pg = pg or {}
pg.weapon_property_336 = {}

function ()
	uv0.weapon_property_336[770105] = {
		initial_over_heat = 1,
		name = "【2021毛系活动A2】塞壬破局者II型 双联装炮连射",
		type = 2,
		aim_type = 0,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 800,
		queue = 4,
		range = 70,
		damage = 14,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 770105,
		bullet_ID = {
			811
		},
		barrage_ID = {
			690014
		}
	}
	uv0.weapon_property_336[770106] = {
		initial_over_heat = 1,
		name = "【2021毛系活动A2】塞壬破局者II型 副炮4way射击",
		type = 2,
		aim_type = 0,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 2000,
		queue = 4,
		range = 70,
		damage = 10,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 770106,
		bullet_ID = {
			811,
			811
		},
		barrage_ID = {
			690107,
			690108
		}
	}
	uv0.weapon_property_336[770201] = {
		initial_over_heat = 0,
		name = "【2021毛系活动A3】塞壬执棋者II型 轰炸机",
		type = 11,
		aim_type = 1,
		fire_fx = "",
		action_index = "attack",
		attack_attribute = 4,
		reload_max = 1200,
		queue = 1,
		range = 100,
		damage = 24,
		base = 1002,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		id = 770201,
		bullet_ID = {},
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_336[770202] = {
		initial_over_heat = 0,
		name = "【2021毛系活动A3】塞壬执棋者II型 鱼雷机",
		type = 11,
		aim_type = 1,
		fire_fx = "",
		action_index = "attack",
		attack_attribute = 4,
		reload_max = 1200,
		queue = 1,
		range = 110,
		damage = 25,
		base = 1002,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		id = 770202,
		bullet_ID = {},
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_336[770203] = {
		initial_over_heat = 0,
		name = "【2021毛系活动A3】塞壬执棋者II型 浮游炮1",
		type = 11,
		aim_type = 1,
		fire_fx = "",
		action_index = "attack",
		attack_attribute = 4,
		reload_max = 2000,
		queue = 2,
		range = 110,
		damage = 9,
		base = 1002,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		id = 770203,
		bullet_ID = {},
		barrage_ID = {
			690109
		}
	}
	uv0.weapon_property_336[770204] = {
		initial_over_heat = 0,
		name = "【2021毛系活动A3】塞壬执棋者II型 浮游炮2",
		type = 11,
		aim_type = 1,
		fire_fx = "",
		action_index = "attack",
		attack_attribute = 4,
		reload_max = 2000,
		queue = 3,
		range = 110,
		damage = 9,
		base = 1002,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		id = 770204,
		bullet_ID = {},
		barrage_ID = {
			690110
		}
	}
	uv0.weapon_property_336[770205] = {
		aim_type = 0,
		name = "【2021毛系活动A3】塞壬执棋者II型 轰炸机武器",
		axis_angle = 0,
		type = 2,
		min_range = 0,
		fire_fx = "",
		action_index = "",
		initial_over_heat = 0,
		reload_max = 400,
		attack_attribute = 4,
		queue = 1,
		angle = 180,
		range = 10,
		damage = 24,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		id = 770205,
		bullet_ID = {
			130301
		},
		barrage_ID = {
			130992
		}
	}
	uv0.weapon_property_336[770206] = {
		aim_type = 1,
		name = "【2021毛系活动A3】塞壬执棋者II型 鱼雷机武器",
		axis_angle = 0,
		type = 3,
		min_range = 0,
		fire_fx = "",
		action_index = "",
		initial_over_heat = 0,
		reload_max = 11954,
		attack_attribute = 4,
		queue = 1,
		angle = 90,
		range = 80,
		damage = 25,
		base = 1001,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		id = 770206,
		bullet_ID = {
			30067
		},
		barrage_ID = {
			12001
		}
	}
	uv0.weapon_property_336[770207] = {
		initial_over_heat = 0,
		name = "【2021毛系活动A3】塞壬执棋者II型 浮游炮武器1",
		type = 2,
		aim_type = 0,
		fire_fx = "fangkongpaohuoshe2",
		action_index = "",
		attack_attribute = 4,
		reload_max = 1500,
		queue = 3,
		range = 70,
		damage = 9,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/air-atk",
		id = 770207,
		bullet_ID = {
			700101,
			700102
		},
		barrage_ID = {
			690111,
			690112
		}
	}
	uv0.weapon_property_336[770208] = {
		initial_over_heat = 0,
		name = "【2021毛系活动A3】塞壬执棋者II型 浮游炮武器2",
		type = 2,
		aim_type = 0,
		fire_fx = "fangkongpaohuoshe2",
		action_index = "",
		attack_attribute = 4,
		reload_max = 500,
		queue = 4,
		range = 70,
		damage = 9,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/air-atk",
		id = 770208,
		bullet_ID = {
			690105,
			690106
		},
		barrage_ID = {
			690113,
			690114
		}
	}
	uv0.weapon_property_336[770209] = {
		initial_over_heat = 1,
		name = "【2021毛系活动A3】塞壬执棋者II型 变向弹幕",
		type = 1,
		aim_type = 1,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 800,
		queue = 5,
		range = 90,
		damage = 16,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 770209,
		bullet_ID = {
			690107,
			690108
		},
		barrage_ID = {
			990001,
			990002
		}
	}
	uv0.weapon_property_336[770210] = {
		initial_over_heat = 1,
		name = "【2021毛系活动A3】塞壬执棋者II型 变向弹幕",
		type = 1,
		aim_type = 1,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 800,
		queue = 6,
		range = 90,
		damage = 16,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 770210,
		bullet_ID = {
			690109,
			690110
		},
		barrage_ID = {
			990241,
			990242
		}
	}
	uv0.weapon_property_336[770211] = {
		initial_over_heat = 0,
		name = "【2021毛系活动A3】塞壬执棋者II型 扫射弹幕",
		type = 1,
		aim_type = 0,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 1200,
		queue = 7,
		range = 90,
		damage = 12,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		id = 770211,
		bullet_ID = {
			811,
			811,
			811,
			811,
			811
		},
		barrage_ID = {
			690134,
			690135,
			690136,
			690137,
			690138
		}
	}
	uv0.weapon_property_336[771001] = {
		action_index = "attack",
		range = 120,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		suppress = 1,
		name = "【2021毛系活动B1】BOSS 梦境塞壬领洋者 三重鱼雷 ",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 22,
		base = 1001,
		corrected = 100,
		min_range = 0,
		id = 771001,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 2000,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			690008,
			690008,
			690008
		},
		barrage_ID = {
			690048,
			690049,
			690050
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_336[771002] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		suppress = 0,
		name = "【2021毛系活动B1】BOSS 梦境塞壬领洋者 主炮扫射",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 15,
		base = 1000,
		corrected = 100,
		min_range = 0,
		id = 771002,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 900,
		queue = 4,
		search_type = 1,
		effect_move = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			835,
			835,
			835,
			835,
			835
		},
		barrage_ID = {
			690041,
			690042,
			690043,
			690044,
			690045
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_336[771003] = {
		action_index = "attack",
		range = 30,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		suppress = 1,
		name = "【2021毛系活动B1】BOSS 梦境塞壬领洋者 近程自卫扫射",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		base = 1000,
		corrected = 100,
		min_range = 0,
		id = 771003,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 5,
		search_type = 1,
		effect_move = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			831
		},
		barrage_ID = {
			14
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_336[771004] = {
		action_index = "attack",
		range = 120,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		suppress = 0,
		name = "【2021毛系活动B1】BOSS 梦境塞壬领洋者 主炮集中",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 14,
		base = 1000,
		corrected = 100,
		min_range = 0,
		id = 771004,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 4,
		search_type = 1,
		effect_move = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			835
		},
		barrage_ID = {
			690051
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_336[771005] = {
		action_index = "attack",
		range = 80,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		suppress = 1,
		name = "【2021毛系活动B1】BOSS 梦境塞壬领洋者 副炮变向扫射",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 9,
		base = 1000,
		corrected = 100,
		min_range = 0,
		id = 771005,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1200,
		queue = 3,
		search_type = 1,
		effect_move = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			831,
			831,
			831,
			831,
			831,
			831,
			831,
			831
		},
		barrage_ID = {
			690052,
			690053,
			690054,
			690055,
			690056,
			690057,
			690058,
			690059
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_336[771101] = {
		name = "【2021毛系活动B2】BOSS 梦境塞壬破局者 前排跨射",
		range = 75,
		type = 19,
		aim_type = 1,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 1500,
		queue = 1,
		charge_param = "",
		damage = 28,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon2",
		fire_sfx = "battle/cannon-main",
		id = 771101,
		bullet_ID = {
			400000
		},
		barrage_ID = {
			399912
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2
		}
	}
	uv0.weapon_property_336[771102] = {
		aim_type = 1,
		name = "【2021毛系活动B2】BOSS 梦境塞壬破局者 后排跨射",
		min_range = 85,
		type = 19,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 2000,
		charge_param = "",
		queue = 1,
		range = 150,
		damage = 32,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon3",
		fire_sfx = "battle/cannon-main",
		id = 771102,
		bullet_ID = {
			834
		},
		barrage_ID = {
			20017
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2
		}
	}
	uv0.weapon_property_336[771103] = {
		name = "【2021毛系活动B2】BOSS 梦境塞壬破局者 主炮中心弹幕",
		range = 90,
		type = 1,
		aim_type = 1,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 1000,
		queue = 3,
		charge_param = "",
		damage = 24,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		id = 771103,
		bullet_ID = {
			760059
		},
		barrage_ID = {
			690104
		},
		precast_param = {}
	}
	uv0.weapon_property_336[771104] = {
		name = "【2021毛系活动B2】BOSS 梦境塞壬破局者 主炮竖排弹幕",
		range = 90,
		type = 1,
		aim_type = 0,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 1200,
		queue = 3,
		charge_param = "",
		damage = 24,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		id = 771104,
		bullet_ID = {
			835,
			835
		},
		barrage_ID = {
			690105,
			690106
		},
		precast_param = {}
	}
	uv0.weapon_property_336[771105] = {
		name = "【2021毛系活动B2】BOSS 梦境塞壬破局者 双联装炮连射",
		range = 70,
		type = 2,
		aim_type = 0,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 600,
		queue = 4,
		charge_param = "",
		damage = 20,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 771105,
		bullet_ID = {
			760060
		},
		barrage_ID = {
			690014
		},
		precast_param = {}
	}
	uv0.weapon_property_336[771106] = {
		name = "【2021毛系活动B2】BOSS 梦境塞壬破局者 副炮4way射击",
		range = 70,
		type = 2,
		aim_type = 0,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 1500,
		queue = 4,
		charge_param = "",
		damage = 16,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 771106,
		bullet_ID = {
			831,
			831
		},
		barrage_ID = {
			690107,
			690108
		},
		precast_param = {}
	}
	uv0.weapon_property_336[771201] = {
		aim_type = 1,
		range = 120,
		damage = 8,
		base = 1000,
		name = "【2021毛系活动B3】BOSS 代行者 第一波 绿色开幕弹",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 5000,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 771201,
		type = 1,
		action_index = "attack",
		bullet_ID = {
			820004,
			820003,
			820002,
			820001,
			820002,
			820001,
			820002,
			820001,
			820001
		},
		barrage_ID = {
			830001,
			830002,
			830003,
			830004,
			830005,
			830006,
			830007,
			830008,
			830009
		}
	}
	uv0.weapon_property_336[771202] = {
		aim_type = 1,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021毛系活动B3】BOSS 代行者 第一波 紫色条状弹幕",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 5000,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 771202,
		type = 1,
		action_index = "attack",
		bullet_ID = {
			820005
		},
		barrage_ID = {
			830010
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	}
	uv0.weapon_property_336[771203] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021毛系活动B3】BOSS 代行者 第二波 紫色扫射弹幕",
		fire_fx = "CAFire",
		suppress = 0,
		reload_max = 5000,
		spawn_bound = "torpedo",
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 771203,
		type = 1,
		action_index = "attack",
		bullet_ID = {
			820008,
			820008
		},
		barrage_ID = {
			830013,
			830024
		}
	}
	uv0.weapon_property_336[771204] = {
		aim_type = 1,
		range = 120,
		damage = 10,
		base = 1000,
		name = "【2021毛系活动B3】BOSS 代行者 第二波 浮游炮自机狙",
		fire_fx = "CLFire",
		suppress = 1,
		reload_max = 450,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 771204,
		type = 1,
		action_index = "attack",
		bullet_ID = {
			820019,
			820019,
			820019,
			820019
		},
		barrage_ID = {
			830025,
			830026,
			830027,
			830028
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	uv0.weapon_property_336[771205] = {
		action_index = "attack",
		range = 120,
		type = 24,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 1,
		shakescreen = 0,
		name = "【2021毛系活动B3】BOSS 代行者 第三波 浮游炮激光",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 1,
		id = 771205,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
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		reload_max = 5000,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			7302
		},
		barrage_ID = {
			830029
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		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2,
			isBound = true
		}
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	uv0.weapon_property_336[771206] = {
		aim_type = 0,
		range = 120,
		damage = 10,
		base = 1000,
		name = "【2021毛系活动B3】BOSS 代行者 第三波 紫色链弹",
		fire_fx = "CAFire",
		suppress = 0,
		reload_max = 5000,
		spawn_bound = "torpedo",
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 771206,
		type = 1,
		action_index = "attack",
		bullet_ID = {
			820026,
			820026,
			820026,
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			820030,
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			820032,
			820032
		},
		barrage_ID = {
			830040,
			830041,
			830042,
			830043,
			830042,
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			830046,
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			830046,
			830047,
			830046,
			830047
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	uv0.weapon_property_336[771207] = {
		initial_over_heat = 0,
		name = "【2021毛系活动B3】BOSS 代行者 第三波 两翼鱼雷",
		type = 3,
		aim_type = 0,
		fire_fx = "",
		action_index = "attack",
		reload_max = 5000,
		queue = 2,
		range = 80,
		damage = 20,
		base = 1001,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		id = 771207,
		bullet_ID = {
			820033,
			820033,
			820033,
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			820034,
			820034,
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		barrage_ID = {
			830048,
			830049,
			830050,
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	uv0.weapon_property_336[771208] = {
		aim_type = 1,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021毛系活动B3】BOSS 代行者 第四波 棱形弹幕",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 5000,
		spawn_bound = "torpedo",
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 771208,
		type = 1,
		action_index = "attack",
		bullet_ID = {
			820020
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		barrage_ID = {
			830039
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	uv0.weapon_property_336[771209] = {
		action_index = "attack",
		range = 120,
		type = 24,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 1,
		shakescreen = 0,
		name = "【2021毛系活动B3】BOSS 代行者 第四波 本体激光",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 1,
		id = 771209,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
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		reload_max = 5000,
		queue = 2,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			7302,
			7302,
			7302
		},
		barrage_ID = {
			830054,
			830055,
			830056
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		oxy_type = {
			1
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		search_condition = {
			1
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		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2,
			isBound = true
		}
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	uv0.weapon_property_336[771210] = {
		initial_over_heat = 1,
		name = "【2021毛系活动B3】BOSS 代行者 近程自卫火炮",
		type = 2,
		aim_type = 1,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 900,
		queue = 5,
		range = 80,
		damage = 8,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 771210,
		bullet_ID = {
			801
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		barrage_ID = {
			13
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	uv0.weapon_property_336[771301] = {
		aim_type = 1,
		range = 200,
		damage = 5,
		base = 1000,
		name = "【2021毛系活动B】道中代行者浮游炮小怪1 连续自机狙",
		fire_fx = "CLFire",
		suppress = 1,
		reload_max = 1500,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		queue = 1,
		id = 771301,
		type = 1,
		action_index = "attack",
		bullet_ID = {
			820036
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		barrage_ID = {
			830062
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	uv0.weapon_property_336[771302] = {
		aim_type = 1,
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		damage = 5,
		base = 1000,
		name = "【2021毛系活动B】道中代行者浮游炮小怪1 普通自机狙",
		fire_fx = "CLFire",
		suppress = 1,
		reload_max = 650,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		queue = 1,
		id = 771302,
		type = 1,
		action_index = "attack",
		bullet_ID = {
			820037
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		barrage_ID = {
			830063
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	uv0.weapon_property_336[771303] = {
		aim_type = 1,
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		damage = 5,
		base = 1000,
		name = "【2021毛系活动B】道中代行者浮游炮小怪2 普通自机狙",
		fire_fx = "CLFire",
		suppress = 1,
		reload_max = 300,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		queue = 1,
		id = 771303,
		type = 1,
		action_index = "attack",
		bullet_ID = {
			820037
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		barrage_ID = {
			830066
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	uv0.weapon_property_336[771304] = {
		action_index = "attack",
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		type = 24,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【2021毛系活动B】道中代行者浮游炮小怪2 聚焦激光",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 6,
		corrected = 100,
		min_range = 0,
		id = 771304,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
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		reload_max = 400,
		queue = 2,
		search_type = 1,
		effect_move = 1,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			820038,
			820039
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		barrage_ID = {
			830064,
			830065
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		oxy_type = {
			1
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		search_condition = {
			1
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		precast_param = {
			time = 0.1,
			fx = "jinengenemy",
			alertTime = 0.1,
			isBound = true
		}
	}
	uv0.weapon_property_336[772001] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C1】塞壬领洋者I型 近程自卫火炮",
		type = 2,
		aim_type = 1,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 750,
		queue = 5,
		range = 80,
		damage = 9,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 772001,
		bullet_ID = {
			801
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		barrage_ID = {
			13
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	}
	uv0.weapon_property_336[772002] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C1】塞壬领洋者I型 主炮1",
		type = 1,
		aim_type = 0,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 1600,
		queue = 1,
		range = 90,
		damage = 15,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		id = 772002,
		bullet_ID = {
			20003,
			20003
		},
		barrage_ID = {
			200140,
			200141
		}
	}
	uv0.weapon_property_336[772003] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C1】塞壬领洋者I型 主炮2",
		type = 1,
		aim_type = 1,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 1000,
		queue = 1,
		range = 90,
		damage = 15,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		id = 772003,
		bullet_ID = {
			1403
		},
		barrage_ID = {
			200101
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	}
	uv0.weapon_property_336[772004] = {
		initial_over_heat = 1,
		name = "【2021毛系活动C1】塞壬领洋者I型 三联装鱼雷",
		type = 3,
		aim_type = 1,
		fire_fx = "",
		action_index = "attack",
		reload_max = 1650,
		queue = 4,
		range = 80,
		damage = 32,
		base = 1001,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		id = 772004,
		bullet_ID = {
			30067
		},
		barrage_ID = {
			1402
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	uv0.weapon_property_336[772005] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C1】塞壬领洋者I型 特殊主炮",
		type = 2,
		aim_type = 1,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 1700,
		queue = 1,
		range = 80,
		damage = 18,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 772005,
		bullet_ID = {
			803,
			803,
			803,
			803
		},
		barrage_ID = {
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			21038,
			21039,
			21040
		}
	}
	uv0.weapon_property_336[772006] = {
		initial_over_heat = 1,
		name = "【2021毛系活动C1】塞壬领洋者I型 特殊武器旋转子弹副炮",
		type = 2,
		aim_type = 1,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 800,
		queue = 3,
		range = 80,
		damage = 10,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 772006,
		bullet_ID = {
			801,
			801
		},
		barrage_ID = {
			21006,
			21007
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	}
	uv0.weapon_property_336[772101] = {
		aim_type = 1,
		name = "【2021毛系活动C2】塞壬破局者II型 前排跨射",
		axis_angle = 0,
		type = 19,
		min_range = 20,
		fire_fx = "CAFire",
		action_index = "attack",
		initial_over_heat = 0,
		reload_max = 1500,
		queue = 1,
		angle = 40,
		range = 50,
		damage = 26,
		base = 1000,
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		spawn_bound = "cannon2",
		fire_sfx = "battle/cannon-main",
		id = 772101,
		bullet_ID = {
			399988
		},
		barrage_ID = {
			399912
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		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2
		}
	}
	uv0.weapon_property_336[772102] = {
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		name = "【2021毛系活动C2】塞壬破局者II型 后排跨射",
		axis_angle = 0,
		type = 19,
		min_range = 75,
		fire_fx = "CAFire",
		action_index = "attack",
		initial_over_heat = 0,
		reload_max = 2000,
		queue = 1,
		angle = 40,
		range = 150,
		damage = 30,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon3",
		fire_sfx = "battle/cannon-main",
		id = 772102,
		bullet_ID = {
			1530
		},
		barrage_ID = {
			20017
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		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2
		}
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	uv0.weapon_property_336[772103] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C2】塞壬破局者II型 主炮中心弹幕",
		type = 1,
		aim_type = 1,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 1200,
		queue = 3,
		range = 90,
		damage = 24,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		id = 772103,
		bullet_ID = {
			690102
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		barrage_ID = {
			690104
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	}
	uv0.weapon_property_336[772104] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C2】塞壬破局者II型 主炮竖排弹幕",
		type = 1,
		aim_type = 0,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 1500,
		queue = 3,
		range = 90,
		damage = 24,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		id = 772104,
		bullet_ID = {
			816,
			816
		},
		barrage_ID = {
			690105,
			690106
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	uv0.weapon_property_336[772105] = {
		initial_over_heat = 1,
		name = "【2021毛系活动C2】塞壬破局者II型 双联装炮连射",
		type = 2,
		aim_type = 0,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 800,
		queue = 4,
		range = 70,
		damage = 22,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 772105,
		bullet_ID = {
			811
		},
		barrage_ID = {
			690014
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	}
	uv0.weapon_property_336[772106] = {
		initial_over_heat = 1,
		name = "【2021毛系活动C2】塞壬破局者II型 副炮4wCy射击",
		type = 2,
		aim_type = 0,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 2000,
		queue = 4,
		range = 70,
		damage = 15,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 772106,
		bullet_ID = {
			811,
			811
		},
		barrage_ID = {
			690107,
			690108
		}
	}
	uv0.weapon_property_336[772201] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C3】塞壬执棋者II型 轰炸机",
		type = 11,
		aim_type = 1,
		fire_fx = "",
		action_index = "attack",
		attack_attribute = 4,
		reload_max = 1200,
		queue = 1,
		range = 100,
		damage = 36,
		base = 1002,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		id = 772201,
		bullet_ID = {},
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_336[772202] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C3】塞壬执棋者II型 鱼雷机",
		type = 11,
		aim_type = 1,
		fire_fx = "",
		action_index = "attack",
		attack_attribute = 4,
		reload_max = 1200,
		queue = 1,
		range = 110,
		damage = 32,
		base = 1002,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		id = 772202,
		bullet_ID = {},
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_336[772203] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C3】塞壬执棋者II型 浮游炮1",
		type = 11,
		aim_type = 1,
		fire_fx = "",
		action_index = "attack",
		attack_attribute = 4,
		reload_max = 2000,
		queue = 2,
		range = 110,
		damage = 12,
		base = 1002,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		id = 772203,
		bullet_ID = {},
		barrage_ID = {
			690109
		}
	}
	uv0.weapon_property_336[772204] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C3】塞壬执棋者II型 浮游炮2",
		type = 11,
		aim_type = 1,
		fire_fx = "",
		action_index = "attack",
		attack_attribute = 4,
		reload_max = 2000,
		queue = 3,
		range = 110,
		damage = 12,
		base = 1002,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		id = 772204,
		bullet_ID = {},
		barrage_ID = {
			690110
		}
	}
	uv0.weapon_property_336[772205] = {
		aim_type = 0,
		name = "【2021毛系活动C3】塞壬执棋者II型 轰炸机武器",
		axis_angle = 0,
		type = 2,
		min_range = 0,
		fire_fx = "",
		action_index = "",
		initial_over_heat = 0,
		reload_max = 400,
		attack_attribute = 4,
		queue = 1,
		angle = 180,
		range = 10,
		damage = 36,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		id = 772205,
		bullet_ID = {
			130301
		},
		barrage_ID = {
			130992
		}
	}
	uv0.weapon_property_336[772206] = {
		aim_type = 1,
		name = "【2021毛系活动C3】塞壬执棋者II型 鱼雷机武器",
		axis_angle = 0,
		type = 3,
		min_range = 0,
		fire_fx = "",
		action_index = "",
		initial_over_heat = 0,
		reload_max = 11954,
		attack_attribute = 4,
		queue = 1,
		angle = 90,
		range = 80,
		damage = 32,
		base = 1001,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		id = 772206,
		bullet_ID = {
			30067
		},
		barrage_ID = {
			12001
		}
	}
	uv0.weapon_property_336[772207] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C3】塞壬执棋者II型 浮游炮武器1",
		type = 2,
		aim_type = 0,
		fire_fx = "fangkongpaohuoshe2",
		action_index = "",
		attack_attribute = 4,
		reload_max = 1500,
		queue = 3,
		range = 70,
		damage = 12,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/air-atk",
		id = 772207,
		bullet_ID = {
			700101,
			700102
		},
		barrage_ID = {
			690111,
			690112
		}
	}
	uv0.weapon_property_336[772208] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C3】塞壬执棋者II型 浮游炮武器2",
		type = 2,
		aim_type = 0,
		fire_fx = "fangkongpaohuoshe2",
		action_index = "",
		attack_attribute = 4,
		reload_max = 500,
		queue = 4,
		range = 70,
		damage = 12,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/air-atk",
		id = 772208,
		bullet_ID = {
			690105,
			690106
		},
		barrage_ID = {
			690113,
			690114
		}
	}
	uv0.weapon_property_336[772209] = {
		initial_over_heat = 1,
		name = "【2021毛系活动C3】塞壬执棋者II型 变向弹幕",
		type = 1,
		aim_type = 1,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 800,
		queue = 5,
		range = 90,
		damage = 22,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 772209,
		bullet_ID = {
			690107,
			690108
		},
		barrage_ID = {
			990001,
			990002
		}
	}
	uv0.weapon_property_336[772210] = {
		initial_over_heat = 1,
		name = "【2021毛系活动C3】塞壬执棋者II型 变向弹幕",
		type = 1,
		aim_type = 1,
		fire_fx = "CLFire",
		action_index = "attack",
		reload_max = 800,
		queue = 6,
		range = 90,
		damage = 22,
		base = 1000,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		id = 772210,
		bullet_ID = {
			690109,
			690110
		},
		barrage_ID = {
			990241,
			990242
		}
	}
	uv0.weapon_property_336[772211] = {
		initial_over_heat = 0,
		name = "【2021毛系活动C3】塞壬执棋者II型 扫射弹幕",
		type = 1,
		aim_type = 0,
		fire_fx = "CAFire",
		action_index = "attack",
		reload_max = 1200,
		queue = 7,
		range = 90,
		damage = 15,
		base = 1000,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		id = 772211,
		bullet_ID = {
			811,
			811,
			811,
			811,
			811
		},
		barrage_ID = {
			690134,
			690135,
			690136,
			690137,
			690138
		}
	}
	uv0.weapon_property_336[773001] = {
		action_index = "attack",
		range = 120,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		suppress = 1,
		name = "【2021毛系活动D1】BOSS 梦境塞壬领洋者 三重鱼雷 ",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 32,
		base = 1001,
		corrected = 100,
		min_range = 0,
		id = 773001,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 2000,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			690008,
			690008,
			690008
		},
		barrage_ID = {
			690048,
			690049,
			690050
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_336[773002] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		suppress = 0,
		name = "【2021毛系活动D1】BOSS 梦境塞壬领洋者 主炮扫射",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 16,
		base = 1000,
		corrected = 100,
		min_range = 0,
		id = 773002,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 900,
		queue = 4,
		search_type = 1,
		effect_move = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			835,
			835,
			835,
			835,
			835
		},
		barrage_ID = {
			690041,
			690042,
			690043,
			690044,
			690045
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_336[773003] = {
		action_index = "attack",
		range = 30,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		suppress = 1,
		name = "【2021毛系活动D1】BOSS 梦境塞壬领洋者 近程自卫扫射",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 10,
		base = 1000,
		corrected = 100,
		min_range = 0,
		id = 773003,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 5,
		search_type = 1,
		effect_move = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			831
		},
		barrage_ID = {
			14
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
end()
