return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "MIWUZHIXIA2",
	fadein = 1.5,
	scripts = {
		{
			side = 2,
			bgName = "bg_battle_night",
			say = "Canal Stronghold - Eastern Region",
			dir = 1,
			bgm = "story-6",
			effects = {
				{
					active = true,
					name = "miwu_01"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			say = "A dense mist enveloped the seas. All was painted white as far as the eye can see.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 103160,
			nameColor = "#a9f548",
			say = "A Mirror Sea! Those damn Sirens are pulling the same trick on us again!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			actor = 103160,
			nameColor = "#a9f548",
			say = "Attention, everyone! Enter battle formations and maintain a safe distance! Prepare for engagement with the Sirens!",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			say = "The Eagle Union fleet found themselves in a Mirror Sea whilst they were en route to the Canal Stronghold. They readied themselves for a Siren ambush.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_battle_night",
			nameColor = "#a9f548",
			dir = 1,
			say = "Helena, you see anything on your radar?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			say = "No, it's not been detecting anything...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 103160,
			nameColor = "#a9f548",
			say = "We all but know there are Sirens here, yet you can't detect them?",
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			say = "Radio waves get jammed in Mirror Seas. We'll have to rely on our other sensors and plain line of sight to spot them.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			say = "However, with this mist obscuring our view, even that might be nigh-impossible...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102160,
			nameColor = "#a9f548",
			say = "I feared a Mirror Sea was coming just after I heard about this dense fog...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 102160,
			side = 2,
			bgName = "bg_battle_night",
			nameColor = "#a9f548",
			dir = 1,
			say = "My premonition proved right, I suppose.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_battle_night",
			nameColor = "#a9f548",
			dir = 1,
			say = "This is my fault. I shouldn't have kept us on course through the fog and sailed into a Siren trap.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102160,
			nameColor = "#a9f548",
			say = "What's done is done. Besides, we have to pass through here to get to our objective. So, what do we do now?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_battle_night",
			nameColor = "#a9f548",
			dir = 1,
			say = "It's obvious; we fight our way out of here. Which, funnily enough, we might've needed to do later anyway, if these Sirens were gonna attack the Canal Stronghold.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102160,
			nameColor = "#a9f548",
			say = "Right. A flawless plan, assuming it goes as we hope...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102160,
			nameColor = "#a9f548",
			say = "By the way, Helena, would you please see if you can contact with Canal Stronghold? I suspect we're being jammed, but it doesn't hurt to try.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			say = "I'll give it a shot... Oh, I think my message went through! It looks like our communications are *not* being jammed!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_battle_night",
			dir = 1,
			blackBg = true,
			actor = 103160,
			nameColor = "#a9f548",
			say = "Wait, seriously?! How in the world... Seems this Mirror Sea is different to what we've dealt with before...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
