function init_auto_generated_achievement_data(tags)
	return {
		ameno_1 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_Nightclub_OVESAW",
			sort_name = "C_Vlad_H_Nightclub_OVESAW",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.vlad
			}
		},
		ameno_2 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_Nightclub_HeyMr",
			sort_name = "C_Vlad_H_Nightclub_HeyMr",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		ameno_3 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_Mallcrasher_OnePointEight",
			sort_name = "C_Vlad_H_Mallcrasher_OnePointEight",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.vlad
			}
		},
		ameno_4 = {
			need_unlock_icons = true,
			icon_id = "C_Hector_H_Firestarter_HereComesThePain",
			sort_name = "C_Hector_H_Firestarter_HereComesThePain",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_4,
				tags.contracts.hector
			}
		},
		ameno_5 = {
			need_unlock_icons = true,
			icon_id = "C_Bain_H_ArtGallery_TheWolfLures",
			sort_name = "C_Bain_H_ArtGallery_TheWolfLures",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		ameno_6 = {
			need_unlock_icons = true,
			icon_id = "C_Bain_H_ArtGallery_TheTurtle",
			sort_name = "C_Bain_H_ArtGallery_TheTurtle",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.armor,
				tags.inventory.equipment,
				tags.teamwork.players_1_to_4,
				tags.contracts.bain
			}
		},
		ameno_7 = {
			need_unlock_icons = true,
			icon_id = "C_Bain_H_JewelryStore_PrivateParty",
			sort_name = "C_Bain_H_JewelryStore_PrivateParty",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		ameno_8 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_TheCollector",
			progress = true,
			sort_name = "Other_H_Any_TheCollector",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		armed_and_dangerous = {
			icon_id = "Other_H_All_AllLevel050",
			progress = true,
			ladder = "Level",
			sort_name = "Other_H_All_AllLevel050",
			tags = {
				tags.progress.leveling
			}
		},
		armed_to_the_teeth = {
			sort_name = "Other_H_None_WouldYouLike",
			icon_id = "Other_H_None_WouldYouLike",
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.difficulty.normal,
				tags.inventory.weapon
			}
		},
		armored_1 = {
			sort_name = "C_Bain_H_TrainHeist_WereGonnaNeed",
			icon_id = "C_Bain_H_TrainHeist_WereGonnaNeed",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		armored_10 = {
			icon_id = "Other_H_Any_Affordable",
			progress = true,
			sort_name = "Other_H_Any_Affordable",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.mask
			}
		},
		armored_11 = {
			additional_id = true,
			sort_name = "Other_H_None_Heat",
			icon_id = "Other_H_None_Heat",
			tags = {
				tags.progress.generic,
				tags.inventory.mask
			}
		},
		armored_2 = {
			sort_name = "C_Bain_H_TransportVarious_ButWait",
			icon_id = "C_Bain_H_TransportVarious_ButWait",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		armored_3 = {
			sort_name = "C_Bain_H_TransportVarious_IfYouLikedIt",
			icon_id = "C_Bain_H_TransportVarious_IfYouLikedIt",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		armored_4 = {
			sort_name = "C_Bain_H_TransportVarious_IDoWhat",
			icon_id = "C_Bain_H_TransportVarious_IDoWhat",
			progress = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.inventory.mask,
				tags.contracts.bain
			}
		},
		armored_5 = {
			icon_id = "Other_H_Any_License",
			progress = true,
			sort_name = "Other_H_Any_License",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		armored_6 = {
			additional_id = true,
			sort_name = "C_Bain_H_TrainHeist_LetThem",
			icon_id = "C_Bain_H_TrainHeist_LetThem",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.bain
			}
		},
		armored_7 = {
			icon_id = "Other_H_Any_ImNot",
			progress = true,
			sort_name = "Other_H_Any_ImNot",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.mask,
				tags.inventory.weapon
			}
		},
		armored_8 = {
			icon_id = "Other_H_Any_IDidNot",
			progress = true,
			sort_name = "Other_H_Any_IDidNot",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.mask
			}
		},
		armored_9 = {
			icon_id = "Other_H_Any_FoolMe",
			progress = true,
			sort_name = "Other_H_Any_FoolMe",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.mask,
				tags.inventory.weapon
			}
		},
		axe_1 = {
			icon_id = "C_Vlad_H_Ukrainian_AllDiffs_OD_D6",
			ladder = "H_Ukrainian",
			sort_name = "C_Vlad_H_Ukrainian_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		axe_11 = {
			icon_id = "C_Elephant_H_FramingFrame_AllDiffs_OD_D6",
			ladder = "H_FramingFrame",
			sort_name = "C_Elephant_H_FramingFrame_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		axe_13 = {
			icon_id = "C_Elephant_H_BigOil_AllDiffs_OD_D6",
			ladder = "H_BigOil",
			sort_name = "C_Elephant_H_BigOil_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		axe_14 = {
			icon_id = "C_Bain_H_JewelryStore_AllDiffs_OD_D6",
			ladder = "H_JewelryStore",
			sort_name = "C_Bain_H_JewelryStore_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_15 = {
			icon_id = "C_Bain_H_DiamondStore_AllDiffs_OD_D6",
			ladder = "H_DiamondStore",
			sort_name = "C_Bain_H_DiamondStore_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_16 = {
			icon_id = "C_Bain_H_GOBank_AllDiffs_OD_D6",
			ladder = "H_GOBank",
			sort_name = "C_Bain_H_GOBank_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_17 = {
			icon_id = "C_Bain_H_BankR_AllDiffs_OD_D6",
			ladder = "H_BankR",
			sort_name = "C_Bain_H_BankR_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_18 = {
			icon_id = "C_Bain_H_BankG_AllDiffs_OD_D6",
			ladder = "H_BankG",
			sort_name = "C_Bain_H_BankG_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_19 = {
			icon_id = "C_Bain_H_BankC_AllDiffs_OD_D6",
			ladder = "H_BankC",
			sort_name = "C_Bain_H_BankC_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_2 = {
			icon_id = "C_Vlad_H_Mallcrasher_AllDiffs_OD_D6",
			ladder = "H_Mallcrasher",
			sort_name = "C_Vlad_H_Mallcrasher_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		axe_20 = {
			icon_id = "C_Bain_H_BankD_AllDiffs_OD_D6",
			ladder = "H_BankD",
			sort_name = "C_Bain_H_BankD_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_21 = {
			icon_id = "C_Bain_H_TransportCrossroads_AllDiffs_OD_D6",
			ladder = "H_TransportCrossroads",
			sort_name = "C_Bain_H_TransportCrossroads_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		axe_22 = {
			icon_id = "C_Bain_H_TransportDowntown_AllDiffs_OD_D6",
			ladder = "H_TransportDowntown",
			sort_name = "C_Bain_H_TransportDowntown_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		axe_23 = {
			icon_id = "C_Bain_H_TransportHarbor_AllDiffs_OD_D6",
			ladder = "H_TransportHarbor",
			sort_name = "C_Bain_H_TransportHarbor_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		axe_24 = {
			icon_id = "C_Bain_H_TransportPark_AllDiffs_OD_D6",
			ladder = "H_TransportPark",
			sort_name = "C_Bain_H_TransportPark_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		axe_25 = {
			icon_id = "C_Bain_H_TransportUnderpass_AllDiffs_OD_D6",
			ladder = "H_TransportUnderpass",
			sort_name = "C_Bain_H_TransportUnderpass_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		axe_26 = {
			icon_id = "C_Bain_H_TrainHeist_AllDiffs_OD_D6",
			ladder = "H_TransportTrainHeist",
			sort_name = "C_Bain_H_TrainHeist_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		axe_27 = {
			icon_id = "C_Elephant_H_ElectionDay_AllDiffs_OD_D6",
			ladder = "H_ElectionDay",
			sort_name = "C_Elephant_H_ElectionDay_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		axe_29 = {
			icon_id = "C_Bain_H_ShadowRaid_AllDiffs_OD_D6",
			ladder = "H_ShadowRaid",
			sort_name = "C_Bain_H_ShadowRaid_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_3 = {
			icon_id = "C_Vlad_H_FourStores_AllDiffs_OD_D6",
			ladder = "H_FourStores",
			sort_name = "C_Vlad_H_FourStores_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		axe_30 = {
			icon_id = "C_Dentist_H_BigBank_AllDiffs_OD_D6",
			ladder = "H_BigBank",
			sort_name = "C_Dentist_H_BigBank_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		axe_31 = {
			icon_id = "C_Dentist_H_HotlineMiami_AllDiffs_OD_D6",
			ladder = "H_HotlineMiami",
			sort_name = "C_Dentist_H_HotlineMiami_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		axe_33 = {
			icon_id = "C_Bain_H_ArtGallery_AllDiffs_OD_D6",
			ladder = "H_ArtGallery",
			sort_name = "C_Bain_H_ArtGallery_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_34 = {
			icon_id = "C_Dentist_H_HoxtonBreakout_AllDiffs_OD_D6",
			ladder = "H_HoxBreakout",
			sort_name = "C_Dentist_H_HoxtonBreakout_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		axe_36 = {
			icon_id = "C_Dentist_H_Diamond_AllDiffs_OD_D6",
			ladder = "H_Diamond",
			sort_name = "C_Dentist_H_Diamond_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		axe_37 = {
			icon_id = "C_Classics_H_FirstWorldBank_AllDiffs_OD_D6",
			ladder = "H_FirstWorld",
			sort_name = "C_Classics_H_FirstWorldBank_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		axe_38 = {
			icon_id = "C_Classics_H_Slaughterhouse_AllDiffs_OD_D6",
			ladder = "H_Slaughterhouse",
			sort_name = "C_Classics_H_Slaughterhouse_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		axe_39 = {
			icon_id = "C_Dentist_H_HoxtonRevenge_AllDiffs_OD_D6",
			ladder = "H_HoxRevenge",
			sort_name = "C_Dentist_H_HoxtonRevenge_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		axe_4 = {
			icon_id = "C_Vlad_H_Nightclub_AllDiffs_OD_D6",
			ladder = "H_Nightclub",
			sort_name = "C_Vlad_H_Nightclub_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		axe_40 = {
			icon_id = "C_Bain_H_CookOff_AllDiffs_OD_D6",
			ladder = "H_Cook",
			sort_name = "C_Bain_H_CookOff_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		axe_41 = {
			icon_id = "C_Bain_H_Car_AllDiffs_OD_D6",
			ladder = "H_Car",
			sort_name = "C_Bain_H_Car_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_42 = {
			icon_id = "C_Vlad_H_Meltdown_AllDiffs_OD_D6",
			ladder = "H_Meltdown",
			sort_name = "C_Vlad_H_Meltdown_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		axe_43 = {
			icon_id = "C_Bain_H_Arena_AllDiffs_OD_D6",
			ladder = "H_Arena",
			sort_name = "C_Bain_H_Arena_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		axe_44 = {
			icon_id = "C_Dentist_H_GoldenGrinCasino_AllDiffs_OD_D6",
			ladder = "H_GoldenGrin",
			sort_name = "C_Dentist_H_GoldenGrinCasino_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		axe_45 = {
			icon_id = "C_Vlad_H_Ashock_AllDiffs_OD_D6",
			ladder = "H_After",
			sort_name = "C_Vlad_H_Ashock_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		axe_46 = {
			icon_id = "C_Event_H_LabRats_AllDiffs_OD_D6",
			ladder = "H_LabRats",
			sort_name = "C_Event_H_LabRats_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		axe_47 = {
			icon_id = "C_Locke_H_Beneath_AllDiffs_OD_D6",
			ladder = "H_Beneath",
			sort_name = "C_Locke_H_Beneath_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		axe_48 = {
			icon_id = "C_Locke_H_BirthOfSky_AllDiffs_OD_D6",
			ladder = "H_Birth",
			sort_name = "C_Locke_H_BirthOfSky_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		axe_49 = {
			icon_id = "C_Vlad_H_GoatSim_AllDiffs_OD_D6",
			ladder = "H_GoatSim",
			sort_name = "C_Vlad_H_GoatSim_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		axe_5 = {
			icon_id = "C_Hector_H_Watchdogs_AllDiffs_OD_D6",
			ladder = "H_Watchdogs",
			sort_name = "C_Hector_H_Watchdogs_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		axe_51 = {
			icon_id = "C_Classics_H_Counterfeit_AllDiffs_OD_D6",
			ladder = "H_Counter",
			sort_name = "C_Classics_H_Counterfeit_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		axe_52 = {
			icon_id = "C_Classics_H_Undercover_AllDiffs_OD_D6",
			ladder = "H_Undercover",
			sort_name = "C_Classics_H_Undercover_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		axe_53 = {
			icon_id = "C_Jimmy_H_MurkyStation_AllDiffs_OD_D6",
			ladder = "H_MurkyStation",
			sort_name = "C_Jimmy_H_MurkyStation_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.stealth,
				tags.contracts.jimmy
			}
		},
		axe_54 = {
			icon_id = "C_Vlad_H_Santa_AllDiffs_OD_D6",
			ladder = "H_Santa",
			sort_name = "C_Vlad_H_Santa_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		axe_55 = {
			icon_id = "C_Classics_H_PanicRoom_AllDiffs_OD_D6",
			ladder = "H_PanicRoom",
			sort_name = "C_Classics_H_PanicRoom_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		axe_56 = {
			icon_id = "C_Jimmy_H_Boiling_AllDiffs_OD_D6",
			ladder = "H_Boiling",
			sort_name = "C_Jimmy_H_Boiling_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.jimmy
			}
		},
		axe_57 = {
			icon_id = "C_Elephant_H_Biker_AllDiffs_OD_D6",
			ladder = "H_Biker",
			sort_name = "C_Elephant_H_Biker_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		axe_59 = {
			icon_id = "C_Vlad_H_XMas_AllDiffs_OD_D6",
			ladder = "H_XMas",
			sort_name = "C_Vlad_H_XMas_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		axe_60 = {
			icon_id = "C_Butcher_H_BombForest_AllDiffs_OD_D6",
			ladder = "H_BombForest",
			sort_name = "C_Butcher_H_BombForest_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.the_butcher
			}
		},
		axe_61 = {
			icon_id = "C_Butcher_H_BombDock_AllDiffs_OD_D6",
			ladder = "H_BombDock",
			sort_name = "C_Butcher_H_BombDock_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		axe_62 = {
			icon_id = "C_Vlad_H_All_AllDiffs_OD_D6",
			ladder = "C_Vlad",
			sort_name = "C_Vlad_H_All_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		axe_63 = {
			icon_id = "C_Hector_H_All_AllDiffs_OD_D6",
			ladder = "C_Hector",
			sort_name = "C_Hector_H_All_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.hector
			}
		},
		axe_64 = {
			icon_id = "C_Elephant_H_All_AllDiffs_OD_D6",
			ladder = "C_Elephant",
			sort_name = "C_Elephant_H_All_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		axe_65 = {
			icon_id = "C_Bain_H_All_AllDiffs_OD_D6",
			progress = true,
			ladder = "C_Bain",
			sort_name = "C_Bain_H_All_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		axe_66 = {
			need_unlock_icons = true,
			icon_id = "C_All_H_All_AllJobs_D6",
			progress = true,
			ladder = "C_All",
			sort_name = "C_All_H_All_AllJobs_D6",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.all
			}
		},
		axe_666 = {
			icon_id = "C_Event_H_SafeHouseNightmare_AllDiffs_OD_D6",
			ladder = "H_SafeHouseNightmare",
			sort_name = "C_Event_H_SafeHouseNightmare_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		axe_7 = {
			icon_id = "C_Hector_H_Rats_AllDiffs_OD_D6",
			ladder = "H_Rats",
			sort_name = "C_Hector_H_Rats_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		axe_9 = {
			icon_id = "C_Hector_H_Firestarter_AllDiffs_OD_D6",
			ladder = "H_Firestarter",
			sort_name = "C_Hector_H_Firestarter_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.hector
			}
		},
		bah_1 = {
			additional_id = true,
			sort_name = "C_Hector_H_Firestarter_YouCanRun",
			icon_id = "C_Hector_H_Firestarter_YouCanRun",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.hector
			}
		},
		bat_1 = {
			icon_id = "C_Dentist_H_Diamond_AllDiffs_D5",
			ladder = "H_Diamond",
			sort_name = "C_Dentist_H_Diamond_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bat_2 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_Diamond_CatBurglar",
			sort_name = "C_Dentist_H_Diamond_CatBurglar",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bat_3 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_Diamond_Culture",
			sort_name = "C_Dentist_H_Diamond_Culture",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bat_4 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_Diamond_Smoke",
			sort_name = "C_Dentist_H_Diamond_Smoke",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.the_dentist
			}
		},
		bat_5 = {
			additional_id = true,
			sort_name = "C_Dentist_H_Diamond_Honor",
			icon_id = "C_Dentist_H_Diamond_Honor",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.teamwork.players_4,
				tags.contracts.the_dentist
			}
		},
		bat_6 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_Diamond_Diamonds",
			sort_name = "C_Dentist_H_Diamond_Diamonds",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		berry_1 = {
			icon_id = "C_Locke_H_Beneath_AllDiffs_D5",
			ladder = "H_Beneath",
			sort_name = "C_Locke_H_Beneath_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		berry_2 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_Beneath_Clean",
			sort_name = "C_Locke_H_Beneath_Clean",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		berry_3 = {
			sort_name = "C_Locke_H_Beneath_Commando",
			icon_id = "C_Locke_H_Beneath_Commando",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		berry_4 = {
			additional_id = true,
			sort_name = "C_Locke_H_Beneath_Juggernauts",
			icon_id = "C_Locke_H_Beneath_Juggernauts",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.locke
			}
		},
		berry_5 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_NoScope",
			progress = true,
			sort_name = "Other_H_Any_NoScope",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		big_deal = {
			sort_name = "C_Elephant_H_FramingFrame_BigDeal",
			icon_id = "C_Elephant_H_FramingFrame_BigDeal",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		big_shot = {
			icon_id = "Other_H_All_AllLevel075",
			progress = true,
			ladder = "Level",
			sort_name = "Other_H_All_AllLevel075",
			tags = {
				tags.progress.leveling
			}
		},
		bigbank_1 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_BigBank_ItTakesTwo",
			sort_name = "C_Dentist_H_BigBank_ItTakesTwo",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.inventory.skill,
				tags.teamwork.players_1_to_4,
				tags.contracts.the_dentist
			}
		},
		bigbank_10 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_FundingFather",
			sort_name = "Other_H_Any_FundingFather",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.teamwork.players_4
			}
		},
		bigbank_2 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_BigBank_ItTakesAPig",
			sort_name = "C_Dentist_H_BigBank_ItTakesAPig",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		bigbank_3 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_BigBank_SweetSixteen",
			sort_name = "C_Dentist_H_BigBank_SweetSixteen",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bigbank_4 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_BigBank_TwelveAngry",
			sort_name = "C_Dentist_H_BigBank_TwelveAngry",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.hard,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bigbank_5 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_BigBank_DontBring",
			sort_name = "C_Dentist_H_BigBank_DontBring",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bigbank_6 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_BigBank_Backing",
			sort_name = "C_Dentist_H_BigBank_Backing",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bigbank_7 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_BigBank_Entrapment",
			sort_name = "C_Dentist_H_BigBank_Entrapment",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bigbank_8 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_BigBank_YouOweMeOne",
			sort_name = "C_Dentist_H_BigBank_YouOweMeOne",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bigbank_9 = {
			icon_id = "C_Dentist_H_BigBank_AllDiffs_D5",
			ladder = "H_BigBank",
			sort_name = "C_Dentist_H_BigBank_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		bilbo_baggin = {
			sort_name = "C_Escape_H_Garage_TheySeeMe",
			icon_id = "C_Escape_H_Garage_TheySeeMe",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.escape
			}
		},
		bob_1 = {
			additional_id = true,
			sort_name = "Other_H_None_AVote",
			icon_id = "Other_H_None_AVote",
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		bob_10 = {
			additional_id = true,
			sort_name = "Other_H_Any_GhostRiders",
			icon_id = "Other_H_Any_GhostRiders",
			tags = {
				tags.progress.generic,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.teamwork.players_4
			}
		},
		bob_3 = {
			sort_name = "C_Elephant_H_ElectionDay_ImASwinger",
			icon_id = "C_Elephant_H_ElectionDay_ImASwinger",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		bob_4 = {
			sort_name = "C_Elephant_H_ElectionDay_StorageHunter",
			icon_id = "C_Elephant_H_ElectionDay_StorageHunter",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		bob_5 = {
			sort_name = "C_Elephant_H_ElectionDay_MasterDetective",
			icon_id = "C_Elephant_H_ElectionDay_MasterDetective",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		bob_6 = {
			sort_name = "C_Elephant_H_ElectionDay_Murphy",
			icon_id = "C_Elephant_H_ElectionDay_Murphy",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		bob_7 = {
			sort_name = "C_Elephant_H_ElectionDay_DeathWishSwinger",
			icon_id = "C_Elephant_H_ElectionDay_DeathWishSwinger",
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		bob_8 = {
			sort_name = "C_Elephant_H_ElectionDay_HotLava",
			icon_id = "C_Elephant_H_ElectionDay_HotLava",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4,
				tags.contracts.the_elephant
			}
		},
		bob_9 = {
			icon_id = "C_Elephant_H_ElectionDay_AllDiffs_D5",
			ladder = "H_ElectionDay",
			sort_name = "C_Elephant_H_ElectionDay_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		born_1 = {
			icon_id = "C_Elephant_H_Biker_AllDiffs_D5",
			ladder = "H_Biker",
			sort_name = "C_Elephant_H_Biker_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		born_3 = {
			need_unlock_icons = true,
			icon_id = "C_Elephant_H_Biker_LetTheMan",
			sort_name = "C_Elephant_H_Biker_LetTheMan",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		born_4 = {
			need_unlock_icons = true,
			icon_id = "C_Elephant_H_Biker_Scavenger",
			sort_name = "C_Elephant_H_Biker_Scavenger",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		born_5 = {
			need_unlock_icons = true,
			icon_id = "C_Elephant_H_Biker_FullThrottle",
			sort_name = "C_Elephant_H_Biker_FullThrottle",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.the_elephant
			}
		},
		born_6 = {
			need_unlock_icons = true,
			icon_id = "C_Elephant_H_Biker_EyeforanEye",
			sort_name = "C_Elephant_H_Biker_EyeforanEye",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		brooklyn_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_IWant",
			progress = true,
			sort_name = "Other_H_Any_IWant",
			unlock_id = true,
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		brooklyn_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Bunnyhopping",
			sort_name = "Other_H_Any_Bunnyhopping",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		brooklyn_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_INeverAsked",
			sort_name = "Other_H_Any_INeverAsked",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		brooklyn_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_JumpJump",
			sort_name = "Other_H_Any_JumpJump",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		bulldog_1 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_HoxtonBreakout_AllDiffs_D0",
			ladder = "H_HoxBreakout",
			sort_name = "C_Dentist_H_HoxtonBreakout_AllDiffs_D0",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.unlock.character,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		bulldog_2 = {
			icon_id = "C_Dentist_H_HoxtonBreakout_AllDiffs_D5",
			ladder = "H_HoxBreakout",
			sort_name = "C_Dentist_H_HoxtonBreakout_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		bulldog_4 = {
			sort_name = "Other_H_Any_Cavity",
			icon_id = "Other_H_Any_Cavity",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.weapon
			}
		},
		bullet_dodger = {
			additional_id = true,
			sort_name = "C_Escape_H_Street_Bullet",
			icon_id = "C_Escape_H_Street_Bullet",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.escape
			}
		},
		cane_1 = {
			icon_id = "C_Vlad_H_Santa_AllDiffs_D5",
			ladder = "H_Santa",
			sort_name = "C_Vlad_H_Santa_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		cane_2 = {
			sort_name = "C_Vlad_H_Santa_SantaSlays",
			icon_id = "C_Vlad_H_Santa_SantaSlays",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.vlad
			}
		},
		cane_3 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_Santa_EuroBag",
			sort_name = "C_Vlad_H_Santa_EuroBag",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		cane_4 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_Santa_PumpedUp",
			sort_name = "C_Vlad_H_Santa_PumpedUp",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_4,
				tags.contracts.vlad
			}
		},
		cane_5 = {
			sort_name = "C_Vlad_H_Santa_OnlySanta",
			icon_id = "C_Vlad_H_Santa_OnlySanta",
			progress = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.vlad
			}
		},
		caribbean_pirate = {
			sort_name = "C_Hector_H_Rats_Caribbean",
			icon_id = "C_Hector_H_Rats_Caribbean",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		cee_1 = {
			icon_id = "Other_H_Any_CrimeSpree050",
			progress = true,
			ladder = "CrimeSpree",
			sort_name = "Other_H_Any_CrimeSpree050",
			additional_id = true,
			tags = {
				tags.progress.heisting,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		cee_2 = {
			icon_id = "Other_H_Any_CrimeSpree100",
			progress = true,
			ladder = "CrimeSpree",
			sort_name = "Other_H_Any_CrimeSpree100",
			additional_id = true,
			tags = {
				tags.progress.heisting,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		cee_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_CrimeSpree250",
			progress = true,
			ladder = "CrimeSpree",
			sort_name = "Other_H_Any_CrimeSpree250",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		charliesierra_1 = {
			sort_name = "C_Bain_H_GOBank_SewerRats",
			icon_id = "C_Bain_H_GOBank_SewerRats",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		charliesierra_2 = {
			sort_name = "C_Bain_H_GOBank_IsEverythingOK",
			icon_id = "C_Bain_H_GOBank_IsEverythingOK",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		charliesierra_3 = {
			additional_id = true,
			sort_name = "Other_H_None_Merry",
			icon_id = "Other_H_None_Merry",
			tags = {
				tags.progress.generic,
				tags.inventory.mask
			}
		},
		charliesierra_4 = {
			sort_name = "C_Bain_H_GOBank_UpsideDown",
			icon_id = "C_Bain_H_GOBank_UpsideDown",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		charliesierra_5 = {
			sort_name = "C_Bain_H_GOBank_AllEggs",
			icon_id = "C_Bain_H_GOBank_AllEggs",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		charliesierra_6 = {
			sort_name = "C_Bain_H_GOBank_WeAreAll",
			icon_id = "C_Bain_H_GOBank_WeAreAll",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4,
				tags.contracts.bain
			}
		},
		charliesierra_7 = {
			sort_name = "C_Bain_H_GOBank_Eco",
			icon_id = "C_Bain_H_GOBank_Eco",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		charliesierra_8 = {
			sort_name = "C_Bain_H_GOBank_DeadPresents",
			icon_id = "C_Bain_H_GOBank_DeadPresents",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		charliesierra_9 = {
			additional_id = true,
			sort_name = "Other_H_Any_Reindeer",
			icon_id = "Other_H_Any_Reindeer",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.teamwork.players_4
			}
		},
		cow_1 = {
			icon_id = "C_Butcher_H_BombForest_AllDiffs_D0",
			ladder = "H_BombForest",
			sort_name = "C_Butcher_H_BombForest_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.the_butcher
			}
		},
		cow_10 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_BombDock_IveGot",
			sort_name = "C_Butcher_H_BombDock_IveGot",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.contracts.the_butcher
			}
		},
		cow_11 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_BombDock_Done",
			sort_name = "C_Butcher_H_BombDock_Done",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.the_butcher
			}
		},
		cow_2 = {
			icon_id = "C_Butcher_H_BombForest_AllDiffs_D5",
			ladder = "H_BombForest",
			sort_name = "C_Butcher_H_BombForest_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.the_butcher
			}
		},
		cow_3 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_BombForest_Beaver",
			sort_name = "C_Butcher_H_BombForest_Beaver",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.teamwork.players_1_to_4,
				tags.contracts.the_butcher
			}
		},
		cow_4 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_BombForest_PumpIt",
			sort_name = "C_Butcher_H_BombForest_PumpIt",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.the_butcher
			}
		},
		cow_5 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_BombForest_Oppressor",
			sort_name = "C_Butcher_H_BombForest_Oppressor",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.the_butcher
			}
		},
		cow_6 = {
			icon_id = "C_Butcher_H_BombDock_AllDiffs_D0",
			ladder = "H_BombDock",
			sort_name = "C_Butcher_H_BombDock_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		cow_7 = {
			icon_id = "C_Butcher_H_BombDock_AllDiffs_D5",
			ladder = "H_BombDock",
			sort_name = "C_Butcher_H_BombDock_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		cow_8 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_BombDock_Sneaking",
			sort_name = "C_Butcher_H_BombDock_Sneaking",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		cow_9 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_BombDock_Breaking",
			sort_name = "C_Butcher_H_BombDock_Breaking",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		dark_1 = {
			icon_id = "C_Jimmy_H_MurkyStation_AllDiffs_D5",
			ladder = "H_MurkyStation",
			sort_name = "C_Jimmy_H_MurkyStation_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.stealth,
				tags.contracts.jimmy
			}
		},
		dark_2 = {
			need_unlock_icons = true,
			icon_id = "C_Jimmy_H_MurkyStation_GhostRun",
			sort_name = "C_Jimmy_H_MurkyStation_GhostRun",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.jimmy
			}
		},
		dark_3 = {
			need_unlock_icons = true,
			icon_id = "C_Jimmy_H_MurkyStation_ThePacifist",
			sort_name = "C_Jimmy_H_MurkyStation_ThePacifist",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.jimmy
			}
		},
		dark_4 = {
			sort_name = "C_Jimmy_H_MurkyStation_NoWitnesses",
			icon_id = "C_Jimmy_H_MurkyStation_NoWitnesses",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.stealth,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.jimmy
			}
		},
		dark_5 = {
			sort_name = "C_Jimmy_H_MurkyStation_Janitor",
			icon_id = "C_Jimmy_H_MurkyStation_Janitor",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.jimmy
			}
		},
		death_1 = {
			icon_id = "C_Vlad_H_Ukrainian_AllDiffs_D5",
			ladder = "H_Ukrainian",
			sort_name = "C_Vlad_H_Ukrainian_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		death_11 = {
			icon_id = "C_Elephant_H_BigOil_AllDiffs_D5",
			ladder = "H_BigOil",
			sort_name = "C_Elephant_H_BigOil_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		death_12 = {
			icon_id = "C_Elephant_H_All_AllDiffs_D5",
			progress = true,
			ladder = "C_Elephant",
			sort_name = "C_Elephant_H_All_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		death_13 = {
			icon_id = "C_Bain_H_JewelryStore_AllDiffs_D5",
			ladder = "H_JewelryStore",
			sort_name = "C_Bain_H_JewelryStore_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		death_14 = {
			icon_id = "C_Bain_H_DiamondStore_AllDiffs_D5",
			ladder = "H_DiamondStore",
			sort_name = "C_Bain_H_DiamondStore_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		death_15 = {
			icon_id = "C_Bain_H_GOBank_AllDiffs_D5",
			ladder = "H_GOBank",
			sort_name = "C_Bain_H_GOBank_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		death_16 = {
			icon_id = "C_Bain_H_BankR_AllDiffs_D5",
			ladder = "H_BankR",
			sort_name = "C_Bain_H_BankR_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		death_17 = {
			icon_id = "C_Bain_H_BankG_AllDiffs_D5",
			ladder = "H_BankG",
			sort_name = "C_Bain_H_BankG_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		death_18 = {
			icon_id = "C_Bain_H_BankC_AllDiffs_D5",
			ladder = "H_BankC",
			sort_name = "C_Bain_H_BankC_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		death_19 = {
			icon_id = "C_Bain_H_BankD_AllDiffs_D5",
			ladder = "H_BankD",
			sort_name = "C_Bain_H_BankD_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		death_2 = {
			icon_id = "C_Vlad_H_Mallcrasher_AllDiffs_D5",
			ladder = "H_Mallcrasher",
			sort_name = "C_Vlad_H_Mallcrasher_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		death_20 = {
			icon_id = "C_Bain_H_TransportCrossroads_AllDiffs_D5",
			ladder = "H_TransportCrossroads",
			sort_name = "C_Bain_H_TransportCrossroads_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		death_21 = {
			icon_id = "C_Bain_H_TransportDowntown_AllDiffs_D5",
			ladder = "H_TransportDowntown",
			sort_name = "C_Bain_H_TransportDowntown_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		death_22 = {
			icon_id = "C_Bain_H_TransportHarbor_AllDiffs_D5",
			ladder = "H_TransportHarbor",
			sort_name = "C_Bain_H_TransportHarbor_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		death_23 = {
			icon_id = "C_Bain_H_TransportPark_AllDiffs_D5",
			ladder = "H_TransportPark",
			sort_name = "C_Bain_H_TransportPark_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		death_24 = {
			icon_id = "C_Bain_H_TransportUnderpass_AllDiffs_D5",
			ladder = "H_TransportUnderpass",
			sort_name = "C_Bain_H_TransportUnderpass_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		death_25 = {
			icon_id = "C_Bain_H_TrainHeist_AllDiffs_D5",
			ladder = "H_TransportTrainHeist",
			sort_name = "C_Bain_H_TrainHeist_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		death_26 = {
			icon_id = "C_Bain_H_All_AllDiffs_D5",
			progress = true,
			ladder = "C_Bain",
			sort_name = "C_Bain_H_All_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		death_27 = {
			need_unlock_icons = true,
			icon_id = "C_All_H_All_AllJobs_D1",
			progress = true,
			ladder = "C_All",
			sort_name = "C_All_H_All_AllJobs_D1",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.all
			}
		},
		death_28 = {
			need_unlock_icons = true,
			icon_id = "C_All_H_All_AllJobs_D2",
			progress = true,
			ladder = "C_All",
			sort_name = "C_All_H_All_AllJobs_D2",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.all
			}
		},
		death_29 = {
			need_unlock_icons = true,
			icon_id = "C_All_H_All_AllJobs_D3",
			progress = true,
			ladder = "C_All",
			sort_name = "C_All_H_All_AllJobs_D3",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.all
			}
		},
		death_3 = {
			icon_id = "C_Vlad_H_FourStores_AllDiffs_D5",
			ladder = "H_FourStores",
			sort_name = "C_Vlad_H_FourStores_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		death_30 = {
			need_unlock_icons = true,
			icon_id = "C_All_H_All_AllJobs_D5",
			progress = true,
			ladder = "C_All",
			sort_name = "C_All_H_All_AllJobs_D5",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.all
			}
		},
		death_31 = {
			additional_id = true,
			sort_name = "Other_H_None_WithAnIron",
			icon_id = "Other_H_None_WithAnIron",
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		death_32 = {
			icon_id = "C_Hector_H_Firestarter_AllDiffs_D5",
			ladder = "H_Firestarter",
			sort_name = "C_Hector_H_Firestarter_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.hector
			}
		},
		death_33 = {
			icon_id = "C_Hector_H_Rats_AllDiffs_D5",
			ladder = "H_Rats",
			sort_name = "C_Hector_H_Rats_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		death_34 = {
			icon_id = "C_Hector_H_Watchdogs_AllDiffs_D5",
			ladder = "H_Watchdogs",
			sort_name = "C_Hector_H_Watchdogs_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		death_35 = {
			icon_id = "C_Elephant_H_FramingFrame_AllDiffs_D5",
			ladder = "H_FramingFrame",
			sort_name = "C_Elephant_H_FramingFrame_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		death_4 = {
			icon_id = "C_Vlad_H_Nightclub_AllDiffs_D5",
			ladder = "H_Nightclub",
			sort_name = "C_Vlad_H_Nightclub_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		death_5 = {
			icon_id = "C_Vlad_H_All_AllDiffs_D5",
			progress = true,
			ladder = "C_Vlad",
			sort_name = "C_Vlad_H_All_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		death_9 = {
			icon_id = "C_Hector_H_All_AllDiffs_D5",
			progress = true,
			ladder = "C_Hector",
			sort_name = "C_Hector_H_All_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.hector
			}
		},
		deer_1 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_XMas_AllDiffs_D0",
			ladder = "H_XMas",
			sort_name = "C_Vlad_H_XMas_AllDiffs_D0",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		deer_2 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_XMas_AllDiffs_D1",
			ladder = "H_XMas",
			sort_name = "C_Vlad_H_XMas_AllDiffs_D1",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		deer_3 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_XMas_AllDiffs_D2",
			ladder = "H_XMas",
			sort_name = "C_Vlad_H_XMas_AllDiffs_D2",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		deer_4 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_XMas_AllDiffs_D3",
			ladder = "H_XMas",
			sort_name = "C_Vlad_H_XMas_AllDiffs_D3",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		deer_5 = {
			icon_id = "C_Vlad_H_XMas_AllDiffs_D5",
			ladder = "H_XMas",
			sort_name = "C_Vlad_H_XMas_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		deer_6 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_XMas_Riders",
			sort_name = "C_Vlad_H_XMas_Riders",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.mask,
				tags.teamwork.players_1_to_4,
				tags.contracts.vlad
			}
		},
		deer_7 = {
			sort_name = "C_Vlad_H_XMas_Impossible",
			icon_id = "C_Vlad_H_XMas_Impossible",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		diamonds_are_forever = {
			sort_name = "C_Bain_H_JewelryStore_Diamonds",
			icon_id = "C_Bain_H_JewelryStore_Diamonds",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		djur_1 = {
			icon_id = "C_Bain_H_CookOff_AllDiffs_D5",
			ladder = "H_Cook",
			sort_name = "C_Bain_H_CookOff_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		doctor_fantastic = {
			sort_name = "C_Elephant_H_BigOil_DoctorFantastic",
			icon_id = "C_Elephant_H_BigOil_DoctorFantastic",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		eagle_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_DeathFrom",
			progress = true,
			sort_name = "Other_H_Any_DeathFrom",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		eagle_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_SpecialOp",
			progress = true,
			sort_name = "Other_H_Any_SpecialOp",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		eagle_3 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_HoxtonBreakout_Wind",
			sort_name = "C_Dentist_H_HoxtonBreakout_Wind",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.inventory.mask,
				tags.teamwork.players_4,
				tags.contracts.the_dentist
			}
		},
		eagle_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_None_SoUncivilized",
			sort_name = "Other_H_None_SoUncivilized",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.unlock.mask,
				tags.unlock.weapon
			}
		},
		eagle_5 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Bullet",
			sort_name = "Other_H_Any_Bullet",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		f_in_chemistry = {
			sort_name = "C_Hector_H_Rats_FinChem",
			icon_id = "C_Hector_H_Rats_FinChem",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.bain,
				tags.contracts.hector
			}
		},
		farm_1 = {
			sort_name = "C_Classics_H_Slaughterhouse_NotHard",
			icon_id = "C_Classics_H_Slaughterhouse_NotHard",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		farm_2 = {
			sort_name = "C_Classics_H_Slaughterhouse_ButHow",
			icon_id = "C_Classics_H_Slaughterhouse_ButHow",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		farm_3 = {
			additional_id = true,
			sort_name = "C_Classics_H_Slaughterhouse_Making",
			icon_id = "C_Classics_H_Slaughterhouse_Making",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.classic
			}
		},
		farm_4 = {
			sort_name = "C_Classics_H_Slaughterhouse_Pyromaniacs",
			icon_id = "C_Classics_H_Slaughterhouse_Pyromaniacs",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.classic
			}
		},
		farm_5 = {
			icon_id = "C_Classics_H_Slaughterhouse_AllDiffs_D5",
			ladder = "H_Slaughterhouse",
			sort_name = "C_Classics_H_Slaughterhouse_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		farm_6 = {
			additional_id = true,
			sort_name = "C_Classics_H_Slaughterhouse_PorkRoyale",
			icon_id = "C_Classics_H_Slaughterhouse_PorkRoyale",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		fish_1 = {
			icon_id = "C_Continental_H_YachtHeist_AllDiffs_D4",
			ladder = "H_YachtHeist",
			sort_name = "C_Continental_H_YachtHeist_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.stealth,
				tags.contracts.the_continental
			}
		},
		fish_2 = {
			icon_id = "C_Continental_H_YachtHeist_AllDiffs_D5",
			ladder = "H_YachtHeist",
			sort_name = "C_Continental_H_YachtHeist_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.stealth,
				tags.contracts.the_continental
			}
		},
		fish_3 = {
			icon_id = "C_Continental_H_YachtHeist_AllDiffs_OD_D6",
			ladder = "H_YachtHeist",
			sort_name = "C_Continental_H_YachtHeist_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.stealth,
				tags.contracts.the_continental
			}
		},
		fish_4 = {
			additional_id = true,
			sort_name = "C_Continental_H_YachtHeist_Thalasso",
			icon_id = "C_Continental_H_YachtHeist_Thalasso",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.the_continental
			}
		},
		fish_5 = {
			need_unlock_icons = true,
			icon_id = "C_Continental_H_YachtHeist_Pacifish",
			sort_name = "C_Continental_H_YachtHeist_Pacifish",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.contracts.the_continental
			}
		},
		fish_6 = {
			need_unlock_icons = true,
			icon_id = "C_Continental_H_YachtHeist_Blood",
			sort_name = "C_Continental_H_YachtHeist_Blood",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.tactics.killer,
				tags.contracts.the_continental
			}
		},
		fish_ai = {
			sort_name = "C_Hector_H_Watchdogs_Fish",
			icon_id = "C_Hector_H_Watchdogs_Fish",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		flake_1 = {
			additional_id = true,
			sort_name = "C_Elephant_H_FramingFrame_WeDoIt",
			icon_id = "C_Elephant_H_FramingFrame_WeDoIt",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.weapon,
				tags.teamwork.players_4,
				tags.contracts.the_elephant
			}
		},
		flat_1 = {
			icon_id = "C_Classics_H_PanicRoom_AllDiffs_D5",
			ladder = "H_PanicRoom",
			sort_name = "C_Classics_H_PanicRoom_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		flat_2 = {
			sort_name = "C_Classics_H_PanicRoom_Cardio",
			icon_id = "C_Classics_H_PanicRoom_Cardio",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.teamwork.players_4,
				tags.contracts.classic
			}
		},
		flat_3 = {
			additional_id = true,
			sort_name = "C_Classics_H_PanicRoom_TheDentist",
			icon_id = "C_Classics_H_PanicRoom_TheDentist",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		flat_5 = {
			sort_name = "C_Classics_H_PanicRoom_DontYouDare",
			icon_id = "C_Classics_H_PanicRoom_DontYouDare",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.classic
			}
		},
		fort_1 = {
			icon_id = "C_Bain_H_Car_AllDiffs_D5",
			ladder = "H_Car",
			sort_name = "C_Bain_H_Car_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		fort_2 = {
			sort_name = "Other_H_Any_Pink",
			icon_id = "Other_H_Any_Pink",
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		fort_3 = {
			additional_id = true,
			sort_name = "C_Bain_H_Car_Tag",
			icon_id = "C_Bain_H_Car_Tag",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.teamwork.players_4,
				tags.contracts.bain
			}
		},
		fort_4 = {
			need_unlock_icons = true,
			icon_id = "C_Bain_H_Car_Gone",
			sort_name = "C_Bain_H_Car_Gone",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.bain
			}
		},
		frappucino_to_go_please = {
			sort_name = "C_Escape_H_Cafe_Cappuccino",
			icon_id = "C_Escape_H_Cafe_Cappuccino",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.escape
			}
		},
		friend_1 = {
			icon_id = "C_Butcher_H_Scarface_AllDiffs_D4",
			ladder = "H_Scarface",
			sort_name = "C_Butcher_H_Scarface_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		friend_2 = {
			icon_id = "C_Butcher_H_Scarface_AllDiffs_D5",
			ladder = "H_Scarface",
			sort_name = "C_Butcher_H_Scarface_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		friend_3 = {
			icon_id = "C_Butcher_H_Scarface_AllDiffs_OD_D6",
			ladder = "H_Scarface",
			sort_name = "C_Butcher_H_Scarface_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		friend_4 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_Scarface_SayHello",
			sort_name = "C_Butcher_H_Scarface_SayHello",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.the_butcher
			}
		},
		friend_5 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_Scarface_LookAtThese",
			sort_name = "C_Butcher_H_Scarface_LookAtThese",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.tactics.killer,
				tags.contracts.the_butcher
			}
		},
		friend_6 = {
			need_unlock_icons = true,
			icon_id = "C_Butcher_H_Scarface_WhatYouWant",
			sort_name = "C_Butcher_H_Scarface_WhatYouWant",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.mayhem,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.the_butcher
			}
		},
		frog_1 = {
			icon_id = "C_Dentist_H_HoxtonBreakout_TabulaRasa",
			sort_name = "C_Dentist_H_HoxtonBreakout_TabulaRasa",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.skill_slot,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.the_dentist
			}
		},
		fully_loaded = {
			sort_name = "Other_H_None_FullyLoaded",
			icon_id = "Other_H_None_FullyLoaded",
			progress = true,
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		gage2_1 = {
			sort_name = "C_Elephant_H_BigOil_DoctorMiserable",
			icon_id = "C_Elephant_H_BigOil_DoctorMiserable",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		gage2_10 = {
			sort_name = "Other_H_Any_AreYouKidding",
			icon_id = "Other_H_Any_AreYouKidding",
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage2_2 = {
			sort_name = "Other_H_Any_Cloak",
			icon_id = "Other_H_Any_Cloak",
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage2_3 = {
			sort_name = "C_Vlad_H_Nightclub_TheEighth",
			icon_id = "C_Vlad_H_Nightclub_TheEighth",
			progress = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.vlad
			}
		},
		gage2_4 = {
			sort_name = "Other_H_Any_KillinsAsEasy",
			icon_id = "Other_H_Any_KillinsAsEasy",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage2_5 = {
			sort_name = "Other_H_Any_TheyDrewFirst",
			icon_id = "Other_H_Any_TheyDrewFirst",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage2_6 = {
			sort_name = "Other_H_Any_InTown",
			icon_id = "Other_H_Any_InTown",
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage2_7 = {
			sort_name = "Other_H_Any_Dont",
			icon_id = "Other_H_Any_Dont",
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage2_8 = {
			sort_name = "Other_H_Any_Holy",
			icon_id = "Other_H_Any_Holy",
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.tactics.loud
			}
		},
		gage2_9 = {
			sort_name = "Other_H_Any_IAintGotTime",
			icon_id = "Other_H_Any_IAintGotTime",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_1 = {
			additional_id = true,
			sort_name = "Other_H_None_BuildMe",
			icon_id = "Other_H_None_BuildMe",
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		gage3_10 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Maximum",
			progress = true,
			sort_name = "Other_H_Any_Maximum",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_11 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Dodge",
			progress = true,
			sort_name = "Other_H_Any_Dodge",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_12 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Surprise",
			progress = true,
			sort_name = "Other_H_Any_Surprise",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_13 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_DidntSee",
			progress = true,
			sort_name = "Other_H_Any_DidntSee",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_14 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_ATaste",
			progress = true,
			sort_name = "Other_H_Any_ATaste",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_15 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_YouCant",
			progress = true,
			sort_name = "Other_H_Any_YouCant",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_16 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_DoubleKill",
			progress = true,
			sort_name = "Other_H_Any_DoubleKill",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_17 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_PublicEnemy",
			progress = true,
			sort_name = "Other_H_Any_PublicEnemy",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_2 = {
			icon_id = "Other_H_Any_TheManWith",
			progress = true,
			sort_name = "Other_H_Any_TheManWith",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Sinper_Kills_050",
			progress = true,
			ladder = "Sinper_Kills",
			sort_name = "Other_H_Any_Sinper_Kills_050",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Sinper_Kills_100",
			progress = true,
			ladder = "Sinper_Kills",
			sort_name = "Other_H_Any_Sinper_Kills_100",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_5 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Sinper_Kills_250",
			progress = true,
			ladder = "Sinper_Kills",
			sort_name = "Other_H_Any_Sinper_Kills_250",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_6 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Sinper_Kills_500",
			progress = true,
			ladder = "Sinper_Kills",
			sort_name = "Other_H_Any_Sinper_Kills_500",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_7 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_FarFar",
			progress = true,
			sort_name = "Other_H_Any_FarFar",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_8 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_LastAction",
			sort_name = "Other_H_Any_LastAction",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage3_9 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_TripleKill",
			sort_name = "Other_H_Any_TripleKill",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage4_1 = {
			additional_id = true,
			sort_name = "Other_H_Any_PoliceBrutality",
			icon_id = "Other_H_Any_PoliceBrutality",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		gage4_10 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Bang",
			progress = true,
			sort_name = "Other_H_Any_Bang",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage4_11 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_NoHeist",
			sort_name = "Other_H_Any_NoHeist",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.inventory.weapon
			}
		},
		gage4_12 = {
			additional_id = true,
			sort_name = "C_Hector_H_Rats_FourMonkeys",
			icon_id = "C_Hector_H_Rats_FourMonkeys",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.teamwork.players_4,
				tags.contracts.hector
			}
		},
		gage4_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_LockStock",
			sort_name = "Other_H_Any_LockStock",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.unlock.weapon,
				tags.inventory.weapon
			}
		},
		gage4_3 = {
			sort_name = "Other_H_Any_Swing",
			icon_id = "Other_H_Any_Swing",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		gage4_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_SevenEleven",
			sort_name = "Other_H_Any_SevenEleven",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		gage4_5 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Shotgun",
			sort_name = "Other_H_Any_Shotgun",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		gage4_6 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_KnockKnock",
			progress = true,
			sort_name = "Other_H_Any_KnockKnock",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage4_7 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_Nightclub_Everyday",
			progress = true,
			sort_name = "C_Vlad_H_Nightclub_Everyday",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.vlad
			}
		},
		gage4_8 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_ClayPigeon",
			progress = true,
			sort_name = "Other_H_Any_ClayPigeon",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage4_9 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_ShockAndAwe",
			sort_name = "Other_H_Any_ShockAndAwe",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage5_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Precision",
			progress = true,
			sort_name = "Other_H_Any_Precision",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage5_10 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_TourDeClarion",
			progress = true,
			sort_name = "Other_H_Any_TourDeClarion",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage5_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_BigBadaBoom",
			sort_name = "Other_H_Any_BigBadaBoom",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage5_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_None_ArmyofOne",
			sort_name = "Other_H_None_ArmyofOne",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.unlock.weapon,
				tags.inventory.weapon
			}
		},
		gage5_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_SoMany",
			sort_name = "Other_H_Any_SoMany",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.unlock.weapon,
				tags.inventory.weapon
			}
		},
		gage5_5 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Artillery",
			progress = true,
			sort_name = "Other_H_Any_Artillery",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage5_6 = {
			need_unlock_icons = true,
			icon_id = "C_Hector_H_Watchdogs_Unusual",
			sort_name = "C_Hector_H_Watchdogs_Unusual",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.teamwork.players_4,
				tags.contracts.hector
			}
		},
		gage5_7 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_NotToday",
			sort_name = "Other_H_Any_NotToday",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage5_8 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Hammertime",
			progress = true,
			sort_name = "Other_H_Any_Hammertime",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage5_9 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Rabbit",
			progress = true,
			sort_name = "Other_H_Any_Rabbit",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage_1 = {
			icon_id = "Other_H_Any_Wanted",
			progress = true,
			sort_name = "Other_H_Any_Wanted",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.mask,
				tags.inventory.weapon
			}
		},
		gage_10 = {
			sort_name = "Other_H_Any_ShareTheLove",
			icon_id = "Other_H_Any_ShareTheLove",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.weapon
			}
		},
		gage_2 = {
			icon_id = "Other_H_Any_ThreeThousandMiles",
			progress = true,
			sort_name = "Other_H_Any_ThreeThousandMiles",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.mask,
				tags.inventory.weapon
			}
		},
		gage_3 = {
			icon_id = "Other_H_Any_Commando",
			progress = true,
			sort_name = "Other_H_Any_Commando",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.mask,
				tags.inventory.weapon
			}
		},
		gage_4 = {
			icon_id = "Other_H_Any_PublicEnemies",
			progress = true,
			sort_name = "Other_H_Any_PublicEnemies",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.mask,
				tags.inventory.weapon
			}
		},
		gage_5 = {
			icon_id = "Other_H_Any_Inception",
			progress = true,
			sort_name = "Other_H_Any_Inception",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage_6 = {
			icon_id = "Other_H_Any_HardCorps",
			progress = true,
			sort_name = "Other_H_Any_HardCorps",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage_7 = {
			icon_id = "Other_H_Any_AboveTheLaw",
			progress = true,
			sort_name = "Other_H_Any_AboveTheLaw",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		gage_8 = {
			sort_name = "Other_H_None_GunsAreLike",
			icon_id = "Other_H_None_GunsAreLike",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		gage_9 = {
			sort_name = "Other_H_Any_FireInTheHole",
			icon_id = "Other_H_Any_FireInTheHole",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		glace_10 = {
			sort_name = "C_Classics_H_GreenBridge_BackToPrison",
			icon_id = "C_Classics_H_GreenBridge_BackToPrison",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		glace_5 = {
			icon_id = "C_Classics_H_GreenBridge_AllDiffs_D4",
			ladder = "H_GreenBridge",
			sort_name = "C_Classics_H_GreenBridge_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		glace_6 = {
			icon_id = "C_Classics_H_GreenBridge_AllDiffs_D5",
			ladder = "H_GreenBridge",
			sort_name = "C_Classics_H_GreenBridge_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		glace_7 = {
			icon_id = "C_Classics_H_GreenBridge_AllDiffs_OD_D6",
			ladder = "H_GreenBridge",
			sort_name = "C_Classics_H_GreenBridge_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		glace_8 = {
			sort_name = "C_Classics_H_GreenBridge_FeltBad",
			icon_id = "C_Classics_H_GreenBridge_FeltBad",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.equipment,
				tags.contracts.classic
			}
		},
		glace_9 = {
			additional_id = true,
			sort_name = "C_Classics_H_GreenBridge_Caution",
			icon_id = "C_Classics_H_GreenBridge_Caution",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		gmod_1 = {
			icon_id = "Other_H_Any_PrayingMantis",
			progress = true,
			sort_name = "Other_H_Any_PrayingMantis",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		gmod_10 = {
			additional_id = true,
			sort_name = "Other_H_None_Russian",
			icon_id = "Other_H_None_Russian",
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		gmod_2 = {
			icon_id = "Other_H_Any_BullsEye",
			progress = true,
			sort_name = "Other_H_Any_BullsEye",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		gmod_3 = {
			icon_id = "Other_H_Any_MySpiderSense",
			progress = true,
			sort_name = "Other_H_Any_MySpiderSense",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		gmod_4 = {
			icon_id = "Other_H_Any_EagleEyes",
			progress = true,
			sort_name = "Other_H_Any_EagleEyes",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		gmod_5 = {
			icon_id = "Other_H_Any_LikeABoy",
			progress = true,
			sort_name = "Other_H_Any_LikeABoy",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		gmod_6 = {
			additional_id = true,
			sort_name = "Other_H_Any_ThereAndBack",
			icon_id = "Other_H_Any_ThereAndBack",
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		gmod_7 = {
			additional_id = true,
			sort_name = "Other_H_None_HighSpeed",
			icon_id = "Other_H_None_HighSpeed",
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		gmod_8 = {
			additional_id = true,
			sort_name = "Other_H_None_Point",
			icon_id = "Other_H_None_Point",
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		gmod_9 = {
			additional_id = true,
			sort_name = "Other_H_None_MallNinja",
			icon_id = "Other_H_None_MallNinja",
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		going_all_in = {
			sort_name = "C_Vlad_H_Nightclub_ImGoing",
			icon_id = "C_Vlad_H_Nightclub_ImGoing",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		going_places = {
			sort_name = "Other_H_None_GoingPlaces",
			icon_id = "Other_H_None_GoingPlaces",
			progress = true,
			tags = {
				tags.progress.generic
			}
		},
		gone_in_30_seconds = {
			icon_id = "Other_H_All_AllLevel025",
			progress = true,
			ladder = "Level",
			sort_name = "Other_H_All_AllLevel025",
			tags = {
				tags.progress.leveling
			}
		},
		gorilla_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Knockout",
			sort_name = "Other_H_Any_Knockout",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		green_1 = {
			sort_name = "C_Classics_H_FirstWorldBank_Hidden",
			icon_id = "C_Classics_H_FirstWorldBank_Hidden",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		green_2 = {
			additional_id = true,
			sort_name = "C_Classics_H_FirstWorldBank_Original",
			icon_id = "C_Classics_H_FirstWorldBank_Original",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.classic
			}
		},
		green_3 = {
			sort_name = "C_Classics_H_FirstWorldBank_LEET",
			icon_id = "C_Classics_H_FirstWorldBank_LEET",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.classic
			}
		},
		green_4 = {
			sort_name = "C_Classics_H_FirstWorldBank_Cloaker",
			icon_id = "C_Classics_H_FirstWorldBank_Cloaker",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		green_5 = {
			icon_id = "C_Classics_H_FirstWorldBank_AllDiffs_D5",
			ladder = "H_FirstWorld",
			sort_name = "C_Classics_H_FirstWorldBank_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		green_6 = {
			additional_id = true,
			sort_name = "C_Classics_H_FirstWorldBank_Overdrill",
			icon_id = "C_Classics_H_FirstWorldBank_Overdrill",
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		green_7 = {
			additional_id = true,
			sort_name = "C_Classics_H_FirstWorldBank_Au",
			icon_id = "C_Classics_H_FirstWorldBank_Au",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		grill_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_DiscoInferno",
			sort_name = "Other_H_Any_DiscoInferno",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		grill_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_StickAFork",
			sort_name = "Other_H_Any_StickAFork",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		grill_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_NotInvited",
			sort_name = "Other_H_Any_NotInvited",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		grill_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_OVERGRILL",
			sort_name = "Other_H_Any_OVERGRILL",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		grv_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_None_RussianArsenal",
			sort_name = "Other_H_None_RussianArsenal",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.weapon
			}
		},
		grv_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_None_SprayControl",
			sort_name = "Other_H_None_SprayControl",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		grv_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_None_HaveNiceDay",
			progress = true,
			sort_name = "Other_H_None_HaveNiceDay",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		grv_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_None_SeakyBeaky",
			sort_name = "Other_H_None_SeakyBeaky",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.inventory.weapon
			}
		},
		guilty_of_crime = {
			icon_id = "Other_H_All_AllLevel010",
			progress = true,
			ladder = "Level",
			sort_name = "Other_H_All_AllLevel010",
			tags = {
				tags.progress.leveling
			}
		},
		halloween_1 = {
			sort_name = "C_Hector_H_Rats_IAmTheOne",
			icon_id = "C_Hector_H_Rats_IAmTheOne",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		halloween_10 = {
			icon_id = "Other_H_Any_FromRussia",
			progress = true,
			sort_name = "Other_H_Any_FromRussia",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.inventory.mask
			}
		},
		halloween_2 = {
			sort_name = "C_Hector_H_Rats_FullMeasure",
			icon_id = "C_Hector_H_Rats_FullMeasure",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		halloween_3 = {
			sort_name = "C_Elephant_H_FramingFrame_Dark",
			icon_id = "C_Elephant_H_FramingFrame_Dark",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		halloween_4 = {
			sort_name = "Other_H_Any_WitchDoctor",
			icon_id = "Other_H_Any_WitchDoctor",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.tactics.loud,
				tags.inventory.mask
			}
		},
		halloween_5 = {
			sort_name = "Other_H_Any_ItsAlive",
			icon_id = "Other_H_Any_ItsAlive",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.inventory.mask
			}
		},
		halloween_6 = {
			sort_name = "Other_H_Any_PumpAction",
			icon_id = "Other_H_Any_PumpAction",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.mask,
				tags.inventory.weapon
			}
		},
		halloween_7 = {
			sort_name = "Other_H_Any_NoOneCan",
			icon_id = "Other_H_Any_NoOneCan",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.tactics.killer,
				tags.inventory.mask,
				tags.inventory.weapon
			}
		},
		halloween_8 = {
			icon_id = "Other_H_Any_ThePumpkinKing",
			progress = true,
			sort_name = "Other_H_Any_ThePumpkinKing",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		halloween_9 = {
			additional_id = true,
			sort_name = "Other_H_None_ChristmasCame",
			icon_id = "Other_H_None_ChristmasCame",
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		halloween_nightmare_1 = {
			need_unlock_icons = true,
			icon_id = "C_Event_H_SafeHouseNightmare_CheerfulChild",
			sort_name = "C_Event_H_SafeHouseNightmare_CheerfulChild",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		halloween_nightmare_2 = {
			need_unlock_icons = true,
			icon_id = "C_Event_H_SafeHouseNightmare_GiliamsSweet",
			sort_name = "C_Event_H_SafeHouseNightmare_GiliamsSweet",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		halloween_nightmare_3 = {
			need_unlock_icons = true,
			icon_id = "C_Event_H_SafeHouseNightmare_Temper",
			sort_name = "C_Event_H_SafeHouseNightmare_Temper",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		halloween_nightmare_4 = {
			need_unlock_icons = true,
			icon_id = "C_Event_H_SafeHouseNightmare_WaterWorks",
			sort_name = "C_Event_H_SafeHouseNightmare_WaterWorks",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		halloween_nightmare_5 = {
			icon_id = "C_Event_H_SafeHouseNightmare_AllDiffs_D5",
			ladder = "H_SafeHouseNightmare",
			sort_name = "C_Event_H_SafeHouseNightmare_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		hot_wheels = {
			sort_name = "C_Hector_H_Watchdogs_Coming",
			icon_id = "C_Hector_H_Watchdogs_Coming",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		how_do_you_like_me_now = {
			sort_name = "Other_H_None_HowDoYou",
			icon_id = "Other_H_None_HowDoYou",
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.inventory.armor
			}
		},
		i_knew_what_i_was_doing_was_wrong = {
			sort_name = "C_Elephant_H_BigOil_IKnewWhatIDid",
			icon_id = "C_Elephant_H_BigOil_IKnewWhatIDid",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		i_wasnt_even_there = {
			sort_name = "C_Elephant_H_FramingFrame_IWasnt",
			icon_id = "C_Elephant_H_FramingFrame_IWasnt",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		ignominy_1 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_01",
			icon_id = "Other_H_All_Infamy_01",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_10 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_10",
			icon_id = "Other_H_All_Infamy_10",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_11 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_11",
			icon_id = "Other_H_All_Infamy_11",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_12 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_12",
			icon_id = "Other_H_All_Infamy_12",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_13 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_13",
			icon_id = "Other_H_All_Infamy_13",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_14 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_14",
			icon_id = "Other_H_All_Infamy_14",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_15 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_15",
			icon_id = "Other_H_All_Infamy_15",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_16 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_16",
			icon_id = "Other_H_All_Infamy_16",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_17 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_17",
			icon_id = "Other_H_All_Infamy_17",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_18 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_18",
			icon_id = "Other_H_All_Infamy_18",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_19 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_19",
			icon_id = "Other_H_All_Infamy_19",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_2 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_02",
			icon_id = "Other_H_All_Infamy_02",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_20 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_20",
			icon_id = "Other_H_All_Infamy_20",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_21 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_21",
			icon_id = "Other_H_All_Infamy_21",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_22 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_22",
			icon_id = "Other_H_All_Infamy_22",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_23 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_23",
			icon_id = "Other_H_All_Infamy_23",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_24 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_24",
			icon_id = "Other_H_All_Infamy_24",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_25 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_25",
			icon_id = "Other_H_All_Infamy_25",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_3 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_03",
			icon_id = "Other_H_All_Infamy_03",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_4 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_04",
			icon_id = "Other_H_All_Infamy_04",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_5 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_05",
			icon_id = "Other_H_All_Infamy_05",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_6 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_06",
			icon_id = "Other_H_All_Infamy_06",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_7 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_07",
			icon_id = "Other_H_All_Infamy_07",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_8 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_08",
			icon_id = "Other_H_All_Infamy_08",
			tags = {
				tags.progress.leveling
			}
		},
		ignominy_9 = {
			ladder = "Infamy",
			sort_name = "Other_H_All_Infamy_09",
			icon_id = "Other_H_All_Infamy_09",
			tags = {
				tags.progress.leveling
			}
		},
		im_a_healer_tank_damage_dealer = {
			sort_name = "Other_H_None_ImAHealerTank",
			icon_id = "Other_H_None_ImAHealerTank",
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.inventory.skill
			}
		},
		iron_man = {
			sort_name = "Other_H_None_ManOfIron",
			icon_id = "Other_H_None_ManOfIron",
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.inventory.armor
			}
		},
		jerry_1 = {
			icon_id = "C_Locke_H_BirthOfSky_AllDiffs_D5",
			ladder = "H_Birth",
			sort_name = "C_Locke_H_BirthOfSky_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		jerry_2 = {
			sort_name = "C_Locke_H_BirthOfSky_Pinpoint",
			icon_id = "C_Locke_H_BirthOfSky_Pinpoint",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		jerry_3 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_BirthOfSky_NoBlood",
			sort_name = "C_Locke_H_BirthOfSky_NoBlood",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.locke
			}
		},
		jerry_4 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_BirthOfSky_OneTwoThree",
			sort_name = "C_Locke_H_BirthOfSky_OneTwoThree",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.locke
			}
		},
		jerry_5 = {
			additional_id = true,
			sort_name = "C_Locke_H_BirthOfSky_BlackTie",
			icon_id = "C_Locke_H_BirthOfSky_BlackTie",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_4,
				tags.contracts.locke
			}
		},
		kenaz_1 = {
			icon_id = "C_Dentist_H_GoldenGrinCasino_AllDiffs_D5",
			ladder = "H_GoldenGrin",
			sort_name = "C_Dentist_H_GoldenGrinCasino_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		kenaz_2 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_GoldenGrinCasino_BlindEye",
			sort_name = "C_Dentist_H_GoldenGrinCasino_BlindEye",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		kenaz_3 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_GoldenGrinCasino_CityofSin",
			sort_name = "C_Dentist_H_GoldenGrinCasino_CityofSin",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.the_dentist
			}
		},
		kenaz_4 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_GoldenGrinCasino_HighRoller",
			sort_name = "C_Dentist_H_GoldenGrinCasino_HighRoller",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.the_dentist
			}
		},
		kenaz_5 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_GoldenGrinCasino_HailtotheKing",
			sort_name = "C_Dentist_H_GoldenGrinCasino_HailtotheKing",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		king_of_the_hill = {
			sort_name = "C_Escape_H_Park_King",
			icon_id = "C_Escape_H_Park_King",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.escape
			}
		},
		kosugi_1 = {
			sort_name = "C_Bain_H_ShadowRaid_IWillFade",
			icon_id = "C_Bain_H_ShadowRaid_IWillFade",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		kosugi_2 = {
			additional_id = true,
			sort_name = "C_Bain_H_ShadowRaid_IWillPass",
			icon_id = "C_Bain_H_ShadowRaid_IWillPass",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4,
				tags.contracts.bain
			}
		},
		kosugi_3 = {
			sort_name = "C_Bain_H_ShadowRaid_IWillTake",
			icon_id = "C_Bain_H_ShadowRaid_IWillTake",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		kosugi_4 = {
			need_unlock_icons = true,
			icon_id = "C_Bain_H_ShadowRaid_IWillWalk",
			sort_name = "C_Bain_H_ShadowRaid_IWillWalk",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		kosugi_5 = {
			sort_name = "C_Bain_H_ShadowRaid_IAmNinja",
			icon_id = "C_Bain_H_ShadowRaid_IAmNinja",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		kosugi_6 = {
			icon_id = "C_Bain_H_ShadowRaid_AllDiffs_D5",
			ladder = "H_ShadowRaid",
			sort_name = "C_Bain_H_ShadowRaid_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		lab_1 = {
			need_unlock_icons = true,
			icon_id = "C_Event_H_LabRats_Skill",
			sort_name = "C_Event_H_LabRats_Skill",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		lab_2 = {
			need_unlock_icons = true,
			icon_id = "C_Event_H_LabRats_TrickorTreat",
			sort_name = "C_Event_H_LabRats_TrickorTreat",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		lab_3 = {
			icon_id = "C_Event_H_LabRats_AllDiffs_D5",
			ladder = "H_LabRats",
			sort_name = "C_Event_H_LabRats_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		lets_do_this = {
			sort_name = "C_Vlad_H_Ukrainian_LetsDoTh",
			icon_id = "C_Vlad_H_Ukrainian_LetsDoTh",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.vlad
			}
		},
		like_an_angry_bear = {
			additional_id = true,
			sort_name = "Other_H_None_LikeAnAngry",
			icon_id = "Other_H_None_LikeAnAngry",
			tags = {
				tags.progress.generic,
				tags.inventory.mask
			}
		},
		live_1 = {
			icon_id = "C_Bain_H_Arena_AllDiffs_D5",
			ladder = "H_Arena",
			sort_name = "C_Bain_H_Arena_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		live_2 = {
			need_unlock_icons = true,
			icon_id = "C_Bain_H_Arena_SoundofSilence",
			sort_name = "C_Bain_H_Arena_SoundofSilence",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4,
				tags.contracts.bain
			}
		},
		live_3 = {
			need_unlock_icons = true,
			icon_id = "C_Bain_H_Arena_Even",
			sort_name = "C_Bain_H_Arena_Even",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		live_4 = {
			need_unlock_icons = true,
			icon_id = "C_Bain_H_Arena_FuckIt",
			sort_name = "C_Bain_H_Arena_FuckIt",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.bain
			}
		},
		live_5 = {
			need_unlock_icons = true,
			icon_id = "C_Bain_H_Arena_MFStev",
			sort_name = "C_Bain_H_Arena_MFStev",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.bain
			}
		},
		lord_of_war = {
			sort_name = "C_Hector_H_Firestarter_Lord",
			icon_id = "C_Hector_H_Firestarter_Lord",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		mad_1 = {
			icon_id = "C_Jimmy_H_Boiling_AllDiffs_D5",
			ladder = "H_Boiling",
			sort_name = "C_Jimmy_H_Boiling_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.jimmy
			}
		},
		mad_2 = {
			need_unlock_icons = true,
			icon_id = "C_Jimmy_H_Boiling_TheGround",
			sort_name = "C_Jimmy_H_Boiling_TheGround",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.jimmy
			}
		},
		mad_3 = {
			need_unlock_icons = true,
			icon_id = "C_Jimmy_H_Boiling_CrazyIvan",
			sort_name = "C_Jimmy_H_Boiling_CrazyIvan",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.jimmy
			}
		},
		mad_4 = {
			additional_id = true,
			sort_name = "C_Jimmy_H_Boiling_WhenInRussia",
			icon_id = "C_Jimmy_H_Boiling_WhenInRussia",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.jimmy
			}
		},
		mad_5 = {
			sort_name = "Other_H_Any_Megalo",
			icon_id = "Other_H_Any_Megalo",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.skill,
				tags.teamwork.players_4
			}
		},
		man_1 = {
			icon_id = "C_Classics_H_Undercover_AllDiffs_D5",
			ladder = "H_Undercover",
			sort_name = "C_Classics_H_Undercover_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		man_2 = {
			sort_name = "C_Classics_H_Undercover_NotEven",
			icon_id = "C_Classics_H_Undercover_NotEven",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.classic
			}
		},
		man_3 = {
			need_unlock_icons = true,
			icon_id = "C_Classics_H_Undercover_KeepClear",
			sort_name = "C_Classics_H_Undercover_KeepClear",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.classic
			}
		},
		man_4 = {
			need_unlock_icons = true,
			icon_id = "C_Classics_H_Undercover_TheSaviour",
			sort_name = "C_Classics_H_Undercover_TheSaviour",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		man_5 = {
			additional_id = true,
			sort_name = "C_Classics_H_Undercover_BlowOut",
			icon_id = "C_Classics_H_Undercover_BlowOut",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		masked_villain = {
			sort_name = "Other_H_None_Masked",
			icon_id = "Other_H_None_Masked",
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.inventory.mask
			}
		},
		melt_1 = {
			icon_id = "C_Vlad_H_Meltdown_AllDiffs_D5",
			ladder = "H_Meltdown",
			sort_name = "C_Vlad_H_Meltdown_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		melt_2 = {
			icon_id = "C_Vlad_H_Meltdown_AllDiffs_D0",
			ladder = "H_Meltdown",
			sort_name = "C_Vlad_H_Meltdown_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		melt_3 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_Meltdown_TheyDontPay",
			sort_name = "C_Vlad_H_Meltdown_TheyDontPay",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		melt_4 = {
			sort_name = "C_Vlad_H_Meltdown_ThereWas",
			icon_id = "C_Vlad_H_Meltdown_ThereWas",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.vlad
			}
		},
		moon_1 = {
			icon_id = "C_Vlad_H_StealingXmas_AllDiffs_D4",
			ladder = "H_StealingXmas",
			sort_name = "C_Vlad_H_StealingXmas_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		moon_2 = {
			icon_id = "C_Vlad_H_StealingXmas_AllDiffs_D5",
			ladder = "H_StealingXmas",
			sort_name = "C_Vlad_H_StealingXmas_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		moon_3 = {
			icon_id = "C_Vlad_H_StealingXmas_AllDiffs_OD_D6",
			ladder = "H_StealingXmas",
			sort_name = "C_Vlad_H_StealingXmas_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		moon_4 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_StealingXmas_Imitations",
			sort_name = "C_Vlad_H_StealingXmas_Imitations",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		moon_5 = {
			sort_name = "C_Vlad_H_StealingXmas_Grinch",
			icon_id = "C_Vlad_H_StealingXmas_Grinch",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		moon_6 = {
			sort_name = "C_Vlad_H_StealingXmas_Christmas",
			icon_id = "C_Vlad_H_StealingXmas_Christmas",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		most_wanted = {
			icon_id = "Other_H_All_AllLevel100",
			progress = true,
			ladder = "Level",
			sort_name = "Other_H_All_AllLevel100",
			tags = {
				tags.progress.leveling
			}
		},
		murphys_laws = {
			sort_name = "Other_H_Any_IGotIt",
			icon_id = "Other_H_Any_IGotIt",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4
			}
		},
		no_one_cared_who_i_was = {
			sort_name = "Other_H_Any_NoOneCared",
			icon_id = "Other_H_Any_NoOneCared",
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask
			}
		},
		no_turning_back = {
			sort_name = "C_All_H_All_01Job_D0",
			icon_id = "C_All_H_All_01Job_D0",
			tags = {
				tags.progress.completion,
				tags.progress.beginner,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		orange_1 = {
			icon_id = "C_Event_H_PrisonNightmare_AllDiffs_D4",
			ladder = "H_PrisonNightmare",
			sort_name = "C_Event_H_PrisonNightmare_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		orange_2 = {
			icon_id = "C_Event_H_PrisonNightmare_AllDiffs_D5",
			ladder = "H_PrisonNightmare",
			sort_name = "C_Event_H_PrisonNightmare_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		orange_3 = {
			icon_id = "C_Event_H_PrisonNightmare_AllDiffs_OD_D6",
			ladder = "H_PrisonNightmare",
			sort_name = "C_Event_H_PrisonNightmare_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		orange_4 = {
			need_unlock_icons = true,
			icon_id = "C_Event_H_PrisonNightmare_SalemAsylum",
			sort_name = "C_Event_H_PrisonNightmare_SalemAsylum",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.mayhem,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.events
			}
		},
		orange_5 = {
			need_unlock_icons = true,
			icon_id = "C_Event_H_PrisonNightmare_ALongNight",
			sort_name = "C_Event_H_PrisonNightmare_ALongNight",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.mayhem,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.teamwork.players_1_to_4,
				tags.contracts.events
			}
		},
		orange_6 = {
			need_unlock_icons = true,
			icon_id = "C_Event_H_PrisonNightmare_HesGotExperience",
			sort_name = "C_Event_H_PrisonNightmare_HesGotExperience",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		ovk_1 = {
			additional_id = true,
			sort_name = "C_Hector_H_Rats_Cooking",
			icon_id = "C_Hector_H_Rats_Cooking",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.inventory.mask,
				tags.inventory.weapon,
				tags.teamwork.players_4,
				tags.contracts.hector
			}
		},
		ovk_10 = {
			sort_name = "C_Hector_H_Firestarter_Wasteful",
			icon_id = "C_Hector_H_Firestarter_Wasteful",
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		ovk_2 = {
			additional_id = true,
			sort_name = "C_Bain_H_ShadowRaid_IHaveNoIdea",
			icon_id = "C_Bain_H_ShadowRaid_IHaveNoIdea",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.inventory.weapon,
				tags.contracts.bain
			}
		},
		ovk_3 = {
			additional_id = true,
			sort_name = "Other_H_Any_OhThatsHow",
			icon_id = "Other_H_Any_OhThatsHow",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		ovk_4 = {
			additional_id = true,
			sort_name = "C_Hector_H_Watchdogs_WeAreRockstars",
			icon_id = "C_Hector_H_Watchdogs_WeAreRockstars",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.hector
			}
		},
		ovk_5 = {
			sort_name = "C_Elephant_H_ElectionDay_Reputation",
			icon_id = "C_Elephant_H_ElectionDay_Reputation",
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.teamwork.players_4,
				tags.contracts.the_elephant
			}
		},
		ovk_6 = {
			sort_name = "C_Elephant_H_BigOil_HouseKeeping",
			icon_id = "C_Elephant_H_BigOil_HouseKeeping",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		ovk_7 = {
			sort_name = "Other_H_Any_OneHoundredTwenty",
			icon_id = "Other_H_Any_OneHoundredTwenty",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.teamwork.players_4
			}
		},
		ovk_8 = {
			additional_id = true,
			sort_name = "C_Elephant_H_BigOil_BostonSaints",
			icon_id = "C_Elephant_H_BigOil_BostonSaints",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.the_elephant
			}
		},
		ovk_9 = {
			sort_name = "Other_H_Any_BringYourCop",
			icon_id = "Other_H_Any_BringYourCop",
			tags = {
				tags.progress.generic,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4
			}
		},
		pal_1 = {
			icon_id = "C_Classics_H_Counterfeit_AllDiffs_D5",
			ladder = "H_Counter",
			sort_name = "C_Classics_H_Counterfeit_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		pal_2 = {
			need_unlock_icons = true,
			icon_id = "C_Classics_H_Counterfeit_DrEvil",
			progress = true,
			sort_name = "C_Classics_H_Counterfeit_DrEvil",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		pal_3 = {
			need_unlock_icons = true,
			icon_id = "C_Classics_H_Counterfeit_CuttingTheRed",
			sort_name = "C_Classics_H_Counterfeit_CuttingTheRed",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		pal_4 = {
			sort_name = "C_Classics_H_Counterfeit_Basement",
			icon_id = "C_Classics_H_Counterfeit_Basement",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		pal_5 = {
			sort_name = "C_Classics_H_Counterfeit_Crowd",
			icon_id = "C_Classics_H_Counterfeit_Crowd",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		payback_1 = {
			icon_id = "C_Dentist_H_HoxtonRevenge_AllDiffs_D5",
			ladder = "H_HoxRevenge",
			sort_name = "C_Dentist_H_HoxtonRevenge_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		payback_2 = {
			sort_name = "C_Dentist_H_HoxtonRevenge_Silent",
			icon_id = "C_Dentist_H_HoxtonRevenge_Silent",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		payback_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_IAmAn",
			sort_name = "Other_H_Any_IAmAn",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		peta_1 = {
			icon_id = "C_Vlad_H_GoatSim_AllDiffs_D5",
			ladder = "H_GoatSim",
			sort_name = "C_Vlad_H_GoatSim_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		peta_2 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_GoatSim_GoatIn",
			sort_name = "C_Vlad_H_GoatSim_GoatIn",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.vlad
			}
		},
		peta_3 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_GoatSim_Hazzard",
			sort_name = "C_Vlad_H_GoatSim_Hazzard",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.vlad
			}
		},
		peta_4 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_GoatSim_Baaaa",
			sort_name = "C_Vlad_H_GoatSim_Baaaa",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		peta_5 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_GoatSim_FarmerMiserable",
			sort_name = "C_Vlad_H_GoatSim_FarmerMiserable",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		pick_1 = {
			icon_id = "C_Vlad_H_Ukrainian_AllDiffs_D4",
			ladder = "H_Ukrainian",
			sort_name = "C_Vlad_H_Ukrainian_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		pick_11 = {
			icon_id = "C_Elephant_H_FramingFrame_AllDiffs_D4",
			ladder = "H_FramingFrame",
			sort_name = "C_Elephant_H_FramingFrame_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		pick_13 = {
			icon_id = "C_Elephant_H_BigOil_AllDiffs_D4",
			ladder = "H_BigOil",
			sort_name = "C_Elephant_H_BigOil_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		pick_14 = {
			icon_id = "C_Bain_H_JewelryStore_AllDiffs_D4",
			ladder = "H_JewelryStore",
			sort_name = "C_Bain_H_JewelryStore_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_15 = {
			icon_id = "C_Bain_H_DiamondStore_AllDiffs_D4",
			ladder = "H_DiamondStore",
			sort_name = "C_Bain_H_DiamondStore_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_16 = {
			icon_id = "C_Bain_H_GOBank_AllDiffs_D4",
			ladder = "H_GOBank",
			sort_name = "C_Bain_H_GOBank_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_17 = {
			icon_id = "C_Bain_H_BankR_AllDiffs_D4",
			ladder = "H_BankR",
			sort_name = "C_Bain_H_BankR_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_18 = {
			icon_id = "C_Bain_H_BankG_AllDiffs_D4",
			ladder = "H_BankG",
			sort_name = "C_Bain_H_BankG_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_19 = {
			icon_id = "C_Bain_H_BankC_AllDiffs_D4",
			ladder = "H_BankC",
			sort_name = "C_Bain_H_BankC_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_2 = {
			icon_id = "C_Vlad_H_Mallcrasher_AllDiffs_D4",
			ladder = "H_Mallcrasher",
			sort_name = "C_Vlad_H_Mallcrasher_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		pick_20 = {
			icon_id = "C_Bain_H_BankD_AllDiffs_D4",
			ladder = "H_BankD",
			sort_name = "C_Bain_H_BankD_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_21 = {
			icon_id = "C_Bain_H_TransportCrossroads_AllDiffs_D4",
			ladder = "H_TransportCrossroads",
			sort_name = "C_Bain_H_TransportCrossroads_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		pick_22 = {
			icon_id = "C_Bain_H_TransportDowntown_AllDiffs_D4",
			ladder = "H_TransportDowntown",
			sort_name = "C_Bain_H_TransportDowntown_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		pick_23 = {
			icon_id = "C_Bain_H_TransportHarbor_AllDiffs_D4",
			ladder = "H_TransportHarbor",
			sort_name = "C_Bain_H_TransportHarbor_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		pick_24 = {
			icon_id = "C_Bain_H_TransportPark_AllDiffs_D4",
			ladder = "H_TransportPark",
			sort_name = "C_Bain_H_TransportPark_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		pick_25 = {
			icon_id = "C_Bain_H_TransportUnderpass_AllDiffs_D4",
			ladder = "H_TransportUnderpass",
			sort_name = "C_Bain_H_TransportUnderpass_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		pick_26 = {
			icon_id = "C_Bain_H_TrainHeist_AllDiffs_D4",
			ladder = "H_TransportTrainHeist",
			sort_name = "C_Bain_H_TrainHeist_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		pick_27 = {
			icon_id = "C_Elephant_H_ElectionDay_AllDiffs_D4",
			ladder = "H_ElectionDay",
			sort_name = "C_Elephant_H_ElectionDay_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		pick_29 = {
			icon_id = "C_Bain_H_ShadowRaid_AllDiffs_D4",
			ladder = "H_ShadowRaid",
			sort_name = "C_Bain_H_ShadowRaid_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_3 = {
			icon_id = "C_Vlad_H_FourStores_AllDiffs_D4",
			ladder = "H_FourStores",
			sort_name = "C_Vlad_H_FourStores_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		pick_30 = {
			icon_id = "C_Dentist_H_BigBank_AllDiffs_D4",
			ladder = "H_BigBank",
			sort_name = "C_Dentist_H_BigBank_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		pick_31 = {
			icon_id = "C_Dentist_H_HotlineMiami_AllDiffs_D4",
			ladder = "H_HotlineMiami",
			sort_name = "C_Dentist_H_HotlineMiami_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		pick_33 = {
			icon_id = "C_Bain_H_ArtGallery_AllDiffs_D4",
			ladder = "H_ArtGallery",
			sort_name = "C_Bain_H_ArtGallery_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_34 = {
			icon_id = "C_Dentist_H_HoxtonBreakout_AllDiffs_D4",
			ladder = "H_HoxBreakout",
			sort_name = "C_Dentist_H_HoxtonBreakout_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		pick_36 = {
			icon_id = "C_Dentist_H_Diamond_AllDiffs_D4",
			ladder = "H_Diamond",
			sort_name = "C_Dentist_H_Diamond_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		pick_37 = {
			icon_id = "C_Classics_H_FirstWorldBank_AllDiffs_D4",
			ladder = "H_FirstWorld",
			sort_name = "C_Classics_H_FirstWorldBank_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		pick_38 = {
			icon_id = "C_Classics_H_Slaughterhouse_AllDiffs_D4",
			ladder = "H_Slaughterhouse",
			sort_name = "C_Classics_H_Slaughterhouse_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		pick_39 = {
			icon_id = "C_Dentist_H_HoxtonRevenge_AllDiffs_D4",
			ladder = "H_HoxRevenge",
			sort_name = "C_Dentist_H_HoxtonRevenge_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		pick_4 = {
			icon_id = "C_Vlad_H_Nightclub_AllDiffs_D4",
			ladder = "H_Nightclub",
			sort_name = "C_Vlad_H_Nightclub_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		pick_40 = {
			icon_id = "C_Bain_H_CookOff_AllDiffs_D4",
			ladder = "H_Cook",
			sort_name = "C_Bain_H_CookOff_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		pick_41 = {
			icon_id = "C_Bain_H_Car_AllDiffs_D4",
			ladder = "H_Car",
			sort_name = "C_Bain_H_Car_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_42 = {
			icon_id = "C_Vlad_H_Meltdown_AllDiffs_D4",
			ladder = "H_Meltdown",
			sort_name = "C_Vlad_H_Meltdown_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		pick_43 = {
			icon_id = "C_Bain_H_Arena_AllDiffs_D4",
			ladder = "H_Arena",
			sort_name = "C_Bain_H_Arena_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		pick_44 = {
			icon_id = "C_Dentist_H_GoldenGrinCasino_AllDiffs_D4",
			ladder = "H_GoldenGrin",
			sort_name = "C_Dentist_H_GoldenGrinCasino_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_dentist
			}
		},
		pick_45 = {
			icon_id = "C_Vlad_H_Ashock_AllDiffs_D4",
			ladder = "H_After",
			sort_name = "C_Vlad_H_Ashock_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		pick_46 = {
			icon_id = "C_Event_H_LabRats_AllDiffs_D4",
			ladder = "H_LabRats",
			sort_name = "C_Event_H_LabRats_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		pick_47 = {
			icon_id = "C_Locke_H_Beneath_AllDiffs_D4",
			ladder = "H_Beneath",
			sort_name = "C_Locke_H_Beneath_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		pick_48 = {
			icon_id = "C_Locke_H_BirthOfSky_AllDiffs_D4",
			ladder = "H_Birth",
			sort_name = "C_Locke_H_BirthOfSky_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		pick_49 = {
			icon_id = "C_Vlad_H_GoatSim_AllDiffs_D4",
			ladder = "H_GoatSim",
			sort_name = "C_Vlad_H_GoatSim_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		pick_5 = {
			icon_id = "C_Hector_H_Watchdogs_AllDiffs_D4",
			ladder = "H_Watchdogs",
			sort_name = "C_Hector_H_Watchdogs_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		pick_51 = {
			icon_id = "C_Classics_H_Counterfeit_AllDiffs_D4",
			ladder = "H_Counter",
			sort_name = "C_Classics_H_Counterfeit_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		pick_52 = {
			icon_id = "C_Classics_H_Undercover_AllDiffs_D4",
			ladder = "H_Undercover",
			sort_name = "C_Classics_H_Undercover_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		pick_53 = {
			icon_id = "C_Jimmy_H_MurkyStation_AllDiffs_D4",
			ladder = "H_MurkyStation",
			sort_name = "C_Jimmy_H_MurkyStation_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.stealth,
				tags.contracts.jimmy
			}
		},
		pick_54 = {
			icon_id = "C_Vlad_H_Santa_AllDiffs_D4",
			ladder = "H_Santa",
			sort_name = "C_Vlad_H_Santa_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		pick_55 = {
			icon_id = "C_Classics_H_PanicRoom_AllDiffs_D4",
			ladder = "H_PanicRoom",
			sort_name = "C_Classics_H_PanicRoom_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		pick_56 = {
			icon_id = "C_Jimmy_H_Boiling_AllDiffs_D4",
			ladder = "H_Boiling",
			sort_name = "C_Jimmy_H_Boiling_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.jimmy
			}
		},
		pick_57 = {
			icon_id = "C_Elephant_H_Biker_AllDiffs_D4",
			ladder = "H_Biker",
			sort_name = "C_Elephant_H_Biker_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		pick_59 = {
			icon_id = "C_Vlad_H_XMas_AllDiffs_D4",
			ladder = "H_XMas",
			sort_name = "C_Vlad_H_XMas_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		pick_60 = {
			icon_id = "C_Butcher_H_BombForest_AllDiffs_D4",
			ladder = "H_BombForest",
			sort_name = "C_Butcher_H_BombForest_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.the_butcher
			}
		},
		pick_61 = {
			icon_id = "C_Butcher_H_BombDock_AllDiffs_D4",
			ladder = "H_BombDock",
			sort_name = "C_Butcher_H_BombDock_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		pick_62 = {
			icon_id = "C_Vlad_H_All_AllDiffs_D4",
			progress = true,
			ladder = "C_Vlad",
			sort_name = "C_Vlad_H_All_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		pick_63 = {
			icon_id = "C_Hector_H_All_AllDiffs_D4",
			progress = true,
			ladder = "C_Hector",
			sort_name = "C_Hector_H_All_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.hector
			}
		},
		pick_64 = {
			icon_id = "C_Elephant_H_All_AllDiffs_D4",
			progress = true,
			ladder = "C_Elephant",
			sort_name = "C_Elephant_H_All_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_elephant
			}
		},
		pick_65 = {
			icon_id = "C_Bain_H_All_AllDiffs_D4",
			progress = true,
			ladder = "C_Bain",
			sort_name = "C_Bain_H_All_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		pick_66 = {
			need_unlock_icons = true,
			icon_id = "C_All_H_All_AllJobs_D4",
			progress = true,
			ladder = "C_All",
			sort_name = "C_All_H_All_AllJobs_D4",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.all
			}
		},
		pick_666 = {
			icon_id = "C_Event_H_SafeHouseNightmare_AllDiffs_D4",
			ladder = "H_SafeHouseNightmare",
			sort_name = "C_Event_H_SafeHouseNightmare_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		pick_7 = {
			icon_id = "C_Hector_H_Rats_AllDiffs_D4",
			ladder = "H_Rats",
			sort_name = "C_Hector_H_Rats_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		pick_9 = {
			icon_id = "C_Hector_H_Firestarter_AllDiffs_D4",
			ladder = "H_Firestarter",
			sort_name = "C_Hector_H_Firestarter_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.hector
			}
		},
		pig_1 = {
			icon_id = "C_Dentist_H_HotlineMiami_AllDiffs_D5",
			ladder = "H_HotlineMiami",
			sort_name = "C_Dentist_H_HotlineMiami_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		pig_2 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_HotlineMiami_WalkFaster",
			sort_name = "C_Dentist_H_HotlineMiami_WalkFaster",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		pig_3 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_HotlineMiami_DoYouLike",
			progress = true,
			sort_name = "C_Dentist_H_HotlineMiami_DoYouLike",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.the_dentist
			}
		},
		pig_4 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_HotlineMiami_Overdose",
			sort_name = "C_Dentist_H_HotlineMiami_Overdose",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		pig_5 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_HotlineMiami_SoundsofAnimals",
			sort_name = "C_Dentist_H_HotlineMiami_SoundsofAnimals",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.hard,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.inventory.mask,
				tags.teamwork.players_4,
				tags.contracts.the_dentist
			}
		},
		pig_7 = {
			need_unlock_icons = true,
			icon_id = "C_Dentist_H_HotlineMiami_Phew",
			sort_name = "C_Dentist_H_HotlineMiami_Phew",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		pim_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_NothingPersonal",
			progress = true,
			sort_name = "Other_H_Any_NothingPersonal",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		pim_2 = {
			need_unlock_icons = true,
			icon_id = "C_Jimmy_H_MurkyStation_CrouchedandHidden",
			progress = true,
			sort_name = "C_Jimmy_H_MurkyStation_CrouchedandHidden",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.jimmy
			}
		},
		pim_3 = {
			need_unlock_icons = true,
			icon_id = "C_Jimmy_H_Boiling_UMPForMe",
			progress = true,
			sort_name = "C_Jimmy_H_Boiling_UMPForMe",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.jimmy
			}
		},
		pim_4 = {
			need_unlock_icons = true,
			icon_id = "C_Hector_H_Firestarter_ForDaisy",
			sort_name = "C_Hector_H_Firestarter_ForDaisy",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.hector
			}
		},
		pink_panther = {
			sort_name = "C_Elephant_H_FramingFrame_PaintingYourself",
			icon_id = "C_Elephant_H_FramingFrame_PaintingYourself",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4,
				tags.contracts.the_elephant
			}
		},
		run_10 = {
			sort_name = "C_Classics_H_HeatStreet_ItsNice",
			icon_id = "C_Classics_H_HeatStreet_ItsNice",
			tags = {
				tags.progress.heisting,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		run_5 = {
			icon_id = "C_Classics_H_HeatStreet_AllDiffs_D4",
			ladder = "H_HeatStreet",
			sort_name = "C_Classics_H_HeatStreet_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		run_6 = {
			icon_id = "C_Classics_H_HeatStreet_AllDiffs_D5",
			ladder = "H_HeatStreet",
			sort_name = "C_Classics_H_HeatStreet_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		run_7 = {
			icon_id = "C_Classics_H_HeatStreet_AllDiffs_OD_D6",
			ladder = "H_HeatStreet",
			sort_name = "C_Classics_H_HeatStreet_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		run_8 = {
			sort_name = "C_Classics_H_HeatStreet_Zookeeper",
			icon_id = "C_Classics_H_HeatStreet_Zookeeper",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		run_9 = {
			sort_name = "C_Classics_H_HeatStreet_Patience",
			icon_id = "C_Classics_H_HeatStreet_Patience",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		scorpion_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Recycling",
			progress = true,
			sort_name = "Other_H_Any_Recycling",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.weapon
			}
		},
		scorpion_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_TheNobel",
			sort_name = "Other_H_Any_TheNobel",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		scorpion_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Hedgehog",
			sort_name = "Other_H_Any_Hedgehog",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		scorpion_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_FastestGun",
			sort_name = "Other_H_Any_FastestGun",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		short_fuse = {
			sort_name = "C_Hector_H_Rats_Short",
			icon_id = "C_Hector_H_Rats_Short",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.hector
			}
		},
		sinus_1 = {
			additional_id = true,
			sort_name = "C_Vlad_H_Ashock_FourHundredBucks",
			icon_id = "C_Vlad_H_Ashock_FourHundredBucks",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.contracts.vlad
			}
		},
		sinus_2 = {
			icon_id = "C_Vlad_H_Ashock_AllDiffs_D5",
			ladder = "H_After",
			sort_name = "C_Vlad_H_Ashock_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		slakt_1 = {
			sort_name = "C_Elephant_H_ElectionDay_Speedlock",
			icon_id = "C_Elephant_H_ElectionDay_Speedlock",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.the_elephant
			}
		},
		slakt_2 = {
			sort_name = "Other_H_Any_Nothing",
			icon_id = "Other_H_Any_Nothing",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.stealth
			}
		},
		slakt_3 = {
			sort_name = "C_Dentist_H_HoxtonBreakout_SituationNormal",
			icon_id = "C_Dentist_H_HoxtonBreakout_SituationNormal",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.the_dentist
			}
		},
		slakt_4 = {
			sort_name = "C_Vlad_H_Nightclub_KeeptheParty",
			icon_id = "C_Vlad_H_Nightclub_KeeptheParty",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		slakt_5 = {
			sort_name = "C_Hector_H_Firestarter_ItsGettingHot",
			icon_id = "C_Hector_H_Firestarter_ItsGettingHot",
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4,
				tags.contracts.hector
			}
		},
		spa_1 = {
			icon_id = "C_Continental_H_Brooklyn_AllDiffs_D4",
			ladder = "H_Brooklyn",
			sort_name = "C_Continental_H_Brooklyn_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.the_continental
			}
		},
		spa_2 = {
			icon_id = "C_Continental_H_Brooklyn_AllDiffs_D5",
			ladder = "H_Brooklyn",
			sort_name = "C_Continental_H_Brooklyn_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.the_continental
			}
		},
		spa_3 = {
			icon_id = "C_Continental_H_Brooklyn_AllDiffs_OD_D6",
			ladder = "H_Brooklyn",
			sort_name = "C_Continental_H_Brooklyn_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.the_continental
			}
		},
		spa_4 = {
			additional_id = true,
			sort_name = "C_Continental_H_Brooklyn_Apartment",
			icon_id = "C_Continental_H_Brooklyn_Apartment",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.the_continental
			}
		},
		spa_5 = {
			need_unlock_icons = true,
			icon_id = "C_Continental_H_Brooklyn_ARendezvous",
			sort_name = "C_Continental_H_Brooklyn_ARendezvous",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.the_continental
			}
		},
		spa_6 = {
			need_unlock_icons = true,
			icon_id = "C_Continental_H_Brooklyn_PassTheAmmo",
			sort_name = "C_Continental_H_Brooklyn_PassTheAmmo",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.equipment,
				tags.teamwork.players_4,
				tags.contracts.the_continental
			}
		},
		spend_money_to_make_money = {
			sort_name = "Other_H_None_SpendMoney",
			icon_id = "Other_H_None_SpendMoney",
			progress = true,
			tags = {
				tags.progress.generic
			}
		},
		squek = {
			icon_id = "C_Bain_H_ArtGallery_AllDiffs_D5",
			ladder = "H_ArtGallery",
			sort_name = "C_Bain_H_ArtGallery_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		steel_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Heisters",
			sort_name = "Other_H_Any_Heisters",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.inventory.weapon,
				tags.inventory.armor,
				tags.teamwork.players_4
			}
		},
		steel_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_TheirArmor",
			progress = true,
			sort_name = "Other_H_Any_TheirArmor",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		steel_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Skewer",
			sort_name = "Other_H_Any_Skewer",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		steel_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_BlackKnight",
			sort_name = "Other_H_Any_BlackKnight",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		tango_achieve_1 = {
			additional_id = true,
			sort_name = "Other_H_Any_Ducking",
			icon_id = "Other_H_Any_Ducking",
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		tango_achieve_2 = {
			icon_id = "Other_H_Any_LetThem",
			progress = true,
			sort_name = "Other_H_Any_LetThem",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		tango_achieve_3 = {
			icon_id = "Other_H_Any_TheReconing",
			progress = true,
			sort_name = "Other_H_Any_TheReconing",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		tango_achieve_4 = {
			icon_id = "Other_H_Any_CelsiusOr",
			progress = true,
			sort_name = "Other_H_Any_CelsiusOr",
			additional_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		the_first_line = {
			additional_id = true,
			sort_name = "C_Hector_H_Firestarter_TheFirst",
			icon_id = "C_Hector_H_Firestarter_TheFirst",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.hector
			}
		},
		the_wire = {
			sort_name = "C_Hector_H_Firestarter_Guessing",
			icon_id = "C_Hector_H_Firestarter_Guessing",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.hector
			}
		},
		tip_the_scales = {
			additional_id = true,
			sort_name = "C_Hoxton_H_SafeHouse_Tip",
			icon_id = "C_Hoxton_H_SafeHouse_Tip",
			tags = {
				tags.progress.heisting,
				tags.contracts.hoxton
			}
		},
		turtles_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_NamesAreFor",
			sort_name = "Other_H_Any_NamesAreFor",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		turtles_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Swiss",
			progress = true,
			sort_name = "Other_H_Any_Swiss",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		turtles_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Shuriken",
			sort_name = "Other_H_Any_Shuriken",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.inventory.weapon
			}
		},
		turtles_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_Fugu",
			sort_name = "Other_H_Any_Fugu",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		voff_1 = {
			additional_id = true,
			sort_name = "C_Bain_H_BankVarious_SaintFrancis",
			icon_id = "C_Bain_H_BankVarious_SaintFrancis",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		voff_2 = {
			sort_name = "C_Butcher_H_BombDock_HighTimes",
			icon_id = "C_Butcher_H_BombDock_HighTimes",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.the_butcher
			}
		},
		voff_3 = {
			additional_id = true,
			sort_name = "C_Jimmy_H_MurkyStation_Lootinh",
			icon_id = "C_Jimmy_H_MurkyStation_Lootinh",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4,
				tags.contracts.jimmy
			}
		},
		voff_4 = {
			additional_id = true,
			sort_name = "C_Locke_H_BirthOfSky_Mellon",
			icon_id = "C_Locke_H_BirthOfSky_Mellon",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		voff_5 = {
			additional_id = true,
			sort_name = "C_Bain_H_CookOff_KissTheChef",
			icon_id = "C_Bain_H_CookOff_KissTheChef",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		weapon_collector = {
			sort_name = "Other_H_None_Weapon",
			icon_id = "Other_H_None_Weapon",
			progress = true,
			tags = {
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		window_cleaner = {
			sort_name = "C_Vlad_H_Mallcrasher_Shoot",
			icon_id = "C_Vlad_H_Mallcrasher_Shoot",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		would_you_like_your_receipt = {
			sort_name = "Other_H_None_Armed",
			icon_id = "Other_H_None_Armed",
			tags = {
				tags.progress.beginner,
				tags.progress.generic,
				tags.inventory.weapon
			}
		},
		yeah_hes_a_gold_digger = {
			sort_name = "C_Vlad_H_FourStores_YeahHe",
			icon_id = "C_Vlad_H_FourStores_YeahHe",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		you_gotta_start_somewhere = {
			icon_id = "Other_H_All_AllLevel005",
			progress = true,
			ladder = "Level",
			sort_name = "Other_H_All_AllLevel005",
			tags = {
				tags.progress.leveling
			}
		},
		you_shall_not_pass = {
			sort_name = "C_Escape_H_Overpass_YouShallNot",
			icon_id = "C_Escape_H_Overpass_YouShallNot",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.escape
			}
		},
		gsu_01 = {
			need_unlock_icons = true,
			icon_id = "Other_H_All_ForAllYou",
			sort_name = "Other_H_All_ForAllYou",
			unlock_id = true,
			tags = {
				tags.progress.generic,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		bex_1 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_SanMartinBank_AllDiffs_D0",
			ladder = "H_SanMartin",
			sort_name = "C_Vlad_H_SanMartinBank_AllDiffs_D0",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		bex_10 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_SanMartinBank_Gunpowder",
			sort_name = "C_Vlad_H_SanMartinBank_Gunpowder",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.weapon_color,
				tags.tactics.loud,
				tags.teamwork.players_1_to_4,
				tags.contracts.vlad
			}
		},
		bex_11 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_SanMartinBank_Silencioso",
			sort_name = "C_Vlad_H_SanMartinBank_Silencioso",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.weapon_color,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		bex_2 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_SanMartinBank_AllDiffs_D1",
			ladder = "H_SanMartin",
			sort_name = "C_Vlad_H_SanMartinBank_AllDiffs_D1",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		bex_3 = {
			icon_id = "C_Vlad_H_SanMartinBank_AllDiffs_D2",
			ladder = "H_SanMartin",
			sort_name = "C_Vlad_H_SanMartinBank_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		bex_4 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_SanMartinBank_AllDiffs_D3",
			ladder = "H_SanMartin",
			sort_name = "C_Vlad_H_SanMartinBank_AllDiffs_D3",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		bex_5 = {
			icon_id = "C_Vlad_H_SanMartinBank_AllDiffs_D4",
			ladder = "H_SanMartin",
			sort_name = "C_Vlad_H_SanMartinBank_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		bex_6 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_SanMartinBank_AllDiffs_D5",
			ladder = "H_SanMartin",
			sort_name = "C_Vlad_H_SanMartinBank_AllDiffs_D5",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		bex_7 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_SanMartinBank_AllDiffs_D6",
			ladder = "H_SanMartin",
			sort_name = "C_Vlad_H_SanMartinBank_AllDiffs_D6",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		bex_8 = {
			icon_id = "C_Vlad_H_SanMartinBank_AllDiffs_OD_D6",
			ladder = "H_SanMartin",
			sort_name = "C_Vlad_H_SanMartinBank_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		bex_9 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_SanMartinBank_HitMe",
			sort_name = "C_Vlad_H_SanMartinBank_HitMe",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.vlad
			}
		},
		bph_1 = {
			icon_id = "C_Locke_H_HellsIsland_AllDiffs_D0",
			ladder = "H_HellsIsland",
			sort_name = "C_Locke_H_HellsIsland_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_10 = {
			sort_name = "C_Locke_H_HellsIsland_Another",
			icon_id = "C_Locke_H_HellsIsland_Another",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_11 = {
			sort_name = "C_Locke_H_HellsIsland_Beacon",
			icon_id = "C_Locke_H_HellsIsland_Beacon",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_2 = {
			icon_id = "C_Locke_H_HellsIsland_AllDiffs_D1",
			ladder = "H_HellsIsland",
			sort_name = "C_Locke_H_HellsIsland_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_3 = {
			icon_id = "C_Locke_H_HellsIsland_AllDiffs_D2",
			ladder = "H_HellsIsland",
			sort_name = "C_Locke_H_HellsIsland_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_4 = {
			icon_id = "C_Locke_H_HellsIsland_AllDiffs_D3",
			ladder = "H_HellsIsland",
			sort_name = "C_Locke_H_HellsIsland_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_5 = {
			icon_id = "C_Locke_H_HellsIsland_AllDiffs_D4",
			ladder = "H_HellsIsland",
			sort_name = "C_Locke_H_HellsIsland_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_6 = {
			icon_id = "C_Locke_H_HellsIsland_AllDiffs_D5",
			ladder = "H_HellsIsland",
			sort_name = "C_Locke_H_HellsIsland_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_7 = {
			icon_id = "C_Locke_H_HellsIsland_AllDiffs_D6",
			ladder = "H_HellsIsland",
			sort_name = "C_Locke_H_HellsIsland_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_8 = {
			icon_id = "C_Locke_H_HellsIsland_AllDiffs_OD_D6",
			ladder = "H_HellsIsland",
			sort_name = "C_Locke_H_HellsIsland_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		bph_9 = {
			sort_name = "C_Locke_H_HellsIsland_PrisonRules",
			icon_id = "C_Locke_H_HellsIsland_PrisonRules",
			progress = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.contracts.locke
			}
		},
		brb_1 = {
			icon_id = "C_Locke_H_BrooklynBank_AllDiffs_D0",
			ladder = "H_BrooklynBank",
			sort_name = "C_Locke_H_BrooklynBank_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		brb_10 = {
			additional_id = true,
			sort_name = "C_Locke_H_BrooklynBank_AnimalKingdom",
			icon_id = "C_Locke_H_BrooklynBank_AnimalKingdom",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.inventory.mask,
				tags.teamwork.players_4,
				tags.contracts.locke
			}
		},
		brb_2 = {
			icon_id = "C_Locke_H_BrooklynBank_AllDiffs_D1",
			ladder = "H_BrooklynBank",
			sort_name = "C_Locke_H_BrooklynBank_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		brb_3 = {
			icon_id = "C_Locke_H_BrooklynBank_AllDiffs_D2",
			ladder = "H_BrooklynBank",
			sort_name = "C_Locke_H_BrooklynBank_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		brb_4 = {
			icon_id = "C_Locke_H_BrooklynBank_AllDiffs_D3",
			ladder = "H_BrooklynBank",
			sort_name = "C_Locke_H_BrooklynBank_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		brb_5 = {
			icon_id = "C_Locke_H_BrooklynBank_AllDiffs_D4",
			ladder = "H_BrooklynBank",
			sort_name = "C_Locke_H_BrooklynBank_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		brb_6 = {
			icon_id = "C_Locke_H_BrooklynBank_AllDiffs_D5",
			ladder = "H_BrooklynBank",
			sort_name = "C_Locke_H_BrooklynBank_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		brb_7 = {
			icon_id = "C_Locke_H_BrooklynBank_AllDiffs_OD_D6",
			ladder = "H_BrooklynBank",
			sort_name = "C_Locke_H_BrooklynBank_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		brb_8 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_BrooklynBank_AlltheGold",
			sort_name = "C_Locke_H_BrooklynBank_AlltheGold",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.very_hard,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		brb_9 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_BrooklynBank_Obsessive",
			sort_name = "C_Locke_H_BrooklynBank_Obsessive",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.inventory.equipment,
				tags.contracts.locke
			}
		},
		chas_1 = {
			icon_id = "C_JiuFeng_H_DragonHeist_AllDiffs_D0",
			ladder = "H_DragonHeist",
			sort_name = "C_JiuFeng_H_DragonHeist_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chas_10 = {
			sort_name = "C_JiuFeng_H_DragonHeist_AllTheGold",
			icon_id = "C_JiuFeng_H_DragonHeist_AllTheGold",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chas_11 = {
			sort_name = "C_JiuFeng_H_DragonHeist_Speed",
			icon_id = "C_JiuFeng_H_DragonHeist_Speed",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.teamwork.players_1_to_4,
				tags.contracts.jiufeng
			}
		},
		chas_2 = {
			icon_id = "C_JiuFeng_H_DragonHeist_AllDiffs_D1",
			ladder = "H_DragonHeist",
			sort_name = "C_JiuFeng_H_DragonHeist_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chas_3 = {
			icon_id = "C_JiuFeng_H_DragonHeist_AllDiffs_D2",
			ladder = "H_DragonHeist",
			sort_name = "C_JiuFeng_H_DragonHeist_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chas_4 = {
			icon_id = "C_JiuFeng_H_DragonHeist_AllDiffs_D3",
			ladder = "H_DragonHeist",
			sort_name = "C_JiuFeng_H_DragonHeist_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chas_5 = {
			icon_id = "C_JiuFeng_H_DragonHeist_AllDiffs_D4",
			ladder = "H_DragonHeist",
			sort_name = "C_JiuFeng_H_DragonHeist_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chas_6 = {
			icon_id = "C_JiuFeng_H_DragonHeist_AllDiffs_D5",
			ladder = "H_DragonHeist",
			sort_name = "C_JiuFeng_H_DragonHeist_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chas_7 = {
			icon_id = "C_JiuFeng_H_DragonHeist_AllDiffs_D6",
			ladder = "H_DragonHeist",
			sort_name = "C_JiuFeng_H_DragonHeist_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chas_8 = {
			icon_id = "C_JiuFeng_H_DragonHeist_AllDiffs_OD_D6",
			ladder = "H_DragonHeist",
			sort_name = "C_JiuFeng_H_DragonHeist_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chas_9 = {
			sort_name = "C_JiuFeng_H_DragonHeist_KeepBeathing",
			icon_id = "C_JiuFeng_H_DragonHeist_KeepBeathing",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		chca_1 = {
			icon_id = "C_Vlad_H_BlackCat_AllDiffs_D0",
			ladder = "H_BlackCat",
			sort_name = "C_Vlad_H_BlackCat_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		chca_10 = {
			additional_id = true,
			sort_name = "C_Vlad_H_BlackCat_Master",
			icon_id = "C_Vlad_H_BlackCat_Master",
			tags = {
				tags.progress.heisting,
				tags.difficulty.mayhem,
				tags.tactics.stealth,
				tags.tactics.killer,
				tags.contracts.vlad
			}
		},
		chca_11 = {
			sort_name = "C_Vlad_H_BlackCat_SecretSea",
			icon_id = "C_Vlad_H_BlackCat_SecretSea",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		chca_12 = {
			additional_id = true,
			sort_name = "C_Vlad_H_BlackCat_OneClaw",
			icon_id = "C_Vlad_H_BlackCat_OneClaw",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		chca_2 = {
			icon_id = "C_Vlad_H_BlackCat_AllDiffs_D1",
			ladder = "H_BlackCat",
			sort_name = "C_Vlad_H_BlackCat_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		chca_3 = {
			icon_id = "C_Vlad_H_BlackCat_AllDiffs_D2",
			ladder = "H_BlackCat",
			sort_name = "C_Vlad_H_BlackCat_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		chca_4 = {
			icon_id = "C_Vlad_H_BlackCat_AllDiffs_D3",
			ladder = "H_BlackCat",
			sort_name = "C_Vlad_H_BlackCat_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		chca_5 = {
			icon_id = "C_Vlad_H_BlackCat_AllDiffs_D4",
			ladder = "H_BlackCat",
			sort_name = "C_Vlad_H_BlackCat_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		chca_6 = {
			icon_id = "C_Vlad_H_BlackCat_AllDiffs_D5",
			ladder = "H_BlackCat",
			sort_name = "C_Vlad_H_BlackCat_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		chca_7 = {
			icon_id = "C_Vlad_H_BlackCat_AllDiffs_D6",
			ladder = "H_BlackCat",
			sort_name = "C_Vlad_H_BlackCat_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		chca_8 = {
			icon_id = "C_Vlad_H_BlackCat_AllDiffs_OD_D6",
			ladder = "H_BlackCat",
			sort_name = "C_Vlad_H_BlackCat_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		chca_9 = {
			additional_id = true,
			sort_name = "C_Vlad_H_BlackCat_Swimming",
			icon_id = "C_Vlad_H_BlackCat_Swimming",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4,
				tags.contracts.vlad
			}
		},
		ckr_1 = {
			icon_id = "C_Event_H_CursedKillRoom_AllDiffs_D0",
			ladder = "H_CursedKill",
			sort_name = "C_Event_H_CursedKillRoom_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.events
			}
		},
		ckr_2 = {
			icon_id = "C_Event_H_CursedKillRoom_AllDiffs_D1",
			ladder = "H_CursedKill",
			sort_name = "C_Event_H_CursedKillRoom_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		ckr_3 = {
			icon_id = "C_Event_H_CursedKillRoom_AllDiffs_D2",
			ladder = "H_CursedKill",
			sort_name = "C_Event_H_CursedKillRoom_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.stealth,
				tags.contracts.events
			}
		},
		ckr_4 = {
			icon_id = "C_Event_H_CursedKillRoom_AllDiffs_D3",
			ladder = "H_CursedKill",
			sort_name = "C_Event_H_CursedKillRoom_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		ckr_5 = {
			icon_id = "C_Event_H_CursedKillRoom_AllDiffs_D4",
			ladder = "H_CursedKill",
			sort_name = "C_Event_H_CursedKillRoom_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.stealth,
				tags.contracts.events
			}
		},
		ckr_6 = {
			icon_id = "C_Event_H_CursedKillRoom_AllDiffs_D5",
			ladder = "H_CursedKill",
			sort_name = "C_Event_H_CursedKillRoom_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		ckr_7 = {
			icon_id = "C_Event_H_CursedKillRoom_AllDiffs_OD_D6",
			ladder = "H_CursedKill",
			sort_name = "C_Event_H_CursedKillRoom_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.stealth,
				tags.contracts.events
			}
		},
		dah_1 = {
			need_unlock_icons = true,
			icon_id = "C_Classics_H_DiamondHesit_AllDiffs_D0",
			ladder = "H_DiamondHeist",
			sort_name = "C_Classics_H_DiamondHesit_AllDiffs_D0",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		dah_10 = {
			additional_id = true,
			sort_name = "C_Classics_H_DiamondHesit_DeadChange",
			icon_id = "C_Classics_H_DiamondHesit_DeadChange",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		dah_2 = {
			icon_id = "C_Classics_H_DiamondHesit_AllDiffs_D1",
			ladder = "H_DiamondHeist",
			sort_name = "C_Classics_H_DiamondHesit_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		dah_3 = {
			icon_id = "C_Classics_H_DiamondHesit_AllDiffs_D2",
			ladder = "H_DiamondHeist",
			sort_name = "C_Classics_H_DiamondHesit_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		dah_4 = {
			icon_id = "C_Classics_H_DiamondHesit_AllDiffs_D3",
			ladder = "H_DiamondHeist",
			sort_name = "C_Classics_H_DiamondHesit_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		dah_5 = {
			icon_id = "C_Classics_H_DiamondHesit_AllDiffs_D4",
			ladder = "H_DiamondHeist",
			sort_name = "C_Classics_H_DiamondHesit_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		dah_6 = {
			icon_id = "C_Classics_H_DiamondHesit_AllDiffs_D5",
			ladder = "H_DiamondHeist",
			sort_name = "C_Classics_H_DiamondHesit_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		dah_7 = {
			icon_id = "C_Classics_H_DiamondHesit_AllDiffs_OD_D6",
			ladder = "H_DiamondHeist",
			sort_name = "C_Classics_H_DiamondHesit_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		dah_8 = {
			sort_name = "C_Classics_H_DiamondHesit_TheHuntfor",
			icon_id = "C_Classics_H_DiamondHesit_TheHuntfor",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		dah_9 = {
			additional_id = true,
			sort_name = "C_Classics_H_DiamondHesit_BloodDia",
			icon_id = "C_Classics_H_DiamondHesit_BloodDia",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.classic
			}
		},
		des_1 = {
			icon_id = "C_Locke_H_HenrysRock_AllDiffs_D0",
			ladder = "H_HenrysRock",
			sort_name = "C_Locke_H_HenrysRock_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		des_10 = {
			additional_id = true,
			sort_name = "C_Locke_H_HenrysRock_Hidden",
			icon_id = "C_Locke_H_HenrysRock_Hidden",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		des_11 = {
			sort_name = "C_Locke_H_HenrysRock_BoomHead",
			icon_id = "C_Locke_H_HenrysRock_BoomHead",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.teamwork.players_1_to_4,
				tags.contracts.locke
			}
		},
		des_2 = {
			icon_id = "C_Locke_H_HenrysRock_AllDiffs_D1",
			ladder = "H_HenrysRock",
			sort_name = "C_Locke_H_HenrysRock_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		des_3 = {
			icon_id = "C_Locke_H_HenrysRock_AllDiffs_D2",
			ladder = "H_HenrysRock",
			sort_name = "C_Locke_H_HenrysRock_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		des_4 = {
			icon_id = "C_Locke_H_HenrysRock_AllDiffs_D3",
			ladder = "H_HenrysRock",
			sort_name = "C_Locke_H_HenrysRock_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		des_5 = {
			icon_id = "C_Locke_H_HenrysRock_AllDiffs_D4",
			ladder = "H_HenrysRock",
			sort_name = "C_Locke_H_HenrysRock_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		des_6 = {
			icon_id = "C_Locke_H_HenrysRock_AllDiffs_D5",
			ladder = "H_HenrysRock",
			sort_name = "C_Locke_H_HenrysRock_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		des_7 = {
			icon_id = "C_Locke_H_HenrysRock_AllDiffs_D6",
			ladder = "H_HenrysRock",
			sort_name = "C_Locke_H_HenrysRock_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		des_8 = {
			icon_id = "C_Locke_H_HenrysRock_AllDiffs_OD_D6",
			ladder = "H_HenrysRock",
			sort_name = "C_Locke_H_HenrysRock_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		des_9 = {
			additional_id = true,
			sort_name = "C_Locke_H_HenrysRock_TheRedButt",
			icon_id = "C_Locke_H_HenrysRock_TheRedButt",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		eng_1 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_TheOnlyOne",
			progress = true,
			sort_name = "Other_H_Any_TheOnlyOne",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		eng_2 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_TheOneThatHad",
			progress = true,
			sort_name = "Other_H_Any_TheOneThatHad",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		eng_3 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_TheOneThatSur",
			progress = true,
			sort_name = "Other_H_Any_TheOneThatSur",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		eng_4 = {
			need_unlock_icons = true,
			icon_id = "Other_H_Any_TheOneWho",
			progress = true,
			sort_name = "Other_H_Any_TheOneWho",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth
			}
		},
		fex_1 = {
			icon_id = "C_Vlad_H_BulocsMansion_AllDiffs_D0",
			ladder = "H_BulocsMansion",
			sort_name = "C_Vlad_H_BulocsMansion_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_10 = {
			sort_name = "C_Vlad_H_BulocsMansion_Everything",
			icon_id = "C_Vlad_H_BulocsMansion_Everything",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_11 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_BulocsMansion_Sugar",
			sort_name = "C_Vlad_H_BulocsMansion_Sugar",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_2 = {
			icon_id = "C_Vlad_H_BulocsMansion_AllDiffs_D1",
			ladder = "H_BulocsMansion",
			sort_name = "C_Vlad_H_BulocsMansion_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_3 = {
			icon_id = "C_Vlad_H_BulocsMansion_AllDiffs_D2",
			ladder = "H_BulocsMansion",
			sort_name = "C_Vlad_H_BulocsMansion_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_4 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_H_BulocsMansion_AllDiffs_D3",
			ladder = "H_BulocsMansion",
			sort_name = "C_Vlad_H_BulocsMansion_AllDiffs_D3",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_5 = {
			icon_id = "C_Vlad_H_BulocsMansion_AllDiffs_D4",
			ladder = "H_BulocsMansion",
			sort_name = "C_Vlad_H_BulocsMansion_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_6 = {
			icon_id = "C_Vlad_H_BulocsMansion_AllDiffs_D5",
			ladder = "H_BulocsMansion",
			sort_name = "C_Vlad_H_BulocsMansion_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_7 = {
			icon_id = "C_Vlad_H_BulocsMansion_AllDiffs_D6",
			ladder = "H_BulocsMansion",
			sort_name = "C_Vlad_H_BulocsMansion_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_8 = {
			icon_id = "C_Vlad_H_BulocsMansion_AllDiffs_OD_D6",
			ladder = "H_BulocsMansion",
			sort_name = "C_Vlad_H_BulocsMansion_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fex_9 = {
			sort_name = "C_Vlad_H_BulocsMansion_WeExpect",
			icon_id = "C_Vlad_H_BulocsMansion_WeExpect",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		fin_1 = {
			additional_id = true,
			sort_name = "Other_The_End_Offshore_PAYDAY",
			icon_id = "Other_The_End_Offshore_PAYDAY",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.teamwork.players_1_to_4,
				tags.contracts.locke
			}
		},
		ignominy_100 = {
			ladder = "Infamy",
			sort_name = "C_All_H_All_Infamy_C",
			icon_id = "C_All_H_All_Infamy_C",
			tags = {
				tags.progress.leveling,
				tags.contracts.all
			}
		},
		ignominy_50 = {
			ladder = "Infamy",
			sort_name = "C_All_H_All_Infamy_50",
			icon_id = "C_All_H_All_Infamy_50",
			tags = {
				tags.progress.leveling,
				tags.contracts.all
			}
		},
		ignominy_75 = {
			ladder = "Infamy",
			sort_name = "C_All_H_All_Infamy_75",
			icon_id = "C_All_H_All_Infamy_75",
			tags = {
				tags.progress.leveling,
				tags.contracts.all
			}
		},
		mex2_1 = {
			icon_id = "C_Locke_H_BorderCrystals_AllDiffs_D0",
			ladder = "H_BorderCrystals",
			sort_name = "C_Locke_H_BorderCrystals_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		mex2_2 = {
			icon_id = "C_Locke_H_BorderCrystals_AllDiffs_D1",
			ladder = "H_BorderCrystals",
			sort_name = "C_Locke_H_BorderCrystals_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		mex2_3 = {
			icon_id = "C_Locke_H_BorderCrystals_AllDiffs_D2",
			ladder = "H_BorderCrystals",
			sort_name = "C_Locke_H_BorderCrystals_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		mex2_4 = {
			icon_id = "C_Locke_H_BorderCrystals_AllDiffs_D3",
			ladder = "H_BorderCrystals",
			sort_name = "C_Locke_H_BorderCrystals_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		mex2_5 = {
			icon_id = "C_Locke_H_BorderCrystals_AllDiffs_D4",
			ladder = "H_BorderCrystals",
			sort_name = "C_Locke_H_BorderCrystals_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		mex2_6 = {
			icon_id = "C_Locke_H_BorderCrystals_AllDiffs_D5",
			ladder = "H_BorderCrystals",
			sort_name = "C_Locke_H_BorderCrystals_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		mex2_7 = {
			icon_id = "C_Locke_H_BorderCrystals_AllDiffs_D6",
			ladder = "H_BorderCrystals",
			sort_name = "C_Locke_H_BorderCrystals_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		mex2_8 = {
			icon_id = "C_Locke_H_BorderCrystals_AllDiffs_OD_D6",
			ladder = "H_BorderCrystals",
			sort_name = "C_Locke_H_BorderCrystals_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		mex2_9 = {
			sort_name = "C_Locke_H_BorderCrystals_HeisterCocinero",
			icon_id = "C_Locke_H_BorderCrystals_HeisterCocinero",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		mex_1 = {
			icon_id = "C_Locke_H_BorderCrossing_AllDiffs_D0",
			ladder = "H_BorderCrossing",
			sort_name = "C_Locke_H_BorderCrossing_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		mex_10 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_BorderCrossing_TwoStep",
			sort_name = "C_Locke_H_BorderCrossing_TwoStep",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		mex_2 = {
			icon_id = "C_Locke_H_BorderCrossing_AllDiffs_D1",
			ladder = "H_BorderCrossing",
			sort_name = "C_Locke_H_BorderCrossing_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		mex_3 = {
			icon_id = "C_Locke_H_BorderCrossing_AllDiffs_D2",
			ladder = "H_BorderCrossing",
			sort_name = "C_Locke_H_BorderCrossing_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		mex_4 = {
			icon_id = "C_Locke_H_BorderCrossing_AllDiffs_D3",
			ladder = "H_BorderCrossing",
			sort_name = "C_Locke_H_BorderCrossing_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		mex_5 = {
			icon_id = "C_Locke_H_BorderCrossing_AllDiffs_D4",
			ladder = "H_BorderCrossing",
			sort_name = "C_Locke_H_BorderCrossing_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		mex_6 = {
			icon_id = "C_Locke_H_BorderCrossing_AllDiffs_D5",
			ladder = "H_BorderCrossing",
			sort_name = "C_Locke_H_BorderCrossing_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		mex_7 = {
			icon_id = "C_Locke_H_BorderCrossing_AllDiffs_D6",
			ladder = "H_BorderCrossing",
			sort_name = "C_Locke_H_BorderCrossing_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		mex_8 = {
			icon_id = "C_Locke_H_BorderCrossing_AllDiffs_OD_D6",
			ladder = "H_BorderCrossing",
			sort_name = "C_Locke_H_BorderCrossing_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		mex_9 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_BorderCrossing_Identity",
			sort_name = "C_Locke_H_BorderCrossing_Identity",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		nmh_1 = {
			need_unlock_icons = true,
			icon_id = "C_Classics_H_NoMercy_AllDiffs_D0",
			ladder = "H_NoMercy",
			sort_name = "C_Classics_H_NoMercy_AllDiffs_D0",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_10 = {
			sort_name = "C_Classics_H_NoMercy_KeepingTheCool",
			icon_id = "C_Classics_H_NoMercy_KeepingTheCool",
			tags = {
				tags.progress.heisting,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_11 = {
			sort_name = "C_Classics_H_NoMercy_Nyctophobia",
			icon_id = "C_Classics_H_NoMercy_Nyctophobia",
			tags = {
				tags.progress.heisting,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_2 = {
			icon_id = "C_Classics_H_NoMercy_AllDiffs_D1",
			ladder = "H_NoMercy",
			sort_name = "C_Classics_H_NoMercy_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_3 = {
			icon_id = "C_Classics_H_NoMercy_AllDiffs_D2",
			ladder = "H_NoMercy",
			sort_name = "C_Classics_H_NoMercy_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_4 = {
			icon_id = "C_Classics_H_NoMercy_AllDiffs_D3",
			ladder = "H_NoMercy",
			sort_name = "C_Classics_H_NoMercy_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_5 = {
			icon_id = "C_Classics_H_NoMercy_AllDiffs_D4",
			ladder = "H_NoMercy",
			sort_name = "C_Classics_H_NoMercy_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_6 = {
			icon_id = "C_Classics_H_NoMercy_AllDiffs_D5",
			ladder = "H_NoMercy",
			sort_name = "C_Classics_H_NoMercy_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_7 = {
			icon_id = "C_Classics_H_NoMercy_AllDiffs_D6",
			ladder = "H_NoMercy",
			sort_name = "C_Classics_H_NoMercy_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_8 = {
			icon_id = "C_Classics_H_NoMercy_AllDiffs_OD_D6",
			ladder = "H_NoMercy",
			sort_name = "C_Classics_H_NoMercy_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		nmh_9 = {
			sort_name = "C_Classics_H_NoMercy_OrWasIt",
			icon_id = "C_Classics_H_NoMercy_OrWasIt",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.classic
			}
		},
		pex_1 = {
			icon_id = "C_Locke_H_BreakfastInTijuana_AllDiffs_D0",
			ladder = "H_Breakfast",
			sort_name = "C_Locke_H_BreakfastInTijuana_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_10 = {
			additional_id = true,
			sort_name = "C_Locke_H_BreakfastInTijuana_PaidInFull",
			icon_id = "C_Locke_H_BreakfastInTijuana_PaidInFull",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_11 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_BreakfastInTijuana_StolenValor",
			sort_name = "C_Locke_H_BreakfastInTijuana_StolenValor",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon_color,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_2 = {
			icon_id = "C_Locke_H_BreakfastInTijuana_AllDiffs_D1",
			ladder = "H_Breakfast",
			sort_name = "C_Locke_H_BreakfastInTijuana_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_3 = {
			icon_id = "C_Locke_H_BreakfastInTijuana_AllDiffs_D2",
			ladder = "H_Breakfast",
			sort_name = "C_Locke_H_BreakfastInTijuana_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_4 = {
			icon_id = "C_Locke_H_BreakfastInTijuana_AllDiffs_D3",
			ladder = "H_Breakfast",
			sort_name = "C_Locke_H_BreakfastInTijuana_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_5 = {
			icon_id = "C_Locke_H_BreakfastInTijuana_AllDiffs_D4",
			ladder = "H_Breakfast",
			sort_name = "C_Locke_H_BreakfastInTijuana_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_6 = {
			icon_id = "C_Locke_H_BreakfastInTijuana_AllDiffs_D5",
			ladder = "H_Breakfast",
			sort_name = "C_Locke_H_BreakfastInTijuana_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_7 = {
			icon_id = "C_Locke_H_BreakfastInTijuana_AllDiffs_D6",
			ladder = "H_Breakfast",
			sort_name = "C_Locke_H_BreakfastInTijuana_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_8 = {
			icon_id = "C_Locke_H_BreakfastInTijuana_AllDiffs_OD_D6",
			ladder = "H_Breakfast",
			sort_name = "C_Locke_H_BreakfastInTijuana_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		pex_9 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_BreakfastInTijuana_LowMurder",
			sort_name = "C_Locke_H_BreakfastInTijuana_LowMurder",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon_color,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		rvd_1 = {
			icon_id = "C_Bain_H_ReservoirDogs_AllDiffs_D0",
			ladder = "H_Reservoir",
			sort_name = "C_Bain_H_ReservoirDogs_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		rvd_10 = {
			additional_id = true,
			sort_name = "C_Bain_H_ReservoirDogs_Pinky",
			icon_id = "C_Bain_H_ReservoirDogs_Pinky",
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		rvd_11 = {
			sort_name = "C_Bain_H_ReservoirDogs_WasteNot",
			icon_id = "C_Bain_H_ReservoirDogs_WasteNot",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		rvd_12 = {
			sort_name = "C_Bain_H_ReservoirDogs_CloseShave",
			icon_id = "C_Bain_H_ReservoirDogs_CloseShave",
			progress = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.bain
			}
		},
		rvd_2 = {
			icon_id = "C_Bain_H_ReservoirDogs_AllDiffs_D1",
			ladder = "H_Reservoir",
			sort_name = "C_Bain_H_ReservoirDogs_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		rvd_3 = {
			icon_id = "C_Bain_H_ReservoirDogs_AllDiffs_D2",
			ladder = "H_Reservoir",
			sort_name = "C_Bain_H_ReservoirDogs_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		rvd_4 = {
			icon_id = "C_Bain_H_ReservoirDogs_AllDiffs_D3",
			ladder = "H_Reservoir",
			sort_name = "C_Bain_H_ReservoirDogs_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		rvd_5 = {
			icon_id = "C_Bain_H_ReservoirDogs_AllDiffs_D4",
			ladder = "H_Reservoir",
			sort_name = "C_Bain_H_ReservoirDogs_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		rvd_6 = {
			icon_id = "C_Bain_H_ReservoirDogs_AllDiffs_D5",
			ladder = "H_Reservoir",
			sort_name = "C_Bain_H_ReservoirDogs_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		rvd_7 = {
			icon_id = "C_Bain_H_ReservoirDogs_AllDiffs_OD_D6",
			ladder = "H_Reservoir",
			sort_name = "C_Bain_H_ReservoirDogs_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		rvd_8 = {
			additional_id = true,
			sort_name = "C_Bain_H_ReservoirDogs_United",
			icon_id = "C_Bain_H_ReservoirDogs_United",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.bain
			}
		},
		rvd_9 = {
			additional_id = true,
			sort_name = "C_Bain_H_ReservoirDogs_GetOffMy",
			icon_id = "C_Bain_H_ReservoirDogs_GetOffMy",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.bain
			}
		},
		sah_1 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_Shacklethorne_AllDiffs_D0",
			ladder = "H_Shacklethorne",
			sort_name = "C_Locke_H_Shacklethorne_AllDiffs_D0",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_10 = {
			additional_id = true,
			sort_name = "C_Locke_H_Shacklethorne_PressF",
			icon_id = "C_Locke_H_Shacklethorne_PressF",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_11 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_Shacklethorne_HeavyMetal",
			sort_name = "C_Locke_H_Shacklethorne_HeavyMetal",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.weapon,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_2 = {
			icon_id = "C_Locke_H_Shacklethorne_AllDiffs_D1",
			ladder = "H_Shacklethorne",
			sort_name = "C_Locke_H_Shacklethorne_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_3 = {
			icon_id = "C_Locke_H_Shacklethorne_AllDiffs_D2",
			ladder = "H_Shacklethorne",
			sort_name = "C_Locke_H_Shacklethorne_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_4 = {
			icon_id = "C_Locke_H_Shacklethorne_AllDiffs_D3",
			ladder = "H_Shacklethorne",
			sort_name = "C_Locke_H_Shacklethorne_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_5 = {
			icon_id = "C_Locke_H_Shacklethorne_AllDiffs_D4",
			ladder = "H_Shacklethorne",
			sort_name = "C_Locke_H_Shacklethorne_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_6 = {
			icon_id = "C_Locke_H_Shacklethorne_AllDiffs_D5",
			ladder = "H_Shacklethorne",
			sort_name = "C_Locke_H_Shacklethorne_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_7 = {
			icon_id = "C_Locke_H_Shacklethorne_AllDiffs_D6",
			ladder = "H_Shacklethorne",
			sort_name = "C_Locke_H_Shacklethorne_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_8 = {
			icon_id = "C_Locke_H_Shacklethorne_AllDiffs_OD_D6",
			ladder = "H_Shacklethorne",
			sort_name = "C_Locke_H_Shacklethorne_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		sah_9 = {
			sort_name = "C_Locke_H_Shacklethorne_AuctionCry",
			icon_id = "C_Locke_H_Shacklethorne_AuctionCry",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.locke
			}
		},
		sand_1 = {
			icon_id = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D0",
			ladder = "H_UkrainianPrisoner",
			sort_name = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		sand_10 = {
			additional_id = true,
			sort_name = "C_JiuFeng_H_UkrainianPrisoner_JustToCheese",
			icon_id = "C_JiuFeng_H_UkrainianPrisoner_JustToCheese",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		sand_11 = {
			sort_name = "C_JiuFeng_H_UkrainianPrisoner_ThisCallForARound",
			icon_id = "C_JiuFeng_H_UkrainianPrisoner_ThisCallForARound",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon,
				tags.contracts.jiufeng
			}
		},
		sand_2 = {
			icon_id = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D1",
			ladder = "H_UkrainianPrisoner",
			sort_name = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		sand_3 = {
			icon_id = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D2",
			ladder = "H_UkrainianPrisoner",
			sort_name = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		sand_4 = {
			icon_id = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D3",
			ladder = "H_UkrainianPrisoner",
			sort_name = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.jiufeng
			}
		},
		sand_5 = {
			icon_id = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D4",
			ladder = "H_UkrainianPrisoner",
			sort_name = "C_JiuFeng_H_UkrainianPrisoner_AllDiffs_D4",
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		uno_6 = {
			sort_name = "C_Vlad_H_Nightclub_LetThem",
			icon_id = "C_Vlad_H_Nightclub_LetThem",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		uno_7 = {
			additional_id = true,
			sort_name = "C_Butcher_H_Scarface_Setting",
			icon_id = "C_Butcher_H_Scarface_Setting",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.the_butcher
			}
		},
		uno_8 = {
			sort_name = "C_Hector_H_Watchdogs_OutOf",
			icon_id = "C_Hector_H_Watchdogs_OutOf",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.hector
			}
		},
		uno_9 = {
			sort_name = "C_Vlad_H_XMas_Whats",
			icon_id = "C_Vlad_H_XMas_Whats",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.vlad
			}
		},
		vit_1 = {
			icon_id = "C_Locke_H_WhiteHouse_AllDiffs_D0",
			ladder = "H_WhiteHouse",
			sort_name = "C_Locke_H_WhiteHouse_AllDiffs_D0",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		vit_10 = {
			sort_name = "C_Locke_H_WhiteHouse_BigBrother",
			icon_id = "C_Locke_H_WhiteHouse_BigBrother",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		vit_11 = {
			additional_id = true,
			sort_name = "C_Locke_H_WhiteHouse_President",
			icon_id = "C_Locke_H_WhiteHouse_President",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.mask,
				tags.contracts.locke
			}
		},
		vit_2 = {
			icon_id = "C_Locke_H_WhiteHouse_AllDiffs_D1",
			ladder = "H_WhiteHouse",
			sort_name = "C_Locke_H_WhiteHouse_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		vit_3 = {
			icon_id = "C_Locke_H_WhiteHouse_AllDiffs_D2",
			ladder = "H_WhiteHouse",
			sort_name = "C_Locke_H_WhiteHouse_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		vit_4 = {
			icon_id = "C_Locke_H_WhiteHouse_AllDiffs_D3",
			ladder = "H_WhiteHouse",
			sort_name = "C_Locke_H_WhiteHouse_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		vit_5 = {
			icon_id = "C_Locke_H_WhiteHouse_AllDiffs_D4",
			ladder = "H_WhiteHouse",
			sort_name = "C_Locke_H_WhiteHouse_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		vit_6 = {
			icon_id = "C_Locke_H_WhiteHouse_AllDiffs_D5",
			ladder = "H_WhiteHouse",
			sort_name = "C_Locke_H_WhiteHouse_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		vit_7 = {
			icon_id = "C_Locke_H_WhiteHouse_AllDiffs_D6",
			ladder = "H_WhiteHouse",
			sort_name = "C_Locke_H_WhiteHouse_AllDiffs_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		vit_8 = {
			icon_id = "C_Locke_H_WhiteHouse_AllDiffs_OD_D6",
			ladder = "H_WhiteHouse",
			sort_name = "C_Locke_H_WhiteHouse_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		vit_9 = {
			sort_name = "C_Locke_H_WhiteHouse_HeistToRemember",
			icon_id = "C_Locke_H_WhiteHouse_HeistToRemember",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.locke
			}
		},
		wwh_1 = {
			need_unlock_icons = true,
			icon_id = "C_Locke_H_AlsDeal_AllDiffs_D0",
			ladder = "H_Alaskan",
			sort_name = "C_Locke_H_AlsDeal_AllDiffs_D0",
			additional_id = true,
			unlock_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.normal,
				tags.unlock.outfit,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		wwh_10 = {
			sort_name = "C_Locke_H_AlsDeal_HeadlessSnow",
			icon_id = "C_Locke_H_AlsDeal_HeadlessSnow",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.contracts.locke
			}
		},
		wwh_2 = {
			icon_id = "C_Locke_H_AlsDeal_AllDiffs_D1",
			ladder = "H_Alaskan",
			sort_name = "C_Locke_H_AlsDeal_AllDiffs_D1",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		wwh_3 = {
			icon_id = "C_Locke_H_AlsDeal_AllDiffs_D2",
			ladder = "H_Alaskan",
			sort_name = "C_Locke_H_AlsDeal_AllDiffs_D2",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		wwh_4 = {
			icon_id = "C_Locke_H_AlsDeal_AllDiffs_D3",
			ladder = "H_Alaskan",
			sort_name = "C_Locke_H_AlsDeal_AllDiffs_D3",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		wwh_5 = {
			icon_id = "C_Locke_H_AlsDeal_AllDiffs_D4",
			ladder = "H_Alaskan",
			sort_name = "C_Locke_H_AlsDeal_AllDiffs_D4",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.mayhem,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		wwh_6 = {
			icon_id = "C_Locke_H_AlsDeal_AllDiffs_D5",
			ladder = "H_Alaskan",
			sort_name = "C_Locke_H_AlsDeal_AllDiffs_D5",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		wwh_7 = {
			icon_id = "C_Locke_H_AlsDeal_AllDiffs_OD_D6",
			ladder = "H_Alaskan",
			sort_name = "C_Locke_H_AlsDeal_AllDiffs_OD_D6",
			additional_id = true,
			tags = {
				tags.progress.completion,
				tags.difficulty.death_sentence,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		wwh_8 = {
			sort_name = "C_Locke_H_AlsDeal_ThereWasRoom",
			icon_id = "C_Locke_H_AlsDeal_ThereWasRoom",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		wwh_9 = {
			sort_name = "C_Locke_H_AlsDeal_TheFuelMust",
			icon_id = "C_Locke_H_AlsDeal_TheFuelMust",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.locke
			}
		},
		xm20_1 = {
			need_unlock_icons = true,
			icon_id = "C_Vlad_Xmas_OnlyForUs",
			sort_name = "C_Vlad_Xmas_OnlyForUs",
			unlock_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.unlock.mask,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.vlad
			}
		},
		cac_1 = {
			additional_id = true,
			sort_name = "Other_H_Any_CompactConf",
			icon_id = "Other_H_Any_CompactConf",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.mask
			}
		},
		cac_10 = {
			additional_id = true,
			sort_name = "C_Classics_H_FirstWorldBank_Federal",
			icon_id = "C_Classics_H_FirstWorldBank_Federal",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.tactics.killer,
				tags.contracts.classic
			}
		},
		cac_11 = {
			additional_id = true,
			sort_name = "C_Bain_H_ReservoirDogs_Silver",
			icon_id = "C_Bain_H_ReservoirDogs_Silver",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.skill,
				tags.contracts.bain
			}
		},
		cac_12 = {
			additional_id = true,
			sort_name = "C_Vlad_H_Ukrainian_ImSure",
			icon_id = "C_Vlad_H_Ukrainian_ImSure",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.tactics.timed,
				tags.contracts.vlad
			}
		},
		cac_13 = {
			additional_id = true,
			sort_name = "C_Jimmy_H_Boiling_Remember",
			icon_id = "C_Jimmy_H_Boiling_Remember",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.jimmy
			}
		},
		cac_14 = {
			additional_id = true,
			sort_name = "Other_H_Any_TheSafeWords",
			icon_id = "Other_H_Any_TheSafeWords",
			tags = {
				tags.progress.heisting,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.killer
			}
		},
		cac_15 = {
			additional_id = true,
			sort_name = "Other_H_Any_C40",
			icon_id = "Other_H_Any_C40",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.skill,
				tags.teamwork.players_1_to_4
			}
		},
		cac_16 = {
			additional_id = true,
			sort_name = "C_Elephant_H_BigOil_DamItBile",
			icon_id = "C_Elephant_H_BigOil_DamItBile",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.the_elephant
			}
		},
		cac_17 = {
			additional_id = true,
			sort_name = "C_Bain_H_ArtGallery_VanGogh",
			icon_id = "C_Bain_H_ArtGallery_VanGogh",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.contracts.bain,
				tags.contracts.the_elephant
			}
		},
		cac_18 = {
			additional_id = true,
			sort_name = "C_Hoxton_H_SafeHouse_Draganborn",
			icon_id = "C_Hoxton_H_SafeHouse_Draganborn",
			tags = {
				tags.progress.heisting,
				tags.contracts.hoxton
			}
		},
		cac_19 = {
			additional_id = true,
			sort_name = "C_Bain_H_ArtGallery_Masterpiece",
			icon_id = "C_Bain_H_ArtGallery_Masterpiece",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.stealth,
				tags.contracts.bain,
				tags.contracts.the_elephant
			}
		},
		cac_2 = {
			icon_id = "Other_H_Any_HumanSentry",
			progress = true,
			sort_name = "Other_H_Any_HumanSentry",
			additional_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		cac_20 = {
			icon_id = "C_Event_H_CursedKillRoom_SayHello",
			progress = true,
			sort_name = "C_Event_H_CursedKillRoom_SayHello",
			additional_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.contracts.events
			}
		},
		cac_21 = {
			additional_id = true,
			sort_name = "C_Event_H_CursedKillRoom_FasterFaster",
			icon_id = "C_Event_H_CursedKillRoom_FasterFaster",
			tags = {
				tags.progress.heisting,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.timed,
				tags.contracts.events
			}
		},
		cac_22 = {
			additional_id = true,
			sort_name = "C_Dentist_H_BigBank_Matrix",
			icon_id = "C_Dentist_H_BigBank_Matrix",
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		cac_23 = {
			additional_id = true,
			sort_name = "C_Classics_H_Undercover_IFeelLike",
			icon_id = "C_Classics_H_Undercover_IFeelLike",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.classic
			}
		},
		cac_24 = {
			additional_id = true,
			sort_name = "C_Elephant_H_BigOil_Junkyard",
			icon_id = "C_Elephant_H_BigOil_Junkyard",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.contracts.the_elephant
			}
		},
		cac_25 = {
			additional_id = true,
			sort_name = "C_Classics_H_FirstWorldBank_DownPayment",
			icon_id = "C_Classics_H_FirstWorldBank_DownPayment",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.stealth,
				tags.inventory.weapon,
				tags.contracts.classic
			}
		},
		cac_26 = {
			additional_id = true,
			sort_name = "C_Dentist_H_HoxtonBreakout_WatchThePower",
			icon_id = "C_Dentist_H_HoxtonBreakout_WatchThePower",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud,
				tags.contracts.the_dentist
			}
		},
		cac_27 = {
			additional_id = true,
			sort_name = "C_Locke_H_AlsDeal_GlobalWarming",
			icon_id = "C_Locke_H_AlsDeal_GlobalWarming",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.weapon,
				tags.teamwork.players_1_to_4,
				tags.contracts.locke
			}
		},
		cac_28 = {
			additional_id = true,
			sort_name = "Other_H_Any_Virus",
			icon_id = "Other_H_Any_Virus",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.teamwork.players_1_to_4
			}
		},
		cac_29 = {
			additional_id = true,
			sort_name = "Other_H_Any_SnipeThis",
			icon_id = "Other_H_Any_SnipeThis",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.weapon
			}
		},
		cac_3 = {
			icon_id = "Other_H_Any_Denied",
			progress = true,
			sort_name = "Other_H_Any_Denied",
			additional_id = true,
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud
			}
		},
		cac_30 = {
			additional_id = true,
			sort_name = "C_Hoxton_H_SafeHouse_TheRaid",
			icon_id = "C_Hoxton_H_SafeHouse_TheRaid",
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.contracts.hoxton
			}
		},
		cac_31 = {
			additional_id = true,
			sort_name = "Other_H_Any_OneMan",
			icon_id = "Other_H_Any_OneMan",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.loud
			}
		},
		cac_32 = {
			additional_id = true,
			sort_name = "Other_H_Any_WULULU",
			icon_id = "Other_H_Any_WULULU",
			tags = {
				tags.progress.heisting,
				tags.difficulty.very_hard,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		cac_33 = {
			additional_id = true,
			sort_name = "C_Locke_H_BirthOfSky_Expert",
			icon_id = "C_Locke_H_BirthOfSky_Expert",
			tags = {
				tags.progress.heisting,
				tags.difficulty.death_wish,
				tags.tactics.loud,
				tags.teamwork.players_4,
				tags.contracts.locke
			}
		},
		cac_34 = {
			additional_id = true,
			sort_name = "Other_H_Any_Lieutenant",
			icon_id = "Other_H_Any_Lieutenant",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.inventory.skill
			}
		},
		cac_35 = {
			additional_id = true,
			sort_name = "Other_H_Any_DriveBy",
			icon_id = "Other_H_Any_DriveBy",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud,
				tags.tactics.killer
			}
		},
		cac_36 = {
			additional_id = true,
			sort_name = "Other_H_Any_ATazed",
			icon_id = "Other_H_Any_ATazed",
			tags = {
				tags.progress.heisting,
				tags.difficulty.hard,
				tags.tactics.loud,
				tags.tactics.killer,
				tags.inventory.weapon
			}
		},
		cac_4 = {
			additional_id = true,
			sort_name = "Other_H_Any_Hipster",
			icon_id = "Other_H_Any_Hipster",
			tags = {
				tags.progress.heisting,
				tags.difficulty.normal,
				tags.tactics.loud
			}
		},
		cac_5 = {
			additional_id = true,
			sort_name = "C_Bain_H_ShadowRaid_IWillSucceed",
			icon_id = "C_Bain_H_ShadowRaid_IWillSucceed",
			tags = {
				tags.progress.heisting,
				tags.difficulty.overkill,
				tags.tactics.stealth,
				tags.contracts.bain
			}
		},
		cac_6 = {
			additional_id = true,
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	}
end
