PREFABS.Joiner_simple_one_pillar =
{
  file   = "joiner/gtd_simple_one_pillar.wad"
  map    = "MAP01"
  theme  = "tech"

  prob   = 150

  where  = "seeds"
  shape  = "I"

  seed_w = 3
  seed_h = 1

  deep   = 16
  over   = 16

  x_fit = "frame"
  y_fit = { 24,40 , 120,136 }

  flat_CEIL5_2 = "FLAT19"
  tex_METAL = "SHAWN2"
  tex_CEMENT8 =
  {
    BRONZE2 = 50
    BRONZE4 = 50
    BROWNGRN = 50
    SLADWALL = 50
    CEMENT8 = 50
    COMPBLUE = 50
    COMPSPAN = 50
    GRAY1 = 50
    GRAY4 = 50
    GRAY5 = 50
    METAL2 = 20
    METAL3 = 20
    METAL4 = 20
    METAL5 = 20
    METAL6 = 20
    METAL7 = 20
    PIPES = 50
    PIPEWAL1 = 50
    SILVER2 = 50
    SILVER3 = 50
    TEKBRON2 = 50
    TEKGREN1 = 50
    TEKGREN3 = 50
    TEKGREN5 = 50
    TEKLITE = 50
    TEKLITE2 = 50
  }

  tex_SUPPORT3 = "DOORSTOP"
}

PREFABS.Joiner_simple_one_pillar_urban =
{
  template = "Joiner_simple_one_pillar"
  theme = "urban"

  tex_CEMENT8 =
  {
    BIGBRIK1 = 50
    BIGBRIK2 = 50
    BIGBRIK3 = 50
    BRICK12 = 50
    BRICK7 = 50
    BSTONE3 = 50
    CEMENT8 = 50
    CEMENT7 = 50
    CEMENT9 = 50
    GRAY1 = 50
    GRAY4 = 50
    GRAY5 = 50
    MODWALL1 = 50
    PIPES = 50
    PANCASE1 = 50
    PANEL1 = 50
    PANEL2 = 50
    PANEL3 = 50
    PANBLACK = 50
    PANBLUE = 50
    PANRED = 50
    STONE4 = 50
    STONE6 = 50
    STUCCO1 = 50
    WOOD6 = 50
    WOOD7 = 50
    WOOD9 = 50
    WOODGARG = 50
    WOODMET1 = 50
    WOODVERT = 50
    WOOD4 = 50
  }
}

PREFABS.Joiner_simple_one_pillar_hell =
{
  template = "Joiner_simple_one_pillar"
  theme = "hell"

  tex_CEMENT8 =
  {
    BRICK10 = 50
    BSTONE3 = 50
    CEMENT9 = 50
    GSTGARG = 50
    GSTLION = 50
    GSTSATYR = 50
    MARBLE2 = 50
    MARBLE3 = 50
    MARBGRAY = 50
    MARBFAC4 = 50
    PANBLACK = 50
    PANBLUE = 50
    PANRED = 50
    PANCASE1 = 50
    PANEL1 = 50
    PANEL2 = 50
    PANEL4 = 50
    SKIN2 = 50
    SKSNAKE1 = 50
    SKSNAKE2 = 50
    SKSPINE2 = 50
    SK_LEFT = 25
    SK_RIGHT = 25
    SLADSKUL = 50
    SP_DUDE4 = 50
    SP_DUDE5 = 50
    WOOD4 = 50
    WOODGARG = 50
    WOODMET1 = 50
  }
}
