pg = pg or {}
pg.weapon_property_139 = {}

function ()
	uv0.weapon_property_139[66664] = {
		name = "拉菲技能弹幕LV4",
		damage = 16,
		base = 66660,
		id = 66664,
		barrage_ID = {
			80024
		}
	}
	uv0.weapon_property_139[66665] = {
		name = "拉菲技能弹幕LV5",
		damage = 18,
		base = 66660,
		id = 66665,
		barrage_ID = {
			80025
		}
	}
	uv0.weapon_property_139[66666] = {
		name = "拉菲技能弹幕LV6",
		damage = 20,
		base = 66660,
		id = 66666,
		barrage_ID = {
			80026
		}
	}
	uv0.weapon_property_139[66667] = {
		name = "拉菲技能弹幕LV7",
		damage = 22,
		base = 66660,
		id = 66667,
		barrage_ID = {
			80027
		}
	}
	uv0.weapon_property_139[66668] = {
		name = "拉菲技能弹幕LV8",
		damage = 24,
		base = 66660,
		id = 66668,
		barrage_ID = {
			80028
		}
	}
	uv0.weapon_property_139[66669] = {
		name = "拉菲技能弹幕LV9",
		damage = 26,
		base = 66660,
		id = 66669,
		barrage_ID = {
			80029
		}
	}
	uv0.weapon_property_139[66670] = {
		name = "拉菲技能弹幕LV10",
		damage = 28,
		base = 66660,
		id = 66670,
		barrage_ID = {
			80030
		}
	}
	uv0.weapon_property_139[66680] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "拉菲技能鱼雷LV0",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 46,
		corrected = 100,
		min_range = 0,
		id = 66680,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19918
		},
		barrage_ID = {
			80031
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_139[66681] = {
		id = 66681,
		name = "拉菲技能鱼雷LV1",
		damage = 57,
		base = 66680
	}
	uv0.weapon_property_139[66682] = {
		id = 66682,
		name = "拉菲技能鱼雷LV2",
		damage = 68,
		base = 66680
	}
	uv0.weapon_property_139[66683] = {
		id = 66683,
		name = "拉菲技能鱼雷LV3",
		damage = 79,
		base = 66680
	}
	uv0.weapon_property_139[66684] = {
		id = 66684,
		name = "拉菲技能鱼雷LV4",
		damage = 90,
		base = 66680
	}
	uv0.weapon_property_139[66685] = {
		id = 66685,
		name = "拉菲技能鱼雷LV5",
		damage = 101,
		base = 66680
	}
	uv0.weapon_property_139[66686] = {
		id = 66686,
		name = "拉菲技能鱼雷LV6",
		damage = 112,
		base = 66680
	}
	uv0.weapon_property_139[66687] = {
		id = 66687,
		name = "拉菲技能鱼雷LV7",
		damage = 123,
		base = 66680
	}
	uv0.weapon_property_139[66688] = {
		id = 66688,
		name = "拉菲技能鱼雷LV8",
		damage = 134,
		base = 66680
	}
	uv0.weapon_property_139[66689] = {
		id = 66689,
		name = "拉菲技能鱼雷LV9",
		damage = 145,
		base = 66680
	}
	uv0.weapon_property_139[66690] = {
		id = 66690,
		name = "拉菲技能鱼雷LV10",
		damage = 156,
		base = 66680
	}
	uv0.weapon_property_139[66700] = {
		action_index = "attack_main",
		range = 95,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "雾岛三式烧夷弹弹幕Lv0-PVE",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 10,
		corrected = 110,
		min_range = 50,
		id = 66700,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19919,
			19919
		},
		barrage_ID = {
			80041,
			80042
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 2
		},
		precast_param = {}
	}
	uv0.weapon_property_139[66701] = {
		id = 66701,
		name = "雾岛三式烧夷弹弹幕Lv1-PVE",
		damage = 11,
		base = 66700
	}
	uv0.weapon_property_139[66702] = {
		id = 66702,
		name = "雾岛三式烧夷弹弹幕Lv2-PVE",
		damage = 12,
		base = 66700
	}
	uv0.weapon_property_139[66703] = {
		id = 66703,
		name = "雾岛三式烧夷弹弹幕Lv3-PVE",
		damage = 13,
		base = 66700
	}
	uv0.weapon_property_139[66704] = {
		name = "雾岛三式烧夷弹弹幕Lv4-PVE",
		damage = 14,
		base = 66700,
		id = 66704,
		bullet_ID = {
			19919,
			19919,
			19919,
			19919
		},
		barrage_ID = {
			80041,
			80042,
			80043,
			80044
		}
	}
	uv0.weapon_property_139[66705] = {
		name = "雾岛三式烧夷弹弹幕Lv5-PVE",
		damage = 15,
		base = 66700,
		id = 66705,
		bullet_ID = {
			19919,
			19919,
			19919,
			19919
		},
		barrage_ID = {
			80041,
			80042,
			80043,
			80044
		}
	}
	uv0.weapon_property_139[66706] = {
		name = "雾岛三式烧夷弹弹幕Lv6-PVE",
		damage = 16,
		base = 66700,
		id = 66706,
		bullet_ID = {
			19919,
			19919,
			19919,
			19919
		},
		barrage_ID = {
			80041,
			80042,
			80043,
			80044
		}
	}
	uv0.weapon_property_139[66707] = {
		name = "雾岛三式烧夷弹弹幕Lv7-PVE",
		damage = 17,
		base = 66700,
		id = 66707,
		barrage_ID = {
			80045,
			80046
		}
	}
	uv0.weapon_property_139[66708] = {
		name = "雾岛三式烧夷弹弹幕Lv8-PVE",
		damage = 18,
		base = 66700,
		id = 66708,
		barrage_ID = {
			80045,
			80046
		}
	}
	uv0.weapon_property_139[66709] = {
		name = "雾岛三式烧夷弹弹幕Lv9-PVE",
		damage = 19,
		base = 66700,
		id = 66709,
		barrage_ID = {
			80045,
			80046
		}
	}
	uv0.weapon_property_139[66710] = {
		name = "雾岛三式烧夷弹弹幕Lv10-PVE",
		damage = 20,
		base = 66700,
		id = 66710,
		bullet_ID = {
			19920,
			19920
		},
		barrage_ID = {
			80045,
			80046
		}
	}
	uv0.weapon_property_139[66720] = {
		action_index = "attack_main",
		range = 115,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "雾岛三式烧夷弹弹幕Lv0-PVP",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 10,
		corrected = 110,
		min_range = 50,
		id = 66720,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19919,
			19919
		},
		barrage_ID = {
			80041,
			80042
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 2
		},
		precast_param = {}
	}
	uv0.weapon_property_139[66721] = {
		id = 66721,
		name = "雾岛三式烧夷弹弹幕Lv1-PVP",
		damage = 11,
		base = 66720
	}
	uv0.weapon_property_139[66722] = {
		id = 66722,
		name = "雾岛三式烧夷弹弹幕Lv2-PVP",
		damage = 12,
		base = 66720
	}
	uv0.weapon_property_139[66723] = {
		id = 66723,
		name = "雾岛三式烧夷弹弹幕Lv3-PVP",
		damage = 13,
		base = 66720
	}
	uv0.weapon_property_139[66724] = {
		name = "雾岛三式烧夷弹弹幕Lv4-PVP",
		damage = 14,
		base = 66720,
		id = 66724,
		bullet_ID = {
			19919,
			19919,
			19919,
			19919
		},
		barrage_ID = {
			80041,
			80042,
			80043,
			80044
		}
	}
	uv0.weapon_property_139[66725] = {
		name = "雾岛三式烧夷弹弹幕Lv5-PVP",
		damage = 15,
		base = 66720,
		id = 66725,
		bullet_ID = {
			19919,
			19919,
			19919,
			19919
		},
		barrage_ID = {
			80041,
			80042,
			80043,
			80044
		}
	}
	uv0.weapon_property_139[66726] = {
		name = "雾岛三式烧夷弹弹幕Lv6-PVP",
		damage = 16,
		base = 66720,
		id = 66726,
		bullet_ID = {
			19919,
			19919,
			19919,
			19919
		},
		barrage_ID = {
			80041,
			80042,
			80043,
			80044
		}
	}
	uv0.weapon_property_139[66727] = {
		name = "雾岛三式烧夷弹弹幕Lv7-PVP",
		damage = 17,
		base = 66720,
		id = 66727,
		barrage_ID = {
			80045,
			80046
		}
	}
	uv0.weapon_property_139[66728] = {
		name = "雾岛三式烧夷弹弹幕Lv8-PVP",
		damage = 18,
		base = 66720,
		id = 66728,
		barrage_ID = {
			80045,
			80046
		}
	}
	uv0.weapon_property_139[66729] = {
		name = "雾岛三式烧夷弹弹幕Lv9-PVP",
		damage = 19,
		base = 66720,
		id = 66729,
		barrage_ID = {
			80045,
			80046
		}
	}
	uv0.weapon_property_139[66730] = {
		name = "雾岛三式烧夷弹弹幕Lv10-PVP",
		damage = 20,
		base = 66720,
		id = 66730,
		bullet_ID = {
			19920,
			19920
		},
		barrage_ID = {
			80045,
			80046
		}
	}
	uv0.weapon_property_139[66740] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "出云技能LV0-穿甲",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 22,
		corrected = 100,
		min_range = 0,
		id = 66740,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19922,
			19922
		},
		barrage_ID = {
			80051,
			80055
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_139[66741] = {
		id = 66741,
		name = "出云技能LV1-穿甲",
		damage = 30,
		base = 66740
	}
	uv0.weapon_property_139[66742] = {
		id = 66742,
		name = "出云技能LV2-穿甲",
		damage = 38,
		base = 66740
	}
	uv0.weapon_property_139[66743] = {
		id = 66743,
		name = "出云技能LV3-穿甲",
		damage = 46,
		base = 66740
	}
	uv0.weapon_property_139[66744] = {
		name = "出云技能LV4-穿甲",
		damage = 54,
		base = 66740,
		id = 66744,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80051,
			80055,
			80053,
			80057
		}
	}
	uv0.weapon_property_139[66745] = {
		name = "出云技能LV5-穿甲",
		damage = 62,
		base = 66740,
		id = 66745,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80051,
			80055,
			80053,
			80057
		}
	}
	uv0.weapon_property_139[66746] = {
		name = "出云技能LV6-穿甲",
		damage = 70,
		base = 66740,
		id = 66746,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80051,
			80055,
			80053,
			80057
		}
	}
	uv0.weapon_property_139[66747] = {
		name = "出云技能LV7-穿甲",
		damage = 78,
		base = 66740,
		id = 66747,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80052,
			80056,
			80053,
			80057
		}
	}
	uv0.weapon_property_139[66748] = {
		name = "出云技能LV8-穿甲",
		damage = 86,
		base = 66740,
		id = 66748,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80052,
			80056,
			80053,
			80057
		}
	}
	uv0.weapon_property_139[66749] = {
		name = "出云技能LV9-穿甲",
		damage = 95,
		base = 66740,
		id = 66749,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80052,
			80056,
			80053,
			80057
		}
	}
	uv0.weapon_property_139[66750] = {
		name = "出云技能LV10-穿甲",
		damage = 104,
		base = 66740,
		id = 66750,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80052,
			80056,
			80054,
			80058
		}
	}
	uv0.weapon_property_139[66760] = {
		action_index = "attack",
		range = 115,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "君主技能LV0-PVP",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 45,
		corrected = 100,
		min_range = 35,
		id = 66760,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2100,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19800,
			19800
		},
		barrage_ID = {
			80061,
			80062
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_139[66761] = {
		name = "君主技能LV1-PVP",
		damage = 56,
		base = 66760,
		id = 66761,
		bullet_ID = {
			19801,
			19801
		}
	}
	uv0.weapon_property_139[66762] = {
		name = "君主技能LV2-PVP",
		damage = 67,
		base = 66760,
		id = 66762,
		bullet_ID = {
			19802,
			19802
		}
	}
	uv0.weapon_property_139[66763] = {
		name = "君主技能LV3-PVP",
		damage = 78,
		base = 66760,
		id = 66763,
		bullet_ID = {
			19803,
			19803
		}
	}
	uv0.weapon_property_139[66764] = {
		name = "君主技能LV4-PVP",
		damage = 90,
		base = 66760,
		id = 66764,
		bullet_ID = {
			19804,
			19804
		},
		barrage_ID = {
			80063,
			80064
		}
	}
	uv0.weapon_property_139[66765] = {
		name = "君主技能LV5-PVP",
		damage = 101,
		base = 66760,
		id = 66765,
		bullet_ID = {
			19805,
			19805
		},
		barrage_ID = {
			80063,
			80064
		}
	}
	uv0.weapon_property_139[66766] = {
		name = "君主技能LV6-PVP",
		damage = 112,
		base = 66760,
		id = 66766,
		bullet_ID = {
			19806,
			19806
		},
		barrage_ID = {
			80063,
			80064
		}
	}
	uv0.weapon_property_139[66767] = {
		name = "君主技能LV7-PVP",
		damage = 124,
		base = 66760,
		id = 66767,
		bullet_ID = {
			19807,
			19807,
			19807
		},
		barrage_ID = {
			80065,
			80066,
			80067
		}
	}
	uv0.weapon_property_139[66768] = {
		name = "君主技能LV8-PVP",
		damage = 135,
		base = 66760,
		id = 66768,
		bullet_ID = {
			19808,
			19808,
			19808
		},
		barrage_ID = {
			80065,
			80066,
			80067
		}
	}
	uv0.weapon_property_139[66769] = {
		name = "君主技能LV9-PVP",
		damage = 146,
		base = 66760,
		id = 66769,
		bullet_ID = {
			19809,
			19809,
			19809
		},
		barrage_ID = {
			80065,
			80066,
			80067
		}
	}
	uv0.weapon_property_139[66770] = {
		name = "君主技能LV10-PVP",
		damage = 158,
		base = 66760,
		id = 66770,
		bullet_ID = {
			19810,
			19810,
			19810
		},
		barrage_ID = {
			80065,
			80066,
			80067
		}
	}
	uv0.weapon_property_139[66780] = {
		action_index = "attack",
		range = 95,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "君主技能LV0-PVE",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 45,
		corrected = 100,
		min_range = 25,
		id = 66780,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2100,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19800,
			19800
		},
		barrage_ID = {
			80061,
			80062
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_139[66781] = {
		name = "君主技能LV1-PVE",
		damage = 56,
		base = 66780,
		id = 66781,
		bullet_ID = {
			19801,
			19801
		}
	}
end()
