Instruct: Given a question, retrieve documents that can help answer the question.
Query: When was Arrow created?
Green Arrow is a fictional superhero who appears in comic books published by DC Comics. Created by Mort Weisinger and designed by George Papp, he first appeared in More Fun Comics #73 in November 1941. His real name is Oliver Jonas Queen, a wealthy businessman and owner of Queen Industries who is also a well-known celebrity in Star City.[2] Sometimes shown dressed like the character Robin Hood, Green Arrow is an archer who uses his skills to fight crime in his home cities of Star City and Seattle, as well as alongside his fellow superheroes as a member of the Justice League. Though much less frequently used in modern stories, he also deploys a range of trick arrows with various special functions, such as glue, explosive-tipped, grappling hook, flash grenade, tear gas and even kryptonite arrows for use in a range of special situations. At the time of his debut, Green Arrow functioned in many ways as an archery-themed analogue of the very popular Batman character, but writers at DC subsequently developed him into a voice of left-wing politics very much distinct in character from Batman.
Green Arrow and Speedy first appeared in More Fun Comics #73 (cover-dated November 1941), which was illustrated by artist George Papp. When Mort Weisinger was creating the character, aside from the obvious allusions to Robin Hood, he took inspiration from a movie serial, The Green Archer, based on the novel by Edgar Wallace. He retooled the concept into a superhero archer with obvious Batman influences.[4] These include Green Arrow's sidekick Speedy, his use of an Arrowcar and Arrow-Plane for transportation, his use of an Arrow-Cave as his headquarters, his alter ego as a wealthy playboy, the use of an Arrow-Signal to summon him, as well as a clown-like arch foe named Bull's Eye, similar to Batman's arch-foe, the Joker. His and Speedy's first origin stories were told in More Fun Comics #89.
The Arrowcar (or Arrow-Car) is a specially designed arrow-shaped automobile used by the DC Comics superhero Green Arrow and his sidekick Speedy. The Arrow-Car debuted in "More Fun Comics" #73 (November 1941), and was created by Mort Weisinger and George Papp. 
In September, Tavar had a three-month long artist-in-residence in Detroit, Michigan in preparation for his solo exhibition titled 'Remix'. His Remix exhibition displayed a variety of different laser cut wood panels that were then 'remixed', and exchanged into the artwork's final configuration. "The intention for the Remix body of work is to find a balanced symbiosis between curved and straight lines. The characteristics of the arrow are straight, sharp, angular, and void of any curved elements. My intention is to mix a variety of curved shapes within the straight arrow design, creating a totally new visual appearance." When asked the question, 'What strides do you think you have made with this work?' Tavar replied, "The variety of new curved elements from the Remix exhibition allowed me to expand the arrow design into something new and exciting. The emphasis was less on the arrow, and more on the mix of curved, and straight lined shapes. The arrow icon was breaking apart and morphing into new (and exciting) abstract shapes."
When the player steps on an arrow, the row or column of the map is shifted in the direction of the arrow. For example, stepping on an up-arrow shifts the column containing the arrow, while stepping on a right-arrow shifts the row. Shifting a row or column does not move the player, so it appears that the map is shifting beneath the player. Arrows can be stepped on multiple times. When a tile is pushed off the edge of the map, it wraps around to the other side.
After returning to California, Tavar began planning a new tour which he titled the 'Sign Language Tour'. By his own reports, Tavar counterfeited Eurail tickets for a six-month duration, spanning 26 countries around Europe. Tavar's 'Sign Language Tour' focused almost exclusively on his word play sign language arrow mobiles. Tavar is quoted saying 'sign language is a form of communication using movements instead of sound. I found a lot of charm knowing that the arrow mobiles, once installed, are constantly spinning around. To create a dialog I painted one word on each side of the arrow. Conceptually speaking, when the wind would spin the arrow mobile there would be a small word play dialog to anyone who looked at it." Tavar customized arrows to certain countries language such as French ("J'ai"/"faim", "chez"/"vous"), Spanish ("Hace"/"sol", "como"/"esta") German ("uber"/"alle") and Italian ("ciao/ciao")."
The archer's paradox is the phenomenon of an arrow traveling in the direction it is pointed at full draw, when it seems that the arrow would have to pass through the starting position it was in before being drawn, where it was pointed to the side of the target.
The bending of the arrow when released is the explanation for why the paradox occurs and should not be confused with the paradox itself.
Flexing of the arrow when shot from a modern 'centre shot' bow is still present and is caused by a variety of factors, mainly the way the string is deflected from the fingers as the arrow is released.
While Diggle was originally created for "Arrow", a character of the same name was introduced into the Green Arrow comics during The New 52 run, in 2013, but having little resemblance to Ramsey's likeness. Looking at any elements of the show which would transfer to the comic-run, writer Jeff Lemire described the character of Diggle as "the breakout of that show", and wanted to incorporate elements of that into his story. When DC rebooted its continuity with Rebirth in 2016, Diggle continued to feature in the Green Arrow comics.
A flu-flu arrow is a type of arrow specifically designed to travel a short distance. Such arrows are particularly useful when shooting at aerial targets or for certain types of recreational archery where the arrow must not travel too far. One of the main uses of these arrows is that they do not get lost as easily if they miss the target.
17. The fruit of giving charity to a knower of Truth (Brahma Jnani) multiplies like an arrow, shot by Arjuna that turns into ten arrows when he takes aim, hundred when he shoots them, thousand on the way and a shower of arrows when they hit the target.
A memorial created by , Hungarian sculptor, and Can Togay in 2005 on the bank of the river Danube in Budapest recalls the events when the Budapest Jews who were shot by Arrow Cross militiamen between 1944 and 1945. The victims were lined up and shot into the river. They had to take their shoes off, since shoes were valuable belongings at the time.
The arrowheads, or points, could be everything from wide metal blades used for big game (or in war) to bone and wooden points, which are used for hunting birds and small animals. The high impact of this bow ensures that a bony point will be lethal when hitting the body of a smaller animal or a bird. In addition to these kinds of arrows, whistling arrows are useful during hunting, because the effect on animals of an arrow whistling away high above the ground is often to make it stop, curious to see what is in the air. This gives the hunter time to launch a second arrow, this time with a game head to kill the animal. These whistling arrows made by inserting an arrowhead of bone in which air channels have been created. When shot, such arrowheads make a very audible sound through the air.
The first example of a vector space consists of arrows in a fixed plane, starting at one fixed point. This is used in physics to describe forces or velocities. Given any two such arrows, and , the parallelogram spanned by these two arrows contains one diagonal arrow that starts at the origin, too. This new arrow is called the "sum" of the two arrows and is denoted . In the special case of two arrows on the same line, their sum is the arrow on this line whose length is the sum or the difference of the lengths, depending on whether the arrows have the same direction. Another operation that can be done with arrows is scaling: given any positive real number , the arrow that has the same direction as , but is dilated or shrunk by multiplying its length by , is called "multiplication" of by . It is denoted . When is negative, is defined as the arrow pointing in the opposite direction, instead.
Connor Hawke is a fictional DC Comics superhero who operated as the second Green Arrow, created by Kelley Puckett and Jim Aparo. Connor is the son of Oliver Queen, the original Green Arrow, and his former girlfriend Sandra "Moonday" Hawke. Connor Hawke first appeared in "Green Arrow" (volume 2) #0 (1994).
ARROW relies on the principle of thin-film interference. It is created by forming a Fabry-Perot cavity in the transverse direction, with cladding layers that function as Fabry-Perot etalons. A Fabry-Perot etalon is in resonance when the light in the layer constructively interferes with itself, resulting in high transmission. Anti-resonance occurs when the light in the layer destructively interferes with itself, resulting in no transmission through the etalon.
In January 2012, The CW ordered a pilot for "Arrow", revolving around the character Green Arrow and developed by Andrew Kreisberg, Greg Berlanti, and Marc Guggenheim. Stephen Amell was cast in the titular role. When developing the series, Guggenheim expressed that the creative team wanted to "chart [their] own course, [their] own destiny", and avoid any direct connections to the series "Smallville", which featured its own Green Arrow (Justin Hartley). In July 2013, it was announced that Berlanti, Kreisberg, and Geoff Johns would be creating a spin-off television series based on The Flash. The character, played by actor Grant Gustin, was set to appear in three episodes of "Arrow"s second season, with the third acting as a backdoor pilot for the new series, though a traditional pilot was eventually ordered instead.
A network diagram can be created by hand or by using diagram software. There are two types of network diagrams, activity on arrow (AOA) and activity on node (AON). Activity on node diagrams are generally easier to create and interpret. To create an AON diagram, it is recommended (but not required) to start with a node named "start". This "activity" has a duration of zero (0). Then you draw each activity that does not have a predecessor activity ("a" and "b" in this example) and connect them with an arrow from start to each node. Next, since both "c" and "d" list "a" as a predecessor activity, their nodes are drawn with arrows coming from "a". Activity "e" is listed with "b" and "c" as predecessor activities, so node "e" is drawn with arrows coming from both "b" and "c", signifying that "e" cannot begin until both "b" and "c" have been completed. Activity "f" has "d" as a predecessor activity, so an arrow is drawn connecting the activities. Likewise, an arrow is drawn from "e" to "g". Since there are no activities that come after "f" or "g", it is recommended (but again not required) to connect them to a node labeled "finish".
The gameplay mechanics of "In the Groove" are very similar to Konami's "Dance Dance Revolution" series, involving stepping in time to the general rhythm or beat of a song using a four-arrowed Dance Pad. During normal gameplay, color arrows scroll upwards from the bottom of the screen and pass over a set of gray, stationary arrows near the top (referred to as "targets"). When the scrolling arrows overlap the stationary ones, the player must step on the corresponding arrow(s) on the dance platform. Longer arrows referred to as "Holds" must be held down for their entire length for them to count. "Rolls" (as introduced in "In the Groove 2"), which appear to be spiky, green and yellow holds, must be rapidly tapped (like a drumroll, hence the name) for them to count. Mines deduct score and health if a player's foot is on an arrow when they pass by the corresponding target arrow on-screen.
While John Diggle was originally a character created for the show, his popularity led to a character of the same name modeled after Ramsey's appearance to be created for the Green Arrow comics in The New 52. While elements from the "Arrow" TV series were removed after issue 40, John appeared again following the relaunching of the series as part of DC Rebirth.
Four models of this signal exist. The one with 4 lamps is the most common. It has a steady red arrow, a steady yellow arrow, a flashing yellow arrow, and a steady green arrow. One rare version has five lenses, with a steady red arrow, two steady yellow arrows, a flashing yellow arrow, and a steady green arrow, and is only used sometimes, when there is a leading protected left turn. There are also two with 3 lamps. One signal has a steady red arrow, a steady yellow arrow, and a "dual indication" third lamp which can display either a steady green arrow or a flashing yellow arrow. The other 3-lamp signal has a steady red arrow, a steady yellow arrow and a flashing yellow arrow, with no green arrow; this can be used for either left or right turns, and is used to prevent yellow trap where no green arrow left turn phase exists on the approach. This cannot be done with the circular green without causing yellow trap, because a circular green releases other movements. The steady arrows all have their usual meanings. A flashing yellow arrow indicates a "permitted" left turn, where drivers may turn left without stopping (same as a Yield Sign), but opposing traffic has the right-of-way. The flashing yellow arrow must always be followed by either a steady yellow arrow or a steady green arrow.
In the "Thief" computer game series, the main character Garret employs several different types of arrow to alter the environment or to assist in gameplay; such as Water Arrows (to extinguish torches or clean blood splatter), Moss Arrows (to create a "carpet" for silent walking), Rope Arrows (to attach a rope to a surface that can be used to climb to otherwise unreachable places), Vine Arrows, Fire Arrows etc.
In place of the super-hero community, Grell created his own supporting cast. In addition to Shado, Grell introduced Seattle police Lieutenant Jim Cameron, who was disgusted with Green Arrow's vigilante actions (including killing criminals), renegade CIA agent Greg Osborne, who began to monitor Queen's activities, as well as mercenary Eddie Fyers, initially introduced as Queen's adversary, but later to become a companion of necessity when Green Arrow was forced to leave Seattle after false accusations of aiding terrorists. Grell's run ended with Green Arrow #80, shortly after Dinah dumped Oliver.
Sara Lance is a fictional character originally created for the television series "Arrow". The character was created specifically for television by Greg Berlanti, Marc Guggenheim and Andrew Kreisberg, but incorporates character and plot elements of the Black Canary, a DC Comics superhero. Originally portrayed by Jacqueline MacInnes Wood in "Arrow"s pilot, she has been portrayed by Caity Lotz since the second season. She initially fights in "Arrow" under the moniker of The Canary, translated from her Arabic League of Assassins name Ta-er al-Sahfer (Yellow Bird), and later adopts the codename White Canary on the "Arrow" spin-off "Legends of Tomorrow".
Delaware and Maryland have also been known to place flashing red arrows at certain intersections, especially when no signal is needed for cross traffic. The driver is required to come to a complete stop before turning. This has been published in the 2009 MUTCD as an alternative to the flashing yellow arrow. However, this was allowed only when an engineering study determined that a "stop condition" must be imposed during the permissive left turn movement. Cupertino, California, also used a 4-lamp signal, with a steady red arrow, a flashing red arrow, a steady yellow arrow, and a steady green arrow; during the permissive turn, the flashing red arrow is displayed. These flashing red arrows were later replaced with flashing yellow arrows.
The Three Arrows remained the symbol of the French socialists until the 1970s, when it was substituted by the fist and rose symbol.
The Portuguese Democratic People's Party, created in 1974, in the aftermath of the Carnation Revolution that put an end to the 48-year-long fascist dictatorship in Portugal – renamed Social Democratic Party in 1976 –, uses as its logo an adaptation of the Three Arrows since its foundation (they're pointing upwards instead and each has a different colour: previously, black, red and white, the white having been replaced by orange). According to party members involved in the discussions about the choice of the symbol, the Arrows were chosen as a way to differentiate the party from its main rivals' easily recognizable logos – the Socialist Party, which still uses the raised clenched fist and the rose, and the Communist Party and its hammer and sickle – and to stress the resistance to and rejection of fascism and nazism.