EnemyUnitGroups = {
	[LevelsTweakData.LevelType.America] = function ()
		local group = {
			Idstring("units/payday2/characters/ene_spook_1/ene_spook_1"),
			Idstring("units/payday2/characters/ene_swat_1/ene_swat_1"),
			Idstring("units/payday2/characters/ene_swat_2/ene_swat_2"),
			Idstring("units/payday2/characters/ene_swat_heavy_1/ene_swat_heavy_1"),
			Idstring("units/payday2/characters/ene_cop_1/ene_cop_1"),
			Idstring("units/payday2/characters/ene_cop_2/ene_cop_2"),
			Idstring("units/payday2/characters/ene_cop_3/ene_cop_3"),
			Idstring("units/payday2/characters/ene_cop_4/ene_cop_4"),
			Idstring("units/payday2/characters/ene_tazer_1/ene_tazer_1"),
			Idstring("units/payday2/characters/ene_fbi_1/ene_fbi_1"),
			Idstring("units/payday2/characters/ene_fbi_2/ene_fbi_2"),
			Idstring("units/payday2/characters/ene_fbi_3/ene_fbi_3"),
			Idstring("units/payday2/characters/ene_fbi_swat_1/ene_fbi_swat_1"),
			Idstring("units/payday2/characters/ene_fbi_swat_2/ene_fbi_swat_2"),
			Idstring("units/payday2/characters/ene_city_swat_1/ene_city_swat_1"),
			Idstring("units/payday2/characters/ene_city_swat_3/ene_city_swat_3"),
			Idstring("units/payday2/characters/ene_fbi_heavy_1/ene_fbi_heavy_1"),
			Idstring("units/payday2/characters/ene_shield_1/ene_shield_1"),
			Idstring("units/payday2/characters/ene_shield_2/ene_shield_2"),
			Idstring("units/payday2/characters/ene_bulldozer_1/ene_bulldozer_1"),
			Idstring("units/payday2/characters/ene_bulldozer_2/ene_bulldozer_2"),
			Idstring("units/payday2/characters/ene_bulldozer_3/ene_bulldozer_3"),
			Idstring("units/pd2_dlc_vip/characters/ene_phalanx_1/ene_phalanx_1"),
			Idstring("units/pd2_dlc_vip/characters/ene_vip_1/ene_vip_1"),
			Idstring("units/payday2/characters/ene_swat_heavy_r870/ene_swat_heavy_r870"),
			Idstring("units/payday2/characters/ene_city_swat_r870/ene_city_swat_r870"),
			Idstring("units/payday2/characters/ene_sm_swat_1/ene_sm_swat_1"),
			Idstring("units/payday2/characters/ene_sm_swat_r870/ene_sm_swat_r870"),
			Idstring("units/payday2/characters/ene_fbi_heavy_r870/ene_fbi_heavy_r870"),
			Idstring("units/payday2/characters/ene_city_heavy_r870/ene_city_heavy_r870"),
			Idstring("units/payday2/characters/ene_sm_heavy_g36/ene_sm_heavy_g36"),
			Idstring("units/payday2/characters/ene_sm_heavy_r870/ene_sm_heavy_r870"),
			Idstring("units/payday2/characters/ene_city_shield/ene_city_shield"),
			Idstring("units/payday2/characters/ene_sm_shield/ene_sm_shield"),
			Idstring("units/payday2/characters/ene_medic_m4/ene_medic_m4"),
			Idstring("units/payday2/characters/ene_medic_r870/ene_medic_r870"),
			Idstring("units/payday2/characters/ene_city_heavy_g36/ene_city_heavy_g36")
		}

		return group
	end,
	[LevelsTweakData.LevelType.Russia] = function ()
		local group = {
			Idstring("units/pd2_dlc_mad/characters/ene_akan_cs_cop_ak47_ass/ene_akan_cs_cop_ak47_ass"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_cs_cop_akmsu_smg/ene_akan_cs_cop_akmsu_smg"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_cs_cop_asval_smg/ene_akan_cs_cop_asval_smg"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_cs_cop_r870/ene_akan_cs_cop_r870"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_cs_heavy_ak47_ass/ene_akan_cs_heavy_ak47_ass"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_cs_swat_ak47_ass/ene_akan_cs_swat_ak47_ass"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_cs_swat_r870/ene_akan_cs_swat_r870"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_cs_tazer_ak47_ass/ene_akan_cs_tazer_ak47_ass"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_heavy_g36/ene_akan_fbi_heavy_g36"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_shield_sr2_smg/ene_akan_fbi_shield_sr2_smg"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_spooc_asval_smg/ene_akan_fbi_spooc_asval_smg"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_swat_ak47_ass/ene_akan_fbi_swat_ak47_ass"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_swat_dw_ak47_ass/ene_akan_fbi_swat_dw_ak47_ass"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_swat_dw_r870/ene_akan_fbi_swat_dw_r870"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_swat_r870/ene_akan_fbi_swat_r870"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_tank_r870/ene_akan_fbi_tank_r870"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_tank_rpk_lmg/ene_akan_fbi_tank_rpk_lmg"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_tank_saiga/ene_akan_fbi_tank_saiga"),
			Idstring("units/pd2_dlc_vip/characters/ene_phalanx_1/ene_phalanx_1"),
			Idstring("units/pd2_dlc_vip/characters/ene_vip_1/ene_vip_1"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_cs_heavy_r870/ene_akan_cs_heavy_r870"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_heavy_r870/ene_akan_fbi_heavy_r870"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_shield_dw_sr2_smg/ene_akan_fbi_shield_dw_sr2_smg"),
			Idstring("units/payday2/characters/ene_medic_m4/ene_medic_m4"),
			Idstring("units/payday2/characters/ene_medic_r870/ene_medic_r870"),
			Idstring("units/pd2_dlc_mad/characters/ene_akan_fbi_heavy_g36/ene_akan_fbi_heavy_g36"),
			Idstring("units/payday2/characters/ene_city_heavy_g36/ene_city_heavy_g36"),
			Idstring("units/payday2/characters/ene_city_heavy_r870/ene_city_heavy_r870")
		}

		return group
	end
}
