-- Imbuement


imbueItems = {
    -- Helmets
    { id = "Alicorn Headguard", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Magic Level", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Amazon Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Ancient Tiara", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Antler-Horn Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Arboreal Crown", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Arcanomancer Regalia", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Batwing Hat", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Bonelord Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Cobra Hood", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Crown Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Crusader Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Dark Whispers", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Magic Level", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "demon helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Dwarven Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Eldritch Cowl", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Eldritch Hood", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Elite Draken Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Falcon Circlet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Falcon Coif", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Magic Level", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Fur Cap", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Galea Mortis", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Gnome Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Golden Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Green Demon Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Hat of the Mad", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Helmet of Nature", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Helmet of Ultimate Terror", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Helmet of the Lost", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Jade Hat", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Lion Spangenhelm", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Magic Level", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Mage Hat", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Magician Hat", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Odd Hat", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Royal Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Shamanic Mask", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Skull Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Spiritthorn Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Magic Level", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Stoic Iks Casque", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Magic Level", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Stoic Iks Headpiece", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Terra Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Visage of the End Days", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Warrior Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Witch Hat", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Yalahari Mask", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },
    { id = "Zaoan Helmet", types = { "Axe Fighting", "Club Fighting", "Distance Fighting", "Mana Leech", "Shielding", "Sword Fighting" } },

    -- Armors
	{ id = "Albino Plate", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Amazon Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Arcane Dragon Robe", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Life Leech" } },
	{ id = "Bear Skin", types = { "Death Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Blue Robe", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Chain Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Crown Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Dauntless Dragon Scale Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Dawnfire Sherwani", types = { "Death Protection", "Earth Protection", "Energy Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Demon Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Depth Lorica", types = { "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Dragon Scale Mail", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Dream Shroud", types = { "Death Protection", "Earth Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Dwarven Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Eldritch Cuirass", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Ice Protection", "Life Leech" } },
	{ id = "Elite Draken Mail", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Elven Mail", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Embrace of Nature", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Life Leech" } },
	{ id = "Falcon Plate", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Ghost Chestplate", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Gnome Armor", types = { "Death Protection", "Earth Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Golden Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Green Demon Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Heat Core", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Heavy Metal T-Shirt", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Knight Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Leopard Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Lion Plate", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Living Armor", types = { "Death Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Magic Plate Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Mammoth Fur Cape", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Master Archer's Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Midnight Tunic", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Mooh'tah Plate", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Mutated Skin Armor", types = { "Death Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Mystical Dragon Robe", types = { "Death Protection", "Earth Protection", "Energy Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Noble Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Ornate Chestplate", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Paladin Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Prismatic Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Soulmantle", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Soulshell", types = { "Death Protection", "Earth Protection", "Energy Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Soulshroud", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Spiritthorn Armor", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Stoic Iks Chestplate", types = { "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Stoic Iks Cuirass", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Toga Mortis", types = { "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },
	{ id = "Unerring Dragon Scale Armor", types = { "Death Protection", "Earth Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Life Leech" } },

    -- Boots
    { id = "Alchemist's Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Badger Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Boots of Haste", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Bunnyslippers", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Cobra Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Coconut Shoes", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Crocodile Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Crystal Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Depth Calcei", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Dragon Scale Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Draken Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Feverbloom Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Frostflower Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Fur Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Glacier Shoes", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Golden Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Green Demon Slippers", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Guardian Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Leather Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Lightning Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Magma Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Make-Do Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Makeshift Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Metal Spats", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Mutant Bone Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Oriental Shoes", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Pair of Dreamwalkers", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Pair of Nightmare Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Pair of Soulstalkers", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Pair of Soulwalkers", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Patched Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Pirate Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Prismatic Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Sandals", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Sanguine Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Sanguine Galoshes", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Steel Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Stoic Iks Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Stoic Iks Sandals", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Terra Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Treader of Torment", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Vampire Silk Slippers", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Winged Boots", types = { "Paralysis Deflection", "Walking Speed" } },
    { id = "Zaoan Shoes", types = { "Paralysis Deflection", "Walking Speed" } },

    -- Shields
    { id = "Amazon Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Bonelord Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Carapace Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Castle Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Crown Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Death Gaze", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Demon Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Depth Scutum", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Dragon Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Ectoplasmic Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Shielding" } },
    { id = "Eldritch Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Falcon Escutcheon", types = { "Death Protection", "Earth Protection", "Energy Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Falcon Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Gnome Shield", types = { "Death Protection", "Earth Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Great Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Griffin Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Haunted Mirror Piece", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Lion Shield", types = { "Death Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Mastermind Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Meat Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Medusa Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Necromancer Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Nightmare Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Norse Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Ornamented Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Ornate Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Phoenix Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Rift Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Runic Ice Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Sentinel Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Shield of Care", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Shield of Corruption", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Shield of the White Knight", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Soulbastion", types = { "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Steel Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Tempest Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Tower Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Vampire Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Viking Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Warrior's Shield", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },

    -- Spellbooks
    { id = "Alchemist's Notepad", types = { "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Arboreal Tome", types = { "Death Protection", "Earth Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Arcanomancer Folio", types = { "Death Protection", "Earth Protection", "Energy Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Book of Lies", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Brain in a Jar", types = { "Death Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Eldritch Folio", types = { "Death Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Eldritch Tome", types = { "Death Protection", "Earth Protection", "Energy Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Lion Spellbook", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Shielding" } },
    { id = "Shoulder Plate", types = { "Death Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Spellbook of Enlightenment", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Spellbook of Warding", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Spellbook", types = { "Death Protection", "Earth Protection", "Energy Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Spirit Guide", types = { "Death Protection", "Earth Protection", "Fire Protection", "Holy Protection", "Ice Protection", "Shielding" } },
    { id = "Umbral Master Spellbook", types = { "Death Protection", "Holy Protection", "Shielding" } },
    { id = "Umbral Spellbook", types = { "Death Protection",  "Holy Protection", "Shielding" } },
    { id = "Wooden Spellbook", types = { "Death Protection", "Energy Protection", "Holy Protection", "Ice Protection", "Shielding" } },

    -- Rods
    { id = "Cobra Rod", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Deepling Ceremonial Dagger", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Deepling Fork", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Dream Blossom Staff", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Eldritch Rod", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Energized Limb", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Falcon Rod", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Gilded Eldritch Rod", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Grand Sanguine Rod", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Jungle Rod", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Lion Rod", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Naga Rod", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Northwind Rod", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Ogre Scepta", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Rod of Carving", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Rod of Destruction", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Rod of Mayhem", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Rod of Remedy", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Sanguine Rod", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },
    { id = "Soulhexer", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Underworld Rod", types = { "Fire Damage", "Earth Damage", "Ice Damage", "Energy Damage", "Death Damage", "Life Leech" } },

    -- Wands
    { id = "Cobra Wand", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Deepling Ceremonial Dagger", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Deepling Fork", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Dream Blossom Staff", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Eldritch Wand", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Energized Limb", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Falcon Wand", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Gilded Eldritch Wand", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Grand Sanguine Coil", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Jungle Wand", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Lion Wand", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Naga Wand", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Sanguine Coil", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Soultainter", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Wand of Carving", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Wand of Destruction", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Wand of Draconia", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Wand of Dragonbreath", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Wand of Mayhem", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Wand of Remedy", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Wand of Starstorm", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },
    { id = "Wand of Voodoo", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Magic Level" } },

    -- Bows
    { id = "Bow of Carving", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Bow of Cataclysm", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Bow of Destruction", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Bow of Mayhem", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Bow of Remedy", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Composite Hornbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Eldritch Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Elvish Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Falcon Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Gilded Eldritch Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Grand Sanguine Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Hive Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Icicle Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Jungle Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Lion Longbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Living Vine Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Musician's Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Mycological Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Rift Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Sanguine Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Silkweaver Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Soulbleeder", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Umbral Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Umbral Master Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Warsinger Bow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },

    -- Crossbows
    { id = "Chain Bolter", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Cobra Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Crossbow of Carving", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Crossbow of Destruction", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Crossbow of Mayhem", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Crossbow of Remedy", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Grand Sanguine Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Modified Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Naga Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Rift Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Royal Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Sanguine Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Soulpiercer", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "The Devileye", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "The Ironworker", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Thorn Spitter", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Triple Bolt Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Umbral Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },
    { id = "Umbral Master Crossbow", types = { "Critical Hit", "Death Damage", "Distance Fighting", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech" } },

    -- Axe Weapons
    { id = "Axe of Carving", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Axe of Destruction", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Axe of Mayhem", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Axe of Remedy", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Barbarian Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Beastslayer Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Butcher's Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Chopper of Carving", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Chopper of Destruction", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Chopper of Mayhem", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Chopper of Remedy", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Cobra Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Crystalline Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Demonwing Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Dragon Lance", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Drakinata", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Dreaded Cleaver", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Dwarven Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Eldritch Greataxe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Executioner", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Falcon Battleaxe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Gilded Eldritch Greataxe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Grand Sanguine Battleaxe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Grand Sanguine Hatchet", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Great Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Guardian Halberd", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Headchopper", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Hellforged Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Heroic Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Hive Scythe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Impaler", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Knight Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Lion Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Mythril Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Naga Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Noble Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Phantasmal Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Ravager's Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Rift Lance", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Royal Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Ruthless Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Sanguine Battleaxe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Sanguine Hatchet", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Solar Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Soulbiter", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Souleater (Axe)", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Stonecutter Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Throwing Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Twin Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Umbral Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Umbral Chopper", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Umbral Master Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Umbral Master Chopper", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "War Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Warrior's Axe", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Zaoan Halberd", types = { "Axe Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },

    -- Club Weapons
    { id = "Abyss Hammer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Amber Staff", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Arcane Staff", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Blessed Sceptre", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Clerical Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Cobra Club", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Cranial Basher", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Crystal Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Deepling Squelcher", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Demonbone", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Dragonbone Staff", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Eldritch Warmace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Energized Demonbone", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Falcon Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Gilded Eldritch Warmace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Glooth Whip", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Grand Sanguine Bludgeon", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Grand Sanguine Cudgel", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Hammer of Carving", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Hammer of Destruction", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Hammer of Mayhem", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Hammer of Remedy", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Hammer of Wrath", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Heavy Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Jungle Flail", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Life Preserver", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Lion Hammer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Lunar Staff", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Mace of Carving", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Mace of Destruction", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Mace of Mayhem", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Mace of Remedy", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Maimer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Mortal Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Mycological Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Naga Club", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Obsidian Truncheon", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Onyx Flail", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Orcish Maul", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Ornate Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Queen's Sceptre", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Resizer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Rotten Demonbone", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Sanguine Bludgeon", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Sanguine Cudgel", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Sapphire Hammer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Shadow Sceptre", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Silver Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Skull Staff", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Skullcrusher", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Snake God's Sceptre", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Soulcrusher", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Soulmaimer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Spiked Squelcher", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Sulphurous Demonbone", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "The Stomper", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Thunder Hammer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Umbral Hammer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Umbral Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Umbral Master Hammer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Umbral Master Mace", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "Unliving Demonbone", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },
    { id = "War Hammer", types = { "Club Fighting", "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech" } },

    -- Sword Weapons
    { id = "Assassin Dagger", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Berserker", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Blacksteel Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Blade of Carving", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Blade of Corruption", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Blade of Destruction", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Blade of Mayhem", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Blade of Remedy", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Bloody Edge", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Bright Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Broadsword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Cobra Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Crimson Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Demonrage Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Djinn Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Dragon Slayer", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Eldritch Claymore", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Emerald Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Epee", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Falcon Longsword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Giant Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Gilded Eldritch Claymore", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Gnome Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Grand Sanguine Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Grand Sanguine Razor", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Haunted Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Havoc Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Lion Longsword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Magic Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Mystic Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Naga Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Nightmare Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Relic Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Runed Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Sanguine Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Sanguine Razor", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Shiny Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Slayer of Carving", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Slayer of Destruction", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Slayer of Mayhem", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Slayer of Remedy", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Soulcutter", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Soulshredder", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Spike Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Summerblade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Tagralt Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Thaian Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "The Avenger", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "The Epiphany", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Twiceslicer", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Twin Hooks", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Umbral Blade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Umbral Master Slayer", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Umbral Masterblade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Umbral Slayer", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Winterblade", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Wyvern Fang", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },
    { id = "Zaoan Sword", types = { "Critical Hit", "Death Damage", "Earth Damage", "Energy Damage", "Fire Damage", "Ice Damage", "Life Leech", "Mana Leech", "Sword Fighting" } },

    -- Backpacks
    { id = "25 Years Backpack", types = { "Capacity" } },
    { id = "Anniversary Backpack", types = { "Capacity" } },
    { id = "Backpack of Holding", types = { "Capacity" } },
    { id = "Backpack", types = { "Capacity" } },
    { id = "Beach Backpack", types = { "Capacity" } },
    { id = "Birthday Backpack", types = { "Capacity" } },
    { id = "Blue Backpack", types = { "Capacity" } },
    { id = "Book Backpack", types = { "Capacity" } },
    { id = "Brocade Backpack", types = { "Capacity" } },
    { id = "Buggy Backpack", types = { "Capacity" } },
    { id = "Cake Backpack", types = { "Capacity" } },
    { id = "Camouflage Backpack", types = { "Capacity" } },
    { id = "Changing Backpack", types = { "Capacity" } },
    { id = "Crown Backpack", types = { "Capacity" } },
    { id = "Crystal Backpack", types = { "Capacity" } },
    { id = "Deepling Backpack", types = { "Capacity" } },
    { id = "Demon Backpack", types = { "Capacity" } },
    { id = "Dragon Backpack", types = { "Capacity" } },
    { id = "Energetic Backpack", types = { "Capacity" } },
    { id = "Expedition Backpack", types = { "Capacity" } },
    { id = "Feedbag", types = { "Capacity" } },
    { id = "Festive Backpack", types = { "Capacity" } },
    { id = "Fur Backpack", types = { "Capacity" } },
    { id = "Ghost Backpack", types = { "Capacity" } },
    { id = "Glooth Backpack", types = { "Capacity" } },
    { id = "Golden Backpack", types = { "Capacity" } },
    { id = "Green Backpack", types = { "Capacity" } },
    { id = "Grey Backpack", types = { "Capacity" } },
    { id = "Heart Backpack", types = { "Capacity" } },
    { id = "Jewelled Backpack", types = { "Capacity" } },
    { id = "Lilypad Backpack", types = { "Capacity" } },
    { id = "Minotaur Backpack", types = { "Capacity" } },
    { id = "Moon Backpack", types = { "Capacity" } },
    { id = "Mushroom Backpack", types = { "Capacity" } },
    { id = "Old and Used Backpack", types = { "Capacity" } },
    { id = "Orange Backpack", types = { "Capacity" } },
    { id = "Pannier Backpack", types = { "Capacity" } },
    { id = "Pillow Backpack", types = { "Capacity" } },
    { id = "Pirate Backpack", types = { "Capacity" } },
    { id = "Purple Backpack", types = { "Capacity" } },
    { id = "Raccoon Backpack", types = { "Capacity" } },
    { id = "Red Backpack", types = { "Capacity" } },
    { id = "Santa Backpack", types = { "Capacity" } },
    { id = "Winged Backpack", types = { "Capacity" } },
    { id = "Wolf Backpack", types = { "Capacity" } },
    { id = "Yellow Backpack", types = { "Capacity" } }
}

imbuements = {
    ["Fire Damage"] = {
        name = "Scorch",
        id = IMBUEMENT_TYPE_FIRE_DAMAGE, --1
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 10,
                items = {
                    { itemId = "Fiery Heart", count = 25 },
                }
            },
            Intricate = {
                value = 25,
                items = {
                    { itemId = "Fiery Heart", count = 25 },
                    { itemId = "Green Dragon Scale", count = 5 },
                }
            },
            Powerful = {
                value = 50,
                items = {
                    { itemId = "Fiery Heart", count = 25 },
                    { itemId = "Green Dragon Scale", count = 5 },
                    { itemId = "Demon Horn", count = 5 }
                }
            }
        }
    },
    ["Earth Damage"] = {
        name = "Venom",
        id = IMBUEMENT_TYPE_EARTH_DAMAGE, --2
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 10,
                items = {
                    { itemId = "Swamp Grass", count = 25 },
                }
            },
            Intricate = {
                value = 25,
                items = {
                    { itemId = "Swamp Grass", count = 25 },
                    { itemId = "Poisonous Slime", count = 20 },
                }
            },
            Powerful = {
                value = 50,
                items = {
                    { itemId = "Swamp Grass", count = 25 },
                    { itemId = "Poisonous Slime", count = 20 },
                    { itemId = "Slime Heart", count = 2 },
                }
            }
        }
    },
    ["Ice Damage"] = {
        name = "Frost",
        id = IMBUEMENT_TYPE_ICE_DAMAGE, --3
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 10,
                items = {
                    { itemId = "Frosty Heart", count = 25 },
                }
            },
            Intricate = {
                value = 25,
                items = {
                    { itemId = "Frosty Heart", count = 25 },
                    { itemId = "Seacrest Hair", count = 10 },
                }
            },
            Powerful = {
                value = 50,
                items = {
                    { itemId = "Frosty Heart", count = 25 },
                    { itemId = "Seacrest Hair", count = 10 },
                    { itemId = "Polar Bear Paw", count = 5 },
                }
            }
        }
    },
    ["Energy Damage"] = {
        name = "Electrify",
        id = IMBUEMENT_TYPE_ENERGY_DAMAGE, --4
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 10,
                items = {
                    { itemId = "Rorc Feather", count = 25 },
                }
            },
            Intricate = {
                value = 25,
                items = {
                    { itemId = "Rorc Feather", count = 25 },
                    { itemId = "Peacock Feather Fan", count = 5 },
                }
            },
            Powerful = {
                value = 50,
                items = {
                    { itemId = "Rorc Feather", count = 25 },
                    { itemId = "Peacock Feather Fan", count = 5 },
                    { itemId = "Energy Vein", count = 1 },
                }
            }
        }
    },
    ["Death Damage"] = {
        name = "Reap",
        id = IMBUEMENT_TYPE_DEATH_DAMAGE, --5
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 10,
                items = {
                    { itemId = "Pile of Grave Earth", count = 25 },
                }
            },
            Intricate = {
                value = 25,
                items = {
                    { itemId = "Pile of Grave Earth", count = 25 },
                    { itemId = "Demonic Skeletal Hand", count = 20 },
                }
            },
            Powerful = {
                value = 50,
                items = {
                    { itemId = "Pile of Grave Earth", count = 25 },
                    { itemId = "Demonic Skeletal Hand", count = 20 },
                    { itemId = "Petrified Scream", count = 5 },
                }
            }
        }
    },
    ["Life Leech"] = {
        name = "Vampirism",
        id = IMBUEMENT_TYPE_LIFE_LEECH, --7
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 5,
                items = {
                    { itemId = "Vampire Teeth", count = 25 },
                }
            },
            Intricate = {
                value = 10,
                items = {
                    { itemId = "Vampire Teeth", count = 25 },
                    { itemId = "Bloody Pincers", count = 15 },
                }
            },
            Powerful = {
                value = 25,
                items = {
                    { itemId = "Vampire Teeth", count = 25 },
                    { itemId = "Bloody Pincers", count = 15 },
                    { itemId = "Piece of Dead Brain", count = 5 },
                }
            }
        }
    },
    ["Mana Leech"] = {
        name = "Void",
        id = IMBUEMENT_TYPE_MANA_LEECH, --8
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 3,
                items = {
                    { itemId = "Rope Belt", count = 25 },
                }
            },
            Intricate = {
                value = 5,
                items = {
                    { itemId = "Rope Belt", count = 25 },
                    { itemId = "Silencer Claws", count = 25 },
                }
            },
            Powerful = {
                value = 8,
                items = {
                    { itemId = "Rope Belt", count = 25 },
                    { itemId = "Silencer Claws", count = 25 },
                    { itemId = "Some Grimeleech Wings", count = 5 },
                }
            }
        }
    },
    ["Critical Hit"] = {
        name = "Strike",
        id = IMBUEMENT_TYPE_CRITICAL_AMOUNT, --10
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 10,
                items = {
                    { itemId = "Protective Charm", count = 20 },
                }
            },
            Intricate = {
                value = 10,
                items = {
                    { itemId = "Protective Charm", count = 20 },
                    { itemId = "Sabretooth", count = 25 },
                }
            },
            Powerful = {
                value = 10,
                items = {
                    { itemId = "Protective Charm", count = 20 },
                    { itemId = "sabretooth", count = 25 },
                    { itemId = "Vexclaw Talon", count = 5 },
                }
            }
        }
    },
    ["Death Protection"] = {
        name = "Lich Shroud",
        id = IMBUEMENT_TYPE_DEATH_RESIST, --16
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 2,
                items = {
                    { itemId = "Flask of Embalming Fluid", count = 25 },
                }
            },
            Intricate = {
                value = 5,
                items = {
                    { itemId = "Flask of Embalming Fluid", count = 25 },
                    { itemId = "Gloom Wolf Fur", count = 20 },
                }
            },
            Powerful = {
                value = 10,
                items = {
                    { itemId = "Flask of Embalming Fluid", count = 25 },
                    { itemId = "Gloom Wolf Fur", count = 20 },
                    { itemId = "Mystical Hourglass", count = 5 },
                }
            }
        }
    },
    ["Earth Protection"] = {
        name = "Snake Skin",
        id = IMBUEMENT_TYPE_EARTH_RESIST, --12
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 3,
                items = {
                    { itemId = "Piece of Swampling Wood", count = 25 },
                }
            },
            Intricate = {
                value = 8,
                items = {
                    { itemId = "Piece of Swampling Wood", count = 25 },
                    { itemId = "Snake Skin", count = 20 },
                }
            },
            Powerful = {
                value = 15,
                items = {
                    { itemId = "Piece of Swampling Wood", count = 25 },
                    { itemId = "Snake Skin", count = 20 },
                    { itemId = "Brimstone Fangs", count = 10 },
                }
            }
        }
    },
    ["Fire Protection"] = {
        name = "Dragon Hide",
        id = IMBUEMENT_TYPE_FIRE_RESIST, --11
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 3,
                items = {
                    { itemId = "Green Dragon Leather", count = 20 },
                }
            },
            Intricate = {
                value = 8,
                items = {
                    { itemId = "Green Dragon Leather", count = 20 },
                    { itemId = "Blazing Bone", count = 10 },
                }
            },
            Powerful = {
                value = 15,
                items = {
                    { itemId = "Green Dragon Leather", count = 20 },
                    { itemId = "Blazing Bone", count = 10 },
                    { itemId = "Draken Sulphur", count = 5 },
                }
            }
        }
    },
    ["Ice Protection"] = {
        name = "Quara Scale",
        id = IMBUEMENT_TYPE_ICE_RESIST, --13
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 3,
                items = {
                    { itemId = "Winter Wolf Fur", count = 25 },
                }
            },
            Intricate = {
                value = 8,
                items = {
                    { itemId = "Winter Wolf Fur", count = 25 },
                    { itemId = "Thick Fur", count = 15 },
                }
            },
            Powerful = {
                value = 15,
                items = {
                    { itemId = "Winter Wolf Fur", count = 25 },
                    { itemId = "Thick Fur", count = 15 },
                    { itemId = "Deepling Warts", count = 10 },
                }
            }
        }
    },
    ["Energy Protection"] = {
        name = "Cloud Fabric",
        id = IMBUEMENT_TYPE_ENERGY_RESIST, --14
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 3,
                items = {
                    { itemId = "Wyvern Talisman", count = 20 },
                }
            },
            Intricate = {
                value = 8,
                items = {
                    { itemId = "Wyvern Talisman", count = 20 },
                    { itemId = "Crawler Head Plating", count = 15 },
                }
            },
            Powerful = {
                value = 15,
                items = {
                    { itemId = "Wyvern Talisman", count = 20 },
                    { itemId = "Crawler Head Plating", count = 15 },
                    { itemId = "Wyrm Scale", count = 10 },
                }
            }
        }
    },
    ["Holy Protection"] = {
        name = "Demon Presence",
        id = IMBUEMENT_TYPE_HOLY_RESIST, --15
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 3,
                items = {
                    { itemId = "Cultish Robe", count = 25 },
                }
            },
            Intricate = {
                value = 8,
                items = {
                    { itemId = "Cultish Robe", count = 25 },
                    { itemId = "Cultish Mask", count = 25 },
                }
            },
            Powerful = {
                value = 15,
                items = {
                    { itemId = "Cultish Robe", count = 25 },
                    { itemId = "Cultish Mask", count = 25 },
                    { itemId = "Hellspawn Tail", count = 20 },
                }
            }
        }
    },
    ["Paralysis Deflection"] = {
        name = "Vibrancy",
        id = IMBUEMENT_TYPE_PARALYSIS_DEFLECTION, --17
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 15,
                items = {
                    { itemId = "Wereboar Hooves", count = 20 },
                }
            },
            Intricate = {
                value = 25,
                items = {
                    { itemId = "Wereboar Hooves", count = 20 },
                    { itemId = "Crystallized Anger", count = 15 },
                }
            },
            Powerful = {
                value = 50,
                items = {
                    { itemId = "Wereboar Hooves", count = 20 },
                    { itemId = "Crystallized Anger", count = 15 },
                    { itemId = "Goosebump Leather", count = 5 }, --Should be Quill, but it does not exist in 10.98
                }
            }
        }
    },
    ["Walking Speed"] = {
        name = "Swiftness",
        id = IMBUEMENT_TYPE_SPEED_BOOST, --18
        duration = 72000, --20h
        decaytype = 1, -- when equipped
        levels = {
            Basic = {
                value = 20, --10
                items = {
                    { itemId = "Damselfly Wing", count = 15 },
                }
            },
            Intricate = {
                value = 30, --15
                items = {
                    { itemId = "Damselfly Wing", count = 15 },
                    { itemId = "Compass", count = 25 },
                }
            },
            Powerful = {
                value = 60, --30
                items = {
                    { itemId = "Damselfly Wing", count = 15 },
                    { itemId = "Compass", count = 25 },
                    { itemId = "Waspoid Wing", count = 20 },
                }
            }
        }
    },
    ["Capacity"] = {
        name = "Featherweight",
        id = IMBUEMENT_TYPE_CAPACITY_BOOST, --19
        duration = 3610, --20h
        decaytype = 1, -- when equipped
        levels = {
            Basic = {
                value = 3,
                items = {
                    -- { itemId = "Fairy Wings", count = 20 }, -- Should be Fairy Wings, but it does not exist in 10.98
					{ itemId = "Goosebump Leather", count = 5 }, -- Added because of missing items
                }
            },
            Intricate = {
                value = 8,
                items = {
                    -- { itemId = "Fairy Wings", count = 20 }, -- Should be Fairy Wings, but it does not exist in 10.98
                    -- { itemId = "Little Bowl of Myrrh", count = 10 }, -- Should be Little Bowl of Myrrh, but it does not exist in 10.98 
					{ itemId = "Goosebump Leather", count = 10 }, -- Added because of missing items
                }
            },
            Powerful = {
                value = 15,
                items = {
                    -- { itemId = "Fairy Wings", count = 20 }, -- Should be Fairy Wings, but it does not exist in 10.98
                    -- { itemId = "Little Bowl of Myrrh", count = 10 }, -- Should be Little Bowl of Myrrh, but it does not exist in 10.98 
                    { itemId = "Goosebump Leather", count = 15 }, -- Should be count = 5. But changed because of missing items
                }
            }
        }
    },
    ["Axe Fighting"] = {
        name = "Chop",
        id = IMBUEMENT_TYPE_AXE_SKILL, --21
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 1,
                items = {
                    { itemId = "Orc Tooth", count = 20 },
                }
            },
            Intricate = {
                value = 2,
                items = {
                    { itemId = "Orc Tooth", count = 20 },
                    { itemId = "Battle Stone", count = 25 },
                }
            },
            Powerful = {
                value = 4,
                items = {
                    { itemId = "Orc Tooth", count = 20 },
                    { itemId = "Battle Stone", count = 25 },
                    { itemId = "Moohtant Horn", count = 20 },
                }
            }
        }
    },
    ["Sword Fighting"] = {
        name = "Slash",
        id = IMBUEMENT_TYPE_SWORD_SKILL, --22
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 1,
                items = {
                    { itemId = "Lion's Mane", count = 25 },
                }
            },
            Intricate = {
                value = 2,
                items = {
                    { itemId = "Lion's Mane", count = 25 },
                    { itemId = "Mooh'tah Shell", count = 25 },
                }
            },
            Powerful = {
                value = 4,
                items = {
                    { itemId = "Lion's Mane", count = 25 },
                    { itemId = "Mooh'tah Shell", count = 25 },
                    { itemId = "War Crystal", count = 5 },
                }
            }
        }
    },
    ["Club Fighting"] = {
        name = "Bash",
        id = IMBUEMENT_TYPE_CLUB_SKILL, --23
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 1,
                items = {
                    { itemId = "Cyclops Toe", count = 20 },
                }
            },
            Intricate = {
                value = 2,
                items = {
                    { itemId = "Cyclops Toe", count = 20 },
                    { itemId = "Ogre Nose Ring", count = 15 },
                }
            },
            Powerful = {
                value = 4,
                items = {
                    { itemId = "Cyclops Toe", count = 20 },
                    { itemId = "Ogre Nose Ring", count = 15 },
                    { itemId = "Warmaster's Wristguards", count = 10 },
                }
            }
        }
    },
    ["Distance Fighting"] = {
        name = "Precision",
        id = IMBUEMENT_TYPE_DISTANCE_SKILL, --24
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 1,
                items = {
                    { itemId = "Elven Scouting Glass", count = 25 },
                }
            },
            Intricate = {
                value = 2,
                items = {
                    { itemId = "Elven Scouting Glass", count = 25 },
                    { itemId = "Elven Hoof", count = 20 },
                }
            },
            Powerful = {
                value = 4,
                items = {
                    { itemId = "Elven Scouting Glass", count = 25 },
                    { itemId = "Elven Hoof", count = 20 },
                    { itemId = "Metal Spike", count = 10 },
                }
            }
        }
    },
    ["Shielding"] = {
        name = "Blockade",
        id = IMBUEMENT_TYPE_SHIELD_SKILL, --26
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 1,
                items = {
                    { itemId = "Piece of Scarab Shell", count = 20 },
                }
            },
            Intricate = {
                value = 2,
                items = {
                    { itemId = "Piece of Scarab Shell", count = 20 },
                    { itemId = "Brimstone Shell", count = 25 },
                }
            },
            Powerful = {
                value = 4,
                items = {
                    { itemId = "Piece of Scarab Shell", count = 20 },
                    { itemId = "Brimstone Shell", count = 25 },
                    { itemId = "Frazzle Skin", count = 25 },
                }
            }
        }
    },
    ["Magic Level"] = {
        name = "Epiphany",
        id = IMBUEMENT_TYPE_MAGIC_LEVEL, --27
        duration = 72000, --20h
        decaytype = 2, -- in fight
        levels = {
            Basic = {
                value = 1,
                items = {
                    { itemId = "Elvish Talisman", count = 25 },
                }
            },
            Intricate = {
                value = 2,
                items = {
                    { itemId = "Elvish Talisman", count = 25 },
                    { itemId = "Broken Shamanic Staff", count = 15 },
                }
            },
            Powerful = {
                value = 4,
                items = {
                    { itemId = "Elvish Talisman", count = 25 },
                    { itemId = "Broken Shamanic Staff", count = 15 },
                    { itemId = "Strand of Medusa Hair", count = 15 },
                }
            }
        }
    }
}
