﻿-- chunkname: @dialogues/generated/zealot_a_veteran_male_b.lua

local zealot_a_veteran_male_b = {
	combat_pause_limited_zealot_a_01_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_limited_zealot_a_01_b_01",
		},
		sound_events_duration = {
			[1] = 2.072396,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_03_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_limited_zealot_a_03_b_01",
		},
		sound_events_duration = {
			[1] = 2.126458,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_04_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_limited_zealot_a_04_b_01",
		},
		sound_events_duration = {
			[1] = 4.573438,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_07_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_limited_zealot_a_07_b_01",
		},
		sound_events_duration = {
			[1] = 4.185771,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_16_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_limited_zealot_a_16_b_01",
		},
		sound_events_duration = {
			[1] = 2.476458,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_17_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_limited_zealot_a_17_b_01",
		},
		sound_events_duration = {
			[1] = 2.8575,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_disappointment_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_quirk_disappointment_b_01",
			[2] = "loc_veteran_male_b__combat_pause_quirk_disappointment_b_02",
		},
		sound_events_duration = {
			[1] = 2.622979,
			[2] = 3.481479,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_impatient_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_quirk_impatient_b_01",
			[2] = "loc_veteran_male_b__combat_pause_quirk_impatient_b_02",
		},
		sound_events_duration = {
			[1] = 2.332771,
			[2] = 1.912083,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_merciless_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_quirk_merciless_b_01",
			[2] = "loc_veteran_male_b__combat_pause_quirk_merciless_b_02",
		},
		sound_events_duration = {
			[1] = 3.158917,
			[2] = 3.687833,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_prayer_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_quirk_prayer_b_01",
			[2] = "loc_veteran_male_b__combat_pause_quirk_prayer_b_02",
		},
		sound_events_duration = {
			[1] = 2.931979,
			[2] = 2.993479,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_restore_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_quirk_restore_b_01",
			[2] = "loc_veteran_male_b__combat_pause_quirk_restore_b_02",
		},
		sound_events_duration = {
			[1] = 5.508042,
			[2] = 4.429917,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_stench_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_quirk_stench_b_01",
			[2] = "loc_veteran_male_b__combat_pause_quirk_stench_b_02",
		},
		sound_events_duration = {
			[1] = 5.495271,
			[2] = 4.074688,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_emperor_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_quirk_zealot_a_emperor_b_01",
			[2] = "loc_veteran_male_b__combat_pause_quirk_zealot_a_emperor_b_02",
		},
		sound_events_duration = {
			[1] = 3.640813,
			[2] = 2.866875,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_wounded_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_veteran_male_b__combat_pause_quirk_zealot_a_wounded_b_01",
			[2] = "loc_veteran_male_b__combat_pause_quirk_zealot_a_wounded_b_02",
		},
		sound_events_duration = {
			[1] = 3.647604,
			[2] = 2.738625,
		},
		randomize_indexes = {},
	},
}

return settings("zealot_a_veteran_male_b", zealot_a_veteran_male_b)
