Instruct: Given a question, retrieve relevant documents that answer the question.
Query: Who plays the voice of Scorpion in Mortal Kombat?
Scorpion yells one of two taunts at his opponents when he hits them with his spear. They were voiced by Boon in the games and both feature films, but only one of them ("Come here!") was included in the home ports of MK and MKII due to memory constraints. According to Boon, the second of the character's phrases originated because he thought "it would be funny to have him yell out 'Get over here!' when he [threw the spear]," and he was thus encouraged to get behind the studio microphone and record the taunts.[28] As confirmed by Daniel Pesina,[29] that phrase was originally an idea of Kano's actor Richard Divizio, as was Scorpion's skull face, inspired by the classic film Jason and the Argonauts.[30] Twenty years after the first MK game's release, Boon included creating the spear move as well as the character itself among his personal high points of the franchise's history, adding: "I remember people sitting in my office all day just doing this uppercut [on a speared enemy] again and again, like 'Oh my God, that feels so good.' It just became the cornerstone of [the game]."[31] MKII saw the debut of the popular phrase "Toasty!", which was voiced by series sound designer Dan Forden during a variation of Scorpion's "Flaming Skull" Fatality or at random when any of the game's characters landed an uppercut. According to Tobias, it first originated as "You're Toast!", which was a taunt bandied among the designers during game-testing sessions.[32]
In 2010, UGO ranked Sub-Zero ninth on their top list of "Mortal Kombat" characters, noting his ninja costume as the most iconic from the series. That same year, GamePlayBook ranked him as the best "Mortal Kombat" character, praising his freeze attacks and "Head Rip" Fatality, but the unmasked version of Sub-Zero was ranked as the third worst "Mortal Kombat" character. In 2011, ScrewAttack ranked Sub-Zero second in their top list of "Mortal Kombat" "kharacters" while Anthony Severino of Game Revolution tied him with Scorpion at the top of their list of the best "old school" "Mortal Kombat" fighters, noting both of them as the most popular characters from the franchise. In 2012, Sub-Zero placed third in UGO's list of top "Mortal Kombat" characters. That same year, IGN's Brian Altano and Ryan Clements chose him as the most iconic character of "Mortal Kombat" to represent the series against Jin Kazama of "Tekken" and Ryu of "Street Fighter".
In the 2005 beat 'em up spin-off Mortal Kombat: Shaolin Monks, set during the events of Mortal Kombat II, Scorpion is a boss character who attempts to kill the game's playable protagonists Liu Kang and Kung Lao. He appears in both masked and unmasked forms (the latter being named "Inferno Scorpion"). Mortal Kombat: Fire & Ice, which would have starred Scorpion and Sub-Zero in cooperative gameplay, was canceled when Paradox Development, the developers of Shaolin Monks, "couldn't do it in time and under budget."[7]
"Mortal Kombat" was available for pre-order in three different editions: Standard, Kollector's Edition (includes a copy of the game, art book, Sub-Zero and Scorpion figurine bookends and a downloadable content (DLC) skin, dubbed a Mortal Kombat Klassic costume), and the Tournament Edition (includes a fight stick controller instead of the bookends and art book). A European version of the Kollector's Edition was also released, which includes the game, art book, a Scorpion & Sub-Zero figurine, a Steelbook case and downloadable skins.
In the direct sequel "Mortal Kombat II", Bi-Han's place is taken by his brother Kuai Liang, who was originally known by his codename Tundra prior to assuming his elder brother's codename to honor him. Upon his brother's death in the first tournament and the survival of Shang Tsung, Kuai Liang is sent by the Lin Kuei to complete his brother's unfinished task. In doing so, Scorpion eventually discovers that Liang is not the Sub-Zero he previously held accountable. In return for taking Bi Han's life, Scorpion vows to forever protect Liang, which becomes a deciding factor in the sequel. In "Mortal Kombat 3", the younger Sub-Zero escapes from the Lin Kuei who wanted to transform their warriors into cyborgs. They program three cyborg assassins to hunt and terminate Sub-Zero (one of which being his old friend, Smoke, who failed to escape), who by this time had received a vision from Raiden and agreed to join the rebellion against a new threat. In "Mortal Kombat: Shaolin Monks", which reprises the events from "Mortal Kombat II", Sub-Zero first appears as a boss character, but then allies with the protagonists Liu Kang and Kung Lao for a short time during the search of his older brother. He is last seen pursuing Noob Saibot in the Netherrealm. 
In the 2010 live-action short film Mortal Kombat: Rebirth, directed by Kevin Tancharoen, Scorpion, addressed therein by his real name, is depicted as a voluntary prisoner being questioned by Deacon City police captain Jackson Briggs regarding an underground tournament hosted by Shang Tsung. Sonya Blade shows up late in the film with a confidential document stating that Scorpion had killed Sub-Zero's brother. Knowing that Sub-Zero will enter Shang Tsung's deadly tournament, Scorpion agrees to participate and leave no one alive. He was played by Ian Anthony Dale and appears as a normal human, though his eyes are completely white and his signature weapon does appear.
Some Easter eggs originated from in-jokes between members of the development team. One example is "Toasty", which found its way into the game in the form of a small image of sound designer Dan Forden, who would appear in the corner of the screen during gameplay (after performing an uppercut) and yell the phrase "Toasty!", originating from him saying "you're toast". This egg was also the key to unlocking the hidden character Smoke when it happened in the Portal stage in "Mortal Kombat II". In "Mortal Kombat 4", Forden would say "Toasty! 3D!" after Scorpion did his burn Fatality, a reference to the fact that it is the first 3D game of the series. "Toasty!" is also found in "Mortal Kombat: Shaolin Monks", appearing randomly after the character pulls off a chain of hits, though the picture of Forden was removed for that title, but brought back for the 2011 "Mortal Kombat" game. Yet another private joke was the hidden character Noob Saibot, who has appeared in various versions of the game starting with "Mortal Kombat II". The character's name derived from two of the series' creators' surnames, Ed Boon and John Tobias, spelled backwards. In addition, a counter for ERMACS on the game's audits screen (ERMACS being short for "error macros"), was interpreted by some players as a reference to a hidden character in the original "Mortal Kombat". The development team decided to turn the rumor into reality, introducing Ermac in "Ultimate Mortal Kombat 3" as an unlockable secret character. The character Mokap, introduced in "Mortal Kombat: Deadly Alliance," is a tribute to Carlos Pesina, who played Raiden in "MK" and "MKII" and has served as a motion capture actor for subsequent titles in the series. 
Smoke (born Tomas Vrbada) is a player character from the "Mortal Kombat" fighting game franchise. He first appeared in "Mortal Kombat II" (1993) as a hidden unplayable opponent and grey ninja palette swap of Scorpion who would make random onscreen appearances during gameplay. He made his official playable debut in 1995's "Mortal Kombat 3" as an unlockable character, this time as an indigo-colored swap of the game's cybernetic ninjas, Sektor and Cyrax.
"Mortal Kombat X" was released worldwide (except Germany) for PC, PlayStation 4, and Xbox One on April 14, 2015. For reasons relating to the initial refusal by the German USK to issue the game with an age rating, the official German release of "Mortal Kombat X" was delayed until September 1, 2015. The game's "Kollector’s Edition" includes a figurine of Scorpion and the Gold Scorpion skin, as well as future access to Kombat Pack 1. Simultaneously with the release of Kombat Pack 2 and "Mortal Kombat XL", the game received a free major update that introduced balance changes, one new stage ("The Pit"), several stage brutalities, and rollback-based netcode similar to GGPO.
Quan Chi is officially introduced into Scorpion's rivalry with Sub-Zero in the main MK storyline, starting with Mortal Kombat Mythologies: Sub-Zero (1997). Scorpion is featured therein as an unplayable boss character, appearing twice throughout the game. Despite playing a minor role, his background was officially expanded in a feature on the game's official website, where his real name and that of his clan were revealed, while his yellow outfit was described as an apparent mockery of the Lin Kuei, after former Lin Kuei member Takeda developed ninjutsu before leaving the clan and forming the rival Shirai Ryu.[3] He is enlisted by Quan Chi to find a map hidden in a Shaolin temple, a task the sorcerer also gives to Sub-Zero in order to engage the two rival ninjas in mortal combat. If the player performs a killer move on Scorpion, he will reappear as another boss later in the game. In Mortal Kombat 4 (1997), Quan Chi tricks Scorpion into believing that Sub-Zero was actually involved in the deaths of his family and clan, resulting in Scorpion allying with him. In Scorpion's ending, he emerges victorious over Sub-Zero, but Quan Chi then appears to reveal the truth about the death of Scorpion's family and clan. When Quan Chi then attempts to banish Scorpion back to the underworld, Scorpion grabs onto Quan Chi just as he is teleported, sending them both into the Netherrealm.[8] A variation of this ending was seen in Sub-Zero's conclusion, when Sub-Zero stands over a fallen Scorpion before being knocked down from behind by Quan Chi, who again reveals his scheme and claims that both ninjas were pawns for the fallen Elder God Shinnok, which results in Scorpion killing Quan Chi and finally declaring Sub-Zero free of his curse.[9]
In the 1995 animated film Mortal Kombat: The Journey Begins, Scorpion was again depicted as a henchman to Shang Tsung opposite Sub-Zero. On the sorcerer's orders, the duo fight Liu Kang, Johnny Cage, and Sonya Blade and come close to defeating them until Raiden intervenes and puts the fight to a halt. The backstory relationship of Scorpion and Sub-Zero is explored during the course of the film in a computer-animated fight sequence. He was the only character in the film who had no dialogue.
Scorpion, along with all of the game's palette-swapped human ninja characters, was not playable in Mortal Kombat 3, but returned in the 1995 upgrade Ultimate Mortal Kombat 3 when Shao Kahn tries to conquer the Netherrealm after his invasion of Earth, and enlists the ninja in his forces. Scorpion's allegiance to Kahn quickly dissolves when he discovers, in a continuance of his MKII storyline, that Sub-Zero was one of Earth's chosen warriors, with whom he sided in their final showdown with Kahn.[1]
Scorpion's MK4 ending is carried over into Mortal Kombat: Deadly Alliance (2002), where he relentlessly hunts down Quan Chi but is attacked by the Oni Drahmin and Moloch, whom the sorcerer had hired as protection, and who later free him from the Netherrealm. In his noncanonical ending, Scorpion is killed when Drahmin and Moloch hurl him into the Soulnado, a magical tornado consisting of tormented souls trapped between Earthrealm and Outworld, but in his biography in Mortal Kombat: Deception, he is depicted as having escaped. He then meets the Elder Gods, which, coupled with his witnessing Raiden's death and the emergence of Onaga, the Dragon King, causes him to accept a new role as the Elder Gods' servant while working to prevent Onaga's merging of the realms.
Each character has signature Fatalities. Traditionally for the main and important characters of the games their Fatalities are usually a reflection of either their storyline or their special abilities: e.g., Sub-Zero's Fatalities have traditionally involved the use of his powers of ice (though his spine rip was found to be the most famous of the Fatalities), whereas Scorpion's storyline of a hellspawn ninja spectre involves the use of setting someone ablaze or using his famous spear. The number of individual Fatalities varies depending upon the game; while characters in "Mortal Kombat" and "" had only one, "Mortal Kombat II" and "Mortal Kombat 3" and its updates ("Mortal Kombat Trilogy" and "Ultimate Mortal Kombat 3") featured as many as four.
Scorpion appeared in the first Mortal Kombat as one of two palette-swapped ninja characters along with Sub-Zero. His early origins were revealed by the series' original chief character designer John Tobias in September 2011 when he posted several pages of old pre-production character sketches and notes on Twitter. Scorpion and Sub-Zero were simply described as "[a] palette swap for 2 ninjas—a hunter and the hunted," while Tobias also considered the concepts of either one of them fleeing their clan, or a "revenge story" involving the then-unnamed characters being part of rival clans.[20] In regards to the game's strict memory limitations, co-creator and programmer Ed Boon recalled: "A lot of attention went into the economics of it, and so we knew that if we could take a character and change their color and use basically the same memory to create two characters, we'd save a lot of money and we'd have two characters." Scorpion was given a yellow palette with the developers deciding that it would symbolize fire as the exact opposite to Sub-Zero's ice blue, which "prompted the story behind them being these opposing ninja-clan-type characters."[21] A third ninja swap, Reptile, was added in the third revision as a hidden character who was outfitted in green and used Scorpion's spear (along with Sub-Zero's freeze) as part of his offensive arsenal; he was devised by Boon as "a cooler version of Scorpion."[22] The original costume was created from a modified ninja-like outfit bought at a Chicago costume shop[21] and was red for filming in the first game, but a different yellow one with a quilted vest and knee-high shin guards was utilized for Mortal Kombat II.[23] This in turn made the other male ninja characters therein—Sub-Zero, Reptile, and hidden characters Smoke and Noob Saibot—palette swaps of Scorpion, with the latter two also using Scorpion's spear when players fought them separately in secret battles. Scorpion and the ninja characters were first played by Daniel Pesina, who was replaced by John Turk for Ultimate Mortal Kombat 3 and the 1996 compilation Mortal Kombat Trilogy, while Sal Divita played the character in MK: Mythologies.
Scorpion briefly returned in the 1997 sequel film Mortal Kombat: Annihilation, where he again worked for a higher power, this time Shao Kahn. Following a failed assassination attempt on Liu Kang and Kitana by Smoke and one of Kahn's extermination squads due to the unexpected interference of the younger Sub-Zero, Scorpion confronts the would-be targets, but ends up dueling Sub-Zero instead. After incapacitating Sub-Zero, he kidnaps Kitana and escapes through a portal. He was portrayed by J.J. Perry, who played Cyrax.
"Mortal Kombat Gold" features the same character roster from "Mortal Kombat 4", which includes Liu Kang, Jax Briggs, Sonya Blade, Johnny Cage, Sub-Zero, Reiko, Jarek, Raiden, Tanya, Scorpion, Kai, Reptile, Fujin, Shinnok, Quan Chi, sub-boss Goro, and the secret characters Noob Saibot and Meat. In addition, "Gold" also features six additional characters, Kitana, Mileena, Cyrax, Kung Lao, Baraka and secret character Sektor, who were not featured in any version of "Mortal Kombat 4" but had been featured in previous installments of the franchise.
In the United States, pre-orders at retailers Toys "R" Us and Wal-Mart were provided with classic "Mortal Kombat" skins for Kitana and Mileena, modeled after their "Ultimate Mortal Kombat 3" appearances. A classic Jade skin (also using her "UMK3" model) was also included with preorders of "Mortal Kombat" or "" on Blu-ray (both released April 19, 2011). GameStop, Best Buy and Amazon.com also participated in preorder bonuses and included classic costumes and Fatalities for Scorpion, Sub-Zero and Reptile respectively. "Mortal Kombat"-themed costumes were also provided for the owners of Xbox 360 avatars who preordered any version of the game.
When fighting on the Pit stage, the player could qualify to fight the secret character Reptile, who uses the moves of both Scorpion and Sub-Zero, by meeting a special set of conditions. Players could not choose to play as Goro, Shang Tsung, or Reptile in the original game, where also neither of them has a Fatality, but eventually could play as all three in sequels. The Masked Guard in the Courtyard stage was portrayed by "Mortal Kombat" developer John Vogel.
Daniel Pesina (born December 1, 1958) is an American martial arts expert and a former freelance employee of Midway. He is the actor who played Johnny Cage and ninja characters Sub-Zero, Scorpion, Reptile, Smoke, and Noob Saibot as well as help create the video games "Mortal Kombat" and "Mortal Kombat II". His younger brother Carlos, whom he worked with on the first two "Mortal Kombat" titles, remained with Midway until the company's closure.
Scorpion is often regarded as one of the most popular and iconic characters in the Mortal Kombat franchise, and in the fighting-game genre in general. SuperGamePower gave him and Ryu from Street Fighter a shared award for the best fighter of 1996.[69] Game Informer rated Scorpion the third best fighting game character in 2009,[70] while UGO Networks ranked Scorpion second only to the series' main protagonist Liu Kang in their 2012 list of the top characters in the franchise.[71] Scorpion was rated the third best ninja character in video games by Cheat Code Central in 2011,[72] and PLAY similarly ranked him fourth on their own list in 2013.[73] Lucas Sullivan of GamesRadar ranked him as the seventh best fighting game character in the genre's history, stating, "Scorpion has some tough competition in the MK franchise, but none come close to the sheer coolness of his 'undead antagonist' factor. Despite the fact that he started out as a mere palette swap, Scorpion’s appeal made him a frontrunner in every major MK game to date."[74] Complex featured Scorpion in a whole host of best-of lists: he was ranked the fifth most brutal fighter in the series[75] and the 15th best video game mascot,[76] in addition to the fourth "most dominant" fighting game character,[77] the 23rd "most badass" video game character of all time,[78] and one of video game characters who deserved their own spinoff title: "[W]hether you want to admit it or not, Scorpion runs the [MK] series more than Liu Kang ever has."[79] In 2008, IGN wrote that although Scorpion was initially a palette-swapped character, he "is actually a lot more complicated than these initial appearances let on;"[80] In 2013, he was named runner-up to Kratos as the "most bad-ass" video game character by The Ultimate Gamer.[81] Scorpion was voted the series' greatest character in a 2013 fan poll hosted by Dorkly,[82] and finished third behind Raiden and Smoke in the annual "Supreme Mortal Kombat Champion" fan polls hosted by Mortal Kombat Online in 2013[83] but was eliminated in the lower rounds in 2012 and 2014.[84][85]
"Mortal Kombat: Deadly Alliance" was originally known as "Mortal Kombat V: Vengeance" or simply "Mortal Kombat 5". Starting late 1999 and for a few years afterward, only a vague, cryptic hint at the game's development lingered on co-creator Ed Boon's now-defunct website. The site was blank, except for a gif file on the site which consisted of a flashing "5" that featured an image of Scorpion inside it. Later in 2002, a teaser trailer featuring Scorpion appeared on the same site.
Scorpion appears in the 2008 crossover title Mortal Kombat vs. DC Universe, participating in the war between the two titular franchises. In his ending, the essence of Dark Kahn finds a host in Scorpion's body, making him the most powerful being in the universe.
While his ninja-outfit template from the first generation of games has remained relatively unchanged over time, the software technology of the post-Mortal Kombat 4 three-dimensional releases have allowed more detailed costuming for the characters, and Scorpion's costumes were duly enhanced with objects such as two katana swords strapped to his back and his spear attached to a rope tied to his belt in Deadly Alliance,[24] and a set of ornate shoulder epaulets in Deception, in which his alternate costume was a throwback to the two-dimensional MK titles. Scorpion's MK2011 costume is his most detailed to date and inspired by his namesake, such as the character's abdomen-shaped shoulder pads, the two stinger-handled swords crisscrossed on his back, and the exoskeletal pattern on his hard-shell face mask.[25] Scorpion was included with Sub-Zero, Reptile and Ermac in a bundle of classic costumes from the first Mortal Kombat that was released as downloadable content for the 2011 reboot.[26] For Injustice: Gods Among Us, he received a new costume designed by comic artist Jim Lee.[27] In the original Mortal Kombat's fighter-selection screen, Scorpion had regular human eyes, as his identity as a resurrected specter was meant to be a mystery, but he was given solid yellow or white eyes for every release thereafter starting with MKII,[27] while actors portraying Scorpion in live-action media such as the feature films and the Mortal Kombat: Legacy web series were outfitted with opaque contact lenses in order to achieve this effect.
Scorpion (born Hanzo Hasashi) is a playable character and occasional boss character in the Mortal Kombat fighting game franchise created by Midway Games. Making his debut as one of the original seven playable characters in Mortal Kombat in 1992, he is an undead ninja specter seeking revenge for his own death at the hands of Sub-Zero, making him an anti-hero which has been his main role throughout the course of the series up until Mortal Kombat X but still remains neutral.