-- big pentagram teleport, slightly inspired by E1

PREFABS.Teleporter_scionox_penta_teleport =
{
  file   = "teleporter/scionox_penta_teleport.wad"
  map    = "MAP01"
  prob   = 50

  theme  = "tech"
  where  = "seeds"

  seed_w = 2
  seed_h = 2

  deep  =  16

  x_fit = "frame"
  y_fit = "top"

  tag_1 = "?out_tag"
  tag_2 = "?in_tag"

  tex_COMPSTA1 = { COMPSTA1=50, COMPSTA2=50, COMPWERD=50, SPACEW3=50, SILVER2=50, SILVER3=50 }

  sound = "Demonic_Teleporter"
}

PREFABS.Teleporter_scionox_penta_teleport_2 =
{
  template = "Teleporter_scionox_penta_teleport"
  theme  = "urban"

  tex_COMPSTA1 = { SP_DUDE7=50, SP_DUDE8=50, WOODMET3=50, WOODMET4=50, PANBLACK=50, PANBLUE=50, PANRED=50, PANBOOK=50, WOOD4=50 }
  tex_SUPPORT2 = "SUPPORT3"
  tex_GRAY5 = "STEP2"
  flat_FLAT19 = "RROCK12"
  thing_2028 = "mercury_lamp"
}

PREFABS.Teleporter_scionox_penta_teleport_3 =
{
  template = "Teleporter_scionox_penta_teleport"
  map    = "MAP02"
  theme  = "!tech"

  tex_MARBFACE = { MARBFACE=50, MARBFAC2=50, MARBFAC3=50 }

  thing_25 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }

  thing_26 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }

  thing_27 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }

  thing_28 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }

  thing_29 =
  {
    skull_pole = 50
    skull_kebab = 50
    evil_eye   = 50
    impaled_human = 50
    impaled_twitch = 50
    skull_cairn = 50
    skull_rock = 50
  }
}

-- Point version
PREFABS.Teleporter_scionox_penta_teleport_4 =
{
  file   = "teleporter/scionox_penta_teleport.wad"
  map    = "MAP03"

  prob   = 50

  where  = "point"
  size   = 64

  tag_1 = "?out_tag"
  tag_2 = "?in_tag"

  face_open = true

  sound = "Demonic_Teleporter"
}
