slot0 = class("LevelUIConst")
slot0.OPEN_COMMANDER_PANEL = "openCommanderPanel"
slot0.TRACK_CHAPTER = "trackChapter"
slot0.HANDLE_SHOW_MSG_BOX = "HandleShowMsgBox"
slot0.DO_AMBUSH_WARNING = "doAmbushWarning"
slot0.DISPLAY_AMBUSH_INFO = "displayAmbushInfo"
slot0.DISPLAY_STRATEGY_INFO = "displayStrategyInfo"
slot0.DO_TRACKING = "doTracking"
slot0.SWITCH_TO_MAP = "switchToMap"
slot0.DISPLAY_REPAIR_WINDOW = "displayRepairWindow"
slot0.DO_PLAY_ANIM = "doPlayAnim"
slot0.TRIGGER_ACTION = "trigger Action"
slot0.HIDE_FLEET_SELECT = "HIDE_FLEET_SELECT"
slot0.HIDE_FLEET_EDIT = "HIDE_FLEET_EDIT"
slot0.STRATEGY_PANEL_AUTOFIGHT_ACTIVE = "STRATEGY_PANEL_AUTOFIGHT_ACTIVE"
slot0.FROZEN = "frozen"
slot0.UN_FROZEN = "unfrozen"
slot0.IS_FROZEN = "isfrozen"
slot0.ON_FROZEN = "onfrozen"
slot0.ON_UNFROZEN = "onunfrozen"
slot0.FLEET_TYPE_SELECT = 1
slot0.FLEET_TYPE_EDIT = 2
slot0.FLEET_TYPE_ACTIVITY = 3
slot0.FLEET_TYPE_WORLD = 4
slot0.COMMANDER_OP_SHOW_SKILL = 0
slot0.COMMANDER_OP_RENAME = 1
slot0.COMMANDER_OP_ADD = 2
slot0.COMMANDER_OP_USE_PREFAB = 3
slot0.COMMANDER_OP_RECORD_PREFAB = 4
slot0.COMMANDER_OP_REST_ALL = 5

return slot0
