pg = pg or {}
pg.weapon_property_343 = {}

function ()
	uv0.weapon_property_343[793211] = {
		aim_type = 1,
		range = 120,
		damage = 18,
		base = 1000,
		name = "【2021美系活动D3】BOSS 苍龙·META 二阶段 第一波 长串自机狙",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 793211,
		bullet_ID = {
			840047
		},
		barrage_ID = {
			850041
		}
	}
	uv0.weapon_property_343[793212] = {
		aim_type = 1,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动D3】BOSS 苍龙·META 二阶段 第一波 大范围旋转弹",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 793212,
		bullet_ID = {
			840055
		},
		barrage_ID = {
			850030
		}
	}
	uv0.weapon_property_343[793213] = {
		aim_type = 1,
		range = 120,
		damage = 20,
		base = 1000,
		name = "【2021美系活动D3】BOSS 苍龙·META 二阶段 第二波 大范围强化剑气",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 793213,
		bullet_ID = {
			840057
		},
		barrage_ID = {
			850058
		}
	}
	uv0.weapon_property_343[793214] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动D3】BOSS 苍龙·META 二阶段 第三波 扇形旋转扩散",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 793214,
		bullet_ID = {
			840062,
			840062,
			840062,
			840062
		},
		barrage_ID = {
			850063,
			850064,
			850065,
			850066
		}
	}
	uv0.weapon_property_343[793215] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动D3】BOSS 苍龙·META 二阶段 第三波 两侧喷射弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 793215,
		bullet_ID = {
			840064,
			840065
		},
		barrage_ID = {
			850068,
			850068
		}
	}
	uv0.weapon_property_343[793216] = {
		aim_type = 1,
		range = 120,
		damage = 20,
		base = 1000,
		name = "【2021美系活动D3】BOSS 苍龙·META 二阶段 第三波 自机狙强化剑气",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 793216,
		bullet_ID = {
			840058,
			840058
		},
		barrage_ID = {
			850073,
			850074
		}
	}
	uv0.weapon_property_343[793217] = {
		aim_type = 0,
		range = 120,
		damage = 200,
		base = 1000,
		name = "【2021美系活动D3】彩蛋 夢幻「幻月」（BOSS进入二阶段120秒后触发）",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 5,
		id = 793217,
		bullet_ID = {
			840071,
			840071,
			840072
		},
		barrage_ID = {
			850075,
			850076,
			850077
		}
	}
	uv0.weapon_property_343[793218] = {
		reload_max = 150,
		name = "【2021美系活动D3】BOSS 苍龙·META 一阶段 第四波 轰炸机",
		damage = 48,
		base = 1002,
		id = 793218,
		queue = 6,
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_343[793219] = {
		reload_max = 150,
		name = "【2021美系活动D3】BOSS 苍龙·META 一阶段 第四波 战斗机",
		damage = 20,
		base = 1002,
		id = 793219,
		queue = 7,
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_343[793220] = {
		range = 10,
		damage = 48,
		base = 1000,
		name = "【2021美系活动D3】BOSS 苍龙·META 一阶段 第四波 轰炸机武器",
		fire_fx = "",
		action_index = "",
		type = 2,
		reload_max = 6000,
		attack_attribute = 4,
		fire_sfx = "",
		queue = 1,
		id = 793220,
		bullet_ID = {
			830012
		},
		barrage_ID = {
			790026
		}
	}
	uv0.weapon_property_343[793221] = {
		aim_type = 1,
		range = 85,
		damage = 20,
		base = 1000,
		name = "【2021美系活动D3】BOSS 苍龙·META 一阶段 第四波 战斗机武器",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		action_index = "",
		fire_sfx = "battle/air-atk",
		queue = 1,
		id = 793221,
		attack_attribute = 4,
		bullet_ID = {
			830011,
			830011,
			830011,
			830011
		},
		barrage_ID = {
			101,
			102,
			103,
			104
		}
	}
	uv0.weapon_property_343[794001] = {
		aim_type = 0,
		range = 120,
		damage = 16,
		base = 1000,
		name = "【2021美系活动SP】BOSS 苍龙·META 海面燃烧",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "",
		queue = 4,
		id = 794001,
		bullet_ID = {
			840075,
			840076
		},
		barrage_ID = {
			850079,
			850080
		}
	}
	uv0.weapon_property_343[794002] = {
		aim_type = 1,
		range = 120,
		damage = 22,
		base = 1000,
		name = "【2021美系活动SP】BOSS 苍龙·META 第一波 强化剑气",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 794002,
		bullet_ID = {
			840057
		},
		barrage_ID = {
			850024
		}
	}
	uv0.weapon_property_343[794003] = {
		aim_type = 0,
		range = 120,
		damage = 16,
		base = 1000,
		name = "【2021美系活动SP】BOSS 苍龙·META 第一波 圆形扩散花牌",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 794003,
		bullet_ID = {
			840022
		},
		barrage_ID = {
			850081
		}
	}
	uv0.weapon_property_343[794004] = {
		aim_type = 0,
		range = 120,
		damage = 16,
		base = 1000,
		name = "【2021美系活动SP】BOSS 苍龙·META 第二波 花牌发射前奏（纯装饰）",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 794004,
		bullet_ID = {
			840077
		},
		barrage_ID = {
			850082
		}
	}
	uv0.weapon_property_343[794005] = {
		aim_type = 0,
		range = 120,
		damage = 12,
		base = 1000,
		name = "【2021美系活动SP】BOSS 苍龙·META 第二波 全屏花牌",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 5,
		id = 794005,
		bullet_ID = {
			840078
		},
		barrage_ID = {
			850083
		}
	}
	uv0.weapon_property_343[794006] = {
		aim_type = 0,
		range = 120,
		damage = 18,
		base = 1000,
		name = "【2021美系活动SP】BOSS 苍龙·META 第二波 红色主炮弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 794006,
		bullet_ID = {
			840081
		},
		barrage_ID = {
			850086
		}
	}
	uv0.weapon_property_343[794007] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动SP】BOSS 苍龙·META 第二波 黄色双管弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 794007,
		bullet_ID = {
			840031
		},
		barrage_ID = {
			850088
		}
	}
	uv0.weapon_property_343[794008] = {
		initial_over_heat = 0,
		fire_fx = "CAFire",
		name = "【2021美系活动SP】BOSS 苍龙·META 第三波 飞机",
		aim_type = 1,
		fire_fx_loop_type = 0,
		recover_time = 0.5,
		action_index = "attack",
		reload_max = 300,
		attack_attribute = 4,
		queue = 3,
		range = 120,
		damage = 40,
		base = 1002,
		suppress = 1,
		fire_sfx = "battle/air-atk",
		id = 794008,
		bullet_ID = {},
		barrage_ID = {
			29643079
		}
	}
	uv0.weapon_property_343[794009] = {
		initial_over_heat = 0,
		fire_fx = "fangkongpaohuoshe2",
		name = "【2021美系活动SP】BOSS 苍龙·META 第三波 飞机机枪武器",
		aim_type = 1,
		fire_fx_loop_type = 0,
		recover_time = 0,
		action_index = "",
		reload_max = 1650,
		attack_attribute = 4,
		queue = 1,
		range = 85,
		damage = 22,
		base = 1000,
		suppress = 1,
		fire_sfx = "battle/air-atk",
		id = 794009,
		bullet_ID = {
			840040,
			840041
		},
		barrage_ID = {
			29643013,
			850034
		}
	}
	uv0.weapon_property_343[794010] = {
		aim_type = 1,
		range = 30,
		damage = 40,
		base = 1001,
		name = "【2021美系活动SP】BOSS 苍龙·META 第三波 飞机鱼雷武器",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 900,
		action_index = "",
		fire_sfx = "",
		queue = 2,
		id = 794010,
		attack_attribute = 4,
		bullet_ID = {
			29643008,
			29643009
		},
		barrage_ID = {
			29643014,
			29643014
		}
	}
	uv0.weapon_property_343[794011] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动SP】BOSS 苍龙·META 第四波 黄色随机速度双管弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 794011,
		bullet_ID = {
			840083,
			840085,
			840087,
			840089
		},
		barrage_ID = {
			850089,
			850091,
			850092,
			850093
		}
	}
	uv0.weapon_property_343[794012] = {
		aim_type = 0,
		range = 120,
		damage = 15,
		base = 1000,
		name = "【2021美系活动SP】BOSS 苍龙·META 第四波 追踪爆炸弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 794012,
		bullet_ID = {
			840091,
			840091
		},
		barrage_ID = {
			850094,
			850097
		}
	}
	uv0.weapon_property_343[794013] = {
		aim_type = 0,
		range = 120,
		damage = 12,
		base = 1000,
		name = "【2021美系活动SP】精英人形 哈曼 环形弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 2800,
		fire_sfx = "battle/cannon-155mm",
		queue = 1,
		id = 794013,
		bullet_ID = {
			840095,
			840096
		},
		barrage_ID = {
			850098,
			850099
		}
	}
	uv0.weapon_property_343[794014] = {
		aim_type = 1,
		range = 120,
		damage = 10,
		base = 1000,
		name = "【2021美系活动SP】精英人形 哈曼 自机狙",
		fire_fx = "",
		suppress = 0,
		reload_max = 2400,
		fire_sfx = "battle/cannon-155mm",
		queue = 1,
		id = 794014,
		bullet_ID = {
			840097,
			840098,
			840099,
			840100,
			840101
		},
		barrage_ID = {
			850100,
			850100,
			850100,
			850100,
			850100
		}
	}
	uv0.weapon_property_343[794015] = {
		aim_type = 1,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动SP】精英人形 哈曼 方向乱弹",
		fire_fx = "",
		suppress = 0,
		reload_max = 2800,
		fire_sfx = "battle/cannon-155mm",
		queue = 1,
		id = 794015,
		bullet_ID = {
			840102,
			840103
		},
		barrage_ID = {
			850101,
			850102
		}
	}
	uv0.weapon_property_343[795001] = {
		aim_type = 1,
		range = 120,
		damage = 35,
		base = 1000,
		name = "【2021美系活动EX】BOSS 苍龙·META 第一波 两侧扩散",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 795001,
		bullet_ID = {
			840146,
			840146,
			840146,
			840146,
			840146,
			840146
		},
		barrage_ID = {
			850154,
			850155,
			850156,
			850157,
			850158,
			850159
		}
	}
	uv0.weapon_property_343[795002] = {
		aim_type = 1,
		range = 120,
		damage = 20,
		base = 1000,
		name = "【2021美系活动EX】BOSS 苍龙·META 第一波 三棱锥自机狙",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 795002,
		bullet_ID = {
			840148,
			840148,
			840148,
			840148,
			840148,
			840148,
			840148,
			840148,
			840148
		},
		barrage_ID = {
			850160,
			850161,
			850162,
			850163,
			850164,
			850165,
			850166,
			850167,
			850168
		}
	}
	uv0.weapon_property_343[795003] = {
		aim_type = 0,
		range = 120,
		damage = 20,
		base = 1000,
		name = "【2021美系活动EX】BOSS 苍龙·META 第二波 火焰弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 795003,
		bullet_ID = {
			840155,
			840157,
			840159
		},
		barrage_ID = {
			850170,
			850173,
			850175
		}
	}
	uv0.weapon_property_343[795004] = {
		initial_over_heat = 0,
		fire_fx = "CAFire",
		name = "【2021美系活动EX】BOSS 苍龙·META 第三波 飞机",
		aim_type = 1,
		fire_fx_loop_type = 0,
		recover_time = 0.5,
		action_index = "attack",
		reload_max = 300,
		attack_attribute = 4,
		queue = 3,
		range = 120,
		damage = 200,
		base = 1002,
		suppress = 1,
		fire_sfx = "battle/air-atk",
		id = 795004,
		bullet_ID = {},
		barrage_ID = {
			29643079
		}
	}
	uv0.weapon_property_343[795005] = {
		initial_over_heat = 0,
		fire_fx = "fangkongpaohuoshe2",
		name = "【2021美系活动EX】BOSS 苍龙·META 第三波 飞机机枪武器",
		aim_type = 1,
		fire_fx_loop_type = 0,
		recover_time = 0,
		action_index = "",
		reload_max = 1650,
		attack_attribute = 4,
		queue = 1,
		range = 85,
		damage = 250,
		base = 1000,
		suppress = 1,
		fire_sfx = "battle/air-atk",
		id = 795005,
		bullet_ID = {
			840160,
			840161
		},
		barrage_ID = {
			29643013,
			850034
		}
	}
	uv0.weapon_property_343[795006] = {
		aim_type = 1,
		range = 30,
		damage = 500,
		base = 1001,
		name = "【2021美系活动EX】BOSS 苍龙·META 第三波 飞机鱼雷武器",
		fire_fx = "CAFire",
		suppress = 1,
		reload_max = 900,
		action_index = "",
		fire_sfx = "",
		queue = 2,
		id = 795006,
		attack_attribute = 4,
		bullet_ID = {
			29643008,
			29643009
		},
		barrage_ID = {
			29643014,
			29643014
		}
	}
	uv0.weapon_property_343[795007] = {
		aim_type = 0,
		range = 120,
		damage = 25,
		base = 1000,
		name = "【2021美系活动EX】BOSS 苍龙·META 第四波 真·追踪爆炸弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 795007,
		bullet_ID = {
			840162
		},
		barrage_ID = {
			850177
		}
	}
	uv0.weapon_property_343[795008] = {
		aim_type = 0,
		range = 120,
		damage = 50,
		base = 1000,
		name = "【2021美系活动EX】BOSS 苍龙·META 第四波 两侧装饰弹幕",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 795008,
		bullet_ID = {
			840167,
			840166,
			840167,
			840166,
			840167,
			840167,
			840166,
			840167,
			840166,
			840167,
			840167,
			840166,
			840167,
			840166,
			840167,
			840167,
			840166,
			840167,
			840166,
			840167
		},
		barrage_ID = {
			850180,
			850181,
			850182,
			850183,
			850184,
			850185,
			850186,
			850187,
			850188,
			850189,
			850190,
			850191,
			850192,
			850193,
			850194,
			850195,
			850196,
			850197,
			850198,
			850199
		}
	}
	uv0.weapon_property_343[795009] = {
		aim_type = 1,
		range = 120,
		damage = 25,
		base = 1000,
		name = "【2021美系活动EX】BOSS 苍龙·META 第五波 慢速自机狙",
		fire_fx = "",
		suppress = 1,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 795009,
		bullet_ID = {
			840168
		},
		barrage_ID = {
			850200
		}
	}
	uv0.weapon_property_343[799001] = {
		aim_type = 0,
		range = 120,
		damage = 8,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 蓝色鳞弹 B3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 799001,
		bullet_ID = {
			840140,
			840140
		},
		barrage_ID = {
			850141,
			850150
		}
	}
	uv0.weapon_property_343[799002] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 蓝色鳞弹 D3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 799002,
		bullet_ID = {
			840140,
			840140
		},
		barrage_ID = {
			850141,
			850150
		}
	}
	uv0.weapon_property_343[799003] = {
		aim_type = 0,
		range = 120,
		damage = 18,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 蓝色鳞弹 SP",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 2,
		id = 799003,
		bullet_ID = {
			840140,
			840140
		},
		barrage_ID = {
			850141,
			850150
		}
	}
	uv0.weapon_property_343[799004] = {
		aim_type = 0,
		range = 120,
		damage = 6,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 红色自机狙 B3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 799004,
		bullet_ID = {
			840142,
			840142
		},
		barrage_ID = {
			850145,
			850146
		}
	}
	uv0.weapon_property_343[799005] = {
		aim_type = 0,
		range = 120,
		damage = 12,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 红色自机狙 D3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 799005,
		bullet_ID = {
			840142,
			840142
		},
		barrage_ID = {
			850145,
			850146
		}
	}
	uv0.weapon_property_343[799006] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 红色自机狙 SP",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 3,
		id = 799006,
		bullet_ID = {
			840142,
			840142
		},
		barrage_ID = {
			850145,
			850146
		}
	}
	uv0.weapon_property_343[799007] = {
		aim_type = 0,
		range = 120,
		damage = 15,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 黄色扩散 B3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 4,
		id = 799007,
		bullet_ID = {
			840144,
			840145
		},
		barrage_ID = {
			850148,
			850149
		}
	}
	uv0.weapon_property_343[799008] = {
		aim_type = 0,
		range = 120,
		damage = 20,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 黄色扩散 D3",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 4,
		id = 799008,
		bullet_ID = {
			840144,
			840145
		},
		barrage_ID = {
			850148,
			850149
		}
	}
	uv0.weapon_property_343[799009] = {
		aim_type = 0,
		range = 120,
		damage = 24,
		base = 1000,
		name = "【2021美系活动】海伦娜META支援弹幕 黄色扩散 SP",
		fire_fx = "",
		suppress = 0,
		reload_max = 6000,
		fire_sfx = "battle/cannon-main",
		queue = 4,
		id = 799009,
		bullet_ID = {
			840144,
			840145
		},
		barrage_ID = {
			850148,
			850149
		}
	}
	uv0.weapon_property_343[819001] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机I",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819001,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819002] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机II",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819002,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819003] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机III",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819003,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819004] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机IV",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819004,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819005] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载战斗机V",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819005,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819006] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机I",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819006,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819007] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机II",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819007,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819008] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机III",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819008,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819009] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机IV",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819009,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819010] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载鱼雷机V",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819010,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819011] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机I",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819011,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819012] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机II",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819012,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819013] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机III",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819013,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819014] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机IV",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819014,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819015] = {
		aim_type = 1,
		name = "【偶像大师联动】舰载轰炸机V",
		damage = 0,
		base = 1002,
		charge_param = "",
		reload_max = 2100,
		queue = 1,
		id = 819015,
		barrage_ID = {
			12015
		}
	}
	uv0.weapon_property_343[819021] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【偶像大师联动】测试武器1",
		fire_fx = "",
		suppress = 0,
		reload_max = 1200,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 819021,
		bullet_ID = {
			852001,
			852002,
			852003,
			852004
		},
		barrage_ID = {
			852001,
			852001,
			852001,
			852001
		}
	}
	uv0.weapon_property_343[819022] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【偶像大师联动】测试武器2",
		fire_fx = "",
		suppress = 0,
		reload_max = 1200,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 819022,
		bullet_ID = {
			852011
		},
		barrage_ID = {
			852011
		}
	}
	uv0.weapon_property_343[819023] = {
		action_index = "attack",
		range = 120,
		type = 24,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【偶像大师联动】测试武器3",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 14,
		corrected = 100,
		min_range = 0,
		id = 819023,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1200,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			852021
		},
		barrage_ID = {
			852021
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_343[819024] = {
		aim_type = 0,
		range = 120,
		damage = 14,
		base = 1000,
		name = "【偶像大师联动】测试武器4",
		fire_fx = "",
		suppress = 0,
		reload_max = 1200,
		fire_sfx = "battle/cannon-main",
		queue = 1,
		id = 819024,
		bullet_ID = {
			852101,
			852102
		},
		barrage_ID = {
			852101,
			852102
		}
	}
	uv0.weapon_property_343[819101] = {
		aim_type = 1,
		name = "【偶像大师联动SP1】精英人形 三浦梓 旋转穿透弹",
		damage = 45,
		base = 1000,
		charge_param = "",
		reload_max = 2400,
		queue = 1,
		id = 819101,
		bullet_ID = {
			852101,
			852102
		},
		barrage_ID = {
			852101,
			852102
		}
	}
end()
