-----------------------------------------
-- Spell: Mysterious Light
-- Deals wind damage to enemies within range. Additional effect: Weight
-- Spell cost: 73 MP
-- Monster Type: Arcana
-- Spell Type: Magical (Wind)
-- Blue Magic Points: 4
-- Stat Bonus: AGI+3
-- Level: 40
-- Casting Time: 3.75 seconds
-- Recast Time: 24.5 seconds
-- Magic Bursts on: Detonation, Fragmentation, Light
-- Combos: Max MP Boost
-----------------------------------------
require("scripts/globals/bluemagic")
require("scripts/globals/status")
require("scripts/globals/magic")
-----------------------------------------

function onMagicCastingCheck(caster,target,spell)
    return 0
end

function onSpellCast(caster,target,spell)
    local params = {}
        params.diff = caster:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT)
        params.attribute = dsp.mod.INT
        params.skillType = dsp.skill.BLUE_MAGIC
        params.bonus = 1.0
        -- This data should match information on https://www.bg-wiki.com/bg/Calculating_Blue_Magic_Damage
        params.multiplier = 2.0
        params.tMultiplier = 1.0
        params.duppercap = 56
        params.str_wsc = 0.0
        params.dex_wsc = 0.0
        params.vit_wsc = 0.0
        params.agi_wsc = 0.0
        params.int_wsc = 0.0
        params.mnd_wsc = 0.0
        params.chr_wsc = 0.3

    local resist = applyResistance(caster, target, spell, params)
    local damage = BlueMagicalSpell(caster, target, spell, params, CHR_BASED)
    damage = BlueFinalAdjustments(caster, target, spell, damage, params)

    if (damage > 0 and resist > 0.0625) then
        target:delStatusEffect(dsp.effect.WEIGHT)
        target:addStatusEffect(dsp.effect.WEIGHT,4,0,getBlueEffectDuration(caster,resist,dsp.effect.WEIGHT))
    end

    return damage
end
