return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "Z462",
	fadein = 1.5,
	scripts = {
		{
			mode = 1,
			stopbgm = true,
			sequence = {
				{
					"White Poem\n\n<size=45>II Trajectory</size>",
					1
				}
			}
		},
		{
			mode = 1,
			sequence = {
				{
					"I am Grundfarbe, primary colors. ",
					1
				},
				{
					"I am but a doll with a borrowed name, seeking the meaning of my existence.",
					3
				},
				{
					"",
					4
				},
				{
					"Starting from today I've begun to serve... as secretary of the ",
					6
				},
				{
					"\"Commander\", the one who leads all fleet operations.",
					8
				}
			}
		},
		{
			say = "Port - Command Office",
			bgName = "bg_story_task",
			bgmDelay = 2,
			bgm = "story-1",
			flashout = {
				dur = 1,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 1,
				dur = 1,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "Is it fine to put these resources here? Mm... I shall do as you have commanded.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "...Humans are amusing beings after all. Even just to simply move some weapons, one must first fill out so much paperwork.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "Procuring and storing our precious fuel, securing ammunition and rations, acquiring and disposing of supplies, performing maintenance on equipment, even tracking personal expenses... daily life proves to be quite cumbersome.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "Having that said, this arrangement is fine. Being secretary indeed has its perks; it can sometimes provide the illusion, that I have some say in running the fleet.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "Though there is much I do not understand, since serving as the secretary ship, my world has already begun to change.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "Instead of thinking of vanquishing foes, the focus is now \"to prevent defeat.\"",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "To not only \"fight\", but also to \"live\".",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "I have come to deliver the reports. Commander, please accept my humble work.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "I have finished accounting for this month; the Iron Blood Dorm is barely in the red.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "Conservation is of utmost import; and though destroyers accept this tenet, the heavy cruisers were hard to persuade. Battleships have always been expensive, and because of that, it's hard to cut costs.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "(Receives headpats)",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "Though I understand the meaning of praise, I still know not the purpose of this touch. ",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 401460,
			side = 2,
			bgName = "bg_story_task",
			say = "If it will not increase what I am paid, what is the benefit of such contact?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "Before I could not even understand, what purpose this \"praise\" was possibly for. I feel that I have moved forward a bit. Is this the \"progress\" of which people speak?  ",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			say = "\"Physical contact...\" I still don't get it. Though my curious heart longs to find out, once the waves of battle come crashing in, such idle thoughts are quickly tossed aside.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_task",
			blackBg = true,
			say = "Perhaps, I should pay more heed to my heart",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
