registerNpc(136, {
  walk_speed        = 180,
  run_speed         = 700,
  scale             = 130,
  r_weapon          = 1021,
  l_weapon          = 0,
  level             = 45,
  hp                = 27,
  attack            = 222,
  hit               = 139,
  def               = 140,
  res               = 61,
  avoid             = 46,
  attack_spd        = 120,
  is_magic_damage   = 0,
  ai_type           = 25,
  give_exp          = 40,
  drop_type         = 162,
  drop_money        = 30,
  drop_item         = 65,
  union_number      = 65,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 300,
  npc_type          = 4,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(187, {
  walk_speed        = 180,
  run_speed         = 700,
  scale             = 135,
  r_weapon          = 1021,
  l_weapon          = 0,
  level             = 53,
  hp                = 43,
  attack            = 262,
  hit               = 168,
  def               = 165,
  res               = 59,
  avoid             = 55,
  attack_spd        = 135,
  is_magic_damage   = 0,
  ai_type           = 262,
  give_exp          = 46,
  drop_type         = 162,
  drop_money        = 30,
  drop_item         = 34,
  union_number      = 34,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 300,
  npc_type          = 4,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end