pg = pg or {}
pg.weapon_property_174 = {}

function ()
	uv0.weapon_property_174[69385] = {
		id = 69385,
		name = "阿尔及利亚技能弹幕-LV5",
		damage = 15,
		base = 69381
	}
	uv0.weapon_property_174[69386] = {
		id = 69386,
		name = "阿尔及利亚技能弹幕-LV6",
		damage = 16,
		base = 69381
	}
	uv0.weapon_property_174[69387] = {
		name = "阿尔及利亚技能弹幕-LV7",
		damage = 17,
		base = 69381,
		id = 69387,
		barrage_ID = {
			80874,
			80875
		}
	}
	uv0.weapon_property_174[69388] = {
		name = "阿尔及利亚技能弹幕-LV8",
		damage = 18,
		base = 69381,
		id = 69388,
		barrage_ID = {
			80874,
			80875
		}
	}
	uv0.weapon_property_174[69389] = {
		name = "阿尔及利亚技能弹幕-LV9",
		damage = 19,
		base = 69381,
		id = 69389,
		barrage_ID = {
			80874,
			80875
		}
	}
	uv0.weapon_property_174[69390] = {
		name = "阿尔及利亚技能弹幕-LV10",
		damage = 20,
		base = 69381,
		id = 69390,
		barrage_ID = {
			80874,
			80875
		}
	}
	uv0.weapon_property_174[69391] = {
		action_index = "attack",
		range = 95,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "黎塞留PVE主炮弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 25,
		id = 69391,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19135,
			19136
		},
		barrage_ID = {
			80876,
			80877
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_174[69392] = {
		id = 69392,
		name = "黎塞留PVE主炮弹幕LV2",
		damage = 70,
		base = 69391
	}
	uv0.weapon_property_174[69393] = {
		id = 69393,
		name = "黎塞留PVE主炮弹幕LV3",
		damage = 82,
		base = 69391
	}
	uv0.weapon_property_174[69394] = {
		id = 69394,
		name = "黎塞留PVE主炮弹幕LV4",
		damage = 94,
		base = 69391
	}
	uv0.weapon_property_174[69395] = {
		id = 69395,
		name = "黎塞留PVE主炮弹幕LV5",
		damage = 106,
		base = 69391
	}
	uv0.weapon_property_174[69396] = {
		id = 69396,
		name = "黎塞留PVE主炮弹幕LV6",
		damage = 118,
		base = 69391
	}
	uv0.weapon_property_174[69397] = {
		id = 69397,
		name = "黎塞留PVE主炮弹幕LV7",
		damage = 130,
		base = 69391
	}
	uv0.weapon_property_174[69398] = {
		id = 69398,
		name = "黎塞留PVE主炮弹幕LV8",
		damage = 142,
		base = 69391
	}
	uv0.weapon_property_174[69399] = {
		id = 69399,
		name = "黎塞留PVE主炮弹幕LV9",
		damage = 154,
		base = 69391
	}
	uv0.weapon_property_174[69400] = {
		id = 69400,
		name = "黎塞留PVE主炮弹幕LV10",
		damage = 170,
		base = 69391
	}
	uv0.weapon_property_174[69401] = {
		action_index = "attack",
		range = 120,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "黎塞留PVP主炮弹幕-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 35,
		id = 69401,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19135,
			19136
		},
		barrage_ID = {
			80876,
			80877
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_174[69402] = {
		id = 69402,
		name = "黎塞留PVP主炮弹幕-Lv2",
		damage = 70,
		base = 69401
	}
	uv0.weapon_property_174[69403] = {
		id = 69403,
		name = "黎塞留PVP主炮弹幕-Lv3",
		damage = 82,
		base = 69401
	}
	uv0.weapon_property_174[69404] = {
		id = 69404,
		name = "黎塞留PVP主炮弹幕-Lv4",
		damage = 94,
		base = 69401
	}
	uv0.weapon_property_174[69405] = {
		id = 69405,
		name = "黎塞留PVP主炮弹幕-Lv5",
		damage = 106,
		base = 69401
	}
	uv0.weapon_property_174[69406] = {
		id = 69406,
		name = "黎塞留PVP主炮弹幕-Lv6",
		damage = 118,
		base = 69401
	}
	uv0.weapon_property_174[69407] = {
		id = 69407,
		name = "黎塞留PVP主炮弹幕-Lv7",
		damage = 130,
		base = 69401
	}
	uv0.weapon_property_174[69408] = {
		id = 69408,
		name = "黎塞留PVP主炮弹幕-Lv8",
		damage = 142,
		base = 69401
	}
	uv0.weapon_property_174[69409] = {
		id = 69409,
		name = "黎塞留PVP主炮弹幕-Lv9",
		damage = 154,
		base = 69401
	}
	uv0.weapon_property_174[69410] = {
		id = 69410,
		name = "黎塞留PVP主炮弹幕-Lv10",
		damage = 170,
		base = 69401
	}
	uv0.weapon_property_174[69411] = {
		action_index = "attack",
		range = 95,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "黎塞留技能小子弹-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69411,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19137,
			19137,
			19139,
			19138
		},
		barrage_ID = {
			80878,
			80879,
			80880,
			80881
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_174[69412] = {
		id = 69412,
		name = "黎塞留技能小子弹-LV2",
		damage = 12,
		base = 69411
	}
	uv0.weapon_property_174[69413] = {
		id = 69413,
		name = "黎塞留技能小子弹-LV3",
		damage = 13,
		base = 69411
	}
	uv0.weapon_property_174[69414] = {
		id = 69414,
		name = "黎塞留技能小子弹-LV4",
		damage = 14,
		base = 69411
	}
	uv0.weapon_property_174[69415] = {
		id = 69415,
		name = "黎塞留技能小子弹-LV5",
		damage = 15,
		base = 69411
	}
	uv0.weapon_property_174[69416] = {
		id = 69416,
		name = "黎塞留技能小子弹-LV6",
		damage = 16,
		base = 69411
	}
	uv0.weapon_property_174[69417] = {
		id = 69417,
		name = "黎塞留技能小子弹-LV7",
		damage = 17,
		base = 69411
	}
	uv0.weapon_property_174[69418] = {
		id = 69418,
		name = "黎塞留技能小子弹-LV8",
		damage = 18,
		base = 69411
	}
	uv0.weapon_property_174[69419] = {
		id = 69419,
		name = "黎塞留技能小子弹-LV9",
		damage = 19,
		base = 69411
	}
	uv0.weapon_property_174[69420] = {
		id = 69420,
		name = "黎塞留技能小子弹-LV10",
		damage = 20,
		base = 69411
	}
	uv0.weapon_property_174[69421] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "贝亚恩技能·穿甲LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 69421,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19141,
			19141
		},
		barrage_ID = {
			80882,
			80884
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_174[69422] = {
		id = 69422,
		name = "贝亚恩技能·穿甲LV2",
		damage = 19,
		base = 69421
	}
	uv0.weapon_property_174[69423] = {
		id = 69423,
		name = "贝亚恩技能·穿甲LV3",
		damage = 20,
		base = 69421
	}
	uv0.weapon_property_174[69424] = {
		id = 69424,
		name = "贝亚恩技能·穿甲LV4",
		damage = 21,
		base = 69421
	}
	uv0.weapon_property_174[69425] = {
		id = 69425,
		name = "贝亚恩技能·穿甲LV5",
		damage = 22,
		base = 69421
	}
	uv0.weapon_property_174[69426] = {
		id = 69426,
		name = "贝亚恩技能·穿甲LV6",
		damage = 23,
		base = 69421
	}
	uv0.weapon_property_174[69427] = {
		id = 69427,
		name = "贝亚恩技能·穿甲LV7",
		damage = 24,
		base = 69421
	}
	uv0.weapon_property_174[69428] = {
		id = 69428,
		name = "贝亚恩技能·穿甲LV8",
		damage = 25,
		base = 69421
	}
	uv0.weapon_property_174[69429] = {
		id = 69429,
		name = "贝亚恩技能·穿甲LV9",
		damage = 26,
		base = 69421
	}
	uv0.weapon_property_174[69430] = {
		id = 69430,
		name = "贝亚恩技能·穿甲LV10",
		damage = 28,
		base = 69421
	}
	uv0.weapon_property_174[69431] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "贝亚恩技能·高爆LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69431,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19142,
			19142
		},
		barrage_ID = {
			80883,
			80885
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_174[69432] = {
		id = 69432,
		name = "贝亚恩技能·高爆LV2",
		damage = 12,
		base = 69431
	}
	uv0.weapon_property_174[69433] = {
		id = 69433,
		name = "贝亚恩技能·高爆LV3",
		damage = 13,
		base = 69431
	}
	uv0.weapon_property_174[69434] = {
		id = 69434,
		name = "贝亚恩技能·高爆LV4",
		damage = 14,
		base = 69431
	}
	uv0.weapon_property_174[69435] = {
		id = 69435,
		name = "贝亚恩技能·高爆LV5",
		damage = 15,
		base = 69431
	}
	uv0.weapon_property_174[69436] = {
		id = 69436,
		name = "贝亚恩技能·高爆LV6",
		damage = 16,
		base = 69431
	}
	uv0.weapon_property_174[69437] = {
		id = 69437,
		name = "贝亚恩技能·高爆LV7",
		damage = 17,
		base = 69431
	}
	uv0.weapon_property_174[69438] = {
		id = 69438,
		name = "贝亚恩技能·高爆LV8",
		damage = 18,
		base = 69431
	}
	uv0.weapon_property_174[69439] = {
		id = 69439,
		name = "贝亚恩技能·高爆LV9",
		damage = 19,
		base = 69431
	}
	uv0.weapon_property_174[69440] = {
		id = 69440,
		name = "贝亚恩技能·高爆LV10",
		damage = 20,
		base = 69431
	}
	uv0.weapon_property_174[69441] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "拉·加利索尼埃技能弹幕-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69441,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19140
		},
		barrage_ID = {
			1105
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_174[69442] = {
		id = 69442,
		name = "拉·加利索尼埃技能弹幕-LV2",
		damage = 12,
		base = 69441
	}
	uv0.weapon_property_174[69443] = {
		id = 69443,
		name = "拉·加利索尼埃技能弹幕-LV3",
		damage = 13,
		base = 69441
	}
	uv0.weapon_property_174[69444] = {
		id = 69444,
		name = "拉·加利索尼埃技能弹幕-LV4",
		damage = 14,
		base = 69441
	}
	uv0.weapon_property_174[69445] = {
		id = 69445,
		name = "拉·加利索尼埃技能弹幕-LV5",
		damage = 15,
		base = 69441
	}
	uv0.weapon_property_174[69446] = {
		id = 69446,
		name = "拉·加利索尼埃技能弹幕-LV6",
		damage = 16,
		base = 69441
	}
	uv0.weapon_property_174[69447] = {
		id = 69447,
		name = "拉·加利索尼埃技能弹幕-LV7",
		damage = 17,
		base = 69441
	}
	uv0.weapon_property_174[69448] = {
		id = 69448,
		name = "拉·加利索尼埃技能弹幕-LV8",
		damage = 18,
		base = 69441
	}
end()
