﻿-- chunkname: @dialogues/generated/mission_vo_fm_armoury_enemy_wolfer_adjutant_a.lua

local mission_vo_fm_armoury_enemy_wolfer_adjutant_a = {
	mission_armoury_black_market_a = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_a__mission_armoury_black_market_a_01",
			[2] = "loc_enemy_wolfer_adjutant_a__mission_armoury_black_market_a_02",
		},
		sound_events_duration = {
			[1] = 6.470021,
			[2] = 6.084823,
		},
		randomize_indexes = {},
	},
	mission_armoury_brewery_cellar_01_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_a__mission_armoury_brewery_cellar_01_b_01",
			[2] = "loc_enemy_wolfer_adjutant_a__mission_armoury_brewery_cellar_01_b_02",
		},
		sound_events_duration = {
			[1] = 6.0025,
			[2] = 6.448521,
		},
		randomize_indexes = {},
	},
	mission_armoury_refectory_c = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_a__mission_armoury_refectory_c_01",
			[2] = "loc_enemy_wolfer_adjutant_a__mission_armoury_refectory_c_02",
		},
		sound_events_duration = {
			[1] = 2.041281,
			[2] = 2.49475,
		},
		randomize_indexes = {},
	},
	mission_armoury_rooftops_c = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_a__mission_armoury_rooftops_c_01",
			[2] = "loc_enemy_wolfer_adjutant_a__mission_armoury_rooftops_c_02",
		},
		sound_events_duration = {
			[1] = 5.27574,
			[2] = 5.156573,
		},
		sound_event_weights = {
			[1] = 0.5,
			[2] = 0.5,
		},
		randomize_indexes = {},
	},
	mission_armoury_side_streets_01_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_a__mission_armoury_side_streets_01_b_01",
			[2] = "loc_enemy_wolfer_adjutant_a__mission_armoury_side_streets_01_b_02",
		},
		sound_events_duration = {
			[1] = 7.353219,
			[2] = 5.602707,
		},
		randomize_indexes = {},
	},
	mission_armoury_side_streets_02_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_a__mission_armoury_side_streets_02_b_01",
			[2] = "loc_enemy_wolfer_adjutant_a__mission_armoury_side_streets_02_b_02",
		},
		sound_events_duration = {
			[1] = 9.706968,
			[2] = 9.20251,
		},
		randomize_indexes = {},
	},
	mission_armoury_stims_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_a__mission_armoury_stims_b_01",
			[2] = "loc_enemy_wolfer_adjutant_a__mission_armoury_stims_b_02",
		},
		sound_events_duration = {
			[1] = 6.32501,
			[2] = 4.008396,
		},
		randomize_indexes = {},
	},
	mission_armoury_survival_mid_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_enemy_wolfer_adjutant_a__mission_armoury_survival_mid_b_01",
			[2] = "loc_enemy_wolfer_adjutant_a__mission_armoury_survival_mid_b_02",
		},
		sound_events_duration = {
			[1] = 5.853125,
			[2] = 4.356698,
		},
		randomize_indexes = {},
	},
}

return settings("mission_vo_fm_armoury_enemy_wolfer_adjutant_a", mission_vo_fm_armoury_enemy_wolfer_adjutant_a)
