return {
	ACT_RUN_SCARED = 1,
	ACT_VM_IDLE_DEPLOYED_5 = 1,
	TYPE_NIL = 1,
	ACT_MP_PRIMARY_GRENADE1_IDLE = 1,
	ACT_DOD_SPRINT_IDLE_PSCHRECK = 1,
	rawget = 1,
	ACT_MP_RELOAD_SWIM = 1,
	ACT_TURN_RIGHT = 1,
	KEY_APP = 1,
	ACT_HL2MP_SWIM_AR2 = 1,
	ACT_SLAM_DETONATOR_STICKWALL_DRAW = 1,
	COLLISION_GROUP_VEHICLE_CLIP = 1,
	ACT_MP_ATTACK_CROUCH_PRIMARY = 1,
	ACT_STARTDYING = 1,
	menubar = {
		Init = 1,
		Control = 1,
		ParentTo = 1,
		IsParent = 1,
	},
	ACT_DOD_SPRINT_AIM_KNIFE = 1,
	ACT_HL2MP_SIT_CROSSBOW = 1,
	ACT_MP_GESTURE_VC_THUMBSUP_BUILDING = 1,
	ACT_VM_LOWERED_TO_IDLE = 1,
	BLEND_DST_COLOR = 1,
	FL_ONTRAIN = 1,
	ACT_RUN_RIFLE = 1,
	STUDIO_WIREFRAME_VCOLLIDE = 1,
	MOUSE_WHEEL_DOWN = 1,
	g_SkyPaint = 1,
	RestoreCursorPosition = 1,
	ACT_DOD_RUN_AIM_BAZOOKA = 1,
	ACT_MP_RELOAD_CROUCH_LOOP = 1,
	IN_ATTACK2 = 1,
	ACT_DOD_CROUCHWALK_IDLE = 1,
	KEY_CAPSLOCKTOGGLE = 1,
	FL_ONFIRE = 1,
	TYPE_SOUND = 1,
	ACT_MP_GESTURE_VC_NODYES_SECONDARY = 1,
	TimedCos = 1,
	ACT_PRONE_IDLE = 1,
	ACT_WALK_SUITCASE = 1,
	SOLID_BSP = 1,
	ACT_DOD_CROUCH_AIM_GREN_STICK = 1,
	KEY_BACKSLASH = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED_1 = 1,
	ACT_RANGE_ATTACK_HMG1 = 1,
	ACT_DEPLOY = 1,
	weapons = {
		IsBasedOn = 1,
		GetList = 1,
		_NAME = 1,
		GetStored = 1,
		OnLoaded = 1,
		_PACKAGE = 1,
		Register = 1,
		Get = 1,
	},
	DMG_CRUSH = 1,
	istable = 1,
	SetGlobal2Float = 1,
	surface = {
		DrawText = 1,
		SetDrawColor = 1,
		SetMaterial = 1,
		SetTexture = 1,
		SetTextPos = 1,
		SetFont = 1,
		GetTextSize = 1,
		DrawTexturedRect = 1,
		DisableClipping = 1,
		GetTextureID = 1,
		ScreenHeight = 1,
		GetHUDTexture = 1,
		DrawOutlinedRect = 1,
		GetTextureSize = 1,
		SetAlphaMultiplier = 1,
		DrawTexturedRectUV = 1,
		SetTextColor = 1,
		DrawLine = 1,
		DrawPoly = 1,
		PlaySound = 1,
		DrawCircle = 1,
		DrawTexturedRectRotated = 1,
		DrawRect = 1,
		CreateFont = 1,
		ScreenWidth = 1,
	},
	IN_CANCEL = 1,
	FCVAR_REPLICATED = 1,
	ACT_DOD_WALK_AIM_TOMMY = 1,
	KEY_PAD_MULTIPLY = 1,
	ACT_DOD_WALK_IDLE_MG = 1,
	ACT_IDLE_ANGRY = 1,
	BuildNetworkedVarsTable = 1,
	TYPE_FUNCTION = 1,
	ACT_BUSY_SIT_CHAIR_EXIT = 1,
	ACT_DOD_SPRINT_IDLE_TNT = 1,
	SetGlobalVector = 1,
	ACT_VM_RELEASE = 1,
	SOLID_VPHYSICS = 1,
	DMG_DIRECT = 1,
	isfunction = 1,
	ACT_DOD_CROUCH_AIM = 1,
	ACT_HL2MP_SWIM_IDLE_MELEE2 = 1,
	ACT_RUN_CROUCH_AIM = 1,
	ACT_CROSSBOW_IDLE_UNLOADED = 1,
	ACT_MP_RELOAD_CROUCH_SECONDARY_END = 1,
	ACT_VM_UNUSABLE_TO_USABLE = 1,
	BLEND_ONE = 1,
	TEAM_CONNECTING = 1,
	ACT_ARM = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_SCARED = 1,
	ACT_OBJ_DETERIORATING = 1,
	KEY_H = 1,
	ACT_MP_GESTURE_VC_HANDMOUTH_PDA = 1,
	ACT_DIE_BACKSIDE = 1,
	KEY_LSHIFT = 1,
	ACT_FLINCH_RIGHTLEG = 1,
	ACT_VM_RECOIL3 = 1,
	ACT_MP_ATTACK_STAND_SECONDARYFIRE = 1,
	ACT_SLAM_STICKWALL_DETONATOR_HOLSTER = 1,
	ACT_HL2MP_WALK_REVOLVER = 1,
	BONE_ALWAYS_PROCEDURAL = 1,
	ACT_VM_IDLE_3 = 1,
	ACT_DOD_RUN_IDLE_PSCHRECK = 1,
	ACT_VM_FIREMODE = 1,
	ACT_DROP_WEAPON = 1,
	ACT_DOD_SECONDARYATTACK_CROUCH = 1,
	ACT_MP_STAND_SECONDARY = 1,
	ACT_VM_SWINGMISS = 1,
	player_manager = {
		SetPlayerClass = 1,
		OnPlayerSpawn = 1,
		AddValidModel = 1,
		TranslatePlayerHands = 1,
		RunClass = 1,
		TranslateToPlayerModelName = 1,
		AddValidHands = 1,
		GetPlayerClass = 1,
		_PACKAGE = 1,
		AllValidModels = 1,
		_NAME = 1,
		ClearPlayerClass = 1,
		TranslatePlayerModel = 1,
		RegisterClass = 1,
	},
	KEY_X = 1,
	KEY_EQUAL = 1,
	ACT_DOD_PRONE_DEPLOY_MG = 1,
	TYPE_TEXTURE = 1,
	ACT_DOD_CROUCHWALK_IDLE_PISTOL = 1,
	MAT_SNOW = 1,
	ACT_FLINCH_HEAD = 1,
	ACT_WALK_AIM = 1,
	GetGlobal2Angle = 1,
	ACT_CLIMB_DOWN = 1,
	ACT_VM_DEPLOY_3 = 1,
	LAST_SHARED_COLLISION_GROUP = 1,
	ACT_DOD_STAND_AIM_MP44 = 1,
	ACT_DOD_SPRINT_IDLE_BOLT = 1,
	TYPE_IMESH = 1,
	ACT_VM_UNLOAD = 1,
	TEXT_ALIGN_BOTTOM = 1,
	setfenv = 1,
	ACT_MP_WALK_PRIMARY = 1,
	ACT_DOD_WALK_AIM_C96 = 1,
	FILL = 1,
	ACT_STEP_FORE = 1,
	ACT_SLAM_TRIPMINE_DRAW = 1,
	SOLID_BBOX = 1,
	ACT_MP_ATTACK_STAND_POSTFIRE = 1,
	ACT_OVERLAY_SHIELD_UP_IDLE = 1,
	ACT_VICTORY_DANCE = 1,
	IN_ATTACK = 1,
	ACT_FLINCH_STOMACH = 1,
	ACT_RUN = 1,
	EFL_DIRTY_ABSTRANSFORM = 1,
	HUD_PRINTCONSOLE = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2 = 1,
	ACT_HL2MP_IDLE_PISTOL = 1,
	ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE = 1,
	ACT_DOD_CROUCH_AIM_MP40 = 1,
	DeriveGamemode = 1,
	ACT_BUSY_LEAN_LEFT = 1,
	ACT_IDLE_SMG1 = 1,
	MOUSE_LAST = 1,
	constraint = {
		_NAME = 1,
		_PACKAGE = 1,
	},
	ACT_MP_JUMP_FLOAT_PRIMARY = 1,
	ACT_SLAM_STICKWALL_ND_DRAW = 1,
	ACT_IDLE_AGITATED = 1,
	ACT_SMG2_RELOAD2 = 1,
	ACT_HL2MP_GESTURE_RELOAD_DUEL = 1,
	ACT_HL2MP_IDLE_CAMERA = 1,
	PLAYER_WALK = 1,
	ACT_DOD_HS_IDLE_TOMMY = 1,
	TYPE_SOUNDHANDLE = 1,
	ACT_RUN_RIFLE_STIMULATED = 1,
	ACT_VM_SECONDARYATTACK = 1,
	ACT_DOD_RELOAD_PRONE_MP44 = 1,
	DrawMotionBlur = 1,
	ACT_RUN_AIM_PISTOL = 1,
	ACT_IDLE_SMG1_STIMULATED = 1,
	TYPE_BOOL = 1,
	KEY_XBUTTON_UP = 1,
	ACT_GESTURE_RANGE_ATTACK1_LOW = 1,
	ACT_GMOD_GESTURE_RANGE_FRENZY = 1,
	ACT_DOD_CROUCHWALK_AIM_30CAL = 1,
	list = {
		Contains = 1,
		_PACKAGE = 1,
		Set = 1,
		_NAME = 1,
		Add = 1,
		GetForEdit = 1,
		Get = 1,
	},
	RENDERMODE_TRANSCOLOR = 1,
	ACT_IDLE = 1,
	PLAYER_ATTACK1 = 1,
	ACT_DOD_CROUCHWALK_AIM_MG = 1,
	ACT_DOD_CROUCH_AIM_SPADE = 1,
	ACT_HL2MP_WALK_ZOMBIE_02 = 1,
	KEY_ENTER = 1,
	ACT_WALK_AIM_PISTOL = 1,
	ACT_DOD_PRIMARYATTACK_PRONE = 1,
	ACT_VM_UNDEPLOY = 1,
	ACT_HL2MP_SWIM_IDLE = 1,
	KEY_APOSTROPHE = 1,
	ACT_FIRE_START = 1,
	DermaMenu = 1,
	ACT_TURN = 1,
	ACT_MP_SECONDARY_GRENADE2_DRAW = 1,
	ACT_RANGE_ATTACK_PISTOL = 1,
	DExpandButton = {
		Init = 1,
		Paint = 1,
		GenerateExample = 1,
		SetExpanded = 1,
		GetExpanded = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ThisClass = 1,
	},
	ColorToHSV = 1,
	BLEND_ONE_MINUS_SRC_COLOR = 1,
	DProperty_Float = {
		Init = 1,
		Setup = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetDecimals = 1,
		Base = 1,
		ThisClass = 1,
	},
	KEY_XBUTTON_RTRIGGER = 1,
	KEY_F1 = 1,
	MAT_COMPUTER = 1,
	ACT_SLAM_STICKWALL_ATTACH2 = 1,
	MASK_OPAQUE_AND_NPCS = 1,
	ACT_MP_CROUCH_DEPLOYED = 1,
	ACT_MP_GESTURE_VC_FISTPUMP_BUILDING = 1,
	ACT_HANDGRENADE_THROW1 = 1,
	ACT_DOD_DEPLOY_TOMMY = 1,
	TYPE_ENTITY = 1,
	ACT_DOD_WALK_AIM_MG = 1,
	ACT_HL2MP_GESTURE_RELOAD_KNIFE = 1,
	assert = 1,
	halo = {
		Render = 1,
		_NAME = 1,
		Add = 1,
		RenderedEntity = 1,
		_PACKAGE = 1,
	},
	STENCIL_DECR = 1,
	ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED = 1,
	hook = {
		Run = 1,
		Remove = 1,
		Call = 1,
		_NAME = 1,
		GetTable = 1,
		Add = 1,
		_PACKAGE = 1,
	},
	ACT_DOD_DEFUSE_TNT = 1,
	PLAYERANIMEVENT_FLINCH_HEAD = 1,
	FCVAR_CLIENTCMD_CAN_EXECUTE = 1,
	ispanel = 1,
	PLAYERANIMEVENT_FLINCH_RIGHTLEG = 1,
	ACT_DOD_SPRINT_AIM_GREN_STICK = 1,
	PLAYERANIMEVENT_CUSTOM_GESTURE = 1,
	ACT_CROUCHIDLE_AGITATED = 1,
	motionsensor = {
		ChooseBuilderFromEntity = 1,
		ProcessAnglesTable = 1,
		ProcessPositionTable = 1,
		IsAvailable = 1,
		BuildSkeleton = 1,
		ProcessAngle = 1,
		DebugBones = {
			[1] = {
				[1] = 1,
				[2] = 1,
			},
			[2] = {
				[1] = 1,
				[2] = 1,
			},
			[3] = {
				[1] = 1,
				[2] = 1,
			},
			[4] = {
				[1] = 1,
				[2] = 1,
			},
			[5] = {
				[1] = 1,
				[2] = 1,
			},
			[6] = {
				[1] = 1,
				[2] = 1,
			},
			[7] = {
				[1] = 1,
				[2] = 1,
			},
			[8] = {
				[1] = 1,
				[2] = 1,
			},
			[9] = {
				[1] = 1,
				[2] = 1,
			},
			[10] = {
				[1] = 1,
				[2] = 1,
			},
			[11] = {
				[1] = 1,
				[2] = 1,
			},
			[12] = {
				[1] = 1,
				[2] = 1,
			},
			[13] = {
				[1] = 1,
				[2] = 1,
			},
			[14] = {
				[1] = 1,
				[2] = 1,
			},
			[15] = {
				[1] = 1,
				[2] = 1,
			},
			[16] = {
				[1] = 1,
				[2] = 1,
			},
			[17] = {
				[1] = 1,
				[2] = 1,
			},
			[18] = {
				[1] = 1,
				[2] = 1,
			},
			[19] = {
				[1] = 1,
				[2] = 1,
			},
		},
	},
	DColorMixer = {
		Paint = 1,
		SetConVarG = 1,
		GetColor = 1,
		ThisClass = 1,
		DoConVarThink = 1,
		GetConVarR = 1,
		ConVarThink = 1,
		Init = 1,
		GetPalette = 1,
		Think = 1,
		SetLabel = 1,
		PerformLayout = 1,
		SetConVarA = 1,
		GetVector = 1,
		GenerateExample = 1,
		SetConVarR = 1,
		GetConVarG = 1,
		GetConVarB = 1,
		ValueChanged = 1,
		SetWangs = 1,
		Base = 1,
		SetColor = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		UpdateConVars = 1,
		UpdateColor = 1,
		SetConVarB = 1,
		SetBaseColor = 1,
		SetVector = 1,
		SetAlphaBar = 1,
		TranslateValues = 1,
		GetWangs = 1,
		SetPalette = 1,
		GetConVarA = 1,
		UpdateConVar = 1,
		GetAlphaBar = 1,
	},
	ACT_STEP_BACK = 1,
	ACT_MP_RELOAD_STAND = 1,
	ACT_DOD_SPRINT_IDLE_BAR = 1,
	AddonMaterial = 1,
	IsEntity = 1,
	ACT_VM_RELOAD_IDLE = 1,
	KEY_XBUTTON_A = 1,
	ACT_MP_SPRINT = 1,
	FSOLID_FORCE_WORLD_ALIGNED = 1,
	GetConVarNumber = 1,
	next = 1,
	ACT_MP_ATTACK_STAND_GRENADE_SECONDARY = 1,
	ACT_WALK_AIM_RIFLE_STIMULATED = 1,
	ACT_DI_ALYX_ZOMBIE_SHOTGUN26 = 1,
	CONTENTS_CURRENT_270 = 1,
	KEY_RBRACKET = 1,
	MASK_SOLID = 1,
	MATERIAL_RT_DEPTH_ONLY = 1,
	KEY_XBUTTON_LEFT = 1,
	MAT_WARPSHIELD = 1,
	ACT_VM_DEPLOYED_IDLE = 1,
	ACT_MP_ATTACK_STAND_PDA = 1,
	ACT_HL2MP_WALK_CROUCH_SMG1 = 1,
	FCVAR_DEMO = 1,
	CHAN_STATIC = 1,
	ACT_DOD_IDLE_ZOOMED = 1,
	MAT_SAND = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_MG = 1,
	ACT_DOD_DEPLOY_30CAL = 1,
	EF_FOLLOWBONE = 1,
	ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING = 1,
	ACT_RPG_IDLE_UNLOADED = 1,
	ACT_MP_GESTURE_VC_HANDMOUTH_MELEE = 1,
	ACT_HL2MP_IDLE_CROUCH_AR2 = 1,
	LocalToWorld = 1,
	ACT_HL2MP_SIT_SHOTGUN = 1,
	KEY_XSTICK2_UP = 1,
	ACT_RUN_AIM = 1,
	COLLISION_GROUP_WORLD = 1,
	MsgAll = 1,
	ACT_IDLE_SMG1_RELAXED = 1,
	JS_Language = 1,
	KEY_PAD_9 = 1,
	ACT_HL2MP_IDLE_ZOMBIE = 1,
	ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE = 1,
	ACT_HL2MP_GESTURE_RELOAD_MELEE2 = 1,
	ACT_HL2MP_SWIM_IDLE_RPG = 1,
	math = {
		ceil = 1,
		tan = 1,
		log10 = 1,
		AngleDifference = 1,
		sinh = 1,
		BSplinePoint = 1,
		Rand = 1,
		ldexp = 1,
		huge = 1,
		Round = 1,
		atan2 = 1,
		min = 1,
		fmod = 1,
		ApproachAngle = 1,
		exp = 1,
		random = 1,
		sin = 1,
		rad = 1,
		Dist = 1,
		TimeFraction = 1,
		NormalizeAngle = 1,
		Approach = 1,
		log = 1,
		Truncate = 1,
		cos = 1,
		calcBSplineN = 1,
		EaseInOut = 1,
		mod = 1,
		asin = 1,
		Max = 1,
		Clamp = 1,
		Distance = 1,
		floor = 1,
		sqrt = 1,
		max = 1,
		atan = 1,
		IntToBin = 1,
		acos = 1,
		BinToInt = 1,
		abs = 1,
		Min = 1,
		cosh = 1,
		pow = 1,
		tanh = 1,
		Remap = 1,
		frexp = 1,
		modf = 1,
		deg = 1,
		pi = 1,
		randomseed = 1,
	},
	RIGHT = 1,
	ACT_DRIVE_JEEP = 1,
	PLAYER_JUMP = 1,
	ACT_HL2MP_WALK_CROSSBOW = 1,
	ACT_HL2MP_WALK_PISTOL = 1,
	ACT_OBJ_RUNNING = 1,
	ACT_DYINGLOOP = 1,
	FL_INWATER = 1,
	PATTACH_ABSORIGIN_FOLLOW = 1,
	KEY_LCONTROL = 1,
	ACT_PLAYER_CROUCH_WALK_FIRE = 1,
	KEY_RSHIFT = 1,
	SF_PHYSBOX_NEVER_PICK_UP = 1,
	ACT_DOD_CROUCHWALK_IDLE_MP44 = 1,
	ACT_BARNACLE_CHOMP = 1,
	DProperties = {
		Init = 1,
		Base = 1,
		PerformLayout = 1,
		GetCanvas = 1,
		ThisClass = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		CreateRow = 1,
		GetCategory = 1,
		Clear = 1,
	},
	ACT_VM_DETACH_SILENCER = 1,
	print = 1,
	ACT_DOD_PRONE_AIM_GREN_FRAG = 1,
	DTextEntry = {
		AllowInput = 1,
		OnKeyCodeTyped = 1,
		OnMousePressed = 1,
		Base = 1,
		OpenAutoComplete = 1,
		SetDrawBackground = 1,
		GetInt = 1,
		GetNumeric = 1,
		IsEditing = 1,
		GetEnterAllowed = 1,
		OnGetFocus = 1,
		ConVarNumberThink = 1,
		PerformLayout = 1,
		ApplySchemeSettings = 1,
		SetPlaceholderColor = 1,
		GenerateExample = 1,
		OnValueChange = 1,
		GetPlaceholderColor = 1,
		GetFont = 1,
		AddHistory = 1,
		OnKeyCode = 1,
		SetCursorColor = 1,
		OnLoseFocus = 1,
		GetFloat = 1,
		Paint = 1,
		UpdateConvarValue = 1,
		GetHighlightColor = 1,
		GetDisabled = 1,
		SetFont = 1,
		SetTabbingDisabled = 1,
		GetDrawBorder = 1,
		Init = 1,
		SetHighlightColor = 1,
		OnChange = 1,
		ConVarStringThink = 1,
		SetNumeric = 1,
		Think = 1,
		SetConVar = 1,
		GetTabbingDisabled = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		UpdateFromMenu = 1,
		SetDisabled = 1,
		GetHistoryEnabled = 1,
		SetValue = 1,
		GetPaintBackground = 1,
		GetTextColor = 1,
		SetPaintBackground = 1,
		ThisClass = 1,
		GetDrawBackground = 1,
		ConVarChanged = 1,
		SetDrawBorder = 1,
		SetPlaceholderText = 1,
		OnTextChanged = 1,
		GetCursorColor = 1,
		GetAutoComplete = 1,
		SetTextColor = 1,
		SetHistoryEnabled = 1,
		UpdateFromHistory = 1,
		SetUpdateOnType = 1,
		GetPlaceholderText = 1,
		SetEnterAllowed = 1,
		OnEnter = 1,
		GetUpdateOnType = 1,
		SetEditable = 1,
		CheckNumeric = 1,
	},
	ismatrix = 1,
	ACT_DOD_STAND_AIM_TOMMY = 1,
	KEY_F4 = 1,
	ACT_DOD_CROUCH_IDLE_PISTOL = 1,
	FL_CONVEYOR = 1,
	TYPE_NAVAREA = 1,
	ACT_VM_RELOAD_END = 1,
	CONTENTS_DETAIL = 1,
	STNDRD = 1,
	ACT_VM_PRIMARYATTACK_5 = 1,
	ACT_DOD_ZOOMLOAD_PRONE_PSCHRECK = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_GREASE = 1,
	ACT_RANGE_ATTACK_RPG = 1,
	ACT_SHOTGUN_PUMP = 1,
	ACT_SLAM_STICKWALL_ND_ATTACH2 = 1,
	KEY_0 = 1,
	ACT_HL2MP_JUMP_PHYSGUN = 1,
	ACT_DOD_WALK_IDLE_PISTOL = 1,
	ACT_MP_GESTURE_VC_THUMBSUP_PDA = 1,
	ACT_RPG_DRAW_UNLOADED = 1,
	ACT_VM_IDLE_DEPLOYED_EMPTY = 1,
	TYPE_INVALID = 1,
	ACT_MP_JUMP = 1,
	ACT_DOD_RELOAD_PRONE_M1CARBINE = 1,
	ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY = 1,
	DEntityProperties = {
		Init = 1,
		AllowAutoRefresh = 1,
		EditVariable = 1,
		Base = 1,
		ThisClass = 1,
		OnEntityLost = 1,
		RebuildControls = 1,
		PreAutoRefresh = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		PostAutoRefresh = 1,
		EntityLost = 1,
		SetEntity = 1,
	},
	GetGlobalFloat = 1,
	ACT_HL2MP_WALK_ZOMBIE_03 = 1,
	ACT_VM_DEPLOY_2 = 1,
	ACT_DOD_PRONE_ZOOM_FORWARD_RIFLE = 1,
	MATERIAL_LIGHT_SPOT = 1,
	ACT_GESTURE_TURN_RIGHT90 = 1,
	ACT_MP_ATTACK_STAND_PRIMARYFIRE = 1,
	BOTTOM = 1,
	STENCILOPERATION_DECR = 1,
	MASK_OPAQUE = 1,
	ACT_DOD_PRIMARYATTACK_MG = 1,
	ACT_GESTURE_RANGE_ATTACK_SMG1 = 1,
	ACT_RESET = 1,
	ACT_DOD_PRIMARYATTACK_CROUCH_GREN_STICK = 1,
	ACT_90_RIGHT = 1,
	ACT_COVER_LOW = 1,
	ACT_GESTURE_FLINCH_LEFTLEG = 1,
	ACT_MP_GESTURE_FLINCH_CHEST = 1,
	MOVETYPE_PUSH = 1,
	ACT_DOD_SECONDARYATTACK_PRONE_BOLT = 1,
	EmitSentence = 1,
	ACT_DOD_WALK_AIM_PISTOL = 1,
	ACT_WALK_RIFLE_RELAXED = 1,
	ACT_CROUCHING_SHIELD_ATTACK = 1,
	CONTENTS_IGNORE_NODRAW_OPAQUE = 1,
	FCVAR_NOTIFY = 1,
	ACT_VM_UNDEPLOY_7 = 1,
	ACT_GESTURE_RANGE_ATTACK_HMG1 = 1,
	ACT_LOOKBACK_RIGHT = 1,
	RENDERGROUP_STATIC = 1,
	ACT_MP_ATTACK_STAND_MELEE = 1,
	ACT_DIE_BACKSHOT = 1,
	Derma_DrawBackgroundBlur = 1,
	KEY_SLASH = 1,
	ACT_MP_ATTACK_CROUCH_SECONDARY = 1,
	ACT_MP_RELOAD_AIRWALK = 1,
	JOYSTICK_LAST = 1,
	gameevent = {
		Listen = 1,
	},
	DProperty_Boolean = {
		Init = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Setup = 1,
		ThisClass = 1,
	},
	game = {
		MountGMA = 1,
		IsDedicated = 1,
		SinglePlayer = 1,
		GetAmmoName = 1,
		GetAmmoMax = 1,
		GetWorld = 1,
		GetSkillLevel = 1,
		BuildAmmoTypes = 1,
		MaxPlayers = 1,
		CleanUpMap = 1,
		GetMap = 1,
		GetAmmoID = 1,
		RemoveRagdolls = 1,
		AddAmmoType = 1,
		AddParticles = 1,
		GetTimeScale = 1,
		GetIPAddress = 1,
		AddDecal = 1,
	},
	ACT_DOD_PRONEWALK_IDLE_TOMMY = 1,
	STUDIO_ITEM_BLINK = 1,
	ACT_HL2MP_SIT_PISTOL = 1,
	ACT_HL2MP_SWIM = 1,
	COLLISION_GROUP_IN_VEHICLE = 1,
	ACT_HL2MP_JUMP_PASSIVE = 1,
	PLAYERANIMEVENT_ATTACK_GRENADE = 1,
	STUDIO_SHADOWDEPTHTEXTURE = 1,
	rawset = 1,
	KEY_XBUTTON_B = 1,
	COLLISION_GROUP_PROJECTILE = 1,
	SND_IGNORE_PHONEMES = 1,
	ACT_SHIELD_UP_IDLE = 1,
	ACT_RANGE_AIM_SMG1_LOW = 1,
	DCollapsibleCategory = {
		Paint = 1,
		GetPadding = 1,
		Base = 1,
		SetDrawBackground = 1,
		ThisClass = 1,
		DoExpansion = 1,
		GetAnimTime = 1,
		UnselectAll = 1,
		SetExpanded = 1,
		Think = 1,
		SetPadding = 1,
		PerformLayout = 1,
		GetStartHeight = 1,
		LoadCookies = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetStartHeight = 1,
		SetAnimTime = 1,
		GenerateExample = 1,
		GetPaintBackground = 1,
		GetDrawBackground = 1,
		UpdateAltLines = 1,
		SetPaintBackground = 1,
		AnimSlide = 1,
		GetExpanded = 1,
		SetContents = 1,
		GetList = 1,
		SetLabel = 1,
		Init = 1,
		Add = 1,
		OnMousePressed = 1,
		Toggle = 1,
		SetList = 1,
		OnToggle = 1,
	},
	ACT_DOD_PRIMARYATTACK_BAR = 1,
	ACT_VM_PRIMARYATTACK_SILENCED = 1,
	ACT_VM_HOLSTER = 1,
	ACT_DOD_PRONE_ZOOM_FORWARD_BAZOOKA = 1,
	coroutine = {
		resume = 1,
		yield = 1,
		wrap = 1,
		status = 1,
		wait = 1,
		running = 1,
		create = 1,
	},
	IncludeCS = 1,
	EyeVector = 1,
	MsgN = 1,
	ACT_VM_IDLE_EMPTY = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK = 1,
	ACT_VM_RELOAD_INSERT_EMPTY = 1,
	ACT_DOD_CROUCHWALK_AIM_SPADE = 1,
	ACT_DOD_RUN_AIM_KNIFE = 1,
	ACT_MP_ATTACK_SWIM_BUILDING = 1,
	ACT_RELOAD_SMG1 = 1,
	ACT_HL2MP_JUMP_GRENADE = 1,
	RunConsoleCommand = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN = 1,
	TYPE_EFFECTDATA = 1,
	COLLISION_GROUP_VEHICLE = 1,
	ACT_DOD_PRONEWALK_IDLE_MP44 = 1,
	DMG_BULLET = 1,
	ACT_MP_CROUCHWALK_BUILDING = 1,
	IN_WEAPON2 = 1,
	ACT_DOD_STAND_IDLE_MP44 = 1,
	ACT_DOD_CROUCH_AIM_BAR = 1,
	KEY_J = 1,
	ACT_DOD_STAND_IDLE = 1,
	KEY_END = 1,
	KEY_LEFT = 1,
	ACT_DOD_RELOAD_DEPLOYED_30CAL = 1,
	ACT_DOD_STAND_IDLE_GREASE = 1,
	video = {
		Record = 1,
	},
	FSOLID_TRIGGER = 1,
	CLIENT = 1,
	KEY_XBUTTON_LEFT_SHOULDER = 1,
	ACT_DOD_CROUCH_AIM_BAZOOKA = 1,
	LerpVector = 1,
	KEY_F7 = 1,
	ACT_WALK_AIM_RIFLE = 1,
	ACT_MP_JUMP_START_BUILDING = 1,
	ACT_SMG2_FIRE2 = 1,
	CONTENTS_BLOCKLOS = 1,
	ACT_SIGNAL_TAKECOVER = 1,
	KEY_Z = 1,
	ChangeTooltip = 1,
	CONTENTS_GRATE = 1,
	RealTime = 1,
	ACT_BUSY_LEAN_BACK = 1,
	pcall = 1,
	ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING = 1,
	BOX_TOP = 1,
	language = {
		GetPhrase = 1,
		Add = 1,
	},
	ACT_VM_FIRE_TO_EMPTY = 1,
	_MODULES = {
		matproxy = 1,
		list = 1,
		utf8 = 1,
		markup = 1,
		hook = 1,
		usermessage = 1,
		team = 1,
		http = 1,
		cleanup = 1,
		undo = 1,
		controlpanel = 1,
		saverestore = 1,
		constraint = 1,
		search = 1,
		gamemode = 1,
		menubar = 1,
		numpad = 1,
		weapons = 1,
		widget = 1,
		properties = 1,
		draw = 1,
		presets = 1,
		notification = 1,
		baseclass = 1,
		concommand = 1,
		killicon = 1,
		drive = 1,
		duplicator = 1,
		player_manager = 1,
		construct = 1,
		cvars = 1,
		scripted_ents = 1,
		cookie = 1,
		effects = 1,
		halo = 1,
		spawnmenu = 1,
	},
	DrawMaterialOverlay = 1,
	PLAYER_RELOAD = 1,
	ACT_HL2MP_GESTURE_RELOAD_FIST = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED_2 = 1,
	FVPHYSICS_NO_SELF_COLLISIONS = 1,
	ACT_MP_GESTURE_VC_NODYES_PDA = 1,
	ACT_VM_MISSCENTER = 1,
	ACT_VM_SPRINT_LEAVE = 1,
	killicon = {
		Exists = 1,
		Draw = 1,
		_PACKAGE = 1,
		AddFont = 1,
		_NAME = 1,
		Add = 1,
		AddAlias = 1,
		GetSize = 1,
	},
	ACT_HL2MP_WALK_CROUCH_PHYSGUN = 1,
	PLAYERANIMEVENT_FLINCH_RIGHTARM = 1,
	ACT_DOD_SECONDARYATTACK_PRONE_TOMMY = 1,
	PLAYER_DIE = 1,
	ACT_MP_ATTACK_AIRWALK_SECONDARY = 1,
	CreateConVar = 1,
	ACT_MP_RELOAD_AIRWALK_LOOP = 1,
	PLAYERANIMEVENT_RELOAD_END = 1,
	ACT_DOD_CROUCHWALK_IDLE_C96 = 1,
	ACT_MP_ATTACK_CROUCH_SECONDARYFIRE = 1,
	ACT_CROUCHING_SHIELD_KNOCKBACK = 1,
	TYPE_MOVEDATA = 1,
	ACT_COVER = 1,
	DONT_BLEED = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA = 1,
	TYPE_NONE = 1,
	STENCILOPERATION_ZERO = 1,
	ACT_MP_GESTURE_FLINCH_RIGHTARM = 1,
	ACT_VM_UNDEPLOY_6 = 1,
	KEY_NUMLOCK = 1,
	DShape = {
		Init = 1,
		Paint = 1,
		SetBorderColor = 1,
		Base = 1,
		GetColor = 1,
		SetType = 1,
		ThisClass = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetBorderColor = 1,
		GetType = 1,
		SetColor = 1,
	},
	BLOOD_COLOR_ZOMBIE = 1,
	ACT_MP_GESTURE_FLINCH_LEFTLEG = 1,
	MOVETYPE_OBSERVER = 1,
	ACT_HL2MP_IDLE_MELEE2 = 1,
	KEY_F12 = 1,
	ACT_GMOD_IN_CHAT = 1,
	DMG_CLUB = 1,
	ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP = 1,
	ACT_DOD_SECONDARYATTACK_BOLT = 1,
	ACT_HL2MP_SWIM_MELEE2 = 1,
	ACT_DI_ALYX_HEADCRAB_MELEE = 1,
	ACT_MELEE_ATTACK_SWING = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_MP40 = 1,
	ACT_DOD_STAND_AIM_KNIFE = 1,
	SIMPLE_USE = 1,
	ACT_TRIPMINE_GROUND = 1,
	ACT_MP_ATTACK_STAND_GRENADE_MELEE = 1,
	STENCILOPERATION_INVERT = 1,
	SURF_NOCHOP = 1,
	ACT_MP_RELOAD_CROUCH = 1,
	ACT_RANGE_ATTACK_ML = 1,
	ACT_SHIELD_KNOCKBACK = 1,
	DMG_BLAST_SURFACE = 1,
	module = 1,
	ACT_RANGE_ATTACK_PISTOL_LOW = 1,
	kRenderFxFadeFast = 1,
	ACT_DOD_CROUCH_AIM_MP44 = 1,
	ACT_DOD_RUN_AIM = 1,
	ACT_CROSSBOW_DRAW_UNLOADED = 1,
	ACT_HL2MP_WALK_ZOMBIE_06 = 1,
	ACT_MP_CROUCH_BUILDING = 1,
	OBS_MODE_IN_EYE = 1,
	ACT_IDLE_MELEE = 1,
	ACT_VM_HOLSTER_EMPTY = 1,
	ACT_SHIPLADDER_UP = 1,
	ACT_MP_JUMP_PRIMARY = 1,
	DynamicLight = 1,
	ACT_WALK_RPG_RELAXED = 1,
	GetGlobalEntity = 1,
	TYPE_VECTOR = 1,
	FVPHYSICS_PENETRATING = 1,
	ACT_MP_GESTURE_FLINCH_MELEE = 1,
	ACT_IDLE_AIM_RIFLE_STIMULATED = 1,
	ACT_DOD_STAND_AIM_MG = 1,
	ACT_MP_RELOAD_SWIM_SECONDARY = 1,
	SavePresets = 1,
	IN_RUN = 1,
	ACT_GAUSS_SPINUP = 1,
	ACT_DIESIMPLE = 1,
	ACT_MP_CROUCH_IDLE = 1,
	ACT_HL2MP_SIT_FIST = 1,
	ACT_DOD_CROUCH_IDLE_MP40 = 1,
	ACT_HL2MP_RUN_MELEE = 1,
	ACT_VM_IDLE_DEPLOYED_8 = 1,
	ACT_VM_MISSLEFT = 1,
	kRenderFxPulseFastWider = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_RIFLE = 1,
	ACT_HL2MP_WALK_CROUCH_PASSIVE = 1,
	ACT_HL2MP_WALK_CROUCH_GRENADE = 1,
	ACT_DOD_SPRINT_IDLE_PISTOL = 1,
	DTileLayout = {
		SetBorder = 1,
		GetTile = 1,
		Base = 1,
		GetBorder = 1,
		GetSpaceY = 1,
		ThisClass = 1,
		FitsInTile = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Copy = 1,
		GenerateExample = 1,
		CopyContents = 1,
		ConsumeTiles = 1,
		OnChildAdded = 1,
		Init = 1,
		GetMinHeight = 1,
		GetSpaceX = 1,
		SetSpaceY = 1,
		OnChildRemoved = 1,
		SetMinHeight = 1,
		LayoutTiles = 1,
		PerformLayout = 1,
		SetTile = 1,
		FindFreeTile = 1,
		GetBaseSize = 1,
		ClearTiles = 1,
		OnModified = 1,
		Layout = 1,
		SetBaseSize = 1,
		SetSpaceX = 1,
	},
	ACT_VM_UNDEPLOY_EMPTY = 1,
	TYPE_LOCOMOTION = 1,
	GetGlobalBool = 1,
	ACT_DOD_PRONE_AIM_TOMMY = 1,
	ACT_DI_ALYX_ZOMBIE_MELEE = 1,
	ACT_FLINCH_RIGHTARM = 1,
	KEY_F2 = 1,
	ACT_DOD_PRONEWALK_AIM_KNIFE = 1,
	ACT_VM_DEPLOYED_IRON_OUT = 1,
	ACT_GESTURE_FLINCH_HEAD = 1,
	ACT_HL2MP_WALK_CROUCH_ZOMBIE = 1,
	ACT_GESTURE_MELEE_ATTACK2 = 1,
	STENCIL_INCR = 1,
	ACT_VM_DEPLOY_8 = 1,
	ACT_DOD_STAND_AIM_RIFLE = 1,
	ACT_DOD_PRONE_AIM_RIFLE = 1,
	ACT_HL2MP_JUMP_REVOLVER = 1,
	KEY_F10 = 1,
	IN_WEAPON1 = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE = 1,
	DIconLayout = {
		SetBorder = 1,
		Base = 1,
		GetBorder = 1,
		GetSpaceY = 1,
		SetSpaceX = 1,
		Copy = 1,
		ThisClass = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		GetStretchWidth = 1,
		Init = 1,
		GetLayoutDir = 1,
		CopyContents = 1,
		SetSpaceY = 1,
		OnChildRemoved = 1,
		SetLayoutDir = 1,
		LayoutIcons_LEFT = 1,
		LayoutIcons_TOP = 1,
		SetStretchHeight = 1,
		OnChildAdded = 1,
		OnModified = 1,
		PerformLayout = 1,
		GetStretchHeight = 1,
		Layout = 1,
		SetStretchWidth = 1,
		GetSpaceX = 1,
	},
	ACT_VM_DEPLOY = 1,
	ACT_RELOAD_SHOTGUN_LOW = 1,
	ACT_RUN_AIM_AGITATED = 1,
	ACT_SLAM_DETONATOR_IDLE = 1,
	ACT_DOD_STAND_IDLE_BAR = 1,
	ACT_HL2MP_RUN_PHYSGUN = 1,
	ACT_DOD_STAND_IDLE_RIFLE = 1,
	ACT_MP_ATTACK_CROUCH_PREFIRE = 1,
	KEY_XBUTTON_RIGHT = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE = 1,
	ACT_DOD_RELOAD_CROUCH = 1,
	TYPE_STRING = 1,
	ACT_MP_WALK = 1,
	ACT_HL2MP_IDLE_CROUCH_ZOMBIE_01 = 1,
	SND_CHANGE_PITCH = 1,
	kRenderFxSpotlight = 1,
	ACT_VM_IDLE = 1,
	KEY_MINUS = 1,
	TYPE_PHYSOBJ = 1,
	ACT_IDLE_RPG = 1,
	ACT_HL2MP_RUN_SUITCASE = 1,
	ACT_RUNTOIDLE = 1,
	GESTURE_SLOT_CUSTOM = 1,
	ACT_DOD_CROUCH_AIM_MG = 1,
	RenderSuperDoF = 1,
	ACT_DOD_CROUCH_AIM_C96 = 1,
	ACT_MP_RELOAD_SWIM_LOOP = 1,
	ACT_OBJ_ASSEMBLING = 1,
	RT_SIZE_PICMIP = 1,
	ACT_HL2MP_GESTURE_RELOAD_MELEE = 1,
	KEY_XBUTTON_START = 1,
	EFL_NO_PHYSCANNON_INTERACTION = 1,
	ACT_SLAM_THROW_DETONATE = 1,
	KEY_XBUTTON_DOWN = 1,
	ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG = 1,
	GetGlobal2String = 1,
	ACT_HL2MP_SWIM_KNIFE = 1,
	ents = {
		FindInCone = 1,
		FindInBox = 1,
		FindByModel = 1,
		GetCount = 1,
		FindByName = 1,
		FindInSphere = 1,
		FindByClass = 1,
		GetByIndex = 1,
		GetAll = 1,
		CreateClientProp = 1,
		FindByClassAndParent = 1,
	},
	ACT_RUN_AIM_SHOTGUN = 1,
	ACT_HL2MP_IDLE_CROUCH_SMG1 = 1,
	ACT_DOD_PRIMARYATTACK_DEPLOYED = 1,
	ACT_VM_RELOAD = 1,
	ACT_VM_THROW = 1,
	ACT_DOD_SECONDARYATTACK_PRONE_RIFLE = 1,
	DCategoryHeader = {
		Init = 1,
		Paint = 1,
		UpdateColours = 1,
		GenerateExample = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		DoClick = 1,
		Base = 1,
		ThisClass = 1,
	},
	ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK = 1,
	ACT_GESTURE_TURN_RIGHT90_FLAT = 1,
	DHorizontalDividerBar = {
		Init = 1,
		OnMousePressed = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ThisClass = 1,
	},
	ACT_RANGE_AIM_PISTOL_LOW = 1,
	ACT_MP_GESTURE_VC_FINGERPOINT_MELEE = 1,
	KEY_SCROLLLOCK = 1,
	ACT_VM_FIZZLE = 1,
	RT_SIZE_NO_CHANGE = 1,
	ACT_HL2MP_JUMP_SHOTGUN = 1,
	ACT_VM_UNDEPLOY_5 = 1,
	ACT_MP_RELOAD_STAND_END = 1,
	MOVETYPE_CUSTOM = 1,
	WorldToLocal = 1,
	ACT_GESTURE_FLINCH_RIGHTLEG = 1,
	MAT_GLASS = 1,
	ACT_RUN_AIM_STIMULATED = 1,
	ACT_VM_DIFIREMODE = 1,
	ACT_VM_IIDLE_EMPTY = 1,
	ACT_MP_ATTACK_STAND_GRENADE = 1,
	ACT_SLAM_TRIPMINE_TO_STICKWALL_ND = 1,
	ACT_STRAFE_RIGHT = 1,
	ACT_MP_SWIM_DEPLOYED = 1,
	ACT_GESTURE_RANGE_ATTACK_THROW = 1,
	KEY_2 = 1,
	MOVECOLLIDE_FLY_BOUNCE = 1,
	ACT_HL2MP_RUN_MELEE2 = 1,
	ACT_MP_ATTACK_CROUCH_PRIMARYFIRE = 1,
	ACT_HL2MP_IDLE_CROUCH_MELEE2 = 1,
	GetGlobal2Entity = 1,
	FSOLID_ROOT_PARENT_ALIGNED = 1,
	ACT_RELOAD_LOW = 1,
	ACT_MP_ATTACK_AIRWALK_MELEE = 1,
	ACT_DOD_CROUCHWALK_ZOOM_BAZOOKA = 1,
	ACT_DOD_CROUCHWALK_IDLE_RIFLE = 1,
	ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE = 1,
	ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP = 1,
	DListView_Column = {
		Paint = 1,
		DoRightClick = 1,
		DoClick = 1,
		GetColumnID = 1,
		GetFixedWidth = 1,
		GetTextAlign = 1,
		ThisClass = 1,
		Base = 1,
		Init = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetMinWidth = 1,
		SetColumnID = 1,
		ResizeColumn = 1,
		SetDescending = 1,
		GetMinWidth = 1,
		PerformLayout = 1,
		SetTextAlign = 1,
		GetMaxWidth = 1,
		GetDescending = 1,
		SetFixedWidth = 1,
		ApplySchemeSettings = 1,
		SetWidth = 1,
		SetName = 1,
		SetMaxWidth = 1,
	},
	DOF_Start = 1,
	ACT_DOD_RUN_AIM_PSCHRECK = 1,
	ACT_STAND = 1,
	GetViewEntity = 1,
	ACT_MP_CROUCHWALK_PDA = 1,
	PLAYERANIMEVENT_DIE = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_BOLT = 1,
	ACT_DOD_SECONDARYATTACK_PRONE_MP40 = 1,
	ACT_HL2MP_WALK_CROUCH_MAGIC = 1,
	ACT_HL2MP_IDLE_CROUCH_PHYSGUN = 1,
	ACT_DOD_STAND_AIM_GREASE = 1,
	ACT_WALK_ON_FIRE = 1,
	ACT_DOD_CROUCHWALK_AIM_GREN_FRAG = 1,
	ACT_HL2MP_WALK_CROUCH_AR2 = 1,
	ACT_DOD_PRONEWALK_AIM_GREN_FRAG = 1,
	ACT_MP_STAND_MELEE = 1,
	FVPHYSICS_NO_IMPACT_DMG = 1,
	ACT_DOD_RELOAD_CROUCH_BAZOOKA = 1,
	ACT_DOD_STAND_AIM_MP40 = 1,
	ACT_DOD_CROUCH_IDLE_BAR = 1,
	ACT_DOD_HS_CROUCH_KNIFE = 1,
	ACT_GESTURE_RANGE_ATTACK2 = 1,
	RT_SIZE_HDR = 1,
	DIRECTIONAL_USE = 1,
	DMG_AIRBOAT = 1,
	MATERIAL_TRIANGLES = 1,
	ACT_MP_JUMP_FLOAT_BUILDING = 1,
	ACT_VM_ISHOOT = 1,
	CONTENTS_CURRENT_0 = 1,
	ACT_BARNACLE_HIT = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER = 1,
	ACT_DOD_RUN_ZOOM_BAZOOKA = 1,
	ACT_WALK_AGITATED = 1,
	ACT_COVER_SMG1_LOW = 1,
	ACT_RANGE_ATTACK1 = 1,
	IMAGE_FORMAT_BGR888 = 1,
	ACT_MP_ATTACK_STAND_GRENADE_PRIMARY = 1,
	KEY_LAST = 1,
	ACT_HL2MP_GESTURE_RELOAD_SLAM = 1,
	KEY_F5 = 1,
	ACT_HL2MP_IDLE_SLAM = 1,
	ACT_BUSY_SIT_GROUND_EXIT = 1,
	gcinfo = 1,
	ACT_DOD_RUN_IDLE_MG = 1,
	vgui = {
		CreateX = 1,
		CursorVisible = 1,
		RegisterFile = 1,
		Create = 1,
		IsHoveringWorld = 1,
		GetHoveredPanel = 1,
		GetWorldPanel = 1,
		GetKeyboardFocus = 1,
		FocusedHasParent = 1,
		Register = 1,
		RegisterTable = 1,
		CreateFromTable = 1,
		GetControlTable = 1,
	},
	DFrame = {
		Paint = 1,
		OnMousePressed = 1,
		GetSizable = 1,
		ThisClass = 1,
		Close = 1,
		Init = 1,
		SetMinWidth = 1,
		OnClose = 1,
		Think = 1,
		PerformLayout = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetDraggable = 1,
		SetIsMenu = 1,
		GetIsMenu = 1,
		GetScreenLock = 1,
		OnMouseReleased = 1,
		SetTitle = 1,
		SetScreenLock = 1,
		Base = 1,
		Center = 1,
		GetMinHeight = 1,
		GetDraggable = 1,
		SetBackgroundBlur = 1,
		SetDeleteOnClose = 1,
		GetPaintShadow = 1,
		GetMinWidth = 1,
		GetBackgroundBlur = 1,
		ShowCloseButton = 1,
		GetDeleteOnClose = 1,
		SetIcon = 1,
		SetPaintShadow = 1,
		SetMinHeight = 1,
		SetSizable = 1,
		GetTitle = 1,
		IsActive = 1,
	},
	ACT_VM_SWINGHARD = 1,
	MOVETYPE_NOCLIP = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED_EMPTY = 1,
	CONTENTS_AREAPORTAL = 1,
	ACT_VM_PULLBACK_LOW = 1,
	MAT_ANTLION = 1,
	ACT_DOD_STAND_IDLE_PSCHRECK = 1,
	GetConVar = 1,
	KEY_5 = 1,
	MOVECOLLIDE_COUNT = 1,
	DScrollPanel = {
		SizeToContents = 1,
		GetPadding = 1,
		Base = 1,
		ThisClass = 1,
		OnVScroll = 1,
		ScrollToChild = 1,
		Init = 1,
		InnerWidth = 1,
		GetVBar = 1,
		SetCanvas = 1,
		PerformLayout = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		OnMouseWheeled = 1,
		GetCanvas = 1,
		SetPadding = 1,
		OnChildAdded = 1,
		Rebuild = 1,
		AddItem = 1,
		Clear = 1,
	},
	CHAN_BODY = 1,
	RENDERMODE_TRANSALPHADD = 1,
	FL_PARTIALGROUND = 1,
	FVPHYSICS_MULTIOBJECT_ENTITY = 1,
	ACT_MP_GESTURE_VC_NODYES_MELEE = 1,
	ACT_HL2MP_SWIM_IDLE_PISTOL = 1,
	ACT_DOD_SECONDARYATTACK_PRONE = 1,
	ACT_HL2MP_ZOMBIE_SLUMP_RISE = 1,
	ACT_RANGE_ATTACK_SMG1 = 1,
	DMG_BURN = 1,
	ACT_VM_READY = 1,
	ACT_SIGNAL_RIGHT = 1,
	ACT_HL2MP_SWIM_IDLE_KNIFE = 1,
	GetGlobal2Int = 1,
	ACT_SLAM_STICKWALL_DETONATE = 1,
	DFileBrowser = {
		ThisClass = 1,
		Paint = 1,
		GetModels = 1,
		SetSearch = 1,
		Base = 1,
		SetPath = 1,
		OnRightClick = 1,
		GetSearch = 1,
		SetupTree = 1,
		GetPath = 1,
		SetCurrentFolder = 1,
		SetBaseFolder = 1,
		SetOpen = 1,
		OnSelect = 1,
		SetFileTypes = 1,
		LoadCookies = 1,
		Init = 1,
		SetupFiles = 1,
		GetOpen = 1,
		Setup = 1,
		SortFiles = 1,
		ShowFolder = 1,
		GetCurrentFolder = 1,
		GetBaseFolder = 1,
		GetFolderNode = 1,
		SetName = 1,
		GetFileTypes = 1,
		OnDoubleClick = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetName = 1,
		SetModels = 1,
		Clear = 1,
	},
	ACT_HL2MP_WALK_CROUCH_ANGRY = 1,
	ACT_VM_IOUT = 1,
	ACT_RELOAD = 1,
	ACT_DOD_PRONEWALK_IDLE_BAZOOKA = 1,
	KEY_O = 1,
	ACT_MP_GESTURE_FLINCH_SECONDARY = 1,
	HUD_PRINTTALK = 1,
	JOYSTICK_LAST_BUTTON = 1,
	ACT_VM_DRAW_DEPLOYED = 1,
	menu = {
		RecordFrame = 1,
	},
	KEY_RCONTROL = 1,
	KEY_LALT = 1,
	ACT_HL2MP_WALK_CROUCH_ZOMBIE_02 = 1,
	ACT_PHYSCANNON_ANIMATE_POST = 1,
	JOYSTICK_FIRST_AXIS_BUTTON = 1,
	TYPE_SCRIPTEDVEHICLE = 1,
	ACT_DOD_PRIMARYATTACK_MP40 = 1,
	ACT_PICKUP_RACK = 1,
	ACT_RUN_PROTECTED = 1,
	ACT_HL2MP_RUN_CROSSBOW = 1,
	ACT_MP_RELOAD_STAND_SECONDARY = 1,
	ScrH = 1,
	ACT_MP_JUMP_FLOAT = 1,
	ACT_DOD_CROUCHWALK_AIM_PISTOL = 1,
	ACT_HL2MP_SWIM_IDLE_GRENADE = 1,
	ACT_HL2MP_GESTURE_RELOAD_SMG1 = 1,
	ACT_DOD_PRONEWALK_IDLE_MP40 = 1,
	EFL_NO_MEGAPHYSCANNON_RAGDOLL = 1,
	ACT_DOD_PRIMARYATTACK_C96 = 1,
	ACT_MP_WALK_SECONDARY = 1,
	ACT_MP_ATTACK_AIRWALK_GRENADE = 1,
	ACT_DISARM = 1,
	search = {
		GetResults = 1,
		AddProvider = 1,
		_NAME = 1,
		_PACKAGE = 1,
	},
	ACT_RELOAD_SMG1_LOW = 1,
	ACT_MP_MELEE_GRENADE2_IDLE = 1,
	ACT_SLAM_THROW_ND_DRAW = 1,
	ACT_DOD_SECONDARYATTACK_RIFLE = 1,
	ACT_DOD_RELOAD_PRONE_TOMMY = 1,
	Vector = 1,
	ACT_HL2MP_IDLE_CROUCH_DUEL = 1,
	SND_NOFLAGS = 1,
	KEY_RALT = 1,
	EFL_SETTING_UP_BONES = 1,
	KEY_PAD_0 = 1,
	CHAN_VOICE2 = 1,
	ACT_HL2MP_WALK_CROUCH_SHOTGUN = 1,
	FL_UNBLOCKABLE_BY_PLAYER = 1,
	ACT_DOD_RELOAD_PRONE_PSCHRECK = 1,
	ACT_HL2MP_WALK_CAMERA = 1,
	ACT_HL2MP_SWIM_FIST = 1,
	ACT_VM_IDLE_LOWERED = 1,
	kRenderFxClampMinScale = 1,
	ACT_HL2MP_RUN_KNIFE = 1,
	ACT_TURNLEFT45 = 1,
	ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY = 1,
	ACT_DOD_RELOAD_CROUCH_BAR = 1,
	ACT_DOD_RELOAD_BAZOOKA = 1,
	DMG_RADIATION = 1,
	ACT_MP_ATTACK_SWIM_GRENADE_MELEE = 1,
	ACT_OPEN_DOOR = 1,
	ACT_DOD_SPRINT_IDLE_GREASE = 1,
	ACT_DOD_RUN_AIM_30CAL = 1,
	ACT_HL2MP_JUMP = 1,
	MAT_BLOODYFLESH = 1,
	KEY_PAD_MINUS = 1,
	ACT_MP_GESTURE_VC_NODYES = 1,
	KEY_PAD_DIVIDE = 1,
	SND_DO_NOT_OVERWRITE_EXISTING_ON_CHANNEL = 1,
	ACT_DOD_STAND_AIM_GREN_FRAG = 1,
	ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE = 1,
	ACT_DOD_RELOAD_PSCHRECK = 1,
	MAT_FLESH = 1,
	ACT_HL2MP_SWIM_IDLE_CAMERA = 1,
	error = 1,
	kRenderFxSolidSlow = 1,
	ACT_RUN_STEALTH_PISTOL = 1,
	SND_STOP = 1,
	ACT_IDLE_STIMULATED = 1,
	DColorCube = {
		GetRGB = 1,
		Paint = 1,
		Base = 1,
		GetHue = 1,
		GetBaseRGB = 1,
		Init = 1,
		SetColor = 1,
		UpdateColor = 1,
		PerformLayout = 1,
		ThisClass = 1,
		SetRGB = 1,
		SetHue = 1,
		OnUserChanged = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetBaseRGB = 1,
		PaintOver = 1,
		TranslateValues = 1,
	},
	getmetatable = 1,
	TYPE_PROJECTEDTEXTURE = 1,
	DrawBloom = 1,
	ACT_ZOMBIE_LEAPING = 1,
	ACT_GESTURE_RANGE_ATTACK_SHOTGUN = 1,
	ACT_DOD_PRIMARYATTACK_DEPLOYED_MG = 1,
	CONTENTS_DEBRIS = 1,
	MOUSE_FIRST = 1,
	ACT_VM_DEPLOYED_RELOAD_EMPTY = 1,
	ACT_MP_RUN_PDA = 1,
	ACT_DOD_RELOAD_CROUCH_PISTOL = 1,
	ACT_DOD_SPRINT_IDLE_MP44 = 1,
	ACT_MP_WALK_MELEE = 1,
	SURF_NOLIGHT = 1,
	KEY_XSTICK2_RIGHT = 1,
	ACT_WALK_AIM_RELAXED = 1,
	ACT_MP_WALK_PDA = 1,
	GESTURE_SLOT_GRENADE = 1,
	ACT_MP_WALK_BUILDING = 1,
	ACT_DOD_RUN_IDLE_TNT = 1,
	ACT_DIE_CHESTSHOT = 1,
	TYPE_LIGHTUSERDATA = 1,
	ACT_SHOTGUN_RELOAD_START = 1,
	CONTENTS_MONSTERCLIP = 1,
	ACT_SPECIAL_ATTACK1 = 1,
	ACT_DOD_CROUCH_IDLE_C96 = 1,
	ACT_IDLE_RELAXED = 1,
	COLLISION_GROUP_WEAPON = 1,
	CompileString = 1,
	ACT_DOD_STAND_ZOOM_PSCHRECK = 1,
	ACT_MP_SWIM = 1,
	ACT_RANGE_ATTACK1_LOW = 1,
	ACT_SLAM_STICKWALL_ND_ATTACH = 1,
	ACT_RUN_AIM_RIFLE_STIMULATED = 1,
	ACT_DOD_HS_CROUCH_STICKGRENADE = 1,
	WEAPON_PROFICIENCY_POOR = 1,
	kRenderFxDistort = 1,
	ACT_MP_CROUCHWALK_PRIMARY = 1,
	VoiceNotify = {
		Init = 1,
		Paint = 1,
		ThisClass = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Think = 1,
		Setup = 1,
		FadeOut = 1,
	},
	ACT_HL2MP_RUN_CHARGING = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_KNIFE = 1,
	IMAGE_FORMAT_DEFAULT = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED_7 = 1,
	ACT_VM_IDLE_DEPLOYED_3 = 1,
	TextEntryLoseFocus = 1,
	GMOD_CHANNEL_PLAYING = 1,
	KEY_N = 1,
	MATERIAL_FOG_NONE = 1,
	ACT_DOD_WALK_IDLE_MP40 = 1,
	ACT_MP_CROUCH_DEPLOYED_IDLE = 1,
	ACT_HL2MP_RUN_FIST = 1,
	ACT_DOD_PRONE_DEPLOY_30CAL = 1,
	ACT_DOD_ZOOMLOAD_PSCHRECK = 1,
	DrawSharpen = 1,
	ACT_IDLE_ANGRY_SHOTGUN = 1,
	ACT_MP_GESTURE_VC_HANDMOUTH = 1,
	IN_LEFT = 1,
	MOVETYPE_ISOMETRIC = 1,
	ACT_DOD_HS_CROUCH_MP44 = 1,
	PATTACH_ABSORIGIN = 1,
	ACT_WALK_AIM_STIMULATED = 1,
	ACT_DOD_PRONE_AIM_MP44 = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_30CAL = 1,
	STENCIL_KEEP = 1,
	ACT_WALK_RELAXED = 1,
	ACT_DOD_RELOAD_CROUCH_RIFLEGRENADE = 1,
	ACT_DOD_WALK_IDLE_TOMMY = 1,
	KEY_PAGEDOWN = 1,
	ACT_DOD_WALK_ZOOM_BAZOOKA = 1,
	ACT_DUCK_DODGE = 1,
	CONTENTS_SLIME = 1,
	ACT_DOD_RELOAD_RIFLEGRENADE = 1,
	ACT_MP_SWIM_IDLE = 1,
	ACT_GESTURE_RANGE_ATTACK_SLAM = 1,
	gui = {
		MouseX = 1,
		OpenURL = 1,
		EnableScreenClicker = 1,
		MousePos = 1,
		InternalMouseReleased = 1,
		InternalKeyCodeReleased = 1,
		InternalKeyCodeTyped = 1,
		HideGameUI = 1,
		InternalCursorMoved = 1,
		IsGameUIVisible = 1,
		ActivateGameUI = 1,
		ScreenToVector = 1,
		IsConsoleVisible = 1,
		InternalMouseDoublePressed = 1,
		SetMousePos = 1,
		InternalKeyCodePressed = 1,
		MouseY = 1,
		InternalKeyTyped = 1,
		InternalMousePressed = 1,
		InternalMouseWheeled = 1,
	},
	BOX_BOTTOM = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_DUEL = 1,
	ACT_DOD_HS_IDLE = 1,
	EFL_NOTIFY = 1,
	DMG_PLASMA = 1,
	DDragBase = {
		Init = 1,
		MakeDroppable = 1,
		GetDnD = 1,
		SetUseLiveDrag = 1,
		Base = 1,
		ThisClass = 1,
		GetUseLiveDrag = 1,
		DropAction_Copy = 1,
		UpdateDropTarget = 1,
		DropAction_Normal = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		DropAction_Simple = 1,
		SetDropPos = 1,
		SetDnD = 1,
	},
	ACT_MELEE_ATTACK1 = 1,
	ACT_MP_GRENADE2_IDLE = 1,
	ACT_DEPLOY_IDLE = 1,
	TYPE_CONVAR = 1,
	ACT_SLAM_THROW_THROW_ND = 1,
	EF_NORECEIVESHADOW = 1,
	ACT_DOD_PRONEWALK_IDLE_BAR = 1,
	ACT_DOD_CROUCHWALK_AIM_RIFLE = 1,
	ACT_DOD_RELOAD_DEPLOYED_MG34 = 1,
	ACT_RUN_AGITATED = 1,
	ACT_RUN_AIM_STEALTH_PISTOL = 1,
	TYPE_DLIGHT = 1,
	ACT_HL2MP_IDLE_CROUCH_SHOTGUN = 1,
	GetGlobalAngle = 1,
	ACT_HL2MP_RUN_PASSIVE = 1,
	PLAYERANIMEVENT_CUSTOM = 1,
	ACT_OBJ_STARTUP = 1,
	VERSIONSTR = 1,
	ScrW = 1,
	ACT_GESTURE_RELOAD_PISTOL = 1,
	ACT_PHYSCANNON_DETACH = 1,
	ACT_OVERLAY_PRIMARYATTACK = 1,
	ACT_HL2MP_GESTURE_RELOAD_PISTOL = 1,
	ACT_MP_DEPLOYED_IDLE = 1,
	ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND = 1,
	ACT_GMOD_TAUNT_DANCE = 1,
	GetRenderTarget = 1,
	ACT_DOD_WALK_AIM_GREASE = 1,
	ACT_IDLE_ANGRY_MELEE = 1,
	ACT_VM_SWINGHIT = 1,
	ACT_FLY = 1,
	ACT_MP_GESTURE_VC_FINGERPOINT_PDA = 1,
	ACT_DOD_CROUCH_IDLE_PSCHRECK = 1,
	ACT_GMOD_GESTURE_DISAGREE = 1,
	MASK_PLAYERSOLID_BRUSHONLY = 1,
	ACT_180_LEFT = 1,
	color_transparent = {
		r = 1,
		b = 1,
		a = 1,
		g = 1,
	},
	FL_AIMTARGET = 1,
	ACT_SMG2_DRYFIRE2 = 1,
	ACT_HL2MP_IDLE_CROUCH_SUITCASE = 1,
	ACT_GESTURE_BARNACLE_STRANGLE = 1,
	IN_ALT2 = 1,
	CreateClientConVar = 1,
	ACT_DOD_STAND_AIM_SPADE = 1,
	AccessorFunc = 1,
	SURF_SKY = 1,
	ACT_RUN_CROUCH_AIM_RIFLE = 1,
	ACT_VM_DRAW = 1,
	ACT_DOD_RELOAD_BOLT = 1,
	ACT_HL2MP_IDLE_CROUCH = 1,
	ACT_DOD_STAND_IDLE_MP40 = 1,
	tobool = 1,
	SND_STOP_LOOPING = 1,
	ACT_SHIPLADDER_DOWN = 1,
	ACT_IDLE_AIM_RELAXED = 1,
	ACT_HL2MP_IDLE_CROUCH_GRENADE = 1,
	SetGlobal2Var = 1,
	RenderAngles = 1,
	ACT_DOD_HS_IDLE_MG42 = 1,
	ACT_DOD_RELOAD_CROUCH_M1CARBINE = 1,
	ACT_MP_RELOAD_STAND_PRIMARY_LOOP = 1,
	ACT_DOD_RELOAD_PRONE_GARAND = 1,
	ACT_DOD_CROUCHWALK_IDLE_TOMMY = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG = 1,
	FCVAR_ARCHIVE = 1,
	ACT_DOD_WALK_AIM_GREN_FRAG = 1,
	ACT_HL2MP_RUN_SCARED = 1,
	ACT_HL2MP_GESTURE_RELOAD_CAMERA = 1,
	IN_FORWARD = 1,
	MOVECOLLIDE_FLY_SLIDE = 1,
	ACT_MP_JUMP_PDA = 1,
	ACT_DOD_PLANT_TNT = 1,
	CONTENTS_WINDOW = 1,
	KEY_F8 = 1,
	ACT_BUSY_LEAN_BACK_ENTRY = 1,
	kRenderFxStrobeSlow = 1,
	ACT_HL2MP_SIT_RPG = 1,
	WEAPON_PROFICIENCY_AVERAGE = 1,
	DDrawer = {
		Init = 1,
		Toggle = 1,
		GetOpenSize = 1,
		Think = 1,
		ThisClass = 1,
		SetOpenSize = 1,
		Base = 1,
		Open = 1,
		OnRemove = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Close = 1,
		GetOpenTime = 1,
		SetOpenTime = 1,
	},
	ACT_GET_UP_CROUCH = 1,
	RENDERGROUP_OTHER = 1,
	ACT_HL2MP_WALK_SCARED = 1,
	ACT_HL2MP_SWIM_IDLE_PASSIVE = 1,
	ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED = 1,
	SOLID_OBB = 1,
	Model = 1,
	SoundDuration = 1,
	ACT_MP_AIRWALK_PDA = 1,
	ACT_DOD_DEPLOY_MG = 1,
	ACT_DOD_HS_CROUCH_PISTOL = 1,
	ACT_SLAM_DETONATOR_DRAW = 1,
	ACT_GESTURE_TURN_RIGHT = 1,
	ConVarExists = 1,
	ACT_DOD_STAND_ZOOM_BAZOOKA = 1,
	ACT_SLAM_THROW_TO_STICKWALL = 1,
	GMOD_CHANNEL_PAUSED = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED_6 = 1,
	ACT_VM_UNDEPLOY_3 = 1,
	STUDIO_DRAWTRANSLUCENTSUBMODELS = 1,
	ACT_RUN_RPG = 1,
	ACT_ROLL_RIGHT = 1,
	KEY_PAD_2 = 1,
	TEXT_ALIGN_RIGHT = 1,
	EFL_DORMANT = 1,
	FVPHYSICS_PART_OF_RAGDOLL = 1,
	ACT_VM_DEPLOYED_IRON_IDLE = 1,
	ACT_GLOCK_SHOOTEMPTY = 1,
	ACT_HL2MP_JUMP_SLAM = 1,
	ACT_GET_DOWN_STAND = 1,
	GetGlobal2Vector = 1,
	ACT_VM_DEPLOY_5 = 1,
	KEY_PAD_PLUS = 1,
	BUTTON_CODE_NONE = 1,
	FindMetaTable = 1,
	ACT_MP_CROUCHWALK_MELEE = 1,
	ACT_GET_UP_STAND = 1,
	DMG_BUCKSHOT = 1,
	ACT_MELEE_ATTACK2 = 1,
	ACT_DOD_PRONE_ZOOM_PSCHRECK = 1,
	ACT_DOD_RUN_AIM_GREN_STICK = 1,
	PLAYERANIMEVENT_CUSTOM_SEQUENCE = 1,
	KEY_7 = 1,
	Format = 1,
	ACT_DOD_RUN_IDLE_MP40 = 1,
	STENCILOPERATION_REPLACE = 1,
	COLLISION_GROUP_PUSHAWAY = 1,
	TYPE_PARTICLE = 1,
	ACT_HL2MP_WALK_CROUCH_KNIFE = 1,
	MAT_EGGSHELL = 1,
	JOYSTICK_FIRST = 1,
	ACT_MP_ATTACK_SWIM_GRENADE = 1,
	ACT_GMOD_GESTURE_WAVE = 1,
	ProjectedTexture = 1,
	TRACER_BEAM = 1,
	ACT_DOD_CROUCH_IDLE_MP44 = 1,
	DPropertySheet = {
		Paint = 1,
		GetPadding = 1,
		Base = 1,
		ThisClass = 1,
		GetShowIcons = 1,
		SetShowIcons = 1,
		Init = 1,
		SwitchToName = 1,
		CrossFade = 1,
		CloseTab = 1,
		GetActiveTab = 1,
		Think = 1,
		SetPadding = 1,
		AddSheet = 1,
		SizeToContentWidth = 1,
		SetActiveTab = 1,
		SetFadeTime = 1,
		SetupCloseButton = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		OnActiveTabChanged = 1,
		GetFadeTime = 1,
		PerformLayout = 1,
	},
	input = {
		LookupBinding = 1,
		LookupKeyBinding = 1,
		GetKeyName = 1,
		CheckKeyTrapping = 1,
		IsControlDown = 1,
		IsKeyDown = 1,
		WasMousePressed = 1,
		WasKeyReleased = 1,
		SetCursorPos = 1,
		SelectWeapon = 1,
		WasMouseDoublePressed = 1,
		GetCursorPos = 1,
		IsShiftDown = 1,
		StartKeyTrapping = 1,
		WasKeyPressed = 1,
		WasKeyTyped = 1,
		IsButtonDown = 1,
		IsMouseDown = 1,
		IsKeyTrapping = 1,
	},
	EFL_NO_ROTORWASH_PUSH = 1,
	ACT_GRENADE_ROLL = 1,
	ACT_SLAM_THROW_TO_STICKWALL_ND = 1,
	ACT_MP_STAND_PDA = 1,
	ACT_HL2MP_WALK_GRENADE = 1,
	ACT_DOD_RELOAD_GARAND = 1,
	HITGROUP_RIGHTARM = 1,
	BOX_FRONT = 1,
	EyePos = 1,
	MATERIAL_POLYGON = 1,
	ACT_MP_CROUCH_PDA = 1,
	PLAYERANIMEVENT_FLINCH_LEFTLEG = 1,
	ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY = 1,
	KEY_XBUTTON_RIGHT_SHOULDER = 1,
	ACT_DOD_RUN_ZOOM_BOLT = 1,
	ACT_HL2MP_FIST_BLOCK = 1,
	ACT_DOD_RUN_IDLE_GREASE = 1,
	SIM_GLOBAL_ACCELERATION = 1,
	MAT_CONCRETE = 1,
	ACT_DOD_WALK_AIM_30CAL = 1,
	KEY_LWIN = 1,
	ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY = 1,
	ACT_SLAM_THROW_ND_IDLE = 1,
	ACT_MP_GESTURE_FLINCH_RIGHTLEG = 1,
	ACT_TRIPMINE_WORLD = 1,
	ACT_ZOMBIE_CLIMB_END = 1,
	ACT_HL2MP_WALK_CROUCH_SUITCASE = 1,
	ACT_HL2MP_IDLE_MELEE = 1,
	CHAN_WEAPON = 1,
	ACT_VM_HITCENTER = 1,
	ACT_DOD_HS_IDLE_30CAL = 1,
	STENCIL_REPLACE = 1,
	ACT_DOD_CROUCHWALK_IDLE_MG = 1,
	NOTIFY_ERROR = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_MP44 = 1,
	ACT_DOD_RELOAD_DEPLOYED_BAR = 1,
	ACT_LAND = 1,
	ACT_WALK_AIM_STEALTH = 1,
	DModelPanel = {
		Paint = 1,
		StartScene = 1,
		SetDirectionalLight = 1,
		GetColor = 1,
		GetModel = 1,
		PreDrawModel = 1,
		SetAmbientLight = 1,
		SetLookAng = 1,
		Init = 1,
		GetEntity = 1,
		OnRemove = 1,
		DrawModel = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		PostDrawModel = 1,
		GetLookAng = 1,
		GetAnimSpeed = 1,
		SetCamPos = 1,
		SetLookAt = 1,
		SetAnimated = 1,
		SetAnimSpeed = 1,
		GetFOV = 1,
		LayoutEntity = 1,
		SetColor = 1,
		SetModel = 1,
		ThisClass = 1,
		Base = 1,
		GetAmbientLight = 1,
		GetCamPos = 1,
		SetEntity = 1,
		SetFOV = 1,
		GetAnimated = 1,
		RunAnimation = 1,
		GetLookAt = 1,
		GenerateExample = 1,
	},
	KEY_ESCAPE = 1,
	ACT_MP_GESTURE_FLINCH_LEFTARM = 1,
	ACT_DOD_PRIMARYATTACK_CROUCH_SPADE = 1,
	ACT_DOD_RELOAD_DEPLOYED = 1,
	SURF_HINT = 1,
	ACT_MP_ATTACK_AIRWALK_BUILDING = 1,
	ACT_WALK_CROUCH_RPG = 1,
	MASK_SHOT_HULL = 1,
	STENCIL_NOTEQUAL = 1,
	OBS_MODE_NONE = 1,
	IN_DUCK = 1,
	DMG_POISON = 1,
	MAT_TILE = 1,
	ACT_VM_IDLE_TO_LOWERED = 1,
	ACT_VM_IDLE_8 = 1,
	DImage = {
		SizeToContents = 1,
		DoLoadMaterial = 1,
		GenerateExample = 1,
		SetMaterial = 1,
		Unloaded = 1,
		FixVertexLitMaterial = 1,
		ThisClass = 1,
		SetOnViewMaterial = 1,
		GetMatName = 1,
		GetFailsafeMatName = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		LoadMaterial = 1,
		PaintAt = 1,
		SetImage = 1,
		Paint = 1,
		GetImageColor = 1,
		SetKeepAspect = 1,
		GetMaterial = 1,
		GetImage = 1,
		SetMatName = 1,
		SetFailsafeMatName = 1,
		Init = 1,
		GetKeepAspect = 1,
		SetImageColor = 1,
	},
	MATERIAL_LIGHT_DISABLE = 1,
	ACT_DOD_CROUCHWALK_AIM_BAR = 1,
	TYPE_USERCMD = 1,
	NumModelSkins = 1,
	DColorCombo = {
		Init = 1,
		SetColor = 1,
		Base = 1,
		GetColor = 1,
		PerformLayout = 1,
		BuildControls = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ThisClass = 1,
		IsEditing = 1,
		OnValueChanged = 1,
	},
	DScrollBarGrip = {
		Init = 1,
		Paint = 1,
		OnMousePressed = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Base = 1,
		ThisClass = 1,
	},
	ACT_MP_GESTURE_FLINCH_STOMACH = 1,
	ACT_HL2MP_JUMP_MELEE = 1,
	ACT_HL2MP_IDLE_FIST = 1,
	FL_CLIENT = 1,
	ACT_DOD_WALK_IDLE_PSCHRECK = 1,
	ACT_HL2MP_IDLE_CROUCH_RPG = 1,
	ClientsideRagdoll = 1,
	FFT_8192 = 1,
	ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34 = 1,
	ACT_RELOAD_PISTOL_LOW = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_SPADE = 1,
	ACT_VM_RELOAD_END_EMPTY = 1,
	ACT_DIE_RIGHTSIDE = 1,
	EF_NODRAW = 1,
	FL_DISSOLVING = 1,
	ACT_VM_UNDEPLOY_2 = 1,
	ACT_VM_RELOAD_EMPTY = 1,
	isangle = 1,
	ACT_HL2MP_JUMP_CAMERA = 1,
	ACT_DOD_RELOAD_PRONE_PISTOL = 1,
	EFL_DIRTY_ABSVELOCITY = 1,
	ACT_SMG2_TOAUTO = 1,
	ACT_VM_PRIMARYATTACK_3 = 1,
	ACT_WALK_RIFLE = 1,
	MATERIAL_FOG_LINEAR = 1,
	STUDIO_TRANSPARENCY = 1,
	ACT_MP_VCD = 1,
	jit = {
		arch = 1,
		version = 1,
		version_num = 1,
		status = 1,
		on = 1,
		os = 1,
		off = 1,
		flush = 1,
		attach = 1,
		util = {
			funcbc = 1,
			funck = 1,
			funcinfo = 1,
			traceinfo = 1,
			tracek = 1,
			tracesnap = 1,
			traceir = 1,
			tracemc = 1,
			ircalladdr = 1,
			traceexitstub = 1,
			funcuvname = 1,
		},
		opt = {
			start = 1,
		},
	},
	ACT_HL2MP_JUMP_ZOMBIE = 1,
	LAST_VISIBLE_CONTENTS = 1,
	bit = {
		rol = 1,
		rshift = 1,
		ror = 1,
		bswap = 1,
		bxor = 1,
		bor = 1,
		arshift = 1,
		bnot = 1,
		tobit = 1,
		lshift = 1,
		tohex = 1,
		band = 1,
	},
	FL_GRENADE = 1,
	ACT_DOD_SPRINT_IDLE_RIFLE = 1,
	ACT_OBJ_IDLE = 1,
	SIM_LOCAL_FORCE = 1,
	BONE_USED_MASK = 1,
	ACT_MP_ATTACK_CROUCH_GRENADE = 1,
	TYPE_SAVE = 1,
	ACT_SLAM_TRIPMINE_TO_THROW_ND = 1,
	ACT_DOD_STAND_AIM_C96 = 1,
	mesh = {
		Normal = 1,
		Position = 1,
		Quad = 1,
		VertexCount = 1,
		Specular = 1,
		TangentT = 1,
		TangentS = 1,
		QuadEasy = 1,
		AdvanceVertex = 1,
		Color = 1,
		TexCoord = 1,
		End = 1,
		Begin = 1,
	},
	GetGlobal2Float = 1,
	KEY_P = 1,
	STENCILCOMPARISONFUNCTION_EQUAL = 1,
	ACT_SLAM_TRIPMINE_IDLE = 1,
	ACT_PLAYER_RUN_FIRE = 1,
	KEY_DOWN = 1,
	ACT_HL2MP_WALK_CROUCH_SCARED = 1,
	KEY_6 = 1,
	ACT_HL2MP_WALK_CROUCH_ZOMBIE_03 = 1,
	ACT_DOD_CROUCH_IDLE_TNT = 1,
	ACT_DOD_RUN_IDLE_C96 = 1,
	ACT_DOD_RELOAD_DEPLOYED_FG42 = 1,
	KEY_UP = 1,
	KEY_XBUTTON_Y = 1,
	ACT_VM_DEPLOYED_IRON_IN = 1,
	ACT_RELOAD_PISTOL = 1,
	tonumber = 1,
	ACT_SLAM_THROW_TO_TRIPMINE_ND = 1,
	KEY_NONE = 1,
	ACT_DO_NOT_DISTURB = 1,
	SURF_BUMPLIGHT = 1,
	ACT_DOD_PRONE_AIM_MG = 1,
	Lerp = 1,
	ACT_MP_ATTACK_SWIM_SECONDARYFIRE = 1,
	IN_MOVELEFT = 1,
	WorkshopFileBase = 1,
	ACT_TURNRIGHT45 = 1,
	ACT_DOD_WALK_AIM_RIFLE = 1,
	ACT_VM_RELOADEMPTY = 1,
	ACT_IDLE_RPG_RELAXED = 1,
	BUTTON_CODE_COUNT = 1,
	ACT_VM_IIDLE_M203 = 1,
	GetGlobalVector = 1,
	DOFModeHack = 1,
	ACT_MP_JUMP_LAND_SECONDARY = 1,
	ACT_HL2MP_WALK_CROUCH_FIST = 1,
	DMG_NEVERGIB = 1,
	ACT_DOD_PRONEWALK_IDLE_BOLT = 1,
	EFL_DONTWALKON = 1,
	ACT_SIGNAL2 = 1,
	debug = {
		traceback = 1,
		sethook = 1,
		getlocal = 1,
		getregistry = 1,
		getupvalue = 1,
		Trace = 1,
		setmetatable = 1,
		getfenv = 1,
		gethook = 1,
		debug = 1,
		getmetatable = 1,
		setfenv = 1,
		getinfo = 1,
	},
	ACT_MP_GESTURE_FLINCH = 1,
	ACT_HL2MP_IDLE_DUEL = 1,
	ACT_VM_IDLE_DEPLOYED = 1,
	ACT_DOD_RELOAD_PRONE = 1,
	MASK_ALL = 1,
	ACT_HL2MP_SWIM_IDLE_SLAM = 1,
	SetGlobal2Angle = 1,
	ACT_MP_ATTACK_SWIM_SECONDARY = 1,
	EF_BONEMERGE_FASTCULL = 1,
	SURF_LIGHT = 1,
	DMG_DISSOLVE = 1,
	ACT_DEEPIDLE4 = 1,
	ACT_HL2MP_WALK_SUITCASE = 1,
	ACT_DOD_CROUCH_ZOOM_BAZOOKA = 1,
	ACT_BUSY_STAND = 1,
	KEY_TAB = 1,
	ACT_WALK_CARRY = 1,
	ACT_GESTURE_FLINCH_LEFTARM = 1,
	ACT_CROSSBOW_FIDGET_UNLOADED = 1,
	ACT_DOD_PRONEWALK_IDLE_PISTOL = 1,
	ACT_DOD_RELOAD_PRONE_C96 = 1,
	RandomPairs = 1,
	ACT_HL2MP_SIT_MELEE = 1,
	ACT_DOD_RELOAD_CROUCH_BOLT = 1,
	TYPE_MATRIX = 1,
	kRenderFxGlowShell = 1,
	BONE_SCREEN_ALIGN_SPHERE = 1,
	frame_blend = {
		BlendFrame = 1,
		AddFrame = 1,
		IsActive = 1,
		ShouldSkipFrame = 1,
		RenderableFrames = 1,
		IsLastFrame = 1,
		DrawPreview = 1,
		CompleteFrame = 1,
	},
	CreateSound = 1,
	ACT_DOD_RELOAD_M1CARBINE = 1,
	KEY_PAD_DECIMAL = 1,
	FSOLID_CUSTOMRAYTEST = 1,
	TYPE_NUMBER = 1,
	ACT_DOD_WALK_IDLE_BOLT = 1,
	CONTENTS_CURRENT_180 = 1,
	ACT_DOD_CROUCHWALK_IDLE_PSCHRECK = 1,
	ACT_DOD_PRONE_ZOOM_BOLT = 1,
	ACT_HL2MP_SWIM_IDLE_AR2 = 1,
	ACT_MP_RELOAD_SWIM_PRIMARY_END = 1,
	ACT_WALK_RPG = 1,
	ACT_DOD_RUN_IDLE_BAZOOKA = 1,
	ACT_DOD_CROUCHWALK_AIM_TOMMY = 1,
	ACT_DOD_RELOAD_RIFLE = 1,
	JS_Workshop = 1,
	ACT_SPECIAL_ATTACK2 = 1,
	ACT_HL2MP_RUN_SHOTGUN = 1,
	ACT_SLAM_STICKWALL_ND_IDLE = 1,
	COLLISION_GROUP_NPC = 1,
	FCVAR_LUA_CLIENT = 1,
	ALL_VISIBLE_CONTENTS = 1,
	ACT_DOD_CROUCH_AIM_KNIFE = 1,
	ACT_DOD_STAND_IDLE_MG = 1,
	ACT_GESTURE_RANGE_ATTACK_AR2 = 1,
	EFL_IN_SKYBOX = 1,
	FCVAR_USERINFO = 1,
	ACT_MP_JUMP_LAND_PDA = 1,
	notification = {
		AddLegacy = 1,
		_NAME = 1,
		AddProgress = 1,
		_PACKAGE = 1,
		Kill = 1,
	},
	ACT_HL2MP_JUMP_MAGIC = 1,
	BOX_LEFT = 1,
	DColorButton = {
		SetSelected = 1,
		SetDrawBorder = 1,
		SetColor = 1,
		GetID = 1,
		GetSelected = 1,
		GetColor = 1,
		ThisClass = 1,
		Base = 1,
		IsDown = 1,
		Paint = 1,
		GenerateExample = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetDrawBorder = 1,
		Init = 1,
		SetID = 1,
	},
	ACT_IDLE_SHOTGUN_AGITATED = 1,
	ACT_GESTURE_TURN_LEFT45 = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_KNIFE = 1,
	ACT_GESTURE_FLINCH_CHEST = 1,
	CurTime = 1,
	AddConsoleCommand = 1,
	TypeID = 1,
	ACT_RUN_RELAXED = 1,
	MAT_CLIP = 1,
	RENDERMODE_NORMAL = 1,
	ACT_HL2MP_SIT = 1,
	KEY_A = 1,
	g_VoicePanelList = 1,
	ws_save = {
		Load = 1,
		Fetch = 1,
		FetchLocal = 1,
		RetrieveUserName = 1,
		FetchSubscribed = 1,
		HTML = 1,
		Publish = 1,
		CountVotes = 1,
		FillFileInfo = 1,
		DownloadAndLoad = 1,
	},
	ACT_MP_RELOAD_CROUCH_PRIMARY = 1,
	ws_dupe = {
		Fetch = 1,
		FetchLocal = 1,
		RetrieveUserName = 1,
		FetchSubscribed = 1,
		HTML = 1,
		Publish = 1,
		CountVotes = 1,
		DownloadAndArm = 1,
		FillFileInfo = 1,
		Arm = 1,
	},
	ACT_SIGNAL_ADVANCE = 1,
	CustomizableSpawnlistNode = 1,
	g_ContextMenu = 1,
	MASK_VISIBLE = 1,
	Angle = 1,
	ACT_HL2MP_SWIM_IDLE_REVOLVER = 1,
	g_SpawnMenu = 1,
	MAT_GRATE = 1,
	IN_WALK = 1,
	GAMEMODE_NAME = 1,
	GAMEMODE = {
		AddToolMenuCategories = 1,
		PlayerEnteredVehicle = 1,
		AddGamemodeToolMenuTabs = 1,
		TeamBased = 1,
		CalcViewModelView = 1,
		PickupHistoryTop = 1,
		AdjustMouseSensitivity = 1,
		Saved = 1,
		FolderName = 1,
		PlayerStartVoice = 1,
		KeyRelease = 1,
		PhysgunPickup = 1,
		StartChat = 1,
		FinishChat = 1,
		PreDrawHUD = 1,
		PreGamemodeLoaded = 1,
		HUDPaint = 1,
		PlayerPostThink = 1,
		UpdateAnimation = 1,
		HideTeam = 1,
		PlayerDriveAnimate = 1,
		PlayerSwitchWeapon = 1,
		LimitHit = 1,
		Tick = 1,
		PreDrawTranslucentRenderables = 1,
		PreventScreenClicks = 1,
		AddNotify = 1,
		OnCleanup = 1,
		PostDrawViewModel = 1,
		ShouldCollide = 1,
		ContextMenuOpen = 1,
		PreDrawViewModel = 1,
		NetworkEntityCreated = 1,
		PlayerShouldTakeDamage = 1,
		OnSpawnMenuOpen = 1,
		IsSandboxDerived = 1,
		PaintWorldTips = 1,
		PreDrawEffects = 1,
		PhysgunDrop = 1,
		PlayerFootstep = 1,
		OnUndo = 1,
		PreRender = 1,
		PlayerBindPress = 1,
		HUDDrawPickupHistory = 1,
		Website = 1,
		PrePlayerDraw = 1,
		HandlePlayerSwimming = 1,
		PostReloadToolsMenu = 1,
		PostDrawTranslucentRenderables = 1,
		ChatTextChanged = 1,
		PlayerStepSoundTime = 1,
		DrawMonitors = 1,
		EntityKeyValue = 1,
		EndEntityDriving = 1,
		PostGamemodeLoaded = 1,
		GetSpawnmenuTools = 1,
		HandlePlayerDucking = 1,
		PlayerTraceAttack = 1,
		CreateTeams = 1,
		OnGamemodeLoaded = 1,
		PostRenderVGUI = 1,
		OnSpawnMenuClose = 1,
		CalcMainActivity = 1,
		EntityRemoved = 1,
		FinishMove = 1,
		FindUseEntity = 1,
		OnPlayerChat = 1,
		AddGamemodeToolMenuCategories = 1,
		SuppressHint = 1,
		OnChatTab = 1,
		DrawPhysgunBeam = 1,
		HandlePlayerVaulting = 1,
		CanTool = 1,
		PostDrawOpaqueRenderables = 1,
		PostProcessPermitted = 1,
		CreateMove = 1,
		GetTeamColor = 1,
		PreDrawOpaqueRenderables = 1,
		PostDrawSkyBox = 1,
		OnViewModelChanged = 1,
		ScoreboardHide = 1,
		ForceDermaSkin = 1,
		PreDrawHalos = 1,
		CalcVehicleView = 1,
		HUDAmmoPickedUp = 1,
		PostRender = 1,
		PopulateToolMenu = 1,
		AddDeathNotice = 1,
		OnContextMenuOpen = 1,
		GravGunPickupAllowed = 1,
		BaseClass = {
			Move = 1,
			PlayerEnteredVehicle = 1,
			TeamBased = 1,
			CalcViewModelView = 1,
			PickupHistoryTop = 1,
			AdjustMouseSensitivity = 1,
			Saved = 1,
			FolderName = 1,
			PlayerStartVoice = 1,
			KeyRelease = 1,
			PhysgunPickup = 1,
			StartChat = 1,
			FinishChat = 1,
			PreDrawHUD = 1,
			PreGamemodeLoaded = 1,
			HUDShouldDraw = 1,
			PlayerPostThink = 1,
			UpdateAnimation = 1,
			HideTeam = 1,
			PlayerDriveAnimate = 1,
			PlayerSwitchWeapon = 1,
			Tick = 1,
			PreDrawTranslucentRenderables = 1,
			PreventScreenClicks = 1,
			PostDrawViewModel = 1,
			ShouldCollide = 1,
			StartEntityDriving = 1,
			GrabEarAnimation = 1,
			OnReloaded = 1,
			PlayerShouldTakeDamage = 1,
			RenderScreenspaceEffects = 1,
			HUDDrawTargetID = 1,
			Email = 1,
			GravGunPickupAllowed = 1,
			PlayerFootstep = 1,
			SetPlayerSpeed = 1,
			PreRender = 1,
			PlayerBindPress = 1,
			HUDDrawPickupHistory = 1,
			Website = 1,
			PrePlayerDraw = 1,
			HUDDrawScoreBoard = 1,
			PostReloadToolsMenu = 1,
			PostDrawTranslucentRenderables = 1,
			ChatTextChanged = 1,
			PlayerStepSoundTime = 1,
			CanProperty = 1,
			EntityKeyValue = 1,
			HandlePlayerVaulting = 1,
			PostGamemodeLoaded = 1,
			HandlePlayerDucking = 1,
			PlayerTraceAttack = 1,
			CreateTeams = 1,
			OnGamemodeLoaded = 1,
			PostRenderVGUI = 1,
			PostProcessPermitted = 1,
			CalcMainActivity = 1,
			EntityRemoved = 1,
			FinishMove = 1,
			FindUseEntity = 1,
			OnPlayerChat = 1,
			OnChatTab = 1,
			DrawPhysgunBeam = 1,
			PostDrawOpaqueRenderables = 1,
			PickupHistoryWide = 1,
			PreDrawOpaqueRenderables = 1,
			OnViewModelChanged = 1,
			PreDrawHalos = 1,
			AddDeathNotice = 1,
			GravGunPunt = 1,
			ThisClass = 1,
			VehicleMove = 1,
			PlayerEndVoice = 1,
			ShutDown = 1,
			MouthMoveAnimation = 1,
			EndEntityDriving = 1,
			HUDPaint = 1,
			PostDrawEffects = 1,
			PreDrawEffects = 1,
			InitPostEntity = 1,
			HUDItemPickedUp = 1,
			DrawMonitors = 1,
			PostPlayerDraw = 1,
			PhysgunDrop = 1,
			DoAnimationEvent = 1,
			SpawnMenuOpen = 1,
			GUIMouseReleased = 1,
			PopulateSTOOLMenu = 1,
			ChatText = 1,
			GUIMousePressed = 1,
			CreateMove = 1,
			NetworkEntityCreated = 1,
			PreDrawViewModel = 1,
			PostDrawHUD = 1,
			HandlePlayerSwimming = 1,
			PickupHistoryLast = 1,
			HandlePlayerJumping = 1,
			Restored = 1,
			Author = 1,
			RenderScene = 1,
			HandlePlayerDriving = 1,
			DrawOverlay = 1,
			HUDPaintBackground = 1,
			KeyPress = 1,
			Think = 1,
			Name = 1,
			TranslateActivity = 1,
			CloseDermaMenus = 1,
			HandlePlayerLanding = 1,
			PlayerConnect = 1,
			DrawDeathNotice = 1,
			GetGameDescription = 1,
			SpawnMenuEnabled = 1,
			SetupMove = 1,
			InputMouseApply = 1,
			CreateClientsideRagdoll = 1,
			ShouldDrawLocalPlayer = 1,
			GetTeamNumColor = 1,
			OnEntityCreated = 1,
			ScoreboardShow = 1,
			HandlePlayerNoClipping = 1,
			Initialize = 1,
			ShowTeam = 1,
			PickupHistoryCorner = 1,
			PlayerTick = 1,
			PreDrawSkyBox = 1,
			PickupHistory = {},
			ContextMenuOpen = 1,
			PropBreak = 1,
			HUDWeaponPickedUp = 1,
			OnAchievementAchieved = 1,
			Folder = 1,
			CalcView = 1,
			CanPlayerEnterVehicle = 1,
			GUIMouseDoublePressed = 1,
			PreReloadToolsMenu = 1,
			PlayerNoClip = 1,
			GetMotionBlurValues = 1,
			PostDraw2DSkyBox = 1,
			PopulateToolMenu = 1,
			PostRender = 1,
			HUDAmmoPickedUp = 1,
			CalcVehicleView = 1,
			ForceDermaSkin = 1,
			ScoreboardHide = 1,
			PostDrawSkyBox = 1,
			GetTeamColor = 1,
		},
		PreReloadToolsMenu = 1,
		GUIMouseDoublePressed = 1,
		AddToolMenuTabs = 1,
		CanPlayerEnterVehicle = 1,
		CalcView = 1,
		HUDDrawTargetID = 1,
		PlayerEndVoice = 1,
		ShutDown = 1,
		PlayerNoClip = 1,
		ShowScoreboard = 1,
		PropBreak = 1,
		GravGunPunt = 1,
		PreDrawSkyBox = 1,
		InitPostEntity = 1,
		HUDItemPickedUp = 1,
		PlayerTick = 1,
		PostPlayerDraw = 1,
		PickupHistoryCorner = 1,
		HUDShouldDraw = 1,
		SpawnMenuOpen = 1,
		HandlePlayerNoClipping = 1,
		PopulateSTOOLMenu = 1,
		ChatText = 1,
		ScoreboardShow = 1,
		OnEntityCreated = 1,
		HandlePlayerDriving = 1,
		HUDPaintBackground = 1,
		PostDrawHUD = 1,
		CreateClientsideRagdoll = 1,
		PickupHistoryLast = 1,
		KeyPress = 1,
		TranslateActivity = 1,
		Author = 1,
		Folder = 1,
		AddSTOOL = 1,
		DrawOverlay = 1,
		GUIMousePressed = 1,
		GetGameDescription = 1,
		Think = 1,
		Name = 1,
		Restored = 1,
		CloseDermaMenus = 1,
		DrawDeathNotice = 1,
		PlayerConnect = 1,
		OnContextMenuClose = 1,
		DoAnimationEvent = 1,
		SpawnMenuEnabled = 1,
		SetupMove = 1,
		InputMouseApply = 1,
		CanDrive = 1,
		ShouldDrawLocalPlayer = 1,
		GetTeamNumColor = 1,
		RenderScene = 1,
		HandlePlayerJumping = 1,
		AddHint = 1,
		Initialize = 1,
		ShowTeam = 1,
		Move = 1,
		UnfrozeObjects = 1,
		HandlePlayerLanding = 1,
		CanProperty = 1,
		OnReloaded = 1,
		HUDWeaponPickedUp = 1,
		OnAchievementAchieved = 1,
		SetPlayerSpeed = 1,
		PopulatePropMenu = 1,
		RenderScreenspaceEffects = 1,
		HUDDrawScoreBoard = 1,
		StartEntityDriving = 1,
		PaintNotes = 1,
		GetMotionBlurValues = 1,
		PostDraw2DSkyBox = 1,
		Email = 1,
		VehicleMove = 1,
		MouthMoveAnimation = 1,
		GrabEarAnimation = 1,
		PostDrawEffects = 1,
		GUIMouseReleased = 1,
		ThisClass = 1,
		PickupHistoryWide = 1,
	},
	AddWorldTip = 1,
	ACT_HL2MP_IDLE_CROUCH_REVOLVER = 1,
	ACT_DOD_STAND_ZOOM_RIFLE = 1,
	CreateContextMenu = 1,
	ACT_PHYSCANNON_ANIMATE_PRE = 1,
	ACT_DOD_CROUCH_AIM_TOMMY = 1,
	SKIN = {
		PaintScrollBarGrip = 1,
		colButtonBorderShadow = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		colTextEntryBG = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		colTextEntryTextCursor = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintPanel = 1,
		colTabShadow = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PrintName = 1,
		text_dark = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		text_bright = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		colTab = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintWindowCloseButton = 1,
		tex = {
			Menu = {
				RightArrow = 1,
			},
			Menu_Strip = 1,
			Button_Dead = 1,
			TabR_Inactive = 1,
			Panels = {
				Normal = 1,
				Dark = 1,
				Bright = 1,
				Highlight = 1,
			},
			TabT_Active = 1,
			TabT_Inactive = 1,
			RadioButton_Checked = 1,
			Menu_Check = 1,
			ProgressBar = {
				Back = 1,
				Front = 1,
			},
			TextBox_Focus = 1,
			Button_Down = 1,
			RadioButton = 1,
			CheckboxD = 1,
			Selection = 1,
			MenuBG = 1,
			Checkbox = 1,
			RadioButtonD_Checked = 1,
			TabR_Active = 1,
			MenuBG_Hover = 1,
			Tab_Bar = 1,
			Scroller = {
				LeftButton_Disabled = 1,
				UpButton_Down = 1,
				RightButton_Down = 1,
				ButtonV_Hover = 1,
				TrackH = 1,
				RightButton_Normal = 1,
				ButtonH_Down = 1,
				UpButton_Normal = 1,
				LeftButton_Hover = 1,
				ButtonV_Normal = 1,
				DownButton_Hover = 1,
				DownButton_Down = 1,
				ButtonH_Hover = 1,
				ButtonH_Disabled = 1,
				DownButton_Normal = 1,
				DownButton_Disabled = 1,
				UpButton_Hover = 1,
				RightButton_Disabled = 1,
				TrackV = 1,
				LeftButton_Down = 1,
				ButtonV_Down = 1,
				UpButton_Disabled = 1,
				RightButton_Hover = 1,
				LeftButton_Normal = 1,
				ButtonH_Normal = 1,
				ButtonV_Disabled = 1,
			},
			CheckboxD_Checked = 1,
			TabB_Inactive = 1,
			Button_Hovered = 1,
			RadioButtonD = 1,
			TreeMinus = 1,
			CategoryList = {
				Outer = 1,
				Inner = 1,
				Header = 1,
			},
			Checkbox_Checked = 1,
			Input = {
				Slider = {
					V = {
						Normal = 1,
						Disabled = 1,
						Down = 1,
						Hover = 1,
					},
					H = {
						Normal = 1,
						Disabled = 1,
						Down = 1,
						Hover = 1,
					},
				},
				UpDown = {
					Up = {
						Normal = 1,
						Disabled = 1,
						Down = 1,
						Hover = 1,
					},
					Down = {
						Normal = 1,
						Disabled = 1,
						Down = 1,
						Hover = 1,
					},
				},
				ComboBox = {
					Normal = 1,
					Disabled = 1,
					Button = {
						Normal = 1,
						Disabled = 1,
						Down = 1,
						Hover = 1,
					},
					Hover = 1,
					Down = 1,
				},
				ListBox = {
					Hovered = 1,
					OddLine = 1,
					EvenLineSelected = 1,
					Background = 1,
					EvenLine = 1,
					OddLineSelected = 1,
				},
			},
			Window = {
				Normal = 1,
				Mini_Down = 1,
				Mini = 1,
				Maxi_Down = 1,
				Mini_Hover = 1,
				Close_Down = 1,
				Restore_Down = 1,
				Close_Hover = 1,
				Restore_Hover = 1,
				Maxi = 1,
				Restore = 1,
				Close = 1,
				Inactive = 1,
				Maxi_Hover = 1,
			},
			TreePlus = 1,
			Button = 1,
			TextBox_Disabled = 1,
			MenuBG_Spacer = 1,
			Shadow = 1,
			Tooltip = 1,
			TabB_Active = 1,
			TabL_Inactive = 1,
			TabL_Active = 1,
			TextBox = 1,
			MenuBG_Column = 1,
			Tab_Control = 1,
			Tree = 1,
		},
		colTabInactive = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintComboDownArrow = 1,
		control_color_bright = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		texGradientUp = 1,
		PaintTab = 1,
		PaintComboBox = 1,
		PaintCategoryButton = 1,
		PaintListView = 1,
		PaintTooltip = 1,
		PaintMenu = 1,
		PaintCollapsibleCategory = 1,
		PaintWindowMaximizeButton = 1,
		Colours = {
			TooltipText = {
				r = 1,
				b = 1,
				a = 1,
				g = 1,
			},
			Tab = {
				Active = {
					Normal = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Disabled = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Down = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Hover = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
				},
				Inactive = {
					Normal = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Disabled = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Down = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Hover = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
				},
			},
			Window = {
				TitleActive = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				TitleInactive = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
			},
			Label = {
				Highlight = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Dark = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Bright = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Default = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
			},
			Category = {
				Header = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Header_Closed = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				LineAlt = {
					Button_Selected = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Button_Hover = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Text_Selected = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Button = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Text_Hover = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Text = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
				},
				Line = {
					Button_Selected = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Button_Hover = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Text_Selected = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Button = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Text_Hover = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
					Text = {
						r = 1,
						b = 1,
						a = 1,
						g = 1,
					},
				},
			},
			Button = {
				Normal = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Disabled = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Down = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Hover = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
			},
			Tree = {
				Normal = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Selected = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Lines = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Hover = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
			},
			Properties = {
				Column_Normal = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Line_Selected = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Column_Selected = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Title = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Border = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Line_Hover = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Column_Hover = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Line_Normal = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Label_Normal = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Label_Selected = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
				Label_Hover = {
					r = 1,
					b = 1,
					a = 1,
					g = 1,
				},
			},
		},
		PaintPropertySheet = 1,
		colTextEntryTextHighlight = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		bg_color_sleep = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintSliderKnob = 1,
		PaintVScrollBar = 1,
		colButtonBorder = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintButtonRight = 1,
		PaintCheckBox = 1,
		DermaVersion = 1,
		Base = 1,
		PaintTreeNodeButton = 1,
		listview_selected = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		Name = 1,
		colNumberWangBG = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintMenuBar = 1,
		GwenTexture = 1,
		colTabTextInactive = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintCategoryList = 1,
		PaintSelection = 1,
		colButtonText = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintExpandButton = 1,
		PaintProgress = 1,
		PaintNumSlider = 1,
		PaintTreeNode = 1,
		fontCategoryHeader = 1,
		Author = 1,
		colButtonTextDisabled = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintNumberDown = 1,
		PaintNumberUp = 1,
		colMenuBG = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintListBox = 1,
		control_color_active = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintButtonLeft = 1,
		colTextEntryTextPlaceholder = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		panel_transback = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		texGradientDown = 1,
		PaintButtonUp = 1,
		PaintButtonDown = 1,
		PaintWindowMinimizeButton = 1,
		colTextEntryText = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintActiveTab = 1,
		bg_alt2 = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintMenuRightArrow = 1,
		bg_alt1 = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		fontFrame = 1,
		PaintShadow = 1,
		bg_color_bright = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintMenuOption = 1,
		PaintMenuSpacer = 1,
		colCategoryText = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		bg_color = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		bg_color_dark = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		text_normal = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintTextEntry = 1,
		control_color_dark = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		text_highlight = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		Description = 1,
		tooltip = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		colMenuBorder = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintTree = 1,
		colTabText = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintListViewLine = 1,
		colCategoryTextInactive = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		control_color_highlight = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		control_color = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		PaintButton = 1,
		colTextEntryBorder = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		listview_hover = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		frame_border = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		colButtonBorderHighlight = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
		fontTab = 1,
		PaintFrame = 1,
		colCollapsibleCategory = {
			r = 1,
			b = 1,
			a = 1,
			g = 1,
		},
	},
	DProperty_VectorColor = {
		Init = 1,
		ThisClass = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Base = 1,
		Setup = 1,
		ValueChanged = 1,
	},
	ACT_MP_ATTACK_SWIM_GRENADE_BUILDING = 1,
	DProperty_Int = {
		Init = 1,
		Base = 1,
		GetDecimals = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ThisClass = 1,
	},
	ACT_MP_GRENADE1_ATTACK = 1,
	TRANSMIT_ALWAYS = 1,
	ACT_HL2MP_WALK_SLAM = 1,
	DVScrollBar = {
		OnMouseWheeled = 1,
		Paint = 1,
		OnMousePressed = 1,
		Base = 1,
		SetEnabled = 1,
		AddScroll = 1,
		ThisClass = 1,
		OnMouseReleased = 1,
		SetScroll = 1,
		GetHideButtons = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		OnCursorMoved = 1,
		Think = 1,
		BarScale = 1,
		PerformLayout = 1,
		Grip = 1,
		GetOffset = 1,
		SetHideButtons = 1,
		Value = 1,
		SetUp = 1,
		AnimateTo = 1,
		Init = 1,
		GetScroll = 1,
	},
	ACT_VM_SHOOTLAST = 1,
	DVerticalDivider = {
		GetBottomMin = 1,
		GenerateExample = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetTopMax = 1,
		Base = 1,
		StartGrab = 1,
		ThisClass = 1,
		SetDragging = 1,
		OnMouseReleased = 1,
		SetTop = 1,
		GetTop = 1,
		GetDividerHeight = 1,
		SetBottomMin = 1,
		GetTopMin = 1,
		OnCursorMoved = 1,
		SetDividerHeight = 1,
		GetHoldPos = 1,
		GetBottom = 1,
		LoadCookies = 1,
		GetTopHeight = 1,
		Init = 1,
		SetHoldPos = 1,
		PerformLayout = 1,
		SetMiddle = 1,
		SetBottom = 1,
		SetTopMin = 1,
		SetTopHeight = 1,
		GetDragging = 1,
		DoConstraints = 1,
		GetMiddle = 1,
		SetTopMax = 1,
	},
	ACT_DOD_CROUCHWALK_AIM = 1,
	TYPE_PANEL = 1,
	ACT_VM_DEPLOYED_DRYFIRE = 1,
	ACT_DOD_PRONEWALK_IDLE_GREASE = 1,
	DVerticalDividerBar = {
		Init = 1,
		OnMousePressed = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ThisClass = 1,
	},
	unpack = 1,
	ACT_PHYSCANNON_UPGRADE = 1,
	DTree_Node_Button = {
		Init = 1,
		Paint = 1,
		UpdateColours = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		Base = 1,
		ThisClass = 1,
	},
	DTree_Node = {
		ShowIcons = 1,
		GetParentNode = 1,
		DoRightClick = 1,
		InternalDoClick = 1,
		ThisClass = 1,
		InsertNode = 1,
		GetLineHeight = 1,
		PopulateChildren = 1,
		GetShowFiles = 1,
		SetHideExpander = 1,
		LeaveTree = 1,
		GetDrawLines = 1,
		GetLastChild = 1,
		PerformRootNodeLayout = 1,
		OnNodeSelected = 1,
		SetNeedsChildSearch = 1,
		OnModified = 1,
		GetDoubleClickToOpen = 1,
		SetDraggableName = 1,
		Clear = 1,
		SetDoubleClickToOpen = 1,
		InstallDraggable = 1,
		CreateChildNodes = 1,
		SetWildCard = 1,
		SetParentNode = 1,
		AddPanel = 1,
		Copy = 1,
		FilePopulateCallback = 1,
		MoveChildTo = 1,
		GetPathID = 1,
		HasChildren = 1,
		GetFolder = 1,
		SetDirty = 1,
		GetNeedsPopulating = 1,
		SetIcon = 1,
		ChildExpanded = 1,
		SetFolder = 1,
		SetSelected = 1,
		Paint = 1,
		GetFileName = 1,
		InternalDoRightClick = 1,
		SetLastChild = 1,
		GetRoot = 1,
		SetForceShowExpander = 1,
		SetExpanded = 1,
		DroppedOn = 1,
		ExpandRecurse = 1,
		GetDraggableName = 1,
		DoChildrenOrder = 1,
		IsRootNode = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetPathID = 1,
		DoClick = 1,
		Think = 1,
		AddFolder = 1,
		CleanList = 1,
		GetIcon = 1,
		FilePopulate = 1,
		MakeFolder = 1,
		GetText = 1,
		SetRoot = 1,
		SetShowFiles = 1,
		SetDrawLines = 1,
		SetText = 1,
		DragHoverClick = 1,
		SetFileName = 1,
		Insert = 1,
		PopulateChildrenAndSelf = 1,
		GetNeedsChildSearch = 1,
		ExpandTo = 1,
		AnimSlide = 1,
		GetHideExpander = 1,
		SetNeedsPopulating = 1,
		Init = 1,
		SetupCopy = 1,
		GetForceShowExpander = 1,
		GetDirty = 1,
		GetChildNode = 1,
		GetIndentSize = 1,
		PerformLayout = 1,
		GetWildCard = 1,
		AddNode = 1,
		MoveToTop = 1,
	},
	RENDERGROUP_OPAQUE = 1,
	Mesh = 1,
	DTooltip = {
		Init = 1,
		Paint = 1,
		GenerateExample = 1,
		DrawArrow = 1,
		SetContents = 1,
		ThisClass = 1,
		Base = 1,
		UpdateColours = 1,
		Close = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		PositionTooltip = 1,
		PerformLayout = 1,
		OpenForPanel = 1,
	},
	CreateSprite = 1,
	DSprite = {
		GetRotation = 1,
		Paint = 1,
		SetColor = 1,
		SetMaterial = 1,
		GetColor = 1,
		ThisClass = 1,
		SetHandle = 1,
		GetMaterial = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetHandle = 1,
		GenerateExample = 1,
		Init = 1,
		SetRotation = 1,
	},
	DSlider = {
		SetSlideY = 1,
		OnMousePressed = 1,
		Base = 1,
		GetSlideY = 1,
		ThisClass = 1,
		SetSlideX = 1,
		SetDragging = 1,
		IsEditing = 1,
		OnMouseReleased = 1,
		GetSlideX = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetLockX = 1,
		GetTrapInside = 1,
		SetBackground = 1,
		Init = 1,
		TranslateValues = 1,
		SetTrapInside = 1,
		GetLockY = 1,
		OnCursorMoved = 1,
		SetImage = 1,
		SetImageColor = 1,
		PerformLayout = 1,
		Paint = 1,
		SetNotches = 1,
		SetNumSlider = 1,
		SetLockX = 1,
		GetDragging = 1,
		GetNotches = 1,
		GetNumSlider = 1,
		SetLockY = 1,
	},
	ACT_DOD_HS_IDLE_BAZOOKA = 1,
	ACT_HL2MP_GESTURE_RELOAD_SHOTGUN = 1,
	VGUIRect = 1,
	COLLISION_GROUP_NPC_SCRIPTED = 1,
	WEAPON_PROFICIENCY_VERY_GOOD = 1,
	ACT_DOD_SPRINT_IDLE_MG = 1,
	DTab = {
		Paint = 1,
		GenerateExample = 1,
		GetTabHeight = 1,
		DoClick = 1,
		ThisClass = 1,
		UpdateColours = 1,
		GetPropertySheet = 1,
		GetPanel = 1,
		Init = 1,
		SetPropertySheet = 1,
		PerformLayout = 1,
		Base = 1,
		IsActive = 1,
		SetPanel = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Setup = 1,
		ApplySchemeSettings = 1,
		DragHoverClick = 1,
	},
	IMAGE_FORMAT_RGBA16161616 = 1,
	ACT_GESTURE_RANGE_ATTACK1 = 1,
	ACT_USE = 1,
	DProgress = {
		Init = 1,
		Paint = 1,
		SetFraction = 1,
		GenerateExample = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Base = 1,
		GetFraction = 1,
		ThisClass = 1,
	},
	DPanelSelect = {
		Init = 1,
		ThisClass = 1,
		OnActivePanelChanged = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		AddPanel = 1,
		FindBestActive = 1,
		SelectPanel = 1,
	},
	DPanelOverlay = {
		Init = 1,
		Paint = 1,
		SetColor = 1,
		Base = 1,
		PaintInnerCorners = 1,
		PaintDifferentColours = 1,
		GetType = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ThisClass = 1,
		SetType = 1,
		GetColor = 1,
	},
	EFL_IS_BEING_LIFTED_BY_BARNACLE = 1,
	KEY_9 = 1,
	kRenderFxStrobeFaster = 1,
	KEY_SCROLLLOCKTOGGLE = 1,
	COLLISION_GROUP_INTERACTIVE_DEBRIS = 1,
	ACT_MP_ATTACK_SWIM_PRIMARYFIRE = 1,
	DListBoxItem = {
		GetMother = 1,
		Paint = 1,
		OnMousePressed = 1,
		Base = 1,
		DoClick = 1,
		ThisClass = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		SetMother = 1,
		Select = 1,
		Init = 1,
		OnCursorMoved = 1,
	},
	ACT_DIEFORWARD = 1,
	Slider = {
		Base = 1,
		SetMinMax = 1,
		UpdateNotches = 1,
		IsHovered = 1,
		IsEditing = 1,
		ThisClass = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetText = 1,
		SetActionFunction = 1,
		TranslateSliderValues = 1,
		GetMin = 1,
		Init = 1,
		SetDecimals = 1,
		PostMessage = 1,
		GetTextArea = 1,
		SetDark = 1,
		GetDecimals = 1,
		OnValueChanged = 1,
		SetConVar = 1,
		ValueChanged = 1,
		SetMin = 1,
		GetRange = 1,
		GetMax = 1,
		GetValue = 1,
		SetValue = 1,
		SetMax = 1,
		PerformLayout = 1,
	},
	ACT_DOD_HS_CROUCH_30CAL = 1,
	DNumSlider = {
		GenerateExample = 1,
		Base = 1,
		SetMinMax = 1,
		UpdateNotches = 1,
		IsHovered = 1,
		IsEditing = 1,
		SetText = 1,
		ThisClass = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ValueChanged = 1,
		Init = 1,
		SetDecimals = 1,
		PerformLayout = 1,
		GetTextArea = 1,
		SetDark = 1,
		GetDecimals = 1,
		SetMax = 1,
		SetConVar = 1,
		SetValue = 1,
		SetMin = 1,
		GetMax = 1,
		GetRange = 1,
		GetValue = 1,
		GetMin = 1,
		TranslateSliderValues = 1,
		OnValueChanged = 1,
	},
	ACT_RANGE_ATTACK_AR2 = 1,
	DNumPad = {
		SetSelected = 1,
		GetPadding = 1,
		GetSelected = 1,
		SetButtonSize = 1,
		ThisClass = 1,
		SetSelectedNumber = 1,
		SetStickyKeys = 1,
		Base = 1,
		Init = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetStickyKeys = 1,
		ConVarStringThink = 1,
		ConVarNumberThink = 1,
		Think = 1,
		SetPadding = 1,
		ButtonPressed = 1,
		PerformLayout = 1,
		SetValue = 1,
		GetButtonSize = 1,
		GetSelectedNumber = 1,
		GetValue = 1,
		OnButtonPressed = 1,
		ConVarChanged = 1,
		SetConVar = 1,
	},
	DHorizontalScroller = {
		OnDragModified = 1,
		MakeDroppable = 1,
		ThisClass = 1,
		SetUseLiveDrag = 1,
		Think = 1,
		Base = 1,
		PerformLayout = 1,
		SetOverlap = 1,
		GetShowDropTargets = 1,
		AddPanel = 1,
		OnMouseWheeled = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetShowDropTargets = 1,
		Init = 1,
		GetOverlap = 1,
	},
	ACT_SIGNAL1 = 1,
	USE_OFF = 1,
	DNotify = {
		Init = 1,
		SetLife = 1,
		GetItems = 1,
		GetSpacing = 1,
		Base = 1,
		Think = 1,
		AddItem = 1,
		PerformLayout = 1,
		SetAlignment = 1,
		ThisClass = 1,
		Shuffle = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetAlignment = 1,
		GetLife = 1,
		SetSpacing = 1,
	},
	DModelSelectMulti = {
		Init = 1,
		AddModelList = 1,
		SetHeight = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Base = 1,
		ThisClass = 1,
	},
	DModelSelect = {
		Init = 1,
		SetHeight = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetModelList = 1,
		Base = 1,
		ThisClass = 1,
	},
	ACT_DI_ALYX_ANTLION = 1,
	ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY = 1,
	DMenuOption = {
		DoClickInternal = 1,
		Paint = 1,
		GetChecked = 1,
		SetIsCheckable = 1,
		DoRightClick = 1,
		ToggleCheck = 1,
		ThisClass = 1,
		OnMouseReleased = 1,
		GetMenu = 1,
		SetMenu = 1,
		OnCursorEntered = 1,
		GetIsCheckable = 1,
		Init = 1,
		AddSubMenu = 1,
		OnCursorExited = 1,
		PerformLayout = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		SetSubMenu = 1,
		OnMousePressed = 1,
		SetChecked = 1,
		OnChecked = 1,
	},
	DMenuBar = {
		Init = 1,
		Paint = 1,
		GenerateExample = 1,
		GetIsMenu = 1,
		Base = 1,
		GetOpenMenu = 1,
		SetDrawBackground = 1,
		ThisClass = 1,
		AddOrGetMenu = 1,
		GetPaintBackground = 1,
		GetDrawBackground = 1,
		OnRemove = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetPaintBackground = 1,
		AddMenu = 1,
		SetIsMenu = 1,
	},
	MOVECOLLIDE_DEFAULT = 1,
	rawequal = 1,
	DMenu = {
		AddSpacer = 1,
		Paint = 1,
		Base = 1,
		ThisClass = 1,
		SetMaxHeight = 1,
		GetDrawBorder = 1,
		OptionSelected = 1,
		Init = 1,
		AddOption = 1,
		AddSubMenu = 1,
		GetMaxHeight = 1,
		PerformLayout = 1,
		SetDeleteSelf = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		CloseSubMenu = 1,
		GetDrawColumn = 1,
		AddPanel = 1,
		SetMinimumWidth = 1,
		GetDeleteSelf = 1,
		Open = 1,
		HighlightItem = 1,
		OptionSelectedInternal = 1,
		GetChild = 1,
		SetDrawBorder = 1,
		ClearHighlights = 1,
		SetOpenSubMenu = 1,
		SetDrawColumn = 1,
		GetOpenSubMenu = 1,
		AddCVar = 1,
		OpenSubMenu = 1,
		Hide = 1,
		ChildCount = 1,
		GetMinimumWidth = 1,
	},
	KEY_BREAK = 1,
	kRenderFxStrobeFast = 1,
	DListView_Line = {
		SetSelected = 1,
		Paint = 1,
		GetAltLine = 1,
		Base = 1,
		GetColumnText = 1,
		ThisClass = 1,
		SetValue = 1,
		GetSortValue = 1,
		OnSelect = 1,
		GetListView = 1,
		Init = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetColumnText = 1,
		GetID = 1,
		DataLayout = 1,
		SetID = 1,
		SetAltLine = 1,
		PerformLayout = 1,
		GetValue = 1,
		IsLineSelected = 1,
		SetSortValue = 1,
		SetListView = 1,
		ApplySchemeSettings = 1,
		OnMousePressed = 1,
		OnCursorMoved = 1,
		OnRightClick = 1,
	},
	GetHostName = 1,
	ACT_DOD_RELOAD_CROUCH_RIFLE = 1,
	EFL_DIRTY_SPATIAL_PARTITION = 1,
	DListViewLabel = {
		Init = 1,
		UpdateColours = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		Base = 1,
		ThisClass = 1,
	},
	PATTACH_CUSTOMORIGIN = 1,
	timer = {
		Exists = 1,
		UnPause = 1,
		Toggle = 1,
		Adjust = 1,
		Create = 1,
		Destroy = 1,
		Stop = 1,
		Start = 1,
		Remove = 1,
		Check = 1,
		RepsLeft = 1,
		TimeLeft = 1,
		Simple = 1,
		Pause = 1,
	},
	Derma_Hook = 1,
	MOUSE_5 = 1,
	DListView_ColumnPlain = {
		Paint = 1,
		DoRightClick = 1,
		SetMaxWidth = 1,
		GetColumnID = 1,
		GetFixedWidth = 1,
		GetTextAlign = 1,
		ThisClass = 1,
		Base = 1,
		Init = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetMinWidth = 1,
		SetWidth = 1,
		ResizeColumn = 1,
		SetName = 1,
		GetMinWidth = 1,
		PerformLayout = 1,
		DoClick = 1,
		GetMaxWidth = 1,
		GetDescending = 1,
		SetFixedWidth = 1,
		ApplySchemeSettings = 1,
		SetTextAlign = 1,
		SetDescending = 1,
		SetColumnID = 1,
	},
	BONE_SCREEN_ALIGN_CYLINDER = 1,
	STUDIO_STATIC_LIGHTING = 1,
	DListViewHeaderLabel = {
		Init = 1,
		Paint = 1,
		GenerateExample = 1,
		ThisClass = 1,
		ApplySchemeSettings = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		PerformLayout = 1,
	},
	ACT_HL2MP_IDLE_CROUCH_FIST = 1,
	EndTooltip = 1,
	ACT_HL2MP_IDLE_PASSIVE = 1,
	DListView = {
		Paint = 1,
		SortByColumn = 1,
		SelectItem = 1,
		FixColumnsLayout = 1,
		GetHeaderHeight = 1,
		OnRowSelected = 1,
		SetHideHeaders = 1,
		DisableScrollbar = 1,
		SetSortable = 1,
		PerformLayout = 1,
		GetLines = 1,
		SetMultiSelect = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		OnRequestResize = 1,
		GetMultiSelect = 1,
		Clear = 1,
		OnMouseWheeled = 1,
		GenerateExample = 1,
		ThisClass = 1,
		Base = 1,
		SizeToContents = 1,
		GetSortedID = 1,
		OnScrollbarAppear = 1,
		GetSortable = 1,
		AddLine = 1,
		OnClickLine = 1,
		GetSelected = 1,
		GetSelectedLine = 1,
		OnRowRightClick = 1,
		DoDoubleClick = 1,
		SelectFirstItem = 1,
		AddColumn = 1,
		Init = 1,
		ColumnWidth = 1,
		RemoveLine = 1,
		GetDirty = 1,
		SetDirty = 1,
		GetHideHeaders = 1,
		GetInnerTall = 1,
		DataLayout = 1,
		GetLine = 1,
		GetCanvas = 1,
		SetDataHeight = 1,
		SortByColumns = 1,
		SetHeaderHeight = 1,
		GetDataHeight = 1,
		ClearSelection = 1,
	},
	MATERIAL_LINE_LOOP = 1,
	ACT_MP_SWIM_PRIMARY = 1,
	MASK_NPCWORLDSTATIC = 1,
	DListLayout = {
		Init = 1,
		GenerateExample = 1,
		Base = 1,
		PerformLayout = 1,
		ThisClass = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		OnChildRemoved = 1,
		OnChildAdded = 1,
		OnModified = 1,
	},
	ACT_DOD_SECONDARYATTACK_CROUCH_TOMMY = 1,
	DPanel = {
		Paint = 1,
		OnMousePressed = 1,
		GetIsMenu = 1,
		Base = 1,
		SetDisabled = 1,
		SetDrawBackground = 1,
		ThisClass = 1,
		GetPaintBackground = 1,
		GetDrawBackground = 1,
		SetTabbingDisabled = 1,
		SetPaintBackground = 1,
		Init = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		UpdateColours = 1,
		SetBackgroundColor = 1,
		PerformLayout = 1,
		GetTabbingDisabled = 1,
		IsEnabled = 1,
		GetBackgroundColor = 1,
		OnMouseReleased = 1,
		ApplySchemeSettings = 1,
		SetEnabled = 1,
		GetDisabled = 1,
		SetIsMenu = 1,
	},
	DrawTexturize = 1,
	KEY_PAD_4 = 1,
	ACT_BUSY_SIT_CHAIR = 1,
	KEY_S = 1,
	DLabelEditable = {
		Init = 1,
		SizeToContents = 1,
		OnLabelTextChanged = 1,
		DoDoubleClick = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ThisClass = 1,
	},
	ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE2 = 1,
	ACT_HL2MP_JUMP_KNIFE = 1,
	Label = 1,
	DLabel = {
		SetDoubleClickingEnabled = 1,
		SetAutoStretchVertical = 1,
		DoRightClick = 1,
		DoClick = 1,
		SetDrawBackground = 1,
		SetBright = 1,
		GetDisabled = 1,
		SetFont = 1,
		GetHighlight = 1,
		Init = 1,
		ThisClass = 1,
		Base = 1,
		SetDark = 1,
		Think = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SetTextColor = 1,
		OnDepressed = 1,
		DoDoubleClickInternal = 1,
		UpdateFGColor = 1,
		GetBright = 1,
		ApplySchemeSettings = 1,
		DoDoubleClick = 1,
		DoClickInternal = 1,
		SetIsMenu = 1,
		DoMiddleClick = 1,
		GetIsToggle = 1,
		GenerateExample = 1,
		GetTextStyleColor = 1,
		OnToggled = 1,
		SetDisabled = 1,
		OnReleased = 1,
		OnMouseReleased = 1,
		OnMousePressed = 1,
		GetPaintBackground = 1,
		GetFont = 1,
		GetTextColor = 1,
		GetColor = 1,
		SetPaintBackground = 1,
		SetToggle = 1,
		SetTextStyleColor = 1,
		OnCursorEntered = 1,
		PerformLayout = 1,
		SetColor = 1,
		UpdateColours = 1,
		GetDoubleClickingEnabled = 1,
		SetIsToggle = 1,
		OnCursorExited = 1,
		SetEnabled = 1,
		Toggle = 1,
		IsEnabled = 1,
		GetIsMenu = 1,
		GetToggle = 1,
		GetDrawBackground = 1,
		GetDark = 1,
		GetAutoStretchVertical = 1,
		SetHighlight = 1,
	},
	ACT_DOD_PRIMARYATTACK_MP44 = 1,
	ACT_VM_RELOAD_SILENCED = 1,
	DKillIcon = {
		Init = 1,
		SetName = 1,
		SizeToContents = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Paint = 1,
		GetName = 1,
		ThisClass = 1,
	},
	DImageButton = {
		GetStretchToFit = 1,
		OnMousePressed = 1,
		SetMaterial = 1,
		SetDisabled = 1,
		ThisClass = 1,
		OnMouseReleased = 1,
		SetOnViewMaterial = 1,
		SetImageVisible = 1,
		Init = 1,
		SetColor = 1,
		SetImage = 1,
		PerformLayout = 1,
		SetKeepAspect = 1,
		GetImage = 1,
		SetIcon = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		SizeToContents = 1,
		SetStretchToFit = 1,
	},
	DIconBrowser = {
		SetSelectedIcon = 1,
		SetManual = 1,
		FilterByText = 1,
		Fill = 1,
		Base = 1,
		ThisClass = 1,
		Add = 1,
		Init = 1,
		OnChange = 1,
		GetSelectedIcon = 1,
		GetManual = 1,
		OnChangeInternal = 1,
		Paint = 1,
		ScrollToSelected = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		SelectIcon = 1,
		GenerateExample = 1,
		Clear = 1,
	},
	DHTMLControls = {
		Init = 1,
		Paint = 1,
		FinishedLoading = 1,
		Base = 1,
		UpdateHistory = 1,
		SetHTML = 1,
		SetButtonColor = 1,
		StartedLoading = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ThisClass = 1,
		UpdateNavButtonStatus = 1,
	},
	DHTML = {
		Paint = 1,
		OnFinishLoadingDocument = 1,
		OnCallback = 1,
		OnDocumentReady = 1,
		ThisClass = 1,
		ConsoleMessage = 1,
		OnChangeTitle = 1,
		Init = 1,
		SetAllowLua = 1,
		GetScrollbars = 1,
		Think = 1,
		Base = 1,
		QueueJavascript = 1,
		SetScrollbars = 1,
		Call = 1,
		GetAllowLua = 1,
		OnChangeTargetURL = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		AddFunction = 1,
		OnChildViewCreated = 1,
		OnBeginLoadingDocument = 1,
	},
	ACT_VM_CRAWL = 1,
	DNumberWang = {
		GetFloatValue = 1,
		SetFraction = 1,
		Base = 1,
		SetMinMax = 1,
		GetFraction = 1,
		ThisClass = 1,
		SetValue = 1,
		OnMouseReleased = 1,
		GetMin = 1,
		Init = 1,
		SetDecimals = 1,
		GetTextArea = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetDecimals = 1,
		GenerateExample = 1,
		PerformLayout = 1,
		OnValueChanged = 1,
		SetMin = 1,
		HideWang = 1,
		SetMax = 1,
		GetValue = 1,
		SetFloatValue = 1,
		GetMax = 1,
		SizeToContents = 1,
	},
	ACT_VM_DRAW_SILENCED = 1,
	DHorizontalDivider = {
		SetDividerWidth = 1,
		GenerateExample = 1,
		GetLeftWidth = 1,
		Base = 1,
		SetLeftMin = 1,
		StartGrab = 1,
		ThisClass = 1,
		SetDragging = 1,
		GetRightMin = 1,
		SetMiddle = 1,
		SetRightMin = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Init = 1,
		GetLeft = 1,
		OnMouseReleased = 1,
		OnCursorMoved = 1,
		SetHoldPos = 1,
		GetDividerWidth = 1,
		SetRight = 1,
		PerformLayout = 1,
		GetHoldPos = 1,
		GetLeftMin = 1,
		LoadCookies = 1,
		GetMiddle = 1,
		GetDragging = 1,
		SetLeft = 1,
		GetRight = 1,
		SetLeftWidth = 1,
	},
	DGrid = {
		GetCols = 1,
		SortByMember = 1,
		GetItems = 1,
		SetRowHeight = 1,
		SetColWide = 1,
		AddItem = 1,
		PerformLayout = 1,
		GetRowHeight = 1,
		GetColWide = 1,
		ThisClass = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		RemoveItem = 1,
		SetCols = 1,
		Init = 1,
	},
	DForm = {
		Rebuild = 1,
		GetPadding = 1,
		GetSpacing = 1,
		Base = 1,
		ControlHelp = 1,
		ListBox = 1,
		NumSlider = 1,
		ThisClass = 1,
		SetSpacing = 1,
		Init = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		PanelSelect = 1,
		GetAutoSize = 1,
		Button = 1,
		SetPadding = 1,
		CheckBox = 1,
		NumberWang = 1,
		SetName = 1,
		SetAutoSize = 1,
		TextEntry = 1,
		Help = 1,
		ComboBox = 1,
		AddItem = 1,
		Clear = 1,
	},
	UTIL_IsUselessModel = 1,
	ACT_DOD_RUN_AIM_MP44 = 1,
	ACT_DOD_RUN_AIM_BOLT = 1,
	DComboBox = {
		Paint = 1,
		GetOptionTextByData = 1,
		GetSelectedID = 1,
		GetSelected = 1,
		GetOptionData = 1,
		ThisClass = 1,
		SetValue = 1,
		Base = 1,
		OnSelect = 1,
		ChooseOption = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		SetSortItems = 1,
		DoClick = 1,
		ConVarChanged = 1,
		AddChoice = 1,
		IsMenuOpen = 1,
		ConVarStringThink = 1,
		ConVarNumberThink = 1,
		Think = 1,
		CheckConVarChanges = 1,
		SetConVar = 1,
		ChooseOptionID = 1,
		CloseMenu = 1,
		OpenMenu = 1,
		Init = 1,
		GetOptionText = 1,
		GetSortItems = 1,
		PerformLayout = 1,
		Clear = 1,
	},
	DColumnSheet = {
		GetActiveButton = 1,
		ThisClass = 1,
		UseButtonOnlyStyle = 1,
		Base = 1,
		SetActiveButton = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		Init = 1,
		AddSheet = 1,
	},
	DColorPalette = {
		ResetSavedColors = 1,
		GenerateExample = 1,
		SetConVarG = 1,
		Reset = 1,
		SetConVarB = 1,
		ThisClass = 1,
		GetConVarG = 1,
		GetConVarR = 1,
		GetConVarB = 1,
		Base = 1,
		NetworkColorChange = 1,
		GetNumRows = 1,
		SaveColor = 1,
		Init = 1,
		OnRightClickButton = 1,
		SetColor = 1,
		OnValueChanged = 1,
		UpdateConVars = 1,
		UpdateConVar = 1,
		SetColorButtons = 1,
		PaintOver = 1,
		SetNumRows = 1,
		SetConVarA = 1,
		GetButtonSize = 1,
		SetButtonSize = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetConVarA = 1,
		SetConVarR = 1,
		DoClick = 1,
	},
	TYPE_DAMAGEINFO = 1,
	pairs = 1,
	BLEND_SRC_ALPHA_SATURATE = 1,
	ACT_DIE_FRONTSIDE = 1,
	properties = {
		OnScreenClick = 1,
		List = {
			motioncontrol_ragdoll = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			keepupright_stop = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			bone_manipulate_end = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			extinguish = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			persist_end = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			bodygroups = {
				Receive = 1,
				SetBodyGroup = 1,
				Filter = 1,
				MenuIcon = 1,
				Order = 1,
				MenuLabel = 1,
				Action = 1,
				MenuOpen = 1,
				InternalName = 1,
			},
			gravity = {
				Action = 1,
				Order = 1,
				MenuLabel = 1,
				Receive = 1,
				Type = 1,
				Checked = 1,
				Filter = 1,
				InternalName = 1,
			},
			statue_stop = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			skin = {
				Receive = 1,
				MenuOpen = 1,
				Filter = 1,
				MenuIcon = 1,
				Order = 1,
				MenuLabel = 1,
				Action = 1,
				InternalName = 1,
				SetSkin = 1,
			},
			ignite = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			npc_smaller = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			drive = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			bone_manipulate = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			statue = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			persist = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			npc_bigger = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			editentity = {
				PrependSpacer = 1,
				MenuLabel = 1,
				InternalName = 1,
				Order = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			keepupright = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			remove = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			collision_off = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
			collision_on = {
				Order = 1,
				MenuLabel = 1,
				InternalName = 1,
				Receive = 1,
				Action = 1,
				Filter = 1,
				MenuIcon = 1,
			},
		},
		GetHovered = 1,
		_NAME = 1,
		Add = 1,
		OpenEntityMenu = 1,
		_PACKAGE = 1,
	},
	ACT_DOD_CROUCH_AIM_GREASE = 1,
	ACT_MELEE_ATTACK_SWING_GESTURE = 1,
	ACT_GRENADE_TOSS = 1,
	g_ColorPalettePanels = {},
	RENDERMODE_TRANSALPHA = 1,
	DCheckBox = {
		Paint = 1,
		GetChecked = 1,
		Base = 1,
		DoClick = 1,
		ThisClass = 1,
		SetValue = 1,
		IsEditing = 1,
		SetChecked = 1,
		ConVarChanged = 1,
		OnChange = 1,
		ConVarStringThink = 1,
		ConVarNumberThink = 1,
		Think = 1,
		SetConVar = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GenerateExample = 1,
		ApplySchemeSettings = 1,
		PerformLayout = 1,
		Init = 1,
		Toggle = 1,
	},
	SetPhysConstraintSystem = 1,
	Button = {
		Init = 1,
		SetDrawBorder = 1,
		GenerateExample = 1,
		SetActionFunction = 1,
		Base = 1,
		SetImage = 1,
		ThisClass = 1,
		PerformLayout = 1,
		Paint = 1,
		IsDown = 1,
		UpdateColours = 1,
		SizeToContents = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetDrawBorder = 1,
		SetIcon = 1,
		SetConsoleCommand = 1,
	},
	ACT_MP_AIRWALK_SECONDARY = 1,
	CONTINUOUS_USE = 1,
	DBubbleContainer = {
		Init = 1,
		Paint = 1,
		Base = 1,
		OpenForPos = 1,
		SetBackgroundColor = 1,
		PerformLayout = 1,
		GetBackgroundColor = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ThisClass = 1,
	},
	DBinder = {
		SetSelected = 1,
		DoRightClick = 1,
		DoClick = 1,
		ThisClass = 1,
		SetSelectedNumber = 1,
		Init = 1,
		OnChange = 1,
		ConVarStringThink = 1,
		ConVarNumberThink = 1,
		Think = 1,
		SetConVar = 1,
		UpdateText = 1,
		Base = 1,
		GetSelectedNumber = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		ConVarChanged = 1,
		GetValue = 1,
		SetValue = 1,
	},
	MAT_VENT = 1,
	ACT_HL2MP_RUN_MAGIC = 1,
	SND_SHOULDPAUSE = 1,
	ACT_GESTURE_BIG_FLINCH = 1,
	ACT_READINESS_AGITATED_TO_STIMULATED = 1,
	ACT_HL2MP_SWIM_IDLE_ZOMBIE = 1,
	ACT_MP_DEPLOYED_PRIMARY = 1,
	DAdjustableModelPanel = {
		Init = 1,
		OnMousePressed = 1,
		CaptureMouse = 1,
		Base = 1,
		Think = 1,
		SetFirstPerson = 1,
		ThisClass = 1,
		OnMouseReleased = 1,
		GenerateExample = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetFirstPerson = 1,
		FirstPersonControls = 1,
		OnMouseWheeled = 1,
	},
	ACT_HL2MP_SWIM_IDLE_PHYSGUN = 1,
	TRANSMIT_PVS = 1,
	DLabelURL = {
		Init = 1,
		ThisClass = 1,
		SetAutoStretchVertical = 1,
		GetTextStyleColor = 1,
		Base = 1,
		Derma = {
			ClassName = 1,
			BaseClass = 1,
			Description = 1,
		},
		GetColor = 1,
		SetTextColor = 1,
		OnCursorEntered = 1,
		OnCursorExited = 1,
		UpdateColours = 1,
		GetTextColor = 1,
		ApplySchemeSettings = 1,
		SetColor = 1,
		GetAutoStretchVertical = 1,
		SetTextStyleColor = 1,
	},
	RenderDoF = 1,
	KEY_PAD_1 = 1,
	CONTENTS_TEAM2 = 1,
	RenderStereoscopy = 1,
	ACT_HL2MP_IDLE_ANGRY = 1,
	DrawSobel = 1,
	DOF_Kill = 1,
	DOF_OFFSET = 1,
	KEY_F = 1,
	duplicator = {
		EntityClasses = {
			gmod_cameraprop = {
				Func = 1,
				Args = {
					[1] = 1,
					[2] = 1,
					[3] = 1,
					[4] = 1,
				},
			},
		},
		SetLocalPos = 1,
		IsAllowed = 1,
		Allow = 1,
		RegisterBoneModifier = 1,
		EntityModifiers = {
			trail = 1,
			decal12 = 1,
			decal8 = 1,
			material = 1,
			decal25 = 1,
			decal10 = 1,
			decal18 = 1,
			colour = 1,
			decal28 = 1,
			decal3 = 1,
			decal16 = 1,
			decal32 = 1,
			decal26 = 1,
			decal13 = 1,
			decal9 = 1,
			decal1 = 1,
			decal30 = 1,
			decal31 = 1,
			decal6 = 1,
			decal11 = 1,
			decal4 = 1,
			decal5 = 1,
			decal21 = 1,
			decal29 = 1,
			decal2 = 1,
			decal15 = 1,
			decal7 = 1,
			decal22 = 1,
			decal19 = 1,
			decal20 = 1,
			decal14 = 1,
			decal17 = 1,
			decal23 = 1,
			decal24 = 1,
			decal27 = 1,
			eyetarget = 1,
		},
		RegisterEntityClass = 1,
		BoneModifiers = {},
		FindEntityClass = 1,
		_PACKAGE = 1,
		RegisterConstraint = 1,
		_NAME = 1,
		RegisterEntityModifier = 1,
		ConstraintType = {},
		SetLocalAng = 1,
	},
	DrawColorModify = 1,
	CreateMaterial = 1,
	TauntCamera = 1,
	MASK_DEADSOLID = 1,
	NOTIFY_CLEANUP = 1,
	ACT_HL2MP_SWIM_IDLE_SMG1 = 1,
	NOTIFY_UNDO = 1,
	NOTIFY_GENERIC = 1,
	DMG_ACID = 1,
	JS_Utility = 1,
	ACT_DOD_WALK_IDLE_GREASE = 1,
	ACT_DOD_PRIMARYATTACK_PSCHRECK = 1,
	GWEN = {
		CreateTextureNormal = 1,
		TextureColor = 1,
		CreateTextureBorder = 1,
		CreateTextureCentered = 1,
	},
	Derma_StringRequest = 1,
	ACT_VM_DEPLOYED_IRON_FIRE = 1,
	ProtectedCall = 1,
	ACT_MP_RUN = 1,
	ACT_HL2MP_SIT_AR2 = 1,
	KEY_F9 = 1,
	ACT_WALK_AIM_SHOTGUN = 1,
	ACT_DOD_CROUCH_IDLE_MG = 1,
	Derma_Query = 1,
	MOVETYPE_FLY = 1,
	KEY_Q = 1,
	Derma_Anim = 1,
	ACT_DOD_RELOAD_C96 = 1,
	ACT_RUN_CROUCH_RPG = 1,
	ACT_DOD_PRIMARYATTACK_CROUCH_KNIFE = 1,
	RegisterDermaMenuForClose = 1,
	EF_BRIGHTLIGHT = 1,
	ACT_WALK_CROUCH_AIM_RIFLE = 1,
	ACT_DOD_PRONE_ZOOM_BAZOOKA = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_PASSIVE = 1,
	derma = {
		RefreshSkins = 1,
		SkinChangeIndex = 1,
		Color = 1,
		GetSkinTable = 1,
		SkinHook = 1,
		GetNamedSkin = 1,
		GetDefaultSkin = 1,
		DefineSkin = 1,
		Controls = {
			DMenuOptionCVar = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DPanelList = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DCategoryList = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DListView_DraggerBar = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DListViewLine = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DNumberScratch = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DRGBPicker = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DProperty_Combo = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DSizeToContents = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DProperty_Generic = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DCheckBoxLabel = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DAlphaBar = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DListBox = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DButton = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
			DTree = {
				ClassName = 1,
				BaseClass = 1,
				Description = 1,
			},
		},
		SkinTexture = 1,
		_PACKAGE = 1,
		_NAME = 1,
		SkinList = {},
		GetControlList = 1,
		DefineControl = 1,
	},
	ACT_GLOCK_SHOOT_RELOAD = 1,
	STENCIL_INVERT = 1,
	STENCIL_DECRSAT = 1,
	STENCIL_INCRSAT = 1,
	ACT_MP_RELOAD_AIRWALK_SECONDARY = 1,
	ACT_VM_IDLE_DEPLOYED_7 = 1,
	ACT_SPRINT = 1,
	ACT_HL2MP_JUMP_FIST = 1,
	ACT_VM_DRAW_M203 = 1,
	ACT_GESTURE_RANGE_ATTACK_PISTOL = 1,
	STENCIL_GREATEREQUAL = 1,
	STENCIL_GREATER = 1,
	STENCIL_LESSEQUAL = 1,
	ACT_IDLE_CARRY = 1,
	STENCIL_LESS = 1,
	STENCIL_NEVER = 1,
	ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING = 1,
	ValidPanel = 1,
	dragndrop = {
		StartDragging = 1,
		Think = 1,
		HoverThink = 1,
		CallReceiverFunction = 1,
		UpdateReceiver = 1,
		GetDroppable = 1,
		Clear = 1,
		Drop = 1,
		HandleDroppedInGame = 1,
		IsDragging = 1,
		StopDragging = 1,
	},
	ACT_HL2MP_IDLE_RPG = 1,
	SScale = 1,
	ScreenScale = 1,
	ACT_DOD_RUN_AIM_GREN_FRAG = 1,
	SortedPairsByMemberValue = 1,
	SortedPairsByValue = 1,
	ACT_MP_AIRWALK_BUILDING = 1,
	GetGlobalInt = 1,
	ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN = 1,
	SetClipboardText = 1,
	ACT_VM_IDLE_6 = 1,
	ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK = 1,
	PLAYER_IDLE = 1,
	MASK_SPLITAREAPORTAL = 1,
	ACT_DOD_CROUCH_ZOOM_RIFLE = 1,
	PositionSpawnIcon = 1,
	MOUSE_LEFT = 1,
	IMAGE_FORMAT_RGB888 = 1,
	ACT_HANDGRENADE_THROW2 = 1,
	RealFrameTime = 1,
	FindTooltip = 1,
	RemoveTooltip = 1,
	CreateParticleSystem = 1,
	ACT_MP_DOUBLEJUMP = 1,
	VisualizeLayout = 1,
	ACT_HL2MP_RUN_ZOMBIE = 1,
	ACT_HL2MP_IDLE_AR2 = 1,
	matproxy = {
		Init = 1,
		ShouldOverrideProxy = 1,
		Call = 1,
		_PACKAGE = 1,
		ProxyList = {
			SkyPaint = {
				bind = 1,
				init = 1,
				name = 1,
			},
			PlayerWeaponColor = {
				bind = 1,
				init = 1,
				name = 1,
			},
			PlayerColor = {
				bind = 1,
				init = 1,
				name = 1,
			},
		},
		Add = 1,
		_NAME = 1,
	},
	presets = {
		Exists = 1,
		Rename = 1,
		OverwritePresetPrompt = 1,
		Remove = 1,
		BadNameAlert = 1,
		_NAME = 1,
		GetTable = 1,
		_PACKAGE = 1,
		Add = 1,
	},
	controlpanel = {
		_NAME = 1,
		Clear = 1,
		_PACKAGE = 1,
		Get = 1,
	},
	ACT_DOD_WALK_IDLE_BAZOOKA = 1,
	KEY_XSTICK2_LEFT = 1,
	ACT_IDLE_SHOTGUN_STIMULATED = 1,
	kRenderFxPulseSlow = 1,
	ACT_BUSY_SIT_CHAIR_ENTRY = 1,
	effects = {
		_NAME = 1,
		_PACKAGE = 1,
		Create = 1,
		Register = 1,
	},
	markup = {
		TEXT_ALIGN_TOP = 1,
		Parse = 1,
		_PACKAGE = 1,
		TEXT_ALIGN_BOTTOM = 1,
		_NAME = 1,
		TEXT_ALIGN_RIGHT = 1,
		TEXT_ALIGN_CENTER = 1,
		TEXT_ALIGN_LEFT = 1,
	},
	IsValid = 1,
	drive = {
		Move = 1,
		PlayerStopDriving = 1,
		End = 1,
		Register = 1,
		StartMove = 1,
		CalcView = 1,
		CreateMove = 1,
		Start = 1,
		_PACKAGE = 1,
		GetMethod = 1,
		_NAME = 1,
		FinishMove = 1,
		DestroyMethod = 1,
		PlayerStartDriving = 1,
	},
	utf8 = {
		codepoint = 1,
		charpattern = 1,
		len = 1,
		force = 1,
		offset = 1,
		char = 1,
		_PACKAGE = 1,
		codes = 1,
		_NAME = 1,
	},
	cookie = {
		GetString = 1,
		Set = 1,
		_NAME = 1,
		_PACKAGE = 1,
		GetNumber = 1,
		Delete = 1,
	},
	ACT_MP_RELOAD_CROUCH_PRIMARY_END = 1,
	ACT_VM_DRYFIRE_SILENCED = 1,
	ACT_RANGE_ATTACK_SHOTGUN_LOW = 1,
	http = {
		Fetch = 1,
		_NAME = 1,
		Post = 1,
		_PACKAGE = 1,
	},
	cvars = {
		GetConVarCallbacks = 1,
		OnConVarChanged = 1,
		Number = 1,
		Bool = 1,
		String = 1,
		_NAME = 1,
		_PACKAGE = 1,
		AddChangeCallback = 1,
		RemoveChangeCallback = 1,
	},
	ACT_GESTURE_FLINCH_RIGHTARM = 1,
	ACT_RIDE_MANNED_GUN = 1,
	ACT_SLAM_TRIPMINE_ATTACH2 = 1,
	usermessage = {
		Hook = 1,
		IncomingMessage = 1,
		_NAME = 1,
		GetTable = 1,
		_PACKAGE = 1,
	},
	ACT_VM_RELOAD_INSERT = 1,
	construct = {
		_NAME = 1,
		_PACKAGE = 1,
	},
	DOF_Ents = {},
	MASK_CURRENT = 1,
	ACT_GESTURE_SMALL_FLINCH = 1,
	ACT_DOD_WALK_IDLE = 1,
	cleanup = {
		UpdateUI = 1,
		_NAME = 1,
		GetTable = 1,
		_PACKAGE = 1,
		Register = 1,
	},
	undo = {
		MakeUIDirty = 1,
		_NAME = 1,
		GetTable = 1,
		SetupUI = 1,
		_PACKAGE = 1,
	},
	ACT_MP_RELOAD_SWIM_END = 1,
	ACT_VM_PRIMARYATTACK = 1,
	DMG_GENERIC = 1,
	team = {
		GetPlayers = 1,
		GetScore = 1,
		SetClass = 1,
		GetSpawnPoints = 1,
		GetSpawnPoint = 1,
		TotalDeaths = 1,
		NumPlayers = 1,
		TotalFrags = 1,
		SetColor = 1,
		_NAME = 1,
		AddScore = 1,
		GetAllTeams = 1,
		GetColor = 1,
		GetName = 1,
		Joinable = 1,
		_PACKAGE = 1,
		GetClass = 1,
		Valid = 1,
		SetUp = 1,
		SetScore = 1,
		SetSpawnPoint = 1,
		BestAutoJoinTeam = 1,
	},
	ACT_CROSSBOW_HOLSTER_UNLOADED = 1,
	ACT_MP_RELOAD_AIRWALK_PRIMARY_END = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL = 1,
	ACT_DOD_WALK_IDLE_MP44 = 1,
	ACT_HL2MP_WALK_CROUCH_ZOMBIE_01 = 1,
	scripted_ents = {
		GetSpawnable = 1,
		IsBasedOn = 1,
		Alias = 1,
		GetList = 1,
		GetType = 1,
		GetMember = 1,
		_NAME = 1,
		GetStored = 1,
		OnLoaded = 1,
		_PACKAGE = 1,
		Register = 1,
		Get = 1,
	},
	KEY_XBUTTON_STICK2 = 1,
	EFL_KEEP_ON_RECREATE_ENTITIES = 1,
	FCVAR_SERVER_CAN_EXECUTE = 1,
	gamemode = {
		Call = 1,
		_NAME = 1,
		Register = 1,
		_PACKAGE = 1,
		Get = 1,
	},
	STEPSOUNDTIME_WATER_FOOT = 1,
	KEY_8 = 1,
	ACT_HL2MP_WALK_PHYSGUN = 1,
	KEY_XSTICK1_RIGHT = 1,
	TYPE_COLOR = 1,
	SQLStr = 1,
	ACT_IDLE_ANGRY_RPG = 1,
	GetConVarString = 1,
	RememberCursorPosition = 1,
	MAT_FOLIAGE = 1,
	MASK_BLOCKLOS_AND_NPCS = 1,
	ACT_DOD_PRONE_ZOOMED = 1,
	Add_NPC_Class = 1,
	ACT_VM_RECOIL1 = 1,
	Either = 1,
	OBS_MODE_CHASE = 1,
	ACT_MP_JUMP_LAND_BUILDING = 1,
	IsMounted = 1,
	IsFriendEntityName = 1,
	IsEnemyEntityName = 1,
	HITGROUP_CHEST = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CAL = 1,
	ACT_MP_JUMP_FLOAT_SECONDARY = 1,
	TimedSin = 1,
	color_white = {
		r = 1,
		b = 1,
		a = 1,
		g = 1,
	},
	IsUselessModel = 1,
	ACT_POLICE_HARASS1 = 1,
	LerpAngle = 1,
	ACT_DOD_CROUCHWALK_AIM_BAZOOKA = 1,
	SafeRemoveEntityDelayed = 1,
	ACT_MP_AIRWALK_PRIMARY = 1,
	KEY_XSTICK1_DOWN = 1,
	draw = {
		DrawText = 1,
		SimpleTextOutlined = 1,
		TEXT_ALIGN_TOP = 1,
		WordBox = 1,
		RoundedBox = 1,
		TexturedQuad = 1,
		RoundedBoxEx = 1,
		NoTexture = 1,
		GetFontHeight = 1,
		SimpleText = 1,
		TextShadow = 1,
		_PACKAGE = 1,
		TEXT_ALIGN_BOTTOM = 1,
		TEXT_ALIGN_LEFT = 1,
		_NAME = 1,
		TEXT_ALIGN_RIGHT = 1,
		TEXT_ALIGN_CENTER = 1,
		Text = 1,
	},
	FORCE_BOOL = 1,
	ACT_VM_DEPLOYED_LIFTED_IDLE = 1,
	FORCE_NUMBER = 1,
	FORCE_STRING = 1,
	ACT_TRANSITION = 1,
	ACT_MP_GESTURE_VC_NODNO_MELEE = 1,
	ACT_FLINCH_LEFTLEG = 1,
	KEY_RIGHT = 1,
	ACT_GESTURE_TURN_LEFT90 = 1,
	angle_zero = 1,
	vector_up = 1,
	vector_origin = 1,
	ACT_DOD_WALK_IDLE_BAR = 1,
	Sound = 1,
	ACT_RANGE_ATTACK_AR1 = 1,
	ColorRand = 1,
	AngleRand = 1,
	VectorRand = 1,
	GetRenderTargetEx = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED_8 = 1,
	MOUSE_4 = 1,
	ACT_DOD_CROUCH_AIM_RIFLE = 1,
	KEY_INSERT = 1,
	BONE_USED_BY_HITBOX = 1,
	ACT_VM_DEPLOY_1 = 1,
	OBS_MODE_DEATHCAM = 1,
	IsColor = 1,
	JOYSTICK_LAST_POV_BUTTON = 1,
	ACT_DOD_SECONDARYATTACK_TOMMY = 1,
	ACT_HL2MP_WALK_SHOTGUN = 1,
	NULL = 1,
	SERVER = 1,
	ACT_DROP_WEAPON_SHOTGUN = 1,
	MOVETYPE_STEP = 1,
	ACT_SLAM_THROW_THROW2 = 1,
	sound = {
		Generate = 1,
		GetTable = 1,
		AddSoundOverrides = 1,
		PlayURL = 1,
		GetProperties = 1,
		Add = 1,
		Play = 1,
		PlayFile = 1,
	},
	ACT_MP_RUN_SECONDARY = 1,
	chat = {
		AddText = 1,
		GetChatBoxPos = 1,
		Open = 1,
		Close = 1,
		PlaySound = 1,
		GetChatBoxSize = 1,
	},
	KEY_PAD_5 = 1,
	ACT_VM_DEPLOYED_OUT = 1,
	steamworks = {
		RequestPlayerInfo = 1,
		OpenWorkshop = 1,
		IsSubscribed = 1,
		Download = 1,
		GetList = 1,
		FileInfo = 1,
		ViewFile = 1,
		ShouldMountAddon = 1,
		GetPlayerName = 1,
		VoteInfo = 1,
	},
	ACT_HL2MP_WALK_CROUCH_PISTOL = 1,
	FSOLID_MAX_BITS = 1,
	FSOLID_TRIGGER_TOUCH_DEBRIS = 1,
	FSOLID_USE_TRIGGER_BOUNDS = 1,
	EF_PARENT_ANIMATES = 1,
	FSOLID_VOLUME_CONTENTS = 1,
	FSOLID_NOT_STANDABLE = 1,
	ACT_MP_GESTURE_FLINCH_HEAD = 1,
	FSOLID_NOT_SOLID = 1,
	FSOLID_CUSTOMBOXTEST = 1,
	ACT_VM_HITLEFT = 1,
	ACT_HL2MP_GESTURE_RELOAD_PHYSGUN = 1,
	ACT_HL2MP_SWIM_SMG1 = 1,
	MATERIAL_LIGHT_DIRECTIONAL = 1,
	MATERIAL_LIGHT_POINT = 1,
	SND_IGNORE_NAME = 1,
	SND_DELAY = 1,
	ACT_HL2MP_SWIM_REVOLVER = 1,
	SND_CHANGE_VOL = 1,
	STENCILCOMPARISONFUNCTION_NEVER = 1,
	FFT_32768 = 1,
	FFT_16384 = 1,
	FFT_4096 = 1,
	ClientsideModel = 1,
	ACT_HL2MP_SIT_PHYSGUN = 1,
	DMG_VEHICLE = 1,
	ACT_SLAM_DETONATOR_DETONATE = 1,
	FFT_1024 = 1,
	ACT_MP_GESTURE_VC_THUMBSUP = 1,
	FFT_512 = 1,
	FFT_256 = 1,
	GMOD_CHANNEL_STALLED = 1,
	STENCILCOMPARISONFUNCTION_LESS = 1,
	GMOD_CHANNEL_STOPPED = 1,
	SCREENFADE = {
		OUT = 1,
		IN = 1,
		MODULATE = 1,
		PURGE = 1,
		STAYOUT = 1,
	},
	ACT_DOD_RUN_AIM_SPADE = 1,
	HITGROUP_GEAR = 1,
	SENSORBONE = {
		SHOULDER_RIGHT = 1,
		SHOULDER_LEFT = 1,
		HIP = 1,
		ELBOW_RIGHT = 1,
		KNEE_RIGHT = 1,
		WRIST_RIGHT = 1,
		ANKLE_LEFT = 1,
		FOOT_LEFT = 1,
		WRIST_LEFT = 1,
		FOOT_RIGHT = 1,
		HAND_RIGHT = 1,
		SHOULDER = 1,
		HIP_LEFT = 1,
		HIP_RIGHT = 1,
		HAND_LEFT = 1,
		ANKLE_RIGHT = 1,
		SPINE = 1,
		ELBOW_LEFT = 1,
		KNEE_LEFT = 1,
		HEAD = 1,
	},
	ACT_MP_ATTACK_STAND_STARTFIRE = 1,
	TRACER_LINE_AND_WHIZ = 1,
	ACT_DOD_PRIMARYATTACK_GREASE = 1,
	ACT_DOD_CROUCHWALK_AIM_KNIFE = 1,
	MOUSE_MIDDLE = 1,
	ACT_READINESS_RELAXED_TO_STIMULATED = 1,
	TRACER_RAIL = 1,
	TRACER_LINE = 1,
	TRACER_NONE = 1,
	ACT_BUSY_SIT_GROUND = 1,
	CHAN_USER_BASE = 1,
	CHAN_VOICE_BASE = 1,
	CHAN_STREAM = 1,
	ACT_DOD_PRONEWALK_IDLE_MG = 1,
	PLAYER_SUPERJUMP = 1,
	ACT_GESTURE_FLINCH_BLAST = 1,
	CONTENTS_TEAM1 = 1,
	ACT_SLAM_STICKWALL_DRAW = 1,
	Localize = 1,
	CHAN_VOICE = 1,
	CHAN_AUTO = 1,
	CHAN_REPLACE = 1,
	ACT_DOD_RELOAD_BAR = 1,
	ACT_MP_ATTACK_SWIM_PDA = 1,
	ACT_HL2MP_GESTURE_RELOAD = 1,
	STENCILCOMPARISONFUNCTION_LESSEQUAL = 1,
	STUDIO_SSAODEPTHTEXTURE = 1,
	STUDIO_GENERATE_STATS = 1,
	ACT_SLAM_DETONATOR_THROW_DRAW = 1,
	STUDIO_WIREFRAME = 1,
	DListView_DraggerBar = {
		Init = 1,
		Paint = 1,
		GenerateExample = 1,
		OnCursorMoved = 1,
		Base = 1,
		ThisClass = 1,
	},
	kRenderFxNoDissipation = 1,
	TYPE_PIXELVISHANDLE = 1,
	STUDIO_TWOPASS = 1,
	STUDIO_VIEWXFORMATTACHMENTS = 1,
	ACT_MP_CROUCH_SECONDARY = 1,
	kRenderFxFlickerFast = 1,
	cam = {
		PushModelMatrix = 1,
		Start3D = 1,
		End3D = 1,
		Start3D2D = 1,
		PopModelMatrix = 1,
		StartOrthoView = 1,
		End3D2D = 1,
		Start = 1,
		ApplyShake = 1,
		Start2D = 1,
		End = 1,
		EndOrthoView = 1,
		IgnoreZ = 1,
		End2D = 1,
	},
	Derma_Install_Convar_Functions = 1,
	FCVAR_SERVER_CANNOT_QUERY = 1,
	CONTENTS_TEAM4 = 1,
	IMAGE_FORMAT_BGRA8888 = 1,
	SysTime = 1,
	IMAGE_FORMAT_ARGB8888 = 1,
	ACT_HL2MP_IDLE_CROUCH_SCARED = 1,
	IMAGE_FORMAT_ABGR8888 = 1,
	IMAGE_FORMAT_RGBA8888 = 1,
	HUD_PRINTCENTER = 1,
	ACT_DOD_WALK_AIM_GREN_STICK = 1,
	HUD_PRINTNOTIFY = 1,
	ACT_HL2MP_SWIM_IDLE_MELEE = 1,
	TEAM_SPECTATOR = 1,
	Particle = 1,
	TEXT_ALIGN_TOP = 1,
	TYPE_VIDEO = 1,
	MOUSE_COUNT = 1,
	TEXT_ALIGN_CENTER = 1,
	ACT_HL2MP_SWIM_PISTOL = 1,
	BroadcastLua = 1,
	ACT_MP_ATTACK_STAND_BUILDING = 1,
	ACT_MP_ATTACK_CROUCH_BUILDING = 1,
	TEXT_ALIGN_LEFT = 1,
	ACT_RELOAD_START = 1,
	DrawToyTown = 1,
	TRANSMIT_NEVER = 1,
	ACT_HL2MP_WALK_ZOMBIE = 1,
	ACT_HL2MP_WALK_PASSIVE = 1,
	DProperty_Combo = {
		Init = 1,
		Base = 1,
		Setup = 1,
		ThisClass = 1,
	},
	USE_TOGGLE = 1,
	ACT_DOD_HS_IDLE_PSCHRECK = 1,
	USE_SET = 1,
	TYPE_USERMSG = 1,
	USE_ON = 1,
	DNumberScratch = {
		SetFraction = 1,
		Base = 1,
		GetFraction = 1,
		ThisClass = 1,
		GetTextValue = 1,
		IsEditing = 1,
		SetZoom = 1,
		GetMin = 1,
		Init = 1,
		SetDecimals = 1,
		ConVarStringThink = 1,
		ConVarNumberThink = 1,
		Think = 1,
		SetConVar = 1,
		SetFloatValue = 1,
		GetActive = 1,
		GetFloatValue = 1,
		GenerateExample = 1,
		UpdateConVar = 1,
		IdealZoom = 1,
		SetMax = 1,
		OnMouseReleased = 1,
		GetShouldDrawScreen = 1,
		LockCursor = 1,
		GetRange = 1,
		OnCursorMoved = 1,
		AllowAutoRefresh = 1,
		OnValueChanged = 1,
		PaintScratchWindow = 1,
		GetDecimals = 1,
		GetZoom = 1,
		SetShouldDrawScreen = 1,
		ConVarChanged = 1,
		DrawScreen = 1,
		SetMin = 1,
		SetActive = 1,
		SetValue = 1,
		DrawNotches = 1,
		OnMousePressed = 1,
		GetMax = 1,
	},
	getfenv = 1,
	MATERIAL_LINES = 1,
	BONE_USED_BY_BONE_MERGE = 1,
	ACT_HL2MP_SWIM_IDLE_FIST = 1,
	MASK_NPCSOLID = 1,
	BONE_USED_BY_VERTEX_LOD7 = 1,
	ACT_HANDGRENADE_THROW3 = 1,
	ACT_VM_IIN = 1,
	xpcall = 1,
	BONE_USED_BY_VERTEX_LOD6 = 1,
	SetGlobalInt = 1,
	ACT_DOD_CROUCH_IDLE_30CAL = 1,
	FL_NOTARGET = 1,
	SURF_WARP = 1,
	ACT_DOD_PRIMARYATTACK_DEPLOYED_30CAL = 1,
	ParticleEffectAttach = 1,
	ACT_HL2MP_JUMP_RPG = 1,
	ACT_MP_RUN_MELEE = 1,
	BONE_USED_BY_VERTEX_LOD0 = 1,
	STUDIO_RENDER = 1,
	ACT_CROUCHING_GRENADEIDLE = 1,
	ACT_DOD_HS_IDLE_PISTOL = 1,
	ACT_MP_ATTACK_SWIM_PREFIRE = 1,
	DSizeToContents = {
		Init = 1,
		GetSizeX = 1,
		Base = 1,
		SetSizeY = 1,
		PerformLayout = 1,
		GetSizeY = 1,
		ThisClass = 1,
		SetSizeX = 1,
	},
	BONE_USED_BY_ANYTHING = 1,
	ACT_SLAM_STICKWALL_TO_THROW_ND = 1,
	AddPropsOfParent = 1,
	BONE_CALCULATE_MASK = 1,
	RENDERMODE_NONE = 1,
	RENDERMODE_WORLDGLOW = 1,
	ACT_DOD_PRIMARYATTACK_BAZOOKA = 1,
	ACT_WALK_ANGRY = 1,
	FCVAR_NONE = 1,
	RENDERMODE_TRANSADDFRAMEBLEND = 1,
	RENDERMODE_ENVIROMENTAL = 1,
	ACT_VM_RECOIL2 = 1,
	ACT_DOD_RUN_IDLE_MP44 = 1,
	RENDERMODE_TRANSADD = 1,
	DCheckBoxLabel = {
		SizeToContents = 1,
		GetIndent = 1,
		GetChecked = 1,
		Base = 1,
		SetBright = 1,
		SetValue = 1,
		SetFont = 1,
		GetText = 1,
		SetChecked = 1,
		Init = 1,
		OnChange = 1,
		SetDark = 1,
		ThisClass = 1,
		SetTextColor = 1,
		SetText = 1,
		GenerateExample = 1,
		Paint = 1,
		PerformLayout = 1,
		SetIndent = 1,
		SetConVar = 1,
		Toggle = 1,
	},
	ACT_DOD_CROUCH_AIM_PSCHRECK = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_CAMERA = 1,
	GetConVar_Internal = 1,
	ACT_RUN_PISTOL = 1,
	BLEND_SRC_COLOR = 1,
	RENDERMODE_GLOW = 1,
	RENDERMODE_TRANSTEXTURE = 1,
	SIM_GLOBAL_FORCE = 1,
	SIM_LOCAL_ACCELERATION = 1,
	SIM_NOTHING = 1,
	RENDERGROUP_STATIC_HUGE = 1,
	ACT_90_LEFT = 1,
	RENDERGROUP_OPAQUE_BRUSH = 1,
	RENDERGROUP_VIEWMODEL_TRANSLUCENT = 1,
	RENDERGROUP_VIEWMODEL = 1,
	RENDERGROUP_BOTH = 1,
	DTree = {
		SetLineHeight = 1,
		ShowIcons = 1,
		AddNode = 1,
		DoRightClick = 1,
		SetIndentSize = 1,
		ThisClass = 1,
		GetShowIcons = 1,
		GetIndentSize = 1,
		SetSelectedItem = 1,
		SetShowIcons = 1,
		GetLineHeight = 1,
		MoveChildTo = 1,
		Init = 1,
		Base = 1,
		SetClickOnDragHover = 1,
		GenerateExample = 1,
		Root = 1,
		LayoutTree = 1,
		OnNodeSelected = 1,
		DoClick = 1,
		Paint = 1,
		ExpandTo = 1,
		SetExpanded = 1,
		ChildExpanded = 1,
		GetClickOnDragHover = 1,
		GetSelectedItem = 1,
		Clear = 1,
	},
	BLEND_DST_ALPHA = 1,
	RENDERGROUP_OPAQUE_HUGE = 1,
	ACT_HL2MP_WALK_CROUCH_REVOLVER = 1,
	ACT_DOD_RUN_AIM_C96 = 1,
	ACT_DOD_WALK_ZOOMED = 1,
	CREATERENDERTARGETFLAGS_UNFILTERABLE_OK = 1,
	spawnmenu = {
		GetPropTable = 1,
		ActiveControlPanel = 1,
		ClearToolMenus = 1,
		DoSaveToTextFiles = 1,
		GetCreationTabs = 1,
		GetContentType = 1,
		SetActiveControlPanel = 1,
		AddToolTab = 1,
		SwitchToolTab = 1,
		AddCreationTab = 1,
		CreateContentIcon = 1,
		PopulateFromEngineTextFiles = 1,
		ActivateToolPanel = 1,
		AddContentType = 1,
		ActivateTool = 1,
		GetCustomPropTable = 1,
		SaveToTextFiles = 1,
		_NAME = 1,
		_PACKAGE = 1,
		AddPropCategory = 1,
		AddToolCategory = 1,
		GetToolMenu = 1,
		AddToolMenuOption = 1,
		PopulateFromTextFiles = 1,
		GetTools = 1,
	},
	ACT_HL2MP_GESTURE_RELOAD_REVOLVER = 1,
	CREATERENDERTARGETFLAGS_HDR = 1,
	ACT_DOD_STAND_IDLE_30CAL = 1,
	ACT_DOD_STAND_AIM_PISTOL = 1,
	ACT_VM_HOLSTERFULL_M203 = 1,
	MATERIAL_RT_DEPTH_NONE = 1,
	MATERIAL_RT_DEPTH_SEPARATE = 1,
	ACT_DOD_RUN_AIM_TOMMY = 1,
	MATERIAL_LINE_STRIP = 1,
	ACT_HL2MP_WALK_CROUCH_DUEL = 1,
	RT_SIZE_FULL_FRAME_BUFFER_ROUNDED_UP = 1,
	EF_ITEM_BLINK = 1,
	RT_SIZE_OFFSCREEN = 1,
	ACT_VM_PRIMARYATTACK_2 = 1,
	engine = {
		GetDemoPlaybackStartTick = 1,
		IsRecordingDemo = 1,
		ServerFrameTime = 1,
		GetDemoPlaybackTimeScale = 1,
		OpenDupe = 1,
		GetDemoPlaybackTotalTicks = 1,
		GetGames = 1,
		IsPlayingDemo = 1,
		GetGamemodes = 1,
		WriteDupe = 1,
		GetDemoPlaybackTick = 1,
		ActiveGamemode = 1,
		WriteSave = 1,
		GetAddons = 1,
		GetUserContent = 1,
		TickInterval = 1,
		VideoSettings = 1,
	},
	file = {
		Exists = 1,
		Write = 1,
		Append = 1,
		Time = 1,
		IsDir = 1,
		Size = 1,
		Read = 1,
		Delete = 1,
		CreateDir = 1,
		Find = 1,
		Open = 1,
	},
	ACT_HL2MP_WALK_CROUCH_ZOMBIE_04 = 1,
	ACT_RELOAD_FINISH = 1,
	ACT_HL2MP_WALK_FIST = 1,
	ACT_MP_RELOAD_AIRWALK_END = 1,
	RT_SIZE_FULL_FRAME_BUFFER = 1,
	ACT_HL2MP_SWIM_GRENADE = 1,
	ACT_GESTURE_RANGE_ATTACK2_LOW = 1,
	ACT_WALK_STIMULATED = 1,
	FL_KILLME = 1,
	HITGROUP_GENERIC = 1,
	ACT_MP_ATTACK_CROUCH_MELEE = 1,
	ACT_WALK_SCARED = 1,
	SOLID_CUSTOM = 1,
	ACT_DOD_HS_CROUCH_K98 = 1,
	SortedPairs = 1,
	FL_DONTTOUCH = 1,
	ACT_DOD_PRONE_AIM_BOLT = 1,
	ACT_HL2MP_WALK_CROUCH_CAMERA = 1,
	ACT_LOOKBACK_LEFT = 1,
	FL_GRAPHED = 1,
	KEY_C = 1,
	FL_STATICPROP = 1,
	ACT_VM_HITKILL = 1,
	KEY_SPACE = 1,
	BONE_USED_BY_VERTEX_LOD4 = 1,
	FL_GODMODE = 1,
	FL_NPC = 1,
	FCVAR_PROTECTED = 1,
	FL_SWIM = 1,
	FL_FLY = 1,
	ACT_MP_ATTACK_STAND_PRIMARY = 1,
	ACT_BUSY_LEAN_LEFT_EXIT = 1,
	ACT_VM_IIN_EMPTY = 1,
	ACT_VM_PRIMARYATTACK_8 = 1,
	FL_FROZEN = 1,
	ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY = 1,
	LocalPlayer = 1,
	FL_WATERJUMP = 1,
	FL_ANIMDUCKING = 1,
	ACT_HL2MP_RUN_SLAM = 1,
	SURF_NODRAW = 1,
	FL_DUCKING = 1,
	FL_ONGROUND = 1,
	CONTENTS_AUX = 1,
	EFL_NO_DAMAGE_FORCES = 1,
	DMG_REMOVENORAGDOLL = 1,
	EFL_NO_WATER_VELOCITY_CHANGE = 1,
	ACT_VM_DOWN = 1,
	ACT_OBJ_UPGRADING = 1,
	ACT_DOD_STAND_AIM_PSCHRECK = 1,
	EFL_DONTBLOCKLOS = 1,
	EFL_CHECK_UNTOUCH = 1,
	EFL_NO_GAME_PHYSICS_SIMULATION = 1,
	EFL_NO_THINK_FUNCTION = 1,
	EFL_TOUCHING_FLUID = 1,
	EFL_USE_PARTITION_WHEN_NOT_SOLID = 1,
	EFL_DIRTY_SURROUNDING_COLLISION_BOUNDS = 1,
	EFL_DIRTY_ABSANGVELOCITY = 1,
	ACT_HL2MP_SWIM_SUITCASE = 1,
	ACT_GESTURE_TURN_RIGHT45 = 1,
	ACT_MP_ATTACK_STAND_SECONDARY = 1,
	ACT_GMOD_TAUNT_LAUGH = 1,
	TYPE_PARTICLEEMITTER = 1,
	ACT_GESTURE_RELOAD = 1,
	ACT_DOD_HS_CROUCH_TOMMY = 1,
	kRenderFxFlickerSlow = 1,
	ACT_CROUCHING_PRIMARYATTACK = 1,
	ACT_MP_RELOAD_SWIM_SECONDARY_LOOP = 1,
	ACT_MP_ATTACK_STAND_GRENADE_BUILDING = 1,
	ACT_MP_RELOAD_AIRWALK_SECONDARY_END = 1,
	EFL_FORCE_CHECK_TRANSMIT = 1,
	EFL_DIRTY_SHADOWUPDATE = 1,
	ACT_MP_GESTURE_VC_THUMBSUP_MELEE = 1,
	ACT_IDLE_PISTOL = 1,
	EFL_HAS_PLAYER_CHILD = 1,
	ACT_GESTURE_RANGE_ATTACK_ML = 1,
	ACT_HL2MP_WALK_CROUCH_SLAM = 1,
	ACT_WALK_CROUCH_AIM = 1,
	ACT_VM_IOUT_EMPTY = 1,
	EFL_KILLME = 1,
	MAT_DEFAULT = 1,
	ACT_WALK_AIM_AGITATED = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG = 1,
	ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR = 1,
	MAT_WOOD = 1,
	TYPE_COUNT = 1,
	ACT_HL2MP_IDLE_CROUCH_CROSSBOW = 1,
	HITGROUP_STOMACH = 1,
	ACT_POLICE_HARASS2 = 1,
	FCVAR_NOT_CONNECTED = 1,
	SetGlobalBool = 1,
	DAlphaBar = {
		OnCursorMoved = 1,
		Paint = 1,
		OnMousePressed = 1,
		SetBarColor = 1,
		Base = 1,
		ThisClass = 1,
		SetValue = 1,
		OnMouseReleased = 1,
		GetValue = 1,
		OnChange = 1,
		Init = 1,
		GetBarColor = 1,
	},
	ACT_COVER_LOW_RPG = 1,
	ACT_VM_MISSCENTER2 = 1,
	MAT_SLOSH = 1,
	MAT_METAL = 1,
	TYPE_RECIPIENTFILTER = 1,
	VGUIFrameTime = 1,
	ACT_IDLE_SUITCASE = 1,
	MAT_PLASTIC = 1,
	MAT_ALIENFLESH = 1,
	ACT_RUN_STIMULATED = 1,
	MOUSE_WHEEL_UP = 1,
	KEY_COMMA = 1,
	MAT_DIRT = 1,
	kRenderFxRagdoll = 1,
	kRenderFxEnvSnow = 1,
	kRenderFxEnvRain = 1,
	kRenderFxExplode = 1,
	BLEND_ONE_MINUS_SRC_ALPHA = 1,
	EF_NOINTERP = 1,
	kRenderFxHologram = 1,
	EFL_SERVER_ONLY = 1,
	DPanelList = {
		Rebuild = 1,
		EnableVerticalScrollbar = 1,
		GetPadding = 1,
		Base = 1,
		ThisClass = 1,
		InsertAtTop = 1,
		EnableHorizontal = 1,
		GetAnimTime = 1,
		SetSpacing = 1,
		Init = 1,
		SetSortable = 1,
		GetDraggableName = 1,
		GetAutoSize = 1,
		PerformLayout = 1,
		SetAutoSize = 1,
		OnModified = 1,
		SetDraggableName = 1,
		Clear = 1,
		SizeToContents = 1,
		SetAnimTime = 1,
		GetSpacing = 1,
		GetSortable = 1,
		InsertBefore = 1,
		DropAction = 1,
		SortByMember = 1,
		ScrollToChild = 1,
		OnChildRemoved = 1,
		OnVScroll = 1,
		GetNoSizing = 1,
		Paint = 1,
		OnMouseWheeled = 1,
		CleanList = 1,
		SetStretchHorizontally = 1,
		AddItem = 1,
		SetNoSizing = 1,
		GetAnimEase = 1,
		SetAnimEase = 1,
		InsertAfter = 1,
		SetPadding = 1,
		GetItems = 1,
		GetCanvas = 1,
		GetStretchHorizontally = 1,
		RemoveItem = 1,
	},
	kRenderFxSolidFast = 1,
	kRenderFxFadeSlow = 1,
	ACT_DOD_PRONE_AIM_MP40 = 1,
	kRenderFxPulseFastWide = 1,
	STENCILCOMPARISONFUNCTION_GREATER = 1,
	ACT_HL2MP_IDLE_SHOTGUN = 1,
	KEY_K = 1,
	kRenderFxNone = 1,
	GESTURE_SLOT_VCD = 1,
	DMG_FALL = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN = 1,
	debugoverlay = {
		Line = 1,
		BoxAngles = 1,
		Sphere = 1,
		Axis = 1,
		Box = 1,
		Grid = 1,
		SweptBox = 1,
		EntityTextAtPosition = 1,
		Triangle = 1,
		Cross = 1,
		ScreenText = 1,
		Text = 1,
	},
	GESTURE_SLOT_JUMP = 1,
	GESTURE_SLOT_ATTACK_AND_RELOAD = 1,
	ACT_DOD_RUN_IDLE_PISTOL = 1,
	ACT_DOD_SPRINT_AIM_SPADE = 1,
	ACT_MP_JUMP_LAND_MELEE = 1,
	PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE = 1,
	ACT_DOD_WALK_ZOOM_PSCHRECK = 1,
	ACT_STRAFE_LEFT = 1,
	RunString = 1,
	ACT_HL2MP_SWIM_IDLE_CROSSBOW = 1,
	ACT_VM_IDLE_DEPLOYED_1 = 1,
	g_SBoxObjects = {},
	PLAYERANIMEVENT_SPAWN = 1,
	ACT_VM_USABLE_TO_UNUSABLE = 1,
	PLAYERANIMEVENT_CANCEL = 1,
	PLAYERANIMEVENT_DOUBLEJUMP = 1,
	PLAYERANIMEVENT_FLINCH_LEFTARM = 1,
	PLAYERANIMEVENT_FLINCH_CHEST = 1,
	CONTENTS_CURRENT_DOWN = 1,
	PLAYERANIMEVENT_SWIM = 1,
	PLAYERANIMEVENT_JUMP = 1,
	DMG_SONIC = 1,
	MATERIAL_CULLMODE_CCW = 1,
	isbool = 1,
	PLAYERANIMEVENT_RELOAD = 1,
	DisableClipping = 1,
	ACT_DOD_RUN_AIM_MG = 1,
	BOX_BACK = 1,
	ACT_VM_RELOAD2 = 1,
	PLAYERANIMEVENT_ATTACK_PRIMARY = 1,
	ACT_GESTURE_RANGE_ATTACK_AR1 = 1,
	MATERIAL_QUADS = 1,
	MATERIAL_TRIANGLE_STRIP = 1,
	ACT_SWIM_IDLE = 1,
	ACT_DOD_RELOAD_MP40 = 1,
	MATERIAL_FOG_LINEAR_BELOW_FOG_Z = 1,
	ACT_DOD_CROUCHWALK_ZOOMED = 1,
	MASK_SOLID_BRUSHONLY = 1,
	STENCILCOMPARISONFUNCTION_ALWAYS = 1,
	STENCILCOMPARISONFUNCTION_GREATEREQUAL = 1,
	FCVAR_DONTRECORD = 1,
	STENCILCOMPARISONFUNCTION_NOTEQUAL = 1,
	MOVETYPE_VPHYSICS = 1,
	STENCILOPERATION_INCR = 1,
	STENCILOPERATION_DECRSAT = 1,
	ACT_HL2MP_GESTURE_RELOAD_SUITCASE = 1,
	STENCILOPERATION_KEEP = 1,
	ACT_GESTURE_TURN_LEFT = 1,
	BLOOD_COLOR_ANTLION_WORKER = 1,
	CONTENTS_ORIGIN = 1,
	ACT_ROLL_LEFT = 1,
	BLOOD_COLOR_ANTLION = 1,
	BLOOD_COLOR_MECH = 1,
	ACT_WALK_PACKAGE = 1,
	BLOOD_COLOR_GREEN = 1,
	BLOOD_COLOR_YELLOW = 1,
	BLOOD_COLOR_RED = 1,
	ACT_SIGNAL_LEFT = 1,
	PATTACH_WORLDORIGIN = 1,
	ACT_GESTURE_RANGE_ATTACK_SMG1_LOW = 1,
	PATTACH_POINT_FOLLOW = 1,
	ACT_DIE_LEFTSIDE = 1,
	PATTACH_POINT = 1,
	saverestore = {
		LoadGlobal = 1,
		WritableKeysInTable = 1,
		PreRestore = 1,
		PreSave = 1,
		AddRestoreHook = 1,
		AddSaveHook = 1,
		WriteTable = 1,
		SaveEntity = 1,
		LoadEntity = 1,
		WriteVar = 1,
		ReadVar = 1,
		ReadTable = 1,
		_NAME = 1,
		_PACKAGE = 1,
		SaveGlobal = 1,
	},
	IN_MOVERIGHT = 1,
	ACT_MP_RELOAD_SWIM_PRIMARY_LOOP = 1,
	ACT_SHIELD_DOWN = 1,
	ACT_VM_DEPLOYED_FIRE = 1,
	STEPSOUNDTIME_ON_LADDER = 1,
	STEPSOUNDTIME_NORMAL = 1,
	MOVETYPE_FLYGRAVITY = 1,
	FVPHYSICS_DMG_DISSOLVE = 1,
	ACT_RANGE_ATTACK_SMG2 = 1,
	SURF_HITBOX = 1,
	ACT_VM_IDLE_4 = 1,
	ACT_DOD_RELOAD_PRONE_GREASEGUN = 1,
	FVPHYSICS_NO_PLAYER_PICKUP = 1,
	ACT_DOD_CROUCH_IDLE_RIFLE = 1,
	ACT_BUSY_LEAN_BACK_EXIT = 1,
	FVPHYSICS_CONSTRAINT_STATIC = 1,
	ACT_HL2MP_WALK_AR2 = 1,
	FVPHYSICS_DMG_SLICE = 1,
	ACT_VM_RELOAD_INSERT_PULL = 1,
	SendUserMessage = 1,
	player = {
		GetBySteamID = 1,
		GetHumans = 1,
		GetBySteamID64 = 1,
		GetByUniqueID = 1,
		GetAll = 1,
		GetCount = 1,
		GetByID = 1,
		GetBots = 1,
	},
	ACT_VM_ISHOOT_M203 = 1,
	ACT_VM_DOWN_M203 = 1,
	ACT_VM_CRAWL_M203 = 1,
	ACT_GMOD_GESTURE_TAUNT_ZOMBIE = 1,
	ACT_HL2MP_WALK_ZOMBIE_04 = 1,
	ACT_VM_IIN_M203 = 1,
	ACT_HL2MP_IDLE = 1,
	widgets = {
		RenderMe = 1,
		HoveredPos = 1,
		PlayerTick = 1,
	},
	ACT_VM_RELOAD_M203 = 1,
	DMG_DROWNRECOVER = 1,
	ACT_VM_UNUSABLE = 1,
	ACT_DOD_STAND_AIM_BAZOOKA = 1,
	ACT_VM_IDLE_M203 = 1,
	ACT_WALK_AIM_STEALTH_PISTOL = 1,
	ACT_VM_READY_M203 = 1,
	SOLID_OBB_YAW = 1,
	ACT_VM_DRAWFULL_M203 = 1,
	ACT_DOD_PRONEWALK_IDLE_30CAL = 1,
	ACT_VM_DFIREMODE = 1,
	ACT_VM_IFIREMODE = 1,
	ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW = 1,
	ACT_OVERLAY_GRENADEREADY = 1,
	TYPE_MATERIAL = 1,
	ACT_VM_IRECOIL2 = 1,
	ACT_VM_IRECOIL1 = 1,
	ACT_HL2MP_IDLE_GRENADE = 1,
	STENCIL_ZERO = 1,
	ACT_DOD_RELOAD_PRONE_DEPLOYED = 1,
	ACT_MP_SWIM_SECONDARY = 1,
	ACT_VM_DEPLOYED_IRON_DRYFIRE = 1,
	ACT_VM_DEPLOYED_RELOAD = 1,
	ACT_VM_DEPLOYED_IN = 1,
	ACT_MP_ATTACK_SWIM_MELEE = 1,
	ACT_BIG_FLINCH = 1,
	ACT_VM_PULLBACK_HIGH_BAKE = 1,
	ACT_DOD_RELOAD_PRONE_K43 = 1,
	PrintTable = 1,
	ACT_SHIELD_ATTACK = 1,
	ACT_DOD_CROUCHWALK_AIM_MP44 = 1,
	ACT_HL2MP_SIT_SMG1 = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_ANGRY = 1,
	EFL_NO_DISSOLVE = 1,
	ACT_DOD_STAND_IDLE_TOMMY = 1,
	ACT_VM_CRAWL_EMPTY = 1,
	ACT_HL2MP_SWIM_DUEL = 1,
	DebugInfo = 1,
	ACT_HL2MP_RUN_CAMERA = 1,
	COLLISION_GROUP_DISSOLVING = 1,
	ACT_HL2MP_JUMP_DUEL = 1,
	MATERIAL_RT_DEPTH_SHARED = 1,
	ACT_HL2MP_JUMP_MELEE2 = 1,
	ACT_HL2MP_WALK_DUEL = 1,
	ACT_HL2MP_SWIM_IDLE_SUITCASE = 1,
	CONTENTS_TESTFOGVOLUME = 1,
	KEY_B = 1,
	ACT_HL2MP_WALK_MELEE2 = 1,
	STENCILOPERATION_INCRSAT = 1,
	ACT_RANGE_AIM_LOW = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_SUITCASE = 1,
	ACT_DOD_PRONE_ZOOM_RIFLE = 1,
	ACT_HL2MP_SWIM_ZOMBIE = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED = 1,
	ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED = 1,
	ACT_MP_SWIM_PDA = 1,
	ACT_HL2MP_GESTURE_RELOAD_ZOMBIE = 1,
	SetGlobal2Entity = 1,
	BONE_USED_BY_VERTEX_LOD5 = 1,
	ACT_DOD_RELOAD_PRONE_MP40 = 1,
	OnModelLoaded = 1,
	ACT_CROUCHIDLE_AIM_STIMULATED = 1,
	ACT_HL2MP_SWIM_SCARED = 1,
	CONTENTS_TRANSLUCENT = 1,
	ACT_HL2MP_JUMP_SCARED = 1,
	achievements = {
		Remover = 1,
		GetDesc = 1,
		SpawnedNPC = 1,
		EatBall = 1,
		BalloonPopped = 1,
		Count = 1,
		SpawnMenuOpen = 1,
		IncBaddies = 1,
		SpawnedRagdoll = 1,
		IncGoodies = 1,
		SpawnedProp = 1,
		IsAchieved = 1,
		GetGoal = 1,
		IncBystander = 1,
		GetCount = 1,
		GetName = 1,
	},
	_VERSION = 1,
	ACT_GMOD_TAUNT_SALUTE = 1,
	ACT_HL2MP_GESTURE_RELOAD_SCARED = 1,
	ACT_GMOD_GESTURE_ITEM_THROW = 1,
	IMAGE_FORMAT_RGB565 = 1,
	ACT_HL2MP_WALK_ZOMBIE_05 = 1,
	ACT_HL2MP_IDLE_SCARED = 1,
	KEY_SEMICOLON = 1,
	ACT_DOD_PRIMARYATTACK_CROUCH = 1,
	SF_PHYSPROP_MOTIONDISABLED = 1,
	ACT_HL2MP_IDLE_SMG1 = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_BAR = 1,
	ACT_HL2MP_SWIM_SLAM = 1,
	KEY_RWIN = 1,
	FCVAR_UNREGISTERED = 1,
	ACT_MP_JUMP_BUILDING = 1,
	ACT_HL2MP_SWIM_IDLE_ANGRY = 1,
	ACT_HL2MP_IDLE_CROUCH_PISTOL = 1,
	ACT_HL2MP_JUMP_ANGRY = 1,
	ACT_HL2MP_GESTURE_RELOAD_ANGRY = 1,
	COLLISION_GROUP_DOOR_BLOCKER = 1,
	ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY = 1,
	ACT_HL2MP_WALK_KNIFE = 1,
	ACT_SLAM_THROW_DETONATOR_HOLSTER = 1,
	ACT_HL2MP_WALK = 1,
	FCVAR_CHEAT = 1,
	ACT_HL2MP_IDLE_CROUCH_ANGRY = 1,
	ACT_HL2MP_RUN_ANGRY = 1,
	ACT_HL2MP_WALK_ANGRY = 1,
	ACT_HL2MP_SWIM_CAMERA = 1,
	FrameNumber = 1,
	ACT_HL2MP_IDLE_CROUCH_CAMERA = 1,
	KEY_T = 1,
	SND_SPAWNING = 1,
	CREATERENDERTARGETFLAGS_AUTOMIPMAP = 1,
	ACT_DOD_CROUCHWALK_AIM_C96 = 1,
	ACT_HL2MP_RUN_REVOLVER = 1,
	ACT_HL2MP_IDLE_REVOLVER = 1,
	ACT_HL2MP_SWIM_MAGIC = 1,
	ACT_MP_GESTURE_VC_FINGERPOINT = 1,
	ACT_READINESS_STIMULATED_TO_RELAXED = 1,
	ACT_WALK_CROUCH_RIFLE = 1,
	ACT_HL2MP_SWIM_IDLE_MAGIC = 1,
	ACT_HL2MP_GESTURE_RELOAD_MAGIC = 1,
	ACT_WALK_HURT = 1,
	LEFT = 1,
	ACT_HL2MP_IDLE_CROUCH_MAGIC = 1,
	ACT_HL2MP_WALK_MAGIC = 1,
	ACT_DEEPIDLE2 = 1,
	Player = 1,
	ACT_HL2MP_IDLE_MAGIC = 1,
	ACT_ZOMBIE_CLIMB_START = 1,
	ACT_HL2MP_JUMP_PISTOL = 1,
	DRGBPicker = {
		GetRGB = 1,
		Paint = 1,
		OnChange = 1,
		Base = 1,
		ThisClass = 1,
		GetPosColor = 1,
		OnMouseReleased = 1,
		Init = 1,
		SetRGB = 1,
		OnCursorMoved = 1,
		OnMousePressed = 1,
	},
	ACT_HL2MP_GESTURE_RELOAD_AR2 = 1,
	LAST_SHARED_ACTIVITY = 1,
	ACT_DOD_HS_CROUCH_PSCHRECK = 1,
	ACT_ZOMBIE_LEAP_START = 1,
	IsFirstTimePredicted = 1,
	MAT_GRASS = 1,
	ACT_GMOD_GESTURE_RANGE_ZOMBIE_SPECIAL = 1,
	ACT_GMOD_TAUNT_ROBOT = 1,
	ACT_VM_IOUT_M203 = 1,
	ACT_GMOD_GESTURE_RANGE_ZOMBIE = 1,
	ACT_GESTURE_MELEE_ATTACK1 = 1,
	ACT_RAPPEL_LOOP = 1,
	ACT_GMOD_TAUNT_PERSISTENCE = 1,
	ACT_HL2MP_WALK_CROUCH_ZOMBIE_05 = 1,
	MASK_VISIBLE_AND_NPCS = 1,
	ACT_MP_SECONDARY_GRENADE2_ATTACK = 1,
	ACT_HL2MP_WALK_ZOMBIE_01 = 1,
	ACT_SLAM_THROW_DRAW = 1,
	os = {
		date = 1,
		time = 1,
		clock = 1,
		difftime = 1,
	},
	ACT_HL2MP_IDLE_MELEE_ANGRY = 1,
	ACT_HL2MP_RUN_PROTECTED = 1,
	ACT_DOD_HS_CROUCH_BAZOOKA = 1,
	ACT_VM_IDLE_DEPLOYED_4 = 1,
	ACT_HL2MP_RUN_PANICKED = 1,
	ACT_HL2MP_RUN_FAST = 1,
	ACT_HL2MP_JUMP_CROSSBOW = 1,
	ACT_GMOD_TAUNT_CHEER = 1,
	ACT_GMOD_GESTURE_POINT = 1,
	tostring = 1,
	CONTENTS_TEAM3 = 1,
	ACT_GMOD_TAUNT_MUSCLE = 1,
	ACT_GMOD_GESTURE_BOW = 1,
	ACT_GMOD_GESTURE_BECON = 1,
	ACT_DOD_RELOAD_FG42 = 1,
	ACT_VM_FIDGET = 1,
	ACT_GMOD_GESTURE_AGREE = 1,
	ACT_HL2MP_RUN_DUEL = 1,
	ACT_GMOD_GESTURE_MELEE_SHOVE_2HAND = 1,
	ACT_RUN_RIFLE_RELAXED = 1,
	ACT_MP_GESTURE_VC_FISTPUMP_MELEE = 1,
	KEY_PAD_8 = 1,
	IN_SPEED = 1,
	KEY_PAD_3 = 1,
	ACT_RANGE_ATTACK_AR2_LOW = 1,
	ACT_COVER_PISTOL_LOW = 1,
	ACT_DOD_PRONEWALK_IDLE_C96 = 1,
	ACT_SLAM_THROW_THROW = 1,
	VERSION = 1,
	ACT_RANGE_ATTACK_TRIPWIRE = 1,
	ACT_DI_ALYX_ZOMBIE_SHOTGUN64 = 1,
	ACT_MP_SECONDARY_GRENADE1_IDLE = 1,
	gmod = {
		GetGamemode = 1,
	},
	ACT_RANGE_ATTACK_SMG1_LOW = 1,
	ACT_MP_GESTURE_VC_NODNO_PDA = 1,
	ACT_VM_PRIMARYATTACK_7 = 1,
	ACT_RANGE_ATTACK_SNIPER_RIFLE = 1,
	ACT_BARNACLE_PULL = 1,
	ACT_MP_GRENADE1_IDLE = 1,
	DMG_PHYSGUN = 1,
	ACT_MP_ATTACK_CROUCH_GRENADE_MELEE = 1,
	OBS_MODE_FIXED = 1,
	ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY = 1,
	TYPE_TABLE = 1,
	Msg = 1,
	ACT_HL2MP_SWIM_ANGRY = 1,
	MATERIAL_CULLMODE_CW = 1,
	ACT_MP_CROUCH_MELEE = 1,
	ACT_DOD_RELOAD_PRONE_DEPLOYED_MG = 1,
	SetGlobal2Int = 1,
	EyeAngles = 1,
	ACT_DOD_PRIMARYATTACK_PISTOL = 1,
	ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP = 1,
	ACT_RUN_AIM_STEALTH = 1,
	ACT_DEEPIDLE3 = 1,
	ACT_HOP = 1,
	ACT_SIGNAL3 = 1,
	ACT_VM_PRIMARYATTACK_4 = 1,
	TYPE_USERDATA = 1,
	GetGlobal2Var = 1,
	ACT_MP_STAND_PRIMARY = 1,
	ACT_MP_STAND_IDLE = 1,
	ACT_MP_RELOAD_SWIM_PRIMARY = 1,
	ACT_MP_AIRWALK_MELEE = 1,
	ACT_DOD_CROUCH_ZOOM_BOLT = 1,
	ACT_IDLE_HURT = 1,
	TYPE_RESTORE = 1,
	MASK_NPCSOLID_BRUSHONLY = 1,
	ACT_GESTURE_RANGE_ATTACK_TRIPWIRE = 1,
	ACT_SLAM_STICKWALL_ATTACH = 1,
	BONE_PHYSICS_PROCEDURAL = 1,
	ACT_VM_IDLE_7 = 1,
	SetGlobalVar = 1,
	MOVETYPE_WALK = 1,
	ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED = 1,
	ACT_DOD_RUN_IDLE_BOLT = 1,
	IN_ZOOM = 1,
	COLLISION_GROUP_PLAYER_MOVEMENT = 1,
	ACT_MP_RUN_PRIMARY = 1,
	package = {
		seeall = 1,
		preload = {},
		loaders = {},
		config = 1,
	},
	ParticleEmitter = 1,
	ACT_MP_RELOAD_AIRWALK_PRIMARY = 1,
	RT_SIZE_DEFAULT = 1,
	ACT_IDLE_ON_FIRE = 1,
	ACT_STEP_LEFT = 1,
	ACT_CROUCH = 1,
	ACT_SIGNAL_FORWARD = 1,
	KEY_XBUTTON_LTRIGGER = 1,
	ACT_RANGE_ATTACK_SHOTGUN = 1,
	ACT_CROUCHING_SHIELD_DOWN = 1,
	SetGlobal2String = 1,
	ACT_DOD_CROUCHWALK_AIM_GREASE = 1,
	ACT_HL2MP_IDLE_PHYSGUN = 1,
	ACT_HL2MP_GESTURE_RELOAD_GRENADE = 1,
	ACT_DOD_PRONE_AIM_GREASE = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_ZOMBIE = 1,
	ACT_DOD_RELOAD_PRONE_RIFLE = 1,
	ACT_MP_JUMP_LAND_PRIMARY = 1,
	ACT_CROUCHIDLE_STIMULATED = 1,
	BONE_USED_BY_ATTACHMENT = 1,
	include = 1,
	KEY_4 = 1,
	kRenderFxPulseSlowWide = 1,
	ACT_PICKUP_GROUND = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_FIST = 1,
	TYPE_THREAD = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED = 1,
	ACT_MP_ATTACK_SWIM_POSTFIRE = 1,
	GetGlobalVar = 1,
	ACT_PLAYER_CROUCH_FIRE = 1,
	BRANCH = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW = 1,
	DamageInfo = 1,
	ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED = 1,
	ACT_DOD_CROUCHWALK_IDLE_30CAL = 1,
	ACT_MP_ATTACK_AIRWALK_PRIMARY = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1 = 1,
	BUTTON_CODE_LAST = 1,
	ACT_HL2MP_WALK_CROUCH_MELEE = 1,
	ACT_DOD_CROUCH_AIM_BOLT = 1,
	EF_DIMLIGHT = 1,
	ACT_DOD_WALK_IDLE_30CAL = 1,
	ACT_VM_DEPLOY_7 = 1,
	ACT_READINESS_RELAXED_TO_STIMULATED_WALK = 1,
	ACT_HL2MP_JUMP_AR2 = 1,
	select = 1,
	ACT_DOD_WALK_AIM_KNIFE = 1,
	ACT_VM_MISSLEFT2 = 1,
	MOVETYPE_LADDER = 1,
	ACT_DOD_WALK_IDLE_C96 = 1,
	ACT_RANGE_ATTACK2_LOW = 1,
	IN_BACK = 1,
	ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY = 1,
	KEY_HOME = 1,
	ACT_DOD_RUN_AIM_RIFLE = 1,
	ACT_SIGNAL_HALT = 1,
	ACT_WALK_PISTOL = 1,
	NOTIFY_HINT = 1,
	ACT_MP_DEPLOYED = 1,
	net = {
		Receive = 1,
		WriteInt = 1,
		ReadInt = 1,
		SendToServer = 1,
		WriteFloat = 1,
		Receivers = {
			playerkilledself = 1,
			undo_undone = 1,
			playerkilledbyplayer = 1,
			receivedupe = 1,
			playerkilled = 1,
			npckillednpc = 1,
			playerkillednpc = 1,
			copieddupe = 1,
			gmodsave = 1,
			undo_addundo = 1,
		},
		ReadType = 1,
		BytesWritten = 1,
		WriteBool = 1,
		WriteAngle = 1,
		WriteBit = 1,
		ReadHeader = 1,
		WriteType = 1,
		ReadBit = 1,
		WriteNormal = 1,
		WriteUInt = 1,
		WriteVars = {
			[0] = 1,
			[5] = 1,
			[29] = 1,
			[11] = 1,
			[4] = 1,
			[10] = 1,
			[9] = 1,
			[3] = 1,
			[255] = 1,
			[1] = 1,
		},
		ReadString = 1,
		ReadMatrix = 1,
		ReadVars = {
			[0] = 1,
			[5] = 1,
			[29] = 1,
			[11] = 1,
			[4] = 1,
			[10] = 1,
			[9] = 1,
			[3] = 1,
			[255] = 1,
			[1] = 1,
		},
		WriteColor = 1,
		WriteDouble = 1,
		ReadTable = 1,
		Start = 1,
		ReadBool = 1,
		ReadColor = 1,
		ReadEntity = 1,
		WriteData = 1,
		WriteMatrix = 1,
		ReadUInt = 1,
		ReadData = 1,
		WriteTable = 1,
		WriteString = 1,
		WriteVector = 1,
		ReadDouble = 1,
		ReadVector = 1,
		ReadFloat = 1,
		Incoming = 1,
		ReadNormal = 1,
		ReadAngle = 1,
		WriteEntity = 1,
	},
	ACT_DOD_PRONE_AIM_PSCHRECK = 1,
	CONTENTS_MOVEABLE = 1,
	ACT_OVERLAY_SHIELD_DOWN = 1,
	KEY_XSTICK1_LEFT = 1,
	CONTENTS_PLAYERCLIP = 1,
	MASK_SHOT = 1,
	DMG_DROWN = 1,
	ACT_RANGE_ATTACK_AR2_GRENADE = 1,
	BONE_USED_BY_VERTEX_LOD2 = 1,
	ACT_DOD_STAND_IDLE_TNT = 1,
	ACT_JUMP = 1,
	ACT_HOVER = 1,
	BLEND_ONE_MINUS_DST_COLOR = 1,
	CompileFile = 1,
	ACT_COMBAT_IDLE = 1,
	ACT_SWIM = 1,
	ACT_MP_RELOAD_CROUCH_END = 1,
	ACT_MP_RELOAD_CROUCH_SECONDARY = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_C96 = 1,
	BLEND_ONE_MINUS_DST_ALPHA = 1,
	FCVAR_PRINTABLEONLY = 1,
	ACT_RUN_CROUCH = 1,
	ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED = 1,
	BOX_RIGHT = 1,
	ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY = 1,
	ACT_DOD_RELOAD_DEPLOYED_MG = 1,
	MOUSE_RIGHT = 1,
	ACT_DIEBACKWARD = 1,
	ACT_HL2MP_IDLE_CROUCH_PASSIVE = 1,
	COLLISION_GROUP_DEBRIS_TRIGGER = 1,
	KEY_R = 1,
	Material = 1,
	Derma_Message = 1,
	DMG_SLASH = 1,
	ACT_WALK_STEALTH = 1,
	HITGROUP_RIGHTLEG = 1,
	ACT_INVALID = 1,
	RENDERGROUP_TRANSLUCENT = 1,
	CONTENTS_SOLID = 1,
	ACT_DOD_RELOAD_TOMMY = 1,
	ACT_HL2MP_RUN_PISTOL = 1,
	IN_SCORE = 1,
	Entity = 1,
	WEAPON_PROFICIENCY_GOOD = 1,
	ACT_HL2MP_IDLE_CROUCH_KNIFE = 1,
	ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE = 1,
	ACT_WALK_CROUCH = 1,
	COLLISION_GROUP_PASSABLE_DOOR = 1,
	ACT_MP_MELEE_GRENADE2_DRAW = 1,
	IN_USE = 1,
	ACT_MP_ATTACK_STAND_MELEE_SECONDARY = 1,
	ACT_DOD_RUN_IDLE_RIFLE = 1,
	ACT_IDLE_AIM_STIMULATED = 1,
	FVPHYSICS_WAS_THROWN = 1,
	ACT_VM_PULLPIN = 1,
	KEY_PAGEUP = 1,
	DMG_SHOCK = 1,
	ACT_IDLE_MANNEDGUN = 1,
	SF_PHYSPROP_PREVENT_PICKUP = 1,
	CONTENTS_MONSTER = 1,
	ONOFF_USE = 1,
	ACT_VM_IIDLE = 1,
	ACT_DOD_PRIMARYATTACK_TOMMY = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM = 1,
	ACT_HL2MP_SWIM_IDLE_SCARED = 1,
	ACT_MP_CROUCH_PRIMARY = 1,
	ACT_DOD_CROUCHWALK_IDLE_TNT = 1,
	ACT_180_RIGHT = 1,
	ACT_DOD_PRIMARYATTACK_RIFLE = 1,
	CONTENTS_CURRENT_UP = 1,
	ACT_HL2MP_JUMP_SUITCASE = 1,
	ACT_DOD_DEPLOY_RIFLE = 1,
	ACT_DOD_CROUCHWALK_AIM_PSCHRECK = 1,
	ACT_MP_PRIMARY_GRENADE2_IDLE = 1,
	ACT_RUN_ON_FIRE = 1,
	ACT_MP_JUMP_START_PDA = 1,
	ACT_MP_GESTURE_FLINCH_PRIMARY = 1,
	ACT_DOD_STAND_AIM_GREN_STICK = 1,
	ACT_SIGNAL_GROUP = 1,
	ACT_IDLE_AIM_AGITATED = 1,
	OrderVectors = 1,
	ACT_MP_PRIMARY_GRENADE1_ATTACK = 1,
	ColorAlpha = 1,
	OBS_MODE_FREEZECAM = 1,
	FL_TRANSRAGDOLL = 1,
	TEAM_UNASSIGNED = 1,
	FFT_2048 = 1,
	ACT_COWER = 1,
	MASK_SHOT_PORTAL = 1,
	TYPE_ANGLE = 1,
	IN_JUMP = 1,
	ACT_DOD_RUN_IDLE = 1,
	GetHUDPanel = 1,
	KEY_XBUTTON_X = 1,
	KEY_XSTICK2_DOWN = 1,
	ACT_HL2MP_RUN_RPG = 1,
	IN_ALT1 = 1,
	HITGROUP_LEFTLEG = 1,
	IN_GRENADE1 = 1,
	ACT_HL2MP_GESTURE_RELOAD_RPG = 1,
	ACT_BUSY_LEAN_LEFT_ENTRY = 1,
	STUDIO_NOSHADOWS = 1,
	SURF_NOPORTAL = 1,
	ACT_HL2MP_RUN_ZOMBIE_FAST = 1,
	ACT_DOD_PRONEWALK_AIM_SPADE = 1,
	FL_OBJECT = 1,
	ACT_MP_ATTACK_CROUCH_POSTFIRE = 1,
	IN_GRENADE2 = 1,
	ACT_DOD_PRIMARYATTACK_GREN_STICK = 1,
	ACT_HL2MP_SWIM_PASSIVE = 1,
	ACT_MP_GESTURE_VC_NODYES_PRIMARY = 1,
	kRenderFxPulseFast = 1,
	WEAPON_PROFICIENCY_PERFECT = 1,
	KEY_1 = 1,
	ACT_DOD_CROUCHWALK_AIM_BOLT = 1,
	KEY_V = 1,
	IN_RELOAD = 1,
	ACT_DOD_PRONE_AIM_30CAL = 1,
	PLAYER_IN_VEHICLE = 1,
	CONTENTS_LADDER = 1,
	KEY_DELETE = 1,
	ACT_SMG2_IDLE2 = 1,
	ACT_VM_HITRIGHT2 = 1,
	PLAYERANIMEVENT_ATTACK_SECONDARY = 1,
	DMG_ALWAYSGIB = 1,
	ACT_GESTURE_FLINCH_STOMACH = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_MG = 1,
	ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY = 1,
	ACT_DOD_HS_IDLE_STICKGRENADE = 1,
	ACT_DOD_PRONE_DEPLOY_TOMMY = 1,
	ACT_MP_JUMP_LAND = 1,
	BONE_USED_BY_VERTEX_MASK = 1,
	ACT_CROUCHIDLE = 1,
	ACT_SMALL_FLINCH = 1,
	ACT_MP_MELEE_GRENADE1_ATTACK = 1,
	ipairs = 1,
	ACT_DOD_ZOOMLOAD_PRONE_BAZOOKA = 1,
	DCategoryList = {
		Init = 1,
		Paint = 1,
		GenerateExample = 1,
		Base = 1,
		AddItem = 1,
		ThisClass = 1,
		Add = 1,
		UnselectAll = 1,
	},
	ACT_DOD_WALK_AIM_MP44 = 1,
	ACT_SMG2_DRAW2 = 1,
	KEY_BACKQUOTE = 1,
	ACT_OBJ_PLACING = 1,
	ACT_DOD_SPRINT_IDLE_TOMMY = 1,
	KEY_3 = 1,
	ACT_HL2MP_WALK_RPG = 1,
	ACT_HL2MP_IDLE_CROUCH_MELEE = 1,
	ACT_TURN_LEFT = 1,
	DOF_SPACING = 1,
	FCVAR_LUA_SERVER = 1,
	KEY_F11 = 1,
	newproxy = 1,
	ACT_DOD_CROUCHWALK_AIM_MP40 = 1,
	ACT_SLAM_THROW_IDLE = 1,
	JOYSTICK_FIRST_BUTTON = 1,
	ACT_DOD_STAND_AIM_BOLT = 1,
	ACT_DOD_WALK_IDLE_RIFLE = 1,
	ACT_HL2MP_JUMP_SMG1 = 1,
	ACT_HL2MP_GESTURE_RANGE_ATTACK_MAGIC = 1,
	ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY = 1,
	ACT_HL2MP_WALK_CROUCH = 1,
	ACT_MP_MELEE_GRENADE1_DRAW = 1,
	STENCIL_ALWAYS = 1,
	CONTENTS_WATER = 1,
	ACT_MP_RELOAD_STAND_LOOP = 1,
	ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY = 1,
	KEY_F3 = 1,
	ACT_VM_MISSRIGHT2 = 1,
	ACT_STEP_RIGHT = 1,
	ACT_GESTURE_FLINCH_BLAST_SHOTGUN = 1,
	ACT_DOD_CROUCH_IDLE = 1,
	ACT_HL2MP_IDLE_CROUCH_ZOMBIE_02 = 1,
	ACT_MP_CROUCHWALK_SECONDARY = 1,
	SURF_NODECALS = 1,
	ACT_DOD_WALK_ZOOM_RIFLE = 1,
	ErrorNoHalt = 1,
	ACT_GMOD_GESTURE_ITEM_PLACE = 1,
	ACT_DOD_RELOAD_CROUCH_PSCHRECK = 1,
	ACT_MP_JUMP_START_PRIMARY = 1,
	ACT_DI_ALYX_ZOMBIE_TORSO_MELEE = 1,
	util = {
		SharedRandom = 1,
		IsModelLoaded = 1,
		SteamIDTo64 = 1,
		GetModelInfo = 1,
		Timer = 1,
		SetPData = 1,
		TraceEntityHull = 1,
		NetworkStringToID = 1,
		BlastDamage = 1,
		JSONToTable = 1,
		GetPData = 1,
		Decal = 1,
		GetSurfaceIndex = 1,
		SteamIDFrom64 = 1,
		Stack = 1,
		RemovePData = 1,
		tobool = 1,
		IsValidRagdoll = 1,
		TimerCycle = 1,
		KeyValuesToTable = 1,
		KeyValuesToTablePreserveOrder = 1,
		TypeToString = 1,
		IsSkyboxVisibleFromPoint = 1,
		StringToType = 1,
		DateStamp = 1,
		DistanceToLine = 1,
		QuickTrace = 1,
		ScreenShake = 1,
		NiceFloat = 1,
		LocalToWorld = 1,
		GetPlayerTrace = 1,
		IsValidModel = 1,
		IsValidPhysicsObject = 1,
		NetworkIDToString = 1,
		IntersectRayWithOBB = 1,
		TableToKeyValues = 1,
		PrecacheModel = 1,
		PrecacheSound = 1,
		Compress = 1,
		ParticleTracerEx = 1,
		GetSunInfo = 1,
		BlastDamageInfo = 1,
		Base64Encode = 1,
		AimVector = 1,
		Effect = 1,
		TraceEntity = 1,
		GetSurfacePropName = 1,
		TableToJSON = 1,
		RelativePathToFull = 1,
		TraceLine = 1,
		IsValidProp = 1,
		DecalEx = 1,
		Decompress = 1,
		CRC = 1,
		IntersectRayWithPlane = 1,
		TraceHull = 1,
		PixelVisible = 1,
		GetPixelVisibleHandle = 1,
		DecalMaterial = 1,
		ParticleTracer = 1,
		worldpicker = {
			Start = 1,
			Active = 1,
			Finish = 1,
		},
		PointContents = 1,
	},
	ACT_DOD_PRIMARYATTACK_BOLT = 1,
	ACT_DOD_PRONE_DEPLOYED = 1,
	NODOCK = 1,
	ACT_VM_DEPLOY_EMPTY = 1,
	AddCSLuaFile = 1,
	Matrix = 1,
	ACT_VM_UNDEPLOY_1 = 1,
	KEY_F6 = 1,
	ACT_MP_JUMP_SECONDARY = 1,
	ClientsideScene = 1,
	RunStringEx = 1,
	ACT_DOD_PRONE_AIM_BAR = 1,
	ACT_PLAYER_IDLE_FIRE = 1,
	SOLID_NONE = 1,
	GESTURE_SLOT_SWIM = 1,
	ACT_DOD_PRONE_AIM_GREN_STICK = 1,
	TYPE_PARTICLESYSTEM = 1,
	FCVAR_CLIENTDLL = 1,
	ACT_DOD_RELOAD_PRONE_DEPLOYED_FG42 = 1,
	baseclass = {
		Set = 1,
		_NAME = 1,
		_PACKAGE = 1,
		Get = 1,
	},
	ACT_HL2MP_SWIM_CROSSBOW = 1,
	ACT_VM_PRIMARYATTACK_1 = 1,
	SafeRemoveEntity = 1,
	DMG_PREVENT_PHYSICS_FORCE = 1,
	ACT_GESTURE_FLINCH_BLAST_DAMAGED = 1,
	ACT_RUN_STEALTH = 1,
	KEY_XBUTTON_STICK1 = 1,
	CONTENTS_HITBOX = 1,
	KEY_U = 1,
	CONTENTS_CURRENT_90 = 1,
	KEY_FIRST = 1,
	SetGlobalString = 1,
	ACT_FIRE_LOOP = 1,
	isvector = 1,
	ACT_DOD_PRONEWALK_IDLE_RIFLE = 1,
	ACT_IDLETORUN = 1,
	ACT_MP_PRIMARY_GRENADE1_DRAW = 1,
	DrawSunbeams = 1,
	EF_NOSHADOW = 1,
	SetGlobalAngle = 1,
	KEY_CAPSLOCK = 1,
	ACT_DOD_RUN_AIM_PISTOL = 1,
	ACT_RUN_CROUCH_RIFLE = 1,
	ACT_RPG_HOLSTER_UNLOADED = 1,
	EmitSound = 1,
	ACT_HL2MP_IDLE_CROSSBOW = 1,
	COLLISION_GROUP_INTERACTIVE = 1,
	ACT_HL2MP_SWIM_RPG = 1,
	HSVToColor = 1,
	ACT_GET_DOWN_CROUCH = 1,
	ACT_MP_GRENADE2_DRAW = 1,
	sql = {
		Query = 1,
		QueryValue = 1,
		SQLStr = 1,
		LastError = 1,
		Commit = 1,
		QueryRow = 1,
		m_strError = 1,
		TableExists = 1,
		Begin = 1,
	},
	ACT_VM_MISSRIGHT = 1,
	ACT_DOD_PRIMARYATTACK_SPADE = 1,
	ACT_HL2MP_SWIM_MELEE = 1,
	ACT_WALK = 1,
	ACT_DOD_CROUCH_AIM_PISTOL = 1,
	IN_BULLRUSH = 1,
	ACT_MP_GESTURE_VC_NODNO_SECONDARY = 1,
	LoadPresets = 1,
	ACT_CROUCHING_SHIELD_UP = 1,
	ACT_VM_DRAW_EMPTY = 1,
	ACT_VM_DEPLOY_6 = 1,
	CONTENTS_OPAQUE = 1,
	ACT_VM_PICKUP = 1,
	ACT_OVERLAY_SHIELD_KNOCKBACK = 1,
	COLLISION_GROUP_NPC_ACTOR = 1,
	SF_PHYSBOX_MOTIONDISABLED = 1,
	ACT_HL2MP_SIT_GRENADE = 1,
	ACT_BARNACLE_CHEW = 1,
	ACT_RANGE_AIM_AR2_LOW = 1,
	DMenuOptionCVar = {
		Init = 1,
		SetValueOff = 1,
		Base = 1,
		Think = 1,
		GetValueOff = 1,
		SetConVar = 1,
		ThisClass = 1,
		GetConVar = 1,
		OnChecked = 1,
		SetValueOn = 1,
		GetValueOn = 1,
	},
	KEY_XSTICK1_UP = 1,
	TYPE_NAVLADDER = 1,
	TOP = 1,
	KEY_PAD_6 = 1,
	ACT_VM_PULLBACK_HIGH = 1,
	STEPSOUNDTIME_WATER_KNEE = 1,
	ACT_DOD_STAND_AIM_30CAL = 1,
	EFL_NO_AUTO_EDICT_ATTACH = 1,
	GetGlobalString = 1,
	ACT_DOD_DEPLOYED = 1,
	isentity = 1,
	ACT_BUSY_QUEUE = 1,
	SURF_TRANS = 1,
	FVPHYSICS_PLAYER_HELD = 1,
	JOYSTICK_LAST_AXIS_BUTTON = 1,
	ACT_ZOMBIE_CLIMB_UP = 1,
	ACT_COVER_MED = 1,
	KEY_COUNT = 1,
	ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY = 1,
	HITGROUP_HEAD = 1,
	ACT_HL2MP_WALK_CROUCH_MELEE2 = 1,
	ACT_GESTURE_TURN_LEFT45_FLAT = 1,
	ACT_IDLE_RIFLE = 1,
	SetGlobalFloat = 1,
	BONE_USED_BY_VERTEX_LOD3 = 1,
	DMG_SLOWBURN = 1,
	ACT_DYINGTODEAD = 1,
	ACT_GESTURE_TURN_LEFT90_FLAT = 1,
	ACT_VM_SPRINT_IDLE = 1,
	ACT_CROUCHING_GRENADEREADY = 1,
	EFL_BOT_FROZEN = 1,
	ACT_OVERLAY_GRENADEIDLE = 1,
	DMG_NERVEGAS = 1,
	ACT_LEAP = 1,
	ACT_MP_GESTURE_VC_NODNO_BUILDING = 1,
	ACT_SHIELD_UP = 1,
	ACT_MP_GESTURE_VC_NODNO = 1,
	ACT_OVERLAY_SHIELD_UP = 1,
	ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED = 1,
	KEY_NUMLOCKTOGGLE = 1,
	SURF_SKIP = 1,
	IMAGE_FORMAT_RGBA16161616F = 1,
	ACT_DOD_RUN_IDLE_TOMMY = 1,
	ACT_SLAM_THROW_THROW_ND2 = 1,
	KEY_D = 1,
	ACT_RANGE_ATTACK2 = 1,
	ACT_VM_DEPLOYED_LIFTED_IN = 1,
	ACT_VM_HOLSTER_M203 = 1,
	ACT_HL2MP_SWIM_PHYSGUN = 1,
	ACT_VM_IDLE_EMPTY_LEFT = 1,
	ACT_VM_DRYFIRE_LEFT = 1,
	ACT_PLAYER_WALK_FIRE = 1,
	EF_BONEMERGE = 1,
	ACT_GESTURE_RANGE_ATTACK_SMG2 = 1,
	ACT_VM_DEPLOYED_LIFTED_OUT = 1,
	FL_BASEVELOCITY = 1,
	ACT_HL2MP_RUN_GRENADE = 1,
	ACT_GMOD_SIT_ROLLERCOASTER = 1,
	ACT_PRONE_FORWARD = 1,
	MOVECOLLIDE_FLY_CUSTOM = 1,
	type = 1,
	ACT_VM_HITCENTER2 = 1,
	ACT_DOD_RELOAD_PRONE_RIFLEGRENADE = 1,
	ACT_VM_PRIMARYATTACK_EMPTY = 1,
	ACT_HL2MP_IDLE_SUITCASE = 1,
	ACT_VM_IDLE_2 = 1,
	ACT_VM_IDLE_1 = 1,
	ACT_VM_IDLE_DEPLOYED_6 = 1,
	ACT_FLINCH_LEFTARM = 1,
	EFL_NOCLIP_ACTIVE = 1,
	ACT_VM_IDLE_DEPLOYED_2 = 1,
	ACT_VM_HAULBACK = 1,
	ACT_GMOD_NOCLIP_LAYER = 1,
	ACT_DOD_PRONE_ZOOM_FORWARD_BOLT = 1,
	ACT_HL2MP_SIT_SLAM = 1,
	ACT_VM_UNDEPLOY_8 = 1,
	ACT_HL2MP_RUN_SMG1 = 1,
	ACT_DOD_SECONDARYATTACK_CROUCH_MP40 = 1,
	ACT_VM_DEPLOY_4 = 1,
	ACT_SMG2_TOBURST = 1,
	ACT_GESTURE_TURN_RIGHT45_FLAT = 1,
	CloseDermaMenus = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED_5 = 1,
	ACT_GESTURE_RELOAD_SMG1 = 1,
	ACT_MP_RELOAD_STAND_SECONDARY_END = 1,
	PLAYERANIMEVENT_RELOAD_LOOP = 1,
	ACT_MP_SWIM_DEPLOYED_PRIMARY = 1,
	ACT_DIEVIOLENT = 1,
	PLAYER_LEAVE_AIMING = 1,
	ACT_GMOD_GESTURE_ITEM_GIVE = 1,
	ACT_DOD_WALK_AIM = 1,
	isnumber = 1,
	KEY_E = 1,
	ACT_DIE_HEADSHOT = 1,
	ACT_DOD_RELOAD_PRONE_BAZOOKA = 1,
	SetGlobal2Bool = 1,
	KEY_W = 1,
	ACT_DOD_STAND_IDLE_C96 = 1,
	ACT_DOD_SPRINT_IDLE_C96 = 1,
	FVPHYSICS_HEAVY_OBJECT = 1,
	ACT_DOD_RELOAD_K43 = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED_3 = 1,
	ACT_IDLE_STEALTH_PISTOL = 1,
	ACT_DOD_WALK_AIM_BOLT = 1,
	ACT_VM_UNDEPLOY_4 = 1,
	FL_STEPMOVEMENT = 1,
	ACT_DOD_CROUCHWALK_IDLE_MP40 = 1,
	ACT_VM_HITRIGHT = 1,
	ACT_CLIMB_DISMOUNT = 1,
	ACT_MP_GRENADE1_DRAW = 1,
	ACT_IDLE_ANGRY_SMG1 = 1,
	ACT_MP_RELOAD_STAND_PRIMARY = 1,
	ACT_RUN_AIM_RIFLE = 1,
	ACT_VM_PRIMARYATTACK_DEPLOYED_4 = 1,
	ACT_DOD_RUN_AIM_MP40 = 1,
	ACT_IDLE_ANGRY_PISTOL = 1,
	color_black = {
		r = 1,
		b = 1,
		a = 1,
		g = 1,
	},
	KEY_PERIOD = 1,
	require = 1,
	FCVAR_GAMEDLL = 1,
	STENCIL_EQUAL = 1,
	ACT_DOD_SPRINT_IDLE_MP40 = 1,
	ACT_SLAM_STICKWALL_TO_TRIPMINE_ND = 1,
	IN_RIGHT = 1,
	SURF_NOSHADOWS = 1,
	ACT_GAUSS_SPINCYCLE = 1,
	table = {
		Empty = 1,
		HasValue = 1,
		foreach = 1,
		Sanitise = 1,
		GetLastKey = 1,
		getn = 1,
		GetFirstKey = 1,
		GetWinningKey = 1,
		ForEach = 1,
		Reverse = 1,
		GetFirstValue = 1,
		DeSanitise = 1,
		SortByKey = 1,
		KeyFromValue = 1,
		maxn = 1,
		CollapseKeyValue = 1,
		IsSequential = 1,
		Count = 1,
		Inherit = 1,
		GetKeys = 1,
		Copy = 1,
		SortDesc = 1,
		LowerKeyNames = 1,
		KeysFromValue = 1,
		insert = 1,
		sort = 1,
		SortByMember = 1,
		RemoveByValue = 1,
		FindPrev = 1,
		ForceInsert = 1,
		FindNext = 1,
		CopyFromTo = 1,
		GetLastValue = 1,
		concat = 1,
		Merge = 1,
		remove = 1,
		Random = 1,
		ClearKeys = 1,
		foreachi = 1,
		ToString = 1,
		Add = 1,
	},
	ACT_DIE_BARNACLE_SWALLOW = 1,
	BLEND_SRC_ALPHA = 1,
	ACT_VM_DOWN_EMPTY = 1,
	Error = 1,
	ACT_DOD_PRONE_FORWARD_ZOOMED = 1,
	PLAYERANIMEVENT_SNAP_YAW = 1,
	ACT_HL2MP_WALK_CROUCH_CROSSBOW = 1,
	ACT_MP_JUMP_START = 1,
	ACT_MP_MELEE_GRENADE2_ATTACK = 1,
	ACT_DOD_RUN_AIM_GREASE = 1,
	ACT_DOD_CROUCH_IDLE_GREASE = 1,
	DMG_BLAST = 1,
	MASK_WATER = 1,
	ACT_VM_ATTACH_SILENCER = 1,
	DMG_ENERGYBEAM = 1,
	CHAN_ITEM = 1,
	ACT_DOD_CROUCH_IDLE_BOLT = 1,
	ACT_DOD_CROUCHWALK_IDLE_GREASE = 1,
	ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING = 1,
	COLLISION_GROUP_BREAKABLE_GLASS = 1,
	COLLISION_GROUP_NONE = 1,
	ACT_IDLE_STEALTH = 1,
	ACT_DOD_RUN_IDLE_30CAL = 1,
	ACT_HL2MP_IDLE_KNIFE = 1,
	ACT_DOD_SPRINT_IDLE_30CAL = 1,
	ACT_VM_ISHOOTDRY = 1,
	ACT_PHYSCANNON_ANIMATE = 1,
	FL_ATCONTROLS = 1,
	ACT_DOD_CROUCH_AIM_GREN_FRAG = 1,
	ACT_VM_IDLE_SILENCED = 1,
	ACT_DIERAGDOLL = 1,
	ACT_DOD_PRONEWALK_AIM_GREN_STICK = 1,
	ACT_DOD_PRONE_AIM_KNIFE = 1,
	KEY_L = 1,
	resource = {
		AddFile = 1,
		AddSingleFile = 1,
	},
	ACT_HL2MP_WALK_MELEE = 1,
	ACT_DOD_WALK_AIM_BAZOOKA = 1,
	ACT_HL2MP_WALK_SMG1 = 1,
	ACT_DOD_PRONE_AIM_BAZOOKA = 1,
	ACT_MP_SECONDARY_GRENADE1_ATTACK = 1,
	ACT_DOD_CROUCH_IDLE_BAZOOKA = 1,
	ACT_DOD_SPRINT_IDLE_BAZOOKA = 1,
	setmetatable = 1,
	ACT_DOD_WALK_AIM_PSCHRECK = 1,
	ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY = 1,
	OBS_MODE_ROAMING = 1,
	ACT_DOD_PRONEWALK_IDLE_PSCHRECK = 1,
	ACT_DOD_STAND_AIM_BAR = 1,
	ACT_DOD_WALK_AIM_BAR = 1,
	ACT_DOD_PRONE_AIM_C96 = 1,
	ACT_DOD_PRIMARYATTACK_30CAL = 1,
	ACT_DOD_CROUCHWALK_IDLE_BAR = 1,
	KEY_LBRACKET = 1,
	ACT_MP_RELOAD_STAND_SECONDARY_LOOP = 1,
	ACT_DOD_RUN_IDLE_BAR = 1,
	BONE_PHYSICALLY_SIMULATED = 1,
	gmsave = {},
	ACT_MP_PRIMARY_GRENADE2_ATTACK = 1,
	ACT_DOD_CROUCHWALK_ZOOM_RIFLE = 1,
	KEY_BACKSPACE = 1,
	ACT_FLINCH_PHYSICS = 1,
	ACT_OBJ_DISMANTLING = 1,
	ACT_DOD_RUN_ZOOM_RIFLE = 1,
	ACT_CLIMB_UP = 1,
	ACT_DOD_RELOAD_PRONE_FG42 = 1,
	ACT_MP_JUMP_FLOAT_PDA = 1,
	ACT_MP_GESTURE_VC_NODNO_PRIMARY = 1,
	KEY_PAD_7 = 1,
	ACT_DOD_CROUCHWALK_IDLE_BOLT = 1,
	ACT_MP_STAND_BUILDING = 1,
	ACT_RPG_FIDGET_UNLOADED = 1,
	ACT_DOD_CROUCH_ZOOM_PSCHRECK = 1,
	ACT_DOD_CROUCHWALK_ZOOM_PSCHRECK = 1,
	ACT_DOD_ZOOMLOAD_BAZOOKA = 1,
	PrecacheParticleSystem = 1,
	ACT_DOD_WALK_IDLE_TNT = 1,
	ACT_RELOAD_SHOTGUN = 1,
	ACT_DOD_PRONE_DEPLOY_RIFLE = 1,
	ACT_DOD_CROUCHWALK_IDLE_BAZOOKA = 1,
	COLLISION_GROUP_PLAYER = 1,
	KEY_XBUTTON_BACK = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_RIFLE = 1,
	ACT_VM_IDLE_5 = 1,
	ACT_GESTURE_RELOAD_SHOTGUN = 1,
	ACT_MP_ATTACK_SWIM_PRIMARY = 1,
	ACT_SHOTGUN_RELOAD_FINISH = 1,
	Color = 1,
	ACT_DIE_GUTSHOT = 1,
	ACT_DOD_RELOAD_MP44 = 1,
	ACT_IDLE_PACKAGE = 1,
	EffectData = 1,
	ACT_FIRE_END = 1,
	ACT_MP_GESTURE_VC_FISTPUMP = 1,
	ACT_DOD_RUN_AIM_BAR = 1,
	ACT_DOD_PRIMARYATTACK_GREN_FRAG = 1,
	ACT_VM_HITLEFT2 = 1,
	ACT_MP_GRENADE2_ATTACK = 1,
	isstring = 1,
	ACT_DOD_CROUCHWALK_AIM_GREN_STICK = 1,
	ACT_DOD_PRIMARYATTACK_KNIFE = 1,
	ACT_VM_PRIMARYATTACK_6 = 1,
	ACT_DOD_STAND_AIM = 1,
	ACT_DOD_STAND_IDLE_BOLT = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK = 1,
	ACT_IDLE_AIM_STEALTH = 1,
	HTTP = 1,
	PLAYER_START_AIMING = 1,
	ACT_DOD_RELOAD_GREASEGUN = 1,
	ACT_DOD_RELOAD_PISTOL = 1,
	DMG_PARALYZE = 1,
	ACT_SCRIPT_CUSTOM_MOVE = 1,
	ACT_DOD_HS_IDLE_MP44 = 1,
	DListBox = {
		Init = 1,
		Paint = 1,
		SetSelectedItems = 1,
		SelectByName = 1,
		SelectItem = 1,
		ThisClass = 1,
		AddItem = 1,
		GetSelectedItems = 1,
		Base = 1,
		GetSelectedValues = 1,
		GenerateExample = 1,
		SetMultiple = 1,
		Rebuild = 1,
		GetMultiple = 1,
		Clear = 1,
	},
	ACT_DOD_RELOAD_CROUCH_TOMMY = 1,
	ACT_SHOTGUN_IDLE4 = 1,
	ACT_HL2MP_ZOMBIE_SLUMP_IDLE = 1,
	ACT_DOD_RELOAD_CROUCH_C96 = 1,
	BUTTON_CODE_INVALID = 1,
	ACT_HL2MP_SWIM_IDLE_SHOTGUN = 1,
	ACT_DOD_CROUCH_IDLE_TOMMY = 1,
	ACT_GESTURE_MELEE_ATTACK_SWING = 1,
	ACT_MP_RUN_BUILDING = 1,
	ACT_DOD_RELOAD_PRONE_BOLT = 1,
	ACT_HL2MP_SWIM_IDLE_DUEL = 1,
	ACT_SLAM_STICKWALL_TO_THROW = 1,
	ACT_DOD_RELOAD_PRONE_BAR = 1,
	ACT_RUN_HURT = 1,
	KEY_M = 1,
	ACT_DOD_RUN_ZOOM_PSCHRECK = 1,
	ACT_OVERLAY_SHIELD_ATTACK = 1,
	ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL = 1,
	ACT_SLAM_DETONATOR_HOLSTER = 1,
	ACT_RANGE_ATTACK_SLAM = 1,
	COLLISION_GROUP_DEBRIS = 1,
	ACT_VM_RELOAD_DEPLOYED = 1,
	ACT_DOD_HS_IDLE_K98 = 1,
	ACT_IDLE_SHOTGUN_RELAXED = 1,
	ACT_DOD_HS_CROUCH_MG42 = 1,
	SetGlobalEntity = 1,
	KEY_G = 1,
	ACT_DOD_RELOAD_CROUCH_MP40 = 1,
	FL_WORLDBRUSH = 1,
	NamedColor = 1,
	SetGlobal2Vector = 1,
	ACT_GMOD_GESTURE_ITEM_DROP = 1,
	ACT_CROUCHING_SHIELD_UP_IDLE = 1,
	ACT_DOD_PRONEWALK_IDLE_TNT = 1,
	ACT_DOD_CROUCH_ZOOMED = 1,
	ParticleEffect = 1,
	TEXFILTER = {
		NONE = 1,
		ANISOTROPIC = 1,
		POINT = 1,
		LINEAR = 1,
	},
	GMOD_MAXDTVARS = 1,
	ACT_DOD_CROUCHWALK_ZOOM_BOLT = 1,
	ACT_DOD_HS_IDLE_KNIFE = 1,
	BLEND_ZERO = 1,
	ACT_VM_PULLBACK = 1,
	collectgarbage = 1,
	ACT_HL2MP_RUN = 1,
	UnPredictedCurTime = 1,
	GetGlobal2Bool = 1,
	KEY_I = 1,
	ACT_DOD_STAND_ZOOM_BOLT = 1,
	IsTableOfEntitiesValid = 1,
	ACT_DOD_WALK_ZOOM_BOLT = 1,
	MATERIAL_POINTS = 1,
	system = {
		IsWindowed = 1,
		BatteryPower = 1,
		AppTime = 1,
		UpTime = 1,
		IsOSX = 1,
		SteamTime = 1,
		FlashWindow = 1,
		IsLinux = 1,
		GetCountry = 1,
		IsWindows = 1,
		HasFocus = 1,
	},
	ACT_HL2MP_GESTURE_RELOAD_PASSIVE = 1,
	HITGROUP_LEFTARM = 1,
	FCVAR_NEVER_AS_STRING = 1,
	ACT_DEEPIDLE1 = 1,
	TYPE_PATH = 1,
	GESTURE_SLOT_FLINCH = 1,
	ACT_RANGE_ATTACK_THROW = 1,
	FCVAR_UNLOGGED = 1,
	ACT_HL2MP_WALK_CROUCH_RPG = 1,
	concommand = {
		Run = 1,
		Remove = 1,
		AutoComplete = 1,
		_NAME = 1,
		GetTable = 1,
		Add = 1,
		_PACKAGE = 1,
	},
	ACT_WALK_RIFLE_STIMULATED = 1,
	ACT_SHOTGUN_IDLE_DEEP = 1,
	FCVAR_SPONLY = 1,
	ACT_DOD_PRONE_AIM_PISTOL = 1,
	SURF_TRIGGER = 1,
	ACT_HL2MP_GESTURE_RELOAD_CROSSBOW = 1,
	string = {
		format = 1,
		Trim = 1,
		Right = 1,
		len = 1,
		ToMinutesSeconds = 1,
		gsub = 1,
		Replace = 1,
		char = 1,
		PatternSafe = 1,
		StartWith = 1,
		Left = 1,
		rep = 1,
		TrimLeft = 1,
		GetExtensionFromFilename = 1,
		reverse = 1,
		Implode = 1,
		gfind = 1,
		GetPathFromFilename = 1,
		find = 1,
		Comma = 1,
		JavascriptSafe = 1,
		StripExtension = 1,
		sub = 1,
		upper = 1,
		FromColor = 1,
		EndsWith = 1,
		GetChar = 1,
		SetChar = 1,
		NiceSize = 1,
		GetFileFromFilename = 1,
		TrimRight = 1,
		NiceTime = 1,
		ToTable = 1,
		lower = 1,
		match = 1,
		dump = 1,
		gmatch = 1,
		Explode = 1,
		byte = 1,
		Split = 1,
		ToMinutesSecondsMilliseconds = 1,
		FormattedTime = 1,
		ToColor = 1,
	},
	ACT_HL2MP_IDLE_CROUCH_ZOMBIE = 1,
	ACT_DOD_SPRINT_AIM_GREN_FRAG = 1,
	ACT_HL2MP_IDLE_CROUCH_SLAM = 1,
	ACT_DOD_CROUCH_AIM_30CAL = 1,
	ACT_MP_AIRWALK = 1,
	ACT_MP_CROUCHWALK = 1,
	ACT_DOD_SECONDARYATTACK_MP40 = 1,
	ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE = 1,
	ACT_MP_ATTACK_STAND_PREFIRE = 1,
	ACT_VM_SPRINT_ENTER = 1,
	KEY_Y = 1,
	ACT_HL2MP_SWIM_SHOTGUN = 1,
	MASK_PLAYERSOLID = 1,
	ACT_UNDEPLOY = 1,
	ACT_MP_JUMP_START_MELEE = 1,
	FCVAR_ARCHIVE_XBOX = 1,
	ACT_MP_GESTURE_VC_FISTPUMP_PDA = 1,
	MOVETYPE_NONE = 1,
	FL_FAKECLIENT = 1,
	ACT_DOD_WALK_AIM_SPADE = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_TOMMY = 1,
	MASK_BLOCKLOS = 1,
	ACT_MP_RELOAD_STAND_PRIMARY_END = 1,
	ACT_RUN_RPG_RELAXED = 1,
	MsgC = 1,
	ACT_HL2MP_RUN_AR2 = 1,
	ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP = 1,
	physenv = {
		SetAirDensity = 1,
		SetPerformanceSettings = 1,
		GetGravity = 1,
		GetAirDensity = 1,
		GetPerformanceSettings = 1,
		AddSurfaceData = 1,
		SetGravity = 1,
	},
	DButton = {
		Init = 1,
		SetDrawBorder = 1,
		GenerateExample = 1,
		Base = 1,
		SetImage = 1,
		ThisClass = 1,
		PerformLayout = 1,
		UpdateColours = 1,
		IsDown = 1,
		SetIcon = 1,
		SizeToContents = 1,
		GetDrawBorder = 1,
		Paint = 1,
		SetConsoleCommand = 1,
	},
	ACT_MP_JUMP_START_SECONDARY = 1,
	FVPHYSICS_NO_NPC_IMPACT_DMG = 1,
	render = {
		BlurRenderTarget = 1,
		SuppressEngineLighting = 1,
		SetBlend = 1,
		SetStencilTestMask = 1,
		GetFullScreenDepthTexture = 1,
		DrawWireframeSphere = 1,
		FogMaxDensity = 1,
		DrawScreenQuadEx = 1,
		GetDXLevel = 1,
		GetSuperFPTex2 = 1,
		SetViewPort = 1,
		Clear = 1,
		Capture = 1,
		SetStencilCompareFunction = 1,
		SetShadowsDisabled = 1,
		CopyTexture = 1,
		DrawScreenQuad = 1,
		Spin = 1,
		DrawBox = 1,
		SetShadowColor = 1,
		GetSuperFPTex = 1,
		GetFogColor = 1,
		Model = 1,
		MaterialOverride = 1,
		GetScreenEffectTexture = 1,
		SetShadowDistance = 1,
		SetMaterial = 1,
		GetSmallTex1 = 1,
		SetStencilPassOperation = 1,
		FogStart = 1,
		PushFilterMag = 1,
		DrawTextureToScreen = 1,
		FogMode = 1,
		BrushMaterialOverride = 1,
		OverrideAlphaWriteEnable = 1,
		GetPowerOfTwoTexture = 1,
		SupportsPixelShaders_1_4 = 1,
		SetColorModulation = 1,
		GetAmbientLightColor = 1,
		SupportsVertexShaders_2_0 = 1,
		ClearBuffersObeyStencil = 1,
		GetToneMappingScaleLinear = 1,
		DrawQuadEasy = 1,
		OverrideColorWriteEnable = 1,
		GetFogDistances = 1,
		SetLightingMode = 1,
		SetStencilZFailOperation = 1,
		SetLocalModelLights = 1,
		PopFilterMag = 1,
		ModelMaterialOverride = 1,
		RenderView = 1,
		EnableClipping = 1,
		SetScissorRect = 1,
		SupportsPixelShaders_2_0 = 1,
		ComputeDynamicLighting = 1,
		UpdateRefractTexture = 1,
		SetWriteDepthToDestAlpha = 1,
		DrawSprite = 1,
		ResetModelLighting = 1,
		CullMode = 1,
		GetSurfaceColor = 1,
		UpdateFullScreenDepthTexture = 1,
		RedownloadAllLightmaps = 1,
		PushRenderTarget = 1,
		SetFogZ = 1,
		PushFilterMin = 1,
		GetMorphTex1 = 1,
		GetMoBlurTex0 = 1,
		GetMorphTex0 = 1,
		SetStencilEnable = 1,
		OverrideDepthEnable = 1,
		DrawWireframeBox = 1,
		SetRenderTargetEx = 1,
		SetToneMappingScaleLinear = 1,
		ReadPixel = 1,
		PopCustomClipPlane = 1,
		DepthRange = 1,
		GetRefractTexture = 1,
		SetAmbientLight = 1,
		GetFogMode = 1,
		DrawTextureToScreenRect = 1,
		SetColorMaterialIgnoreZ = 1,
		DrawBeam = 1,
		SupportsHDR = 1,
		AddBeam = 1,
		PerformFullScreenStencilOperation = 1,
		UpdateScreenEffectTexture = 1,
		UpdatePowerOfTwoTexture = 1,
		GetSmallTex0 = 1,
		ResetToneMappingScale = 1,
		GetBlend = 1,
		ComputeLighting = 1,
		MaxTextureHeight = 1,
		OverrideBlendFunc = 1,
		PopRenderTarget = 1,
		ClearStencil = 1,
		GetResolvedFullFrameDepth = 1,
		ClearDepth = 1,
		EndBeam = 1,
		PushFlashlightMode = 1,
		StartBeam = 1,
		SetRenderTarget = 1,
		GetColorModulation = 1,
		GetBloomTex1 = 1,
		SetStencilWriteMask = 1,
		SetShadowDirection = 1,
		SetStencilFailOperation = 1,
		SetStencilReferenceValue = 1,
		RenderHUD = 1,
		DrawQuad = 1,
		CopyRenderTargetToTexture = 1,
		ClearRenderTarget = 1,
		ClearStencilBufferRectangle = 1,
		PushCustomClipPlane = 1,
		SetLightmapTexture = 1,
		FogEnd = 1,
		SetLightingOrigin = 1,
		FogColor = 1,
		DrawSphere = 1,
		GetRenderTarget = 1,
		SetModelLighting = 1,
		GetBloomTex0 = 1,
		SetColorMaterial = 1,
		MaxTextureWidth = 1,
		CapturePixels = 1,
		GetMoBlurTex1 = 1,
		MaterialOverrideByIndex = 1,
		DrawLine = 1,
		PopFlashlightMode = 1,
		GetLightColor = 1,
		SetGoalToneMappingScale = 1,
		TurnOnToneMapping = 1,
		PopFilterMin = 1,
	},
	ACT_FLINCH_CHEST = 1,
	ACT_DOD_RELOAD_CROUCH_MP44 = 1,
	ACT_MP_RELOAD_SWIM_SECONDARY_END = 1,
	ACT_SLAM_STICKWALL_IDLE = 1,
	ACT_DOD_PRONE_AIM_SPADE = 1,
	ACT_RUN_AIM_RELAXED = 1,
	FrameTime = 1,
	BONE_USED_BY_VERTEX_LOD1 = 1,
	ACT_MP_JUMP_MELEE = 1,
	ACT_DOD_HS_CROUCH = 1,
	TYPE_FILE = 1,
	ACT_MP_JUMP_FLOAT_MELEE = 1,
	ACT_DOD_WALK_AIM_MP40 = 1,
	KEY_PAD_ENTER = 1,
	DProperty_Generic = {
		Init = 1,
		Base = 1,
		Think = 1,
		ThisClass = 1,
		Setup = 1,
		SetRow = 1,
		GetRow = 1,
		ValueChanged = 1,
	},
	ACT_GLIDE = 1,
	ACT_MP_PRIMARY_GRENADE2_DRAW = 1,
	CLIENT_DLL = 1,
	ACT_MP_SECONDARY_GRENADE1_DRAW = 1,
	ACT_MP_SWIM_MELEE = 1,
	ACT_DRIVE_AIRBOAT = 1,
	ACT_DOD_STAND_IDLE_BAZOOKA = 1,
	CONTENTS_EMPTY = 1,
	ACT_MP_SECONDARY_GRENADE2_IDLE = 1,
	ACT_DOD_STAND_IDLE_PISTOL = 1,
	ACT_MP_MELEE_GRENADE1_IDLE = 1,
	ACT_DOD_PRIMARYATTACK_PRONE_PISTOL = 1,
	ACT_MP_SWIM_BUILDING = 1,
	ACT_VM_DRYFIRE = 1,
	FL_INRAIN = 1,
	ACT_SLAM_TRIPMINE_ATTACH = 1,
	ACT_VM_ISHOOT_LAST = 1,
	ACT_BUSY_SIT_GROUND_ENTRY = 1,
	ACT_MP_GESTURE_VC_NODYES_BUILDING = 1,
	JOYSTICK_FIRST_POV_BUTTON = 1,
	ACT_WALK_STEALTH_PISTOL = 1,
}