pg = pg or {}
pg.weapon_property_171 = {}

function ()
	uv0.weapon_property_171[69193] = {
		id = 69193,
		name = "布莱默顿技能弹幕-LV3",
		damage = 13,
		base = 69191
	}
	uv0.weapon_property_171[69194] = {
		id = 69194,
		name = "布莱默顿技能弹幕-LV4",
		damage = 14,
		base = 69191
	}
	uv0.weapon_property_171[69195] = {
		id = 69195,
		name = "布莱默顿技能弹幕-LV5",
		damage = 15,
		base = 69191
	}
	uv0.weapon_property_171[69196] = {
		id = 69196,
		name = "布莱默顿技能弹幕-LV6",
		damage = 16,
		base = 69191
	}
	uv0.weapon_property_171[69197] = {
		name = "布莱默顿技能弹幕-LV7",
		damage = 17,
		base = 69191,
		id = 69197,
		barrage_ID = {
			80848,
			80849
		}
	}
	uv0.weapon_property_171[69198] = {
		name = "布莱默顿技能弹幕-LV8",
		damage = 18,
		base = 69191,
		id = 69198,
		barrage_ID = {
			80848,
			80849
		}
	}
	uv0.weapon_property_171[69199] = {
		name = "布莱默顿技能弹幕-LV9",
		damage = 19,
		base = 69191,
		id = 69199,
		barrage_ID = {
			80848,
			80849
		}
	}
	uv0.weapon_property_171[69200] = {
		name = "布莱默顿技能弹幕-LV10",
		damage = 20,
		base = 69191,
		id = 69200,
		barrage_ID = {
			80848,
			80849
		}
	}
	uv0.weapon_property_171[69201] = {
		action_index = "attack",
		range = 120,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "库珀反潜PBYLv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 36,
		corrected = 100,
		min_range = 0,
		id = 69201,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 565,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69201
		},
		barrage_ID = {
			1500
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_171[69202] = {
		reload_max = 550,
		damage = 39,
		base = 69201,
		id = 69202,
		name = "库珀反潜PBYLv2",
		bullet_ID = {
			69202
		}
	}
	uv0.weapon_property_171[69203] = {
		reload_max = 535,
		damage = 42,
		base = 69201,
		id = 69203,
		name = "库珀反潜PBYLv3",
		bullet_ID = {
			69203
		}
	}
	uv0.weapon_property_171[69204] = {
		reload_max = 520,
		damage = 45,
		base = 69201,
		id = 69204,
		name = "库珀反潜PBYLv4",
		bullet_ID = {
			69204
		}
	}
	uv0.weapon_property_171[69205] = {
		reload_max = 505,
		damage = 48,
		base = 69201,
		id = 69205,
		name = "库珀反潜PBYLv5",
		bullet_ID = {
			69205
		}
	}
	uv0.weapon_property_171[69206] = {
		reload_max = 490,
		damage = 52,
		base = 69201,
		id = 69206,
		name = "库珀反潜PBYLv6",
		bullet_ID = {
			69206
		}
	}
	uv0.weapon_property_171[69207] = {
		reload_max = 475,
		damage = 56,
		base = 69201,
		id = 69207,
		name = "库珀反潜PBYLv7",
		bullet_ID = {
			69207
		}
	}
	uv0.weapon_property_171[69208] = {
		reload_max = 460,
		damage = 60,
		base = 69201,
		id = 69208,
		name = "库珀反潜PBYLv8",
		bullet_ID = {
			69208
		}
	}
	uv0.weapon_property_171[69209] = {
		reload_max = 445,
		damage = 64,
		base = 69201,
		id = 69209,
		name = "库珀反潜PBYLv9",
		bullet_ID = {
			69209
		}
	}
	uv0.weapon_property_171[69210] = {
		reload_max = 430,
		damage = 68,
		base = 69201,
		id = 69210,
		name = "库珀反潜PBYLv10",
		bullet_ID = {
			69210
		}
	}
	uv0.weapon_property_171[69211] = {
		action_index = "",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 1,
		axis_angle = 0,
		shakescreen = 0,
		name = "库珀轰炸PBYLv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 90,
		charge_param = "",
		damage = 66,
		corrected = 100,
		min_range = 0,
		id = 69211,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69211
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_171[69212] = {
		name = "库珀轰炸PBYLv2",
		damage = 78,
		base = 69211,
		id = 69212,
		bullet_ID = {
			69212
		}
	}
	uv0.weapon_property_171[69213] = {
		name = "库珀轰炸PBYLv3",
		damage = 91,
		base = 69211,
		id = 69213,
		bullet_ID = {
			69213
		}
	}
	uv0.weapon_property_171[69214] = {
		name = "库珀轰炸PBYLv4",
		damage = 103,
		base = 69211,
		id = 69214,
		bullet_ID = {
			69214
		}
	}
	uv0.weapon_property_171[69215] = {
		name = "库珀轰炸PBYLv5",
		damage = 116,
		base = 69211,
		id = 69215,
		bullet_ID = {
			69215
		}
	}
	uv0.weapon_property_171[69216] = {
		name = "库珀轰炸PBYLv6",
		damage = 129,
		base = 69211,
		id = 69216,
		bullet_ID = {
			69216
		}
	}
	uv0.weapon_property_171[69217] = {
		name = "库珀轰炸PBYLv7",
		damage = 141,
		base = 69211,
		id = 69217,
		bullet_ID = {
			69217
		}
	}
	uv0.weapon_property_171[69218] = {
		name = "库珀轰炸PBYLv8",
		damage = 154,
		base = 69211,
		id = 69218,
		bullet_ID = {
			69218
		}
	}
	uv0.weapon_property_171[69219] = {
		name = "库珀轰炸PBYLv9",
		damage = 167,
		base = 69211,
		id = 69219,
		bullet_ID = {
			69219
		}
	}
	uv0.weapon_property_171[69220] = {
		name = "库珀轰炸PBYLv10",
		damage = 179,
		base = 69211,
		id = 69220,
		bullet_ID = {
			69220
		}
	}
	uv0.weapon_property_171[69221] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 25,
		shakescreen = 0,
		name = "2 x 2000lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 209,
		corrected = 100,
		min_range = 0,
		id = 69221,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2125
		},
		barrage_ID = {
			2121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_171[69222] = {
		id = 69222,
		damage = 236,
		base = 69221
	}
	uv0.weapon_property_171[69223] = {
		id = 69223,
		damage = 263,
		base = 69221
	}
	uv0.weapon_property_171[69224] = {
		id = 69224,
		damage = 290,
		base = 69221
	}
	uv0.weapon_property_171[69225] = {
		id = 69225,
		damage = 317,
		base = 69221
	}
	uv0.weapon_property_171[69226] = {
		id = 69226,
		damage = 344,
		base = 69221
	}
	uv0.weapon_property_171[69227] = {
		id = 69227,
		damage = 371,
		base = 69221
	}
	uv0.weapon_property_171[69228] = {
		id = 69228,
		damage = 399,
		base = 69221
	}
	uv0.weapon_property_171[69229] = {
		id = 69229,
		damage = 428,
		base = 69221
	}
	uv0.weapon_property_171[69230] = {
		id = 69230,
		damage = 456,
		base = 69221
	}
	uv0.weapon_property_171[69231] = {
		action_index = "attack",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "土佐技能锁定弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 75,
		corrected = 100,
		min_range = 35,
		id = 69231,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19108
		},
		barrage_ID = {
			80850
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 2
		},
		precast_param = {}
	}
	uv0.weapon_property_171[69232] = {
		id = 69232,
		name = "土佐技能锁定弹幕LV2",
		damage = 80,
		base = 69231
	}
	uv0.weapon_property_171[69233] = {
		id = 69233,
		name = "土佐技能锁定弹幕LV3",
		damage = 86,
		base = 69231
	}
	uv0.weapon_property_171[69234] = {
		id = 69234,
		name = "土佐技能锁定弹幕LV4",
		damage = 93,
		base = 69231
	}
	uv0.weapon_property_171[69235] = {
		id = 69235,
		name = "土佐技能锁定弹幕LV5",
		damage = 101,
		base = 69231
	}
	uv0.weapon_property_171[69236] = {
		id = 69236,
		name = "土佐技能锁定弹幕LV6",
		damage = 110,
		base = 69231
	}
	uv0.weapon_property_171[69237] = {
		id = 69237,
		name = "土佐技能锁定弹幕LV7",
		damage = 120,
		base = 69231
	}
	uv0.weapon_property_171[69238] = {
		id = 69238,
		name = "土佐技能锁定弹幕LV8",
		damage = 131,
		base = 69231
	}
	uv0.weapon_property_171[69239] = {
		id = 69239,
		name = "土佐技能锁定弹幕LV9",
		damage = 143,
		base = 69231
	}
	uv0.weapon_property_171[69240] = {
		id = 69240,
		name = "土佐技能锁定弹幕LV10",
		damage = 156,
		base = 69231
	}
	uv0.weapon_property_171[69241] = {
		action_index = "attack",
		range = 200,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "土佐Upper子母弹LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69241,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19111,
			19112,
			19113,
			19114
		},
		barrage_ID = {
			80863,
			80863,
			80863,
			80863
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_171[69242] = {
		id = 69242,
		name = "土佐Upper子母弹LV2",
		damage = 12,
		base = 69241
	}
	uv0.weapon_property_171[69243] = {
		id = 69243,
		name = "土佐Upper子母弹LV3",
		damage = 13,
		base = 69241
	}
	uv0.weapon_property_171[69244] = {
		id = 69244,
		name = "土佐Upper子母弹LV4",
		damage = 14,
		base = 69241
	}
	uv0.weapon_property_171[69245] = {
		id = 69245,
		name = "土佐Upper子母弹LV5",
		damage = 15,
		base = 69241
	}
	uv0.weapon_property_171[69246] = {
		id = 69246,
		name = "土佐Upper子母弹LV6",
		damage = 16,
		base = 69241
	}
	uv0.weapon_property_171[69247] = {
		id = 69247,
		name = "土佐Upper子母弹LV7",
		damage = 17,
		base = 69241
	}
	uv0.weapon_property_171[69248] = {
		id = 69248,
		name = "土佐Upper子母弹LV8",
		damage = 18,
		base = 69241
	}
	uv0.weapon_property_171[69249] = {
		id = 69249,
		name = "土佐Upper子母弹LV9",
		damage = 19,
		base = 69241
	}
	uv0.weapon_property_171[69250] = {
		id = 69250,
		name = "土佐Upper子母弹LV10",
		damage = 20,
		base = 69241
	}
	uv0.weapon_property_171[69251] = {
		action_index = "attack",
		range = 200,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "土佐Center子母弹LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69251,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19124,
			19125,
			19126,
			19127
		},
		barrage_ID = {
			80867,
			80868,
			80867,
			80868
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_171[69252] = {
		id = 69252,
		name = "土佐Center子母弹LV2",
		damage = 12,
		base = 69251
	}
	uv0.weapon_property_171[69253] = {
		id = 69253,
		name = "土佐Center子母弹LV3",
		damage = 13,
		base = 69251
	}
	uv0.weapon_property_171[69254] = {
		id = 69254,
		name = "土佐Center子母弹LV4",
		damage = 14,
		base = 69251
	}
	uv0.weapon_property_171[69255] = {
		id = 69255,
		name = "土佐Center子母弹LV5",
		damage = 15,
		base = 69251
	}
	uv0.weapon_property_171[69256] = {
		id = 69256,
		name = "土佐Center子母弹LV6",
		damage = 16,
		base = 69251
	}
end()
