pg = pg or {}
pg.weapon_property_147 = {}

function ()
	uv0.weapon_property_147[67590] = {
		id = 67590,
		name = "蜜月爆炸Lv10",
		damage = 176,
		base = 67581
	}
	uv0.weapon_property_147[67601] = {
		action_index = "attack",
		range = 100,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "久远技能Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 2,
		corrected = 265,
		min_range = 0,
		id = 67601,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 280,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19959
		},
		barrage_ID = {
			80521
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_147[67602] = {
		id = 67602,
		name = "久远技能Lv2",
		base = 67601
	}
	uv0.weapon_property_147[67603] = {
		id = 67603,
		name = "久远技能Lv3",
		base = 67601
	}
	uv0.weapon_property_147[67604] = {
		id = 67604,
		name = "久远技能Lv4",
		damage = 3,
		base = 67601
	}
	uv0.weapon_property_147[67605] = {
		id = 67605,
		name = "久远技能Lv5",
		damage = 3,
		base = 67601
	}
	uv0.weapon_property_147[67606] = {
		id = 67606,
		name = "久远技能Lv6",
		damage = 4,
		base = 67601
	}
	uv0.weapon_property_147[67607] = {
		id = 67607,
		name = "久远技能Lv7",
		damage = 4,
		base = 67601
	}
	uv0.weapon_property_147[67608] = {
		id = 67608,
		name = "久远技能Lv8",
		damage = 5,
		base = 67601
	}
	uv0.weapon_property_147[67609] = {
		id = 67609,
		name = "久远技能Lv9",
		damage = 6,
		base = 67601
	}
	uv0.weapon_property_147[67610] = {
		id = 67610,
		name = "久远技能Lv10",
		damage = 7,
		base = 67601
	}
	uv0.weapon_property_147[67611] = {
		action_index = "attack",
		range = 60,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "猫音技能Lv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 11,
		corrected = 118,
		min_range = 0,
		id = 67611,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19960
		},
		barrage_ID = {
			2120
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_147[67612] = {
		id = 67612,
		name = "猫音技能Lv2",
		damage = 13,
		base = 67611
	}
	uv0.weapon_property_147[67613] = {
		id = 67613,
		name = "猫音技能Lv3",
		damage = 16,
		base = 67611
	}
	uv0.weapon_property_147[67614] = {
		id = 67614,
		name = "猫音技能Lv4",
		damage = 20,
		base = 67611
	}
	uv0.weapon_property_147[67615] = {
		id = 67615,
		name = "猫音技能Lv5",
		damage = 25,
		base = 67611
	}
	uv0.weapon_property_147[67616] = {
		id = 67616,
		name = "猫音技能Lv6",
		damage = 30,
		base = 67611
	}
	uv0.weapon_property_147[67617] = {
		id = 67617,
		name = "猫音技能Lv7",
		damage = 36,
		base = 67611
	}
	uv0.weapon_property_147[67618] = {
		id = 67618,
		name = "猫音技能Lv8",
		damage = 42,
		base = 67611
	}
	uv0.weapon_property_147[67619] = {
		id = 67619,
		name = "猫音技能Lv9",
		damage = 49,
		base = 67611
	}
	uv0.weapon_property_147[67620] = {
		id = 67620,
		name = "猫音技能Lv10",
		damage = 56,
		base = 67611
	}
	uv0.weapon_property_147[67621] = {
		action_index = "attack",
		range = 100,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 302,
		name = "露露缇耶技能4段Lv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 50,
		corrected = 300,
		min_range = 0,
		id = 67621,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19961
		},
		barrage_ID = {
			2120
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_147[67622] = {
		id = 67622,
		name = "露露缇耶技能4段Lv2",
		damage = 56,
		base = 67621
	}
	uv0.weapon_property_147[67623] = {
		id = 67623,
		name = "露露缇耶技能4段Lv3",
		damage = 62,
		base = 67621
	}
	uv0.weapon_property_147[67624] = {
		id = 67624,
		name = "露露缇耶技能4段Lv4",
		damage = 70,
		base = 67621
	}
	uv0.weapon_property_147[67625] = {
		id = 67625,
		name = "露露缇耶技能4段Lv5",
		damage = 78,
		base = 67621
	}
	uv0.weapon_property_147[67626] = {
		id = 67626,
		name = "露露缇耶技能4段Lv6",
		damage = 90,
		base = 67621
	}
	uv0.weapon_property_147[67627] = {
		id = 67627,
		name = "露露缇耶技能4段Lv7",
		damage = 100,
		base = 67621
	}
	uv0.weapon_property_147[67628] = {
		id = 67628,
		name = "露露缇耶技能4段Lv8",
		damage = 110,
		base = 67621
	}
	uv0.weapon_property_147[67629] = {
		id = 67629,
		name = "露露缇耶技能4段Lv9",
		damage = 125,
		base = 67621
	}
	uv0.weapon_property_147[67630] = {
		id = 67630,
		name = "露露缇耶技能4段Lv10",
		damage = 140,
		base = 67621
	}
	uv0.weapon_property_147[67631] = {
		action_index = "attack",
		range = 100,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "露露缇耶技能鱼雷1段Lv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 12,
		corrected = 115,
		min_range = 0,
		id = 67631,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19962
		},
		barrage_ID = {
			1402
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_147[67632] = {
		id = 67632,
		name = "露露缇耶技能鱼雷1段Lv2",
		damage = 16,
		base = 67631
	}
	uv0.weapon_property_147[67633] = {
		id = 67633,
		name = "露露缇耶技能鱼雷1段Lv3",
		damage = 20,
		base = 67631
	}
	uv0.weapon_property_147[67634] = {
		id = 67634,
		name = "露露缇耶技能鱼雷1段Lv4",
		damage = 24,
		base = 67631
	}
	uv0.weapon_property_147[67635] = {
		id = 67635,
		name = "露露缇耶技能鱼雷1段Lv5",
		damage = 27,
		base = 67631
	}
	uv0.weapon_property_147[67636] = {
		id = 67636,
		name = "露露缇耶技能鱼雷1段Lv6",
		damage = 30,
		base = 67631
	}
	uv0.weapon_property_147[67637] = {
		id = 67637,
		name = "露露缇耶技能鱼雷1段Lv7",
		damage = 33,
		base = 67631
	}
	uv0.weapon_property_147[67638] = {
		id = 67638,
		name = "露露缇耶技能鱼雷1段Lv8",
		damage = 36,
		base = 67631
	}
	uv0.weapon_property_147[67639] = {
		id = 67639,
		name = "露露缇耶技能鱼雷1段Lv9",
		damage = 38,
		base = 67631
	}
	uv0.weapon_property_147[67640] = {
		id = 67640,
		name = "露露缇耶技能鱼雷1段Lv10",
		damage = 40,
		base = 67631
	}
	uv0.weapon_property_147[67641] = {
		action_index = "attack",
		range = 100,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "露露缇耶技能鱼雷2段Lv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 12,
		corrected = 145,
		min_range = 0,
		id = 67641,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19962,
			19962
		},
		barrage_ID = {
			80522,
			80523
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_147[67642] = {
		id = 67642,
		name = "露露缇耶技能鱼雷2段Lv2",
		damage = 16,
		base = 67641
	}
	uv0.weapon_property_147[67643] = {
		id = 67643,
		name = "露露缇耶技能鱼雷2段Lv3",
		damage = 20,
		base = 67641
	}
	uv0.weapon_property_147[67644] = {
		id = 67644,
		name = "露露缇耶技能鱼雷2段Lv4",
		damage = 24,
		base = 67641
	}
	uv0.weapon_property_147[67645] = {
		id = 67645,
		name = "露露缇耶技能鱼雷2段Lv5",
		damage = 27,
		base = 67641
	}
	uv0.weapon_property_147[67646] = {
		id = 67646,
		name = "露露缇耶技能鱼雷2段Lv6",
		damage = 30,
		base = 67641
	}
	uv0.weapon_property_147[67647] = {
		id = 67647,
		name = "露露缇耶技能鱼雷2段Lv7",
		damage = 33,
		base = 67641
	}
	uv0.weapon_property_147[67648] = {
		id = 67648,
		name = "露露缇耶技能鱼雷2段Lv8",
		damage = 36,
		base = 67641
	}
	uv0.weapon_property_147[67649] = {
		id = 67649,
		name = "露露缇耶技能鱼雷2段Lv9",
		damage = 38,
		base = 67641
	}
	uv0.weapon_property_147[67650] = {
		id = 67650,
		name = "露露缇耶技能鱼雷2段Lv10",
		damage = 40,
		base = 67641
	}
	uv0.weapon_property_147[67651] = {
		action_index = "attack",
		range = 100,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "露露缇耶技能鱼雷3段Lv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 12,
		corrected = 165,
		min_range = 0,
		id = 67651,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19963,
			19963
		},
		barrage_ID = {
			80522,
			80523
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_147[67652] = {
		id = 67652,
		name = "露露缇耶技能鱼雷3段Lv2",
		damage = 16,
		base = 67651
	}
	uv0.weapon_property_147[67653] = {
		id = 67653,
		name = "露露缇耶技能鱼雷3段Lv3",
		damage = 20,
		base = 67651
	}
	uv0.weapon_property_147[67654] = {
		id = 67654,
		name = "露露缇耶技能鱼雷3段Lv4",
		damage = 24,
		base = 67651
	}
	uv0.weapon_property_147[67655] = {
		id = 67655,
		name = "露露缇耶技能鱼雷3段Lv5",
		damage = 27,
		base = 67651
	}
	uv0.weapon_property_147[67656] = {
		id = 67656,
		name = "露露缇耶技能鱼雷3段Lv6",
		damage = 30,
		base = 67651
	}
	uv0.weapon_property_147[67657] = {
		id = 67657,
		name = "露露缇耶技能鱼雷3段Lv7",
		damage = 33,
		base = 67651
	}
	uv0.weapon_property_147[67658] = {
		id = 67658,
		name = "露露缇耶技能鱼雷3段Lv8",
		damage = 36,
		base = 67651
	}
	uv0.weapon_property_147[67659] = {
		id = 67659,
		name = "露露缇耶技能鱼雷3段Lv9",
		damage = 38,
		base = 67651
	}
	uv0.weapon_property_147[67660] = {
		id = 67660,
		name = "露露缇耶技能鱼雷3段Lv10",
		damage = 40,
		base = 67651
	}
	uv0.weapon_property_147[67661] = {
		action_index = "attack",
		range = 200,
		type = 2,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双影无双爆炸BLv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 10,
		angle = 360,
		charge_param = "",
		damage = 86,
		corrected = 200,
		min_range = 0,
		id = 67661,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19966
		},
		barrage_ID = {
			1
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_147[67662] = {
		id = 67662,
		name = "双影无双爆炸BLv2",
		damage = 101,
		base = 67661
	}
	uv0.weapon_property_147[67663] = {
		id = 67663,
		name = "双影无双爆炸BLv3",
		damage = 116,
		base = 67661
	}
end()
