pg = pg or {}
pg.chapter_template = {
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		best_air_dominance = 150,
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		uifx = "",
		name = "근해 연습 ",
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		mitigation_level = 3,
		ammo_total = 5,
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		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "유니온 특별 기동 함대와의 대항전. 상대는 최신예 항공모함이니, 기합을 넣고 싸우자! ",
		difficulty = 2,
		avoid_ratio = 3,
		star_require_2 = 2,
		time = 99999999,
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		ammo_total = 5,
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		avoid_ratio = 3,
		star_require_2 = 2,
		time = 43200,
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		name = "미드웨이 결전!",
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		avoid_ratio = 6,
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		name = "운명의 5분 ",
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		map = 11,
		unlocklevel = 75,
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		name = "상선 구조",
		chapter_name = "SOS",
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		ambush_event_ratio = {
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		},
		ambush_ratio_extra = {},
		theme = {
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			20,
			-250,
			-15,
			100,
			100,
			4,
			4
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		box_list = {},
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		best_air_dominance = 150,
		id = 10002,
		count = 0,
		icon_outline = 0,
		bg = "",
		pre_chapter = 10001,
		formation = 10000,
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		chapter_tag = 0,
		star_require_1 = 1,
		pos_y = "0.080208333",
		pop_pic = "",
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		model = 1,
		investigation_ratio = 18,
		wall_prefab = "",
		ammo_submarine = 0,
		num_2 = 25,
		is_ai = 0,
		land_based = "",
		map = 10000,
		unlocklevel = 15,
		chapter_fx = "",
		uifx = "",
		name = "거함거포의 진혼곡",
		chapter_name = "SP.3",
		type = 2,
		act_id = 20005,
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		friendly_id = 0,
		mitigation_rate = 0,
		mitigation_level = 0,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "리나운과 프린스 오브 웨일즈가 다수의 어뢰에 피격당했다. 동시에 사쿠라 엠파이어의 남방부대도 접근해온다. 최후의 일각까지 버텨라! ",
		difficulty = 6,
		avoid_ratio = 10,
		star_require_2 = 2,
		time = 43200,
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		icon = {
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		num_2 = 3,
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		map = 201,
		unlocklevel = 10,
		chapter_fx = "",
		uifx = "UIhuohua2",
		name = "근해 연습 ",
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		profiles = "유니온 특별 기동 함대와의 대항전. 상대는 최신예 항공모함이니, 기합을 넣고 싸우자! ",
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		avoid_ratio = 3,
		star_require_2 = 2,
		time = 99999999,
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		unlocklevel = 10,
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		},
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				"level",
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				24
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			{
				"dodge",
				1,
				50
			},
			{
				"air",
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			}
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				10201010,
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				10201122,
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		ambush_expedition_list = {
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		guarder_expedition_list = {
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		defeat_story = {},
		defeat_story_count = {},
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				3,
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		map = 202,
		unlocklevel = 20,
		chapter_fx = "",
		uifx = "UIhuohua2",
		name = "태양에 드리운 먹구름",
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		mitigation_level = 3,
		ammo_total = 5,
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		profiles = "적들의 전투기가 끊임없이 몰려온다, 아군 함대를 두 개로 나누어 수색하기로 결정했으니, 지휘관은 조심하기를.",
		difficulty = 4,
		avoid_ratio = 4,
		star_require_2 = 2,
		time = 43200,
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		ambush_expedition_list = {
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		guarder_expedition_list = {
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		submarine_expedition_list = {
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		uifx = "UIhuohua2",
		name = "출전! 산호해",
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		enter_story = "",
		boss_refresh = 3,
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		uifx = "UIhuohua2",
		name = "거포 최후의 결전 ",
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		profiles = "주력함 사이에서 격렬한 전투가 벌어졌다. 적 키리시마의 공격에 의해 대파된 사우스 다코다를 지원하라!",
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		name = "불의의 반격",
		chapter_name = "10–4",
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		profiles = "승기를 잡아 추격하는 이글 유니온의 함대는, 2수전에게 반격을 진행한다. 불시의 어뢰 기습에 명중당한 호놀룰루와 세인트루이스! 위기일발의 그녀들의 운명은!?",
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	[11101] = {
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		count = 0,
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		is_ai = 0,
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		map = 211,
		unlocklevel = 75,
		chapter_fx = "",
		uifx = "UIhuohua2",
		name = "새벽의 상륙작전",
		chapter_name = "11–1",
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		mitigation_level = 10,
		ammo_total = 5,
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		profiles = "모든 준비는 끝났다. 적 함대의 주의를 몇 군데의 항공지원공격에 집중시키는 데 성공했다. 새벽의 햇빛 아래 방어선을 뚫고, 부겐빌 섬에 상륙하라!",
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		avoid_ratio = 19,
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		name = "폭풍우의 밤",
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		profiles = "항공함대 정찰기가 한밤중에 폭풍우를 뚫고 전속력으로 전진하는 적 함대를 발견했다! 하지만 저들을 막을 수 있는 것은 피로가 극에 달한 제39 임무부대뿐…",
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		is_air_attack = 0,
		friendly_id = 0,
		mitigation_rate = 0,
		mitigation_level = 0,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "수수께끼의 항공모함을 발견하였으나 놓쳐버리고 말았다. 로열 네이비의 영광을 위해, 해역에서 날뛰고 있는 세이렌 '퓨리파이어' 를 격파하라!",
		difficulty = 10,
		avoid_ratio = 15,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
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		ambush_ratio_extra = {},
		theme = {
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		chapter_buff = {},
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	[1090017] = {
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		progress_boss = 100,
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		mine_id = 2001,
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		ammo_cost = 1,
		collection_team = 0,
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		air_dominance = 0,
		best_air_dominance = 0,
		id = 1090017,
		count = 0,
		icon_outline = 0,
		bg = "",
		pre_chapter = 1090016,
		formation = 1090012,
		bgm = "",
		chapter_tag = 0,
		star_require_1 = 1,
		pos_y = "0.196875",
		pop_pic = "",
		num_1 = 1,
		model = 1,
		investigation_ratio = 20,
		wall_prefab = "",
		ammo_submarine = 0,
		num_2 = 10,
		is_ai = 0,
		land_based = "",
		map = 1090012,
		unlocklevel = 0,
		chapter_fx = "",
		uifx = "",
		name = "싸늘한 마지막 난관",
		chapter_name = "EXTRA",
		type = 2,
		act_id = 20059,
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		mitigation_rate = 0,
		mitigation_level = 0,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "푸른 바다를 뛰어넘은 자만이 도전할 수 있는, 북극권 바다의 마지막 시련. 당신에게 무운이 함께 하길…",
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		avoid_ratio = 15,
		star_require_2 = 2,
		time = 43200,
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		name = "갈망하는 자",
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		time = 43200,
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	[1180015] = {
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		name = "기다리는 자",
		chapter_name = "D2",
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		profiles = "거역할 수 없는 시대의 흐름, 빛나는 이상의 몰락, 그리고 그 진부함. 하늘을 가르는 희망의 새벽빛은……",
		difficulty = 9,
		avoid_ratio = 15,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
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		map = 1330002,
		unlocklevel = 0,
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		name = "옅은 안개와 구름",
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		star_require_2 = 2,
		time = 43200,
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		count = 0,
		icon_outline = 0,
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		num_2 = 17,
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		map = 1330011,
		unlocklevel = 0,
		uifx = "",
		name = "증원",
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		mitigation_level = 8,
		ammo_total = 5,
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		profiles = "흔적도 없이 사라진 증원 함대. 세이렌의 위협이 고개를 든다. 엔터프라이즈 일행은 바다를 잇는 허브——파나마 요새를 찾았다.",
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		avoid_ratio = 12,
		star_require_2 = 2,
		time = 43200,
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		air_dominance = 930,
		best_air_dominance = 1210,
		id = 1340015,
		count = 0,
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		pre_chapter = 1340014,
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		name = "기다리는 자",
		chapter_name = "D2",
		type = 2,
		act_id = 20452,
		enter_story = "TIANCHENGHUODONG13",
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		mitigation_level = 8,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "거역할 수 없는 시대의 흐름, 빛나는 이상의 몰락, 그리고 그 진부함. 하늘을 가르는 희망의 새벽빛은……",
		difficulty = 9,
		avoid_ratio = 15,
		star_require_2 = 2,
		time = 43200,
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	[1340016] = {
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		name = "계승하는 자",
		chapter_name = "D3",
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		mitigation_level = 8,
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		avoid_ratio = 16,
		star_require_2 = 2,
		time = 43200,
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			},
			{
				6,
				3,
				"guangqiang",
				"guangqiang"
			},
			{
				6,
				2,
				"guangqiang",
				"guangqiang"
			},
			{
				5,
				11,
				"guangqiang",
				"guangqiang"
			},
			{
				5,
				10,
				"guangqiang",
				"guangqiang"
			},
			{
				5,
				3,
				"guangqiang",
				"guangqiang"
			},
			{
				5,
				2,
				"guangqiang",
				"guangqiang"
			},
			{
				4,
				11,
				"guangqiang",
				"guangqiang"
			},
			{
				4,
				10,
				"guangqiang",
				"guangqiang"
			},
			{
				4,
				9,
				"guangqiang",
				"guangqiang"
			},
			{
				4,
				8,
				"guangqiang",
				"guangqiang"
			},
			{
				4,
				5,
				"guangqiang",
				"guangqiang"
			},
			{
				4,
				4,
				"guangqiang",
				"guangqiang"
			},
			{
				4,
				3,
				"guangqiang",
				"guangqiang"
			},
			{
				4,
				2,
				"guangqiang",
				"guangqiang"
			},
			{
				3,
				11,
				"guangqiang",
				"guangqiang"
			},
			{
				3,
				10,
				"guangqiang",
				"guangqiang"
			},
			{
				3,
				8,
				"guangqiang",
				"guangqiang"
			},
			{
				3,
				5,
				"guangqiang",
				"guangqiang"
			},
			{
				3,
				3,
				"guangqiang",
				"guangqiang"
			},
			{
				3,
				2,
				"guangqiang",
				"guangqiang"
			},
			{
				2,
				12,
				"guangqiang",
				"guangqiang"
			},
			{
				2,
				11,
				"guangqiang",
				"guangqiang"
			},
			{
				2,
				9,
				"guangqiang",
				"guangqiang"
			},
			{
				2,
				8,
				"guangqiang",
				"guangqiang"
			},
			{
				2,
				5,
				"guangqiang",
				"guangqiang"
			},
			{
				2,
				4,
				"guangqiang",
				"guangqiang"
			},
			{
				2,
				2,
				"guangqiang",
				"guangqiang"
			},
			{
				2,
				1,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				12,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				11,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				10,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				9,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				8,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				5,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				4,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				3,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				2,
				"guangqiang",
				"guangqiang"
			},
			{
				1,
				1,
				"guangqiang",
				"guangqiang"
			},
			{
				0,
				11,
				"guangqiang",
				"guangqiang"
			},
			{
				0,
				10,
				"guangqiang",
				"guangqiang"
			},
			{
				0,
				9,
				"guangqiang",
				"guangqiang"
			},
			{
				0,
				8,
				"guangqiang",
				"guangqiang"
			},
			{
				0,
				5,
				"guangqiang",
				"guangqiang"
			},
			{
				0,
				4,
				"guangqiang",
				"guangqiang"
			},
			{
				0,
				3,
				"guangqiang",
				"guangqiang"
			},
			{
				0,
				2,
				"guangqiang",
				"guangqiang"
			}
		},
		alarm_cell = {
			{
				{
					4,
					3
				},
				{
					4,
					4
				},
				{
					4,
					5
				},
				{
					4,
					6
				},
				{
					4,
					7
				},
				{
					4,
					8
				},
				{
					4,
					9
				},
				{
					4,
					10
				},
				{
					5,
					3
				},
				{
					5,
					4
				},
				{
					5,
					5
				},
				{
					5,
					6
				},
				{
					5,
					7
				},
				{
					5,
					8
				},
				{
					5,
					9
				},
				{
					5,
					10
				},
				{
					6,
					3
				},
				{
					6,
					4
				},
				{
					6,
					5
				},
				{
					6,
					6
				},
				{
					6,
					7
				},
				{
					6,
					8
				},
				{
					6,
					9
				},
				{
					6,
					10
				},
				{
					7,
					3
				},
				{
					7,
					4
				},
				{
					7,
					5
				},
				{
					7,
					6
				},
				{
					7,
					7
				},
				{
					7,
					8
				},
				{
					7,
					9
				},
				{
					7,
					10
				},
				{
					3,
					4
				},
				{
					3,
					5
				},
				{
					3,
					8
				},
				{
					3,
					9
				},
				{
					8,
					4
				},
				{
					8,
					5
				},
				{
					8,
					8
				},
				{
					8,
					9
				}
			},
			"floor_faxi",
			"side_faxi",
			44,
			0
		}
	},
	[1360021] = {
		pos_x = "0.2515625",
		num_3 = 1,
		progress_boss = 34,
		oil = 10,
		is_limit_move = 1,
		mine_id = 2001,
		activate_time = 0,
		story_refresh_boss = "SHENGYONGQU4",
		is_ambush = 0,
		ammo_cost = 1,
		collection_team = 0,
		special_operation_list = "",
		air_dominance = 780,
		best_air_dominance = 1015,
		id = 1360021,
		count = 0,
		icon_outline = 0,
		bg = "",
		pre_chapter = 0,
		formation = 1360011,
		bgm = "",
		chapter_tag = 0,
		star_require_1 = 1,
		pos_y = "0.392708333",
		pop_pic = "",
		num_1 = 1,
		model = 2,
		investigation_ratio = 0,
		ammo_submarine = 0,
		num_2 = 17,
		is_ai = 1,
		map = 1360011,
		unlocklevel = 0,
		chapter_fx = "",
		uifx = "",
		name = "새로운 하루",
		chapter_name = "C1",
		type = 2,
		act_id = 20464,
		enter_story = "SHENGYONGQU2",
		boss_refresh = 4,
		event_skip = 0,
		lose_condition_display = "lose_condition_display_quanmie",
		is_air_attack = 0,
		friendly_id = 0,
		mitigation_rate = 2,
		mitigation_level = 8,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "아이리스 리브레와 로열의 연합 함대는 리슐리외의 인솔 하에 원만히 모잠비크 해협으로 들어왔다. 새로운 전투가 곧 시작될 것이다.",
		difficulty = 6,
		avoid_ratio = 12,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
		submarine_num = 1,
		scale = {
			0.34,
			0.53,
			1.5
		},
		limitation = {
			{
				{
					"zhan",
					0,
					0
				},
				{
					1,
					2,
					0
				}
			},
			{
				{
					0,
					0,
					0
				},
				{
					0,
					0,
					0
				}
			}
		},
		property_limitation = {
			{
				"level",
				1,
				70
			},
			{
				"cannon",
				1,
				500
			},
			{
				"torpedo",
				1,
				400
			}
		},
		expedition_id_weight_list = {
			{
				1392001,
				15,
				0
			},
			{
				1392002,
				20,
				0
			},
			{
				1392003,
				30,
				1
			},
			{
				1392004,
				15,
				0
			},
			{
				1392005,
				20,
				0
			},
			{
				1392006,
				30,
				1
			},
			{
				1392007,
				15,
				0
			},
			{
				1392008,
				20,
				0
			},
			{
				1392009,
				30,
				1
			}
		},
		ambush_expedition_list = {},
		guarder_expedition_list = {},
		elite_expedition_list = {
			1392006,
			1392008
		},
		ai_expedition_list = {
			1392301,
			1392303
		},
		patrolai_expedition_list = {
			1
		},
		submarine_expedition_list = {
			1
		},
		boss_expedition_id = {
			1392013
		},
		enemy_refresh = {
			1,
			1,
			1,
			1,
			1
		},
		elite_refresh = {
			1,
			0,
			1,
			0,
			0
		},
		ai_refresh = {
			2
		},
		patrolai_refresh = {
			0
		},
		submarine_refresh = {
			0
		},
		win_condition = {
			{
				1,
				1
			}
		},
		lose_condition = {
			{
				1,
				0
			}
		},
		icon = {
			"sairenquzhu_i"
		},
		awards = {
			{
				2,
				57930
			},
			{
				2,
				57918
			},
			{
				2,
				54013
			},
			{
				2,
				54024
			},
			{
				2,
				59001
			}
		},
		grids = {
			{
				5,
				7,
				false,
				0
			},
			{
				5,
				6,
				true,
				6
			},
			{
				5,
				5,
				true,
				4
			},
			{
				5,
				4,
				false,
				0
			},
			{
				5,
				3,
				false,
				0
			},
			{
				5,
				2,
				false,
				0
			},
			{
				5,
				1,
				true,
				6
			},
			{
				5,
				0,
				true,
				4
			},
			{
				4,
				7,
				true,
				6
			},
			{
				4,
				6,
				true,
				0
			},
			{
				4,
				5,
				true,
				0
			},
			{
				4,
				4,
				true,
				12
			},
			{
				4,
				3,
				true,
				12
			},
			{
				4,
				2,
				true,
				6
			},
			{
				4,
				1,
				true,
				0
			},
			{
				4,
				0,
				true,
				6
			},
			{
				3,
				7,
				true,
				4
			},
			{
				3,
				6,
				true,
				0
			},
			{
				3,
				5,
				true,
				6
			},
			{
				3,
				4,
				true,
				16
			},
			{
				3,
				3,
				true,
				0
			},
			{
				3,
				2,
				true,
				0
			},
			{
				3,
				1,
				true,
				1
			},
			{
				3,
				0,
				false,
				0
			},
			{
				2,
				7,
				true,
				8
			},
			{
				2,
				6,
				true,
				0
			},
			{
				2,
				5,
				true,
				6
			},
			{
				2,
				4,
				true,
				16
			},
			{
				2,
				3,
				false,
				0
			},
			{
				2,
				2,
				true,
				0
			},
			{
				2,
				1,
				true,
				1
			},
			{
				2,
				0,
				false,
				0
			},
			{
				1,
				7,
				true,
				8
			},
			{
				1,
				6,
				true,
				8
			},
			{
				1,
				5,
				true,
				0
			},
			{
				1,
				4,
				true,
				12
			},
			{
				1,
				3,
				true,
				12
			},
			{
				1,
				2,
				true,
				6
			},
			{
				1,
				1,
				true,
				0
			},
			{
				1,
				0,
				true,
				6
			},
			{
				0,
				7,
				false,
				0
			},
			{
				0,
				6,
				false,
				0
			},
			{
				0,
				5,
				true,
				4
			},
			{
				0,
				4,
				true,
				6
			},
			{
				0,
				3,
				true,
				6
			},
			{
				0,
				2,
				false,
				0
			},
			{
				0,
				1,
				true,
				6
			},
			{
				0,
				0,
				true,
				4
			}
		},
		float_items = {
			{
				5,
				7,
				"faxiv2_hard_1x1_2",
				-2,
				8
			},
			{
				5,
				2,
				"faxiv2_hard_3x1_1",
				106,
				21
			},
			{
				2,
				3,
				"faxiv2_hard_1x1_2",
				0,
				9
			},
			{
				2,
				0,
				"faxiv2_hard_1x2_1",
				-1,
				-25
			},
			{
				0,
				6,
				"faxiv2_hard_2x1_2",
				54,
				12
			},
			{
				0,
				2,
				"faxiv2_hard_1x1_1",
				-4,
				37
			}
		},
		ambush_event_ratio = {},
		ambush_ratio_extra = {},
		theme = {
			"sea_faxiv2_hard",
			45,
			20,
			-166,
			-213,
			100,
			100,
			4,
			4,
			""
		},
		box_list = {},
		random_box_list = {
			7,
			23,
			103,
			1004,
			5001
		},
		box_refresh = {
			0
		},
		story_refresh = {
			"SHENGYONGQU3"
		},
		defeat_story = {},
		defeat_story_count = {},
		npc_data = {},
		activity_random_box = {},
		risk_levels = {
			{
				8,
				6
			},
			{
				5,
				3
			},
			{
				2,
				1
			},
			{
				0,
				0
			}
		},
		land_based = {},
		chapter_buff = {},
		wall_prefab = {},
		alarm_cell = {}
	},
	[1360022] = {
		pos_x = "0.38203125",
		num_3 = 1,
		progress_boss = 34,
		oil = 10,
		is_limit_move = 1,
		mine_id = 2001,
		activate_time = 0,
		story_refresh_boss = "SHENGYONGQU9",
		is_ambush = 0,
		ammo_cost = 1,
		collection_team = 0,
		special_operation_list = "",
		air_dominance = 1210,
		best_air_dominance = 1575,
		id = 1360022,
		count = 0,
		icon_outline = 0,
		bg = "",
		pre_chapter = 1360021,
		formation = 1360011,
		bgm = "",
		chapter_tag = 0,
		star_require_1 = 1,
		pos_y = "0.052083333",
		pop_pic = "",
		num_1 = 1,
		model = 2,
		investigation_ratio = 0,
		ammo_submarine = 0,
		num_2 = 17,
		is_ai = 1,
		map = 1360011,
		unlocklevel = 0,
		chapter_fx = "",
		uifx = "",
		name = "방송",
		chapter_name = "C2",
		type = 2,
		act_id = 20464,
		enter_story = "SHENGYONGQU6",
		boss_refresh = 4,
		event_skip = 0,
		lose_condition_display = "lose_condition_display_quanmie",
		is_air_attack = 0,
		friendly_id = 0,
		mitigation_rate = 2,
		mitigation_level = 8,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "비시아 성좌의 대답은 분명하고 명확했다: “전방의 해협은 비시아 성좌의 군사 관리 구역이다. 지금 즉시 배를 돌려 떠나라.” 역시 순조롭지만은 않다..",
		difficulty = 7,
		avoid_ratio = 13,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
		submarine_num = 1,
		scale = {
			0.34,
			0.53,
			1.5
		},
		limitation = {
			{
				{
					"zhan",
					0,
					0
				},
				{
					1,
					2,
					0
				}
			},
			{
				{
					0,
					0,
					0
				},
				{
					0,
					0,
					0
				}
			}
		},
		property_limitation = {
			{
				"level",
				1,
				75
			},
			{
				"cannon",
				1,
				650
			},
			{
				"dodge",
				1,
				350
			}
		},
		expedition_id_weight_list = {
			{
				1392101,
				15,
				0
			},
			{
				1392102,
				20,
				0
			},
			{
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		ammo_cost = 1,
		collection_team = 0,
		special_operation_list = "",
		air_dominance = 1090,
		best_air_dominance = 1420,
		id = 1360024,
		count = 0,
		icon_outline = 0,
		bg = "",
		pre_chapter = 1360023,
		formation = 1360012,
		bgm = "hunhe-level",
		chapter_tag = 0,
		star_require_1 = 1,
		pos_y = "0.380208333",
		pop_pic = "",
		num_1 = 1,
		model = 2,
		investigation_ratio = 0,
		ammo_submarine = 0,
		num_2 = 35,
		is_ai = 1,
		map = 1360012,
		unlocklevel = 0,
		chapter_fx = "",
		uifx = "",
		name = "운명",
		chapter_name = "D1",
		type = 2,
		act_id = 20465,
		enter_story = "",
		boss_refresh = 5,
		event_skip = 0,
		lose_condition_display = "lose_condition_display_quanmie",
		is_air_attack = 0,
		friendly_id = 0,
		mitigation_rate = 2,
		mitigation_level = 8,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "장 바르는 선택을 했다. 리슐리외도 선택을 했다. 비극의 원천을 끊어내기 전까지는 계속 싸운다!",
		difficulty = 8,
		avoid_ratio = 14,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
		submarine_num = 1,
		scale = {
			0.34,
			0.53,
			1.5
		},
		limitation = {
			{
				{
					6,
					0,
					0
				},
				{
					2,
					1,
					0
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			{
				{
					7,
					0,
					0
				},
				{
					3,
					1,
					0
				}
			}
		},
		property_limitation = {
			{
				"level",
				1,
				90
			},
			{
				"cannon",
				1,
				950
			},
			{
				"dodge",
				1,
				600
			}
		},
		expedition_id_weight_list = {
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				1393001,
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			{
				1393002,
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				1393004,
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				1393005,
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				1393008,
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			{
				1393009,
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		},
		ambush_expedition_list = {},
		guarder_expedition_list = {},
		elite_expedition_list = {
			1393006,
			1393009
		},
		ai_expedition_list = {
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		patrolai_expedition_list = {
			1
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		submarine_expedition_list = {
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		boss_expedition_id = {
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		enemy_refresh = {
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			1
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		elite_refresh = {
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		ai_refresh = {
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		patrolai_refresh = {
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		submarine_refresh = {
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		win_condition = {
			{
				1,
				1
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		},
		lose_condition = {
			{
				1,
				0
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		},
		icon = {
			"wokelan"
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		awards = {
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				2,
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				2,
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			{
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			{
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		grids = {
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			{
				0,
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				true,
				0
			}
		},
		float_items = {
			{
				6,
				4,
				"faxiv2_hard_1x1_2",
				0,
				6
			},
			{
				5,
				0,
				"faxiv2_hard_2x2_2",
				36,
				-33
			},
			{
				3,
				4,
				"faxiv2_hard_1x1_1",
				0,
				28
			},
			{
				2,
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				"faxiv2_hard_1x1_4",
				0,
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			},
			{
				0,
				2,
				"faxiv2_hard_2x2_3",
				52,
				-5
			}
		},
		ambush_event_ratio = {},
		ambush_ratio_extra = {},
		theme = {
			"sea_faxiv2_hard",
			45,
			20,
			-48,
			132,
			100,
			100,
			4,
			4,
			""
		},
		box_list = {},
		random_box_list = {
			9,
			23,
			103,
			1004,
			5001
		},
		box_refresh = {
			0
		},
		story_refresh = {},
		defeat_story = {
			"SHENGYONGQU19",
			"SHENGYONGQU20"
		},
		defeat_story_count = {
			1,
			4
		},
		npc_data = {},
		activity_random_box = {},
		risk_levels = {
			{
				8,
				6
			},
			{
				5,
				3
			},
			{
				2,
				1
			},
			{
				0,
				0
			}
		},
		land_based = {},
		chapter_buff = {},
		wall_prefab = {},
		alarm_cell = {
			{
				{
					0,
					0
				},
				{
					0,
					1
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				{
					0,
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				{
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			},
			"floor_faxi",
			"side_faxi",
			44,
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	},
	[1360025] = {
		pos_x = "0.28671875",
		num_3 = 1,
		progress_boss = 20,
		oil = 10,
		is_limit_move = 1,
		mine_id = 2001,
		activate_time = 0,
		story_refresh_boss = "SHENGYONGQU22",
		is_ambush = 0,
		ammo_cost = 1,
		collection_team = 0,
		special_operation_list = "",
		air_dominance = 1310,
		best_air_dominance = 1700,
		id = 1360025,
		count = 0,
		icon_outline = 0,
		bg = "",
		pre_chapter = 1360024,
		formation = 1360012,
		bgm = "hunhe-level",
		chapter_tag = 0,
		star_require_1 = 1,
		pos_y = "0.122916667",
		pop_pic = "",
		num_1 = 1,
		model = 2,
		investigation_ratio = 0,
		ammo_submarine = 0,
		num_2 = 40,
		is_ai = 1,
		map = 1360012,
		unlocklevel = 0,
		chapter_fx = "",
		uifx = "",
		name = "기습",
		chapter_name = "D2",
		type = 2,
		act_id = 20465,
		enter_story = "SHENGYONGQU21",
		boss_refresh = 6,
		event_skip = 0,
		lose_condition_display = "lose_condition_display_quanmie",
		is_air_attack = 0,
		friendly_id = 0,
		mitigation_rate = 2,
		mitigation_level = 8,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "기적이 일어난 듯, 금색 빛의 장막이 연합 함대를 뒤덮어 적과 갈라놓았다. 이 때, 기회를 노리던 라 갈리소니에르가 작전을 펼쳤다——",
		difficulty = 9,
		avoid_ratio = 15,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
		submarine_num = 1,
		scale = {
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			0.53,
			1.5
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		limitation = {
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				{
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		property_limitation = {
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				"level",
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				95
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			{
				"cannon",
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			{
				"antiaircraft",
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				1600
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		ambush_expedition_list = {},
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		ai_expedition_list = {
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		ammo_cost = 1,
		collection_team = 0,
		special_operation_list = "",
		air_dominance = 100,
		best_air_dominance = 150,
		id = 1400001,
		count = 0,
		icon_outline = 0,
		bg = "",
		pre_chapter = 0,
		formation = 1400001,
		bgm = "",
		chapter_tag = 0,
		star_require_1 = 1,
		pos_y = "0.392708333",
		pop_pic = "",
		num_1 = 1,
		model = 2,
		investigation_ratio = 0,
		ammo_submarine = 0,
		num_2 = 10,
		is_ai = 1,
		map = 1400001,
		unlocklevel = 0,
		chapter_fx = "",
		uifx = "",
		name = "제 1악장: 후세의 이야기",
		chapter_name = "A1",
		type = 1,
		act_id = 20516,
		enter_story = "TIEXUEYUYINFU2",
		boss_refresh = 3,
		event_skip = 0,
		lose_condition_display = "lose_condition_display_quanmie",
		is_air_attack = 0,
		friendly_id = 0,
		mitigation_rate = 2,
		mitigation_level = 5,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "후드, 프린스 오브 웨일즈와의 전투 후, 비스마르크와 프린츠 오이겐은 로열 네이비 함대의 포위망에 벗어나기 위해 안간힘을 썼다. 전방에 그녀들을 기다리고 있는 것은...?",
		difficulty = 3,
		avoid_ratio = 8,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
		submarine_num = 1,
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			1.5
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		limitation = {},
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		win_condition = {
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		lose_condition = {
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		icon = {
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			"nuofuke"
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		},
		ambush_event_ratio = {},
		ambush_ratio_extra = {},
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		},
		box_list = {},
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		box_refresh = {
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		},
		story_refresh = {},
		defeat_story = {
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		defeat_story_count = {
			2
		},
		npc_data = {},
		activity_random_box = {},
		risk_levels = {
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		land_based = {},
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	[1400002] = {
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		progress_boss = 34,
		oil = 10,
		is_limit_move = 1,
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		best_air_dominance = 170,
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		count = 0,
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		bg = "",
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		uifx = "",
		name = "제 2악장: 극한의 갈망",
		chapter_name = "A2",
		type = 1,
		act_id = 20516,
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		mitigation_rate = 2,
		mitigation_level = 5,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "총동원된 로열 네이비, 귀에 속삭이는 '사이렌'의 유혹, 정답은 어디에 있을까...?",
		difficulty = 4,
		avoid_ratio = 9,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
		submarine_num = 1,
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		name = "제 3악장: 쾌락과 격정",
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		name = "제 6악장: 새로운 생명",
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		},
		ambush_event_ratio = {},
		ambush_ratio_extra = {},
		theme = {
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			4,
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		},
		box_list = {},
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		box_refresh = {
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		story_refresh = {},
		defeat_story = {
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			"TIEXUEYUYINFU20",
			"TIEXUEYUYINFU21"
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		defeat_story_count = {
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			7,
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		npc_data = {},
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		risk_levels = {
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				4
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		oil = 10,
		is_limit_move = 1,
		mine_id = 2001,
		activate_time = 0,
		story_refresh_boss = "TIEXUEYUYINFU3",
		is_ambush = 0,
		ammo_cost = 1,
		collection_team = 0,
		special_operation_list = "",
		air_dominance = 555,
		best_air_dominance = 725,
		id = 1400011,
		count = 0,
		icon_outline = 0,
		bg = "",
		pre_chapter = 0,
		formation = 1400011,
		bgm = "",
		chapter_tag = 0,
		star_require_1 = 1,
		pos_y = "0.392708333",
		pop_pic = "",
		num_1 = 1,
		model = 2,
		investigation_ratio = 0,
		ammo_submarine = 0,
		num_2 = 17,
		is_ai = 1,
		map = 1400011,
		unlocklevel = 0,
		chapter_fx = "",
		uifx = "",
		name = "제 1악장: 후세의 이야기",
		chapter_name = "C1",
		type = 2,
		act_id = 20516,
		enter_story = "TIEXUEYUYINFU2",
		boss_refresh = 4,
		event_skip = 0,
		lose_condition_display = "lose_condition_display_quanmie",
		is_air_attack = 0,
		friendly_id = 0,
		mitigation_rate = 2,
		mitigation_level = 8,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "후드, 프린스 오브 웨일즈와의 전투 후, 비스마르크와 프린츠 오이겐은 로열 네이비 함대의 포위망에 벗어나기 위해 안간힘을 썼다. 전방에 그녀들을 기다리고 있는 것은...?",
		difficulty = 6,
		avoid_ratio = 12,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
		submarine_num = 1,
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			0.53,
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		},
		ambush_event_ratio = {},
		ambush_ratio_extra = {},
		theme = {
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			100,
			100,
			4,
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			""
		},
		box_list = {},
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		story_refresh = {},
		defeat_story = {
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		defeat_story_count = {
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		activity_random_box = {},
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	[1400012] = {
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		num_3 = 1,
		progress_boss = 34,
		oil = 10,
		is_limit_move = 1,
		mine_id = 2001,
		activate_time = 0,
		story_refresh_boss = "",
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		ammo_cost = 1,
		collection_team = 0,
		special_operation_list = "",
		air_dominance = 705,
		best_air_dominance = 920,
		id = 1400012,
		count = 0,
		icon_outline = 0,
		bg = "",
		pre_chapter = 1400011,
		formation = 1400011,
		bgm = "",
		chapter_tag = 0,
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		num_1 = 1,
		model = 2,
		investigation_ratio = 0,
		ammo_submarine = 0,
		num_2 = 17,
		is_ai = 1,
		map = 1400011,
		unlocklevel = 0,
		chapter_fx = "",
		uifx = "",
		name = "제 2악장: 극한의 갈망",
		chapter_name = "C2",
		type = 2,
		act_id = 20516,
		enter_story = "TIEXUEYUYINFU5",
		boss_refresh = 4,
		event_skip = 0,
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		mitigation_rate = 2,
		mitigation_level = 8,
		ammo_total = 5,
		group_num = 2,
		enter_story_limit = "",
		star_require_3 = 3,
		profiles = "총동원된 로열 네이비, 귀에 속삭이는 '사이렌'의 유혹, 정답은 어디에 있을까...?",
		difficulty = 7,
		avoid_ratio = 13,
		star_require_2 = 2,
		time = 43200,
		win_condition_display = "win_condition_display_qijian",
		submarine_num = 1,
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				"level",
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			{
				"cannon",
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				"dodge",
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		name = "북해의 귀로",
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		name = "지키는 자",
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		profiles = "중앵'을 모시며, '중앵'과 함께 잠에 빠진 무녀. 최후의 관문을 막아서는 것은, 설마……?",
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}
