pg = pg or {}
pg.weapon_property_113 = {}

function ()
	uv0.weapon_property_113[64271] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "奥丁Gungnir雷电投枪天运强化LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 68,
		corrected = 100,
		min_range = 0,
		id = 64271,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19313
		},
		barrage_ID = {
			81122
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_113[64272] = {
		id = 64272,
		name = "奥丁Gungnir雷电投枪天运强化LV2",
		damage = 86,
		base = 64271
	}
	uv0.weapon_property_113[64273] = {
		id = 64273,
		name = "奥丁Gungnir雷电投枪天运强化LV3",
		damage = 106,
		base = 64271
	}
	uv0.weapon_property_113[64274] = {
		id = 64274,
		name = "奥丁Gungnir雷电投枪天运强化LV4",
		damage = 124,
		base = 64271
	}
	uv0.weapon_property_113[64275] = {
		id = 64275,
		name = "奥丁Gungnir雷电投枪天运强化LV5",
		damage = 144,
		base = 64271
	}
	uv0.weapon_property_113[64276] = {
		id = 64276,
		name = "奥丁Gungnir雷电投枪天运强化LV6",
		damage = 164,
		base = 64271
	}
	uv0.weapon_property_113[64277] = {
		id = 64277,
		name = "奥丁Gungnir雷电投枪天运强化LV7",
		damage = 182,
		base = 64271
	}
	uv0.weapon_property_113[64278] = {
		id = 64278,
		name = "奥丁Gungnir雷电投枪天运强化LV8",
		damage = 202,
		base = 64271
	}
	uv0.weapon_property_113[64279] = {
		id = 64279,
		name = "奥丁Gungnir雷电投枪天运强化LV9",
		damage = 220,
		base = 64271
	}
	uv0.weapon_property_113[64280] = {
		id = 64280,
		name = "奥丁Gungnir雷电投枪天运强化LV10",
		damage = 240,
		base = 64271
	}
	uv0.weapon_property_113[64281] = {
		action_index = "attack",
		range = 150,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "香槟伴随射击平射小子弹天运强化LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 64281,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19156,
			19156
		},
		barrage_ID = {
			80902,
			80903
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		spawn_bound = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_113[64282] = {
		id = 64282,
		name = "香槟伴随射击平射小子弹天运强化LV2",
		damage = 28,
		base = 64281
	}
	uv0.weapon_property_113[64283] = {
		id = 64283,
		name = "香槟伴随射击平射小子弹天运强化LV3",
		damage = 26,
		base = 64281
	}
	uv0.weapon_property_113[64284] = {
		id = 64284,
		name = "香槟伴随射击平射小子弹天运强化LV4",
		damage = 28,
		base = 64281
	}
	uv0.weapon_property_113[64285] = {
		id = 64285,
		name = "香槟伴随射击平射小子弹天运强化LV5",
		damage = 30,
		base = 64281
	}
	uv0.weapon_property_113[64286] = {
		id = 64286,
		name = "香槟伴随射击平射小子弹天运强化LV6",
		damage = 32,
		base = 64281
	}
	uv0.weapon_property_113[64287] = {
		id = 64287,
		name = "香槟伴随射击平射小子弹天运强化LV7",
		damage = 34,
		base = 64281
	}
	uv0.weapon_property_113[64288] = {
		id = 64288,
		name = "香槟伴随射击平射小子弹天运强化LV8",
		damage = 36,
		base = 64281
	}
	uv0.weapon_property_113[64289] = {
		id = 64289,
		name = "香槟伴随射击平射小子弹天运强化LV9",
		damage = 38,
		base = 64281
	}
	uv0.weapon_property_113[64290] = {
		id = 64290,
		name = "香槟伴随射击平射小子弹天运强化LV10",
		damage = 40,
		base = 64281
	}
	uv0.weapon_property_113[64291] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "香槟独立射击大子弹天运强化LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 70,
		corrected = 110,
		min_range = 35,
		id = 64291,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19150
		},
		barrage_ID = {
			1301
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 3
		},
		precast_param = {}
	}
	uv0.weapon_property_113[64292] = {
		id = 64292,
		name = "香槟独立射击大子弹天运强化LV2",
		damage = 82,
		base = 64291
	}
	uv0.weapon_property_113[64293] = {
		id = 64293,
		name = "香槟独立射击大子弹天运强化LV3",
		damage = 94,
		base = 64291
	}
	uv0.weapon_property_113[64294] = {
		id = 64294,
		name = "香槟独立射击大子弹天运强化LV4",
		damage = 106,
		base = 64291
	}
	uv0.weapon_property_113[64295] = {
		id = 64295,
		name = "香槟独立射击大子弹天运强化LV5",
		damage = 118,
		base = 64291
	}
	uv0.weapon_property_113[64296] = {
		id = 64296,
		name = "香槟独立射击大子弹天运强化LV6",
		damage = 130,
		base = 64291
	}
	uv0.weapon_property_113[64297] = {
		id = 64297,
		name = "香槟独立射击大子弹天运强化LV7",
		damage = 142,
		base = 64291
	}
	uv0.weapon_property_113[64298] = {
		id = 64298,
		name = "香槟独立射击大子弹天运强化LV8",
		damage = 154,
		base = 64291
	}
	uv0.weapon_property_113[64299] = {
		id = 64299,
		name = "香槟独立射击大子弹天运强化LV9",
		damage = 170,
		base = 64291
	}
	uv0.weapon_property_113[64300] = {
		id = 64300,
		name = "香槟独立射击大子弹天运强化LV10",
		damage = 186,
		base = 64291
	}
	uv0.weapon_property_113[64301] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "白龙天雷落雷飞机 Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 5,
		angle = 90,
		charge_param = "",
		damage = 1,
		corrected = 100,
		min_range = 0,
		id = 64301,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			64301
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_113[64302] = {
		name = "白龙天雷落雷飞机 Lv2",
		damage = 1,
		base = 64301,
		id = 64302,
		bullet_ID = {
			64302
		}
	}
	uv0.weapon_property_113[64303] = {
		name = "白龙天雷落雷飞机 Lv3",
		damage = 1,
		base = 64301,
		id = 64303,
		bullet_ID = {
			64303
		}
	}
	uv0.weapon_property_113[64304] = {
		name = "白龙天雷落雷飞机 Lv4-4级起2次",
		damage = 1,
		base = 64301,
		id = 64304,
		bullet_ID = {
			64304
		}
	}
	uv0.weapon_property_113[64305] = {
		name = "白龙天雷落雷飞机 Lv5",
		damage = 1,
		base = 64301,
		id = 64305,
		bullet_ID = {
			64305
		}
	}
	uv0.weapon_property_113[64306] = {
		name = "白龙天雷落雷飞机 Lv6",
		damage = 1,
		base = 64301,
		id = 64306,
		bullet_ID = {
			64306
		}
	}
	uv0.weapon_property_113[64307] = {
		name = "白龙天雷落雷飞机 Lv7-7级起3次",
		damage = 1,
		base = 64301,
		id = 64307,
		bullet_ID = {
			64307
		}
	}
	uv0.weapon_property_113[64308] = {
		name = "白龙天雷落雷飞机 Lv8",
		damage = 1,
		base = 64301,
		id = 64308,
		bullet_ID = {
			64308
		}
	}
	uv0.weapon_property_113[64309] = {
		name = "白龙天雷落雷飞机 Lv9",
		damage = 1,
		base = 64301,
		id = 64309,
		bullet_ID = {
			64309
		}
	}
	uv0.weapon_property_113[64310] = {
		name = "白龙天雷落雷飞机 Lv10",
		damage = 1,
		base = 64301,
		id = 64310,
		bullet_ID = {
			64310
		}
	}
	uv0.weapon_property_113[64311] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "白龙搭载彩云舰攻型 Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 5,
		angle = 90,
		charge_param = "",
		damage = 1,
		corrected = 100,
		min_range = 0,
		id = 64311,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			64311
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_113[64312] = {
		name = "白龙搭载彩云舰攻型 Lv2",
		damage = 1,
		base = 64311,
		id = 64312,
		bullet_ID = {
			64312
		}
	}
	uv0.weapon_property_113[64313] = {
		name = "白龙搭载彩云舰攻型 Lv3",
		damage = 1,
		base = 64311,
		id = 64313,
		bullet_ID = {
			64313
		}
	}
	uv0.weapon_property_113[64314] = {
		name = "白龙搭载彩云舰攻型 Lv4",
		damage = 1,
		base = 64311,
		id = 64314,
		bullet_ID = {
			64314
		}
	}
	uv0.weapon_property_113[64315] = {
		name = "白龙搭载彩云舰攻型 Lv5",
		damage = 1,
		base = 64311,
		id = 64315,
		bullet_ID = {
			64315
		}
	}
	uv0.weapon_property_113[64316] = {
		name = "白龙搭载彩云舰攻型 Lv6",
		damage = 1,
		base = 64311,
		id = 64316,
		bullet_ID = {
			64316
		}
	}
	uv0.weapon_property_113[64317] = {
		name = "白龙搭载彩云舰攻型 Lv7",
		damage = 1,
		base = 64311,
		id = 64317,
		bullet_ID = {
			64317
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_113[64318] = {
		name = "白龙搭载彩云舰攻型 Lv8",
		damage = 1,
		base = 64311,
		id = 64318,
		bullet_ID = {
			64318
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_113[64319] = {
		name = "白龙搭载彩云舰攻型 Lv9",
		damage = 1,
		base = 64311,
		id = 64319,
		bullet_ID = {
			64319
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_113[64320] = {
		name = "白龙搭载彩云舰攻型 Lv10",
		damage = 1,
		base = 64311,
		id = 64320,
		bullet_ID = {
			64320
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_113[64321] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 16,
		shakescreen = 0,
		name = "1 x 天罚落雷（独立射击）",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 16,
		charge_param = "",
		damage = 252,
		corrected = 100,
		min_range = 0,
		id = 64321,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19315
		},
		barrage_ID = {
			81140
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_113[64322] = {
		id = 64322,
		damage = 272,
		base = 64321
	}
	uv0.weapon_property_113[64323] = {
		id = 64323,
		damage = 292,
		base = 64321
	}
	uv0.weapon_property_113[64324] = {
		id = 64324,
		damage = 312,
		base = 64321
	}
	uv0.weapon_property_113[64325] = {
		id = 64325,
		damage = 332,
		base = 64321
	}
	uv0.weapon_property_113[64326] = {
		id = 64326,
		damage = 352,
		base = 64321
	}
	uv0.weapon_property_113[64327] = {
		id = 64327,
		damage = 372,
		base = 64321
	}
	uv0.weapon_property_113[64328] = {
		id = 64328,
		damage = 392,
		base = 64321
	}
	uv0.weapon_property_113[64329] = {
		id = 64329,
		damage = 412,
		base = 64321
	}
	uv0.weapon_property_113[64330] = {
		id = 64330,
		damage = 432,
		base = 64321
	}
	uv0.weapon_property_113[64331] = {
		action_index = "",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = -10,
		shakescreen = 0,
		name = "2 x 机载鱼雷-重樱（彩云）",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 52,
		corrected = 100,
		min_range = 0,
		id = 64331,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2112
		},
		barrage_ID = {
			2141
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_113[64332] = {
		id = 64332,
		damage = 72,
		base = 64331
	}
	uv0.weapon_property_113[64333] = {
		id = 64333,
		damage = 92,
		base = 64331
	}
	uv0.weapon_property_113[64334] = {
		id = 64334,
		damage = 113,
		base = 64331
	}
end()
