﻿-- chunkname: @scripts/settings/animation/state_machine_ranged_third_person.lua

local DEFAULT_BLEND_TIME = 0.2
local state_machine_settings = {}

state_machine_settings["content/characters/player/human/third_person/animations/lasgun_rifle"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/lasgun_rifle_elysian"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/lasgun_rifle_krieg"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/ogryn/third_person/animations/shotgun_grenade"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/ogryn/third_person/animations/gauntlet"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/plasma_rifle"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/lasgun_pistol"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/force_staff"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/ogryn/third_person/animations/rippergun"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/autogun_pistol"] = {
	blend_time = 0.1,
}
state_machine_settings["content/characters/player/human/third_person/animations/stubgun_pistol"] = {
	blend_time = 0.1,
}
state_machine_settings["content/characters/player/human/third_person/animations/bolt_gun"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/bolt_pistol"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/flamer_rifle"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/autogun_rifle"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/shotgun_rifle"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/shotgun_assault"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/ogryn/third_person/animations/heavy_stubber"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/ogryn/third_person/animations/heavy_stubber_twin_linked"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/assault_shield_shotpistol"] = {
	blend_time = DEFAULT_BLEND_TIME,
}

return state_machine_settings
