﻿-- chunkname: @dialogues/generated/mission_vo_prologue_ogryn_a.lua

local mission_vo_prologue_ogryn_a = {
	prologue_combat_01 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_combat_01",
		},
		sound_events_duration = {
			[1] = 1.558833,
		},
		randomize_indexes = {},
	},
	prologue_combat_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_combat_02",
		},
		sound_events_duration = {
			[1] = 1.861198,
		},
		randomize_indexes = {},
	},
	prologue_combat_03 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_combat_03",
		},
		sound_events_duration = {
			[1] = 2.283146,
		},
		randomize_indexes = {},
	},
	prologue_combat_04 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_combat_04",
		},
		sound_events_duration = {
			[1] = 2.97151,
		},
		randomize_indexes = {},
	},
	prologue_combat_05 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_combat_05",
		},
		sound_events_duration = {
			[1] = 1.725906,
		},
		randomize_indexes = {},
	},
	prologue_end_event_conversation_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_end_event_conversation_b_01",
		},
		sound_events_duration = {
			[1] = 1.916656,
		},
		randomize_indexes = {},
	},
	prologue_firefight_conversation_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_firefight_conversation_b_01",
		},
		sound_events_duration = {
			[1] = 1.796219,
		},
		randomize_indexes = {},
	},
	prologue_monologue_01 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_01",
		},
		sound_events_duration = {
			[1] = 3.652885,
		},
		randomize_indexes = {},
	},
	prologue_monologue_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_02",
		},
		sound_events_duration = {
			[1] = 1.176208,
		},
		randomize_indexes = {},
	},
	prologue_monologue_03 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_03",
		},
		sound_events_duration = {
			[1] = 2.581552,
		},
		randomize_indexes = {},
	},
	prologue_monologue_04 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_04",
		},
		sound_events_duration = {
			[1] = 2.102385,
		},
		randomize_indexes = {},
	},
	prologue_monologue_05 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_05",
		},
		sound_events_duration = {
			[1] = 3.62101,
		},
		randomize_indexes = {},
	},
	prologue_monologue_06 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_06",
		},
		sound_events_duration = {
			[1] = 5.037563,
		},
		randomize_indexes = {},
	},
	prologue_monologue_07 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_07",
		},
		sound_events_duration = {
			[1] = 6.059885,
		},
		randomize_indexes = {},
	},
	prologue_monologue_08 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_02",
		},
		sound_events_duration = {
			[1] = 1.176208,
		},
		sound_event_weights = {
			[1] = 1,
		},
		randomize_indexes = {},
	},
	prologue_monologue_09 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_09",
		},
		sound_events_duration = {
			[1] = 6.080917,
		},
		randomize_indexes = {},
	},
	prologue_monologue_10 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__prologue_monologue_10",
		},
		sound_events_duration = {
			[1] = 8.194073,
		},
		randomize_indexes = {},
	},
	ranged_gameplay_04 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_ogryn_a__ranged_gameplay_04_01",
		},
		sound_events_duration = {
			[1] = 0.811323,
		},
		randomize_indexes = {},
	},
}

return settings("mission_vo_prologue_ogryn_a", mission_vo_prologue_ogryn_a)
