--
--  Large gothic item balcony
--

PREFABS.Item_gothic_balcony =
{
  file   = "item/gothic1.wad"

  rank   = 3
  prob   = 200
  theme  = "!tech"
  env    = "!cave"

  item_kind = "key"

  where  = "seeds"
  seed_w = 3
  seed_h = 2

  deep =  16
  over = -16

  x_fit = "frame"
}

PREFABS.Item_gothic_balcony2 =
{
  template = "Item_gothic_balcony"
  theme  = "!tech"

  tex_MARBGRAY = "SUPPORT3"
  flat_DEM1_5 = "CEIL5_2"

}

PREFABS.Item_tech_balcony =
{
  template = "Item_gothic_balcony"
  theme  = "tech"

  env    = "indoor"
  tex_MARBGRAY = "TEKWALL1"
  flat_DEM1_5 = "CEIL5_1"
  tex_STEP5 = "STEP4"

}

PREFABS.Item_tech_balcony2 =
{
  template = "Item_gothic_balcony"
  theme  = "tech"

  env    = "indoor"
  tex_MARBGRAY = "TEKWALL4"
  flat_DEM1_5 = "CEIL5_1"
  tex_STEP5 = "STEP4"

}

PREFABS.Item_urban_balcony =
{
  template = "Item_gothic_balcony"
  theme  = "urban"

  env    = "indoor"
  tex_MARBGRAY = "BIGBRIK2"
  flat_DEM1_5 = "FLAT5_4"
  tex_STEP5 = "STEP6"

}

PREFABS.Item_urban_balcony2 =
{
  template = "Item_gothic_balcony"
  theme  = "urban"

  env    = "indoor"
  tex_MARBGRAY = "BSTONE2"
  flat_DEM1_5 = "RROCK12"
  tex_STEP5 = "STEP4"

}

PREFABS.Item_general_balcony =
{
  template = "Item_gothic_balcony"

  env    = "indoor"
  tex_MARBGRAY = "STONE4"
  flat_DEM1_5 = "FLAT5_4"

}
