PREFABS.Switch_scionox_penta =
{
  file   = "switch/scionox_penta.wad"

  map    = "MAP01"
  theme  = "hell"
  key = "sw_metal"

  prob   = 50

  where  = "point"
  size   = 96
  texture_pack = "armaetus"

  tag_1  = "?switch_tag"

  thing_25 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }
  thing_26 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }
  thing_27 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }
  thing_28 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }
  thing_29 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }
}
