registerNpc(198, {
  walk_speed        = 240,
  run_speed         = 650,
  scale             = 190,
  r_weapon          = 169,
  l_weapon          = 0,
  level             = 97,
  hp                = 62,
  attack            = 489,
  hit               = 245,
  def               = 427,
  res               = 167,
  avoid             = 154,
  attack_spd        = 130,
  is_magic_damage   = 0,
  ai_type           = 262,
  give_exp          = 104,
  drop_type         = 239,
  drop_money        = 15,
  drop_item         = 42,
  union_number      = 42,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 350,
  npc_type          = 8,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(284, {
  walk_speed        = 240,
  run_speed         = 850,
  scale             = 175,
  r_weapon          = 169,
  l_weapon          = 0,
  level             = 77,
  hp                = 48,
  attack            = 402,
  hit               = 202,
  def               = 253,
  res               = 166,
  avoid             = 95,
  attack_spd        = 115,
  is_magic_damage   = 0,
  ai_type           = 117,
  give_exp          = 84,
  drop_type         = 239,
  drop_money        = 15,
  drop_item         = 60,
  union_number      = 60,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 350,
  npc_type          = 9,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end