-----------------------------------
-- Area: Full Moon Fountain
-- Name: The Moonlit Path
-----------------------------------
local ID = require("scripts/zones/Full_Moon_Fountain/IDs")
require("scripts/globals/battlefield")
require("scripts/globals/keyitems")
require("scripts/globals/quests")
-----------------------------------

function onBattlefieldTick(battlefield, tick)
    dsp.battlefield.onBattlefieldTick(battlefield, tick)
end

function onBattlefieldRegister(player, battlefield)
end

function onBattlefieldEnter(player, battlefield)
end

function onBattlefieldLeave(player, battlefield, leavecode)
    if leavecode == dsp.battlefield.leaveCode.WON then
        local name, clearTime, partySize = battlefield:getRecord()
        local arg8 = (player:getQuestStatus(WINDURST, dsp.quest.id.windurst.THE_MOONLIT_PATH) == QUEST_COMPLETED) and 1 or 0
        player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), arg8)
    elseif leavecode == dsp.battlefield.leaveCode.LOST then
        player:startEvent(32002)
    end
end

function onEventUpdate(player, csid, option)
end

function onEventFinish(player, csid, option)
    if csid == 32001 then
        player:delKeyItem(dsp.ki.MOON_BAUBLE)
        player:addKeyItem(dsp.ki.WHISPER_OF_THE_MOON)
        player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.WHISPER_OF_THE_MOON)
    end
end
