pg = pg or {}
pg.weapon_property_173 = {}

function ()
	uv0.weapon_property_173[69321] = {
		action_index = "attack",
		range = 120,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "土佐Center二段跨射子母弹PVP-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 75,
		corrected = 100,
		min_range = 0,
		id = 69321,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19122,
			19123
		},
		barrage_ID = {
			80869,
			80869
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69322] = {
		id = 69322,
		name = "土佐Center二段跨射子母弹PVP-LV2",
		damage = 80,
		base = 69321
	}
	uv0.weapon_property_173[69323] = {
		id = 69323,
		name = "土佐Center二段跨射子母弹PVP-LV3",
		damage = 86,
		base = 69321
	}
	uv0.weapon_property_173[69324] = {
		id = 69324,
		name = "土佐Center二段跨射子母弹PVP-LV4",
		damage = 93,
		base = 69321
	}
	uv0.weapon_property_173[69325] = {
		id = 69325,
		name = "土佐Center二段跨射子母弹PVP-LV5",
		damage = 101,
		base = 69321
	}
	uv0.weapon_property_173[69326] = {
		id = 69326,
		name = "土佐Center二段跨射子母弹PVP-LV6",
		damage = 110,
		base = 69321
	}
	uv0.weapon_property_173[69327] = {
		id = 69327,
		name = "土佐Center二段跨射子母弹PVP-LV7",
		damage = 120,
		base = 69321
	}
	uv0.weapon_property_173[69328] = {
		id = 69328,
		name = "土佐Center二段跨射子母弹PVP-LV8",
		damage = 131,
		base = 69321
	}
	uv0.weapon_property_173[69329] = {
		id = 69329,
		name = "土佐Center二段跨射子母弹PVP-LV9",
		damage = 143,
		base = 69321
	}
	uv0.weapon_property_173[69330] = {
		id = 69330,
		name = "土佐Center二段跨射子母弹PVP-LV10",
		damage = 156,
		base = 69321
	}
	uv0.weapon_property_173[69331] = {
		action_index = "attack",
		range = 120,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "土佐Lower二段跨射子母弹PVP-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 75,
		corrected = 100,
		min_range = 0,
		id = 69331,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19117,
			19118
		},
		barrage_ID = {
			80864,
			80864
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69332] = {
		id = 69332,
		name = "土佐Lower二段跨射子母弹PVP-LV2",
		damage = 80,
		base = 69331
	}
	uv0.weapon_property_173[69333] = {
		id = 69333,
		name = "土佐Lower二段跨射子母弹PVP-LV3",
		damage = 86,
		base = 69331
	}
	uv0.weapon_property_173[69334] = {
		id = 69334,
		name = "土佐Lower二段跨射子母弹PVP-LV4",
		damage = 93,
		base = 69331
	}
	uv0.weapon_property_173[69335] = {
		id = 69335,
		name = "土佐Lower二段跨射子母弹PVP-LV5",
		damage = 101,
		base = 69331
	}
	uv0.weapon_property_173[69336] = {
		id = 69336,
		name = "土佐Lower二段跨射子母弹PVP-LV6",
		damage = 110,
		base = 69331
	}
	uv0.weapon_property_173[69337] = {
		id = 69337,
		name = "土佐Lower二段跨射子母弹PVP-LV7",
		damage = 120,
		base = 69331
	}
	uv0.weapon_property_173[69338] = {
		id = 69338,
		name = "土佐Lower二段跨射子母弹PVP-LV8",
		damage = 131,
		base = 69331
	}
	uv0.weapon_property_173[69339] = {
		id = 69339,
		name = "土佐Lower二段跨射子母弹PVP-LV9",
		damage = 143,
		base = 69331
	}
	uv0.weapon_property_173[69340] = {
		id = 69340,
		name = "土佐Lower二段跨射子母弹PVP-LV10",
		damage = 156,
		base = 69331
	}
	uv0.weapon_property_173[69341] = {
		action_index = "attack",
		range = 200,
		type = 2,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "土佐接近式自卫火炮LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 32,
		corrected = 100,
		min_range = 0,
		id = 69341,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1300,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19128
		},
		barrage_ID = {
			80870
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69342] = {
		id = 69342,
		name = "土佐接近式自卫火炮LV2",
		damage = 38,
		base = 69341
	}
	uv0.weapon_property_173[69343] = {
		id = 69343,
		name = "土佐接近式自卫火炮LV3",
		damage = 44,
		base = 69341
	}
	uv0.weapon_property_173[69344] = {
		id = 69344,
		name = "土佐接近式自卫火炮LV4",
		damage = 51,
		base = 69341
	}
	uv0.weapon_property_173[69345] = {
		id = 69345,
		name = "土佐接近式自卫火炮LV5",
		damage = 58,
		base = 69341
	}
	uv0.weapon_property_173[69346] = {
		id = 69346,
		name = "土佐接近式自卫火炮LV6",
		damage = 65,
		base = 69341
	}
	uv0.weapon_property_173[69347] = {
		id = 69347,
		name = "土佐接近式自卫火炮LV7",
		damage = 72,
		base = 69341
	}
	uv0.weapon_property_173[69348] = {
		id = 69348,
		name = "土佐接近式自卫火炮LV8",
		damage = 79,
		base = 69341
	}
	uv0.weapon_property_173[69349] = {
		id = 69349,
		name = "土佐接近式自卫火炮LV9",
		damage = 86,
		base = 69341
	}
	uv0.weapon_property_173[69350] = {
		id = 69350,
		name = "土佐接近式自卫火炮LV10",
		damage = 93,
		base = 69341
	}
	uv0.weapon_property_173[69351] = {
		action_index = "attack",
		range = 200,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "土佐接近式扫射弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69351,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19129,
			19129
		},
		barrage_ID = {
			80851,
			80853
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69352] = {
		id = 69352,
		name = "土佐接近式扫射弹幕LV2",
		damage = 12,
		base = 69351
	}
	uv0.weapon_property_173[69353] = {
		id = 69353,
		name = "土佐接近式扫射弹幕LV3",
		damage = 13,
		base = 69351
	}
	uv0.weapon_property_173[69354] = {
		id = 69354,
		name = "土佐接近式扫射弹幕LV4",
		damage = 14,
		base = 69351
	}
	uv0.weapon_property_173[69355] = {
		id = 69355,
		name = "土佐接近式扫射弹幕LV5",
		damage = 15,
		base = 69351
	}
	uv0.weapon_property_173[69356] = {
		id = 69356,
		name = "土佐接近式扫射弹幕LV6",
		damage = 16,
		base = 69351
	}
	uv0.weapon_property_173[69357] = {
		id = 69357,
		name = "土佐接近式扫射弹幕LV7",
		damage = 17,
		base = 69351
	}
	uv0.weapon_property_173[69358] = {
		id = 69358,
		name = "土佐接近式扫射弹幕LV8",
		damage = 18,
		base = 69351
	}
	uv0.weapon_property_173[69359] = {
		id = 69359,
		name = "土佐接近式扫射弹幕LV9",
		damage = 19,
		base = 69351
	}
	uv0.weapon_property_173[69360] = {
		id = 69360,
		name = "土佐接近式扫射弹幕LV10",
		damage = 20,
		base = 69351
	}
	uv0.weapon_property_173[69361] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "五十铃全弹发射追加鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 69361,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19130
		},
		barrage_ID = {
			80719
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69362] = {
		id = 69362,
		name = "五十铃全弹发射追加鱼雷LV2",
		damage = 32,
		base = 69361
	}
	uv0.weapon_property_173[69363] = {
		id = 69363,
		name = "五十铃全弹发射追加鱼雷LV3",
		damage = 34,
		base = 69361
	}
	uv0.weapon_property_173[69364] = {
		id = 69364,
		name = "五十铃全弹发射追加鱼雷LV4",
		damage = 36,
		base = 69361
	}
	uv0.weapon_property_173[69365] = {
		id = 69365,
		name = "五十铃全弹发射追加鱼雷LV5",
		damage = 38,
		base = 69361
	}
	uv0.weapon_property_173[69366] = {
		id = 69366,
		name = "五十铃全弹发射追加鱼雷LV6",
		damage = 41,
		base = 69361
	}
	uv0.weapon_property_173[69367] = {
		id = 69367,
		name = "五十铃全弹发射追加鱼雷LV7",
		damage = 44,
		base = 69361
	}
	uv0.weapon_property_173[69368] = {
		id = 69368,
		name = "五十铃全弹发射追加鱼雷LV8",
		damage = 47,
		base = 69361
	}
	uv0.weapon_property_173[69369] = {
		id = 69369,
		name = "五十铃全弹发射追加鱼雷LV9",
		damage = 50,
		base = 69361
	}
	uv0.weapon_property_173[69370] = {
		id = 69370,
		name = "五十铃全弹发射追加鱼雷LV10",
		damage = 54,
		base = 69361
	}
	uv0.weapon_property_173[69371] = {
		action_index = "attack",
		range = 200,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "土佐支援炮击扫射母弹LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 69371,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19131,
			19132
		},
		barrage_ID = {
			80871,
			80871
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69372] = {
		id = 69372,
		name = "土佐支援炮击扫射母弹LV2",
		damage = 22,
		base = 69371
	}
	uv0.weapon_property_173[69373] = {
		id = 69373,
		name = "土佐支援炮击扫射母弹LV3",
		damage = 24,
		base = 69371
	}
	uv0.weapon_property_173[69374] = {
		id = 69374,
		name = "土佐支援炮击扫射母弹LV4",
		damage = 28,
		base = 69371
	}
	uv0.weapon_property_173[69375] = {
		id = 69375,
		name = "土佐支援炮击扫射母弹LV5",
		damage = 26,
		base = 69371
	}
	uv0.weapon_property_173[69376] = {
		id = 69376,
		name = "土佐支援炮击扫射母弹LV6",
		damage = 28,
		base = 69371
	}
	uv0.weapon_property_173[69377] = {
		id = 69377,
		name = "土佐支援炮击扫射母弹LV7",
		damage = 30,
		base = 69371
	}
	uv0.weapon_property_173[69378] = {
		id = 69378,
		name = "土佐支援炮击扫射母弹LV8",
		damage = 32,
		base = 69371
	}
	uv0.weapon_property_173[69379] = {
		id = 69379,
		name = "土佐支援炮击扫射母弹LV9",
		damage = 34,
		base = 69371
	}
	uv0.weapon_property_173[69380] = {
		id = 69380,
		name = "土佐支援炮击扫射母弹LV10",
		damage = 36,
		base = 69371
	}
	uv0.weapon_property_173[69381] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "阿尔及利亚技能弹幕-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69381,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19134,
			19134
		},
		barrage_ID = {
			80872,
			80873
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69382] = {
		id = 69382,
		name = "阿尔及利亚技能弹幕-LV2",
		damage = 12,
		base = 69381
	}
	uv0.weapon_property_173[69383] = {
		id = 69383,
		name = "阿尔及利亚技能弹幕-LV3",
		damage = 13,
		base = 69381
	}
	uv0.weapon_property_173[69384] = {
		id = 69384,
		name = "阿尔及利亚技能弹幕-LV4",
		damage = 14,
		base = 69381
	}
end()
