return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69581
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69582
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69583
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69584
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69585
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69586
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69587
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69588
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69589
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69590
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 19301
				}
			}
		}
	},
	uiEffect = "",
	name = "",
	cd = 0,
	picture = "0",
	desc = "",
	painting = 1,
	id = 19300,
	castCV = "skill",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillFire",
			target_choise = "TargetHarmRandomByWeight",
			arg_list = {
				weapon_id = 69581
			}
		},
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillAddBuff",
			target_choise = "TargetSelf",
			arg_list = {
				buff_id = 19301
			}
		}
	}
}
