﻿-- chunkname: @dialogues/generated/veteran_a_adamant_male_c.lua

local veteran_a_adamant_male_c = {
	combat_pause_limited_bolt_on_a_veteran_a_02_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_bolt_on_a_veteran_a_02_b_01",
		},
		sound_events_duration = {
			[1] = 4.511604,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_02_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_a_02_b_01",
		},
		sound_events_duration = {
			[1] = 5.406333,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_05_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_a_05_b_01",
		},
		sound_events_duration = {
			[1] = 6.053021,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_11_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_a_11_b_01",
		},
		sound_events_duration = {
			[1] = 4.923563,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_18_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_a_18_b_01",
		},
		sound_events_duration = {
			[1] = 4.525646,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_a_20_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_a_20_b_01",
		},
		sound_events_duration = {
			[1] = 4.732917,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_accuracy_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_accuracy_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_accuracy_b_02",
		},
		sound_events_duration = {
			[1] = 2.804,
			[2] = 3.958667,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_discipline_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_discipline_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_discipline_b_02",
		},
		sound_events_duration = {
			[1] = 2.298667,
			[2] = 6.668,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_emperor_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_emperor_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_emperor_b_02",
		},
		sound_events_duration = {
			[1] = 5.141333,
			[2] = 4.938667,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_nostalgia_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_nostalgia_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_nostalgia_b_02",
		},
		sound_events_duration = {
			[1] = 4.49699,
			[2] = 4.788917,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_rations_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_rations_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_rations_b_02",
		},
		sound_events_duration = {
			[1] = 3.804531,
			[2] = 1.267354,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_veteran_a_professional_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_veteran_a_professional_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_veteran_a_professional_b_02",
		},
		sound_events_duration = {
			[1] = 3.241552,
			[2] = 3.758052,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_victory_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_victory_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_victory_b_02",
		},
		sound_events_duration = {
			[1] = 2.766667,
			[2] = 3.166667,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_weapons_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_weapons_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_weapons_b_02",
		},
		sound_events_duration = {
			[1] = 2.44024,
			[2] = 2.242917,
		},
		randomize_indexes = {},
	},
}

return settings("veteran_a_adamant_male_c", veteran_a_adamant_male_c)
