PREFABS.Decor_armaetus_crucified_pillar_1 =
{
  file   = "decor/armaetus_crucified.wad"
  map    = "MAP01"

  prob   = 3500
  theme  = "hell"

  where  = "point"
  size   = 80
  height = 136

  bound_z1 = 0
  bound_z2 = 138

  tex_SP_DUDE4 = { SP_DUDE4=50, SP_DUDE5=50 }
}

PREFABS.Decor_armaetus_crucified_pillar_1_EPIC =
{
  template   = "Decor_armaetus_crucified_pillar_1"

  texture_pack = "armaetus"
  replaces   = "Decor_armaetus_crucified_pillar_1"

  tex_SP_DUDE4 = { SP_DUDE4=50, SP_DUDE5=50, SPDUDE3=50, SPDUDE6=30 }
}

PREFABS.Decor_armaetus_crucified_pillar_4x =
{
  template = "Decor_armaetus_crucified_pillar_1"
  map    = "MAP02"

  size   = 144
  height = 136

  bound_z2 = 138
}

PREFABS.Decor_armaetus_crucified_pillar_4x_EPIC =
{
  template = "Decor_armaetus_crucified_pillar_1"
  map = "MAP02"

  texture_pack = "armaetus"
  replaces   = "Decor_armaetus_crucified_pillar_4x"

  size   = 144
  height = 136

  bound_z2 = 138

  tex_SP_DUDE4 = { SP_DUDE4=50, SP_DUDE5=50, SPDUDE3=50, SPDUDE6=30 }
}

PREFABS.Decor_armaetus_crucified_pillar_big =
{
  template = "Decor_armaetus_crucified_pillar_1"
  map = "MAP03"

  height = 134

  size = 112

  bound_z2 = 112
}

PREFABS.Decor_armaetus_crucified_pillar_4x_EPIC =
{
  template = "Decor_armaetus_crucified_pillar_1"
  map = "MAP03"

  texture_pack = "armaetus"
  replaces   = "Decor_armaetus_crucified_pillar_big"

  height = 134

  size = 112

  bound_z2 = 112

  tex_SP_DUDE4 = { SP_DUDE4=50, SP_DUDE5=50, SPDUDE3=50, SPDUDE6=30 }
}
