return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "JUANBO6",
	fadein = 1.5,
	scripts = {
		{
			mode = 1,
			stopbgm = true,
			sequence = {
				{
					"A Beaming Smile!\n\n<size=45>Come Play With Me!</size>",
					1
				}
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			bgmDelay = 2,
			bgm = "story-1",
			say = "Port - Office",
			flashout = {
				dur = 1,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 1,
				dur = 1,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 301800,
			side = 2,
			bgName = "bg_story_task",
			nameColor = "#a9f548",
			dir = 1,
			say = "Hmm~ Hmhmhm~♪",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			say = "Another day, another pile of paperwork. Interestingly, though, Makinami is in a really good mood.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			say = "I suppose I can play with her after I finish working on this stack.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			options = {
				{
					content = "Tell her the good news.",
					flag = 1
				}
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "Really?! You'll play with me? Woohoo! Okay, I'll wait until you're done!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			say = "Telling her that makes her even happier. It almost feels like ages since I last got one of her concerned glances.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			side = 2,
			dir = 1,
			say = "Finally, after countless hours slogging through this bureaucratic nightmare, its end is in sight.",
			flashout = {
				dur = 0.5,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 0.5,
				dur = 0.5,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			say = "Now, where's Makinami?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "Zzzzz...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			say = "I guess I took too long and the chance to play has \"slept\" through our fingers...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			say = "I pick the sleeping Makinami up from the couch and proceed to carry her to the dormitory.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			side = 2,
			dir = 1,
			say = "I decided to give her a piggyback ride to the dormitory, as I'd feel guilty for waking her up when she's sleeping so soundly. That's when, while I'm taking her there...",
			flashout = {
				dur = 0.5,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 0.5,
				dur = 0.5,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "...*yawn*... Hmm...? Where am I? Why am I being piggybacked...?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			say = "Oops. Guess I walked too fast and woke her up.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "You know, Commander, I still don't get it...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "I've been trying so hard to make you smile, but it's just not working...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "Kongou explained it to me like... \"Sometimes, people's smiles go away for a little while. But when it eventually comes back, they'll be able to share it with all their near and dear.\"",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "I hope that's true... Hey, *promise* me you'll smile again when your task is done, Commander!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "Mmh... I like this piggyback. Next time, I wanna be carried like a princess too...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			options = {
				{
					content = "\"I promise we'll play together once this job is done.\"",
					flag = 1
				}
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "Yaaay! Hehehe~",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			actor = 301800,
			nameColor = "#a9f548",
			say = "I feel at my happiest with a smile on my face, so... *yawn*, that's why I want you to smile too, Commander... Zzzzz...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_task",
			dir = 1,
			blackBg = true,
			say = "As she dozes off on my back, I imagine she has the sweetest, soundest expression in the world right now.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
