-----------------------------------
-- Area: Kazham
--  NPC: Kukupp
-- Standard Info NPC
-----------------------------------
require("scripts/globals/pathfind");

local path =
{
    43.067505, -11.000000, -177.214966,
    43.583324, -11.000000, -178.104263,
    44.581100, -11.000000, -178.253067,
    45.459488, -11.000000, -177.616653,
    44.988266, -11.000000, -176.728577,
    43.920345, -11.000000, -176.549469,
    42.843422, -11.000000, -176.469452,
    41.840969, -11.000000, -176.413971,
    41.849968, -11.000000, -177.460236,
    42.699162, -11.000000, -178.046478,
    41.800228, -11.000000, -177.440720,
    40.896564, -11.000000, -176.834793,
    41.800350, -11.000000, -177.440704,
    43.494385, -11.000000, -178.577087,
    44.525345, -11.000000, -178.332214,
    45.382175, -11.000000, -177.664185,
    44.612972, -11.000000, -178.457062,
    43.574627, -11.000000, -178.455185,
    42.603222, -11.000000, -177.950760,
    41.747925, -11.000000, -177.402481,
    40.826141, -11.000000, -176.787674,
    41.709877, -11.000000, -177.380173,
    42.570263, -11.000000, -177.957306,
    43.600094, -11.000000, -178.648087,
    44.603924, -11.000000, -178.268082,
    45.453266, -11.000000, -177.590103,
    44.892513, -11.000000, -176.698730,
    43.765514, -11.000000, -176.532211,
    42.616215, -11.000000, -176.454498,
    41.549683, -11.000000, -176.399078,
    42.671898, -11.000000, -176.463196,
    43.670380, -11.000000, -176.518692,
    45.595409, -11.000000, -176.626129,
    44.485180, -11.000000, -176.564041,
    43.398880, -11.000000, -176.503586,
    40.778934, -11.000000, -176.357834,
    41.781410, -11.000000, -176.413223,
    42.799843, -11.000000, -176.469894,
    45.758560, -11.000000, -176.782486,
    45.296803, -11.000000, -177.683472,
    44.568489, -11.000000, -178.516357,
    45.321579, -11.000000, -177.759048,
    45.199261, -11.000000, -176.765274,
    44.072094, -11.000000, -176.558044,
    43.054935, -11.000000, -176.482895,
    41.952633, -11.000000, -176.421570,
    43.014915, -11.000000, -176.482178,
    45.664345, -11.000000, -176.790253,
    45.225407, -11.000000, -177.712463,
    44.465252, -11.000000, -178.519577,
    43.388020, -11.000000, -178.364532,
    42.406048, -11.000000, -177.838013,
    41.515419, -11.000000, -177.255875,
    40.609776, -11.000000, -176.645706
};

function onSpawn(npc)
    npc:initNpcAi();
    npc:setPos(dsp.path.first(path));
    onPath(npc);
end;

function onPath(npc)
    dsp.path.patrol(npc, path);
end;

function onTrade(player,npc,trade)
    -- item IDs
    -- 483       Broken Mithran Fishing Rod
    -- 22        Workbench
    -- 1008      Ten of Coins
    -- 1157      Sands of Silence
    -- 1158      Wandering Bulb
    -- 904       Giant Fish Bones
    -- 4599      Blackened Toad
    -- 905       Wyvern Skull
    -- 1147      Ancient Salt
    -- 4600      Lucky Egg
    local OpoOpoAndIStatus = player:getQuestStatus(OUTLANDS, dsp.quest.id.outlands.THE_OPO_OPO_AND_I);
    local progress = player:getCharVar("OPO_OPO_PROGRESS");
    local failed = player:getCharVar("OPO_OPO_FAILED");
    local goodtrade = trade:hasItemQty(22,1);
    local badtrade = (trade:hasItemQty(483,1) or trade:hasItemQty(1008,1) or trade:hasItemQty(1157,1) or trade:hasItemQty(1158,1) or trade:hasItemQty(904,1) or trade:hasItemQty(4599,1) or trade:hasItemQty(905,1) or trade:hasItemQty(1147,1) or trade:hasItemQty(4600,1));

    if (OpoOpoAndIStatus == QUEST_ACCEPTED) then
        if progress == 1 or failed == 2 then
            if goodtrade then
                player:startEvent(220);
            elseif badtrade then
                player:startEvent(230);
            end
        end
    end
end;

function onTrigger(player,npc)
    local OpoOpoAndIStatus = player:getQuestStatus(OUTLANDS, dsp.quest.id.outlands.THE_OPO_OPO_AND_I);
    local progress = player:getCharVar("OPO_OPO_PROGRESS");
    local failed = player:getCharVar("OPO_OPO_FAILED");
    local retry = player:getCharVar("OPO_OPO_RETRY");

    if (OpoOpoAndIStatus == QUEST_ACCEPTED) then
        if retry >= 1 then                          -- has failed on future npc so disregard previous successful trade
            player:startEvent(198);
            npc:wait();
        elseif (progress == 1 or failed == 2) then
                player:startEvent(208);  -- asking for workbench
        elseif (progress >= 2 or failed >= 3) then
            player:startEvent(243); -- happy with workbench
        end
    else
        player:startEvent(198);
        npc:wait();
    end
end;

function onEventUpdate(player,csid,option)
end;

function onEventFinish(player,csid,option,npc)

    if (csid == 220) then    -- correct trade, onto next opo
        if player:getCharVar("OPO_OPO_PROGRESS") == 1 then
            player:tradeComplete();
            player:setCharVar("OPO_OPO_PROGRESS",2);
            player:setCharVar("OPO_OPO_FAILED",0);
        else
            player:setCharVar("OPO_OPO_FAILED",3);
        end
    elseif (csid == 230) then              -- wrong trade, restart at first opo
        player:setCharVar("OPO_OPO_FAILED",1);
        player:setCharVar("OPO_OPO_RETRY",2);
    else
        npc:wait(0);
    end
end;
