local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()				npcHandler:onThink()					end

local travelNode = keywordHandler:addKeyword({'venore'}, TravelLib.say, {npcHandler = npcHandler, text = 'Do you seek a passage to Venore for %s?', cost = 60, discount = TravelLib.postmanDiscount})
	travelNode:addChildKeyword({'yes'}, TravelLib.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 60, discount = TravelLib.postmanDiscount, destination = Position(32954, 32022, 6) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'port hope'}, TravelLib.say, {npcHandler = npcHandler, text = 'Do you seek a passage to Port Hope for %s?', cost = 180, discount = TravelLib.postmanDiscount})
	travelNode:addChildKeyword({'yes'}, TravelLib.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, discount = TravelLib.postmanDiscount, destination = Position(32527, 32784, 6) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'liberty bay'}, TravelLib.say, {npcHandler = npcHandler, text = 'Do you seek a passage to Liberty Bay for %s?', cost = 200, discount = TravelLib.postmanDiscount})
	travelNode:addChildKeyword({'yes'}, TravelLib.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 200, discount = TravelLib.postmanDiscount, destination = Position(32285, 32892, 6) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'yalahar'}, TravelLib.say, {npcHandler = npcHandler, text = 'Do you seek a passage to Yalahar for %s?', cost = 210, discount = TravelLib.postmanDiscount})
	travelNode:addChildKeyword({'yes'}, TravelLib.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 210, discount = TravelLib.postmanDiscount, destination = Position(32816, 31272, 6) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'gray island'}, TravelLib.say, {npcHandler = npcHandler, text = 'Do you seek a passage to Gray Island for %s?', cost = 150, discount = TravelLib.postmanDiscount})
	travelNode:addChildKeyword({'yes'}, TravelLib.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 150, discount = TravelLib.postmanDiscount, destination = Position(33196, 31984, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'ankrahmun'}, TravelLib.say, {npcHandler = npcHandler, text = 'Do you seek a passage to Ankrahmun for %s?', cost = 100, discount = TravelLib.postmanDiscount})
	travelNode:addChildKeyword({'yes'}, TravelLib.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 100, discount = TravelLib.postmanDiscount, destination = Position(33092, 32883, 6) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go - {Venore}, {Port Hope}, {Liberty Bay}, {Ankrahmun}, {Yalahar} or {Gray Island}?"})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = 'I am the captain of this ship.'})
keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go - {Venore}, {Port Hope}, {Liberty Bay}, {Ankrahmun}, {Yalahar} or {Gray Island}?"})
keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, text = "That's where we are."})
keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, text = 'It\'s Petros.'})

npcHandler:setMessage(MESSAGE_GREET, "Welcome on board, |PLAYERNAME|. Where can I {sail} you today?")
npcHandler:setMessage(MESSAGE_FAREWELL, "Bye.")
npcHandler:setMessage(MESSAGE_WALKAWAY, "Bye")
npcHandler:addModule(FocusModule:new())
