return {
	idling_kicking = {
		animationId = "http://www.roblox.com/asset/?id=2510465751";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	interaction_greeting = {
		animationId = "rbxassetid://2267540472";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	consume_consumable = {
		animationId = "rbxassetid://2535303304";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	consume_loop = {
		animationId = "rbxassetid://3583773947";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	block = {
		animationId = "rbxassetid://2860393735";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	dance = {
		animationId = "rbxassetid://3518747957";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	beg = {
		animationId = "rbxassetid://3869526669";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	beg_hold = {
		animationId = "rbxassetid://3869527720";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	snap_dance = {
		animationId = "rbxassetid://3453659601";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	happy_dance = {
		animationId = "rbxassetid://3518766746";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	dance2 = {
		animationId = "rbxassetid://3518775810";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	dance3 = {
		animationId = "rbxassetid://3518775005";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	["oh yea"] = {
		animationId = "rbxassetid://3909142929";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	hype = {
		animationId = "rbxassetid://3909136684";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	flex = {
		animationId = "rbxassetid://3518780485";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	guitar = {
		animationId = "rbxassetid://3518798639";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	panic = {
		animationId = "rbxassetid://3909113110";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	handstand = {
		animationId = "rbxassetid://3518781118";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	-- jumping jacks
	jumps = {
		animationId = "rbxassetid://3518781913";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	tadaa = {
		animationId = "rbxassetid://3518782478";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	cheer = {
		animationId = "rbxassetid://3909256590";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	sit = {
		animationId = "rbxassetid://3559077811";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	pushups = {
		animationId = "rbxassetid://3299614643";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= true;
	};
	
	wave = {
		animationId = "rbxassetid://2267540472";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	point = {
		animationId = "rbxassetid://3453662693";
		priority 	= Enum.AnimationPriority.Action;
		looped 		= false;
	};
	
	
}