pg = pg or {}
pg.weapon_property_159 = {}

function ()
	uv0.weapon_property_159[68405] = {
		id = 68405,
		name = "俾斯麦弹幕PVE-Lv5",
		damage = 72,
		base = 68401
	}
	uv0.weapon_property_159[68406] = {
		id = 68406,
		name = "俾斯麦弹幕PVE-Lv6",
		damage = 79,
		base = 68401
	}
	uv0.weapon_property_159[68407] = {
		id = 68407,
		name = "俾斯麦弹幕PVE-Lv7",
		damage = 86,
		base = 68401
	}
	uv0.weapon_property_159[68408] = {
		id = 68408,
		name = "俾斯麦弹幕PVE-Lv8",
		damage = 93,
		base = 68401
	}
	uv0.weapon_property_159[68409] = {
		id = 68409,
		name = "俾斯麦弹幕PVE-Lv9",
		damage = 100,
		base = 68401
	}
	uv0.weapon_property_159[68410] = {
		id = 68410,
		name = "俾斯麦弹幕PVE-Lv10",
		damage = 110,
		base = 68401
	}
	uv0.weapon_property_159[68411] = {
		action_index = "attack",
		range = 120,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "俾斯麦弹幕PVP-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 43,
		corrected = 100,
		min_range = 35,
		id = 68411,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19978,
			19979,
			19979
		},
		barrage_ID = {
			80491,
			80494,
			80495
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_159[68412] = {
		id = 68412,
		name = "俾斯麦弹幕PVP-Lv2",
		damage = 50,
		base = 68411
	}
	uv0.weapon_property_159[68413] = {
		id = 68413,
		name = "俾斯麦弹幕PVP-Lv3",
		damage = 57,
		base = 68411
	}
	uv0.weapon_property_159[68414] = {
		id = 68414,
		name = "俾斯麦弹幕PVP-Lv4",
		damage = 64,
		base = 68411
	}
	uv0.weapon_property_159[68415] = {
		id = 68415,
		name = "俾斯麦弹幕PVP-Lv5",
		damage = 72,
		base = 68411
	}
	uv0.weapon_property_159[68416] = {
		id = 68416,
		name = "俾斯麦弹幕PVP-Lv6",
		damage = 79,
		base = 68411
	}
	uv0.weapon_property_159[68417] = {
		id = 68417,
		name = "俾斯麦弹幕PVP-Lv7",
		damage = 86,
		base = 68411
	}
	uv0.weapon_property_159[68418] = {
		id = 68418,
		name = "俾斯麦弹幕PVP-Lv8",
		damage = 93,
		base = 68411
	}
	uv0.weapon_property_159[68419] = {
		id = 68419,
		name = "俾斯麦弹幕PVP-Lv9",
		damage = 100,
		base = 68411
	}
	uv0.weapon_property_159[68420] = {
		id = 68420,
		name = "俾斯麦弹幕PVP-Lv10",
		damage = 110,
		base = 68411
	}
	uv0.weapon_property_159[68421] = {
		action_index = "attack",
		range = 95,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "KGV技能弹幕-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 25,
		id = 68421,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19881,
			19882
		},
		barrage_ID = {
			80708,
			80706
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_159[68422] = {
		id = 68422,
		name = "KGV技能弹幕-LV2",
		damage = 56,
		base = 68421
	}
	uv0.weapon_property_159[68423] = {
		id = 68423,
		name = "KGV技能弹幕-LV3",
		damage = 64,
		base = 68421
	}
	uv0.weapon_property_159[68424] = {
		id = 68424,
		name = "KGV技能弹幕-LV4",
		damage = 72,
		base = 68421
	}
	uv0.weapon_property_159[68425] = {
		id = 68425,
		name = "KGV技能弹幕-LV5",
		damage = 80,
		base = 68421
	}
	uv0.weapon_property_159[68426] = {
		id = 68426,
		name = "KGV技能弹幕-LV6",
		damage = 88,
		base = 68421
	}
	uv0.weapon_property_159[68427] = {
		id = 68427,
		name = "KGV技能弹幕-LV7",
		damage = 96,
		base = 68421
	}
	uv0.weapon_property_159[68428] = {
		id = 68428,
		name = "KGV技能弹幕-LV8",
		damage = 104,
		base = 68421
	}
	uv0.weapon_property_159[68429] = {
		id = 68429,
		name = "KGV技能弹幕-LV9",
		damage = 112,
		base = 68421
	}
	uv0.weapon_property_159[68430] = {
		id = 68430,
		name = "KGV技能弹幕-LV10",
		damage = 121,
		base = 68421
	}
	uv0.weapon_property_159[68431] = {
		action_index = "attack",
		range = 95,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "KGV技能增强弹幕-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 70,
		corrected = 100,
		min_range = 25,
		id = 68431,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19881,
			19882
		},
		barrage_ID = {
			80708,
			80707
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_159[68432] = {
		id = 68432,
		name = "KGV技能增强弹幕-LV2",
		damage = 78,
		base = 68431
	}
	uv0.weapon_property_159[68433] = {
		id = 68433,
		name = "KGV技能增强弹幕-LV3",
		damage = 85,
		base = 68431
	}
	uv0.weapon_property_159[68434] = {
		id = 68434,
		name = "KGV技能增强弹幕-LV4",
		damage = 93,
		base = 68431
	}
	uv0.weapon_property_159[68435] = {
		id = 68435,
		name = "KGV技能增强弹幕-LV5",
		damage = 100,
		base = 68431
	}
	uv0.weapon_property_159[68436] = {
		id = 68436,
		name = "KGV技能增强弹幕-LV6",
		damage = 108,
		base = 68431
	}
	uv0.weapon_property_159[68437] = {
		id = 68437,
		name = "KGV技能增强弹幕-LV7",
		damage = 115,
		base = 68431
	}
	uv0.weapon_property_159[68438] = {
		id = 68438,
		name = "KGV技能增强弹幕-LV8",
		damage = 123,
		base = 68431
	}
	uv0.weapon_property_159[68439] = {
		id = 68439,
		name = "KGV技能增强弹幕-LV9",
		damage = 130,
		base = 68431
	}
	uv0.weapon_property_159[68440] = {
		id = 68440,
		name = "KGV技能增强弹幕-LV10",
		damage = 138,
		base = 68431
	}
	uv0.weapon_property_159[68441] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "U-556技能鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 19,
		corrected = 100,
		min_range = 0,
		id = 68441,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19884
		},
		barrage_ID = {
			80711
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_159[68442] = {
		id = 68442,
		name = "U-556技能鱼雷LV2",
		damage = 21,
		base = 68441
	}
	uv0.weapon_property_159[68443] = {
		id = 68443,
		name = "U-556技能鱼雷LV3",
		damage = 24,
		base = 68441
	}
	uv0.weapon_property_159[68444] = {
		id = 68444,
		name = "U-556技能鱼雷LV4",
		damage = 30,
		base = 68441
	}
	uv0.weapon_property_159[68445] = {
		id = 68445,
		name = "U-556技能鱼雷LV5",
		damage = 33,
		base = 68441
	}
	uv0.weapon_property_159[68446] = {
		id = 68446,
		name = "U-556技能鱼雷LV6",
		damage = 36,
		base = 68441
	}
	uv0.weapon_property_159[68447] = {
		id = 68447,
		name = "U-556技能鱼雷LV7",
		damage = 39,
		base = 68441
	}
	uv0.weapon_property_159[68448] = {
		id = 68448,
		name = "U-556技能鱼雷LV8",
		damage = 42,
		base = 68441
	}
	uv0.weapon_property_159[68449] = {
		id = 68449,
		name = "U-556技能鱼雷LV9",
		damage = 45,
		base = 68441
	}
	uv0.weapon_property_159[68450] = {
		id = 68450,
		name = "U-556技能鱼雷LV10",
		damage = 48,
		base = 68441
	}
	uv0.weapon_property_159[68451] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "Z36弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 12,
		corrected = 100,
		min_range = 0,
		id = 68451,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19885
		},
		barrage_ID = {
			80713
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_159[68452] = {
		id = 68452,
		name = "Z36弹幕LV2",
		damage = 13,
		base = 68451
	}
	uv0.weapon_property_159[68453] = {
		id = 68453,
		name = "Z36弹幕LV3",
		damage = 14,
		base = 68451
	}
	uv0.weapon_property_159[68454] = {
		name = "Z36弹幕LV4",
		damage = 15,
		base = 68451,
		id = 68454,
		bullet_ID = {
			19885,
			19885
		},
		barrage_ID = {
			80714,
			80713
		}
	}
	uv0.weapon_property_159[68455] = {
		name = "Z36弹幕LV5",
		damage = 16,
		base = 68451,
		id = 68455,
		bullet_ID = {
			19885,
			19885
		},
		barrage_ID = {
			80714,
			80713
		}
	}
	uv0.weapon_property_159[68456] = {
		name = "Z36弹幕LV6",
		damage = 17,
		base = 68451,
		id = 68456,
		bullet_ID = {
			19885,
			19885
		},
		barrage_ID = {
			80714,
			80713
		}
	}
	uv0.weapon_property_159[68457] = {
		name = "Z36弹幕LV7",
		damage = 18,
		base = 68451,
		id = 68457,
		bullet_ID = {
			19885,
			19885
		},
		barrage_ID = {
			80714,
			80713
		}
	}
	uv0.weapon_property_159[68458] = {
		name = "Z36弹幕LV8",
		damage = 20,
		base = 68451,
		id = 68458,
		bullet_ID = {
			19885,
			19885
		},
		barrage_ID = {
			80714,
			80713
		}
	}
	uv0.weapon_property_159[68459] = {
		name = "Z36弹幕LV9",
		damage = 22,
		base = 68451,
		id = 68459,
		bullet_ID = {
			19885,
			19885
		},
		barrage_ID = {
			80714,
			80713
		}
	}
	uv0.weapon_property_159[68460] = {
		name = "Z36弹幕LV10",
		damage = 24,
		base = 68451,
		id = 68460,
		bullet_ID = {
			19885,
			19885
		},
		barrage_ID = {
			80714,
			80713
		}
	}
	uv0.weapon_property_159[68461] = {
		action_index = "attack",
		range = 115,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "KGV技能弹幕PVP-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 25,
		id = 68461,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19881,
			19882
		},
		barrage_ID = {
			80708,
			80706
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_159[68462] = {
		id = 68462,
		name = "KGV技能弹幕PVP-LV2",
		damage = 56,
		base = 68461
	}
	uv0.weapon_property_159[68463] = {
		id = 68463,
		name = "KGV技能弹幕PVP-LV3",
		damage = 64,
		base = 68461
	}
	uv0.weapon_property_159[68464] = {
		id = 68464,
		name = "KGV技能弹幕PVP-LV4",
		damage = 72,
		base = 68461
	}
	uv0.weapon_property_159[68465] = {
		id = 68465,
		name = "KGV技能弹幕PVP-LV5",
		damage = 80,
		base = 68461
	}
	uv0.weapon_property_159[68466] = {
		id = 68466,
		name = "KGV技能弹幕PVP-LV6",
		damage = 88,
		base = 68461
	}
	uv0.weapon_property_159[68467] = {
		id = 68467,
		name = "KGV技能弹幕PVP-LV7",
		damage = 96,
		base = 68461
	}
	uv0.weapon_property_159[68468] = {
		id = 68468,
		name = "KGV技能弹幕PVP-LV8",
		damage = 104,
		base = 68461
	}
end()
