pg = pg or {}
pg.weapon_property_187 = {}

function ()
	uv0.weapon_property_187[79012] = {
		name = "专属弹幕-英格兰II",
		damage = 10,
		base = 79011,
		id = 79012,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79021] = {
		action_index = "attack",
		range = 100,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-埃尔德里奇I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 0,
		id = 79021,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1300,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79021
		},
		barrage_ID = {
			70025
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79022] = {
		name = "专属弹幕-埃尔德里奇II",
		damage = 12,
		base = 79021,
		id = 79022,
		barrage_ID = {
			70026
		}
	}
	uv0.weapon_property_187[79031] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-威廉·D·波特I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79031,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79032] = {
		name = "专属弹幕-威廉·D·波特II",
		damage = 12,
		base = 79031,
		id = 79032,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79041] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-约翰斯顿I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 10,
		corrected = 125,
		min_range = 0,
		id = 79041,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79042] = {
		name = "专属弹幕-约翰斯顿II",
		damage = 15,
		base = 79041,
		id = 79042,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79051] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-拉菲I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79051,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79051,
			79051
		},
		barrage_ID = {
			70039,
			70040
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79052] = {
		name = "专属弹幕-拉菲II",
		damage = 12,
		base = 79051,
		id = 79052,
		bullet_ID = {
			79051,
			79051,
			79051,
			79051
		},
		barrage_ID = {
			70039,
			70040,
			70041,
			70042
		}
	}
	uv0.weapon_property_187[79061] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-萤火虫I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79061,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79061,
			79061,
			79061,
			79061
		},
		barrage_ID = {
			70047,
			70048,
			70049,
			70050
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79062] = {
		name = "专属弹幕-萤火虫II",
		damage = 12,
		base = 79061,
		id = 79062,
		bullet_ID = {
			79062,
			79062,
			79062,
			79063,
			79063,
			79063
		},
		barrage_ID = {
			70051,
			70052,
			70053,
			70054,
			70055,
			70056
		}
	}
	uv0.weapon_property_187[79071] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-勇敢I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79071,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79072] = {
		name = "专属弹幕-勇敢II",
		damage = 12,
		base = 79071,
		id = 79072,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79081] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-标枪I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 10,
		corrected = 125,
		min_range = 0,
		id = 79081,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79081,
			79081
		},
		barrage_ID = {
			70019,
			70020
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79082] = {
		name = "专属弹幕-标枪II",
		damage = 15,
		base = 79081,
		id = 79082,
		barrage_ID = {
			70021,
			70022
		}
	}
	uv0.weapon_property_187[79091] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-吸血鬼I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79091,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79091,
			79092
		},
		barrage_ID = {
			19970,
			19971
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79092] = {
		name = "专属弹幕-吸血鬼II",
		damage = 12,
		base = 79091,
		id = 79092,
		barrage_ID = {
			19972,
			19973
		}
	}
	uv0.weapon_property_187[79101] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-贝尔法斯特I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 15,
		corrected = 125,
		min_range = 0,
		id = 79101,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79101,
			79101
		},
		barrage_ID = {
			79101,
			79102
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79102] = {
		name = "专属弹幕-贝尔法斯特II",
		damage = 26,
		base = 79101,
		id = 79102,
		barrage_ID = {
			79103,
			79104
		}
	}
	uv0.weapon_property_187[79111] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-绫波I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79111,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79111
		},
		barrage_ID = {
			79111
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79112] = {
		name = "专属弹幕-绫波II",
		damage = 12,
		base = 79111,
		id = 79112,
		bullet_ID = {
			79111,
			79111,
			79111
		},
		barrage_ID = {
			79112,
			79113,
			79114
		}
	}
	uv0.weapon_property_187[79121] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-夕立I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79121,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79122
		},
		barrage_ID = {
			70023
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79122] = {
		name = "专属弹幕-夕立II",
		damage = 12,
		base = 79121,
		id = 79122,
		barrage_ID = {
			70024
		}
	}
	uv0.weapon_property_187[79123] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-夕立I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 79123,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79121,
			79121
		},
		barrage_ID = {
			79121,
			79122
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79124] = {
		id = 79124,
		name = "专属弹幕-夕立II",
		damage = 45,
		base = 79123
	}
	uv0.weapon_property_187[79131] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-雪风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 6,
		corrected = 125,
		min_range = 0,
		id = 79131,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79131
		},
		barrage_ID = {
			79131
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79132] = {
		name = "专属弹幕-雪风II",
		damage = 10,
		base = 79131,
		id = 79132,
		barrage_ID = {
			79132
		}
	}
	uv0.weapon_property_187[79133] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-雪风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79133,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79132,
			79132
		},
		barrage_ID = {
			79133,
			79134
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79134] = {
		id = 79134,
		name = "专属弹幕-雪风II",
		damage = 60,
		base = 79133
	}
	uv0.weapon_property_187[79141] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-岛风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79141,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79142] = {
		name = "专属弹幕-岛风II",
		damage = 12,
		base = 79141,
		id = 79142,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79151] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-北上I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 15,
		corrected = 125,
		min_range = 0,
		id = 79151,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79152] = {
		name = "专属弹幕-北上II",
		damage = 25,
		base = 79151,
		id = 79152,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79161] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-大井I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 15,
		corrected = 125,
		min_range = 0,
		id = 79161,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79162] = {
		name = "专属弹幕-大井II",
		damage = 28,
		base = 79161,
		id = 79162,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79171] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-Z1I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79171,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1300,
			1300
		},
		barrage_ID = {
			70019,
			70020
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79172] = {
		name = "专属弹幕-Z1II",
		damage = 12,
		base = 79171,
		id = 79172,
		barrage_ID = {
			70021,
			70022
		}
	}
	uv0.weapon_property_187[79181] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-鞍山I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79181,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79182] = {
		name = "专属弹幕-鞍山II",
		damage = 12,
		base = 79181,
		id = 79182,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79191] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-阿芙乐尔I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 16,
		corrected = 125,
		min_range = 0,
		id = 79191,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79191
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79192] = {
		name = "专属弹幕-阿芙乐尔II",
		damage = 30,
		base = 79191,
		id = 79192,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79201] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-Z23I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79201,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			70043
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79202] = {
		name = "专属弹幕-Z23II",
		damage = 12,
		base = 79201,
		id = 79202,
		barrage_ID = {
			70044
		}
	}
	uv0.weapon_property_187[79211] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-Z46I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79211,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79211,
			79211,
			79211,
			79211
		},
		barrage_ID = {
			79211,
			79212,
			79213,
			79214
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79212] = {
		name = "专属弹幕-Z46II",
		damage = 12,
		base = 79211,
		id = 79212,
		barrage_ID = {
			79215,
			79216,
			79217,
			79218
		}
	}
	uv0.weapon_property_187[79213] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-Z46I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 26,
		corrected = 100,
		min_range = 0,
		id = 79213,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79212,
			79212
		},
		barrage_ID = {
			79219,
			79220
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79214] = {
		id = 79214,
		name = "专属弹幕-Z46II",
		damage = 40,
		base = 79213
	}
	uv0.weapon_property_187[79221] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-伊吹I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 25,
		corrected = 110,
		min_range = 0,
		id = 79221,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79221,
			79221
		},
		barrage_ID = {
			79221,
			79222
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79222] = {
		name = "专属弹幕-伊吹II",
		damage = 38,
		base = 79221,
		id = 79222,
		barrage_ID = {
			79223,
			79224
		}
	}
	uv0.weapon_property_187[79231] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-海王星I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 110,
		min_range = 0,
		id = 79231,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79231,
			79232
		},
		barrage_ID = {
			79231,
			79232
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79232] = {
		name = "专属弹幕-海王星II",
		damage = 20,
		base = 79231,
		id = 79232,
		bullet_ID = {
			79233,
			79234,
			79235,
			79236
		},
		barrage_ID = {
			79233,
			79234,
			79235,
			79236
		}
	}
	uv0.weapon_property_187[79241] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-罗恩I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 110,
		min_range = 0,
		id = 79241,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79241,
			79242,
			79243,
			79244
		},
		barrage_ID = {
			79241,
			79242,
			79243,
			79244
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79242] = {
		name = "专属弹幕-罗恩II",
		damage = 30,
		base = 79241,
		id = 79242,
		bullet_ID = {
			79245,
			79246,
			79247,
			79248
		},
		barrage_ID = {
			79245,
			79246,
			79247,
			79248
		}
	}
	uv0.weapon_property_187[79251] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-路易九世I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 110,
		min_range = 0,
		id = 79251,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79251
		},
		barrage_ID = {
			79251
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79252] = {
		name = "专属弹幕-路易九世II",
		damage = 30,
		base = 79251,
		id = 79252,
		bullet_ID = {
			79252,
			79253,
			79254
		},
		barrage_ID = {
			79252,
			79253,
			79254
		}
	}
	uv0.weapon_property_187[79261] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-I19I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79261,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79261,
			79261
		},
		barrage_ID = {
			79261,
			79262
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79262] = {
		name = "专属弹幕-I19II",
		damage = 60,
		base = 79261,
		id = 79262,
		barrage_ID = {
			79263,
			79264
		}
	}
	uv0.weapon_property_187[79271] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-U81I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79271,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79271
		},
		barrage_ID = {
			79271
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79272] = {
		name = "专属弹幕-U81II",
		damage = 60,
		base = 79271,
		id = 79272,
		barrage_ID = {
			79272
		}
	}
	uv0.weapon_property_187[79281] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-江风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79281,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79281,
			79281,
			79281
		},
		barrage_ID = {
			79281,
			79282,
			79283
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79282] = {
		name = "专属弹幕-江风II",
		damage = 12,
		base = 79281,
		id = 79282,
		barrage_ID = {
			79284,
			79285,
			79286
		}
	}
	uv0.weapon_property_187[79283] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-江风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 79283,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79282
		},
		barrage_ID = {
			79287
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79284] = {
		id = 79284,
		name = "专属弹幕-江风II",
		damage = 45,
		base = 79283
	}
end()
