pg = pg or {}
pg.weapon_property_149 = {}

function ()
	uv0.weapon_property_149[67728] = {
		name = "加贺战列技能PVE-LV8",
		damage = 166,
		base = 67721,
		id = 67728,
		bullet_ID = {
			19976,
			19976,
			19976,
			19976
		},
		barrage_ID = {
			80504,
			80505,
			80506,
			80507
		}
	}
	uv0.weapon_property_149[67729] = {
		name = "加贺战列技能PVE-LV9",
		damage = 180,
		base = 67721,
		id = 67729,
		bullet_ID = {
			19976,
			19976,
			19976,
			19976
		},
		barrage_ID = {
			80504,
			80505,
			80506,
			80507
		}
	}
	uv0.weapon_property_149[67730] = {
		name = "加贺战列技能PVE-LV10",
		damage = 195,
		base = 67721,
		id = 67730,
		bullet_ID = {
			19976,
			19976,
			19976,
			19976
		},
		barrage_ID = {
			80504,
			80505,
			80506,
			80507
		}
	}
	uv0.weapon_property_149[67731] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "战列加贺技能小子弹-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 13,
		corrected = 100,
		min_range = 0,
		id = 67731,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19971,
			19971
		},
		barrage_ID = {
			80510,
			80511
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_149[67732] = {
		id = 67732,
		name = "战列加贺技能小子弹-LV2",
		damage = 14,
		base = 67731
	}
	uv0.weapon_property_149[67733] = {
		id = 67733,
		name = "战列加贺技能小子弹-LV3",
		damage = 15,
		base = 67731
	}
	uv0.weapon_property_149[67734] = {
		id = 67734,
		name = "战列加贺技能小子弹-LV4",
		damage = 16,
		base = 67731
	}
	uv0.weapon_property_149[67735] = {
		id = 67735,
		name = "战列加贺技能小子弹-LV5",
		damage = 18,
		base = 67731
	}
	uv0.weapon_property_149[67736] = {
		name = "战列加贺技能小子弹-LV6",
		damage = 20,
		base = 67731,
		id = 67736,
		barrage_ID = {
			80512,
			80513
		}
	}
	uv0.weapon_property_149[67737] = {
		name = "战列加贺技能小子弹-LV7",
		damage = 23,
		base = 67731,
		id = 67737,
		barrage_ID = {
			80512,
			80513
		}
	}
	uv0.weapon_property_149[67738] = {
		name = "战列加贺技能小子弹-LV8",
		damage = 26,
		base = 67731,
		id = 67738,
		barrage_ID = {
			80512,
			80513
		}
	}
	uv0.weapon_property_149[67739] = {
		name = "战列加贺技能小子弹-LV9",
		damage = 30,
		base = 67731,
		id = 67739,
		barrage_ID = {
			80512,
			80513
		}
	}
	uv0.weapon_property_149[67740] = {
		name = "战列加贺技能小子弹-LV10",
		damage = 35,
		base = 67731,
		id = 67740,
		barrage_ID = {
			80512,
			80513
		}
	}
	uv0.weapon_property_149[67741] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "加贺鱼雷LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 51,
		corrected = 110,
		min_range = 0,
		id = 67741,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 5100,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			1807,
			1807
		},
		barrage_ID = {
			80508,
			80509
		},
		oxy_type = {
			1,
			2
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_149[67742] = {
		id = 67742,
		name = "加贺鱼雷LV2",
		damage = 52,
		base = 67741
	}
	uv0.weapon_property_149[67743] = {
		id = 67743,
		name = "加贺鱼雷LV3",
		damage = 54,
		base = 67741
	}
	uv0.weapon_property_149[67744] = {
		id = 67744,
		name = "加贺鱼雷LV4",
		damage = 57,
		base = 67741
	}
	uv0.weapon_property_149[67745] = {
		id = 67745,
		name = "加贺鱼雷LV5",
		damage = 61,
		base = 67741
	}
	uv0.weapon_property_149[67746] = {
		id = 67746,
		name = "加贺鱼雷LV6",
		damage = 66,
		base = 67741
	}
	uv0.weapon_property_149[67747] = {
		id = 67747,
		name = "加贺鱼雷LV7",
		damage = 72,
		base = 67741
	}
	uv0.weapon_property_149[67748] = {
		id = 67748,
		name = "加贺鱼雷LV8",
		damage = 79,
		base = 67741
	}
	uv0.weapon_property_149[67749] = {
		id = 67749,
		name = "加贺鱼雷LV9",
		damage = 87,
		base = 67741
	}
	uv0.weapon_property_149[67750] = {
		id = 67750,
		name = "加贺鱼雷LV10",
		damage = 96,
		base = 67741
	}
	uv0.weapon_property_149[67751] = {
		action_index = "attack",
		range = 95,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "天城战列技能-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 75,
		corrected = 100,
		min_range = 25,
		id = 67751,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19975,
			19975
		},
		barrage_ID = {
			80514,
			80515
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_149[67752] = {
		id = 67752,
		name = "天城战列技能-LV2",
		damage = 80,
		base = 67751
	}
	uv0.weapon_property_149[67753] = {
		id = 67753,
		name = "天城战列技能-LV3",
		damage = 86,
		base = 67751
	}
	uv0.weapon_property_149[67754] = {
		id = 67754,
		name = "天城战列技能-LV4",
		damage = 93,
		base = 67751
	}
	uv0.weapon_property_149[67755] = {
		id = 67755,
		name = "天城战列技能-LV5",
		damage = 101,
		base = 67751
	}
	uv0.weapon_property_149[67756] = {
		id = 67756,
		name = "天城战列技能-LV6",
		damage = 110,
		base = 67751
	}
	uv0.weapon_property_149[67757] = {
		id = 67757,
		name = "天城战列技能-LV7",
		damage = 120,
		base = 67751
	}
	uv0.weapon_property_149[67758] = {
		id = 67758,
		name = "天城战列技能-LV8",
		damage = 131,
		base = 67751
	}
	uv0.weapon_property_149[67759] = {
		id = 67759,
		name = "天城战列技能-LV9",
		damage = 143,
		base = 67751
	}
	uv0.weapon_property_149[67760] = {
		id = 67760,
		name = "天城战列技能-LV10",
		damage = 156,
		base = 67751
	}
	uv0.weapon_property_149[67761] = {
		action_index = "attack",
		range = 95,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "天城战列技能副炮-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 7,
		corrected = 100,
		min_range = 25,
		id = 67761,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19974,
			19974
		},
		barrage_ID = {
			80516,
			80517
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_149[67762] = {
		id = 67762,
		name = "天城战列技能副炮-LV2",
		damage = 8,
		base = 67761
	}
	uv0.weapon_property_149[67763] = {
		id = 67763,
		name = "天城战列技能副炮-LV3",
		damage = 9,
		base = 67761
	}
	uv0.weapon_property_149[67764] = {
		id = 67764,
		name = "天城战列技能副炮-LV4",
		damage = 10,
		base = 67761
	}
	uv0.weapon_property_149[67765] = {
		id = 67765,
		name = "天城战列技能副炮-LV5",
		damage = 11,
		base = 67761
	}
	uv0.weapon_property_149[67766] = {
		id = 67766,
		name = "天城战列技能副炮-LV6",
		damage = 13,
		base = 67761
	}
	uv0.weapon_property_149[67767] = {
		id = 67767,
		name = "天城战列技能副炮-LV7",
		damage = 15,
		base = 67761
	}
	uv0.weapon_property_149[67768] = {
		id = 67768,
		name = "天城战列技能副炮-LV8",
		damage = 18,
		base = 67761
	}
	uv0.weapon_property_149[67769] = {
		id = 67769,
		name = "天城战列技能副炮-LV9",
		damage = 21,
		base = 67761
	}
	uv0.weapon_property_149[67770] = {
		id = 67770,
		name = "天城战列技能副炮-LV10",
		damage = 25,
		base = 67761
	}
	uv0.weapon_property_149[67771] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "天城鱼雷LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 70,
		corrected = 110,
		min_range = 0,
		id = 67771,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 5100,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			1807,
			1807
		},
		barrage_ID = {
			80508,
			80509
		},
		oxy_type = {
			1,
			2
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_149[67772] = {
		id = 67772,
		name = "天城鱼雷LV2",
		damage = 72,
		base = 67771
	}
	uv0.weapon_property_149[67773] = {
		id = 67773,
		name = "天城鱼雷LV3",
		damage = 75,
		base = 67771
	}
	uv0.weapon_property_149[67774] = {
		id = 67774,
		name = "天城鱼雷LV4",
		damage = 79,
		base = 67771
	}
	uv0.weapon_property_149[67775] = {
		id = 67775,
		name = "天城鱼雷LV5",
		damage = 84,
		base = 67771
	}
	uv0.weapon_property_149[67776] = {
		id = 67776,
		name = "天城鱼雷LV6",
		damage = 90,
		base = 67771
	}
	uv0.weapon_property_149[67777] = {
		id = 67777,
		name = "天城鱼雷LV7",
		damage = 97,
		base = 67771
	}
	uv0.weapon_property_149[67778] = {
		id = 67778,
		name = "天城鱼雷LV8",
		damage = 105,
		base = 67771
	}
	uv0.weapon_property_149[67779] = {
		id = 67779,
		name = "天城鱼雷LV9",
		damage = 114,
		base = 67771
	}
	uv0.weapon_property_149[67780] = {
		id = 67780,
		name = "天城鱼雷LV10",
		damage = 124,
		base = 67771
	}
	uv0.weapon_property_149[67781] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双龙改轰炸 Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 1,
		corrected = 100,
		min_range = 0,
		id = 67781,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			67781
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_149[67782] = {
		id = 67782,
		name = "双龙改轰炸 Lv2",
		base = 67781,
		bullet_ID = {
			67782
		}
	}
	uv0.weapon_property_149[67783] = {
		id = 67783,
		name = "双龙改轰炸 Lv3",
		base = 67781,
		bullet_ID = {
			67783
		}
	}
	uv0.weapon_property_149[67784] = {
		id = 67784,
		name = "双龙改轰炸 Lv4",
		base = 67781,
		bullet_ID = {
			67784
		}
	}
	uv0.weapon_property_149[67785] = {
		id = 67785,
		name = "双龙改轰炸 Lv5",
		base = 67781,
		bullet_ID = {
			67785
		}
	}
	uv0.weapon_property_149[67786] = {
		id = 67786,
		name = "双龙改轰炸 Lv6",
		base = 67781,
		bullet_ID = {
			67786
		}
	}
	uv0.weapon_property_149[67787] = {
		id = 67787,
		name = "双龙改轰炸 Lv7",
		base = 67781,
		bullet_ID = {
			67787
		}
	}
	uv0.weapon_property_149[67788] = {
		id = 67788,
		name = "双龙改轰炸 Lv8",
		base = 67781,
		bullet_ID = {
			67788
		}
	}
	uv0.weapon_property_149[67789] = {
		id = 67789,
		name = "双龙改轰炸 Lv9",
		base = 67781,
		bullet_ID = {
			67789
		}
	}
	uv0.weapon_property_149[67790] = {
		id = 67790,
		name = "双龙改轰炸 Lv10",
		base = 67781,
		bullet_ID = {
			67790
		}
	}
	uv0.weapon_property_149[67791] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双龙改雷1 Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 1,
		corrected = 100,
		min_range = 0,
		id = 67791,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			67791
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
end()
