﻿-- chunkname: @dialogues/generated/lookup_mission_giver_vo.lua

DialogueLookup[DialogueLookup_n + 1] = "access_elevator"
DialogueLookup[DialogueLookup_n + 2] = "cmd_deploy_skull"
DialogueLookup[DialogueLookup_n + 3] = "cmd_mission_completed_response"
DialogueLookup[DialogueLookup_n + 4] = "door_release"
DialogueLookup[DialogueLookup_n + 5] = "info_air_strike_a"
DialogueLookup[DialogueLookup_n + 6] = "info_all_players_required"
DialogueLookup[DialogueLookup_n + 7] = "info_bypass"
DialogueLookup[DialogueLookup_n + 8] = "info_bypass_pressure"
DialogueLookup[DialogueLookup_n + 9] = "info_event_almost_done_mg"
DialogueLookup[DialogueLookup_n + 10] = "info_event_one_down"
DialogueLookup[DialogueLookup_n + 11] = "info_extraction"
DialogueLookup[DialogueLookup_n + 12] = "info_first_bypass"
DialogueLookup[DialogueLookup_n + 13] = "info_get_out"
DialogueLookup[DialogueLookup_n + 14] = "info_get_out_nearby"
DialogueLookup[DialogueLookup_n + 15] = "info_get_out_no_reply"
DialogueLookup[DialogueLookup_n + 16] = "info_get_out_simple"
DialogueLookup[DialogueLookup_n + 17] = "info_scan_batch_done"
DialogueLookup[DialogueLookup_n + 18] = "info_scan_completed"
DialogueLookup[DialogueLookup_n + 19] = "info_scan_target_located"
DialogueLookup[DialogueLookup_n + 20] = "info_servo_skull_deployed_tech_priest_follow_up"
DialogueLookup[DialogueLookup_n + 21] = "info_servo_skull_deployed_tech_priest_intro"
DialogueLookup[DialogueLookup_n + 22] = "info_valkyrie_approach"
DialogueLookup[DialogueLookup_n + 23] = "mission_agnostic_dropship_deploy_a"
DialogueLookup[DialogueLookup_n + 24] = "mission_agnostic_dropship_withdraw_a"
DialogueLookup[DialogueLookup_n + 25] = "mission_scan_new_target"
DialogueLookup_n = DialogueLookup_n + 25
