---------------------------------------------
--  Crosswind
--
--  Description: Deals Wind damage to enemies within a fan-shaped area. Additional effect: Knockback
--  Type: Breath
--  Utsusemi/Blink absorb: Ignores shadows
--  Range: Unknown cone
--  Notes:
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")

---------------------------------------------
function onMobSkillCheck(target,mob,skill)
    if(mob:getFamily() == 91) then
      local mobSkin = mob:getModelId()

      if (mobSkin == 1746) then
          return 0
      else
          return 1
      end
    end
    return 0
end

function onMobWeaponSkill(target, mob, skill)
    local dmgmod = 1
    local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*3,dsp.magic.ele.WIND,dmgmod,TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.WIND,MOBPARAM_IGNORE_SHADOWS)
    target:takeDamage(dmg, mob, dsp.attackType.MAGICAL, dsp.damageType.WIND)
    return dmg
end
