pg = pg or {}
pg.weapon_property_107 = {}

function ()
	uv0.weapon_property_107[60234] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "雪风弹幕展示I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 60234,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79131,
			79132,
			79132
		},
		barrage_ID = {
			79131,
			79133,
			79134
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60235] = {
		name = "雪风弹幕展示II",
		damage = 12,
		base = 60234,
		id = 60235,
		barrage_ID = {
			79132,
			79133,
			79134
		}
	}
	uv0.weapon_property_107[60236] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "夕立弹幕展示I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 60236,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79122,
			79121,
			79121
		},
		barrage_ID = {
			70023,
			79121,
			79122
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60237] = {
		name = "夕立弹幕展示II",
		damage = 12,
		base = 60236,
		id = 60237,
		barrage_ID = {
			70024,
			79121,
			79122
		}
	}
	uv0.weapon_property_107[60238] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "江风弹幕展示I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 60238,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79281,
			79281,
			79281,
			79282
		},
		barrage_ID = {
			79281,
			79282,
			79283,
			79287
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60239] = {
		name = "江风弹幕展示II",
		damage = 12,
		base = 60238,
		id = 60239,
		barrage_ID = {
			79284,
			79285,
			79286,
			79287
		}
	}
	uv0.weapon_property_107[60241] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-贝露I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60241,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17000,
			19000,
			19200
		},
		barrage_ID = {
			1511,
			1510,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60242] = {
		id = 60242,
		name = "航空攻击展示-贝露II",
		base = 60241,
		barrage_ID = {
			1511,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60243] = {
		id = 60243,
		name = "航空攻击展示-贝露III",
		base = 60241,
		barrage_ID = {
			1512,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60251] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-翡绿之心I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60251,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17000,
			19000,
			19200
		},
		barrage_ID = {
			1511,
			1510,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60252] = {
		id = 60252,
		name = "航空攻击展示-翡绿之心II",
		base = 60251,
		barrage_ID = {
			1511,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60253] = {
		id = 60253,
		name = "航空攻击展示-翡绿之心III",
		base = 60251,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60261] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-胡蜂I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60261,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17100,
			19000,
			18000
		},
		barrage_ID = {
			1511,
			1510,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60262] = {
		id = 60262,
		name = "航空攻击展示-胡蜂II",
		base = 60261,
		barrage_ID = {
			1511,
			1511,
			1510
		}
	}
	uv0.weapon_property_107[60263] = {
		id = 60263,
		name = "航空攻击展示-胡蜂III",
		base = 60261,
		barrage_ID = {
			1512,
			1512,
			1511
		}
	}
	uv0.weapon_property_107[60271] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-胜利I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60271,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17200,
			29000,
			18100
		},
		barrage_ID = {
			1510,
			1510,
			1511
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60272] = {
		id = 60272,
		name = "航空攻击展示-胜利II",
		base = 60271,
		barrage_ID = {
			1510,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60273] = {
		id = 60273,
		name = "航空攻击展示-胜利III",
		base = 60271,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60281] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-飞鹰I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60281,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37000,
			39000,
			38000
		},
		barrage_ID = {
			1510,
			1510,
			1511
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60282] = {
		id = 60282,
		name = "航空攻击展示-飞鹰II",
		base = 60281,
		barrage_ID = {
			1511,
			1510,
			1511
		}
	}
	uv0.weapon_property_107[60283] = {
		id = 60283,
		name = "航空攻击展示-飞鹰III",
		base = 60281,
		barrage_ID = {
			1511,
			1512,
			1511
		}
	}
	uv0.weapon_property_107[60291] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-隼鹰I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60291,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37000,
			39000,
			38000
		},
		barrage_ID = {
			1510,
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60292] = {
		id = 60292,
		name = "航空攻击展示-隼鹰II",
		base = 60291,
		barrage_ID = {
			1511,
			1511,
			1510
		}
	}
	uv0.weapon_property_107[60293] = {
		id = 60293,
		name = "航空攻击展示-隼鹰III",
		base = 60291,
		barrage_ID = {
			1511,
			1511,
			1512
		}
	}
	uv0.weapon_property_107[60301] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "Z46弹幕展示I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 60301,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79211,
			79211,
			79211,
			79211,
			79212,
			79212
		},
		barrage_ID = {
			79211,
			79212,
			79213,
			79214,
			79219,
			79220
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60302] = {
		name = "Z46弹幕展示II",
		damage = 12,
		base = 60301,
		id = 60302,
		barrage_ID = {
			79215,
			79216,
			79217,
			79218,
			79219,
			79220
		}
	}
	uv0.weapon_property_107[60303] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "凯旋弹幕展示I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 60303,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79331,
			79331,
			79332,
			79332,
			79333,
			79333,
			79334
		},
		barrage_ID = {
			80461,
			80462,
			80463,
			80464,
			80465,
			80466,
			80473
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60304] = {
		name = "凯旋弹幕展示II",
		damage = 12,
		base = 60303,
		id = 60304,
		barrage_ID = {
			80467,
			80468,
			80469,
			80470,
			80471,
			80472,
			80474
		}
	}
	uv0.weapon_property_107[60311] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-半人马I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60311,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			27300,
			27300,
			18100
		},
		barrage_ID = {
			1510,
			1510,
			1511
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60312] = {
		id = 60312,
		name = "航空攻击展示-半人马II",
		base = 60311,
		barrage_ID = {
			1511,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60313] = {
		id = 60313,
		name = "航空攻击展示-半人马III",
		base = 60311,
		barrage_ID = {
			1511,
			1511,
			1513
		}
	}
	uv0.weapon_property_107[60321] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-埃塞克斯I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60321,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17100,
			19000,
			18000
		},
		barrage_ID = {
			1511,
			1510,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60322] = {
		id = 60322,
		name = "航空攻击展示-埃塞克斯II",
		base = 60321,
		barrage_ID = {
			1511,
			1511,
			1510
		}
	}
	uv0.weapon_property_107[60323] = {
		id = 60323,
		name = "航空攻击展示-埃塞克斯III",
		base = 60321,
		barrage_ID = {
			1512,
			1512,
			1511
		}
	}
	uv0.weapon_property_107[60331] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-大凤I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60331,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37100,
			39000,
			38000
		},
		barrage_ID = {
			1510,
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60332] = {
		id = 60332,
		name = "航空攻击展示-大凤II",
		base = 60331,
		barrage_ID = {
			1510,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60333] = {
		id = 60333,
		name = "航空攻击展示-大凤III",
		base = 60331,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60341] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-芙米露露I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60341,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17100,
			19000,
			19000
		},
		barrage_ID = {
			1511,
			1510,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60342] = {
		id = 60342,
		name = "航空攻击展示-芙米露露II",
		base = 60341,
		barrage_ID = {
			1511,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60343] = {
		id = 60343,
		name = "航空攻击展示-芙米露露III",
		base = 60341,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60351] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-乌璐露I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60351,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37000,
			39000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60352] = {
		id = 60352,
		name = "航空攻击展示-乌璐露II",
		base = 60351,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60353] = {
		id = 60353,
		name = "航空攻击展示-乌璐露III",
		base = 60351,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60361] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-萨拉娜I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60361,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37000,
			38000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60362] = {
		id = 60362,
		name = "航空攻击展示-萨拉娜II",
		base = 60361,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60363] = {
		id = 60363,
		name = "航空攻击展示-萨拉娜III",
		base = 60361,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60371] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-龙骧I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60371,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37000,
			38000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60372] = {
		id = 60372,
		name = "航空攻击展示-龙骧II",
		base = 60371,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60373] = {
		id = 60373,
		name = "航空攻击展示-龙骧III",
		base = 60371,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60381] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-追赶者I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60381,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17100,
			28000
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60382] = {
		id = 60382,
		name = "航空攻击展示-追赶者II",
		base = 60381,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60383] = {
		id = 60383,
		name = "航空攻击展示-追赶者III",
		base = 60381,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60391] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-独立I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60391,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			17300,
			18100
		},
		barrage_ID = {
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60392] = {
		id = 60392,
		name = "航空攻击展示-独立II",
		base = 60391,
		barrage_ID = {
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60393] = {
		id = 60393,
		name = "航空攻击展示-独立III",
		base = 60391,
		barrage_ID = {
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60401] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-爱酱I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60401,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			37100,
			39000,
			38000
		},
		barrage_ID = {
			1510,
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60402] = {
		id = 60402,
		name = "航空攻击展示-爱酱II",
		base = 60401,
		barrage_ID = {
			1510,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60403] = {
		id = 60403,
		name = "航空攻击展示-爱酱III",
		base = 60401,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
	uv0.weapon_property_107[60411] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-小齐柏林I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60411,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			47000,
			49000,
			49000
		},
		barrage_ID = {
			1511,
			1511,
			1510
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60412] = {
		id = 60412,
		name = "航空攻击展示-小齐柏林II",
		base = 60411,
		barrage_ID = {
			1511,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60413] = {
		id = 60413,
		name = "航空攻击展示-小齐柏林III",
		base = 60411,
		barrage_ID = {
			1512,
			1512,
			1511
		}
	}
	uv0.weapon_property_107[60421] = {
		action_index = "attack",
		range = 90,
		type = 99,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "航空攻击展示-可畏I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 30,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 60421,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			27000,
			28300,
			28300
		},
		barrage_ID = {
			1510,
			1511,
			1511
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_107[60422] = {
		id = 60422,
		name = "航空攻击展示-可畏II",
		base = 60421,
		barrage_ID = {
			1511,
			1511,
			1511
		}
	}
	uv0.weapon_property_107[60423] = {
		id = 60423,
		name = "航空攻击展示-可畏III",
		base = 60421,
		barrage_ID = {
			1511,
			1512,
			1512
		}
	}
end()
