return {
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.1,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.2,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.3,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.4,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.5,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.6,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.7,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.8,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.9,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 1,
					attr = "injureRatio"
				}
			}
		}
	},
	time = 0,
	name = "通用易伤",
	init_effect = "",
	picture = "",
	desc = "受到伤害提高",
	stack = 1,
	id = 8830,
	icon = 8830,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffAddAttr",
			trigger = {
				"onAttach"
			},
			arg_list = {
				number = 0,
				attr = "injureRatio"
			}
		}
	}
}
