<p>I've been playing around with <code>OpenGL ES</code> development on Android. <code>OpenGL ES</code> applications seem to run slowly in the Emulator on my development machine. Does this reflect likely performance of actual hardware? I'm concerned about spending too much time developing an application if the graphics performance is going to be sluggish.</p>

The emulator is super slow on my
```
Mobile Intel Pentium M 725, 1600 MHz
```
.
I'm assuming the emulator isn't representative of real world performance.