registerNpc(626, {
  walk_speed        = 450,
  run_speed         = 950,
  scale             = 300,
  r_weapon          = 0,
  l_weapon          = 0,
  level             = 80,
  hp                = 80,
  attack            = 438,
  hit               = 223,
  def               = 319,
  res               = 186,
  avoid             = 99,
  attack_spd        = 95,
  is_magic_damage   = 0,
  ai_type           = 275,
  give_exp          = 281,
  drop_type         = 330,
  drop_money        = 12,
  drop_item         = 58,
  union_number      = 58,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 300,
  npc_type          = 10,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 1,
  height            = 0
});

registerNpc(627, {
  walk_speed        = 450,
  run_speed         = 950,
  scale             = 300,
  r_weapon          = 0,
  l_weapon          = 0,
  level             = 90,
  hp                = 82,
  attack            = 497,
  hit               = 245,
  def               = 446,
  res               = 214,
  avoid             = 112,
  attack_spd        = 95,
  is_magic_damage   = 0,
  ai_type           = 275,
  give_exp          = 294,
  drop_type         = 331,
  drop_money        = 12,
  drop_item         = 58,
  union_number      = 58,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 300,
  npc_type          = 10,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 1,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end