-- 决心
-- 本文件由工具自动生成,请不要直接编辑本文件
---------------------------------------------
-- 技能基类
Buffer702600204 = oo.class(BuffBase)
function Buffer702600204:Init(mgr, id, target, caster)
	BuffBase.Init(self, mgr, id, target, caster)
end
-- 伤害前
function Buffer702600204:OnBefourHurt(caster, target)
	-- 8060
	if SkillJudger:CasterIsSelf(self, self.caster, target, true) then
	else
		return
	end
	-- 8073
	if SkillJudger:TargetIsEnemy(self, self.caster, target, true) then
	else
		return
	end
	-- 8219
	if SkillJudger:IsUltimate(self, self.caster, target, true) then
	else
		return
	end
	-- 702600204
	self:AddTempAttr(BufferEffect[702600204], self.caster, self.card, nil, "damage",0.08*self.nCount)
end
-- 行动结束
function Buffer702600204:OnActionOver(caster, target)
	-- 8060
	if SkillJudger:CasterIsSelf(self, self.caster, target, true) then
	else
		return
	end
	-- 8073
	if SkillJudger:TargetIsEnemy(self, self.caster, target, true) then
	else
		return
	end
	-- 8219
	if SkillJudger:IsUltimate(self, self.caster, target, true) then
	else
		return
	end
	-- 702600205
	self:DelBufferForce(BufferEffect[702600205], self.caster, self.card, nil, 702600204)
end
