return {
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.08,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.2,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.092,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.23,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.104,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.26,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.12,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.3,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.132,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.33,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.144,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.36,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.16,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.4,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.172,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.43,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.184,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.46,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.2,
					attr = "injureRatio"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = 0.5,
					attr = "damageRatioBullet"
				}
			}
		}
	},
	name = "决死突袭",
	init_effect = "jinengchufared",
	time = 0,
	picture = "",
	desc = "属性变化",
	stack = 1,
	id = 10841,
	icon = 10841,
	last_effect = "Darkness",
	blink = {
		1,
		0,
		0,
		0.3,
		0.3
	},
	effect_list = {
		{
			type = "BattleBuffAddAttr",
			trigger = {
				"onAttach",
				"onRemove"
			},
			arg_list = {
				number = 0.08,
				attr = "injureRatio"
			}
		},
		{
			type = "BattleBuffAddAttr",
			trigger = {
				"onAttach",
				"onRemove"
			},
			arg_list = {
				number = 0.2,
				attr = "damageRatioBullet"
			}
		}
	}
}
