pg = pg or {}
pg.enemy_data_statistics_2 = {
	[110] = {
		cannon = 0,
		name = "量産型センダイ級",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 0,
		type = 2,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "chuanneidanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 110,
		wave_fx = "danchuanlanghuazhong2",
		scale = 200,
		prefab = "chuanneidanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			13,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.74,
					1.28,
					0
				}
			},
			torpedo = {
				{
					1.18,
					0.29,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							-1.13,
							0.77,
							-0.48
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							0.67,
							1.02,
							-0.19
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1,
				0.2,
				-0.3464
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[111] = {
		cannon = 0,
		name = "量産型フルタカ級",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 0,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "guyingdanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 111,
		wave_fx = "danchuanlanghuazhong3",
		scale = 200,
		prefab = "guyingdanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			25,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					2.11,
					1.8,
					0
				}
			},
			torpedo = {
				{
					1.44,
					0.22,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							-1.63,
							1.49,
							-0.36
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							1.86,
							0.91,
							-0.03
						}
					}
				}
			},
			{
				40,
				{
					{
						"smokebig",
						{
							0.51,
							1.49,
							-0.44
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[112] = {
		cannon = 0,
		name = "量産型アオバ級",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 0,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "qingyedanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 112,
		wave_fx = "danchuanlanghuazhong3",
		scale = 200,
		prefab = "qingyedanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			25,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					2.14,
					1.8,
					0
				}
			},
			torpedo = {
				{
					1.68,
					0.29,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							-0.34,
							0.81,
							-0.79
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							-1.99,
							1.268,
							-0.115
						}
					}
				}
			},
			{
				40,
				{
					{
						"smokebig",
						{
							0.76,
							1.59,
							-0.66
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[113] = {
		cannon = 0,
		name = "量産型ミョウコウ級",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 0,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "miaogaodanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 113,
		wave_fx = "danchuanlanghuazhong3",
		scale = 200,
		prefab = "miaogaodanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			25,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					2.26,
					1.83,
					0
				}
			},
			torpedo = {
				{
					1.92,
					0.54,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							-1.48,
							1.08,
							0.01
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							1.659,
							0.911,
							0.127
						}
					}
				}
			},
			{
				40,
				{
					{
						"smokebig",
						{
							0.334,
							1.906,
							-0.445
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[114] = {
		cannon = 0,
		name = "量産型タカオ級",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 0,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "gaoxiongdanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 114,
		wave_fx = "danchuanlanghuazhong3",
		scale = 200,
		prefab = "gaoxiongdanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			25,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					2.762,
					1.562,
					0
				}
			},
			torpedo = {
				{
					1.68,
					0.29,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							1.66,
							0.75,
							-0.13
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							-1.603,
							1.545,
							-0.595
						}
					}
				}
			},
			{
				40,
				{
					{
						"smokebig",
						{
							0.281,
							1.383,
							-0.282
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[115] = {
		cannon = 0,
		name = "量産型モガミ級",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 0,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "zuishangdanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 115,
		wave_fx = "danchuanlanghuazhong3",
		scale = 200,
		prefab = "zuishangdanchuan2",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			25,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					2.25,
					1.764,
					0
				}
			},
			torpedo = {
				{
					1.68,
					0.29,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							1.66,
							0.75,
							-0.13
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							-1.603,
							1.545,
							-0.595
						}
					}
				}
			},
			{
				40,
				{
					{
						"smokebig",
						{
							0.281,
							1.383,
							-0.282
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[116] = {
		cannon = 0,
		name = "量産型イセ級",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 0,
		type = 5,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "yishidanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 116,
		wave_fx = "danchuanlanghuazhong3",
		scale = 250,
		prefab = "yishidanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 3,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			13,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					2.49,
					1.86,
					0
				}
			},
			torpedo = {
				{
					1.78,
					0.4,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							-1.44,
							1.204,
							-0.287
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							-0.14,
							0.65,
							0.34
						}
					}
				}
			},
			{
				40,
				{
					{
						"smokebig",
						{
							1.54,
							1.39,
							-0.22
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
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			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
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			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
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			3
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[124] = {
		cannon = 0,
		name = "軽巡「Knight」",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 99,
		icon_type = 0,
		type = 2,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "srCL",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 124,
		wave_fx = "danchuanlanghuazhong2",
		scale = 180,
		prefab = "srCL",
		cannon_growth = 0,
		pilot_ai_template_id = 20005,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			13,
			7.5,
			9
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.84,
					1.15,
					0
				}
			},
			torpedo = {
				{
					0.33,
					0.03,
					0
				}
			},
			antiaircraft = {
				{
					1.84,
					1.15,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							0.72,
							1,
							-0.56
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							-1.29,
							1.48,
							-0.84
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1,
				0.2,
				-0.3464
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
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			3
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[125] = {
		cannon = 0,
		name = "重巡「Bishop」",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 99,
		icon_type = 0,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "srCA",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 125,
		wave_fx = "danchuanlanghuazhong3",
		scale = 250,
		prefab = "srCA",
		cannon_growth = 0,
		pilot_ai_template_id = 20004,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
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			7.5,
			9
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.8,
					1.04,
					-0.6
				}
			},
			torpedo = {
				{
					0.33,
					0.55,
					-0.32
				}
			},
			antiaircraft = {
				{
					0.8,
					1.04,
					-0.6
				}
			},
			plane = {
				{
					1.36,
					0.67,
					-0.39
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							1.05,
							0.75,
							-0.13
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							-1.07,
							0.96,
							-0.26
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				-0.5,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	}
}
