﻿-- chunkname: @dialogues/generated/event_vo_survive_psyker_male_b.lua

local event_vo_survive_psyker_male_b = {
	event_survive_almost_done = {
		randomize_indexes_n = 0,
		sound_events_n = 4,
		sound_events = {
			"loc_psyker_male_b__event_survive_almost_done_01",
			"loc_psyker_male_b__event_survive_almost_done_02",
			"loc_psyker_male_b__event_survive_almost_done_03",
			"loc_psyker_male_b__event_survive_almost_done_04",
		},
		sound_events_duration = {
			1.215271,
			1.707833,
			1.919292,
			2.232813,
		},
		randomize_indexes = {},
	},
	event_survive_keep_coming_a = {
		randomize_indexes_n = 0,
		sound_events_n = 4,
		sound_events = {
			"loc_psyker_male_b__event_survive_keep_coming_a_01",
			"loc_psyker_male_b__event_survive_keep_coming_a_02",
			"loc_psyker_male_b__event_survive_keep_coming_a_03",
			"loc_psyker_male_b__event_survive_keep_coming_a_04",
		},
		sound_events_duration = {
			2.586792,
			1.755188,
			2.177146,
			1.466729,
		},
		randomize_indexes = {},
	},
}

return settings("event_vo_survive_psyker_male_b", event_vo_survive_psyker_male_b)
