﻿-- chunkname: @dialogues/generated/veteran_a_adamant_male_a.lua

local veteran_a_adamant_male_a = {
	combat_pause_limited_bolt_on_a_veteran_a_03_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_bolt_on_a_veteran_a_03_b_01",
		},
		sound_events_duration = {
			[1] = 4.157615,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_01_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_veteran_a_01_b_01",
		},
		sound_events_duration = {
			[1] = 3.777083,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_08_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_veteran_a_08_b_01",
		},
		sound_events_duration = {
			[1] = 5.971323,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_09_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_veteran_a_09_b_01",
		},
		sound_events_duration = {
			[1] = 6.151604,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_15_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_veteran_a_15_b_01",
		},
		sound_events_duration = {
			[1] = 7.337844,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_19_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_veteran_a_19_b_01",
		},
		sound_events_duration = {
			[1] = 4.642646,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_accuracy_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_accuracy_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_accuracy_b_02",
		},
		sound_events_duration = {
			[1] = 2.229344,
			[2] = 2.477344,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_discipline_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_discipline_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_discipline_b_02",
		},
		sound_events_duration = {
			[1] = 3.76001,
			[2] = 3.40201,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_emperor_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_emperor_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_emperor_b_02",
		},
		sound_events_duration = {
			[1] = 4.005344,
			[2] = 1.773344,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_nostalgia_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_nostalgia_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_nostalgia_b_02",
		},
		sound_events_duration = {
			[1] = 3.69201,
			[2] = 2.493344,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_rations_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_rations_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_rations_b_02",
		},
		sound_events_duration = {
			[1] = 1.839344,
			[2] = 2.67601,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_veteran_a_professional_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_veteran_a_professional_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_veteran_a_professional_b_02",
		},
		sound_events_duration = {
			[1] = 3.081333,
			[2] = 2.558,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_victory_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_victory_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_victory_b_02",
		},
		sound_events_duration = {
			[1] = 2.508,
			[2] = 3.26,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_weapons_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_weapons_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_weapons_b_02",
		},
		sound_events_duration = {
			[1] = 2.738,
			[2] = 4.519333,
		},
		randomize_indexes = {},
	},
}

return settings("veteran_a_adamant_male_a", veteran_a_adamant_male_a)
