-- teleport except reveals monsters instead!(based on closet2.wad)

PREFABS.Cage_scionox_fake_teleport =
{
  file   = "cage/scionox_fake_teleport.wad"
  map    = "MAP01"

  prob   = 100
  theme  = "!tech"
  style  = "traps"

  where  = "seeds"
  shape  = "U"

  seed_w = 2
  seed_h = 2

  deep   = 16

  x_fit = "frame"
  y_fit = "top"

  flat_FLAT5_3 = "REDWALL"
  sector_8 = { [8]=50, [1]=15, [2]=10, [3]=10, [0]=5 }
}

PREFABS.Cage_scionox_fake_teleport_2 =
{
  template = "Cage_scionox_fake_teleport"
  map    = "MAP02"

  sector_13 = { [13]=50, [12]=25, [1]=15, [2]=10, [3]=10, [0]=5 }
  tex_SW1GARG = { SW1GARG=50, SW1LION=50, SW1SATYR=50 }
}

PREFABS.Cage_scionox_fake_teleport_3 =
{
  template = "Cage_scionox_fake_teleport"
  map    = "MAP03"

  theme  = "tech"
}

PREFABS.Cage_scionox_fake_teleport_4 =
{
  template = "Cage_scionox_fake_teleport"
  map    = "MAP04"

  theme  = "urban"
  sector_8 = { [8]=50, [1]=15, [2]=10, [3]=10, [0]=3 }
}

PREFABS.Cage_scionox_fake_teleport_5 =
{
  template = "Cage_scionox_fake_teleport"
  map    = "MAP05"

  theme  = "hell"
}
