pg = pg or {}
pg.weapon_property_75 = {}

function ()
	uv0.weapon_property_75[50008] = {
		id = 50008,
		reload_max = 66,
		damage = 17,
		base = 50000
	}
	uv0.weapon_property_75[50009] = {
		id = 50009,
		reload_max = 64,
		damage = 18,
		base = 50000
	}
	uv0.weapon_property_75[50010] = {
		id = 50010,
		reload_max = 63,
		damage = 20,
		base = 50000
	}
	uv0.weapon_property_75[50011] = {
		id = 50011,
		reload_max = 63,
		damage = 21,
		base = 50000
	}
	uv0.weapon_property_75[50012] = {
		id = 50012,
		reload_max = 63,
		damage = 22,
		base = 50000
	}
	uv0.weapon_property_75[50013] = {
		id = 50013,
		reload_max = 63,
		damage = 24,
		base = 50000
	}
	uv0.weapon_property_75[50020] = {
		action_index = "",
		range = 24,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "2 x 7.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 9,
		corrected = 100,
		min_range = 0,
		id = 50020,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 75,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_75[50021] = {
		id = 50021,
		reload_max = 73,
		damage = 10,
		base = 50020
	}
	uv0.weapon_property_75[50022] = {
		id = 50022,
		reload_max = 72,
		damage = 11,
		base = 50020
	}
	uv0.weapon_property_75[50023] = {
		id = 50023,
		reload_max = 70,
		damage = 12,
		base = 50020
	}
	uv0.weapon_property_75[50024] = {
		id = 50024,
		reload_max = 69,
		damage = 13,
		base = 50020
	}
	uv0.weapon_property_75[50025] = {
		id = 50025,
		reload_max = 67,
		damage = 15,
		base = 50020
	}
	uv0.weapon_property_75[50026] = {
		id = 50026,
		reload_max = 66,
		damage = 17,
		base = 50020
	}
	uv0.weapon_property_75[50027] = {
		id = 50027,
		reload_max = 64,
		damage = 18,
		base = 50020
	}
	uv0.weapon_property_75[50028] = {
		id = 50028,
		reload_max = 63,
		damage = 19,
		base = 50020
	}
	uv0.weapon_property_75[50029] = {
		id = 50029,
		reload_max = 61,
		damage = 20,
		base = 50020
	}
	uv0.weapon_property_75[50030] = {
		id = 50030,
		reload_max = 60,
		damage = 22,
		base = 50020
	}
	uv0.weapon_property_75[50031] = {
		id = 50031,
		reload_max = 60,
		damage = 23,
		base = 50020
	}
	uv0.weapon_property_75[50032] = {
		id = 50032,
		reload_max = 60,
		damage = 24,
		base = 50020
	}
	uv0.weapon_property_75[50033] = {
		id = 50033,
		reload_max = 60,
		damage = 26,
		base = 50020
	}
	uv0.weapon_property_75[50040] = {
		action_index = "",
		range = 24,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "2 x 7.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 50040,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 72,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_75[50041] = {
		id = 50041,
		reload_max = 70,
		damage = 11,
		base = 50040
	}
	uv0.weapon_property_75[50042] = {
		id = 50042,
		reload_max = 69,
		damage = 12,
		base = 50040
	}
	uv0.weapon_property_75[50043] = {
		id = 50043,
		reload_max = 67,
		damage = 13,
		base = 50040
	}
	uv0.weapon_property_75[50044] = {
		id = 50044,
		reload_max = 65,
		damage = 14,
		base = 50040
	}
	uv0.weapon_property_75[50045] = {
		id = 50045,
		reload_max = 63,
		damage = 16,
		base = 50040
	}
	uv0.weapon_property_75[50046] = {
		id = 50046,
		reload_max = 62,
		damage = 18,
		base = 50040
	}
	uv0.weapon_property_75[50047] = {
		id = 50047,
		reload_max = 61,
		damage = 20,
		base = 50040
	}
	uv0.weapon_property_75[50048] = {
		id = 50048,
		reload_max = 60,
		damage = 22,
		base = 50040
	}
	uv0.weapon_property_75[50049] = {
		id = 50049,
		reload_max = 58,
		damage = 24,
		base = 50040
	}
	uv0.weapon_property_75[50050] = {
		id = 50050,
		reload_max = 57,
		damage = 26,
		base = 50040
	}
	uv0.weapon_property_75[50051] = {
		id = 50051,
		reload_max = 57,
		damage = 27,
		base = 50040
	}
	uv0.weapon_property_75[50052] = {
		id = 50052,
		reload_max = 57,
		damage = 29,
		base = 50040
	}
	uv0.weapon_property_75[50053] = {
		id = 50053,
		reload_max = 57,
		damage = 31,
		base = 50040
	}
	uv0.weapon_property_75[50100] = {
		action_index = "",
		range = 24,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "4 x 7.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 13,
		corrected = 100,
		min_range = 0,
		id = 50100,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 79,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_75[50101] = {
		id = 50101,
		reload_max = 76,
		damage = 14,
		base = 50100
	}
	uv0.weapon_property_75[50102] = {
		id = 50102,
		reload_max = 75,
		damage = 16,
		base = 50100
	}
	uv0.weapon_property_75[50103] = {
		id = 50103,
		reload_max = 74,
		damage = 18,
		base = 50100
	}
	uv0.weapon_property_75[50104] = {
		id = 50104,
		reload_max = 73,
		damage = 19,
		base = 50100
	}
	uv0.weapon_property_75[50105] = {
		id = 50105,
		reload_max = 71,
		damage = 21,
		base = 50100
	}
	uv0.weapon_property_75[50106] = {
		id = 50106,
		reload_max = 70,
		damage = 23,
		base = 50100
	}
	uv0.weapon_property_75[50107] = {
		id = 50107,
		reload_max = 67,
		damage = 25,
		base = 50100
	}
	uv0.weapon_property_75[50108] = {
		id = 50108,
		reload_max = 66,
		damage = 27,
		base = 50100
	}
	uv0.weapon_property_75[50109] = {
		id = 50109,
		reload_max = 64,
		damage = 29,
		base = 50100
	}
	uv0.weapon_property_75[50110] = {
		id = 50110,
		reload_max = 63,
		damage = 32,
		base = 50100
	}
	uv0.weapon_property_75[50111] = {
		id = 50111,
		reload_max = 63,
		damage = 33,
		base = 50100
	}
	uv0.weapon_property_75[50112] = {
		id = 50112,
		reload_max = 63,
		damage = 35,
		base = 50100
	}
	uv0.weapon_property_75[50113] = {
		id = 50113,
		reload_max = 63,
		damage = 38,
		base = 50100
	}
	uv0.weapon_property_75[50120] = {
		action_index = "",
		range = 24,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "4 x 7.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 14,
		corrected = 100,
		min_range = 0,
		id = 50120,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 75,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_75[50121] = {
		id = 50121,
		reload_max = 73,
		damage = 15,
		base = 50120
	}
	uv0.weapon_property_75[50122] = {
		id = 50122,
		reload_max = 72,
		damage = 17,
		base = 50120
	}
	uv0.weapon_property_75[50123] = {
		id = 50123,
		reload_max = 70,
		damage = 19,
		base = 50120
	}
	uv0.weapon_property_75[50124] = {
		id = 50124,
		reload_max = 69,
		damage = 21,
		base = 50120
	}
	uv0.weapon_property_75[50125] = {
		id = 50125,
		reload_max = 67,
		damage = 24,
		base = 50120
	}
	uv0.weapon_property_75[50126] = {
		id = 50126,
		reload_max = 66,
		damage = 27,
		base = 50120
	}
	uv0.weapon_property_75[50127] = {
		id = 50127,
		reload_max = 64,
		damage = 29,
		base = 50120
	}
	uv0.weapon_property_75[50128] = {
		id = 50128,
		reload_max = 63,
		damage = 31,
		base = 50120
	}
	uv0.weapon_property_75[50129] = {
		id = 50129,
		reload_max = 61,
		damage = 33,
		base = 50120
	}
	uv0.weapon_property_75[50130] = {
		id = 50130,
		reload_max = 60,
		damage = 35,
		base = 50120
	}
	uv0.weapon_property_75[50131] = {
		id = 50131,
		reload_max = 60,
		damage = 36,
		base = 50120
	}
	uv0.weapon_property_75[50132] = {
		id = 50132,
		reload_max = 60,
		damage = 39,
		base = 50120
	}
	uv0.weapon_property_75[50133] = {
		id = 50133,
		reload_max = 60,
		damage = 41,
		base = 50120
	}
	uv0.weapon_property_75[50140] = {
		action_index = "",
		range = 24,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "4 x 7.7mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 16,
		corrected = 100,
		min_range = 0,
		id = 50140,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 72,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_75[50141] = {
		id = 50141,
		reload_max = 70,
		damage = 18,
		base = 50140
	}
end()
