registerNpc(196, {
  walk_speed        = 225,
  run_speed         = 640,
  scale             = 160,
  r_weapon          = 40,
  l_weapon          = 3,
  level             = 93,
  hp                = 59,
  attack            = 390,
  hit               = 236,
  def               = 485,
  res               = 226,
  avoid             = 80,
  attack_spd        = 105,
  is_magic_damage   = 0,
  ai_type           = 262,
  give_exp          = 73,
  drop_type         = 232,
  drop_money        = 15,
  drop_item         = 37,
  union_number      = 37,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 250,
  npc_type          = 2,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(276, {
  walk_speed        = 230,
  run_speed         = 850,
  scale             = 140,
  r_weapon          = 38,
  l_weapon          = 2,
  level             = 70,
  hp                = 37,
  attack            = 288,
  hit               = 178,
  def               = 262,
  res               = 159,
  avoid             = 57,
  attack_spd        = 95,
  is_magic_damage   = 0,
  ai_type           = 116,
  give_exp          = 47,
  drop_type         = 231,
  drop_money        = 15,
  drop_item         = 41,
  union_number      = 41,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 250,
  npc_type          = 2,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end