﻿-- chunkname: @dialogues/generated/event_vo_survive_psyker_male_c.lua

local event_vo_survive_psyker_male_c = {
	event_survive_almost_done = {
		randomize_indexes_n = 0,
		sound_events_n = 4,
		sound_events = {
			"loc_psyker_male_c__event_survive_almost_done_01",
			"loc_psyker_male_c__event_survive_almost_done_02",
			"loc_psyker_male_c__event_survive_almost_done_03",
			"loc_psyker_male_c__event_survive_almost_done_04",
		},
		sound_events_duration = {
			1.295802,
			1.264604,
			1.126042,
			1.44851,
		},
		randomize_indexes = {},
	},
	event_survive_keep_coming_a = {
		randomize_indexes_n = 0,
		sound_events_n = 4,
		sound_events = {
			"loc_psyker_male_c__event_survive_keep_coming_a_01",
			"loc_psyker_male_c__event_survive_keep_coming_a_02",
			"loc_psyker_male_c__event_survive_keep_coming_a_03",
			"loc_psyker_male_c__event_survive_keep_coming_a_04",
		},
		sound_events_duration = {
			1.089969,
			1.305302,
			1.120271,
			1.46474,
		},
		randomize_indexes = {},
	},
}

return settings("event_vo_survive_psyker_male_c", event_vo_survive_psyker_male_c)
