return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65271
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65271,
					delay = 0.8
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65272
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65272,
					delay = 0.8
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65273
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65273,
					delay = 0.8
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65274
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65274,
					delay = 0.8
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65274,
					delay = 1.6
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65275
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65275,
					delay = 0.8
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65275,
					delay = 1.6
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65276
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65276,
					delay = 0.8
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65276,
					delay = 1.6
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65277
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65277,
					delay = 0.8
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65277,
					delay = 1.6
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65278
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65278,
					delay = 0.8
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65278,
					delay = 1.6
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65279
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65279,
					delay = 0.8
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65279,
					delay = 1.6
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65280
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65280,
					delay = 0.8
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 65280,
					delay = 1.6
				}
			}
		}
	},
	uiEffect = "",
	name = "",
	cd = 0,
	picture = "0",
	desc = "",
	painting = 1,
	id = 106011,
	castCV = "skill",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillFire",
			target_choise = "TargetHarmRandomByWeight",
			arg_list = {
				weapon_id = 65271
			}
		},
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillFire",
			target_choise = "TargetHarmRandomByWeight",
			arg_list = {
				weapon_id = 65271,
				delay = 0.8
			}
		},
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillFire",
			target_choise = "TargetHarmRandomByWeight",
			arg_list = {
				weapon_id = 65271,
				delay = 1.6
			}
		}
	}
}
