pg = pg or {}
pg.weapon_property_157 = {}

function ()
	uv0.weapon_property_157[68277] = {
		id = 68277,
		name = "绊爱描边大师-LV7",
		damage = 54,
		base = 68271
	}
	uv0.weapon_property_157[68278] = {
		id = 68278,
		name = "绊爱描边大师-LV8",
		damage = 56,
		base = 68271
	}
	uv0.weapon_property_157[68279] = {
		id = 68279,
		name = "绊爱描边大师-LV9",
		damage = 58,
		base = 68271
	}
	uv0.weapon_property_157[68280] = {
		id = 68280,
		name = "绊爱描边大师-LV10",
		damage = 62,
		base = 68271
	}
	uv0.weapon_property_157[68281] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "绊爱描边大师雷-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 70,
		corrected = 100,
		min_range = 0,
		id = 68281,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19873
		},
		barrage_ID = {
			80599
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_157[68282] = {
		id = 68282,
		name = "绊爱描边大师雷-LV2",
		damage = 78,
		base = 68281
	}
	uv0.weapon_property_157[68283] = {
		id = 68283,
		name = "绊爱描边大师雷-LV3",
		damage = 85,
		base = 68281
	}
	uv0.weapon_property_157[68284] = {
		id = 68284,
		name = "绊爱描边大师雷-LV4",
		damage = 99,
		base = 68281
	}
	uv0.weapon_property_157[68285] = {
		id = 68285,
		name = "绊爱描边大师雷-LV5",
		damage = 104,
		base = 68281
	}
	uv0.weapon_property_157[68286] = {
		id = 68286,
		name = "绊爱描边大师雷-LV6",
		damage = 110,
		base = 68281
	}
	uv0.weapon_property_157[68287] = {
		id = 68287,
		name = "绊爱描边大师雷-LV7",
		damage = 117,
		base = 68281
	}
	uv0.weapon_property_157[68288] = {
		id = 68288,
		name = "绊爱描边大师雷-LV8",
		damage = 125,
		base = 68281
	}
	uv0.weapon_property_157[68289] = {
		id = 68289,
		name = "绊爱描边大师雷-LV9",
		damage = 134,
		base = 68281
	}
	uv0.weapon_property_157[68290] = {
		id = 68290,
		name = "绊爱描边大师雷-LV10",
		damage = 144,
		base = 68281
	}
	uv0.weapon_property_157[68291] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "绊爱驱逐单发射击鱼雷-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 68291,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19873
		},
		barrage_ID = {
			80600
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_157[68292] = {
		id = 68292,
		name = "绊爱驱逐单发射击鱼雷-LV2",
		damage = 38,
		base = 68291
	}
	uv0.weapon_property_157[68293] = {
		id = 68293,
		name = "绊爱驱逐单发射击鱼雷-LV3",
		damage = 46,
		base = 68291
	}
	uv0.weapon_property_157[68294] = {
		id = 68294,
		name = "绊爱驱逐单发射击鱼雷-LV4",
		damage = 54,
		base = 68291
	}
	uv0.weapon_property_157[68295] = {
		id = 68295,
		name = "绊爱驱逐单发射击鱼雷-LV5",
		damage = 62,
		base = 68291
	}
	uv0.weapon_property_157[68296] = {
		id = 68296,
		name = "绊爱驱逐单发射击鱼雷-LV6",
		damage = 70,
		base = 68291
	}
	uv0.weapon_property_157[68297] = {
		id = 68297,
		name = "绊爱驱逐单发射击鱼雷-LV7",
		damage = 78,
		base = 68291
	}
	uv0.weapon_property_157[68298] = {
		id = 68298,
		name = "绊爱驱逐单发射击鱼雷-LV8",
		damage = 86,
		base = 68291
	}
	uv0.weapon_property_157[68299] = {
		id = 68299,
		name = "绊爱驱逐单发射击鱼雷-LV9",
		damage = 95,
		base = 68291
	}
	uv0.weapon_property_157[68300] = {
		id = 68300,
		name = "绊爱驱逐单发射击鱼雷-LV10",
		damage = 104,
		base = 68291
	}
	uv0.weapon_property_157[68301] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "绊爱航母额外轰炸机队-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 56,
		corrected = 100,
		min_range = 0,
		id = 68301,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			68301
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_157[68302] = {
		name = "绊爱航母额外轰炸机队-LV2",
		damage = 78,
		base = 68301,
		id = 68302,
		bullet_ID = {
			68302
		}
	}
	uv0.weapon_property_157[68303] = {
		name = "绊爱航母额外轰炸机队-LV3",
		damage = 98,
		base = 68301,
		id = 68303,
		bullet_ID = {
			68303
		}
	}
	uv0.weapon_property_157[68304] = {
		name = "绊爱航母额外轰炸机队-LV4",
		damage = 102,
		base = 68301,
		id = 68304,
		bullet_ID = {
			68304
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_157[68305] = {
		name = "绊爱航母额外轰炸机队-LV5",
		damage = 112,
		base = 68301,
		id = 68305,
		bullet_ID = {
			68305
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_157[68306] = {
		name = "绊爱航母额外轰炸机队-LV6",
		damage = 134,
		base = 68301,
		id = 68306,
		bullet_ID = {
			68306
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_157[68307] = {
		name = "绊爱航母额外轰炸机队-LV7",
		damage = 156,
		base = 68301,
		id = 68307,
		bullet_ID = {
			68307
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_157[68308] = {
		name = "绊爱航母额外轰炸机队-LV8",
		damage = 176,
		base = 68301,
		id = 68308,
		bullet_ID = {
			68308
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_157[68309] = {
		name = "绊爱航母额外轰炸机队-LV9",
		damage = 198,
		base = 68301,
		id = 68309,
		bullet_ID = {
			68309
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_157[68310] = {
		name = "绊爱航母额外轰炸机队-LV10",
		damage = 220,
		base = 68301,
		id = 68310,
		bullet_ID = {
			68310
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_157[68311] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 19,
		shakescreen = 0,
		name = "1 x 1000lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 19,
		charge_param = "",
		damage = 150,
		corrected = 100,
		min_range = 0,
		id = 68311,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19874
		},
		barrage_ID = {
			2120
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_157[68312] = {
		id = 68312,
		damage = 169,
		base = 68311
	}
	uv0.weapon_property_157[68313] = {
		id = 68313,
		damage = 188,
		base = 68311
	}
	uv0.weapon_property_157[68314] = {
		id = 68314,
		damage = 207,
		base = 68311
	}
	uv0.weapon_property_157[68315] = {
		id = 68315,
		damage = 226,
		base = 68311
	}
	uv0.weapon_property_157[68316] = {
		id = 68316,
		damage = 245,
		base = 68311
	}
	uv0.weapon_property_157[68317] = {
		id = 68317,
		damage = 264,
		base = 68311
	}
	uv0.weapon_property_157[68318] = {
		id = 68318,
		damage = 283,
		base = 68311
	}
	uv0.weapon_property_157[68319] = {
		id = 68319,
		damage = 302,
		base = 68311
	}
	uv0.weapon_property_157[68320] = {
		id = 68320,
		damage = 322,
		base = 68311
	}
	uv0.weapon_property_157[68321] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 25,
		shakescreen = 0,
		name = "2 x 100lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 70,
		corrected = 100,
		min_range = 0,
		id = 68321,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19875
		},
		barrage_ID = {
			2121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_157[68322] = {
		id = 68322,
		damage = 78,
		base = 68321
	}
	uv0.weapon_property_157[68323] = {
		id = 68323,
		damage = 85,
		base = 68321
	}
	uv0.weapon_property_157[68324] = {
		id = 68324,
		damage = 93,
		base = 68321
	}
	uv0.weapon_property_157[68325] = {
		id = 68325,
		damage = 100,
		base = 68321
	}
	uv0.weapon_property_157[68326] = {
		id = 68326,
		damage = 108,
		base = 68321
	}
	uv0.weapon_property_157[68327] = {
		id = 68327,
		damage = 115,
		base = 68321
	}
	uv0.weapon_property_157[68328] = {
		id = 68328,
		damage = 123,
		base = 68321
	}
	uv0.weapon_property_157[68329] = {
		id = 68329,
		damage = 130,
		base = 68321
	}
	uv0.weapon_property_157[68330] = {
		id = 68330,
		damage = 138,
		base = 68321
	}
	uv0.weapon_property_157[68331] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "小赤城技能舰爆机队LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 56,
		corrected = 100,
		min_range = 0,
		id = 68331,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			68331,
			68331
		},
		barrage_ID = {
			12008,
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_157[68332] = {
		name = "小赤城技能舰爆机队LV2",
		damage = 78,
		base = 68331,
		id = 68332,
		bullet_ID = {
			68332,
			68332
		}
	}
	uv0.weapon_property_157[68333] = {
		name = "小赤城技能舰爆机队LV3",
		damage = 98,
		base = 68331,
		id = 68333,
		bullet_ID = {
			68333,
			68333
		}
	}
	uv0.weapon_property_157[68334] = {
		name = "小赤城技能舰爆机队LV4",
		damage = 102,
		base = 68331,
		id = 68334,
		bullet_ID = {
			68334,
			68334
		},
		barrage_ID = {
			12009,
			12009
		}
	}
	uv0.weapon_property_157[68335] = {
		name = "小赤城技能舰爆机队LV5",
		damage = 112,
		base = 68331,
		id = 68335,
		bullet_ID = {
			68335,
			68335
		},
		barrage_ID = {
			12009,
			12009
		}
	}
	uv0.weapon_property_157[68336] = {
		name = "小赤城技能舰爆机队LV6",
		damage = 134,
		base = 68331,
		id = 68336,
		bullet_ID = {
			68336,
			68336
		},
		barrage_ID = {
			12009,
			12009
		}
	}
	uv0.weapon_property_157[68337] = {
		name = "小赤城技能舰爆机队LV7",
		damage = 156,
		base = 68331,
		id = 68337,
		bullet_ID = {
			68337,
			68337
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_157[68338] = {
		name = "小赤城技能舰爆机队LV8",
		damage = 176,
		base = 68331,
		id = 68338,
		bullet_ID = {
			68338,
			68338
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_157[68339] = {
		name = "小赤城技能舰爆机队LV9",
		damage = 198,
		base = 68331,
		id = 68339,
		bullet_ID = {
			68339,
			68339
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_157[68340] = {
		name = "小赤城技能舰爆机队LV10",
		damage = 220,
		base = 68331,
		id = 68340,
		bullet_ID = {
			68340,
			68340
		},
		barrage_ID = {
			12010,
			12010
		}
	}
end()
