pg = pg or {}
pg.map_event_template = {
	[20] = {
		gametip = "",
		memory = 0,
		id = 20,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"enemy",
				{
					{
						1160304,
						{
							1,
							1
						}
					},
					{
						1160314,
						{
							5,
							6
						}
					}
				}
			}
		}
	},
	[21] = {
		gametip = "map_event_save_nekone",
		memory = 0,
		id = 21,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "maoyin",
		icon = "",
		address = {
			1,
			2
		},
		effect = {}
	},
	[22] = {
		gametip = "map_event_save_rurutie",
		memory = 0,
		id = 22,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "lulutiye",
		icon = "",
		address = {
			5,
			7
		},
		effect = {}
	},
	[24] = {
		gametip = "",
		memory = 0,
		id = 24,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"boss"
			}
		}
	},
	[25] = {
		gametip = "",
		memory = 0,
		id = 25,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"boss"
			}
		}
	},
	[27] = {
		gametip = "",
		memory = 0,
		id = 27,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen01",
		address = {
			2,
			3
		},
		effect = {
			{
				"story",
				55,
				40040
			}
		}
	},
	[28] = {
		gametip = "",
		memory = 0,
		id = 28,
		type = 2,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen02",
		address = {
			1,
			4
		},
		effect = {}
	},
	[29] = {
		gametip = "",
		memory = 0,
		id = 29,
		type = 2,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen03",
		address = {
			7,
			2
		},
		effect = {}
	},
	[30] = {
		gametip = "",
		memory = 0,
		id = 30,
		type = 2,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen04",
		address = {
			4,
			1
		},
		effect = {}
	},
	[31] = {
		gametip = "",
		memory = 0,
		id = 31,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen01",
		address = {
			6,
			4
		},
		effect = {}
	},
	[32] = {
		gametip = "",
		memory = 0,
		id = 32,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen02",
		address = {
			5,
			3
		},
		effect = {}
	},
	[33] = {
		gametip = "",
		memory = 0,
		id = 33,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen03",
		address = {
			1,
			1
		},
		effect = {}
	},
	[34] = {
		gametip = "",
		memory = 0,
		id = 34,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen04",
		address = {
			7,
			1
		},
		effect = {}
	},
	[35] = {
		gametip = "",
		memory = 0,
		id = 35,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"enemy",
				{
					{
						1160203,
						{
							6,
							3
						}
					},
					{
						1160213,
						{
							1,
							5
						}
					},
					{
						1160223,
						{
							3,
							1
						}
					}
				}
			}
		}
	},
	[36] = {
		gametip = "",
		memory = 40045,
		id = 36,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			6,
			5
		},
		effect = {
			{
				"boss",
				{
					1160504,
					1160505,
					1160508,
					1160506,
					1160507,
					1160509
				}
			},
			{
				"buff",
				{
					7510,
					7520,
					7530,
					7540,
					7550,
					7560
				}
			}
		}
	},
	[37] = {
		gametip = "",
		memory = 0,
		id = 37,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"enemy",
				{
					{
						1160441,
						{
							4,
							4
						}
					},
					{
						1160441,
						{
							4,
							6
						}
					}
				}
			}
		}
	},
	[38] = {
		gametip = "",
		memory = 0,
		id = 38,
		type = 2,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen01",
		address = {
			2,
			5
		},
		effect = {}
	},
	[39] = {
		gametip = "",
		memory = 0,
		id = 39,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen01",
		address = {
			5,
			3
		},
		effect = {}
	},
	[40] = {
		gametip = "",
		memory = 0,
		id = 40,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen01",
		address = {
			4,
			4
		},
		effect = {}
	},
	[41] = {
		gametip = "",
		memory = 0,
		id = 41,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen01",
		address = {
			3,
			5
		},
		effect = {}
	},
	[42] = {
		gametip = "",
		memory = 0,
		id = 42,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen01",
		address = {
			4,
			6
		},
		effect = {}
	},
	[43] = {
		gametip = "",
		memory = 0,
		id = 43,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen01",
		address = {
			5,
			7
		},
		effect = {}
	},
	[44] = {
		gametip = "",
		memory = 0,
		id = 44,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"enemy",
				{
					{
						1160122,
						{
							0,
							1
						}
					}
				}
			}
		}
	},
	[50] = {
		gametip = "map_event_memory_collected",
		memory = 40032,
		id = 50,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			4,
			7
		},
		effect = {}
	},
	[51] = {
		gametip = "map_event_memory_collected",
		memory = 40037,
		id = 51,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			0,
			4
		},
		effect = {}
	},
	[52] = {
		gametip = "map_event_memory_collected",
		memory = 40033,
		id = 52,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			7,
			8
		},
		effect = {}
	},
	[53] = {
		gametip = "map_event_memory_collected",
		memory = 40039,
		id = 53,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			4,
			4
		},
		effect = {}
	},
	[54] = {
		gametip = "map_event_memory_collected",
		memory = 40043,
		id = 54,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			2,
			7
		},
		effect = {}
	},
	[55] = {
		gametip = "map_event_memory_collected",
		memory = 40040,
		id = 55,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			1,
			6
		},
		effect = {}
	},
	[56] = {
		gametip = "map_event_memory_collected",
		memory = 40041,
		id = 56,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			6,
			7
		},
		effect = {}
	},
	[57] = {
		gametip = "map_event_memory_collected",
		memory = 40034,
		id = 57,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			6,
			1
		},
		effect = {}
	},
	[58] = {
		gametip = "map_event_memory_collected",
		memory = 40035,
		id = 58,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			1,
			1
		},
		effect = {}
	},
	[59] = {
		gametip = "map_event_memory_collected",
		memory = 40036,
		id = 59,
		type = 1,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 0,
		ship_prefab = "",
		icon = "mapevent1",
		address = {
			9,
			9
		},
		effect = {}
	},
	[60] = {
		gametip = "",
		memory = 0,
		id = 60,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				50,
				40032
			}
		}
	},
	[61] = {
		gametip = "",
		memory = 0,
		id = 61,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				51,
				40037
			}
		}
	},
	[62] = {
		gametip = "",
		memory = 0,
		id = 62,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				52,
				40033
			}
		}
	},
	[63] = {
		gametip = "",
		memory = 0,
		id = 63,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				74,
				40039
			}
		}
	},
	[64] = {
		gametip = "",
		memory = 0,
		id = 64,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				54,
				40043
			}
		}
	},
	[65] = {
		gametip = "",
		memory = 0,
		id = 65,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				27,
				40040
			},
			{
				"story",
				31,
				40040
			}
		}
	},
	[66] = {
		gametip = "",
		memory = 0,
		id = 66,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				56,
				40041
			}
		}
	},
	[67] = {
		gametip = "",
		memory = 0,
		id = 67,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				57,
				40034
			}
		}
	},
	[68] = {
		gametip = "",
		memory = 0,
		id = 68,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				58,
				40035
			}
		}
	},
	[69] = {
		gametip = "",
		memory = 0,
		id = 69,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			{
				"story",
				70,
				40036
			}
		}
	},
	[70] = {
		gametip = "",
		memory = 0,
		id = 70,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen04",
		address = {
			8,
			2
		},
		effect = {
			{
				"story",
				71,
				40036
			}
		}
	},
	[71] = {
		gametip = "",
		memory = 0,
		id = 71,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen04",
		address = {
			2,
			2
		},
		effect = {
			{
				"story",
				72,
				40036
			}
		}
	},
	[72] = {
		gametip = "",
		memory = 0,
		id = 72,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen04",
		address = {
			2,
			8
		},
		effect = {
			{
				"story",
				73,
				40036
			}
		}
	},
	[73] = {
		gametip = "",
		memory = 0,
		id = 73,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen04",
		address = {
			8,
			8
		},
		effect = {
			{
				"story",
				59,
				40036
			}
		}
	},
	[74] = {
		gametip = "",
		memory = 0,
		id = 74,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "fazhen01",
		address = {
			1,
			8
		},
		effect = {
			{
				"story",
				53,
				40039
			}
		}
	},
	[75] = {
		gametip = "",
		memory = 0,
		id = 75,
		type = 2,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "banai_cj01",
		address = {
			1,
			1
		},
		effect = {}
	},
	[76] = {
		gametip = "",
		memory = 0,
		id = 76,
		type = 3,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "banai_cj01",
		address = {
			1,
			3
		},
		effect = {}
	},
	[77] = {
		gametip = "",
		memory = 0,
		id = 77,
		type = 6,
		round_gametip = "",
		c_type = 0,
		animation = "",
		preinstall = 5,
		ship_prefab = "",
		icon = "",
		address = {},
		effect = {
			2
		}
	},
	[78] = {
		gametip = "",
		memory = 0,
		id = 78,
		type = 2,
		round_gametip = "",
		c_type = 0,
		animation = "banaibaozha",
		preinstall = 3,
		ship_prefab = "",
		icon = "1x1_1banai",
		address = {
			2,
			5
		},
		effect = {}
	},
	[79] = {
		gametip = "",
		memory = 0,
		id = 79,
		type = 4,
		c_type = 1,
		animation = "",
		preinstall = 3,
		ship_prefab = "",
		icon = "",
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}
