Instruct: Given a question, retrieve passages that answer the question.
Query: When was Resonance of Fate released?
Resonance of Fate[lower-alpha 1] is a role-playing video game developed by tri-Ace and published by Sega for the PlayStation 3 and Xbox 360. It was released in January 2010 in Japan and March 2010 in Western territories. The game uses a fast-paced strategic combat system revolving around different types of firearms and combination moves between the three playable characters. A 4K/HD remaster was released worldwide for PlayStation 4 and Microsoft Windows on October 18th, 2018.
Fate is a Danish melodic rock band originally formed in 1984. They released four albums between 1984-1990 before disbanding in 1993. However, after a one-off reunion at a German music festival in 2004, Fate was reformed and released a new album, "V", in 2006. In 2010 Fate released "Best Of Fate 25 Years" on EMI and in November 2011 the brand new album "Ghosts from the Past" was released on AOR Heaven in EU and Rubicon in Japan.
Resonance of Fate characters and costumes make appearances in a number of other Sega games. In 2010's Hatsune Miku: Project DIVA 2nd, Vocaloid Kagamine Rin can obtain a Leanne outfit. Zephyr, Vashyron, and Leanne are the three characters representing Resonance of Fate in Project X Zone, a Namco-Capcom-Sega mega-crossover video game for the Nintendo 3DS.[62][63] Zephyr and Leanne are a Pair Unit while Vashyron is a Solo Unit. Various enemies from Resonance of Fate also appear as enemy units. The trio returns in Project X Zone 2, this time with Zephyr and Vashyron being the Pair Unit and Leanne as the Solo Unit. Cardinal Garigliano also appears in the game as a non-playable character.[64][65]
Trey Spencer at Sputnikmusic gave "Sympathetic Resonance" a score of 4.5 out of 5, calling it "modern, guitar-driven progressive metal featuring an all-star lineup that manages to avoid falling into a cycle of self-indulgent tangents." He made it a point to stress that the album is neither an "unofficial Fates Warning release" nor ""Awaken the Guardian" Part II", and that it "sounds nothing like what Fates Warning have been doing lately." Arch's vocals were described as "still as powerful and unique as they've always been" despite his lengthy absence from making full-length music. Spencer also noted that longtime fans of Arch's style would not be disappointed, while also acknowledging a potential adjustment period for new listeners.
The most basic resonant inductive coupling consists of one drive coil on the primary side and one resonance circuit on the secondary side. In this case, when the resonant state on the secondary side is observed from the primary side, two resonances as a pair are observed. One of them is called the antiresonant frequency (parallel resonant frequency 1), and the other is called the resonant frequency (serial resonant frequency 1'). The short-circuit inductance and resonant capacitor of the secondary coil are combined into a resonant circuit. When the primary coil is driven with a resonant frequency (serial resonant frequency) of the secondary side, the phases of the magnetic fields of the primary coil and the secondary coil are synchronized. As a result, the maximum voltage is generated on the secondary coil due to the increase of the mutual flux, and the copper loss of the primary coil is reduced, the heat generation is reduced, and the efficiency is relatively improved. The resonant inductive coupling is the near field wireless transmission of electrical energy between magnetically coupled coils, which is part of a resonant circuit tuned to resonate at the same frequency as the driving frequency.
Resonants only appear adjacent to vowels. When these sounds occur in the middle of words, they are found in sequences of resonant-obstruent, resonant-resonant, and obstruent-resonant. An initial resonant is always followed a vowel, and a final resonant must be preceded by one.
"Fate/stay night" spawned the "Fate" media franchise, consisting of a number of adaptations and spin-offs in various different media. A series of light novels titled "Fate/Zero", set as a prequel to "Fate/stay night", were produced from 2006 to 2007, with an anime adaptation by Ufotable airing between October 2011 and June 2012. A spin-off magical girl manga series, "Fate/kaleid liner Prisma Illya", began serialization in 2012 and has received multiple anime television series. Three fighting games have been released: "Fate/unlimited codes" for arcades and PlayStation 2, "Fate/tiger colosseum" and its sequel "Fate/tiger colosseum Upper" for PSP. A PSP RPG titled "Fate/Extra" was released on July 22, 2010, and a sequel and companion game, "Fate/Extra CCC", was released on March 28, 2013. An online RPG titled "Fate/Grand Order" was released on Android on July 29, 2015, followed by an August 12 release on iOS; an anime film adaptation by Lay-duce was released on December 31, 2016 with sequel adaptations by CloverWorks and Production I.G. in production.
An artbook titled End of Eternity Design Works was released on June 11, 2010 in Japan.[59] Published by Enterbrain, Inc.,[60] this 176-page artbook is divided in four chapters: Character, Enemy, World view and Benefits.[61]
The Resonators are a UK-based live dub reggae band. They have released three albums: "Resonators" (2010), "The Constant" (2012) and "Imaginary People" (2016). "The Constant: Deluxe Edition" was released in 2014 and featured additional dub versions of previously released tracks and two additional remixes.
"Resonance" is the twenty-second single from T.M.Revolution released on June 11, 2008 in Japan by Epic Records Japan. "Resonance" was released three years after T.M.Revolution's twenty-first single "Vestige". The single was released in three types of editions: CD-only, CD+DVD and CD+Blu-ray Disc; this is the first time in history for an artist to release a CD+Blu-ray Disc format. The first edition releases also came with a "T.M.Revolution×Soul Eater Wide Cup" sticker. The PV uses segments from all his past music videos edited to make it look like he's singing the lyrics to "Resonance." "Resonance" is used as the opening theme to the anime "Soul Eater", and the song "Soul's Crossing" on the single is used as the theme song to the video game based on the "Soul Eater" series, "Soul Eater: Monotone Princess".
On September 18, 2018 it was revealed that Resonance of Fate would be re-released on the PlayStation 4 and on Steam for PC as a "4K/HD Remaster." The release date was October 18, 2018. [67]
The story, on the other hand, received mixed reviews though some critics looked past these flaws. GameSpot wrote that "the story in Resonance of Fate is told in a drawn-out, stilted way that only reveals its agenda dozens of hours into your quest" but what "makes this story engaging even before your ultimate goal becomes clear is that the characters are well-developed and easy to relate to," concluding that the "quirky story provides laughs and drama."[50] Destructoid noted that "Resonance of Fate builds its world mostly through inference and implication rather than exposition" and added "the main plot being somewhat threadbare, it never really ascends to the kind of epic scale one would expect from the genre."[3] RPGamer praised the storytelling, stating that it uses "a futuristic sci-fi setting as a backdrop to tell the story of its main characters" who are "trying to survive in a futuristic world gone mad." It chose the game as the runner-up for its Best Script award, for bringing the "characters to life" and "doing an amazing job with the localization." The game was also the runner-up for RPGamer's Best Voice Acting award.[58]
Resonance of Fate was first hinted at prior to April 2009, then announced as an untitled "mystery" RPG at the beginning of the month. According to Shimano, its codename "Project Cobra" had been bandied about prior to the reveal, but no-one had suspected anything about its true nature.[17][40] Its official Japanese title, along with details such as tri-Ace's partnership with Sega, were unveiled on April 8, 2009.[40] Resonance of Fate marked the first collaboration between tri-Ace and Sega—most of tri-Ace's previous games had been published by Square Enix. The reason for the choice was two-fold: tri-Ace wanted a different publisher due to the radical nature of their new game, and Sega wanted a title to break into the RPG market. As Resonance of Fate seemed unique enough to stand out in the market, Sega agreed to take up publishing duties.[25][39] According to staff, the Japanese title was originally going to be either Resonance of Fate or Resonance of Time, but Sega asked it to be changed to End of Eternity. This fell in line with a trend among many Japanese games of referencing endings in their titles.[24] It was officially announced for a Western release in May 2009.[41] The game debuted in Japan on January 28, 2010 with a March release in North America and PAL regions.[42][43][44][45] The European version came with text localization in English, French, German, Spanish and Italian.[39]
All of the outer circumbinary moons are also close to mean motion resonance with the Charon–Pluto orbital period. Styx, Nix, Kerberos, and Hydra are in a 1:3:4:5:6 sequence of near resonances, with Styx approximately 5.4% from its resonance, Nix approximately 2.7%, Kerberos approximately 0.6%, and Hydra approximately 0.3%. It may be that these orbits originated as forced resonances when Charon was tidally boosted into its current synchronous orbit, and then released from resonance as Charon's orbital eccentricity was tidally damped. The Pluto–Charon pair creates strong tidal forces, with the gravitational field at the outer moons varying by 15% peak to peak.
Arch/Matheos began as a reunion between founding Fates Warning members John Arch and Jim Matheos, who hadn't collaborated since Arch's 2003 EP "A Twist Of Fate" and hadn't fully collaborated for a whole album since 1986's "Awaken the Guardian". In 2010, the duo began working on an album together and brought along three Fates Warning members to the fold. The five members would in turn release their debut album "Sympathetic Resonance" in 2011, under the name Arch/Matheos. The album, while only 6 tracks, clocked at 55 minutes. In August 2018, a follow-up album was announced for release in 2019.
Development of Resonance of Fate took place over three years, beginning around 2007, using the codename "Project Cobra".[17] The game was developed by tri-Ace, whose other notable games include Valkyrie Profile and the Star Ocean series.[18][19] It was directed by Takayuki Suguro, produced by Mitsuhiro Shimano and Jun Yoshino, and programmed by Yuichiro Kitao and Yoshiharu Gotanda.[12] At the start of development, the team decided upon the key concepts: a story focusing on the world's fate, a setting where human life was "managed", a limited number of characters, a unified game area that was expansive while not being open world, and a combat system that revolved around firearms. During the planning stages, production time and costs were taken in account, and all the features were carefully planned and chosen so as little content as possible needed to be cut.[20][21] According to Suguro, the game began development on Xbox 360 because it was the first major seventh generation console to be released, and it was relatively easy to develop games on the system.[8] It was ported to the PlayStation 3 later in production.[22]
Fate: The Cursed King is a 2011 single-player action role-playing game originally released for the PC by WildTangent and is the last game in the Fate franchise. Three predecessors - titled "Fate", "", and "" - came before this release, being released in 2005, 2008 and 2009 respectively.
In 2003, Matheos collaborated with original Fates Warning vocalist John Arch on 2003's "A Twist of Fate", Arch's first professional recording since leaving Fates Warning in 1987. The two later collaborated as Arch/Matheos, releasing a full-length album entitled "Sympathetic Resonance" in 2011.
Typically the photon contained electromagnetic field is applied to the two-level atom through the use of a monochromatic laser. A two-level atom is a specific type of two-state system in which the atom can be found in the two possible states. The two possible states are if an electron is found in its ground state or the excited state. In many experiments an atom of lithium is used because it can be closely modeled to a two-level atom as the excited states of the singular electron are separated by large enough energy gaps to significantly reduce the possibility of the electron jumping to a higher excited state. Thus it allows for easier frequency tuning of the applied laser as frequencies further off resonance can be used while still driving the electron to jump to only the first excited state. Once the atom is excited, it will release a photon at the frequency of the absorbed photon within the range of the detuning of the laser from the natural resonance of the atom. The mechanism for this release is the spontaneous decay of the atom. The emitted photon is released in an arbitrary direction. While the transition between two specific energy levels is the dominant mechanism in resonance fluorescence, experimentally other transitions will play a very small role and thus must be taken into account when analyzing results. The other transitions will lead to emission of a photon of a different atomic transition with much lower energy which will lead to "dark" periods of resonance fluorescence.
Resonance of Fate received "mildly positive" reviews, according to video game review aggregator Metacritic.[46][47] The game launched in Japan with 145,000 copies sold in the first week across both platforms but dropped off Media Create's top 30 list within a month.[55][56] Critics were most vocal in their praise of the gameplay and battle system. Eurogamer called its innovative design "one of the most inspired approaches to the role-playing video game seen in a decade."[48] IGN stated that "the battle system in Resonance of Fate is strong enough to hold everything together" and added "the unique combat system steps up to be the star of the show."[52] GameSpot noted that "the cinematography used during hero actions is so over-the-top and exciting to watch that it makes battles a joy to take part in."[50] USgamer also lauded the faster pace of the combat system and its emphasis on teamwork to win battles.[57] But some reviewers noted that "the flow of combat in Resonance of Fate is initially confusing, especially if you don't take the optional tutorial."[52] The game was the runner-up for RPGamer's Best Battle System award.[58]
Resonance of Fate takes place on Earth in the distant future. When atmospheric pollution nearly annihilates life on Earth, the remnants of humanity construct a purification system called Basel. In time, the surviving human population create a civilization around Basel's central tower, watched over by its mechanical core Zenith. Zenith ties human lives to quartz stones, making them immune to the pollution while giving them predetermined social status and lifespans. The three protagonists—Zephyr, Leanne, and Vashyron—form a mercenary group that take odd jobs for the populace of Basel. During their missions, they discover a plan by the city's ruling Cardinals to subvert Zenith's rule, and discover their own connections to the Cardinals' plans.
Resonance of Fate is set in a steampunk environment with combat involving guns. Developed with a Western audience in mind, it was the first collaboration between tri-Ace and Sega which formed due to the originality of the project and Sega's interest in gaining a high-profile role-playing game for its catalog. It was designed around tri-Ace's proprietary ASKA Engine, which was shared with titles such as Star Ocean: The Last Hope. Its gameplay was influenced by multiple Western action films including The Matrix. The music was co-composed by Motoi Sakuraba and Kohei Tanaka. Reception of the title was mixed, with its gameplay receiving the majority of praise.
The first order or the principal parametric resonance is achieved when the driving/excitation frequency is twice the natural frequency of a given system. Higher orders of parametric resonance are observed either at or at submultiples of the natural frequency. For direct resonance, the response frequency always matches the excitation frequency. However, regardless of which order of parametric resonance is activated, the response frequency of parametric resonance is always in the vicinity of the natural frequency. Parametric resonance has the ability to exhibit higher mechanical amplification than direct resonance when operating at favourable conditions, but usually has a longer build up/transient state.
After Mercyful Fate broke up in 1985, King Diamond, along with Michael Denner and Timi Hansen, formed the eponymous King Diamond band. Both Denner and Hansen stayed with the group until 1987's "Abigail", after which both left King Diamond. They were replaced by Mike Moon and Hal Patino, respectively, and King Diamond continued releasing albums even after Mercyful Fate had reformed. After leaving King Diamond, Michael Denner opened up a recordshop in Copenhagen, until 1988, when he formed the band Lavina (which would later become Zoser Mez), along with former bandmate Hank Shermann. Hank Shermann had formed the hard rock band Fate in 1985, after having left Mercyful Fate. With Fate, Shermann released two albums: 1985's "Fate" and 1986's "A Matter of Attitude". After leaving the band, Shermann joined-up with Michael Denner to form Lavina.
A Twist of Fate is an EP by singer John Arch, released on June 17, 2003 through Metal Blade Records. At the time, the EP was Arch's first musical work in over seventeen years since leaving progressive metal band Fates Warning in 1987, with whom he recorded their first three albums; the last being "Awaken the Guardian" (1986). Consisting of only two tracks, "A Twist of Fate" features Fates Warning founder and guitarist Jim Matheos, with whom Arch would later release a collaborative album in 2011, entitled "Sympathetic Resonance", under the banner of Arch/Matheos. Also among the line-up are former Dream Theater drummer Mike Portnoy and current Fates Warning bassist Joey Vera.