return PlaceObj("ModDef", {
	"title", "All Animals In Pastures",
	"id", "ChoGGi_AllAnimalsInPastures",
	"steam_id", "1743515571",
	"pops_any_uuid", "4e37c6ee-89bd-4f7d-86ec-03184c3543a8",
	"lua_revision", 1007000, -- Picard
	"version", 8,
	"version_major", 0,
	"version_minor", 8,
	"image", "Preview.jpg",
	"author", "ChoGGi",
	"code", {
		"Code/Script.lua",
	},
	"has_options", true,
	"TagCrops", true,
	"description", [[
Adds all the animals to the pasture breeds.
Mmmmm dog meat (not sure if I like A Boy and His Dog, but the ending is nice).

There's a mod option to open outside ranches when selected.

Yes, I know the tortoise does a conga line out the door, but I don't want to fix it.


For the non-pasture animals, I got lazy and copied stats (you can see from which in the tooltip).
Suggestions?
food, health, herd_size, air_consumption, water_consumption, and lifetime.
If you have Expanded Cheat Menu; use ~Animals in the console to see a list.
I'll take a description too :)


I can't put space llamas in a pasture since it has no walking animation.
]],
})
