return {
	mode = 2,
	once = true,
	id = "SHENSHENGDEBEIXIJU10",
	fadein = 1.5,
	scripts = {
		{
			soundeffect = "event:/battle/boom2",
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			bgm = "battle-italy",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "カブール！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605050,
			nameColor = "#ff5c5c",
			say = "わわ！？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "ロイヤル…よくもやってくれた……！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			say = "夜のタラント港は炎の海と化していた。",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "まさか、こっちの戦力が分散している隙を逆手に取って奇襲…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			say = "奇襲に加え、夜間の視界不良でサディアの対空砲火は艦載機の攻勢に対応できずにいる。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "艦載機による夜間奇襲爆撃、とは――！！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			say = "火炎と黒煙がその場にいる全ての人々をむせさせた。",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 900198,
			side = 2,
			bgName = "bg_italy_cg1",
			nameColor = "#ff5c5c",
			dir = 1,
			say = "こっちの計画が完全にバレてましたね…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "こっちが夜に乗じて移動してきたのをロイヤルは一体どうやって察知した…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "それと艦載機の夜間空襲による奇襲なんて聞いたことがない",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			actor = 900198,
			nameColor = "#ff5c5c",
			say = "リットリオ、艦を引き上げたほうがいいですよ。作戦は失敗しましたわ",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "いいや、まだだヴェネト。敵空母を倒せば、朝までにマルタ島を占領できる。そうすればロイヤルも簡単に手出しできなくなるはずだ",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 7,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "戦艦隊、湾内に一旦退避せよ！敵空母を見つけ次第攻撃を仕掛ける！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
