pg = pg or {}
pg.equip_data_statistics_39 = {
	[1846] = {
		id = 1846,
		value_2 = 6,
		value_1 = "186",
		base = 1840
	},
	[1847] = {
		id = 1847,
		value_2 = 6,
		value_1 = "200",
		base = 1840
	},
	[1848] = {
		id = 1848,
		value_2 = 7,
		value_1 = "215",
		base = 1840
	},
	[1849] = {
		id = 1849,
		value_2 = 7,
		value_1 = "230",
		base = 1840
	},
	[1850] = {
		id = 1850,
		value_2 = 8,
		value_1 = "245",
		base = 1840
	},
	[1851] = {
		id = 1851,
		anti_siren = 100,
		base = 1840,
		value_2 = 8,
		value_1 = "260"
	},
	[1900] = {
		name = "Naval Camouflage",
		tech = 1,
		type = 10,
		speciality = "N/A",
		id = 1900,
		value_2 = 14,
		icon = "1900",
		value_1 = "2",
		attribute_2 = "durability",
		rarity = 1,
		descrip = "What classifies as a good paint job is arbitrary, but why hinder performance when you can improve it?",
		nationality = 0,
		ammo = 10,
		value_3 = 0,
		attribute_1 = "dodge",
		torpedo_ammo = 0,
		property_rate = {},
		ammo_icon = {},
		ammo_info = {},
		equip_info = {
			6
		},
		weapon_id = {},
		skill_id = {},
		part_main = {},
		part_sub = {},
		equip_parameters = {},
		label = {
			"DEV"
		}
	},
	[1901] = {
		id = 1901,
		value_2 = 16,
		base = 1900
	},
	[1902] = {
		id = 1902,
		value_2 = 18,
		value_1 = "3",
		base = 1900
	},
	[1903] = {
		id = 1903,
		value_2 = 20,
		value_1 = "3",
		base = 1900
	},
	[1920] = {
		name = "Naval Camouflage",
		tech = 2,
		type = 10,
		speciality = "N/A",
		id = 1920,
		value_2 = 16,
		icon = "1900",
		value_1 = "5",
		attribute_2 = "durability",
		rarity = 2,
		descrip = "What classifies as a good paint job is arbitrary, but why hinder performance when you can improve it?",
		nationality = 0,
		ammo = 10,
		value_3 = 0,
		attribute_1 = "dodge",
		torpedo_ammo = 0,
		property_rate = {},
		ammo_icon = {},
		ammo_info = {},
		equip_info = {
			6
		},
		weapon_id = {},
		skill_id = {},
		part_main = {},
		part_sub = {},
		equip_parameters = {},
		label = {
			"DEV"
		}
	},
	[1921] = {
		id = 1921,
		value_2 = 19,
		base = 1920
	},
	[1922] = {
		id = 1922,
		value_2 = 22,
		value_1 = "6",
		base = 1920
	},
	[1923] = {
		id = 1923,
		value_2 = 25,
		value_1 = "7",
		base = 1920
	},
	[1940] = {
		name = "Naval Camouflage",
		tech = 3,
		type = 10,
		speciality = "N/A",
		id = 1940,
		value_2 = 20,
		icon = "1900",
		value_1 = "9",
		attribute_2 = "durability",
		rarity = 3,
		descrip = "What classifies as a good paint job is arbitrary, but why hinder performance when you can improve it?",
		nationality = 0,
		ammo = 10,
		value_3 = 0,
		attribute_1 = "dodge",
		torpedo_ammo = 0,
		property_rate = {},
		ammo_icon = {},
		ammo_info = {},
		equip_info = {
			6
		},
		weapon_id = {},
		skill_id = {},
		part_main = {},
		part_sub = {},
		equip_parameters = {},
		label = {
			"DEV"
		}
	},
	[1941] = {
		id = 1941,
		value_2 = 24,
		value_1 = "10",
		base = 1940
	},
	[1942] = {
		id = 1942,
		value_2 = 28,
		value_1 = "11",
		base = 1940
	}
}
