---------------------------------------------
--  Onslaught
--
--  Description: Lowers target's accuracy. Guttler/Ogre Killer: Temporarily increases Attack.
--  Type: Physical
--  Range: Melee
---------------------------------------------

require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")

---------------------------------------------

function onMobSkillCheck(target,mob,skill)
    return 0
end

function onMobWeaponSkill(target, mob, skill)

    local numhits = 1
    local accmod = 1
    local dmgmod = 2.5
    
    local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,3,3,3)
    local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.SLASHING,info.hitslanded)
    
    local duration = 60
    local typeEffect = dsp.effect.ACCURACY_DOWN
    local power = 30

    MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, power, 0, duration)

    -- About 300-400 to a DD.
    target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.SLASHING)
    return dmg
    
end