﻿-- chunkname: @dialogues/generated/veteran_c_adamant_male_c.lua

local veteran_c_adamant_male_c = {
	combat_pause_limited_veteran_c_02_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_c_02_b_01",
		},
		sound_events_duration = {
			[1] = 4.772375,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_c_10_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_c_10_b_01",
		},
		sound_events_duration = {
			[1] = 5.862958,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_c_14_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_c_14_b_01",
		},
		sound_events_duration = {
			[1] = 3.379625,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_veteran_c_18_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_limited_veteran_c_18_b_01",
		},
		sound_events_duration = {
			[1] = 7.940271,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_dead_already_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_dead_already_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_dead_already_b_02",
		},
		sound_events_duration = {
			[1] = 5.337333,
			[2] = 6.32,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_doomed_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_doomed_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_doomed_b_02",
		},
		sound_events_duration = {
			[1] = 4.790667,
			[2] = 4.936,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_trust_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_trust_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_trust_b_02",
		},
		sound_events_duration = {
			[1] = 4.017083,
			[2] = 2.527573,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_turncoat_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_c__combat_pause_quirk_turncoat_b_01",
			[2] = "loc_adamant_male_c__combat_pause_quirk_turncoat_b_02",
		},
		sound_events_duration = {
			[1] = 3.407594,
			[2] = 3.428167,
		},
		randomize_indexes = {},
	},
}

return settings("veteran_c_adamant_male_c", veteran_c_adamant_male_c)
