-----------------------------------
--
-- Zone: Lufaise_Meadows (24)
--
-----------------------------------
local ID = require("scripts/zones/Lufaise_Meadows/IDs");
require("scripts/globals/conquest");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/globals/npc_util");
require("scripts/globals/titles");
require("scripts/globals/helm")
-----------------------------------

function onInitialize(zone)
    zone:registerRegion(1,179,-26,327,219,-18,347);

    SetServerVariable("realPadfoot",math.random(1,5));
    for _, v in pairs(ID.mob.PADFOOT) do
        SpawnMob(v);
    end

    dsp.conq.setRegionalConquestOverseers(zone:getRegionID());

    dsp.helm.initZone(zone, dsp.helm.type.LOGGING)
end;

function onConquestUpdate(zone, updatetype)
    dsp.conq.onConquestUpdate(zone, updatetype)
end;

function onZoneIn(player,prevZone)
    local cs = -1;

    if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
        player:setPos(-475.825,-20.461,281.149,11);
    end

    if (player:getCurrentMission(COP) == dsp.mission.id.cop.AN_INVITATION_WEST and player:getCharVar("PromathiaStatus") == 0) then
        cs = 110;
    elseif (player:getCurrentMission(COP) == dsp.mission.id.cop.CHAINS_AND_BONDS and player:getCharVar("PromathiaStatus") == 0) then
        cs = 111;
    end

    return cs;
end;

function onRegionEnter(player,region)
    local regionID = region:GetRegionID();
    if (regionID == 1 and player:getCurrentMission(COP) == dsp.mission.id.cop.DAWN and player:getCharVar("PromathiaStatus") == 6) then
        player:startEvent(116);
    end
end;

function onRegionLeave(player,region)
end;

function onEventUpdate(player,csid,option)
end;

function onEventFinish(player,csid,option)
    if (csid == 110) then
        player:messageSpecial(ID.text.KI_STOLEN,0,dsp.ki.MYSTERIOUS_AMULET);
        player:delKeyItem(dsp.ki.MYSTERIOUS_AMULET);
        player:setCharVar("PromathiaStatus",1);
    elseif (csid == 111 and npcUtil.giveItem(player, 14657)) then
        player:setCharVar("PromathiaStatus",1);
    elseif (csid == 116) then
        player:setCharVar("PromathiaStatus",7);
        player:addTitle(dsp.title.BANISHER_OF_EMPTINESS);
    end
end;
