Instruct: Given a question, retrieve relevant passages that can help answer the question.
Query: How many copies of Gears of War 3  were sold?
Like its predecessors, the game received widespread critical acclaim from critics. Critics praised its story, voice acting, graphics and visuals, and music, but criticized its lack of innovation. Gears of War 3 sold over 3 million copies and was the second best selling game in the U.S.
In the U.S., "Halo 3" sold 3.3 million copies in its first 12 days on sale, increasing to 3.7 million copies by November 15, 2007. Reuters UK estimated that "Halo 3" may have sold up to 5.2 million copies worldwide in the first two weeks after launch. By November 30, 2007, "Halo 3" had sold 5 million copies worldwide, and as of that point, was the best-selling video game of 2007 in the U.S., even though the game is only available on one console. On January 3, 2008, Microsoft announced that "Halo 3" has sold 8.1 million copies. The game drew over a million Xbox Live members to play online in the first 20 hours, making it the biggest day for Xbox Live gaming in history. The game returned to the top 20 sales charts more than a year after its release in February 2009; Gamasutra reported that the boost might have been due to the release of "Halo Wars". By January 2008, 8.1 million copies had been sold. According to Microsoft, "Halo 3" had sold 14.5 million copies .
In Japan, "Battlefield 3" had sold around 123,379 copies for the PlayStation 3 and 27,723 copies for the Xbox 360 when it was released. In the first week, the game had sold 18,792 copies for the PlayStation 3 for a total of 142,171 copies. The PlayStation 3 version later sold 8,094 copies for a total of 150,265 copies.
According to Cowen and Company the first-month sales of "Gears of War: Judgment" were very poor compared to "Gears of War 3" selling about 425,000 units, around a fifth of the two million "Gears of War 3" managed in September 2011. In the United States, the game was the third best-selling title behind "Bioshock Infinite" and "Tomb Raider". In August 2013 it was revealed that "Gears of War: Judgment" sold just over one million copies.
The first "Gearing"s were not ready for service until mid-1945 and thus saw little service in World War II. They continued serving, with a series of upgrades, until the 1970s. At that time many were sold to other nations, where they served many more years.
"Storm 3" sold 87,661 units in its opening week, surpassing the initial sales of its predecessors. The game sold one million copies in North America and Europe by May 2013. Over two million copies of "Naruto Shippuden: Ultimate Ninja Storm 3" were shipped worldwide by August 28, 2014; it sold one million copies in North America, 750,000 copies in Europe, and 250,000 copies in Japan.
Volume 1 has sold 139,657 copies as of April 28, 2013; volume 2 has sold 176,682 copies as of June 16, 2013; volume 3 has sold 238,590 copies as of August 18, 2013, volume 4 has sold 252,975 copies, as of September 22, 2013; volume 5 has sold 271,570 copies as of December 22, 2013; volume 6 has sold 277,726 copies as of February 23, 2014; and volume 7 has sold 279,364 copies as of April 20, 2014. As of May 2, 2018, it was revealed that the manga had 14 million copies in print.
In June 2001, Sammy reported a profit of ¥284 million for "Guilty Gear X"s Japanese arcade version. Its Dreamcast version was the 128th-bestselling title in Japan in 2000, with 97,934 copies sold from December 14 to December 31. In 2001 the game sold 33,822 more copies, for a total of 131,756. "Guilty Gear X Plus" sold over 128,000 copies in Japan.
"Gears of War" was an immediate hit upon its release. On November 7, 2006—the day that it was released—it became the most popular game on the Xbox Live service, until the release of "Halo 3", overtaking "Halo 2" which had held the spot since its launch in November 2004. "Gears" was the second most-played game on the Xbox Live service throughout 2007. "Gears of War" sold one million copies in its first two weeks on sale making it the fastest-selling Xbox 360 game to date. By January 19, 2007, just ten weeks after its debut, over three million units of the game had been sold. It received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 600,000 copies in the United Kingdom. As of November 7, 2008, the game has sold 5.88 million copies worldwide. "Gears of War" was also the first Xbox or Xbox 360 game to sell out and reach the top ten charts in Japan.
According to Konami, the game shipped over 3 million units worldwide on the day of its release. According to Enterbrain, "Guns of the Patriots" sold 476,334 copies in its first four days on sale in Japan, which includes copies bundled with the PlayStation 3, and caused a boost in PlayStation 3 sales. The PS3, which at the time sold about 10,000 units in a given week, went on to sell 77,208 units in the games debut week. It was the 11th best-selling game of Japan in 2008, selling 686,254 copies. According to Chart-Track, the game is the second fastest-selling PlayStation 3 title in the United Kingdom after "Grand Theft Auto IV" and was below ""'s opening weekend figure by 14,000 copies recorded in 2002; the sales of the PlayStation 3 increased by a "minimal" seven percent over the opening weekend. Konami has reported that "MGS4" sold over one million copies across Europe in its first week, with 25,000 limited-edition copies "snapped up almost immediately". The game received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. In the United States, "MGS4" was the best-selling game in June 2008 selling 774,600 copies (nearly one million if the number of copies bundled with the PlayStation 3 console was included), causing PS3 sales to double over the previous month, according to the NPD Group. As of December 2009, the game had sold over 5 million copies worldwide, as stated on page 5 of Konami's 3rd Quarter Financial Results. This milestone labeled it as the best-selling PlayStation 3 exclusive until the release of "Gran Turismo 5". Metal Gear Solid 4: Guns of the Patriots is now one of the Platinum range of bestselling games. However, these figures were widely misreported as it also included other games in the franchise. On May 21, 2014, Ryan Payton, a former employee of Kojima Productions who worked on "Metal Gear Solid 4", stated that the game has sold 6 million copies.
"Guilty Gear X2" was the 117th best-selling title in Japan in 2002, with 112,520 copies sold as of December 31, 2002. In 2003, it sold 34,294 more copies, amounting a total of 146,814 copies sold since its release on PlayStation 2 (PS2). Reviews were generally positive, with aggregate scores of 86.14% from GameRankings, and 87/100 from Metacritic. On release, "Famitsu" magazine scored the PS2 version of the game a 33 out of 40. The game received the maximum score from "Cincinnati Enquirer", G4 TV, and "Gaming Age".
On March 21, 2007, it was announced that New Line Cinema had purchased the rights to make a "Gears of War" film, with Stuart Beattie writing the script along with Marty Bowen and Wyck Godfrey, who will be producing it. Producer Wyck Godfrey said of the film adaptation, "I'm not a gamer, but what blew me away about "Gears" was how it captures the mythology of a war mission and how high the stakes are." On August 3, 2007, AICN.com reported that Len Wiseman was to direct the movie adaptation of "Gears of War", though on March 30, 2007, Godfrey stated that they have "a director we're about to attach" in order to film the movie during 2009 and release in 2010. Cliff Bleszinski, the lead designer of the Gears of War video games, will serve as executive producer and consultant.
The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, "Call of Duty 2", sold over a million copies. Five other games sold over a million copies in the console's first year on the market: "Ghost Recon Advanced Warfighter", "", "Dead or Alive 4", "Saints Row", and "Gears of War". "Gears of War" would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by "Halo 3" with over 8 million copies.
On its release weekend, "Gears of War 2" sold over two million copies, and within two months of release, had sold four million copies. It was the seventh best selling video game of 2009 and received several accolades. The game received similar praise as its predecessor, with the new gameplay and multiplayer modes seen as outstanding additions. It was followed by "Gears of War 3" in 2011.
"Snake Eater" was a commercial success and sold 3.6 million copies worldwide by August 2005. Although this is considerably lower than "", which has sold 7 million copies to date, critics were pleased with the new protagonist, Naked Snake—who strongly resembles the series protagonist Solid Snake—after fans were disappointed by Raiden in "MGS2". Some critics, who found the lengthy dialogues and the multitude of plot twists in "Sons of Liberty" to be detrimental to the game experience found the storyline of "Snake Eater" a pleasing throwback to the original "Metal Gear Solid", with less of the "philosophical babble" present in "Sons of Liberty".
The game proved to be a commercial success, selling over three million copies within ten weeks of its launch. It became the fastest selling video game of 2006, the second-most played game over Xbox Live during , and the 6th best selling Xbox 360 game. Considered one of the seventh generation of video gaming's most significant titles, the game received universal critical acclaim for its gameplay and detailed visuals, with it winning over 30 "Game of the Year" awards in 2006. Its success led to the development of the "Gears of War" franchise, including the sequel "Gears of War 2" in 2008, its follow-up in 2011, "Gears of War 3", a prequel in 2013, "", and its latest installment in 2016, "Gears of War 4". In addition, it has also spawned adaptations for books and comics, with a "Gears of War" film being currently developed.
The Metal Gear franchise has achieved great success, selling over 53.8 million copies as of March 2018.[8] Metal Gear Solid 2: Sons of Liberty sold over 7 million copies worldwide,[209] and is followed in sales by Metal Gear Solid, Metal Gear Solid 4: Guns of the Patriots, and Metal Gear Solid V: The Phantom Pain, all with 6 million.[210][211][212][213] According to Chart-Track, Metal Gear Solid 4: Guns of the Patriots was the second fastest-selling PlayStation 3 game in the United Kingdom after Grand Theft Auto IV.[214] The PlayStation Portable games were met with notably lower sales, but it has been analyzed that this was because of the low sales of the console when the games were released.[215] Metal Gear Survive, the first Metal Gear game to be developed since series creator Hideo Kojima left Konami, sold only a fraction of the sales made by Metal Gear Solid V: The Phantom Pain.[216]
The "Sakura Wars" series sold over 3 million units in Japan by early 2002, and over 4.5 million units by 2010. The original Saturn version of "Sakura Taisen" sold 360,000 copies in Japan in 1996, and sold out within hours of its release, recording the biggest sales as a SEGA Saturn original title. "Sakura Taisen 2" later sold more than 500,000 units in Japan. The Dreamcast ports of the first two "Sakura Taisen" games additionally sold around 100,000 copies each in 2000, while the third and fourth "Sakura Taisen" games sold around 300,000 copies each for the Dreamcast in 2001 and 2002, respectively. The PlayStation 2 version of the original "Sakura Taisen" also sold an additional 236,000 copies in 2003.
Metal Gear was the first mainstream stealth game, with the player starting the game unarmed,[223] and sold over a million copies in the United States.[224] Metal Gear 2: Solid Snake evolved the stealth gameplay of its predecessor and is considered one of the best 8-bit games of all time.[225] Metal Gear and Metal Gear 2 are credited with pioneering stealth mechanics.[3] Metal Gear Solid, which debuted at the 1996 Tokyo Game Show,[13] was the first 3D stealth game,[226] and is credited with popularizing the stealth game genre,[4] as well as the hiding-behind-cover mechanic.[227] The series pioneered the integration of cinematic techniques into video games,[3][5] especially Metal Gear Solid which Eurogamer considers the "first modern video game".[3]
"Gears of War: Judgment" received favorable reactions from critics, albeit less positive than its predecessors. Critics cited the game's multiplayer mode, visuals and action as strengths, but criticized the single-player campaign's narrative and length, as well as the game's failure to innovate the series' gameplay. By August 2013 it sold over 1 million copies.
In its second week on the "Billboard" 200, "How I Got Over" dropped to number 17 and sold 21,000 copies. It fell to number 25 on the chart and sold 14,000 copies in its third week. By November 3, 2010, the album had sold 151,000 copies in the US.
Gears of War 3 received more than one million pre-orders.[56] The game sold more than 3 million copies during its first week—higher than the previous two Gears of War entries.[57] It was the second-best selling game only behind Madden NFL 12.[58]
Considered one of the greatest video games of all time, "Metal Gear Solid 3: Snake Eater" received praise for its story, gameplay, graphics, setting, characters, and ending, as well as departing from the series' conventions. "Snake Eater" was a commercial success, having sold 3.6 million copies worldwide by August 2005.
Microsoft announced on August 3, 2015 that the four "Gears of War" titles that launched on Xbox 360 — "Gears of War", "Gears of War 2", "Gears of War 3", and "Gears of War: Judgment" — will be available on Xbox One through the backwards compatibility program.
In the United Kingdom, the game sold noticeably more on the PlayStation family of consoles than the Xbox. Excluding computer sales, "The Phantom Pain" moved approximately 72 percent of copies on PlayStation 4, roughly three times the amount sold on the Xbox One, which accounted for 22 percent of sales. three percent of sales were on PlayStation 3, and two percent on Xbox 360. By the end of September 2015, "Metal Gear Solid V: The Phantom Pain" had shipped over five million copies worldwide, which had raised to over six million by December 2015.