-- 哈托莉3
-- 本文件由工具自动生成,请不要直接编辑本文件
---------------------------------------------
-- 技能基类
Skill503200304 = oo.class(SkillBase)
function Skill503200304:Init(skillID, card)
	SkillBase.Init(self, skillID, card)
end
-- 执行技能
function Skill503200304:DoSkill(caster, target, data)
	-- 12004
	self.order = self.order + 1
	self:DamageLight(SkillEffect[12004], caster, target, data, 0.25,4)
end
-- 攻击结束
function Skill503200304:OnAttackOver(caster, target, data)
	-- 8060
	if SkillJudger:CasterIsSelf(self, caster, target, true) then
	else
		return
	end
	-- 8073
	if SkillJudger:TargetIsEnemy(self, caster, target, true) then
	else
		return
	end
	-- 8200
	if SkillJudger:IsCurrSkill(self, caster, target, true) then
	else
		return
	end
	-- 503200302
	self:HitAddBuff(SkillEffect[503200302], caster, target, data, 2700,3004)
	-- 8433
	local count33 = SkillApi:BuffCount(self, caster, target,2,3,3004)
	-- 8810
	if SkillJudger:Less(self, caster, self.card, true,count33,1) then
	else
		return
	end
	-- 503200304
	self:HitAddBuff(SkillEffect[503200304], caster, target, data, 10000,1001,2)
end
