pg = pg or {}
pg.weapon_property_328 = {}

function ()
	uv0.weapon_property_328[725106] = {
		range = 120,
		damage = 18,
		base = 1000,
		name = "【2020偶像活动二期μSP】BOSS 恶毒 第三波 横排弹幕",
		type = 2,
		reload_max = 6000,
		queue = 2,
		id = 725106,
		bullet_ID = {
			780031,
			780031,
			780031,
			780031,
			780031,
			780031,
			780031
		},
		barrage_ID = {
			790093,
			790096,
			790097,
			790098,
			790101,
			790102,
			790103
		}
	}
	uv0.weapon_property_328[725107] = {
		range = 120,
		name = "【2020偶像活动二期μSP】BOSS 恶毒 第四波 黄色圆形子弹扩散",
		damage = 16,
		base = 1000,
		reload_max = 6000,
		queue = 1,
		id = 725107,
		bullet_ID = {
			780046,
			780046
		},
		barrage_ID = {
			790057,
			790058
		}
	}
	uv0.weapon_property_328[725108] = {
		range = 120,
		name = "【2020偶像活动二期μSP】BOSS 恶毒 第四波 黄色旋转小子弹弹幕 3way*7",
		damage = 16,
		base = 1000,
		reload_max = 6000,
		queue = 2,
		id = 725108,
		bullet_ID = {
			780047,
			780048,
			780049,
			780050,
			780051,
			780052,
			780053,
			780047,
			780048,
			780049,
			780050,
			780051,
			780052,
			780053,
			780047,
			780048,
			780049,
			780050,
			780051,
			780052,
			780053,
			780047,
			780048,
			780049,
			780050,
			780051,
			780052,
			780053
		},
		barrage_ID = {
			790061,
			790062,
			790063,
			790064,
			790065,
			790066,
			790067,
			790068,
			790069,
			790070,
			790071,
			790072,
			790073,
			790074,
			790075,
			790076,
			790077,
			790078,
			790079,
			790080,
			790081,
			790082,
			790083,
			790084,
			790085,
			790086,
			790087,
			790088
		}
	}
	uv0.weapon_property_328[726001] = {
		aim_type = 1,
		range = 120,
		damage = 25,
		base = 1000,
		name = "【2020偶像活动二期EX】BOSS 塔什干 第一波 扇形自机狙",
		suppress = 1,
		action_index = "",
		reload_max = 200,
		queue = 1,
		id = 726001,
		bullet_ID = {
			780080,
			780081
		},
		barrage_ID = {
			790139,
			790140
		}
	}
	uv0.weapon_property_328[726002] = {
		aim_type = 1,
		range = 120,
		damage = 25,
		base = 1000,
		name = "【2020偶像活动二期EX】BOSS 塔什干 第一波 扇形自机狙（高速）",
		suppress = 1,
		action_index = "",
		reload_max = 30,
		queue = 1,
		id = 726002,
		bullet_ID = {
			780080,
			780081
		},
		barrage_ID = {
			790139,
			790140
		}
	}
	uv0.weapon_property_328[726003] = {
		aim_type = 1,
		range = 120,
		base = 1000,
		name = "【2020偶像活动二期EX】BOSS 塔什干 第一波 封位弹幕 妖精",
		action_index = "",
		suppress = 1,
		reload_max = 6000,
		queue = 2,
		id = 726003,
		bullet_ID = {
			780082
		},
		barrage_ID = {
			790141
		}
	}
	uv0.weapon_property_328[726004] = {
		range = 120,
		name = "【2020偶像活动二期EX】BOSS 塔什干 第二波 旋转扩散弹幕 妖精",
		damage = 20,
		base = 1000,
		action_index = "",
		reload_max = 6000,
		queue = 2,
		id = 726004,
		bullet_ID = {
			780085,
			780086
		},
		barrage_ID = {
			790144,
			790145
		}
	}
	uv0.weapon_property_328[726005] = {
		range = 120,
		name = "【2020偶像活动二期EX】BOSS 塔什干 第三波 横向封位弹幕（变速） 妖精",
		damage = 15,
		base = 1000,
		action_index = "",
		reload_max = 6000,
		queue = 1,
		id = 726005,
		bullet_ID = {
			780089,
			780091,
			780089,
			780091
		},
		barrage_ID = {
			790149,
			790153,
			790164,
			790165
		}
	}
	uv0.weapon_property_328[726006] = {
		range = 120,
		name = "【2020偶像活动二期EX】BOSS 塔什干 第三波 纵向自机狙（变速） 妖精",
		damage = 15,
		base = 1000,
		action_index = "",
		reload_max = 6000,
		queue = 2,
		id = 726006,
		bullet_ID = {
			780092,
			780094,
			780092,
			780094
		},
		barrage_ID = {
			790157,
			790159,
			790166,
			790167
		}
	}
	uv0.weapon_property_328[726007] = {
		aim_type = 1,
		range = 120,
		base = 1000,
		name = "【2020偶像活动二期EX】BOSS 塔什干 第三波 扇形冰锥弹幕",
		action_index = "",
		suppress = 1,
		reload_max = 6000,
		queue = 3,
		id = 726007,
		bullet_ID = {
			780095
		},
		barrage_ID = {
			790161
		}
	}
	uv0.weapon_property_328[729001] = {
		range = 100,
		damage = 4,
		base = 1000,
		name = "【2020偶像活动二期】恶毒 音符子弹武器1",
		type = 2,
		reload_max = 900,
		queue = 1,
		id = 729001,
		bullet_ID = {
			780002,
			780002
		},
		barrage_ID = {
			790002,
			790003
		}
	}
	uv0.weapon_property_328[729002] = {
		range = 100,
		damage = 5,
		base = 1000,
		name = "【2020偶像活动二期】恶毒 音符子弹武器2",
		type = 2,
		reload_max = 900,
		queue = 1,
		id = 729002,
		bullet_ID = {
			780002,
			780002
		},
		barrage_ID = {
			790002,
			790003
		}
	}
	uv0.weapon_property_328[729003] = {
		range = 100,
		damage = 6,
		base = 1000,
		name = "【2020偶像活动二期】恶毒 音符子弹武器3",
		type = 2,
		reload_max = 900,
		queue = 1,
		id = 729003,
		bullet_ID = {
			780002,
			780002
		},
		barrage_ID = {
			790002,
			790003
		}
	}
	uv0.weapon_property_328[729004] = {
		range = 100,
		damage = 7,
		base = 1000,
		name = "【2020偶像活动二期】恶毒 音符子弹武器4",
		type = 2,
		reload_max = 900,
		queue = 1,
		id = 729004,
		bullet_ID = {
			780002,
			780002
		},
		barrage_ID = {
			790002,
			790003
		}
	}
	uv0.weapon_property_328[729005] = {
		range = 100,
		damage = 8,
		base = 1000,
		name = "【2020偶像活动二期】恶毒 音符子弹武器5",
		type = 2,
		reload_max = 900,
		queue = 1,
		id = 729005,
		bullet_ID = {
			780002,
			780002
		},
		barrage_ID = {
			790002,
			790003
		}
	}
	uv0.weapon_property_328[729006] = {
		aim_type = 1,
		range = 100,
		damage = 4,
		base = 1000,
		name = "【2020偶像活动二期】黛朵 音符子弹武器1",
		type = 2,
		suppress = 1,
		reload_max = 400,
		queue = 1,
		id = 729006,
		bullet_ID = {
			650031
		},
		barrage_ID = {
			1001
		}
	}
	uv0.weapon_property_328[729007] = {
		aim_type = 1,
		range = 100,
		damage = 5,
		base = 1000,
		name = "【2020偶像活动二期】黛朵 音符子弹武器2",
		type = 2,
		suppress = 1,
		reload_max = 400,
		queue = 1,
		id = 729007,
		bullet_ID = {
			650031
		},
		barrage_ID = {
			1001
		}
	}
	uv0.weapon_property_328[729008] = {
		aim_type = 1,
		range = 100,
		damage = 6,
		base = 1000,
		name = "【2020偶像活动二期】黛朵 音符子弹武器3",
		type = 2,
		suppress = 1,
		reload_max = 400,
		queue = 1,
		id = 729008,
		bullet_ID = {
			650031
		},
		barrage_ID = {
			1001
		}
	}
	uv0.weapon_property_328[729009] = {
		aim_type = 1,
		range = 100,
		damage = 7,
		base = 1000,
		name = "【2020偶像活动二期】黛朵 音符子弹武器4",
		type = 2,
		suppress = 1,
		reload_max = 400,
		queue = 1,
		id = 729009,
		bullet_ID = {
			650031
		},
		barrage_ID = {
			1001
		}
	}
	uv0.weapon_property_328[729010] = {
		aim_type = 1,
		range = 100,
		damage = 8,
		base = 1000,
		name = "【2020偶像活动二期】黛朵 音符子弹武器5",
		type = 2,
		suppress = 1,
		reload_max = 400,
		queue = 1,
		id = 729010,
		bullet_ID = {
			650031
		},
		barrage_ID = {
			1001
		}
	}
	uv0.weapon_property_328[729011] = {
		range = 100,
		name = "【2020偶像活动二期】巴尔的摩音符子弹武器1",
		damage = 14,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729011,
		bullet_ID = {
			780003
		},
		barrage_ID = {
			200102
		}
	}
	uv0.weapon_property_328[729012] = {
		range = 100,
		name = "【2020偶像活动二期】巴尔的摩音符子弹武器2",
		damage = 18,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729012,
		bullet_ID = {
			780003
		},
		barrage_ID = {
			200102
		}
	}
	uv0.weapon_property_328[729013] = {
		range = 100,
		name = "【2020偶像活动二期】巴尔的摩音符子弹武器3",
		damage = 22,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729013,
		bullet_ID = {
			780003
		},
		barrage_ID = {
			200102
		}
	}
	uv0.weapon_property_328[729014] = {
		range = 100,
		name = "【2020偶像活动二期】巴尔的摩音符子弹武器4",
		damage = 28,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729014,
		bullet_ID = {
			780003
		},
		barrage_ID = {
			200102
		}
	}
	uv0.weapon_property_328[729015] = {
		range = 100,
		name = "【2020偶像活动二期】巴尔的摩音符子弹武器5",
		damage = 34,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729015,
		bullet_ID = {
			780003
		},
		barrage_ID = {
			200102
		}
	}
	uv0.weapon_property_328[729016] = {
		range = 100,
		name = "【2020偶像活动二期】罗恩 音符子弹武器1",
		damage = 14,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729016,
		bullet_ID = {
			780004,
			780005,
			780006,
			780007
		},
		barrage_ID = {
			790004,
			790005,
			790006,
			790007
		}
	}
	uv0.weapon_property_328[729017] = {
		range = 100,
		name = "【2020偶像活动二期】罗恩 音符子弹武器2",
		damage = 18,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729017,
		bullet_ID = {
			780004,
			780005,
			780006,
			780007
		},
		barrage_ID = {
			790004,
			790005,
			790006,
			790007
		}
	}
	uv0.weapon_property_328[729018] = {
		range = 100,
		name = "【2020偶像活动二期】罗恩 音符子弹武器3",
		damage = 22,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729018,
		bullet_ID = {
			780004,
			780005,
			780006,
			780007
		},
		barrage_ID = {
			790004,
			790005,
			790006,
			790007
		}
	}
	uv0.weapon_property_328[729019] = {
		range = 100,
		name = "【2020偶像活动二期】罗恩 音符子弹武器4",
		damage = 28,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729019,
		bullet_ID = {
			780004,
			780005,
			780006,
			780007
		},
		barrage_ID = {
			790004,
			790005,
			790006,
			790007
		}
	}
	uv0.weapon_property_328[729020] = {
		range = 100,
		name = "【2020偶像活动二期】罗恩 音符子弹武器5",
		damage = 34,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 729020,
		bullet_ID = {
			780004,
			780005,
			780006,
			780007
		},
		barrage_ID = {
			790004,
			790005,
			790006,
			790007
		}
	}
	uv0.weapon_property_328[729021] = {
		reload_max = 2000,
		name = "【2020偶像活动二期】光辉 音符鱼雷机1",
		damage = 18,
		base = 1002,
		id = 729021,
		range = 110,
		queue = 1,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729022] = {
		reload_max = 2000,
		name = "【2020偶像活动二期】光辉 音符鱼雷机2",
		range = 110,
		base = 1002,
		id = 729022,
		queue = 1,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729023] = {
		reload_max = 2000,
		name = "【2020偶像活动二期】光辉 音符鱼雷机3",
		damage = 28,
		base = 1002,
		id = 729023,
		range = 110,
		queue = 1,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729024] = {
		reload_max = 2000,
		name = "【2020偶像活动二期】光辉 音符鱼雷机4",
		damage = 36,
		base = 1002,
		id = 729024,
		range = 110,
		queue = 1,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729025] = {
		reload_max = 2000,
		name = "【2020偶像活动二期】光辉 音符鱼雷机5",
		damage = 46,
		base = 1002,
		id = 729025,
		range = 110,
		queue = 1,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729026] = {
		reload_max = 2500,
		name = "【2020偶像活动二期】光辉 音符轰炸机1",
		queue = 1,
		base = 1002,
		id = 729026,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729027] = {
		reload_max = 2500,
		name = "【2020偶像活动二期】光辉 音符轰炸机2",
		damage = 28,
		base = 1002,
		id = 729027,
		queue = 1,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729028] = {
		reload_max = 2500,
		name = "【2020偶像活动二期】光辉 音符轰炸机3",
		damage = 36,
		base = 1002,
		id = 729028,
		queue = 1,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729029] = {
		reload_max = 2500,
		name = "【2020偶像活动二期】光辉 音符轰炸机4",
		damage = 46,
		base = 1002,
		id = 729029,
		queue = 1,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729030] = {
		reload_max = 2500,
		name = "【2020偶像活动二期】光辉 音符轰炸机5",
		damage = 58,
		base = 1002,
		id = 729030,
		queue = 1,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_328[729031] = {
		range = 60,
		damage = 18,
		base = 1001,
		suppress = 1,
		name = "【2020偶像活动二期】光辉 音符鱼雷机武器1",
		min_range = 15,
		action_index = "",
		reload_max = 8000,
		attack_attribute = 4,
		queue = 1,
		id = 729031,
		angle = 35,
		bullet_ID = {
			780008
		},
		barrage_ID = {
			12001
		}
	}
	uv0.weapon_property_328[729032] = {
		range = 60,
		damage = 22,
		base = 1001,
		suppress = 1,
		name = "【2020偶像活动二期】光辉 音符鱼雷机武器2",
		min_range = 15,
		action_index = "",
		reload_max = 8000,
		attack_attribute = 4,
		queue = 1,
		id = 729032,
		angle = 35,
		bullet_ID = {
			780008
		},
		barrage_ID = {
			12001
		}
	}
	uv0.weapon_property_328[729033] = {
		range = 60,
		damage = 28,
		base = 1001,
		suppress = 1,
		name = "【2020偶像活动二期】光辉 音符鱼雷机武器3",
		min_range = 15,
		action_index = "",
		reload_max = 8000,
		attack_attribute = 4,
		queue = 1,
		id = 729033,
		angle = 35,
		bullet_ID = {
			780008
		},
		barrage_ID = {
			12001
		}
	}
	uv0.weapon_property_328[729034] = {
		range = 60,
		damage = 36,
		base = 1001,
		suppress = 1,
		name = "【2020偶像活动二期】光辉 音符鱼雷机武器4",
		min_range = 15,
		action_index = "",
		reload_max = 8000,
		attack_attribute = 4,
		queue = 1,
		id = 729034,
		angle = 35,
		bullet_ID = {
			780008
		},
		barrage_ID = {
			12001
		}
	}
	uv0.weapon_property_328[729035] = {
		range = 60,
		damage = 46,
		base = 1001,
		suppress = 1,
		name = "【2020偶像活动二期】光辉 音符鱼雷机武器5",
		min_range = 15,
		action_index = "",
		reload_max = 8000,
		attack_attribute = 4,
		queue = 1,
		id = 729035,
		angle = 35,
		bullet_ID = {
			780008
		},
		barrage_ID = {
			12001
		}
	}
	uv0.weapon_property_328[729036] = {
		range = 10,
		damage = 22,
		base = 1000,
		type = 2,
		fire_fx = "",
		action_index = "",
		name = "【2020偶像活动二期】光辉 音符轰炸机武器1",
		reload_max = 400,
		attack_attribute = 4,
		fire_sfx = "",
		queue = 1,
		id = 729036,
		angle = 180,
		bullet_ID = {
			780009
		},
		barrage_ID = {
			130992
		}
	}
	uv0.weapon_property_328[729037] = {
		range = 10,
		damage = 28,
		base = 1000,
		type = 2,
		fire_fx = "",
		action_index = "",
		name = "【2020偶像活动二期】光辉 音符轰炸机武器2",
		reload_max = 400,
		attack_attribute = 4,
		fire_sfx = "",
		queue = 1,
		id = 729037,
		angle = 180,
		bullet_ID = {
			780009
		},
		barrage_ID = {
			130992
		}
	}
	uv0.weapon_property_328[729038] = {
		range = 10,
		damage = 36,
		base = 1000,
		type = 2,
		fire_fx = "",
		action_index = "",
		name = "【2020偶像活动二期】光辉 音符轰炸机武器3",
		reload_max = 400,
		attack_attribute = 4,
		fire_sfx = "",
		queue = 1,
		id = 729038,
		angle = 180,
		bullet_ID = {
			780009
		},
		barrage_ID = {
			130992
		}
	}
	uv0.weapon_property_328[729039] = {
		range = 10,
		damage = 46,
		base = 1000,
		type = 2,
		fire_fx = "",
		action_index = "",
		name = "【2020偶像活动二期】光辉 音符轰炸机武器4",
		reload_max = 400,
		attack_attribute = 4,
		fire_sfx = "",
		queue = 1,
		id = 729039,
		angle = 180,
		bullet_ID = {
			780009
		},
		barrage_ID = {
			130992
		}
	}
	uv0.weapon_property_328[729040] = {
		range = 10,
		damage = 58,
		base = 1000,
		type = 2,
		fire_fx = "",
		action_index = "",
		name = "【2020偶像活动二期】光辉 音符轰炸机武器5",
		reload_max = 400,
		attack_attribute = 4,
		fire_sfx = "",
		queue = 1,
		id = 729040,
		angle = 180,
		bullet_ID = {
			780009
		},
		barrage_ID = {
			130992
		}
	}
	uv0.weapon_property_328[740001] = {
		aim_type = 1,
		range = 120,
		damage = 5,
		base = 1000,
		name = "【DOA联动SP1】精英人形玛莉萝丝 前方扫射弹幕",
		suppress = 1,
		reload_max = 1850,
		queue = 2,
		id = 740001,
		bullet_ID = {
			800001,
			800001,
			800001,
			800001,
			800001,
			800001,
			800001,
			800001
		},
		barrage_ID = {
			720001,
			720002,
			720003,
			720004,
			720005,
			720006,
			720007,
			720008
		}
	}
	uv0.weapon_property_328[740002] = {
		aim_type = 1,
		range = 120,
		damage = 7,
		base = 1000,
		name = "【DOA联动SP1】精英人形玛莉萝丝 螺旋穿透弹",
		suppress = 1,
		reload_max = 950,
		fire_sfx = "",
		queue = 3,
		id = 740002,
		bullet_ID = {
			720001,
			720002
		},
		barrage_ID = {
			810001,
			810002
		}
	}
	uv0.weapon_property_328[740101] = {
		aim_type = 1,
		range = 38,
		damage = 6,
		base = 1000,
		name = "【DOA联动SP1】BOSS 通用近程自卫火炮",
		type = 2,
		suppress = 1,
		reload_max = 500,
		queue = 5,
		id = 740101,
		bullet_ID = {
			999
		},
		barrage_ID = {
			13
		}
	}
	uv0.weapon_property_328[740102] = {
		aim_type = 1,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【DOA联动SP1】BOSS 霞 主炮弹幕1",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 740102,
		bullet_ID = {
			800003,
			800003,
			800002,
			800002,
			800002
		},
		barrage_ID = {
			730088,
			730089,
			730090,
			730091,
			730092
		}
	}
	uv0.weapon_property_328[740104] = {
		aim_type = 0,
		name = "【DOA联动SP1】BOSS 霞 鱼雷弹幕",
		damage = 26,
		base = 1001,
		initial_over_heat = 1,
		action_index = "",
		reload_max = 6000,
		queue = 1,
		id = 740104,
		bullet_ID = {
			1801,
			1801,
			1801
		},
		barrage_ID = {
			810004,
			810005,
			810006
		}
	}
	uv0.weapon_property_328[740105] = {
		aim_type = 1,
		range = 120,
		damage = 8,
		base = 1000,
		name = "【DOA联动SP1】BOSS 莫妮卡 fever 旋转发射副炮弹幕",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 6000,
		type = 2,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 740105,
		bullet_ID = {
			800008,
			800008
		},
		barrage_ID = {
			810007,
			810008
		}
	}
	uv0.weapon_property_328[740106] = {
		aim_type = 1,
		range = 120,
		damage = 12,
		base = 1000,
		name = "【DOA联动SP1】BOSS 霞 fever 旋转发射主炮弹幕",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 740106,
		bullet_ID = {
			800009,
			800010,
			800009,
			800010,
			800009,
			800010,
			800009,
			800010
		},
		barrage_ID = {
			810009,
			810010,
			810011,
			810012,
			810013,
			810014,
			810015,
			810016
		}
	}
	uv0.weapon_property_328[740107] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【DOA联动SP1】BOSS 莫妮卡 副炮弹幕",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 0,
		id = 740107,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 3,
		attack_attribute = 1,
		reload_max = 6000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			730022
		},
		barrage_ID = {
			730009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_328[740108] = {
		aim_type = 0,
		damage = 26,
		base = 1001,
		name = "【DOA联动SP1】BOSS 莫妮卡 鱼雷弹幕",
		action_index = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 740108,
		bullet_ID = {
			140005,
			140006,
			140007,
			140008
		},
		barrage_ID = {
			140005,
			140006,
			140007,
			140008
		}
	}
	uv0.weapon_property_328[741001] = {
		aim_type = 1,
		range = 120,
		damage = 6,
		base = 1000,
		name = "【DOA联动SP2】精英人形玛莉萝丝 前方扫射弹幕",
		suppress = 1,
		reload_max = 1850,
		queue = 2,
		id = 741001,
		bullet_ID = {
			800001,
			800001,
			800001,
			800001,
			800001,
			800001,
			800001,
			800001
		},
		barrage_ID = {
			720001,
			720002,
			720003,
			720004,
			720005,
			720006,
			720007,
			720008
		}
	}
	uv0.weapon_property_328[741002] = {
		aim_type = 1,
		range = 120,
		damage = 8,
		base = 1000,
		name = "【DOA联动SP2】精英人形玛莉萝丝 螺旋穿透弹",
		suppress = 1,
		reload_max = 950,
		fire_sfx = "",
		queue = 3,
		id = 741002,
		bullet_ID = {
			720001,
			720002
		},
		barrage_ID = {
			810001,
			810002
		}
	}
	uv0.weapon_property_328[741101] = {
		aim_type = 1,
		range = 38,
		damage = 7,
		base = 1000,
		name = "【DOA联动SP2】BOSS 通用近程自卫火炮",
		type = 2,
		suppress = 1,
		reload_max = 500,
		queue = 5,
		id = 741101,
		bullet_ID = {
			999
		},
		barrage_ID = {
			13
		}
	}
	uv0.weapon_property_328[741102] = {
		name = "【DOA联动SP2】BOSS 海咲 大范围鱼雷",
		damage = 32,
		base = 1001,
		action_index = "",
		suppress = 1,
		reload_max = 2800,
		id = 741102,
		bullet_ID = {
			110605,
			110606
		},
		barrage_ID = {
			810066,
			810067
		}
	}
	uv0.weapon_property_328[741103] = {
		aim_type = 1,
		range = 120,
		damage = 12,
		base = 1000,
		name = "【DOA联动SP2】BOSS 海咲 大范围旋转弹幕",
		suppress = 1,
		initial_over_heat = 1,
		reload_max = 1200,
		action_index = "",
		queue = 3,
		id = 741103,
		bullet_ID = {
			740016
		},
		barrage_ID = {
			810003
		}
	}
end()
