Instruct: Given a question, retrieve documents that answer the question.
Query: When did the Game Boy come out?
The Game Boy[lower-alpha 1] is an 8-bit handheld game console which was developed and manufactured by Nintendo and first released on April21,1989(1989-04-21), in North America on July31,1989(1989-07-31), and in Europe on September28,1990(1990-09-28). It is the first handheld console in the Game Boy line and was created and published by Satoru Okada and Nintendo Research & Development 1.[8] This same team, led by Gunpei Yokoi at the time, is credited with designing the Game & Watch series as well as several popular games for the Nintendo Entertainment System.[9] Redesigned versions were released in 1996 and 1998 in the form of Game Boy Pocket and Game Boy Light (Japan only), respectively.
Ol' Joe Hooker, won't you come out of The Wilderness?
Come out of The Wilderness, come out of The Wilderness?
Ol' Joe Hooker, won't you come out of The Wilderness?
Bully boys, hey! Bully boys, ho!
The GBA SP AC adapter comes with the package to recharge its lithium ion battery, something previous Game Boys did not have (they usually used commercially available batteries). This adapter is also compatible with the original version of the DS. The software library and general hardware specifications are identical to those of the Game Boy Advance. 
Zoey and Rachel were at Zoey's house to discuss how to reverse the effects of the app when they learn that Adam has college scouts coming to his basketball game. To make matters worse, they only realize that the phone is missing. On the other hand, Taylor was busy trying to find out how Zoey controls boys. At the game, moments before it starts, Taylor walks in and controls every male in the room. Zoey steps in (and one by one the rest of her family come in) and persuades Taylor to use it on her. At the end Rachel tackles Taylor and the game begins. Zoey figures out how to reverse the app with the word "Release", smashes her phone and throws it out, much to Taylor's horror. The basketball game begins and Adam's team wins. The Dance Off begins and as it turns out, the J.V. Team wins with their own creation. At the end it is shown that Zoey and Jackson are dating and Zoey and her stepfamily have finally adjusted to each other.
Initially conceived as a Western equivalent to the popular anime influenced yaoi, bara and slash fiction games, the game was made using the free game engine Ren'Py. Obscura did all of the character art, writing, and some of the programming, while Doubleleaf did the scene art, Badriel did the backgrounds, and Saguaro did the programming. The character of Brad took a while to create due to frequent rewrites. She relied on the community response to improve the game; in one instance she had previously removed a heavy-handed coming out scenario with the protagonist's parents, but after a community member noted the issue was never addressed, she decided to add it back but with a lighter more comedic tone.
GamesRadar offered some praise for the system and its library, stating, "With its 8-bit processor and bright color screen, it was basically the Sega Master System in your hands. How many batteries did we suck dry playing Sonic, Madden and Road Rash on the bus or in the car, or in the dark when we were supposed to be sleeping? You couldn't do that on a Game Boy!" By contrast, IGN reviewer Levi Buchanan noted the Game Gear's biggest fault was its game library when compared to the Game Boy, stating, "the software was completely lacking compared to its chief rival, which was bathed in quality games. It didn't matter that the Game Gear was more powerful. The color screen did not reverse any fortunes. Content and innovation beat out technology, a formula that Nintendo is using right now with the continued ascendance of the DS and Wii." Buchanan later went on to praise some parts of the Game Gear's library, however, stating "Some of those Master System tweaks were very good games, and fun is resilient against time." "Retro Gamer" praised Sega's accomplishment in surviving against the competition of Nintendo in the handheld console market with the Game Gear, noting that "for all the handhelds that have gone up against the might of Nintendo and ultimately lost out, Sega's Game Gear managed to last the longest, only outdone in sales by the Sony PSP. For its fans, it will remain a piece of classic gaming hardware whose legacy lives on forever."
A young boy (Renz Valerio) lives with his family in the house deep in the woods. As he looks out of his window, he notices a girl named Martha (Ynna Asistio) looking for her mother. The girl was there to see if the family needed their laundry doing. It is revealed that the boy isn't allowed to come out of the house and his abusive mother Carmela (Carmina Villarroel) tells Martha to come back tomorrow morning. Mistaking her son's conversation with Martha as an attempt to get out, Carmela locks him in a cabinet. During the evening, the boy's father (Marvin Agustin), who is a preacher, comes home and lets him out of the cabinet. The reason behind his isolation is because his parents believe that the outside world is full of sin. The reason behind Carmela's bitterness is because the family is struggling financially and her husband refuses to ask money from his congregation. The next day, the boy spots Martha doing their laundry. As he comes down and watches her by the door, she invites him to come out to play but he tells her that he's not allowed to go outside. Wanting him to experience some fun, Martha goes inside with a bucket of soap and water to blow bubbles. Carmela comes downstairs and is enraged at the sight. As Martha tries to stop Carmela from hurting the boy, Carmela accidentally knocks Martha into the door post and kills her. As the boy tries to wipe the blood away, he faints. Later that night, the boy wakes up and sees his mother hugging another man. As he goes down, his father tells him to wait upstairs so he and his mother can talk. It is revealed then that Carmela plans to leave her husband and the boy for the man. The boy's father tries to convince her not to do it, but she is stubborn and decides to go through with it. As the boy listens, he passed out by his bed. The next morning his mother wakes him up to have breakfast. When he comes downstairs, his father tells him that Carmela left them and starts to throw up due to drunkenness. The boy adamantly insists that his mother is still there, and in a fit of rage, his father shows him Carmela's corpse, revealing that his father killed Carmela. Frightened, the boy locks himself in the cabinet where he sees Martha's corpse. His father tries to get him out of the cabinet, but when he sees Martha's corpse, he is shocked and has a breakdown. The next morning, the boy comes out of the cabinet. When he enters his parents' room, he sees that his father has hanged himself. It is revealed that the boy didn't go out of the house until he became a teenager, and that he was the one who killed Joy and Lara Luna.
In a 2012 interview Howard Davies-Carr discussed the pitfalls of his sons' accidental fame saying, "There are an awful lot of unscrupulous people out there who will try and take advantage of people that don't understand what they have." When it comes to the topic of the boys getting older, the boys' father has reflected, "When the boys get to 18, I'd like them to think back and think, 'O.K., I've got something in my life which is more than just what I was when I did the 'Charlie Bit Me' video."
Jon Carlos of Game Vortex gave the same version a fairly good review, scoring it a 67%. Carlos says "I give Astro Boy: The Video Game kudos for at least heading in the right direction when it comes to gameplay design." However, he does note "Unfortunately, Astro Boy: The Video Game isn't much more than another film cash-in. Nearly everything in this game is stale, uninteresting and forgettable."
'Girls and Boys Come Out to Play' or 'Boys and Girls Come Out to Play' is a nursery rhyme that has existed since at least 1708. It has a Roud Folk Song Index number of 5452.
Lynette Scavo has always known that her children were different from the other neighborhood boys since Porter, Parker and Preston like to play different games. When several of the mothers did not want to make play dates anymore with Lynette's kids, she discovers that if the boys' play dates disappear that her free time will also. Lynette then finds her twins playing with a new group of friends (also twins) who have just moved in the area. When Norma, the boys' mother asks Lynette if the boys are all right, Lynette decides that they are fine and that they are only playing. The two decide that they should arrange another play date. Lynette enjoys her freedom but when it comes their turn to host the boys, the Harper boys bring a video. When Porter and Preston leave the room, Lynette wonders if the other boys are boring them. Lynette enters the twins' bedroom where she finds Parker and the other boys watching their parents' homemade sextape. Immediately Lynette blocks the television before Norma's breast is exposed and ejects the tape and keeps it in her possession. When Lynette and Tom approach Norma and Leonard about their tape, Norma panics feeling outed and ashamed. Leonard has the opposite effect and decides to show Lynette and Tom their private film studio where they shoot and produce all of their videos. Lynette and Tom look on in horror and decide not to have another play date with Norma's kids.
First released in Japan on October 21, 1998, the Game Boy Color (abbreviated as GBC) added a (slightly smaller) color screen to a form factor similar in size to the Game Boy Pocket. It also has double the processor speed, three times as much memory, and an infrared communications port. Technologically, it was likened to the 8-bit NES video game console from the 1980s although the Game Boy Color has a much larger color palette (56 simultaneous colors out of 32,768 possible) which had some classical NES ports and newer titles. It comes in seven different colors; Clear purple, purple, red, blue, green, yellow and silver for the "Pokémon" edition. Like the Game Boy Light, the Game Boy Color takes on two AA batteries. It was the final handheld to have 8-bit graphics.
A music video to accompany the release of "Me and You" was first posted onto YouTube on 5 December 2010. The video begins with a teenage boy entering a video game arcade and playing a driving game, followed by a shooting game. During his game, Nero walk past before exiting out a back door; grabbing the boy's curiosity. The boy follows, leading him down a deserted corridor; where he finds a room. Entering the room, the boy discovers an arcade game entitled 'Nero' and after following the instructions to insert credit; begins his game playing as Joe to the backing track "Me and You". The game, very much similar to "Streets of Rage 3" and "Outrun 2019", shuts down during the boy's playing, who after searching, discovers the plug has been removed and places it back in. Continuing the game, the boy comes to a conclusion when the characters Joe and Dan come across a young boy playing an arcade game. As of January 2018, the music video has received over 12 million views.
The Game Boy Player is available in Indigo, Black, Spice, or Platinum in Japan; Black in North America and Europe and Black and Indigo in Australia. A special Game Boy Player for the Panasonic Q (SH-GB10-H) was released because the Q's legs are oriented differently from the original GameCube's. All Game Boy Players have screws on the bottom to secure it to the bottom of the GameCube and also have an eject button on the right side of the unit for removing Game Boy Advance games. Game Boy and Game Boy Color games stick out from the unit, as with the Game Boy Advance and Game Boy Advance SP, so they can easily be taken out when the system is off or "Change Cartridge" has been selected from the menu.
Game Boy Color exclusive games are housed in clear-colored cartridges, referred to as "Game Pak" cartridges. They are shaped differently from original Game Boy games. When inserted into an original Game Boy, these translucent cartridges prevent the system from turning on due to a missing notch present in original Game Boy cartridges that prevent the cartridge from being removed once powered on (barring the Rumble Pack games or "Kirby Tilt 'n Tumble"). While the Game Boy Pocket, Super Game Boy, Super Game Boy 2 and the Japanese-exclusive Game Boy Light do power on with a Game Boy Color exclusive cartridge inserted, these games display a warning message stating that a Game Boy Color system is required and refuse to play. In the cases of "Chee-Chai Alien" and "Pocket Music", it however did power on with Game Boy Advance and Game Boy Advance SP, these games also display a warning message stating that a Game Boy Color system is also required and also refuse to play. Games that are designed for the Game Boy Color, but which also include backward compatibility with the Game Boy, Game Boy Pocket, Super Game Boy, Super Game Boy 2 and the Japanese-exclusive Game Boy Light, use the same cartridge shape as original Game Boy games, but are typically black and never gray. In some colorized versions of games like "R-Type DX", it only managed to get the monochrome versions and not the full color versions if you're playing on Game Boy, Game Boy Pocket, Super Game Boy, Super Game Boy 2 and Game Boy Light.
There are some differences between the NES and the Game Boy versions. When a stage begins, Ariel descends from the top of the screen to the recommended starting point in the NES version, but just starts out in the recommended position in the Game Boy version. The featured SFX are different in both versions. The start of the stage's BGM can be heard only once in the NES version; although the whole BGM can be repeated in the Game Boy version. The stage backgrounds were more restricted in the Game Boy version than in the NES version. When you lose a heart, the heart turns into a heart frame in the NES version, but disappears in the Game Boy version. The key scales of the Boss BGM are different in both versions. The BGM speed in the NES version is much faster than in the Game Boy version.
The meat of the story comes later in the song, with the scene shifting to the final night of the regular season and the regular fans puzzled at why the boy's father did not show up for the game. At halftime, with several players injured, the boy takes an emergency phone call and is late to the field. The coach, unaware of what is going on, begins to scold the boy but the boy insists that he is going in on the next play. He does, takes the field on the first play and immediately runs for a touchdown. The boy eventually helps rally his team from a deficit and get a come-from-behind win.
The Game Boy Pocket is a redesigned version of the original Game Boy having the same features. It was released in 1996. Notably, this variation is smaller and lighter. It comes in seven different colors; red, yellow, green, black, clear, silver, blue, and pink. It has space for two AAA batteries, which provide approximately 10 hours of game play. The screen was changed to a true black-and-white display, rather than the "pea soup" monochromatic display of the original Game Boy. Although, like its predecessor, the Game Boy Pocket has no backlight to allow play in a darkened area, it did notably improve visibility and pixel response-time (mostly eliminating ghosting).
The Game Boy version received very positive reviews from "Electronic Gaming Monthly" and "GamePro", both of which expressed surprise at how accurately it recreated the Super NES version, particularly special effects like the scaling plane in the first level. Two of "EGM"'s reviewers commented that they felt the game's only weakness was the awkward control configuration when playing it on the Super Game Boy. Japanese game publication "Famitsu" gave the Game Boy version of the game a 19 out of 40 score. Famitsu gave the GBA version of the game a score of 27 out of 40.
Game Boy Advance cartridges used a similar physical lock-out feature. Notches were located at the base of the cartridge's two back corners. One of these notches was placed as to avoid pressing a switch inside the cartridge slot. When an older Game Boy or Game Boy Color game was inserted into the cartridge slot, the switch would be pressed down and the Game Boy Advance would start in Game Boy Color mode, while a Game Boy Advance cartridge would not touch the switch and the system would start in Game Boy Advance mode. The Nintendo DS replaced the switch with a solid piece of plastic that would allow Game Boy Advance cartridges to be inserted into Slot 2, but would prevent an older Game Boy or Game Boy Color cartridge from being inserted fully into the slot.
The Game Boy Player supports the following:The instruction manual for the Game Boy Player specifically mentions that "A few original Game Boy Game Paks may have display or sound problems," and that "Motion sensor [...], rumble feature and infrared feature Game Paks will not work with the "Game Boy Player"." The following list concerns Game Boy Advance games and accessories that have compatibility issues, be they software or physical hardware, with the Game Boy Player:The Game Boy Player added a rumble feature to certain Game Boy Advance games when played with a GameCube controller. Those games included:In addition, the homebrew Game Boy emulator for Game Boy Advance called Goomba has rumble when used with the Game Boy Player while emulating Game Boy Color games that support rumble.
The guys decide to escape from the camp along the beach, but they come across Gus. A fight breaks out between them. The whole camp runs to the noise of the struggle, and the exhausted and beaten guys fall from fatigue to the sand. They are taken to the medical center, where the children are discouraged. Although they are still all served (only now as a victim), the boys discover that they are already very tired of all this rest. Vasechkin at some point says that he dreams of a "game for life." Their discouragement fades to a bit when Masha Startseva comes to the camp. As a gift, she brings "Don Quixote" by Cervantes to the boys . Vasechkin, after reading it a little, says only one word to Petrov: "Idea! ".
In the second part, the plot of "Don Quixote" by Cervantes is played out. Late at night Vasechkin comes to Inna Andreyevna with a request that she accept him as a knight. Inna Andreevna thinks that Petya is ill, but he starts to quote the monologue of Don Quixote in response. At some point, Inna Andreyevna starts to see Vasechkin in the image of the real Don Quixote, and as a result, being impressed, the teacher "knights" the boy. Early in the morning, Vasechkin pulls Petrov out of bed, telling him that he came up with a "game for life." They sit down on the tandem and go "to perform feats in honor of Dulcinea of Tobos" - Masha Startseva (they leave a note for her goodbye).
Though it was less technically advanced than the Lynx and other competitors, the Game Boy's excellent battery life and rugged hardware and the popularity of the bundled Tetris and other games made it much more successful.[40] In its first two weeks in Japan, from its release on April 21, 1989, the entire stock consisting of 300,000 units was sold; a few months later, the Game Boy's release in the United States on July 31, 1989, saw 40,000 units sold on its first day.[41] The Game Boy and Game Boy Color combined have sold 118.69 million units worldwide, with 32.47 million units in Japan, 44.06 million in the Americas, and 42.16 million in other regions.[4] By Japanese fiscal year 1997, before Game Boy Color's release in late-1998, the Game Boy alone had sold 64.42 million units worldwide.[4][42] At a March 14, 1994 press conference in San Francisco, Nintendo vice president of marketing Peter Main answered queries about when Nintendo was coming out with a color handheld system by stating that sales of the Game Boy were strong enough that it had decided to hold off on developing a successor handheld for the near future.[43]
Things take a turn, when Mayil, the cousin of Naidu, starts using the mess for his own recreational purpose during the night. The boys allow him first due to their respect for Naidu, but later on Mayil uses the mess for wrong purposes. One night Mayil rapes a woman in the mess, and Sitthappa, one of the boys is upset with this, and he orders Mayil to get out of the mess immediately. Infuriated, Mayil beats him, and sends him back. The other boys come to know about this, and the next day, they come to the mess and find it still locked. Mayil is still in the mess with hangover and has made a complete mess of the place. The boys get angry and ask him to go out. But as Mayil refuses and attacks them, the boys retaliate and Mayil is pushed down. Mayil starts to attack the boys, and the boys overpower Mayil, and beat him. Angry and humiliated, Mayil leaves the place. Naidu comes to know about this and is extremely angry. Aachi goes to meet Naidu to apologise for the boys, but Naidu doesn't accept and keeps her hostage, till the boys get punished back. Naidu sends his group of men along with Mayil to beat the boys inside the mess, in front of everyone in the market, just like the boys did to him. The boys are forced and they are targeted and mauled by Naidu's men. They are beaten up. At one stage when Mayil tried to assault Yamini and Vanmathi, the boys start to retaliate and somehow get the upper hand. They then attack the men using weapons found in the market and drive them away. Naidu gets further angry. The boys take Mayil as hostage and tells Naidu that if they release Aachi, they will release Mayil. All these incidents make Naidu angry on the boys and vows to take revenge on them. So he plans and attacks the boys once again, makes them unconscious and separates them by sending them to different parts of the country.
When a stage begins, Ariel descends from the top of the screen to the recommended starting point in the NES version, but just starts out in the recommended position in the Game Boy version. The featured SFX are different in both versions. The start of the stage's BGM can be heard only once in the NES version; although the whole BGM can be repeated in the Game Boy version. The stage backgrounds were more restricted in the Game Boy version than in the NES version. When the player loses a heart, the heart turns into a heart frame in the NES version, but disappears in the Game Boy version. The key scales of the Boss BGM are different in both versions. The BGM speed in the NES version is much faster than in the Game Boy version.