-----------------------------------------
-- Spell: Slow
-----------------------------------------
require("scripts/globals/magic")
require("scripts/globals/msg")
require("scripts/globals/status")
require("scripts/globals/utils")
-----------------------------------------

function onMagicCastingCheck(caster, target, spell)
    return 0
end

function onSpellCast(caster, target, spell)
    local dMND = caster:getStat(dsp.mod.MND) - target:getStat(dsp.mod.MND)

    --Power
    -- Lowest ~7.3%
    -- Highest ~29.2%
    local power = utils.clamp(math.floor(dMND * 73 / 5) + 1825, 730, 2920)
    power = calculatePotency(power, spell:getSkillType(), caster, target)

    --Duration
    local duration = calculateDuration(180, spell:getSkillType(), spell:getSpellGroup(), caster, target)

    local params = {}
    params.diff = dMND
    params.skillType = dsp.skill.ENFEEBLING_MAGIC
    params.bonus = 0
    params.effect = dsp.effect.SLOW
    local resist = applyResistanceEffect(caster, target, spell, params)

    if resist >= 0.5 then --Do it!
        if target:addStatusEffect(params.effect, power, 0, duration * resist, 0, 1) then
            spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS)
        else
            spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT)
        end
    else
        spell:setMsg(dsp.msg.basic.MAGIC_RESIST)
    end

    return params.effect
end