return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 1,
	once = true,
	id = "ZHUNUO8",
	fadein = 1.5,
	scripts = {
		{
			side = 2,
			dir = 1,
			blackBg = true,
			actor = 404010,
			nameColor = "#D6341D",
			stopBGM = true,
			say = "So, how was she like?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			say = "Wouldn't you agree that it's a little harsh to ask about the opponent I fought before asking if I'm hurt?",
			side = 1,
			dir = -1,
			blackBg = true,
			actor = 404020,
			nameColor = "#D6341D",
			paintingFadeOut = {
				time = 0.5,
				side = 0
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 404010,
			nameColor = "#D6341D",
			side = 0,
			dir = 1,
			blackBg = true,
			say = "Well, you made it back in one piece, didn't you? Kidding – I'm sorry.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 404020,
			nameColor = "#D6341D",
			side = 1,
			dir = -1,
			blackBg = true,
			say = "As for Glorious: she was using outdated equipment, but she fought surprisingly well. I suppose any weapon can be effective in the right hands...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 404010,
			nameColor = "#D6341D",
			side = 0,
			dir = 1,
			blackBg = true,
			say = "Interesting. So she's worthy of my attention, then. Oh, how I long for a good fight!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 404020,
			nameColor = "#D6341D",
			side = 1,
			dir = -1,
			blackBg = true,
			say = "Then let's continue with the operation. The enemy is injured; catching up to her won't be particularly difficult.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
