Instruct: Given a question, retrieve relevant passages that answer the question.
Query: When was the first Tomb Raider published?
Tomb Raider is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was released in 1996 for Sega Saturn, PlayStation and MS-DOS. Tomb Raider was released for N-Gage devices in 2003, and for the PlayStation Network in North America in August 2009, and in Europe in August 2010. Tomb Raider follows the exploits of Lara Croft, an English archaeologist in search of ancient treasures.
GameSpot were mixed, claiming "The main problem is that the "Tomb Raider" series hasn't grown with the times". They were particularly complimentary of the graphics and said "Regarding the PlayStation version specifically, the graphics look better than ever before. The environments in the first "Tomb Raider" were very sparse and bland, but over the years the developers have been able to squeeze more and more out of the PlayStation. For a game on an aging system, there's a surprising degree of detail in "Tomb Raider Chronicles" -without a significant sacrifice of level size." One particularly scathing review came from "Electronic Gaming Monthly", who said "It should be illegal for you to own money if you even considered buying this crap." While, "GamePro" awarded the game a score of 3.5/5, echoing the view that "Tomb Raider" was somewhat in need of an update, remarking "Despite the improved graphics and imaginative story, "Tomb Raider Chronicles" has the same controls as previous "Tomb Raider" games, and they feel as antiquated as any relic Lara ever unearthed."
Tomb Raider is an action-adventure video game developed by Crystal Dynamics and published by Square Enix. "Tomb Raider" is the tenth title in the "Tomb Raider" franchise, and operates as a reboot that reconstructs the origins of Lara Croft. "Tomb Raider" was released on 5 March 2013 for Microsoft Windows, PlayStation 3 and Xbox 360, on 23 January 2014 for OS X, on 27 April 2016 for Linux, and on 7 March 2017 for Shield TV.
"Tomb Raider" was developed by Core Design and published by THQ as the first "Tomb Raider" game for a handheld console. Unlike most Game Boy Color games, which lock down the sprite resolution of the player character at 16 to 32 pixels tall, Core decided to make Lara 48 pixels high to accentuate her looks. The character also features 2000 frames of animation.
Tomb Raider: Anniversary is an action-adventure video game co-developed by Crystal Dynamics and Buzz Monkey Software. It was published by Eidos Interactive in 2007 for Microsoft Windows, PlayStation 2, Xbox 360, PlayStation Portable, Wii and mobile phones. It was later ported to OS X in 2008 and PlayStation 3 in 2011. The eighth entry in the "Tomb Raider" series, "Anniversary" is a remake of the first "Tomb Raider" game released in 1996.
Tomb Raider: The Angel of Darkness is an action-adventure game, the sixth instalment in the "Tomb Raider" series, acting as a direct sequel to "Tomb Raider Chronicles" and "". It was developed by Core Design and published by Eidos Interactive. The game was released in 2003 for Microsoft Windows, PlayStation 2 and Mac OS X and was the first "Tomb Raider" title to be released for the PlayStation 2 console. The storyline follows Lara Croft as she attempts to clear herself of being the suspect of her former mentor Werner Von Croy's murder while investigating the activities of a black magic cult.
An infamous footnote in Lara's history is the so-called Nude Raider patch. This patch was created externally and was never housed on the Eidos or Core websites. The patch, when added to an existing Tomb Raider game (PC-based versions only), caused Lara to appear naked. Contrary to rumour, there is no nude code in any console version of the game. In 1999, Core Design considered taking legal action against websites, which hosted nude pictures of Lara Croft, stating that "we have a large number of young fans and we don't want them stumbling across the pictures when they do a general search for Tomb Raider".[71] In April 2004, it was falsely alleged that an insider from Eidos reported to a Tomb Raider electronic mailing list that Eidos had begun suing gamers using the Nude Raider patches. Eidos sent cease and desist letters to the owners of nuderaider.com who were hosting the Nude Raider patch, enforcing their copyright of Tomb Raider. Sites depicting nude images of Lara Croft have been sent cease and desist notices and shut down,[72] and Eidos Interactive was awarded the rights to the domain name nuderaider.com.[73]
Lara Croft primarily appears in the "Tomb Raider" video game series published by Square Enix Europe (previously Eidos Interactive). The action-adventure games feature the protagonist travelling the world in search of rare objects and mystical artefacts. Croft first appeared in the 1996 video game "Tomb Raider", in which she competes against a rival archaeologist in search of an Atlantean artefact. "Tomb Raider II" (1997) centres on the search for the Dagger of Xian, which is sought by thieves. "Tomb Raider III" (1998) focuses on meteorite fragments that endow humans with supernatural powers. In "" (1999), the first depiction of a young Croft, she is accompanied by her mentor, Werner Von Croy. Lara searches for artefacts associated with the Egyptian god Horus, and later encounters Von Croy as an antagonist. In "Tomb Raider Chronicles" (2000), most of the game relates adventures told via flashbacks. The first portable game, "Tomb Raider" (2000), was released on the Game Boy Color, and follows the character's search for the Nightmare Stone. A second Game Boy Color title, "" (2001), sees Lara Croft facing off against a cult. The next portable game, "" (2002), was released on the Game Boy Advance, and focuses on three magical stones. "" (2003) was released on home platforms, centring on the murder of Professor Von Croy.
Announced in "Edge" in 1997, the game went through various incarnations and publishers. As the original designer of Lara Croft, Toby Gard left Core Design shortly after the first "Tomb Raider" game was released. "Galleon" was to be his first independent title following the original "Tomb Raider". "Galleon" was delayed and eventually ported from the original PlayStation to the Dreamcast to the GameCube (as "Galleon: Islands of Mystery") and eventually to the Xbox. The graphical style of the game was intended to have a comic book feel as well as being influenced by Ray Harryhausen's "Sinbad" films and Burt Lancaster vehicles. Gard has since returned to Eidos Interactive as a design consultant for the "Tomb Raider" franchise. The soundtrack was originally composed by Lee Nicklen, though due to breach of contract and the publishers not paying him, the music is now available for free under the GNU license.
Tomb Raider: The Last Revelation is the fourth instalment in the "Tomb Raider" video game series. It was developed by Core Design and published by Eidos Interactive. It was released on PlayStation, Microsoft Windows and on the Dreamcast with exclusive graphical and sound enhancements. The game was a commercial success, selling 5 million copies worldwide, and was the last "Tomb Raider" game released on Sony Playstation's "Greatest Hits".
"Anniversary" was the first "Tomb Raider" title for the Wii, developed to expand Eidos's game catalogue into new Nintendo consoles. Due to receiving Wii development kits fairly late from Nintendo, the Wii version could not be released at the same time as other home console versions. The PSP, 360 and Wii ports were all handled by Buzz Monkey Software. A port of the console and PC version was developed for OS X by Feral Interactive and Robosoft Technologies and published by Feral Interactive. The mobile phone version was developed by FinBlade. The game was modelled on an earlier trilogy of original "Tomb Raider" games for mobiles.
"Tomb Raider II" has an expanded version of "Croft Manor", the tutorial from the first game. Versions of Lara's mansion also appear in "Tomb Raider III" and "".
"Tomb Raider" is the first game in the titular franchise, and introduced the series' gameplay standards and its protagonist Lara Croft. Developed by British studio Core Design, "Tomb Raider" was a commercial and critical success, and was followed by five successive games between 1996 and 2000. Their sixth "Tomb Raider" game "" was beset by developmental problems and rushed to release, resulting in low sales and mixed critical reception. The game's failure and Core Design's fatigue with the series prompted franchise publisher Eidos Interactive to move development of "Tomb Raider" to the American studio Crystal Dynamics, who rebooted the franchise with "". "Legend" released in 2006 to critical and commercial success.
However, on 16 June, Eidos Interactive announced a 10th Anniversary Edition of Tomb Raider, being developed by Crystal Dynamics instead of Core Design.[23] On 30 October 2006 Eidos announced that this new instalment in the series would be named Tomb Raider: Anniversary. The game is a retelling of the first Tomb Raider. Tomb Raider: Anniversary was released for PlayStation Portable, PlayStation 2, Wii,[24] and Windows platforms. The PlayStation 2 and PC versions were released on 1 June 2007 in Europe, and in the US] on 5 June 2007. The PSP version was released in June, the Xbox 360 version was released in October and the Wii version was released 14 November. The Xbox 360 version of the video game was made available for download from the Xbox Live Marketplace in November 2007 with the Tomb Raider: Legend disc being required to use it. However, the game was also released later on disc to retailers, just like all of the other versions. A mobile version of Tomb Raider Anniversary was developed by FinBlade.
Four official novels have also been written. The first three, set within the original timeline, were published between 2003 and 2005. The first novel, "The Amulet of Power", was set after the events of "The Last Revelation", while its sequels "The Lost Cult" and "The Man of Bronze" are set after the first novel. Another novel set within the 2013 reboot timeline, "Tomb Raider: The Ten Thousand Immortals", was published in 2014 as a continuation of the original story. A fifth book, titled "Lara Croft and the Blade of Gwynnever", also written by Dan Abnett and Nik Vincent was published in late 2016, and is a stand-alone adventure.
Tomb Raider is a media franchise consisting of action-adventure games, comic books, novels, theme park rides, and films, centring on the adventures of the female fictional British archaeologist Lara Croft. Since the release of the original "Tomb Raider" in 1996, the series developed into a franchise of the same name, and Lara went on to become a major icon of the video game industry. The "Guinness Book of World Records" has recognised Lara Croft as the "Most Successful Human Videogame Heroine" in 2006. Six games in the series were developed by Core Design, and the latest four by Crystal Dynamics. The games were first published by Eidos Interactive; Eidos became part of Square Enix on 22 April 2009. Square Enix owns the rights to the "Tomb Raider" trademark and characters of the franchise. Three films, "", "" and "Tomb Raider", have been produced. The first two star American actress Angelina Jolie as Lara Croft, the third Swedish actress Alicia Vikander.
The first spin-off title in the series was a game for the Game Boy Color (GBC) titled "Tomb Raider", developed by Core Design and released in 2000. Its sequel, "", was released in 2001 for the GBC. In 2002, a new game for the GBA called "", was developed by Ubi Soft Milan and published by Ubi Soft. In 2003, four "Tomb Raider" titles for mobile phones were released. A platform-puzzler for mobile devices, "Lara Croft Go", was released in 2015.
Tomb Raider II is an action-adventure video game, part of the "Tomb Raider" series and the sequel to the 1996 video game "Tomb Raider". Developed by Core Design and published by Eidos Interactive, the game was released for Microsoft Windows and PlayStation in 1997 and ported to Mac OS in 1998. Eidos released an expansion pack, "Tomb Raider II: Golden Mask" for PC in 1999. The expansion pack includes four bonus levels.
Tomb Raider: The Prophecy is an action-adventure video game released in November 2002 for the Game Boy Advance, part of the "Tomb Raider" franchise. It was developed by Ubi Soft Milan, and published by Ubi Soft under license from Eidos Interactive.
Crystal Dynamics began development of "Tomb Raider" soon after the release of "" in 2008. Rather than a sequel, the team decided to completely reboot the series, re-establishing the origins of Lara Croft for the second time, following "". "Tomb Raider" is set on Yamatai, an island from which Lara, who is untested and not yet the battle-hardened explorer she is in other titles in the series, must save her friends and escape while being hunted down by a malevolent cult. Gameplay elements focus more on survival, although exploration is used within the game when exploring the island and various optional tombs. It is also the first game in the series to have multiplayer and the first game to be published by Square Enix, after the latter's acquisition of Eidos Interactive in 2009. Camilla Luddington was announced to voice and perform as Lara Croft in 2010, replacing Keeley Hawes.
During Microsoft's E3 2014 presentation, "Rise of the Tomb Raider" was announced as a sequel. At Gamescom 2014, Microsoft announced during its press briefing that "Rise of the Tomb Raider" would be exclusive to Xbox consoles at launch. However, the exclusivity was timed, which meant that the title would see a release on other platforms after an unspecified period of time. In December 2014, Microsoft announced that they would be publishing the title for its release on Xbox consoles. "Rise of the Tomb Raider" was released on 10 November 2015 for Xbox One and Xbox 360, and 28 January 2016 for Microsoft Windows. The PlayStation 4 version was released on 11 October 2016, titled the 20 Year Celebration, as it was released 20 years after the original "Tomb Raider" game. This version includes all of the previously released DLC.
The first entry in the series "Tomb Raider" was released in 1996 for personal computers (PC), PlayStation and Sega Saturn consoles. The Saturn and PlayStation versions were released in Japan in 1997. The second game, "Tomb Raider II", launched in 1997, again for PC and PlayStation. A month before release, Eidos finalised a deal with Sony Computer Entertainment to keep the console version of "Tomb Raider II" and future games exclusive to PlayStation until the year 2000. The PlayStation version was released in Japan in 1998. "Tomb Raider III" launched in 1998. As with "Tomb Raider II", the PlayStation version released in Japan the following year. The fourth consecutive title in the series, "", released in 1999. In 2000, with the end of the PlayStation exclusivity deal, the game also released on the Dreamcast. In Japan, both console versions released the following year. "Tomb Raider Chronicles" released in 2000 on the same platforms as "The Last Revelation", with the PlayStation version's Japanese release as before coming the following year.
Following "", Crystal Dynamics was split into two teams; the first beginning work on the next sequential pillar of the "Tomb Raider" franchise, while the second focusing on the newly created spin-off "Lara Croft" series (debuting with "Lara Croft and the Guardian of Light" in 2010). Following pre-announcement media hype while the game's title was under embargo, in November 2010, Square Enix filed for trademark of the slogan for the new "Tomb Raider" game; "A Survivor is Born". On 6 December 2010, Square Enix announced "Tomb Raider" had been in production for nearly 2 years; "Square Enix Ltd. is excited today to announce "Tomb Raider", the new game from Redwood City based studio Crystal Dynamics". Studio head Darrell Gallagher said, "Forget everything you knew about "Tomb Raider", this is an origins story that creates Lara Croft and takes her on a character defining journey like no other". "Game Informer" website and magazine ran a world exclusive cover reveal in its January 2011 issue, as well as exclusive coverage of emerging details directly from Crystal Dynamics from 12 December 2010. "Tomb Raider" was the first game in the series to receive a M rating in the United States.
Tomb Raider: Legend is an action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive. It is the seventh entry in the "Tomb Raider" series and the first in a franchise reboot that reimagined the origins and character of series protagonist Lara Croft. The game released in 2006 for Microsoft Windows, PlayStation 2, Xbox, Xbox 360, PlayStation Portable, GameCube, Game Boy Advance (GBA), Nintendo DS (DS), and mobile phones. A PlayStation 3 port was released in 2011.
Tomb Raider: Curse of the Sword is an action-adventure video game, part of the "Tomb Raider" series, developed by Core Design and published by Activision under license from Eidos Interactive. It was released for the Game Boy Color in 2001, and it is a sequel to the first "Tomb Raider" for the same system. The next Tomb Raider game for a handheld system was "" for the Game Boy Advance.