pg = pg or {}
pg.weapon_property_181 = {}

function ()
	uv0.weapon_property_181[69843] = {
		id = 69843,
		name = "豪技能LV3",
		damage = 86,
		base = 69841
	}
	uv0.weapon_property_181[69844] = {
		id = 69844,
		name = "豪技能LV4",
		damage = 93,
		base = 69841
	}
	uv0.weapon_property_181[69845] = {
		id = 69845,
		name = "豪技能LV5",
		damage = 101,
		base = 69841
	}
	uv0.weapon_property_181[69846] = {
		id = 69846,
		name = "豪技能LV6",
		damage = 110,
		base = 69841
	}
	uv0.weapon_property_181[69847] = {
		id = 69847,
		name = "豪技能LV7",
		damage = 120,
		base = 69841
	}
	uv0.weapon_property_181[69848] = {
		id = 69848,
		name = "豪技能LV8",
		damage = 131,
		base = 69841
	}
	uv0.weapon_property_181[69849] = {
		id = 69849,
		name = "豪技能LV9",
		damage = 143,
		base = 69841
	}
	uv0.weapon_property_181[69850] = {
		id = 69850,
		name = "豪技能LV10",
		damage = 156,
		base = 69841
	}
	uv0.weapon_property_181[69851] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "U-96技能鱼雷弹幕LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 19,
		corrected = 100,
		min_range = 0,
		id = 69851,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19178,
			19178,
			19178
		},
		barrage_ID = {
			80927,
			80928,
			80929
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_181[69852] = {
		id = 69852,
		name = "U-96技能鱼雷弹幕LV2",
		damage = 21,
		base = 69851
	}
	uv0.weapon_property_181[69853] = {
		id = 69853,
		name = "U-96技能鱼雷弹幕LV3",
		damage = 23,
		base = 69851
	}
	uv0.weapon_property_181[69854] = {
		name = "U-96技能鱼雷弹幕LV4",
		damage = 25,
		base = 69851,
		id = 69854,
		barrage_ID = {
			80930,
			80931,
			80929
		}
	}
	uv0.weapon_property_181[69855] = {
		name = "U-96技能鱼雷弹幕LV5",
		damage = 27,
		base = 69851,
		id = 69855,
		barrage_ID = {
			80930,
			80931,
			80929
		}
	}
	uv0.weapon_property_181[69856] = {
		name = "U-96技能鱼雷弹幕LV6",
		damage = 29,
		base = 69851,
		id = 69856,
		barrage_ID = {
			80930,
			80931,
			80929
		}
	}
	uv0.weapon_property_181[69857] = {
		name = "U-96技能鱼雷弹幕LV7",
		damage = 31,
		base = 69851,
		id = 69857,
		barrage_ID = {
			80930,
			80931,
			80932
		}
	}
	uv0.weapon_property_181[69858] = {
		name = "U-96技能鱼雷弹幕LV8",
		damage = 33,
		base = 69851,
		id = 69858,
		barrage_ID = {
			80930,
			80931,
			80932
		}
	}
	uv0.weapon_property_181[69859] = {
		name = "U-96技能鱼雷弹幕LV9",
		damage = 35,
		base = 69851,
		id = 69859,
		barrage_ID = {
			80930,
			80931,
			80932
		}
	}
	uv0.weapon_property_181[69860] = {
		name = "U-96技能鱼雷弹幕LV10",
		damage = 40,
		base = 69851,
		id = 69860,
		barrage_ID = {
			80930,
			80931,
			80932
		}
	}
	uv0.weapon_property_181[69861] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "Z26ATF破盾反击鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 69861,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19179,
			19179
		},
		barrage_ID = {
			80933,
			80934
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_181[69862] = {
		id = 69862,
		name = "Z26ATF破盾反击鱼雷LV2",
		damage = 25,
		base = 69861
	}
	uv0.weapon_property_181[69863] = {
		id = 69863,
		name = "Z26ATF破盾反击鱼雷LV3",
		damage = 30,
		base = 69861
	}
	uv0.weapon_property_181[69864] = {
		id = 69864,
		name = "Z26ATF破盾反击鱼雷LV4",
		damage = 38,
		base = 69861
	}
	uv0.weapon_property_181[69865] = {
		id = 69865,
		name = "Z26ATF破盾反击鱼雷LV5",
		damage = 46,
		base = 69861
	}
	uv0.weapon_property_181[69866] = {
		id = 69866,
		name = "Z26ATF破盾反击鱼雷LV6",
		damage = 54,
		base = 69861
	}
	uv0.weapon_property_181[69867] = {
		id = 69867,
		name = "Z26ATF破盾反击鱼雷LV7",
		damage = 62,
		base = 69861
	}
	uv0.weapon_property_181[69868] = {
		id = 69868,
		name = "Z26ATF破盾反击鱼雷LV8",
		damage = 70,
		base = 69861
	}
	uv0.weapon_property_181[69869] = {
		id = 69869,
		name = "Z26ATF破盾反击鱼雷LV9",
		damage = 78,
		base = 69861
	}
	uv0.weapon_property_181[69870] = {
		id = 69870,
		name = "Z26ATF破盾反击鱼雷LV10",
		damage = 86,
		base = 69861
	}
	uv0.weapon_property_181[69871] = {
		action_index = "attack",
		range = 95,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "纪伊主炮弹幕PVE-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 25,
		id = 69871,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19180,
			19180,
			19180
		},
		barrage_ID = {
			80940,
			80942,
			80943
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_181[69872] = {
		id = 69872,
		name = "纪伊主炮弹幕PVE-LV2",
		damage = 56,
		base = 69871
	}
	uv0.weapon_property_181[69873] = {
		id = 69873,
		name = "纪伊主炮弹幕PVE-LV3",
		damage = 64,
		base = 69871
	}
	uv0.weapon_property_181[69874] = {
		id = 69874,
		name = "纪伊主炮弹幕PVE-LV4",
		damage = 72,
		base = 69871
	}
	uv0.weapon_property_181[69875] = {
		id = 69875,
		name = "纪伊主炮弹幕PVE-LV5",
		damage = 80,
		base = 69871
	}
	uv0.weapon_property_181[69876] = {
		id = 69876,
		name = "纪伊主炮弹幕PVE-LV6",
		damage = 88,
		base = 69871
	}
	uv0.weapon_property_181[69877] = {
		name = "纪伊主炮弹幕PVE-LV7",
		damage = 96,
		base = 69871,
		id = 69877,
		barrage_ID = {
			80941,
			80942,
			80943
		}
	}
	uv0.weapon_property_181[69878] = {
		name = "纪伊主炮弹幕PVE-LV8",
		damage = 104,
		base = 69871,
		id = 69878,
		barrage_ID = {
			80941,
			80942,
			80943
		}
	}
	uv0.weapon_property_181[69879] = {
		name = "纪伊主炮弹幕PVE-LV9",
		damage = 112,
		base = 69871,
		id = 69879,
		barrage_ID = {
			80941,
			80942,
			80943
		}
	}
	uv0.weapon_property_181[69880] = {
		name = "纪伊主炮弹幕PVE-LV10",
		damage = 121,
		base = 69871,
		id = 69880,
		barrage_ID = {
			80941,
			80942,
			80943
		}
	}
	uv0.weapon_property_181[69881] = {
		action_index = "attack",
		range = 120,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "纪伊主炮弹幕PVP-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 25,
		id = 69881,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19180,
			19180,
			19180
		},
		barrage_ID = {
			80940,
			80944,
			80945
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_181[69882] = {
		id = 69882,
		name = "纪伊主炮弹幕PVP-LV2",
		damage = 56,
		base = 69881
	}
	uv0.weapon_property_181[69883] = {
		id = 69883,
		name = "纪伊主炮弹幕PVP-LV3",
		damage = 64,
		base = 69881
	}
	uv0.weapon_property_181[69884] = {
		id = 69884,
		name = "纪伊主炮弹幕PVP-LV4",
		damage = 72,
		base = 69881
	}
	uv0.weapon_property_181[69885] = {
		id = 69885,
		name = "纪伊主炮弹幕PVP-LV5",
		damage = 80,
		base = 69881
	}
	uv0.weapon_property_181[69886] = {
		id = 69886,
		name = "纪伊主炮弹幕PVP-LV6",
		damage = 88,
		base = 69881
	}
	uv0.weapon_property_181[69887] = {
		name = "纪伊主炮弹幕PVP-LV7",
		damage = 96,
		base = 69881,
		id = 69887,
		barrage_ID = {
			80941,
			80944,
			80945
		}
	}
	uv0.weapon_property_181[69888] = {
		name = "纪伊主炮弹幕PVP-LV8",
		damage = 104,
		base = 69881,
		id = 69888,
		barrage_ID = {
			80941,
			80944,
			80945
		}
	}
	uv0.weapon_property_181[69889] = {
		name = "纪伊主炮弹幕PVP-LV9",
		damage = 112,
		base = 69881,
		id = 69889,
		barrage_ID = {
			80941,
			80944,
			80945
		}
	}
	uv0.weapon_property_181[69890] = {
		name = "纪伊主炮弹幕PVP-LV10",
		damage = 121,
		base = 69881,
		id = 69890,
		barrage_ID = {
			80941,
			80944,
			80945
		}
	}
	uv0.weapon_property_181[69891] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "纪伊副炮弹幕-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 69891,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19181,
			19182,
			19181,
			19182
		},
		barrage_ID = {
			80935,
			80936,
			80938,
			80939
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_181[69892] = {
		id = 69892,
		name = "纪伊副炮弹幕-LV2",
		damage = 11,
		base = 69891
	}
	uv0.weapon_property_181[69893] = {
		id = 69893,
		name = "纪伊副炮弹幕-LV3",
		damage = 12,
		base = 69891
	}
	uv0.weapon_property_181[69894] = {
		id = 69894,
		name = "纪伊副炮弹幕-LV4",
		damage = 13,
		base = 69891
	}
	uv0.weapon_property_181[69895] = {
		id = 69895,
		name = "纪伊副炮弹幕-LV5",
		damage = 14,
		base = 69891
	}
	uv0.weapon_property_181[69896] = {
		id = 69896,
		name = "纪伊副炮弹幕-LV6",
		damage = 15,
		base = 69891
	}
	uv0.weapon_property_181[69897] = {
		id = 69897,
		name = "纪伊副炮弹幕-LV7",
		damage = 16,
		base = 69891
	}
	uv0.weapon_property_181[69898] = {
		id = 69898,
		name = "纪伊副炮弹幕-LV8",
		damage = 17,
		base = 69891
	}
	uv0.weapon_property_181[69899] = {
		id = 69899,
		name = "纪伊副炮弹幕-LV9",
		damage = 18,
		base = 69891
	}
	uv0.weapon_property_181[69900] = {
		id = 69900,
		name = "纪伊副炮弹幕-LV10",
		damage = 20,
		base = 69891
	}
	uv0.weapon_property_181[69901] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "纪伊弹幕鱼雷-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 51,
		corrected = 100,
		min_range = 0,
		id = 69901,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1807
		},
		barrage_ID = {
			80937
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_181[69902] = {
		id = 69902,
		name = "纪伊弹幕鱼雷-LV2",
		damage = 52,
		base = 69901
	}
	uv0.weapon_property_181[69903] = {
		id = 69903,
		name = "纪伊弹幕鱼雷-LV3",
		damage = 54,
		base = 69901
	}
	uv0.weapon_property_181[69904] = {
		id = 69904,
		name = "纪伊弹幕鱼雷-LV4",
		damage = 57,
		base = 69901
	}
	uv0.weapon_property_181[69905] = {
		id = 69905,
		name = "纪伊弹幕鱼雷-LV5",
		damage = 61,
		base = 69901
	}
	uv0.weapon_property_181[69906] = {
		id = 69906,
		name = "纪伊弹幕鱼雷-LV6",
		damage = 66,
		base = 69901
	}
end()
