return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "MIWUZHIXIA2",
	fadein = 1.5,
	scripts = {
		{
			side = 2,
			bgName = "bg_battle_night",
			say = "運河要塞・東部",
			dir = 1,
			bgm = "story-6",
			effects = {
				{
					active = true,
					name = "miwu_01"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			say = "海霧に覆われた海。見渡す限り、どこまでも「白」が続いている。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 103160,
			nameColor = "#a9f548",
			say = "まさか鏡面海域が突然発生するとは……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			actor = 103160,
			nameColor = "#a9f548",
			say = "各員、距離を維持しつつ防衛陣形を取れ！セイレーンの奇襲に備えよう！",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			say = "運河要塞へ前進中のユニオン艦隊が突如出現した鏡面海域に覆われ、セイレーンの襲来に警戒していた。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_battle_night",
			nameColor = "#a9f548",
			dir = 1,
			say = "ヘレナ、レーダーの様子は？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			say = "さっきから何も映らないの…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 103160,
			nameColor = "#a9f548",
			say = "セイレーンの艦船は確実にいる。だがレーダーには何も映らない",
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			say = "鏡面海域ではレーダー波がジャミングを受けるから、目視とセンサーによる戦闘を強いられるけど",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			say = "この霧ではそれも難しい…このままでは……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102160,
			nameColor = "#a9f548",
			say = "ええ、海霧が突如発生したとの連絡を受けた時から鏡面海域の可能性を考えたけど",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 102160,
			side = 2,
			bgName = "bg_battle_night",
			nameColor = "#a9f548",
			dir = 1,
			say = "まあ案の定、といったところかしら",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_battle_night",
			nameColor = "#a9f548",
			dir = 1,
			say = "すまない。鏡面海域の可能性を承知の上で霧に突入した私のミスだ",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102160,
			nameColor = "#a9f548",
			say = "仕方ないわよ。進行上通らなければならないもの。…で、これからどうする？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_battle_night",
			nameColor = "#a9f548",
			dir = 1,
			say = "どうするも何も、セイレーンを叩くか脱出するまでだ。もしここのセイレーンが運河要塞を襲おうとする連中ならむしろラッキーだな",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102160,
			nameColor = "#a9f548",
			say = "そうね。戦って勝つに越したことはないけど…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102160,
			nameColor = "#a9f548",
			say = "ヘレナ、無理だと思うけど、念の為に運河要塞に通信してみてもらえないかしら？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			say = "連絡なら無事に送れたわ！ジャミングを受けている様子は無いみたい！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			blackBg = true,
			actor = 103160,
			nameColor = "#a9f548",
			say = "通信が無事？！今までの鏡面海域と違う……これは一体……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
