--
-- Teleporter closet
--

PREFABS.Teleporter_Closet2 =
{
  file   = "teleporter/closet2.wad"

  prob   = 50
  map    = "MAP01"
  theme  = "!tech"

  where  = "seeds"
  seed_w = 1
  seed_h = 1

  deep  =  16
  over  = -16

  x_fit = "frame"
  y_fit = "top"

  tag_1 = "?out_tag"
  tag_2 = "?in_tag"

  flat_FLAT5_3 = "REDWALL"

  sector_8 = { [8]=50, [1]=15, [2]=10, [3]=10, [0]=5 }
}


PREFABS.Teleporter_Closet_tech =
{
  file   = "teleporter/closet2.wad"

  prob   = 50
  theme  = "tech"
  map    = "MAP02"

  where  = "seeds"
  seed_w = 1
  seed_h = 1

  deep  =  16
  over  = -16

  x_fit = "frame"
  y_fit = "top"

  tag_1 = "?out_tag"
  tag_2 = "?in_tag"


}

PREFABS.Teleporter_Closet_urban =
{
  file   = "teleporter/closet2.wad"

  prob   = 50
  map    = "MAP03"
  theme  = "urban"

  where  = "seeds"
  seed_w = 1
  seed_h = 1

  deep  =  16
  over  = -16

  x_fit = "frame"
  y_fit = "top"

  tag_1 = "?out_tag"
  tag_2 = "?in_tag"

  sector_8 = { [8]=50, [1]=15, [2]=10, [3]=10, [0]=3 }

}

PREFABS.Teleporter_Closet_hell =
{
  file   = "teleporter/closet2.wad"

  prob   = 50
  map    = "MAP04"
  theme  = "hell"

  where  = "seeds"
  seed_w = 1
  seed_h = 1

  deep  =  16
  over  = -16

  x_fit = "frame"
  y_fit = "top"

  tag_1 = "?out_tag"
  tag_2 = "?in_tag"

}

PREFABS.Teleporter_Closet_general =
{
  file   = "teleporter/closet2.wad"

  prob   = 50
  map    = "MAP05"
  theme  = "!tech"

  where  = "seeds"
  seed_w = 1
  seed_h = 1

  deep  =  16
  over  = -16

  x_fit = "frame"
  y_fit = "top"

  tag_1 = "?out_tag"
  tag_2 = "?in_tag"

  sector_13 = { [13]=50, [12]=25, [1]=15, [2]=10, [3]=10, [0]=5 }
  tex_SW1GARG = { SW1GARG=50, SW1LION=50, SW1SATYR=50 }

}
