return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 1,
	once = true,
	id = "XIANGTINGLIAOFA1",
	fadein = 1.5,
	scripts = {
		{
			stopbgm = true,
			mode = 1,
			sequence = {
				{
					"<size=51>Faster...</size>",
					1
				},
				{
					"<size=51>Faster, faster, faster...</size>",
					2
				},
				{
					"<size=51>...</size>",
					3.5
				},
				{
					"<size=51>Why now of all times?</size> ",
					5
				},
				{
					"<size=51>Why did this have to happen?</size>",
					6.5
				},
				{
					"<size=51>... ....</size>",
					8
				},
				{
					"<size=51>Commander...</size>",
					9.5
				},
				{
					"<size=51>Please be safe...!</size>",
					11
				}
			}
		},
		{
			mode = 1,
			stopbgm = true,
			blackBg = true,
			effects = {
				{
					active = true,
					name = "xiangtingliaofa"
				}
			},
			flashout = {
				dur = 0.5,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				5,
				delay = 0,
				dur = 0.5,
				black = true,
				alpha = {
					1,
					0
				}
			},
			sequence = {
				{
					"",
					1
				}
			}
		},
		{
			side = 2,
			dir = 1,
			bgmDelay = 1,
			bgName = "bg_xiangting_1",
			bgm = "airRaidAlarm",
			actor = 207040,
			nameColor = "#a9f548",
			say = "Evasive manoeuvres! Those bloody...!",
			flashout = {
				dur = 0.5,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 0.5,
				dur = 0.5,
				black = true,
				alpha = {
					1,
					0
				}
			},
			effects = {
				{
					active = false,
					name = "xiangtingliaofa"
				},
				{
					active = true,
					name = "UIhuohua"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			actor = 103160,
			nameColor = "#a9f548",
			say = "Enemy aircraft approaching from the northeast! Don't stop firing those anti-air guns! Commander's safety is our first priority!",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			actor = 102080,
			nameColor = "#a9f548",
			say = "No matter how many they send at us, we won't give an inch!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			say = "Eagle Union - Newport Harbor ",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			say = "A sea of flames...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			say = "The dormitory, the docks, the hangars... everything was burning...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			say = "Terror. Panic. Anguish. Rage.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			say = "In mere minutes, a former paradise was reduced to cinder and ash.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			say = "All that remained... was a sea of flames.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107070,
			side = 2,
			bgName = "bg_xiangting_1",
			nameColor = "#a9f548",
			dir = 1,
			say = "The Sirens' carriers must be nearby. We can't just sit here waiting to be attacked. Let me take the fight to them!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_xiangting_1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Don't be rash, Hornet. We haven't finished analyzing the intel report yet...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			actor = 107070,
			nameColor = "#a9f548",
			say = "Don't worry about me. Just keep everyone safe. I'll be right back!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = -30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 1
				}
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			say = "... ...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_story_nepu1",
			side = 2,
			dir = 1,
			bgmDelay = 2,
			bgm = "level02",
			say = "Not long ago...",
			flashout = {
				dur = 1,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 1,
				dur = 1,
				black = true,
				alpha = {
					1,
					0
				}
			},
			effects = {
				{
					active = false,
					name = "UIhuohua"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107070,
			side = 2,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Look, Commander, Newport City is just ahead of us!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 207040,
			side = 2,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Hehe, I didn't expect to find myself back on Eagle Union soil so soon.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_nepu1",
			dir = 1,
			say = "A few days ago, I received a communiqué regarding an important military conference taking place in the Eagle Union.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_nepu1",
			dir = 1,
			say = "As a result, the fleet is now making its way there, towards Newport City.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 207040,
			side = 2,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "I wonder what this meeting is going to be about...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_nepu1",
			dir = 1,
			actor = 107070,
			nameColor = "#a9f548",
			say = "Oh, the welcoming committee is already waiting for us!~",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			say = "Oh! If there are people waiting for us, we must reciprocate with a magnificent welcome of our own!",
			side = 0,
			bgName = "bg_story_nepu1",
			dir = 1,
			actor = 207040,
			nameColor = "#a9f548",
			paintingFadeOut = {
				time = 0.5,
				side = 1
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107070,
			side = 1,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Huh? Haven't you heard the news yet, Victorious?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107070,
			side = 1,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Apparently, Enterprise will be coming through here today!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 207040,
			side = 0,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Really? THE legendary hero of the Eagle Union — Enterprise? In the flesh? I'd love to finally meet her.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_nepu1",
			dir = 1,
			say = "(We haven't told anyone about Enterprise's emergency mission, though...)",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_story_nepu1",
			dir = 1,
			actor = 103160,
			nameColor = "#a9f548",
			say = "Hah, I was wondering where all this racket was coming from. I see you're as lively as ever, Hornet.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107070,
			side = 2,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Long time no see, Baltimore~!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107070,
			side = 2,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Commander, this is the renowned lady-killer of the Eagle Union, the gallant Baltimore!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Leave your jokes at the door, Hornet. Well met, Commander. I'm Baltimore.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_story_nepu1",
			dir = 1,
			actor = 103160,
			nameColor = "#a9f548",
			say = "I'll be in charge of showing you around Newport City.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "Newport Harbor may be a naval base, but it's also a famous resort.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 103160,
			side = 2,
			bgName = "bg_story_nepu1",
			nameColor = "#a9f548",
			dir = 1,
			say = "If you want to make some unforgettable memories here, I have some tips for you!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			bgName = "bg_xiangting_1",
			side = 2,
			dir = 1,
			bgmDelay = 2,
			bgm = "airRaidAlarm",
			say = "Unforgettable memories, huh...",
			flashout = {
				dur = 1,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				delay = 1,
				dur = 1,
				black = true,
				alpha = {
					1,
					0
				}
			},
			effects = {
				{
					active = true,
					name = "UIhuohua"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_xiangting_1",
			dir = 1,
			say = "... .... ...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			mode = 1,
			stopbgm = true,
			flashout = {
				dur = 0.5,
				black = true,
				alpha = {
					0,
					1
				}
			},
			flashin = {
				5,
				delay = 0,
				dur = 0.5,
				black = true,
				alpha = {
					1,
					0
				}
			},
			effects = {
				{
					active = false,
					name = "UIhuohua"
				}
			},
			sequence = {
				{
					"<size=51>This was supposed to be an impregnable fortress, so how...</size>",
					1.5
				},
				{
					"<size=51>\"Get out of here! This place is about to fall!\"</size>",
					3
				},
				{
					"<size=51>No... I refuse...</size>",
					4.5
				},
				{
					"<size=51>If I have to sink, I want to be with the others...</size> ",
					6
				},
				{
					"<size=51>\"You must live on... Hope must live on...\"</size>",
					7.5
				},
				{
					"<size=51>\"Looks like... I won't be able to keep our Promise...\"</size>",
					9
				},
				{
					"<size=51>Why... must war always be like this...</size>",
					10.5
				}
			}
		}
	}
}
