﻿-- chunkname: @dialogues/generated/cutscenes_vo_tech_priest_a.lua

local cutscenes_vo_tech_priest_a = {
	cs_pot03_01 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_tech_priest_a__cs_pot03_01",
		},
		sound_events_duration = {
			[1] = 8.466667,
		},
		randomize_indexes = {},
	},
	cs_pot03_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_tech_priest_a__cs_pot03_02",
		},
		sound_events_duration = {
			[1] = 6.6,
		},
		randomize_indexes = {},
	},
	cs_pot03_03 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_tech_priest_a__cs_pot03_03",
		},
		sound_events_duration = {
			[1] = 6.1,
		},
		randomize_indexes = {},
	},
	cs_pot03_04 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_tech_priest_a__cs_pot03_04",
		},
		sound_events_duration = {
			[1] = 10.4,
		},
		randomize_indexes = {},
	},
	cs_pot03_05 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_tech_priest_a__cs_pot03_05",
		},
		sound_events_duration = {
			[1] = 6.8,
		},
		randomize_indexes = {},
	},
	cs_pot07_01 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_tech_priest_a__cs_pot07_01",
		},
		sound_events_duration = {
			[1] = 8.8,
		},
		randomize_indexes = {},
	},
	cs_pot07_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_tech_priest_a__cs_pot07_02",
		},
		sound_events_duration = {
			[1] = 6.133333,
		},
		randomize_indexes = {},
	},
	cs_pot07_03 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_tech_priest_a__cs_pot07_03",
		},
		sound_events_duration = {
			[1] = 7.666667,
		},
		randomize_indexes = {},
	},
	cs_pot07_04 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_tech_priest_a__cs_pot07_04",
		},
		sound_events_duration = {
			[1] = 8.6,
		},
		randomize_indexes = {},
	},
}

return settings("cutscenes_vo_tech_priest_a", cutscenes_vo_tech_priest_a)
