﻿-- chunkname: @dialogues/generated/veteran_b_adamant_male_c.lua

local veteran_b_adamant_male_c = {
	combat_pause_limited_veteran_b_02_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_b_02_b_01",
		},
		sound_events_duration = {
			[1] = 4.121125,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_b_05_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_b_05_b_01",
		},
		sound_events_duration = {
			[1] = 5.196583,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_b_10_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_b_10_b_01",
		},
		sound_events_duration = {
			[1] = 5.156354,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_b_11_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_b_11_b_01",
		},
		sound_events_duration = {
			[1] = 3.090167,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_b_18_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_b_18_b_01",
		},
		sound_events_duration = {
			[1] = 3.748146,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_b_20_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_b_20_b_01",
		},
		sound_events_duration = {
			[1] = 3.906563,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_desert_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_desert_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_desert_b_02",
		},
		sound_events_duration = {
			[1] = 4.444,
			[2] = 4.917333,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_end_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_end_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_end_b_02",
		},
		sound_events_duration = {
			[1] = 2.373333,
			[2] = 8.202667,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_friends_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_friends_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_friends_b_02",
		},
		sound_events_duration = {
			[1] = 2.157333,
			[2] = 3.425333,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_shore_leave_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_shore_leave_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_shore_leave_b_02",
		},
		sound_events_duration = {
			[1] = 10.4051,
			[2] = 2.104917,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_sing_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_sing_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_sing_b_02",
		},
		sound_events_duration = {
			[1] = 1.272563,
			[2] = 2.214938,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_sniper_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_sniper_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_sniper_b_02",
		},
		sound_events_duration = {
			[1] = 4.239385,
			[2] = 3.266135,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_traitor_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_traitor_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_traitor_b_02",
		},
		sound_events_duration = {
			[1] = 5.15775,
			[2] = 3.263875,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_trinket_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_trinket_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_trinket_b_02",
		},
		sound_events_duration = {
			[1] = 5.859021,
			[2] = 1.625167,
		},
		sound_event_weights = {
			[1] = 0.5,
			[2] = 0.5,
		},
		randomize_indexes = {},
	},
}

return settings("veteran_b_adamant_male_c", veteran_b_adamant_male_c)
