﻿-- chunkname: @scripts/settings/equipment/item_material_overrides/player_material_overrides_emissive.lua

local material_overrides = {
	emissive_red_01 = {
		property_overrides = {
			emissive_color_intensity = {
				1,
				216,
				17,
				17,
			},
		},
	},
	emissive_red_02 = {
		property_overrides = {
			emissive_color_intensity = {
				0.08,
				0.003,
				0,
				4,
			},
		},
	},
	emissive_red_03 = {
		property_overrides = {
			emissive_color_intensity = {
				0.09,
				0,
				0,
				8,
			},
		},
	},
	emissive_red_04 = {
		property_overrides = {
			emissive_color_intensity = {
				0.1,
				0,
				0.002,
				6,
			},
		},
	},
	emissive_green_01 = {
		property_overrides = {
			emissive_color_intensity = {
				1,
				0,
				1,
				0,
			},
		},
	},
	emissive_blue_01 = {
		property_overrides = {
			emissive_color_intensity = {
				1,
				0,
				0,
				1,
			},
		},
	},
	emissive_blue_02 = {
		property_overrides = {
			emissive_color_intensity = {
				0.006,
				0.044,
				0.06,
				7,
			},
		},
	},
	emissive_orange_01 = {
		property_overrides = {
			emissive_color_intensity = {
				1,
				0.2,
				0,
				1,
			},
		},
	},
	emissive_orange_02 = {
		property_overrides = {
			emissive_color_intensity = {
				0.55,
				0.2,
				0.05,
				0.75,
			},
		},
	},
	emissive_orange_03 = {
		property_overrides = {
			emissive_color_intensity = {
				1,
				0.02,
				0.003,
				5,
			},
		},
	},
	emissive_orange_04 = {
		property_overrides = {
			emissive_color_intensity = {
				1,
				0.178,
				0,
				0.5,
			},
		},
	},
	emissive_yellow_01 = {
		property_overrides = {
			emissive_color_intensity = {
				1,
				1,
				0,
				1,
			},
		},
	},
}

return material_overrides
