---------------------------------------------
-- Acheron Flame
--
-- Description: Deals severe Fire damage to enemies within an area of effect. Additional effect: Burn
-- Type:  Magical
--
--
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: 20' radial
-- Notes: Only used when a cerberus's health is 25% or lower (may not be the case for Orthrus). The burn effect takes off upwards of 20 HP per tick.
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
---------------------------------------------

function onMobSkillCheck(target,mob,skill)
    local mobSkin = mob:getModelId()

    if (mobSkin == 1793) then
        return 0
    else
        return 1
    end
end

function onMobWeaponSkill(target, mob, skill)
    local typeEffect = dsp.effect.BURN
    local statmod = dsp.mod.INT
    local element = mob:getStatusEffectElement(typeEffect)
    local resist = applyPlayerResistance(mob,typeEffect,target,mob:getStat(statmod)-target:getStat(statmod),0,element)

    local power = ((resist * 10) - 5) * math.random(1,2) + 19 -- makes dot damage between 20 - 28, based off resistance and random variable.
    local dmgmod = 3
    local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*6,dsp.magic.ele.FIRE,dmgmod,TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.FIRE,MOBPARAM_WIPE_SHADOWS)

    MobStatusEffectMove(mob, target, typeEffect, power, 3, 60)
    target:takeDamage(dmg, mob, dsp.attackType.MAGICAL, dsp.damageType.FIRE)

    return dmg
end
