local this=
{
mapid=10006,born_group=100,
groups=
{
[100]={10106,10101},
[101]={10302,10305},
[104]={10402,10504},
[102]={10603},
[103]={10405},
[105]={10606},
[106]={10603,10503,10403,10402,10401,10501,10502,10602,10601},
[107]={10604,10504,10404,10605,10505,10405,10606,10506,10406},
[108]={10101,10102,10103,10201,10202,10203,10301,10302,10303},
[109]={10104,10105,10106,10204,10205,10206,10304,10305,10306}
},
monsters=
{
{id=401061,born_group=101,wave=1},
{id=401061,born_group=101,wave=1},
{id=401062,born_group=104,wave=2},
{id=401063,born_group=104,wave=2},
{id=401064,born_group=102,wave=3}
},
props=
{
{born_group=103,wave=2,rate=100,nPropID=1,name="货箱",icon="MapProps_001",desc="装着各种随机素材的箱子。",res="GridProps/baoxiang/baoxiang",get_eff="baoxiang_hit",eBlockState=1,nStep=0,state=1,type=26,param={10001}},
{born_group=105,wave=3,rate=100,nPropID=2,float_content="NP+50",use_sound="ui_buff_attack",name="NP补给",icon="MapProps_003",desc="基地投送的作战补给，获得后队伍NP+50。",res="GridProps/buff/Buff_NP",get_eff="get_eff_green",eBlockState=1,nStep=0,state=1,type=34,param={0.1},nNp=50},
{born_pos=10103,wave=1,rate=100,nPropID=3,offset_x=50,offset_y=-20,offset_z=600,float_content="HP-20%",shake_delay=0,shake_time=705,shake_range=100,icon="图标名称",desc="红蓝炮塔-2区域",res="GridProps/paotai/paotai",bIsCanPass=1,perpetual=1,nStep=2,state=4,type=30,param={0.1},attackType=1,damage=0.2,ranges={106,107,108,109}}
},
}
return this;