return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "JINGWEILUOXUAN12",
	fadein = 1.5,
	scripts = {
		{
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			bgm = "xinnong-3",
			hidePaintObj = true,
			say = "？？？·？？？",
			flashin = {
				delay = 0.5,
				dur = 0.5,
				black = true,
				alpha = {
					1,
					0
				}
			},
			effects = {
				{
					active = true,
					name = "miwu_01"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "Much time had passed, and we still had not found any way to leave the bridge. We did occasionally receive other new messages through the communicator, but...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Commander, I've tried sending a message from the communicator, but it doesn't seem to be working.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "What should we do now?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Yo, Archerfish, why are you wiggling your butt around over there?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Shush! I'm trying to hear if there are any engine noises coming from this ship~",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "I see, submarines do have a better sense of hearing after all~",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Unfortunately... I don't hear a peep.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Huh. If I didn't know better, I'd say we're anchored somewhere.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "How long have we been stuck here? I'm bored out of my mind.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Another message just showed up on the communicator!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Lemme see...!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "\"Hiryuu, reporting in. The first bombing attack on AF was a success.\"",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			paintingNoise = true,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 307040,
			nameColor = "#ffff4d",
			hidePaintObj = true,
			say = "\"Operation objectives have not yet been accomplished. A second wave of attacks is required.\"",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "It seems to be an update from the first series of messages...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Another attack on the AF base? That doesn't seem to match up with what Allen told us...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "I had my suspicions as well. We weren't able to use the communicator, but it seemed to be feeding us a certain narrative.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "\"I've seen too many of the Sirens' dirty tricks. Communication abnormalities caused by the sea fog. Robotic, inorganic voices from the communication equipment. The Sakura fleet is being set up... But why?\"",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Are these creepy recordings also a part of the Sirens' Reenactment?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Yeah, that tells us nothing about why they trapped us here.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Do you think this is their way of tauntin' us? Giving us first-class seats to watch them carry out their Reenactment?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "We don't need that kind of charity from the Sirens though. Ain't that right, Puddin'?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "If the Sirens are using such sophisticated methods to try to deceive us, this plan must be very important to them, and we certainly won't just be fighting against some Pawns.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 108060,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "You have a point, but... why are the Sirens able to mimic the Sakura Empire's communications so convincingly?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			options = {
				{
					content = "\"Perhaps because of the nature of their Faustian bargain?\"",
					flag = 1
				},
				{
					content = "\"The eyes and ears of the Sirens could be anywhere for all we know.\"",
					flag = 2
				}
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			optionFlag = 1,
			say = "Unlike the Eagle Union and the Royal Navy, the Crimson Axis is known to dabble with Siren technology.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			optionFlag = 1,
			say = "Maybe the Sirens in turn know far more about them as well.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			optionFlag = 2,
			say = "Given their technology, I wouldn't be surprised if they can easily compromise all our existing forms of communication.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			optionFlag = 2,
			say = "The most frustrating thing is, we don't even know if we've discovered one of their secrets, or if they're just toying with us.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Hmm, I suppose that's a good way for the Sirens to kill two birds with one stone. We'd sustain damage from the attack, while the fallout would further deteriorate the relationships we have with the Sakura Empire.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Well, there's no way they'd fool us with something that blatant.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "You know what they say about the enemy of my enemy, though. It's hard to tell what kind of relationship the Sakura Empire has with the Sirens if they're considered this disposable.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "Right. The worst thing to do at this critical time would be to dredge up old conflicts by doubting each other... The more we fight amongst ourselves, the worse our position is.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "I don't like complicated stuff like this... Hold me, Puddin'~!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "However... Whether these messages are fabricated or not, we have to take their contents at face value for the time being.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			hidePaintObj = true,
			dir = 1,
			say = "In other words... They're going to launch another attack on AF if this Reenactment continues—",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Wait, hold on, Puddin'!",
			effects = {
				{
					active = true,
					name = "miwu_01"
				},
				{
					active = true,
					name = "speed"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Everything we've just talked about assumes that the Sirens intended for us to receive these messages, right? After all, we're still stuck on the bridge of some Sakura Empire ship!",
			effects = {
				{
					active = true,
					name = "miwu_01"
				},
				{
					active = false,
					name = "speed"
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "It's pissing me off that I have no idea what to believe at this point!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 45,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 4,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 102050,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Commander, the communicator seems to also be able to relay information between Pawns...",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "Wait, seriously? Since we're stuck in here anyway, why not try to mess around with their little game?",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "star_level_bg_1100",
			dir = 1,
			blackBg = true,
			actor = 900317,
			nameColor = "#a9f548",
			hidePaintObj = true,
			say = "(The more I think about it though... What if we're meant to be key players in the Sirens' game, rather than mere pawns?)",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
