﻿-- chunkname: @dialogues/generated/mission_vo_fm_armoury_enemy_wolfer_adjutant_b.lua

local mission_vo_fm_armoury_enemy_wolfer_adjutant_b = {
	mission_armoury_black_market_a = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_b__mission_armoury_black_market_a_03",
			[2] = "loc_enemy_wolfer_adjutant_b__mission_armoury_black_market_a_04",
		},
		sound_events_duration = {
			[1] = 5.205625,
			[2] = 4.190979,
		},
		randomize_indexes = {},
	},
	mission_armoury_brewery_cellar_01_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_b__mission_armoury_brewery_cellar_01_b_03",
			[2] = "loc_enemy_wolfer_adjutant_b__mission_armoury_brewery_cellar_01_b_04",
		},
		sound_events_duration = {
			[1] = 5.725009,
			[2] = 4.045208,
		},
		randomize_indexes = {},
	},
	mission_armoury_refectory_c = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_b__mission_armoury_refectory_c_03",
			[2] = "loc_enemy_wolfer_adjutant_b__mission_armoury_refectory_c_04",
		},
		sound_events_duration = {
			[1] = 2.017063,
			[2] = 2.605729,
		},
		randomize_indexes = {},
	},
	mission_armoury_rooftops_c = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_b__mission_armoury_rooftops_c_03",
			[2] = "loc_enemy_wolfer_adjutant_b__mission_armoury_rooftops_c_04",
		},
		sound_events_duration = {
			[1] = 4.4535,
			[2] = 6.242218,
		},
		sound_event_weights = {
			[1] = 0.5,
			[2] = 0.5,
		},
		randomize_indexes = {},
	},
	mission_armoury_side_streets_01_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_b__mission_armoury_side_streets_01_b_03",
			[2] = "loc_enemy_wolfer_adjutant_b__mission_armoury_side_streets_01_b_04",
		},
		sound_events_duration = {
			[1] = 5.638396,
			[2] = 5.569292,
		},
		randomize_indexes = {},
	},
	mission_armoury_side_streets_02_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_b__mission_armoury_side_streets_02_b_03",
			[2] = "loc_enemy_wolfer_adjutant_b__mission_armoury_side_streets_02_b_04",
		},
		sound_events_duration = {
			[1] = 7.294125,
			[2] = 8.911625,
		},
		randomize_indexes = {},
	},
	mission_armoury_stims_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_b__mission_armoury_stims_b_03",
			[2] = "loc_enemy_wolfer_adjutant_b__mission_armoury_stims_b_04",
		},
		sound_events_duration = {
			[1] = 4.52501,
			[2] = 5.399271,
		},
		randomize_indexes = {},
	},
	mission_armoury_survival_mid_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_b__mission_armoury_survival_mid_b_03",
			[2] = "loc_enemy_wolfer_adjutant_b__mission_armoury_survival_mid_b_04",
		},
		sound_events_duration = {
			[1] = 3.85101,
			[2] = 5.866313,
		},
		randomize_indexes = {},
	},
}

return settings("mission_vo_fm_armoury_enemy_wolfer_adjutant_b", mission_vo_fm_armoury_enemy_wolfer_adjutant_b)
