﻿-- chunkname: @dialogues/generated/mission_vo_prologue_veteran_male_a.lua

local mission_vo_prologue_veteran_male_a = {
	prologue_combat_01 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_combat_01",
		},
		sound_events_duration = {
			[1] = 1.536271,
		},
		randomize_indexes = {},
	},
	prologue_combat_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_combat_02",
		},
		sound_events_duration = {
			[1] = 1.529958,
		},
		randomize_indexes = {},
	},
	prologue_combat_03 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_combat_03",
		},
		sound_events_duration = {
			[1] = 1.942271,
		},
		randomize_indexes = {},
	},
	prologue_combat_04 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_combat_04",
		},
		sound_events_duration = {
			[1] = 2.466896,
		},
		randomize_indexes = {},
	},
	prologue_combat_05 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_combat_05",
		},
		sound_events_duration = {
			[1] = 2.61625,
		},
		randomize_indexes = {},
	},
	prologue_end_event_conversation_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_end_event_conversation_b_01",
		},
		sound_events_duration = {
			[1] = 2.151729,
		},
		randomize_indexes = {},
	},
	prologue_firefight_conversation_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_firefight_conversation_b_01",
		},
		sound_events_duration = {
			[1] = 2.45075,
		},
		randomize_indexes = {},
	},
	prologue_monologue_01 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_01",
		},
		sound_events_duration = {
			[1] = 3.695292,
		},
		randomize_indexes = {},
	},
	prologue_monologue_02 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_02",
		},
		sound_events_duration = {
			[1] = 1.505063,
		},
		randomize_indexes = {},
	},
	prologue_monologue_03 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_03",
		},
		sound_events_duration = {
			[1] = 1.608229,
		},
		randomize_indexes = {},
	},
	prologue_monologue_04 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_04",
		},
		sound_events_duration = {
			[1] = 2.121188,
		},
		randomize_indexes = {},
	},
	prologue_monologue_05 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_05",
		},
		sound_events_duration = {
			[1] = 2.601125,
		},
		randomize_indexes = {},
	},
	prologue_monologue_06 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_06",
		},
		sound_events_duration = {
			[1] = 3.294729,
		},
		randomize_indexes = {},
	},
	prologue_monologue_07 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_07",
		},
		sound_events_duration = {
			[1] = 2.335583,
		},
		randomize_indexes = {},
	},
	prologue_monologue_08 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_08",
		},
		sound_events_duration = {
			[1] = 3.637875,
		},
		sound_event_weights = {
			[1] = 1,
		},
		randomize_indexes = {},
	},
	prologue_monologue_09 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_09",
		},
		sound_events_duration = {
			[1] = 4.383542,
		},
		randomize_indexes = {},
	},
	prologue_monologue_10 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__prologue_monologue_10",
		},
		sound_events_duration = {
			[1] = 2.748146,
		},
		randomize_indexes = {},
	},
	ranged_gameplay_04 = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_veteran_male_a__ranged_gameplay_04_01",
		},
		sound_events_duration = {
			[1] = 0.647229,
		},
		randomize_indexes = {},
	},
}

return settings("mission_vo_prologue_veteran_male_a", mission_vo_prologue_veteran_male_a)
