﻿-- chunkname: @dialogues/generated/cutscenes_vo_prison_guard_a.lua

local cutscenes_vo_prison_guard_a = {
	cs_prologue_one_01 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__cs_prologue_one_01_01",
		},
		sound_events_duration = {
			[1] = 1.685188,
		},
		randomize_indexes = {},
	},
	cs_prologue_two_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__cs_prologue_two_02_01",
		},
		sound_events_duration = {
			[1] = 1.166646,
		},
		randomize_indexes = {},
	},
	cs_prologue_two_03 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__cs_prologue_two_03_01",
		},
		sound_events_duration = {
			[1] = 5.299979,
		},
		randomize_indexes = {},
	},
	cs_prologue_two_07 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__cs_prologue_two_07_01",
		},
		sound_events_duration = {
			[1] = 3.726833,
		},
		randomize_indexes = {},
	},
	cs_prologue_two_09 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__cs_prologue_two_09_01",
		},
		sound_events_duration = {
			[1] = 3.874021,
		},
		randomize_indexes = {},
	},
	cs_prologue_two_11 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__cs_prologue_two_11_01",
		},
		sound_events_duration = {
			[1] = 4.9595,
		},
		sound_event_weights = {
			[1] = 1,
		},
		randomize_indexes = {},
	},
	cs_prologue_two_13 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__cs_prologue_two_13_01",
		},
		sound_events_duration = {
			[1] = 2.557542,
		},
		sound_event_weights = {
			[1] = 1,
		},
		randomize_indexes = {},
	},
	cs_prologue_two_17 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__cs_prologue_two_17_01",
		},
		sound_events_duration = {
			[1] = 3.539375,
		},
		sound_event_weights = {
			[1] = 1,
		},
		randomize_indexes = {},
	},
	cs_prologue_two_19 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__cs_prologue_two_19_01",
		},
		sound_events_duration = {
			[1] = 2.068021,
		},
		sound_event_weights = {
			[1] = 1,
		},
		randomize_indexes = {},
	},
	narrative_event_bay_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_prison_guard_a__narrative_event_bay_02_01",
		},
		sound_events_duration = {
			[1] = 1,
		},
		randomize_indexes = {},
	},
}

return settings("cutscenes_vo_prison_guard_a", cutscenes_vo_prison_guard_a)
