--
-- Techy square pillar
--

PREFABS.Pillar_tech2_A =
{
  file   = "decor/pillar2.wad"
  map    = "MAP02"

  prob   = 3500
  theme  = "tech"
  env    = "building"

  where  = "point"
  size   = 64
  height = 136

  z_fit  = "top"

  bound_z1 = 0
  bound_z2 = 136
}


PREFABS.Pillar_tech2_B =
{
  template = "Pillar_tech2_A"

  map = "MAP01"

  prob = 3500

  -- sector height must equal 128
  height = { 128,128 }

  bound_z2 = 128
}


PREFABS.Pillar_tech2_elec =
{
  template = "Pillar_tech2_A"

  map = "MAP03"

  prob = 3500
  skip_prob = 50

  height = { 160,192 }

  z_fit  = "top"

  bound_z1 = 0
  bound_z2 = 160
}


PREFABS.Pillar_tech2_TEKLITE =
{
  template = "Pillar_tech2_A"

  map = "MAP04"

  prob = 3500
  skip_prob = 50

  height = { 160,192 }

  z_fit  = "frame"

  bound_z1 = 0
  bound_z2 = 160

  -- occasionally flicker the lighting
  sector_1 = { [0]=90, [1]=10 }
}

PREFABS.Pillar_tech3_A =
{
  file   = "decor/pillar2.wad"
  map    = "MAP02"

  prob   = 3500
  theme  = "tech"
  env    = "building"

  where  = "point"
  size   = 64
  height = 136

  bound_z1 = 0
  bound_z2 = 136

  z_fit  = "top"

  tex_COMPWERD = "LITE3"

}

PREFABS.Pillar_tech3_B =
{
  template = "Pillar_tech3_A"

  map = "MAP01"

  prob = 3500

  -- sector height must equal 128
  height = { 128,128 }

  bound_z2 = 128
}


PREFABS.Pillar_bodies1_A =
{
  file   = "decor/pillar2.wad"
  map    = "MAP02"

  prob   = 3500
  theme  = "hell"
  env    = "building"

  where  = "point"
  size   = 64
  height = 136

  bound_z1 = 0
  bound_z2 = 136

  z_fit  = "top"

  tex_COMPWERD = { SP_DUDE4=50, SP_DUDE5=50, SP_FACE2=10 }
  tex_COMPSPAN = { MARBLE2=50, MARBLE3=50 }
  flat_CEIL5_1 = "FLOOR7_2"

}

PREFABS.Pillar_bodies1_B =
{
  template = "Pillar_bodies1_A"

  map = "MAP01"

  prob = 3500

  -- sector height must equal 128
  height = { 128,128 }

  bound_z2 = 128

}

PREFABS.Pillar_fire1_A =
{
  file   = "decor/pillar2.wad"
  map    = "MAP02"

  prob   = 3500
  theme  = "hell"
  env    = "building"

  where  = "point"
  size   = 64
  height = 136

  bound_z1 = 0
  bound_z2 = 136

  z_fit  = "top"

  tex_COMPWERD = { FIREBLU1=50, FIREBLU2=50 }
  tex_COMPSPAN = "SP_HOT1"
  flat_CEIL5_1 = "FLAT5_3"

}

PREFABS.Pillar_fire1_B =
{
  template = "Pillar_fire1_A"

  map = "MAP01"

  prob = 3500

  -- sector height must equal 128
  height = { 128,128 }

  bound_z2 = 128

  tex_COMPSPAN = "SP_HOT1"
  flat_CEIL5_1 = "FLAT5_3"

}
