pg = pg or {}
pg.weapon_property_156 = {}

function ()
	uv0.weapon_property_156[68203] = {
		id = 68203,
		name = "出云技能-PVE-LV3",
		damage = 46,
		base = 68201
	}
	uv0.weapon_property_156[68204] = {
		name = "出云技能-PVE-LV4",
		damage = 54,
		base = 68201,
		id = 68204,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80051,
			80055,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68205] = {
		name = "出云技能-PVE-LV5",
		damage = 62,
		base = 68201,
		id = 68205,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80051,
			80055,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68206] = {
		name = "出云技能-PVE-LV6",
		damage = 70,
		base = 68201,
		id = 68206,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80052,
			80056,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68207] = {
		name = "出云技能-PVE-LV7",
		damage = 78,
		base = 68201,
		id = 68207,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80052,
			80056,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68208] = {
		name = "出云技能-PVE-LV8",
		damage = 86,
		base = 68201,
		id = 68208,
		bullet_ID = {
			19871,
			19871,
			19922,
			19922
		},
		barrage_ID = {
			80571,
			80572,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68209] = {
		name = "出云技能-PVE-LV9",
		damage = 95,
		base = 68201,
		id = 68209,
		bullet_ID = {
			19871,
			19871,
			19922,
			19922
		},
		barrage_ID = {
			80571,
			80572,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68210] = {
		name = "出云技能-PVE-LV10",
		damage = 104,
		base = 68201,
		id = 68210,
		bullet_ID = {
			19871,
			19871,
			19922,
			19922
		},
		barrage_ID = {
			80571,
			80572,
			80054,
			80058
		}
	}
	uv0.weapon_property_156[68211] = {
		action_index = "attack",
		range = 115,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "出云技能-PVP-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 68211,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19922,
			19922
		},
		barrage_ID = {
			80051,
			80055
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_156[68212] = {
		id = 68212,
		name = "出云技能-PVP-LV2",
		damage = 38,
		base = 68211
	}
	uv0.weapon_property_156[68213] = {
		id = 68213,
		name = "出云技能-PVP-LV3",
		damage = 46,
		base = 68211
	}
	uv0.weapon_property_156[68214] = {
		name = "出云技能-PVP-LV4",
		damage = 54,
		base = 68211,
		id = 68214,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80051,
			80055,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68215] = {
		name = "出云技能-PVP-LV5",
		damage = 62,
		base = 68211,
		id = 68215,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80051,
			80055,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68216] = {
		name = "出云技能-PVP-LV6",
		damage = 70,
		base = 68211,
		id = 68216,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80052,
			80056,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68217] = {
		name = "出云技能-PVP-LV7",
		damage = 78,
		base = 68211,
		id = 68217,
		bullet_ID = {
			19922,
			19922,
			19922,
			19922
		},
		barrage_ID = {
			80052,
			80056,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68218] = {
		name = "出云技能-PVP-LV8",
		damage = 86,
		base = 68211,
		id = 68218,
		bullet_ID = {
			19871,
			19871,
			19922,
			19922
		},
		barrage_ID = {
			80571,
			80572,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68219] = {
		name = "出云技能-PVP-LV9",
		damage = 95,
		base = 68211,
		id = 68219,
		bullet_ID = {
			19871,
			19871,
			19922,
			19922
		},
		barrage_ID = {
			80571,
			80572,
			80053,
			80057
		}
	}
	uv0.weapon_property_156[68220] = {
		name = "出云技能-PVP-LV10",
		damage = 104,
		base = 68211,
		id = 68220,
		bullet_ID = {
			19871,
			19871,
			19922,
			19922
		},
		barrage_ID = {
			80571,
			80572,
			80054,
			80058
		}
	}
	uv0.weapon_property_156[68231] = {
		action_index = "attack",
		range = 120,
		type = 19,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "加斯科涅技能·箭型国旗红-PVP-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		charge_param = "",
		damage = 19,
		corrected = 100,
		min_range = 35,
		id = 68231,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19847,
			19847
		},
		barrage_ID = {
			80561,
			80562
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_156[68232] = {
		id = 68232,
		name = "加斯科涅技能·箭型国旗红-PVP-LV2",
		damage = 22,
		base = 68231
	}
	uv0.weapon_property_156[68233] = {
		id = 68233,
		name = "加斯科涅技能·箭型国旗红-PVP-LV3",
		damage = 25,
		base = 68231
	}
	uv0.weapon_property_156[68234] = {
		name = "加斯科涅技能·箭型国旗红-PVP-LV4",
		damage = 28,
		base = 68231,
		id = 68234,
		barrage_ID = {
			80563,
			80564
		}
	}
	uv0.weapon_property_156[68235] = {
		name = "加斯科涅技能·箭型国旗红-PVP-LV5",
		damage = 31,
		base = 68231,
		id = 68235,
		barrage_ID = {
			80563,
			80564
		}
	}
	uv0.weapon_property_156[68236] = {
		name = "加斯科涅技能·箭型国旗红-PVP-LV6",
		damage = 34,
		base = 68231,
		id = 68236,
		barrage_ID = {
			80563,
			80564
		}
	}
	uv0.weapon_property_156[68237] = {
		name = "加斯科涅技能·箭型国旗红-PVP-LV7",
		damage = 39,
		base = 68231,
		id = 68237,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68238] = {
		name = "加斯科涅技能·箭型国旗红-PVP-LV8",
		damage = 44,
		base = 68231,
		id = 68238,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68239] = {
		name = "加斯科涅技能·箭型国旗红-PVP-LV9",
		damage = 49,
		base = 68231,
		id = 68239,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68240] = {
		name = "加斯科涅技能·箭型国旗红-PVP-LV10",
		damage = 54,
		base = 68231,
		id = 68240,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68241] = {
		action_index = "attack",
		range = 115,
		type = 19,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "加斯科涅技能·箭型国旗白-PVP-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		charge_param = "",
		damage = 19,
		corrected = 100,
		min_range = 35,
		id = 68241,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19848,
			19848
		},
		barrage_ID = {
			80561,
			80562
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_156[68242] = {
		id = 68242,
		name = "加斯科涅技能·箭型国旗白-PVP-LV2",
		damage = 22,
		base = 68241
	}
	uv0.weapon_property_156[68243] = {
		id = 68243,
		name = "加斯科涅技能·箭型国旗白-PVP-LV3",
		damage = 25,
		base = 68241
	}
	uv0.weapon_property_156[68244] = {
		name = "加斯科涅技能·箭型国旗白-PVP-LV4",
		damage = 28,
		base = 68241,
		id = 68244,
		barrage_ID = {
			80563,
			80564
		}
	}
	uv0.weapon_property_156[68245] = {
		name = "加斯科涅技能·箭型国旗白-PVP-LV5",
		damage = 31,
		base = 68241,
		id = 68245,
		barrage_ID = {
			80563,
			80564
		}
	}
	uv0.weapon_property_156[68246] = {
		name = "加斯科涅技能·箭型国旗白-PVP-LV6",
		damage = 34,
		base = 68241,
		id = 68246,
		barrage_ID = {
			80563,
			80564
		}
	}
	uv0.weapon_property_156[68247] = {
		name = "加斯科涅技能·箭型国旗白-PVP-LV7",
		damage = 39,
		base = 68241,
		id = 68247,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68248] = {
		name = "加斯科涅技能·箭型国旗白-PVP-LV8",
		damage = 44,
		base = 68241,
		id = 68248,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68249] = {
		name = "加斯科涅技能·箭型国旗白-PVP-LV9",
		damage = 49,
		base = 68241,
		id = 68249,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68250] = {
		name = "加斯科涅技能·箭型国旗白-PVP-LV10",
		damage = 54,
		base = 68241,
		id = 68250,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68251] = {
		action_index = "attack",
		range = 110,
		type = 19,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		charge_param = "",
		damage = 19,
		corrected = 100,
		min_range = 35,
		id = 68251,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19849,
			19849
		},
		barrage_ID = {
			80561,
			80562
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_156[68252] = {
		id = 68252,
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV2",
		damage = 22,
		base = 68251
	}
	uv0.weapon_property_156[68253] = {
		id = 68253,
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV3",
		damage = 25,
		base = 68251
	}
	uv0.weapon_property_156[68254] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV4",
		damage = 28,
		base = 68251,
		id = 68254,
		barrage_ID = {
			80563,
			80564
		}
	}
	uv0.weapon_property_156[68255] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV5",
		damage = 31,
		base = 68251,
		id = 68255,
		barrage_ID = {
			80563,
			80564
		}
	}
	uv0.weapon_property_156[68256] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV6",
		damage = 34,
		base = 68251,
		id = 68256,
		barrage_ID = {
			80563,
			80564
		}
	}
	uv0.weapon_property_156[68257] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV7",
		damage = 39,
		base = 68251,
		id = 68257,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68258] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV8",
		damage = 44,
		base = 68251,
		id = 68258,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68259] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV9",
		damage = 49,
		base = 68251,
		id = 68259,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68260] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-LV10",
		damage = 54,
		base = 68251,
		id = 68260,
		barrage_ID = {
			80565,
			80566
		}
	}
	uv0.weapon_property_156[68261] = {
		action_index = "attack",
		range = 115,
		type = 2,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "腓特烈弹幕技能-PVP-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 100,
		corrected = 100,
		min_range = 0,
		id = 68261,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1300,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19860
		},
		barrage_ID = {
			80593
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_156[68262] = {
		id = 68262,
		name = "腓特烈弹幕技能-PVP-LV2",
		damage = 105,
		base = 68261
	}
	uv0.weapon_property_156[68263] = {
		id = 68263,
		name = "腓特烈弹幕技能-PVP-LV3",
		damage = 111,
		base = 68261
	}
	uv0.weapon_property_156[68264] = {
		id = 68264,
		name = "腓特烈弹幕技能-PVP-LV4",
		damage = 118,
		base = 68261
	}
	uv0.weapon_property_156[68265] = {
		id = 68265,
		name = "腓特烈弹幕技能-PVP-LV5",
		damage = 126,
		base = 68261
	}
	uv0.weapon_property_156[68266] = {
		id = 68266,
		name = "腓特烈弹幕技能-PVP-LV6",
		damage = 137,
		base = 68261
	}
	uv0.weapon_property_156[68267] = {
		name = "腓特烈弹幕技能-PVP-LV7",
		damage = 145,
		base = 68261,
		id = 68267,
		bullet_ID = {
			19860,
			19860
		},
		barrage_ID = {
			80595,
			80594
		}
	}
	uv0.weapon_property_156[68268] = {
		name = "腓特烈弹幕技能-PVP-LV8",
		damage = 156,
		base = 68261,
		id = 68268,
		bullet_ID = {
			19860,
			19860
		},
		barrage_ID = {
			80595,
			80594
		}
	}
	uv0.weapon_property_156[68269] = {
		name = "腓特烈弹幕技能-PVP-LV9",
		damage = 168,
		base = 68261,
		id = 68269,
		bullet_ID = {
			19860,
			19860
		},
		barrage_ID = {
			80595,
			80594
		}
	}
	uv0.weapon_property_156[68270] = {
		name = "腓特烈弹幕技能-PVP-LV10",
		damage = 181,
		base = 68261,
		id = 68270,
		bullet_ID = {
			19860,
			19860
		},
		barrage_ID = {
			80595,
			80594
		}
	}
	uv0.weapon_property_156[68271] = {
		action_index = "attack",
		range = 120,
		type = 1,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "绊爱描边大师-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 68271,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1300,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19872
		},
		barrage_ID = {
			80598
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_156[68272] = {
		id = 68272,
		name = "绊爱描边大师-LV2",
		damage = 42,
		base = 68271
	}
	uv0.weapon_property_156[68273] = {
		id = 68273,
		name = "绊爱描边大师-LV3",
		damage = 46,
		base = 68271
	}
	uv0.weapon_property_156[68274] = {
		id = 68274,
		name = "绊爱描边大师-LV4",
		damage = 48,
		base = 68271
	}
	uv0.weapon_property_156[68275] = {
		id = 68275,
		name = "绊爱描边大师-LV5",
		damage = 50,
		base = 68271
	}
	uv0.weapon_property_156[68276] = {
		id = 68276,
		name = "绊爱描边大师-LV6",
		damage = 52,
		base = 68271
	}
end()
