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-- Area: Cloister of Tides
-- BCNM: Sugar Coated Directive (ASA-4)
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require("scripts/globals/battlefield")
require("scripts/globals/missions")
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function onBattlefieldTick(battlefield, tick)
    dsp.battlefield.onBattlefieldTick(battlefield, tick)
end

function onBattlefieldRegister(player, battlefield)
end

function onBattlefieldEnter(player, battlefield)
end

function onBattlefieldLeave(player, battlefield, leavecode)
    if leavecode == dsp.battlefield.leaveCode.WON then
        local name, clearTime, partySize = battlefield:getRecord()
        local arg8 = (player:hasCompletedMission(ASA, dsp.mission.id.asa.SUGAR_COATED_DIRECTIVE)) and 1 or 0
        player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), arg8)
    elseif leavecode == dsp.battlefield.leaveCode.LOST then
        player:startEvent(32002)
    end
end

function onEventUpdate(player, csid, option)
end

function onEventFinish(player, csid, option)
    if csid == 32001 then
        player:addExp(400)
        player:setCharVar("ASA4_Cerulean", "1")
    end
end
