registerNpc(122, {
  walk_speed        = 200,
  run_speed         = 700,
  scale             = 140,
  r_weapon          = 0,
  l_weapon          = 0,
  level             = 65,
  hp                = 30,
  attack            = 323,
  hit               = 177,
  def               = 205,
  res               = 96,
  avoid             = 67,
  attack_spd        = 115,
  is_magic_damage   = 0,
  ai_type           = 115,
  give_exp          = 50,
  drop_type         = 155,
  drop_money        = 17,
  drop_item         = 57,
  union_number      = 57,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 240,
  npc_type          = 4,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(127, {
  walk_speed        = 200,
  run_speed         = 450,
  scale             = 145,
  r_weapon          = 0,
  l_weapon          = 0,
  level             = 68,
  hp                = 46,
  attack            = 339,
  hit               = 199,
  def               = 215,
  res               = 82,
  avoid             = 71,
  attack_spd        = 125,
  is_magic_damage   = 0,
  ai_type           = 263,
  give_exp          = 52,
  drop_type         = 155,
  drop_money        = 17,
  drop_item         = 35,
  union_number      = 35,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 240,
  npc_type          = 4,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end