pg = pg or {}
pg.weapon_property_164 = {}

function ()
	uv0.weapon_property_164[68725] = {
		id = 68725,
		name = "凯撒鱼雷-LV5",
		damage = 61,
		base = 68721
	}
	uv0.weapon_property_164[68726] = {
		id = 68726,
		name = "凯撒鱼雷-LV6",
		damage = 66,
		base = 68721
	}
	uv0.weapon_property_164[68727] = {
		id = 68727,
		name = "凯撒鱼雷-LV7",
		damage = 72,
		base = 68721
	}
	uv0.weapon_property_164[68728] = {
		id = 68728,
		name = "凯撒鱼雷-LV8",
		damage = 79,
		base = 68721
	}
	uv0.weapon_property_164[68729] = {
		id = 68729,
		name = "凯撒鱼雷-LV9",
		damage = 87,
		base = 68721
	}
	uv0.weapon_property_164[68730] = {
		id = 68730,
		name = "凯撒鱼雷-LV10",
		damage = 96,
		base = 68721
	}
	uv0.weapon_property_164[68731] = {
		action_index = "attack",
		range = 95,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "利托里奥弹幕PVE-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 62,
		corrected = 100,
		min_range = 25,
		id = 68731,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19022
		},
		barrage_ID = {
			80794
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_164[68732] = {
		id = 68732,
		name = "利托里奥弹幕PVE-Lv2",
		damage = 74,
		base = 68731
	}
	uv0.weapon_property_164[68733] = {
		id = 68733,
		name = "利托里奥弹幕PVE-Lv3",
		damage = 86,
		base = 68731
	}
	uv0.weapon_property_164[68734] = {
		id = 68734,
		name = "利托里奥弹幕PVE-Lv4",
		damage = 98,
		base = 68731
	}
	uv0.weapon_property_164[68735] = {
		id = 68735,
		name = "利托里奥弹幕PVE-Lv5",
		damage = 110,
		base = 68731
	}
	uv0.weapon_property_164[68736] = {
		id = 68736,
		name = "利托里奥弹幕PVE-Lv6",
		damage = 122,
		base = 68731
	}
	uv0.weapon_property_164[68737] = {
		id = 68737,
		name = "利托里奥弹幕PVE-Lv7",
		damage = 134,
		base = 68731
	}
	uv0.weapon_property_164[68738] = {
		id = 68738,
		name = "利托里奥弹幕PVE-Lv8",
		damage = 146,
		base = 68731
	}
	uv0.weapon_property_164[68739] = {
		id = 68739,
		name = "利托里奥弹幕PVE-Lv9",
		damage = 158,
		base = 68731
	}
	uv0.weapon_property_164[68740] = {
		id = 68740,
		name = "利托里奥弹幕PVE-Lv10",
		damage = 174,
		base = 68731
	}
	uv0.weapon_property_164[68741] = {
		action_index = "attack",
		range = 120,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "利托里奥弹幕PVP-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 62,
		corrected = 100,
		min_range = 35,
		id = 68741,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19022
		},
		barrage_ID = {
			80794
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_164[68742] = {
		id = 68742,
		name = "利托里奥弹幕PVP-Lv2",
		damage = 74,
		base = 68741
	}
	uv0.weapon_property_164[68743] = {
		id = 68743,
		name = "利托里奥弹幕PVP-Lv3",
		damage = 86,
		base = 68741
	}
	uv0.weapon_property_164[68744] = {
		id = 68744,
		name = "利托里奥弹幕PVP-Lv4",
		damage = 98,
		base = 68741
	}
	uv0.weapon_property_164[68745] = {
		id = 68745,
		name = "利托里奥弹幕PVP-Lv5",
		damage = 110,
		base = 68741
	}
	uv0.weapon_property_164[68746] = {
		id = 68746,
		name = "利托里奥弹幕PVP-Lv6",
		damage = 122,
		base = 68741
	}
	uv0.weapon_property_164[68747] = {
		id = 68747,
		name = "利托里奥弹幕PVP-Lv7",
		damage = 134,
		base = 68741
	}
	uv0.weapon_property_164[68748] = {
		id = 68748,
		name = "利托里奥弹幕PVP-Lv8",
		damage = 146,
		base = 68741
	}
	uv0.weapon_property_164[68749] = {
		id = 68749,
		name = "利托里奥弹幕PVP-Lv9",
		damage = 158,
		base = 68741
	}
	uv0.weapon_property_164[68750] = {
		id = 68750,
		name = "利托里奥弹幕PVP-Lv10",
		damage = 174,
		base = 68741
	}
	uv0.weapon_property_164[68751] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "时雨改造弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 16,
		corrected = 100,
		min_range = 0,
		id = 68751,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19027
		},
		barrage_ID = {
			80801
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_164[68752] = {
		id = 68752,
		name = "时雨改造弹幕LV2",
		damage = 17,
		base = 68751
	}
	uv0.weapon_property_164[68753] = {
		name = "时雨改造弹幕LV3",
		damage = 18,
		base = 68751,
		id = 68753,
		bullet_ID = {
			19027,
			19027,
			19027
		},
		barrage_ID = {
			80801,
			80802,
			80805
		}
	}
	uv0.weapon_property_164[68754] = {
		name = "时雨改造弹幕LV4",
		damage = 19,
		base = 68751,
		id = 68754,
		bullet_ID = {
			19027,
			19027,
			19027
		},
		barrage_ID = {
			80801,
			80803,
			80806
		}
	}
	uv0.weapon_property_164[68755] = {
		name = "时雨改造弹幕LV5",
		damage = 20,
		base = 68751,
		id = 68755,
		bullet_ID = {
			19027,
			19027,
			19027
		},
		barrage_ID = {
			80801,
			80803,
			80806
		}
	}
	uv0.weapon_property_164[68756] = {
		name = "时雨改造弹幕LV6",
		damage = 21,
		base = 68751,
		id = 68756,
		bullet_ID = {
			19027,
			19027,
			19027
		},
		barrage_ID = {
			80801,
			80804,
			80807
		}
	}
	uv0.weapon_property_164[68757] = {
		name = "时雨改造弹幕LV7",
		damage = 22,
		base = 68751,
		id = 68757,
		bullet_ID = {
			19027,
			19027,
			19027
		},
		barrage_ID = {
			80801,
			80804,
			80807
		}
	}
	uv0.weapon_property_164[68758] = {
		name = "时雨改造弹幕LV8",
		damage = 23,
		base = 68751,
		id = 68758,
		bullet_ID = {
			19027,
			19027,
			19027,
			19027,
			19027
		},
		barrage_ID = {
			80801,
			80804,
			80807,
			80808,
			80809
		}
	}
	uv0.weapon_property_164[68759] = {
		name = "时雨改造弹幕LV9",
		damage = 24,
		base = 68751,
		id = 68759,
		bullet_ID = {
			19027,
			19027,
			19027,
			19027,
			19027
		},
		barrage_ID = {
			80801,
			80804,
			80807,
			80808,
			80809
		}
	}
	uv0.weapon_property_164[68760] = {
		name = "时雨改造弹幕LV10",
		damage = 25,
		base = 68751,
		id = 68760,
		bullet_ID = {
			19027,
			19027,
			19027,
			19027,
			19027
		},
		barrage_ID = {
			80801,
			80804,
			80807,
			80808,
			80809
		}
	}
	uv0.weapon_property_164[68761] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "时雨改造鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 35,
		corrected = 100,
		min_range = 0,
		id = 68761,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19028,
			19028
		},
		barrage_ID = {
			80810,
			80811
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_164[68762] = {
		id = 68762,
		name = "时雨改造鱼雷LV2",
		damage = 46,
		base = 68761
	}
	uv0.weapon_property_164[68763] = {
		id = 68763,
		name = "时雨改造鱼雷LV3",
		damage = 57,
		base = 68761
	}
	uv0.weapon_property_164[68764] = {
		id = 68764,
		name = "时雨改造鱼雷LV4",
		damage = 68,
		base = 68761
	}
	uv0.weapon_property_164[68765] = {
		id = 68765,
		name = "时雨改造鱼雷LV5",
		damage = 79,
		base = 68761
	}
	uv0.weapon_property_164[68766] = {
		id = 68766,
		name = "时雨改造鱼雷LV6",
		damage = 90,
		base = 68761
	}
	uv0.weapon_property_164[68767] = {
		id = 68767,
		name = "时雨改造鱼雷LV7",
		damage = 101,
		base = 68761
	}
	uv0.weapon_property_164[68768] = {
		id = 68768,
		name = "时雨改造鱼雷LV8",
		damage = 112,
		base = 68761
	}
	uv0.weapon_property_164[68769] = {
		id = 68769,
		name = "时雨改造鱼雷LV9",
		damage = 123,
		base = 68761
	}
	uv0.weapon_property_164[68770] = {
		id = 68770,
		name = "时雨改造鱼雷LV10",
		damage = 134,
		base = 68761
	}
	uv0.weapon_property_164[68771] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "赤城μ技能舰爆机队LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 56,
		corrected = 100,
		min_range = 0,
		id = 68771,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			68771,
			68771
		},
		barrage_ID = {
			12008,
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_164[68772] = {
		name = "赤城μ技能舰爆机队LV2",
		damage = 78,
		base = 68771,
		id = 68772,
		bullet_ID = {
			68772,
			68772
		}
	}
	uv0.weapon_property_164[68773] = {
		name = "赤城μ技能舰爆机队LV3",
		damage = 98,
		base = 68771,
		id = 68773,
		bullet_ID = {
			68773,
			68773
		}
	}
	uv0.weapon_property_164[68774] = {
		name = "赤城μ技能舰爆机队LV4",
		damage = 102,
		base = 68771,
		id = 68774,
		bullet_ID = {
			68774,
			68774
		},
		barrage_ID = {
			12009,
			12009
		}
	}
	uv0.weapon_property_164[68775] = {
		name = "赤城μ技能舰爆机队LV5",
		damage = 112,
		base = 68771,
		id = 68775,
		bullet_ID = {
			68775,
			68775
		},
		barrage_ID = {
			12009,
			12009
		}
	}
	uv0.weapon_property_164[68776] = {
		name = "赤城μ技能舰爆机队LV6",
		damage = 134,
		base = 68771,
		id = 68776,
		bullet_ID = {
			68776,
			68776
		},
		barrage_ID = {
			12009,
			12009
		}
	}
	uv0.weapon_property_164[68777] = {
		name = "赤城μ技能舰爆机队LV7",
		damage = 156,
		base = 68771,
		id = 68777,
		bullet_ID = {
			68777,
			68777
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_164[68778] = {
		name = "赤城μ技能舰爆机队LV8",
		damage = 176,
		base = 68771,
		id = 68778,
		bullet_ID = {
			68778,
			68778
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_164[68779] = {
		name = "赤城μ技能舰爆机队LV9",
		damage = 198,
		base = 68771,
		id = 68779,
		bullet_ID = {
			68779,
			68779
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_164[68780] = {
		name = "赤城μ技能舰爆机队LV10",
		damage = 220,
		base = 68771,
		id = 68780,
		bullet_ID = {
			68780,
			68780
		},
		barrage_ID = {
			12010,
			12010
		}
	}
	uv0.weapon_property_164[68781] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 25,
		shakescreen = 0,
		name = "2 x 100lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 51,
		corrected = 100,
		min_range = 0,
		id = 68781,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2121
		},
		barrage_ID = {
			2121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_164[68782] = {
		id = 68782,
		damage = 52,
		base = 68781
	}
	uv0.weapon_property_164[68783] = {
		id = 68783,
		damage = 54,
		base = 68781
	}
	uv0.weapon_property_164[68784] = {
		id = 68784,
		damage = 57,
		base = 68781
	}
	uv0.weapon_property_164[68785] = {
		id = 68785,
		damage = 61,
		base = 68781
	}
	uv0.weapon_property_164[68786] = {
		id = 68786,
		damage = 66,
		base = 68781
	}
	uv0.weapon_property_164[68787] = {
		id = 68787,
		damage = 72,
		base = 68781
	}
	uv0.weapon_property_164[68788] = {
		id = 68788,
		damage = 79,
		base = 68781
	}
end()
