pg = pg or {}
pg.weapon_property_117 = {}

function ()
	uv0.weapon_property_117[64527] = {
		id = 64527,
		name = "双海真美口红鱼雷弹幕LV8",
		damage = 48,
		base = 64521
	}
	uv0.weapon_property_117[64528] = {
		id = 64528,
		name = "双海真美口红鱼雷弹幕LV9",
		damage = 52,
		base = 64521
	}
	uv0.weapon_property_117[64529] = {
		id = 64529,
		name = "双海真美口红鱼雷弹幕LV10",
		damage = 56,
		base = 64521
	}
	uv0.weapon_property_117[64530] = {
		id = 64530,
		name = "双海真美口红鱼雷弹幕LV11",
		damage = 60,
		base = 64521
	}
	uv0.weapon_property_117[64531] = {
		action_index = "attack",
		range = 90,
		type = 10,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "如月千早飞艇弹幕Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 5,
		angle = 90,
		charge_param = "",
		damage = 1,
		corrected = 100,
		min_range = 0,
		id = 64531,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 2070,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			64531
		},
		barrage_ID = {
			81170
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_117[64532] = {
		reload_max = 2035,
		damage = 1,
		base = 64531,
		id = 64532,
		name = "如月千早飞艇弹幕Lv2",
		bullet_ID = {
			64532
		}
	}
	uv0.weapon_property_117[64533] = {
		reload_max = 2000,
		damage = 1,
		base = 64531,
		id = 64533,
		name = "如月千早飞艇弹幕Lv3",
		bullet_ID = {
			64533
		}
	}
	uv0.weapon_property_117[64534] = {
		reload_max = 1965,
		damage = 1,
		base = 64531,
		id = 64534,
		name = "如月千早飞艇弹幕Lv4",
		bullet_ID = {
			64534
		}
	}
	uv0.weapon_property_117[64535] = {
		reload_max = 1930,
		damage = 1,
		base = 64531,
		id = 64535,
		name = "如月千早飞艇弹幕Lv5",
		bullet_ID = {
			64535
		}
	}
	uv0.weapon_property_117[64536] = {
		reload_max = 1895,
		damage = 1,
		base = 64531,
		id = 64536,
		name = "如月千早飞艇弹幕Lv6",
		bullet_ID = {
			64536
		}
	}
	uv0.weapon_property_117[64537] = {
		reload_max = 1860,
		damage = 1,
		base = 64531,
		id = 64537,
		name = "如月千早飞艇弹幕Lv7",
		bullet_ID = {
			64537
		}
	}
	uv0.weapon_property_117[64538] = {
		reload_max = 1825,
		damage = 1,
		base = 64531,
		id = 64538,
		name = "如月千早飞艇弹幕Lv8",
		bullet_ID = {
			64538
		}
	}
	uv0.weapon_property_117[64539] = {
		reload_max = 1790,
		damage = 1,
		base = 64531,
		id = 64539,
		name = "如月千早飞艇弹幕Lv9",
		bullet_ID = {
			64539
		}
	}
	uv0.weapon_property_117[64540] = {
		reload_max = 1755,
		damage = 1,
		base = 64531,
		id = 64540,
		name = "如月千早飞艇弹幕Lv10",
		bullet_ID = {
			64540
		}
	}
	uv0.weapon_property_117[64541] = {
		action_index = "",
		range = 1,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "如月千早飞艇地毯轰炸Lv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 100,
		corrected = 100,
		min_range = 0,
		id = 64541,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19337,
			19338,
			19339,
			19340
		},
		barrage_ID = {
			81169,
			81169,
			81169,
			81169
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_117[64542] = {
		id = 64542,
		name = "如月千早飞艇地毯轰炸Lv2",
		damage = 110,
		base = 64541
	}
	uv0.weapon_property_117[64543] = {
		id = 64543,
		name = "如月千早飞艇地毯轰炸Lv3",
		damage = 120,
		base = 64541
	}
	uv0.weapon_property_117[64544] = {
		id = 64544,
		name = "如月千早飞艇地毯轰炸Lv4",
		damage = 130,
		base = 64541
	}
	uv0.weapon_property_117[64545] = {
		id = 64545,
		name = "如月千早飞艇地毯轰炸Lv5",
		damage = 140,
		base = 64541
	}
	uv0.weapon_property_117[64546] = {
		id = 64546,
		name = "如月千早飞艇地毯轰炸Lv6",
		damage = 150,
		base = 64541
	}
	uv0.weapon_property_117[64547] = {
		id = 64547,
		name = "如月千早飞艇地毯轰炸Lv7",
		damage = 160,
		base = 64541
	}
	uv0.weapon_property_117[64548] = {
		id = 64548,
		name = "如月千早飞艇地毯轰炸Lv8",
		damage = 170,
		base = 64541
	}
	uv0.weapon_property_117[64549] = {
		id = 64549,
		name = "如月千早飞艇地毯轰炸Lv9",
		damage = 180,
		base = 64541
	}
	uv0.weapon_property_117[64550] = {
		id = 64550,
		name = "如月千早飞艇地毯轰炸Lv10",
		damage = 200,
		base = 64541
	}
	uv0.weapon_property_117[64551] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "水濑伊织技能LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 50,
		corrected = 110,
		min_range = 35,
		id = 64551,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19341
		},
		barrage_ID = {
			81171
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 3
		},
		precast_param = {}
	}
	uv0.weapon_property_117[64552] = {
		id = 64552,
		name = "水濑伊织技能LV2",
		damage = 60,
		base = 64551
	}
	uv0.weapon_property_117[64553] = {
		id = 64553,
		name = "水濑伊织技能LV3",
		damage = 70,
		base = 64551
	}
	uv0.weapon_property_117[64554] = {
		id = 64554,
		name = "水濑伊织技能LV4",
		damage = 80,
		base = 64551
	}
	uv0.weapon_property_117[64555] = {
		id = 64555,
		name = "水濑伊织技能LV5",
		damage = 100,
		base = 64551
	}
	uv0.weapon_property_117[64556] = {
		id = 64556,
		name = "水濑伊织技能LV6",
		damage = 120,
		base = 64551
	}
	uv0.weapon_property_117[64557] = {
		id = 64557,
		name = "水濑伊织技能LV7",
		damage = 140,
		base = 64551
	}
	uv0.weapon_property_117[64558] = {
		id = 64558,
		name = "水濑伊织技能LV8",
		damage = 160,
		base = 64551
	}
	uv0.weapon_property_117[64559] = {
		id = 64559,
		name = "水濑伊织技能LV9",
		damage = 170,
		base = 64551
	}
	uv0.weapon_property_117[64560] = {
		id = 64560,
		name = "水濑伊织技能LV10",
		damage = 180,
		base = 64551
	}
	uv0.weapon_property_117[64561] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "水濑伊织技能2段-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 60,
		corrected = 110,
		min_range = 35,
		id = 64561,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19342
		},
		barrage_ID = {
			81172
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 3
		},
		precast_param = {}
	}
	uv0.weapon_property_117[64562] = {
		id = 64562,
		name = "水濑伊织技能2段-LV2",
		damage = 70,
		base = 64561
	}
	uv0.weapon_property_117[64563] = {
		id = 64563,
		name = "水濑伊织技能2段-LV3",
		damage = 80,
		base = 64561
	}
	uv0.weapon_property_117[64564] = {
		id = 64564,
		name = "水濑伊织技能2段-LV4",
		damage = 100,
		base = 64561
	}
	uv0.weapon_property_117[64565] = {
		id = 64565,
		name = "水濑伊织技能2段-LV5",
		damage = 120,
		base = 64561
	}
	uv0.weapon_property_117[64566] = {
		id = 64566,
		name = "水濑伊织技能2段-LV6",
		damage = 140,
		base = 64561
	}
	uv0.weapon_property_117[64567] = {
		id = 64567,
		name = "水濑伊织技能2段-LV7",
		damage = 160,
		base = 64561
	}
	uv0.weapon_property_117[64568] = {
		id = 64568,
		name = "水濑伊织技能2段-LV8",
		damage = 180,
		base = 64561
	}
	uv0.weapon_property_117[64569] = {
		id = 64569,
		name = "水濑伊织技能2段-LV9",
		damage = 200,
		base = 64561
	}
	uv0.weapon_property_117[64570] = {
		id = 64570,
		name = "水濑伊织技能2段-LV10",
		damage = 220,
		base = 64561
	}
	uv0.weapon_property_117[64571] = {
		action_index = "attack",
		range = 90,
		type = 10,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "如月千早集束鱼雷飞机弹幕Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 5,
		angle = 90,
		charge_param = "",
		damage = 1,
		corrected = 100,
		min_range = 0,
		id = 64571,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 2070,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			64571
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_117[64572] = {
		reload_max = 2035,
		damage = 1,
		base = 64571,
		id = 64572,
		name = "如月千早集束鱼雷飞机弹幕Lv2",
		bullet_ID = {
			64572
		}
	}
	uv0.weapon_property_117[64573] = {
		reload_max = 2000,
		damage = 1,
		base = 64571,
		id = 64573,
		name = "如月千早集束鱼雷飞机弹幕Lv3",
		bullet_ID = {
			64573
		}
	}
	uv0.weapon_property_117[64574] = {
		reload_max = 1965,
		damage = 1,
		base = 64571,
		id = 64574,
		name = "如月千早集束鱼雷飞机弹幕Lv4",
		bullet_ID = {
			64574
		}
	}
	uv0.weapon_property_117[64575] = {
		reload_max = 1930,
		damage = 1,
		base = 64571,
		id = 64575,
		name = "如月千早集束鱼雷飞机弹幕Lv5",
		bullet_ID = {
			64575
		}
	}
	uv0.weapon_property_117[64576] = {
		reload_max = 1895,
		damage = 1,
		base = 64571,
		id = 64576,
		name = "如月千早集束鱼雷飞机弹幕Lv6",
		bullet_ID = {
			64576
		}
	}
	uv0.weapon_property_117[64577] = {
		reload_max = 1860,
		damage = 1,
		base = 64571,
		id = 64577,
		name = "如月千早集束鱼雷飞机弹幕Lv7",
		bullet_ID = {
			64577
		}
	}
	uv0.weapon_property_117[64578] = {
		reload_max = 1825,
		damage = 1,
		base = 64571,
		id = 64578,
		name = "如月千早集束鱼雷飞机弹幕Lv8",
		bullet_ID = {
			64578
		}
	}
	uv0.weapon_property_117[64579] = {
		reload_max = 1790,
		damage = 1,
		base = 64571,
		id = 64579,
		name = "如月千早集束鱼雷飞机弹幕Lv9",
		bullet_ID = {
			64579
		}
	}
	uv0.weapon_property_117[64580] = {
		reload_max = 1755,
		damage = 1,
		base = 64571,
		id = 64580,
		name = "如月千早集束鱼雷飞机弹幕Lv10",
		bullet_ID = {
			64580
		}
	}
	uv0.weapon_property_117[64581] = {
		action_index = "",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = -10,
		shakescreen = 0,
		name = "3 x 机载鱼雷",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 80,
		corrected = 100,
		min_range = 0,
		id = 64581,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 10500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2112
		},
		barrage_ID = {
			2142
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_117[64582] = {
		id = 64582,
		damage = 90,
		base = 64581
	}
	uv0.weapon_property_117[64583] = {
		id = 64583,
		damage = 100,
		base = 64581
	}
	uv0.weapon_property_117[64584] = {
		id = 64584,
		damage = 120,
		base = 64581
	}
	uv0.weapon_property_117[64585] = {
		id = 64585,
		damage = 140,
		base = 64581
	}
	uv0.weapon_property_117[64586] = {
		id = 64586,
		damage = 160,
		base = 64581
	}
	uv0.weapon_property_117[64587] = {
		id = 64587,
		damage = 180,
		base = 64581
	}
	uv0.weapon_property_117[64588] = {
		id = 64588,
		damage = 200,
		base = 64581
	}
	uv0.weapon_property_117[64589] = {
		id = 64589,
		damage = 220,
		base = 64581
	}
	uv0.weapon_property_117[64590] = {
		id = 64590,
		damage = 240,
		base = 64581
	}
end()
