Data = {}

Data.Shells = {
    shell_apartment1 = {
        entrances = {
            foot = vec3(-2.228882, 8.434662, 3.194336),
        }
    },
    shell_apartment2 = {
        entrances = {
            foot = vec3(-2.228882, 8.434662, 3.194336),
        }
    },
    shell_apartment3 = {
        entrances = {
            foot = vec3(11.432739, 4.386307, 1.993286),
        }
    },
    shell_barber = {
        entrances = {
            foot = vec3(1.634888, 4.742355, -0.570923),
        }
    },
    shell_coke1 = {
        entrances = {
            foot = vec3(-6.250854, 8.170929, -0.964233),
        }
    },
    shell_coke2 = {
        entrances = {
            foot = vec3(-6.250854, 8.170929, -0.964233),
        }
    },
    shell_frankaunt = {
        entrances = {
            foot = vec3(-0.250854, -5.371933, -0.572876),
        }
    },
    shell_garagel = {
        entrances = {
            foot = vec3(12.105225, -14.273026, -1.013794),
        },
        vehicleSlots = {
            {
                location = vec4(-2.250549, 21.170151, -1.013306, 135.0),
            },
            {
                location = vec4(3.472534, 9.710815, -1.013306, 135.0),
            },
            {
                location = vec4(3.459351, 5.055878, -1.013306, 135.0),
            },
            {
                location = vec4(3.459351, -0.245239, -1.013306, 135.0),
            },
            {
                location = vec4(3.406616, -5.032043, -1.013306, 135.0),
            },
            {
                location = vec4(3.446167, -10.319962, -1.013306, 135.0),
            },
            {
                location = vec4(-3.081299, 9.763565, -1.013306, 225.0),
            },
            {
                location = vec4(-3.160461, 4.462463, -1.013306, 225.0),
            },
            {
                location = vec4(-3.068115, -0.232040, -1.013306, 225.0),
            },
            {
                location = vec4(-3.081299, -5.216660, -1.013306, 225.0),
            },
            {
                location = vec4(-3.200012, -10.174896, -1.013306, 225.0),
            },
        }
    },
    shell_garages = {
        entrances = {
            foot = vec3(5.881104, 3.463226, -0.510254),
        },
        vehicleSlots = {
            {
                location = vec4(1.707520, -0.411514, -0.515869, 180.0)
            },
            {
                location = vec4(-2.393616, -0.332397, -0.515869, 180.0)
            },
        }
    },
    shell_garagem = {
        entrances = {
            foot = vec3(13.463501, 1.577515, -0.763794),
        },
        vehicleSlots = {
            {
                location = vec4(-0.518982, 3.237633, -0.754150, 180.0)
            },
            {
                location = vec4(-5.253052, 3.250824, -0.754150, 180.0)
            },
            {
                location = vec4(3.938171, 3.132141, -0.754150, 180.0)
            },
            {
                location = vec4(3.872253, -3.645874, -0.754150, 0.0)
            },
            {
                location = vec4(-0.571716, -3.606316, -0.754150, 0.0)
            },
            {
                location = vec4(-5.292603, -3.579941, -0.754150, 0.0)
            },
        }
    },
    shell_gunstore = {
        entrances = {
            foot = vec3(-1.028809, -5.068634, -0.749390),
        }
    },
    shell_highend = {
        entrances = {
            foot = vec3(-21.850830, -0.387314, 7.201294),
        }
    },
    shell_highendv2 = {
        entrances = {
            foot = vec3(-9.877197, 0.852234, 1.923706),
        }
    },
    shell_lester = {
        entrances = {
            foot = vec3(-1.674927, -5.635666, -0.373779),
        }
    },
    shell_medium2 = {
        entrances = {
            foot = vec3(6.026123, 0.548950, -0.668457),
        }
    },
    shell_medium3 = {
        entrances = {
            foot = vec3(5.459106, -1.640060, 1.200928),
        }
    },
    shell_meth = {
        entrances = {
            foot = vec3(-6.250854, 8.170929, -0.964233),
        }
    },
    shell_michael = {
        entrances = {
            foot = vec3(-8.914551, 5.559937, -4.064697)
        }
    },
    shell_office1 = {
        entrances = {
            foot = vec3(1.212891, 4.795105, -0.726807),
        }
    },
    shell_office2 = {
        entrances = {
            foot = vec3(3.375610, -2.035675, -0.885742),
        }
    },
    shell_officebig = {
        entrances = {
            foot = vec3(-9.217896, -1.112595, -0.401489),
        }
    },
    shell_ranch = {
        entrances = {
            foot = vec3(-0.751953, -5.437866, -1.428833),
        }
    },
    shell_store1 = {
        entrances = {
            foot = vec3(-2.809082, -4.211502, -0.634888),
        }
    },
    shell_store2 = {
        entrances = {
            foot = vec3(-0.804688, -4.686218, -1.169678),
        }
    },
    shell_store3 = {
        entrances = {
            foot = vec3(-0.118896, -7.508194, -0.310181),
        }
    },
    shell_trailer = {
        entrances = {
            foot = vec3(-1.437622, -1.890610, -0.493652),
        }
    },
    shell_trevor = {
        entrances = {
            foot = vec3(0.157959, -3.525787, -0.417480),
        }
    },
    shell_v16low = {
        entrances = {
            foot = vec3(4.667847, -6.189514, -1.655151),
        }
    },
    shell_v16mid = {
        entrances = {
            foot = vec3(1.384399, -13.824677, -0.502563),
        }
    },
    shell_warehouse1 = {
        entrances = {
            foot = vec3(-8.584839, 0.140152, -0.965454),
        },
        vehicleSlots = {
            {
                location = vec4(4.2403564453125, 0.19580078125, -0.958251953125, 90.0)
            },
        }
    },
    shell_warehouse2 = {
        entrances = {
            foot = vec3(-12.158447, 5.586304, -2.060913),
        }
    },
    shell_warehouse3 = {
        entrances = {
            foot = vec3(2.109619, -1.692810, -0.943237),
        }
    },
    shell_weed = {
        entrances = {
            foot = vec3(17.326660, 11.667877, -2.111694),
        }
    },
    shell_weed2 = {
        entrances = {
            foot = vec3(17.326660, 11.667877, -2.111694),
        }
    },
}

return Data.Shells
