return PlaceObj("ModDef", {
	"title", "Biorobot Fix 2",
	"id", "ChoGGi_BiorobotFix",
	"steam_id", "2264098735",
	"pops_any_uuid", "18bf6153-894a-4e00-b596-643be9afee51",
	"lua_revision", 1007000, -- Picard
	"version", 3,
	"version_major", 0,
	"version_minor", 3,
	"image", "Preview.jpg",
	"author", "Ampoliros & ChoGGi",
	"code", {
		"Code/Script.lua",
	},
	"has_options", true,
	"TagGameplay", true,
	"description", [[
This mod adjusts the Biorobot spawn code to make them come forth into the world innocent as a newborn babe, with no traits or specializations.

(By default, they recieve randomly assigned perks, and flaws)

Now with Mod Options integration.



Originally created by Ampoliros, I updated the code to work with current.
A game update removed specs from newborn biorobots, so that isn't an option anymore (I did add an option to remove Martianborn).
See also:  [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1780312214]Biorobot Specialisation Uniforms[/url]
]],
})
