PREFABS.Wall_natural1 =
{
  file   = "wall/gtd_wall_natural.wad"
  map    = "MAP01"

  prob   = 50

  group  = "natural_walls"

  where  = "edge"
  deep   = 48

  bound_z1 = 0
  bound_z2 = 128

  x_fit  = "stretch"
  z_fit  = "stretch"
}

PREFABS.Wall_natural2 =
{
  template = "Wall_natural1"
  map      = "MAP02"

  bound_z1 = 0
  bound_z2 = 2

  deep  = 16
}

PREFABS.Wall_natural3 =
{
  template = "Wall_natural1"
  map      = "MAP03"

  deep  = 40
}

PREFABS.Wall_natural4 =
{
  template = "Wall_natural1"
  map      = "MAP04"

  deep  = 28
}

PREFABS.Wall_natural5 =
{
  template = "Wall_natural1"
  map      = "MAP05"

  deep  = 40
}

PREFABS.Wall_natural6 =
{
  template = "Wall_natural1"
  map      = "MAP06"

  deep  = 16
}

PREFABS.Wall_natural7 =
{
  template = "Wall_natural1"
  map      = "MAP07"

  deep  = 16
}

PREFABS.Wall_natural8 =
{
  template = "Wall_natural1"
  map      = "MAP08"

  deep  = 32
}

PREFABS.Wall_natural9 =
{
  template = "Wall_natural1"
  map      = "MAP09"

  deep  = 40
}

PREFABS.Wall_natural10 =
{
  template = "Wall_natural1"
  map      = "MAP10"

  deep  = 64
}

PREFABS.Wall_natural11_half =
{
  template = "Wall_natural1"
  map = "MAP11"

  deep = 16
}

PREFABS.Wall_natural12_half =
{
  template = "Wall_natural1"
  map = "MAP12"

  deep = 16
}

PREFABS.Wall_natural13_half =
{
  template = "Wall_natural1"
  map = "MAP13"

  deep = 16
}

PREFABS.Wall_natural14_half =
{
  template = "Wall_natural1"
  map = "MAP14"

  deep = 16
}

PREFABS.Wall_natural15_half =
{
  template = "Wall_natural1"
  map = "MAP15"

  deep = 16
}
