pg = pg or {}
pg.weapon_property_37 = {}

function ()
	uv0.weapon_property_37[26528] = {
		id = 26528,
		reload_max = 226,
		damage = 98,
		base = 26520
	}
	uv0.weapon_property_37[26529] = {
		id = 26529,
		reload_max = 221,
		damage = 105,
		base = 26520
	}
	uv0.weapon_property_37[26530] = {
		id = 26530,
		reload_max = 216,
		damage = 112,
		base = 26520
	}
	uv0.weapon_property_37[26540] = {
		action_index = "attack",
		range = 35,
		type = 22,
		fire_fx = "fangkongpaohuoshe",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装113mm高射炮(声望)T3",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 52,
		corrected = 100,
		min_range = 0,
		id = 26540,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 3,
		reload_max = 257,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/cannon-air",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2000
		},
		barrage_ID = {
			2000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_37[26541] = {
		id = 26541,
		reload_max = 252,
		damage = 59,
		base = 26540
	}
	uv0.weapon_property_37[26542] = {
		id = 26542,
		reload_max = 246,
		damage = 66,
		base = 26540
	}
	uv0.weapon_property_37[26543] = {
		id = 26543,
		reload_max = 242,
		damage = 74,
		base = 26540
	}
	uv0.weapon_property_37[26544] = {
		id = 26544,
		reload_max = 235,
		damage = 82,
		base = 26540
	}
	uv0.weapon_property_37[26545] = {
		id = 26545,
		reload_max = 231,
		damage = 90,
		base = 26540
	}
	uv0.weapon_property_37[26546] = {
		id = 26546,
		reload_max = 226,
		damage = 98,
		base = 26540
	}
	uv0.weapon_property_37[26547] = {
		id = 26547,
		reload_max = 222,
		damage = 106,
		base = 26540
	}
	uv0.weapon_property_37[26548] = {
		id = 26548,
		reload_max = 214,
		damage = 114,
		base = 26540
	}
	uv0.weapon_property_37[26549] = {
		id = 26549,
		reload_max = 210,
		damage = 122,
		base = 26540
	}
	uv0.weapon_property_37[26550] = {
		id = 26550,
		reload_max = 205,
		damage = 130,
		base = 26540
	}
	uv0.weapon_property_37[26551] = {
		reload_max = 205,
		damage = 130,
		base = 26540,
		id = 26551,
		corrected = 104
	}
	uv0.weapon_property_37[26552] = {
		reload_max = 205,
		damage = 130,
		base = 26540,
		id = 26552,
		corrected = 110
	}
	uv0.weapon_property_37[26553] = {
		reload_max = 205,
		damage = 130,
		base = 26540,
		id = 26553,
		corrected = 118
	}
	uv0.weapon_property_37[26600] = {
		action_index = "attack",
		range = 30,
		type = 22,
		fire_fx = "fangkongpaohuoshe",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装40mm博福斯STAAG T0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 38,
		corrected = 100,
		min_range = 0,
		id = 26600,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 3,
		reload_max = 150,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/cannon-air",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2000
		},
		barrage_ID = {
			2000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_37[26601] = {
		id = 26601,
		reload_max = 147,
		damage = 43,
		base = 26600
	}
	uv0.weapon_property_37[26602] = {
		id = 26602,
		reload_max = 144,
		damage = 48,
		base = 26600
	}
	uv0.weapon_property_37[26603] = {
		id = 26603,
		reload_max = 141,
		damage = 54,
		base = 26600
	}
	uv0.weapon_property_37[26604] = {
		id = 26604,
		reload_max = 138,
		damage = 60,
		base = 26600
	}
	uv0.weapon_property_37[26605] = {
		id = 26605,
		reload_max = 135,
		damage = 66,
		base = 26600
	}
	uv0.weapon_property_37[26606] = {
		id = 26606,
		reload_max = 132,
		damage = 72,
		base = 26600
	}
	uv0.weapon_property_37[26607] = {
		id = 26607,
		reload_max = 129,
		damage = 78,
		base = 26600
	}
	uv0.weapon_property_37[26608] = {
		id = 26608,
		reload_max = 126,
		damage = 84,
		base = 26600
	}
	uv0.weapon_property_37[26609] = {
		id = 26609,
		reload_max = 123,
		damage = 90,
		base = 26600
	}
	uv0.weapon_property_37[26610] = {
		id = 26610,
		reload_max = 120,
		damage = 96,
		base = 26600
	}
	uv0.weapon_property_37[26611] = {
		reload_max = 120,
		damage = 96,
		base = 26600,
		id = 26611,
		corrected = 104
	}
	uv0.weapon_property_37[26612] = {
		reload_max = 120,
		damage = 96,
		base = 26600,
		id = 26612,
		corrected = 110
	}
	uv0.weapon_property_37[26613] = {
		reload_max = 120,
		damage = 96,
		base = 26600,
		id = 26613,
		corrected = 118
	}
	uv0.weapon_property_37[26620] = {
		action_index = "attack",
		range = 30,
		type = 22,
		fire_fx = "fangkongpaohuoshe",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装40mm博福斯海兹梅耶T0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 38,
		corrected = 100,
		min_range = 0,
		id = 26620,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 3,
		reload_max = 165,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/cannon-air",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2000
		},
		barrage_ID = {
			2000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_37[26621] = {
		id = 26621,
		reload_max = 161,
		damage = 43,
		base = 26620
	}
	uv0.weapon_property_37[26622] = {
		id = 26622,
		reload_max = 158,
		damage = 48,
		base = 26620
	}
	uv0.weapon_property_37[26623] = {
		id = 26623,
		reload_max = 154,
		damage = 54,
		base = 26620
	}
	uv0.weapon_property_37[26624] = {
		id = 26624,
		reload_max = 151,
		damage = 60,
		base = 26620
	}
	uv0.weapon_property_37[26625] = {
		id = 26625,
		reload_max = 148,
		damage = 66,
		base = 26620
	}
	uv0.weapon_property_37[26626] = {
		id = 26626,
		reload_max = 144,
		damage = 72,
		base = 26620
	}
	uv0.weapon_property_37[26627] = {
		id = 26627,
		reload_max = 141,
		damage = 78,
		base = 26620
	}
	uv0.weapon_property_37[26628] = {
		id = 26628,
		reload_max = 138,
		damage = 84,
		base = 26620
	}
	uv0.weapon_property_37[26629] = {
		id = 26629,
		reload_max = 134,
		damage = 90,
		base = 26620
	}
	uv0.weapon_property_37[26630] = {
		id = 26630,
		reload_max = 131,
		damage = 96,
		base = 26620
	}
	uv0.weapon_property_37[26631] = {
		reload_max = 131,
		damage = 96,
		base = 26620,
		id = 26631,
		corrected = 104
	}
	uv0.weapon_property_37[26632] = {
		reload_max = 131,
		damage = 96,
		base = 26620,
		id = 26632,
		corrected = 110
	}
	uv0.weapon_property_37[26633] = {
		reload_max = 131,
		damage = 96,
		base = 26620,
		id = 26633,
		corrected = 118
	}
	uv0.weapon_property_37[26640] = {
		action_index = "attack",
		range = 35,
		type = 22,
		fire_fx = "fangkongpaohuoshe",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "双联装134mm高炮T0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 53,
		corrected = 100,
		min_range = 0,
		id = 26640,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 3,
		reload_max = 317,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/cannon-air",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2000
		},
		barrage_ID = {
			2000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_37[26641] = {
		id = 26641,
		reload_max = 312,
		damage = 61,
		base = 26640
	}
	uv0.weapon_property_37[26642] = {
		id = 26642,
		reload_max = 306,
		damage = 68,
		base = 26640
	}
	uv0.weapon_property_37[26643] = {
		id = 26643,
		reload_max = 302,
		damage = 76,
		base = 26640
	}
	uv0.weapon_property_37[26644] = {
		id = 26644,
		reload_max = 295,
		damage = 84,
		base = 26640
	}
	uv0.weapon_property_37[26645] = {
		id = 26645,
		reload_max = 291,
		damage = 92,
		base = 26640
	}
	uv0.weapon_property_37[26646] = {
		id = 26646,
		reload_max = 286,
		damage = 100,
		base = 26640
	}
	uv0.weapon_property_37[26647] = {
		id = 26647,
		reload_max = 282,
		damage = 108,
		base = 26640
	}
	uv0.weapon_property_37[26648] = {
		id = 26648,
		reload_max = 274,
		damage = 116,
		base = 26640
	}
	uv0.weapon_property_37[26649] = {
		id = 26649,
		reload_max = 270,
		damage = 124,
		base = 26640
	}
	uv0.weapon_property_37[26650] = {
		id = 26650,
		reload_max = 265,
		damage = 132,
		base = 26640
	}
	uv0.weapon_property_37[26651] = {
		reload_max = 265,
		damage = 132,
		base = 26640,
		id = 26651,
		corrected = 104
	}
	uv0.weapon_property_37[26652] = {
		reload_max = 265,
		damage = 132,
		base = 26640,
		id = 26652,
		corrected = 110
	}
	uv0.weapon_property_37[26653] = {
		reload_max = 265,
		damage = 132,
		base = 26640,
		id = 26653,
		corrected = 118
	}
	uv0.weapon_property_37[26660] = {
		action_index = "attack",
		range = 28,
		type = 22,
		fire_fx = "fangkongpaohuoshe",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "六联40mm博福斯对空机炮T0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 42,
		corrected = 100,
		min_range = 0,
		id = 26660,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 3,
		reload_max = 215,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/cannon-air",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2000
		},
		barrage_ID = {
			2000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_37[26661] = {
		id = 26661,
		reload_max = 211,
		damage = 52,
		base = 26660
	}
	uv0.weapon_property_37[26662] = {
		id = 26662,
		reload_max = 207,
		damage = 63,
		base = 26660
	}
	uv0.weapon_property_37[26663] = {
		id = 26663,
		reload_max = 205,
		damage = 73,
		base = 26660
	}
	uv0.weapon_property_37[26664] = {
		id = 26664,
		reload_max = 199,
		damage = 84,
		base = 26660
	}
end()
