-----------------------------------
-- Blade Shun
-- Katana weapon skill
-- Skill level: N/A
-- Description: Delivers a fivefold attack. Attack power varies with TP.
-- In order to obtain Blade: Shun the quest Martial Mastery must be completed.
-- This Weapon Skill's first hit params.ftp is duplicated for all additional hits.
-- Alignet with the Flame Gorget, Light Gorget & Thunder Gorget.
-- Alignet with the Flame Belt, Light Belt & Thunder Belt.
-- Element: None
-- Skillchain Properties: Fusion/Impaction
-- Modifiers: DEX:73~85%, depending on merit points upgrades.
-- Damage Multipliers by TP:
-- 100%        200%      300%
-- 0.6875    0.6875      0.6875
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/settings")
require("scripts/globals/weaponskills")
-----------------------------------

function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)

    local params = {}
    params.numHits = 5
    params.ftp100 = 0.6875 params.ftp200 = 0.6875 params.ftp300 = 0.6875
    params.str_wsc = 0.0 params.dex_wsc = 0.85 + (player:getMerit(dsp.merit.BLADE_SHUN) / 100) params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.0 params.chr_wsc = 0.0
    params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0
    params.canCrit = false
    params.acc100 = 0.0 params.acc200= 0.0 params.acc300= 0.0
    params.atk100 = 1; params.atk200 = 1; params.atk300 = 1;

    if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
        params.ftp100 = 1 params.ftp200 = 1 params.ftp300 = 1
        params.dex_wsc = 0.7 + (player:getMerit(dsp.merit.BLADE_SHUN) / 100)
    end

    local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar)
    return tpHits, extraHits, criticalHit, damage

end
