-- 雷霆审判（OD）
-- 本文件由工具自动生成,请不要直接编辑本文件
---------------------------------------------
-- 技能基类
Skill700101305 = oo.class(SkillBase)
function Skill700101305:Init(skillID, card)
	SkillBase.Init(self, skillID, card)
end
-- 执行技能
function Skill700101305:DoSkill(caster, target, data)
	-- 12003
	self.order = self.order + 1
	self:DamageLight(SkillEffect[12003], caster, target, data, 0.333,3)
end
-- 行动结束
function Skill700101305:OnActionOver(caster, target, data)
	-- 8060
	if SkillJudger:CasterIsSelf(self, caster, target, true) then
	else
		return
	end
	-- 8200
	if SkillJudger:IsCurrSkill(self, caster, target, true) then
	else
		return
	end
	-- 700100301
	self:AddBuff(SkillEffect[700100301], caster, self.card, data, 700100301,2)
end
-- 攻击结束
function Skill700101305:OnAttackOver(caster, target, data)
	-- 8060
	if SkillJudger:CasterIsSelf(self, caster, target, true) then
	else
		return
	end
	-- 8200
	if SkillJudger:IsCurrSkill(self, caster, target, true) then
	else
		return
	end
	-- 700101301
	self:HitAddBuff(SkillEffect[700101301], caster, target, data, 5000,3009,2)
end
