Instruct: Given a question, retrieve documents that can help answer the question.
Query: What was the first Point and Click video game?
An adventure game is a video game in which the player assumes the role of a protagonist in an interactive story driven by exploration and puzzle-solving.[1] The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multi-player design difficult.[2] Colossal Cave Adventure is identified as the first such adventure game, first released in 1976, while other notable adventure game series include Zork, King's Quest, The Secret of Monkey Island, and Myst.
Although the point-and-click interface was well received, the game's pace was overwhelmingly found to be slow. Both Rubenstein and IGN's Jaz Rignall compared the game less favorably to more fast-paced and action oriented games on the PlayStation, including "Resident Evil". 
Critics recommended the game to players looking for slow-paced point-and-click adventure games, with Rignall stating that "for the vast majority of PSX players out there...buying a point and click adventure is simply not even a consideration," when compared to the rest of the PlayStation's library. "GamePro" recommended the game to patient gamers looking for a challenge with respect to the complex storyline and puzzles.
The game is played through the eyes of the main character, in first person perspective with a 360 degree panoramic view and point and click interface. Controls are set up to be as easy to use as possible. Clicking the left mouse button will move the main character to the next area, pick up items, read books and notes, etc. On the other hand, right clicking will bring up a list of notes and books that you've already read, a list of items that you carry, and a button for showing the menu.
Paperbark is an upcoming Australian point-and-click exploration video game by Paper House, set for release early 2019.
The Golden Path is a point-and-click adventure video game published in 1986 by Firebird Software.
Clock Tower is a survival horror point-and-click adventure game developed and published by Human Entertainment for the Super Famicom in 1995. It is the first installment in the "Clock Tower" series. The story follows orphan Jennifer Simpson soon after she is adopted by the Barrows family along with other orphaned girls. With the introduction of Scissorman, the game's antagonist, one of the other children is killed. Jennifer must then explore the Barrows Mansion to find a way to escape while evading Scissorman, leading to one of the game's multiple endings. "Clock Tower" utilizes a point and click interface with the player controlling a cursor to direct Jennifer's actions.
Black Mirror is a 2017 gothic adventure video game developed by King Art Games and published by THQ Nordic. The game is a reboot of "The Black Mirror" series, a trilogy of point-and-click games for Microsoft Windows.
Dark Seed is a psychological horror point-and-click adventure game developed and published by Cyberdreams in 1992. It exhibits a normal world and a dark world counterpart, which is based on the artwork by H. R. Giger. It was one of the first point-and-click adventure games to use high-resolution (640 × 350 pixels) graphics, to Giger's demand. A sequel, "Dark Seed II", was released in 1995.
Gomo is a video game developed by Slovak company Fishcow Studio. It is a Point-and-click adventure game.
Fade is a point-and-click adventure game developed by the Fade Team and released for the Windows Mobile Professional platform in 2001. The game was critically acclaimed as the first large-scale adventure game for the platform. It is most often compared to "Myst", the first immersive graphic adventure games for the PC, and the games in the "Zork" series.
Following Metal Gear 2: Solid Snake, Kojima produced his next graphic adventure, Policenauts (1994), a point-and-click adventure notable for being an early example of extensive voice recording in video games.[142] It also featured a hard science fiction setting, a theme revolving around space exploration, a plot inspired by the ancient Japanese tale of Urashima Taro, and some occasional full-motion video cut scenes. The gameplay was largely similar to Snatcher, but with the addition of a point-and-click interface and some first-person shooter segments. Policenauts also introduced summary screens, which act to refresh the player's memory of the plot upon reloading a save, an element Kojima would later use in Metal Gear Solid.[143]
Murder, She Wrote is a 2009 episodic point-and-click adventure video game developed by Legacy Games, based on the 1984–1996 television series of the same name. The game features five murder mysteries that the player tackles through point-and-click puzzle solving methods. Although none of the actors from the original TV show lend their voice in the game, the likenesses of Angela Lansbury as Jessica Fletcher, William Windom as Dr. Seth Hazlitt, and Ron Masak as Sheriff Mort Metzger are used.
Synnergist is a 1996 DOS point and click adventure game, developed by Vicarious Visions and published by 21st Century Entertainment. It is notable for being Vicarious Visions' first video game, and was reportedly made by the company's founders during high school. The graphic backgrounds for Synnergist were produced by Pomono Productions. The game "features digitized actors (almost 70) and full motion video." The game had a Europe-only release.
As with most LucasArts adventure games, "Full Throttle" is a single-player video game in which the player controls the actions of the player character from a third-person perspective using a computer mouse and point and click interface. By positioning the cursor and clicking the left mouse button, the player causes the player character, Ben, to move around a scene. In certain contexts the cursor will become an arrow (if Ben is on foot) or a directional road sign (if Ben is riding his motorcycle); clicking these causes Ben to travel to another scene. As with other LucasArts graphic adventure games of the era, dialogue plays a large part in the game, presenting story elements and information necessary to advance. During conversations with other characters, several choices of dialogue are presented. The currently selected choice is highlighted, and once clicked, the player character responds with the selected choice. Choosing the correct response allows the player to advance the conversation and ultimately advance the scene.
The game is a first-person adventure game similar to the "Myst" and "Riven" series with a point and click interface in neo futuristic and industrial game settings. The player may also pan around a location by clicking and dragging the mouse. Clicking the mouse to go in a certain direction results in a transition video showing the player's movement. Some puzzles come in the form of a retro text-based computer interface or 2D GUI puzzles.
The Visitor is a point-and-click adventure game by Canadian developer Jay "Zeebarf" Ziebarth. It was published by Newgrounds in 2007. It was Zeebarf's first point-and-click adventure game with the game company ClickShake Games. "The Visitor" requires logic and common sense to guide an alien parasite through its new earthly surroundings in this interactive horror adventure. The second Visitor game came out in 2010 and was called "The Visitor: Massacre at Camp Happy". It is an eat-and-grow based game in which a player must use cunning to beat the levels, gaining the qualities and sizes from the animals you eat. The third game, The Visitor Returns, was released in 2011.
The game is a first person adventure with a point and click interface. It is played very similarly to the popular video game "Myst".
Piposh () is an upcoming 2019 video game and a reboot of the "Piposh" video game series which was developed by Israeli studio Guillotine from 1999-2003. The point-and-click adventure games center around the adventures of failed actor Herzi Piposh, and see players explore, collect items, and interact with characters to advance through the plot. The new title will be a 'four-part trilogy', with the first installment being released in September 2019.
FADE is essentially a point-and-click first-person graphic adventure game along the lines of Myst and The Journeyman Project.
"Jurassic Park" was the first Sega CD video game to be developed exclusively in the United States by Sega of America. Sega purchased the rights to develop a "Jurassic Park" video game at an estimated cost of $1 million. Initially, the game was to include three different perspectives: top-down, side-scrolling, and first-person. Development began on prototype versions of each perspective. The game's designers later realized that the game was too big, and decided to concentrate on only one perspective instead. The designers chose the first-person perspective which was the most complete prototype out of the three at that point in development. The designers scrapped the previous game design and re-began development to redesign everything. The designers felt the game would work better as a first-person point-and-click game. While point-and-click games were popular on PCs at the time, they were less common on home consoles.
The game follows the standard point-and-click adventure game formula of controlling the player using the mouse, while avoiding the need to display a list of verbs on-screen. Moving the mouse cursor over an object or person changes the cursor icon to represent a verb. (Use, Talk, etc.) Left-clicking will perform the action displayed, whereas right-clicking will cycle through other verbs relevant to whatever the cursor is pointing at.
The game, like many classic point-and-click adventure games, is viewed from a third-person perspective and is mouse-driven, with the player clicking on locations for the main character to move to and objects to examine or pick up, among other actions.
Ghost in the Sheet is an adventure video game developed by Cardboard Box Entertaintment in 2007. It is a First-person Point-and-click adventure game. The game was released in Germany as S.C.A.R.E.
"Still Life" was made with Virtools applications; the same software as "Post Mortem" and some other Microïds games. The point and click gameplay is also based on the first two games in the "Syberia" franchise.
King Art Games is a German video game developer. The company created the point-and-click adventure "The Book of Unwritten Tales", including its prequel called "" and the sequel "The Book of Unwritten Tales 2". Their other project that uses similar gameplay mechanics, is the point-and-click adventure "".