registerNpc(176, {
  walk_speed        = 210,
  run_speed         = 700,
  scale             = 125,
  r_weapon          = 1043,
  l_weapon          = 0,
  level             = 33,
  hp                = 21,
  attack            = 151,
  hit               = 121,
  def               = 86,
  res               = 40,
  avoid             = 60,
  attack_spd        = 82,
  is_magic_damage   = 0,
  ai_type           = 322,
  give_exp          = 32,
  drop_type         = 190,
  drop_money        = 15,
  drop_item         = 65,
  union_number      = 65,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 2000,
  npc_type          = 6,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

registerNpc(177, {
  walk_speed        = 210,
  run_speed         = 700,
  scale             = 135,
  r_weapon          = 1043,
  l_weapon          = 0,
  level             = 36,
  hp                = 32,
  attack            = 165,
  hit               = 127,
  def               = 94,
  res               = 45,
  avoid             = 64,
  attack_spd        = 110,
  is_magic_damage   = 0,
  ai_type           = 264,
  give_exp          = 36,
  drop_type         = 190,
  drop_money        = 15,
  drop_item         = 32,
  union_number      = 32,
  need_summon_count = 0,
  sell_tab0         = 0,
  sell_tab1         = 0,
  sell_tab2         = 0,
  sell_tab3         = 0,
  can_target        = 0,
  attack_range      = 2000,
  npc_type          = 6,
  hit_material_type = 0,
  face_icon         = 0,
  summon_mob_type   = 0,
  quest_type        = 0,
  height            = 0
});

function OnInit(entity)
  return true
end

function OnCreate(entity)
  return true
end

function OnDelete(entity)
  return true
end

function OnDead(entity)
end

function OnDamaged(entity)
end