return {
	enums = {
		CLASS_ALIEN_BIOWEAPON = 35,
		SCHED_MOVE_AWAY = 68,
		ACT_RUN_SCARED = 111,
		ACT_VM_IDLE_DEPLOYED_5 = 538,
		ACT_GMOD_GESTURE_POINT = 1619,
		ACT_MP_PRIMARY_GRENADE1_IDLE = 1278,
		ACT_DOD_SPRINT_IDLE_PSCHRECK = 793,
		ACT_MP_RELOAD_SWIM = 1031,
		ACT_TURN_RIGHT = 44,
		KEY_APP = 87,
		ACT_HL2MP_SWIM_AR2 = 1816,
		ACT_SLAM_DETONATOR_STICKWALL_DRAW = 265,
		COLLISION_GROUP_VEHICLE_CLIP = 12,
		ACT_MP_ATTACK_CROUCH_PRIMARY = 1061,
		ACT_STARTDYING = 428,
		ACT_DOD_SPRINT_AIM_KNIFE = 759,
		ACT_HL2MP_SIT_CROSSBOW = 2012,
		ACT_MP_GESTURE_VC_THUMBSUP_BUILDING = 1416,
		DISPSURF_SURFACE = 1,
		BLEND_DST_COLOR = 2,
		FL_ONTRAIN = 16,
		ACT_RUN_RIFLE = 362,
		MOUSE_WHEEL_DOWN = 113,
		ACT_DOD_RUN_AIM_BAZOOKA = 773,
		ACT_MP_RELOAD_CROUCH_LOOP = 1029,
		IN_ATTACK2 = 2048,
		ACT_DOD_CROUCHWALK_IDLE = 601,
		CAP_USE = 256,
		KEY_CAPSLOCKTOGGLE = 104,
		FL_ONFIRE = 268435456,
		CAP_SQUAD = 67108864,
		ACT_GMOD_SHOWOFF_STAND_02 = 2040,
		TYPE_SOUND = 30,
		ACT_MP_GESTURE_VC_NODYES_SECONDARY = 1393,
		WireSPU_MaxChannels = 32,
		ACT_PRONE_IDLE = 513,
		ACT_WALK_SUITCASE = 329,
		SOLID_BSP = 1,
		ACT_DOD_CROUCH_AIM_GREN_STICK = 746,
		KEY_BACKSLASH = 61,
		ACT_VM_PRIMARYATTACK_DEPLOYED_1 = 579,
		ACT_RANGE_ATTACK_HMG1 = 282,
		ACT_DEPLOY = 470,
		SCHED_COMBAT_PATROL = 75,
		SCHED_SCENE_GENERIC = 62,
		TASKSTATUS_RUN_MOVE = 2,
		SF_NPC_DROP_HEALTHKIT = 8,
		DMG_CRUSH = 1,
		ACT_HL2MP_SWIM_SHOTGUN = 1826,
		SF_PHYSBOX_MOTIONDISABLED = 32768,
		FCVAR_REPLICATED = 8192,
		COLLISION_GROUP_PLAYER_MOVEMENT = 8,
		KEY_PAD_MULTIPLY = 48,
		ACT_DOD_WALK_IDLE_MG = 720,
		ACT_IDLE_ANGRY = 76,
		ACT_MP_SECONDARY_GRENADE1_IDLE = 1284,
		TYPE_FUNCTION = 6,
		ACT_BUSY_SIT_CHAIR_EXIT = 397,
		ACT_DOD_SPRINT_IDLE_TNT = 985,
		JOYSTICK_LAST_POV_BUTTON = 257,
		SOLID_VPHYSICS = 6,
		DMG_DIRECT = 268435456,
		KEY_F = 16,
		ACT_DOD_CROUCH_AIM = 600,
		ACT_GMOD_TAUNT_CHEER = 1620,
		ACT_RUN_CROUCH_AIM = 13,
		ACT_CROSSBOW_IDLE_UNLOADED = 487,
		ACT_MP_RELOAD_CROUCH_SECONDARY_END = 1129,
		ACT_VM_UNUSABLE_TO_USABLE = 1429,
		ACT_RANGE_ATTACK_TRIPWIRE = 292,
		TEAM_CONNECTING = 0,
		ACT_ARM = 70,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_SCARED = 1698,
		ACT_OBJ_DETERIORATING = 468,
		KEY_H = 18,
		ACT_MP_GESTURE_VC_HANDMOUTH_PDA = 1419,
		ACT_DIE_BACKSIDE = 409,
		KEY_LSHIFT = 79,
		ACT_FLINCH_RIGHTLEG = 123,
		ACT_VM_RECOIL3 = 208,
		ACT_MP_ATTACK_STAND_SECONDARYFIRE = 1013,
		ACT_SLAM_STICKWALL_DETONATOR_HOLSTER = 236,
		ACT_HL2MP_WALK_REVOLVER = 1664,
		BONE_ALWAYS_PROCEDURAL = 4,
		ACT_VM_IDLE_3 = 531,
		ACT_DOD_RUN_IDLE_PSCHRECK = 792,
		CAP_TURN_HEAD = 4096,
		ACT_VM_FIREMODE = 1930,
		ACT_DROP_WEAPON = 72,
		SCHED_HIDE_AND_RELOAD = 50,
		ACT_DOD_SECONDARYATTACK_CROUCH = 955,
		ACT_MP_STAND_SECONDARY = 1109,
		ACT_VM_SWINGMISS = 201,
		KEY_X = 34,
		KEY_EQUAL = 63,
		ACT_DOD_PRONE_DEPLOY_MG = 838,
		ACT_MP_AIRWALK_SECONDARY = 1113,
		ACT_DOD_CROUCHWALK_IDLE_PISTOL = 615,
		MAT_SNOW = 74,
		ACT_FLINCH_HEAD = 117,
		ACT_FLINCH_SHOULDER_LEFT = 2032,
		ACT_MP_RUN_MELEE = 1173,
		ACT_CLIMB_DOWN = 35,
		ACT_VM_DEPLOY_3 = 559,
		LAST_SHARED_COLLISION_GROUP = 21,
		ACT_DOD_STAND_AIM_MP44 = 685,
		ACT_DOD_SPRINT_IDLE_BOLT = 657,
		TYPE_IMESH = 28,
		ACT_VM_UNLOAD = 1957,
		TEXT_ALIGN_BOTTOM = 4,
		ACT_MP_WALK_PRIMARY = 1047,
		KEY_PAD_8 = 45,
		CAP_WEAPON_RANGE_ATTACK2 = 16384,
		ACT_STEP_FORE = 136,
		ACT_SLAM_TRIPMINE_DRAW = 256,
		SOLID_BBOX = 2,
		ACT_MP_ATTACK_STAND_POSTFIRE = 1038,
		FVPHYSICS_CONSTRAINT_STATIC = 2,
		ACT_VICTORY_DANCE = 112,
		ACT_DOD_RELOAD_PRONE_BOLT = 926,
		ACT_FLINCH_STOMACH = 119,
		ACT_RUN = 10,
		EFL_DIRTY_ABSTRANSFORM = 2048,
		HUD_PRINTCONSOLE = 2,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2 = 1812,
		ACT_HL2MP_IDLE_PISTOL = 1787,
		NOTIFYSOUND_CONFIRM1 = 7,
		ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE = 317,
		ACT_DOD_CROUCH_AIM_MP40 = 673,
		ACT_BUSY_LEAN_LEFT = 386,
		ACT_IDLE_SMG1 = 320,
		MOUSE_LAST = 113,
		SIGNONSTATE_NONE = 0,
		ACT_VM_DRYFIRE = 186,
		ACT_SLAM_STICKWALL_ND_DRAW = 238,
		ACT_IDLE_AGITATED = 79,
		ACT_SMG2_RELOAD2 = 273,
		SCHED_SHOOT_ENEMY_COVER = 39,
		ACT_HL2MP_GESTURE_RELOAD_DUEL = 1853,
		ACT_HL2MP_IDLE_CAMERA = 1673,
		PLAYER_WALK = 1,
		ACT_DOD_PRIMARYATTACK_TOMMY = 850,
		TYPE_SOUNDHANDLE = 38,
		ACT_RUN_RIFLE_STIMULATED = 335,
		ACT_VM_SECONDARYATTACK = 182,
		ACT_DOD_RELOAD_PRONE_MP44 = 929,
		ACT_GMOD_GESTURE_TAUNT_ZOMBIE = 1641,
		ACT_IDLE_SMG1_STIMULATED = 331,
		TYPE_BOOL = 1,
		KEY_XBUTTON_UP = 242,
		ACT_GESTURE_RANGE_ATTACK1_LOW = 141,
		ACT_GMOD_GESTURE_RANGE_FRENZY = 1645,
		ACT_DOD_CROUCHWALK_AIM_30CAL = 726,
		RENDERMODE_TRANSCOLOR = 1,
		ACT_IDLE = 1,
		ACT_DROP_WEAPON_SHOTGUN = 73,
		ACT_DOD_CROUCHWALK_AIM_MG = 713,
		ACT_DOD_CROUCH_AIM_SPADE = 762,
		ACT_HL2MP_WALK_ZOMBIE_02 = 1629,
		DMG_MISSILEDEFENSE = 2147483648,
		ACT_WALK_AIM_PISTOL = 371,
		ACT_DOD_PRIMARYATTACK_PRONE = 593,
		AIMR_BLOCKED_NPC = -3,
		ACT_VM_UNDEPLOY = 543,
		ACT_HL2MP_SWIM_IDLE = 2026,
		KEY_APOSTROPHE = 56,
		ACT_FIRE_START = 435,
		ACT_TURN = 461,
		ACT_MP_SECONDARY_GRENADE1_DRAW = 1283,
		ACT_RANGE_ATTACK_PISTOL = 289,
		SCHED_ALERT_FACE_BESTSOUND = 6,
		NAV_FLY = 2,
		ACT_VM_SPRINT_IDLE = 433,
		ACT_CROUCHING_SHIELD_UP_IDLE = 456,
		KEY_F1 = 92,
		MAT_COMPUTER = 80,
		ACT_SLAM_STICKWALL_ATTACH2 = 232,
		MASK_OPAQUE_AND_NPCS = 33570945,
		ACT_MP_CROUCH_DEPLOYED = 993,
		SCHED_PRE_FAIL_ESTABLISH_LINE_OF_FIRE = 37,
		ACT_MP_GESTURE_VC_FISTPUMP_BUILDING = 1415,
		ACT_HANDGRENADE_THROW1 = 475,
		ACT_DOD_DEPLOY_TOMMY = 833,
		ACT_DOD_CROUCH_AIM_30CAL = 725,
		ACT_DOD_WALK_AIM_MG = 714,
		ACT_HL2MP_GESTURE_RELOAD_KNIFE = 1981,
		SIGNONSTATE_CONNECTED = 2,
		ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED = 422,
		ACT_DOD_DEFUSE_TNT = 988,
		PLAYERANIMEVENT_FLINCH_HEAD = 10,
		FCVAR_CLIENTCMD_CAN_EXECUTE = 1073741824,
		ACT_DOD_PRONE_DEPLOYED = 582,
		PLAYERANIMEVENT_FLINCH_RIGHTLEG = 14,
		ACT_DOD_SPRINT_AIM_GREN_STICK = 751,
		PLAYERANIMEVENT_CUSTOM_GESTURE = 20,
		ACT_HL2MP_IDLE_CROUCH_MAGIC = 1656,
		RENDERGROUP_STATIC_HUGE = 0,
		ACT_STEP_BACK = 135,
		ACT_MP_RELOAD_STAND = 1025,
		ACT_DOD_SPRINT_IDLE_BAR = 806,
		ACT_DOD_RELOAD_TOMMY = 895,
		ACT_VM_RELOAD_IDLE = 519,
		KEY_XBUTTON_A = 114,
		ACT_MP_SPRINT = 1000,
		FSOLID_FORCE_WORLD_ALIGNED = 64,
		ACT_MP_ATTACK_STAND_GRENADE_SECONDARY = 1140,
		ACT_WALK_AIM_RIFLE_STIMULATED = 337,
		ACT_DI_ALYX_ZOMBIE_SHOTGUN26 = 417,
		CONTENTS_CURRENT_270 = 2097152,
		KEY_RBRACKET = 54,
		MASK_SOLID = 33570827,
		KEY_XBUTTON_LEFT = 245,
		MAT_WARPSHIELD = 90,
		ACT_VM_DEPLOYED_IDLE = 1913,
		ACT_DOD_PRONE_AIM_SPADE = 766,
		NAV_GROUND = 0,
		ACT_HL2MP_WALK_CROUCH_SMG1 = 1801,
		IN_SCORE = 65536,
		CHAN_STATIC = 6,
		ACT_DOD_IDLE_ZOOMED = 583,
		MAT_SAND = 78,
		ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_MG = 868,
		ACT_DOD_DEPLOY_30CAL = 835,
		SCHED_CHASE_ENEMY = 17,
		EF_FOLLOWBONE = 1024,
		ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING = 1413,
		ACT_RPG_IDLE_UNLOADED = 484,
		ACT_MP_GESTURE_VC_HANDMOUTH_MELEE = 1395,
		ACT_HL2MP_IDLE_CROUCH_AR2 = 1810,
		NPC_STATE_ALERT = 2,
		KEY_XSTICK2_UP = 267,
		ACT_RUN_AIM = 11,
		COLLISION_GROUP_WORLD = 20,
		ACT_IDLE_SMG1_RELAXED = 330,
		ACT_HL2MP_GESTURE_RELOAD_GRENADE = 1843,
		ACT_HL2MP_IDLE_ZOMBIE = 1703,
		ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE = 1022,
		ACT_HL2MP_GESTURE_RELOAD_MELEE2 = 2001,
		ACT_HL2MP_SWIM_IDLE_RPG = 1835,
		ACT_VM_DRAWFULL_M203 = 1938,
		ACT_DRIVE_JEEP = 1973,
		ACT_OVERLAY_SHIELD_DOWN = 445,
		ACT_HL2MP_WALK_CROSSBOW = 1868,
		ACT_HL2MP_WALK_PISTOL = 1788,
		ACT_OBJ_RUNNING = 465,
		ACT_DYINGLOOP = 429,
		FL_INWATER = 1024,
		PATTACH_ABSORIGIN_FOLLOW = 1,
		KEY_LCONTROL = 83,
		ACT_PLAYER_CROUCH_WALK_FIRE = 502,
		KEY_RSHIFT = 80,
		ACT_VM_PRIMARYATTACK_EMPTY = 522,
		ACT_DOD_CROUCHWALK_IDLE_MP44 = 693,
		ACT_VM_PRIMARYATTACK_8 = 563,
		ACT_VM_DETACH_SILENCER = 212,
		ACT_DOD_PRONE_AIM_GREN_FRAG = 742,
		SCHED_SCRIPTED_FACE = 61,
		ACT_DOD_STAND_AIM_TOMMY = 659,
		KEY_F4 = 95,
		SCHED_TAKE_COVER_FROM_ENEMY = 27,
		FL_CONVEYOR = 8192,
		TYPE_NAVAREA = 37,
		ACT_VM_RELOAD_END = 1952,
		CONTENTS_DETAIL = 134217728,
		SCHED_ESTABLISH_LINE_OF_FIRE_FALLBACK = 36,
		SURF_SKY2D = 2,
		ACT_VM_PRIMARYATTACK_5 = 566,
		SF_FLOOR_TURRET_CITIZEN = 512,
		ACT_DOD_ZOOMLOAD_PRONE_PSCHRECK = 940,
		ACT_DOD_PRIMARYATTACK_PRONE_GREASE = 861,
		ACT_RANGE_ATTACK_RPG = 295,
		ACT_SHOTGUN_PUMP = 269,
		ACT_SLAM_STICKWALL_ND_ATTACH2 = 234,
		KEY_0 = 1,
		ACT_HL2MP_JUMP_PHYSGUN = 1864,
		ACT_DOD_WALK_IDLE_PISTOL = 616,
		ACT_MP_GESTURE_VC_FISTPUMP_PDA = 1421,
		ACT_VM_IDLE_EMPTY_LEFT = 498,
		ACT_VM_IDLE_DEPLOYED_EMPTY = 525,
		TYPE_INVALID = -1,
		SCHED_SCRIPTED_CUSTOM_MOVE = 59,
		ACT_VM_IRECOIL2 = 1929,
		SCHED_MELEE_ATTACK1 = 41,
		MASK_PLAYERSOLID = 33636363,
		ACT_HL2MP_SIT_CAMERA = 2034,
		ACT_HL2MP_WALK_ZOMBIE_03 = 1630,
		ACT_VM_DEPLOY_2 = 560,
		ACT_DOD_PRONE_ZOOM_FORWARD_RIFLE = 946,
		ACT_GESTURE_TURN_RIGHT90 = 162,
		ACT_MP_ATTACK_STAND_PRIMARYFIRE = 1011,
		CLASS_STALKER = 17,
		MASK_OPAQUE = 16513,
		ACT_DOD_PRIMARYATTACK_MG = 866,
		ACT_GESTURE_RANGE_ATTACK_SMG1 = 308,
		ACT_RESET = 0,
		ACT_MP_GRENADE1_DRAW = 1271,
		SF_CITIZEN_RANDOM_HEAD_FEMALE = 8388608,
		ACT_90_RIGHT = 132,
		ACT_COVER_LOW = 5,
		ACT_GESTURE_FLINCH_LEFTLEG = 155,
		ACT_MP_GESTURE_FLINCH_CHEST = 1265,
		MOVETYPE_PUSH = 7,
		ACT_DOD_SECONDARYATTACK_PRONE_BOLT = 849,
		ACT_DOD_PRIMARYATTACK_30CAL = 870,
		ACT_DOD_WALK_AIM_PISTOL = 610,
		ACT_WALK_RIFLE_RELAXED = 332,
		ACT_CROUCHING_SHIELD_ATTACK = 457,
		SIGNONSTATE_CHANGELEVEL = 7,
		CONTENTS_IGNORE_NODRAW_OPAQUE = 8192,
		FCVAR_NOTIFY = 256,
		ACT_VM_UNDEPLOY_7 = 545,
		ACT_GESTURE_RANGE_ATTACK_HMG1 = 306,
		SCHED_DUCK_DODGE = 84,
		ACT_LOOKBACK_RIGHT = 59,
		RENDERGROUP_STATIC = 6,
		ACT_MP_ATTACK_STAND_MELEE = 1182,
		KEY_DELETE = 73,
		FSASYNC_ERR_NOT_MINE = -8,
		CHAN_REPLACE = -1,
		ACT_HL2MP_IDLE_CROUCH_SCARED = 1696,
		ACT_MP_RELOAD_AIRWALK = 1034,
		JOYSTICK_LAST = 305,
		ACT_DOD_PRONEWALK_IDLE_TOMMY = 671,
		ACT_HL2MP_SIT_PISTOL = 2005,
		ACT_HL2MP_SWIM = 1786,
		ACT_PLAYER_WALK_FIRE = 503,
		ACT_HL2MP_JUMP_PASSIVE = 1992,
		PLAYERANIMEVENT_ATTACK_GRENADE = 2,
		KEY_XBUTTON_B = 115,
		COLLISION_GROUP_PROJECTILE = 13,
		SF_NPC_WAIT_FOR_SCRIPT = 128,
		SND_IGNORE_PHONEMES = 256,
		SCHED_COWER = 40,
		ACT_SHIELD_UP_IDLE = 451,
		ACT_RANGE_AIM_SMG1_LOW = 298,
		SCHED_ARM_WEAPON = 48,
		ACT_DOD_PRIMARYATTACK_BAR = 886,
		ACT_VM_PRIMARYATTACK_SILENCED = 493,
		ACT_VM_HOLSTER = 173,
		ACT_DOD_PRONE_ZOOM_FORWARD_BAZOOKA = 948,
		FL_KILLME = 134217728,
		ACT_VM_IDLE_EMPTY = 524,
		ACT_HL2MP_GESTURE_RANGE_ATTACK = 1782,
		CAP_INNATE_RANGE_ATTACK2 = 262144,
		ACT_VM_RELOAD_INSERT_EMPTY = 1954,
		ACT_DOD_CROUCHWALK_AIM_SPADE = 763,
		ACT_HL2MP_WALK_DUEL = 1848,
		ACT_MP_ATTACK_SWIM_BUILDING = 1320,
		SF_CITIZEN_USE_RENDER_BOUNDS = 16777216,
		ACT_RELOAD_SMG1 = 378,
		ACT_HL2MP_JUMP_GRENADE = 1844,
		ACT_VM_PICKUP = 209,
		TYPE_EFFECTDATA = 16,
		COLLISION_GROUP_VEHICLE = 7,
		ACT_DOD_PRONEWALK_IDLE_MP44 = 697,
		DMG_BULLET = 2,
		ACT_VM_HITLEFT2 = 188,
		IN_WEAPON2 = 2097152,
		ACT_DOD_STAND_IDLE_MP44 = 691,
		ACT_DOD_CROUCH_AIM_BAR = 796,
		ACT_VM_IIN_M203 = 1944,
		ACT_DOD_STAND_IDLE = 597,
		KEY_END = 75,
		KEY_LEFT = 89,
		ACT_DOD_RELOAD_DEPLOYED_30CAL = 919,
		HULL_MEDIUM_TALL = 9,
		ACT_DOD_STAND_IDLE_GREASE = 704,
		FSOLID_TRIGGER = 8,
		CLIENT = false,
		ACT_HL2MP_WALK_ANGRY = 1684,
		ACT_DOD_CROUCH_AIM_BAZOOKA = 770,
		KEY_F7 = 98,
		ACT_WALK_AIM_RIFLE = 359,
		ACT_MP_JUMP_START_BUILDING = 1314,
		ACT_SMG2_FIRE2 = 271,
		CONTENTS_BLOCKLOS = 64,
		ACT_DOD_HS_IDLE_K98 = 969,
		KEY_Z = 36,
		CONTENTS_GRATE = 8,
		ACT_BUSY_LEAN_BACK = 389,
		ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING = 1325,
		TRACER_LINE_AND_WHIZ = 4,
		NUM_HULLS = 10,
		ACT_VM_FIRE_TO_EMPTY = 1956,
		PLAYER_RELOAD = 7,
		ACT_HL2MP_GESTURE_RELOAD_FIST = 1966,
		HULL_TINY_CENTERED = 6,
		NAV_MESH_OBSTACLE_TOP = 16384,
		ACT_VM_PRIMARYATTACK_DEPLOYED_2 = 578,
		FVPHYSICS_NO_SELF_COLLISIONS = 32768,
		ACT_MP_GESTURE_VC_NODYES_PDA = 1423,
		ACT_VM_MISSCENTER = 197,
		ACT_VM_SPRINT_LEAVE = 434,
		ACT_HL2MP_WALK_CROUCH_PHYSGUN = 1861,
		PLAYERANIMEVENT_FLINCH_RIGHTARM = 12,
		SOUND_DANGER_SNIPERONLY = 2048,
		ACT_DOD_SECONDARYATTACK_PRONE_TOMMY = 853,
		PLAYER_DIE = 4,
		ACT_MP_ATTACK_AIRWALK_SECONDARY = 1123,
		ACT_DOD_CROUCHWALK_IDLE_30CAL = 732,
		PLAYERANIMEVENT_RELOAD_END = 5,
		ACT_DOD_CROUCHWALK_IDLE_C96 = 628,
		SND_DELAY = 16,
		ACT_CROUCHING_SHIELD_KNOCKBACK = 458,
		TYPE_MOVEDATA = 17,
		SCHED_FALL_TO_GROUND = 78,
		SF_NPC_ALWAYSTHINK = 1024,
		DONT_BLEED = -1,
		ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA = 883,
		SF_CITIZEN_RANDOM_HEAD = 262144,
		TYPE_NONE = -1,
		SCHED_DISARM_WEAPON = 49,
		ACT_MP_GESTURE_FLINCH_RIGHTARM = 1268,
		ACT_VM_UNDEPLOY_6 = 546,
		KEY_NUMLOCK = 69,
		BLOOD_COLOR_ZOMBIE = 5,
		ACT_MP_GESTURE_FLINCH_LEFTLEG = 1269,
		MOVETYPE_OBSERVER = 10,
		ACT_HL2MP_IDLE_MELEE2 = 1995,
		KEY_F12 = 103,
		ACT_GMOD_IN_CHAT = 2019,
		DMG_CLUB = 128,
		ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP = 1069,
		ACT_DOD_SECONDARYATTACK_BOLT = 847,
		ACT_HL2MP_SWIM_MELEE2 = 2004,
		CAP_SKIP_NAV_GROUND_CHECK = 128,
		SCHED_SCRIPTED_WALK = 57,
		ACT_DI_ALYX_HEADCRAB_MELEE = 414,
		ACT_MELEE_ATTACK_SWING = 296,
		ACT_DOD_PRIMARYATTACK_PRONE_MP40 = 855,
		ACT_DOD_STAND_AIM_KNIFE = 753,
		SIMPLE_USE = 3,
		ACT_TRIPMINE_GROUND = 491,
		ACT_MP_ATTACK_STAND_GRENADE_MELEE = 1188,
		SURF_NOCHOP = 16384,
		ACT_MP_RELOAD_CROUCH = 1028,
		ACT_RANGE_ATTACK_ML = 283,
		ACT_SHIELD_KNOCKBACK = 453,
		DMG_BLAST_SURFACE = 134217728,
		ACT_RANGE_ATTACK_PISTOL_LOW = 290,
		kRenderFxFadeFast = 6,
		ACT_DOD_CROUCH_AIM_MP44 = 686,
		NPC_STATE_PLAYDEAD = 5,
		ACT_CROSSBOW_DRAW_UNLOADED = 486,
		ACT_HL2MP_WALK_ZOMBIE_06 = 1647,
		FCVAR_LUA_SERVER = 134217728,
		ACT_HL2MP_SWIM_IDLE_SUITCASE = 1721,
		ACT_IDLE_MELEE = 346,
		ACT_VM_HOLSTER_EMPTY = 1899,
		ACT_SHIPLADDER_UP = 37,
		ACT_MP_JUMP_PRIMARY = 1050,
		ACT_WALK_RPG_RELAXED = 356,
		TYPE_VECTOR = 10,
		FVPHYSICS_PENETRATING = 64,
		ACT_MP_GESTURE_FLINCH_MELEE = 1261,
		FSASYNC_ERR_UNKNOWNID = -2,
		ACT_IDLE_AIM_RIFLE_STIMULATED = 336,
		ACT_DOD_STAND_AIM_MG = 711,
		ACT_MP_RELOAD_SWIM_SECONDARY = 1130,
		NUM_AI_CLASSES = 36,
		IN_RUN = 4096,
		ACT_GAUSS_SPINUP = 489,
		NOTIFYSOUND_DRIP5 = 5,
		ACT_DIESIMPLE = 20,
		ACT_MP_CROUCH_IDLE = 991,
		ACT_HL2MP_SIT_FIST = 2015,
		MAT_METAL = 77,
		ACT_HL2MP_RUN_MELEE = 1879,
		ACT_VM_IDLE_DEPLOYED_8 = 535,
		SOLID_NONE = 0,
		NAV_MESH_STAND = 1024,
		kRenderFxPulseFastWider = 24,
		ACT_DOD_PRIMARYATTACK_PRONE_RIFLE = 842,
		ACT_HL2MP_WALK_CROUCH_PASSIVE = 1989,
		CLASS_ALIEN_MILITARY = 29,
		ACT_FLINCH_SHOULDER_RIGHT = 2033,
		ACT_RANGE_ATTACK_SLAM = 291,
		ACT_DOD_SPRINT_IDLE_PISTOL = 618,
		ACT_VM_UNDEPLOY_EMPTY = 552,
		TYPE_LOCOMOTION = 35,
		ACT_GMOD_GESTURE_RANGE_ZOMBIE_SPECIAL = 1644,
		ACT_DI_ALYX_ZOMBIE_MELEE = 412,
		KEY_CAPSLOCK = 68,
		CAP_OPEN_DOORS = 2048,
		ACT_DOD_PRONEWALK_AIM_KNIFE = 760,
		GLOBAL_OFF = 0,
		SCHED_NPC_FREEZE = 73,
		ACT_VM_DEPLOYED_IRON_OUT = 1923,
		ACT_GESTURE_FLINCH_HEAD = 150,
		ACT_HL2MP_WALK_CROUCH_ZOMBIE = 1707,
		ACT_GESTURE_MELEE_ATTACK2 = 140,
		ACT_VM_DEPLOY_8 = 554,
		ACT_DOD_STAND_AIM_RIFLE = 633,
		ACT_SPRINT = 507,
		ACT_HL2MP_JUMP_REVOLVER = 1670,
		KEY_F10 = 101,
		IN_WEAPON1 = 1048576,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE = 1842,
		ACT_VM_DEPLOY = 553,
		ACT_RELOAD_SHOTGUN_LOW = 381,
		TEAM_SPECTATOR = 1002,
		ACT_SLAM_DETONATOR_IDLE = 261,
		HULL_SMALL_CENTERED = 1,
		ACT_HL2MP_RUN_PHYSGUN = 1859,
		ACT_DOD_STAND_ZOOM_RIFLE = 808,
		FCVAR_PRINTABLEONLY = 1024,
		KEY_XBUTTON_RIGHT = 243,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE = 1882,
		EFL_CHECK_UNTOUCH = 16777216,
		SF_PHYSPROP_IS_GIB = 4194304,
		ACT_MP_WALK = 997,
		ACT_HL2MP_IDLE_CROUCH_ZOMBIE_01 = 1638,
		SND_CHANGE_PITCH = 2,
		kRenderFxSpotlight = 22,
		ACT_VM_IDLE = 174,
		KEY_MINUS = 62,
		ACT_DOD_RELOAD_CROUCH_TOMMY = 908,
		SCHED_MOVE_AWAY_FAIL = 69,
		ACT_HL2MP_RUN_SUITCASE = 1715,
		ACT_RUNTOIDLE = 506,
		GESTURE_SLOT_CUSTOM = 6,
		ACT_DOD_CROUCH_AIM_MG = 712,
		ACT_DOD_CROUCH_AIM_C96 = 621,
		ACT_MP_RELOAD_SWIM_LOOP = 1032,
		ACT_OBJ_ASSEMBLING = 462,
		DMG_PARALYZE = 32768,
		SCHED_GET_HEALTHKIT = 66,
		ACT_VM_DEPLOYED_RELOAD = 1916,
		EFL_NO_PHYSCANNON_INTERACTION = 1073741824,
		ACT_SLAM_THROW_DETONATE = 252,
		ACT_SIGNAL_HALT = 55,
		D_NU = 4,
		ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG = 953,
		ACT_HL2MP_SWIM_KNIFE = 1984,
		ACT_IDLE_HURT = 81,
		ACT_RUN_AIM_SHOTGUN = 368,
		ACT_HL2MP_IDLE_CROUCH_SMG1 = 1800,
		ACT_DOD_PRIMARYATTACK_DEPLOYED = 589,
		ACT_VM_RELOAD = 183,
		ACT_VM_THROW = 179,
		ACT_DOD_SECONDARYATTACK_PRONE_RIFLE = 843,
		ACT_DOD_STAND_AIM = 598,
		ACT_GESTURE_TURN_RIGHT45_FLAT = 164,
		PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE = 22,
		ACT_MP_GESTURE_VC_FINGERPOINT_MELEE = 1396,
		kRenderFxEnvSnow = 21,
		ACT_VM_FIZZLE = 989,
		ACT_DOD_RELOAD_PRONE_GREASEGUN = 931,
		ACT_VM_UNDEPLOY_5 = 547,
		ACT_MP_RELOAD_STAND_END = 1027,
		NPC_STATE_INVALID = -1,
		NOTIFYSOUND_NONE = 0,
		ACT_GESTURE_FLINCH_RIGHTLEG = 156,
		MAT_GLASS = 89,
		ACT_VM_PRIMARYATTACK_DEPLOYED_5 = 575,
		ACT_VM_DIFIREMODE = 1934,
		ACT_VM_IIDLE_EMPTY = 1907,
		ACT_MP_ATTACK_STAND_GRENADE = 1014,
		ACT_SLAM_TRIPMINE_TO_STICKWALL_ND = 259,
		DMG_SNIPER = 1073741824,
		ACT_STRAFE_RIGHT = 40,
		ACT_MP_SWIM_DEPLOYED = 1008,
		ACT_GESTURE_RANGE_ATTACK_THROW = 316,
		KEY_2 = 3,
		MOVECOLLIDE_FLY_BOUNCE = 1,
		ACT_HL2MP_RUN_MELEE2 = 1997,
		SCHED_INTERACTION_WAIT_FOR_PARTNER = 86,
		CAP_SIMPLE_RADIUS_DAMAGE = 2147483648,
		ACT_HL2MP_IDLE_CROUCH_MELEE2 = 1998,
		ACT_WALK_HURT = 105,
		FSOLID_ROOT_PARENT_ALIGNED = 256,
		FSASYNC_ERR_FAILURE = -5,
		ACT_VM_DEPLOY_EMPTY = 562,
		ACT_MP_ATTACK_AIRWALK_MELEE = 1187,
		ACT_DOD_CROUCHWALK_ZOOM_BAZOOKA = 822,
		ACT_DOD_CROUCHWALK_ZOOM_RIFLE = 810,
		ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE = 845,
		ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP = 1134,
		ACT_DOD_RUN_AIM_PSCHRECK = 786,
		ACT_STAND = 47,
		ACT_MP_CROUCHWALK_PDA = 1350,
		PLAYERANIMEVENT_DIE = 8,
		SCHED_RELOAD = 51,
		ACT_DOD_SECONDARYATTACK_PRONE_MP40 = 857,
		ACT_HL2MP_WALK_CROUCH_MAGIC = 1657,
		ACT_HL2MP_IDLE_CROUCH_PHYSGUN = 1860,
		CAP_MOVE_JUMP = 2,
		ACT_DOD_STAND_AIM_GREASE = 698,
		ACT_WALK_ON_FIRE = 126,
		CAP_INNATE_MELEE_ATTACK1 = 524288,
		ACT_DOD_CROUCHWALK_AIM_GREN_FRAG = 739,
		CAP_USE_SHOT_REGULATOR = 16777216,
		ACT_HL2MP_WALK_CROUCH_AR2 = 1811,
		IN_ZOOM = 524288,
		NAV_MESH_WALK = 64,
		ACT_MP_STAND_MELEE = 1171,
		ACT_HL2MP_SIT_PASSIVE = 2035,
		FVPHYSICS_NO_IMPACT_DMG = 1024,
		ACT_DOD_RELOAD_CROUCH_BAZOOKA = 909,
		ACT_DOD_STAND_AIM_MP40 = 672,
		ACT_VM_DEPLOYED_IRON_DRYFIRE = 1922,
		ACT_DOD_HS_CROUCH_KNIFE = 973,
		ACT_GESTURE_RANGE_ATTACK2 = 138,
		DIRECTIONAL_USE = 2,
		DMG_AIRBOAT = 33554432,
		ACT_MP_JUMP_FLOAT_BUILDING = 1315,
		ACT_VM_ISHOOT = 1903,
		CONTENTS_CURRENT_0 = 262144,
		HULL_TINY = 3,
		ACT_VM_DOWN_M203 = 1948,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER = 1668,
		ACT_DOD_RUN_ZOOM_BAZOOKA = 824,
		KEY_L = 22,
		ACT_COVER_SMG1_LOW = 302,
		CAP_ANIMATEDFACE = 8388608,
		CLASS_ANTLION = 4,
		NPC_STATE_COMBAT = 3,
		ACT_HL2MP_WALK_MAGIC = 1654,
		ACT_HL2MP_GESTURE_RELOAD_SLAM = 1893,
		KEY_F5 = 96,
		ACT_HL2MP_IDLE_SLAM = 1887,
		ACT_BUSY_SIT_GROUND_EXIT = 394,
		ACT_VM_IFIREMODE = 1932,
		CAP_MOVE_CLIMB = 8,
		FL_WATERJUMP = 8,
		D_HT = 1,
		CLASS_FLARE = 22,
		MOVETYPE_NOCLIP = 8,
		SF_CITIZEN_IGNORE_SEMAPHORE = 2097152,
		ACT_VM_PRIMARYATTACK_DEPLOYED_EMPTY = 580,
		CONTENTS_AREAPORTAL = 32768,
		ACT_VM_PULLBACK_LOW = 178,
		MAT_ANTLION = 65,
		ACT_DOD_CROUCHWALK_AIM_BOLT = 648,
		KEY_5 = 6,
		ACT_HL2MP_RUN_FAST = 1621,
		NAV_MESH_CROUCH = 1,
		FCVAR_ARCHIVE_GAMECONSOLE = 16777216,
		CHAN_BODY = 4,
		RENDERMODE_TRANSALPHADD = 8,
		FL_PARTIALGROUND = 262144,
		FVPHYSICS_MULTIOBJECT_ENTITY = 16,
		ACT_MP_GESTURE_VC_NODYES_MELEE = 1399,
		CAP_MOVE_GROUND = 1,
		ACT_HL2MP_SWIM_IDLE_PISTOL = 1795,
		ACT_DOD_SECONDARYATTACK_PRONE = 594,
		ACT_HL2MP_ZOMBIE_SLUMP_RISE = 1627,
		ACT_RANGE_ATTACK_SMG1 = 284,
		DMG_BURN = 8,
		ACT_VM_READY = 1902,
		ACT_SIGNAL_RIGHT = 57,
		ACT_HL2MP_SWIM_IDLE_KNIFE = 1983,
		ACT_SLAM_STICKWALL_DETONATE = 235,
		ACT_HL2MP_WALK_CROUCH_ANGRY = 1687,
		ACT_VM_IOUT = 1908,
		ACT_RELOAD = 66,
		NPC_STATE_PRONE = 6,
		KEY_O = 25,
		ACT_DOD_PRONE_DEPLOY_RIFLE = 836,
		HUD_PRINTTALK = 3,
		JOYSTICK_LAST_BUTTON = 241,
		ACT_GAUSS_SPINCYCLE = 490,
		ACT_HL2MP_SWIM_SCARED = 1702,
		NAV_NONE = -1,
		KEY_LALT = 81,
		ACT_HL2MP_WALK_CROUCH_ZOMBIE_02 = 1634,
		ACT_PHYSCANNON_ANIMATE_POST = 406,
		CLASS_PROTOSNIPER = 20,
		ACT_TURN_LEFT = 43,
		ACT_DOD_PRIMARYATTACK_MP40 = 854,
		ACT_PICKUP_RACK = 75,
		e2_hardquota = 100000,
		HULL_WIDE_SHORT = 4,
		ACT_HL2MP_RUN_CROSSBOW = 1869,
		ACT_MP_RELOAD_STAND_SECONDARY = 1124,
		ACT_MP_JUMP_FLOAT = 1003,
		ACT_DOD_CROUCHWALK_AIM_PISTOL = 609,
		HULL_HUMAN = 0,
		ACT_HL2MP_GESTURE_RELOAD_SMG1 = 1803,
		ACT_DOD_PRONEWALK_IDLE_MP40 = 684,
		EFL_NO_MEGAPHYSCANNON_RAGDOLL = 268435456,
		GLOBAL_ON = 1,
		ACT_DOD_PRIMARYATTACK_C96 = 864,
		ACT_MP_WALK_SECONDARY = 1112,
		ACT_MP_ATTACK_AIRWALK_GRENADE = 1024,
		ACT_DISARM = 71,
		CLASS_EARTH_FAUNA = 23,
		RENDERGROUP_OPAQUE_HUGE = 1,
		ACT_SLAM_THROW_ND_DRAW = 249,
		ACT_VM_PRIMARYATTACK_DEPLOYED_3 = 577,
		ACT_DOD_RELOAD_PRONE_TOMMY = 932,
		BLOOD_COLOR_GREEN = 2,
		SND_NOFLAGS = 0,
		KEY_RALT = 82,
		EFL_SETTING_UP_BONES = 8,
		ACT_DI_ALYX_ANTLION = 415,
		CHAN_VOICE2 = 7,
		NAV_MESH_AVOID = 128,
		HUD_PRINTNOTIFY = 1,
		ACT_DOD_RELOAD_PRONE_PSCHRECK = 939,
		ACT_HL2MP_WALK_CAMERA = 1674,
		SOUND_CONTEXT_ALLIES_ONLY = 268435456,
		ACT_HL2MP_SWIM_FIST = 1969,
		ACT_VM_IDLE_LOWERED = 204,
		kRenderFxClampMinScale = 19,
		SF_NPC_TEMPLATE = 2048,
		ACT_HL2MP_RUN_KNIFE = 1977,
		kRenderFxHologram = 16,
		NAV_MESH_HAS_ELEVATOR = 1073741824,
		ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY = 1142,
		ACT_VM_CRAWL_M203 = 1947,
		ACT_DOD_RELOAD_BAZOOKA = 914,
		DMG_RADIATION = 262144,
		ACT_MP_ATTACK_SWIM_GRENADE_MELEE = 1190,
		SIGNONSTATE_NEW = 3,
		ACT_OPEN_DOOR = 411,
		ACT_DOD_SPRINT_IDLE_GREASE = 709,
		ACT_DOD_RUN_AIM_30CAL = 728,
		ACT_HL2MP_JUMP = 1784,
		MAT_BLOODYFLESH = 66,
		KEY_PAD_MINUS = 49,
		ACT_MP_GESTURE_VC_NODYES = 1381,
		CAP_INNATE_MELEE_ATTACK2 = 1048576,
		SND_DO_NOT_OVERWRITE_EXISTING_ON_CHANNEL = 1024,
		CAP_INNATE_RANGE_ATTACK1 = 131072,
		SF_CITIZEN_FOLLOW = 65536,
		SOUND_GARBAGE = 128,
		ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE = 305,
		ACT_DOD_RELOAD_PSCHRECK = 916,
		MAT_FLESH = 70,
		ACT_HL2MP_SWIM_IDLE_CAMERA = 1681,
		SCHED_AISCRIPT = 56,
		kRenderFxSolidSlow = 7,
		ACT_CROUCH = 45,
		NAV_MESH_JUMP = 2,
		SND_STOP = 4,
		ACT_IDLE_STIMULATED = 78,
		SCREENFADE = {
			["OUT"] = 2,
			["IN"] = 1,
			["MODULATE"] = 4,
			["PURGE"] = 16,
			["STAYOUT"] = 8,
		},
		ACT_ZOMBIE_LEAPING = 1649,
		ACT_GESTURE_RANGE_ATTACK_SHOTGUN = 311,
		CLASS_PLAYER_ALLY = 2,
		SOUND_CONTEXT_DANGER_APPROACH = 134217728,
		ACT_DOD_PRIMARYATTACK_DEPLOYED_MG = 869,
		CONTENTS_DEBRIS = 67108864,
		MOUSE_FIRST = 107,
		ACT_VM_DEPLOYED_RELOAD_EMPTY = 1917,
		ACT_MP_RUN_PDA = 1347,
		ACT_DOD_RELOAD_CROUCH_PISTOL = 911,
		ACT_DOD_SPRINT_IDLE_MP44 = 696,
		ACT_MP_WALK_MELEE = 1174,
		SURF_NOLIGHT = 1024,
		KEY_XSTICK1_RIGHT = 258,
		EF_BONEMERGE = 1,
		ACT_MP_WALK_PDA = 1348,
		GESTURE_SLOT_GRENADE = 1,
		ACT_MP_WALK_BUILDING = 1310,
		ACT_DOD_RUN_IDLE_TNT = 984,
		KEY_4 = 5,
		TYPE_LIGHTUSERDATA = 2,
		ACT_SHOTGUN_RELOAD_START = 267,
		CONTENTS_MONSTERCLIP = 131072,
		e2_timequota = -0.001,
		ACT_DOD_CROUCH_IDLE_C96 = 627,
		CAP_DUCK = 134217728,
		FVPHYSICS_NO_PLAYER_PICKUP = 128,
		COLLISION_GROUP_WEAPON = 11,
		SF_CITIZEN_RANDOM_HEAD_MALE = 4194304,
		ACT_VM_RELOAD_INSERT_PULL = 1951,
		ACT_MP_SWIM = 1006,
		ACT_RANGE_ATTACK2_LOW = 19,
		ACT_SLAM_STICKWALL_ND_ATTACH = 233,
		ACT_RUN_AIM_RIFLE_STIMULATED = 338,
		ACT_DOD_HS_CROUCH_STICKGRENADE = 976,
		WEAPON_PROFICIENCY_POOR = 0,
		kRenderFxDistort = 15,
		ACT_MP_CROUCHWALK_PRIMARY = 1049,
		ACT_HL2MP_RUN_CHARGING = 1622,
		ACT_DOD_PRIMARYATTACK_PRONE_KNIFE = 879,
		ACT_VM_PRIMARYATTACK_DEPLOYED_7 = 573,
		ACT_VM_IDLE_DEPLOYED_3 = 540,
		KEY_N = 24,
		ACT_DOD_WALK_IDLE_MP40 = 681,
		ACT_MP_CROUCH_DEPLOYED_IDLE = 992,
		NAV_MESH_PRECISE = 4,
		ACT_DOD_PRONE_DEPLOY_30CAL = 839,
		TEXT_ALIGN_CENTER = 1,
		ACT_IDLE_ANGRY_SHOTGUN = 324,
		ACT_MP_GESTURE_VC_HANDMOUTH = 1377,
		SENSORBONE = {
			["SHOULDER_RIGHT"] = 8,
			["SHOULDER_LEFT"] = 4,
			["HIP"] = 0,
			["ELBOW_RIGHT"] = 9,
			["KNEE_RIGHT"] = 17,
			["WRIST_RIGHT"] = 10,
			["ANKLE_LEFT"] = 14,
			["FOOT_LEFT"] = 15,
			["WRIST_LEFT"] = 6,
			["FOOT_RIGHT"] = 19,
			["HAND_RIGHT"] = 11,
			["SHOULDER"] = 2,
			["HIP_LEFT"] = 12,
			["HIP_RIGHT"] = 16,
			["HAND_LEFT"] = 7,
			["ANKLE_RIGHT"] = 18,
			["SPINE"] = 1,
			["ELBOW_LEFT"] = 5,
			["KNEE_LEFT"] = 13,
			["HEAD"] = 3,
		},
		MOVETYPE_ISOMETRIC = 1,
		ACT_SHOTGUN_IDLE4 = 479,
		PATTACH_ABSORIGIN = 0,
		SCHED_SPECIAL_ATTACK1 = 45,
		ACT_DOD_PRONE_AIM_MP44 = 690,
		SCHED_FORCED_GO_RUN = 72,
		BLENDFUNC_MIN = 3,
		ACT_WALK_RELAXED = 82,
		NAV_MESH_TRANSIENT = 256,
		ACT_DOD_WALK_IDLE_TOMMY = 668,
		KEY_PAGEDOWN = 77,
		ACT_DOD_WALK_ZOOM_BAZOOKA = 823,
		ACT_DUCK_DODGE = 400,
		CONTENTS_SLIME = 16,
		ACT_DOD_RELOAD_RIFLEGRENADE = 900,
		ACT_MP_SWIM_IDLE = 1010,
		ACT_GESTURE_RANGE_ATTACK_SLAM = 314,
		TEXT_ALIGN_TOP = 3,
		RENDERGROUP_OPAQUE_BRUSH = 12,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_DUEL = 1852,
		ACT_DOD_HS_IDLE = 958,
		EFL_NOTIFY = 64,
		DMG_PLASMA = 16777216,
		ACT_MELEE_ATTACK1 = 64,
		ACT_MP_GRENADE2_IDLE = 1275,
		ACT_SHIELD_DOWN = 450,
		TYPE_CONVAR = 27,
		ACT_SLAM_THROW_THROW_ND = 246,
		EF_NORECEIVESHADOW = 64,
		ACT_DOD_PRONEWALK_IDLE_BAR = 807,
		ACT_DOD_CROUCHWALK_AIM_RIFLE = 635,
		ACT_DOD_RELOAD_DEPLOYED_MG34 = 921,
		ACT_RUN_AGITATED = 88,
		RENDERGROUP_VIEWMODEL = 10,
		TYPE_DLIGHT = 32,
		NAV_MESH_NAV_BLOCKER = 2147483648,
		ACT_HL2MP_IDLE_CROUCH_SHOTGUN = 1820,
		SF_LUA_RUN_ON_SPAWN = 1,
		ACT_HL2MP_RUN_PASSIVE = 1987,
		PLAYERANIMEVENT_CUSTOM = 19,
		ACT_OBJ_STARTUP = 464,
		ACT_GESTURE_RELOAD_PISTOL = 383,
		ACT_PHYSCANNON_DETACH = 403,
		ACT_OVERLAY_PRIMARYATTACK = 443,
		ACT_HL2MP_GESTURE_RELOAD_PISTOL = 1793,
		FL_GODMODE = 32768,
		ACT_MP_PRIMARY_GRENADE1_DRAW = 1277,
		ACT_GMOD_TAUNT_DANCE = 1642,
		FSASYNC_STATUS_UNSERVICED = 4,
		ACT_DOD_WALK_AIM_GREASE = 701,
		ACT_IDLE_ANGRY_MELEE = 347,
		ACT_VM_SWINGHIT = 202,
		ACT_FLY = 25,
		NAV_MESH_STOP = 16,
		ACT_MP_GESTURE_VC_FINGERPOINT_PDA = 1420,
		ACT_DOD_CROUCH_IDLE_PSCHRECK = 789,
		ACT_GMOD_GESTURE_DISAGREE = 1613,
		MASK_PLAYERSOLID_BRUSHONLY = 81931,
		ACT_180_LEFT = 129,
		color_transparent = {
			["r"] = 255,
			["b"] = 255,
			["a"] = 0,
			["g"] = 255,
		},
		FL_AIMTARGET = 131072,
		SCHED_FEAR_FACE = 14,
		ACT_HL2MP_IDLE_CROUCH_SUITCASE = 1716,
		SND_IGNORE_NAME = 512,
		IN_ALT2 = 32768,
		ACT_DOD_STAND_AIM_SPADE = 761,
		SURF_SKY = 4,
		ACT_HL2MP_RUN_PROTECTED = 1624,
		FSASYNC_ERR_NOMEMORY = -3,
		ACT_VM_DRAW = 172,
		CLASS_MANHACK = 13,
		wire_expression2_constants = {
			["_TEXFILTER_POINT"] = 1,
			["_PI"] = 3.1415926535898,
			["_PHI"] = 1.6180339887499,
			["_HUD_PRINTTALK"] = 3,
			["_TEXFILTER_LINEAR"] = 2,
			["_FILE_TIMEOUT"] = 2,
			["_TEXFILTER_ANISOTROPIC"] = 3,
			["_HUD_PRINTNOTIFY"] = 1,
			["_FILE_OK"] = 1,
			["_FILE_404"] = 3,
			["_HUD_PRINTCONSOLE"] = 2,
			["_HUD_PRINTCENTER"] = 4,
			["_FILE_UNKNOWN"] = 0,
			["_FILE_TRANSFER_ERROR"] = 4,
			["_TEXFILTER_NONE"] = 0,
			["_E"] = 2.718281828459,
		},
		ACT_HL2MP_IDLE_CROUCH = 1780,
		ACT_DOD_STAND_IDLE_MP40 = 678,
		SND_STOP_LOOPING = 32,
		ACT_SHIPLADDER_DOWN = 38,
		ACT_HL2MP_SWIM_CAMERA = 1682,
		ACT_HL2MP_IDLE_CROUCH_GRENADE = 1840,
		ACT_HL2MP_IDLE_REVOLVER = 1663,
		ACT_DOD_HS_IDLE_MG42 = 964,
		HULL_LARGE_CENTERED = 8,
		ACT_MP_RELOAD_STAND_PRIMARY_LOOP = 1066,
		ACT_DOD_RELOAD_PRONE_GARAND = 924,
		ACT_SMG2_IDLE2 = 270,
		ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG = 875,
		FCVAR_ARCHIVE = 128,
		ACT_DOD_WALK_AIM_GREN_FRAG = 740,
		CLASS_METROPOLICE = 14,
		ACT_HL2MP_RUN_SCARED = 1695,
		ACT_HL2MP_GESTURE_RELOAD_CAMERA = 1679,
		CLASS_INSECT = 33,
		MOVECOLLIDE_FLY_SLIDE = 3,
		ACT_DOD_PRIMARYATTACK_GREN_STICK = 876,
		ACT_DOD_PLANT_TNT = 987,
		CONTENTS_WINDOW = 2,
		KEY_F8 = 99,
		ACT_BUSY_LEAN_BACK_ENTRY = 390,
		kRenderFxStrobeSlow = 9,
		RENDERMODE_TRANSADD = 5,
		WEAPON_PROFICIENCY_AVERAGE = 1,
		ACT_GET_UP_CROUCH = 511,
		RENDERGROUP_OTHER = 13,
		ACT_HL2MP_WALK_SCARED = 1694,
		ACT_HL2MP_IDLE_CROUCH_ANGRY = 1686,
		ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED = 1012,
		SOLID_OBB = 3,
		CLASS_VORTIGAUNT = 18,
		ACT_DOD_DEPLOY_MG = 834,
		ACT_DOD_HS_CROUCH_PISTOL = 975,
		ACT_SLAM_DETONATOR_DRAW = 262,
		ACT_GESTURE_TURN_RIGHT = 158,
		RENDERMODE_TRANSTEXTURE = 2,
		NAV_MESH_NO_JUMP = 8,
		ACT_SLAM_THROW_TO_STICKWALL = 250,
		MAT_DEFAULT = 88,
		ACT_VM_UNDEPLOY_3 = 549,
		ACT_RUN_RPG = 353,
		ACT_ROLL_RIGHT = 42,
		SOUND_CONTEXT_EXCLUDE_COMBINE = 67108864,
		TEXT_ALIGN_RIGHT = 2,
		EFL_DORMANT = 2,
		FVPHYSICS_PART_OF_RAGDOLL = 8,
		SCHED_RUN_FROM_ENEMY_FALLBACK = 33,
		BLOOD_COLOR_MECH = 3,
		ACT_DOD_PRONE_AIM_30CAL = 729,
		ACT_GET_DOWN_STAND = 508,
		ACT_VM_DEPLOY_5 = 557,
		KEY_PAD_PLUS = 50,
		BUTTON_CODE_NONE = 0,
		ACT_MP_CROUCHWALK_MELEE = 1176,
		SOUND_READINESS_LOW = 16384,
		KEY_Q = 27,
		DMG_BUCKSHOT = 536870912,
		ACT_MELEE_ATTACK2 = 65,
		ACT_DOD_PRONE_ZOOM_PSCHRECK = 831,
		ACT_DOD_RUN_AIM_GREN_STICK = 749,
		PLAYERANIMEVENT_CUSTOM_SEQUENCE = 21,
		BOX_RIGHT = 2,
		CONTENTS_LADDER = 536870912,
		COLLISION_GROUP_PUSHAWAY = 17,
		TYPE_PARTICLE = 23,
		ACT_HL2MP_WALK_CROUCH_KNIFE = 1979,
		MAT_EGGSHELL = 69,
		JOYSTICK_FIRST = 114,
		FL_STATICPROP = 524288,
		ACT_HL2MP_JUMP_SCARED = 1700,
		SOUND_DANGER = 8,
		FSASYNC_STATUS_ABORTED = 3,
		FORCE_VECTOR = 6,
		TRACER_BEAM = 3,
		ACT_DOD_CROUCH_IDLE_MP44 = 692,
		EFL_NO_ROTORWASH_PUSH = 2097152,
		ACT_GRENADE_ROLL = 473,
		FSOLID_NOT_SOLID = 4,
		SOUND_CONTEXT_COMBINE_ONLY = 8388608,
		ACT_MP_STAND_PDA = 1345,
		ACT_HL2MP_WALK_GRENADE = 1838,
		ACT_DOD_RELOAD_GARAND = 888,
		ACT_RANGE_ATTACK_SHOTGUN = 287,
		BOX_FRONT = 0,
		SCHED_ALERT_STAND = 9,
		ACT_MP_CROUCH_PDA = 1346,
		PLAYERANIMEVENT_FLINCH_LEFTLEG = 13,
		ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY = 1106,
		KEY_XBUTTON_RIGHT_SHOULDER = 119,
		ACT_DOD_RUN_IDLE_BOLT = 656,
		ACT_HL2MP_FIST_BLOCK = 1971,
		ACT_DOD_RUN_IDLE_GREASE = 708,
		g_VR = {},
		SIM_GLOBAL_ACCELERATION = 3,
		MAT_CONCRETE = 67,
		ACT_DOD_WALK_AIM_30CAL = 727,
		KEY_LWIN = 85,
		CLASS_HUMAN_PASSIVE = 27,
		ACT_DEEPIDLE3 = 516,
		SCHED_WAIT_FOR_SPEAK_FINISH = 67,
		ACT_MP_GESTURE_FLINCH_RIGHTLEG = 1270,
		ACT_TRIPMINE_WORLD = 492,
		ACT_ZOMBIE_CLIMB_END = 1652,
		ACT_HL2MP_WALK_CROUCH_SUITCASE = 1717,
		ACT_DOD_RELOAD_MP40 = 891,
		CHAN_WEAPON = 1,
		ACT_VM_HITCENTER = 191,
		ACT_DOD_HS_IDLE_30CAL = 960,
		ACT_DOD_CROUCHWALK_IDLE_MG = 719,
		NOTIFY_ERROR = 1,
		EFL_DIRTY_ABSANGVELOCITY = 8192,
		ACT_DOD_CROUCH_IDLE_GREASE = 705,
		ACT_LAND = 33,
		ACT_WALK_AIM_STEALTH = 97,
		KEY_ESCAPE = 70,
		IN_SPEED = 131072,
		CHAN_AUTO = 0,
		SCHED_INTERACTION_MOVE_TO_PARTNER = 85,
		SURF_HINT = 256,
		ACT_MP_ATTACK_AIRWALK_BUILDING = 1321,
		ACT_WALK_CROUCH_RPG = 354,
		MASK_SHOT_HULL = 100679691,
		OBS_MODE_NONE = 0,
		IN_DUCK = 4,
		DMG_POISON = 131072,
		MAT_TILE = 84,
		ACT_VM_IDLE_TO_LOWERED = 203,
		ACT_VM_IDLE_8 = 526,
		CAP_FRIENDLY_DMG_IMMUNE = 33554432,
		ACT_DOD_CROUCHWALK_AIM_BAR = 797,
		ACT_HL2MP_WALK_RPG = 1828,
		ACT_MP_GESTURE_FLINCH_STOMACH = 1266,
		ACT_HL2MP_JUMP_MELEE = 1884,
		EFL_DONTBLOCKLOS = 33554432,
		FL_CLIENT = 256,
		ACT_DOD_WALK_IDLE_PSCHRECK = 791,
		FVPHYSICS_DMG_SLICE = 1,
		ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34 = 945,
		ACT_RELOAD_PISTOL_LOW = 377,
		ACT_DOD_PRIMARYATTACK_PRONE_SPADE = 881,
		ACT_VM_RELOAD_END_EMPTY = 1953,
		ACT_DIE_RIGHTSIDE = 408,
		EF_NODRAW = 32,
		FL_DISSOLVING = 536870912,
		ACT_GMOD_TAUNT_ROBOT = 1643,
		ACT_VM_RELOAD_EMPTY = 523,
		ACT_VM_ISHOOT_M203 = 1949,
		ACT_DOD_RELOAD_PRONE_PISTOL = 923,
		EFL_DIRTY_ABSVELOCITY = 4096,
		ACT_SMG2_TOAUTO = 275,
		ACT_VM_PRIMARYATTACK_3 = 568,
		ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW = 313,
		ACT_MP_VCD = 1009,
		CT_DEFAULT = 0,
		ACT_HL2MP_JUMP_ZOMBIE = 1710,
		LAST_VISIBLE_CONTENTS = 128,
		kRenderFxEnvRain = 20,
		RENDERGROUP_OPAQUE = 7,
		ACT_DOD_SPRINT_IDLE_RIFLE = 644,
		ACT_OBJ_IDLE = 466,
		SIM_LOCAL_FORCE = 2,
		BONE_USED_MASK = 524032,
		ACT_MP_ATTACK_CROUCH_GRENADE = 1018,
		CHAN_VOICE_BASE = 8,
		PLAYERANIMEVENT_ATTACK_PRIMARY = 0,
		ACT_DOD_STAND_AIM_C96 = 620,
		ACT_RANGE_AIM_AR2_LOW = 300,
		KEY_P = 26,
		SCHED_MOVE_TO_WEAPON_RANGE = 34,
		ACT_SLAM_TRIPMINE_IDLE = 255,
		ACT_PLAYER_RUN_FIRE = 504,
		KEY_DOWN = 90,
		CAP_MOVE_SWIM = 16,
		ACT_HL2MP_WALK_CROUCH_SCARED = 1697,
		KEY_6 = 7,
		ACT_HL2MP_WALK_CROUCH_ZOMBIE_03 = 1635,
		ACT_DOD_CROUCH_IDLE_TNT = 981,
		SCHED_CHASE_ENEMY_FAILED = 18,
		ACT_DOD_RUN_IDLE_C96 = 630,
		ACT_DOD_RELOAD_DEPLOYED_FG42 = 918,
		KEY_UP = 88,
		KEY_XBUTTON_Y = 117,
		ACT_VM_DEPLOYED_IRON_IN = 1919,
		ACT_RELOAD_PISTOL = 376,
		ACT_SLAM_THROW_TO_TRIPMINE_ND = 254,
		ACT_DOD_CROUCH_IDLE = 599,
		FSASYNC_STATUS_PENDING = 1,
		SCHED_NEW_WEAPON = 63,
		ACT_DOD_PRONE_AIM_MG = 716,
		ACT_HL2MP_ZOMBIE_SLUMP_ALT_IDLE = 2036,
		ACT_MP_ATTACK_SWIM_SECONDARYFIRE = 1020,
		IN_MOVELEFT = 512,
		ACT_TURNRIGHT45 = 459,
		ACT_DOD_WALK_AIM_RIFLE = 636,
		ACT_VM_RELOADEMPTY = 1927,
		KEY_PAD_3 = 40,
		BUTTON_CODE_COUNT = 1043,
		SF_PHYSBOX_NEVER_PUNT = 4194304,
		ACT_VM_IIDLE_M203 = 1945,
		ACT_DOD_RUN_IDLE_30CAL = 734,
		ACT_VM_DFIREMODE = 1933,
		ACT_MP_JUMP_LAND_SECONDARY = 1118,
		ACT_HL2MP_WALK_CROUCH_FIST = 1964,
		DMG_NEVERGIB = 4096,
		ACT_DOD_PRONEWALK_IDLE_BOLT = 658,
		EFL_DONTWALKON = 67108864,
		ACT_SIGNAL2 = 50,
		ACT_MP_GESTURE_FLINCH = 1258,
		ACT_HL2MP_IDLE_DUEL = 1847,
		ACT_VM_IDLE_DEPLOYED = 534,
		ACT_DOD_RELOAD_PRONE = 596,
		MASK_ALL = 4294967295,
		ACT_HL2MP_SWIM_IDLE_SLAM = 1895,
		IN_ALT1 = 16384,
		ACT_VM_UNDEPLOY_1 = 551,
		ACT_DIE_HEADSHOT = 113,
		SURF_LIGHT = 1,
		DMG_DISSOLVE = 67108864,
		ACT_DEEPIDLE4 = 517,
		ACT_HL2MP_WALK_SUITCASE = 1714,
		ACT_DOD_CROUCH_IDLE_BAZOOKA = 776,
		ACT_BUSY_STAND = 398,
		KEY_XBUTTON_STICK1 = 122,
		ACT_WALK_CARRY = 427,
		CLASS_COMBINE_GUNSHIP = 10,
		CLASS_HACKED_ROLLERMINE = 24,
		ACT_GESTURE_FLINCH_LEFTARM = 153,
		ACT_CROSSBOW_FIDGET_UNLOADED = 488,
		ACT_DOD_PRONEWALK_IDLE_PISTOL = 619,
		ACT_DOD_RELOAD_PRONE_C96 = 936,
		ACT_FLINCH_BACK = 2031,
		ACT_HL2MP_SIT_MELEE = 2013,
		ACT_DOD_RELOAD_CROUCH_BOLT = 905,
		TYPE_MATRIX = 29,
		FL_NPC = 16384,
		BONE_SCREEN_ALIGN_SPHERE = 8,
		CLASS_CITIZEN_PASSIVE = 7,
		ACT_DOD_RELOAD_M1CARBINE = 894,
		KEY_PAD_DECIMAL = 52,
		FSOLID_CUSTOMBOXTEST = 2,
		TYPE_NUMBER = 3,
		ACT_DOD_WALK_IDLE_BOLT = 655,
		CONTENTS_CURRENT_180 = 1048576,
		ACT_DOD_CROUCHWALK_IDLE_PSCHRECK = 790,
		ACT_DOD_PRONE_ZOOM_BOLT = 819,
		ACT_HL2MP_SWIM_IDLE_AR2 = 1815,
		ACT_MP_RELOAD_SWIM_PRIMARY_END = 1073,
		SCHED_SWITCH_TO_PENDING_WEAPON = 65,
		ACT_WALK_RPG = 352,
		ACT_DOD_RUN_IDLE_BAZOOKA = 779,
		ACT_RAPPEL_LOOP = 128,
		ACT_DOD_RELOAD_RIFLE = 899,
		ACT_SPECIAL_ATTACK2 = 108,
		ACT_HL2MP_RUN_SHOTGUN = 1819,
		ACT_SLAM_STICKWALL_ND_IDLE = 230,
		COLLISION_GROUP_NPC = 9,
		FCVAR_LUA_CLIENT = 67108864,
		ALL_VISIBLE_CONTENTS = 255,
		SCHED_INVESTIGATE_SOUND = 11,
		FSASYNC_ERR_ALIGNMENT = -6,
		ACT_GESTURE_RANGE_ATTACK_AR2 = 304,
		EFL_IN_SKYBOX = 131072,
		FCVAR_USERINFO = 512,
		ACT_MP_JUMP_LAND_PDA = 1354,
		HULL_LARGE = 7,
		ACT_HL2MP_JUMP_MAGIC = 1660,
		BOX_LEFT = 3,
		e2_tickquota = 25000,
		ACT_IDLE_SHOTGUN_AGITATED = 341,
		ACT_GESTURE_TURN_LEFT45 = 159,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_KNIFE = 1980,
		TYPE_COLOR = 255,
		CONTENTS_TRANSLUCENT = 268435456,
		ACT_RUN_RELAXED = 86,
		MAT_CLIP = 73,
		RENDERMODE_NORMAL = 0,
		CONTENTS_EMPTY = 0,
		KEY_A = 11,
		CLASS_SCANNER = 16,
		TRANSMIT_ALWAYS = 0,
		ACT_SIGNAL_ADVANCE = 52,
		MASK_VISIBLE = 24705,
		ACT_HL2MP_SWIM_IDLE_REVOLVER = 1671,
		CAP_AUTO_DOORS = 1024,
		PLAYERANIMEVENT_FLINCH_LEFTARM = 11,
		ACT_DOD_CROUCH_AIM_TOMMY = 660,
		ACT_MP_ATTACK_SWIM_GRENADE_BUILDING = 1324,
		ACT_HL2MP_WALK_SLAM = 1888,
		ACT_VM_SHOOTLAST = 1935,
		ACT_DOD_CROUCHWALK_AIM = 602,
		TYPE_PANEL = 22,
		BONE_USED_BY_VERTEX_LOD6 = 65536,
		ACT_DOD_PRONEWALK_IDLE_GREASE = 710,
		SF_NPC_WAIT_TILL_SEEN = 1,
		ACT_VM_UNDEPLOY_8 = 544,
		ACT_DOD_HS_IDLE_BAZOOKA = 961,
		COLLISION_GROUP_NPC_SCRIPTED = 19,
		ACT_DOD_SPRINT_IDLE_MG = 722,
		ACT_GESTURE_RANGE_ATTACK1 = 137,
		ACT_USE = 48,
		EFL_IS_BEING_LIFTED_BY_BARNACLE = 1048576,
		KEY_9 = 10,
		SCHED_BACK_AWAY_FROM_ENEMY = 24,
		COLLISION_GROUP_INTERACTIVE_DEBRIS = 3,
		ACT_MP_ATTACK_SWIM_PRIMARYFIRE = 1019,
		ACT_DIEFORWARD = 22,
		ACT_DOD_HS_CROUCH_30CAL = 970,
		ACT_RANGE_ATTACK_AR2 = 279,
		FSASYNC_ERR_RETRY_LATER = -7,
		ACT_SIGNAL1 = 49,
		ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY = 1390,
		MOVECOLLIDE_DEFAULT = 0,
		ACT_GMOD_SHOWOFF_DUCK_01 = 2043,
		CONTENTS_CURRENT_UP = 4194304,
		kRenderFxStrobeFast = 10,
		ACT_DOD_RELOAD_CROUCH_RIFLE = 903,
		EFL_DIRTY_SPATIAL_PARTITION = 32768,
		PATTACH_CUSTOMORIGIN = 2,
		MOUSE_5 = 111,
		CAP_USE_WEAPONS = 2097152,
		BONE_SCREEN_ALIGN_CYLINDER = 16,
		ACT_HL2MP_IDLE_CROUCH_FIST = 1963,
		ACT_HL2MP_IDLE_PASSIVE = 1985,
		CAP_WEAPON_MELEE_ATTACK2 = 65536,
		ACT_MP_SWIM_PRIMARY = 1054,
		MASK_NPCWORLDSTATIC = 131083,
		KEY_PAD_4 = 41,
		ACT_BUSY_SIT_CHAIR = 395,
		KEY_S = 29,
		ACT_DOD_RELOAD_PRONE_DEPLOYED_MG = 944,
		ACT_HL2MP_JUMP_KNIFE = 1982,
		SCHED_TAKE_COVER_FROM_ORIGIN = 30,
		ACT_DOD_PRIMARYATTACK_MP44 = 858,
		EFL_TOUCHING_FLUID = 524288,
		ACT_VM_CRAWL = 1897,
		ACT_VM_DRAW_SILENCED = 497,
		SCHED_DIE_RAGDOLL = 54,
		ACT_DOD_RUN_AIM_MP44 = 689,
		ACT_DOD_RUN_AIM_BOLT = 650,
		TYPE_DAMAGEINFO = 15,
		MOVETYPE_FLYGRAVITY = 5,
		BLEND_SRC_ALPHA_SATURATE = 8,
		ACT_DIE_FRONTSIDE = 407,
		ACT_DOD_CROUCH_AIM_GREASE = 699,
		ACT_MELEE_ATTACK_SWING_GESTURE = 143,
		ACT_GRENADE_TOSS = 474,
		SIGNONSTATE_CHALLENGE = 1,
		ACT_HL2MP_RUN_MAGIC = 1655,
		SND_SHOULDPAUSE = 128,
		SCHED_FAIL_ESTABLISH_LINE_OF_FIRE = 38,
		ACT_READINESS_AGITATED_TO_STIMULATED = 420,
		ACT_HL2MP_SWIM_IDLE_ZOMBIE = 1711,
		ACT_MP_DEPLOYED_PRIMARY = 1055,
		ACT_HL2MP_SWIM_IDLE_PHYSGUN = 1865,
		SCHED_FAIL = 81,
		CONTENTS_TEAM2 = 4096,
		ACT_HL2MP_IDLE_ANGRY = 1683,
		SCHED_RANGE_ATTACK2 = 44,
		SF_NPC_GAG = 2,
		TYPE_PARTICLESYSTEM = 40,
		MASK_DEADSOLID = 65547,
		NAV_MESH_NO_HOSTAGES = 2048,
		DMG_ACID = 1048576,
		ACT_DOD_PRIMARYATTACK_PSCHRECK = 884,
		ACT_VM_DEPLOYED_IRON_FIRE = 1921,
		ACT_MP_RUN = 996,
		ACT_HL2MP_RUN_AR2 = 1809,
		KEY_F9 = 100,
		ACT_WALK_AIM_SHOTGUN = 367,
		CT_REFUGEE = 2,
		MOVETYPE_FLY = 4,
		NPC_STATE_IDLE = 1,
		ACT_DOD_RELOAD_C96 = 901,
		ACT_DOD_PRIMARYATTACK_CROUCH_KNIFE = 952,
		EF_BRIGHTLIGHT = 2,
		ACT_WALK_CROUCH_AIM_RIFLE = 361,
		ACT_DOD_PRONE_ZOOM_BAZOOKA = 825,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_PASSIVE = 1990,
		ACT_GLOCK_SHOOT_RELOAD = 481,
		ACT_MP_RELOAD_AIRWALK_SECONDARY = 1133,
		ACT_DOD_SPRINT_IDLE_30CAL = 735,
		ACT_HL2MP_JUMP_FIST = 1967,
		ACT_VM_DRAW_M203 = 1937,
		MOVETYPE_NONE = 0,
		ACT_HL2MP_IDLE_RPG = 1827,
		ACT_DOD_RUN_AIM_GREN_FRAG = 741,
		ACT_MP_AIRWALK_BUILDING = 1311,
		FSASYNC_ERR_READING = -4,
		ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN = 149,
		ACT_VM_IDLE_6 = 528,
		ACT_HL2MP_GESTURE_RELOAD_ZOMBIE = 1709,
		MASK_SPLITAREAPORTAL = 48,
		MOUSE_LEFT = 107,
		ACT_HANDGRENADE_THROW2 = 476,
		CLASS_HUMAN_MILITARY = 28,
		RENDERMODE_GLOW = 3,
		SCHED_BACK_AWAY_FROM_SAVE_POSITION = 26,
		ACT_VM_PULLBACK_HIGH_BAKE = 1910,
		ACT_HL2MP_RUN_ZOMBIE = 1705,
		ACT_VM_UNDEPLOY_2 = 550,
		ACT_GMOD_DEATH = 2028,
		ACT_HL2MP_SWIM_IDLE_MELEE2 = 2003,
		ACT_DOD_WALK_IDLE_BAZOOKA = 778,
		KEY_XSTICK1_LEFT = 259,
		ACT_IDLE_SHOTGUN_STIMULATED = 340,
		kRenderFxPulseSlow = 1,
		ACT_BUSY_SIT_CHAIR_ENTRY = 396,
		IN_ATTACK = 1,
		KEY_K = 21,
		SCHED_COMBAT_STAND = 15,
		ACT_MP_ATTACK_SWIM_SECONDARY = 1122,
		ACT_HL2MP_IDLE_CROUCH_RPG = 1830,
		ACT_HL2MP_IDLE_MELEE_ANGRY = 1625,
		ACT_MP_RELOAD_CROUCH_PRIMARY_END = 1070,
		RENDERMODE_NONE = 10,
		ACT_RANGE_ATTACK_SHOTGUN_LOW = 288,
		ACT_HL2MP_SWIM_DUEL = 1856,
		KEY_J = 20,
		ACT_GMOD_GESTURE_BECON = 1611,
		ACT_RIDE_MANNED_GUN = 431,
		ACT_SLAM_TRIPMINE_ATTACH2 = 258,
		CLASS_MILITARY = 15,
		ACT_DOD_STAND_IDLE_C96 = 626,
		ACT_DOD_RELOAD_CROUCH_BAR = 902,
		ACT_DRIVE_AIRBOAT = 1972,
		MASK_CURRENT = 16515072,
		ACT_GESTURE_SMALL_FLINCH = 144,
		ACT_DOD_WALK_IDLE = 603,
		AIMR_ILLEGAL = -4,
		SCHED_NEW_WEAPON_CHEAT = 64,
		ACT_MP_RELOAD_SWIM_END = 1033,
		ACT_VM_PRIMARYATTACK = 181,
		DMG_GENERIC = 0,
		ACT_HL2MP_IDLE_SCARED = 1693,
		ACT_CROSSBOW_HOLSTER_UNLOADED = 1955,
		ACT_RANGE_ATTACK_SNIPER_RIFLE = 294,
		ACT_MP_RELOAD_AIRWALK_PRIMARY_END = 1076,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL = 1792,
		ACT_DOD_WALK_IDLE_MP44 = 694,
		ACT_HL2MP_WALK_CROUCH_ZOMBIE_01 = 1633,
		ACT_HL2MP_RUN_REVOLVER = 1665,
		KEY_XBUTTON_STICK2 = 123,
		EFL_KEEP_ON_RECREATE_ENTITIES = 16,
		BONE_USED_BY_VERTEX_LOD7 = 131072,
		ACT_GLIDE = 27,
		ACT_HL2MP_GESTURE_RELOAD_MAGIC = 1659,
		KEY_8 = 9,
		BLENDFUNC_ADD = 0,
		ACT_VM_LOWERED_TO_IDLE = 205,
		ACT_DOD_WALK_AIM_MP40 = 675,
		CLASS_BARNACLE = 5,
		SIM_NOTHING = 0,
		ACT_MP_JUMP_FLOAT_MELEE = 1179,
		ACT_HL2MP_JUMP_MELEE2 = 2002,
		MAT_FOLIAGE = 79,
		MASK_BLOCKLOS_AND_NPCS = 33570881,
		ACT_HL2MP_GESTURE_RELOAD_CROSSBOW = 1873,
		SCHED_SLEEP = 87,
		ACT_DOD_WALK_AIM_BAR = 798,
		ACT_DOD_STAND_IDLE_MG = 717,
		OBS_MODE_CHASE = 5,
		ACT_MP_JUMP_LAND_BUILDING = 1316,
		BONE_USED_BY_VERTEX_LOD1 = 2048,
		ACT_HL2MP_WALK_ZOMBIE_01 = 1628,
		ACT_MP_DOUBLEJUMP = 1005,
		HITGROUP_CHEST = 2,
		ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CAL = 873,
		ACT_DOD_SECONDARYATTACK_MP40 = 856,
		KEY_PAD_9 = 46,
		color_white = {
			["r"] = 255,
			["b"] = 255,
			["a"] = 255,
			["g"] = 255,
		},
		CAP_NO_HIT_SQUADMATES = 1073741824,
		ACT_POLICE_HARASS1 = 343,
		ACT_HL2MP_IDLE_COWER = 2027,
		ACT_GESTURE_RELOAD = 382,
		KEY_SLASH = 60,
		ACT_MP_AIRWALK_PRIMARY = 1048,
		ACT_MP_JUMP_START_MELEE = 1178,
		FVPHYSICS_NO_NPC_IMPACT_DMG = 2048,
		CLASS_HEADCRAB = 12,
		CLASS_MACHINE = 26,
		CLASS_ALIEN_MONSTER = 30,
		D_ER = 0,
		CT_REBEL = 3,
		ACT_MP_GESTURE_VC_NODNO_MELEE = 1400,
		ACT_FLINCH_LEFTLEG = 122,
		IN_GRENADE2 = 16777216,
		ACT_GESTURE_TURN_LEFT90 = 161,
		ACT_RUN_RPG_RELAXED = 357,
		MASK_BLOCKLOS = 16449,
		ACT_VM_HITRIGHT = 189,
		ACT_UNDEPLOY = 472,
		ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK = 423,
		SCHED_MOVE_AWAY_END = 70,
		ACT_DOD_PRIMARYATTACK_PRONE_TOMMY = 851,
		STEPSOUNDTIME_NORMAL = 0,
		TYPE_USERMSG = 26,
		ACT_HL2MP_SIT_AR2 = 2008,
		HULL_MEDIUM = 5,
		ACT_CROUCHING_GRENADEREADY = 439,
		ACT_DOD_CROUCH_AIM_RIFLE = 634,
		KEY_R = 28,
		BONE_USED_BY_HITBOX = 256,
		ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND = 2025,
		ACT_VM_DEPLOY_1 = 561,
		OBS_MODE_DEATHCAM = 1,
		ACT_MP_ATTACK_CROUCH_SECONDARY = 1121,
		ACT_HL2MP_GESTURE_RELOAD_SCARED = 1699,
		ACT_VM_HITRIGHT2 = 190,
		ACT_HL2MP_SIT = 1970,
		ACT_MP_GESTURE_VC_THUMBSUP_PDA = 1422,
		ACT_90_LEFT = 131,
		CAP_WEAPON_MELEE_ATTACK1 = 32768,
		ACT_VM_SPRINT_ENTER = 432,
		MOVETYPE_STEP = 3,
		ACT_SLAM_THROW_THROW2 = 245,
		ACT_VM_IDLE_1 = 533,
		ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY = 1386,
		CLASS_ZOMBIE = 19,
		KEY_PAD_5 = 42,
		ACT_VM_DEPLOYED_OUT = 1918,
		ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY = 1385,
		ACT_HL2MP_WALK_CROUCH_PISTOL = 1791,
		ACT_DOD_RUN_AIM_KNIFE = 757,
		ACT_MP_GESTURE_VC_FISTPUMP = 1379,
		SOUND_CONTEXT_PLAYER_VEHICLE = 536870912,
		EF_PARENT_ANIMATES = 512,
		ACT_DOD_WALK_AIM_TOMMY = 662,
		ACT_MP_ATTACK_STAND_PDA = 1356,
		SOUND_READINESS_HIGH = 65536,
		ACT_MP_CROUCH_BUILDING = 1308,
		NAV_MESH_NO_MERGE = 8192,
		ACT_VM_HITLEFT = 187,
		ACT_HL2MP_GESTURE_RELOAD_PHYSGUN = 1863,
		PLAYERANIMEVENT_RELOAD = 3,
		CONTENTS_WATER = 32,
		ACT_HL2MP_IDLE_SHOTGUN = 1817,
		ACT_VM_IDLE_DEPLOYED_2 = 541,
		PLAYERANIMEVENT_CANCEL_RELOAD = 23,
		ACT_DOD_RELOAD_PRONE_M1CARBINE = 925,
		ACT_GMOD_GESTURE_BOW = 1612,
		ACT_HL2MP_ZOMBIE_SLUMP_ALT_RISE_FAST = 2037,
		ACT_DOD_PRONEWALK_IDLE_30CAL = 736,
		ACT_MP_MELEE_GRENADE2_IDLE = 1293,
		ACT_VM_MISSCENTER2 = 198,
		kRenderFxStrobeFaster = 11,
		ACT_HL2MP_SIT_PHYSGUN = 2009,
		ACT_DOD_CROUCHWALK_ZOOM_PSCHRECK = 828,
		ACT_SLAM_DETONATOR_DETONATE = 263,
		ACT_MP_MELEE_GRENADE1_IDLE = 1290,
		ACT_MP_GESTURE_VC_THUMBSUP = 1380,
		ACT_MP_SECONDARY_GRENADE2_IDLE = 1287,
		ACT_HL2MP_SWIM_IDLE_MAGIC = 1661,
		KEY_M = 23,
		ACT_HL2MP_SWIM_PISTOL = 1796,
		ACT_MP_PRIMARY_GRENADE2_IDLE = 1281,
		ACT_MP_PRIMARY_GRENADE2_DRAW = 1280,
		ACT_DOD_RUN_AIM_SPADE = 765,
		AIMR_CHANGE_TYPE = 1,
		ACT_MP_GRENADE2_DRAW = 1274,
		ACT_MP_ATTACK_STAND_STARTFIRE = 1039,
		ACT_HL2MP_IDLE_CROUCH_CAMERA = 1676,
		ACT_DOD_PRIMARYATTACK_GREASE = 860,
		ACT_DOD_CROUCHWALK_AIM_KNIFE = 755,
		MOUSE_MIDDLE = 109,
		ACT_READINESS_RELAXED_TO_STIMULATED = 418,
		ACT_MP_GRENADE1_ATTACK = 1273,
		ACT_MP_GRENADE1_IDLE = 1272,
		SF_WEAPON_NO_PLAYER_PICKUP = 2,
		ACT_BUSY_SIT_GROUND = 392,
		KEY_NONE = 0,
		ACT_VM_PULLBACK = 176,
		SF_ROLLERMINE_FRIENDLY = 65536,
		MAT_VENT = 86,
		PLAYER_SUPERJUMP = 3,
		ACT_OVERLAY_GRENADEIDLE = 441,
		CONTENTS_TEAM1 = 2048,
		ACT_SLAM_STICKWALL_DRAW = 237,
		ACT_DOD_HS_IDLE_KNIFE = 963,
		ACT_HL2MP_IDLE_AR2 = 1807,
		FL_ANIMDUCKING = 4,
		NAV_CLIMB = 3,
		SCHED_FLEE_FROM_BEST_SOUND = 29,
		ACT_MP_ATTACK_SWIM_PDA = 1357,
		ACT_HL2MP_GESTURE_RELOAD = 1783,
		CONTENTS_PLAYERCLIP = 65536,
		ACT_MP_JUMP_MELEE = 1177,
		ACT_IDLE_AIM_STEALTH = 93,
		ACT_DOD_WALK_ZOOM_BOLT = 817,
		SF_NPC_NO_WEAPON_DROP = 8192,
		ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR = 941,
		kRenderFxNoDissipation = 14,
		TYPE_PIXELVISHANDLE = 31,
		ACT_DOD_WALK_AIM_GREN_STICK = 748,
		KEY_U = 31,
		ACT_DOD_PRONE_AIM_GREASE = 703,
		kRenderFxFlickerFast = 13,
		EFL_USE_PARTITION_WHEN_NOT_SOLID = 262144,
		FL_WORLDBRUSH = 33554432,
		FCVAR_SERVER_CANNOT_QUERY = 536870912,
		OBS_MODE_IN_EYE = 4,
		KEY_SCROLLLOCK = 71,
		EFL_NO_THINK_FUNCTION = 4194304,
		ACT_MP_JUMP_FLOAT_SECONDARY = 1117,
		ACT_VM_UNUSABLE = 1428,
		ACT_DOD_RELOAD_CROUCH_MP40 = 907,
		MAT_DIRT = 68,
		MOVETYPE_CUSTOM = 11,
		ACT_MP_CROUCH_SECONDARY = 1110,
		RENDERMODE_TRANSADDFRAMEBLEND = 7,
		ACT_DOD_PRONEWALK_IDLE_MG = 723,
		ACT_HL2MP_SWIM_IDLE_MELEE = 1885,
		ACT_MP_RELOAD_SWIM_PRIMARY = 1071,
		SCHED_TAKE_COVER_FROM_BEST_SOUND = 28,
		ACT_COMBAT_IDLE = 109,
		TYPE_VIDEO = 33,
		MOUSE_COUNT = 7,
		ACT_MP_ATTACK_CROUCH_PRIMARYFIRE = 1015,
		CAP_MOVE_CRAWL = 32,
		ACT_IDLE_PISTOL = 322,
		ACT_MP_ATTACK_STAND_BUILDING = 1318,
		TYPE_PATH = 36,
		FL_SWIM = 4096,
		ACT_RELOAD_START = 67,
		ACT_DOD_PRONE_AIM_TOMMY = 664,
		ACT_SLAM_STICKWALL_TO_THROW = 239,
		ACT_HL2MP_WALK_ZOMBIE = 1704,
		ACT_HL2MP_WALK_PASSIVE = 1986,
		ACT_DOD_CROUCHWALK_IDLE_RIFLE = 641,
		ACT_MP_ATTACK_SWIM_PRIMARY = 1063,
		ACT_STEP_LEFT = 133,
		SCHED_COMBAT_FACE = 12,
		FCVAR_NEVER_AS_STRING = 4096,
		FL_DONTTOUCH = 8388608,
		ACT_MP_ATTACK_STAND_PRIMARY = 1059,
		KEY_SPACE = 65,
		ACT_HL2MP_SWIM_IDLE_SHOTGUN = 1825,
		ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK = 877,
		ACT_HL2MP_SWIM_IDLE_FIST = 1968,
		MASK_NPCSOLID = 33701899,
		ACT_DOD_STAND_IDLE_RIFLE = 639,
		ACT_HANDGRENADE_THROW3 = 477,
		ACT_VM_IIN = 1904,
		ACT_SWIM_IDLE = 29,
		RENDERMODE_WORLDGLOW = 9,
		ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED = 424,
		ACT_DOD_CROUCH_IDLE_30CAL = 731,
		ACT_STRAFE_LEFT = 39,
		ACT_MP_STAND_PRIMARY = 1044,
		ACT_DOD_PRIMARYATTACK_DEPLOYED_30CAL = 872,
		ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY = 1392,
		ACT_HL2MP_WALK_SHOTGUN = 1818,
		ACT_SCRIPT_CUSTOM_MOVE = 15,
		CLASS_PLAYER_BIOWEAPON = 34,
		ACT_MP_ATTACK_STAND_PREFIRE = 1037,
		ACT_CROUCHING_GRENADEIDLE = 438,
		ACT_DOD_HS_IDLE_PISTOL = 965,
		ACT_MP_ATTACK_SWIM_PREFIRE = 1042,
		CONTENTS_CURRENT_DOWN = 8388608,
		ACT_MP_RELOAD_AIRWALK_LOOP = 1035,
		ACT_MP_SECONDARY_GRENADE1_ATTACK = 1285,
		ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE = 1023,
		ACT_DOD_HS_IDLE_MP44 = 968,
		KEY_XBUTTON_START = 121,
		ACT_DOD_STAND_IDLE_BOLT = 652,
		ACT_DOD_PRIMARYATTACK_BAZOOKA = 882,
		ACT_WALK_ANGRY = 342,
		FCVAR_NONE = 0,
		ACT_DOD_PRONE_AIM_KNIFE = 758,
		ACT_WALK_CROUCH = 8,
		ACT_VM_RECOIL2 = 207,
		ACT_DOD_RUN_IDLE_MP44 = 695,
		SURF_HITBOX = 32768,
		ACT_MP_ATTACK_STAND_GRENADE_PRIMARY = 1105,
		ACT_DOD_CROUCH_AIM_PSCHRECK = 783,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_CAMERA = 1678,
		ACT_SLAM_STICKWALL_ATTACH = 231,
		ACT_RUN_PISTOL = 370,
		BLEND_SRC_COLOR = 9,
		ACT_VM_SWINGHARD = 200,
		ACT_DIERAGDOLL = 24,
		ACT_DOD_PRIMARYATTACK_PRONE_PISTOL = 863,
		ACT_DOD_RUN_AIM_BAR = 799,
		ACT_DOD_RELOAD_DEPLOYED_MG = 920,
		ACT_FIRE_END = 437,
		SCHED_ALERT_FACE = 5,
		ACT_VM_PRIMARYATTACK_DEPLOYED_8 = 572,
		ACT_SHOTGUN_RELOAD_FINISH = 268,
		ACT_HL2MP_WALK_CROUCH_GRENADE = 1841,
		NAV_MESH_INVALID = 0,
		ACT_CROUCHING_PRIMARYATTACK = 440,
		ACT_HL2MP_IDLE_GRENADE = 1837,
		NAV_MESH_STAIRS = 4096,
		ACT_HL2MP_WALK_CROUCH_REVOLVER = 1667,
		ACT_DOD_RUN_AIM_C96 = 624,
		ACT_DOD_WALK_ZOOMED = 584,
		COLLISION_GROUP_PLAYER = 5,
		ACT_PRONE_FORWARD = 512,
		DISPSURF_SURFPROP2 = 16,
		ACT_DOD_CROUCHWALK_IDLE_BAZOOKA = 777,
		ACT_DOD_STAND_IDLE_30CAL = 730,
		ACT_DOD_STAND_AIM_PISTOL = 607,
		ACT_VM_HOLSTERFULL_M203 = 1943,
		ACT_HL2MP_WALK_CROUCH_RPG = 1831,
		LAST_SHARED_SCHEDULE = 88,
		ACT_DOD_RUN_AIM_TOMMY = 663,
		JOYSTICK_FIRST_AXIS_BUTTON = 258,
		ACT_HL2MP_JUMP_SHOTGUN = 1824,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN = 1822,
		DMG_DROWN = 16384,
		ACT_DOD_ZOOMLOAD_BAZOOKA = 915,
		ACT_VM_PRIMARYATTACK_2 = 569,
		ACT_HL2MP_JUMP_AR2 = 1814,
		ACT_RUN_PROTECTED = 14,
		ACT_HL2MP_WALK_CROUCH_ZOMBIE_04 = 1636,
		ACT_RELOAD_FINISH = 68,
		PATTACH_POINT_FOLLOW = 4,
		ACT_MP_RELOAD_AIRWALK_END = 1036,
		ACT_GMOD_GESTURE_ITEM_THROW = 2023,
		SCHED_NONE = 0,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1 = 1802,
		ACT_MP_GESTURE_VC_NODNO_PRIMARY = 1388,
		ACT_MP_JUMP_FLOAT_PDA = 1353,
		HITGROUP_GENERIC = 0,
		ACT_MP_ATTACK_CROUCH_MELEE = 1184,
		IN_GRENADE1 = 8388608,
		SOLID_CUSTOM = 5,
		SOUND_CONTEXT_MORTAR = 4194304,
		ACT_SIGNAL_GROUP = 54,
		ACT_HL2MP_SWIM_SMG1 = 1806,
		ACT_DOD_PRONE_AIM_BOLT = 651,
		ACT_HL2MP_WALK_CROUCH_CAMERA = 1677,
		ACT_RELOAD_SMG1_LOW = 379,
		SCHED_MOVE_AWAY_FROM_ENEMY = 25,
		KEY_C = 13,
		ACT_LOOKBACK_LEFT = 60,
		ACT_VM_HITKILL = 1911,
		ACT_VM_DRYFIRE_LEFT = 499,
		BONE_USED_BY_VERTEX_LOD4 = 16384,
		PLAYERANIMEVENT_CANCEL = 16,
		ACT_MP_PRIMARY_GRENADE2_ATTACK = 1282,
		FCVAR_PROTECTED = 32,
		TASKSTATUS_COMPLETE = 4,
		ACT_READINESS_STIMULATED_TO_RELAXED = 421,
		SOUND_MEAT = 64,
		ACT_ZOMBIE_LEAP_START = 1648,
		ACT_VM_IIN_EMPTY = 1905,
		ACT_MP_RELOAD_STAND_SECONDARY_LOOP = 1125,
		SCHED_SCRIPTED_RUN = 58,
		BLEND_ONE = 1,
		ACT_DOD_RELOAD_PRONE_BAR = 930,
		DMG_VEHICLE = 16,
		ACT_DOD_CROUCHWALK_IDLE_MP40 = 680,
		ACT_HL2MP_RUN_SLAM = 1889,
		SURF_NODRAW = 128,
		SIGNONSTATE_PRESPAWN = 4,
		OBS_MODE_ROAMING = 6,
		CONTENTS_AUX = 4,
		ACT_HL2MP_WALK_SMG1 = 1798,
		DMG_REMOVENORAGDOLL = 4194304,
		SF_CITIZEN_MEDIC = 131072,
		ACT_HL2MP_WALK = 1778,
		ACT_OBJ_UPGRADING = 469,
		ACT_DOD_STAND_AIM_PSCHRECK = 782,
		ACT_MP_AIRWALK_PDA = 1349,
		ACT_DOD_WALK_AIM_PSCHRECK = 785,
		ACT_DOD_STAND_IDLE_TNT = 980,
		ACT_BARNACLE_HIT = 167,
		ACT_DOD_HS_CROUCH_K98 = 979,
		TYPE_PHYSOBJ = 12,
		ACT_DOD_HS_CROUCH_MG42 = 974,
		ACT_MP_GESTURE_VC_NODYES_BUILDING = 1417,
		ACT_HL2MP_SWIM_SUITCASE = 1722,
		ACT_GESTURE_TURN_RIGHT45 = 160,
		ACT_MP_ATTACK_STAND_SECONDARY = 1120,
		ACT_GMOD_TAUNT_LAUGH = 1618,
		TYPE_PARTICLEEMITTER = 24,
		ACT_DOD_HS_CROUCH_PSCHRECK = 972,
		ACT_DOD_HS_CROUCH_TOMMY = 977,
		ACT_VM_DOWN = 1900,
		KEY_LAST = 106,
		ACT_MP_RELOAD_SWIM_SECONDARY_LOOP = 1131,
		ACT_MP_ATTACK_STAND_GRENADE_BUILDING = 1322,
		ACT_MP_RELOAD_AIRWALK_SECONDARY_END = 1135,
		ACT_DOD_RUN_IDLE_MG = 721,
		ACT_DOD_HS_IDLE_PSCHRECK = 962,
		ACT_MP_GESTURE_VC_THUMBSUP_MELEE = 1398,
		WireAddon = 1,
		KEY_XBUTTON_RTRIGGER = 263,
		ACT_GESTURE_RANGE_ATTACK_ML = 307,
		ACT_HL2MP_WALK_CROUCH_SLAM = 1891,
		ACT_GMOD_GESTURE_RANGE_ZOMBIE = 1640,
		ACT_VM_IOUT_EMPTY = 1909,
		ACT_VM_IDLE_SILENCED = 496,
		TYPE_USERDATA = 7,
		ACT_WALK_AIM_AGITATED = 96,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG = 1832,
		assault_autorun_mounted = true,
		TYPE_PROJECTEDTEXTURE = 41,
		TYPE_COUNT = 44,
		ACT_HL2MP_IDLE_CROUCH_CROSSBOW = 1870,
		BONE_USED_BY_ANYTHING = 524032,
		ACT_POLICE_HARASS2 = 344,
		ACT_VM_RELOAD_M203 = 1941,
		SCHED_FORCED_GO = 71,
		ACT_IDLETORUN = 505,
		ACT_DOD_SECONDARYATTACK_CROUCH_TOMMY = 956,
		COLLISION_GROUP_NPC_ACTOR = 18,
		ACT_VM_DEPLOYED_LIFTED_IDLE = 1925,
		EF_NOSHADOW = 16,
		ACT_RPG_HOLSTER_UNLOADED = 483,
		ACT_HL2MP_SWIM_IDLE_ANGRY = 1691,
		ACT_IDLE_SUITCASE = 328,
		MOVECOLLIDE_COUNT = 4,
		ACT_RUN_CROUCH_RIFLE = 364,
		ACT_RUN_STIMULATED = 87,
		ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK = 949,
		ACT_DOD_SPRINT_IDLE_TOMMY = 670,
		KEY_COMMA = 58,
		ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL = 943,
		ACT_DOD_PRONE_ZOOMED = 587,
		DMG_SLASH = 4,
		BLEND_ONE_MINUS_SRC_COLOR = 10,
		COLLISION_GROUP_BREAKABLE_GLASS = 6,
		BLEND_ONE_MINUS_DST_ALPHA = 7,
		EF_NOINTERP = 8,
		ACT_RANGE_ATTACK_SMG1_LOW = 285,
		EFL_SERVER_ONLY = 512,
		ACT_DOD_CROUCH_IDLE_BOLT = 653,
		BOX_BOTTOM = 5,
		ACT_MP_MELEE_GRENADE2_ATTACK = 1294,
		ACT_DOD_PRONE_AIM_MP40 = 677,
		ACT_MP_JUMP_START = 1002,
		ACT_HL2MP_RUN_FIST = 1962,
		ACT_DOD_ZOOMLOAD_PSCHRECK = 917,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE2 = 2000,
		SCHED_PATROL_RUN = 76,
		ACT_DOD_HS_CROUCH_MP44 = 978,
		DMG_FALL = 32,
		ACT_WALK_AIM_STIMULATED = 95,
		MASK_SHOT = 1174421507,
		ACT_DOD_PRONEWALK_AIM_GREN_STICK = 752,
		ACT_DOD_RUN_AIM_MG = 715,
		ACT_DOD_RUN_IDLE_PISTOL = 617,
		ACT_DOD_SPRINT_AIM_SPADE = 767,
		ACT_MP_JUMP_LAND_MELEE = 1180,
		ACT_DOD_RELOAD_CROUCH_MP44 = 906,
		ACT_DOD_WALK_ZOOM_PSCHRECK = 829,
		ACT_DOD_DEPLOY_RIFLE = 832,
		IN_RIGHT = 256,
		ACT_HL2MP_SWIM_IDLE_CROSSBOW = 1875,
		ACT_VM_IDLE_DEPLOYED_1 = 542,
		g_SBoxObjects = {},
		SCHED_RUN_RANDOM = 77,
		ACT_VM_USABLE_TO_UNUSABLE = 1430,
		ACT_DOD_RELOAD_PISTOL = 897,
		ACT_DOD_RELOAD_GREASEGUN = 896,
		ACT_DIE_BARNACLE_SWALLOW = 401,
		KEY_PERIOD = 59,
		ACT_DIEBACKWARD = 21,
		SOUND_MOVE_AWAY = 4096,
		ACT_VM_IDLE_DEPLOYED_7 = 536,
		DMG_SONIC = 512,
		SURF_TRANS = 16,
		D_LI = 3,
		FCVAR_GAMEDLL = 4,
		TRACER_NONE = 0,
		ACT_MP_RELOAD_STAND_PRIMARY = 1065,
		PLAYERANIMEVENT_FLINCH_CHEST = 9,
		ACT_VM_RELOAD2 = 1958,
		ACT_VM_DEPLOY_7 = 555,
		SCHED_SPECIAL_ATTACK2 = 46,
		ACT_IDLE_ANGRY_PISTOL = 323,
		ACT_RANGE_ATTACK_AR2_GRENADE = 281,
		ACT_VM_PRIMARYATTACK_DEPLOYED_4 = 576,
		KEY_XSTICK1_DOWN = 260,
		ACT_GMOD_GESTURE_MELEE_SHOVE_2HAND = 2024,
		ACT_DOD_CROUCHWALK_ZOOMED = 586,
		MASK_SOLID_BRUSHONLY = 16395,
		ACT_IDLE_ANGRY_SMG1 = 321,
		SCHED_COMBAT_WALK = 16,
		FCVAR_DONTRECORD = 131072,
		SCHED_FLINCH_PHYSICS = 80,
		MOVETYPE_VPHYSICS = 6,
		EF_BONEMERGE_FASTCULL = 128,
		ACT_DOD_PRIMARYATTACK_GREN_FRAG = 874,
		NPC_STATE_NONE = 0,
		ACT_VM_RELOAD_SILENCED = 494,
		SCHED_VICTORY_DANCE = 19,
		FVPHYSICS_HEAVY_OBJECT = 32,
		CONTENTS_ORIGIN = 16777216,
		ACT_ROLL_LEFT = 41,
		ACT_VM_UNDEPLOY_4 = 548,
		ACT_DYINGTODEAD = 430,
		ACT_WALK_PACKAGE = 327,
		CLASS_ALIEN_PREY = 31,
		ACT_DOD_RELOAD_PRONE_BAZOOKA = 937,
		ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY = 1185,
		ACT_SIGNAL_LEFT = 56,
		ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_RIFLE = 844,
		ACT_GESTURE_RANGE_ATTACK_SMG1_LOW = 309,
		ACT_DOD_SECONDARYATTACK_RIFLE = 841,
		ACT_DIE_LEFTSIDE = 410,
		ACT_DOD_PRIMARYATTACK_RIFLE = 840,
		ACT_GMOD_GESTURE_ITEM_GIVE = 2020,
		IN_MOVERIGHT = 1024,
		ACT_MP_RELOAD_SWIM_PRIMARY_LOOP = 1072,
		SERVER = true,
		ACT_VM_DEPLOYED_FIRE = 1914,
		ACT_VM_IDLE_2 = 532,
		ACT_GMOD_TAUNT_MUSCLE = 1617,
		SCHED_RANGE_ATTACK1 = 43,
		ACT_MP_CROUCHWALK = 999,
		ACT_DOD_STAND_IDLE_PISTOL = 613,
		ACT_VM_IRECOIL1 = 1928,
		ACT_VM_IDLE_4 = 530,
		CAP_AIM_GUN = 536870912,
		ACT_DOD_CROUCH_ZOOM_PSCHRECK = 827,
		KEY_E = 15,
		DMG_SHOCK = 256,
		FORCE_BOOL = 3,
		ACT_HL2MP_WALK_AR2 = 1808,
		ACT_DOD_CROUCHWALK_IDLE_TNT = 982,
		ACT_HL2MP_GESTURE_RELOAD_SUITCASE = 1719,
		FORCE_COLOR = 5,
		ACT_VM_DEPLOYED_DRYFIRE = 1915,
		ACT_HL2MP_RUN_PANICKED = 1623,
		ACT_HL2MP_IDLE_CROUCH_REVOLVER = 1666,
		ACT_DOD_CROUCHWALK_IDLE_TOMMY = 667,
		ACT_DOD_RUN_IDLE_BAR = 805,
		ACT_HL2MP_WALK_ZOMBIE_04 = 1631,
		ACT_DOD_WALK_IDLE_BAR = 804,
		ACT_HL2MP_IDLE = 1777,
		EFL_NOCLIP_ACTIVE = 4,
		ACT_DOD_CROUCH_IDLE_BAR = 802,
		DMG_DROWNRECOVER = 524288,
		SCHED_AMBUSH = 52,
		ACT_DOD_STAND_AIM_BAZOOKA = 769,
		ACT_DOD_STAND_IDLE_BAR = 801,
		ACT_WALK_AIM_STEALTH_PISTOL = 374,
		ACT_HL2MP_IDLE_CROUCH_SLAM = 1890,
		SOLID_OBB_YAW = 4,
		ACT_DOD_STAND_AIM_BAR = 795,
		ACT_GESTURE_FLINCH_CHEST = 151,
		BLENDFUNC_REVERSE_SUBTRACT = 2,
		ACT_DOD_PRONEWALK_IDLE_BAZOOKA = 781,
		CT_DOWNTRODDEN = 1,
		ACT_OVERLAY_GRENADEREADY = 442,
		TYPE_MATERIAL = 21,
		ACT_VM_HAULBACK = 199,
		ACT_DOD_SPRINT_IDLE_BAZOOKA = 780,
		KEY_PAGEUP = 76,
		ACT_WALK_CROUCH_AIM = 9,
		ACT_DOD_CROUCH_IDLE_RIFLE = 640,
		ACT_MP_SWIM_SECONDARY = 1119,
		RENDERGROUP_VIEWMODEL_TRANSLUCENT = 11,
		ACT_DOD_STAND_IDLE_BAZOOKA = 775,
		ACT_OBJ_PLACING = 467,
		ACT_MP_ATTACK_SWIM_MELEE = 1186,
		ACT_BIG_FLINCH = 63,
		HITGROUP_GEAR = 10,
		COLLISION_GROUP_PASSABLE_DOOR = 15,
		ACT_MP_ATTACK_CROUCH_GRENADE_MELEE = 1189,
		ACT_SHIELD_ATTACK = 452,
		ACT_DOD_PRONEWALK_AIM_SPADE = 768,
		ACT_HL2MP_SIT_SMG1 = 2007,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_ANGRY = 1688,
		EFL_NO_DISSOLVE = 134217728,
		ACT_DOD_STAND_IDLE_TOMMY = 665,
		ACT_HL2MP_SIT_SLAM = 2014,
		ACT_DOD_PRONEWALK_IDLE_TNT = 986,
		SF_PHYSBOX_ALWAYS_PICK_UP = 1048576,
		ACT_HL2MP_RUN_CAMERA = 1675,
		COLLISION_GROUP_DISSOLVING = 16,
		ACT_HL2MP_SWIM_PHYSGUN = 1866,
		ACT_DOD_STAND_ZOOM_BAZOOKA = 820,
		ACT_VM_PRIMARYATTACK_DEPLOYED_6 = 574,
		SOUND_PLAYER = 4,
		ACT_RANGE_ATTACK2 = 17,
		EFL_NO_WATER_VELOCITY_CHANGE = 536870912,
		KEY_B = 12,
		ACT_HL2MP_WALK_MELEE2 = 1996,
		ACT_GESTURE_TURN_RIGHT90_FLAT = 166,
		ACT_RANGE_AIM_LOW = 297,
		ACT_HL2MP_RUN_GRENADE = 1839,
		ACT_DOD_STAND_AIM_GREN_STICK = 745,
		ACT_DOD_PRONEWALK_AIM_GREN_FRAG = 744,
		ACT_VM_PRIMARYATTACK_DEPLOYED = 571,
		ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED = 1062,
		ACT_MP_SWIM_PDA = 1355,
		ACT_VM_DEPLOYED_IRON_IDLE = 1920,
		NOTIFYSOUND_DRIP3 = 3,
		BONE_USED_BY_VERTEX_LOD5 = 32768,
		ACT_DOD_CROUCH_AIM_GREN_FRAG = 738,
		ACT_VM_MISSLEFT = 193,
		ACT_CROUCHIDLE_AIM_STIMULATED = 103,
		ACT_OVERLAY_SHIELD_UP_IDLE = 446,
		ACT_MP_GESTURE_VC_NODNO_BUILDING = 1418,
		KEY_V = 32,
		TASKSTATUS_RUN_MOVE_AND_TASK = 1,
		DMG_NERVEGAS = 65536,
		ACT_HL2MP_GESTURE_RELOAD_ANGRY = 1689,
		ACT_DOD_RELOAD_PRONE_DEPLOYED = 592,
		ACT_GMOD_SHOWOFF_DUCK_02 = 2044,
		ACT_VM_IDLE_DEPLOYED_6 = 537,
		ACT_HL2MP_WALK_ZOMBIE_05 = 1632,
		ACT_DOD_STAND_ZOOM_PSCHRECK = 826,
		KEY_SEMICOLON = 55,
		ACT_DOD_CROUCHWALK_IDLE_BOLT = 654,
		SF_PHYSPROP_MOTIONDISABLED = 8,
		ACT_HL2MP_IDLE_SMG1 = 1797,
		KEY_PAD_7 = 44,
		ACT_DOD_PRIMARYATTACK_PRONE_BAR = 887,
		ACT_HL2MP_SWIM_SLAM = 1896,
		BUTTON_CODE_LAST = 1042,
		FCVAR_UNREGISTERED = 1,
		ACT_MP_JUMP_BUILDING = 1313,
		ACT_SLAM_THROW_THROW_ND2 = 247,
		ACT_HL2MP_IDLE_CROUCH_PISTOL = 1790,
		ACT_DOD_CROUCH_ZOOM_BAZOOKA = 821,
		KEY_7 = 8,
		COLLISION_GROUP_DOOR_BLOCKER = 14,
		ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY = 1383,
		ACT_HL2MP_WALK_KNIFE = 1976,
		ACT_SLAM_THROW_DETONATOR_HOLSTER = 253,
		ACT_IDLE_AIM_AGITATED = 92,
		FCVAR_CHEAT = 16384,
		CONTENTS_TEAM4 = 512,
		SURF_SKIP = 512,
		ACT_DOD_WALK_IDLE_GREASE = 707,
		ACT_MP_ATTACK_SWIM_GRENADE = 1021,
		ACT_RELOAD_LOW = 69,
		ACT_FLINCH = 2030,
		KEY_T = 30,
		SND_SPAWNING = 8,
		COLLISION_GROUP_DEBRIS_TRIGGER = 2,
		ACT_DOD_CROUCHWALK_AIM_C96 = 622,
		MAT_WOOD = 87,
		ACT_IDLE_RELAXED = 77,
		MOUSE_WHEEL_UP = 112,
		ACT_MP_GESTURE_VC_FINGERPOINT = 1378,
		ACT_GMOD_SHOWOFF_STAND_01 = 2039,
		ACT_WALK_CROUCH_RIFLE = 360,
		ACT_HL2MP_SWIM_IDLE_SMG1 = 1805,
		TYPE_PHYSCOLLIDE = 42,
		ACT_DOD_RUN_AIM_MP40 = 676,
		EF_ITEM_BLINK = 256,
		ACT_GESTURE_TURN_LEFT45_FLAT = 163,
		ACT_DOD_CROUCHWALK_AIM_TOMMY = 661,
		ACT_DEEPIDLE2 = 515,
		JOYSTICK_FIRST_POV_BUTTON = 242,
		ACT_DOD_WALK_AIM_BOLT = 649,
		FCVAR_CLIENTDLL = 8,
		ACT_HL2MP_JUMP_PISTOL = 1794,
		ACT_DOD_STAND_AIM_BOLT = 646,
		ACT_HL2MP_GESTURE_RELOAD_AR2 = 1813,
		LAST_SHARED_ACTIVITY = 2045,
		ACT_DOD_RUN_IDLE = 605,
		ACT_IDLE_RIFLE = 319,
		ACT_GESTURE_TURN_LEFT90_FLAT = 165,
		MAT_GRASS = 85,
		SF_NPC_FALL_TO_GROUND = 4,
		ACT_DOD_WALK_IDLE_RIFLE = 642,
		ACT_VM_IOUT_M203 = 1946,
		DISPSURF_SURFPROP1 = 8,
		ACT_GESTURE_MELEE_ATTACK1 = 139,
		KEY_XSTICK1_UP = 261,
		ACT_GMOD_TAUNT_PERSISTENCE = 1616,
		ACT_DOD_CROUCH_AIM_PISTOL = 608,
		MASK_VISIBLE_AND_NPCS = 33579137,
		ACT_MP_SECONDARY_GRENADE2_ATTACK = 1288,
		ACT_DOD_STAND_AIM_30CAL = 724,
		ACT_SLAM_THROW_DRAW = 248,
		ACT_BARNACLE_CHEW = 170,
		CLASS_CONSCRIPT = 11,
		CLASS_MISSILE = 21,
		ACT_DOD_HS_CROUCH_BAZOOKA = 971,
		ACT_VM_IDLE_DEPLOYED_4 = 539,
		ACT_DOD_RUN_ZOOM_BOLT = 818,
		wire_expression2_delta = 1e-07,
		ACT_DOD_WALK_AIM = 604,
		ACT_DOD_PRONE_AIM_RIFLE = 638,
		ACT_DOD_WALK_AIM_C96 = 623,
		ACT_HL2MP_GESTURE_RELOAD_SHOTGUN = 1823,
		CONTENTS_TEAM3 = 1024,
		HITGROUP_RIGHTLEG = 7,
		ACT_DOD_CROUCH_IDLE_MP40 = 679,
		ACT_SLAM_THROW_ND_IDLE = 243,
		ACT_DOD_RELOAD_FG42 = 898,
		ACT_VM_FIDGET = 175,
		ACT_VM_DRAW_EMPTY = 521,
		ACT_HL2MP_RUN_DUEL = 1849,
		ACT_DOD_SPRINT_IDLE_MP40 = 683,
		ACT_DEPLOY_IDLE = 471,
		ACT_HL2MP_IDLE_MELEE = 1877,
		CT_UNIQUE = 4,
		CAP_MOVE_SHOOT = 64,
		ACT_VM_DEPLOYED_IN = 1912,
		KEY_RWIN = 86,
		ACT_DOD_CROUCH_IDLE_PISTOL = 614,
		ACT_DOD_PRONEWALK_IDLE_C96 = 632,
		ACT_SLAM_THROW_THROW = 244,
		VERSION = 220322,
		ACT_DOD_PRIMARYATTACK_PRONE_MP44 = 859,
		ACT_DOD_RELOAD_DEPLOYED_BAR = 922,
		PLAYER_JUMP = 2,
		ACT_DOD_RUN_AIM_GREASE = 702,
		ACT_HL2MP_SIT_SHOTGUN = 2006,
		ACT_MP_GESTURE_VC_NODNO_PDA = 1424,
		ACT_VM_PRIMARYATTACK_7 = 564,
		ACT_HL2MP_JUMP_ANGRY = 1690,
		ACT_RUN_AIM_STIMULATED = 99,
		ACT_HL2MP_IDLE_CROSSBOW = 1867,
		ACT_HOP = 31,
		ACT_VM_READY_M203 = 1939,
		OBS_MODE_FIXED = 3,
		KEY_W = 33,
		D_FR = 2,
		ACT_HL2MP_JUMP_SLAM = 1894,
		ACT_HL2MP_SWIM_ANGRY = 1692,
		ACT_GLOCK_SHOOTEMPTY = 480,
		ACT_DIE_GUTSHOT = 115,
		ACT_DOD_WALK_IDLE_30CAL = 733,
		SF_NPC_FADE_CORPSE = 512,
		ACT_RUN_CROUCH = 12,
		ACT_WALK_AIM_RELAXED = 94,
		KEY_XSTICK2_RIGHT = 264,
		ACT_RUN_AIM_STEALTH = 101,
		ACT_DOD_SPRINT_AIM_GREN_FRAG = 743,
		ACT_MP_RELOAD_AIRWALK_PRIMARY = 1074,
		ACT_SIGNAL3 = 51,
		ACT_VM_PRIMARYATTACK_4 = 567,
		FORCE_ANGLE = 4,
		ACT_SIGNAL_TAKECOVER = 58,
		ACT_VM_RELOAD_INSERT = 1950,
		ACT_MP_STAND_IDLE = 990,
		ACT_OVERLAY_SHIELD_ATTACK = 447,
		ACT_MP_AIRWALK_MELEE = 1175,
		ACT_DOD_CROUCH_ZOOM_BOLT = 815,
		ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP = 1128,
		TYPE_RESTORE = 14,
		MASK_NPCSOLID_BRUSHONLY = 147467,
		ACT_GESTURE_RANGE_ATTACK_TRIPWIRE = 315,
		MOVECOLLIDE_FLY_CUSTOM = 2,
		BONE_PHYSICS_PROCEDURAL = 2,
		FSASYNC_ERR_FILEOPEN = -1,
		CONTENTS_HITBOX = 1073741824,
		ACT_WALK_RIFLE = 358,
		ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED = 425,
		ACT_CROUCHING_SHIELD_DOWN = 455,
		DISPSURF_WALKABLE = 2,
		KEY_PAD_1 = 38,
		ACT_HL2MP_WALK_PHYSGUN = 1858,
		FCVAR_UNLOGGED = 2048,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_ZOMBIE = 1708,
		MASK_WATER = 16432,
		SURF_WARP = 8,
		SCHED_SCRIPTED_WAIT = 60,
		ACT_DOD_WALK_AIM_BAZOOKA = 772,
		KEY_RCONTROL = 84,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_SUITCASE = 1718,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW = 1872,
		KEY_TAB = 67,
		EFL_DIRTY_SURROUNDING_COLLISION_BOUNDS = 16384,
		ACT_MP_ATTACK_AIRWALK_PRIMARY = 1064,
		ACT_DOD_CROUCHWALK_AIM_GREASE = 700,
		ACT_SMALL_FLINCH = 62,
		ACT_DOD_STAND_IDLE_PSCHRECK = 788,
		ACT_READINESS_RELAXED_TO_STIMULATED_WALK = 419,
		NAV_MESH_CLIFF = 32768,
		ACT_DOD_RELOAD_PRONE_RIFLE = 934,
		ACT_MP_JUMP_LAND_PRIMARY = 1053,
		ACT_MP_CROUCH_MELEE = 1172,
		BONE_USED_BY_ATTACHMENT = 512,
		IN_USE = 32,
		ACT_DOD_CROUCHWALK_IDLE_GREASE = 706,
		kRenderFxPulseFastWide = 4,
		ACT_PICKUP_GROUND = 74,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_FIST = 1965,
		TYPE_THREAD = 8,
		ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED = 590,
		ACT_MP_ATTACK_SWIM_POSTFIRE = 1043,
		USE_TOGGLE = 3,
		ACT_PLAYER_CROUCH_FIRE = 501,
		KEY_XBUTTON_X = 116,
		ACT_SLAM_STICKWALL_TO_TRIPMINE_ND = 241,
		ACT_WALK_SCARED = 110,
		ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED = 1016,
		ACT_DOD_RELOAD_PRONE_MP40 = 928,
		ACT_IDLE_CARRY = 426,
		ACT_DOD_RELOAD_CROUCH_M1CARBINE = 912,
		TYPE_SURFACEINFO = 43,
		ACT_HL2MP_WALK_CROUCH_MELEE = 1881,
		ACT_DOD_CROUCH_AIM_BOLT = 647,
		EF_DIMLIGHT = 4,
		MOUSE_4 = 110,
		ACT_HL2MP_SWIM_MAGIC = 1662,
		ACT_RPG_FIDGET_UNLOADED = 485,
		ACT_TRANSITION = 2,
		JOYSTICK_FIRST_BUTTON = 114,
		ACT_MP_JUMP_START_PRIMARY = 1051,
		ACT_VM_MISSLEFT2 = 194,
		MOVETYPE_LADDER = 9,
		ACT_DOD_WALK_IDLE_C96 = 629,
		ACT_ZOMBIE_CLIMB_START = 1651,
		IN_BACK = 16,
		RENDERGROUP_BOTH = 9,
		ACT_VM_RECOIL1 = 206,
		ACT_DOD_RUN_AIM_RIFLE = 637,
		ACT_DOD_PRONE_ZOOM_RIFLE = 813,
		ACT_WALK_PISTOL = 369,
		NOTIFY_HINT = 3,
		ACT_MP_RUN_SECONDARY = 1111,
		ACT_RUN_AIM_RIFLE = 363,
		CLASS_COMBINE_HUNTER = 25,
		CONTENTS_MOVEABLE = 16384,
		ACT_SLAM_DETONATOR_HOLSTER = 264,
		KEY_HOME = 74,
		ACT_HL2MP_IDLE_CROUCH_ZOMBIE_02 = 1639,
		BLENDFUNC_MAX = 4,
		ACT_DIEVIOLENT = 23,
		ACT_GESTURE_FLINCH_BLAST_SHOTGUN = 147,
		BONE_USED_BY_VERTEX_LOD2 = 4096,
		ACT_OVERLAY_SHIELD_KNOCKBACK = 448,
		IN_CANCEL = 64,
		KEY_ENTER = 64,
		ACT_DOD_PRIMARYATTACK_PRONE_C96 = 865,
		ACT_MP_ATTACK_CROUCH_PREFIRE = 1040,
		ACT_MP_MELEE_GRENADE1_DRAW = 1289,
		ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE = 1191,
		BLOOD_COLOR_ANTLION_WORKER = 6,
		ACT_MP_RELOAD_CROUCH_END = 1030,
		ACT_MP_RELOAD_CROUCH_SECONDARY = 1127,
		SCHED_WAIT_FOR_SCRIPT = 55,
		ACT_HL2MP_WALK_CROUCH = 1781,
		ACT_COWER = 61,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_MAGIC = 1658,
		kRenderFxFadeSlow = 5,
		ACT_DOD_CROUCHWALK_AIM_MP40 = 674,
		ACT_DOD_WALK_AIM_MP44 = 688,
		IN_JUMP = 2,
		ACT_COVER_LOW_RPG = 351,
		ComboBox_Wire_FX_Emitter_Options = {
			["small_sparks"] = 1,
			["striderblood"] = 6,
			["muzzle"] = 3,
			["glassimpact"] = 11,
			["metalsparks"] = 10,
			["muzzlebig"] = 4,
			["pistol shell"] = 9,
			["bloodimpact"] = 5,
			["rifle shell"] = 8,
			["shotgun shell"] = 7,
			["sparks"] = 2,
		},
		kRenderFxFlickerSlow = 12,
		ACT_VM_DRYFIRE_SILENCED = 495,
		SURF_NOSHADOWS = 4096,
		ACT_CROUCHIDLE_STIMULATED = 102,
		ACT_HOVER = 26,
		SURF_TRIGGER = 64,
		OBS_MODE_FREEZECAM = 2,
		ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING = 1323,
		ACT_INVALID = -1,
		RENDERGROUP_TRANSLUCENT = 8,
		PLAYERANIMEVENT_JUMP = 6,
		ACT_VM_HITCENTER2 = 192,
		ACT_HL2MP_RUN_PISTOL = 1789,
		ACT_HL2MP_JUMP_RPG = 1834,
		ACT_DOD_PRIMARYATTACK_KNIFE = 878,
		ACT_DOD_CROUCHWALK_AIM_PSCHRECK = 784,
		ACT_HL2MP_IDLE_CROUCH_KNIFE = 1978,
		ACT_VM_IDLE_M203 = 1940,
		ACT_RUN_CROUCH_AIM_RIFLE = 365,
		PLAYER_IDLE = 0,
		ACT_IDLE_PACKAGE = 326,
		ACT_MP_MELEE_GRENADE2_DRAW = 1292,
		ACT_BUSY_LEAN_LEFT_EXIT = 388,
		USE_SET = 2,
		NAV_MESH_DONT_HIDE = 512,
		CONTENTS_TESTFOGVOLUME = 256,
		FVPHYSICS_WAS_THROWN = 256,
		ACT_VM_PULLPIN = 180,
		ACT_BUSY_LEAN_LEFT_ENTRY = 387,
		SCHED_WAKE_ANGRY = 4,
		ACT_IDLE_MANNEDGUN = 345,
		SF_PHYSPROP_PREVENT_PICKUP = 512,
		AIMR_BLOCKED_WORLD = -2,
		ONOFF_USE = 1,
		ACT_VM_IIDLE = 1906,
		ACT_RUN_CROUCH_RPG = 355,
		FL_DUCKING = 2,
		ACT_HL2MP_SWIM_IDLE_SCARED = 1701,
		ACT_MP_CROUCH_PRIMARY = 1045,
		ACT_HL2MP_RUN_ANGRY = 1685,
		ACT_180_RIGHT = 130,
		ACT_DOD_PRONE_DEPLOY_TOMMY = 837,
		ACT_DOD_HS_IDLE_STICKGRENADE = 966,
		ACT_HL2MP_JUMP_SUITCASE = 1720,
		ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY = 1143,
		CLASS_ALIEN_PREDATOR = 32,
		ACT_DOD_PRIMARYATTACK_PRONE_MG = 867,
		ACT_HL2MP_SWIM_IDLE_PASSIVE = 1994,
		FCVAR_NOT_CONNECTED = 4194304,
		ACT_MP_GESTURE_FLINCH_PRIMARY = 1259,
		FSOLID_USE_TRIGGER_BOUNDS = 128,
		KEY_XBUTTON_LTRIGGER = 262,
		ACT_COVER_PISTOL_LOW = 301,
		ACT_DOD_PRONE_FORWARD_ZOOMED = 588,
		ACT_RUN_RIFLE_RELAXED = 333,
		ACT_IDLE_AIM_RELAXED = 90,
		KEY_F6 = 97,
		FL_TRANSRAGDOLL = 1073741824,
		TEAM_UNASSIGNED = 1001,
		ACT_DOD_CROUCHWALK_ZOOM_BOLT = 816,
		ACT_RANGE_ATTACK_AR2_LOW = 280,
		MASK_SHOT_PORTAL = 33570819,
		TYPE_ANGLE = 11,
		DMG_ENERGYBEAM = 1024,
		ACT_RANGE_ATTACK1_LOW = 18,
		CAP_WEAPON_RANGE_ATTACK1 = 8192,
		TASKSTATUS_RUN_TASK = 3,
		GAME_DLL = true,
		ACT_HL2MP_RUN_ZOMBIE_FAST = 1646,
		KEY_XSTICK2_DOWN = 266,
		HITGROUP_LEFTLEG = 6,
		ACT_MP_GESTURE_VC_NODYES_PRIMARY = 1387,
		ACT_HL2MP_GESTURE_RELOAD_RPG = 1833,
		SOUND_READINESS_MEDIUM = 32768,
		SF_WEAPON_START_CONSTRAINED = 1,
		SURF_NOPORTAL = 32,
		SIM_LOCAL_ACCELERATION = 1,
		ACT_HL2MP_SWIM_PASSIVE = 1993,
		FL_OBJECT = 67108864,
		ACT_MP_ATTACK_CROUCH_POSTFIRE = 1041,
		CONTENTS_MONSTER = 33554432,
		SCHED_RUN_FROM_ENEMY_MOB = 83,
		ACT_DOD_SECONDARYATTACK_TOMMY = 852,
		ACT_FLINCH_LEFTARM = 120,
		kRenderFxPulseFast = 2,
		WEAPON_PROFICIENCY_PERFECT = 4,
		IN_RELOAD = 8192,
		ACT_DOD_PRIMARYATTACK_CROUCH_GREN_STICK = 954,
		KEY_INSERT = 72,
		KEY_1 = 2,
		GLOBAL_DEAD = 2,
		PLAYER_IN_VEHICLE = 6,
		ACT_GESTURE_FLINCH_RIGHTARM = 154,
		KEY_XBUTTON_LEFT_SHOULDER = 118,
		ACT_GESTURE_FLINCH_BLAST = 146,
		ACT_DOD_STAND_ZOOM_BOLT = 814,
		PLAYERANIMEVENT_ATTACK_SECONDARY = 1,
		DMG_ALWAYSGIB = 8192,
		ACT_GESTURE_FLINCH_STOMACH = 152,
		ACT_DOD_CROUCHWALK_IDLE_BAR = 803,
		ACT_DOD_RELOAD_PRONE_RIFLEGRENADE = 935,
		GESTURE_SLOT_JUMP = 2,
		CLASS_PLAYER = 1,
		ACT_MP_JUMP_LAND = 1004,
		BONE_USED_BY_VERTEX_MASK = 261120,
		ACT_CROUCHIDLE = 46,
		ACT_DOD_RUN_ZOOM_RIFLE = 812,
		ACT_OBJ_DISMANTLING = 463,
		ACT_DOD_RELOAD_PRONE_FG42 = 933,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM = 1892,
		ACT_MP_JUMP_START_PDA = 1352,
		ACT_GMOD_TAUNT_SALUTE = 1614,
		ACT_HL2MP_SWIM_REVOLVER = 1672,
		KEY_BACKQUOTE = 57,
		ACT_MP_ATTACK_STAND_MELEE_SECONDARY = 1183,
		SCHED_TARGET_CHASE = 21,
		KEY_XSTICK2_LEFT = 265,
		ACT_DOD_PRONEWALK_IDLE_PSCHRECK = 794,
		ACT_HL2MP_IDLE_CROUCH_MELEE = 1880,
		ACT_HL2MP_IDLE_PHYSGUN = 1857,
		ACT_WALK_AGITATED = 84,
		CONTENTS_SOLID = 1,
		ACT_HL2MP_GESTURE_RELOAD_MELEE = 1883,
		NOTIFYSOUND_CONFIRM4 = 10,
		CHAN_USER_BASE = 136,
		ACT_DIE_CHESTSHOT = 114,
		ACT_RANGE_ATTACK1 = 16,
		ACT_HL2MP_IDLE_CROUCH_PASSIVE = 1988,
		ACT_DOD_PRIMARYATTACK_CROUCH = 950,
		ACT_HL2MP_JUMP_SMG1 = 1804,
		STEPSOUNDTIME_ON_LADDER = 1,
		ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY = 1384,
		RENDERMODE_TRANSALPHA = 4,
		ACT_GET_UP_STAND = 509,
		ACT_MP_RUN_PRIMARY = 1046,
		ACT_RUN_AIM_AGITATED = 100,
		ACT_MP_RELOAD_STAND_LOOP = 1026,
		ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY = 1108,
		ACT_HL2MP_WALK_CROUCH_ZOMBIE_05 = 1637,
		ACT_VM_MISSRIGHT2 = 196,
		ACT_STEP_RIGHT = 134,
		AIMR_OK = 0,
		ACT_MP_RELOAD_STAND_PRIMARY_END = 1067,
		SOUND_CONTEXT_FROM_SNIPER = 1048576,
		ACT_MP_CROUCHWALK_SECONDARY = 1114,
		SURF_NODECALS = 8192,
		ACT_DOD_WALK_ZOOM_RIFLE = 811,
		ACT_BUSY_LEAN_BACK_EXIT = 391,
		ACT_GMOD_GESTURE_ITEM_PLACE = 2022,
		ACT_DOD_RELOAD_CROUCH_PSCHRECK = 910,
		ACT_DOD_RUN_IDLE_TOMMY = 669,
		ACT_DI_ALYX_ZOMBIE_TORSO_MELEE = 413,
		ACT_GMOD_GESTURE_WAVE = 1615,
		ACT_DOD_PRIMARYATTACK_BOLT = 846,
		ACT_DOD_PRONE_AIM_PSCHRECK = 787,
		SF_WEAPON_NO_PHYSCANNON_PUNT = 4,
		KEY_XBUTTON_DOWN = 244,
		ACT_MP_RELOAD_SWIM_SECONDARY_END = 1132,
		KEY_RIGHT = 91,
		ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY = 1107,
		COLLISION_GROUP_INTERACTIVE = 4,
		ACT_MP_JUMP_SECONDARY = 1115,
		ACT_MP_DEPLOYED = 1007,
		CLASS_PLAYER_ALLY_VITAL = 3,
		ACT_DOD_PRONE_AIM_BAR = 800,
		ACT_PLAYER_IDLE_FIRE = 500,
		ACT_MP_GESTURE_FLINCH_SECONDARY = 1260,
		GESTURE_SLOT_SWIM = 3,
		ACT_DOD_PRONE_AIM_GREN_STICK = 750,
		kRenderFxPulseSlowWide = 3,
		MAT_ALIENFLESH = 72,
		ACT_DOD_RELOAD_PRONE_DEPLOYED_FG42 = 942,
		ACT_MP_SECONDARY_GRENADE2_DRAW = 1286,
		ACT_HL2MP_SWIM_CROSSBOW = 1876,
		ACT_VM_PRIMARYATTACK_1 = 570,
		CLASS_CITIZEN_REBEL = 8,
		ACT_GESTURE_MELEE_ATTACK_SWING = 318,
		ACT_GESTURE_FLINCH_BLAST_DAMAGED = 148,
		ACT_RUN_STEALTH = 89,
		ACT_OVERLAY_SHIELD_UP = 444,
		SCHED_IDLE_WALK = 2,
		ACT_MP_CROUCHWALK_BUILDING = 1312,
		CONTENTS_CURRENT_90 = 524288,
		DISPSURF_BUILDABLE = 4,
		TRACER_LINE = 1,
		ACT_FIRE_LOOP = 436,
		KEY_PAD_0 = 37,
		ACT_DOD_PRONEWALK_IDLE_RIFLE = 645,
		ACT_MP_SWIM_BUILDING = 1317,
		ACT_IDLE_ON_FIRE = 125,
		ACT_VM_RELEASE = 210,
		ACT_IDLE_RPG_RELAXED = 348,
		ACT_BARNACLE_CHOMP = 169,
		ACT_VM_IDLE_7 = 527,
		ACT_DOD_RUN_AIM_PISTOL = 611,
		ACT_MP_GESTURE_VC_FISTPUMP_MELEE = 1397,
		FSASYNC_STATUS_INPROGRESS = 2,
		FVPHYSICS_DMG_DISSOLVE = 512,
		ACT_CROUCHING_SHIELD_UP = 454,
		ACT_DOD_RELOAD_DEPLOYED = 591,
		ACT_HL2MP_SWIM_RPG = 1836,
		ACT_MP_GESTURE_FLINCH_LEFTARM = 1267,
		ACT_GET_DOWN_CROUCH = 510,
		ACT_SPECIAL_ATTACK1 = 107,
		ACT_DOD_RELOAD_BOLT = 893,
		ACT_VM_MISSRIGHT = 195,
		ACT_DOD_PRIMARYATTACK_SPADE = 880,
		ACT_HL2MP_SWIM_MELEE = 1886,
		ACT_WALK = 6,
		KEY_PAD_6 = 43,
		IN_BULLRUSH = 4194304,
		ACT_MP_GESTURE_VC_NODNO_SECONDARY = 1394,
		ACT_HL2MP_GESTURE_RELOAD_REVOLVER = 1669,
		ACT_HL2MP_IDLE_FIST = 1960,
		PLAYERANIMEVENT_DOUBLEJUMP = 15,
		ACT_VM_DEPLOY_6 = 556,
		ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY = 1141,
		ACT_RPG_DRAW_UNLOADED = 482,
		SF_NPC_ALTCOLLISION = 4096,
		ACT_DOD_RELOAD_MP44 = 892,
		delta = 1e-07,
		ACT_HL2MP_SIT_GRENADE = 2010,
		IN_WALK = 262144,
		NPC_STATE_DEAD = 7,
		FL_GRENADE = 2097152,
		BLOOD_COLOR_YELLOW = 1,
		FCVAR_DEMO = 65536,
		ACT_SLAM_TRIPMINE_TO_THROW_ND = 260,
		HITGROUP_RIGHTARM = 5,
		ACT_VM_DEPLOY_4 = 558,
		STEPSOUNDTIME_WATER_KNEE = 2,
		ACT_FLINCH_RIGHTARM = 121,
		EFL_NO_AUTO_EDICT_ATTACH = 1024,
		ACT_DO_NOT_DISTURB = 171,
		SURF_BUMPLIGHT = 2048,
		ACT_SLAM_THROW_TO_STICKWALL_ND = 251,
		ACT_BUSY_QUEUE = 399,
		MOVETYPE_WALK = 2,
		FVPHYSICS_PLAYER_HELD = 4,
		JOYSTICK_LAST_AXIS_BUTTON = 305,
		ACT_ZOMBIE_CLIMB_UP = 1650,
		ACT_COVER_MED = 4,
		HUD_PRINTCENTER = 4,
		ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY = 1391,
		HITGROUP_HEAD = 1,
		ACT_HL2MP_WALK_CROUCH_MELEE2 = 1999,
		ACT_SWIM = 28,
		e2_softquota = 10000,
		ACT_MP_AIRWALK = 998,
		BONE_USED_BY_VERTEX_LOD3 = 8192,
		DMG_SLOWBURN = 2097152,
		ACT_JUMP = 30,
		NOTIFY_CLEANUP = 4,
		ACT_DOD_CROUCHWALK_AIM_MP44 = 687,
		NOTIFY_UNDO = 2,
		EFL_BOT_FROZEN = 256,
		NOTIFY_GENERIC = 0,
		SF_NPC_NO_PLAYER_PUSHAWAY = 16384,
		ACT_LEAP = 32,
		CONTENTS_OPAQUE = 128,
		ACT_SHIELD_UP = 449,
		ACT_MP_GESTURE_VC_NODNO = 1382,
		kRenderFxGlowShell = 18,
		ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED = 1060,
		KEY_NUMLOCKTOGGLE = 105,
		NOTIFYSOUND_DRIP2 = 2,
		KEY_PAD_2 = 39,
		FSASYNC_OK = 0,
		FSOLID_CUSTOMRAYTEST = 1,
		KEY_D = 14,
		SCHED_TARGET_FACE = 20,
		ACT_VM_DEPLOYED_LIFTED_IN = 1924,
		ACT_VM_HOLSTER_M203 = 1942,
		PATTACH_POINT = 3,
		PAC_MDL_SALT = 0,
		HULL_WIDE_HUMAN = 2,
		ACT_DOD_RELOAD_CROUCH_C96 = 913,
		TFA_CSGO_SKINS = {},
		ACT_GESTURE_RANGE_ATTACK_SMG2 = 310,
		ACT_VM_DEPLOYED_LIFTED_OUT = 1926,
		FL_BASEVELOCITY = 16777216,
		ACT_HL2MP_RUN = 1779,
		ACT_GMOD_SIT_ROLLERCOASTER = 1974,
		SCHED_IDLE_STAND = 1,
		ACT_MP_GESTURE_FLINCH_HEAD = 1264,
		ACT_DOD_CROUCH_AIM_KNIFE = 754,
		ACT_HL2MP_SIT_RPG = 2011,
		ACT_VM_CRAWL_EMPTY = 1898,
		NOTIFYSOUND_DRIP1 = 1,
		ACT_HL2MP_IDLE_SUITCASE = 1713,
		ACT_HL2MP_WALK_MELEE = 1878,
		ACT_MP_RELOAD_CROUCH_PRIMARY = 1068,
		ACT_MP_JUMP_PDA = 1351,
		IN_FORWARD = 8,
		NOTIFYSOUND_ERROR1 = 6,
		SCHED_ALERT_REACT_TO_COMBAT_SOUND = 7,
		ACT_DOD_CROUCHWALK_AIM_BAZOOKA = 771,
		ACT_GMOD_NOCLIP_LAYER = 1959,
		ACT_DOD_PRONE_ZOOM_FORWARD_BOLT = 947,
		ACT_PHYSCANNON_ANIMATE_PRE = 405,
		SOUND_THUMPER = 256,
		ACT_HL2MP_RUN_SMG1 = 1799,
		ACT_DOD_SECONDARYATTACK_CROUCH_MP40 = 957,
		ACT_DIE_BACKSHOT = 116,
		ACT_SMG2_TOBURST = 276,
		FORCE_NUMBER = 2,
		FORCE_STRING = 1,
		ACT_HL2MP_WALK_CROUCH_DUEL = 1851,
		ACT_GESTURE_RELOAD_SMG1 = 384,
		ACT_MP_RELOAD_STAND_SECONDARY_END = 1126,
		PLAYERANIMEVENT_RELOAD_LOOP = 4,
		ACT_MP_SWIM_DEPLOYED_PRIMARY = 1056,
		ACT_PHYSCANNON_UPGRADE = 277,
		PLAYER_LEAVE_AIMING = 9,
		KEY_F3 = 94,
		KEY_BREAK = 78,
		ACT_GESTURE_BARNACLE_STRANGLE = 402,
		KEY_3 = 4,
		ACT_SMG2_DRYFIRE2 = 274,
		ACT_GESTURE_RANGE_ATTACK_PISTOL = 312,
		BONE_CALCULATE_MASK = 31,
		ACT_HL2MP_JUMP_DUEL = 1854,
		ACT_DOD_HS_IDLE_TOMMY = 967,
		ACT_CROUCHIDLE_AGITATED = 104,
		NAV_MESH_FUNC_COST = 536870912,
		ACT_DOD_RELOAD_K43 = 889,
		ACT_HL2MP_SWIM_ZOMBIE = 1712,
		ACT_IDLE_STEALTH_PISTOL = 325,
		SF_CITIZEN_AMMORESUPPLIER = 524288,
		CONTINUOUS_USE = 0,
		FL_STEPMOVEMENT = 4194304,
		ACT_SLAM_THROW_IDLE = 242,
		ACT_MP_DEPLOYED_IDLE = 995,
		ACT_CLIMB_DISMOUNT = 36,
		ACT_HL2MP_JUMP_CROSSBOW = 1874,
		DMG_PREVENT_PHYSICS_FORCE = 2048,
		KEY_F11 = 102,
		SIGNONSTATE_FULL = 6,
		ACT_RUN_AIM_STEALTH_PISTOL = 375,
		ACT_DOD_CROUCH_IDLE_MG = 718,
		ACT_VM_DRAW_DEPLOYED = 520,
		color_black = {
			["r"] = 0,
			["b"] = 0,
			["a"] = 255,
			["g"] = 0,
		},
		ACT_HL2MP_IDLE_MAGIC = 1653,
		PLAYERANIMEVENT_SWIM = 7,
		FCVAR_ARCHIVE_XBOX = 16777216,
		ACT_VM_PULLBACK_HIGH = 177,
		KEY_COUNT = 107,
		SOUND_BULLET_IMPACT = 16,
		SF_CITIZEN_NOT_COMMANDABLE = 1048576,
		FSOLID_VOLUME_CONTENTS = 32,
		ACT_SLAM_DETONATOR_THROW_DRAW = 266,
		ACT_DOD_RELOAD_CROUCH_RIFLEGRENADE = 904,
		ACT_DOD_PRIMARYATTACK_PRONE_30CAL = 871,
		BLEND_SRC_ALPHA = 4,
		ACT_VM_DOWN_EMPTY = 1901,
		IN_LEFT = 128,
		BLENDFUNC_SUBTRACT = 1,
		PLAYERANIMEVENT_SNAP_YAW = 18,
		ACT_HL2MP_WALK_CROUCH_CROSSBOW = 1871,
		ACT_DOD_ZOOMLOAD_PRONE_BAZOOKA = 938,
		ACT_MP_MELEE_GRENADE1_ATTACK = 1291,
		NOTIFYSOUND_CONFIRM3 = 9,
		BOX_TOP = 4,
		DMG_BLAST = 64,
		ACT_RUN_STEALTH_PISTOL = 366,
		ACT_VM_ATTACH_SILENCER = 211,
		BLEND_DST_ALPHA = 6,
		CHAN_ITEM = 3,
		BLEND_ONE_MINUS_DST_COLOR = 3,
		ACT_DOD_WALK_AIM_KNIFE = 756,
		ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING = 1414,
		SCHED_STANDOFF = 47,
		COLLISION_GROUP_NONE = 0,
		ACT_IDLE_STEALTH = 80,
		COLLISION_GROUP_IN_VEHICLE = 10,
		ACT_HL2MP_IDLE_KNIFE = 1975,
		EFL_FORCE_CHECK_TRANSMIT = 128,
		ACT_VM_ISHOOTDRY = 1936,
		ACT_PHYSCANNON_ANIMATE = 404,
		FL_ATCONTROLS = 128,
		TYPE_NAVLADDER = 39,
		ACT_RANGE_ATTACK_AR1 = 278,
		FSOLID_TRIGGER_TOUCH_DEBRIS = 512,
		TYPE_TEXTURE = 25,
		TYPE_SCRIPTEDVEHICLE = 20,
		ACT_DRIVE_POD = 2029,
		TYPE_USERCMD = 19,
		EFL_DIRTY_SHADOWUPDATE = 32,
		TYPE_RECIPIENTFILTER = 18,
		ACT_HL2MP_SIT_MELEE2 = 2016,
		TYPE_SAVE = 13,
		CLASS_COMBINE = 9,
		ACT_DOD_STAND_AIM_GREN_FRAG = 737,
		KEY_PAD_DIVIDE = 47,
		TYPE_ENTITY = 9,
		SCHED_BIG_FLINCH = 23,
		ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY = 1389,
		TYPE_STRING = 4,
		TYPE_NIL = 0,
		ACT_TURNLEFT45 = 460,
		SIGNONSTATE_SPAWN = 5,
		ACT_DOD_PRONE_AIM_C96 = 625,
		FL_UNBLOCKABLE_BY_PLAYER = -2147483648,
		ACT_HL2MP_WALK_CROUCH_SHOTGUN = 1821,
		KEY_LBRACKET = 53,
		ACT_WALK_STIMULATED = 83,
		ACT_HL2MP_IDLE_CROUCH_DUEL = 1850,
		BONE_PHYSICALLY_SIMULATED = 1,
		TASKSTATUS_NEW = 0,
		ACT_MP_PRIMARY_GRENADE1_ATTACK = 1279,
		SCHED_COMBAT_SWEEP = 13,
		KEY_BACKSPACE = 66,
		ACT_FLINCH_PHYSICS = 124,
		SOUND_CONTEXT_EXPLOSION = 33554432,
		SOUND_CONTEXT_REACT_TO_SOURCE = 16777216,
		ACT_CLIMB_UP = 34,
		SOUND_CONTEXT_GUNFIRE = 2097152,
		SCHED_DROPSHIP_DUSTOFF = 79,
		ACT_RUN_ON_FIRE = 127,
		ACT_HL2MP_SWIM_IDLE_GRENADE = 1845,
		SOUND_PLAYER_VEHICLE = 8192,
		ACT_MP_STAND_BUILDING = 1307,
		SOUND_BUGBAIT = 512,
		ACT_DOD_CROUCH_ZOOM_RIFLE = 809,
		FL_GRAPHED = 1048576,
		SOUND_CARCASS = 32,
		ACT_GMOD_SHOWOFF_STAND_03 = 2041,
		ACT_DOD_WALK_IDLE_TNT = 983,
		SOUND_WORLD = 2,
		ACT_MP_JUMP_START_SECONDARY = 1116,
		SOUND_COMBAT = 1,
		ACT_SMG2_DRAW2 = 272,
		KEY_XBUTTON_BACK = 120,
		NAV_MESH_RUN = 32,
		ACT_VM_IDLE_5 = 529,
		ACT_GESTURE_RELOAD_SHOTGUN = 385,
		FSOLID_MAX_BITS = 10,
		SCHED_SMALL_FLINCH = 22,
		ACT_HL2MP_ZOMBIE_SLUMP_ALT_RISE_SLOW = 2038,
		ACT_MP_ATTACK_CROUCH_BUILDING = 1319,
		FSOLID_NOT_STANDABLE = 16,
		ACT_RUN_AIM_PISTOL = 372,
		TRACER_RAIL = 2,
		NPC_STATE_SCRIPT = 4,
		ACT_IDLE_AIM_STIMULATED = 91,
		ACT_DOD_RUN_IDLE_RIFLE = 643,
		CHAN_STREAM = 5,
		ACT_DOD_RUN_IDLE_MP40 = 682,
		ACT_MP_GRENADE2_ATTACK = 1276,
		KEY_FIRST = 0,
		ACT_DOD_CROUCHWALK_AIM_GREN_STICK = 747,
		ACT_HL2MP_RUN_RPG = 1829,
		ACT_VM_PRIMARYATTACK_6 = 565,
		TEXT_ALIGN_LEFT = 0,
		WEAPON_PROFICIENCY_GOOD = 2,
		TRANSMIT_PVS = 2,
		TRANSMIT_NEVER = 1,
		ACT_RANGE_ATTACK_SMG2 = 286,
		PLAYER_START_AIMING = 8,
		ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK = 885,
		SCHED_RUN_FROM_ENEMY = 32,
		BONE_USED_BY_BONE_MERGE = 262144,
		ACT_WALK_STEALTH = 85,
		SCHED_PATROL_WALK = 74,
		USE_ON = 1,
		CLASS_BULLSEYE = 6,
		ACT_MP_JUMP_FLOAT_PRIMARY = 1052,
		ACT_HL2MP_ZOMBIE_SLUMP_IDLE = 1626,
		ACT_DOD_PRIMARYATTACK_PRONE_BOLT = 848,
		BUTTON_CODE_INVALID = -1,
		MOUSE_RIGHT = 108,
		ACT_DOD_CROUCH_IDLE_TOMMY = 666,
		ACT_DOD_PRONE_AIM_BAZOOKA = 774,
		ACT_MP_RUN_BUILDING = 1309,
		ACT_RELOAD_SHOTGUN = 380,
		ACT_HL2MP_SWIM_IDLE_DUEL = 1855,
		CLASS_NONE = 0,
		FL_NOTARGET = 65536,
		ACT_RUN_HURT = 106,
		FL_FLY = 2048,
		ACT_DOD_RUN_ZOOM_PSCHRECK = 830,
		ACT_DOD_RELOAD_PRONE_K43 = 927,
		ACT_WALK_AIM = 7,
		NOTIFYSOUND_DRIP4 = 4,
		EFL_NO_DAMAGE_FORCES = -2147483648,
		COLLISION_GROUP_DEBRIS = 1,
		SCHED_ALERT_SCAN = 8,
		USE_OFF = 0,
		ACT_IDLE_SHOTGUN_RELAXED = 339,
		EFL_NO_GAME_PHYSICS_SIMULATION = 8388608,
		CAP_MOVE_FLY = 4,
		KEY_G = 17,
		ACT_RANGE_AIM_PISTOL_LOW = 299,
		CHAN_VOICE = 2,
		kRenderFxExplode = 17,
		SIM_GLOBAL_FORCE = 4,
		ACT_GMOD_GESTURE_ITEM_DROP = 2021,
		NAV_JUMP = 1,
		ACT_DOD_SPRINT_IDLE_C96 = 631,
		ACT_DOD_CROUCH_ZOOMED = 585,
		HITGROUP_STOMACH = 3,
		TEXFILTER = {
			["NONE"] = 0,
			["ANISOTROPIC"] = 3,
			["POINT"] = 1,
			["LINEAR"] = 2,
		},
		GMOD_MAXDTVARS = 32,
		ACT_GESTURE_TURN_LEFT = 157,
		FL_ONGROUND = 1,
		BLEND_ZERO = 0,
		kRenderFxNone = 0,
		MAT_SLOSH = 83,
		ACT_IDLE_RPG = 349,
		BOX_BACK = 1,
		MAT_PLASTIC = 76,
		KEY_I = 19,
		BLEND_ONE_MINUS_SRC_ALPHA = 5,
		WEAPON_PROFICIENCY_VERY_GOOD = 3,
		kRenderFxRagdoll = 23,
		ACT_DOD_RELOAD_CROUCH = 595,
		GESTURE_SLOT_VCD = 5,
		ACT_HL2MP_GESTURE_RELOAD_PASSIVE = 1991,
		HITGROUP_LEFTARM = 4,
		SOUND_NONE = 0,
		ACT_DEEPIDLE1 = 514,
		ACT_DOD_RUN_AIM = 606,
		GESTURE_SLOT_FLINCH = 4,
		ACT_RANGE_ATTACK_THROW = 293,
		FCVAR_SERVER_CAN_EXECUTE = 268435456,
		GESTURE_SLOT_ATTACK_AND_RELOAD = 0,
		KEY_F2 = 93,
		ACT_WALK_RIFLE_STIMULATED = 334,
		ACT_SHOTGUN_IDLE_DEEP = 478,
		FCVAR_SPONLY = 64,
		ACT_DOD_PRONE_AIM_PISTOL = 612,
		MAT_GRATE = 71,
		SCHED_IDLE_WANDER = 3,
		ACT_SIGNAL_FORWARD = 53,
		ACT_HL2MP_IDLE_CROUCH_ZOMBIE = 1706,
		AIMR_BLOCKED_ENTITY = -1,
		SCHED_FAIL_TAKE_COVER = 31,
		PLAYERANIMEVENT_SPAWN = 17,
		ACT_HL2MP_SWIM_GRENADE = 1846,
		ACT_HL2MP_WALK_FIST = 1961,
		ACT_GMOD_GESTURE_AGREE = 1610,
		ACT_GESTURE_RANGE_ATTACK_AR1 = 303,
		ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN = 1862,
		BONE_USED_BY_VERTEX_LOD0 = 1024,
		KEY_Y = 35,
		BLOOD_COLOR_RED = 0,
		EFL_KILLME = 1,
		PATTACH_WORLDORIGIN = 5,
		EFL_HAS_PLAYER_CHILD = 16,
		ACT_COVER = 3,
		STEPSOUNDTIME_WATER_FOOT = 3,
		ACT_MP_ATTACK_CROUCH_SECONDARYFIRE = 1017,
		FL_FAKECLIENT = 512,
		ACT_DOD_WALK_AIM_SPADE = 764,
		ACT_SLAM_STICKWALL_TO_THROW_ND = 240,
		SF_NPC_LONG_RANGE = 256,
		SF_NPC_START_EFFICIENT = 16,
		ACT_DOD_DEPLOYED = 581,
		ACT_DOD_RELOAD_BAR = 890,
		ACT_VM_RELOAD_DEPLOYED = 518,
		SF_PHYSBOX_NEVER_PICK_UP = 2097152,
		SCHED_ESTABLISH_LINE_OF_FIRE = 35,
		SOUND_PHYSICS_DANGER = 1024,
		SCHED_ALERT_WALK = 10,
		BLOOD_COLOR_ANTLION = 4,
		ACT_IDLE_ANGRY_RPG = 350,
		ACT_FLINCH_CHEST = 118,
		ACT_DOD_PRIMARYATTACK_PISTOL = 862,
		FL_FROZEN = 64,
		ACT_SLAM_STICKWALL_IDLE = 229,
		CAP_NO_HIT_PLAYER = 268435456,
		ACT_RUN_AIM_RELAXED = 98,
		ACT_MP_JUMP = 1001,
		SND_CHANGE_VOL = 1,
		ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP = 1075,
		ACT_DOD_HS_CROUCH = 959,
		TYPE_FILE = 34,
		kRenderFxSolidFast = 8,
		DMG_PHYSGUN = 8388608,
		KEY_PAD_ENTER = 51,
		SCHED_FAIL_NOSTOP = 82,
		ACT_BARNACLE_PULL = 168,
		ACT_GMOD_SHOWOFF_STAND_04 = 2042,
		TYPE_TABLE = 5,
		ACT_GESTURE_BIG_FLINCH = 145,
		ACT_MP_SWIM_MELEE = 1181,
		ACT_DI_ALYX_ZOMBIE_SHOTGUN64 = 416,
		ACT_HL2MP_SIT_KNIFE = 2017,
		SCHED_DIE = 53,
		RENDERMODE_ENVIROMENTAL = 6,
		KEY_SCROLLLOCKTOGGLE = 106,
		NOTIFYSOUND_CONFIRM2 = 8,
		SCHED_MELEE_ATTACK2 = 42,
		PLAYER_ATTACK1 = 5,
		ACT_GESTURE_RANGE_ATTACK2_LOW = 142,
		FL_INRAIN = 32,
		ACT_SLAM_TRIPMINE_ATTACH = 257,
		ACT_VM_ISHOOT_LAST = 1931,
		ACT_BUSY_SIT_GROUND_ENTRY = 393,
		ACT_HL2MP_JUMP_CAMERA = 1680,
		ACT_DOD_PRIMARYATTACK_CROUCH_SPADE = 951,
		ACT_WALK_STEALTH_PISTOL = 373,
	},
	meta = {
		NextBot = {
			GetRangeTo = "C",
			GetSolidMask = "C",
			GetLastKnownArea = "C",
			GetActivity = "C",
			IsAbleToSee = "C",
			BodyMoveXY = "C",
			GetRangeSquaredTo = "C",
			SetFOV = "C",
			BecomeRagdoll = "C",
			GetMaxVisionRange = "C",
			__newindex = "C",
			SetMaxVisionRange = "C",
			__tostring = "C",
			GetFOV = "C",
			IsNextBot = "C",
			SetSolidMask = "C",
			ClearLastKnownArea = "C",
			StartActivity = "C",
		},
		NPC = {
			GetMinMoveCheckDist = "C",
			MoveClimbStart = "C",
			IsNPC = "C",
			AlertSound = "C",
			SetIdealActivity = "C",
			IsSquadLeader = "C",
			GetIdealActivity = "C",
			GetAimVector = "C",
			UseActBusyBehavior = "C",
			SetNPCState = "C",
			SetArrivalSpeed = "C",
			SetHullSizeNormal = "C",
			GetActiveWeapon = "C",
			MovePause = "C",
			NavSetRandomGoal = "C",
			GetShootPos = "C",
			SetMaxRouteRebuildTime = "C",
			NavSetGoal = "C",
			FoundEnemySound = "C",
			CapabilitiesClear = "C",
			MoveJumpExec = "C",
			AddEntityRelationship = "C",
			ClearExpression = "C",
			GetCurWaypointPos = "C",
			GetArrivalSequence = "C",
			SetNavType = "C",
			ResetMoveCalc = "C",
			GetActivity = "C",
			SetMovementSequence = "C",
			IsMoveYawLocked = "C",
			SetMoveYawLocked = "C",
			SetArrivalDistance = "C",
			GetMovementSequence = "C",
			GetPathDistanceToGoal = "C",
			GetEnemyLastKnownPos = "C",
			GetEnemy = "C",
			Classify = "C",
			__newindex = "C",
			GetEnemyFirstTimeSeen = "C",
			UseLeadBehavior = "C",
			GetTarget = "C",
			MoveClimbStop = "C",
			SetMoveInterval = "C",
			MarkEnemyAsEluded = "C",
			SetCondition = "C",
			HasCondition = "C",
			GetArrivalActivity = "C",
			GetEnemyLastSeenPos = "C",
			StopMoving = "C",
			AddRelationship = "C",
			UseFollowBehavior = "C",
			PlaySentence = "C",
			__tostring = "C",
			UpdateTurnActivity = "C",
			SentenceStop = "C",
			IsCurrentSchedule = "C",
			TargetOrder = "C",
			GetBestSoundHint = "C",
			Give = "C",
			SetSchedule = "C",
			GetPathTimeToGoal = "C",
			ClearSchedule = "C",
			MoveClimbExec = "C",
			IdleSound = "C",
			GetTaskStatus = "C",
			CapabilitiesRemove = "C",
			HasEnemyMemory = "C",
			SetTaskStatus = "C",
			CapabilitiesAdd = "C",
			MoveJumpStart = "C",
			HasObstacles = "C",
			ClearEnemyMemory = "C",
			SetTarget = "C",
			SetArrivalDirection = "C",
			RunEngineTask = "C",
			GetExpression = "C",
			UseNoBehavior = "C",
			MoveOrder = "C",
			UseAssaultBehavior = "C",
			IsUnreachable = "C",
			SetArrivalSequence = "C",
			TaskComplete = "C",
			SetCurrentWeaponProficiency = "C",
			SetEnemy = "C",
			SetLastPosition = "C",
			MoveStart = "C",
			ClearCondition = "C",
			GetIdealMoveAcceleration = "C",
			SelectWeapon = "C",
			SetArrivalActivity = "C",
			SetSquad = "C",
			GetSquad = "C",
			Disposition = "C",
			GetCurrentWeaponProficiency = "C",
			SetMoveVelocity = "C",
			GetWeapon = "C",
			SetActivity = "C",
			GetNearestSquadMember = "C",
			UpdateEnemyMemory = "C",
			UseFuncTankBehavior = "C",
			GetCurrentSchedule = "C",
			ExitScriptedSequence = "C",
			RememberUnreachable = "C",
			IsRunningBehavior = "C",
			ClearGoal = "C",
			IsGoalActive = "C",
			NavSetWanderGoal = "C",
			NavSetGoalTarget = "C",
			MaintainActivity = "C",
			GetMinMoveStopDist = "C",
			AutoMovement = "C",
			DropWeapon = "C",
			HasEnemyEluded = "C",
			GetNPCState = "C",
			PickupWeapon = "C",
			CapabilitiesGet = "C",
			MoveJumpStop = "C",
			MoveStop = "C",
			GetMoveInterval = "C",
			SetIdealYawAndUpdate = "C",
			StartEngineTask = "C",
			ResetIdealActivity = "C",
			GetNextWaypointPos = "C",
			GetWeapons = "C",
			SetExpression = "C",
			GetMoveVelocity = "C",
			GetNavType = "C",
			GetHullType = "C",
			GetBlockingEntity = "C",
			GetMovementActivity = "C",
			IsMoving = "C",
			GetEnemyLastTimeSeen = "C",
			FearSound = "C",
			TaskFail = "C",
			ConditionName = "C",
			LostEnemySound = "C",
			SetHullType = "C",
			SetMovementActivity = "C",
			GetIdealMoveSpeed = "C",
			ClearBlockingEntity = "C",
		},
		Player = {
			StopWalking = "C",
			GiveAmmo = "C",
			Deaths = "C",
			PickupObject = "C",
			SetStepSize = "C",
			GetCount = "L",
			AllowImmediateDecalPainting = "C",
			Frags = "C",
			UnSpectate = "C",
			SetTeam = "C",
			AddFrags = "C",
			SetViewEntity = "C",
			IsTimingOut = "C",
			GetAimVector = "C",
			KeyDown = "C",
			Kill = "C",
			Say = "C",
			AnimSetGestureSequence = "C",
			KeyReleased = "C",
			KeyPressed = "C",
			SetSuitPower = "C",
			SetHoveredWidget = "C",
			GetAmmo = "C",
			GetHoveredWidget = "C",
			DoSecondaryAttack = "C",
			SetCurrentViewOffset = "C",
			SetNoTarget = "C",
			DebugInfo = "L",
			GetEntityInUse = "C",
			IsSprinting = "C",
			GetActiveWeapon = "C",
			GetPreferredCarryAngles = "C",
			AnimSetGestureWeight = "C",
			LagCompensation = "C",
			GetVehicle = "C",
			Team = "C",
			AnimRestartGesture = "C",
			Nick = "C",
			IsSuitEquipped = "C",
			LimitHit = "L",
			Alive = "C",
			SimulateGravGunPickup = "C",
			CrosshairDisable = "C",
			SetNoCollideWithTeammates = "C",
			Lock = "C",
			AddCleanup = "L",
			GetPressedWidget = "C",
			SetEyeAngles = "C",
			SetFOV = "C",
			SetupHands = "L",
			GetViewOffset = "C",
			SetUnDuckSpeed = "C",
			SetViewOffset = "C",
			GetSuitPower = "C",
			GetPData = "L",
			PacketLoss = "C",
			GetShootPos = "C",
			LastHitGroup = "C",
			SetActiveWeapon = "C",
			StartWalking = "C",
			IsAdmin = "L",
			SwitchToDefaultWeapon = "L",
			GetCurrentCommand = "C",
			GetPunchAngle = "C",
			Freeze = "L",
			IsUserGroup = "L",
			GetDrivingMode = "C",
			GetAvoidPlayers = "C",
			GetActivity = "C",
			GetNoCollideWithTeammates = "C",
			LocalEyeAngles = "C",
			GetViewOffsetDucked = "C",
			SetActivity = "C",
			InVehicle = "C",
			SetAllowFullRotation = "C",
			GetEyeTrace = "L",
			Ping = "C",
			GetLaggedMovementValue = "C",
			GetAllowFullRotation = "C",
			SetAvoidPlayers = "C",
			SetWalkSpeed = "C",
			DrawViewModel = "C",
			GetObserverMode = "C",
			SetMaxSpeed = "C",
			Flashlight = "C",
			DetonateTripmines = "C",
			SprintDisable = "C",
			GetMaxSpeed = "C",
			GetHands = "C",
			TraceHullAttack = "C",
			EnterVehicle = "C",
			DrawWorldModel = "C",
			GetTool = "L",
			SetCrouchedWalkSpeed = "C",
			SetRunSpeed = "C",
			KillSilent = "C",
			StripWeapons = "C",
			SetLaggedMovementValue = "C",
			RemoveAllAmmo = "C",
			StartSprinting = "C",
			Kick = "C",
			SetDSP = "C",
			Spectate = "C",
			IsFrozen = "L",
			DropObject = "C",
			CheckLimit = "L",
			DoReloadEvent = "C",
			SetMaxArmor = "C",
			SprintEnable = "C",
			PlayStepSound = "C",
			PrintMessage = "C",
			KeyDownLast = "C",
			SelectWeapon = "C",
			GetCrouchedWalkSpeed = "C",
			GetObserverTarget = "C",
			__newindex = "C",
			SetPressedWidget = "C",
			SetSuppressPickupNotices = "C",
			GetWeaponColor = "C",
			TranslateWeaponActivity = "L",
			HasWeapon = "C",
			Name = "C",
			__tostring = "C",
			SuppressHint = "L",
			SetViewPunchAngles = "C",
			GetRenderAngles = "C",
			GetAllowWeaponsInVehicle = "C",
			IsListenServerHost = "C",
			CanUseFlashlight = "L",
			DropNamedWeapon = "C",
			UniqueID = "C",
			Give = "C",
			GetWalkSpeed = "C",
			GetClassID = "C",
			CrosshairEnable = "C",
			OwnerSteamID64 = "C",
			SetJumpPower = "C",
			SetAmmo = "C",
			AccountID = "C",
			GetHull = "C",
			ShouldDropWeapon = "C",
			GetTimeoutSeconds = "C",
			GetInfo = "C",
			SteamID = "C",
			MotionSensorPos = "C",
			RemovePData = "L",
			SetAllowWeaponsInVehicle = "C",
			Crouching = "C",
			IPAddress = "C",
			SetObserverMode = "C",
			GodDisable = "L",
			GodEnable = "L",
			AnimRestartMainSequence = "C",
			SetRenderAngles = "C",
			SetWeaponColor = "C",
			DoCustomAnimEvent = "C",
			GetCanWalk = "C",
			GetRagdollEntity = "C",
			PickupWeapon = "C",
			SetFrags = "C",
			SteamID64 = "C",
			IsConnected = "C",
			SetClassID = "C",
			GetDuckSpeed = "C",
			FlashlightIsOn = "C",
			ExitVehicle = "C",
			Ban = "C",
			SetHullDuck = "C",
			IsTyping = "C",
			UnLock = "C",
			SetHull = "C",
			IsPlayingTaunt = "C",
			GetFOV = "C",
			SetSlowWalkSpeed = "C",
			SetLadderClimbSpeed = "C",
			ChatPrint = "C",
			SetPData = "L",
			GetWeapon = "C",
			AddCount = "L",
			ViewPunch = "C",
			UserID = "C",
			GetViewPunchVelocity = "C",
			GetEyeTraceNoCursor = "L",
			SetHands = "C",
			SetUserGroup = "L",
			DoAttackEvent = "C",
			GetUseEntity = "C",
			SetLastHitGroup = "C",
			HasGodMode = "L",
			GetViewPunchAngles = "C",
			SetCanWalk = "C",
			StopZooming = "C",
			GetStepSize = "C",
			GetViewEntity = "C",
			GetLadderClimbSpeed = "C",
			SetDeaths = "C",
			SetViewPunchVelocity = "C",
			IsWorldClicking = "C",
			CreateRagdoll = "C",
			IsSpeaking = "C",
			GetHullDuck = "C",
			IsBot = "C",
			SetPlayerColor = "C",
			AddFrozenPhysicsObject = "L",
			StopSprinting = "C",
			SendHint = "L",
			GetCanZoom = "C",
			GetMaxArmor = "C",
			SprayDecal = "C",
			AnimResetGestureSlot = "C",
			UnfreezePhysicsObjects = "L",
			SimulateGravGunDrop = "C",
			AddVCDSequenceToGestureSlot = "C",
			RemoveSuit = "C",
			GetPlayerColor = "C",
			GetSlowWalkSpeed = "C",
			GetRunSpeed = "C",
			GetName = "C",
			SpectateEntity = "C",
			SetViewOffsetDucked = "C",
			DoAnimationEvent = "C",
			IsDrivingEntity = "C",
			IsPlayer = "C",
			TimeConnected = "C",
			SetDrivingEntity = "C",
			GetJumpPower = "C",
			SetDuckSpeed = "C",
			DropWeapon = "C",
			ScreenFade = "C",
			SendLua = "C",
			GetInfoNum = "C",
			SetArmor = "C",
			UniqueIDTable = "L",
			GetAmmoCount = "C",
			RemoveAmmo = "C",
			GetCurrentViewOffset = "C",
			ViewPunchReset = "C",
			PhysgunUnfreeze = "L",
			ResetHull = "C",
			GetWeapons = "C",
			IsFullyAuthenticated = "C",
			GetUserGroup = "L",
			GetPreviousWeapon = "C",
			StripWeapon = "C",
			GetDrivingEntity = "C",
			GetViewModel = "C",
			EquipSuit = "C",
			GetUnDuckSpeed = "C",
			AddDeaths = "C",
			AllowFlashlight = "L",
			Armor = "C",
			SetCanZoom = "C",
			IsSuperAdmin = "L",
			ConCommand = "C",
			StripAmmo = "C",
			RemoveAllItems = "C",
		},
		Vector = {
			GetNormalized = "C",
			Zero = "C",
			__mul = "C",
			Sub = "C",
			__sub = "C",
			Add = "C",
			DistToSqr = "C",
			Length2D = "C",
			__unm = "C",
			__newindex = "C",
			__eq = "C",
			Random = "C",
			Angle = "C",
			DotProduct = "C",
			IsEqualTol = "C",
			SetUnpacked = "C",
			Length = "C",
			GetNegated = "C",
			WithinAABox = "C",
			Normalize = "C",
			__div = "C",
			AngleEx = "C",
			Dot = "C",
			Unpack = "C",
			Distance = "C",
			__tostring = "C",
			Set = "C",
			LengthSqr = "C",
			Length2DSqr = "C",
			Rotate = "C",
			Div = "C",
			GetNormal = "C",
			Mul = "C",
			__add = "C",
			IsZero = "C",
			Negate = "C",
			ToTable = "C",
			Cross = "C",
			ToColor = "L",
		},
		CLuaLocomotion = {
			SetJumpHeight = "C",
			GetAvoidAllowed = "C",
			SetDesiredSpeed = "C",
			Jump = "C",
			GetDeceleration = "C",
			SetDeceleration = "C",
			GetCurrentAcceleration = "C",
			GetAcceleration = "C",
			SetDeathDropHeight = "C",
			SetAcceleration = "C",
			GetGroundMotionVector = "C",
			IsAttemptingToMove = "C",
			SetMaxYawRate = "C",
			SetStepHeight = "C",
			ClearStuck = "C",
			GetStepHeight = "C",
			SetVelocity = "C",
			SetJumpGapsAllowed = "C",
			GetNextBot = "C",
			IsStuck = "C",
			GetMaxYawRate = "C",
			IsOnGround = "C",
			SetGravity = "C",
			Approach = "C",
			GetDeathDropHeight = "C",
			GetJumpHeight = "C",
			IsUsingLadder = "C",
			GetJumpGapsAllowed = "C",
			IsClimbingOrJumping = "C",
			IsAreaTraversable = "C",
			GetVelocity = "C",
			__tostring = "C",
			GetMaxJumpHeight = "C",
			SetClimbAllowed = "C",
			GetGravity = "C",
			JumpAcrossGap = "C",
			SetAvoidAllowed = "C",
			FaceTowards = "C",
			GetClimbAllowed = "C",
		},
		CSoundPatch = {
			GetVolume = "C",
			Stop = "C",
			SetSoundLevel = "C",
			GetDSP = "C",
			Play = "C",
			ChangePitch = "C",
			GetPitch = "C",
			PlayEx = "C",
			ChangeVolume = "C",
			GetSoundLevel = "C",
			__tostring = "C",
			IsPlaying = "C",
			SetDSP = "C",
			FadeOut = "C",
		},
		CUserCmd = {
			ClearMovement = "C",
			SetMouseWheel = "C",
			SetViewAngles = "C",
			SetMouseX = "C",
			GetUpMove = "C",
			AddKey = "C",
			TickCount = "C",
			GetMouseX = "C",
			SetImpulse = "C",
			SetUpMove = "C",
			SetForwardMove = "C",
			SetSideMove = "C",
			GetViewAngles = "C",
			SetMouseY = "C",
			GetSideMove = "C",
			SetButtons = "C",
			GetMouseWheel = "C",
			ClearButtons = "C",
			IsForced = "C",
			GetMouseY = "C",
			GetImpulse = "C",
			CommandNumber = "C",
			KeyDown = "C",
			GetButtons = "C",
			GetForwardMove = "C",
			SelectWeapon = "C",
			RemoveKey = "C",
		},
		IRestore = {
			ReadVector = "C",
			ReadAngle = "C",
			StartBlock = "C",
			ReadInt = "C",
			EndBlock = "C",
			ReadString = "C",
			ReadEntity = "C",
			ReadFloat = "C",
			ReadBool = "C",
		},
		PathFollower = {
			GetGoalTolerance = "C",
			Invalidate = "C",
			FirstSegment = "C",
			GetCursorPosition = "C",
			Compute = "C",
			SetGoalTolerance = "C",
			MoveCursorToStart = "C",
			Draw = "C",
			MoveCursorTo = "C",
			GetClosestPosition = "C",
			GetLength = "C",
			Chase = "C",
			GetEnd = "C",
			MoveCursorToEnd = "C",
			Update = "C",
			PriorSegment = "C",
			GetMinLookAheadDistance = "C",
			GetAllSegments = "C",
			GetStart = "C",
			GetCursorData = "C",
			GetAge = "C",
			NextSegment = "C",
			GetPositionOnPath = "C",
			GetCurrentGoal = "C",
			GetHindrance = "C",
			SetMinLookAheadDistance = "C",
			__tostring = "C",
			MoveCursorToClosestPosition = "C",
			LastSegment = "C",
			ResetAge = "C",
			MoveCursor = "C",
			IsValid = "C",
		},
		File = {
			ReadShort = "C",
			ReadUShort = "C",
			Write = "C",
			WriteByte = "C",
			ReadULong = "C",
			WriteULong = "C",
			ReadByte = "C",
			WriteDouble = "C",
			Close = "C",
			Skip = "C",
			ReadBool = "C",
			Seek = "C",
			WriteFloat = "C",
			WriteBool = "C",
			ReadFloat = "C",
			Flush = "C",
			ReadLine = "C",
			__tostring = "C",
			WriteUShort = "C",
			ReadLong = "C",
			ReadDouble = "C",
			Size = "C",
			Read = "C",
			WriteShort = "C",
			EndOfFile = "C",
			WriteLong = "C",
			Tell = "C",
		},
		CTakeDamageInfo = {
			IsExplosionDamage = "C",
			SetDamageBonus = "C",
			IsBulletDamage = "C",
			IsDamageType = "C",
			SetDamageForce = "C",
			SetMaxDamage = "C",
			SetDamageCustom = "C",
			GetReportedPosition = "C",
			ScaleDamage = "C",
			GetDamageCustom = "C",
			SetAmmoType = "C",
			GetAmmoType = "C",
			SetReportedPosition = "C",
			AddDamage = "C",
			GetDamageType = "C",
			SetInflictor = "C",
			SubtractDamage = "C",
			GetDamageForce = "C",
			SetDamage = "C",
			GetInflictor = "C",
			GetBaseDamage = "C",
			SetAttacker = "C",
			GetDamageBonus = "C",
			SetDamageType = "C",
			SetBaseDamage = "C",
			GetDamagePosition = "C",
			__tostring = "C",
			GetDamage = "C",
			GetAttacker = "C",
			SetDamagePosition = "C",
			GetMaxDamage = "C",
			IsFallDamage = "C",
		},
		SurfaceInfo = {
			IsSky = "C",
			__tostring = "C",
			GetVertices = "C",
			GetMaterial = "C",
			IsWater = "C",
			IsNoDraw = "C",
		},
		Weapon = {
			GetWeight = "C",
			GetActivity = "C",
			GetHoldType = "C",
			GetSlotPos = "C",
			GetSlot = "C",
			GetWeaponViewModel = "C",
			GetNextSecondaryFire = "C",
			LastShootTime = "C",
			Clip2 = "C",
			HasAmmo = "C",
			IsWeaponVisible = "C",
			__newindex = "C",
			DefaultReload = "C",
			SetNextPrimaryFire = "C",
			SetNextSecondaryFire = "C",
			IsWeapon = "C",
			GetPrimaryAmmoType = "C",
			AllowsAutoSwitchFrom = "C",
			IsScripted = "C",
			GetSecondaryAmmoType = "C",
			AllowsAutoSwitchTo = "C",
			GetWeaponWorldModel = "C",
			GetPrintName = "C",
			CallOnClient = "C",
			SetHoldType = "C",
			GetNextPrimaryFire = "C",
			GetMaxClip2 = "C",
			SendWeaponAnim = "C",
			SetActivity = "C",
			__tostring = "C",
			Clip1 = "C",
			SetClip1 = "C",
			GetMaxClip1 = "C",
			SetClip2 = "C",
			SetLastShootTime = "C",
		},
		IMaterial = {
			GetFloat = "C",
			Recompute = "C",
			GetMatrix = "C",
			SetTexture = "C",
			GetShader = "C",
			GetString = "C",
			SetFloat = "C",
			GetVector4D = "C",
			SetInt = "C",
			Width = "C",
			SetUndefined = "C",
			GetTexture = "C",
			GetName = "C",
			SetShader = "C",
			GetVectorLinear = "C",
			GetKeyValues = "C",
			SetString = "C",
			SetVector4D = "C",
			SetVector = "C",
			IsError = "C",
			__tostring = "C",
			GetInt = "C",
			GetVector = "C",
			GetColor = "C",
			Height = "C",
			SetMatrix = "C",
		},
		VMatrix = {
			Invert = "C",
			SetScale = "C",
			Zero = "C",
			__mul = "C",
			Sub = "C",
			__sub = "C",
			Add = "C",
			SetAngles = "C",
			GetTranslation = "C",
			GetInverseTR = "C",
			__eq = "C",
			Rotate = "C",
			SetField = "C",
			ScaleTranslation = "C",
			SetRight = "C",
			GetInverse = "C",
			SetUnpacked = "C",
			SetForward = "C",
			GetAngles = "C",
			GetScale = "C",
			GetForward = "C",
			GetUp = "C",
			IsIdentity = "C",
			GetTransposed = "C",
			Identity = "C",
			SetUp = "C",
			IsRotationMatrix = "C",
			Set = "C",
			Translate = "C",
			__add = "C",
			SetTranslation = "C",
			Scale = "C",
			InvertTR = "C",
			Mul = "C",
			__tostring = "C",
			IsZero = "C",
			Unpack = "C",
			ToTable = "C",
			GetRight = "C",
			GetField = "C",
		},
		CRecipientFilter = {
			GetPlayers = "C",
			AddAllPlayers = "C",
			AddPAS = "C",
			GetCount = "C",
			AddPlayer = "C",
			__tostring = "C",
			AddRecipientsByTeam = "C",
			RemoveAllPlayers = "C",
			RemovePAS = "C",
			AddPVS = "C",
			RemoveRecipientsByTeam = "C",
			RemovePVS = "C",
			RemovePlayer = "C",
			RemoveRecipientsNotOnTeam = "C",
		},
		ITexture = {
			GetMappingWidth = "C",
			Download = "C",
			GetColor = "C",
			__tostring = "C",
			GetName = "C",
			GetNumAnimationFrames = "C",
			Width = "C",
			GetMappingHeight = "C",
			IsErrorTexture = "C",
			Height = "C",
			IsError = "C",
		},
		Entity = {
			LookupPoseParameter = "C",
			SetPreventTransmit = "C",
			IsNPC = "C",
			GetParentWorldTransformMatrix = "C",
			IsWidget = "L",
			GetNWEntity = "C",
			SetNotSolid = "C",
			SetShouldServerRagdoll = "C",
			SetPos = "C",
			SetTransmitWithParent = "C",
			GetCallbacks = "C",
			SetNetworkedNumber = "C",
			GetNW2VarTable = "C",
			IsLagCompensated = "C",
			EnableConstraints = "C",
			GetVar = "L",
			GetManipulateBonePosition = "C",
			SetAnimation = "C",
			SetNW2VarProxy = "L",
			DestroyBoneFollowers = "C",
			GetBodygroupName = "C",
			HasBoneManipulations = "C",
			SetTable = "C",
			PhysicsInitSphere = "C",
			GetHitBoxBounds = "C",
			GetNW2String = "C",
			GetNumPoseParameters = "C",
			IsNextBot = "C",
			SetNWEntity = "C",
			GetSequenceList = "C",
			WorldSpaceAABB = "C",
			AddLayeredSequence = "C",
			GibBreakClient = "C",
			GetClass = "C",
			GetModelContents = "C",
			GetLocalAngularVelocity = "C",
			SetBodyGroups = "C",
			SetNW2String = "C",
			GetNumBodyGroups = "C",
			GetBoneParent = "C",
			ClearPoseParameters = "C",
			SetNetworkedEntity = "C",
			GetNetworked2Angle = "C",
			IsPlayingGesture = "C",
			FindBodygroupByName = "C",
			SetCustomCollisionCheck = "C",
			SetLocalAngles = "C",
			GetLocalAngles = "C",
			GetWorldTransformMatrix = "C",
			CollisionRulesChanged = "C",
			GetPlaybackRate = "C",
			Fire = "C",
			GetModelBounds = "C",
			GetFlexNum = "C",
			SetSkin = "C",
			AddCallback = "C",
			GetFlexBounds = "C",
			ManipulateBoneJiggle = "C",
			ManipulateBoneAngles = "C",
			SetSubMaterial = "C",
			GetSequenceActivityName = "C",
			GetSequenceName = "C",
			SetPhysicsAttacker = "C",
			SetSaveValue = "C",
			SetNW2Bool = "C",
			GetCustomCollisionCheck = "C",
			ResetSequenceInfo = "C",
			PhysicsInit = "C",
			GetNW2Bool = "C",
			GibBreakServer = "C",
			OBBMins = "C",
			FireBullets = "C",
			IsConstraint = "C",
			GetBoneController = "C",
			RemoveAllDecals = "C",
			PassesFilter = "C",
			TakeDamageInfo = "C",
			GetAngles = "C",
			GetSequenceInfo = "C",
			__newindex = "C",
			GetDTString = "C",
			TranslatePhysBoneToBone = "C",
			GetCreationID = "C",
			GetNetworked2String = "C",
			GetTable = "C",
			GetDTEntity = "C",
			SetEntity = "C",
			GetNW2VarProxy = "L",
			GetNetworkedVarTable = "C",
			SetNetworked2Entity = "C",
			GetWorkshopID = "C",
			GetConstrainedPhysObjects = "C",
			IsOnGround = "C",
			SelectWeightedSequenceSeeded = "C",
			SetDTString = "C",
			DropToFloor = "C",
			WorldToLocal = "C",
			__tostring = "C",
			EyePos = "C",
			GetSequence = "C",
			SetVar = "L",
			RestartGesture = "C",
			GetNW2Entity = "C",
			GetLightingOriginEntity = "C",
			GetModelScale = "C",
			SetNetworked2Float = "C",
			GetLayerCycle = "C",
			SetNetworkOrigin = "C",
			SetPersistent = "C",
			DispatchTraceAttack = "C",
			GetMomentaryRotButtonPos = "C",
			StopLoopingSound = "C",
			GetPersistent = "C",
			RemoveInternalConstraint = "C",
			GetBoneCount = "C",
			SequenceDuration = "C",
			SetModelScale = "C",
			PhysicsInitConvex = "C",
			FindTransitionSequence = "C",
			GetNetworkOrigin = "C",
			GetSpawnFlags = "C",
			GetSolidFlags = "C",
			GetNoDraw = "C",
			SetLightingOriginEntity = "C",
			GetKeyValues = "C",
			SetLocalVelocity = "C",
			GetDTInt = "C",
			SetPhysConstraintObjects = "C",
			GetSubMaterial = "C",
			HasFlexManipulatior = "C",
			RagdollStopControlling = "C",
			PhysicsInitStatic = "C",
			GetAbsVelocity = "C",
			GetEFlags = "C",
			GetShouldServerRagdoll = "C",
			SetPlaybackRate = "C",
			SetAttachment = "C",
			MapCreationID = "C",
			SetVelocity = "C",
			IsPlayerHolding = "C",
			RagdollUpdatePhysics = "C",
			Input = "C",
			SetMoveCollide = "C",
			IsSequenceFinished = "C",
			GetForward = "C",
			Respawn = "C",
			SetMoveParent = "C",
			GetMaterial = "C",
			SetNetworkedInt = "C",
			SetSolidFlags = "C",
			GetFlags = "C",
			IsVehicle = "C",
			SetAbsVelocity = "C",
			StopParticles = "C",
			GetChildBones = "L",
			GetBodygroup = "C",
			LookupBone = "C",
			GetFlexScale = "C",
			GetHitboxBone = "C",
			RemoveEffects = "C",
			SetHealth = "C",
			GetBoneMatrix = "C",
			StartMotionController = "C",
			GetMoveCollide = "C",
			Weapon_TranslateActivity = "C",
			GetBoneName = "C",
			Use = "C",
			GetLayerPlaybackRate = "C",
			GetLayerWeight = "C",
			GetCollisionGroup = "C",
			SetWeaponModel = "C",
			AlignAngles = "C",
			GetNetworked2Bool = "C",
			SetBoneMatrix = "C",
			CreatedByMap = "C",
			GetGroundEntity = "C",
			SetNoDraw = "C",
			BoundingRadius = "C",
			GetBrushPlane = "C",
			TakePhysicsDamage = "C",
			IsConstrained = "L",
			Activate = "C",
			GetRotatedAABB = "C",
			SetDTInt = "C",
			SetSequence = "C",
			GetCollisionBounds = "C",
			GetNetworkedAngle = "C",
			IsWeapon = "C",
			GetModel = "C",
			SetCollisionGroup = "C",
			GetPhysicsObjectCount = "C",
			SetNW2Entity = "C",
			GetName = "C",
			FollowBone = "C",
			GetBonePosition = "C",
			GetSpawnEffect = "C",
			PhysicsDestroy = "C",
			IsPlayer = "C",
			ForcePlayerDrop = "C",
			GetSkin = "C",
			GetRenderMode = "C",
			GetBrushPlaneCount = "C",
			GetUp = "C",
			SetNetworked2String = "C",
			SetNetworkedBool = "C",
			GetCycle = "C",
			GetManipulateBoneScale = "C",
			GetNetworked2VarProxy = "L",
			SetParent = "C",
			SetNetworkedVector = "C",
			AddEffects = "C",
			GetNetworked2Float = "C",
			IsRagdoll = "C",
			GetPos = "C",
			GetNetworked2Int = "C",
			IsEffectActive = "C",
			LocalToWorldAngles = "C",
			GetSequenceActivity = "C",
			WaterLevel = "C",
			GetNWVarTable = "C",
			SetEyeTarget = "C",
			SetNetworked2Vector = "C",
			GetManipulateBoneAngles = "C",
			EmitSound = "C",
			GetPoseParameterName = "C",
			GetFlexWeight = "C",
			SetCollisionBounds = "C",
			SetNetworkedVar = "C",
			IsValid = "C",
			GetParentPhysNum = "C",
			SetBodygroup = "C",
			SetLayerBlendOut = "C",
			GetSolid = "C",
			GetChildren = "C",
			SetModel = "L",
			Blocked = "C",
			EntIndex = "C",
			SetFlexWeight = "C",
			SetNetworkedString = "C",
			SetRenderMode = "C",
			SetMaterial = "C",
			SetDTEntity = "C",
			GetFlexName = "C",
			SetRagdollBuildFunction = "C",
			SetMaxHealth = "C",
			GetHitBoxHitGroup = "C",
			SetOwner = "C",
			ManipulateBoneScale = "C",
			GetModelRadius = "C",
			GetNetworked2Vector = "C",
			GetSequenceMovement = "C",
			IsLineOfSightClear = "C",
			GetNetworkedBool = "C",
			GetAnimTimeInterval = "C",
			SetNetworked2Int = "C",
			BoneHasFlag = "C",
			GetNWVector = "C",
			IsInWorld = "C",
			SetDTVector = "C",
			SetNetworked2VarProxy = "L",
			RagdollSolve = "C",
			GetBodygroupCount = "C",
			GetNetworkedVector = "C",
			LookupAttachment = "C",
			SetRenderFX = "C",
			IsOnFire = "C",
			GetOwner = "C",
			OBBMaxs = "C",
			SetName = "C",
			PrecacheGibs = "C",
			GetNWInt = "C",
			RemoveCallOnRemove = "L",
			GetNWAngle = "C",
			SetNW2Var = "C",
			GetNetworkedFloat = "C",
			SelectWeightedSequence = "C",
			NextThink = "C",
			GetNetworkedInt = "C",
			SetLocalPos = "C",
			GetNetworked2Var = "C",
			OnGround = "C",
			GetAnimInfo = "C",
			SetMoveType = "C",
			GetNetworkedVar = "C",
			GetRight = "C",
			GetBrushSurfaces = "C",
			GetMoveType = "C",
			BoneLength = "C",
			GetHitboxSet = "C",
			IsFlagSet = "C",
			GetGravity = "C",
			SetUnFreezable = "L",
			BodyTarget = "C",
			GetNW2Var = "C",
			RemoveEFlags = "C",
			Remove = "C",
			GetConstrainedEntities = "C",
			SetDTFloat = "C",
			GetBloodColor = "C",
			SetNetworked2Var = "C",
			SetNWAngle = "C",
			SetAngles = "C",
			GetVelocity = "C",
			GetSequenceCount = "C",
			GetCreator = "L",
			IsValidLayer = "C",
			GetFriction = "C",
			WorldToLocalAngles = "C",
			SetPoseParameter = "C",
			AddToMotionController = "C",
			PhysicsInitShadow = "C",
			GetHitboxSetCount = "C",
			SetModelName = "C",
			SetCollisionBoundsWS = "C",
			GetLayerSequence = "C",
			SetLayerLooping = "C",
			GetElasticity = "C",
			GetMoveParent = "C",
			ObjectCaps = "C",
			SetRagdollPos = "C",
			SetNWString = "C",
			SetBoneController = "C",
			GetSequenceGroundSpeed = "C",
			SetHitboxSet = "C",
			SetKeyValue = "C",
			GetNW2Float = "C",
			UseTriggerBounds = "C",
			GetEffects = "C",
			CreateBoneFollowers = "C",
			OBBCenter = "C",
			GetAttachments = "C",
			SetBloodColor = "C",
			SetDTBool = "C",
			SetDTAngle = "C",
			TestPVS = "C",
			RemoveSolidFlags = "C",
			SetSolid = "C",
			TranslateBoneToPhysBone = "C",
			GetDTFloat = "C",
			GetCreationTime = "C",
			AddEFlags = "C",
			GetPhysicsObjectNum = "C",
			StopSound = "C",
			GetBodyGroups = "C",
			IsSolid = "C",
			SetFriction = "C",
			GetRenderFX = "C",
			GetMaterialType = "C",
			GetTouchTrace = "C",
			SetShouldPlayPickupSound = "L",
			GetFlexIDByName = "C",
			RemoveFromMotionController = "C",
			GetPoseParameter = "C",
			GetShouldPlayPickupSound = "L",
			RemoveCallback = "C",
			WorldSpaceCenter = "C",
			ManipulateBonePosition = "C",
			UpdateBoneFollowers = "C",
			SetNetworkedFloat = "C",
			StopMotionController = "C",
			GetMaterials = "C",
			GetNWBool = "C",
			IsDormant = "C",
			GetColor4Part = "C",
			SetCreator = "L",
			ViewModelIndex = "C",
			SetNetworked2Angle = "C",
			Visible = "C",
			ResetSequence = "C",
			SetNW2Float = "C",
			IsMarkedForDeletion = "C",
			SetLayerPlaybackRate = "C",
			FrameAdvance = "C",
			SetLayerWeight = "C",
			SetColor4Part = "C",
			SetLayerCycle = "C",
			DrawShadow = "C",
			GetGroundSpeedVelocity = "C",
			DontDeleteOnRemove = "C",
			SetLayerBlendIn = "C",
			PhysicsFromMesh = "C",
			SetNWInt = "C",
			SkinCount = "C",
			PlayScene = "C",
			GetHitBoxCount = "C",
			GetParent = "C",
			__eq = "C",
			SetNetworkedVarProxy = "C",
			GetNW2Angle = "C",
			GetBoneContents = "C",
			SetUseType = "C",
			SetElasticity = "C",
			GetNW2Int = "C",
			GetSequenceMoveDist = "C",
			EnableCustomCollisions = "C",
			GetModelRenderBounds = "C",
			GetLayerDuration = "C",
			GetManipulateBoneJiggle = "C",
			GetPhysicsObject = "C",
			GetPoseParameterRange = "C",
			SetGroundEntity = "C",
			AddGesture = "C",
			SetCycle = "C",
			GetDTVector = "C",
			SetLayerPriority = "C",
			LookupSequence = "C",
			Health = "C",
			IsEFlagSet = "C",
			GetNetworkedString = "C",
			SetColor = "L",
			SetNWVector = "C",
			GetParentAttachment = "C",
			GetNWFloat = "C",
			StartLoopingSound = "C",
			SetSpawnEffect = "C",
			GetUnFreezable = "L",
			SetParentPhysNum = "C",
			VisibleVec = "C",
			Weapon_SetActivity = "C",
			SetNW2Int = "C",
			SetNetworkedAngle = "C",
			SetTrigger = "C",
			GetNetworked2Entity = "C",
			InstallDataTable = "L",
			GetRagdollOwner = "C",
			GetBaseVelocity = "C",
			GetSubModels = "C",
			GetDTAngle = "C",
			SetNWBool = "C",
			GetColor = "L",
			Extinguish = "C",
			IsWorld = "C",
			SetNW2Angle = "C",
			GetSaveTable = "C",
			GetHitBoxGroupCount = "C",
			RemoveGesture = "C",
			GetNetworkedEntity = "C",
			__concat = "C",
			PhysicsInitMultiConvex = "C",
			HasSpawnFlags = "C",
			SetNWFloat = "C",
			CallOnRemove = "L",
			GetDTBool = "C",
			SetNetworked2Bool = "C",
			GetLocalPos = "C",
			AddSolidFlags = "C",
			GetAttachment = "C",
			GetMaxHealth = "C",
			DeleteOnRemove = "C",
			GetNW2Vector = "C",
			PhysicsInitBox = "C",
			GetTransmitWithParent = "C",
			SetLayerSequence = "C",
			EyeAngles = "C",
			LocalToWorld = "C",
			GetHitBoxBone = "C",
			GetSequenceMoveYaw = "C",
			TakeDamage = "C",
			GetInternalVariable = "C",
			PointAtEntity = "C",
			IsScripted = "C",
			SetNW2Vector = "C",
			MakePhysicsObjectAShadow = "C",
			Ignite = "C",
			PassesDamageFilter = "C",
			NearestPoint = "C",
			GetPhysicsAttacker = "C",
			GetNWString = "C",
			HeadTarget = "C",
			SendViewModelMatchingSequence = "C",
			SetGravity = "C",
			RemoveFlags = "C",
			GetNetworked2VarTable = "C",
			SetLagCompensated = "C",
			UseClientSideAnimation = "C",
			MuzzleFlash = "C",
			SetLocalAngularVelocity = "C",
			AddGestureSequence = "C",
			GetBoneSurfaceProp = "C",
			PhysWake = "L",
			AddFlags = "C",
			SetFlexScale = "C",
			RemoveAllGestures = "C",
			SetRagdollAng = "C",
			SetNWVarProxy = "C",
			Spawn = "C",
			SetLayerDuration = "C",
		},
		Vehicle = {
			GetWheelContactPoint = "C",
			GetWheelTotalHeight = "C",
			GetPassenger = "C",
			SetWheelFriction = "C",
			IsEngineStarted = "C",
			HasBrakePedal = "C",
			BoostTimeLeft = "C",
			GetDriver = "C",
			IsEngineEnabled = "C",
			IsValidVehicle = "C",
			SetPos = "C",
			CheckExitPoint = "C",
			SetSteering = "C",
			GetWheel = "C",
			GetThirdPersonMode = "L",
			SetBoost = "C",
			SetCameraDistance = "L",
			GetMaxSpeed = "C",
			__newindex = "C",
			SetThrottle = "C",
			GetWheelCount = "C",
			SetVehicleEntryAnim = "C",
			SetVehicleParams = "C",
			GetVehicleViewPosition = "C",
			GetSteering = "C",
			GetHLSpeed = "C",
			GetPassengerSeatPoint = "C",
			GetWheelBaseHeight = "C",
			GetVehicleParams = "C",
			IsVehicleBodyInWater = "C",
			SetSteeringDegrees = "C",
			SetHasBrakePedal = "C",
			GetSteeringDegrees = "C",
			StartEngine = "C",
			EnableEngine = "C",
			HasBoost = "C",
			SetVehicleClass = "L",
			IsVehicle = "C",
			GetSpeed = "C",
			IsBoosting = "C",
			GetRPM = "C",
			GetThrottle = "C",
			SetMaxThrottle = "C",
			SetMaxReverseThrottle = "C",
			SetHandbrake = "C",
			GetCameraDistance = "L",
			__tostring = "C",
			ReleaseHandbrake = "C",
			SetSpringLength = "C",
			GetVehicleClass = "L",
			GetOperatingParams = "C",
			SetThirdPersonMode = "L",
		},
		_LOADLIB = {},
		PhysCollide = {
			IsValid = "C",
			TraceBox = "C",
			__tostring = "C",
			Destroy = "C",
		},
		CNavArea = {
			SetCostSoFar = "C",
			IsCompletelyVisible = "C",
			IsVisible = "C",
			IsOpen = "C",
			IsPotentiallyVisible = "C",
			GetID = "C",
			IsCoplanar = "C",
			IsOverlapping = "C",
			GetSizeY = "C",
			__eq = "C",
			GetPlace = "C",
			IsClosed = "C",
			IsFlat = "C",
			GetSizeX = "C",
			IsConnectedAtSide = "C",
			IsRoughlySquare = "C",
			ComputeGroundHeightChange = "C",
			GetLadders = "C",
			GetClosestPointOnArea = "C",
			PopOpenList = "C",
			GetRandomPoint = "C",
			GetHidingSpots = "C",
			Remove = "C",
			IsOpenListEmpty = "C",
			GetParent = "C",
			PlaceOnGround = "C",
			IsConnected = "C",
			Draw = "C",
			SetCorner = "C",
			ClearSearchLists = "C",
			SetTotalCost = "C",
			IsBlocked = "C",
			IsPartiallyVisible = "C",
			IsUnderwater = "C",
			GetExposedSpots = "C",
			RemoveFromClosedList = "C",
			SetAttributes = "C",
			GetRandomAdjacentAreaAtSide = "C",
			Contains = "C",
			GetAdjacentCount = "C",
			GetAdjacentAreasAtSide = "C",
			GetAdjacentCountAtSide = "C",
			GetZ = "C",
			IsValid = "C",
			GetAdjacentAreas = "C",
			AddHidingSpot = "C",
			AddToOpenList = "C",
			HasAttributes = "C",
			GetCorner = "C",
			GetLaddersAtSide = "C",
			GetCenter = "C",
			GetExtentInfo = "C",
			ComputeAdjacentConnectionHeightChange = "C",
			DrawSpots = "C",
			SetParent = "C",
			GetAttributes = "C",
			UpdateOnOpenList = "C",
			AddToClosedList = "C",
			ComputeDirection = "C",
			GetCostSoFar = "C",
			Disconnect = "C",
			ConnectTo = "C",
			SetPlace = "C",
			GetIncomingConnections = "C",
			GetParentHow = "C",
			IsOverlappingArea = "C",
			GetTotalCost = "C",
			GetIncomingConnectionsAtSide = "C",
			__tostring = "C",
		},
		CEffectData = {
			GetStart = "C",
			SetAttachment = "C",
			SetRadius = "C",
			GetRadius = "C",
			SetScale = "C",
			GetAttachment = "C",
			GetColor = "C",
			GetFlags = "C",
			GetOrigin = "C",
			SetNormal = "C",
			GetSurfaceProp = "C",
			SetMaterialIndex = "C",
			SetStart = "C",
			SetOrigin = "C",
			GetAngles = "C",
			GetMaterialIndex = "C",
			SetMagnitude = "C",
			SetEntIndex = "C",
			SetAngles = "C",
			GetDamageType = "C",
			GetEntIndex = "C",
			SetEntity = "C",
			GetHitBox = "C",
			SetDamageType = "C",
			GetNormal = "C",
			GetEntity = "C",
			SetColor = "C",
			SetFlags = "C",
			GetMagnitude = "C",
			GetScale = "C",
			SetSurfaceProp = "C",
			SetHitBox = "C",
		},
		ConVar = {
			GetDefault = "C",
			GetInt = "C",
			GetMax = "C",
			GetString = "C",
			SetFloat = "C",
			GetFlags = "C",
			Revert = "C",
			SetString = "C",
			SetBool = "C",
			GetMin = "C",
			IsFlagSet = "C",
			__tostring = "C",
			GetName = "C",
			GetHelpText = "C",
			SetInt = "C",
			GetFloat = "C",
			GetBool = "C",
		},
		CNavLadder = {
			IsConnectedAtSide = "C",
			GetTopRightArea = "C",
			GetTopBehindArea = "C",
			GetBottom = "C",
			SetTopForwardArea = "C",
			SetTopBehindArea = "C",
			GetWidth = "C",
			GetTopForwardArea = "C",
			Disconnect = "C",
			GetID = "C",
			GetLength = "C",
			GetBottomArea = "C",
			GetPosAtHeight = "C",
			GetTopLeftArea = "C",
			ConnectTo = "C",
			GetNormal = "C",
			__tostring = "C",
			Remove = "C",
			SetTopRightArea = "C",
			SetTopLeftArea = "C",
			GetTop = "C",
			SetBottomArea = "C",
			IsValid = "C",
		},
		ISave = {
			WriteEntity = "C",
			WriteBool = "C",
			StartBlock = "C",
			WriteAngle = "C",
			WriteFloat = "C",
			WriteVector = "C",
			EndBlock = "C",
			WriteInt = "C",
			WriteString = "C",
		},
		PhysObj = {
			GetShadowPos = "C",
			GetVolume = "C",
			AlignAngles = "C",
			SetBuoyancyRatio = "C",
			GetPos = "C",
			IsMoveable = "C",
			IsAsleep = "C",
			SetPos = "C",
			IsGravityEnabled = "C",
			GetVelocityAtPoint = "C",
			GetEntity = "C",
			GetAngleVelocity = "C",
			GetShadowAngles = "C",
			__eq = "C",
			SetAngleVelocityInstantaneous = "C",
			GetRotDamping = "C",
			SetDragCoefficient = "C",
			GetMass = "C",
			RotateAroundAxis = "C",
			EnableMotion = "C",
			GetInvMass = "C",
			SetAngleDragCoefficient = "C",
			IsCollisionEnabled = "C",
			GetVelocity = "C",
			GetAABB = "C",
			UpdateShadow = "C",
			GetStress = "C",
			AddGameFlag = "C",
			OutputDebugInfo = "C",
			ApplyForceOffset = "C",
			HasGameFlag = "C",
			GetFrictionSnapshot = "C",
			LocalToWorldVector = "C",
			AddVelocity = "C",
			GetInertia = "C",
			ClearGameFlag = "C",
			SetInertia = "C",
			SetAngles = "C",
			GetDamping = "C",
			GetMaterial = "C",
			WorldToLocalVector = "C",
			GetSurfaceArea = "C",
			GetInvInertia = "C",
			GetMassCenter = "C",
			GetMeshConvexes = "C",
			GetMesh = "C",
			EnableCollisions = "C",
			SetDamping = "C",
			EnableDrag = "C",
			GetEnergy = "C",
			SetAngleVelocity = "C",
			__tostring = "C",
			GetAngles = "C",
			GetSpeedDamping = "C",
			CalculateForceOffset = "C",
			IsPenetrating = "C",
			ApplyForceCenter = "C",
			RecheckCollisionFilter = "C",
			CalculateVelocityOffset = "C",
			Wake = "C",
			LocalToWorld = "C",
			SetMass = "C",
			ComputeShadowControl = "C",
			IsDragEnabled = "C",
			GetName = "C",
			SetMaterial = "C",
			SetVelocity = "C",
			IsMotionEnabled = "C",
			IsValid = "C",
			SetContents = "C",
			ApplyTorqueCenter = "C",
			WorldToLocal = "C",
			GetPositionMatrix = "C",
			GetContents = "C",
			Sleep = "C",
			EnableGravity = "C",
			AddAngleVelocity = "C",
			SetVelocityInstantaneous = "C",
		},
		CMoveData = {
			GetOldAngles = "C",
			GetButtons = "C",
			GetAbsMoveAngles = "C",
			SetConstraintSpeedScale = "C",
			SetFinalStepHeight = "C",
			SetSideSpeed = "C",
			GetConstraintSpeedScale = "C",
			GetOrigin = "C",
			GetFinalStepHeight = "C",
			KeyDown = "C",
			SetOldAngles = "C",
			SetUpSpeed = "C",
			KeyWasDown = "C",
			KeyReleased = "C",
			KeyPressed = "C",
			GetConstraintCenter = "C",
			SetAbsMoveAngles = "C",
			GetMaxSpeed = "C",
			GetImpulseCommand = "C",
			SetConstraintRadius = "C",
			GetOldButtons = "C",
			SetVelocity = "C",
			GetConstraintWidth = "C",
			GetAngles = "C",
			SetMaxClientSpeed = "C",
			SetConstraintWidth = "C",
			GetFinalJumpVelocity = "C",
			SetConstraintCenter = "C",
			GetConstraintRadius = "C",
			SetOldButtons = "C",
			SetMoveAngles = "C",
			SetForwardSpeed = "C",
			GetMaxClientSpeed = "C",
			GetUpSpeed = "C",
			GetSideSpeed = "C",
			SetOrigin = "C",
			SetImpulseCommand = "C",
			SetButtons = "C",
			GetVelocity = "C",
			GetFinalIdealVelocity = "C",
			SetFinalIdealVelocity = "C",
			GetForwardSpeed = "C",
			SetFinalJumpVelocity = "C",
			AddKey = "C",
			SetMaxSpeed = "C",
			SetAngles = "C",
			GetMoveAngles = "C",
		},
		Angle = {
			SnapTo = "L",
			SetUnpacked = "C",
			Right = "C",
			__mul = "C",
			RotateAroundAxis = "C",
			Sub = "C",
			Forward = "C",
			__div = "C",
			Zero = "C",
			Add = "C",
			Unpack = "C",
			__unm = "C",
			Set = "C",
			Div = "C",
			__add = "C",
			Up = "C",
			__sub = "C",
			__newindex = "C",
			Mul = "C",
			__tostring = "C",
			__eq = "C",
			Random = "C",
			ToTable = "C",
			IsZero = "C",
			Normalize = "C",
		},
	},
	functions = {
		hook = {
			Run = "L",
			Call = "L",
			Remove = "L",
			GetTable = "L",
			Add = "L",
		},
		usermessage = {
			Hook = "L",
			GetTable = "L",
			IncomingMessage = "L",
		},
		undo = {
			AddEntity = "L",
			Finish = "L",
			SetPlayer = "L",
			Create = "L",
			AddFunction = "L",
			Do_Undo = "L",
			GetTable = "L",
			ReplaceEntity = "L",
			SetCustomUndoText = "L",
		},
		scripted_ents = {
			GetSpawnable = "L",
			IsBasedOn = "L",
			Alias = "L",
			GetList = "L",
			GetType = "L",
			GetStored = "L",
			OnLoaded = "L",
			Get = "L",
			Register = "L",
			GetMember = "L",
		},
		engine = {
			LightStyle = "C",
			ActiveGamemode = "C",
			GetAddons = "C",
			TickCount = "C",
			GetUserContent = "C",
			GetGames = "C",
			CloseServer = "C",
			GetGamemodes = "C",
			TickInterval = "C",
		},
		file = {
			Exists = "C",
			Write = "L",
			Append = "L",
			Rename = "C",
			Time = "C",
			Delete = "C",
			Find = "C",
			Size = "C",
			Read = "L",
			IsDir = "C",
			CreateDir = "C",
			Open = "C",
			AsyncRead = "C",
		},
		constraint = {
			NoCollide = "L",
			Slider = "L",
			Weld = "L",
			CreateStaticAnchorPoint = "L",
			Rope = "L",
			GetAllConstrainedEntities = "L",
			Hydraulic = "L",
			AddConstraintTable = "L",
			Keepupright = "L",
			Motor = "L",
			GetTable = "L",
			RemoveConstraints = "L",
			FindConstraints = "L",
			AddConstraintTableNoDelete = "L",
			HasConstraints = "L",
			CreateKeyframeRope = "L",
			RemoveAll = "L",
			Axis = "L",
			Ballsocket = "L",
			Find = "L",
			AdvBallsocket = "L",
			ForgetConstraints = "L",
			CanConstrain = "L",
			FindConstraint = "L",
			Pulley = "L",
			Muscle = "L",
			FindConstraintEntity = "L",
			Winch = "L",
			Elastic = "L",
		},
		game = {
			GetAmmoData = "C",
			SetTimeScale = "C",
			GetAmmoForce = "C",
			AddParticles = "C",
			GetMapNext = "C",
			KickID = "C",
			GetAmmoPlayerDamage = "C",
			MapLoadType = "C",
			GetMapVersion = "C",
			GetSkillLevel = "C",
			LoadNextMap = "C",
			GetAmmoTypes = "C",
			SetSkillLevel = "C",
			GetIPAddress = "C",
			GetAmmoDamageType = "C",
			GetAmmoID = "C",
			SinglePlayer = "C",
			GetAmmoName = "C",
			MountGMA = "C",
			RemoveRagdolls = "C",
			GetTimeScale = "C",
			GetAmmoNPCDamage = "C",
			ConsoleCommand = "C",
			GetGlobalState = "C",
			GetWorld = "C",
			SetGlobalCounter = "C",
			CleanUpMap = "C",
			MaxPlayers = "C",
			StartSpot = "C",
			GetMap = "C",
			IsDedicated = "C",
			BuildAmmoTypes = "L",
			AddAmmoType = "L",
			GetAmmoMax = "C",
			GetGlobalCounter = "C",
			SetGlobalState = "C",
			AddDecal = "C",
		},
		gamemode = {
			Register = "L",
			Call = "L",
			Get = "L",
		},
		motionsensor = {
			ChooseBuilderFromEntity = "L",
			ProcessAnglesTable = "L",
			ProcessPositionTable = "L",
			ProcessAngle = "L",
			BuildSkeleton = "L",
		},
		hammer = {
			SendCommand = "C",
		},
		navmesh = {
			ClearWalkableSeeds = "C",
			SetMarkedArea = "C",
			GetNavLadderByID = "C",
			IsLoaded = "C",
			IsGenerating = "C",
			GetEditCursorPosition = "C",
			Save = "C",
			GetNavAreaCount = "C",
			GetAllNavAreas = "C",
			Load = "C",
			BeginGeneration = "C",
			CreateNavArea = "C",
			GetPlayerSpawnName = "C",
			Find = "C",
			SetMarkedLadder = "C",
			Reset = "C",
			GetNavAreaByID = "C",
			SetPlayerSpawnName = "C",
			GetNearestNavArea = "C",
			GetNavArea = "C",
			AddWalkableSeed = "C",
			GetMarkedLadder = "C",
			GetMarkedArea = "C",
			GetGroundHeight = "C",
		},
		E2Lib = {
			getOwner = "L",
			GetExtensionStatus = "L",
			getArguments = "L",
			splitType = "L",
			setPos = "L",
			isOwner = "L",
			getHash = "L",
			canModifyPlayer = "L",
			decode = "L",
			validPhysics = "L",
			GetExtensionDocumentation = "L",
			GetExtensions = "L",
			raiseException = "L",
			guess_type = "L",
			getBone = "L",
			generate_signature = "L",
			setMaterial = "L",
			RegisterExtension = "L",
			isValidBone = "L",
			registerConstant = "L",
			UpdateClientsideExtensionsList = "L",
			isFriend = "L",
			fixDefault = "L",
			isValidFileWritePath = "L",
			encode = "L",
			printops = "L",
			setSubMaterial = "L",
			isnan = "L",
			errorHandler = "L",
			abuse = "L",
			typeName = "L",
			limitString = "L",
			filterList = "L",
			setAng = "L",
			unpackException = "L",
			clampPos = "L",
			newE2Table = "L",
			SetExtensionStatus = "L",
			replace_function = "L",
		},
		WireToolObj = {
			Reload = "L",
			UpdateGhost = "L",
			GetModel = "L",
			LeftClick_PostMake = "L",
			SetPos = "L",
			CheckMaxLimit = "L",
			LeftClick_Make = "L",
			GetConVars = "L",
			Think = "L",
			MakeEnt = "L",
			GetAngle = "L",
			CheckValidModel = "L",
			LeftClick = "L",
			CheckHitOwnClass = "L",
			GetDataTables = "L",
			PostMake_SetPos = "L",
			LeftClick_Update = "L",
		},
		EGP = {
			DoAction = "L",
			LinkHUDToVehicle = "L",
			CheckInterval = "L",
			GetQueueItemsForScreen = "L",
			LoadFrame = "L",
			InsertQueueObjects = "L",
			SendQueueItem = "L",
			EditObject = "L",
			ScaleObject = "L",
			ReceiveMaterial = "L",
			GetObjectByID = "L",
			ReceiveColor = "L",
			InsertQueue = "L",
			HasObject = "L",
			Table_IsEmpty = "L",
			DrawLine = "L",
			TextLayouter = "L",
			SendPosSize = "L",
			SendMaterial = "L",
			AddQueue = "L",
			GetGlobalPos = "L",
			ValidEGP = "L",
			IsDifferent = "L",
			UnParent = "L",
			PerformReorder_Ex = "L",
			CreateObject = "L",
			SetParent = "L",
			SaveFrame = "L",
			UnlinkHUDFromVehicle = "L",
			PerformReorder = "L",
			SendColor = "L",
			AddParentIndexes = "L",
			SetScale = "L",
			Initialize = "L",
			DrawPath = "L",
			NewObject = "L",
			_SetText = "L",
			SendDataStream = "L",
			SetOrder = "L",
			MoveTopLeft = "L",
			AddQueueObject = "L",
			RemoveParentIndexes = "L",
			IsAllowed = "L",
			ReceivePosSize = "L",
			_SetVertex = "L",
			EGPCursor = "L",
			CacheNeedsUpdate = "L",
			GetNextItem = "L",
			ScreenSpaceToObjectSpace = "L",
		},
		ai_task = {
			New = "L",
		},
		effects = {
			BeamRingPoint = "C",
			Bubbles = "C",
			BubbleTrail = "C",
		},
		resource = {
			AddFile = "C",
			AddWorkshop = "C",
			AddSingleFile = "C",
		},
		FLIR = {
			stop = "L",
			start = "L",
			enable = "L",
		},
		vrmod = {
			GetHMDAng = "L",
			GetConvars = "L",
			GetLeftHandAng = "L",
			IsPlayerInVR = "L",
			GetVersion = "L",
			GetLeftHandPose = "L",
			GetRightHandAng = "L",
			GetHMDPose = "L",
			GetHMDPos = "L",
			AddCallbackedConvar = "L",
			GetLeftHandPos = "L",
			GetRightHandPos = "L",
			UsingEmptyHands = "L",
			GetRightHandPose = "L",
			NetReceiveLimited = "L",
		},
		umsg = {
			PoolString = "C",
			Char = "C",
			Long = "C",
			Bool = "C",
			Vector = "C",
			Entity = "C",
			Start = "C",
			Float = "C",
			String = "C",
			Short = "C",
			VectorNormal = "C",
			End = "C",
			Angle = "C",
		},
		cookie = {
			Delete = "L",
			GetNumber = "L",
			GetString = "L",
			Set = "L",
		},
		FProfiler = {
			stop = "L",
			continueProfiling = "L",
			funcNameToObj = "L",
			start = "L",
			readSource = "L",
		},
		concommand = {
			Run = "L",
			Remove = "L",
			AutoComplete = "L",
			GetTable = "L",
			Add = "L",
		},
		timer = {
			Exists = "C",
			UnPause = "C",
			Toggle = "C",
			Adjust = "C",
			Create = "C",
			Destroy = "C",
			Stop = "C",
			Start = "C",
			Remove = "C",
			Pause = "C",
			RepsLeft = "C",
			TimeLeft = "C",
			Simple = "C",
			Check = "C",
		},
		os = {
			date = "C",
			time = "C",
			clock = "C",
			difftime = "C",
		},
		player_manager = {
			SetPlayerClass = "L",
			AddValidModel = "L",
			RunClass = "L",
			TranslateToPlayerModelName = "L",
			AddValidHands = "L",
			GetPlayerClasses = "L",
			OnPlayerSpawn = "L",
			AllValidModels = "L",
			TranslatePlayerHands = "L",
			GetPlayerClass = "L",
			ClearPlayerClass = "L",
			TranslatePlayerModel = "L",
			RegisterClass = "L",
		},
		string = {
			format = "C",
			Trim = "L",
			Right = "L",
			len = "L",
			ToMinutesSeconds = "L",
			gsub = "C",
			Replace = "L",
			char = "C",
			SetChar = "L",
			StartWith = "L",
			Left = "L",
			rep = "C",
			TrimLeft = "L",
			GetExtensionFromFilename = "L",
			reverse = "C",
			Implode = "L",
			NiceSize = "L",
			GetPathFromFilename = "L",
			find = "C",
			Comma = "L",
			TrimRight = "L",
			JavascriptSafe = "L",
			upper = "C",
			sub = "C",
			FormattedTime = "L",
			ToMinutesSecondsMilliseconds = "L",
			Split = "L",
			GetChar = "L",
			StripExtension = "L",
			GetNormalizedFilepath = "L",
			GetFileFromFilename = "L",
			gmatch = "C",
			NiceTime = "L",
			EndsWith = "L",
			lower = "C",
			match = "C",
			dump = "C",
			gfind = "C",
			Explode = "L",
			byte = "C",
			FromColor = "L",
			ToTable = "L",
			PatternSafe = "L",
			ToColor = "L",
		},
		sound = {
			EmitHint = "C",
			AddSoundOverrides = "C",
			Add = "C",
			GetProperties = "C",
			GetTable = "C",
			Play = "C",
			GetLoudestSoundHint = "C",
		},
		debugoverlay = {
			Line = "C",
			BoxAngles = "C",
			Sphere = "C",
			Axis = "C",
			Box = "C",
			Grid = "C",
			SweptBox = "C",
			EntityTextAtPosition = "C",
			Triangle = "C",
			Cross = "C",
			ScreenText = "C",
			Text = "C",
		},
		util = {
			IsModelLoaded = "C",
			SteamIDTo64 = "C",
			GetModelInfo = "C",
			SpriteTrail = "C",
			GetPlayerTrace = "L",
			SetPData = "L",
			BlastDamage = "C",
			JSONToTable = "C",
			GetPData = "L",
			GetSurfaceIndex = "C",
			SteamIDFrom64 = "C",
			RemovePData = "L",
			KeyValuesToTablePreserveOrder = "C",
			IsInWorld = "C",
			TableToJSON = "C",
			IntersectRayWithOBB = "C",
			TableToKeyValues = "C",
			Compress = "C",
			ParticleTracerEx = "C",
			Base64Encode = "C",
			Effect = "C",
			AimVector = "C",
			GetSurfacePropName = "C",
			TraceLine = "C",
			IsValidProp = "C",
			GetSurfaceData = "C",
			IntersectRayWithPlane = "C",
			GetUserGroups = "L",
			SharedRandom = "C",
			Base64Decode = "C",
			AddNetworkString = "C",
			TraceEntityHull = "C",
			QuickTrace = "L",
			TypeToString = "L",
			DateStamp = "L",
			TimerCycle = "C",
			ParticleTracer = "C",
			DistanceToLine = "C",
			ScreenShake = "C",
			NiceFloat = "L",
			LocalToWorld = "L",
			IsValidModel = "C",
			PrecacheModel = "C",
			PrecacheSound = "C",
			DecalMaterial = "C",
			MD5 = "C",
			Decompress = "C",
			PointContents = "C",
			TraceEntity = "C",
			BlastDamageInfo = "C",
			GetModelMeshes = "C",
			NetworkStringToID = "C",
			Decal = "C",
			SHA256 = "C",
			Timer = "L",
			IsValidPhysicsObject = "L",
			TraceHull = "C",
			NetworkIDToString = "C",
			StringToType = "L",
			tobool = "L",
			KeyValuesToTable = "C",
			Stack = "L",
			IsValidRagdoll = "C",
			SHA1 = "C",
			CRC = "C",
		},
		WireLib = {
			AdjustInputs = "L",
			GetClosestRealVehicle = "L",
			ApplyDupeInfo = "L",
			AdjustSpecialOutputs = "L",
			_SetInputs = "L",
			GetServerUUID = "L",
			netEnd = "L",
			CreateEntityOutput = "L",
			CreateSpecialInputs = "L",
			IsValidMaterial = "L",
			MakeWireGate = "L",
			NumModelSkins = "L",
			RefreshSpecialOutputs = "L",
			GetOwner = "L",
			Expression2Download = "L",
			setAng = "L",
			CreateSpecialOutputs = "L",
			RegisterPlayerTable = "L",
			RetypeInputs = "L",
			AddNotify = "L",
			CanModel = "L",
			levenshtein = "L",
			Expression2Upload = "L",
			WireAll = "L",
			Remove = "L",
			netStart = "L",
			GenerateUUID = "L",
			ClientError = "L",
			HasPorts = "L",
			ErrorNoHalt = "L",
			setPos = "L",
			_RemoveWire = "L",
			_SetLink = "L",
			DisconnectOutput = "L",
			isnan = "L",
			Restored = "L",
			CreateOutputs = "L",
			Timedcall = "L",
			Link_Start = "L",
			AdjustSpecialInputs = "L",
			TriggerInput = "L",
			Link_Node = "L",
			Weld = "L",
			CreateWirelinkOutput = "L",
			CreateOutputIterator = "L",
			MakeWireEnt = "L",
			dummytrace = "L",
			AddInputAlias = "L",
			Link_End = "L",
			TriggerOutput = "L",
			AdjustOutputs = "L",
			clampPos = "L",
			CreateInputs = "L",
			AddOutputAlias = "L",
			_SetOutputs = "L",
			SendMarks = "L",
			Timedpairs = "L",
			registerDebuggerFormat = "L",
			TimedpairsStop = "L",
			RetypeOutputs = "L",
			GetPorts = "L",
			SetColor = "L",
			Link_Clear = "L",
			GetVersion = "L",
			TimedpairsGetTable = "L",
			CalcElasticConsts = "L",
			BuildDupeInfo = "L",
			Link_Cancel = "L",
			PortComparator = "L",
			clampForce = "L",
		},
		list = {
			Get = "L",
			Set = "L",
			Contains = "L",
			Add = "L",
			GetTable = "L",
			GetForEdit = "L",
			HasEntry = "L",
		},
		utf8 = {
			codepoint = "L",
			offset = "L",
			sub = "L",
			force = "L",
			char = "L",
			codes = "L",
			len = "L",
			GetChar = "L",
		},
		VoidLib = {
			DeserializeVector = "L",
			PrintError = "L",
			StringFormat = "L",
			Load = "L",
			ReadCompressedTable = "L",
			WriteCompressedTable = "L",
			DecompressTable = "L",
			Print = "L",
			TableToCSV = "L",
			SerializeVector = "L",
			AddCSDir = "L",
			Notify = "L",
			CompressTable = "L",
			PrintDebug = "L",
			DynamicTextColor = "L",
			CSVToTable = "L",
		},
		team = {
			GetPlayers = "L",
			GetScore = "L",
			SetClass = "L",
			GetSpawnPoints = "L",
			Joinable = "L",
			GetAllTeams = "L",
			Valid = "L",
			TotalFrags = "L",
			SetColor = "L",
			GetColor = "L",
			GetSpawnPoint = "L",
			AddScore = "L",
			TotalDeaths = "L",
			GetName = "L",
			GetClass = "L",
			NumPlayers = "L",
			SetUp = "L",
			SetScore = "L",
			SetSpawnPoint = "L",
			BestAutoJoinTeam = "L",
		},
		WireToolHelpers = {
			SetupSingleplayerClickHacks = "L",
		},
		cleanup = {
			GetList = "L",
			GetTable = "L",
			Add = "L",
			Register = "L",
			CC_AdminCleanup = "L",
			ReplaceEntity = "L",
			CC_Cleanup = "L",
		},
		pac = {
			dprint = "L",
			TogglePartDrawing = "L",
			FormatMessage = "L",
			FixUrl = "L",
			ReverseHash = "L",
			contentLengthFallback = "L",
			StringStream = "L",
			getContentLength = "L",
			FixGMODUrl = "L",
			RemoveHook = "L",
			DownloadMDL = "L",
			CallHook = "L",
			PrecacheEffect = "L",
			Message = "L",
			RepackMessage = "L",
			AddHook = "L",
			Hash = "L",
			HTTPGet = "L",
		},
		ents = {
			FindInCone = "C",
			FindInBox = "C",
			FireTargets = "C",
			FindByName = "C",
			FindByModel = "C",
			GetCount = "C",
			Create = "C",
			FindInPVS = "C",
			FindInSphere = "C",
			GetEdictCount = "C",
			FindByClass = "C",
			GetByIndex = "C",
			GetMapCreatedEntity = "C",
			GetAll = "C",
			FindByClassAndParent = "L",
			FindAlongRay = "C",
		},
		jit = {
			off = "C",
			flush = "C",
			status = "C",
			attach = "C",
			on = "C",
		},
		saverestore = {
			WritableKeysInTable = "L",
			SaveEntity = "L",
			AddSaveHook = "L",
			WriteTable = "L",
			ReadTable = "L",
			LoadEntity = "L",
			AddRestoreHook = "L",
			ReadVar = "L",
			WriteVar = "L",
			PreRestore = "L",
			LoadGlobal = "L",
			SaveGlobal = "L",
			PreSave = "L",
		},
		SeamlessPortals = {
			TransformPortal = "L",
		},
		physenv = {
			SetAirDensity = "C",
			SetPerformanceSettings = "C",
			GetGravity = "C",
			GetAirDensity = "C",
			GetPerformanceSettings = "C",
			SetGravity = "C",
			AddSurfaceData = "C",
		},
		WireToolSetup = {
			close = "L",
			SetupMax = "L",
			SetupLinking = "L",
			BaseLang = "L",
			setToolMenuIcon = "L",
			setCategory = "L",
			open = "L",
		},
		numpad = {
			OnUp = "L",
			Remove = "L",
			Toggle = "L",
			OnDown = "L",
			Register = "L",
			Deactivate = "L",
			Activate = "L",
			FromButton = "L",
		},
		weapons = {
			OnLoaded = "L",
			GetStored = "L",
			IsBasedOn = "L",
			Register = "L",
			GetList = "L",
			Get = "L",
		},
		http = {
			Post = "L",
			Fetch = "L",
		},
		gmsave = {
			PlayerLoad = "L",
			SaveMap = "L",
			LoadMap = "L",
			PlayerSave = "L",
			ShouldSaveEntity = "L",
		},
		cvars = {
			Number = "L",
			RemoveChangeCallback = "L",
			GetConVarCallbacks = "L",
			AddChangeCallback = "L",
			OnConVarChanged = "L",
			String = "L",
			Bool = "L",
		},
		ai_schedule = {
			New = "L",
		},
		baseclass = {
			Get = "L",
			Set = "L",
		},
		pace = {
			SubmitPart = "L",
			dprint = "L",
			HandleReceivedData = "L",
			PCallNetReceive = "L",
			SubmitPartNotify = "L",
			RequestOutfits = "L",
			PCallCriticalFunction = "L",
			UpdateWearFilters = "L",
			RemovePart = "L",
			CallHook = "L",
			Ban = "L",
			ClearOutfit = "L",
			IsBanned = "L",
			Unban = "L",
			CanPlayerModify = "L",
			SpawnPart = "L",
		},
		package = {
			seeall = "C",
		},
		player = {
			GetByAccountID = "L",
			GetCount = "C",
			GetByUniqueID = "L",
			GetHumans = "C",
			GetBySteamID64 = "L",
			CreateNextBot = "C",
			GetAll = "C",
			GetBots = "C",
			GetByID = "C",
			GetBySteamID = "L",
		},
		gmod = {
			GetGamemode = "C",
		},
		CPULib = {
			GenerateSN = "L",
			GetDeviceType = "L",
			SetUploadTarget = "L",
			SendDebugLogEntry = "L",
			SendDebugData = "L",
			AttachDebugger = "L",
			DebugLogInterrupt = "L",
			VirtualMachine = "L",
		},
		widgets = {
			RenderMe = "L",
			PlayerTick = "L",
		},
		net = {
			Broadcast = "C",
			Receive = "L",
			WriteInt = "C",
			ReadInt = "C",
			WriteFloat = "C",
			ReadEntity = "L",
			ReadType = "L",
			BytesWritten = "C",
			ReadAngle = "C",
			SendPVS = "C",
			SendPAS = "C",
			WriteStream = "L",
			WriteBit = "C",
			ReadHeader = "C",
			WriteType = "L",
			BytesLeft = "C",
			ReadVector = "C",
			WriteNormal = "C",
			WriteUInt = "C",
			ReadFloat = "C",
			Start = "C",
			ReadString = "C",
			ReadMatrix = "C",
			ReadBit = "C",
			WriteColor = "L",
			ReadTable = "L",
			WriteString = "C",
			WriteVector = "C",
			ReadBool = "L",
			SendOmit = "C",
			ReadStream = "L",
			WriteData = "C",
			WriteAngle = "C",
			ReadUInt = "C",
			ReadData = "C",
			WriteTable = "L",
			WriteMatrix = "C",
			WriteBool = "C",
			ReadDouble = "C",
			Send = "C",
			WriteDouble = "C",
			Incoming = "L",
			ReadNormal = "C",
			ReadColor = "L",
			WriteEntity = "L",
		},
		ee = {
			AttachSmoke = "L",
			UnmakeExplosive = "L",
			EmitExplosion = "L",
			MakeExplosive = "L",
			DamageEntity = "L",
			PlayExplosionSound = "L",
			MakeDebris = "L",
		},
		glon = {
			decode = "L",
			encode = "L",
			Write = "L",
			Read = "L",
		},
		debug = {
			traceback = "C",
			sethook = "C",
			getlocal = "C",
			getregistry = "C",
			Trace = "L",
			getinfo = "C",
			setmetatable = "C",
			setfenv = "C",
			gethook = "C",
			debug = "C",
			getfenv = "C",
			getmetatable = "C",
			getupvalue = "C",
		},
		GAMEMODE = {
			Move = "L",
			OnEntityCreated = "L",
			PlayerAuthed = "L",
			PlayerSpawnedNPC = "L",
			Saved = "L",
			PlayerSpawnNPC = "L",
			KeyRelease = "L",
			PhysgunPickup = "L",
			CanPlayerUnfreeze = "L",
			PlayerRequestTeam = "L",
			PreGamemodeLoaded = "L",
			PlayerSetHandsModel = "L",
			PlayerPostThink = "L",
			UpdateAnimation = "L",
			PlayerDriveAnimate = "L",
			PlayerSwitchWeapon = "L",
			PlayerJoinTeam = "L",
			PlayerDroppedWeapon = "L",
			Tick = "L",
			PlayerSpawn = "L",
			PlayerSpawnedProp = "L",
			PlayerButtonUp = "L",
			ShouldCollide = "L",
			StartEntityDriving = "L",
			GrabEarAnimation = "L",
			OnReloaded = "L",
			ShowHelp = "L",
			PlayerSpawnRagdoll = "L",
			IsSpawnpointSuitable = "L",
			PlayerSpawnProp = "L",
			GravGunPickupAllowed = "L",
			PlayerStartTaunt = "L",
			PlayerDeathThink = "L",
			SetPlayerSpeed = "L",
			PlayerDeathSound = "L",
			PlayerSpawnedVehicle = "L",
			PlayerLeaveVehicle = "L",
			PlayerSpawnEffect = "L",
			HandlePlayerSwimming = "L",
			PlayerTick = "L",
			PreUndo = "L",
			PlayerSay = "L",
			HandlePlayerDriving = "L",
			CanProperty = "L",
			EntityKeyValue = "L",
			EndEntityDriving = "L",
			PlayerCanPickupWeapon = "L",
			PostGamemodeLoaded = "L",
			OnNPCKilled = "L",
			CanEditVariable = "L",
			HandlePlayerDucking = "L",
			PlayerTraceAttack = "L",
			CheckPassword = "L",
			CreateTeams = "L",
			PlayerSetModel = "L",
			PostUndo = "L",
			OnGamemodeLoaded = "L",
			PlayerDisconnected = "L",
			PlayerCanPickupItem = "L",
			PlayerSpawnAsSpectator = "L",
			PlayerSpawnSWEP = "L",
			CalcMainActivity = "L",
			EntityRemoved = "L",
			FinishMove = "L",
			PlayerSelectTeamSpawn = "L",
			PlayerLoadout = "L",
			PlayerGiveSWEP = "L",
			PlayerCanHearPlayersVoice = "L",
			CanTool = "L",
			GetFallDamage = "L",
			PlayerFrozeObject = "L",
			PlayerHurt = "L",
			OnViewModelChanged = "L",
			OnPhysgunFreeze = "L",
			OnDamagedByExplosion = "L",
			SetupPlayerVisibility = "L",
			PlayerDeath = "L",
			OnPhysgunReload = "L",
			PlayerSpawnedRagdoll = "L",
			GravGunPunt = "L",
			CanExitVehicle = "L",
			GravGunOnPickedUp = "L",
			ShutDown = "L",
			MouthMoveAnimation = "L",
			InitPostEntity = "L",
			PlayerCanSeePlayersChat = "L",
			CanPlayerEnterVehicle = "L",
			PlayerSilentDeath = "L",
			FindUseEntity = "L",
			CreateEntityRagdoll = "L",
			PlayerShouldTaunt = "L",
			PlayerSpawnedEffect = "L",
			PlayerSpawnedSWEP = "L",
			ScaleNPCDamage = "L",
			PlayerSwitchFlashlight = "L",
			KeyPress = "L",
			AllowPlayerPickup = "L",
			PropBreak = "L",
			PlayerSpawnSENT = "L",
			TranslateActivity = "L",
			Think = "L",
			PlayerSpray = "L",
			PlayerConnect = "L",
			OnPlayerHitGround = "L",
			GetGameDescription = "L",
			PlayerFootstep = "L",
			PlayerButtonDown = "L",
			PlayerSpawnedSENT = "L",
			CanDrive = "L",
			HandlePlayerNoClipping = "L",
			Restored = "L",
			GravGunOnDropped = "L",
			EntityTakeDamage = "L",
			CanPlayerSuicide = "L",
			Initialize = "L",
			ShowTeam = "L",
			PlayerUnfrozeObject = "L",
			PlayerCanJoinTeam = "L",
			HandlePlayerLanding = "L",
			VariableEdited = "L",
			PlayerStepSoundTime = "L",
			ScalePlayerDamage = "L",
			HandlePlayerJumping = "L",
			PlayerSpawnVehicle = "L",
			SetupMove = "L",
			PlayerInitialSpawn = "L",
			DoAnimationEvent = "L",
			HandlePlayerVaulting = "L",
			PlayerSpawnObject = "L",
			NetworkIDValidated = "L",
			PhysgunDrop = "L",
			PlayerSelectSpawn = "L",
			PlayerShouldTakeDamage = "L",
			VehicleMove = "L",
			PlayerNoClip = "L",
			PlayerEnteredVehicle = "L",
			OnPlayerChangedTeam = "L",
			PlayerUse = "L",
			DoPlayerDeath = "L",
			WeaponEquip = "L",
		},
		CAMI = {
			GetUsergroup = "L",
			GetUsergroups = "L",
			RegisterPrivilege = "L",
			UnregisterUsergroup = "L",
			SteamIDHasAccess = "L",
			GetPrivilege = "L",
			GetPlayersWithAccess = "L",
			UnregisterPrivilege = "L",
			UsergroupInherits = "L",
			RegisterUsergroup = "L",
			SignalUserGroupChanged = "L",
			GetPrivileges = "L",
			SignalSteamIDUserGroupChanged = "L",
			PlayerHasAccess = "L",
			InheritanceRoot = "L",
		},
		sql = {
			Query = "C",
			QueryValue = "L",
			SQLStr = "L",
			LastError = "L",
			Commit = "L",
			QueryRow = "L",
			IndexExists = "L",
			Begin = "L",
			TableExists = "L",
		},
		coroutine = {
			create = "C",
			status = "C",
			yield = "C",
			isyieldable = "C",
			wrap = "C",
			wait = "L",
			running = "C",
			resume = "C",
		},
		system = {
			BatteryPower = "C",
			AppTime = "C",
			IsWindows = "C",
			IsOSX = "C",
			GetCountry = "C",
			IsLinux = "C",
			UpTime = "C",
			SteamTime = "C",
			HasFocus = "C",
		},
		drive = {
			Move = "L",
			PlayerStopDriving = "L",
			PlayerStartDriving = "L",
			DestroyMethod = "L",
			CalcView = "L",
			Start = "L",
			Register = "L",
			GetMethod = "L",
			StartMove = "L",
			FinishMove = "L",
			End = "L",
			CreateMove = "L",
		},
		math = {
			ceil = "C",
			tan = "C",
			log10 = "C",
			AngleDifference = "L",
			sinh = "C",
			BSplinePoint = "L",
			Rand = "L",
			ldexp = "C",
			BinToInt = "L",
			Round = "L",
			atan2 = "C",
			min = "C",
			calcBSplineN = "L",
			ApproachAngle = "L",
			exp = "C",
			random = "C",
			rad = "L",
			EaseInOut = "L",
			sqrt = "C",
			deg = "L",
			Dist = "L",
			sin = "C",
			frexp = "C",
			cos = "C",
			log = "C",
			pow = "C",
			mod = "C",
			cosh = "C",
			max = "C",
			Distance = "L",
			randomseed = "C",
			Truncate = "L",
			tanh = "C",
			Approach = "L",
			atan = "C",
			DistanceSqr = "L",
			IntToBin = "L",
			acos = "C",
			abs = "C",
			Min = "C",
			floor = "C",
			NormalizeAngle = "L",
			TimeFraction = "L",
			Remap = "L",
			fmod = "C",
			modf = "C",
			asin = "C",
			Max = "C",
			Clamp = "L",
		},
		pacx = {
			SpawnMapOutfit = "L",
		},
		duplicator = {
			DoFlex = "L",
			FindEntityClass = "L",
			ClearEntityModifier = "L",
			CreateConstraintFromTable = "L",
			ApplyBoneModifiers = "L",
			CopyEntTable = "L",
			GetAllConstrainedEntitiesAndConstraints = "L",
			DoBoneManipulator = "L",
			CopyEnts = "L",
			ApplyEntityModifiers = "L",
			RegisterEntityModifier = "L",
			RegisterBoneModifier = "L",
			RemoveMapCreatedEntities = "L",
			DoGeneric = "L",
			Allow = "L",
			GenericDuplicatorFunction = "L",
			Paste = "L",
			WorkoutSize = "L",
			StoreBoneModifier = "L",
			RegisterEntityClass = "L",
			SetLocalPos = "L",
			Copy = "L",
			IsAllowed = "L",
			FigureOutRequiredAddons = "L",
			DoGenericPhysics = "L",
			StoreEntityModifier = "L",
			CreateEntityFromTable = "L",
			RegisterConstraint = "L",
			SetLocalAng = "L",
		},
		table = {
			Empty = "L",
			HasValue = "L",
			foreach = "L",
			Sanitise = "L",
			CopyFromTo = "L",
			Add = "L",
			GetFirstKey = "L",
			IsEmpty = "L",
			MakeSortedKeys = "L",
			ForEach = "L",
			Reverse = "L",
			ClearKeys = "L",
			DeSanitise = "L",
			SortByKey = "L",
			getn = "L",
			KeyFromValue = "L",
			maxn = "C",
			ToString = "L",
			CollapseKeyValue = "L",
			foreachi = "L",
			IsSequential = "L",
			Count = "L",
			Inherit = "L",
			Random = "L",
			GetWinningKey = "L",
			Compact = "L",
			GetLastKey = "L",
			Copy = "L",
			SortDesc = "L",
			LowerKeyNames = "L",
			GetFirstValue = "L",
			insert = "C",
			KeysFromValue = "L",
			SortByMember = "L",
			move = "L",
			FindNext = "L",
			ForceInsert = "L",
			FindPrev = "L",
			Shuffle = "L",
			GetLastValue = "L",
			MakeNonIterable = "L",
			Merge = "L",
			remove = "L",
			sort = "C",
			RemoveByValue = "L",
			MemberValuesFromKey = "L",
			concat = "C",
			GetKeys = "L",
		},
		construct = {
			SetPhysProp = "L",
			Magnet = "L",
		},
		bit = {
			rol = "C",
			arshift = "C",
			bor = "C",
			bswap = "C",
			bxor = "C",
			rshift = "C",
			ror = "C",
			bnot = "C",
			tobit = "C",
			lshift = "C",
			tohex = "C",
			band = "C",
		},
		gameevent = {
			Listen = "C",
		},
		GPULib = {
			WireGPU = "L",
			switchscreen = "L",
			GPUCacheManager = "L",
		},
		ai = {
			GetTaskID = "C",
			GetSquadMemberCount = "C",
			GetSquadMembers = "C",
			GetSquadLeader = "C",
			GetScheduleID = "C",
		},
		properties = {
			OnScreenClick = "L",
			GetHovered = "L",
			CanBeTargeted = "L",
			Add = "L",
			OpenEntityMenu = "L",
		},
	},
	globals = {
		Wire_AdjustOutputs = "L",
		SafeRemoveEntityDelayed = "L",
		rawget = "C",
		pairs_map = "L",
		ColorRand = "L",
		newproxy = "C",
		SetGlobalInt = "C",
		print = "C",
		ProtectedCall = "C",
		ismatrix = "C",
		DebugInfo = "C",
		MakeLight = "L",
		include = "C",
		Wire_Link_Clear = "L",
		MakeWireMotorController = "L",
		STNDRD = "L",
		CreatePhysCollideBox = "C",
		CompileString = "C",
		MakeButton = "L",
		pairs_sortkeys = "L",
		isangle = "C",
		Matrix = "C",
		RecipientFilter = "C",
		MakeLamp = "L",
		TimedCos = "L",
		GetGlobal2String = "C",
		GetGlobalFloat = "C",
		HTTP = "C",
		CheckPropSolid = "L",
		MakeWireHydraulic = "L",
		LoadWireGates = "L",
		validModelCached = "L",
		GetPredictionPlayer = "C",
		MakeWireHydraulicController = "L",
		istable = "C",
		SetGlobal2Float = "C",
		SendUserMessage = "L",
		GetGlobal2Float = "C",
		EmitSound = "C",
		PrintMessage = "C",
		HSVToColor = "C",
		PAC_VERSION = "L",
		EmitSentence = "C",
		SuppressHostEvents = "C",
		DTVar_ReceiveProxyGL = "L",
		HSLToColor = "C",
		MakeWire7Seg = "L",
		IsConCommandBlocked = "C",
		SetGlobalVector = "C",
		Radio_RecieveData = "L",
		FixInvalidPhysicsObject = "L",
		isfunction = "C",
		tonumber = "C",
		PrintTable = "L",
		MakeEffect = "L",
		GetGlobalString = "C",
		Wire_ApplyDupeInfo = "L",
		Lerp = "L",
		GetGlobal2Entity = "C",
		CCGiveSWEP = "L",
		LerpAngle = "C",
		Radio_Unregister = "L",
		SetGlobal2Entity = "C",
		GetGlobalAngle = "C",
		show = "L",
		GetGlobalVector = "C",
		AddFXEmitterEffect = "L",
		SetGlobalAngle = "C",
		wire_expression2_prepare_functiondata = "L",
		__e2getcost = "L",
		Wire_Link_End = "L",
		Path = "C",
		DoPropSpawnedEffect = "L",
		IncludeCS = "L",
		Wire_CreateOutputs = "L",
		Spawn_NPC = "L",
		showStr = "L",
		MsgN = "C",
		GetGlobal2Angle = "C",
		RunStringEx = "C",
		MakeBalloon = "L",
		MakeProp = "L",
		GetGlobal2Bool = "C",
		IsRadio = "L",
		RunConsoleCommand = "C",
		IsValid = "L",
		MakeWireMotor = "L",
		Player = "C",
		SetGlobal2Bool = "C",
		SortedPairsByValue = "L",
		CreateClientConVar = "L",
		RandomPairs = "L",
		IsFirstTimePredicted = "C",
		AccessorFunc = "L",
		Wire_Link_Start = "L",
		GMODSpawnRagdoll = "L",
		SetGlobal2String = "C",
		require = "C",
		PrecacheSentenceGroup = "C",
		e2_extpp_pass2 = "L",
		NewDefClips = "L",
		tobool = "L",
		ColorToHSL = "C",
		LerpVector = "C",
		DeriveGamemode = "C",
		Error = "C",
		Wire_CreateInputs = "L",
		SortedPairsByMemberValue = "L",
		isOwner = "L",
		OrderVectors = "C",
		Wire_CreateOutputIterator = "L",
		Radio_SendData = "L",
		RealTime = "C",
		pcall = "C",
		gcinfo = "C",
		ipairs_map = "L",
		MakeWireExpression2 = "L",
		SQLStr = "L",
		AngleRand = "L",
		TimedSin = "L",
		GetConVar = "L",
		SetGlobal2Int = "C",
		Particle = "L",
		AddOriginToPVS = "C",
		BroadcastLua = "C",
		ClientSideGasDisabler = "L",
		GetGlobal2Var = "C",
		CC_Face_Randomize = "L",
		WireGPU_FromRotatedBox = "L",
		Model = "L",
		SoundDuration = "C",
		getOwner = "L",
		GetConVarString = "L",
		wire_expression2_reload = "L",
		CurTime = "C",
		AddConsoleCommand = "C",
		TypeID = "C",
		xpcall = "C",
		PrecacheParticleSystem = "C",
		GetGlobal2Int = "C",
		Wire_TriggerOutput = "L",
		Color = "L",
		registerCallback = "L",
		Angle = "C",
		EffectData = "C",
		ColorToHSV = "C",
		ServerLog = "C",
		CC_GMOD_Tool = "L",
		isstring = "C",
		GetGlobal2Vector = "C",
		e2_extpp_init = "L",
		DamageInfo = "C",
		GetConVar_Internal = "C",
		FindMetaTable = "C",
		WireGPU_AddMonitor = "L",
		collectgarbage = "C",
		Wire_Remove = "L",
		select = "C",
		unpack = "C",
		getfenv = "C",
		MsgC = "C",
		Format = "C",
		Spawn_SENT = "L",
		assert = "C",
		getBone = "L",
		SetGlobalVar = "C",
		PocketM9KWeapons = "L",
		GMODSpawnEffect = "L",
		ErrorNoHaltWithStack = "C",
		Radio_GetTwoWayID = "L",
		MakeWheel = "L",
		isentity = "C",
		Wire_Link_Cancel = "L",
		pairs_sortvalues = "L",
		__e2setcost = "L",
		ipairs = "C",
		ColorAlpha = "L",
		Wire_AdjustInputs = "L",
		ispanel = "C",
		validPhysics = "L",
		SetGlobalEntity = "C",
		SetGlobal2Vector = "C",
		pairs_ac = "L",
		Entity = "C",
		Material = "C",
		Radio_Register = "L",
		module = "C",
		SentenceDuration = "C",
		MakeWireLatch = "L",
		tps_pretty = "L",
		e2_parse_args = "L",
		Msg = "C",
		type = "C",
		Wire_Restored = "L",
		CreateSound = "C",
		ParticleEffectAttach = "C",
		pairs_consume = "L",
		wire_expression2_sendfunctions = "L",
		Vector = "C",
		IsTableOfEntitiesValid = "L",
		CreateConVar = "C",
		query_blocked = "L",
		DropEntityIfHeld = "C",
		IsEntity = "C",
		wire_expression2_PostLoadExtensions = "L",
		NewM9KDamageMultiplier = "L",
		registerFunction = "L",
		e2_tostring_bone = "L",
		GetHostName = "C",
		GetGlobalEntity = "C",
		MsgAll = "C",
		Radio_ChangeChannel = "L",
		GetConVarNumber = "L",
		next = "C",
		WireGPU_FromBox = "L",
		TauntCamera = "L",
		wire_expression2_ShouldFreezeChip = "L",
		GMODSpawnProp = "L",
		ModelPlug_Register = "L",
		M9K_Svr_Gas_Change_Callback = "L",
		GetGlobalInt = "C",
		FrameTime = "C",
		GetGlobalBool = "C",
		WorldToLocal = "C",
		Either = "L",
		PrecacheScene = "C",
		UnPredictedCurTime = "C",
		setfenv = "C",
		IsColor = "L",
		Sound = "L",
		wire_expression2_reset_extensions = "L",
		CompileFile = "C",
		WireGPU_FromBox_Helper = "L",
		MakeEmitter = "L",
		ErrorNoHalt = "C",
		rawequal = "C",
		SetGlobal2Angle = "C",
		IsFriendEntityName = "L",
		wire_expression2_CallHook = "L",
		Add_NPC_Class = "L",
		MakeThruster = "L",
		isbool = "C",
		IsMounted = "L",
		Wire_Link_Node = "L",
		Spawn_Weapon = "L",
		MakeDynamite = "L",
		SafeRemoveEntity = "L",
		isnumber = "C",
		wire_expression2_PreLoadExtensions = "L",
		CCSpawn = "L",
		registerOperator = "L",
		CreatePhysCollidesFromModel = "C",
		SetGlobal2Var = "C",
		UTIL_IsUselessModel = "L",
		Wire_BuildDupeInfo = "L",
		LocalToWorld = "C",
		rawset = "C",
		SortedPairs = "L",
		Spawn_Vehicle = "L",
		VectorRand = "L",
		pairs = "C",
		isvector = "C",
		GetGlobalVar = "C",
		e2_extpp_pass1 = "L",
		error = "C",
		PrecacheSentenceFile = "C",
		IsUselessModel = "L",
		SetGlobalFloat = "C",
		SetGlobalString = "C",
		e2_get_typeid = "L",
		AddCSLuaFile = "C",
		SetGlobalBool = "C",
		WireGPU = "L",
		GPUCacheManager = "L",
		BuildNetworkedVarsTable = "C",
		DoPlayerEntitySpawn = "L",
		SetPhysConstraintSystem = "C",
		IsEnemyEntityName = "L",
		VGUIFrameTime = "C",
		ParticleEffect = "C",
		ConVarExists = "C",
		setmetatable = "C",
		MakeHoverBall = "L",
		registerType = "L",
		SysTime = "C",
		getmetatable = "C",
		RunString = "C",
		tostring = "C",
	},
}