using System;

class BuffScreen500
{
    private const int HexValue = 0x320;

        public void Apply(ref float sensitivity)
            {
                    sensitivity *= 1.5f;
                        }
                        }

                        class Program
                        {
                            static void Main()
                                {
                                        float sensitivity = 1.0f;
                                                BuffScreen500 buff = new BuffScreen500();
                                                        buff.Apply(ref sensitivity);

                                                                Console.WriteLine("Updated Sensitivity: {sensitivity}");
                                                                    }
                                                                    }
                                                                    