pg = pg or {}
pg.weapon_property_77 = {}

function ()
	uv0.weapon_property_77[50250] = {
		id = 50250,
		reload_max = 57,
		damage = 61,
		base = 50240
	}
	uv0.weapon_property_77[50251] = {
		id = 50251,
		reload_max = 57,
		damage = 63,
		base = 50240
	}
	uv0.weapon_property_77[50252] = {
		id = 50252,
		reload_max = 57,
		damage = 67,
		base = 50240
	}
	uv0.weapon_property_77[50253] = {
		id = 50253,
		reload_max = 57,
		damage = 72,
		base = 50240
	}
	uv0.weapon_property_77[50300] = {
		action_index = "",
		range = 30,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "4 x 12.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 50300,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 133,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_77[50301] = {
		id = 50301,
		reload_max = 129,
		damage = 20,
		base = 50300
	}
	uv0.weapon_property_77[50302] = {
		id = 50302,
		reload_max = 126,
		damage = 22,
		base = 50300
	}
	uv0.weapon_property_77[50303] = {
		id = 50303,
		reload_max = 124,
		damage = 24,
		base = 50300
	}
	uv0.weapon_property_77[50304] = {
		id = 50304,
		reload_max = 121,
		damage = 26,
		base = 50300
	}
	uv0.weapon_property_77[50305] = {
		id = 50305,
		reload_max = 118,
		damage = 28,
		base = 50300
	}
	uv0.weapon_property_77[50306] = {
		id = 50306,
		reload_max = 116,
		damage = 30,
		base = 50300
	}
	uv0.weapon_property_77[50307] = {
		id = 50307,
		reload_max = 114,
		damage = 32,
		base = 50300
	}
	uv0.weapon_property_77[50308] = {
		id = 50308,
		reload_max = 111,
		damage = 34,
		base = 50300
	}
	uv0.weapon_property_77[50309] = {
		id = 50309,
		reload_max = 108,
		damage = 36,
		base = 50300
	}
	uv0.weapon_property_77[50310] = {
		id = 50310,
		reload_max = 105,
		damage = 38,
		base = 50300
	}
	uv0.weapon_property_77[50311] = {
		id = 50311,
		reload_max = 105,
		damage = 40,
		base = 50300
	}
	uv0.weapon_property_77[50312] = {
		id = 50312,
		reload_max = 105,
		damage = 42,
		base = 50300
	}
	uv0.weapon_property_77[50313] = {
		id = 50313,
		reload_max = 105,
		damage = 45,
		base = 50300
	}
	uv0.weapon_property_77[50320] = {
		action_index = "",
		range = 30,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "4 x 12.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 50320,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 126,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_77[50321] = {
		id = 50321,
		reload_max = 123,
		damage = 22,
		base = 50320
	}
	uv0.weapon_property_77[50322] = {
		id = 50322,
		reload_max = 120,
		damage = 24,
		base = 50320
	}
	uv0.weapon_property_77[50323] = {
		id = 50323,
		reload_max = 118,
		damage = 26,
		base = 50320
	}
	uv0.weapon_property_77[50324] = {
		id = 50324,
		reload_max = 115,
		damage = 29,
		base = 50320
	}
	uv0.weapon_property_77[50325] = {
		id = 50325,
		reload_max = 113,
		damage = 31,
		base = 50320
	}
	uv0.weapon_property_77[50326] = {
		id = 50326,
		reload_max = 110,
		damage = 33,
		base = 50320
	}
	uv0.weapon_property_77[50327] = {
		id = 50327,
		reload_max = 108,
		damage = 35,
		base = 50320
	}
	uv0.weapon_property_77[50328] = {
		id = 50328,
		reload_max = 105,
		damage = 37,
		base = 50320
	}
	uv0.weapon_property_77[50329] = {
		id = 50329,
		reload_max = 103,
		damage = 40,
		base = 50320
	}
	uv0.weapon_property_77[50330] = {
		id = 50330,
		reload_max = 100,
		damage = 42,
		base = 50320
	}
	uv0.weapon_property_77[50331] = {
		id = 50331,
		reload_max = 100,
		damage = 44,
		base = 50320
	}
	uv0.weapon_property_77[50332] = {
		id = 50332,
		reload_max = 100,
		damage = 46,
		base = 50320
	}
	uv0.weapon_property_77[50333] = {
		id = 50333,
		reload_max = 100,
		damage = 50,
		base = 50320
	}
	uv0.weapon_property_77[50340] = {
		action_index = "",
		range = 30,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "4 x 12.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 22,
		corrected = 100,
		min_range = 0,
		id = 50340,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 119,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_77[50341] = {
		id = 50341,
		reload_max = 117,
		damage = 24,
		base = 50340
	}
	uv0.weapon_property_77[50342] = {
		id = 50342,
		reload_max = 114,
		damage = 26,
		base = 50340
	}
	uv0.weapon_property_77[50343] = {
		id = 50343,
		reload_max = 112,
		damage = 28,
		base = 50340
	}
	uv0.weapon_property_77[50344] = {
		id = 50344,
		reload_max = 110,
		damage = 32,
		base = 50340
	}
	uv0.weapon_property_77[50345] = {
		id = 50345,
		reload_max = 108,
		damage = 34,
		base = 50340
	}
	uv0.weapon_property_77[50346] = {
		id = 50346,
		reload_max = 105,
		damage = 36,
		base = 50340
	}
	uv0.weapon_property_77[50347] = {
		id = 50347,
		reload_max = 102,
		damage = 38,
		base = 50340
	}
	uv0.weapon_property_77[50348] = {
		id = 50348,
		reload_max = 100,
		damage = 40,
		base = 50340
	}
	uv0.weapon_property_77[50349] = {
		id = 50349,
		reload_max = 98,
		damage = 44,
		base = 50340
	}
	uv0.weapon_property_77[50350] = {
		id = 50350,
		reload_max = 95,
		damage = 46,
		base = 50340
	}
	uv0.weapon_property_77[50351] = {
		id = 50351,
		reload_max = 95,
		damage = 48,
		base = 50340
	}
	uv0.weapon_property_77[50352] = {
		id = 50352,
		reload_max = 95,
		damage = 51,
		base = 50340
	}
	uv0.weapon_property_77[50353] = {
		id = 50353,
		reload_max = 95,
		damage = 54,
		base = 50340
	}
	uv0.weapon_property_77[50360] = {
		action_index = "",
		range = 30,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "4 x 12.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 31,
		corrected = 100,
		min_range = 0,
		id = 50360,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 114,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_77[50361] = {
		id = 50361,
		reload_max = 112,
		damage = 35,
		base = 50360
	}
	uv0.weapon_property_77[50362] = {
		id = 50362,
		reload_max = 109,
		damage = 37,
		base = 50360
	}
	uv0.weapon_property_77[50363] = {
		id = 50363,
		reload_max = 107,
		damage = 41,
		base = 50360
	}
	uv0.weapon_property_77[50364] = {
		id = 50364,
		reload_max = 105,
		damage = 45,
		base = 50360
	}
	uv0.weapon_property_77[50365] = {
		id = 50365,
		reload_max = 103,
		damage = 49,
		base = 50360
	}
	uv0.weapon_property_77[50366] = {
		id = 50366,
		reload_max = 100,
		damage = 53,
		base = 50360
	}
	uv0.weapon_property_77[50367] = {
		id = 50367,
		reload_max = 97,
		damage = 57,
		base = 50360
	}
	uv0.weapon_property_77[50368] = {
		id = 50368,
		reload_max = 95,
		damage = 61,
		base = 50360
	}
	uv0.weapon_property_77[50369] = {
		id = 50369,
		reload_max = 93,
		damage = 65,
		base = 50360
	}
	uv0.weapon_property_77[50370] = {
		id = 50370,
		reload_max = 90,
		damage = 69,
		base = 50360
	}
	uv0.weapon_property_77[50371] = {
		id = 50371,
		reload_max = 90,
		damage = 72,
		base = 50360
	}
	uv0.weapon_property_77[50372] = {
		id = 50372,
		reload_max = 90,
		damage = 76,
		base = 50360
	}
	uv0.weapon_property_77[50373] = {
		id = 50373,
		reload_max = 90,
		damage = 81,
		base = 50360
	}
	uv0.weapon_property_77[50400] = {
		action_index = "",
		range = 30,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "6 x 12.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 22,
		corrected = 100,
		min_range = 0,
		id = 50400,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 170,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_77[50401] = {
		id = 50401,
		reload_max = 166,
		damage = 26,
		base = 50400
	}
	uv0.weapon_property_77[50402] = {
		id = 50402,
		reload_max = 163,
		damage = 30,
		base = 50400
	}
	uv0.weapon_property_77[50403] = {
		id = 50403,
		reload_max = 159,
		damage = 33,
		base = 50400
	}
end()
