﻿-- chunkname: @scripts/settings/animation/state_machine_melee_third_person.lua

local DEFAULT_BLEND_TIME = 0.2
local state_machine_settings = {}

state_machine_settings["content/characters/player/human/third_person/animations/thunder_hammer"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/ogryn/third_person/animations/combat_blade"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/ogryn/third_person/animations/power_maul"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/assault_shield_maul"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/adamant_power_maul"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/power_sword"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/2h_power_sword"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/2h_chain_sword"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/chain_sword"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/force_sword"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/2h_force_sword"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/combat_knife"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/axe"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/ogryn/third_person/animations/slab_shield"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/sabre"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/ogryn/third_person/animations/2h_axe"] = {
	blend_time = DEFAULT_BLEND_TIME,
}
state_machine_settings["content/characters/player/human/third_person/animations/power_falchion"] = {
	blend_time = DEFAULT_BLEND_TIME,
}

return state_machine_settings
