<< &one, &two >>
<< one \\ two, three \\ four >>
<< one :: two, three :: four >>
<< one | two, three | four >>
<< one = two, three = four >>
<< one || two, three or four >>
<< one && two, three and four >>
<< one != two, three == four >>
<< one < two, three > four >>
<< one |> two, three <|> four >>
<< one in two, three in four >>
<< one ++ two, three..four >>
<< one + two, three - four >>
<< one * two, three / four >>
<< one ^^^ two, three ^^^ four >>
<< !one, not two >>
<< one.(), two.() >>
<< One.Two[three], Four.Five[six] >>
<< One.Two, Three.Four >>
<< One.two[three], Four.five[six] >>
<< One.two(three)(four), Five.six(seven)(eight) >>
<< One.two, Three.four >>
<< @one[two], @three[four] >>
<< @one, @two >>
<< one(two)(three), four(five)(six) >>
<< one[two], three[four] >>
<< one, two >>
<< @1, @2 >>
<< &1, &2 >>
<< !1, not 2 >>
<< fn one -> one end, fn two -> two end >>
<< ( one -> one ), (two -> two) >>
<< ?1, ?2 >>
<< 1, 2 >>
<< 0b1, 0b10 >>
<< 0o1, 0o2 >>
<< 0x1, 0x2 >>
<< %{ one: 1 }, %{ two | three: 3 } >>
<< { 1 }, { 2, 3 } >>
<< << 1 >>, << 2, 3 >> >>
<< "one", "two" >>
<< """
  one
  """, """
       two
       """ >>
<< 'one', 'two' >>
<< '''
  one
  ''', '''
       two
       ''' >>
<< ~x{one}, ~x{two} >>
<< false, nil >>
<< :one, :two >>
<< One, Two >>
