pg = pg or {}
pg.weapon_property_323 = {}

function ()
	uv0.weapon_property_323[690606] = {
		range = 120,
		damage = 12,
		base = 1000,
		type = 2,
		name = "【2020信浓活动普通T1】BOSS 测试者 第二波 横向成排子弹",
		suppress = 1,
		action_index = "",
		reload_max = 9999,
		queue = 1,
		id = 690606,
		bullet_ID = {
			760010,
			760010,
			760010
		},
		barrage_ID = {
			595031,
			595032,
			595033
		}
	}
	uv0.weapon_property_323[690607] = {
		range = 120,
		damage = 12,
		base = 1000,
		type = 2,
		fire_fx = "CAFire",
		suppress = 1,
		name = "【2020信浓活动普通T1】BOSS 测试者 第二波 横向成排子弹",
		reload_max = 9999,
		action_index = "",
		queue = 2,
		id = 690607,
		bullet_ID = {
			760010,
			760010
		},
		barrage_ID = {
			595041,
			595042
		}
	}
	uv0.weapon_property_323[690608] = {
		aim_type = 1,
		range = 120,
		base = 1000,
		name = "【2020信浓活动普通T1】BOSS 测试者 第二波 红色扩散弹幕",
		type = 2,
		suppress = 1,
		reload_max = 9999,
		queue = 3,
		id = 690608,
		bullet_ID = {
			594006
		},
		barrage_ID = {
			770021
		}
	}
	uv0.weapon_property_323[690609] = {
		action_index = "attack",
		range = 120,
		type = 11,
		fire_fx = "",
		recover_time = 3,
		axis_angle = 0,
		shakescreen = 0,
		name = "【2020信浓活动普通T1】BOSS 测试者 第三波 浮游炮",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 14,
		corrected = 100,
		min_range = 0,
		id = 690609,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 100,
		queue = 4,
		search_type = 1,
		effect_move = 1,
		suppress = 0,
		spawn_bound = "plane",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {},
		barrage_ID = {
			760169
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_323[690610] = {
		action_index = "attack",
		range = 120,
		type = 11,
		fire_fx = "",
		recover_time = 3,
		axis_angle = 0,
		shakescreen = 0,
		name = "【2020信浓活动普通T1】BOSS 测试者 第三波 浮游炮",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 14,
		corrected = 100,
		min_range = 0,
		id = 690610,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 100,
		queue = 5,
		search_type = 1,
		effect_move = 1,
		suppress = 0,
		spawn_bound = "plane",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {},
		barrage_ID = {
			760170
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_323[690611] = {
		range = 120,
		damage = 12,
		base = 1000,
		name = "【2020信浓活动普通T1】BOSS 测试者 第三波 浮游炮蓝色子弹",
		type = 2,
		action_index = "",
		reload_max = 9999,
		queue = 1,
		id = 690611,
		bullet_ID = {
			760011
		},
		barrage_ID = {
			770022
		}
	}
	uv0.weapon_property_323[690612] = {
		base = 1000,
		range = 999,
		type = 2,
		name = "【2020信浓活动普通T1】BOSS 测试者 第三波 浮游炮橙色扩散",
		fire_fx = "fangkongpaohuoshe2",
		action_index = "",
		reload_max = 9999,
		fire_sfx = "battle/air-atk",
		queue = 2,
		id = 690612,
		bullet_ID = {
			760013
		},
		barrage_ID = {
			770024
		}
	}
	uv0.weapon_property_323[690701] = {
		aim_type = 1,
		range = 38,
		base = 1000,
		name = "【2020信浓活动普通T2】BOSS 黑高雄 近程自卫火炮III",
		type = 2,
		suppress = 1,
		reload_max = 700,
		queue = 1,
		id = 690701,
		bullet_ID = {
			999
		},
		barrage_ID = {
			13
		}
	}
	uv0.weapon_property_323[690702] = {
		name = "【2020信浓活动普通T2】BOSS 黑高雄 联装主炮x4-散射III型弹幕2",
		damage = 20,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1800,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 690702,
		bullet_ID = {
			1403
		},
		barrage_ID = {
			200101
		}
	}
	uv0.weapon_property_323[690703] = {
		aim_type = 1,
		damage = 15,
		base = 1000,
		type = 2,
		name = "【2020信浓活动普通T2】BOSS 黑高雄 扫射弹幕",
		suppress = 1,
		reload_max = 600,
		queue = 3,
		id = 690703,
		bullet_ID = {
			620010,
			620010
		},
		barrage_ID = {
			940041,
			940042
		}
	}
	uv0.weapon_property_323[690704] = {
		aim_type = 1,
		damage = 15,
		base = 1000,
		type = 2,
		name = "【2020信浓活动普通T2】BOSS 黑高雄 扫射弹幕",
		suppress = 1,
		reload_max = 600,
		queue = 3,
		id = 690704,
		bullet_ID = {
			620010,
			620010
		},
		barrage_ID = {
			940043,
			940044
		}
	}
	uv0.weapon_property_323[690705] = {
		aim_type = 1,
		damage = 20,
		base = 1000,
		name = "【2020信浓活动普通T2】BOSS 黑高雄 特殊弹幕",
		suppress = 1,
		reload_max = 1200,
		id = 690705,
		bullet_ID = {
			620006,
			620007,
			620008,
			620009
		},
		barrage_ID = {
			990001,
			990002,
			990241,
			990242
		}
	}
	uv0.weapon_property_323[690706] = {
		range = 60,
		damage = 32,
		base = 1001,
		name = "【2020信浓活动普通T2】BOSS 黑高雄 鱼雷",
		initial_over_heat = 1,
		suppress = 1,
		queue = 1,
		id = 690706,
		bullet_ID = {
			620011,
			620012
		},
		barrage_ID = {
			620016,
			620017
		}
	}
	uv0.weapon_property_323[690707] = {
		range = 150,
		damage = 20,
		base = 1000,
		type = 19,
		fire_fx = "CAFire",
		min_range = 85,
		suppress = 1,
		reload_max = 2500,
		name = "【2020信浓活动普通T2】BOSS 跨射攻击后排武器2x2轮",
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 690707,
		aim_type = 1,
		bullet_ID = {
			1531
		},
		barrage_ID = {
			20015
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2,
			isBound = true
		}
	}
	uv0.weapon_property_323[690801] = {
		aim_type = 1,
		range = 75,
		damage = 24,
		base = 1000,
		name = "【2020信浓活动普通T3】BOSS 梦境塞壬破局者 前排跨射",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 1500,
		spawn_bound = "cannon2",
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 690801,
		type = 19,
		bullet_ID = {
			400000
		},
		barrage_ID = {
			399912
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2
		}
	}
	uv0.weapon_property_323[690802] = {
		range = 150,
		damage = 28,
		base = 1000,
		type = 19,
		fire_fx = "CAFire",
		min_range = 85,
		suppress = 1,
		spawn_bound = "cannon3",
		name = "【2020信浓活动普通T3】BOSS 梦境塞壬破局者 后排跨射",
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 690802,
		aim_type = 1,
		bullet_ID = {
			834
		},
		barrage_ID = {
			20017
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2
		}
	}
	uv0.weapon_property_323[690803] = {
		aim_type = 1,
		damage = 20,
		base = 1000,
		name = "【2020信浓活动普通T3】BOSS 梦境塞壬破局者 主炮中心弹幕",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 1000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 690803,
		bullet_ID = {
			760059
		},
		barrage_ID = {
			690104
		}
	}
	uv0.weapon_property_323[690804] = {
		name = "【2020信浓活动普通T3】BOSS 梦境塞壬破局者 主炮竖排弹幕",
		damage = 20,
		base = 1000,
		fire_fx = "CAFire",
		reload_max = 1200,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 690804,
		bullet_ID = {
			835,
			835
		},
		barrage_ID = {
			690105,
			690106
		}
	}
	uv0.weapon_property_323[690805] = {
		range = 70,
		damage = 18,
		base = 1000,
		name = "【2020信浓活动普通T3】BOSS 梦境塞壬破局者 双联装炮连射",
		type = 2,
		reload_max = 600,
		id = 690805,
		bullet_ID = {
			760060
		},
		barrage_ID = {
			690014
		}
	}
	uv0.weapon_property_323[690806] = {
		range = 70,
		damage = 14,
		base = 1000,
		name = "【2020信浓活动普通T3】BOSS 梦境塞壬破局者 副炮4way射击",
		type = 2,
		reload_max = 1500,
		id = 690806,
		bullet_ID = {
			831,
			831
		},
		barrage_ID = {
			690107,
			690108
		}
	}
	uv0.weapon_property_323[691601] = {
		aim_type = 1,
		range = 120,
		damage = 8,
		base = 1000,
		name = "【2020信浓活动普通T4】BOSS 梦境塞壬潜伏者 开幕自机狙乱弹",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 9999,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 691601,
		bullet_ID = {
			760070
		},
		barrage_ID = {
			700001
		}
	}
	uv0.weapon_property_323[691602] = {
		aim_type = 1,
		range = 120,
		damage = 9,
		base = 1000,
		name = "【2020信浓活动普通T4】BOSS 梦境塞壬潜伏者 延时环状链子弹",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 9999,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 691602,
		bullet_ID = {
			760076,
			760076,
			760076,
			760076,
			760076,
			760076,
			760076,
			760076
		},
		barrage_ID = {
			700002,
			700003,
			700004,
			700005,
			700006,
			700007,
			700008,
			700009
		}
	}
	uv0.weapon_property_323[691603] = {
		aim_type = 1,
		range = 120,
		damage = 9,
		base = 1000,
		name = "【2020信浓活动普通T4】BOSS 梦境塞壬潜伏者 3way自机狙",
		type = 2,
		suppress = 1,
		reload_max = 9999,
		queue = 2,
		id = 691603,
		bullet_ID = {
			760077,
			760078,
			760079,
			760080,
			760081,
			760082,
			760083,
			760084,
			760085,
			760086
		},
		barrage_ID = {
			700010,
			700011,
			700012,
			700013,
			700014,
			700015,
			700016,
			700017,
			700018,
			700019
		}
	}
	uv0.weapon_property_323[691604] = {
		range = 120,
		damage = 15,
		base = 1000,
		name = "【2020信浓活动普通T4】BOSS 梦境塞壬潜伏者 红黑色上下排子母弹 III",
		fire_fx = "",
		action_index = "",
		type = 2,
		reload_max = 9999,
		fire_sfx = "",
		queue = 1,
		id = 691604,
		bullet_ID = {
			760071,
			760072
		},
		barrage_ID = {
			770060,
			770061
		}
	}
	uv0.weapon_property_323[691605] = {
		name = "【2020信浓活动普通T4】BOSS 梦境塞壬潜伏者 2x4自机狙鱼雷",
		damage = 40,
		base = 1001,
		suppress = 1,
		reload_max = 1000,
		queue = 1,
		id = 691605,
		bullet_ID = {
			700017
		},
		barrage_ID = {
			700020
		}
	}
	uv0.weapon_property_323[691606] = {
		aim_type = 0,
		name = "【2020信浓活动普通T4】BOSS 梦境塞壬潜伏者 开幕雷击",
		damage = 36,
		base = 1001,
		reload_max = 1000,
		queue = 1,
		id = 691606,
		bullet_ID = {
			700018,
			700018,
			700018,
			700019
		},
		barrage_ID = {
			700021,
			700022,
			700023,
			700024
		}
	}
	uv0.weapon_property_323[691607] = {
		aim_type = 0,
		name = "【2020信浓活动普通T4】BOSS 梦境塞壬潜伏者 开幕雷击2 通常鱼雷",
		damage = 36,
		base = 1001,
		reload_max = 1000,
		queue = 1,
		id = 691607,
		bullet_ID = {
			700018,
			700018,
			700019
		},
		barrage_ID = {
			700021,
			700023,
			700025
		}
	}
	uv0.weapon_property_323[691608] = {
		reload_max = 2700,
		damage = 36,
		base = 1001,
		id = 691608,
		name = "【2020信浓活动普通T4】BOSS 梦境塞壬潜伏者 开幕雷击2 磁性鱼雷",
		suppress = 1,
		bullet_ID = {
			700020
		},
		barrage_ID = {
			700026
		}
	}
	uv0.weapon_property_323[691609] = {
		aim_type = 0,
		range = 999,
		damage = 36,
		base = 1001,
		name = "【2020信浓活动普通T4】BOSS 梦境塞壬潜伏者 开幕雷击3 竖排鱼雷",
		reload_max = 1000,
		queue = 1,
		id = 691609,
		bullet_ID = {
			700126,
			700126,
			700126
		},
		barrage_ID = {
			700140,
			700141,
			700142
		}
	}
	uv0.weapon_property_323[691701] = {
		aim_type = 1,
		damage = 12,
		base = 1000,
		type = 2,
		name = "【2020信浓活动普通T5】BOSS 拉菲1way黄色长时间自机狙",
		suppress = 1,
		reload_max = 600,
		queue = 1,
		id = 691701,
		bullet_ID = {
			920001
		},
		barrage_ID = {
			920002
		}
	}
	uv0.weapon_property_323[691702] = {
		aim_type = 1,
		damage = 12,
		base = 1000,
		type = 2,
		name = "【2020信浓活动普通T5】BOSS 拉菲3way黄色长时间自机狙",
		suppress = 1,
		reload_max = 300,
		queue = 1,
		id = 691702,
		bullet_ID = {
			920002,
			920003,
			920004,
			920002,
			920003,
			920004,
			920002,
			920003,
			920004
		},
		barrage_ID = {
			921001,
			921002,
			921003,
			921004,
			921005,
			921006,
			921007,
			921008,
			921009
		}
	}
	uv0.weapon_property_323[691703] = {
		aim_type = 1,
		damage = 12,
		base = 1000,
		name = "【2020信浓活动普通T5】BOSS 拉菲4way蓝色自机狙",
		suppress = 1,
		reload_max = 450,
		queue = 2,
		id = 691703,
		bullet_ID = {
			920052,
			920052,
			920052,
			920052
		},
		barrage_ID = {
			920052,
			920053,
			920054,
			920055
		}
	}
	uv0.weapon_property_323[691704] = {
		name = "【2020信浓活动普通T5】BOSS 拉菲会返回的红色子弹",
		damage = 16,
		base = 1000,
		suppress = 1,
		reload_max = 450,
		queue = 3,
		id = 691704,
		bullet_ID = {
			920053,
			920053
		},
		barrage_ID = {
			920056,
			920057
		}
	}
	uv0.weapon_property_323[691705] = {
		aim_type = 1,
		damage = 16,
		base = 1000,
		name = "【2020信浓活动普通T5】BOSS 拉菲环绕蓝色子弹",
		suppress = 1,
		reload_max = 450,
		queue = 5,
		id = 691705,
		bullet_ID = {
			760042
		},
		barrage_ID = {
			920061
		}
	}
	uv0.weapon_property_323[691706] = {
		aim_type = 1,
		range = 120,
		base = 1000,
		name = "【2020信浓活动普通T5】BOSS 拉菲仿UUZ非符 2way弹幕",
		type = 2,
		suppress = 1,
		action_index = "",
		reload_max = 300,
		fire_sfx = "",
		queue = 1,
		id = 691706,
		bullet_ID = {
			760031
		},
		barrage_ID = {
			770036
		}
	}
	uv0.weapon_property_323[691707] = {
		aim_type = 1,
		range = 120,
		base = 1000,
		name = "【2020信浓活动普通T5】BOSS 拉菲仿UUZ非符 4way弹幕",
		type = 2,
		suppress = 1,
		action_index = "",
		reload_max = 300,
		fire_sfx = "",
		queue = 2,
		id = 691707,
		bullet_ID = {
			760033,
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		barrage_ID = {
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		range = 120,
		base = 1000,
		name = "【2020信浓活动普通T5】BOSS 拉菲仿UUZ非符 5way弹幕",
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		suppress = 1,
		action_index = "",
		reload_max = 300,
		fire_sfx = "",
		queue = 3,
		id = 691708,
		bullet_ID = {
			760036,
			760037
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		barrage_ID = {
			770039,
			770040
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	uv0.weapon_property_323[691709] = {
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		range = 120,
		base = 1000,
		name = "【2020信浓活动普通T5】BOSS 拉菲仿UUZ非符 圆形扩散",
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		reload_max = 450,
		fire_sfx = "",
		id = 691709,
		bullet_ID = {
			760039,
			760040,
			760041
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		barrage_ID = {
			770041,
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	uv0.weapon_property_323[691710] = {
		aim_type = 0,
		name = "【2020信浓活动普通T5】BOSS 拉菲末尾双排鱼雷",
		damage = 38,
		base = 1001,
		reload_max = 2400,
		queue = 1,
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		bullet_ID = {
			750007,
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		barrage_ID = {
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		aim_type = 0,
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		recover_time = 3,
		initial_over_heat = 0,
		reload_max = 100,
		charge_param = "",
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		torpedo_ammo = 0,
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		corrected = 100,
		suppress = 0,
		spawn_bound = "plane",
		fire_sfx = "",
		id = 691801,
		auto_aftercast = 0,
		bullet_ID = {},
		barrage_ID = {
			760169
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		precast_param = {}
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	uv0.weapon_property_323[691802] = {
		fire_fx = "",
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		spawn_bound = "plane",
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		id = 691802,
		auto_aftercast = 0,
		bullet_ID = {},
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			760170
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		reload_max = 9999,
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		action_index = "",
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		queue = 2,
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		bullet_ID = {
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		reload_max = 9999,
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		bullet_ID = {
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		bullet_ID = {},
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		bullet_ID = {},
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		fire_sfx = "battle/cannon-main",
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		fire_sfx = "battle/cannon-main",
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		bullet_ID = {
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			fx = "jinengenemy",
			alertTime = 2
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		base = 1001,
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		bullet_ID = {
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		oxy_type = {
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		name = "【2020信浓活动普通T6】BOSS 测试者 二阶段黄色子母弹",
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		suppress = 1,
		action_index = "skill",
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		fire_sfx = "",
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		id = 691813,
		bullet_ID = {
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		action_index = "skill2",
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		reload_max = 300,
		fire_sfx = "",
		queue = 1,
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		reload_max = 300,
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		queue = 2,
		id = 691815,
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		suppress = 1,
		reload_max = 300,
		queue = 3,
		id = 691816,
		bullet_ID = {
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		type = 19,
		fire_fx = "CAFire",
		fire_fx_loop_type = 1,
		action_index = "",
		reload_max = 300,
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		range = 80,
		damage = 26,
		base = 1000,
		fire_sfx = "battle/cannon-main",
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		suppress = 1,
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		reload_max = 900,
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		fire_sfx = "battle/cannon-main",
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		fire_sfx = "battle/cannon-main",
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	uv0.weapon_property_323[692604] = {
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		reload_max = 9999,
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		bullet_ID = {
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	uv0.weapon_property_323[692605] = {
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		fire_sfx = "battle/cannon-main",
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		bullet_ID = {
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			alertTime = 2
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	uv0.weapon_property_323[692606] = {
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		action_index = "",
		reload_max = 9999,
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	uv0.weapon_property_323[692607] = {
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		name = "【2020信浓活动困难T1】BOSS 测试者 第二波 横向成排子弹",
		reload_max = 9999,
		action_index = "",
		queue = 2,
		id = 692607,
		bullet_ID = {
			760010,
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		barrage_ID = {
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	}
end()
