pg = pg or {}
pg.weapon_property_168 = {}

function ()
	uv0.weapon_property_168[68991] = {
		action_index = "attack",
		range = 120,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "骏河主炮弹幕PVPLV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 59,
		corrected = 100,
		min_range = 25,
		id = 68991,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19091,
			19091,
			19091
		},
		barrage_ID = {
			80825,
			80834,
			80835
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_168[68992] = {
		id = 68992,
		name = "骏河主炮弹幕PVPLV2",
		damage = 66,
		base = 68991
	}
	uv0.weapon_property_168[68993] = {
		id = 68993,
		name = "骏河主炮弹幕PVPLV3",
		damage = 74,
		base = 68991
	}
	uv0.weapon_property_168[68994] = {
		id = 68994,
		name = "骏河主炮弹幕PVPLV4",
		damage = 82,
		base = 68991
	}
	uv0.weapon_property_168[68995] = {
		id = 68995,
		name = "骏河主炮弹幕PVPLV5",
		damage = 90,
		base = 68991
	}
	uv0.weapon_property_168[68996] = {
		id = 68996,
		name = "骏河主炮弹幕PVPLV6",
		damage = 98,
		base = 68991
	}
	uv0.weapon_property_168[68997] = {
		name = "骏河主炮弹幕PVPLV7",
		damage = 106,
		base = 68991,
		id = 68997,
		barrage_ID = {
			80826,
			80834,
			80835
		}
	}
	uv0.weapon_property_168[68998] = {
		name = "骏河主炮弹幕PVPLV8",
		damage = 114,
		base = 68991,
		id = 68998,
		barrage_ID = {
			80826,
			80834,
			80835
		}
	}
	uv0.weapon_property_168[68999] = {
		name = "骏河主炮弹幕PVPLV9",
		damage = 122,
		base = 68991,
		id = 68999,
		barrage_ID = {
			80826,
			80834,
			80835
		}
	}
	uv0.weapon_property_168[69000] = {
		name = "骏河主炮弹幕PVPLV10",
		damage = 130,
		base = 68991,
		id = 69000,
		barrage_ID = {
			80826,
			80834,
			80835
		}
	}
	uv0.weapon_property_168[69001] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "骏河副炮弹幕PVPLV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69001,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19092,
			19090,
			19092,
			19090
		},
		barrage_ID = {
			80830,
			80831,
			80832,
			80833
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_168[69002] = {
		id = 69002,
		name = "骏河副炮弹幕PVPLV2",
		damage = 12,
		base = 69001
	}
	uv0.weapon_property_168[69003] = {
		id = 69003,
		name = "骏河副炮弹幕PVPLV3",
		damage = 13,
		base = 69001
	}
	uv0.weapon_property_168[69004] = {
		id = 69004,
		name = "骏河副炮弹幕PVPLV4",
		damage = 14,
		base = 69001
	}
	uv0.weapon_property_168[69005] = {
		id = 69005,
		name = "骏河副炮弹幕PVPLV5",
		damage = 15,
		base = 69001
	}
	uv0.weapon_property_168[69006] = {
		id = 69006,
		name = "骏河副炮弹幕PVPLV6",
		damage = 16,
		base = 69001
	}
	uv0.weapon_property_168[69007] = {
		id = 69007,
		name = "骏河副炮弹幕PVPLV7",
		damage = 17,
		base = 69001
	}
	uv0.weapon_property_168[69008] = {
		id = 69008,
		name = "骏河副炮弹幕PVPLV8",
		damage = 18,
		base = 69001
	}
	uv0.weapon_property_168[69009] = {
		id = 69009,
		name = "骏河副炮弹幕PVPLV9",
		damage = 19,
		base = 69001
	}
	uv0.weapon_property_168[69010] = {
		id = 69010,
		name = "骏河副炮弹幕PVPLV10",
		damage = 20,
		base = 69001
	}
	uv0.weapon_property_168[69011] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "骏河弹幕鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 51,
		corrected = 100,
		min_range = 0,
		id = 69011,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1807
		},
		barrage_ID = {
			80717
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_168[69012] = {
		id = 69012,
		name = "骏河弹幕鱼雷LV2",
		damage = 52,
		base = 69011
	}
	uv0.weapon_property_168[69013] = {
		id = 69013,
		name = "骏河弹幕鱼雷LV3",
		damage = 54,
		base = 69011
	}
	uv0.weapon_property_168[69014] = {
		id = 69014,
		name = "骏河弹幕鱼雷LV4",
		damage = 57,
		base = 69011
	}
	uv0.weapon_property_168[69015] = {
		id = 69015,
		name = "骏河弹幕鱼雷LV5",
		damage = 61,
		base = 69011
	}
	uv0.weapon_property_168[69016] = {
		id = 69016,
		name = "骏河弹幕鱼雷LV6",
		damage = 66,
		base = 69011
	}
	uv0.weapon_property_168[69017] = {
		id = 69017,
		name = "骏河弹幕鱼雷LV7",
		damage = 72,
		base = 69011
	}
	uv0.weapon_property_168[69018] = {
		id = 69018,
		name = "骏河弹幕鱼雷LV8",
		damage = 79,
		base = 69011
	}
	uv0.weapon_property_168[69019] = {
		id = 69019,
		name = "骏河弹幕鱼雷LV9",
		damage = 87,
		base = 69011
	}
	uv0.weapon_property_168[69020] = {
		id = 69020,
		name = "骏河弹幕鱼雷LV10",
		damage = 96,
		base = 69011
	}
	uv0.weapon_property_168[69021] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "骏河副炮弹幕PVELV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69021,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19092,
			19090,
			19092,
			19090
		},
		barrage_ID = {
			80830,
			80831,
			80832,
			80833
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_168[69022] = {
		id = 69022,
		name = "骏河副炮弹幕PVELV2",
		damage = 12,
		base = 69021
	}
	uv0.weapon_property_168[69023] = {
		id = 69023,
		name = "骏河副炮弹幕PVELV3",
		damage = 13,
		base = 69021
	}
	uv0.weapon_property_168[69024] = {
		id = 69024,
		name = "骏河副炮弹幕PVELV4",
		damage = 14,
		base = 69021
	}
	uv0.weapon_property_168[69025] = {
		id = 69025,
		name = "骏河副炮弹幕PVELV5",
		damage = 15,
		base = 69021
	}
	uv0.weapon_property_168[69026] = {
		id = 69026,
		name = "骏河副炮弹幕PVELV6",
		damage = 16,
		base = 69021
	}
	uv0.weapon_property_168[69027] = {
		id = 69027,
		name = "骏河副炮弹幕PVELV7",
		damage = 17,
		base = 69021
	}
	uv0.weapon_property_168[69028] = {
		id = 69028,
		name = "骏河副炮弹幕PVELV8",
		damage = 18,
		base = 69021
	}
	uv0.weapon_property_168[69029] = {
		id = 69029,
		name = "骏河副炮弹幕PVELV9",
		damage = 19,
		base = 69021
	}
	uv0.weapon_property_168[69030] = {
		id = 69030,
		name = "骏河副炮弹幕PVELV10",
		damage = 20,
		base = 69021
	}
	uv0.weapon_property_168[69031] = {
		action_index = "attack",
		range = 120,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "骏河PVP限定樱花弹幕LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69031,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 700,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19093
		},
		barrage_ID = {
			80836
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_168[69032] = {
		id = 69032,
		name = "骏河PVP限定樱花弹幕LV2",
		damage = 12,
		base = 69031
	}
	uv0.weapon_property_168[69033] = {
		id = 69033,
		name = "骏河PVP限定樱花弹幕LV3",
		damage = 13,
		base = 69031
	}
	uv0.weapon_property_168[69034] = {
		id = 69034,
		name = "骏河PVP限定樱花弹幕LV4",
		damage = 14,
		base = 69031
	}
	uv0.weapon_property_168[69035] = {
		id = 69035,
		name = "骏河PVP限定樱花弹幕LV5",
		damage = 15,
		base = 69031
	}
	uv0.weapon_property_168[69036] = {
		id = 69036,
		name = "骏河PVP限定樱花弹幕LV6",
		damage = 16,
		base = 69031
	}
	uv0.weapon_property_168[69037] = {
		name = "骏河PVP限定樱花弹幕LV7",
		damage = 17,
		base = 69031,
		id = 69037,
		bullet_ID = {
			19093,
			19093
		},
		barrage_ID = {
			80836,
			80837
		}
	}
	uv0.weapon_property_168[69038] = {
		name = "骏河PVP限定樱花弹幕LV8",
		damage = 18,
		base = 69031,
		id = 69038,
		bullet_ID = {
			19093,
			19093
		},
		barrage_ID = {
			80836,
			80837
		}
	}
	uv0.weapon_property_168[69039] = {
		name = "骏河PVP限定樱花弹幕LV9",
		damage = 19,
		base = 69031,
		id = 69039,
		bullet_ID = {
			19093,
			19093
		},
		barrage_ID = {
			80836,
			80837
		}
	}
	uv0.weapon_property_168[69040] = {
		name = "骏河PVP限定樱花弹幕LV10",
		damage = 20,
		base = 69031,
		id = 69040,
		bullet_ID = {
			19093,
			19093
		},
		barrage_ID = {
			80836,
			80837
		}
	}
	uv0.weapon_property_168[69051] = {
		action_index = "attack",
		range = 90,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "塔什干ICELF-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 6,
		corrected = 125,
		min_range = 0,
		id = 69051,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19103
		},
		barrage_ID = {
			80843
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_168[69052] = {
		id = 69052,
		name = "塔什干ICELF-LV2",
		damage = 7,
		base = 69051
	}
	uv0.weapon_property_168[69053] = {
		id = 69053,
		name = "塔什干ICELF-LV3",
		damage = 8,
		base = 69051
	}
	uv0.weapon_property_168[69054] = {
		id = 69054,
		name = "塔什干ICELF-LV4",
		damage = 9,
		base = 69051
	}
	uv0.weapon_property_168[69055] = {
		id = 69055,
		name = "塔什干ICELF-LV5",
		damage = 10,
		base = 69051
	}
	uv0.weapon_property_168[69056] = {
		id = 69056,
		name = "塔什干ICELF-LV6",
		damage = 12,
		base = 69051
	}
	uv0.weapon_property_168[69057] = {
		id = 69057,
		name = "塔什干ICELF-LV7",
		damage = 14,
		base = 69051
	}
	uv0.weapon_property_168[69058] = {
		id = 69058,
		name = "塔什干ICELF-LV8",
		damage = 17,
		base = 69051
	}
	uv0.weapon_property_168[69059] = {
		id = 69059,
		name = "塔什干ICELF-LV9",
		damage = 20,
		base = 69051
	}
	uv0.weapon_property_168[69060] = {
		id = 69060,
		name = "塔什干ICELF-LV10",
		damage = 24,
		base = 69051
	}
	uv0.weapon_property_168[69061] = {
		action_index = "attack",
		range = 95,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "苏俄PVE主炮弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 25,
		id = 69061,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19095,
			19096
		},
		barrage_ID = {
			80839,
			80840
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_168[69062] = {
		id = 69062,
		name = "苏俄PVE主炮弹幕LV2",
		damage = 70,
		base = 69061
	}
	uv0.weapon_property_168[69063] = {
		id = 69063,
		name = "苏俄PVE主炮弹幕LV3",
		damage = 82,
		base = 69061
	}
	uv0.weapon_property_168[69064] = {
		id = 69064,
		name = "苏俄PVE主炮弹幕LV4",
		damage = 94,
		base = 69061
	}
end()
