pg = pg or {}
pg.weapon_property_65 = {}

function ()
	uv0.weapon_property_65[42150] = {
		id = 42150,
		reload_max = 804,
		damage = 21,
		base = 42140
	}
	uv0.weapon_property_65[42151] = {
		reload_max = 804,
		damage = 21,
		base = 42140,
		id = 42151,
		corrected = 109
	}
	uv0.weapon_property_65[42200] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装TbtsKC36式150mm主炮T1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 7,
		corrected = 105,
		min_range = 0,
		id = 42200,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 555,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_65[42201] = {
		id = 42201,
		reload_max = 548,
		damage = 8,
		base = 42200
	}
	uv0.weapon_property_65[42202] = {
		id = 42202,
		reload_max = 543,
		damage = 9,
		base = 42200
	}
	uv0.weapon_property_65[42203] = {
		id = 42203,
		reload_max = 537,
		damage = 10,
		base = 42200
	}
	uv0.weapon_property_65[42220] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装TbtsKC36式150mm主炮T2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 105,
		min_range = 0,
		id = 42220,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 528,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_65[42221] = {
		id = 42221,
		reload_max = 523,
		damage = 9,
		base = 42220
	}
	uv0.weapon_property_65[42222] = {
		id = 42222,
		reload_max = 517,
		damage = 10,
		base = 42220
	}
	uv0.weapon_property_65[42223] = {
		id = 42223,
		reload_max = 512,
		damage = 11,
		base = 42220
	}
	uv0.weapon_property_65[42224] = {
		id = 42224,
		reload_max = 506,
		damage = 12,
		base = 42220
	}
	uv0.weapon_property_65[42225] = {
		id = 42225,
		reload_max = 501,
		damage = 13,
		base = 42220
	}
	uv0.weapon_property_65[42226] = {
		id = 42226,
		reload_max = 495,
		damage = 14,
		base = 42220
	}
	uv0.weapon_property_65[42240] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装TbtsKC36式150mm主炮T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 9,
		corrected = 105,
		min_range = 0,
		id = 42240,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 503,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_65[42241] = {
		id = 42241,
		reload_max = 496,
		damage = 10,
		base = 42240
	}
	uv0.weapon_property_65[42242] = {
		id = 42242,
		reload_max = 491,
		damage = 11,
		base = 42240
	}
	uv0.weapon_property_65[42243] = {
		id = 42243,
		reload_max = 487,
		damage = 12,
		base = 42240
	}
	uv0.weapon_property_65[42244] = {
		id = 42244,
		reload_max = 480,
		damage = 13,
		base = 42240
	}
	uv0.weapon_property_65[42245] = {
		id = 42245,
		reload_max = 476,
		damage = 14,
		base = 42240
	}
	uv0.weapon_property_65[42246] = {
		id = 42246,
		reload_max = 471,
		damage = 15,
		base = 42240
	}
	uv0.weapon_property_65[42247] = {
		id = 42247,
		reload_max = 466,
		damage = 16,
		base = 42240
	}
	uv0.weapon_property_65[42248] = {
		id = 42248,
		reload_max = 461,
		damage = 17,
		base = 42240
	}
	uv0.weapon_property_65[42249] = {
		id = 42249,
		reload_max = 455,
		damage = 19,
		base = 42240
	}
	uv0.weapon_property_65[42250] = {
		id = 42250,
		reload_max = 451,
		damage = 21,
		base = 42240
	}
	uv0.weapon_property_65[42251] = {
		reload_max = 451,
		damage = 21,
		base = 42240,
		id = 42251,
		corrected = 109
	}
	uv0.weapon_property_65[42300] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "单装TbtsKC36式150mm主炮T1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 7,
		corrected = 105,
		min_range = 0,
		id = 42300,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 390,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1003
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_65[42301] = {
		id = 42301,
		reload_max = 386,
		damage = 8,
		base = 42300
	}
	uv0.weapon_property_65[42302] = {
		id = 42302,
		reload_max = 381,
		damage = 9,
		base = 42300
	}
	uv0.weapon_property_65[42303] = {
		id = 42303,
		reload_max = 376,
		damage = 10,
		base = 42300
	}
	uv0.weapon_property_65[42340] = {
		action_index = "attack",
		range = 65,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "单装TbtsKC36式150mm主炮T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 6,
		corrected = 105,
		min_range = 0,
		id = 42340,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 364,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1304
		},
		barrage_ID = {
			1003
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_65[42341] = {
		id = 42341,
		reload_max = 361,
		base = 42340
	}
	uv0.weapon_property_65[42342] = {
		id = 42342,
		reload_max = 358,
		damage = 7,
		base = 42340
	}
	uv0.weapon_property_65[42343] = {
		id = 42343,
		reload_max = 355,
		damage = 8,
		base = 42340
	}
	uv0.weapon_property_65[42344] = {
		id = 42344,
		reload_max = 352,
		damage = 9,
		base = 42340
	}
	uv0.weapon_property_65[42345] = {
		id = 42345,
		reload_max = 349,
		damage = 10,
		base = 42340
	}
	uv0.weapon_property_65[42346] = {
		id = 42346,
		reload_max = 345,
		damage = 11,
		base = 42340
	}
	uv0.weapon_property_65[42347] = {
		id = 42347,
		reload_max = 341,
		damage = 12,
		base = 42340
	}
	uv0.weapon_property_65[42348] = {
		id = 42348,
		reload_max = 337,
		damage = 13,
		base = 42340
	}
	uv0.weapon_property_65[42349] = {
		id = 42349,
		reload_max = 333,
		damage = 14,
		base = 42340
	}
	uv0.weapon_property_65[42350] = {
		id = 42350,
		reload_max = 329,
		damage = 15,
		base = 42340
	}
	uv0.weapon_property_65[42351] = {
		reload_max = 329,
		damage = 15,
		base = 42340,
		id = 42351,
		corrected = 109
	}
	uv0.weapon_property_65[43000] = {
		action_index = "attack",
		range = 70,
		type = 2,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "双联装203mmSKC主炮T1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 40,
		charge_param = "",
		damage = 25,
		corrected = 110,
		min_range = 0,
		id = 43000,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1550,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-203mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1401
		},
		barrage_ID = {
			1206
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_65[43001] = {
		id = 43001,
		reload_max = 1515,
		damage = 27,
		base = 43000
	}
	uv0.weapon_property_65[43002] = {
		id = 43002,
		reload_max = 1480,
		damage = 29,
		base = 43000
	}
	uv0.weapon_property_65[43003] = {
		id = 43003,
		reload_max = 1445,
		damage = 31,
		base = 43000
	}
	uv0.weapon_property_65[43004] = {
		id = 43004,
		reload_max = 1410,
		damage = 33,
		base = 43000
	}
	uv0.weapon_property_65[43005] = {
		id = 43005,
		reload_max = 1375,
		damage = 35,
		base = 43000
	}
	uv0.weapon_property_65[43006] = {
		id = 43006,
		reload_max = 1340,
		damage = 37,
		base = 43000
	}
	uv0.weapon_property_65[43020] = {
		action_index = "attack",
		range = 70,
		type = 2,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "双联装203mmSKC主炮T2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 40,
		charge_param = "",
		damage = 27,
		corrected = 110,
		min_range = 0,
		id = 43020,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1520,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-203mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1401
		},
		barrage_ID = {
			1206
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_65[43021] = {
		id = 43021,
		reload_max = 1485,
		damage = 29,
		base = 43020
	}
	uv0.weapon_property_65[43022] = {
		id = 43022,
		reload_max = 1450,
		damage = 31,
		base = 43020
	}
	uv0.weapon_property_65[43023] = {
		id = 43023,
		reload_max = 1415,
		damage = 33,
		base = 43020
	}
	uv0.weapon_property_65[43024] = {
		id = 43024,
		reload_max = 1380,
		damage = 35,
		base = 43020
	}
	uv0.weapon_property_65[43025] = {
		id = 43025,
		reload_max = 1345,
		damage = 37,
		base = 43020
	}
	uv0.weapon_property_65[43026] = {
		id = 43026,
		reload_max = 1310,
		damage = 39,
		base = 43020
	}
	uv0.weapon_property_65[43027] = {
		id = 43027,
		reload_max = 1275,
		damage = 41,
		base = 43020
	}
	uv0.weapon_property_65[43028] = {
		id = 43028,
		reload_max = 1240,
		damage = 43,
		base = 43020
	}
	uv0.weapon_property_65[43029] = {
		id = 43029,
		reload_max = 1205,
		damage = 45,
		base = 43020
	}
	uv0.weapon_property_65[43030] = {
		id = 43030,
		reload_max = 1170,
		damage = 47,
		base = 43020
	}
	uv0.weapon_property_65[43040] = {
		action_index = "attack",
		range = 70,
		type = 2,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "双联装203mmSKC主炮T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 40,
		charge_param = "",
		damage = 30,
		corrected = 110,
		min_range = 0,
		id = 43040,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-203mm",
		auto_aftercast = 0.4,
		initial_over_heat = 0,
		bullet_ID = {
			1401
		},
		barrage_ID = {
			1206
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_65[43041] = {
		id = 43041,
		reload_max = 1465,
		damage = 32,
		base = 43040
	}
	uv0.weapon_property_65[43042] = {
		id = 43042,
		reload_max = 1430,
		damage = 34,
		base = 43040
	}
	uv0.weapon_property_65[43043] = {
		id = 43043,
		reload_max = 1395,
		damage = 36,
		base = 43040
	}
	uv0.weapon_property_65[43044] = {
		id = 43044,
		reload_max = 1360,
		damage = 38,
		base = 43040
	}
end()
