return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "Z461",
	fadein = 1.5,
	scripts = {
		{
			mode = 1,
			stopbgm = true,
			sequence = {
				{
					"白き詩\n\n<size=45>一 生誕</size>",
					1
				}
			}
		},
		{
			mode = 1,
			sequence = {
				{
					"私は透明（クラールハイト）。",
					1
				},
				{
					"虚無より生を受け、呼び起こされた鋼鉄の虚像。",
					3
				},
				{
					"",
					4
				},
				{
					"この世界に生を受け、文明の灯火を守りしモノとして建造された、",
					6
				},
				{
					"正しき威力の使い手。",
					8
				}
			}
		},
		{
			say = "母港・執務室",
			bgName = "bg_story_task",
			bgmDelay = 2,
			bgm = "story-1",
			flashout = {
				dur = 1,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 1,
				dur = 1,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "同型艦の私と同じ人形の生命体であると認識した存在から説明を受け、私は今、目の前にいる「指揮官」に向け、着任の挨拶をしようとしている――",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "かの世界で得られた基底の知識を活かし、最適な受け答えを発声器官を通して唄い出す。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "私を呼ぶのはあなただろうか？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "個体名識別、階級確認。先程説明された基本情報との照合も合致。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "私は……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "――名乗れる名前がないのに気づく。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "先程親切に教えてくれた鉄血の子、確か名前の読みから転じてフュンとか…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "口悔しいが、名乗れる名前がない私を、今しばらくZ46（フィーゼ）と呼んでおくれ。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "「名は体を表す」…ならば、機転とはいえ自己を定義してしまったことは悪手かもしれない。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "急ごしらえで考えた呼び名が適切かどうか、ふと自信をなくす。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "いかがだろうか。この呼び方では不服だろうか？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "……あっさり受け入れられた。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "もとよりリュウコツを預かり存在する身、命じられることだけ遂行せよと言われればそれまで。なら――",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "本当の名前を見つけるまで、この名前が私をつなぐ糸とならん。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "さあ、私の主となる者よ、糸を引き、往くべき道を示してくれたまえ！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			blackBg = true,
			say = "せめてこの名で呼んでもらえる間だけでも、透明な私に世界の色を見せておくれ。",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
