pg = pg or {}
pg.weapon_property_27 = {}

function ()
	uv0.weapon_property_27[21343] = {
		id = 21343,
		reload_max = 122,
		damage = 8,
		base = 21340
	}
	uv0.weapon_property_27[21344] = {
		id = 21344,
		reload_max = 119,
		damage = 9,
		base = 21340
	}
	uv0.weapon_property_27[21345] = {
		id = 21345,
		reload_max = 118,
		damage = 10,
		base = 21340
	}
	uv0.weapon_property_27[21346] = {
		id = 21346,
		reload_max = 115,
		damage = 11,
		base = 21340
	}
	uv0.weapon_property_27[21347] = {
		reload_max = 115,
		damage = 11,
		base = 21340,
		id = 21347,
		corrected = 130
	}
	uv0.weapon_property_27[21400] = {
		action_index = "attack",
		range = 55,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装120mm主炮T1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 4,
		corrected = 125,
		min_range = 0,
		id = 21400,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 290,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1100
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_27[21401] = {
		id = 21401,
		reload_max = 286,
		base = 21400
	}
	uv0.weapon_property_27[21402] = {
		id = 21402,
		reload_max = 282,
		damage = 6,
		base = 21400
	}
	uv0.weapon_property_27[21403] = {
		id = 21403,
		reload_max = 278,
		damage = 6,
		base = 21400
	}
	uv0.weapon_property_27[21420] = {
		action_index = "attack",
		range = 55,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装120mm主炮T2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 4,
		corrected = 125,
		min_range = 0,
		id = 21420,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 276,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1100
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_27[21421] = {
		id = 21421,
		reload_max = 272,
		base = 21420
	}
	uv0.weapon_property_27[21422] = {
		id = 21422,
		reload_max = 268,
		damage = 6,
		base = 21420
	}
	uv0.weapon_property_27[21423] = {
		id = 21423,
		reload_max = 264,
		damage = 7,
		base = 21420
	}
	uv0.weapon_property_27[21424] = {
		id = 21424,
		reload_max = 260,
		damage = 8,
		base = 21420
	}
	uv0.weapon_property_27[21425] = {
		id = 21425,
		reload_max = 256,
		damage = 9,
		base = 21420
	}
	uv0.weapon_property_27[21426] = {
		id = 21426,
		reload_max = 252,
		damage = 10,
		base = 21420
	}
	uv0.weapon_property_27[21440] = {
		action_index = "attack",
		range = 55,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装120mm主炮T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 4,
		corrected = 125,
		min_range = 0,
		id = 21440,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 256,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1100
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_27[21441] = {
		id = 21441,
		reload_max = 252,
		base = 21440
	}
	uv0.weapon_property_27[21442] = {
		id = 21442,
		reload_max = 248,
		damage = 7,
		base = 21440
	}
	uv0.weapon_property_27[21443] = {
		id = 21443,
		reload_max = 244,
		damage = 8,
		base = 21440
	}
	uv0.weapon_property_27[21444] = {
		id = 21444,
		reload_max = 240,
		damage = 9,
		base = 21440
	}
	uv0.weapon_property_27[21445] = {
		id = 21445,
		reload_max = 236,
		damage = 10,
		base = 21440
	}
	uv0.weapon_property_27[21446] = {
		id = 21446,
		reload_max = 232,
		damage = 11,
		base = 21440
	}
	uv0.weapon_property_27[21447] = {
		id = 21447,
		reload_max = 228,
		damage = 12,
		base = 21440
	}
	uv0.weapon_property_27[21448] = {
		id = 21448,
		reload_max = 224,
		damage = 13,
		base = 21440
	}
	uv0.weapon_property_27[21449] = {
		id = 21449,
		reload_max = 220,
		damage = 14,
		base = 21440
	}
	uv0.weapon_property_27[21450] = {
		id = 21450,
		reload_max = 216,
		damage = 15,
		base = 21440
	}
	uv0.weapon_property_27[21451] = {
		reload_max = 216,
		damage = 15,
		base = 21440,
		id = 21451,
		corrected = 130
	}
	uv0.weapon_property_27[21460] = {
		action_index = "attack",
		range = 55,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装120mm高平两用炮Mark XI",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 6,
		corrected = 125,
		min_range = 0,
		id = 21460,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 260,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1100
		},
		barrage_ID = {
			1001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_27[21461] = {
		id = 21461,
		reload_max = 256,
		damage = 7,
		base = 21460
	}
	uv0.weapon_property_27[21462] = {
		id = 21462,
		reload_max = 252,
		damage = 8,
		base = 21460
	}
	uv0.weapon_property_27[21463] = {
		id = 21463,
		reload_max = 248,
		damage = 9,
		base = 21460
	}
	uv0.weapon_property_27[21464] = {
		id = 21464,
		reload_max = 244,
		damage = 10,
		base = 21460
	}
	uv0.weapon_property_27[21465] = {
		id = 21465,
		reload_max = 240,
		damage = 11,
		base = 21460
	}
	uv0.weapon_property_27[21466] = {
		id = 21466,
		reload_max = 236,
		damage = 12,
		base = 21460
	}
	uv0.weapon_property_27[21467] = {
		id = 21467,
		reload_max = 232,
		damage = 13,
		base = 21460
	}
	uv0.weapon_property_27[21468] = {
		id = 21468,
		reload_max = 228,
		damage = 14,
		base = 21460
	}
	uv0.weapon_property_27[21469] = {
		id = 21469,
		reload_max = 224,
		damage = 15,
		base = 21460
	}
	uv0.weapon_property_27[21470] = {
		id = 21470,
		reload_max = 220,
		damage = 17,
		base = 21460
	}
	uv0.weapon_property_27[21471] = {
		reload_max = 220,
		damage = 17,
		base = 21460,
		id = 21471,
		corrected = 130
	}
	uv0.weapon_property_27[21472] = {
		reload_max = 220,
		damage = 17,
		base = 21460,
		id = 21472,
		corrected = 138
	}
	uv0.weapon_property_27[21473] = {
		reload_max = 220,
		damage = 17,
		base = 21460,
		id = 21473,
		corrected = 148
	}
	uv0.weapon_property_27[21500] = {
		action_index = "attack",
		range = 62,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装134mm高炮T1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 4,
		corrected = 110,
		min_range = 0,
		id = 21500,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 264,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1100
		},
		barrage_ID = {
			1011
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_27[21501] = {
		id = 21501,
		reload_max = 259,
		base = 21500
	}
	uv0.weapon_property_27[21502] = {
		id = 21502,
		reload_max = 253,
		damage = 6,
		base = 21500
	}
	uv0.weapon_property_27[21503] = {
		id = 21503,
		reload_max = 248,
		damage = 6,
		base = 21500
	}
	uv0.weapon_property_27[21520] = {
		action_index = "attack",
		range = 62,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装134mm高炮T2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 4,
		corrected = 110,
		min_range = 0,
		id = 21520,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 252,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1103
		},
		barrage_ID = {
			1011
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_27[21521] = {
		id = 21521,
		reload_max = 246,
		base = 21520
	}
	uv0.weapon_property_27[21522] = {
		id = 21522,
		reload_max = 241,
		damage = 6,
		base = 21520
	}
	uv0.weapon_property_27[21523] = {
		id = 21523,
		reload_max = 236,
		damage = 6,
		base = 21520
	}
	uv0.weapon_property_27[21524] = {
		id = 21524,
		reload_max = 231,
		damage = 7,
		base = 21520
	}
	uv0.weapon_property_27[21525] = {
		id = 21525,
		reload_max = 226,
		damage = 7,
		base = 21520
	}
	uv0.weapon_property_27[21526] = {
		id = 21526,
		reload_max = 221,
		damage = 8,
		base = 21520
	}
	uv0.weapon_property_27[21540] = {
		action_index = "attack",
		range = 62,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装134mm高炮T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 4,
		corrected = 110,
		min_range = 0,
		id = 21540,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 240,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0.3,
		initial_over_heat = 0,
		bullet_ID = {
			1103
		},
		barrage_ID = {
			1011
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_27[21541] = {
		id = 21541,
		reload_max = 233,
		base = 21540
	}
	uv0.weapon_property_27[21542] = {
		id = 21542,
		reload_max = 229,
		damage = 7,
		base = 21540
	}
	uv0.weapon_property_27[21543] = {
		id = 21543,
		reload_max = 224,
		damage = 7,
		base = 21540
	}
	uv0.weapon_property_27[21544] = {
		id = 21544,
		reload_max = 220,
		damage = 8,
		base = 21540
	}
	uv0.weapon_property_27[21545] = {
		id = 21545,
		reload_max = 214,
		damage = 8,
		base = 21540
	}
	uv0.weapon_property_27[21546] = {
		id = 21546,
		reload_max = 210,
		damage = 9,
		base = 21540
	}
	uv0.weapon_property_27[21547] = {
		id = 21547,
		reload_max = 205,
		damage = 9,
		base = 21540
	}
	uv0.weapon_property_27[21548] = {
		id = 21548,
		reload_max = 201,
		damage = 10,
		base = 21540
	}
	uv0.weapon_property_27[21549] = {
		id = 21549,
		reload_max = 195,
		damage = 10,
		base = 21540
	}
	uv0.weapon_property_27[21550] = {
		id = 21550,
		reload_max = 191,
		damage = 11,
		base = 21540
	}
end()
