pg = pg or {}
pg.weapon_property_127 = {}

function ()
	uv0.weapon_property_127[65591] = {
		action_index = "attack",
		range = 120,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "文琴佐弹幕LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 0,
		id = 65591,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 3,
		attack_attribute = 1,
		reload_max = 800,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19255,
			19255,
			19255
		},
		barrage_ID = {
			81004,
			81005,
			81006
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_127[65592] = {
		id = 65592,
		name = "文琴佐弹幕LV2",
		damage = 9,
		base = 65591
	}
	uv0.weapon_property_127[65593] = {
		id = 65593,
		name = "文琴佐弹幕LV3",
		damage = 10,
		base = 65591
	}
	uv0.weapon_property_127[65594] = {
		id = 65594,
		name = "文琴佐弹幕LV4",
		damage = 11,
		base = 65591
	}
	uv0.weapon_property_127[65595] = {
		id = 65595,
		name = "文琴佐弹幕LV5",
		damage = 12,
		base = 65591
	}
	uv0.weapon_property_127[65596] = {
		id = 65596,
		name = "文琴佐弹幕LV6",
		damage = 13,
		base = 65591
	}
	uv0.weapon_property_127[65597] = {
		id = 65597,
		name = "文琴佐弹幕LV7",
		damage = 14,
		base = 65591
	}
	uv0.weapon_property_127[65598] = {
		id = 65598,
		name = "文琴佐弹幕LV8",
		damage = 15,
		base = 65591
	}
	uv0.weapon_property_127[65599] = {
		id = 65599,
		name = "文琴佐弹幕LV9",
		damage = 16,
		base = 65591
	}
	uv0.weapon_property_127[65600] = {
		id = 65600,
		name = "文琴佐弹幕LV10",
		damage = 17,
		base = 65591
	}
	uv0.weapon_property_127[65601] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "文琴佐鱼雷 LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 38,
		corrected = 100,
		min_range = 0,
		id = 65601,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19256
		},
		barrage_ID = {
			81007
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_127[65602] = {
		id = 65602,
		name = "文琴佐鱼雷 LV2",
		damage = 44,
		base = 65601
	}
	uv0.weapon_property_127[65603] = {
		id = 65603,
		name = "文琴佐鱼雷 LV3",
		damage = 50,
		base = 65601
	}
	uv0.weapon_property_127[65604] = {
		id = 65604,
		name = "文琴佐鱼雷 LV4",
		damage = 56,
		base = 65601
	}
	uv0.weapon_property_127[65605] = {
		id = 65605,
		name = "文琴佐鱼雷 LV5",
		damage = 62,
		base = 65601
	}
	uv0.weapon_property_127[65606] = {
		id = 65606,
		name = "文琴佐鱼雷 LV6",
		damage = 68,
		base = 65601
	}
	uv0.weapon_property_127[65607] = {
		id = 65607,
		name = "文琴佐鱼雷 LV7",
		damage = 78,
		base = 65601
	}
	uv0.weapon_property_127[65608] = {
		id = 65608,
		name = "文琴佐鱼雷 LV8",
		damage = 88,
		base = 65601
	}
	uv0.weapon_property_127[65609] = {
		id = 65609,
		name = "文琴佐鱼雷 LV9",
		damage = 98,
		base = 65601
	}
	uv0.weapon_property_127[65610] = {
		id = 65610,
		name = "文琴佐鱼雷 LV10",
		damage = 108,
		base = 65601
	}
	uv0.weapon_property_127[65611] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "波拉技能弹幕-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 65611,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19257,
			19257,
			19257,
			19257
		},
		barrage_ID = {
			81008,
			81009,
			81010,
			81011
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_127[65612] = {
		id = 65612,
		name = "波拉技能弹幕-LV2",
		damage = 12,
		base = 65611
	}
	uv0.weapon_property_127[65613] = {
		id = 65613,
		name = "波拉技能弹幕-LV3",
		damage = 13,
		base = 65611
	}
	uv0.weapon_property_127[65614] = {
		id = 65614,
		name = "波拉技能弹幕-LV4",
		damage = 14,
		base = 65611
	}
	uv0.weapon_property_127[65615] = {
		id = 65615,
		name = "波拉技能弹幕-LV5",
		damage = 15,
		base = 65611
	}
	uv0.weapon_property_127[65616] = {
		id = 65616,
		name = "波拉技能弹幕-LV6",
		damage = 16,
		base = 65611
	}
	uv0.weapon_property_127[65617] = {
		name = "波拉技能弹幕-LV7",
		damage = 17,
		base = 65611,
		id = 65617,
		barrage_ID = {
			81012,
			81013,
			81014,
			81015
		}
	}
	uv0.weapon_property_127[65618] = {
		name = "波拉技能弹幕-LV8",
		damage = 18,
		base = 65611,
		id = 65618,
		barrage_ID = {
			81012,
			81013,
			81014,
			81015
		}
	}
	uv0.weapon_property_127[65619] = {
		name = "波拉技能弹幕-LV9",
		damage = 19,
		base = 65611,
		id = 65619,
		barrage_ID = {
			81012,
			81013,
			81014,
			81015
		}
	}
	uv0.weapon_property_127[65620] = {
		name = "波拉技能弹幕-LV10",
		damage = 20,
		base = 65611,
		id = 65620,
		barrage_ID = {
			81012,
			81013,
			81014,
			81015
		}
	}
	uv0.weapon_property_127[65621] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "U-410技能鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 12,
		corrected = 100,
		min_range = 0,
		id = 65621,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19258,
			19258
		},
		barrage_ID = {
			81016,
			81017
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_127[65622] = {
		id = 65622,
		name = "U-410技能鱼雷LV2",
		damage = 16,
		base = 65621
	}
	uv0.weapon_property_127[65623] = {
		id = 65623,
		name = "U-410技能鱼雷LV3",
		damage = 20,
		base = 65621
	}
	uv0.weapon_property_127[65624] = {
		id = 65624,
		name = "U-410技能鱼雷LV4",
		damage = 24,
		base = 65621
	}
	uv0.weapon_property_127[65625] = {
		id = 65625,
		name = "U-410技能鱼雷LV5",
		damage = 27,
		base = 65621
	}
	uv0.weapon_property_127[65626] = {
		id = 65626,
		name = "U-410技能鱼雷LV6",
		damage = 30,
		base = 65621
	}
	uv0.weapon_property_127[65627] = {
		id = 65627,
		name = "U-410技能鱼雷LV7",
		damage = 33,
		base = 65621
	}
	uv0.weapon_property_127[65628] = {
		id = 65628,
		name = "U-410技能鱼雷LV8",
		damage = 36,
		base = 65621
	}
	uv0.weapon_property_127[65629] = {
		id = 65629,
		name = "U-410技能鱼雷LV9",
		damage = 38,
		base = 65621
	}
	uv0.weapon_property_127[65630] = {
		id = 65630,
		name = "U-410技能鱼雷LV10",
		damage = 40,
		base = 65621
	}
	uv0.weapon_property_127[65631] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "应瑞技能弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 0,
		id = 65631,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19259,
			19260
		},
		barrage_ID = {
			81018,
			81021
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_127[65632] = {
		id = 65632,
		name = "应瑞技能弹幕LV2",
		damage = 9,
		base = 65631
	}
	uv0.weapon_property_127[65633] = {
		id = 65633,
		name = "应瑞技能弹幕LV3",
		damage = 10,
		base = 65631
	}
	uv0.weapon_property_127[65634] = {
		id = 65634,
		name = "应瑞技能弹幕LV4",
		damage = 11,
		base = 65631
	}
	uv0.weapon_property_127[65635] = {
		id = 65635,
		name = "应瑞技能弹幕LV5",
		damage = 12,
		base = 65631
	}
	uv0.weapon_property_127[65636] = {
		id = 65636,
		name = "应瑞技能弹幕LV6",
		damage = 13,
		base = 65631
	}
	uv0.weapon_property_127[65637] = {
		id = 65637,
		name = "应瑞技能弹幕LV7",
		damage = 14,
		base = 65631
	}
	uv0.weapon_property_127[65638] = {
		id = 65638,
		name = "应瑞技能弹幕LV8",
		damage = 15,
		base = 65631
	}
	uv0.weapon_property_127[65639] = {
		id = 65639,
		name = "应瑞技能弹幕LV9",
		damage = 16,
		base = 65631
	}
	uv0.weapon_property_127[65640] = {
		id = 65640,
		name = "应瑞技能弹幕LV10",
		damage = 18,
		base = 65631
	}
	uv0.weapon_property_127[65641] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "应瑞肇和技能鱼雷 LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 38,
		corrected = 100,
		min_range = 0,
		id = 65641,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19261
		},
		barrage_ID = {
			81022
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_127[65642] = {
		id = 65642,
		name = "应瑞肇和技能鱼雷 LV2",
		damage = 40,
		base = 65641
	}
	uv0.weapon_property_127[65643] = {
		id = 65643,
		name = "应瑞肇和技能鱼雷 LV3",
		damage = 42,
		base = 65641
	}
	uv0.weapon_property_127[65644] = {
		id = 65644,
		name = "应瑞肇和技能鱼雷 LV4",
		damage = 44,
		base = 65641
	}
	uv0.weapon_property_127[65645] = {
		id = 65645,
		name = "应瑞肇和技能鱼雷 LV5",
		damage = 48,
		base = 65641
	}
	uv0.weapon_property_127[65646] = {
		id = 65646,
		name = "应瑞肇和技能鱼雷 LV6",
		damage = 50,
		base = 65641
	}
	uv0.weapon_property_127[65647] = {
		id = 65647,
		name = "应瑞肇和技能鱼雷 LV7",
		damage = 52,
		base = 65641
	}
	uv0.weapon_property_127[65648] = {
		id = 65648,
		name = "应瑞肇和技能鱼雷 LV8",
		damage = 54,
		base = 65641
	}
	uv0.weapon_property_127[65649] = {
		id = 65649,
		name = "应瑞肇和技能鱼雷 LV9",
		damage = 58,
		base = 65641
	}
	uv0.weapon_property_127[65650] = {
		id = 65650,
		name = "应瑞肇和技能鱼雷 LV10",
		damage = 62,
		base = 65641
	}
	uv0.weapon_property_127[65651] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "肇和技能弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 0,
		id = 65651,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19260,
			19259
		},
		barrage_ID = {
			81019,
			81020
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_127[65652] = {
		id = 65652,
		name = "肇和技能弹幕LV2",
		damage = 9,
		base = 65651
	}
	uv0.weapon_property_127[65653] = {
		id = 65653,
		name = "肇和技能弹幕LV3",
		damage = 10,
		base = 65651
	}
	uv0.weapon_property_127[65654] = {
		id = 65654,
		name = "肇和技能弹幕LV4",
		damage = 11,
		base = 65651
	}
end()
