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-- func: getcraftRank <craft skill or ID> {player}
-- desc: returns target's RANK of specified craft skill
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require("scripts/globals/status")

cmdprops =
{
    permission = 1,
    parameters = "ss"
}

function error(player, msg)
    player:PrintToPlayer(msg)
    player:PrintToPlayer("!getcraftRank <craft skill or ID> {player}")
end

function onTrigger(player, craftName, target)
    if craftName == nil then
        error(player, "You must specify a craft skill to check!")
        return
    end

    local skillID = tonumber(craftName) or dsp.skill[string.upper(craftName)]
    local targ = nil

    if skillID == nil or skillID < 48 or skillID > 57 then
        error(player, "You must specify a valid craft skill.")
        return
    end

    if target == nil then
        if player:getCursorTarget() == nil then
            targ = player
        else
            if player:getCursorTarget():isPC() then
                targ = player:getCursorTarget()
            else
                error(player, "You must target a player or specify a name.")
                return
            end
        end
    else
        targ = GetPlayerByName(target)
        if targ == nil then
            player:PrintToPlayer(string.format("Player named '%s' not found!", target))
            return
        end
    end

    player:PrintToPlayer(string.format("%s's current skillID '%s' rank: %u", targ:getName(), craftName, targ:getSkillRank(skillID)))
end
