pg = pg or {}
pg.weapon_property_188 = {}

function ()
	uv0.weapon_property_188[79371] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-I13I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 35,
		corrected = 100,
		min_range = 0,
		id = 79371,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79371,
			79371
		},
		barrage_ID = {
			79371,
			79372
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79372] = {
		name = "专属弹幕-I13II",
		damage = 55,
		base = 79371,
		id = 79372,
		barrage_ID = {
			79373,
			79374
		}
	}
	uv0.weapon_property_188[79381] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-北风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 0,
		id = 79381,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79381,
			79381,
			79381
		},
		barrage_ID = {
			79381,
			79382,
			79383
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79382] = {
		name = "专属弹幕-北风II",
		damage = 12,
		base = 79381,
		id = 79382,
		bullet_ID = {
			79381,
			79381,
			79381,
			79381,
			79381
		},
		barrage_ID = {
			79381,
			79382,
			79383,
			79384,
			79385
		}
	}
	uv0.weapon_property_188[79383] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕鱼雷-北风I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 0,
		id = 79383,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79382
		},
		barrage_ID = {
			79386
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79384] = {
		id = 79384,
		name = "专属弹幕鱼雷-北风II",
		damage = 78,
		base = 79383
	}
	uv0.weapon_property_188[79391] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-西雅图I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 12,
		corrected = 100,
		min_range = 0,
		id = 79391,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79391,
			79391,
			79391
		},
		barrage_ID = {
			79391,
			79392,
			79393
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79392] = {
		name = "专属弹幕-西雅图II",
		damage = 20,
		base = 79391,
		id = 79392,
		barrage_ID = {
			79394,
			79395,
			79396
		}
	}
	uv0.weapon_property_188[79401] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-确捷I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 125,
		min_range = 0,
		id = 79401,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79401,
			79401,
			79401
		},
		barrage_ID = {
			79401,
			79402,
			79403
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79402] = {
		name = "专属弹幕-确捷II",
		damage = 34,
		base = 79401,
		id = 79402,
		barrage_ID = {
			79404,
			79405,
			79406
		}
	}
	uv0.weapon_property_188[79411] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-恶毒I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 12,
		corrected = 125,
		min_range = 0,
		id = 79411,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79411,
			79411
		},
		barrage_ID = {
			79411,
			79412
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79412] = {
		name = "专属弹幕-恶毒II",
		damage = 18,
		base = 79411,
		id = 79412,
		barrage_ID = {
			79413,
			79414
		}
	}
	uv0.weapon_property_188[79413] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-恶毒鱼雷I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 79413,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79412
		},
		barrage_ID = {
			79415
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79414] = {
		id = 79414,
		name = "专属弹幕-恶毒鱼雷II",
		damage = 45,
		base = 79413
	}
	uv0.weapon_property_188[79421] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-I168I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79421,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79421,
			79421
		},
		barrage_ID = {
			79421,
			79422
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79422] = {
		name = "专属弹幕-I168II",
		damage = 60,
		base = 79421,
		id = 79422,
		barrage_ID = {
			79423,
			79424
		}
	}
	uv0.weapon_property_188[79431] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-U101I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79431,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79431
		},
		barrage_ID = {
			79431
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79432] = {
		name = "专属弹幕-U101II",
		damage = 60,
		base = 79431,
		id = 79432,
		bullet_ID = {
			79431,
			79431
		},
		barrage_ID = {
			79431,
			79432
		}
	}
	uv0.weapon_property_188[79441] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-棘鳍I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 32,
		corrected = 100,
		min_range = 0,
		id = 79441,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79441
		},
		barrage_ID = {
			79441
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79442] = {
		name = "专属弹幕-棘鳍II",
		damage = 48,
		base = 79441,
		id = 79442,
		bullet_ID = {
			79441,
			79441
		},
		barrage_ID = {
			79441,
			79442
		}
	}
	uv0.weapon_property_188[79451] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-克利夫兰μI",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 9,
		corrected = 125,
		min_range = 0,
		id = 79451,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19068,
			19068
		},
		barrage_ID = {
			70035,
			70036
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79452] = {
		name = "专属弹幕-克利夫兰μII",
		damage = 15,
		base = 79451,
		id = 79452,
		barrage_ID = {
			70037,
			70038
		}
	}
	uv0.weapon_property_188[79461] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-南安普顿μI",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 10,
		corrected = 125,
		min_range = 0,
		id = 79461,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19058,
			19058
		},
		barrage_ID = {
			71151,
			71152
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79462] = {
		name = "专属弹幕-南安普顿μII",
		damage = 20,
		base = 79461,
		id = 79462,
		barrage_ID = {
			71153,
			71154
		}
	}
	uv0.weapon_property_188[79471] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-希佩尔海军上将μI",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 79471,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19078,
			19078
		},
		barrage_ID = {
			199991,
			199981
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79472] = {
		name = "专属弹幕-希佩尔海军上将μII",
		damage = 35,
		base = 79471,
		id = 79472,
		barrage_ID = {
			199992,
			199982
		}
	}
	uv0.weapon_property_188[79481] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-能代I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 125,
		min_range = 0,
		id = 79481,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79481,
			79481
		},
		barrage_ID = {
			79481,
			79482
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79482] = {
		name = "专属弹幕-能代II",
		damage = 30,
		base = 79481,
		id = 79482,
		barrage_ID = {
			79483,
			79484
		}
	}
	uv0.weapon_property_188[79483] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-能代鱼雷",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 45,
		corrected = 100,
		min_range = 0,
		id = 79483,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79482
		},
		barrage_ID = {
			79485
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79491] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-黛朵I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 125,
		min_range = 0,
		id = 79491,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79491,
			79491,
			79491
		},
		barrage_ID = {
			79491,
			79492,
			79493
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79492] = {
		name = "专属弹幕-黛朵II",
		damage = 34,
		base = 79491,
		id = 79492,
		bullet_ID = {
			79491,
			79491,
			79491,
			79492,
			79492,
			79492
		},
		barrage_ID = {
			79491,
			79492,
			79493,
			79494,
			79495,
			79496
		}
	}
	uv0.weapon_property_188[79501] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-塔什干I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 0,
		id = 79501,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79501,
			79501,
			79501,
			79501
		},
		barrage_ID = {
			79501,
			79502,
			79503,
			79504
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79502] = {
		name = "专属弹幕-塔什干II",
		damage = 12,
		base = 79501,
		id = 79502,
		barrage_ID = {
			79505,
			79506,
			79507,
			79508
		}
	}
	uv0.weapon_property_188[79511] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-恰巴耶夫I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 12,
		corrected = 100,
		min_range = 0,
		id = 79511,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79511,
			79511,
			79511,
			79511
		},
		barrage_ID = {
			79511,
			79512,
			79513,
			79514
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79512] = {
		name = "专属弹幕-恰巴耶夫II",
		damage = 20,
		base = 79511,
		id = 79512,
		barrage_ID = {
			79515,
			79516,
			79517,
			79518
		}
	}
	uv0.weapon_property_188[79521] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-里诺I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 12,
		corrected = 100,
		min_range = 0,
		id = 79521,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79521,
			79521
		},
		barrage_ID = {
			79521,
			79522
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79522] = {
		name = "专属弹幕-里诺II",
		damage = 24,
		base = 79521,
		id = 79522,
		barrage_ID = {
			79523,
			79524
		}
	}
	uv0.weapon_property_188[79541] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-圣女贞德I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 22,
		corrected = 125,
		min_range = 0,
		id = 79541,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79541,
			79541
		},
		barrage_ID = {
			79541,
			79542
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79542] = {
		name = "专属弹幕-圣女贞德II",
		damage = 32,
		base = 79541,
		id = 79542,
		barrage_ID = {
			79543,
			79544
		}
	}
	uv0.weapon_property_188[79543] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-圣女贞德鱼雷",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 42,
		corrected = 100,
		min_range = 0,
		id = 79543,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79542
		},
		barrage_ID = {
			79545
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79551] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-柴郡I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 79551,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79551,
			79551
		},
		barrage_ID = {
			79551,
			79552
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79552] = {
		name = "专属弹幕-柴郡II",
		damage = 35,
		base = 79551,
		id = 79552,
		bullet_ID = {
			79552,
			79552
		}
	}
	uv0.weapon_property_188[79561] = {
		action_index = "attack",
		range = 80,
		type = 2,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-德雷克I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 25,
		corrected = 100,
		min_range = 0,
		id = 79561,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79561,
			79561,
			79562
		},
		barrage_ID = {
			79563,
			79561,
			79565
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79562] = {
		name = "专属弹幕-德雷克II",
		damage = 38,
		base = 79561,
		id = 79562,
		barrage_ID = {
			79564,
			79562,
			79566
		}
	}
	uv0.weapon_property_188[79571] = {
		action_index = "attack",
		range = 100,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-美因茨I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 105,
		min_range = 0,
		id = 79571,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 3,
		attack_attribute = 1,
		reload_max = 1200,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79571,
			79571,
			79571,
			79571
		},
		barrage_ID = {
			79571,
			79572,
			79575,
			79576
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79572] = {
		name = "专属弹幕-美因茨II",
		damage = 20,
		base = 79571,
		id = 79572,
		bullet_ID = {
			79571,
			79571,
			79571,
			79571,
			79571,
			79571
		},
		barrage_ID = {
			79571,
			79572,
			79573,
			79574,
			79575,
			79576
		}
	}
	uv0.weapon_property_188[79581] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-赫敏I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 105,
		min_range = 0,
		id = 79581,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79581,
			79581
		},
		barrage_ID = {
			79581,
			79582
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79582] = {
		name = "专属弹幕-赫敏II",
		damage = 20,
		base = 79581,
		id = 79582,
		bullet_ID = {
			79581,
			79581,
			79581,
			79581,
			79581,
			79581
		},
		barrage_ID = {
			79581,
			79582,
			79583,
			79584,
			79585,
			79586
		}
	}
	uv0.weapon_property_188[79591] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-U96I",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 0,
		id = 79591,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79591,
			79591
		},
		barrage_ID = {
			79591,
			79592
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79592] = {
		name = "专属弹幕-U96II",
		damage = 60,
		base = 79591,
		id = 79592,
		bullet_ID = {
			79591,
			79591,
			79591
		},
		barrage_ID = {
			79591,
			79592,
			79593
		}
	}
	uv0.weapon_property_188[79601] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-凉月I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 105,
		min_range = 0,
		id = 79601,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 3,
		attack_attribute = 1,
		reload_max = 600,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79601,
			79601,
			79601
		},
		barrage_ID = {
			79601,
			79602,
			79603
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79602] = {
		id = 79602,
		name = "专属弹幕-凉月II",
		damage = 20,
		base = 79601
	}
	uv0.weapon_property_188[79603] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-凉月鱼雷",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 42,
		corrected = 100,
		min_range = 0,
		id = 79603,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79602
		},
		barrage_ID = {
			79604
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79611] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-罗恩μI",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 110,
		min_range = 0,
		id = 79611,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79611,
			79612,
			79613,
			79614
		},
		barrage_ID = {
			79241,
			79242,
			79243,
			79244
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79612] = {
		name = "专属弹幕-罗恩μII",
		damage = 30,
		base = 79611,
		id = 79612,
		bullet_ID = {
			79615,
			79616,
			79617,
			79618
		},
		barrage_ID = {
			79245,
			79246,
			79247,
			79248
		}
	}
	uv0.weapon_property_188[79621] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-恶毒μI",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 12,
		corrected = 125,
		min_range = 0,
		id = 79621,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79621,
			79621
		},
		barrage_ID = {
			79621,
			79622
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79622] = {
		name = "专属弹幕-恶毒μII",
		damage = 18,
		base = 79621,
		id = 79622,
		barrage_ID = {
			79623,
			79624
		}
	}
	uv0.weapon_property_188[79623] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-恶毒鱼雷I",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 79623,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79622
		},
		barrage_ID = {
			79625
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79624] = {
		id = 79624,
		name = "专属弹幕-恶毒鱼雷II",
		damage = 45,
		base = 79623
	}
	uv0.weapon_property_188[79631] = {
		action_index = "attack",
		range = 50,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-黛朵μI",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 125,
		min_range = 0,
		id = 79631,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79631,
			79631,
			79631
		},
		barrage_ID = {
			79491,
			79492,
			79493
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79632] = {
		name = "专属弹幕-黛朵μII",
		damage = 34,
		base = 79631,
		id = 79632,
		bullet_ID = {
			79631,
			79631,
			79631,
			79632,
			79632,
			79632
		},
		barrage_ID = {
			79491,
			79492,
			79493,
			79494,
			79495,
			79496
		}
	}
	uv0.weapon_property_188[79641] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-塔什干μI",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 100,
		min_range = 0,
		id = 79641,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79641,
			79641,
			79641,
			79641
		},
		barrage_ID = {
			79641,
			79642,
			79643,
			79644
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_188[79642] = {
		name = "专属弹幕-塔什干μII",
		damage = 12,
		base = 79641,
		id = 79642,
		barrage_ID = {
			79645,
			79646,
			79647,
			79648
		}
	}
	uv0.weapon_property_188[79651] = {
		action_index = "attack",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "专属弹幕-大青花鱼μI",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 25,
		corrected = 100,
		min_range = 0,
		id = 79651,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			79651
		},
		barrage_ID = {
			79651
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
end()
