setBufferName("polylinedribble1.lua")

print2(inspect(polyw))
{
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  height = 10,
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  lmbup = nil --[[<function 2>]],
  lspace = nil --[[<userdata 1>]],
  minx = 0,
  minz = 0,
  mousemove = nil --[[<function 3>]],
  polyline = { {
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  render = nil --[[<function 4>]],
  rmbdown = nil --[[<function 5>]],
  rmbup = nil --[[<function 6>]],
  update = nil --[[<function 7>]],
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}





do
  closeBuffer()
  switchToBuffer("polyline.lua")
end
