﻿-- chunkname: @dialogues/generated/zealot_a_adamant_male_a.lua

local zealot_a_adamant_male_a = {
	combat_pause_limited_zealot_a_01_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_zealot_a_01_b_01",
		},
		sound_events_duration = {
			[1] = 3.804323,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_04_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_zealot_a_04_b_01",
		},
		sound_events_duration = {
			[1] = 3.23726,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_08_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_zealot_a_08_b_01",
		},
		sound_events_duration = {
			[1] = 2.116875,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_09_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_zealot_a_09_b_01",
		},
		sound_events_duration = {
			[1] = 1.627271,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_15_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_zealot_a_15_b_01",
		},
		sound_events_duration = {
			[1] = 5.239906,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_19_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_limited_zealot_a_19_b_01",
		},
		sound_events_duration = {
			[1] = 3.886719,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_disappointment_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_disappointment_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_disappointment_b_02",
		},
		sound_events_duration = {
			[1] = 3.42201,
			[2] = 3.38001,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_impatient_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_impatient_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_impatient_b_02",
		},
		sound_events_duration = {
			[1] = 2.94401,
			[2] = 3.44601,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_merciless_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_merciless_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_merciless_b_02",
		},
		sound_events_duration = {
			[1] = 1.645344,
			[2] = 1.876,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_prayer_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_prayer_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_prayer_b_02",
		},
		sound_events_duration = {
			[1] = 3.105344,
			[2] = 3.778677,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_restore_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_restore_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_restore_b_02",
		},
		sound_events_duration = {
			[1] = 2.316,
			[2] = 2.60601,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_stench_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_stench_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_stench_b_02",
		},
		sound_events_duration = {
			[1] = 5.184,
			[2] = 3.330667,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_emperor_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_zealot_a_emperor_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_zealot_a_emperor_b_02",
		},
		sound_events_duration = {
			[1] = 3.830667,
			[2] = 3.172,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_wounded_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_adamant_male_a__combat_pause_quirk_zealot_a_wounded_b_01",
			[2] = "loc_adamant_male_a__combat_pause_quirk_zealot_a_wounded_b_02",
		},
		sound_events_duration = {
			[1] = 3.681333,
			[2] = 2.479333,
		},
		randomize_indexes = {},
	},
}

return settings("zealot_a_adamant_male_a", zealot_a_adamant_male_a)
