<p>I need to replace the standard Overflow function in a ToolStrip to a "More..." button which would then pop up a menu with the overflowed items. Does anyone have any ideas about how to accomplish this?</p>

You can trap the paint event on the button by calling
```
```
toolStrip1.OverflowButton.Paint += new PaintEventHandler(OverflowButton_Paint);
```
```
Which in theory should allow you to make it say "More...", but I was unable to set the width of the Overflow Button to be anything but the (narrow) default width.
Also, another idea was that you can trap
```
VisibleChanged
```
on the OverflowButton then manually inject a split button into the toolstrip.  The tricky part is figuring out where to put that button.