﻿-- chunkname: @dialogues/generated/zealot_a_veteran_male_c.lua

local zealot_a_veteran_male_c = {
	combat_pause_limited_zealot_a_01_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_limited_zealot_a_01_b_01",
		},
		sound_events_duration = {
			[1] = 2.315333,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_03_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_limited_zealot_a_03_b_01",
		},
		sound_events_duration = {
			[1] = 0.864396,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_04_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_limited_zealot_a_04_b_01",
		},
		sound_events_duration = {
			[1] = 1.947938,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_07_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_limited_zealot_a_07_b_01",
		},
		sound_events_duration = {
			[1] = 2.551125,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_16_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_limited_zealot_a_16_b_01",
		},
		sound_events_duration = {
			[1] = 2.294063,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_17_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_limited_zealot_a_17_b_01",
		},
		sound_events_duration = {
			[1] = 0.958583,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_disappointment_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_quirk_disappointment_b_01",
			[2] = "loc_veteran_male_c__combat_pause_quirk_disappointment_b_02",
		},
		sound_events_duration = {
			[1] = 2.586635,
			[2] = 3.625698,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_impatient_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_quirk_impatient_b_01",
			[2] = "loc_veteran_male_c__combat_pause_quirk_impatient_b_02",
		},
		sound_events_duration = {
			[1] = 2.325792,
			[2] = 3.562896,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_merciless_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_quirk_merciless_b_01",
			[2] = "loc_veteran_male_c__combat_pause_quirk_merciless_b_02",
		},
		sound_events_duration = {
			[1] = 1.471385,
			[2] = 1.033906,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_prayer_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_quirk_prayer_b_01",
			[2] = "loc_veteran_male_c__combat_pause_quirk_prayer_b_02",
		},
		sound_events_duration = {
			[1] = 2.724448,
			[2] = 2.210104,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_restore_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_quirk_restore_b_01",
			[2] = "loc_veteran_male_c__combat_pause_quirk_restore_b_02",
		},
		sound_events_duration = {
			[1] = 4.189,
			[2] = 4.455958,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_stench_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_quirk_stench_b_01",
			[2] = "loc_veteran_male_c__combat_pause_quirk_stench_b_02",
		},
		sound_events_duration = {
			[1] = 3.513302,
			[2] = 2.131094,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_emperor_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_quirk_zealot_a_emperor_b_01",
			[2] = "loc_veteran_male_c__combat_pause_quirk_zealot_a_emperor_b_02",
		},
		sound_events_duration = {
			[1] = 2.215719,
			[2] = 1.21174,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_wounded_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_c__combat_pause_quirk_zealot_a_wounded_b_01",
			[2] = "loc_veteran_male_c__combat_pause_quirk_zealot_a_wounded_b_02",
		},
		sound_events_duration = {
			[1] = 3.000729,
			[2] = 2.94925,
		},
		randomize_indexes = {},
	},
}

return settings("zealot_a_veteran_male_c", zealot_a_veteran_male_c)
