registerNpc(197, {
  walk_speed        = 200,
  run_speed         = 510,
  scale             = 140,
  r_weapon          = 337,
  l_weapon          = 0,
  level             = 95,
  hp                = 41,
  attack            = 399,
  hit               = 213,
  def               = 301,
  res               = 346,
  avoid             = 143,
  attack_spd        = 110,
  is_magic_damage   = 1,
  ai_type           = 265,
  give_exp          = 68,
  drop_type         = 237,
  drop_money        = 12,
  drop_item         = 38,
  union_number      = 38,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 1400,
  npc_type          = 7,
  hit_material_type = 1,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(281, {
  walk_speed        = 200,
  run_speed         = 750,
  scale             = 140,
  r_weapon          = 337,
  l_weapon          = 0,
  level             = 88,
  hp                = 26,
  attack            = 367,
  hit               = 199,
  def               = 253,
  res               = 317,
  avoid             = 132,
  attack_spd        = 95,
  is_magic_damage   = 1,
  ai_type           = 118,
  give_exp          = 51,
  drop_type         = 236,
  drop_money        = 10,
  drop_item         = 43,
  union_number      = 43,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 1000,
  npc_type          = 7,
  hit_material_type = 1,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end