﻿-- chunkname: @dialogues/generated/cutscenes_vo_training_ground_psyker_a.lua

local cutscenes_vo_training_ground_psyker_a = {
	player_first_intro_cinematic_a = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_training_ground_psyker_a__player_first_intro_cinematic_a_01",
		},
		sound_events_duration = {
			[1] = 10.77042,
		},
		randomize_indexes = {},
	},
	player_first_intro_cinematic_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_training_ground_psyker_a__player_first_intro_cinematic_b_01",
		},
		sound_events_duration = {
			[1] = 9.410583,
		},
		randomize_indexes = {},
	},
	player_first_intro_cinematic_c = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_training_ground_psyker_a__player_first_intro_cinematic_c_01",
		},
		sound_events_duration = {
			[1] = 9.070333,
		},
		randomize_indexes = {},
	},
	player_first_intro_cinematic_d = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_training_ground_psyker_a__player_first_intro_cinematic_d_01",
		},
		sound_events_duration = {
			[1] = 9.803708,
		},
		randomize_indexes = {},
	},
}

return settings("cutscenes_vo_training_ground_psyker_a", cutscenes_vo_training_ground_psyker_a)
