return PlaceObj("ModDef", {
	"title", "Idiocracy 2",
	"id", "ChoGGi_Idiocracy2",
	"steam_id", "2762039037",
	"pops_any_uuid", "94bb331a-1cb0-48f2-a2be-31c63a8b8bf4",
	"lua_revision", 1007000, -- Picard
	"version", 2,
	"version_major", 0,
	"version_minor", 2,
	"image", "UI/IdiotLogoUI.png",
	"author", "Haemimont Games & ChoGGi",
	"code", {
		"Code/Script.lua",
	},
	"has_options", true,
	"bin_assets", true,
	"TagCommanderProfiles", true,
	"TagMissionSponsors", true,
	"TagColonyLogos", true,
	"description", [[
I don't see the devs ever updating [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1331558393]this[/url] (esp. since they've been with another publisher for a good year).


This mod adds a new mission sponsor - "Idiocracy", supplemented with a colony logo (new commander added as well).
Under "Idiocracy" all colonists have the Idiot trait, there is no Sponsor research and no technologies are unlocked at start.
Adds "Not Sure" name (can be more than one), removes idiot trait from them.


[b]Sponsor[/b]
- Research per Sol: 0
- All colonists are Idiots
- No research technologies unlocked
- No sponsored research
[b]Commander[/b]
- Reduce chance of Idiots breaking things by 25%
- Increased water requirements for farm crops by 0.6
- Acts as <color em>Politician</color> for story bits
]],
})
