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--  Optic Induration
--
--  Description: Charges up a powerful, calcifying beam directed at targets in a fan-shaped area of effect. Additional effect: Petrification &amp enmity reset
--  Type: Magical
--  Utsusemi/Blink absorb: Ignores shadows
--  Range: Unknown cone
--  Notes: Charges up (three times) before actually being used (except Jailer of Temperance, who doesn't need to charge it up). The petrification lasts a very long time.
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require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")

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function onMobSkillCheck(target,mob,skill)
    if (mob:AnimationSub() == 2 or mob:AnimationSub() == 3) then
        return 1
    end
    return 0
end

function onMobWeaponSkill(target, mob, skill)
    local typeEffect = dsp.effect.PETRIFICATION

    MobStatusEffectMove(mob, target, typeEffect, 1, 0, 60)

    local dmgmod = 1
    local accmod = 1
    local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*3,dsp.magic.ele.DARK,dmgmod,TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.DARK,MOBPARAM_IGNORE_SHADOWS)

    target:takeDamage(dmg, mob, dsp.attackType.MAGICAL, dsp.damageType.DARK)
    mob:resetEnmity(target)

    return dmg

end
