| extends Node3D | |
| class_name Coin | |
| var coin_rotation_speed := 1.5 | |
| func _physics_process(delta): | |
| rotate_y(coin_rotation_speed * delta) |
| extends Node3D | |
| class_name Coin | |
| var coin_rotation_speed := 1.5 | |
| func _physics_process(delta): | |
| rotate_y(coin_rotation_speed * delta) |