return {
	fadeOut = 1.5,
	mode = 2,
	noWaitFade = true,
	once = true,
	id = "UIACT20000",
	fadeType = 1,
	fadein = 1.5,
	scripts = {
		{
			sequenceSpd = 2,
			mode = 1,
			bgFade = true,
			sequence = {
				{
					"<size=22.5>Opposite-colored Bishops\n</size>異色ビショップ",
					2
				},
				{
					"    ――互いに相容れぬ色に封じられ、決して交わることがない鏡写しの存在",
					2
				}
			}
		},
		{
			side = 0,
			say = "……",
			nameColor = "#ff0000",
			blackBg = true,
			actor = 107060,
			actorName = "???",
			withoutPainting = true,
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 1,
			say = "目を覚ませ。戦いが始まるぞ。",
			nameColor = "#ff0000",
			blackBg = true,
			actor = 107060,
			actorName = "???",
			withoutPainting = true,
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 0,
			say = "………",
			nameColor = "#ff0000",
			blackBg = true,
			actor = 107060,
			actorName = "???",
			withoutPainting = true,
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 405020,
			side = 0,
			nameColor = "#ff0000",
			blackBg = true,
			say = "……長い、夢を見た。",
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 405020,
			side = 0,
			nameColor = "#ff0000",
			blackBg = true,
			say = "氷の天地……孤独、寂しさ…現実と仮初めの狭間かのような夢を……",
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 1,
			say = "夢……？否、「駒」にすぎないお前が夢など見ることはあるまい。あるとしたら、それは人格という思念の欠片、幻覚のようなものだ。",
			dir = -1,
			blackBg = true,
			actor = 407010,
			nameColor = "#ff0000",
			paintingFadeOut = {
				time = 0.5,
				side = 0
			},
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 403040,
			side = 2,
			nameColor = "#ff0000",
			blackBg = true,
			say = "ちっ、夢だの幻覚だのつまらない。そんなのどうでもいいわ。",
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 403040,
			side = 2,
			nameColor = "#ff0000",
			blackBg = true,
			say = "いま現実としてあるのは「白<White>」の「ピース<Piece>」がもう「鏡面海域」に入ったという情報だけよ。",
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 403040,
			side = 2,
			nameColor = "#ff0000",
			blackBg = true,
			say = "奴らの「生贄<Sacrifice>」にされたくなければ、戦いの準備をするべきね。",
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 0,
			say = "「生贄<Sacrifice>」、か……",
			blackBg = true,
			actor = 405020,
			nameColor = "#ff0000",
			paintingFadeOut = {
				time = 0.5,
				side = 1
			},
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 403040,
			side = 1,
			nameColor = "#ff0000",
			blackBg = true,
			say = "ふっふん～このドイッチュラントが一番槍を頂くわ！迎撃作戦なんて私の十八番よ！どうせまたつまらない狩りをするだけだもの。",
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 403040,
			side = 1,
			nameColor = "#ff0000",
			blackBg = true,
			say = "世界一の装甲艦<Panzerschiffe>の恐ろしさを思い知らせてやるわ！",
			shake = {
				speed = 1,
				number = 3
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
