return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "DIEHAIMENGHUA15",
	fadein = 1.5,
	scripts = {
		{
			nameColor = "#a9f548",
			side = 2,
			stopbgm = true,
			dir = 1,
			blackBg = true,
			actorName = "{namecode:182}",
			say = "(I can hear the sound of the waves... But the ocean...)",
			flashin = {
				delay = 1,
				dur = 1,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actorName = "{namecode:182}",
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			blackBg = true,
			say = "(...stings with the stench of rust, and the frigid wind bites at my skin... This nightmare...)",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actorName = "{namecode:182}",
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			blackBg = true,
			say = "(...nay, this world, is unlike any I have known...)",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_bsmlevel",
			side = 2,
			dir = 1,
			bgmDelay = 2,
			bgm = "bsm-3",
			actor = 302210,
			nameColor = "#a9f548",
			say = "Shinano, we're about to assemble.",
			flashout = {
				dur = 1,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 1,
				dur = 1,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_story_bsmlevel",
			dir = 1,
			actor = 301840,
			nameColor = "#a9f548",
			say = "Woah, is that the entire fleet that's going to participate in this operation?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 305120,
			side = 2,
			bgName = "bg_story_bsmlevel",
			nameColor = "#a9f548",
			dir = 1,
			say = "Yes, every last bit of the Sakura Empire's naval power. A might this world has never seen.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 306090,
			side = 2,
			bgName = "bg_story_bsmlevel",
			nameColor = "#a9f548",
			dir = 1,
			say = "But not just us. The Eagle Union, the Royal Navy, and the Iron Blood have all joined forces.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 301840,
			side = 2,
			bgName = "bg_story_bsmlevel",
			nameColor = "#a9f548",
			dir = 1,
			say = "The decisive battle is upon is... Hopefully it is enough to turn this situation around.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 303180,
			side = 2,
			bgName = "bg_story_bsmlevel",
			nameColor = "#a9f548",
			dir = 1,
			say = "Yeah, that's what Lady Shinano foresaw in her dreams. Isn't that right?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 307080,
			side = 2,
			bgName = "bg_story_bsmlevel",
			nameColor = "#a9f548",
			dir = 1,
			say = "\"...Yes......\"",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 303180,
			side = 2,
			bgName = "bg_story_bsmlevel",
			nameColor = "#a9f548",
			dir = 1,
			say = "Hmm? What's the matter, Lady Shinano?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_story_bsmlevel",
			dir = 1,
			actor = 301840,
			nameColor = "#a9f548",
			say = "Well, we've been fighting all the way here. It'd be weirder if she wasn't a bit tired after all that.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_bsmlevel",
			dir = 1,
			actor = 303180,
			nameColor = "#a9f548",
			say = "Yeah, don't worry 'bout it! Things will turn around after this battle, so let's give it one last push!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			actor = 303180,
			side = 2,
			bgName = "bg_story_bsmlevel",
			nameColor = "#a9f548",
			dir = 1,
			say = "Let's not keep the Eagle Union waiting!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_story_bsmlevel",
			dir = 1,
			actor = 307080,
			nameColor = "#a9f548",
			say = "\"Your rigging is damaged... Can it not be repaired anymore...?\"",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_story_bsmlevel",
			dir = 1,
			actor = 305120,
			nameColor = "#a9f548",
			say = "That's the way it is. We're out of materials, so there's nothing we can do about it.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_story_bsmlevel",
			dir = 1,
			actor = 305120,
			nameColor = "#a9f548",
			say = "I've given it some elbow grease, but I'll just have to make do.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_bsmlevel",
			dir = 1,
			blackBg = true,
			actor = 307080,
			nameColor = "#a9f548",
			say = "(...Their rigging is worn, weathered. As if they haven't been repaired for ages... Just what is going on...?)",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
