return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 1,
	once = true,
	id = "TIEXUEYUYINFU3",
	fadein = 1.5,
	scripts = {
		{
			soundeffect = "event:/battle/scan",
			side = 2,
			dir = 1,
			bgm = "bsm-1",
			actor = 403030,
			nameColor = "#ffde38",
			say = "あら、ネズミが尾行してきてるのね",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 203050,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "み、見つかっちゃいました！？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 203040,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "あわわわ、早く打電を！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			actor = 403030,
			side = 2,
			nameColor = "#ffde38",
			dir = 1,
			say = "ビスマルク、ちょっとあの子と遊んできてもいい？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 0,
			say = "交戦を許可する。追い払え",
			dir = -1,
			actor = 405010,
			nameColor = "#ffde38",
			paintingFadeOut = {
				time = 0.5,
				side = 1
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			nameColor = "#ffde38",
			side = 0,
			dir = -1,
			actor = 405010,
			say = "……でも深追いはしないで。こっちの場所はバレてるわ",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 405010,
			side = 0,
			nameColor = "#ffde38",
			dir = -1,
			say = "戦力の分散はできるだけ避けるべきよ",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 403030,
			side = 1,
			nameColor = "#ffde38",
			dir = 1,
			say = "ふふふ、了解～",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
