pg = pg or {}
pg.weapon_property_67 = {}

function ()
	uv0.weapon_property_67[44047] = {
		id = 44047,
		reload_max = 2740,
		damage = 74,
		base = 44040
	}
	uv0.weapon_property_67[44048] = {
		id = 44048,
		reload_max = 2660,
		damage = 80,
		base = 44040
	}
	uv0.weapon_property_67[44049] = {
		id = 44049,
		reload_max = 2580,
		damage = 84,
		base = 44040
	}
	uv0.weapon_property_67[44050] = {
		id = 44050,
		reload_max = 2500,
		damage = 88,
		base = 44040
	}
	uv0.weapon_property_67[44051] = {
		reload_max = 2500,
		damage = 88,
		base = 44040,
		id = 44051,
		corrected = 109
	}
	uv0.weapon_property_67[44100] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "双联380mmSKC主炮T1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 48,
		corrected = 110,
		min_range = 50,
		id = 44100,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3839,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			1500
		},
		barrage_ID = {
			1300
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 2
		},
		precast_param = {}
	}
	uv0.weapon_property_67[44101] = {
		id = 44101,
		reload_max = 3759,
		damage = 55,
		base = 44100
	}
	uv0.weapon_property_67[44102] = {
		id = 44102,
		reload_max = 3681,
		damage = 61,
		base = 44100
	}
	uv0.weapon_property_67[44103] = {
		id = 44103,
		reload_max = 3604,
		damage = 67,
		base = 44100
	}
	uv0.weapon_property_67[44104] = {
		id = 44104,
		reload_max = 3526,
		damage = 73,
		base = 44100
	}
	uv0.weapon_property_67[44105] = {
		id = 44105,
		reload_max = 3449,
		damage = 79,
		base = 44100
	}
	uv0.weapon_property_67[44106] = {
		id = 44106,
		reload_max = 3371,
		damage = 86,
		base = 44100
	}
	uv0.weapon_property_67[44120] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "双联380mmSKC主炮T2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 55,
		corrected = 110,
		min_range = 50,
		id = 44120,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3653,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			1501
		},
		barrage_ID = {
			1300
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 2
		},
		precast_param = {}
	}
	uv0.weapon_property_67[44121] = {
		id = 44121,
		reload_max = 3578,
		damage = 61,
		base = 44120
	}
	uv0.weapon_property_67[44122] = {
		id = 44122,
		reload_max = 3504,
		damage = 67,
		base = 44120
	}
	uv0.weapon_property_67[44123] = {
		id = 44123,
		reload_max = 3430,
		damage = 74,
		base = 44120
	}
	uv0.weapon_property_67[44124] = {
		id = 44124,
		reload_max = 3356,
		damage = 80,
		base = 44120
	}
	uv0.weapon_property_67[44125] = {
		id = 44125,
		reload_max = 3282,
		damage = 87,
		base = 44120
	}
	uv0.weapon_property_67[44126] = {
		id = 44126,
		reload_max = 3208,
		damage = 93,
		base = 44120
	}
	uv0.weapon_property_67[44127] = {
		id = 44127,
		reload_max = 3133,
		damage = 100,
		base = 44120
	}
	uv0.weapon_property_67[44128] = {
		id = 44128,
		reload_max = 3060,
		damage = 107,
		base = 44120
	}
	uv0.weapon_property_67[44129] = {
		id = 44129,
		reload_max = 2986,
		damage = 114,
		base = 44120
	}
	uv0.weapon_property_67[44130] = {
		id = 44130,
		reload_max = 2911,
		damage = 122,
		base = 44120
	}
	uv0.weapon_property_67[44140] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "双联380mmSKC主炮T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 58,
		corrected = 110,
		min_range = 50,
		id = 44140,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3467,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			1501
		},
		barrage_ID = {
			1300
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 2
		},
		precast_param = {}
	}
	uv0.weapon_property_67[44141] = {
		id = 44141,
		reload_max = 3396,
		damage = 64,
		base = 44140
	}
	uv0.weapon_property_67[44142] = {
		id = 44142,
		reload_max = 3327,
		damage = 72,
		base = 44140
	}
	uv0.weapon_property_67[44143] = {
		id = 44143,
		reload_max = 3257,
		damage = 80,
		base = 44140
	}
	uv0.weapon_property_67[44144] = {
		id = 44144,
		reload_max = 3185,
		damage = 86,
		base = 44140
	}
	uv0.weapon_property_67[44145] = {
		id = 44145,
		reload_max = 3115,
		damage = 94,
		base = 44140
	}
	uv0.weapon_property_67[44146] = {
		id = 44146,
		reload_max = 3045,
		damage = 100,
		base = 44140
	}
	uv0.weapon_property_67[44147] = {
		id = 44147,
		reload_max = 2975,
		damage = 108,
		base = 44140
	}
	uv0.weapon_property_67[44148] = {
		id = 44148,
		reload_max = 2904,
		damage = 118,
		base = 44140
	}
	uv0.weapon_property_67[44149] = {
		id = 44149,
		reload_max = 2834,
		damage = 124,
		base = 44140
	}
	uv0.weapon_property_67[44150] = {
		id = 44150,
		reload_max = 2764,
		damage = 132,
		base = 44140
	}
	uv0.weapon_property_67[44151] = {
		reload_max = 2764,
		damage = 132,
		base = 44140,
		id = 44151,
		corrected = 114
	}
	uv0.weapon_property_67[44152] = {
		reload_max = 2764,
		damage = 132,
		base = 44140,
		id = 44152,
		corrected = 121
	}
	uv0.weapon_property_67[44153] = {
		reload_max = 2764,
		damage = 132,
		base = 44140,
		id = 44153,
		corrected = 130
	}
	uv0.weapon_property_67[44200] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "试作型双联装406mmSKC主炮",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 58,
		corrected = 110,
		min_range = 50,
		id = 44200,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3670,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			1502
		},
		barrage_ID = {
			1300
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 2
		},
		precast_param = {}
	}
	uv0.weapon_property_67[44201] = {
		id = 44201,
		reload_max = 3595,
		damage = 68,
		base = 44200
	}
	uv0.weapon_property_67[44202] = {
		id = 44202,
		reload_max = 3520,
		damage = 76,
		base = 44200
	}
	uv0.weapon_property_67[44203] = {
		id = 44203,
		reload_max = 3445,
		damage = 86,
		base = 44200
	}
	uv0.weapon_property_67[44204] = {
		id = 44204,
		reload_max = 3370,
		damage = 96,
		base = 44200
	}
	uv0.weapon_property_67[44205] = {
		id = 44205,
		reload_max = 3295,
		damage = 106,
		base = 44200
	}
	uv0.weapon_property_67[44206] = {
		id = 44206,
		reload_max = 3220,
		damage = 116,
		base = 44200
	}
	uv0.weapon_property_67[44207] = {
		id = 44207,
		reload_max = 3145,
		damage = 124,
		base = 44200
	}
	uv0.weapon_property_67[44208] = {
		id = 44208,
		reload_max = 3070,
		damage = 134,
		base = 44200
	}
	uv0.weapon_property_67[44209] = {
		id = 44209,
		reload_max = 2995,
		damage = 144,
		base = 44200
	}
	uv0.weapon_property_67[44210] = {
		id = 44210,
		reload_max = 2920,
		damage = 154,
		base = 44200
	}
	uv0.weapon_property_67[44211] = {
		reload_max = 2920,
		damage = 154,
		base = 44200,
		id = 44211,
		corrected = 114
	}
	uv0.weapon_property_67[44212] = {
		reload_max = 2920,
		damage = 154,
		base = 44200,
		id = 44212,
		corrected = 121
	}
	uv0.weapon_property_67[44213] = {
		reload_max = 2920,
		damage = 154,
		base = 44200,
		id = 44213,
		corrected = 130
	}
	uv0.weapon_property_67[44300] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "试作型三联装305mmSKC39主炮T0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 57,
		corrected = 100,
		min_range = 50,
		id = 44300,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3636,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			1590
		},
		barrage_ID = {
			1301
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 3
		},
		precast_param = {}
	}
	uv0.weapon_property_67[44301] = {
		reload_max = 3546,
		name = "",
		damage = 63,
		base = 44300,
		id = 44301
	}
	uv0.weapon_property_67[44302] = {
		reload_max = 3456,
		name = "",
		damage = 67,
		base = 44300,
		id = 44302
	}
	uv0.weapon_property_67[44303] = {
		reload_max = 3366,
		name = "",
		damage = 73,
		base = 44300,
		id = 44303
	}
	uv0.weapon_property_67[44304] = {
		reload_max = 3276,
		name = "",
		damage = 77,
		base = 44300,
		id = 44304
	}
	uv0.weapon_property_67[44305] = {
		reload_max = 3186,
		name = "",
		damage = 81,
		base = 44300,
		id = 44305
	}
	uv0.weapon_property_67[44306] = {
		reload_max = 3096,
		name = "",
		damage = 87,
		base = 44300,
		id = 44306
	}
	uv0.weapon_property_67[44307] = {
		reload_max = 3006,
		name = "",
		damage = 91,
		base = 44300,
		id = 44307
	}
	uv0.weapon_property_67[44308] = {
		reload_max = 2916,
		name = "",
		damage = 97,
		base = 44300,
		id = 44308
	}
	uv0.weapon_property_67[44309] = {
		reload_max = 2826,
		name = "",
		damage = 101,
		base = 44300,
		id = 44309
	}
	uv0.weapon_property_67[44310] = {
		reload_max = 2736,
		name = "",
		damage = 105,
		base = 44300,
		id = 44310
	}
	uv0.weapon_property_67[44311] = {
		reload_max = 2736,
		damage = 105,
		base = 44300,
		id = 44311,
		corrected = 104
	}
	uv0.weapon_property_67[44312] = {
		reload_max = 2736,
		damage = 105,
		base = 44300,
		id = 44312,
		corrected = 110
	}
end()
