---------------------------------------------
--  Plague Swipe
--
--  Description: Delivers a threefold attack in an cone effect behind user. Additional effect: Bio + Plague
--  Type: Physical
--  2-3 Shadows
--  Range: Backward Arc
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")

---------------------------------------------
function onMobSkillCheck(target,mob,skill)
    -- TODO: Replace this when there's a better method than isFacingTheSameDirection() aka isBehind
    if (target:isBehind(mob) == false) then
        return 1
    end
    return 0
end

function onMobWeaponSkill(target, mob, skill)

    local numhits = 3
    local accmod = 1
    local dmgmod = 1
    local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.SLASHING,info.hitslanded)

   MobPhysicalStatusEffectMove(mob, target, skill, dsp.effect.BIO, 7, 3, 60)
   MobPhysicalStatusEffectMove(mob, target, skill, dsp.effect.PLAGUE, 5, 3, 60)

    target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.SLASHING)
    return dmg
end
