pg = pg or {}
pg.weapon_property_120 = {}

function ()
	uv0.weapon_property_120[65113] = {
		id = 65113,
		name = "塔什干μ-紫色ICELF-LV3",
		damage = 8,
		base = 65111
	}
	uv0.weapon_property_120[65114] = {
		id = 65114,
		name = "塔什干μ-紫色ICELF-LV4",
		damage = 9,
		base = 65111
	}
	uv0.weapon_property_120[65115] = {
		id = 65115,
		name = "塔什干μ-紫色ICELF-LV5",
		damage = 10,
		base = 65111
	}
	uv0.weapon_property_120[65116] = {
		id = 65116,
		name = "塔什干μ-紫色ICELF-LV6",
		damage = 12,
		base = 65111
	}
	uv0.weapon_property_120[65117] = {
		id = 65117,
		name = "塔什干μ-紫色ICELF-LV7",
		damage = 14,
		base = 65111
	}
	uv0.weapon_property_120[65118] = {
		id = 65118,
		name = "塔什干μ-紫色ICELF-LV8",
		damage = 17,
		base = 65111
	}
	uv0.weapon_property_120[65119] = {
		id = 65119,
		name = "塔什干μ-紫色ICELF-LV9",
		damage = 20,
		base = 65111
	}
	uv0.weapon_property_120[65120] = {
		id = 65120,
		name = "塔什干μ-紫色ICELF-LV10",
		damage = 24,
		base = 65111
	}
	uv0.weapon_property_120[65121] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "恶毒μ神圣天使轰炸机Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 90,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 0,
		id = 65121,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			65121
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_120[65122] = {
		name = "恶毒μ神圣天使轰炸机Lv2",
		damage = 68,
		base = 65121,
		id = 65122,
		bullet_ID = {
			65122
		}
	}
	uv0.weapon_property_120[65123] = {
		name = "恶毒μ神圣天使轰炸机Lv3",
		damage = 86,
		base = 65121,
		id = 65123,
		bullet_ID = {
			65123
		}
	}
	uv0.weapon_property_120[65124] = {
		name = "恶毒μ神圣天使轰炸机Lv4",
		damage = 106,
		base = 65121,
		id = 65124,
		bullet_ID = {
			65124
		}
	}
	uv0.weapon_property_120[65125] = {
		name = "恶毒μ神圣天使轰炸机Lv5",
		damage = 124,
		base = 65121,
		id = 65125,
		bullet_ID = {
			65125
		}
	}
	uv0.weapon_property_120[65126] = {
		name = "恶毒μ神圣天使轰炸机Lv6",
		damage = 144,
		base = 65121,
		id = 65126,
		bullet_ID = {
			65126
		}
	}
	uv0.weapon_property_120[65127] = {
		name = "恶毒μ神圣天使轰炸机Lv7",
		damage = 164,
		base = 65121,
		id = 65127,
		bullet_ID = {
			65127
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_120[65128] = {
		name = "恶毒μ神圣天使轰炸机Lv8",
		damage = 182,
		base = 65121,
		id = 65128,
		bullet_ID = {
			65128
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_120[65129] = {
		name = "恶毒μ神圣天使轰炸机Lv9",
		damage = 202,
		base = 65121,
		id = 65129,
		bullet_ID = {
			65129
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_120[65130] = {
		name = "恶毒μ神圣天使轰炸机Lv10",
		damage = 220,
		base = 65121,
		id = 65130,
		bullet_ID = {
			65130
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_120[65131] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 22,
		shakescreen = 0,
		name = "2 x 500lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 22,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 0,
		id = 65131,
		attack_attribute_ratio = 60,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19199
		},
		barrage_ID = {
			2121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_120[65132] = {
		id = 65132,
		damage = 68,
		base = 65131
	}
	uv0.weapon_property_120[65133] = {
		id = 65133,
		damage = 86,
		base = 65131
	}
	uv0.weapon_property_120[65134] = {
		id = 65134,
		damage = 106,
		base = 65131
	}
	uv0.weapon_property_120[65135] = {
		id = 65135,
		damage = 124,
		base = 65131
	}
	uv0.weapon_property_120[65136] = {
		id = 65136,
		damage = 144,
		base = 65131
	}
	uv0.weapon_property_120[65137] = {
		id = 65137,
		damage = 164,
		base = 65131
	}
	uv0.weapon_property_120[65138] = {
		id = 65138,
		damage = 182,
		base = 65131
	}
	uv0.weapon_property_120[65139] = {
		id = 65139,
		damage = 202,
		base = 65131
	}
	uv0.weapon_property_120[65140] = {
		id = 65140,
		damage = 220,
		base = 65131
	}
	uv0.weapon_property_120[65161] = {
		action_index = "attack",
		range = 85,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "黛朵μ-单体弱弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 65161,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19212
		},
		barrage_ID = {
			80956
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_120[65162] = {
		id = 65162,
		name = "黛朵μ-单体弱弹幕LV2",
		damage = 11,
		base = 65161
	}
	uv0.weapon_property_120[65163] = {
		id = 65163,
		name = "黛朵μ-单体弱弹幕LV3",
		damage = 12,
		base = 65161
	}
	uv0.weapon_property_120[65164] = {
		id = 65164,
		name = "黛朵μ-单体弱弹幕LV4",
		damage = 13,
		base = 65161
	}
	uv0.weapon_property_120[65165] = {
		id = 65165,
		name = "黛朵μ-单体弱弹幕LV5",
		damage = 14,
		base = 65161
	}
	uv0.weapon_property_120[65166] = {
		id = 65166,
		name = "黛朵μ-单体弱弹幕LV6",
		damage = 15,
		base = 65161
	}
	uv0.weapon_property_120[65167] = {
		id = 65167,
		name = "黛朵μ-单体弱弹幕LV7",
		damage = 16,
		base = 65161
	}
	uv0.weapon_property_120[65168] = {
		id = 65168,
		name = "黛朵μ-单体弱弹幕LV8",
		damage = 17,
		base = 65161
	}
	uv0.weapon_property_120[65169] = {
		id = 65169,
		name = "黛朵μ-单体弱弹幕LV9",
		damage = 18,
		base = 65161
	}
	uv0.weapon_property_120[65170] = {
		id = 65170,
		name = "黛朵μ-单体弱弹幕LV10",
		damage = 20,
		base = 65161
	}
	uv0.weapon_property_120[65171] = {
		action_index = "attack",
		range = 85,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "黛朵μ-复数强弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 15,
		corrected = 100,
		min_range = 0,
		id = 65171,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19212,
			19213
		},
		barrage_ID = {
			80956,
			80957
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_120[65172] = {
		id = 65172,
		name = "黛朵μ-复数强弹幕LV2",
		damage = 16,
		base = 65171
	}
	uv0.weapon_property_120[65173] = {
		id = 65173,
		name = "黛朵μ-复数强弹幕LV3",
		damage = 17,
		base = 65171
	}
	uv0.weapon_property_120[65174] = {
		id = 65174,
		name = "黛朵μ-复数强弹幕LV4",
		damage = 18,
		base = 65171
	}
	uv0.weapon_property_120[65175] = {
		id = 65175,
		name = "黛朵μ-复数强弹幕LV5",
		damage = 19,
		base = 65171
	}
	uv0.weapon_property_120[65176] = {
		id = 65176,
		name = "黛朵μ-复数强弹幕LV6",
		damage = 20,
		base = 65171
	}
	uv0.weapon_property_120[65177] = {
		id = 65177,
		name = "黛朵μ-复数强弹幕LV7",
		damage = 21,
		base = 65171
	}
	uv0.weapon_property_120[65178] = {
		id = 65178,
		name = "黛朵μ-复数强弹幕LV8",
		damage = 22,
		base = 65171
	}
	uv0.weapon_property_120[65179] = {
		id = 65179,
		name = "黛朵μ-复数强弹幕LV9",
		damage = 23,
		base = 65171
	}
	uv0.weapon_property_120[65180] = {
		id = 65180,
		name = "黛朵μ-复数强弹幕LV10",
		damage = 25,
		base = 65171
	}
	uv0.weapon_property_120[65181] = {
		action_index = "attack",
		range = 90,
		type = 10,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "大凤μ技能鱼雷机Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 68,
		corrected = 100,
		min_range = 0,
		id = 65181,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 2490,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			65181
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_120[65182] = {
		name = "大凤μ技能鱼雷机Lv2",
		damage = 86,
		base = 65181,
		id = 65182,
		bullet_ID = {
			65182
		}
	}
	uv0.weapon_property_120[65183] = {
		name = "大凤μ技能鱼雷机Lv3",
		damage = 106,
		base = 65181,
		id = 65183,
		bullet_ID = {
			65183
		}
	}
	uv0.weapon_property_120[65184] = {
		name = "大凤μ技能鱼雷机Lv4",
		damage = 124,
		base = 65181,
		id = 65184,
		bullet_ID = {
			65184
		}
	}
	uv0.weapon_property_120[65185] = {
		name = "大凤μ技能鱼雷机Lv5",
		damage = 144,
		base = 65181,
		id = 65185,
		bullet_ID = {
			65185
		}
	}
	uv0.weapon_property_120[65186] = {
		name = "大凤μ技能鱼雷机Lv6",
		damage = 164,
		base = 65181,
		id = 65186,
		bullet_ID = {
			65186
		}
	}
	uv0.weapon_property_120[65187] = {
		name = "大凤μ技能鱼雷机Lv7",
		damage = 182,
		base = 65181,
		id = 65187,
		bullet_ID = {
			65187
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_120[65188] = {
		name = "大凤μ技能鱼雷机Lv8",
		damage = 202,
		base = 65181,
		id = 65188,
		bullet_ID = {
			65188
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_120[65189] = {
		name = "大凤μ技能鱼雷机Lv9",
		damage = 220,
		base = 65181,
		id = 65189,
		bullet_ID = {
			65189
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_120[65190] = {
		name = "大凤μ技能鱼雷机Lv10",
		damage = 240,
		base = 65181,
		id = 65190,
		bullet_ID = {
			65190
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_120[65191] = {
		action_index = "",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = -10,
		shakescreen = 0,
		name = "2 x  机载鱼雷-大凤μ",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 68,
		corrected = 100,
		min_range = 0,
		id = 65191,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19214
		},
		barrage_ID = {
			2142
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_120[65192] = {
		id = 65192,
		damage = 86,
		base = 65191
	}
	uv0.weapon_property_120[65193] = {
		id = 65193,
		damage = 106,
		base = 65191
	}
	uv0.weapon_property_120[65194] = {
		id = 65194,
		damage = 124,
		base = 65191
	}
	uv0.weapon_property_120[65195] = {
		id = 65195,
		damage = 144,
		base = 65191
	}
	uv0.weapon_property_120[65196] = {
		id = 65196,
		damage = 164,
		base = 65191
	}
end()
