pg = pg or {}
pg.aircraft_template_3 = {
	[144] = {
		name = "默认潜母水侦",
		max_hp = 27,
		accuracy = 23,
		model_ID = "ruiyun",
		ACC_growth = 0,
		crash_DMG = 9,
		dodge = 1,
		attack_power = 2,
		dodge_limit = 0,
		type = 3,
		AP_growth = 2000,
		icon = "ruiyun",
		funnel_behavior = "",
		nationality = 3,
		hp_growth = 1023,
		speed = 46,
		id = 144,
		scale = 1,
		weapon_ID = {
			145
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.71,
					-1.73,
					0
				},
				{
					0.82,
					2.04,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		}
	},
	[145] = {
		name = "塞壬飞机",
		max_hp = 27,
		accuracy = 23,
		model_ID = "shenhaifeiji",
		ACC_growth = 0,
		crash_DMG = 9,
		dodge = 1,
		attack_power = 1,
		dodge_limit = 0,
		type = 3,
		AP_growth = 2000,
		icon = "shenhaifeiji",
		funnel_behavior = "",
		nationality = 4,
		hp_growth = 900,
		speed = 30,
		id = 145,
		scale = 0.75,
		weapon_ID = {
			139
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.71,
					-1.73,
					0
				},
				{
					0.82,
					2.04,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		}
	},
	[148] = {
		name = "默认撒丁战斗机",
		max_hp = 28,
		accuracy = 23,
		model_ID = "g50",
		ACC_growth = 0,
		crash_DMG = 9,
		dodge = 1,
		attack_power = 2,
		dodge_limit = 0,
		type = 1,
		AP_growth = 2000,
		icon = "g50",
		funnel_behavior = "",
		nationality = 3,
		hp_growth = 1075,
		speed = 50,
		id = 148,
		scale = 1,
		weapon_ID = {
			132
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.68,
					-0.667,
					0
				},
				{
					0.97,
					0.584,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0.72,
				-0.15,
				0
			},
			{
				0,
				0,
				0
			}
		}
	},
	[149] = {
		name = "默认撒丁鱼雷机",
		max_hp = 25,
		accuracy = 23,
		model_ID = "re2001",
		ACC_growth = 0,
		crash_DMG = 9,
		dodge = 1,
		attack_power = 2,
		dodge_limit = 0,
		type = 2,
		AP_growth = 2000,
		icon = "re2001",
		funnel_behavior = "",
		nationality = 3,
		hp_growth = 973,
		speed = 48,
		id = 149,
		scale = 1,
		weapon_ID = {
			136
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.68,
					-0.667,
					0
				},
				{
					0.97,
					0.584,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0.54,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		}
	},
	[150] = {
		name = "默认撒丁轰炸机",
		max_hp = 29,
		accuracy = 23,
		model_ID = "re2001",
		ACC_growth = 0,
		crash_DMG = 9,
		dodge = 1,
		attack_power = 2,
		dodge_limit = 0,
		type = 3,
		AP_growth = 2000,
		icon = "re2001",
		funnel_behavior = "",
		nationality = 3,
		hp_growth = 1126,
		speed = 46,
		id = 150,
		scale = 1,
		weapon_ID = {
			139
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.71,
					-1.73,
					0
				},
				{
					0.82,
					2.04,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		}
	},
	[151] = {
		name = "默认撒丁战斗机-自动防空",
		max_hp = 28,
		accuracy = 23,
		model_ID = "g50",
		ACC_growth = 0,
		crash_DMG = 9,
		dodge = 1,
		attack_power = 2,
		dodge_limit = 0,
		type = 1,
		AP_growth = 2000,
		icon = "g50",
		funnel_behavior = "",
		nationality = 3,
		hp_growth = 1075,
		speed = 50,
		id = 151,
		scale = 1,
		weapon_ID = {
			146
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.68,
					-0.667,
					0
				},
				{
					0.97,
					0.584,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0.72,
				-0.15,
				0
			},
			{
				0,
				0,
				0
			}
		}
	},
	[4200] = {
		name = "剑鱼Mark.II-ASV",
		max_hp = 28,
		accuracy = 23,
		model_ID = "jianyuasv",
		ACC_growth = 0,
		crash_DMG = 102,
		dodge = 1.19,
		attack_power = 2,
		dodge_limit = 3,
		type = 3,
		AP_growth = 2000,
		icon = "jianyuasv",
		funnel_behavior = "",
		nationality = 0,
		hp_growth = 1094,
		speed = 45,
		id = 4200,
		scale = 1,
		weapon_ID = {
			53100
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					1.03,
					-1.43,
					0
				},
				{
					1.01,
					1.43,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0.52,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		}
	},
	[4201] = {
		id = 4201,
		base = 4200,
		max_hp = 33,
		hp_growth = 1259,
		weapon_ID = {
			53101
		}
	},
	[4202] = {
		id = 4202,
		base = 4200,
		max_hp = 37,
		hp_growth = 1423,
		weapon_ID = {
			53102
		}
	},
	[4203] = {
		id = 4203,
		base = 4200,
		max_hp = 41,
		hp_growth = 1587,
		weapon_ID = {
			53103
		}
	}
}
