--
-- Hideous Destructor-centric cover walls
--

PREFABS.Wall_HD_crate_pile =
{
  file   = "wall/gtd_wall_hideous_cover.wad"
  map    = "MAP01"

  is_hideous_destructor_fab = true
  on_liquids = "never"

  prob   = 15
  env   = "building"

  where  = "edge"
  height = 128
  deep   = 48

  bound_z1 = 0
  bound_z2 = 128

  x_fit = "frame"
  z_fit = "top"
}

PREFABS.Wall_HD_crate_pile2 =
{
  template = "Wall_HD_crate_pile"

  map = "MAP02"
}

PREFABS.Wall_HD_crate_pile3 =
{
  template = "Wall_HD_crate_pile"

  map = "MAP03"
}

PREFABS.Wall_HD_fence_post =
{
  template = "Wall_HD_crate_pile"

  map = "MAP04"

  deep = 76
}

PREFABS.Wall_HD_T_fence =
{
  template = "Wall_HD_crate_pile"

  map = "MAP05"

  deep = 80
}

PREFABS.Wall_HD_double_fence_post =
{
  template = "Wall_HD_crate_pile"

  map = "MAP06"

  deep = 128
}

PREFABS.Wall_HD_exposed_fence =
{
  template = "Wall_HD_crate_pile"

  map = "MAP07"

  deep = 72
}

PREFABS.Wall_HD_L_fence =
{
  template = "Wall_HD_crate_pile"

  map = "MAP08"

  deep = 72
}

PREFABS.Wall_HD_fat_pillar =
{
  template = "Wall_HD_crate_pile"

  map = "MAP09"

  deep = 96

  z_fit = {60,68}
}

PREFABS.Wall_HD_monitor =
{
  template = "Wall_HD_crate_pile"

  map = "MAP10"

  deep = 80
}

PREFABS.Wall_HD_brace =
{
  template = "Wall_HD_crate_pile"

  map = "MAP11"

  deep = 72
}

PREFABS.Wall_HD_computer_on_corner =
{
  template = "Wall_HD_crate_pile"

  map = "MAP12"

  deep = 80
}

PREFABS.Wall_HD_computer_on_table =
{
  template = "Wall_HD_crate_pile"

  map = "MAP13"
}

PREFABS.Wall_HD_computer_on_fence =
{
  template = "Wall_HD_crate_pile"

  map = "MAP14"

  deep = 112
}

PREFABS.Wall_HD_fallen_monitors =
{
  template = "Wall_HD_crate_pile"

  map = "MAP15"

  deep = 112
}
