pg = pg or {}
pg.weapon_property_187 = {}

function ()
	uv0.weapon_property_187[79092] = {
		name = "专属弹幕-吸血鬼II",
		damage = 12,
		base = 79091,
		id = 79092,
		barrage_ID = {
			19972,
			19973
		}
	}
	uv0.weapon_property_187[79101] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-贝尔法斯特I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 15,
		corrected = 125,
		min_range = 0,
		id = 79101,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79101,
			79101
		},
		barrage_ID = {
			79101,
			79102
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79102] = {
		name = "专属弹幕-贝尔法斯特II",
		damage = 26,
		base = 79101,
		id = 79102,
		barrage_ID = {
			79103,
			79104
		}
	}
	uv0.weapon_property_187[79111] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-绫波I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79111,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79111
		},
		barrage_ID = {
			79111
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79112] = {
		name = "专属弹幕-绫波II",
		damage = 12,
		base = 79111,
		id = 79112,
		bullet_ID = {
			79111,
			79111,
			79111
		},
		barrage_ID = {
			79112,
			79113,
			79114
		}
	}
	uv0.weapon_property_187[79121] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-夕立I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79121,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79122
		},
		barrage_ID = {
			70023
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79122] = {
		name = "专属弹幕-夕立II",
		damage = 12,
		base = 79121,
		id = 79122,
		barrage_ID = {
			70024
		}
	}
	uv0.weapon_property_187[79123] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-夕立I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 79123,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79121,
			79121
		},
		barrage_ID = {
			79121,
			79122
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79124] = {
		id = 79124,
		name = "专属弹幕-夕立II",
		damage = 45,
		base = 79123
	}
	uv0.weapon_property_187[79131] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-雪风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 6,
		corrected = 125,
		min_range = 0,
		id = 79131,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79131
		},
		barrage_ID = {
			79131
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79132] = {
		name = "专属弹幕-雪风II",
		damage = 10,
		base = 79131,
		id = 79132,
		barrage_ID = {
			79132
		}
	}
	uv0.weapon_property_187[79133] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-雪风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79133,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79132,
			79132
		},
		barrage_ID = {
			79133,
			79134
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79134] = {
		id = 79134,
		name = "专属弹幕-雪风II",
		damage = 60,
		base = 79133
	}
	uv0.weapon_property_187[79141] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-岛风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79141,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79142] = {
		name = "专属弹幕-岛风II",
		damage = 12,
		base = 79141,
		id = 79142,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79151] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-北上I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 15,
		corrected = 125,
		min_range = 0,
		id = 79151,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79152] = {
		name = "专属弹幕-北上II",
		damage = 25,
		base = 79151,
		id = 79152,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79161] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-大井I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 15,
		corrected = 125,
		min_range = 0,
		id = 79161,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79162] = {
		name = "专属弹幕-大井II",
		damage = 28,
		base = 79161,
		id = 79162,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79171] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-Z1I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79171,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1300,
			1300
		},
		barrage_ID = {
			70019,
			70020
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79172] = {
		name = "专属弹幕-Z1II",
		damage = 12,
		base = 79171,
		id = 79172,
		barrage_ID = {
			70021,
			70022
		}
	}
	uv0.weapon_property_187[79181] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-鞍山I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79181,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1000
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79182] = {
		name = "专属弹幕-鞍山II",
		damage = 12,
		base = 79181,
		id = 79182,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79191] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-阿芙乐尔I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 16,
		corrected = 125,
		min_range = 0,
		id = 79191,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79191
		},
		barrage_ID = {
			19001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79192] = {
		name = "专属弹幕-阿芙乐尔II",
		damage = 30,
		base = 79191,
		id = 79192,
		barrage_ID = {
			19002
		}
	}
	uv0.weapon_property_187[79201] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-Z23I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79201,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			70043
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79202] = {
		name = "专属弹幕-Z23II",
		damage = 12,
		base = 79201,
		id = 79202,
		barrage_ID = {
			70044
		}
	}
	uv0.weapon_property_187[79211] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-Z46I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79211,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79211,
			79211,
			79211,
			79211
		},
		barrage_ID = {
			79211,
			79212,
			79213,
			79214
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79212] = {
		name = "专属弹幕-Z46II",
		damage = 12,
		base = 79211,
		id = 79212,
		barrage_ID = {
			79215,
			79216,
			79217,
			79218
		}
	}
	uv0.weapon_property_187[79213] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-Z46I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 26,
		corrected = 100,
		min_range = 0,
		id = 79213,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79212,
			79212
		},
		barrage_ID = {
			79219,
			79220
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79214] = {
		id = 79214,
		name = "专属弹幕-Z46II",
		damage = 40,
		base = 79213
	}
	uv0.weapon_property_187[79221] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-伊吹I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 25,
		corrected = 110,
		min_range = 0,
		id = 79221,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79221,
			79221
		},
		barrage_ID = {
			79221,
			79222
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79222] = {
		name = "专属弹幕-伊吹II",
		damage = 38,
		base = 79221,
		id = 79222,
		barrage_ID = {
			79223,
			79224
		}
	}
	uv0.weapon_property_187[79231] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-海王星I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 110,
		min_range = 0,
		id = 79231,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79231,
			79232
		},
		barrage_ID = {
			79231,
			79232
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79232] = {
		name = "专属弹幕-海王星II",
		damage = 20,
		base = 79231,
		id = 79232,
		bullet_ID = {
			79233,
			79234,
			79235,
			79236
		},
		barrage_ID = {
			79233,
			79234,
			79235,
			79236
		}
	}
	uv0.weapon_property_187[79241] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-罗恩I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 110,
		min_range = 0,
		id = 79241,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79241,
			79242,
			79243,
			79244
		},
		barrage_ID = {
			79241,
			79242,
			79243,
			79244
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79242] = {
		name = "专属弹幕-罗恩II",
		damage = 30,
		base = 79241,
		id = 79242,
		bullet_ID = {
			79245,
			79246,
			79247,
			79248
		},
		barrage_ID = {
			79245,
			79246,
			79247,
			79248
		}
	}
	uv0.weapon_property_187[79251] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-路易九世I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 110,
		min_range = 0,
		id = 79251,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79251
		},
		barrage_ID = {
			79251
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79252] = {
		name = "专属弹幕-路易九世II",
		damage = 30,
		base = 79251,
		id = 79252,
		bullet_ID = {
			79252,
			79253,
			79254
		},
		barrage_ID = {
			79252,
			79253,
			79254
		}
	}
	uv0.weapon_property_187[79261] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-I19I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79261,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79261,
			79261
		},
		barrage_ID = {
			79261,
			79262
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79262] = {
		name = "专属弹幕-I19II",
		damage = 60,
		base = 79261,
		id = 79262,
		barrage_ID = {
			79263,
			79264
		}
	}
	uv0.weapon_property_187[79271] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-U81I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79271,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79271
		},
		barrage_ID = {
			79271
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79272] = {
		name = "专属弹幕-U81II",
		damage = 60,
		base = 79271,
		id = 79272,
		barrage_ID = {
			79272
		}
	}
	uv0.weapon_property_187[79281] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-江风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79281,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79281,
			79281,
			79281
		},
		barrage_ID = {
			79281,
			79282,
			79283
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79282] = {
		name = "专属弹幕-江风II",
		damage = 12,
		base = 79281,
		id = 79282,
		barrage_ID = {
			79284,
			79285,
			79286
		}
	}
	uv0.weapon_property_187[79283] = {
		action_index = "attack",
		range = 50,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-江风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 79283,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79282
		},
		barrage_ID = {
			79287
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79284] = {
		id = 79284,
		name = "专属弹幕-江风II",
		damage = 45,
		base = 79283
	}
	uv0.weapon_property_187[79291] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-22I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 79291,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 20,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19811,
			19812,
			19813,
			19814,
			19815,
			19816,
			19817,
			19818,
			19819,
			19820,
			19821,
			19822,
			19823,
			19824,
			19825,
			19826,
			19827,
			19828,
			19838,
			19839,
			19840
		},
		barrage_ID = {
			80381,
			80382,
			80383,
			80384,
			80385,
			80386,
			80387,
			80388,
			80389,
			80390,
			80391,
			80392,
			80393,
			80394,
			80395,
			80396,
			80397,
			80398,
			80408,
			80409,
			80410
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79292] = {
		name = "专属弹幕-22II",
		base = 79291,
		id = 79292,
		bullet_ID = {
			19811,
			19812,
			19813,
			19814,
			19815,
			19816,
			19817,
			19818,
			19819,
			19820,
			19821,
			19822,
			19823,
			19824,
			19825,
			19826,
			19827,
			19828,
			19829,
			19830,
			19831,
			19832,
			19833,
			19834,
			19835,
			19836,
			19837,
			19838,
			19839,
			19840,
			19841,
			19842,
			19843
		},
		barrage_ID = {
			80381,
			80382,
			80383,
			80384,
			80385,
			80386,
			80387,
			80388,
			80389,
			80390,
			80391,
			80392,
			80393,
			80394,
			80395,
			80396,
			80397,
			80398,
			80399,
			80400,
			80401,
			80402,
			80403,
			80404,
			80405,
			80406,
			80407,
			80408,
			80409,
			80410,
			80411,
			80412,
			80413
		}
	}
	uv0.weapon_property_187[79301] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-33I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 79301,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 20,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19811,
			19812,
			19813,
			19814,
			19815,
			19816,
			19817,
			19818,
			19819,
			19820,
			19821,
			19822,
			19823,
			19824,
			19825,
			19826,
			19827,
			19828,
			19838,
			19839,
			19840
		},
		barrage_ID = {
			80414,
			80415,
			80416,
			80417,
			80418,
			80419,
			80420,
			80421,
			80422,
			80423,
			80424,
			80425,
			80426,
			80427,
			80428,
			80429,
			80430,
			80431,
			80441,
			80442,
			80443
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79302] = {
		name = "专属弹幕-33II",
		base = 79301,
		id = 79302,
		bullet_ID = {
			19811,
			19812,
			19813,
			19814,
			19815,
			19816,
			19817,
			19818,
			19819,
			19820,
			19821,
			19822,
			19823,
			19824,
			19825,
			19826,
			19827,
			19828,
			19829,
			19830,
			19831,
			19832,
			19833,
			19834,
			19835,
			19836,
			19837,
			19838,
			19839,
			19840,
			19841,
			19842,
			19843
		},
		barrage_ID = {
			80414,
			80415,
			80416,
			80417,
			80418,
			80419,
			80420,
			80421,
			80422,
			80423,
			80424,
			80425,
			80426,
			80427,
			80428,
			80429,
			80430,
			80431,
			80432,
			80433,
			80434,
			80435,
			80436,
			80437,
			80438,
			80439,
			80440,
			80441,
			80442,
			80443,
			80444,
			80445,
			80446
		}
	}
	uv0.weapon_property_187[79311] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-U47I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79311,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79311
		},
		barrage_ID = {
			79311
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79312] = {
		name = "专属弹幕-U47II",
		damage = 60,
		base = 79311,
		id = 79312,
		bullet_ID = {
			79311,
			79311
		},
		barrage_ID = {
			79311,
			79312
		}
	}
	uv0.weapon_property_187[79321] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-絮库夫I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 120,
		corrected = 100,
		min_range = 0,
		id = 79321,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79321
		},
		barrage_ID = {
			79321
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79322] = {
		name = "专属弹幕-絮库夫II",
		damage = 150,
		base = 79321,
		id = 79322,
		bullet_ID = {
			79321,
			79321
		},
		barrage_ID = {
			79321,
			79322
		}
	}
	uv0.weapon_property_187[79331] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-凯旋I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 125,
		min_range = 0,
		id = 79331,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79331,
			79331,
			79332,
			79332,
			79333,
			79333
		},
		barrage_ID = {
			80461,
			80462,
			80463,
			80464,
			80465,
			80466
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79332] = {
		name = "专属弹幕-凯旋II",
		damage = 12,
		base = 79331,
		id = 79332,
		barrage_ID = {
			80467,
			80468,
			80469,
			80470,
			80471,
			80472
		}
	}
	uv0.weapon_property_187[79333] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-凯旋鱼雷I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 79333,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79334
		},
		barrage_ID = {
			80473
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79334] = {
		name = "专属弹幕-凯旋鱼雷II",
		damage = 45,
		base = 79333,
		id = 79334,
		barrage_ID = {
			80474
		}
	}
	uv0.weapon_property_187[79341] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-大青花鱼I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 32,
		corrected = 100,
		min_range = 0,
		id = 79341,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79341
		},
		barrage_ID = {
			79341
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79342] = {
		name = "专属弹幕-大青花鱼II",
		damage = 48,
		base = 79341,
		id = 79342,
		bullet_ID = {
			79341,
			79341
		},
		barrage_ID = {
			79341,
			79342
		}
	}
	uv0.weapon_property_187[79351] = {
		action_index = "attack",
		range = 80,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-圣地亚哥",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 22,
		corrected = 125,
		min_range = 0,
		id = 79351,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79351
		},
		barrage_ID = {
			79351
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79361] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-天狼星I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 125,
		min_range = 0,
		id = 79361,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79361,
			79361
		},
		barrage_ID = {
			79361,
			79362
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_187[79362] = {
		name = "专属弹幕-天狼星II",
		damage = 34,
		base = 79361,
		id = 79362,
		bullet_ID = {
			79361,
			79361,
			79361,
			79361
		},
		barrage_ID = {
			79361,
			79362,
			79363,
			79364
		}
	}
end()
