pg = pg or {}
pg.weapon_property_170 = {}

function ()
	uv0.weapon_property_170[69129] = {
		name = "恰巴耶夫技能弹幕-LV9",
		damage = 24,
		base = 69121,
		id = 69129,
		barrage_ID = {
			80845
		}
	}
	uv0.weapon_property_170[69130] = {
		name = "恰巴耶夫技能弹幕-LV10",
		damage = 26,
		base = 69121,
		id = 69130,
		barrage_ID = {
			80845
		}
	}
	uv0.weapon_property_170[69131] = {
		action_index = "",
		range = 50,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "定点冰锥PVP1-50-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 70,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69131,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 9500,
		queue = 4,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19098,
			19100,
			19102
		},
		barrage_ID = {
			80842,
			80842,
			80842
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69132] = {
		id = 69132,
		name = "定点冰锥PVP1-50-LV2",
		damage = 13,
		base = 69131
	}
	uv0.weapon_property_170[69133] = {
		id = 69133,
		name = "定点冰锥PVP1-50-LV3",
		damage = 16,
		base = 69131
	}
	uv0.weapon_property_170[69134] = {
		id = 69134,
		name = "定点冰锥PVP1-50-LV4",
		damage = 20,
		base = 69131
	}
	uv0.weapon_property_170[69135] = {
		id = 69135,
		name = "定点冰锥PVP1-50-LV5",
		damage = 25,
		base = 69131
	}
	uv0.weapon_property_170[69136] = {
		id = 69136,
		name = "定点冰锥PVP1-50-LV6",
		damage = 30,
		base = 69131
	}
	uv0.weapon_property_170[69137] = {
		id = 69137,
		name = "定点冰锥PVP1-50-LV7",
		damage = 36,
		base = 69131
	}
	uv0.weapon_property_170[69138] = {
		id = 69138,
		name = "定点冰锥PVP1-50-LV8",
		damage = 42,
		base = 69131
	}
	uv0.weapon_property_170[69139] = {
		id = 69139,
		name = "定点冰锥PVP1-50-LV9",
		damage = 49,
		base = 69131
	}
	uv0.weapon_property_170[69140] = {
		id = 69140,
		name = "定点冰锥PVP1-50-LV10",
		damage = 56,
		base = 69131
	}
	uv0.weapon_property_170[69141] = {
		action_index = "",
		range = 60,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "定点冰锥PVP2-60-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69141,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 9500,
		queue = 4,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19099,
			19101
		},
		barrage_ID = {
			80842,
			80842
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69142] = {
		id = 69142,
		name = "定点冰锥PVP2-60-LV2",
		damage = 13,
		base = 69141
	}
	uv0.weapon_property_170[69143] = {
		id = 69143,
		name = "定点冰锥PVP2-60-LV3",
		damage = 16,
		base = 69141
	}
	uv0.weapon_property_170[69144] = {
		id = 69144,
		name = "定点冰锥PVP2-60-LV4",
		damage = 20,
		base = 69141
	}
	uv0.weapon_property_170[69145] = {
		id = 69145,
		name = "定点冰锥PVP2-60-LV5",
		damage = 25,
		base = 69141
	}
	uv0.weapon_property_170[69146] = {
		id = 69146,
		name = "定点冰锥PVP2-60-LV6",
		damage = 30,
		base = 69141
	}
	uv0.weapon_property_170[69147] = {
		id = 69147,
		name = "定点冰锥PVP2-60-LV7",
		damage = 36,
		base = 69141
	}
	uv0.weapon_property_170[69148] = {
		id = 69148,
		name = "定点冰锥PVP2-60-LV8",
		damage = 42,
		base = 69141
	}
	uv0.weapon_property_170[69149] = {
		id = 69149,
		name = "定点冰锥PVP2-60-LV9",
		damage = 49,
		base = 69141
	}
	uv0.weapon_property_170[69150] = {
		id = 69150,
		name = "定点冰锥PVP2-60-LV10",
		damage = 56,
		base = 69141
	}
	uv0.weapon_property_170[69151] = {
		action_index = "",
		range = 120,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "定点冰锥PVP3-120-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69151,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 9500,
		queue = 4,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19098,
			19100,
			19102
		},
		barrage_ID = {
			80842,
			80842,
			80842
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69152] = {
		id = 69152,
		name = "定点冰锥PVP3-120-LV2",
		damage = 13,
		base = 69151
	}
	uv0.weapon_property_170[69153] = {
		id = 69153,
		name = "定点冰锥PVP3-120-LV3",
		damage = 16,
		base = 69151
	}
	uv0.weapon_property_170[69154] = {
		id = 69154,
		name = "定点冰锥PVP3-120-LV4",
		damage = 20,
		base = 69151
	}
	uv0.weapon_property_170[69155] = {
		id = 69155,
		name = "定点冰锥PVP3-120-LV5",
		damage = 25,
		base = 69151
	}
	uv0.weapon_property_170[69156] = {
		id = 69156,
		name = "定点冰锥PVP3-120-LV6",
		damage = 30,
		base = 69151
	}
	uv0.weapon_property_170[69157] = {
		id = 69157,
		name = "定点冰锥PVP3-120-LV7",
		damage = 36,
		base = 69151
	}
	uv0.weapon_property_170[69158] = {
		id = 69158,
		name = "定点冰锥PVP3-120-LV8",
		damage = 42,
		base = 69151
	}
	uv0.weapon_property_170[69159] = {
		id = 69159,
		name = "定点冰锥PVP3-120-LV9",
		damage = 49,
		base = 69151
	}
	uv0.weapon_property_170[69160] = {
		id = 69160,
		name = "定点冰锥PVP3-120-LV10",
		damage = 56,
		base = 69151
	}
	uv0.weapon_property_170[69161] = {
		action_index = "",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 1,
		axis_angle = 0,
		shakescreen = 0,
		name = "无畏技能轰炸机Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 66,
		corrected = 100,
		min_range = 0,
		id = 69161,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69161
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69162] = {
		name = "无畏技能轰炸机Lv2",
		damage = 78,
		base = 69161,
		id = 69162,
		bullet_ID = {
			69162
		}
	}
	uv0.weapon_property_170[69163] = {
		name = "无畏技能轰炸机Lv3",
		damage = 91,
		base = 69161,
		id = 69163,
		bullet_ID = {
			69163
		}
	}
	uv0.weapon_property_170[69164] = {
		name = "无畏技能轰炸机Lv4",
		damage = 103,
		base = 69161,
		id = 69164,
		bullet_ID = {
			69164
		}
	}
	uv0.weapon_property_170[69165] = {
		name = "无畏技能轰炸机Lv5",
		damage = 116,
		base = 69161,
		id = 69165,
		bullet_ID = {
			69165
		}
	}
	uv0.weapon_property_170[69166] = {
		name = "无畏技能轰炸机Lv6",
		damage = 129,
		base = 69161,
		id = 69166,
		bullet_ID = {
			69166
		}
	}
	uv0.weapon_property_170[69167] = {
		name = "无畏技能轰炸机Lv7",
		damage = 141,
		base = 69161,
		id = 69167,
		bullet_ID = {
			69167
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_170[69168] = {
		name = "无畏技能轰炸机Lv8",
		damage = 154,
		base = 69161,
		id = 69168,
		bullet_ID = {
			69168
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_170[69169] = {
		name = "无畏技能轰炸机Lv9",
		damage = 167,
		base = 69161,
		id = 69169,
		bullet_ID = {
			69169
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_170[69170] = {
		name = "无畏技能轰炸机Lv10",
		damage = 179,
		base = 69161,
		id = 69170,
		bullet_ID = {
			69170
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_170[69171] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 25,
		shakescreen = 0,
		name = "1 x 2000lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 176,
		corrected = 100,
		min_range = 0,
		id = 69171,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19105
		},
		barrage_ID = {
			2120
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69172] = {
		id = 69172,
		damage = 198,
		base = 69171
	}
	uv0.weapon_property_170[69173] = {
		id = 69173,
		damage = 221,
		base = 69171
	}
	uv0.weapon_property_170[69174] = {
		id = 69174,
		damage = 243,
		base = 69171
	}
	uv0.weapon_property_170[69175] = {
		id = 69175,
		damage = 266,
		base = 69171
	}
	uv0.weapon_property_170[69176] = {
		id = 69176,
		damage = 288,
		base = 69171
	}
	uv0.weapon_property_170[69177] = {
		id = 69177,
		damage = 311,
		base = 69171
	}
	uv0.weapon_property_170[69178] = {
		id = 69178,
		damage = 333,
		base = 69171
	}
	uv0.weapon_property_170[69179] = {
		id = 69179,
		damage = 356,
		base = 69171
	}
	uv0.weapon_property_170[69180] = {
		id = 69180,
		damage = 380,
		base = 69171
	}
	uv0.weapon_property_170[69181] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 25,
		shakescreen = 0,
		name = "2 x 500lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 86,
		corrected = 100,
		min_range = 0,
		id = 69181,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19106
		},
		barrage_ID = {
			2121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69182] = {
		id = 69182,
		damage = 99,
		base = 69181
	}
	uv0.weapon_property_170[69183] = {
		id = 69183,
		damage = 112,
		base = 69181
	}
	uv0.weapon_property_170[69184] = {
		id = 69184,
		damage = 125,
		base = 69181
	}
	uv0.weapon_property_170[69185] = {
		id = 69185,
		damage = 138,
		base = 69181
	}
	uv0.weapon_property_170[69186] = {
		id = 69186,
		damage = 151,
		base = 69181
	}
	uv0.weapon_property_170[69187] = {
		id = 69187,
		damage = 164,
		base = 69181
	}
	uv0.weapon_property_170[69188] = {
		id = 69188,
		damage = 178,
		base = 69181
	}
	uv0.weapon_property_170[69189] = {
		id = 69189,
		damage = 191,
		base = 69181
	}
	uv0.weapon_property_170[69190] = {
		id = 69190,
		damage = 220,
		base = 69181
	}
	uv0.weapon_property_170[69191] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "布莱默顿技能弹幕-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69191,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19107,
			19107
		},
		barrage_ID = {
			80846,
			80847
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69192] = {
		id = 69192,
		name = "布莱默顿技能弹幕-LV2",
		damage = 12,
		base = 69191
	}
end()
