Instruct: Given a question, retrieve documents that answer the question.
Query: When was the Super Nintendo Entertainment System first introduced?
The Super Nintendo Entertainment System (SNES),[lower-alpha 2] also known as the Super NES[lower-alpha 3] or Super Nintendo,[lower-alpha 4] is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America. In Japan, the system is called the Super Famicom (SFC).[lower-alpha 5] In South Korea, it is known as the Super Comboy[lower-alpha 6] and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993,[14] by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another.
 was originally released on the Nintendo Entertainment System, Super Nintendo Entertainment System, Super Famicom, and Game Boy consoles in 1992.
Super 3D Noah's Ark is a Christian-themed video game for MS-DOS and unofficially on the Super Nintendo Entertainment System. It was developed by the biblical video game producer Wisdom Tree and released in 1994. It was the only commercially released SNES game in the U.S. that was not officially sanctioned by Nintendo. Despite its name, it is unrelated to Konami's official "Noah's Ark" for the Nintendo Entertainment System.
Miyamoto's games have sold very well, becoming some of the best-selling games on Nintendo consoles and of all time.
Miyamoto's "Mario" series is, by far, the best-selling video game franchise of all time, selling over 400 million units. "Super Mario Bros." is the second best-selling video game of all time. "Super Mario Bros.", "Super Mario Bros. 3", and "Super Mario Bros. 2" were, respectively, the three best-selling games for the Nintendo Entertainment System. Levi Buchanan of IGN considered "Super Mario Bros. 3"s appearance in the film "The Wizard" as a show-stealing element, and referred to the movie as a "90-minute commercial" for the game. "Super Mario World" was the best-selling game for the Super Nintendo Entertainment System. "Super Mario 64" was the best-selling Nintendo 64 game, and as of May 21, 2003, the game had sold eleven million copies. At the end of 2007, "Guinness World Records" reported sales of 11.8 million copies. As of September 25, 2007, it was the seventh best-selling video game in the United States with six million copies sold. By June 2007, "Super Mario 64" had become the second most popular title on Wii's Virtual Console, behind "Super Mario Bros." "Super Mario Sunshine" was the third best-selling video game for the Nintendo GameCube.
The original game in "The Legend of Zelda" series was the fifth best-selling game for the Nintendo Entertainment System. "The Wind Waker" was the fourth best-selling game for the Nintendo GameCube. "Twilight Princess" experienced commercial success. In the PAL region, which covers most of Asia, Africa, South America, Australia, New Zealand, and most of Western Europe, "Twilight Princess" is the best-selling "Zelda" game ever. During its first week, the game was sold with three out of every four Wii purchases. The game had sold 4.52 million copies on the Wii as of March 1, 2008, and 1.32 million on the GameCube as of March 31, 2007.
The "Mario Kart" series has sold well. "Super Mario Kart" is the third best-selling video game for the Super Nintendo Entertainment System. "Mario Kart 64" is the second best-selling Nintendo 64 game. "" is the second best selling game for the GameCube, and Mario Kart Wii, which is the second best selling game for the Wii.
Miyamoto produced "Wii Sports", another of the best-selling games of all time and part of the Wii series.
"Nintendo Entertainment System""Super Nintendo Entertainment System"
In 1991, "Final Fantasy IV" was one of the first role-playing games to feature a complex, involving plot, placing a much greater emphasis on character development, personal relationships, and dramatic storytelling. It also introduced a new battle system: the "Active Time Battle" system, developed by Hiroyuki Ito, where the time-keeping system does not stop. The fact that enemies can attack or be attacked at any time is credited with injecting urgency and excitement into the combat system. The ATB combat system was considered revolutionary for being a hybrid between turn-based and real-time combat, with its requirement of faster reactions from players appealing to those who were more used to action games.
Nintendo executives were initially reluctant to design a new system, but as the market transitioned to the newer hardware, Nintendo saw the erosion of the commanding market share it had built up with the Nintendo Entertainment System. Nintendo's fourth-generation console, the Super Famicom, was released in Japan on November 21, 1990; Nintendo's initial shipment of 300,000 units sold out within hours. Despite stiff competition from the Mega Drive/Genesis console, the Super NES eventually took the top selling position, selling 49.10 million units worldwide, and would remain popular well into the fifth generation of consoles. Nintendo's market position was defined by their machine's increased video and sound capabilities, as well as exclusive first-party franchise titles such as "Super Mario World", "" and "Super Metroid".
Nintendo's 8-bit video game console, the Nintendo Entertainment System (NES), known in Japan as the or , was introduced after the video game crash of 1983 in North America. It enjoyed a long lifespan and dominated the North American video game market during the late 80's. Facing obsolescence in 1989 with the advent of 16-bit consoles, it was later supplanted by its successor, the Super Nintendo Entertainment System, but support and production continued until 1995. After its discontinuation, interest in the NES has since been renewed by collectors and emulators, including Nintendo's own Virtual Console platform.
Although the company had earlier released Color TV Game and Game & Watch, which were their first and second systems respectfully, they did not achieve worldwide success until the release of the Nintendo Entertainment System (NES) in 1983. The NES restarted the video game industry after the video game crash of 1983, and was an international success. In 1989, Nintendo released the Game Boy, which became the first handheld console to sell in large numbers. In the early 1990s, Nintendo's market lead began to decrease; although the 1990 Super Nintendo Entertainment System (SNES) was a strong seller, the Mega Drive/Genesis was a very strong contender. Nintendo and Sega would both lose a significant portion of the console market towards the end of the 1990s, as Sony Computer Entertainment's PlayStation became the most popular console, beating the Nintendo 64, though Nintendo managed to sell more than Sega Saturn.
In October 1993, Nintendo redesigned the NES to follow many of the same design cues as the newly introduced Super Nintendo Entertainment System and the Japanese Super Famicom. Like the SNES, the NES-101 model loaded cartridges through a covered slot on top of the unit replacing the complicated mechanism of the earlier design. For this reason the NES-101 is known informally as the "top-loader" among Nintendo fans.
The best-selling gaming console of its time, the NES helped revitalize the US video game industry following the North American video game crash of 1983. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform. It was succeeded by the Super Nintendo Entertainment System.
"WWF WrestleMania" was the first "WrestleMania" theme video game to be released. It was released in 1989 for Nintendo Entertainment System. "WWF WrestleMania Challenge" was released in 1990 and was available for the Nintendo Entertainment System. "WWF WrestleMania" was released in 1991 and was available for Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, and DOS. "WWF Super WrestleMania" was released in 1992 and was available for the Super Nintendo Entertainment System and the Mega Drive/Genesis. "" was released in 1992 for Nintendo Entertainment System and in 1993 for the Sega Master System and the Sega Game Gear handheld console. "WWF WrestleMania 2000" was released in 1999 for the Nintendo 64. WWF Road to WrestleMania was released in 2001 for Game Boy Advance. "WWE WrestleMania X8" was released in 2002 for GameCube. WWE Road to WrestleMania X8 was released in 2002 for Game Boy Advanced. "WWE WrestleMania XIX" was released in 2003 for GameCube. "WWE WrestleMania 21" was released in 2005 for Xbox. "WWE Legends of WrestleMania" was released in 2009 for PlayStation 3, Xbox, and IOS.
Super International Cricket is a cricket video game released for the Super Nintendo Entertainment System that was released in Australia, Europe and India in 1994. It is a sequel to "International Cricket" on the original Nintendo Entertainment System. The developing staff was Melbourne House (as Beam Software); Nintendo was in charge of publishing the game.
Video output connections varied from one model of the console to the next. The original HVC-001 model of the Family Computer featured only radio frequency (RF) modulator output. When the console was released in North America and Europe, support for composite video through RCA connectors was added in addition to the RF modulator. The HVC-101 model of the Famicom dropped the RF modulator entirely and adopted composite video output via a proprietary 12-pin "multi-out" connector first introduced for the Super Famicom/Super Nintendo Entertainment System. Conversely, the North American re-released NES-101 model most closely resembled the original HVC-001 model Famicom, in that it featured RF modulator output only. Finally, the PlayChoice-10 utilized an inverted RGB video output.
In the late 80s, Nintendo's dominance was threatened by newer, technologically superior consoles. 1987, NEC and Hudson Soft released the PC Engine, and a year later, Sega released the 16 bit Mega Drive. Both were introduced in North America in 1989, where they were respectively marketed as the "TurboGrafx-16" and the "Genesis." Facing new competition from the PC Engine in Japan, and the Genesis in North America, Nintendo's market share began to erode. Nintendo responded in the form of the Super Famicom ("Super Nintendo Entertainment System" in North America and Europe), the Famicom's 16-bit successor, in 1990. Although Nintendo announced their intention to continue to support the Famicom alongside their newer console, the success of the newer offering began to draw even more gamers and developers from the original NES, whose decline accelerated. However, Nintendo did continue support of the NES for about three years after the September 1991 release of the Super NES, with the NES's final first-party games being "" and "Wario's Woods".
List of Super Nintendo Entertainment System accessories Nintendo Selects
Super Mario All-Stars is a 1993 compilation of "Super Mario" platform video games developed and published by Nintendo for the Super Nintendo Entertainment System. The game contains enhanced remakes of the four "Super Mario" games released for the Nintendo Entertainment System: "Super Mario Bros.", "Super Mario Bros. 2", "Super Mario Bros. 3", and "", the last of which was the original Japanese version of "Super Mario Bros. 2" which was not released outside Japan prior to this compilation. The games were restructured to take advantage of the Super NES hardware, featuring updated graphics and sounds and additional save mechanisms.
Games are offered for three Nintendo platforms, the Super Nintendo Entertainment System, the Nintendo 64, and the GameCube, with support for the Nintendo Entertainment System planned.
The series revolves around Yoshi, a green dinosaur-like character. He was first introduced in the Super Nintendo Entertainment System (SNES) game released in 1990, "Super Mario World", where Mario and Luigi can ride on him. The antagonists of the series are Baby Bowser, the young king of Koopas, and Kamek, a Magikoopa who was Bowser's caretaker as a child. The first Yoshi game was the Nintendo Entertainment System puzzle game released in 1991, "Yoshi", which was developed by Game Freak. The first game in what is considered the main series, as well as the first to feature Yoshi in a playable main-character role, is the game released in 1995, "", which introduces the universe staples which are used in many following games. These staples include colorful storybook graphics, and several gameplay elements. One of the earlier games in the series, "Yoshi's Safari", differs heavily from the rest, as it is a Light gun shooter game. The latest game in the series is "Poochy and Yoshi's Woolly World", a port of the Wii U game "Yoshi's Woolly World", released in 2017 for the Nintendo 3DS. An upcoming title, "Yoshi's Crafted World" is set to be released for the Nintendo Switch on March 29, 2019.
The SNES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. The development of a variety of enhancement chips integrated in game cartridges helped to keep it competitive in the marketplace.
Nintendo Entertainment System: NES Classic Edition, known as Nintendo Classic Mini: Nintendo Entertainment System in Europe and Australia and in Japan, is a dedicated video game console by Nintendo, which emulates the Nintendo Entertainment System (NES). It launched on November 10, 2016 in Australia and Japan, and November 11, 2016 in North America and Europe. Aesthetically, the console is a miniature replica of the NES, and it includes a static library of 30 built-in games from the licensed NES library, supporting save states for all of them.
Nintendo produced and sold about 2.3 million NES Classic Editions from November 2016 through April 2017, with shipments selling out nearly immediately. In April 2017, Nintendo announced they were discontinuing the product, leading to consumer confusion, and incidents of greatly increased pricing among private sellers. Due to the demand of the NES Classic, and the success of the Super NES Classic Edition console, Nintendo re-introduced the NES Classic on June 29, 2018. Production was discontinued again, this time permanently, in December 2018.
Miyamoto produced two major "Mario" titles for the system. The first, "Super Mario World", was a launch title and was bundled with Super Nintendo Entertainment System consoles. It featured an overworld as in "Super Mario Bros." but introduced a new character, Yoshi, who would go on to appear in various other Nintendo games. The second "Mario" game for the system, "Super Mario RPG", went in a somewhat different direction. Miyamoto led a team consisting of a partnership between Nintendo and Square Co.; it took nearly a year to develop the graphics. The story takes place in a newly rendered Mushroom Kingdom based on the "Super Mario Bros." series.
Super Nintendo Entertainment System: Super NES Classic Edition, known as Nintendo Classic Mini: Super Nintendo Entertainment System in Europe and Australia and the in Japan, and also colloquially as the SNES Mini or SNES Classic, is a dedicated video game console by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pre-installed, including the first official release of "Star Fox 2". It was released in North America and Europe on September 29, 2017.
A merger between Nintendo's various internal research and development teams led to the creation of Nintendo Entertainment Analysis & Development (Nintendo EAD), which Miyamoto headed. Nintendo EAD had approximately fifteen months to develop "F-Zero", one of the launch titles for the Super Nintendo Entertainment System. Miyamoto worked through various games on the Super Nintendo Entertainment System, one of them "Star Fox". For the game, programmer Jez San convinced Nintendo to develop an upgrade for the Super Nintendo, allowing it to handle three-dimensional graphics better: the Super FX chip. Using this new hardware, Miyamoto and Katsuya Eguchi designed the "Star Fox" game with an early implementation of three-dimensional graphics.
The Yoshi video game series is a franchise of platform games and puzzle games that is a spin-off of the "Mario" series published and produced by the Japanese gaming company Nintendo. The games have been developed by a variety of developers including Nintendo, Game Freak, Intelligent Systems, Artoon, its successor Arzest, and Good-Feel. "Yoshi" games have been released for Nintendo video game consoles and handhelds dating from the Nintendo Entertainment System (NES) to the current generation of video game consoles. Some of the original Nintendo Entertainment System and Super Nintendo Entertainment System games have been ported to Game Boy Advance or the Virtual Console (both, in the case of "Super Mario World").
The best-selling video game of all-time on the Super Nintendo Entertainment System (SNES) console, known as the Super Famicom (SFC) in Japan, is "Super Mario World". First released in Japan on November 21, 1990, it went on to sell over 20 million units worldwide. The second "Super Mario" game on the SNES, "Super Mario All-Stars" (which features enhanced remakes of the four "Super Mario" games originally released for the Nintendo Entertainment System), is the platform's second best-selling game, with sales in excess of 10.5 million copies. Rare's "Donkey Kong Country" is the third best-selling game on the SNES, while its two follow-ups are also in the top ten., then followed by Super Mario Kart, released in 1992 after Super Mario World, the fourth best selling SNES game of all time.
A total of 48 SNES/Super Famicom games have sold over a million units. Of those, twelve were developed by internal Nintendo development divisions. Aside from these, the developers with the most million-selling games are Capcom and Square, with nine games each in the list of 48. Nintendo published 20 of these 48 games. Other publishers with multiple million-selling titles include Capcom (nine titles), Square (eight titles), Enix (four titles) and Acclaim Entertainment (three titles). The most popular franchises on SNES include "Super Mario" (46.18 million combined units), "Donkey Kong" (17.96 million combined units) and "Street Fighter" (12.4 million combined units).