-- 冰霜巨震
-- 本文件由工具自动生成,请不要直接编辑本文件
---------------------------------------------
-- 技能基类
Skill910800301 = oo.class(SkillBase)
function Skill910800301:Init(skillID, card)
	SkillBase.Init(self, skillID, card)
end
-- 执行技能
function Skill910800301:DoSkill(caster, target, data)
	-- 12002
	self.order = self.order + 1
	self:DamageLight(SkillEffect[12002], caster, target, data, 0.5,2)
end
-- 攻击结束
function Skill910800301:OnAttackOver(caster, target, data)
	-- 8060
	if SkillJudger:CasterIsSelf(self, caster, target, true) then
	else
		return
	end
	-- 8073
	if SkillJudger:TargetIsEnemy(self, caster, target, true) then
	else
		return
	end
	-- 8200
	if SkillJudger:IsCurrSkill(self, caster, target, true) then
	else
		return
	end
	-- 910800301
	self:DelBufferGroup(SkillEffect[910800301], caster, target, data, 2,3)
end
-- 行动结束
function Skill910800301:OnActionOver(caster, target, data)
	-- 8060
	if SkillJudger:CasterIsSelf(self, caster, target, true) then
	else
		return
	end
	-- 8073
	if SkillJudger:TargetIsEnemy(self, caster, target, true) then
	else
		return
	end
	-- 8200
	if SkillJudger:IsCurrSkill(self, caster, target, true) then
	else
		return
	end
	-- 910800302
	self:Cure(SkillEffect[910800302], caster, self.card, data, 4,0.50)
end
