--FireBall数据
local this = 
{
[-686817241]={
{effect="cast1_hit",delay=1933,time=4000,type=0,pos_ref={ref_type=10}},
{delay=1977,time=3000,type=1,cue_sheet="fight/effect/sword_hit.acb",cue_name="sword_hit_03",hit_type=1,camera_shake={time=500,shake_dir=1,range=300,range1=400,range2=100,hz=30,decay_value=0.3},hit_creates={930703811},hits={0}},
{delay=1213,time=3000,type=1,cue_sheet="fight/effect/sword_hit.acb",cue_name="sword_hit_02",hit_type=1,camera_shake={time=400,shake_dir=1,range=300,range1=100,range2=300,hz=30,decay_value=0.3},hit_creates={1082022229},hits={0}},
{delay=200,time=3500,type=0,cue_sheet="fight/effect/thrid.acb",cue_name="Drasoul_attack_skill_03"},
{delay=833,time=3000,type=1,cue_sheet="fight/effect/sword_hit.acb",cue_name="sword_hit_01",hit_type=1,camera_shake={time=300,shake_dir=1,range=300,range1=100,range2=300,hz=30,decay_value=0.3},hit_creates={-792640316},hits={0}},
{effect="cast1_eff",time=4000,type=0,pos_ref={ref_type=6}}
},
[1082022229]={
effect="cast1_hit2",time=3500,type=0,pos_ref={ref_type=4,part_index=0}
},
[930703811]={
effect="cast1_hit2",time=3500,type=0,pos_ref={ref_type=4,part_index=0}
},
[-792640316]={
effect="cast1_hit2",time=3500,type=0,pos_ref={ref_type=4,part_index=0}
},
[1310282141]={
{effect="cast2_hit",time=10500,type=0,pos_ref={ref_type=3,offset_row=-1500,offset_height=5}},
{time=10500,type=0,cue_sheet="fight/effect/thrid.acb",cue_name="Drasoul_attack_skill_01"},
{delay=6500,time=6000,type=1,hit_type=0,hits={200,400,600,800,1000,1200}},
{delay=9000,time=1000,type=1,hit_type=1,hits={0}},
{delay=5700,time=1000,type=0,cue_sheet="fight/effect/explosion_.acb",cue_name="Explode_Texture_02"},
{effect="drasoul_cast2",effect_pack="videos",time=7000,type=0,pos_ref={ref_type=10}},
{effect="cast2_eff",time=11000,type=0,pos_ref={ref_type=6}},
{effect="close_camera_ctrl",delay=2790,time=3200,type=0,pos_ref={ref_type=10}}
},
[958292235]={
{effect="cast3_hit",time=6000,type=0,pos_ref={ref_type=3,offset_row=-800}},
{effect="cast3_eff",time=6000,type=0,pos_ref={ref_type=6},cue_sheet="fight/effect/thrid.acb",cue_name="Drasoul_attack_skill_02"},
{delay=1700,time=4000,type=1,hit_type=0,camera_shake={time=400,shake_dir=1,range=300,range1=100,range2=300,hz=30,decay_value=0.3},hits={0}},
{delay=2400,time=4000,type=1,cue_sheet="fight/effect/explosion_.acb",cue_name="grenade_exploImpac_1",hit_type=0,camera_shake={time=400,shake_dir=1,range=300,range1=100,range2=300,hz=30,decay_value=0.3},hits={0}}
},
[-1485114200]={
{effect="cast4_hit",time=8000,type=0,pos_ref={ref_type=3,offset_row=200}},
{delay=4200,time=8000,type=1,hit_type=1,camera_shake={time=500,shake_dir=1,range=400,range1=100,range2=400,hz=30,decay_value=0.3},hits={0}},
{delay=4400,time=8000,type=1,hit_type=1,camera_shake={time=500,shake_dir=1,range=400,range1=100,range2=400,hz=30,decay_value=0.3},hits={0}},
{delay=4000,time=8000,type=1,hit_type=1,camera_shake={time=500,shake_dir=1,range=400,range1=100,range2=400,hz=30,decay_value=0.3},hits={0}},
{delay=6500,time=8000,type=1,hit_type=1,camera_shake={time=500,shake_dir=1,range=400,range1=100,range2=400,hz=30,decay_value=0.3},hits={0}},
{delay=4600,time=8000,type=1,hit_type=1,camera_shake={time=500,shake_dir=1,range=400,range1=100,range2=400,hz=30,decay_value=0.3},hits={0}},
{effect="cast4_eff",time=8000,type=0,pos_ref={ref_type=6}},
{delay=200,time=8000,type=0,cue_sheet="fight/effect/thrid.acb",cue_name="Drasoul_attack_skill_05"}
},
[-1609092943]={
{effect="cast0_hit",time=3000,type=0,pos_ref={ref_type=3,offset_row=100}},
{effect="cast0_eff",time=3000,type=0,pos_ref={ref_type=1},cue_sheet="fight/effect/thrid.acb",cue_name="Drasoul_attack_skill_04"},
{delay=1000,time=2000,type=1,cue_sheet="fight/effect/explosion_.acb",cue_name="Explode_Texture_03",hit_type=0,camera_shake={time=600,shake_dir=1,range=400,range1=300,range2=25,hz=30,decay_value=0.3},hits={0}}
},
[-316323548]={
{effect="dead_eff",time=6000,type=0,pos_ref={ref_type=6},cue_sheet="fight/effect/nineth.acb",cue_name="Drasoul_Die"}
},
[-1183793042]={
{time=8000,type=0,cue_sheet="fight/effect/thrid.acb",cue_name="boss_warning"},
{time=8000,type=0,cue_sheet="fight/effect/thrid.acb",cue_name="boss_enter"},
{effect="landing",time=8000,type=0,pos_ref={ref_type=6}}
}
};

return this;