pg = pg or {}
pg.weapon_property_119 = {}

function ()
	uv0.weapon_property_119[65020] = {
		action_index = "",
		range = 60,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "克雷喵大世界地图打击替换战斗内鱼雷弹幕",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 65020,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1800
		},
		barrage_ID = {
			65020
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_119[65030] = {
		action_index = "",
		range = 200,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "林德喵大世界地图打击替换战斗内主炮弹幕",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 65030,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19240
		},
		barrage_ID = {
			65030
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_119[65051] = {
		torpedo_ammo = 0,
		name = "信浓弹幕&支援弹幕子母弹LV1",
		type = 2,
		recover_time = 0,
		fire_fx = "CLFire",
		shakescreen = 0,
		action_index = "attack",
		charge_param = "",
		axis_angle = 0,
		aim_type = 0,
		expose = 10,
		angle = 360,
		range = 90,
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 65051,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 3,
		attack_attribute = 4,
		reload_max = 1300,
		queue = 4,
		search_type = 1,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19185,
			19186
		},
		barrage_ID = {
			80949,
			80950
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_119[65052] = {
		reload_max = 1270,
		name = "信浓弹幕&支援弹幕子母弹LV2",
		damage = 12,
		base = 65051,
		id = 65052
	}
	uv0.weapon_property_119[65053] = {
		reload_max = 1244,
		name = "信浓弹幕&支援弹幕子母弹LV3",
		damage = 13,
		base = 65051,
		id = 65053
	}
	uv0.weapon_property_119[65054] = {
		reload_max = 1218,
		name = "信浓弹幕&支援弹幕子母弹LV4",
		damage = 14,
		base = 65051,
		id = 65054
	}
	uv0.weapon_property_119[65055] = {
		reload_max = 1192,
		name = "信浓弹幕&支援弹幕子母弹LV5",
		damage = 15,
		base = 65051,
		id = 65055
	}
	uv0.weapon_property_119[65056] = {
		reload_max = 1166,
		name = "信浓弹幕&支援弹幕子母弹LV6",
		damage = 16,
		base = 65051,
		id = 65056
	}
	uv0.weapon_property_119[65057] = {
		reload_max = 1140,
		name = "信浓弹幕&支援弹幕子母弹LV7",
		damage = 17,
		base = 65051,
		id = 65057
	}
	uv0.weapon_property_119[65058] = {
		reload_max = 1114,
		name = "信浓弹幕&支援弹幕子母弹LV8",
		damage = 18,
		base = 65051,
		id = 65058
	}
	uv0.weapon_property_119[65059] = {
		reload_max = 1088,
		name = "信浓弹幕&支援弹幕子母弹LV9",
		damage = 19,
		base = 65051,
		id = 65059
	}
	uv0.weapon_property_119[65060] = {
		reload_max = 1062,
		name = "信浓弹幕&支援弹幕子母弹LV10",
		damage = 20,
		base = 65051,
		id = 65060
	}
	uv0.weapon_property_119[65061] = {
		action_index = "",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 1,
		axis_angle = 0,
		shakescreen = 0,
		name = "普林斯顿鱼雷机弹幕LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 0,
		id = 65061,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 0,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			65061
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_119[65062] = {
		name = "普林斯顿鱼雷机弹幕LV2",
		damage = 74,
		base = 65061,
		id = 65062,
		bullet_ID = {
			65062
		}
	}
	uv0.weapon_property_119[65063] = {
		name = "普林斯顿鱼雷机弹幕LV3",
		damage = 92,
		base = 65061,
		id = 65063,
		bullet_ID = {
			65063
		}
	}
	uv0.weapon_property_119[65064] = {
		name = "普林斯顿鱼雷机弹幕LV4",
		damage = 107,
		base = 65061,
		id = 65064,
		bullet_ID = {
			65064
		}
	}
	uv0.weapon_property_119[65065] = {
		name = "普林斯顿鱼雷机弹幕LV5",
		damage = 123,
		base = 65061,
		id = 65065,
		bullet_ID = {
			65065
		}
	}
	uv0.weapon_property_119[65066] = {
		name = "普林斯顿鱼雷机弹幕LV6",
		damage = 141,
		base = 65061,
		id = 65066,
		bullet_ID = {
			65066
		}
	}
	uv0.weapon_property_119[65067] = {
		name = "普林斯顿鱼雷机弹幕LV7",
		damage = 157,
		base = 65061,
		id = 65067,
		bullet_ID = {
			65067
		}
	}
	uv0.weapon_property_119[65068] = {
		name = "普林斯顿鱼雷机弹幕LV8",
		damage = 175,
		base = 65061,
		id = 65068,
		bullet_ID = {
			65068
		}
	}
	uv0.weapon_property_119[65069] = {
		name = "普林斯顿鱼雷机弹幕LV9",
		damage = 191,
		base = 65061,
		id = 65069,
		bullet_ID = {
			65069
		}
	}
	uv0.weapon_property_119[65070] = {
		name = "普林斯顿鱼雷机弹幕LV10",
		damage = 207,
		base = 65061,
		id = 65070,
		bullet_ID = {
			65070
		}
	}
	uv0.weapon_property_119[65071] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "普林斯顿鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 24,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 0,
		id = 65071,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2111
		},
		barrage_ID = {
			80536
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_119[65072] = {
		id = 65072,
		name = "普林斯顿鱼雷LV2",
		damage = 74,
		base = 65071
	}
	uv0.weapon_property_119[65073] = {
		id = 65073,
		name = "普林斯顿鱼雷LV3",
		damage = 92,
		base = 65071
	}
	uv0.weapon_property_119[65074] = {
		name = "普林斯顿鱼雷LV4",
		damage = 107,
		base = 65071,
		id = 65074,
		bullet_ID = {
			2111,
			2111,
			2111
		},
		barrage_ID = {
			80536,
			80537,
			80538
		}
	}
	uv0.weapon_property_119[65075] = {
		name = "普林斯顿鱼雷LV5",
		damage = 123,
		base = 65071,
		id = 65075,
		bullet_ID = {
			2111,
			2111,
			2111
		},
		barrage_ID = {
			80536,
			80537,
			80538
		}
	}
	uv0.weapon_property_119[65076] = {
		name = "普林斯顿鱼雷LV6",
		damage = 141,
		base = 65071,
		id = 65076,
		bullet_ID = {
			2111,
			2111,
			2111
		},
		barrage_ID = {
			80536,
			80537,
			80538
		}
	}
	uv0.weapon_property_119[65077] = {
		name = "普林斯顿鱼雷LV7",
		damage = 157,
		base = 65071,
		id = 65077,
		bullet_ID = {
			2111,
			2111,
			2111,
			2111
		},
		barrage_ID = {
			80536,
			80537,
			80538,
			80539
		}
	}
	uv0.weapon_property_119[65078] = {
		name = "普林斯顿鱼雷LV8",
		damage = 175,
		base = 65071,
		id = 65078,
		bullet_ID = {
			2111,
			2111,
			2111,
			2111
		},
		barrage_ID = {
			80536,
			80537,
			80538,
			80539
		}
	}
	uv0.weapon_property_119[65079] = {
		name = "普林斯顿鱼雷LV9",
		damage = 191,
		base = 65071,
		id = 65079,
		bullet_ID = {
			2111,
			2111,
			2111,
			2111
		},
		barrage_ID = {
			80536,
			80537,
			80538,
			80539
		}
	}
	uv0.weapon_property_119[65080] = {
		name = "普林斯顿鱼雷LV10",
		damage = 207,
		base = 65071,
		id = 65080,
		bullet_ID = {
			2111,
			2111,
			2111,
			2111
		},
		barrage_ID = {
			80536,
			80537,
			80538,
			80539
		}
	}
	uv0.weapon_property_119[65081] = {
		action_index = "attack",
		range = 30,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "罗恩μ暗影爪AOE爆炸Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 65081,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 5,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19195
		},
		barrage_ID = {
			1
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 2
		},
		precast_param = {}
	}
	uv0.weapon_property_119[65082] = {
		id = 65082,
		name = "罗恩μ暗影爪AOE爆炸Lv2",
		damage = 33,
		base = 65081
	}
	uv0.weapon_property_119[65083] = {
		id = 65083,
		name = "罗恩μ暗影爪AOE爆炸Lv3",
		damage = 36,
		base = 65081
	}
	uv0.weapon_property_119[65084] = {
		id = 65084,
		name = "罗恩μ暗影爪AOE爆炸Lv4",
		damage = 39,
		base = 65081
	}
	uv0.weapon_property_119[65085] = {
		id = 65085,
		name = "罗恩μ暗影爪AOE爆炸Lv5",
		damage = 42,
		base = 65081
	}
	uv0.weapon_property_119[65086] = {
		id = 65086,
		name = "罗恩μ暗影爪AOE爆炸Lv6",
		damage = 46,
		base = 65081
	}
	uv0.weapon_property_119[65087] = {
		id = 65087,
		name = "罗恩μ暗影爪AOE爆炸Lv7",
		damage = 50,
		base = 65081
	}
	uv0.weapon_property_119[65088] = {
		id = 65088,
		name = "罗恩μ暗影爪AOE爆炸Lv8",
		damage = 54,
		base = 65081
	}
	uv0.weapon_property_119[65089] = {
		id = 65089,
		name = "罗恩μ暗影爪AOE爆炸Lv9",
		damage = 58,
		base = 65081
	}
	uv0.weapon_property_119[65090] = {
		id = 65090,
		name = "罗恩μ暗影爪AOE爆炸Lv10",
		damage = 62,
		base = 65081
	}
	uv0.weapon_property_119[65091] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "大青花鱼μ上浮破甲鱼雷LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 9,
		corrected = 100,
		min_range = 0,
		id = 65091,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19196
		},
		barrage_ID = {
			80501
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_119[65092] = {
		id = 65092,
		name = "大青花鱼μ上浮破甲鱼雷LV2",
		damage = 11,
		base = 65091
	}
	uv0.weapon_property_119[65093] = {
		id = 65093,
		name = "大青花鱼μ上浮破甲鱼雷LV3",
		damage = 13,
		base = 65091
	}
	uv0.weapon_property_119[65094] = {
		name = "大青花鱼μ上浮破甲鱼雷LV4",
		damage = 15,
		base = 65091,
		id = 65094,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_119[65095] = {
		name = "大青花鱼μ上浮破甲鱼雷LV5",
		damage = 18,
		base = 65091,
		id = 65095,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_119[65096] = {
		name = "大青花鱼μ上浮破甲鱼雷LV6",
		damage = 21,
		base = 65091,
		id = 65096,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_119[65097] = {
		name = "大青花鱼μ上浮破甲鱼雷LV7",
		damage = 24,
		base = 65091,
		id = 65097,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_119[65098] = {
		name = "大青花鱼μ上浮破甲鱼雷LV8",
		damage = 27,
		base = 65091,
		id = 65098,
		barrage_ID = {
			80503
		}
	}
	uv0.weapon_property_119[65099] = {
		name = "大青花鱼μ上浮破甲鱼雷LV9",
		damage = 30,
		base = 65091,
		id = 65099,
		barrage_ID = {
			80503
		}
	}
	uv0.weapon_property_119[65100] = {
		name = "大青花鱼μ上浮破甲鱼雷LV10",
		damage = 33,
		base = 65091,
		id = 65100,
		barrage_ID = {
			80503
		}
	}
	uv0.weapon_property_119[65101] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "大青花鱼μ撤退点燃鱼雷LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 9,
		corrected = 100,
		min_range = 0,
		id = 65101,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19197
		},
		barrage_ID = {
			80501
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_119[65102] = {
		id = 65102,
		name = "大青花鱼μ撤退点燃鱼雷LV2",
		damage = 11,
		base = 65101
	}
	uv0.weapon_property_119[65103] = {
		id = 65103,
		name = "大青花鱼μ撤退点燃鱼雷LV3",
		damage = 13,
		base = 65101
	}
	uv0.weapon_property_119[65104] = {
		name = "大青花鱼μ撤退点燃鱼雷LV4",
		damage = 15,
		base = 65101,
		id = 65104,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_119[65105] = {
		name = "大青花鱼μ撤退点燃鱼雷LV5",
		damage = 18,
		base = 65101,
		id = 65105,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_119[65106] = {
		name = "大青花鱼μ撤退点燃鱼雷LV6",
		damage = 21,
		base = 65101,
		id = 65106,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_119[65107] = {
		name = "大青花鱼μ撤退点燃鱼雷LV7",
		damage = 24,
		base = 65101,
		id = 65107,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_119[65108] = {
		name = "大青花鱼μ撤退点燃鱼雷LV8",
		damage = 27,
		base = 65101,
		id = 65108,
		barrage_ID = {
			80503
		}
	}
	uv0.weapon_property_119[65109] = {
		name = "大青花鱼μ撤退点燃鱼雷LV9",
		damage = 30,
		base = 65101,
		id = 65109,
		barrage_ID = {
			80503
		}
	}
	uv0.weapon_property_119[65110] = {
		name = "大青花鱼μ撤退点燃鱼雷LV10",
		damage = 33,
		base = 65101,
		id = 65110,
		barrage_ID = {
			80503
		}
	}
	uv0.weapon_property_119[65111] = {
		action_index = "attack",
		range = 90,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "塔什干μ-紫色ICELF-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 6,
		corrected = 125,
		min_range = 0,
		id = 65111,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19198
		},
		barrage_ID = {
			80843
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_119[65112] = {
		id = 65112,
		name = "塔什干μ-紫色ICELF-LV2",
		damage = 7,
		base = 65111
	}
end()
