﻿-- chunkname: @dialogues/generated/enemy_vo_enemy_captain_officer_a.lua

local enemy_vo_enemy_captain_officer_a = {
	renegade_captain_long_death = {
		randomize_indexes_n = 0,
		sound_events_n = 10,
		sound_events = {
			"loc_enemy_captain_officer_a__long_death_01",
			"loc_enemy_captain_officer_a__long_death_02",
			"loc_enemy_captain_officer_a__long_death_03",
			"loc_enemy_captain_officer_a__long_death_04",
			"loc_enemy_captain_officer_a__long_death_05",
			"loc_enemy_captain_officer_a__long_death_06",
			"loc_enemy_captain_officer_a__long_death_07",
			"loc_enemy_captain_officer_a__long_death_08",
			"loc_enemy_captain_officer_a__long_death_09",
			"loc_enemy_captain_officer_a__long_death_10",
		},
		sound_events_duration = {
			4.673,
			4.827,
			4.508,
			4.401,
			4.409,
			4.714,
			6.119,
			4.888,
			6.074,
			5.429,
		},
		sound_event_weights = {
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
		},
		randomize_indexes = {},
	},
	renegade_captain_reinforcements = {
		randomize_indexes_n = 0,
		sound_events_n = 5,
		sound_events = {
			"loc_enemy_captain_officer_a__reinforcements_01",
			"loc_enemy_captain_officer_a__reinforcements_02",
			"loc_enemy_captain_officer_a__reinforcements_03",
			"loc_enemy_captain_officer_a__reinforcements_04",
			"loc_enemy_captain_officer_a__reinforcements_05",
		},
		sound_events_duration = {
			1.970708,
			2.049938,
			2.148229,
			2.635,
			2.501,
		},
		sound_event_weights = {
			0.2,
			0.2,
			0.2,
			0.2,
			0.2,
		},
		randomize_indexes = {},
	},
	renegade_captain_taunt = {
		randomize_indexes_n = 0,
		sound_events_n = 10,
		sound_events = {
			"loc_enemy_captain_officer_a__taunt_01",
			"loc_enemy_captain_officer_a__taunt_02",
			"loc_enemy_captain_officer_a__taunt_03",
			"loc_enemy_captain_officer_a__taunt_04",
			"loc_enemy_captain_officer_a__taunt_05",
			"loc_enemy_captain_officer_a__taunt_06",
			"loc_enemy_captain_officer_a__taunt_07",
			"loc_enemy_captain_officer_a__taunt_08",
			"loc_enemy_captain_officer_a__taunt_09",
			"loc_enemy_captain_officer_a__taunt_10",
		},
		sound_events_duration = {
			2.523,
			2.12,
			2.398,
			4.33,
			3.207,
			3.121,
			2.078771,
			3.57,
			3.975,
			3.163,
		},
		sound_event_weights = {
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
		},
		randomize_indexes = {},
	},
	renegade_captain_taunt_combat = {
		randomize_indexes_n = 0,
		sound_events_n = 10,
		sound_events = {
			"loc_enemy_captain_officer_a__taunt_combat_01",
			"loc_enemy_captain_officer_a__taunt_combat_02",
			"loc_enemy_captain_officer_a__taunt_combat_03",
			"loc_enemy_captain_officer_a__taunt_combat_04",
			"loc_enemy_captain_officer_a__taunt_combat_05",
			"loc_enemy_captain_officer_a__taunt_combat_06",
			"loc_enemy_captain_officer_a__taunt_combat_07",
			"loc_enemy_captain_officer_a__taunt_combat_08",
			"loc_enemy_captain_officer_a__taunt_combat_09",
			"loc_enemy_captain_officer_a__taunt_combat_10",
		},
		sound_events_duration = {
			1.792,
			3.118,
			2.798,
			1.87,
			2.17,
			2.442,
			3.631,
			1.754,
			2.408,
			1.963,
		},
		sound_event_weights = {
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
			0.1,
		},
		randomize_indexes = {},
	},
}

return settings("enemy_vo_enemy_captain_officer_a", enemy_vo_enemy_captain_officer_a)
