registerNpc(186, {
  walk_speed        = 170,
  run_speed         = 700,
  scale             = 110,
  r_weapon          = 1042,
  l_weapon          = 0,
  level             = 50,
  hp                = 23,
  attack            = 228,
  hit               = 144,
  def               = 131,
  res               = 70,
  avoid             = 83,
  attack_spd        = 85,
  is_magic_damage   = 0,
  ai_type           = 29,
  give_exp          = 39,
  drop_type         = 195,
  drop_money        = 25,
  drop_item         = 55,
  union_number      = 55,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 2100,
  npc_type          = 6,
  hit_material_type = 1,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(189, {
  walk_speed        = 170,
  run_speed         = 700,
  scale             = 125,
  r_weapon          = 1042,
  l_weapon          = 0,
  level             = 59,
  hp                = 36,
  attack            = 271,
  hit               = 171,
  def               = 158,
  res               = 82,
  avoid             = 97,
  attack_spd        = 100,
  is_magic_damage   = 0,
  ai_type           = 264,
  give_exp          = 44,
  drop_type         = 195,
  drop_money        = 25,
  drop_item         = 38,
  union_number      = 38,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 2100,
  npc_type          = 6,
  hit_material_type = 1,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end