return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "JINGWEILUOXUAN16",
	fadein = 1.5,
	scripts = {
		{
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			bgmDelay = 1,
			bgm = "battle-xinnong-image",
			hidePaintObj = true,
			say = "起こりうる未来を夢見る「予知夢」、そしてその夢に自身が現実の存在として干渉する「投影」。",
			flashin = {
				delay = 1,
				dur = 1,
				black = true,
				alpha = {
					1,
					0
				}
			},
			effects = {
				{
					active = true,
					name = "miwu_01"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "信濃の言葉の難解さもあいまって、なんとも信じがたいが…アーチャーフィッシュの翻訳（？）でなんとかなった。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "ただ、彼女の力をもってしてもみんなをここから開放することができないようだ…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "信濃は体を動かしておいたほうがいいよ？ずっと眠ってばかりじゃいざというときに筋肉が言うことを聞かないからね",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "嗚呼…夢を観る力ゆえ、体を動かそうにも機が欠けており…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "アーチャーフィッシュ、今のどういうこと？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "この夢を見る力があるから、あまり体を動かすチャンスがないってこと？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "祭儀に携わることもあるゆえ…お詫び申す…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "そんなの一々気にしてたら何も始まらないよ？あんたはその力だけで生きてわけでもないでしょ？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "それは……汝の云う通りやもしれぬ……助言にお礼申す…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "一度己の定めを変えると決めたにもかかわらず、行動には出せずにおる妾…嗚呼…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "そう落ち込まなくてもいいよ？自分を変えるにもいきなり変えられるわけないし、少しずつでいいって",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "はい……！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "いやぁあたしってこういうセリフを言うタイプじゃないのにな…ごめん、いきなり説教臭いことしちゃって",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 7,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "いいえ、本音を語るのは良きかな…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "まあ、アルバコアだったら多分ところ構わず意地悪なこと言っちゃうし？あたしはあたしでたまには良いこと言わせてもらお♪",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "二人がほのぼのとした雰囲気で会話している様子が中々微笑ましかった。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			dir = 1,
			bgName = "star_level_bg_1100",
			bgm = "xinnong-3",
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「飛龍ヨリ報告スル」",
			flashout = {
				dur = 1,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 1,
				dur = 1,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「装備転換中、敵艦載機ノ攻撃ニ遭イ、赤城・加賀・蒼龍ガ損傷ヲ受ケ戦闘不能」",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「空母飛龍、戦闘能力ハ健在ユエ、敵空母機動部隊ヘノ反撃ヲ行ウ」",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「敵空母セメテ1隻デモ多ク、ボクガ道連レニシテ進ゼヨウ」",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "これは…！重桜の「駒」が動いているわ！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "うわっ、もしかしてここにいるあたしたちも危なくない？！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「重桜各艦ニ告グ、『飛龍ハ健在ナリ』――」",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "指揮官、どうする？このままだとあたしたちも戦闘に巻き込まれるよ？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "舷窓から見る外の風景が相変わらず海霧に包まれているものの、「飛龍」の言葉通りかすかに炎の光が遠くから見える。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "サンフランシスコの言うように、このままでは――",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「『再現』進行度ノ向上ヲ認ム。重桜艦隊、戦力ノ上方調整ヲ行ウ」",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「空母『ヨークタウン』ノ撃破ヲ条件ニ設定スル――」",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "「駒」たちが自分の戦力を調整している…？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「戦力向上ノ調整後、彫刻室ニ反映シ他個体ヘノ応用ヲ認ム」",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「次ナル『再現』ヘノ投入ヲ承認スル」",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "嗚呼…いと悲しき…永遠に戦を繰り返すが定め……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "信濃、こいつらを止める方法はないの…？！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "妾にも、その様な方法は存じませぬ…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "（鏡面海域はセイレーンの実験場ゆえ、ここで作られし「駒」もまた、セイレーンに操られた人形に過ぎぬ…）",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "（素体から彫刻されし「駒」は因果から脱した存在…汝らには「過去」しか存在せず…）",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "（赤城ら一航戦も、このことを知る上、かの「聖域」の研究を行っていたか、否か…）",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "「駒」の「再現」は海に映されし鏡の螺旋なり――妾も汝らも「実験」を止めれぬ",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "つまり、こちらはこのまま静観するしかない…か。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "star_level_bg_1100",
			paintingNoise = true,
			dir = 1,
			actor = 307080,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "ええ、全ては「リュウコツ」に映された鏡花水月――",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			oldPhoto = true,
			bgName = "bg_luoxuan_5",
			bgmDelay = 0.5,
			bgm = "Beverly_short_inst",
			mode = 1,
			flashout = {
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				{
					"<size=51>エンタープライズ、ホーネット、私のことなら大丈夫だわ</size>",
					1
				},
				{
					"<size=51>貴方達二人が出ても向こうには何隻も空母がいるから、このままでは勝つことが難しいわ</size>",
					2
				},
				{
					"<size=51>……この程度の傷は…大丈夫よ</size>",
					3
				},
				{
					"<size=51>体を気にしていては勝てる戦闘も勝てなくなるってエンタープライズのモットーでしょ？</size>",
					4
				},
				{
					"<size=51>ふふ、よくないけど…今回だけは大目に見てちょうだい</size>",
					5
				},
				{
					"<size=51>3日あればなんとか戦闘できるように持ち直せるわ</size>",
					6
				},
				{
					"<size=51>貴方達は大事な妹だから、お姉さんとして守らないと</size>",
					7
				}
			}
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			sequence = {
				{
					"<size=51>どうしたの？ハムマンちゃんみたいな顔をして…</size>",
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				},
				{
					"<size=51>もうまだ私のことを心配しているの？本当に大丈夫よ</size>",
					2
				},
				{
					"<size=51>ふふ、そんなことよりあなたにはもっと心配することがあるでしょ？</size>",
					3
				},
				{
					"<size=51>そうよ、いつまでも最前線で体を張り続けるべきではないわ</size>",
					4
				},
				{
					"<size=51>みんなを率いるヒーローとして、少しは後ろで励ますことも勉強しなくちゃ</size>",
					5
				}
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				{
					"<size=51>艦載機発進、これより敵空母機動部隊の偵察に向かうわ</size>",
					1
				},
				{
					"<size=51>艦砲での撃ち合いに持ち込まれたら数で不利…航空戦でなんとかするしかないわね</size>",
					2
				},
				{
					"<size=51>AF基地を襲ってきた敵が慢心しているスキに攻撃をしかければきっとチャンスがある</size>",
					3
				},
				{
					"<size=51>………</size>",
					4
				},
				{
					"<size=51>この戦いも、私は…勝つわ</size>",
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			}
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