pg = pg or {}
pg.weapon_property_115 = {}

function ()
	uv0.weapon_property_115[64399] = {
		name = "埃吉尔技能跨射子弹Lv9",
		damage = 54,
		base = 64391,
		id = 64399,
		barrage_ID = {
			81127
		}
	}
	uv0.weapon_property_115[64400] = {
		name = "埃吉尔技能跨射子弹Lv10",
		damage = 56,
		base = 64391,
		id = 64400,
		barrage_ID = {
			81127
		}
	}
	uv0.weapon_property_115[64401] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "安克雷奇技能弹幕-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 26,
		corrected = 100,
		min_range = 0,
		id = 64401,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19323,
			19323
		},
		barrage_ID = {
			81128,
			81129
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_115[64402] = {
		id = 64402,
		name = "安克雷奇技能弹幕-LV2",
		damage = 27,
		base = 64401
	}
	uv0.weapon_property_115[64403] = {
		id = 64403,
		name = "安克雷奇技能弹幕-LV3",
		damage = 28,
		base = 64401
	}
	uv0.weapon_property_115[64404] = {
		id = 64404,
		name = "安克雷奇技能弹幕-LV4",
		damage = 29,
		base = 64401
	}
	uv0.weapon_property_115[64405] = {
		id = 64405,
		name = "安克雷奇技能弹幕-LV5",
		damage = 30,
		base = 64401
	}
	uv0.weapon_property_115[64406] = {
		id = 64406,
		name = "安克雷奇技能弹幕-LV6",
		damage = 32,
		base = 64401
	}
	uv0.weapon_property_115[64407] = {
		id = 64407,
		name = "安克雷奇技能弹幕-LV7",
		damage = 34,
		base = 64401
	}
	uv0.weapon_property_115[64408] = {
		id = 64408,
		name = "安克雷奇技能弹幕-LV8",
		damage = 36,
		base = 64401
	}
	uv0.weapon_property_115[64409] = {
		id = 64409,
		name = "安克雷奇技能弹幕-LV9",
		damage = 38,
		base = 64401
	}
	uv0.weapon_property_115[64410] = {
		id = 64410,
		name = "安克雷奇技能弹幕-LV10",
		damage = 40,
		base = 64401
	}
	uv0.weapon_property_115[64411] = {
		action_index = "attack",
		range = 115,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "马可波罗技能LV1-PVP",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 35,
		id = 64411,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19324,
			19324,
			19324
		},
		barrage_ID = {
			81130,
			81131,
			81132
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_115[64412] = {
		id = 64412,
		name = "马可波罗技能LV2-PVP",
		damage = 70,
		base = 64411
	}
	uv0.weapon_property_115[64413] = {
		id = 64413,
		name = "马可波罗技能LV3-PVP",
		damage = 82,
		base = 64411
	}
	uv0.weapon_property_115[64414] = {
		id = 64414,
		name = "马可波罗技能LV4-PVP",
		damage = 94,
		base = 64411
	}
	uv0.weapon_property_115[64415] = {
		id = 64415,
		name = "马可波罗技能LV5-PVP",
		damage = 106,
		base = 64411
	}
	uv0.weapon_property_115[64416] = {
		id = 64416,
		name = "马可波罗技能LV6-PVP",
		damage = 118,
		base = 64411
	}
	uv0.weapon_property_115[64417] = {
		id = 64417,
		name = "马可波罗技能LV7-PVP",
		damage = 130,
		base = 64411
	}
	uv0.weapon_property_115[64418] = {
		id = 64418,
		name = "马可波罗技能LV8-PVP",
		damage = 142,
		base = 64411
	}
	uv0.weapon_property_115[64419] = {
		id = 64419,
		name = "马可波罗技能LV9-PVP",
		damage = 154,
		base = 64411
	}
	uv0.weapon_property_115[64420] = {
		id = 64420,
		name = "马可波罗技能LV10-PVP",
		damage = 170,
		base = 64411
	}
	uv0.weapon_property_115[64421] = {
		action_index = "attack",
		range = 95,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "马可波罗技能LV1-PVE",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 25,
		id = 64421,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19324,
			19324,
			19324
		},
		barrage_ID = {
			81130,
			81131,
			81132
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_115[64422] = {
		id = 64422,
		name = "马可波罗技能LV2-PVE",
		damage = 70,
		base = 64421
	}
	uv0.weapon_property_115[64423] = {
		id = 64423,
		name = "马可波罗技能LV3-PVE",
		damage = 82,
		base = 64421
	}
	uv0.weapon_property_115[64424] = {
		id = 64424,
		name = "马可波罗技能LV4-PVE",
		damage = 94,
		base = 64421
	}
	uv0.weapon_property_115[64425] = {
		id = 64425,
		name = "马可波罗技能LV5-PVE",
		damage = 106,
		base = 64421
	}
	uv0.weapon_property_115[64426] = {
		id = 64426,
		name = "马可波罗技能LV6-PVE",
		damage = 118,
		base = 64421
	}
	uv0.weapon_property_115[64427] = {
		id = 64427,
		name = "马可波罗技能LV7-PVE",
		damage = 130,
		base = 64421
	}
	uv0.weapon_property_115[64428] = {
		id = 64428,
		name = "马可波罗技能LV8-PVE",
		damage = 142,
		base = 64421
	}
	uv0.weapon_property_115[64429] = {
		id = 64429,
		name = "马可波罗技能LV9-PVE",
		damage = 154,
		base = 64421
	}
	uv0.weapon_property_115[64430] = {
		id = 64430,
		name = "马可波罗技能LV10-PVE",
		damage = 170,
		base = 64421
	}
	uv0.weapon_property_115[64431] = {
		action_index = "attack",
		range = 120,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "马可波罗技能·瞄准跨射LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 25,
		id = 64431,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19326
		},
		barrage_ID = {
			81133
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_115[64432] = {
		id = 64432,
		name = "马可波罗技能·瞄准跨射LV2",
		damage = 70,
		base = 64431
	}
	uv0.weapon_property_115[64433] = {
		id = 64433,
		name = "马可波罗技能·瞄准跨射LV3",
		damage = 82,
		base = 64431
	}
	uv0.weapon_property_115[64434] = {
		id = 64434,
		name = "马可波罗技能·瞄准跨射LV4",
		damage = 94,
		base = 64431
	}
	uv0.weapon_property_115[64435] = {
		id = 64435,
		name = "马可波罗技能·瞄准跨射LV5",
		damage = 106,
		base = 64431
	}
	uv0.weapon_property_115[64436] = {
		id = 64436,
		name = "马可波罗技能·瞄准跨射LV6",
		damage = 118,
		base = 64431
	}
	uv0.weapon_property_115[64437] = {
		id = 64437,
		name = "马可波罗技能·瞄准跨射LV7",
		damage = 130,
		base = 64431
	}
	uv0.weapon_property_115[64438] = {
		id = 64438,
		name = "马可波罗技能·瞄准跨射LV8",
		damage = 142,
		base = 64431
	}
	uv0.weapon_property_115[64439] = {
		id = 64439,
		name = "马可波罗技能·瞄准跨射LV9",
		damage = 154,
		base = 64431
	}
	uv0.weapon_property_115[64440] = {
		id = 64440,
		name = "马可波罗技能·瞄准跨射LV10",
		damage = 170,
		base = 64431
	}
	uv0.weapon_property_115[64441] = {
		action_index = "attack",
		range = 200,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "马可波罗技能·小子弹LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 64441,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19325
		},
		barrage_ID = {
			81134
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_115[64442] = {
		id = 64442,
		name = "马可波罗技能·小子弹LV2",
		damage = 12,
		base = 64441
	}
	uv0.weapon_property_115[64443] = {
		id = 64443,
		name = "马可波罗技能·小子弹LV3",
		damage = 13,
		base = 64441
	}
	uv0.weapon_property_115[64444] = {
		id = 64444,
		name = "马可波罗技能·小子弹LV4",
		damage = 14,
		base = 64441
	}
	uv0.weapon_property_115[64445] = {
		id = 64445,
		name = "马可波罗技能·小子弹LV5",
		damage = 15,
		base = 64441
	}
	uv0.weapon_property_115[64446] = {
		id = 64446,
		name = "马可波罗技能·小子弹LV6",
		damage = 16,
		base = 64441
	}
	uv0.weapon_property_115[64447] = {
		name = "马可波罗技能·小子弹LV7",
		damage = 17,
		base = 64441,
		id = 64447,
		bullet_ID = {
			19325,
			19325
		},
		barrage_ID = {
			81134,
			81135
		}
	}
	uv0.weapon_property_115[64448] = {
		name = "马可波罗技能·小子弹LV8",
		damage = 18,
		base = 64441,
		id = 64448,
		bullet_ID = {
			19325,
			19325
		},
		barrage_ID = {
			81134,
			81135
		}
	}
	uv0.weapon_property_115[64449] = {
		name = "马可波罗技能·小子弹LV9",
		damage = 19,
		base = 64441,
		id = 64449,
		bullet_ID = {
			19325,
			19325
		},
		barrage_ID = {
			81134,
			81135
		}
	}
	uv0.weapon_property_115[64450] = {
		name = "马可波罗技能·小子弹LV10",
		damage = 20,
		base = 64441,
		id = 64450,
		bullet_ID = {
			19325,
			19325
		},
		barrage_ID = {
			81134,
			81135
		}
	}
	uv0.weapon_property_115[64451] = {
		action_index = "attack",
		range = 200,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "马可波罗技能·小子弹-跨队伤害增幅LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 15,
		corrected = 100,
		min_range = 0,
		id = 64451,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19325
		},
		barrage_ID = {
			81134
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_115[64452] = {
		id = 64452,
		name = "马可波罗技能·小子弹-跨队伤害增幅LV2",
		damage = 16,
		base = 64451
	}
	uv0.weapon_property_115[64453] = {
		id = 64453,
		name = "马可波罗技能·小子弹-跨队伤害增幅LV3",
		damage = 17,
		base = 64451
	}
	uv0.weapon_property_115[64454] = {
		id = 64454,
		name = "马可波罗技能·小子弹-跨队伤害增幅LV4",
		damage = 18,
		base = 64451
	}
	uv0.weapon_property_115[64455] = {
		id = 64455,
		name = "马可波罗技能·小子弹-跨队伤害增幅LV5",
		damage = 19,
		base = 64451
	}
	uv0.weapon_property_115[64456] = {
		id = 64456,
		name = "马可波罗技能·小子弹-跨队伤害增幅LV6",
		damage = 20,
		base = 64451
	}
	uv0.weapon_property_115[64457] = {
		name = "马可波罗技能·小子弹-跨队伤害增幅LV7",
		damage = 21,
		base = 64451,
		id = 64457,
		bullet_ID = {
			19325,
			19325
		},
		barrage_ID = {
			81134,
			81135
		}
	}
	uv0.weapon_property_115[64458] = {
		name = "马可波罗技能·小子弹-跨队伤害增幅LV8",
		damage = 22,
		base = 64451,
		id = 64458,
		bullet_ID = {
			19325,
			19325
		},
		barrage_ID = {
			81134,
			81135
		}
	}
	uv0.weapon_property_115[64459] = {
		name = "马可波罗技能·小子弹-跨队伤害增幅LV9",
		damage = 23,
		base = 64451,
		id = 64459,
		bullet_ID = {
			19325,
			19325
		},
		barrage_ID = {
			81134,
			81135
		}
	}
	uv0.weapon_property_115[64460] = {
		name = "马可波罗技能·小子弹-跨队伤害增幅LV10",
		damage = 25,
		base = 64451,
		id = 64460,
		bullet_ID = {
			19325,
			19325
		},
		barrage_ID = {
			81134,
			81135
		}
	}
	uv0.weapon_property_115[64461] = {
		action_index = "attack",
		range = 200,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "春香弹幕粉色imas徽章LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 64461,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19328,
			19328
		},
		barrage_ID = {
			81141,
			81142
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_115[64462] = {
		id = 64462,
		name = "春香弹幕粉色imas徽章LV2",
		damage = 12,
		base = 64461
	}
end()
