﻿-- chunkname: @dialogues/generated/mission_vo_psykhanium_past_legion_trooper_b.lua

local mission_vo_psykhanium_past_legion_trooper_b = {
	story_echo_morrow_07_a = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_past_legion_trooper_b__story_echo_morrow_07_a_01",
		},
		sound_events_duration = {
			[1] = 5.499979,
		},
		randomize_indexes = {},
	},
	story_echo_morrow_07_e = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_past_legion_trooper_b__story_echo_morrow_07_e_01",
		},
		sound_events_duration = {
			[1] = 3.242021,
		},
		randomize_indexes = {},
	},
	story_echo_morrow_08_a = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_past_legion_trooper_b__story_echo_morrow_08_a_01",
		},
		sound_events_duration = {
			[1] = 2.666771,
		},
		randomize_indexes = {},
	},
	story_echo_morrow_09_a = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_past_legion_trooper_b__story_echo_morrow_09_a_01",
		},
		sound_events_duration = {
			[1] = 1.4,
		},
		randomize_indexes = {},
	},
}

return settings("mission_vo_psykhanium_past_legion_trooper_b", mission_vo_psykhanium_past_legion_trooper_b)
