-----------------------------------
-- Area: Norg
--  NPC: Heiji
-- Starts and Ends Quest: Like a Shining Subligar
-- !pos -1 -5 25 252
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/shop");
require("scripts/globals/quests");
local ID = require("scripts/zones/Norg/IDs");
-----------------------------------

function onTrade(player,npc,trade)

    ShiningSubligar = player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.LIKE_A_SHINING_SUBLIGAR);
    Subligar = trade:getItemQty(14242);

    if (Subligar > 0 and Subligar == trade:getItemCount()) then
        TurnedInVar = player:getCharVar("shiningSubligar_nb");
        if (ShiningSubligar == QUEST_ACCEPTED and TurnedInVar + Subligar >= 10) then -- complete quest
            player:startEvent(125);
        elseif (ShiningSubligar == QUEST_ACCEPTED and TurnedInVar <= 9) then -- turning in less than the amount needed to finish the quest
            TotalSubligar = Subligar + TurnedInVar
            player:tradeComplete();
            player:setCharVar("shiningSubligar_nb",TotalSubligar);
            player:startEvent(124,TotalSubligar); -- Update player on number of subligar turned in
        end
    else
        if (ShiningSubligar == QUEST_ACCEPTED) then
            player:startEvent(124,TotalSubligar); -- Update player on number of subligar turned in, but doesn't accept anything other than subligar
        else
            player:startEvent(122); -- Give standard conversation if items are traded but no quest is accepted
        end
    end

end;

function onTrigger(player,npc)

    ShiningSubligar = player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.LIKE_A_SHINING_SUBLIGAR);

    if (ShiningSubligar == QUEST_AVAILABLE and player:getFameLevel(NORG) >= 3) then
        player:startEvent(123); -- Start Like a Shining Subligar
    elseif (ShiningSubligar == QUEST_ACCEPTED) then
        player:startEvent(124,player:getCharVar("shiningSubligar_nb")); -- Update player on number of subligar turned in
    else
        player:startEvent(122); -- Standard Conversation
    end

end;

function onEventUpdate(player,csid,option)
end;

function onEventFinish(player,csid,option)

    if (csid == 123) then
        player:addQuest(OUTLANDS,dsp.quest.id.outlands.LIKE_A_SHINING_SUBLIGAR);
    elseif (csid == 125) then
        player:tradeComplete();
        player:addTitle(dsp.title.LOOKS_SUBLIME_IN_A_SUBLIGAR);
        player:addItem(4955); -- Scroll of Kurayami: Ichi
        player:messageSpecial(ID.text.ITEM_OBTAINED, 4955); -- Scroll of Kurayami: Ichi
        player:setCharVar("shiningSubligar_nb",0);
        player:addFame(NORG,100);
        player:completeQuest(OUTLANDS,dsp.quest.id.outlands.LIKE_A_SHINING_SUBLIGAR);
    end

end;