Instruct: Given a question, retrieve passages that can help answer the question.
Query: Why did Hideo Kojima leave Konami?
At the 2013 Game Developers Conference, Kojima unveiled Metal Gear Solid V: The Phantom Pain, which was set to be his final Metal Gear work, noting that this time unlike previous announcements that he had stopped working on the series, was very serious about leaving.[63] In March 2015, reports began to surface that Kojima would part ways with longtime publisher Konami after the release of The Phantom Pain.[64] Konami later stated that they were auditioning for new staff for future Metal Gear titles and removed Kojima's name from the series' marketing material.[65] Despite reports that Kojima left the company in October 2015, a spokesman for Konami stated that he was "taking a long time off from work."[66] At The Game Awards 2015, Metal Gear Solid V won the awards for Best Action Game and Best Score/Soundtrack, but Kojima did not attend the event, being reportedly barred from attending by Konami.[67] Instead, it was accepted by Kiefer Sutherland on his behalf.[67]
On April 1, 2005, KCEJ (along with KCET and KCES) merged with its parent company. Hideo Kojima (the company's former vice president) formed his own subsidiary, Kojima Productions.
After the release of the Famicom/NES version of "Metal Gear", Konami commissioned the development of its sequel, "Snake's Revenge", without the consent of "Metal Gear" creator Hideo Kojima. According to Kojima's account of the events, he did not have any plans to develop a "Metal Gear" sequel at the time. He was unaware that "Snake's Revenge" was being produced until he became acquainted with a member of the development team on a train ride in Tokyo. The employee briefed him on some details of the project and asked him to create a true sequel. By the end of the train ride, Kojima had already envisioned the basic premise for the game. After being given the go-ahead by his bosses at Konami the next day, he began developing "Metal Gear 2: Solid Snake" with the MSX division of Konami. "Metal Gear 2" serves as a follow-up to the original "Metal Gear", ignoring the events of "Snake's Revenge" (which was unreleased in Japan), and every canonical "Metal Gear" title released afterward acknowledge only the events of "Metal Gear 2", relegating "Snake's Revenge" to an apocryphal status.
Metal Gear Solid 4: Guns of the Patriots is an action-adventure stealth video game developed by Kojima Productions and published by Konami exclusively for the PlayStation 3 console. It is the sixth "Metal Gear" game directed by Hideo Kojima and was released worldwide on June 12, 2008.
Kojima Productions Co., Ltd. is a Japanese video game development studio founded in 2005 by video game designer Hideo Kojima, creator of the "Metal Gear" series. The company was originally established as a subsidiary of Konami, located in Tokyo. The studio had just under 100 employees in 2005 but had grown to over 200 people for the development of "". In 2015, the company was temporarily disbanded, after Kojima left Konami. In December 2015, Kojima's employment contract with Konami was officially terminated, and he reformed the company as an independent studio, located in Shinagawa.
In 2015, Kojima Productions split from Konami, becoming an independent software company. Kojima announced a collaboration with Sony Interactive Entertainment for a new action game, Death Stranding, which is currently in development for PlayStation 4. From 2017 to 2018, he also edited a column for Rolling Stone dedicated to cinema, video games and analysis of the differences and similarities between the two mediums.[8]
At the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) awards, Kojima was credited for Metal Gear Solid V: Ground Zeroes' nomination for the category Game, Franchise Adventure.[89] In December 2015, Kojima was invited to accept an award from The Game Awards for Metal Gear Solid V: The Phantom Pain. However, Konami prevented him from attending the awards ceremony.[90]
On March 3, 2015, Konami announced they would be shifting focus away from individual studios, notably Kojima Productions. Internal sources claimed the restructure was due to a clash between Hideo Kojima and Konami. References to Hideo Kojima were soon stripped from marketing material, and Kojima's position as an Executive Vice President of Konami Digital Entertainment was removed from the company's official listing of executives.
After a lengthy corporate conflict with Konami as a restricted subsidiary, Kojima Productions closed in July 2015 and reformed as an independent video game developer and studio in December. On the same month, Hideo Kojima announced his partnership with Sony Interactive Entertainment, at the time led by Andrew House, to make a new "PlayStation game".
During a public Q&A event conducted at London with Geoff Keighley on March 13, 2014, series' creator Hideo Kojima expressed interest in developing remakes of the MSX2 "Metal Gear" games in order to reconcile plot discrepancies that have since been introduced into the series, but had no plans at the time due to the ongoing development of "" (itself a prequel set before the events of the original "Metal Gear"). However, Kojima has since departed from Konami following the release of "The Phantom Pain", leaving the possibility of such remakes in question.
On March 16, 2015, Konami announced that it had restructured its video game development operations to "[shift] our production structure to a headquarters-controlled system, in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business." The same day, references to Kojima and Kojima Productions were stripped from promotional material and websites relating to the "Metal Gear" series, Kojima's Los Angeles studio was renamed Konami Los Angeles Studio, a new "Metal Gear Solid" Twitter account without a reference to Kojima in its username was established, and the Kojima Productions website began to redirect to the "Metal Gear Solid" website instead. That day, Kojima posted a photo on his personal Twitter account captioned "heading off", and a Konami filing stated that as of April 1, 2015, he would no longer be among Konami's executive officers. These actions led to speculation that Kojima was planning on leaving the company after the release of "The Phantom Pain", which he has described as being a conclusion of the "Metal Gear" series.
"Snatcher" was created by Hideo Kojima, working for Konami. Heavily influenced by "Blade Runner" (1982) and other works of cinema, he wanted to develop a game with a similar style. The game was pitched as a "cyberpunk adventure". Kojima found it difficult to explain the meaning of "cyberpunk" to Konami's trademark department over the phone. The game was originally titled "Junker", but the name sounded too similar to an existing mahjong game. The title "New Order" was also considered. Kojima did not like the final name because his previous game, "Metal Gear" (1987), was also named after an enemy in the game.
Hideo Kojima(小島 秀夫,Kojima Hideo, born August 24, 1963) is a Japanese video game designer, screenwriter, director and game producer.
Later that year, Konami's legal department barred Hideo Kojima from accepting "Best Action-Adventure" for his work on "" at The Game Awards 2015. When announced during the event, the audience booed in disapproval of Konami's actions. Host Geoff Keighley expressed his disappointment in Konami's actions. After actor Kiefer Sutherland accepted the award in Kojima's stead, a choir played "Quiet's Theme" from "The Phantom Pain" as tribute to the absent Kojima. Kojima left Konami several days afterwards, re-opening Kojima Productions as an independent company.
Reedus reprised his role as Daryl Dixon in the 2013 video game "", which is based on the television series. He was set to star in Hideo Kojima and Guillermo del Toro's reboot horror game "Silent Hills", but Kojima left Konami and the game was cancelled in 2015. Reedus is set to star in Kojima's new game "Death Stranding".
In September 2012, Konami's president asked Hideo Kojima to direct the next "Silent Hill" installment. He accepted the offer with enthusiasm, and development began shortly thereafter, using Kojima Productions' Fox Engine.
Metal Gear Survive is an action-adventure survival game developed and published by Konami. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in February 2018. It is the first "Metal Gear" game to be developed following the series' creator Hideo Kojima's departure from Konami in late 2015, and the first since "Snake's Revenge" without Kojima's input. The game takes place between the events of "" and "", and follows the Captain, an MSF soldier who enters a parallel dimension and establishes a local command center in order to unravel the mysteries of a strange virus that turns people into zombie-like creatures.
P.T. (initialism for "playable teaser") is a first-person psychological horror video game developed by Kojima Productions, under the pseudonym "7780s Studio", and published by Konami. The game was directed and designed by Hideo Kojima, in collaboration with film director Guillermo Del Toro.
Her work at Konami lead to an almost 20-year working relationship with Hideo Kojima on the "Metal Gear Solid" game series. The company was small at the time and the team creating the game was very small consisting from only about 20 people and they did not expect "Metal Gear Solid" to become so successful. Reflecting on her work dynamics on "Metal Gear Solid" series, Rika Muranaka states that she had to be a “mind reader” as she did not know the story line or where the music was intended to be used and had to imagine what Hideo Kojima had envisioned. She was only told by Hideo Kojima that she needed to create, e.g., 5 patterns for action, 5 patterns for sneaking and 5 patterns for ambient music. She also revealed that when working on "Metal Gear Solid" Hideo Kojima did not wish to hear any songs in English or any other language he would understand. When she suggested writing a song in Gaelic, Hideo responded: “What the hell is Gaelic?”
Death Stranding is an upcoming action game developed by Kojima Productions and published by Sony Interactive Entertainment for PlayStation 4. It is the first game from director Hideo Kojima and his reformed development studio after their disbandment from Konami in 2015. The game was announced at E3 2016 and has no set release date.
After initial failed attempts to break into the video game industry, Kojima joined video game publisher Konami's MSX home computer division in 1986 as a designer and planner.[12] Initially, he was disappointed with his assignment, and desired to work on Nintendo Entertainment System and arcade games instead—Kojima felt the color palette of the system was too restrictive.[15] Kojima's gameplay ideas were often overlooked initially, and due to his lack of familiarity with programming was repeatedly snubbed for his failures in his initial years at Konami. At one point Kojima considered leaving the company, but he hung on.[12] The first game he worked on was Penguin Adventure, the sequel to Antarctic Adventure,[10] as an assistant director. It significantly expanded upon the gameplay of Antarctic Adventure, adding more action game elements, a greater variety of levels, role-playing elements such as upgrading equipment,[19] and multiple endings.[20] The first game he developed was Lost Warld [sic], an MSX platform game in . However, the game was ultimately rejected by Kojima's superiors at Konami.[12]
Metal Gear Solid V: The Phantom Pain is an action-adventure stealth game developed by Kojima Productions and published by Konami. It was released worldwide for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on September 1, 2015. It is the ninth installment in the series that was directed, written and designed by Hideo Kojima following "", a stand-alone prologue released the previous year, as well as his final work at Konami.
On March 19, an anonymous employee reported to GameSpot that these changes were a result of conflicts between Kojima and Konami. The employee stated that Kojima and his staff were now being treated as contracted workers rather than employees, Konami had blocked access to their corporate e-mail and phone systems (thus restricting their communications), and that Kojima and the studio's senior staff planned to leave Konami in December 2015 following the conclusion of their contracts and the release of "The Phantom Pain". A Konami spokesperson denied that Kojima was leaving the company, and stated that he would still be involved with Konami and the "Metal Gear" franchise. On March 20, Konami made a public statement on its website, stating that Kojima would be staying with the company through at least the completion of "The Phantom Pain", and that it was recruiting new staff to lead the development of future "Metal Gear" games. Kojima himself confirmed in a statement that he was still "100% involved" in the completion of "The Phantom Pain", and was "determined to make it the greatest game I've directed to date." Voice actress Donna Burke, who had been involved in the game, claimed in a posting on Twitter that Kojima had actually been fired, although Konami denied these claims and Burke revoked her statement.
During Sony Computer Entertainment's presentation at Gamescom 2014, an interactive teaser titled "P.T." (short for "Playable Teaser") was released on the PlayStation Store for PlayStation 4. Upon completion of the teaser it was revealed to be for a new "Silent Hill" game entitled "Silent Hills", being developed by Kojima Productions using the Fox Engine, and a collaboration between "Metal Gear" series creator Hideo Kojima and Hollywood director Guillermo del Toro, featuring actor Norman Reedus. On September 1, 2014, Sony revealed during its pre-TGS press conference that "P.T." had been downloaded over a million times and had been viewed over 30,000,000 times across platforms. During the 2015 San Francisco Film Festival on April 26, 2015, del Toro announced that he would no longer be involved in the project with Kojima, presumably due to Kojima's leaving of Konami. Konami later released a statement confirming the departure of Reedus but clarified the series would continue to be developed, with no mention of the current status of "Silent Hills". On April 27, 2015, Konami confirmed that "Silent Hills" was cancelled, but was open to future collaborations with Reedus and del Toro. The P.T. teaser was also pulled from the PlayStation Store and is no longer available for download.
In 2005, Kojima founded Kojima Productions,[1][6] a software house controlled by Konami, and by 2011 he rose as vice president of Konami Digital Entertainment.[7]