registerNpc(123, {
  walk_speed        = 240,
  run_speed         = 700,
  scale             = 155,
  r_weapon          = 0,
  l_weapon          = 0,
  level             = 68,
  hp                = 47,
  attack            = 352,
  hit               = 183,
  def               = 220,
  res               = 144,
  avoid             = 83,
  attack_spd        = 105,
  is_magic_damage   = 0,
  ai_type           = 323,
  give_exp          = 101,
  drop_type         = 156,
  drop_money        = 20,
  drop_item         = 63,
  union_number      = 63,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 250,
  npc_type          = 9,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(129, {
  walk_speed        = 240,
  run_speed         = 530,
  scale             = 160,
  r_weapon          = 0,
  l_weapon          = 0,
  level             = 74,
  hp                = 67,
  attack            = 385,
  hit               = 212,
  def               = 242,
  res               = 159,
  avoid             = 91,
  attack_spd        = 120,
  is_magic_damage   = 0,
  ai_type           = 263,
  give_exp          = 108,
  drop_type         = 156,
  drop_money        = 20,
  drop_item         = 39,
  union_number      = 39,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 250,
  npc_type          = 9,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end