Instruct: Given a question, retrieve passages that answer the question.
Query: How many installments does Gran Turismo currently have?
Gran Turismo is a PlayStation Portable game developed by Polyphony Digital. The game was announced at the E3 Sony press conference on May 11, 2004, the same conference where Sony announced the PlayStation Portable. It has since been delayed repeatedly and its completion has been pushed back. At E3 2009, Gran Turismo PSP was finally confirmed for an October 1, 2009 date, and was launch title for the PSP Go.[16] The game was intended to be an exact port of Gran Turismo 4, although it could include cars from Gran Turismo 5 Prologue and cars to be featured in Gran Turismo 5.[17]
In acknowledgment of the Mount Panorama Circuit’s inclusion in Gran Turismo 6, the City of Bathurst in Australia unveiled a new street called ‘Gran Turismo Drive’ in December 2013. Mayor of Bathurst, Cr Gary Rush said “Driving a lap of our world famous motor racing circuit is a life changing experience for those who have the chance, and the Bathurst Regional Council is very excited about opening up the Mount Panorama experience through the launch of "Gran Turismo 6".”
Recently, Majorette has been manufacturing some cars from the Vision Gran Turismo Lineup from the game series Gran Turismo. The cars include Mercedes-Benz AMG Vision Gran Turismo, Nissan Concept 2020 Vision Gran Turismo, Alpine Vision Gran Turismo, Infiniti Concept Vision Gran Turismo, Mitsubishi XR-PHEV Vision Gran Turismo and Peugeot Vision Gran Turismo.
As part of its promotion of the game, Sony had a crane built at GamesCom in Cologne, Germany that would hang the journalists 15 meters above the ground to try out the game. Sony Canada has also been known to advertise the game on various billboards in the Toronto, Ontario region. Sony also ran a TV commercial campaign, with one advertisement shot at Mazda Raceway Laguna Seca. It featured a real Chevrolet Corvette ZR1 competing against a person playing "Gran Turismo" in the passenger seat. The real Corvette was driven by Rhys Millen while Tanner Foust drove the same car in the game. "Gran Turismo" is available as both a Universal Media Disc (UMD) at retail and as a digital download from the PlayStation Store. Users are able to install part of "Gran Turismo" on their memory stick. The install takes about 1GB of space. The UMD still needs to be in the PSP's UMD drive to run the game. The loading times of the game are drastically reduced after installing.
Gran Turismo 4(グランツーリスモ4,Guran Tsūrisumo Fō, commonly abbreviated GT4) is a 2004 racing video game, and the fourth installment in the Gran Turismo series and released for the Sony PlayStation 2. It was developed by Polyphony Digital and published by Sony Computer Entertainment and was released on December 28, 2004 in Japan and Hong Kong (NTSC-J), February 22, 2005 in North America (NTSC-U/C), and March 9, 2005 in Europe (PAL), and has since been re-issued under Sony's 'Greatest Hits' line. Gran Turismo 4 is one of only four titles for the PlayStation 2 that is capable of 1080i output, for another release being Tourist Trophy which was also developed by Polyphony, and based heavily on the physics engine of GT4.
The G29 Driving Force Racing Wheel is based upon the G27 and the Driving Force GT and it is compatible with the PlayStation 3, PlayStation 4 and PC. It was released in 2015 to replace the G27. Like the G27, it is also not an official Gran Turismo steering wheel. However it is supported in Gran Turismo's latest installment, Gran Turismo Sport.
By March 2016, Gran Turismo 4 had shipped 1.27 million copies in Japan, 3.47 million in North America, 6.83 million in Europe, and 180,000 in Asia for a total of 11.76 million copies.[1] It is the second highest-selling game in the Gran Turismo franchise ahead of Gran Turismo but behind Gran Turismo 3: A-Spec respectively.
The game was first revealed at E3 2005 under the name "Vision Gran Turismo". This was not "GT5" as we know it today but simply "Gran Turismo 4" (for the PlayStation 2) with more cars on track and PC-rendered footage. The PlayStation 3 would not be released until November 11, 2006 and with no Gran Turismo game in the console's launch line-up. Various bits of information and news was revealed about the game from then on but it was not for another three years that the public got a chance to have a proper look at "GT5".
On November 19, 2014, Update 1.14 was released, featuring a special safety car based on the BMW M4 and an update to Suzuka Circuit to its current specifications. The update was done for the circuit as seen before the update had been scanned before renovations made between 2007 and 2009. This update also added support for the MoTeC i2 Professional Data Analysis Software.
On February 27, 2015, Update 1.16 was released, marking the return of the popular original track: Mid-Field Raceway (it was the second-most requested track to return to the series since it did not appear in GT5). The track has undergone a lot of major changes in favor of high definition, though many of the track sectors remain unchanged from Gran Turismo 4. The update also added body paint compatibility for the Chevrolet Chaparral 2X Vision Gran Turismo and the Mazda LM55 Vision Gran Turismo.
The track has appeared in numerous video games, including "iRacing", "Forza Motorsport", "2", "3", and "4", "Gran Turismo 4", "Gran Turismo PSP", "Gran Turismo 5", "6", and "Sport", "Tourist Trophy", "Enthusia Professional Racing", "rFactor", Assoluto Racing, and "D1 Grand Prix". The track is commonly used for tuner events and has appeared in the final installment of the Shuto Kousoku Trial series, "SKT Max". The circuit has also gained popularity because of its heavy use by Best Motoring to test and race a variety of vehicles.
The car is also featured in Gran Turismo 2 (Mugen tuned), Sega GT, Gran Turismo PSP, Gran Turismo 4, Gran Turismo 5, Gran Turismo 6, and alongside many of its kei sports car contemporaries in for the Super Famicom.
The next month had the unveiling of two Vision Gran Turismo cars that were both made available on 25 July 2014, and are from two separate brands, the "Nissan CONCEPT 2020 Vision Gran Turismo" from Nissan, and the "Aston Martin DP100 Vision Gran Turismo" from Aston Martin. The cars are the seventh and eighth cars to feature in the program, respectively. Both cars have swooping aerodynamic profiles and are heavily inspired by design elements from the brands' past vehicles.
Playstation's Gran Turismo Racing series featured the Kingdome in the Seattle Circuit race track, a street circuit based on the roads of Seattle. Seattle Circuit is featured in Gran Turismo 2, Gran Turismo 3: A-Spec, Gran Turismo 4,Tourist Trophy and Gran Turismo PSP.
As of March 2013, "Gran Turismo 5" sold over 10 million units. For 13 days, 423,000 copies of the game were sold per day. "Gran Turismo 5" was the best-selling video game for the PlayStation 3 until 2013 when it was beaten by Grand Theft Auto V. The Gran Turismo series as a whole has now totalled more than 65 million units sold so far worldwide and remains the highest-selling PlayStation-exclusive franchise of all time. According to Polyphony Digital, "Gran Turismo 5" shifted 6.37 million units between its launch in November and the end of 2010. As of September 2012,Sony Shipped 9.19 million units of Gran Turismo 5.
Despite a late release in 2010, "Gran Turismo 5" managed to become the 7th best selling PlayStation 3 title in the US, making the game the 2nd best selling exclusive of the year. "Gran Turismo 5" also became the best selling PlayStation 3 exclusive in Europe, including UK.
Gran Turismo HD Concept (グランツーリスモHDコンセプト "Guran Tsūrisumo HD Konseputo") is the first installment of the "Gran Turismo" racing series to be released on the PlayStation 3. It was made available as a free download which was released on the PlayStation Store on December 24, 2006. A Blu-ray Disc version, called "Install Disc", was released in Japan in limited quantities in September 2007. This game is intended to be a sneak preview, in the likes of "Gran Turismo Concept", preceding the release of a full version title, but the "Gran Turismo HD" project was canceled and replaced by "Gran Turismo 5 Prologue".
All versions of Gran Turismo 4 contain this track list, some of the tracks have formed the basis for many spin off albums, such as Gran Turismo 4 Kicks and the GT4 OST.
"Gran Turismo" featured two different opening songs. For the American and PAL versions is a Gran Turismo remix of the Manic Street Preachers song Everything Must Go. The opening music for the Japanese version is "Moon Over The Castle", composed by Masahiro Andoh of the band named T-Square ; this music is used for the opening movie in the Japanese version of every "Gran Turismo" primary game to date (as well as the Asian version of Gran Turismo 4). The North American and PAL versions of the game featured a soundtrack composed of instrumentals and famous bands, whereas the Japanese version used the "Gran Turismo Original Soundtrack", a completely original score.
In an interview with Japanese magazine "Famitsu" (and translated by "Polygon"), series creator Kazunori Yamauchi mentioned that ""Gran Turismo Sport" would be coming to the PlayStation 4 console, possibly "in a year or two [from 2013]". He also mentioned that it will be based on the same physics engine that "Gran Turismo 6" uses. In an interview with "GamesTM" magazine, Kazunori Yamauchi mentioned a release for "Gran Turismo Sport" sometime in 2016/2017. He also spoke about how much more powerful the game will be on PlayStation 4 and how much easier it is to develop on the console versus "Gran Turismo 6" on the PlayStation 3. "Gran Turismo Sport" was later announced at Paris Games Week. Sony originally claimed that "Sport" is a separate entry, but Yamauchi later confirmed that it is a main entry in the series.
In November 2006, shortly before the release of "Gran Turismo HD Concept" v2.0, Polyphony Digital director Kazunori Yamauchi officially announced a ""revision"" in the ""product strategy"": ""Gran Turismo 5 will be given priority"". Polyphony Digital chose to abandon the planned full version named "Gran Turismo HD," which was previously announced as Vision Gran Turismo at the E3 2005 and was first displayed during the Tokyo Game Show 2006 and was scheduled for a 2007 worldwide release to focus on developing "Gran Turismo 5" instead. Kazunori Yamauchi stated ""Gran Turismo 5 will adopt most of the planned features of Gran Turismo HD"", this is confirmed by the two "Gran Turismo x Skyline" trailers based on "Gran Turismo 4" replay footages and early "Gran Turismo HD Concept" artworks or replay footages and including the line ""Passage to Gran Turismo 5"". ""We are hoping to present [...] several Concept versions, each loaded with various experimental features"" Kazunori Yamauchi added.
After the unexpected success of "Gran Turismo", lead developer Kazunori Yamauchi planned to make "Gran Turismo 2" "an even better product". SCEA's marketing director (Ami Blaire) had high hopes, stating "the overwhelming and continuing popularity of "Gran Turismo" clearly positions "Gran Turismo 2" to be one of the hottest titles available for the holidays and beyond". Jack Tretton (sales vice president of SCEA) had similar enthusiasm, expecting "Gran Turismo 2" to "fly off the shelves faster than the original, continuing the momentum of this incredible franchise".
Originally titled "Gran Turismo 4 Mobile", the game was initially to have a release date sometime in April 2005 — however, it was notably absent from the 2004 Tokyo Game Show and then from E3 2005, a year after it was first announced. At the end of 2005, Sony Computer Entertainment announced that the game would be pushed back to sometime in 2006. Despite no news for most of 2006, Kazunori Yamauchi assured audiences that "Gran Turismo" for the PSP was still in development and on its way. Development was slowed to focus priorities on "Gran Turismo 4" on the PlayStation 2 and "Gran Turismo 5" on the PlayStation 3. Polyphony president Kazunori Yamauchi wanted the game to be a "fully specced" title, not merely "a subset to the series". Yamauchi also cited difficulty in designing the game for the PSP Go. As the Go features a relocated analog nub, the developers had to make adjustments to ensure the experience felt the same as with a standard PSP. Polyphony Digital's busy schedule with releases of "Gran Turismo 4", "Tourist Trophy", "Gran Turismo HD", and "Gran Turismo 5 Prologue" also slowed "Gran Turismo"'s development. The company also refused to outsource the game to another developer, describing that move as "unthinkable." Several other titles were considered, including "Gran Turismo 4 Mobile", "Gran Turismo 5 Portable", and "Gran Turismo Portable". The title "Gran Turismo Spyder" was also considered, but was dropped as the developers felt that both it and the "Gran Turismo 4 Mobile" title did not represent a "fully-specced Gran Turismo."
Similar to its predecessors, "Gran Turismo Sport" is a racing game and includes two game modes: "Sports Mode" and "Arcade Mode". Online racing is also featured in the game. The game has been described as different from the "Prologue" titles seen in the past in the series and features more content. Unlike "Gran Turismo 5" and "Gran Turismo 6", the game does not feature dynamic weather system and day-night cycle. However, players still have the option to modify the race's time of day before entering the race. It includes 177 cars and 27 configurations of 19 locations to race on. For the first time in the series, the game features Porsche vehicles included in the game after Electronic Arts' licensing rights to the Porsche brand had expired (previous "Gran Turismo" games only included Ruf as a substitute).
"Gran Turismo 5 Prologue" is the first mass-produced Gran Turismo game to feature online multiplayer. Up to 16 players can play online at once in GT5 Prologue. Since "Gran Turismo 5's" development cycle is so long, GT5 Prologue's servers are no longer available after two years of being online and the gaming only serving as a prologue. "Gran Turismo 4" for the PlayStation 2 was intended to be an online game but this feature was pulled prior to the game's release to avoid further delays; a beta of "GT4" online was even released. "Gran Turismo HD Concept" also featured an online feature but only on a Time Trial basis.
Gran Turismo 5 Prologue (グランツーリスモ5 プロローグ, "Guran Tsūrisumo 5 Purorōgu") is a racing video game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 3. "Gran Turismo 5 Prologue" is a precursor and sampling of "Gran Turismo 5", and replaced "Gran Turismo HD Concept". The "Prologue" suffix is a self-reference to "Gran Turismo 4 Prologue" which was released one year before the full version of "Gran Turismo 4".
The Audi e-tron Vision Gran Turismo is available for virtual driving in the Polyphony Digital racing game, "Gran Turismo Sport". Two versions exist in the game, with one of them (which does not exist in the real world) scrapping the "e-tron" moniker and opting for a 3.4-liter turbocharged V6 engine with hybrid assistance from a single electric motor.