import Config

# Configure your database
config :zk_arcade, ZkArcade.Repo,
  username: "postgres",
  password: "postgres",
  hostname: "localhost",
  port: 5433,
  database: "zk_arcade_dev",
  stacktrace: true,
  show_sensitive_data_on_connection_error: true,
  pool_size: 10

# For development, we disable any cache and enable
# debugging and code reloading.
#
# The watchers configuration can be used to run external
# watchers to your application. For example, we can use it
# to bundle .js and .css sources.
config :zk_arcade, ZkArcadeWeb.Endpoint,
  # Binding to loopback ipv4 address prevents access from other machines.
  # Change to `ip: {0, 0, 0, 0}` to allow access from other machines.
  http: [ip: {127, 0, 0, 1}, port: 4005],
  check_origin: false,
  code_reloader: true,
  debug_errors: true,
  secret_key_base: "87mWN4IYPkUWBX2uaEZKdSjyWCw2pw4A/hewER0EoHx5mQXLs3h5qdnTTcMRfly9",
  watchers: [
    esbuild: {Esbuild, :install_and_run, [:zk_arcade, ~w(--sourcemap=inline --watch)]},
    tailwind: {Tailwind, :install_and_run, [:zk_arcade, ~w(--watch)]}
  ]

# ## SSL Support
#
# In order to use HTTPS in development, a self-signed
# certificate can be generated by running the following
# Mix task:
#
#     mix phx.gen.cert
#
# Run `mix help phx.gen.cert` for more information.
#
# The `http:` config above can be replaced with:
#
#     https: [
#       port: 4001,
#       cipher_suite: :strong,
#       keyfile: "priv/cert/selfsigned_key.pem",
#       certfile: "priv/cert/selfsigned.pem"
#     ],
#
# If desired, both `http:` and `https:` keys can be
# configured to run both http and https servers on
# different ports.

# Watch static and templates for browser reloading.
config :zk_arcade, ZkArcadeWeb.Endpoint,
  live_reload: [
    patterns: [
      ~r"priv/static/(?!uploads/).*(js|css|png|jpeg|jpg|gif|svg)$",
      ~r"lib/zk_arcade_web/(controllers|live|components)/.*(ex|heex)$"
    ]
  ]

# Enable dev routes for dashboard and mailbox
config :zk_arcade, dev_routes: true

# Do not include metadata nor timestamps in development logs
config :logger, :console, format: "[$level] $message\n"
config :logger, level: :info

# Set a higher stacktrace during development. Avoid configuring such
# in production as building large stacktraces may be expensive.
config :phoenix, :stacktrace_depth, 20

# Initialize plugs at runtime for faster development compilation
config :phoenix, :plug_init_mode, :runtime

config :phoenix_live_view,
  # Include HEEx debug annotations as HTML comments in rendered markup
  debug_heex_annotations: true,
  # Enable helpful, but potentially expensive runtime checks
  enable_expensive_runtime_checks: true

config :zk_arcade, :payment_service_address, "0x7bc06c482DEAd17c0e297aFbC32f6e63d3846650"
config :zk_arcade, :service_manager_address, "0x851356ae760d987E095750cCeb3bC6014560891C"
# Deploy the contract with `make deploy_contract NETWORK=devnet` and put the address here
config :zk_arcade, :leaderboard_address, "0x1fA02b2d6A771842690194Cf62D91bdd92BfE28d"
config :ethereumex,
  url: "http://localhost:8545"

config :zk_arcade, :network, "anvil"
config :zk_arcade, :explorer_url, "http://localhost:4000"
config :zk_arcade, :campaign_started_at, 1753031818

config :zk_arcade, :batcher_host, "localhost"
config :zk_arcade, :batcher_port, 8080
config :zk_arcade, :batcher_url, "ws://localhost:8080"

config :zk_arcade, :feedback_form_url, "http://localhost:4000/batches"

config :zk_arcade, :beast_windows_download_url, "https://github.com/yetanotherco/zk_arcade/releases/download/v0.3.0/beast.exe"

config :zk_arcade, :nft_contract_address, "0x922D6956C99E12DFeB3224DEA977D0939758A1Fe"
