return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "FUXINGDEZANMEISHI14",
	fadein = 1.5,
	scripts = {
		{
			expression = 3,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			bgmDelay = 1,
			bgm = "blueocean-image",
			actor = 605020,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Are Maestrale and Aquila back yet?",
			flashin = {
				delay = 1,
				dur = 1,
				black = true,
				alpha = {
					1,
					0
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 605010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "She's not used to flying her planes around under these conditions, so she went closer to the labyrinth to investigate.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 605010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "We'll work on getting whatever information we can from the air. In the meantime, do you have anything new for us, Torricelli?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 608010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Me...? Um, possibly, but...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 0,
					type = "shake",
					delay = 0,
					dur = 0.4,
					x = 30,
					number = 2
				}
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 608010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Um... I found some power generators and energy storage devices, but... I did the usual thing but nothing happened...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 608010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "So yeah, I'm thinking... it's probably in the back. There's no way of destroying the device without entering the Labyrinth.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 608010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Also, I don't think we can do anything about the walls... I tried shooting at 'em with a torpedo, but it didn't even leave a scratch...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 608010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Littorio even tried firing a salvo at it, but same deal...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 608010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "In other words, we probably shouldn't expect to smash our way through the labyrinth...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 605010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "As expected, we have no choice but to find our way through.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 608010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Mm, yeah, that's what I think... Maybe this whole labyrinth is like, some sort of giant shield...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 601050,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Torricelli, you did all of that while the rest of us were goofing off?!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 608010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Ehe, hehehe... No way I'd be able to join in a tea party, so... I had some free time, hehehe...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 602010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "So, the Sirens are trying to recreate the Labyrinth of Crete? In the legend, there's also supposed to be a Minotaur inside.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 602010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "If they followed the script and there is such a ferocious monster waiting for us inside, we'll be in for a tough battle. Proceed with caution, everyone.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 601060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "My navigator skills might not work in here, but leave it to me to keep track of our route!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 605010,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Hehe~ I brought some balls of yarn that we can use to find our way back to the entrance in case we get lost.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 0,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 601060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Great! Leave it to me then!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.2,
					x = 0,
					number = 2
				}
			}
		},
		{
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			actor = 605020,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "We have Aquila surveying the situation from the air, Torricelli's field intel, and da Recco's navigation. With them, we are given new hope!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 8,
			side = 2,
			bgName = "bg_story_italy",
			dir = 1,
			blackBg = true,
			actor = 605020,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "We fear no Siren or Minotaur, and this Labyrinth shall be ours!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
