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--  Cannonball
--  Family: Wamouracampa
--  Description: Damage varies with TP.
--  Type: Physical
--  Utsusemi/Blink absorb: One shadow
--  Range: 20
--  Notes: Uses defense instead of attack. Curled form only.
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
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function onMobSkillCheck(target,mob,skill)
    if (mob:AnimationSub() ~=1) then
        return 1
    else
        return 0
    end
end

function onMobWeaponSkill(target, mob, skill)
    local numhits = 1
    local accmod = 1
    local dmgmod = 1.75
    local offcratio = mob:getStat(dsp.mod.DEF)
    local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1.75,2.125,2.75,offcratio)
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.BLUNT,info.hitslanded)
    target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.BLUNT)
    return dmg
end
