pg = pg or {}
pg.weapon_property_169 = {}

function ()
	uv0.weapon_property_169[69065] = {
		id = 69065,
		name = "苏俄PVE主炮弹幕LV5",
		damage = 106,
		base = 69061
	}
	uv0.weapon_property_169[69066] = {
		id = 69066,
		name = "苏俄PVE主炮弹幕LV6",
		damage = 118,
		base = 69061
	}
	uv0.weapon_property_169[69067] = {
		id = 69067,
		name = "苏俄PVE主炮弹幕LV7",
		damage = 130,
		base = 69061
	}
	uv0.weapon_property_169[69068] = {
		id = 69068,
		name = "苏俄PVE主炮弹幕LV8",
		damage = 142,
		base = 69061
	}
	uv0.weapon_property_169[69069] = {
		id = 69069,
		name = "苏俄PVE主炮弹幕LV9",
		damage = 154,
		base = 69061
	}
	uv0.weapon_property_169[69070] = {
		id = 69070,
		name = "苏俄PVE主炮弹幕LV10",
		damage = 170,
		base = 69061
	}
	uv0.weapon_property_169[69071] = {
		action_index = "attack",
		range = 120,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "苏俄PVP主炮弹幕-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 35,
		id = 69071,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19095,
			19096
		},
		barrage_ID = {
			80839,
			80840
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_169[69072] = {
		id = 69072,
		name = "苏俄PVP主炮弹幕-Lv2",
		damage = 70,
		base = 69071
	}
	uv0.weapon_property_169[69073] = {
		id = 69073,
		name = "苏俄PVP主炮弹幕-Lv3",
		damage = 82,
		base = 69071
	}
	uv0.weapon_property_169[69074] = {
		id = 69074,
		name = "苏俄PVP主炮弹幕-Lv4",
		damage = 94,
		base = 69071
	}
	uv0.weapon_property_169[69075] = {
		id = 69075,
		name = "苏俄PVP主炮弹幕-Lv5",
		damage = 106,
		base = 69071
	}
	uv0.weapon_property_169[69076] = {
		id = 69076,
		name = "苏俄PVP主炮弹幕-Lv6",
		damage = 118,
		base = 69071
	}
	uv0.weapon_property_169[69077] = {
		id = 69077,
		name = "苏俄PVP主炮弹幕-Lv7",
		damage = 130,
		base = 69071
	}
	uv0.weapon_property_169[69078] = {
		id = 69078,
		name = "苏俄PVP主炮弹幕-Lv8",
		damage = 142,
		base = 69071
	}
	uv0.weapon_property_169[69079] = {
		id = 69079,
		name = "苏俄PVP主炮弹幕-Lv9",
		damage = 154,
		base = 69071
	}
	uv0.weapon_property_169[69080] = {
		id = 69080,
		name = "苏俄PVP主炮弹幕-Lv10",
		damage = 170,
		base = 69071
	}
	uv0.weapon_property_169[69081] = {
		action_index = "",
		range = 80,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "定点冰锥1-80-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 70,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69081,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 9500,
		queue = 4,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19098,
			19100,
			19102
		},
		barrage_ID = {
			80842,
			80842,
			80842
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_169[69082] = {
		id = 69082,
		name = "定点冰锥1-80-LV2",
		damage = 13,
		base = 69081
	}
	uv0.weapon_property_169[69083] = {
		id = 69083,
		name = "定点冰锥1-80-LV3",
		damage = 16,
		base = 69081
	}
	uv0.weapon_property_169[69084] = {
		id = 69084,
		name = "定点冰锥1-80-LV4",
		damage = 20,
		base = 69081
	}
	uv0.weapon_property_169[69085] = {
		id = 69085,
		name = "定点冰锥1-80-LV5",
		damage = 25,
		base = 69081
	}
	uv0.weapon_property_169[69086] = {
		id = 69086,
		name = "定点冰锥1-80-LV6",
		damage = 30,
		base = 69081
	}
	uv0.weapon_property_169[69087] = {
		id = 69087,
		name = "定点冰锥1-80-LV7",
		damage = 36,
		base = 69081
	}
	uv0.weapon_property_169[69088] = {
		id = 69088,
		name = "定点冰锥1-80-LV8",
		damage = 42,
		base = 69081
	}
	uv0.weapon_property_169[69089] = {
		id = 69089,
		name = "定点冰锥1-80-LV9",
		damage = 49,
		base = 69081
	}
	uv0.weapon_property_169[69090] = {
		id = 69090,
		name = "定点冰锥1-80-LV10",
		damage = 56,
		base = 69081
	}
	uv0.weapon_property_169[69091] = {
		action_index = "",
		range = 90,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "定点冰锥2-90-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69091,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 9500,
		queue = 4,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19099,
			19101
		},
		barrage_ID = {
			80842,
			80842
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_169[69092] = {
		id = 69092,
		name = "定点冰锥2-90-LV2",
		damage = 13,
		base = 69091
	}
	uv0.weapon_property_169[69093] = {
		id = 69093,
		name = "定点冰锥2-90-LV3",
		damage = 16,
		base = 69091
	}
	uv0.weapon_property_169[69094] = {
		id = 69094,
		name = "定点冰锥2-90-LV4",
		damage = 20,
		base = 69091
	}
	uv0.weapon_property_169[69095] = {
		id = 69095,
		name = "定点冰锥2-90-LV5",
		damage = 25,
		base = 69091
	}
	uv0.weapon_property_169[69096] = {
		id = 69096,
		name = "定点冰锥2-90-LV6",
		damage = 30,
		base = 69091
	}
	uv0.weapon_property_169[69097] = {
		id = 69097,
		name = "定点冰锥2-90-LV7",
		damage = 36,
		base = 69091
	}
	uv0.weapon_property_169[69098] = {
		id = 69098,
		name = "定点冰锥2-90-LV8",
		damage = 42,
		base = 69091
	}
	uv0.weapon_property_169[69099] = {
		id = 69099,
		name = "定点冰锥2-90-LV9",
		damage = 49,
		base = 69091
	}
	uv0.weapon_property_169[69100] = {
		id = 69100,
		name = "定点冰锥2-90-LV10",
		damage = 56,
		base = 69091
	}
	uv0.weapon_property_169[69101] = {
		action_index = "",
		range = 100,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "定点冰锥3-100-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69101,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 9500,
		queue = 4,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19098,
			19100,
			19102
		},
		barrage_ID = {
			80842,
			80842,
			80842
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_169[69102] = {
		id = 69102,
		name = "定点冰锥3-100-LV2",
		damage = 13,
		base = 69101
	}
	uv0.weapon_property_169[69103] = {
		id = 69103,
		name = "定点冰锥3-100-LV3",
		damage = 16,
		base = 69101
	}
	uv0.weapon_property_169[69104] = {
		id = 69104,
		name = "定点冰锥3-100-LV4",
		damage = 20,
		base = 69101
	}
	uv0.weapon_property_169[69105] = {
		id = 69105,
		name = "定点冰锥3-100-LV5",
		damage = 25,
		base = 69101
	}
	uv0.weapon_property_169[69106] = {
		id = 69106,
		name = "定点冰锥3-100-LV6",
		damage = 30,
		base = 69101
	}
	uv0.weapon_property_169[69107] = {
		id = 69107,
		name = "定点冰锥3-100-LV7",
		damage = 36,
		base = 69101
	}
	uv0.weapon_property_169[69108] = {
		id = 69108,
		name = "定点冰锥3-100-LV8",
		damage = 42,
		base = 69101
	}
	uv0.weapon_property_169[69109] = {
		id = 69109,
		name = "定点冰锥3-100-LV9",
		damage = 49,
		base = 69101
	}
	uv0.weapon_property_169[69110] = {
		id = 69110,
		name = "定点冰锥3-100-LV10",
		damage = 56,
		base = 69101
	}
	uv0.weapon_property_169[69111] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "苏俄技能小子弹-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69111,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19097
		},
		barrage_ID = {
			80841
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_169[69112] = {
		id = 69112,
		name = "苏俄技能小子弹-LV2",
		damage = 12,
		base = 69111
	}
	uv0.weapon_property_169[69113] = {
		id = 69113,
		name = "苏俄技能小子弹-LV3",
		damage = 13,
		base = 69111
	}
	uv0.weapon_property_169[69114] = {
		id = 69114,
		name = "苏俄技能小子弹-LV4",
		damage = 14,
		base = 69111
	}
	uv0.weapon_property_169[69115] = {
		id = 69115,
		name = "苏俄技能小子弹-LV5",
		damage = 15,
		base = 69111
	}
	uv0.weapon_property_169[69116] = {
		id = 69116,
		name = "苏俄技能小子弹-LV6",
		damage = 16,
		base = 69111
	}
	uv0.weapon_property_169[69117] = {
		id = 69117,
		name = "苏俄技能小子弹-LV7",
		damage = 17,
		base = 69111
	}
	uv0.weapon_property_169[69118] = {
		id = 69118,
		name = "苏俄技能小子弹-LV8",
		damage = 18,
		base = 69111
	}
	uv0.weapon_property_169[69119] = {
		id = 69119,
		name = "苏俄技能小子弹-LV9",
		damage = 19,
		base = 69111
	}
	uv0.weapon_property_169[69120] = {
		id = 69120,
		name = "苏俄技能小子弹-LV10",
		damage = 20,
		base = 69111
	}
	uv0.weapon_property_169[69121] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "恰巴耶夫技能弹幕-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 7,
		corrected = 100,
		min_range = 0,
		id = 69121,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19104
		},
		barrage_ID = {
			80844
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_169[69122] = {
		id = 69122,
		name = "恰巴耶夫技能弹幕-LV2",
		damage = 8,
		base = 69121
	}
	uv0.weapon_property_169[69123] = {
		id = 69123,
		name = "恰巴耶夫技能弹幕-LV3",
		damage = 9,
		base = 69121
	}
	uv0.weapon_property_169[69124] = {
		id = 69124,
		name = "恰巴耶夫技能弹幕-LV4",
		damage = 10,
		base = 69121
	}
	uv0.weapon_property_169[69125] = {
		id = 69125,
		name = "恰巴耶夫技能弹幕-LV5",
		damage = 12,
		base = 69121
	}
	uv0.weapon_property_169[69126] = {
		name = "恰巴耶夫技能弹幕-LV6",
		damage = 14,
		base = 69121,
		id = 69126,
		barrage_ID = {
			80845
		}
	}
	uv0.weapon_property_169[69127] = {
		name = "恰巴耶夫技能弹幕-LV7",
		damage = 17,
		base = 69121,
		id = 69127,
		barrage_ID = {
			80845
		}
	}
	uv0.weapon_property_169[69128] = {
		name = "恰巴耶夫技能弹幕-LV8",
		damage = 20,
		base = 69121,
		id = 69128,
		barrage_ID = {
			80845
		}
	}
end()
