PREFABS.Decor_light_pillar_helix =
{
  file   = "decor/gtd_decor_tech.wad"
  map    = "MAP01"

  prob   = 5000
  theme  = "tech"
  env    = "building"

  where  = "point"
  size   = 128
  height = 160

  bound_z1 = 0
  bound_z2 = 160

  z_fit  = { 120+16,120+32 }
}

PREFABS.Decor_light_pillar_core =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP02"

  size   = 64
  height = 128

  bound_z2 = 128

  z_fit  = { 44,76 }
}

PREFABS.Decor_light_pillar_core2 =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP03"

  size   = 64
  height = 128

  bound_z2 = 128

  z_fit  = { 44,84 }
}

PREFABS.Decor_data_pillar =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP04"

  size   = 64
  height = 112

  bound_z2 = 112

  z_fit  = "top"
}

PREFABS.Decor_computer_tall =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP05"

  size   = 64
  height = 128

  bound_z2 = 128

  z_fit  = "top"
}

PREFABS.Decor_server_rack =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP06"

  size   = 64
  height = 96

  bound_z2 = 96

  z_fit = "top"

  sink_mode = "never"
}

PREFABS.Decor_open_pipe =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP07"

  liquid = true

  size   = 64
  height = 128

  bound_z2 = 128

  z_fit  = { 32,88 }

  sound = "Water_Tank"
}

PREFABS.Decor_floor_decal_stripes =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP08"

  theme  = "!hell"

  size   = 64
  height = 32

  bound_z2 = 32

  sink_mode = "never"
}

PREFABS.Decor_sealed_storage =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP09"

  size   = 64
  height = 128

  bound_z2 = 128

  z_fit = "top"
}

PREFABS.Decor_sealed_storage_large =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP10"

  where  = "point"
  height = 128

  bound_z2 = 128

  z_fit = "top"
}

PREFABS.Decor_fuel_rods =
{
  template = "Decor_light_pillar_helix"
  map    = "MAP11"

  size   = 64
  height = 128

  bound_z2 = 128

  z_fit = { 60,90 }
}

PREFABS.Decor_beacon_thing =
{
  template = "Decor_light_pillar_helix"
  map = "MAP16"

  env = "outdoor"

  size = 96
  height = 112

  z_fit = "top"

  bound_z1 = 0
  bound_z2 = 128
}
