pg = pg or {}
pg.enemy_data_statistics_24 = {
	[469] = {
		cannon = 0,
		name = "Dreamworld Avatar - \"Conductor\"",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 99,
		icon_type = 7,
		type = 7,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "sairenhangmu_M",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 20,
		armor = 0,
		id = 469,
		wave_fx = "movewave",
		scale = 120,
		prefab = "sairenhangmu_M",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.31,
					1.38,
					0
				}
			},
			torpedo = {
				{
					0.07,
					0.1,
					0
				}
			},
			antiaircraft = {
				{
					1.31,
					1.38,
					0
				}
			},
			plane = {
				{
					2.08,
					3.91,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.64,
							2.67,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearQ"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[470] = {
		cannon = 0,
		name = "Dreamworld Avatar - \"Lurker\"",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 5,
		icon_type = 0,
		type = 8,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "sairenqianting_M",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 10,
		armor = 0,
		id = 470,
		wave_fx = "danchuanlanghuaxiao2",
		scale = 120,
		prefab = "sairenqianting_M",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.72,
					0.19,
					0
				}
			},
			torpedo = {
				{
					0.72,
					0.19,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"hit_bubble",
						{
							0.21,
							3,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				-0.82,
				0
			},
			{
				0,
				0,
				0.358
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {},
		bubble_fx = {
			"bubble",
			20,
			3
		}
	},
	[471] = {
		cannon = 0,
		name = "Lurker Mk. II",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 5,
		icon_type = 0,
		type = 8,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "sairenqianting_i",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 10,
		armor = 0,
		id = 471,
		wave_fx = "danchuanlanghuaxiao2",
		scale = 120,
		prefab = "sairenqianting_i",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.72,
					0.19,
					0
				}
			},
			torpedo = {
				{
					0.72,
					0.19,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"hit_bubble",
						{
							0.21,
							3,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				-0.82,
				0
			},
			{
				0,
				0,
				0.358
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {},
		bubble_fx = {
			"bubble",
			20,
			3
		}
	},
	[472] = {
		cannon = 0,
		name = "Shinano",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 6,
		type = 7,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "xinnong",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 20,
		armor = 0,
		id = 472,
		wave_fx = "movewave",
		scale = 150,
		prefab = "xinnong",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			8
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0,
					0.7,
					0
				}
			},
			antiaircraft = {
				{
					2.13,
					0.99,
					0
				}
			},
			plane = {
				{
					2.18,
					0.99,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.23,
							2.45,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearQ"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			200,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[473] = {
		cannon = 0,
		name = "Le Malin μ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 9,
		icon_type = 1,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "edu_idol",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 32,
		armor = 0,
		id = 473,
		wave_fx = "movewave",
		scale = 150,
		prefab = "edu_idol",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.78,
					0.96,
					0
				}
			},
			vicegun = {
				{
					0.76,
					0.96,
					0
				}
			},
			torpedo = {
				{
					0.054,
					0.027,
					0
				}
			},
			antiaircraft = {
				{
					0.78,
					0.96,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.6,
							2.26,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearQ"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[474] = {
		cannon = 0,
		name = "Dido μ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 9,
		icon_type = 2,
		type = 2,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "daiduo_idol",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 474,
		wave_fx = "movewave",
		scale = 150,
		prefab = "daiduo_idol",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.148,
					0.936,
					0
				}
			},
			vicegun = {
				{
					1.19,
					0.968,
					0
				}
			},
			torpedo = {
				{
					0,
					0.031,
					0
				}
			},
			antiaircraft = {
				{
					1.155,
					0.919,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.558,
							2.246,
							-0.568
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearQ"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[475] = {
		cannon = 0,
		name = "Baltimore μ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 9,
		icon_type = 3,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "baerdimo_idol",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 475,
		wave_fx = "movewave",
		scale = 150,
		prefab = "baerdimo_idol",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.047,
					0.794,
					0
				}
			},
			vicegun = {
				{
					1.024,
					0.773,
					0
				}
			},
			torpedo = {
				{
					0.155,
					0.041,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.625,
							2.427,
							0.14
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearQ"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[476] = {
		cannon = 0,
		name = "Roon μ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 9,
		icon_type = 3,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "luoen_idol",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 476,
		wave_fx = "movewave",
		scale = 150,
		prefab = "luoen_idol",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
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				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearQ"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[484] = {
		cannon = 0,
		name = "Nagisa",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 106,
		icon_type = 5,
		type = 5,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "zhixiao_doa",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 484,
		wave_fx = "movewave",
		scale = 150,
		prefab = "zhixiao_doa",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 3,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.1,
					1.3,
					0
				}
			},
			vicegun = {
				{
					1.1,
					0.43,
					0
				}
			},
			torpedo = {
				{
					0.18,
					0.27,
					0
				}
			},
			antiaircraft = {
				{
					1.1,
					0.43,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.41,
							2.42,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {
			"appearQ"
		},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	}
}
