﻿-- chunkname: @dialogues/generated/zealot_a_psyker_male_a.lua

local zealot_a_psyker_male_a = {
	combat_pause_limited_zealot_a_01_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_limited_zealot_a_01_b_01",
		},
		sound_events_duration = {
			[1] = 4.916604,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_04_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_limited_zealot_a_04_b_01",
		},
		sound_events_duration = {
			[1] = 3.830521,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_08_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_limited_zealot_a_08_b_01",
		},
		sound_events_duration = {
			[1] = 2.985292,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_09_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_limited_zealot_a_09_b_01",
		},
		sound_events_duration = {
			[1] = 6.075833,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_15_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_limited_zealot_a_15_b_01",
		},
		sound_events_duration = {
			[1] = 5.547771,
		},
		randomize_indexes = {},
	},
	combat_pause_limited_zealot_a_19_b = {
		randomize_indexes_n = 0,
		sound_events_n = 1,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_limited_zealot_a_19_b_01",
		},
		sound_events_duration = {
			[1] = 4.560792,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_disappointment_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_quirk_disappointment_b_01",
			[2] = "loc_psyker_male_a__combat_pause_quirk_disappointment_b_02",
		},
		sound_events_duration = {
			[1] = 3.821875,
			[2] = 3.640417,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_impatient_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_quirk_impatient_b_01",
			[2] = "loc_psyker_male_a__combat_pause_quirk_impatient_b_02",
		},
		sound_events_duration = {
			[1] = 3.177375,
			[2] = 3.400229,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_merciless_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_quirk_merciless_b_01",
			[2] = "loc_psyker_male_a__combat_pause_quirk_merciless_b_02",
		},
		sound_events_duration = {
			[1] = 2.490208,
			[2] = 2.346396,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_prayer_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_quirk_prayer_b_01",
			[2] = "loc_psyker_male_a__combat_pause_quirk_prayer_b_02",
		},
		sound_events_duration = {
			[1] = 2.747938,
			[2] = 1.751271,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_restore_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_quirk_restore_b_01",
			[2] = "loc_psyker_male_a__combat_pause_quirk_restore_b_02",
		},
		sound_events_duration = {
			[1] = 2.889167,
			[2] = 2.216021,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_stench_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_quirk_stench_b_01",
			[2] = "loc_psyker_male_a__combat_pause_quirk_stench_b_02",
		},
		sound_events_duration = {
			[1] = 3.051458,
			[2] = 3.383583,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_emperor_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_quirk_zealot_a_emperor_b_01",
			[2] = "loc_psyker_male_a__combat_pause_quirk_zealot_a_emperor_b_02",
		},
		sound_events_duration = {
			[1] = 1.916729,
			[2] = 1.900167,
		},
		randomize_indexes = {},
	},
	combat_pause_quirk_zealot_a_wounded_b = {
		randomize_indexes_n = 0,
		sound_events_n = 2,
		sound_events = {
			[1] = "loc_psyker_male_a__combat_pause_quirk_zealot_a_wounded_b_01",
			[2] = "loc_psyker_male_a__combat_pause_quirk_zealot_a_wounded_b_02",
		},
		sound_events_duration = {
			[1] = 1.677917,
			[2] = 3.952396,
		},
		randomize_indexes = {},
	},
}

return settings("zealot_a_psyker_male_a", zealot_a_psyker_male_a)
