﻿-- chunkname: @dialogues/generated/zealot_a_adamant_male_c.lua

local zealot_a_adamant_male_c = {
	combat_pause_limited_zealot_a_02_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_zealot_a_02_b_01",
		},
		sound_events_duration = {
			[1] = 5.344531,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_05_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_zealot_a_05_b_01",
		},
		sound_events_duration = {
			[1] = 1.892135,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_11_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_zealot_a_11_b_01",
		},
		sound_events_duration = {
			[1] = 4.455552,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_15_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_zealot_a_15_b_01",
		},
		sound_events_duration = {
			[1] = 7.050938,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_18_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_zealot_a_18_b_01",
		},
		sound_events_duration = {
			[1] = 3.892729,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_20_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_zealot_a_20_b_01",
		},
		sound_events_duration = {
			[1] = 9.258375,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_disappointment_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_disappointment_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_disappointment_b_02",
		},
		sound_events_duration = {
			[1] = 4.636,
			[2] = 5.136,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_impatient_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_impatient_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_impatient_b_02",
		},
		sound_events_duration = {
			[1] = 4.156,
			[2] = 3.622,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_merciless_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_merciless_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_merciless_b_02",
		},
		sound_events_duration = {
			[1] = 3.745594,
			[2] = 2.823031,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_prayer_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_prayer_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_prayer_b_02",
		},
		sound_events_duration = {
			[1] = 4.195844,
			[2] = 3.239792,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_restore_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_restore_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_restore_b_02",
		},
		sound_events_duration = {
			[1] = 3.658771,
			[2] = 4.733333,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_stench_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_stench_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_stench_b_02",
		},
		sound_events_duration = {
			[1] = 4.544281,
			[2] = 2.710073,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_emperor_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_zealot_a_emperor_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_zealot_a_emperor_b_02",
		},
		sound_events_duration = {
			[1] = 3.896448,
			[2] = 4.497833,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_wounded_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_zealot_a_wounded_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_zealot_a_wounded_b_02",
		},
		sound_events_duration = {
			[1] = 2.678167,
			[2] = 1.795042,
		},
		randomize_indexes = {},
	},
}

return settings("zealot_a_adamant_male_c", zealot_a_adamant_male_c)
