Instruct: Given a question, retrieve relevant documents that can help answer the question.
Query: What was Skyward Sword's metacritic score?
The Legend of Zelda series has received outstanding levels of acclaim from critics and the public. Ocarina of Time, The Wind Waker, Skyward Sword, and Breath of the Wild have each received a perfect 40/40 score (10/10 by four reviewers) by Japanese Famitsu magazine,[174][175] making Zelda one of the few series with multiple perfect scores. Ocarina of Time was even listed by Guinness World Records as the highest-rated video game in history, citing its Metacritic score of 99 out of 100.[176] Computer and Video Games awarded The Wind Waker and Twilight Princess a score of 10/10.[177][178] A Link to the Past has won Gold Award from Electronic Gaming Monthly. In Nintendo Power's Top 200 countdown in 2004, Ocarina of Time took first place, and seven other Zelda games placed in the top 40.[179] Twilight Princess was named Game of the Year by X-Play, GameTrailers, 1UP, Electronic Gaming Monthly, Spacey Awards, Game Informer, GameSpy, Nintendo Power, IGN, and many other websites. The editors of review aggregator websites GameRankings, IGN and Metacritic have all given Ocarina of Time their highest aggregate scores.[180] Game Informer has awarded The Wind Waker, Twilight Princess, Skyward Sword, A Link Between Worlds and Breath of the Wild with scores of 10/10. Phantom Hourglass was named DS Game of the Year by IGN and GameSpy.[181][182] Airing December 10, 2011, Spike TV's annual Video Game Awards gave the series the first ever "Hall of Fame Award", which Miyamoto accepted in person.[183] Ocarina of Time and its use of melodic themes to identify different game regions has been called a reverse of Richard Wagner's use of leitmotifs to identify characters and themes.[184] Ocarina of Time was so well received that sales increased for real ocarinas.[185] IGN praised the music of Majora's Mask for its brilliance despite its heavy use of MIDI. It has been ranked the seventh-greatest game by Electronic Gaming Monthly, whereas Ocarina of Time was ranked eighth.[186][187] The series won GameFAQs Best Series Ever competition.[188]
"Sword of the Stars: The Pit" received mixed to positive reviews. It has a score of 68 out of 100 on Metacritic and a score of 72.00% on GameRankings.
Following its release, "Skyward Sword" won numerous awards. At IGN's "Best of 2011" awards, it was awarded "Best Game", "Best Graphics", "Best Sound" and "Best Story" in the Wii category. It was also given the "Reader's Choice" award in the "Best Overall Game" category: it was also among those nominated as the site's "Game of the Year". In Digital Trends' similar awards, it was named as "Best Action-Adventure" and "Best Wii Exclusive", and was nominated for the site's "Game of the Year" award. RPGamer's own "Best of 2011" awards named "Skyward Sword" "Best Console and PC Game" and awarded it for "Best Music". It also received "Game of the Year" awards from "Electronic Gaming Monthly", GameSpot, "Edge" and "Nintendo Power". It received "Excellence" and "Most Valuable Character" awards from "Famitsu", the latter being awarded for the protagonist Link. It received multiple nominations in 2012 at the D.I.C.E. Awards, Game Developers Choice Awards and the BAFTA Games Awards. At Spike, the game won awards for "Best Wii Game" and "Best Motion Game". "Skyward Sword" has since been ranked among the best games developed for the Wii.
The are an ancient clan of mysterious ninja-like warriors who are often referred to as the "shadows" of the Hylians and protect the Hylian Royal Family. As revealed in "Skyward Sword", the Sheikah are servants of the goddess Hylia, whose reincarnation is Zelda. The Sheikah have long life spans compared to Hylians. The Sheikah crying eye symbol is commonly seen in the series, even in games where the Sheikah are not present. It is alluded that the tear was added after the Hyrule Civil War, which took place some time before the events of "Ocarina of Time". By the events of "Ocarina of Time", the Sheikah are referred to as an extinct race with Impa among the last few members. The Sheikah also built the Shadow Temple for unknown reasons. It is said that the Sheikah people were fascinated by a search for truth as they created the Mask of Truth (sold by the Happy Mask Salesmen of Hyrule Castle Town in "Ocarina of Time"). In "Skyward Sword", "Ocarina of Time", and "Majora's Mask", Sheikah Stones or Gossip Stones created by the Sheikah give Link information on where to go and what to do.
"Skyward Sword" received acclaim from multiple journalistic magazines and websites upon release; it received a score of 93/100 on aggregate site Metacritic based on 81 reviews. It was the site's 10th highest scoring game of 2011, and also ranked as the 6th best-reviewed Wii game of all time. It received perfect scores from multiple publications: these included "Famitsu", IGN, Eurogamer, "Game Informer", "Edge Magazine" and "VideoGamer.com". In the case of "Famitsu", "Skyward Sword" was the third "Zelda" game and sixteenth video game in the magazine's history to be given a perfect score at that time.
Lizalfos are humanoid lizards that appear in "", "Ocarina of Time", "Majora's Mask", "Twilight Princess," "Skyward Sword" and "Breath of the Wild". Lizalfos in "The Adventure of Link" wield a shield and either a spear or hammer and possess a similar fighting style to Iron Knuckles, while those in later games are rapid-moving monsters that often attack in pairs or small groups, wielding a range of knives, swords, throwing blades and spears. In "Skyward Sword", there are dark versions of Lizalfos that prevent the player from using their sword when they attack the player.
"Strength of the Sword 3" received mixed reviews from critics upon release. On Metacritic, the game holds a score of 67/100 based on 15 reviews, indicating "mixed or average reviews."
"Skyward Sword" is the first game in the "Zelda" continuity, detailing the origins of the Master Sword, a recurring weapon within the series. Link, resident of a floating town called Skyloft, heads on a quest to rescue his childhood friend Zelda after she is kidnapped and brought to the Surface, an abandoned land below the clouds. Armed with the Goddess Sword and aided by a spirit named Fi, Link must ensure Zelda's safety and stop Ghirahim as he attempts to resurrect his master, Demise.
Fighting enemies, which appear in both the overworld and dungeons, relies on Link's use of his sword and shield. Link's sword movements are mapped to the direction the Wii Remote is flicked by the player, and other moves include a forward thrust and a stab. Enemy movements are designed to anticipate and block Link's combat movements. By raising the Wii Remote, the sword gathers energy which can be unleashed in a Skyward Strike. Skyward Strikes are also used to trigger environmental elements such as magical switches. The shield is controlled with the Nunchuck: when the shield is raised, it can be used to reflect attacks. Spin attacks and Finishing Blows are activated by swinging both the Wii Remote and Nunchuck. Link's health is represented with Hearts, with Link taking damage whenever he is hit: if he loses all Hearts, the game ends.
"Skyward Sword"s development began in 2006, after the release of "" for GameCube and Wii. It was developed by Nintendo Entertainment Analysis & Development, a development division of series publisher Nintendo. They were assisted in development by the Kyoto branch of Monolith Soft. Its producer was Eiji Aonuma, a major contributor to the "Legend of Zelda" series. His main preoccupation during these early stages was whether the developers could continue creating "The Legend of Zelda" games using the same development mindset that had been used up to "Twilight Princess". The game's director was Hidemaro Fujibayashi: previously working as assistant director on "" for the Nintendo DS, "Skyward Sword" was his first project for home consoles. He began work on "Skyward Sword" after finishing "Phantom Hourglass", and continued working on the game alongside his work on "". When "Spirit Tracks" was finished, Fujibayashi and the game's development team transferred back to working on "Skyward Sword".
Sword & Poker has a Metacritic rating of 89% based on 6 critic reviews. Sword & Poker 2 has a Metacritic rating of 88% based on 8 critic reviews. Swords & Poker Adventures has a Metacritic rating of 62% based on 5 critic reviews.
On review aggregator website Rotten Tomatoes, the film has an approval rating of 31% based on 242 reviews and an average rating of 4.7/10. The site's critical consensus reads, ""King Arthur: Legend of the Sword" piles mounds of modern action flash on an age-old tale – and wipes out much of what made it a classic story in the first place." On Metacritic, which assigns a normalised rating, the film has a score 41 out of 100 based 45 critics, indicating "mixed or average reviews". Audiences polled by CinemaScore gave the film an average grade of "B+" on an A+ to F scale, while PostTrak reporter filmgoers gave it an overall positive score of 78%; 56% of the opening weekend filmgoers were under the age of 35, and 59% were men.
When development started on the next home console "Zelda" game, "", the developers wanted to improve on what they had achieved with "Skyward Sword", along with creating a non-linear world based on player complaints about the linearity of "Skyward Sword". Aonuma and Fujibayashi both returned respectively as producer and director. Aonuma's stated wish with "Breath of the Wild" was "to expand and make a better "Skyward Sword"". In addition, Aonuma stated that it might be possible to create an HD remake of "Skyward Sword" for current hardware. The game was later re-released on the eShop for the Wii U on September 1, 2016: it was released as part of the series' 30th anniversary celebrations.
GameSpot's Tom McShea was notably less positive than other critics, praising the storyline, dungeons, enemies and visuals while faulting the controls for being unreliable and feeling that most of the experience felt both unnecessary and overly familiar. Destructoid's Jonathan Holmes called "Skyward Sword" his new favorite 3D game from the series, but noted that its exclusive use of motion controls would put off potential players. Oli Welsh of Eurogamer was highly positive, praising the controls, gameplay experience and additional elements such as upgrades: he gave particular praise to the game's visuals, which were impressive despite hardware limitations. "Game Informer"s Phil Kollar echoed both general praise of the gameplay and presentation, and minor issues experienced with the motion controls: he concluded by saying that Nintendo had fulfilled its initial promises for the Wii with "Skyward Sword". GamesRadar's Carolyn Gudmundson called it "perfectly balanced mix of innovation and classic Zelda gameplay" despite minor control issues.
"Skyward Sword" takes place at the beginning of the "Zelda" continuity: according to legend, three ancient Goddesses bestowed a great wish-granting power: the Triforce. The Demon King Demise sought the Triforce, and laid waste to much of the land in his quest for it. The Goddess Hylia gathered the survivors and sent them into the sky, allowing her to launch a full-scale offensive against Demise. She was victorious, but the land was severely damaged. Uncounted years later, the outcrop is known as Skyloft, and its people believe the "Surface" below the clouds is a myth.
"Swords and Soldiers" has received a positive reception from critics, garnering a score of 84 at Metacritic, and 84% at GameRankings.
"Ninja Gaiden Dragon Sword" has received generally positive reviews. Aggregator website GameRankings received an average score of 82.80% based on 53 reviews while Metacritic received an average score of 83/100. Reviewers praised the good visuals and intuitive controls, but a common point of criticism was its short length, six to seven hours, and lack of the difficulty compared to previous games in the "Ninja Gaiden" series.
Upon its Japanese debut, "Skyward Sword" sold nearly 195,000 units, reaching the top of sales charts. Sales quickly declined, dropping out of the Top 20 within a few weeks. By the end of December, it had sold less than 320,000 units: this was below equivalent sales for other recent home console and portable "Zelda" games. The game's sales were strong overall going into January 2012, with its largest sales coming from North America. Its first month sales in North America came to around 600,000 units, nearly double its Japanese sales. In the UK, "Skyward Sword" was the seventh best-selling game of November in the multiformat charts, stated as impressive given the waning popularity of the platform. It was also the region's top-selling Wii game during its week of release, supplanting the previous week's top seller "Just Dance 3". It failed to reach the top-five best-selling Wii games for that year. Its total worldwide first-week sales came to 919,119 units. According to Nintendo of America president Reggie Fils-Aime, "Skyward Sword" was the fastest selling game in the series at that time. As of December 2011, the game has sold 3.41 million units worldwide: 380,000 of these units were sold in Japan while 3.04 million units were sold overseas.
"Stranger of Sword City" has an average score of 71 on Metacritic based on a total of 24 reviews. For the Xbox One version, the game has an average score of 70 based on a total of 12 reviews.
In "Skyward Sword", a Stalfos is found in the Skyview Temple; it must be defeated in order to obtain the Beetle. They fight by wielding 2 swords. A similar enemy that wields 4 swords, "Stalmaster", is an elite member of the Stalfos, where can be found in the Ancient Cistern and Sky Keep.
IGN cited Stalfos as an example of "spooky and frightening enemies".
The first section, "The Legend Begins: The World of Skyward Sword," focuses on the world of "" due to the book being released alongside "Skyward Sword" in Japan. Images and commentary are both included. The section explores the development process for the game.
The section known as "The History of Hyrule: A Chronology" establishes the official timeline of the fictional events that take place within the series, following years of speculation by fans. The chronology of "The Legend of Zelda" series was subject to considerable debate among fans until an official timeline was released in "Hyrule Historia".The timeline included in "Hyrule Historia" is not completely exhaustive and does leave some leeway for mysteries and for the addition of future entries.The timeline is illustrated with images for each of the games. Included are several charts that map from Hylian to Japanese at different points in the timeline.
Beamos are a moderately common enemy or obstacle in "The Legend of Zelda" series. The Beamos is typically a type of pillar-mounted mechanical eye that rotates 360 degrees in search of intruders. If the Beamos spots an intruder it will fire a beam while the target is in view, and will either continue to rotate or track the target to keep it in view. In "A Link to the Past", "Link's Awakening", "Oracle of Ages", and "Oracle of Seasons", it is invulnerable, but in "Ocarina of Time", "Majora's Mask", "The Wind Waker", "Four Swords Adventures", "Twilight Princess", and "Skyward Sword," it can be defeated by setting explosives or by firing an arrow into its "eye". The beam can generally be reflected with the Mirror Shield. The beamos in "Ocarina of Time", "Majora's Mask", and "Skyward Sword" explode once defeated, while those in "The Wind Waker" and "Twilight Princess" merely become inactive pillars.
In 2006, "Nintendo Power" rated "Four Swords Adventures" the 48th best game made on a Nintendo system. It received a score of 86 out of 100 based on 55 aggregated reviews from Metacritic, and an average score of 85% based on 67 reviews from GameRankings.
The Legend of Zelda: Skyward Sword is an action-adventure game for the Wii home console, developed and published by Nintendo. The sixteenth mainline entry in "The Legend of Zelda" series, it was released worldwide in November 2011. The game was made available worldwide on the Wii U eShop in September 2016. Taking the role of series protagonist Link, players navigate the floating island of Skyloft and the land below it, completing quests that advance the story and solving environmental and dungeon-based puzzles. Gameplay mechanics and combat, the latter focusing on attacking and blocking with sword and shield, are reliant on the Wii MotionPlus expansion device.
"Famitsu" gave the game a score of 33/40 (8, 8, 8, 9). The game currently has a Metacritic score of 65 out of 100 based on 43 reviews and a GameRankings score of 66% based on 41 reviews.