pg = pg or {}
pg.enemy_data_statistics_18 = {
	[372] = {
		cannon = 0,
		name = "York ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 2,
		icon_type = 3,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "yueke",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 372,
		wave_fx = "movewave",
		scale = 150,
		prefab = "yueke",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.008,
					0.53,
					0
				}
			},
			vicegun = {
				{
					0.923,
					0.167,
					0
				}
			},
			torpedo = {
				{
					0.386,
					0.273,
					0
				}
			},
			antiaircraft = {
				{
					0.923,
					0.167,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							-0.565,
							0.392,
							0
						}
					}
				}
			},
			{
				30,
				{
					{
						"smoke",
						{
							0.502,
							0.433,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[373] = {
		cannon = 0,
		name = "Zara ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 6,
		icon_type = 3,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "zhala",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 373,
		wave_fx = "movewave",
		scale = 150,
		prefab = "zhala",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.08,
					0.73,
					0
				}
			},
			vicegun = {
				{
					1.09,
					0.73,
					0
				}
			},
			torpedo = {
				{
					0.03,
					0.03,
					0
				}
			},
			antiaircraft = {
				{
					1.13,
					0.826,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.67,
							2.13,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[374] = {
		cannon = 0,
		name = "Pola",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 6,
		icon_type = 3,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "bola",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 374,
		wave_fx = "movewave",
		scale = 150,
		prefab = "bola",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.08,
					0.73,
					0
				}
			},
			vicegun = {
				{
					1.09,
					0.73,
					0
				}
			},
			torpedo = {
				{
					0.03,
					0.03,
					0
				}
			},
			antiaircraft = {
				{
					1.13,
					0.826,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.67,
							2.13,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[375] = {
		cannon = 0,
		name = "Carabiniere ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 6,
		icon_type = 1,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "longqibing",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 375,
		wave_fx = "movewave",
		scale = 150,
		prefab = "longqibing",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					-0.053,
					0.925,
					0
				}
			},
			vicegun = {
				{
					0,
					0.943,
					0
				}
			},
			torpedo = {
				{
					0.045,
					-0.007,
					0
				}
			},
			antiaircraft = {
				{
					-0.097,
					0.94,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.525,
							2.237,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[376] = {
		cannon = 0,
		name = "Giulio Cesare ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 6,
		icon_type = 5,
		type = 5,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "kaisa",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 376,
		wave_fx = "movewave",
		scale = 150,
		prefab = "kaisa",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 3,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.62,
					0.4,
					0
				}
			},
			vicegun = {
				{
					1.58,
					0.39,
					0
				}
			},
			torpedo = {
				{
					0,
					0.01,
					0
				}
			},
			antiaircraft = {
				{
					1.48,
					0.43,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.72,
							2.09,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[377] = {
		cannon = 0,
		name = "Conte di Cavour ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 6,
		icon_type = 5,
		type = 5,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "jiafuerbojue",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 377,
		wave_fx = "movewave",
		scale = 150,
		prefab = "jiafuerbojue",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 3,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.008,
					0.795,
					0
				}
			},
			vicegun = {
				{
					0,
					0.845,
					0
				}
			},
			torpedo = {
				{
					-0.02,
					0.023,
					0
				}
			},
			antiaircraft = {
				{
					-0.069,
					0.859,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.62,
							2.3,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[378] = {
		cannon = 0,
		name = "Trento ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 6,
		icon_type = 3,
		type = 3,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "teluntuo",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 378,
		wave_fx = "movewave",
		scale = 150,
		prefab = "teluntuo",
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 2,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					1.4,
					0.65,
					0
				}
			},
			vicegun = {
				{
					1.34,
					0.73,
					0
				}
			},
			torpedo = {
				{
					0.02,
					0.04,
					0
				}
			},
			antiaircraft = {
				{
					1.4,
					0.57,
					0
				}
			}
		},
		smoke = {
			{
				50,
				{
					{
						"smoke",
						{
							-0.57,
							2.12,
							0
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[379] = {
		cannon = 0,
		name = "Littorio ",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 6,
		icon_type = 5,
		type = 5,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "lituoliao",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 379,
		wave_fx = "movewave",
		scale = 150,
		prefab = "lituoliao",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
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				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	},
	[387] = {
		cannon = 0,
		name = "Ayanami",
		antiaircraft_growth = 0,
		speed_growth = 0,
		luck = 0,
		air = 0,
		nationality = 3,
		icon_type = 1,
		type = 1,
		rarity = 0,
		antiaircraft = 0,
		dodge_growth = 0,
		icon = "lingbo_7",
		star = 0,
		battle_unit_type = 49,
		antisub_growth = 0,
		air_growth = 0,
		antisub = 0,
		durability = 99999,
		armor_growth = 0,
		torpedo_growth = 0,
		friendly_cld = 0,
		speed = 15,
		armor = 0,
		id = 387,
		wave_fx = "movewave",
		scale = 150,
		prefab = "lingbo_7",
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		bubble_fx = "",
		fog_fx = "",
		hit = 0,
		torpedo = 0,
		durability_growth = 0,
		luck_growth = 0,
		hit_growth = 0,
		armor_type = 1,
		world_enhancement = {
			0,
			0,
			0,
			0,
			0,
			0,
			0
		},
		cld_box = {
			5.5,
			7.5,
			10
		},
		cld_offset = {
			0,
			0,
			0
		},
		aim_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			cannon = {
				{
					0.841,
					0.999,
					0
				}
			},
			torpedo = {
				{
					-0.324,
					0.148,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							-0.29,
							0.47,
							0.48
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							0.28,
							2.813,
							1.136
						}
					}
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		},
		specific_fx_scale = {},
		appear_fx = {},
		position_offset = {
			0,
			0,
			0
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {},
		random_equipment_list = {},
		random_nub = {},
		buff_list = {}
	}
}
