pg = pg or {}
pg.weapon_property_344 = {}

function ()
	uv0.weapon_property_344[795006] = {
		aim_type = 1,
		range = 30,
		damage = 500,
		base = 1001,
		name = "【2021美系活动EX】BOSS 苍龙·META 第三波 飞机鱼雷武器",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 900,
		action_index = "",
		fire_sfx = "",
		queue = 2,
		id = 795006,
		attack_attribute = 4,
		bullet_ID = {
			29643008,
			29643009
		},
		barrage_ID = {
			29643014,
			29643014
		}
	}
	uv0.weapon_property_344[795007] = {
		aim_type = 0,
		range = 120,
		damage = 25,
		base = 1000,
		name = "【2021美系活动EX】BOSS 苍龙·META 第四波 真·追踪爆炸弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 795007,
		bullet_ID = {
			840162
		},
		barrage_ID = {
			850177
		}
	}
	uv0.weapon_property_344[795008] = {
		aim_type = 0,
		range = 120,
		damage = 50,
		base = 1000,
		name = "【2021美系活动EX】BOSS 苍龙·META 第四波 两侧装饰弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 795008,
		bullet_ID = {
			840167,
			840166,
			840167,
			840166,
			840167,
			840167,
			840166,
			840167,
			840166,
			840167,
			840167,
			840166,
			840167,
			840166,
			840167,
			840167,
			840166,
			840167,
			840166,
			840167
		},
		barrage_ID = {
			850180,
			850181,
			850182,
			850183,
			850184,
			850185,
			850186,
			850187,
			850188,
			850189,
			850190,
			850191,
			850192,
			850193,
			850194,
			850195,
			850196,
			850197,
			850198,
			850199
		}
	}
	uv0.weapon_property_344[795009] = {
		aim_type = 1,
		range = 120,
		damage = 25,
		base = 1000,
		name = "【2021美系活动EX】BOSS 苍龙·META 第五波 慢速自机狙",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 795009,
		bullet_ID = {
			840168
		},
		barrage_ID = {
			850200
		}
	}
	uv0.weapon_property_344[799001] = {
		aim_type = 0,
		range = 120,
		damage = 8,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 蓝色鳞弹 B3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 799001,
		bullet_ID = {
			840140,
			840140
		},
		barrage_ID = {
			850141,
			850150
		}
	}
	uv0.weapon_property_344[799002] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 蓝色鳞弹 D3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 799002,
		bullet_ID = {
			840140,
			840140
		},
		barrage_ID = {
			850141,
			850150
		}
	}
	uv0.weapon_property_344[799003] = {
		aim_type = 0,
		range = 120,
		damage = 18,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 蓝色鳞弹 SP",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 799003,
		bullet_ID = {
			840140,
			840140
		},
		barrage_ID = {
			850141,
			850150
		}
	}
	uv0.weapon_property_344[799004] = {
		aim_type = 0,
		range = 120,
		damage = 6,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 红色自机狙 B3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 799004,
		bullet_ID = {
			840142,
			840142
		},
		barrage_ID = {
			850145,
			850146
		}
	}
	uv0.weapon_property_344[799005] = {
		aim_type = 0,
		range = 120,
		damage = 12,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 红色自机狙 D3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 799005,
		bullet_ID = {
			840142,
			840142
		},
		barrage_ID = {
			850145,
			850146
		}
	}
	uv0.weapon_property_344[799006] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 红色自机狙 SP",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 799006,
		bullet_ID = {
			840142,
			840142
		},
		barrage_ID = {
			850145,
			850146
		}
	}
	uv0.weapon_property_344[799007] = {
		aim_type = 0,
		range = 120,
		damage = 15,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 黄色扩散 B3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 4,
		id = 799007,
		bullet_ID = {
			840144,
			840145
		},
		barrage_ID = {
			850148,
			850149
		}
	}
	uv0.weapon_property_344[799008] = {
		aim_type = 0,
		range = 120,
		damage = 20,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 黄色扩散 D3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 4,
		id = 799008,
		bullet_ID = {
			840144,
			840145
		},
		barrage_ID = {
			850148,
			850149
		}
	}
	uv0.weapon_property_344[799009] = {
		aim_type = 0,
		range = 120,
		damage = 24,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 黄色扩散 SP",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 4,
		id = 799009,
		bullet_ID = {
			840144,
			840145
		},
		barrage_ID = {
			850148,
			850149
		}
	}
	uv0.weapon_property_344[819001] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机I",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819001,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819002] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机II",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819002,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819003] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机III",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819003,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819004] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机IV",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819004,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819005] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机V",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819005,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819006] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机I",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819006,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819007] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机II",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819007,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819008] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机III",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819008,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819009] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机IV",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819009,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819010] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机V",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819010,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819011] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机I",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819011,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819012] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机II",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819012,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819013] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机III",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819013,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819014] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机IV",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819014,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819015] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机V",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819015,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_344[819021] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【偶像大师联动】测试武器1",
		fire_fx = "",
		suppress = 0,
		reload_max = 1200,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 819021,
		bullet_ID = {
			852001,
			852002,
			852003,
			852004
		},
		barrage_ID = {
			852001,
			852001,
			852001,
			852001
		}
	}
	uv0.weapon_property_344[819022] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【偶像大师联动】测试武器2",
		fire_fx = "",
		suppress = 0,
		reload_max = 1200,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 819022,
		bullet_ID = {
			852011
		},
		barrage_ID = {
			852011
		}
	}
	uv0.weapon_property_344[819023] = {
		action_index = "attack",
		range = 120,
		type = 24,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【偶像大师联动】测试武器3",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 14,
		corrected = 100,
		min_range = 0,
		id = 819023,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1200,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			852021
		},
		barrage_ID = {
			852021
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_344[819024] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【偶像大师联动】测试武器4",
		fire_fx = "",
		suppress = 0,
		reload_max = 1200,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 819024,
		bullet_ID = {
			852101,
			852102
		},
		barrage_ID = {
			852101,
			852102
		}
	}
	uv0.weapon_property_344[819101] = {
		aim_type = 1,
		name = "【偶像大师联动SP1】精英人形 三浦梓 旋转穿透弹",
		damage = 45,
		base = 1000,
		charge_param = "",
		reload_max = 2400,
		queue = 1,
		id = 819101,
		bullet_ID = {
			852101,
			852102
		},
		barrage_ID = {
			852101,
			852102
		}
	}
	uv0.weapon_property_344[819102] = {
		aim_type = 1,
		name = "【偶像大师联动SP1】精英人形 三浦梓 扩散曲弹",
		damage = 45,
		base = 1000,
		charge_param = "",
		reload_max = 2800,
		queue = 1,
		id = 819102,
		bullet_ID = {
			852103
		},
		barrage_ID = {
			852103
		}
	}
	uv0.weapon_property_344[819111] = {
		aim_type = 1,
		name = "【偶像大师联动SP1】BOSS 水濑伊织 Q版近程自卫火炮",
		damage = 6,
		base = 1004,
		charge_param = "",
		reload_max = 500,
		queue = 5,
		id = 819111,
		bullet_ID = {
			999
		},
		barrage_ID = {
			13
		}
	}
	uv0.weapon_property_344[819112] = {
		aim_type = 1,
		name = "【偶像大师联动SP1】BOSS 水濑伊织 双联装炮",
		damage = 10,
		base = 1000,
		charge_param = "",
		reload_max = 800,
		queue = 1,
		id = 819112,
		bullet_ID = {
			852201
		},
		barrage_ID = {
			852201
		}
	}
	uv0.weapon_property_344[819113] = {
		aim_type = 1,
		name = "【偶像大师联动SP1】BOSS 水濑伊织 主炮弹幕1",
		damage = 10,
		base = 1000,
		charge_param = "",
		reload_max = 1600,
		queue = 1,
		id = 819113,
		bullet_ID = {
			852211,
			852212,
			852213,
			852214,
			852215,
			852216
		},
		barrage_ID = {
			852211,
			852212,
			852213,
			852214,
			852215,
			852216
		}
	}
	uv0.weapon_property_344[819114] = {
		aim_type = 0,
		name = "【偶像大师联动SP1】BOSS 水濑伊织 主炮弹幕2",
		damage = 10,
		base = 1000,
		charge_param = "",
		reload_max = 2400,
		queue = 1,
		id = 819114,
		bullet_ID = {
			852221,
			852222,
			852223,
			852224
		},
		barrage_ID = {
			852221,
			852222,
			852223,
			852224
		}
	}
	uv0.weapon_property_344[819115] = {
		aim_type = 1,
		damage = 12,
		base = 1000,
		name = "【偶像大师联动SP1】BOSS 水濑伊织 前排跨射主炮",
		type = 19,
		charge_param = "",
		reload_max = 2600,
		initial_over_heat = 1,
		queue = 3,
		id = 819115,
		bullet_ID = {
			852231
		},
		barrage_ID = {
			852231
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 3
		}
	}
	uv0.weapon_property_344[819116] = {
		range = 150,
		damage = 16,
		base = 1000,
		type = 19,
		aim_type = 1,
		min_range = 75,
		name = "【偶像大师联动SP1】BOSS 水濑伊织 后排跨射主炮",
		reload_max = 3200,
		initial_over_heat = 1,
		charge_param = "",
		queue = 3,
		id = 819116,
		bullet_ID = {
			800006
		},
		barrage_ID = {
			20018
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 3
		}
	}
	uv0.weapon_property_344[819201] = {
		aim_type = 1,
		name = "【偶像大师联动SP2】精英人形 天海春香 自机狙",
		damage = 8,
		base = 1000,
		charge_param = "",
		reload_max = 2400,
		queue = 1,
		id = 819201,
		bullet_ID = {
			852104,
			852105,
			852106,
			852107
		},
		barrage_ID = {
			852104,
			852105,
			852106,
			852107
		}
	}
	uv0.weapon_property_344[819202] = {
		aim_type = 1,
		name = "【偶像大师联动SP2】精英人形 天海春香 慢速随机飘弹",
		damage = 7,
		base = 1000,
		charge_param = "",
		reload_max = 2000,
		queue = 1,
		id = 819202,
		bullet_ID = {
			852108,
			852109
		},
		barrage_ID = {
			852108,
			852109
		}
	}
	uv0.weapon_property_344[819203] = {
		aim_type = 1,
		name = "【偶像大师联动SP2】精英人形 天海春香 扫射弹幕",
		damage = 6,
		base = 1000,
		charge_param = "",
		reload_max = 2400,
		queue = 1,
		id = 819203,
		bullet_ID = {
			852110,
			852110
		},
		barrage_ID = {
			852110,
			852111
		}
	}
	uv0.weapon_property_344[819211] = {
		aim_type = 1,
		name = "【偶像大师联动SP2】BOSS 三浦梓 Q版近程自卫火炮",
		damage = 7,
		base = 1004,
		charge_param = "",
		reload_max = 500,
		queue = 5,
		id = 819211,
		bullet_ID = {
			999
		},
		barrage_ID = {
			13
		}
	}
	uv0.weapon_property_344[819212] = {
		aim_type = 1,
		name = "【偶像大师联动SP2】BOSS 三浦梓 双倍旋转穿透弹",
		damage = 12,
		base = 1000,
		charge_param = "",
		reload_max = 2200,
		queue = 1,
		id = 819212,
		bullet_ID = {
			852301,
			852302,
			852301,
			852302
		},
		barrage_ID = {
			852301,
			852302,
			852303,
			852304
		}
	}
	uv0.weapon_property_344[819213] = {
		aim_type = 1,
		name = "【偶像大师联动SP2】BOSS 三浦梓 扩散交叉曲弹",
		damage = 16,
		base = 1000,
		initial_over_heat = 1,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819213,
		bullet_ID = {
			852311,
			852312,
			852313,
			852314,
			852315,
			852316
		},
		barrage_ID = {
			852311,
			852312,
			852313,
			852314,
			852315,
			852316
		}
	}
	uv0.weapon_property_344[819214] = {
		aim_type = 1,
		name = "【偶像大师联动SP2】BOSS 三浦梓 广域三角弹",
		damage = 12,
		base = 1000,
		charge_param = "",
		reload_max = 1400,
		queue = 1,
		id = 819214,
		bullet_ID = {
			852321
		},
		barrage_ID = {
			852321
		}
	}
	uv0.weapon_property_344[819215] = {
		aim_type = 1,
		name = "【偶像大师联动SP2】BOSS 三浦梓 3way自机狙",
		damage = 16,
		base = 1000,
		charge_param = "",
		reload_max = 1600,
		queue = 1,
		id = 819215,
		bullet_ID = {
			852331,
			852332,
			852333,
			852334
		},
		barrage_ID = {
			852331,
			852331,
			852331,
			852331
		}
	}
	uv0.weapon_property_344[819216] = {
		aim_type = 0,
		range = 90,
		damage = 10,
		base = 1000,
		name = "【偶像大师联动SP2】BOSS 三浦梓 鹤翼直行",
		corrected = 105,
		initial_over_heat = 1,
		reload_max = 3000,
		charge_param = "",
		queue = 1,
		id = 819216,
		angle = 360,
		bullet_ID = {
			990021,
			990022,
			990023
		},
		barrage_ID = {
			990021,
			990022,
			990023
		}
	}
	uv0.weapon_property_344[819301] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】精英人形 三浦梓 旋转穿透弹",
		damage = 10,
		base = 1000,
		charge_param = "",
		reload_max = 2400,
		queue = 1,
		id = 819301,
		bullet_ID = {
			852101,
			852102
		},
		barrage_ID = {
			852101,
			852102
		}
	}
	uv0.weapon_property_344[819302] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】精英人形 三浦梓 扩散曲弹",
		damage = 12,
		base = 1000,
		charge_param = "",
		reload_max = 2800,
		queue = 1,
		id = 819302,
		bullet_ID = {
			852103
		},
		barrage_ID = {
			852103
		}
	}
	uv0.weapon_property_344[819303] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】精英人形 水濑伊织 主炮弹幕",
		damage = 12,
		base = 1000,
		charge_param = "",
		reload_max = 2600,
		queue = 1,
		id = 819303,
		bullet_ID = {
			852111,
			852111
		},
		barrage_ID = {
			852112,
			852113
		}
	}
	uv0.weapon_property_344[819304] = {
		aim_type = 1,
		damage = 18,
		base = 1000,
		name = "【偶像大师联动SP3】精英人形 水濑伊织 前排跨射",
		type = 19,
		charge_param = "",
		reload_max = 3600,
		queue = 1,
		id = 819304,
		bullet_ID = {
			852112
		},
		barrage_ID = {
			852114
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 3
		}
	}
	uv0.weapon_property_344[819311] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】BOSS 双海亚美 上浮状态Q版近程自卫火炮",
		damage = 8,
		base = 1004,
		charge_param = "",
		reload_max = 500,
		queue = 5,
		id = 819311,
		bullet_ID = {
			999
		},
		barrage_ID = {
			13
		}
	}
	uv0.weapon_property_344[819312] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】BOSS 双海亚美 上浮状态主炮",
		damage = 12,
		base = 1000,
		charge_param = "",
		reload_max = 600,
		queue = 1,
		id = 819312,
		bullet_ID = {
			852401
		},
		barrage_ID = {
			852401
		}
	}
	uv0.weapon_property_344[819313] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】BOSS 双海亚美 上浮状态特殊弹幕1",
		damage = 16,
		base = 1000,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819313,
		bullet_ID = {
			852411,
			852412,
			852451
		},
		barrage_ID = {
			852411,
			852412,
			852451
		}
	}
	uv0.weapon_property_344[819314] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】BOSS 双海亚美 上浮状态特殊弹幕2",
		damage = 16,
		base = 1000,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819314,
		bullet_ID = {
			852421,
			852421,
			852451
		},
		barrage_ID = {
			852421,
			852422,
			852451
		}
	}
	uv0.weapon_property_344[819315] = {
		aim_type = 0,
		name = "【偶像大师联动SP3】BOSS 双海亚美 下潜状态鱼雷1",
		damage = 30,
		base = 1001,
		action_index = "",
		reload_max = 9999,
		id = 819315,
		bullet_ID = {
			852431,
			852431,
			852431
		},
		barrage_ID = {
			810004,
			810005,
			810006
		}
	}
	uv0.weapon_property_344[819316] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】BOSS 双海亚美 下潜状态鱼雷2",
		damage = 30,
		base = 1000,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819316,
		bullet_ID = {
			852431
		},
		barrage_ID = {
			852431
		}
	}
	uv0.weapon_property_344[819317] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】BOSS 双海亚美 下潜状态鱼雷3",
		damage = 30,
		base = 1000,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819317,
		bullet_ID = {
			852441
		},
		barrage_ID = {
			852441
		}
	}
	uv0.weapon_property_344[819318] = {
		aim_type = 1,
		name = "【偶像大师联动SP3】BOSS 如月千早 Q版近程自卫火炮",
		damage = 8,
		base = 1004,
		charge_param = "",
		reload_max = 500,
		queue = 5,
		id = 819318,
		bullet_ID = {
			999
		},
		barrage_ID = {
			13
		}
	}
	uv0.weapon_property_344[819319] = {
		aim_type = 1,
		range = 90,
		damage = 5,
		base = 1000,
		name = "【偶像大师联动SP3】BOSS 如月千早 普通攻击-机枪",
		corrected = 105,
		initial_over_heat = 0,
		reload_max = 600,
		charge_param = "",
		queue = 1,
		id = 819319,
		angle = 360,
		bullet_ID = {
			990281,
			990281,
			990281
		},
		barrage_ID = {
			990281,
			990282,
			990283
		}
	}
	uv0.weapon_property_344[819320] = {
		aim_type = 1,
		range = 999,
		damage = 16,
		base = 1000,
		name = "【偶像大师联动SP3】BOSS 如月千早 扩散圈",
		corrected = 100,
		initial_over_heat = 0,
		reload_max = 3200,
		charge_param = "",
		queue = 2,
		id = 819320,
		angle = 360,
		bullet_ID = {
			730116,
			730117
		},
		barrage_ID = {
			650001,
			650002
		}
	}
end()
