registerNpc(389, {
  walk_speed        = 280,
  run_speed         = 670,
  scale             = 165,
  r_weapon          = 0,
  l_weapon          = 0,
  level             = 112,
  hp                = 36,
  attack            = 580,
  hit               = 305,
  def               = 688,
  res               = 161,
  avoid             = 124,
  attack_spd        = 125,
  is_magic_damage   = 0,
  ai_type           = 123,
  give_exp          = 77,
  drop_type         = 358,
  drop_money        = 0,
  drop_item         = 28,
  union_number      = 28,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 200,
  npc_type          = 4,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(390, {
  walk_speed        = 300,
  run_speed         = 710,
  scale             = 180,
  r_weapon          = 0,
  l_weapon          = 0,
  level             = 117,
  hp                = 37,
  attack            = 609,
  hit               = 319,
  def               = 740,
  res               = 171,
  avoid             = 131,
  attack_spd        = 130,
  is_magic_damage   = 0,
  ai_type           = 123,
  give_exp          = 83,
  drop_type         = 359,
  drop_money        = 0,
  drop_item         = 32,
  union_number      = 32,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 200,
  npc_type          = 4,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end