return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 2,
	once = true,
	id = "HAMAN5",
	fadein = 1.5,
	scripts = {
		{
			mode = 1,
			stopbgm = true,
			sequence = {
				{
					"허먼 관찰일기\n\n<size=45>5. 허먼과 요크타운</size>",
					1
				}
			}
		},
		{
			actor = 101250,
			side = 2,
			bgName = "bg_story_room",
			say = "——그래서, 허먼이 지휘관을 지휘실에서 내쫓았어……",
			dir = 1,
			bgm = "story-1",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107050,
			side = 0,
			bgName = "bg_story_room",
			say = "응응.",
			dir = 1,
			paintingFadeOut = {
				time = 0.5,
				side = 1
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 101250,
			side = 1,
			bgName = "bg_story_room",
			dir = 1,
			say = "……지휘관을 찾아가고 싶지만 어디에 있는지도 모르겠고……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107050,
			side = 0,
			bgName = "bg_story_room",
			dir = 1,
			say = "응응.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 101250,
			side = 1,
			bgName = "bg_story_room",
			dir = 1,
			say = "……찾는다고 해도 어떻게 사과를 해야 할지……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107050,
			side = 0,
			bgName = "bg_story_room",
			dir = 1,
			say = "응응. 허먼, 정말 고생했네요……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 101250,
			side = 1,
			bgName = "bg_story_room",
			dir = 1,
			say = "으아아앙. 요크타운 언니~",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 0,
					type = "shake",
					dur = 0.2,
					x = 30,
					number = 3
				}
			}
		},
		{
			side = 0,
			bgName = "bg_story_room",
			dir = 1,
			say = "요크타운이 허먼의 머리를 쓰다듬으며 위로하자 허먼은 얼굴을 요크타운의 가슴에 파묻고 애교를 부렸다.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107050,
			side = 0,
			bgName = "bg_story_room",
			dir = 1,
			say = "허먼이 사과하고 싶다면 자기만의 방식으로 하면 된다고 생각해요.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107050,
			side = 0,
			bgName = "bg_story_room",
			dir = 1,
			say = "진심을 다 해서 마음을 전하면 지휘관님도 이해해 줄 거라고 생각해요.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 101250,
			side = 1,
			bgName = "bg_story_room",
			dir = 1,
			say = "듣고보니… 그렇네… 고마워, 요크타운 언니…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 0,
			bgName = "bg_story_room",
			dir = 1,
			say = "다른 한 쪽……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 101240,
			side = 2,
			bgName = "bg_story_room",
			dir = 1,
			say = "음… 나갈 타이밍을 놓친 것 같은데? …녹화 안 했어!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			options = {
				{
					content = "확실히 나갈 타이밍을 놓쳤는데……",
					flag = 1
				}
			}
		},
		{
			actor = 101240,
			side = 2,
			bgName = "bg_story_room",
			dir = 1,
			say = "어쩌면 이미 발견했을지도 모르겠는데……",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 107050,
			side = 2,
			bgName = "bg_story_room",
			dir = 1,
			say = "맞아요. 심즈? 지휘관님? 거기에 있는 거 알고 있답니다.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_story_room",
			dir = 1,
			blackBg = true,
			actor = 101240,
			say = "에?!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					dur = 0.15,
					number = 1,
					type = "shake"
				}
			}
		}
	}
}
