--
-- sewers piece : terminators
--

PREFABS.Hallway_sewers_term =
{
  file   = "hall/dem_sewers_j.wad"
  map    = "MAP01"

  kind   = "terminator"
  group  = "sewers"

  prob   = 50

  where  = "seeds"
  shape  = "I"

  seed_w = 2
  seed_h = 1

  deep   = 16

  engine = "zdoom"
}

PREFABS.Hallway_sewers_term2 =
{
  template = "Hallway_sewers_term"

  map    = "MAP02"
}

PREFABS.Hallway_sewers_term3 =
{
  template = "Hallway_sewers_term"

  map    = "MAP03"
}

PREFABS.Hallway_sewers_term4 =
{
  template = "Hallway_sewers_term"

  map    = "MAP04"
}


PREFABS.Hallway_sewers_door_term1 =
{
  template = "Hallway_sewers_term"

  map    = "MAP05"
}

PREFABS.Hallway_sewers_door_term2 =
{
  template = "Hallway_sewers_term"

  map    = "MAP06"
}

PREFABS.Hallway_sewers_door_term3 =
{
  template = "Hallway_sewers_term"

  map    = "MAP07"
}

PREFABS.Hallway_sewers_door_term4 =
{
  template = "Hallway_sewers_term"

  map    = "MAP08"
}

PREFABS.Hallway_sewers_secret =
{
  template = "Hallway_sewers_term"

  map    = "MAP09"
  key    = "secret"
}

-- MSSP makes everything worse
PREFABS.Hallway_sewers_toilet_term =
{
  template = "Hallway_sewers_term"

  prob     = 50

  map      = "MAP10"
}
