﻿-- chunkname: @dialogues/generated/mission_vo_prologue_pilot_a.lua

local mission_vo_prologue_pilot_a = {
	prologue_end_event_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_pilot_a__prologue_end_event_02_01",
		},
		sound_events_duration = {
			[1] = 3.126854,
		},
		randomize_indexes = {},
	},
	prologue_end_event_04 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_pilot_a__prologue_end_event_04_01",
		},
		sound_events_duration = {
			[1] = 5.3105,
		},
		randomize_indexes = {},
	},
	ranged_gameplay_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_pilot_a__ranged_gameplay_02_01",
		},
		sound_events_duration = {
			[1] = 2.697979,
		},
		randomize_indexes = {},
	},
	ranged_gameplay_05 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_pilot_a__ranged_gameplay_05_01",
		},
		sound_events_duration = {
			[1] = 4.104688,
		},
		randomize_indexes = {},
	},
}

return settings("mission_vo_prologue_pilot_a", mission_vo_prologue_pilot_a)
