pg = pg or {}
pg.enemy_data_statistics_17 = {
	[356] = {
		cannon = 0,
		name = "Kizuna AI Clone ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 1,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "aijiangDD",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 356,
		wave_fx = "movewave",
		scale = 150,
		prefab = "aijiangDD",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.99,
					0.98,
					0
				}
			},
			torpedo = {
				{
					0.15,
					0.1,
					0
				}
			},
			antiaircraft = {
				{
					0.73,
					0.85,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.57,
							2.46,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[357] = {
		cannon = 0,
		name = "Kizuna AI Clone ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 2,
		type = 2,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "aijiangDD",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 357,
		wave_fx = "movewave",
		scale = 150,
		prefab = "aijiangDD",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.99,
					0.98,
					0
				}
			},
			torpedo = {
				{
					0.15,
					0.1,
					0
				}
			},
			antiaircraft = {
				{
					0.73,
					0.85,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.57,
							2.46,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[358] = {
		cannon = 0,
		name = "Kizuna AI Clone ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 5,
		type = 5,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "aijiangDD",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 358,
		wave_fx = "movewave",
		scale = 150,
		prefab = "aijiangDD",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 3,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.99,
					0.98,
					0
				}
			},
			torpedo = {
				{
					0.15,
					0.1,
					0
				}
			},
			antiaircraft = {
				{
					0.73,
					0.85,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.57,
							2.46,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[359] = {
		cannon = 0,
		name = "Kizuna AI Clone ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 7,
		type = 7,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "aijiangDD",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 359,
		wave_fx = "movewave",
		scale = 150,
		prefab = "aijiangDD",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.99,
					0.98,
					0
				}
			},
			torpedo = {
				{
					0.15,
					0.1,
					0
				}
			},
			antiaircraft = {
				{
					0.73,
					0.85,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.57,
							2.46,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[360] = {
		cannon = 0,
		name = "Kizuna AI",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 1,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "aijiangDD",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 360,
		wave_fx = "movewave",
		scale = 150,
		prefab = "aijiangDD",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.99,
					0.98,
					0
				}
			},
			torpedo = {
				{
					0.15,
					0.1,
					0
				}
			},
			antiaircraft = {
				{
					0.73,
					0.85,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.57,
							2.46,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[361] = {
		cannon = 0,
		name = "Dorsetshire",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 2,
		icon_type = 3,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "duosaitejun",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 361,
		wave_fx = "movewave",
		scale = 150,
		prefab = "duosaitejun",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-0.57,
					1.03,
					0
				}
			},
			vicegun = {
				{
					-0.57,
					1.03,
					0
				}
			},
			torpedo = {
				{
					0.33,
					0.29,
					0
				}
			},
			antiaircraft = {
				{
					-0.57,
					1.03,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							0.63,
							0.61,
							0.13
						}
					}
				}
			},
			{
				30,
				{
					{
						"smoke",
						{
							-0.559,
							1.16,
							-0.52
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[362] = {
		cannon = 0,
		name = "Cleveland",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 1,
		icon_type = 2,
		type = 2,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "kelifulan",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 362,
		wave_fx = "movewave",
		scale = 150,
		prefab = "kelifulan",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-0.182,
					0.695,
					0
				}
			},
			vicegun = {
				{
					-0.269,
					0.914,
					0
				},
				{
					0.922,
					0.739,
					0
				}
			},
			antiaircraft = {
				{
					-0.269,
					0.914,
					0
				},
				{
					0.922,
					0.739,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							-0.57,
							0.48,
							0
						}
					}
				}
			},
			{
				30,
				{
					{
						"smoke",
						{
							0.53,
							0.47,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[363] = {
		cannon = 0,
		name = "Baltimore",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 1,
		icon_type = 3,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "baerdimo",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 363,
		wave_fx = "movewave",
		scale = 150,
		prefab = "baerdimo",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
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				}
			},
			vicegun = {
				{
					0.789,
					0.501,
					0
				},
				{
					-0.238,
					0.927,
					0
				}
			},
			antiaircraft = {
				{
					-0.457,
					1.102,
					0
				},
				{
					-0.834,
					1.234,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							0.39,
							0.41,
							0
						}
					}
				}
			},
			{
				30,
				{
					{
						"smoke",
						{
							-0.61,
							0.53,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[371] = {
		cannon = 0,
		name = "Phoenix",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 1,
		icon_type = 2,
		type = 2,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "feinikesi",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 371,
		wave_fx = "movewave",
		scale = 150,
		prefab = "feinikesi",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-0.32,
					0.833,
					0
				}
			},
			vicegun = {
				{
					-0.32,
					0.833,
					0
				},
				{
					0.068,
					0.683,
					0
				}
			},
			antiaircraft = {
				{
					-0.897,
					0.902,
					0
				},
				{
					-0.546,
					0.902,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							-0.54,
							0.43,
							0
						}
					}
				}
			},
			{
				30,
				{
					{
						"smoke",
						{
							-0.06,
							0.59,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	}
}
