pg = pg or {}
pg.enemy_data_statistics_26 = {
	[506] = {
		cannon = 0,
		name = "Mass Produced U-Boat Mod I",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 99,
		icon_type = 0,
		type = 8,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "sr_dexi_qiantingdanchuan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 10,
		armor = 0,
		id = 506,
		wave_fx = "danchuanlanghuazhong1",
		scale = 120,
		prefab = "sr_dexi_qiantingdanchuan",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			10.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-1.08,
					1.59,
					0
				}
			},
			torpedo = {
				{
					2.3,
					0.6,
					0
				}
			},
			antiaircraft = {
				{
					1.097,
					1.231,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"hit_bubble",
						{
							0,
							0,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {},
		bubble_fx = {
			"bubble",
			20,
			3
		}
	},
	[507] = {
		cannon = 0,
		name = "Assassin Mk III",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 99,
		icon_type = 0,
		type = 8,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "srSS3",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 10,
		armor = 0,
		id = 507,
		wave_fx = "danchuanlanghuazhong1",
		scale = 140,
		prefab = "srSS3",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			10.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-1.08,
					1.59,
					0
				}
			},
			torpedo = {
				{
					2.3,
					0.6,
					0
				}
			},
			antiaircraft = {
				{
					1.097,
					1.231,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"hit_bubble",
						{
							0,
							0,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {},
		bubble_fx = {
			"bubble",
			20,
			3
		}
	},
	[508] = {
		cannon = 0,
		name = "Z25",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 4,
		icon_type = 1,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "Z25",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 508,
		wave_fx = "movewave",
		scale = 150,
		prefab = "Z25",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-0.13,
					0.97,
					0
				}
			},
			vicegun = {
				{
					-0.12,
					0.91,
					0
				}
			},
			torpedo = {
				{
					0.1,
					0.07,
					0
				}
			},
			antiaircraft = {
				{
					-0.17,
					0.91,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.58,
							2.14,
							-1.05
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[509] = {
		cannon = 0,
		name = "Z26",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 4,
		icon_type = 1,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "Z26",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 509,
		wave_fx = "movewave",
		scale = 150,
		prefab = "Z26",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.402,
					1.267,
					0
				}
			},
			vicegun = {
				{
					1.31,
					1.274,
					0
				}
			},
			torpedo = {
				{
					-0.007,
					-0.008,
					0
				}
			},
			antiaircraft = {
				{
					1.331,
					1.168,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.58,
							2.14,
							-1.05
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[510] = {
		cannon = 0,
		name = "Z24",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 4,
		icon_type = 1,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "Z24",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 510,
		wave_fx = "movewave",
		scale = 150,
		prefab = "Z24",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-0.13,
					0.97,
					0
				}
			},
			vicegun = {
				{
					-0.12,
					0.91,
					0
				}
			},
			torpedo = {
				{
					0.1,
					0.07,
					0
				}
			},
			antiaircraft = {
				{
					-0.17,
					0.91,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.58,
							2.14,
							-1.05
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[511] = {
		cannon = 0,
		name = "Z28",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 4,
		icon_type = 1,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "Z28",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 511,
		wave_fx = "movewave",
		scale = 150,
		prefab = "Z28",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-0.13,
					0.97,
					0
				}
			},
			vicegun = {
				{
					-0.12,
					0.91,
					0
				}
			},
			torpedo = {
				{
					0.1,
					0.07,
					0
				}
			},
			antiaircraft = {
				{
					-0.17,
					0.91,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.58,
							2.14,
							-1.05
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[512] = {
		cannon = 0,
		name = "Nürnberg",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 4,
		icon_type = 2,
		type = 2,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "niulunbao",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 25,
		armor = 0,
		id = 512,
		wave_fx = "movewave",
		scale = 150,
		prefab = "niulunbao",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.19,
					1.2,
					0
				}
			},
			vicegun = {
				{
					1.19,
					1.2,
					0
				}
			},
			torpedo = {
				{
					-0.13,
					0.37,
					0
				}
			},
			antiaircraft = {
				{
					1.19,
					1.2,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							0.57,
							0.81,
							-0.568
						}
					}
				}
			},
			{
				30,
				{
					{
						"smoke",
						{
							-0.64,
							2.606,
							-0.472
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearQ"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[513] = {
		cannon = 0,
		name = "Prinz Heinrich",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 4,
		icon_type = 3,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "haiyinlixi",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 513,
		wave_fx = "movewave",
		scale = 150,
		prefab = "haiyinlixi",
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		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.63,
					0.45,
					0
				}
			}
		},
		smoke = {},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				1.25,
				0,
				1.353
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearsmall"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			2.5
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[521] = {
		cannon = 0,
		name = "Ark Royal META ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 97,
		icon_type = 7,
		type = 7,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "huangjiafangzhou_alter",
		star = 0,
		battle_unit_type = 95,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		friendly_cld = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 30,
		armor = 0,
		wave_fx = "movewave",
		id = 521,
		scale = 150,
		prefab = "huangjiafangzhou_alter",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-0.65,
					0.53,
					0
				}
			},
			plane = {
				{
					-0.65,
					0.53,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							-0.2,
							0.57,
							0.16
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							-0.56,
							2.25,
							2.11
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"bossguangxiao",
			"appearQ"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	}
}
