return {
	fadeType = 1,
	mode = 2,
	once = true,
	id = "WORLD107B",
	fadein = 1.5,
	scripts = {
		{
			expression = 4,
			side = 2,
			dir = 1,
			bgm = "bsm-1",
			actor = 107070,
			nameColor = "#a9f548",
			say = "Hold up a hot minute, y’all! One of my recon planes just spotted a ships, and it’s not allied nor Siren!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107070,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "........Wait... TIRPITZ?! What on earth is she doing out here?!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			actor = 105120,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "Is she coming towards us?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 107070,
			say = "Us? No, she and her escorts are headed for the Bermuda sector. I don't think they even know we're here.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 103160,
			say = "They know about Operation Siren, so whatever she’s here for, I can only hope her intentions are good.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "Actually... I reckon we should link up with her. She might be able to help us...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107070,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "Maybe... Or she’s out on a mission on her own. Might not be very happy to see us.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105120,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "We have no idea how the talks between our respective higher-ups panned out... She could be acting on her own. There’s a myriad of possibilities.In any case, this region falls under the Eagle Union’s jurisdiction. If we can't link up with her, we can at least ask her to retreat to the east end of the NA Ocean.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105120,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "In any case, this region falls under the Eagle Union’s jurisdiction. If we can't link up with her, we can at least ask her to retreat to the east end of the NA Ocean.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			options = {
				{
					content = "“Let’s give Saratoga a call.”",
					flag = 1
				}
			}
		},
		{
			paintingNoise = true,
			side = 2,
			dir = 1,
			voice = "event:/tb/8/tb-8",
			actor = 900284,
			nameColor = "#a9f548",
			say = "Transferring data... Complete. Communications package sent.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "So, what now, Commander? Assuming Carolina’s right, us taking matters into our own hands might cost Her Majesty some leverage at the negotiating table.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			dir = 1,
			say = "Things are already complicated enough in the NA Ocean. We have no incentive to make it any worse for ourselves.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			dir = 1,
			say = "The best course of action is to simply stick to our orders.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107060,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "I agree. As important as cooperation is between our factions, we should take a more conservative approach for the time being.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107060,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "Having said that... We should at least let her know we're here. You know, broadcast our presence.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 4,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 107070,
			say = "What, like, fly some planes right above her or something?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			dir = 1,
			say = "That should be good enough. TB can set a travel path for the planes to follow.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			dir = 1,
			voice = "event:/tb/21/tb-21",
			actor = 900284,
			nameColor = "#a9f548",
			say = "Plotting course... Complete. Aircraft will proceed in airspace directly intersecting the Iron Blood fleet’s path.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107070,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "All right, I've got this! Let’s give ‘em a pretty little flyby!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		}
	}
}
