pg = pg or {}
pg.enemy_data_statistics_3 = {
	[126] = {
		cannon = 0,
		name = "戦艦「Rook」",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 99,
		icon_type = 0,
		type = 5,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "srBB",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 126,
		wave_fx = "danchuanlanghuazhong3",
		scale = 280,
		prefab = "srBB",
		cannon_growth = 0,
		pilot_ai_template_id = 20004,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 3,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			21,
			7.5,
			10.5
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.74,
					1.03,
					0
				}
			},
			cannon1 = {
				{
					1.74,
					1.03,
					0
				}
			},
			torpedo = {
				{
					1.21,
					0.2,
					0
				}
			},
			antiaircraft = {
				{
					1.74,
					1.03,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							0.91,
							0.7,
							-0.41
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							-1.38,
							1.2,
							-0.71
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				-0.69,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[127] = {
		cannon = 0,
		name = "空母「Queen」",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 99,
		icon_type = 0,
		type = 7,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "srCV",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 127,
		wave_fx = "danchuanlanghuazhong3",
		scale = 250,
		prefab = "srCV",
		cannon_growth = 0,
		pilot_ai_template_id = 20004,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			27.7,
			7.5,
			9
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.8,
					1.14,
					0
				}
			},
			torpedo = {
				{
					1.07,
					0.24,
					0
				}
			},
			antiaircraft = {
				{
					1.8,
					1.14,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							0.95,
							0.99,
							-0.48
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							-1.08,
							1.77,
							-0.66
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			5
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[129] = {
		cannon = 0,
		name = "量産型潜水艦 ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 5,
		icon_type = 0,
		type = 8,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "qiantingdanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 10,
		armor = 0,
		id = 129,
		wave_fx = "danchuanlanghuaxiao2",
		scale = 120,
		prefab = "qiantingdanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			10.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-1.68,
					0.79,
					0
				}
			},
			torpedo = {
				{
					2.3,
					-0.6,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"hit_bubble",
						{
							0.21,
							3,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				-0.82,
				0
			},
			{
				0,
				0,
				0.358
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {},
		bubble_fx = {
			"bubble",
			20,
			3
		}
	},
	[130] = {
		cannon = 0,
		name = "海防戦艦",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 4,
		icon_type = 0,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "eidsvold",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 10,
		armor = 0,
		id = 130,
		wave_fx = "danchuanlanghuazhong2",
		scale = 250,
		prefab = "eidsvold",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			13,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.48,
					1.32,
					0
				}
			},
			vicegun = {
				{
					1.48,
					1.32,
					0
				}
			},
			torpedo = {
				{
					1.48,
					1.32,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							1.035,
							0.869,
							0.099
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							-0.964,
							1.16,
							-0.022
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[131] = {
		cannon = 0,
		name = "指揮艦",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 1,
		icon_type = 0,
		type = 7,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "dafengdanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 131,
		wave_fx = "danchuanlanghuazhong2",
		scale = 200,
		prefab = "dafengdanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 3,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			13,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.48,
					1.32,
					0
				}
			},
			vicegun = {
				{
					1.48,
					1.32,
					0
				}
			},
			torpedo = {
				{
					1.48,
					1.32,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							1.035,
							0.869,
							0.099
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							-0.964,
							1.16,
							-0.022
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1,
				0.2,
				-0.3464
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[132] = {
		cannon = 0,
		name = "工作艦A",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 0,
		type = 12,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "weixiudanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 132,
		wave_fx = "danchuanlanghuazhong2",
		scale = 200,
		prefab = "weixiudanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			13,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.779,
					1.408,
					-0.05
				}
			},
			torpedo = {
				{
					0.97,
					0.84,
					1.25
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							1.035,
							0.869,
							0.099
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							-0.964,
							1.16,
							-0.022
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1,
				0.2,
				-0.3464
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[133] = {
		cannon = 0,
		name = "防空艦",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 98,
		icon_type = 0,
		type = 2,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "fangkongdanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 133,
		wave_fx = "danchuanlanghuazhong2",
		scale = 250,
		prefab = "fangkongdanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			13,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.692,
					1.396,
					0
				}
			},
			torpedo = {
				{
					0.814,
					0.222,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							-0.94,
							1.12,
							-0.27
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							0.94,
							0.88,
							-0.02
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1,
				0.2,
				-0.3464
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[134] = {
		cannon = 0,
		name = "工作艦S",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 0,
		type = 12,
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		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			25,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					2.25,
					1.764,
					0
				}
			},
			torpedo = {
				{
					1.68,
					0.29,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smokebig",
						{
							1.66,
							0.75,
							-0.13
						}
					}
				}
			},
			{
				50,
				{
					{
						"smokebig",
						{
							-1.603,
							1.545,
							-0.595
						}
					}
				}
			},
			{
				40,
				{
					{
						"smokebig",
						{
							0.281,
							1.383,
							-0.282
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[142] = {
		cannon = 0,
		name = "量産型ドゥーカ・デッリ・アブルッツィ級",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 6,
		icon_type = 0,
		type = 2,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "zhusanuodanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 1,
		speed = 15,
		armor = 0,
		id = 142,
		wave_fx = "danchuanlanghuazhong2",
		scale = 150,
		prefab = "zhusanuodanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			13,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.74,
					1.28,
					0
				}
			},
			torpedo = {
				{
					1.18,
					0.29,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							-1.13,
							0.77,
							-0.48
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							0.67,
							1.02,
							-0.19
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1,
				0.2,
				-0.3464
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	}
}
