pg = pg or {}
pg.weapon_property_107 = {}

function ()
	uv0.weapon_property_107[60341] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-芙米露露I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60341,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17100,
			19000,
			19000
		},
		barrage_ID = {
			1511,
			1510,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60342] = {
		id = 60342,
		name = "航空攻击展示-芙米露露II",
		base = 60341,
		barrage_ID = {
			1511,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60343] = {
		id = 60343,
		name = "航空攻击展示-芙米露露III",
		base = 60341,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60351] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-乌璐露I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60351,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37000,
			39000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60352] = {
		id = 60352,
		name = "航空攻击展示-乌璐露II",
		base = 60351,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60353] = {
		id = 60353,
		name = "航空攻击展示-乌璐露III",
		base = 60351,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60361] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-萨菈娜I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60361,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37000,
			38000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60362] = {
		id = 60362,
		name = "航空攻击展示-萨菈娜II",
		base = 60361,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60363] = {
		id = 60363,
		name = "航空攻击展示-萨菈娜III",
		base = 60361,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60371] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-龙骧I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60371,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37000,
			38000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60372] = {
		id = 60372,
		name = "航空攻击展示-龙骧II",
		base = 60371,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60373] = {
		id = 60373,
		name = "航空攻击展示-龙骧III",
		base = 60371,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60381] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-追赶者I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60381,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17100,
			28000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60382] = {
		id = 60382,
		name = "航空攻击展示-追赶者II",
		base = 60381,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60383] = {
		id = 60383,
		name = "航空攻击展示-追赶者III",
		base = 60381,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60391] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-独立I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60391,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17300,
			18100
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60392] = {
		id = 60392,
		name = "航空攻击展示-独立II",
		base = 60391,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60393] = {
		id = 60393,
		name = "航空攻击展示-独立III",
		base = 60391,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60401] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-爱酱I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60401,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37100,
			39000,
			38000
		},
		barrage_ID = {
			1510,
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60402] = {
		id = 60402,
		name = "航空攻击展示-爱酱II",
		base = 60401,
		barrage_ID = {
			1510,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60403] = {
		id = 60403,
		name = "航空攻击展示-爱酱III",
		base = 60401,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60411] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-小齐柏林I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60411,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			47000,
			49000,
			49000
		},
		barrage_ID = {
			1511,
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60412] = {
		id = 60412,
		name = "航空攻击展示-小齐柏林II",
		base = 60411,
		barrage_ID = {
			1511,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60413] = {
		id = 60413,
		name = "航空攻击展示-小齐柏林III",
		base = 60411,
		barrage_ID = {
			1512,
			1512,
			1511
		}
	}
	uv0.weapon_property_107[60421] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-可畏I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60421,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			27000,
			28300,
			28300
		},
		barrage_ID = {
			1510,
			1511,
			1511
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60422] = {
		id = 60422,
		name = "航空攻击展示-可畏II",
		base = 60421,
		barrage_ID = {
			1511,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60423] = {
		id = 60423,
		name = "航空攻击展示-可畏III",
		base = 60421,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60431] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-时乃空I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60431,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37100,
			39000,
			38000
		},
		barrage_ID = {
			1510,
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60432] = {
		id = 60432,
		name = "航空攻击展示-时乃空II",
		base = 60431,
		barrage_ID = {
			1510,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60433] = {
		id = 60433,
		name = "航空攻击展示-时乃空III",
		base = 60431,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60441] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-紫咲诗音I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60441,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37100,
			38000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60442] = {
		id = 60442,
		name = "航空攻击展示-紫咲诗音II",
		base = 60441,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60443] = {
		id = 60443,
		name = "航空攻击展示-紫咲诗音III",
		base = 60441,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60451] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-大神澪I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60451,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37100,
			39000,
			38000
		},
		barrage_ID = {
			1510,
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60452] = {
		id = 60452,
		name = "航空攻击展示-大神澪II",
		base = 60451,
		barrage_ID = {
			1510,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60453] = {
		id = 60453,
		name = "航空攻击展示-大神澪III",
		base = 60451,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60461] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-白上吹雪III",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60461,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			68951
		},
		barrage_ID = {
			1511
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60471] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-龙凤I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60471,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37100,
			38000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60472] = {
		id = 60472,
		name = "航空攻击展示-龙凤II",
		base = 60471,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60473] = {
		id = 60473,
		name = "航空攻击展示-龙凤III",
		base = 60471,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60481] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "能代弹幕展示I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 125,
		min_range = 0,
		id = 60481,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79481,
			79481
		},
		barrage_ID = {
			79481,
			79482
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60482] = {
		name = "能代弹幕展示II",
		damage = 25,
		base = 60481,
		id = 60482,
		bullet_ID = {
			79481,
			79481,
			79482
		},
		barrage_ID = {
			79483,
			79484,
			79485
		}
	}
	uv0.weapon_property_107[60491] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-卡萨布兰卡I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60491,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17000,
			19000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60492] = {
		id = 60492,
		name = "航空攻击展示-卡萨布兰卡II",
		base = 60491,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60493] = {
		id = 60493,
		name = "航空攻击展示-卡萨布兰卡III",
		base = 60491,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60501] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "贞德弹幕展示I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 125,
		min_range = 0,
		id = 60501,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79541,
			79541
		},
		barrage_ID = {
			79541,
			79542
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60502] = {
		name = "贞德弹幕展示II",
		damage = 25,
		base = 60501,
		id = 60502,
		bullet_ID = {
			79541,
			79541,
			79542
		},
		barrage_ID = {
			79543,
			79544,
			79545
		}
	}
	uv0.weapon_property_107[60511] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-贝亚恩I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60511,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			90820,
			90840
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60512] = {
		id = 60512,
		name = "航空攻击展示-贝亚恩II",
		base = 60511,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60513] = {
		id = 60513,
		name = "航空攻击展示-贝亚恩III",
		base = 60511,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60521] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-英仙座I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60521,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			27000,
			28000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60522] = {
		id = 60522,
		name = "航空攻击展示-英仙座II",
		base = 60521,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60523] = {
		id = 60523,
		name = "航空攻击展示-英仙座III",
		base = 60521,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60531] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-鹰I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60531,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			27000,
			28000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60532] = {
		id = 60532,
		name = "航空攻击展示-鹰II",
		base = 60531,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60533] = {
		id = 60533,
		name = "航空攻击展示-鹰III",
		base = 60531,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60541] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-千岁I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60541,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37100,
			38000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60542] = {
		id = 60542,
		name = "航空攻击展示-千岁II",
		base = 60541,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60543] = {
		id = 60543,
		name = "航空攻击展示-千岁III",
		base = 60541,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60551] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-千代田I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60551,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37100,
			38000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60552] = {
		id = 60552,
		name = "航空攻击展示-千代田II",
		base = 60551,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60553] = {
		id = 60553,
		name = "航空攻击展示-千代田III",
		base = 60551,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60561] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-信浓I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60561,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37300,
			39000,
			38200
		},
		barrage_ID = {
			1510,
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
end()
