<p>Is there an efficient way to take a subset of a C# array and pass it to another peice of code (without modifying the original array)? I use CUDA.net which has a function which copies an array to the GPU. I would like to e.g. pass the function a 10th of the array and thus copy each 10th of the array to the GPU seperately (for pipelining purposes).</p>

<p>Copying the array in this way should be as efficient as copying it in one go. It can be done with unsafe code and just referencing the proper memory location but other than that I'm not sure. The CopyTo function copies the entire array to another array so this does not appear useful.</p>

I'm not sure how efficient this is but...
```
```
int[] myInts = new int[100];

//Code to populate original arrray

for (int i = 0; i < myInts.Length; i += 10)
{
    int[] newarray = myInts.Skip(i).Take(10).ToArray();
    //Do stuff with new array
}
```
```