registerNpc(128, {
  walk_speed        = 230,
  run_speed         = 510,
  scale             = 145,
  r_weapon          = 1044,
  l_weapon          = 0,
  level             = 70,
  hp                = 37,
  attack            = 323,
  hit               = 194,
  def               = 192,
  res               = 102,
  avoid             = 114,
  attack_spd        = 105,
  is_magic_damage   = 0,
  ai_type           = 264,
  give_exp          = 51,
  drop_type         = 175,
  drop_money        = 18,
  drop_item         = 36,
  union_number      = 36,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 2000,
  npc_type          = 6,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(156, {
  walk_speed        = 230,
  run_speed         = 700,
  scale             = 140,
  r_weapon          = 1044,
  l_weapon          = 0,
  level             = 62,
  hp                = 24,
  attack            = 285,
  hit               = 167,
  def               = 167,
  res               = 91,
  avoid             = 101,
  attack_spd        = 85,
  is_magic_damage   = 0,
  ai_type           = 322,
  give_exp          = 46,
  drop_type         = 175,
  drop_money        = 18,
  drop_item         = 52,
  union_number      = 52,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 2000,
  npc_type          = 6,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end