return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 1,
	id = "DONGHUO15",
	fadein = 1.5,
	scripts = {
		{
			actor = 102050,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "The SG radar has spotted numerous incoming signals. Enemy units increasing!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105120,
			nameColor = "#a9f548",
			side = 0,
			dir = 1,
			say = "Didn't expect there to be so many Sirens...",
			paintingFadeOut = {
				time = 0.5,
				side = 1
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 102050,
			side = 1,
			nameColor = "#a9f548",
			dir = 1,
			say = "It seems they are trying to overwhelm us with sheer numbers.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105130,
			side = 0,
			nameColor = "#a9f548",
			dir = 1,
			say = "Hmm, it seems we'll have a tough fight ahead of us in order to breakthrough these Sirens.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105130,
			side = 0,
			nameColor = "#a9f548",
			dir = 1,
			say = "The hell with it, let's sink these Sirens before we run out of ammo. Ready your guns and maintain formation!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 102050,
			side = 1,
			nameColor = "#a9f548",
			dir = 1,
			say = "Wait, the number of enemies is... suddenly dropping!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105120,
			side = 0,
			nameColor = "#a9f548",
			dir = 1,
			say = "A large number of air units were spotted on our airborne radar... but I can’t identify the model type!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
