pg = pg or {}
pg.weapon_property_112 = {}

function ()
	uv0.weapon_property_112[64207] = {
		id = 64207,
		name = "新泽西超重黑蓝弹幕LV7",
		damage = 148,
		base = 64201
	}
	uv0.weapon_property_112[64208] = {
		id = 64208,
		name = "新泽西超重黑蓝弹幕LV8",
		damage = 159,
		base = 64201
	}
	uv0.weapon_property_112[64209] = {
		id = 64209,
		name = "新泽西超重黑蓝弹幕LV9",
		damage = 170,
		base = 64201
	}
	uv0.weapon_property_112[64210] = {
		id = 64210,
		name = "新泽西超重黑蓝弹幕LV10",
		damage = 181,
		base = 64201
	}
	uv0.weapon_property_112[64211] = {
		action_index = "attack",
		range = 200,
		type = 1,
		fire_fx = "zhupao",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "新泽西高爆黑红弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 76,
		corrected = 110,
		min_range = 25,
		id = 64211,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19293
		},
		barrage_ID = {
			81103
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_112[64212] = {
		id = 64212,
		name = "新泽西高爆黑红弹幕LV2",
		damage = 87,
		base = 64211
	}
	uv0.weapon_property_112[64213] = {
		id = 64213,
		name = "新泽西高爆黑红弹幕LV3",
		damage = 98,
		base = 64211
	}
	uv0.weapon_property_112[64214] = {
		id = 64214,
		name = "新泽西高爆黑红弹幕LV4",
		damage = 109,
		base = 64211
	}
	uv0.weapon_property_112[64215] = {
		id = 64215,
		name = "新泽西高爆黑红弹幕LV5",
		damage = 120,
		base = 64211
	}
	uv0.weapon_property_112[64216] = {
		id = 64216,
		name = "新泽西高爆黑红弹幕LV6",
		damage = 131,
		base = 64211
	}
	uv0.weapon_property_112[64217] = {
		id = 64217,
		name = "新泽西高爆黑红弹幕LV7",
		damage = 142,
		base = 64211
	}
	uv0.weapon_property_112[64218] = {
		id = 64218,
		name = "新泽西高爆黑红弹幕LV8",
		damage = 153,
		base = 64211
	}
	uv0.weapon_property_112[64219] = {
		id = 64219,
		name = "新泽西高爆黑红弹幕LV9",
		damage = 164,
		base = 64211
	}
	uv0.weapon_property_112[64220] = {
		id = 64220,
		name = "新泽西高爆黑红弹幕LV10",
		damage = 175,
		base = 64211
	}
	uv0.weapon_property_112[64221] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "META海伦娜红色弹幕Lv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 5,
		corrected = 100,
		min_range = 0,
		id = 64221,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 3,
		attack_attribute = 1,
		reload_max = 6000,
		queue = 3,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19303,
			19303
		},
		barrage_ID = {
			81109,
			81110
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_112[64222] = {
		id = 64222,
		name = "META海伦娜红色弹幕Lv2",
		damage = 6,
		base = 64221
	}
	uv0.weapon_property_112[64223] = {
		id = 64223,
		name = "META海伦娜红色弹幕Lv3",
		damage = 7,
		base = 64221
	}
	uv0.weapon_property_112[64224] = {
		id = 64224,
		name = "META海伦娜红色弹幕Lv4",
		damage = 8,
		base = 64221
	}
	uv0.weapon_property_112[64225] = {
		id = 64225,
		name = "META海伦娜红色弹幕Lv5",
		damage = 9,
		base = 64221
	}
	uv0.weapon_property_112[64226] = {
		id = 64226,
		name = "META海伦娜红色弹幕Lv6",
		damage = 10,
		base = 64221
	}
	uv0.weapon_property_112[64227] = {
		id = 64227,
		name = "META海伦娜红色弹幕Lv7",
		damage = 11,
		base = 64221
	}
	uv0.weapon_property_112[64228] = {
		id = 64228,
		name = "META海伦娜红色弹幕Lv8",
		damage = 12,
		base = 64221
	}
	uv0.weapon_property_112[64229] = {
		id = 64229,
		name = "META海伦娜红色弹幕Lv9",
		damage = 13,
		base = 64221
	}
	uv0.weapon_property_112[64230] = {
		id = 64230,
		name = "META海伦娜红色弹幕Lv10",
		damage = 15,
		base = 64221
	}
	uv0.weapon_property_112[64231] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "霞光之绊·改弹幕LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 64231,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19309,
			19309
		},
		barrage_ID = {
			81114,
			81115
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_112[64232] = {
		id = 64232,
		name = "霞光之绊·改弹幕LV2",
		damage = 11,
		base = 64231
	}
	uv0.weapon_property_112[64233] = {
		id = 64233,
		name = "霞光之绊·改弹幕LV3",
		damage = 12,
		base = 64231
	}
	uv0.weapon_property_112[64234] = {
		id = 64234,
		name = "霞光之绊·改弹幕LV4",
		damage = 13,
		base = 64231
	}
	uv0.weapon_property_112[64235] = {
		id = 64235,
		name = "霞光之绊·改弹幕LV5",
		damage = 14,
		base = 64231
	}
	uv0.weapon_property_112[64236] = {
		id = 64236,
		name = "霞光之绊·改弹幕LV6",
		damage = 15,
		base = 64231
	}
	uv0.weapon_property_112[64237] = {
		id = 64237,
		name = "霞光之绊·改弹幕LV7",
		damage = 16,
		base = 64231
	}
	uv0.weapon_property_112[64238] = {
		id = 64238,
		name = "霞光之绊·改弹幕LV8",
		damage = 17,
		base = 64231
	}
	uv0.weapon_property_112[64239] = {
		id = 64239,
		name = "霞光之绊·改弹幕LV9",
		damage = 18,
		base = 64231
	}
	uv0.weapon_property_112[64240] = {
		id = 64240,
		name = "霞光之绊·改弹幕LV10",
		damage = 20,
		base = 64231
	}
	uv0.weapon_property_112[64241] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "霞光之绊·改鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 35,
		corrected = 100,
		min_range = 0,
		id = 64241,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19310,
			19310
		},
		barrage_ID = {
			81116,
			81117
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_112[64242] = {
		id = 64242,
		name = "霞光之绊·改鱼雷LV2",
		damage = 46,
		base = 64241
	}
	uv0.weapon_property_112[64243] = {
		id = 64243,
		name = "霞光之绊·改鱼雷LV3",
		damage = 57,
		base = 64241
	}
	uv0.weapon_property_112[64244] = {
		id = 64244,
		name = "霞光之绊·改鱼雷LV4",
		damage = 68,
		base = 64241
	}
	uv0.weapon_property_112[64245] = {
		id = 64245,
		name = "霞光之绊·改鱼雷LV5",
		damage = 79,
		base = 64241
	}
	uv0.weapon_property_112[64246] = {
		id = 64246,
		name = "霞光之绊·改鱼雷LV6",
		damage = 90,
		base = 64241
	}
	uv0.weapon_property_112[64247] = {
		id = 64247,
		name = "霞光之绊·改鱼雷LV7",
		damage = 101,
		base = 64241
	}
	uv0.weapon_property_112[64248] = {
		id = 64248,
		name = "霞光之绊·改鱼雷LV8",
		damage = 112,
		base = 64241
	}
	uv0.weapon_property_112[64249] = {
		id = 64249,
		name = "霞光之绊·改鱼雷LV9",
		damage = 123,
		base = 64241
	}
	uv0.weapon_property_112[64250] = {
		id = 64250,
		name = "霞光之绊·改鱼雷LV10",
		damage = 134,
		base = 64241
	}
	uv0.weapon_property_112[64251] = {
		action_index = "attack",
		range = 100,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "美因茨黑子弹弹幕天运强化LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 64251,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19311,
			19311
		},
		barrage_ID = {
			81118,
			81119
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_112[64252] = {
		id = 64252,
		name = "美因茨黑子弹弹幕天运强化LV2",
		damage = 28,
		base = 64251
	}
	uv0.weapon_property_112[64253] = {
		id = 64253,
		name = "美因茨黑子弹弹幕天运强化LV3",
		damage = 26,
		base = 64251
	}
	uv0.weapon_property_112[64254] = {
		id = 64254,
		name = "美因茨黑子弹弹幕天运强化LV4",
		damage = 28,
		base = 64251
	}
	uv0.weapon_property_112[64255] = {
		id = 64255,
		name = "美因茨黑子弹弹幕天运强化LV5",
		damage = 30,
		base = 64251
	}
	uv0.weapon_property_112[64256] = {
		id = 64256,
		name = "美因茨黑子弹弹幕天运强化LV6",
		damage = 32,
		base = 64251
	}
	uv0.weapon_property_112[64257] = {
		id = 64257,
		name = "美因茨黑子弹弹幕天运强化LV7",
		damage = 34,
		base = 64251
	}
	uv0.weapon_property_112[64258] = {
		id = 64258,
		name = "美因茨黑子弹弹幕天运强化LV8",
		damage = 36,
		base = 64251
	}
	uv0.weapon_property_112[64259] = {
		id = 64259,
		name = "美因茨黑子弹弹幕天运强化LV9",
		damage = 38,
		base = 64251
	}
	uv0.weapon_property_112[64260] = {
		id = 64260,
		name = "美因茨黑子弹弹幕天运强化LV10",
		damage = 40,
		base = 64251
	}
	uv0.weapon_property_112[64261] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "奥丁平射小子弹天运强化LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 44,
		corrected = 100,
		min_range = 0,
		id = 64261,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19312,
			19312
		},
		barrage_ID = {
			81120,
			81121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_112[64262] = {
		id = 64262,
		name = "奥丁平射小子弹天运强化LV2",
		damage = 50,
		base = 64261
	}
	uv0.weapon_property_112[64263] = {
		id = 64263,
		name = "奥丁平射小子弹天运强化LV3",
		damage = 56,
		base = 64261
	}
	uv0.weapon_property_112[64264] = {
		id = 64264,
		name = "奥丁平射小子弹天运强化LV4",
		damage = 62,
		base = 64261
	}
	uv0.weapon_property_112[64265] = {
		id = 64265,
		name = "奥丁平射小子弹天运强化LV5",
		damage = 68,
		base = 64261
	}
	uv0.weapon_property_112[64266] = {
		id = 64266,
		name = "奥丁平射小子弹天运强化LV6",
		damage = 74,
		base = 64261
	}
	uv0.weapon_property_112[64267] = {
		id = 64267,
		name = "奥丁平射小子弹天运强化LV7",
		damage = 80,
		base = 64261
	}
	uv0.weapon_property_112[64268] = {
		id = 64268,
		name = "奥丁平射小子弹天运强化LV8",
		damage = 86,
		base = 64261
	}
	uv0.weapon_property_112[64269] = {
		id = 64269,
		name = "奥丁平射小子弹天运强化LV9",
		damage = 92,
		base = 64261
	}
	uv0.weapon_property_112[64270] = {
		id = 64270,
		name = "奥丁平射小子弹天运强化LV10",
		damage = 100,
		base = 64261
	}
end()
