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-- Brain Spike
-- Deals damage to single target. Additional effect: Paralyze
---------------------------------------------------

require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")

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function onMobSkillCheck(target,mob,skill)
    if (mob:isMobType(MOBTYPE_NOTORIOUS)) then
        return 1
    end
    return 0
end

function onMobWeaponSkill(target, mob, skill)

    local numhits = 1
    local accmod = 1
    local dmgmod = 2.8
    local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.PIERCING,info.hitslanded)
    target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.PIERCING)

    local typeEffect = dsp.effect.PARALYSIS
    MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 30, 0, 180)

    return dmg
end
