Maps = {
	MP_001 = {
		MapName = "MP_001",
		DisplayName = "Grand Bazaar",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	MP_003 = {
		MapName = "MP_003",
		DisplayName = "Teheran Highway",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	MP_007 = {
		MapName = "MP_007",
		DisplayName = "Caspian Border",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	MP_011 = {
		MapName = "MP_011",
		DisplayName = "Seine Crossing",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	MP_012 = {
		MapName = "MP_012",
		DisplayName = "Operation Firestorm",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	MP_013 = {
		MapName = "MP_013",
		DisplayName = "Damavand Peak",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	MP_017 = {
		MapName = "MP_017",
		DisplayName = "Noshahr Canals",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	MP_018 = {
		MapName = "MP_018",
		DisplayName = "Kharg Island",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	MP_Subway = {
		MapName = "MP_Subway",
		DisplayName = "Operation Metro",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP1_001 = {
		MapName = "XP1_001",
		DisplayName = "Strike at Karkand",
		GameModes = {
			GameModes.ConquestAssaultLarge0,
			GameModes.ConquestAssaultSmall0,
			GameModes.ConquestAssaultSmall1,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP1_002 = {
		MapName = "XP1_002",
		DisplayName = "Gulf of Oman",
		GameModes = {
			GameModes.ConquestAssaultSmall0,
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP1_003 = {
		MapName = "XP1_003",
		DisplayName = "Sharqi Peninsula",
		GameModes = {
			GameModes.ConquestAssaultLarge0,
			GameModes.ConquestAssaultSmall0,
			GameModes.ConquestAssaultSmall1,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP1_004 = {
		MapName = "XP1_004",
		DisplayName = "Wake Island",
		GameModes = {
			GameModes.ConquestAssaultLarge0,
			GameModes.ConquestAssaultSmall0,
			GameModes.ConquestAssaultSmall1,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP2_Factory = {
		MapName = "XP2_Factory",
		DisplayName = "Scrapmetal",
		GameModes = {
			GameModes.Domination0,
			GameModes.GunMaster0,
			GameModes.SquadDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP2_Office = {
		MapName = "XP2_Office",
		DisplayName = "Operation 925",
		GameModes = {
			GameModes.Domination0,
			GameModes.GunMaster0,
			GameModes.SquadDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP2_Palace = {
		MapName = "XP2_Palace",
		DisplayName = "Donya Fortress",
		GameModes = {
			GameModes.Domination0,
			GameModes.GunMaster0,
			GameModes.SquadDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP2_Skybar = {
		MapName = "XP2_Skybar",
		DisplayName = "Ziba Tower",
		GameModes = {
			GameModes.Domination0,
			GameModes.GunMaster0,
			GameModes.SquadDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP3_Alborz = {
		MapName = "XP3_Alborz",
		DisplayName = "Alborz Mountains",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TankSuperiority0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP3_Desert = {
		MapName = "XP3_Desert",
		DisplayName = "Bandar Desert",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TankSuperiority0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP3_Shield = {
		MapName = "XP3_Shield",
		DisplayName = "Armored Shield",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TankSuperiority0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP3_Valley = {
		MapName = "XP3_Valley",
		DisplayName = "Death Valley",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TankSuperiority0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP4_FD = {
		MapName = "XP4_FD",
		DisplayName = "Markaz Monolith",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.GunMaster0,
			GameModes.RushLarge0,
			GameModes.Scavenger0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP4_Parl = {
		MapName = "XP4_Parl",
		DisplayName = "Azadi Palace",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.GunMaster0,
			GameModes.RushLarge0,
			GameModes.Scavenger0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP4_Quake = {
		MapName = "XP4_Quake",
		DisplayName = "Epicenter",
		GameModes = {
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.GunMaster0,
			GameModes.RushLarge0,
			GameModes.Scavenger0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP4_Rubble = {
		MapName = "XP4_Rubble",
		DisplayName = "Talah Market",
		GameModes = {
			GameModes.ConquestAssaultLarge0,
			GameModes.ConquestAssaultSmall0,
			GameModes.GunMaster0,
			GameModes.RushLarge0,
			GameModes.Scavenger0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP5_001 = {
		MapName = "XP5_001",
		DisplayName = "Operation Riverside",
		GameModes = {
			GameModes.AirSuperiority0,
			GameModes.CaptureTheFlag0,
			GameModes.ConquestAssaultLarge0,
			GameModes.ConquestAssaultSmall0,
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP5_002 = {
		MapName = "XP5_002",
		DisplayName = "Nebandan Flats",
		GameModes = {
			GameModes.AirSuperiority0,
			GameModes.CaptureTheFlag0,
			GameModes.ConquestAssaultLarge0,
			GameModes.ConquestAssaultSmall0,
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP5_003 = {
		MapName = "XP5_003",
		DisplayName = "Kiasar Railroad",
		GameModes = {
			GameModes.AirSuperiority0,
			GameModes.CaptureTheFlag0,
			GameModes.ConquestAssaultLarge0,
			GameModes.ConquestAssaultSmall0,
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	},

	XP5_004 = {
		MapName = "XP5_004",
		DisplayName = "Sabalan Pipeline",
		GameModes = {
			GameModes.AirSuperiority0,
			GameModes.CaptureTheFlag0,
			GameModes.ConquestAssaultLarge0,
			GameModes.ConquestAssaultSmall0,
			GameModes.ConquestLarge0,
			GameModes.ConquestSmall0,
			GameModes.RushLarge0,
			GameModes.SquadDeathMatch0,
			GameModes.SquadRush0,
			GameModes.TeamDeathMatch0,
			GameModes.TeamDeathMatchC0
		}
	}
}
