﻿-- chunkname: @dialogues/generated/zealot_a_psyker_male_b.lua

local zealot_a_psyker_male_b = {
	combat_pause_limited_zealot_a_02_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_limited_zealot_a_02_b_01",
		},
		sound_events_duration = {
			[1] = 5.602396,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_05_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_limited_zealot_a_05_b_01",
		},
		sound_events_duration = {
			[1] = 1.917458,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_11_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_limited_zealot_a_11_b_01",
		},
		sound_events_duration = {
			[1] = 4.098229,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_15_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_limited_zealot_a_15_b_01",
		},
		sound_events_duration = {
			[1] = 3.022563,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_18_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_limited_zealot_a_18_b_01",
		},
		sound_events_duration = {
			[1] = 1.745583,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_20_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_limited_zealot_a_20_b_01",
		},
		sound_events_duration = {
			[1] = 3.508708,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_disappointment_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_quirk_disappointment_b_01",
			[2] = "loc_psyker_male_b__combat_pause_quirk_disappointment_b_02",
		},
		sound_events_duration = {
			[1] = 5.798188,
			[2] = 5.413104,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_impatient_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_quirk_impatient_b_01",
			[2] = "loc_psyker_male_b__combat_pause_quirk_impatient_b_02",
		},
		sound_events_duration = {
			[1] = 3.11175,
			[2] = 2.97075,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_merciless_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_quirk_merciless_b_01",
			[2] = "loc_psyker_male_b__combat_pause_quirk_merciless_b_02",
		},
		sound_events_duration = {
			[1] = 2.205167,
			[2] = 2.500021,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_prayer_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_quirk_prayer_b_01",
			[2] = "loc_psyker_male_b__combat_pause_quirk_prayer_b_02",
		},
		sound_events_duration = {
			[1] = 2.833688,
			[2] = 3.1025,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_restore_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_quirk_restore_b_01",
			[2] = "loc_psyker_male_b__combat_pause_quirk_restore_b_02",
		},
		sound_events_duration = {
			[1] = 3.060646,
			[2] = 4.004604,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_stench_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_quirk_stench_b_01",
			[2] = "loc_psyker_male_b__combat_pause_quirk_stench_b_02",
		},
		sound_events_duration = {
			[1] = 2.405854,
			[2] = 4.278625,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_emperor_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_quirk_zealot_a_emperor_b_01",
			[2] = "loc_psyker_male_b__combat_pause_quirk_zealot_a_emperor_b_02",
		},
		sound_events_duration = {
			[1] = 3.335646,
			[2] = 3.687896,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_wounded_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_b__combat_pause_quirk_zealot_a_wounded_b_01",
			[2] = "loc_psyker_male_b__combat_pause_quirk_zealot_a_wounded_b_02",
		},
		sound_events_duration = {
			[1] = 2.122271,
			[2] = 4.424479,
		},
		randomize_indexes = {},
	},
}

return settings("zealot_a_psyker_male_b", zealot_a_psyker_male_b)
