pg = pg or {}
pg.weapon_property_165 = {}

function ()
	uv0.weapon_property_165[68789] = {
		id = 68789,
		damage = 87,
		base = 68781
	}
	uv0.weapon_property_165[68790] = {
		id = 68790,
		damage = 96,
		base = 68781
	}
	uv0.weapon_property_165[68791] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 22,
		shakescreen = 0,
		name = "1 x 500lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 22,
		charge_param = "",
		damage = 127,
		corrected = 100,
		min_range = 0,
		id = 68791,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2122
		},
		barrage_ID = {
			2120
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_165[68792] = {
		id = 68792,
		damage = 134,
		base = 68791
	}
	uv0.weapon_property_165[68793] = {
		id = 68793,
		damage = 142,
		base = 68791
	}
	uv0.weapon_property_165[68794] = {
		id = 68794,
		damage = 151,
		base = 68791
	}
	uv0.weapon_property_165[68795] = {
		id = 68795,
		damage = 161,
		base = 68791
	}
	uv0.weapon_property_165[68796] = {
		id = 68796,
		damage = 172,
		base = 68791
	}
	uv0.weapon_property_165[68797] = {
		id = 68797,
		damage = 184,
		base = 68791
	}
	uv0.weapon_property_165[68798] = {
		id = 68798,
		damage = 197,
		base = 68791
	}
	uv0.weapon_property_165[68799] = {
		id = 68799,
		damage = 211,
		base = 68791
	}
	uv0.weapon_property_165[68800] = {
		id = 68800,
		damage = 226,
		base = 68791
	}
	uv0.weapon_property_165[68801] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "赤城μ技能鱼雷机Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 68,
		corrected = 100,
		min_range = 0,
		id = 68801,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			68801
		},
		barrage_ID = {
			12008,
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_165[68802] = {
		name = "赤城μ技能鱼雷机Lv2",
		damage = 86,
		base = 68801,
		id = 68802,
		bullet_ID = {
			68802
		}
	}
	uv0.weapon_property_165[68803] = {
		name = "赤城μ技能鱼雷机Lv3",
		damage = 106,
		base = 68801,
		id = 68803,
		bullet_ID = {
			68803
		}
	}
	uv0.weapon_property_165[68804] = {
		name = "赤城μ技能鱼雷机Lv4",
		damage = 124,
		base = 68801,
		id = 68804,
		bullet_ID = {
			68804
		},
		barrage_ID = {
			12009,
			12009
		}
	}
	uv0.weapon_property_165[68805] = {
		name = "赤城μ技能鱼雷机Lv5",
		damage = 144,
		base = 68801,
		id = 68805,
		bullet_ID = {
			68805
		},
		barrage_ID = {
			12009,
			12009
		}
	}
	uv0.weapon_property_165[68806] = {
		name = "赤城μ技能鱼雷机Lv6",
		damage = 164,
		base = 68801,
		id = 68806,
		bullet_ID = {
			68806
		},
		barrage_ID = {
			12009,
			12009
		}
	}
	uv0.weapon_property_165[68807] = {
		name = "赤城μ技能鱼雷机Lv7",
		damage = 182,
		base = 68801,
		id = 68807,
		bullet_ID = {
			68807
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_165[68808] = {
		name = "赤城μ技能鱼雷机Lv8",
		damage = 202,
		base = 68801,
		id = 68808,
		bullet_ID = {
			68808
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_165[68809] = {
		name = "赤城μ技能鱼雷机Lv9",
		damage = 220,
		base = 68801,
		id = 68809,
		bullet_ID = {
			68809
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_165[68810] = {
		name = "赤城μ技能鱼雷机Lv10",
		damage = 240,
		base = 68801,
		id = 68810,
		bullet_ID = {
			68810
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_165[68811] = {
		action_index = "",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = -10,
		shakescreen = 0,
		name = "2 x 机载鱼雷-重樱",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 68,
		corrected = 100,
		min_range = 0,
		id = 68811,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2112
		},
		barrage_ID = {
			2141
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_165[68812] = {
		id = 68812,
		damage = 86,
		base = 68811
	}
	uv0.weapon_property_165[68813] = {
		id = 68813,
		damage = 106,
		base = 68811
	}
	uv0.weapon_property_165[68814] = {
		id = 68814,
		damage = 124,
		base = 68811
	}
	uv0.weapon_property_165[68815] = {
		id = 68815,
		damage = 144,
		base = 68811
	}
	uv0.weapon_property_165[68816] = {
		id = 68816,
		damage = 164,
		base = 68811
	}
	uv0.weapon_property_165[68817] = {
		id = 68817,
		damage = 182,
		base = 68811
	}
	uv0.weapon_property_165[68818] = {
		id = 68818,
		damage = 202,
		base = 68811
	}
	uv0.weapon_property_165[68819] = {
		id = 68819,
		damage = 220,
		base = 68811
	}
	uv0.weapon_property_165[68820] = {
		id = 68820,
		damage = 240,
		base = 68811
	}
	uv0.weapon_property_165[68821] = {
		action_index = "attack",
		range = 60,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "时乃空DreamStoryLv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 10,
		angle = 60,
		charge_param = "",
		damage = 43,
		corrected = 118,
		min_range = 0,
		id = 68821,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19080
		},
		barrage_ID = {
			80818
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_165[68822] = {
		id = 68822,
		name = "时乃空DreamStoryLv2",
		damage = 51,
		base = 68821
	}
	uv0.weapon_property_165[68823] = {
		id = 68823,
		name = "时乃空DreamStoryLv3",
		damage = 60,
		base = 68821
	}
	uv0.weapon_property_165[68824] = {
		id = 68824,
		name = "时乃空DreamStoryLv4",
		damage = 68,
		base = 68821
	}
	uv0.weapon_property_165[68825] = {
		id = 68825,
		name = "时乃空DreamStoryLv5",
		damage = 77,
		base = 68821
	}
	uv0.weapon_property_165[68826] = {
		id = 68826,
		name = "时乃空DreamStoryLv6",
		damage = 85,
		base = 68821
	}
	uv0.weapon_property_165[68827] = {
		id = 68827,
		name = "时乃空DreamStoryLv7",
		damage = 94,
		base = 68821
	}
	uv0.weapon_property_165[68828] = {
		id = 68828,
		name = "时乃空DreamStoryLv8",
		damage = 102,
		base = 68821
	}
	uv0.weapon_property_165[68829] = {
		id = 68829,
		name = "时乃空DreamStoryLv9",
		damage = 111,
		base = 68821
	}
	uv0.weapon_property_165[68830] = {
		id = 68830,
		name = "时乃空DreamStoryLv10",
		damage = 122,
		base = 68821
	}
	uv0.weapon_property_165[68831] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "凑阿库娅技能鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 27,
		corrected = 100,
		min_range = 0,
		id = 68831,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19081,
			19081
		},
		barrage_ID = {
			80812,
			80813
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_165[68832] = {
		id = 68832,
		name = "凑阿库娅技能鱼雷LV2",
		damage = 30,
		base = 68831
	}
	uv0.weapon_property_165[68833] = {
		id = 68833,
		name = "凑阿库娅技能鱼雷LV3",
		damage = 33,
		base = 68831
	}
	uv0.weapon_property_165[68834] = {
		name = "凑阿库娅技能鱼雷LV4",
		damage = 36,
		base = 68831,
		id = 68834,
		barrage_ID = {
			80814,
			80815
		}
	}
	uv0.weapon_property_165[68835] = {
		name = "凑阿库娅技能鱼雷LV5",
		damage = 40,
		base = 68831,
		id = 68835,
		barrage_ID = {
			80814,
			80815
		}
	}
	uv0.weapon_property_165[68836] = {
		name = "凑阿库娅技能鱼雷LV6",
		damage = 44,
		base = 68831,
		id = 68836,
		barrage_ID = {
			80814,
			80815
		}
	}
	uv0.weapon_property_165[68837] = {
		name = "凑阿库娅技能鱼雷LV7",
		damage = 48,
		base = 68831,
		id = 68837,
		barrage_ID = {
			80814,
			80815
		}
	}
	uv0.weapon_property_165[68838] = {
		name = "凑阿库娅技能鱼雷LV8",
		damage = 52,
		base = 68831,
		id = 68838,
		barrage_ID = {
			80816,
			80817
		}
	}
	uv0.weapon_property_165[68839] = {
		name = "凑阿库娅技能鱼雷LV9",
		damage = 56,
		base = 68831,
		id = 68839,
		barrage_ID = {
			80816,
			80817
		}
	}
	uv0.weapon_property_165[68840] = {
		name = "凑阿库娅技能鱼雷LV10",
		damage = 60,
		base = 68831,
		id = 68840,
		barrage_ID = {
			80816,
			80817
		}
	}
	uv0.weapon_property_165[68841] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "夏色祭·弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 12,
		corrected = 100,
		min_range = 0,
		id = 68841,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19087,
			19088
		},
		barrage_ID = {
			80820,
			80821
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_165[68842] = {
		id = 68842,
		name = "夏色祭·弹幕LV2",
		damage = 13,
		base = 68841
	}
	uv0.weapon_property_165[68843] = {
		id = 68843,
		name = "夏色祭·弹幕LV3",
		damage = 14,
		base = 68841
	}
	uv0.weapon_property_165[68844] = {
		id = 68844,
		name = "夏色祭·弹幕LV4",
		damage = 15,
		base = 68841
	}
	uv0.weapon_property_165[68845] = {
		name = "夏色祭·弹幕LV5",
		damage = 16,
		base = 68841,
		id = 68845,
		barrage_ID = {
			80822,
			80823
		}
	}
	uv0.weapon_property_165[68846] = {
		name = "夏色祭·弹幕LV6",
		damage = 17,
		base = 68841,
		id = 68846,
		barrage_ID = {
			80822,
			80823
		}
	}
	uv0.weapon_property_165[68847] = {
		name = "夏色祭·弹幕LV7",
		damage = 18,
		base = 68841,
		id = 68847,
		barrage_ID = {
			80822,
			80823
		}
	}
	uv0.weapon_property_165[68848] = {
		name = "夏色祭·弹幕LV8",
		damage = 20,
		base = 68841,
		id = 68848,
		barrage_ID = {
			80822,
			80823
		}
	}
	uv0.weapon_property_165[68849] = {
		name = "夏色祭·弹幕LV9",
		damage = 22,
		base = 68841,
		id = 68849,
		barrage_ID = {
			80822,
			80823
		}
	}
	uv0.weapon_property_165[68850] = {
		name = "夏色祭·弹幕LV10",
		damage = 24,
		base = 68841,
		id = 68850,
		barrage_ID = {
			80822,
			80823
		}
	}
	uv0.weapon_property_165[68861] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "大神澪技能鱼雷机Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 68,
		corrected = 100,
		min_range = 0,
		id = 68861,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			68861
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_165[68862] = {
		name = "大神澪技能鱼雷机Lv2",
		damage = 86,
		base = 68861,
		id = 68862,
		bullet_ID = {
			68862
		}
	}
end()
