.AppGame {
  flex: 1; /*Take as much space as available*/
  background-color: var(--app-bgcolor);
  background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='45' height='45' viewBox='0 0 200 200'%3E%3Cdefs%3E%3ClinearGradient id='a' gradientUnits='userSpaceOnUse' x1='100' y1='33' x2='100' y2='-3'%3E%3Cstop offset='0' stop-color='%23000' stop-opacity='0'/%3E%3Cstop offset='1' stop-color='%23000' stop-opacity='1'/%3E%3C/linearGradient%3E%3ClinearGradient id='b' gradientUnits='userSpaceOnUse' x1='100' y1='135' x2='100' y2='97'%3E%3Cstop offset='0' stop-color='%23000' stop-opacity='0'/%3E%3Cstop offset='1' stop-color='%23000' stop-opacity='1'/%3E%3C/linearGradient%3E%3C/defs%3E%3Cg fill='%2323405f' %3E%3Crect x='100' width='100' height='100'/%3E%3Crect y='100' width='100' height='100'/%3E%3C/g%3E%3Cg fill-opacity='1'%3E%3Cpolygon fill='url(%23a)' points='100 30 0 0 200 0'/%3E%3Cpolygon fill='url(%23b)' points='100 100 0 130 0 100 200 100 200 130'/%3E%3C/g%3E%3C/svg%3E");
  /*The App Game is a container that is set in the middle of the screen*/
  display: flex;
  align-items: center;
  justify-content: center;

  overflow: hidden; /*When dragging the container, we do not want to draw the canvas outside the game area*/
}
