pg = pg or {}
pg.weapon_property_63 = {}

function ()
	uv0.weapon_property_63[42025] = {
		id = 42025,
		reload_max = 266,
		damage = 13,
		base = 42020
	}
	uv0.weapon_property_63[42026] = {
		id = 42026,
		reload_max = 257,
		damage = 14,
		base = 42020
	}
	uv0.weapon_property_63[42040] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "单装SKC25式150mm主炮T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 9,
		corrected = 110,
		min_range = 0,
		id = 42040,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 299,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_63[42041] = {
		id = 42041,
		reload_max = 290,
		damage = 10,
		base = 42040
	}
	uv0.weapon_property_63[42042] = {
		id = 42042,
		reload_max = 280,
		damage = 11,
		base = 42040
	}
	uv0.weapon_property_63[42043] = {
		id = 42043,
		reload_max = 271,
		damage = 12,
		base = 42040
	}
	uv0.weapon_property_63[42044] = {
		id = 42044,
		reload_max = 263,
		damage = 13,
		base = 42040
	}
	uv0.weapon_property_63[42045] = {
		id = 42045,
		reload_max = 253,
		damage = 14,
		base = 42040
	}
	uv0.weapon_property_63[42046] = {
		id = 42046,
		reload_max = 245,
		damage = 15,
		base = 42040
	}
	uv0.weapon_property_63[42047] = {
		id = 42047,
		reload_max = 234,
		damage = 16,
		base = 42040
	}
	uv0.weapon_property_63[42048] = {
		id = 42048,
		reload_max = 226,
		damage = 17,
		base = 42040
	}
	uv0.weapon_property_63[42049] = {
		id = 42049,
		reload_max = 217,
		damage = 19,
		base = 42040
	}
	uv0.weapon_property_63[42050] = {
		id = 42050,
		reload_max = 208,
		damage = 21,
		base = 42040
	}
	uv0.weapon_property_63[42051] = {
		reload_max = 208,
		damage = 21,
		base = 42040,
		id = 42051,
		corrected = 114
	}
	uv0.weapon_property_63[42060] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装SKC28式150mm副炮",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 9,
		corrected = 105,
		min_range = 0,
		id = 42060,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 520,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1027
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_63[42061] = {
		id = 42061,
		reload_max = 513,
		damage = 10,
		base = 42060
	}
	uv0.weapon_property_63[42062] = {
		id = 42062,
		reload_max = 508,
		damage = 11,
		base = 42060
	}
	uv0.weapon_property_63[42063] = {
		id = 42063,
		reload_max = 504,
		damage = 12,
		base = 42060
	}
	uv0.weapon_property_63[42064] = {
		id = 42064,
		reload_max = 497,
		damage = 13,
		base = 42060
	}
	uv0.weapon_property_63[42065] = {
		id = 42065,
		reload_max = 493,
		damage = 14,
		base = 42060
	}
	uv0.weapon_property_63[42066] = {
		id = 42066,
		reload_max = 488,
		damage = 15,
		base = 42060
	}
	uv0.weapon_property_63[42067] = {
		id = 42067,
		reload_max = 483,
		damage = 16,
		base = 42060
	}
	uv0.weapon_property_63[42068] = {
		id = 42068,
		reload_max = 478,
		damage = 17,
		base = 42060
	}
	uv0.weapon_property_63[42069] = {
		id = 42069,
		reload_max = 472,
		damage = 19,
		base = 42060
	}
	uv0.weapon_property_63[42070] = {
		id = 42070,
		reload_max = 468,
		damage = 21,
		base = 42060
	}
	uv0.weapon_property_63[42071] = {
		reload_max = 468,
		damage = 21,
		base = 42060,
		id = 42071,
		corrected = 109
	}
	uv0.weapon_property_63[42100] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "三联装SKC25式150mm主炮T1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 7,
		corrected = 105,
		min_range = 0,
		id = 42100,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 990,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1003
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_63[42101] = {
		id = 42101,
		reload_max = 979,
		damage = 8,
		base = 42100
	}
	uv0.weapon_property_63[42102] = {
		id = 42102,
		reload_max = 970,
		damage = 9,
		base = 42100
	}
	uv0.weapon_property_63[42103] = {
		id = 42103,
		reload_max = 959,
		damage = 10,
		base = 42100
	}
	uv0.weapon_property_63[42120] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "三联装SKC25式150mm主炮T2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 105,
		min_range = 0,
		id = 42120,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 942,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1003
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_63[42121] = {
		id = 42121,
		reload_max = 932,
		damage = 9,
		base = 42120
	}
	uv0.weapon_property_63[42122] = {
		id = 42122,
		reload_max = 923,
		damage = 10,
		base = 42120
	}
	uv0.weapon_property_63[42123] = {
		id = 42123,
		reload_max = 913,
		damage = 11,
		base = 42120
	}
	uv0.weapon_property_63[42124] = {
		id = 42124,
		reload_max = 904,
		damage = 12,
		base = 42120
	}
	uv0.weapon_property_63[42125] = {
		id = 42125,
		reload_max = 894,
		damage = 13,
		base = 42120
	}
	uv0.weapon_property_63[42126] = {
		id = 42126,
		reload_max = 884,
		damage = 14,
		base = 42120
	}
	uv0.weapon_property_63[42140] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "三联装SKC25式150mm主炮T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 9,
		corrected = 105,
		min_range = 0,
		id = 42140,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 895,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1003
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_63[42141] = {
		id = 42141,
		reload_max = 886,
		damage = 10,
		base = 42140
	}
	uv0.weapon_property_63[42142] = {
		id = 42142,
		reload_max = 876,
		damage = 11,
		base = 42140
	}
	uv0.weapon_property_63[42143] = {
		id = 42143,
		reload_max = 868,
		damage = 12,
		base = 42140
	}
	uv0.weapon_property_63[42144] = {
		id = 42144,
		reload_max = 859,
		damage = 13,
		base = 42140
	}
	uv0.weapon_property_63[42145] = {
		id = 42145,
		reload_max = 850,
		damage = 14,
		base = 42140
	}
	uv0.weapon_property_63[42146] = {
		id = 42146,
		reload_max = 840,
		damage = 15,
		base = 42140
	}
	uv0.weapon_property_63[42147] = {
		id = 42147,
		reload_max = 830,
		damage = 16,
		base = 42140
	}
	uv0.weapon_property_63[42148] = {
		id = 42148,
		reload_max = 822,
		damage = 17,
		base = 42140
	}
	uv0.weapon_property_63[42149] = {
		id = 42149,
		reload_max = 814,
		damage = 19,
		base = 42140
	}
	uv0.weapon_property_63[42150] = {
		id = 42150,
		reload_max = 804,
		damage = 21,
		base = 42140
	}
	uv0.weapon_property_63[42151] = {
		reload_max = 804,
		damage = 21,
		base = 42140,
		id = 42151,
		corrected = 109
	}
	uv0.weapon_property_63[42200] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装TbtsKC36式150mm主炮T1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 7,
		corrected = 105,
		min_range = 0,
		id = 42200,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 555,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_63[42201] = {
		id = 42201,
		reload_max = 548,
		damage = 8,
		base = 42200
	}
	uv0.weapon_property_63[42202] = {
		id = 42202,
		reload_max = 543,
		damage = 9,
		base = 42200
	}
	uv0.weapon_property_63[42203] = {
		id = 42203,
		reload_max = 537,
		damage = 10,
		base = 42200
	}
	uv0.weapon_property_63[42220] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装TbtsKC36式150mm主炮T2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 105,
		min_range = 0,
		id = 42220,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 528,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_63[42221] = {
		id = 42221,
		reload_max = 523,
		damage = 9,
		base = 42220
	}
	uv0.weapon_property_63[42222] = {
		id = 42222,
		reload_max = 517,
		damage = 10,
		base = 42220
	}
	uv0.weapon_property_63[42223] = {
		id = 42223,
		reload_max = 512,
		damage = 11,
		base = 42220
	}
	uv0.weapon_property_63[42224] = {
		id = 42224,
		reload_max = 506,
		damage = 12,
		base = 42220
	}
	uv0.weapon_property_63[42225] = {
		id = 42225,
		reload_max = 501,
		damage = 13,
		base = 42220
	}
	uv0.weapon_property_63[42226] = {
		id = 42226,
		reload_max = 495,
		damage = 14,
		base = 42220
	}
	uv0.weapon_property_63[42240] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装TbtsKC36式150mm主炮T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 9,
		corrected = 105,
		min_range = 0,
		id = 42240,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 503,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_63[42241] = {
		id = 42241,
		reload_max = 496,
		damage = 10,
		base = 42240
	}
	uv0.weapon_property_63[42242] = {
		id = 42242,
		reload_max = 491,
		damage = 11,
		base = 42240
	}
end()
