plugins {
    id "com.android.application"
    // START: FlutterFire Configuration
    id 'com.google.gms.google-services'
    // END: FlutterFire Configuration
    id "kotlin-android"
    // The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
    id "dev.flutter.flutter-gradle-plugin"
}

//API Key Loading
def dotenv = new Properties()
def envFile = file("${rootProject.projectDir}/../assets/config/.env")
if(envFile.exists()){
    envFile.withInputStream { stream -> dotenv.load(stream) }
}
else {
    throw new FileNotFoundException("Could not find .env file at ${envFile.path}")
}


android {
    namespace = "com.divingseagull.withu"
    compileSdk = flutter.compileSdkVersion
    ndkVersion = flutter.ndkVersion

    compileOptions {
        sourceCompatibility = JavaVersion.VERSION_1_8
        targetCompatibility = JavaVersion.VERSION_1_8
    }

    kotlinOptions {
        jvmTarget = JavaVersion.VERSION_1_8
    }

    defaultConfig {
        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
        applicationId = "com.divingseagull.withu"
        // You can update the following values to match your application needs.
        // For more information, see: https://flutter.dev/to/review-gradle-config.

        minSdk = 23
        targetSdk = flutter.targetSdkVersion
        versionCode = flutter.versionCode
        versionName = flutter.versionName

        def kakaoKey = dotenv['KAKAO_APP_KEY']
        if (kakaoKey == null) {
            throw new GradleException("KAKAO_NATIVE_APP_KEY not found in .env file")
        }
        manifestPlaceholders += [YOUR_KAKAO_NATIVE_APP_KEY: kakaoKey]
    }

    buildTypes {
        release {
            // TODO: Add your own signing config for the release build.
            // Signing with the debug keys for now, so `flutter run --release` works.
            signingConfig = signingConfigs.debug
        }
    }
}

flutter {
    source = "../.."
}