--
-- Wall with satanic runes
--

PREFABS.Wall_runes1_A =
{
  file   = "wall/runes.wad"
  map    = "MAP01"

  prob   = 50
  group  = "runes1"

  where  = "edge"
  deep   = 16

  height = 128

  x_fit  = "frame"
  z_fit  = "frame"

  bound_z1 = 0
  bound_z2 = 128
}


PREFABS.Wall_runes1_B =
{
  template = "Wall_runes1_A"
  map      = "MAP02"
}


PREFABS.Wall_runes1_C =
{
  template = "Wall_runes1_A"
  map      = "MAP03"
}


PREFABS.Wall_runes1_D =
{
  template = "Wall_runes1_A"
  map      = "MAP04"
}


PREFABS.Wall_runes1_E =
{
  template = "Wall_runes1_A"
  map      = "MAP05"
}


PREFABS.Wall_runes1_F =
{
  template = "Wall_runes1_A"
  map      = "MAP06"
}


----------- FIRELAVA variation --------------------


PREFABS.Wall_runes2_A =
{
  template = "Wall_runes1_A"
  map      = "MAP02"

  group = "runes2"
  tex_FIREBLU1 = "FIRELAVA"
}


PREFABS.Wall_runes2_B =
{
  template = "Wall_runes1_A"
  map      = "MAP02"

  group = "runes2"
  tex_FIREBLU1 = "FIRELAVA"
}


PREFABS.Wall_runes2_C =
{
  template = "Wall_runes1_A"
  map      = "MAP03"

  group = "runes2"
  tex_FIREBLU1 = "FIRELAVA"
}


PREFABS.Wall_runes2_D =
{
  template = "Wall_runes1_A"
  map      = "MAP04"

  group = "runes2"
  tex_FIREBLU1 = "FIRELAVA"
}


PREFABS.Wall_runes2_E =
{
  template = "Wall_runes1_A"
  map      = "MAP05"

  group = "runes2"
  tex_FIREBLU1 = "FIRELAVA"
}


PREFABS.Wall_runes2_F =
{
  template = "Wall_runes1_A"
  map      = "MAP06"

  group = "runes2"
  tex_FIREBLU1 = "FIRELAVA"
}


----------- CRACKLE2 variation --------------------


PREFABS.Wall_runes3_A =
{
  template = "Wall_runes1_A"
  map      = "MAP02"

  group = "runes3"
  tex_FIREBLU1 = "CRACKLE2"
}


PREFABS.Wall_runes3_B =
{
  template = "Wall_runes1_A"
  map      = "MAP02"

  group = "runes3"
  tex_FIREBLU1 = "CRACKLE2"
}


PREFABS.Wall_runes3_C =
{
  template = "Wall_runes1_A"
  map      = "MAP03"

  group = "runes3"
  tex_FIREBLU1 = "CRACKLE2"
}


PREFABS.Wall_runes3_D =
{
  template = "Wall_runes1_A"
  map      = "MAP04"

  group = "runes3"
  tex_FIREBLU1 = "CRACKLE2"
}


PREFABS.Wall_runes3_E =
{
  template = "Wall_runes1_A"
  map      = "MAP05"

  group = "runes3"
  tex_FIREBLU1 = "CRACKLE2"
}


PREFABS.Wall_runes3_F =
{
  template = "Wall_runes1_A"
  map      = "MAP06"

  group = "runes3"
  tex_FIREBLU1 = "CRACKLE2"
}

----------- SP_FACE1 variation --------------------


PREFABS.Wall_runes4_A =
{
  template = "Wall_runes1_A"
  map      = "MAP02"

  group = "runes4"
  tex_FIREBLU1 = "SP_FACE1"
}


PREFABS.Wall_runes4_B =
{
  template = "Wall_runes1_A"
  map      = "MAP02"

  group = "runes4"
  tex_FIREBLU1 = "SP_FACE1"
}


PREFABS.Wall_runes4_C =
{
  template = "Wall_runes1_A"
  map      = "MAP03"

  group = "runes4"
  tex_FIREBLU1 = "SP_FACE1"
}


PREFABS.Wall_runes4_D =
{
  template = "Wall_runes1_A"
  map      = "MAP04"

  group = "runes4"
  tex_FIREBLU1 = "SP_FACE1"
}


PREFABS.Wall_runes4_E =
{
  template = "Wall_runes1_A"
  map      = "MAP05"

  group = "runes4"
  tex_FIREBLU1 = "SP_FACE1"
}


PREFABS.Wall_runes4_F =
{
  template = "Wall_runes1_A"
  map      = "MAP06"

  group = "runes4"
  tex_FIREBLU1 = "SP_FACE1"
}

----------- SLOPPY1 variation --------------------


PREFABS.Wall_runes5_A =
{
  template = "Wall_runes1_A"
  map      = "MAP02"

  group = "runes5"
  tex_FIREBLU1 = "SLOPPY1"
}


PREFABS.Wall_runes5_B =
{
  template = "Wall_runes1_A"
  map      = "MAP02"

  group = "runes5"
  tex_FIREBLU1 = "SP_FACE1"
}


PREFABS.Wall_runes5_C =
{
  template = "Wall_runes1_A"
  map      = "MAP03"

  group = "runes5"
  tex_FIREBLU1 = "SLOPPY1"
}


PREFABS.Wall_runes5_D =
{
  template = "Wall_runes1_A"
  map      = "MAP04"

  group = "runes5"
  tex_FIREBLU1 = "SLOPPY1"
}


PREFABS.Wall_runes5_E =
{
  template = "Wall_runes1_A"
  map      = "MAP05"

  group = "runes5"
  tex_FIREBLU1 = "SLOPPY1"
}


PREFABS.Wall_runes5_F =
{
  template = "Wall_runes1_A"
  map      = "MAP06"

  group = "runes5"
  tex_FIREBLU1 = "SLOPPY1"
}
