return {
	fadeType = 1,
	mode = 2,
	once = true,
	id = "WEICENGHUNHE16",
	fadein = 1.5,
	scripts = {
		{
			actor = 107110,
			side = 2,
			dir = 1,
			bgm = "hunhe-battle",
			nameColor = "#a9f548",
			say = "ふぅ…どうやらこれで最後のようね。対潜戦も大変ね",
			effects = {
				{
					active = true,
					name = "miwu_01"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 107110,
			say = "みんな兵装が揃っていてよかった！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 107090,
			say = "新型セイレーンの一群を撃破したけど、特にこれといった変化はないね",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 107110,
			say = "つまりここは「ハズレ」ってことか……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 107110,
			say = "（まあ、そういう時もあるよね……）",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 101440,
			say = "せっかくぼくが頑張ったのに…しょうがない！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 101440,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "次からはもっと頑張るぞー！おー！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 107110,
			say = "そうね！今までは順調じゃなかったけどそのうちきっと霧の発生源が見つかるよ！このまま――",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			dir = 1,
			say = "―――！！！！！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "何も見えない霧の向こうから突如、巨大な波の壁が押し寄せてきた",
			dialogShake = {
				speed = 0.09,
				x = 10,
				number = 4
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			dir = 1,
			actor = 107090,
			nameColor = "#a9f548",
			say = "…っ！？みんな気をつけて！この波も霧と同じく自然発生したものなんかじゃない！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			actor = 107110,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "そんなの見たらわか……っ！？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = -2500,
					type = "move",
					delay = 0.8,
					dur = 0.5,
					x = 0
				}
			}
		},
		{
			side = 2,
			dir = 1,
			say = "――衝撃、爆発、荒れる波、白から一転して深蒼へと変わる目の前の景色。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			dir = 1,
			bgName = "bg_underwater",
			bgm = "xinnong-3",
			actor = 107110,
			nameColor = "#a9f548",
			say = "（ちょっと、私、海に呑まれた…！？そんなはずが……！）",
			flashout = {
				dur = 0.5,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 0.5,
				dur = 0.5,
				black = true,
				alpha = {
					1,
					0
				}
			},
			effects = {
				{
					active = false,
					name = "miwu_01"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			say = "――沈む。体がまるで重りに引っ張られているかのように、どこまでも沈んでいく。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			actor = 107110,
			nameColor = "#a9f548",
			say = "（艤装が故障した？違う…セイレーンの攻撃？！さっき全部やっつけたはず…）",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			expression = 2,
			side = 2,
			dir = 1,
			bgName = "bg_underwater",
			actor = 107110,
			nameColor = "#a9f548",
			say = "（ま、まさか…ただバランス崩れて転んだだけ…？！）",
			flashout = {
				dur = 0.25,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 0.25,
				dur = 0.25,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			actor = 107110,
			nameColor = "#a9f548",
			say = "（ちくしょう！台無しにしやがった！あんたのカンレキはいつもそうだ。あんたはいつもドックに入ってばかりだ）",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			actor = 107110,
			nameColor = "#a9f548",
			say = "（ひとつだって大きな戦果を手に入れられない。誰もあんたのことを――）",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			actor = 108040,
			nameColor = "#a9f548",
			say = "おーい！イントレピッド、だいじょうぶかー！",
			flashout = {
				dur = 0.5,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 0.5,
				dur = 0.5,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			actor = 107110,
			nameColor = "#a9f548",
			say = "（い、いた！この声は…ブルーギルちゃん！哨戒航海から戻ってきたのね！）",
			dialogShake = {
				speed = 0.09,
				x = 10,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			actor = 107110,
			nameColor = "#a9f548",
			say = "た、助けて……！！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			actor = 108040,
			nameColor = "#a9f548",
			say = "まさかイントレピッド、潜水艦に改造された！？",
			dialogShake = {
				speed = 0.09,
				x = 10,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			actor = 107110,
			nameColor = "#a9f548",
			say = "………（Ouch！誰がそんな事するか！溺れかけてるだけよ！）",
			dialogShake = {
				speed = 0.09,
				x = 10,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			shake = {
				speed = 1,
				number = 3
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_underwater",
			dir = 1,
			actor = 108040,
			nameColor = "#a9f548",
			say = "わわ！暴れないで！今引き上げるから！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.1,
					x = 0,
					number = 3
				}
			}
		}
	}
}
