pg = pg or {}
pg.weapon_property_177 = {}

function ()
	uv0.weapon_property_177[69577] = {
		id = 69577,
		name = "奥丁Gungnir雷电投枪LV7",
		damage = 182,
		base = 69571
	}
	uv0.weapon_property_177[69578] = {
		id = 69578,
		name = "奥丁Gungnir雷电投枪LV8",
		damage = 202,
		base = 69571
	}
	uv0.weapon_property_177[69579] = {
		id = 69579,
		name = "奥丁Gungnir雷电投枪LV9",
		damage = 220,
		base = 69571
	}
	uv0.weapon_property_177[69580] = {
		id = 69580,
		name = "奥丁Gungnir雷电投枪LV10",
		damage = 240,
		base = 69571
	}
	uv0.weapon_property_177[69581] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "德雷克吸血特殊射击LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 38,
		corrected = 100,
		min_range = 0,
		id = 69581,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19153
		},
		barrage_ID = {
			80899
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_177[69582] = {
		id = 69582,
		name = "德雷克吸血特殊射击LV2",
		damage = 44,
		base = 69581
	}
	uv0.weapon_property_177[69583] = {
		id = 69583,
		name = "德雷克吸血特殊射击LV3",
		damage = 50,
		base = 69581
	}
	uv0.weapon_property_177[69584] = {
		id = 69584,
		name = "德雷克吸血特殊射击LV4",
		damage = 56,
		base = 69581
	}
	uv0.weapon_property_177[69585] = {
		id = 69585,
		name = "德雷克吸血特殊射击LV5",
		damage = 62,
		base = 69581
	}
	uv0.weapon_property_177[69586] = {
		id = 69586,
		name = "德雷克吸血特殊射击LV6",
		damage = 68,
		base = 69581
	}
	uv0.weapon_property_177[69587] = {
		id = 69587,
		name = "德雷克吸血特殊射击LV7",
		damage = 74,
		base = 69581
	}
	uv0.weapon_property_177[69588] = {
		id = 69588,
		name = "德雷克吸血特殊射击LV8",
		damage = 80,
		base = 69581
	}
	uv0.weapon_property_177[69589] = {
		id = 69589,
		name = "德雷克吸血特殊射击LV9",
		damage = 86,
		base = 69581
	}
	uv0.weapon_property_177[69590] = {
		id = 69590,
		name = "德雷克吸血特殊射击LV10",
		damage = 92,
		base = 69581
	}
	uv0.weapon_property_177[69591] = {
		action_index = "attack",
		range = 100,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "美因茨破盾反击弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 69591,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19154
		},
		barrage_ID = {
			80900
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_177[69592] = {
		id = 69592,
		name = "美因茨破盾反击弹幕LV2",
		damage = 22,
		base = 69591
	}
	uv0.weapon_property_177[69593] = {
		id = 69593,
		name = "美因茨破盾反击弹幕LV3",
		damage = 24,
		base = 69591
	}
	uv0.weapon_property_177[69594] = {
		id = 69594,
		name = "美因茨破盾反击弹幕LV4",
		damage = 28,
		base = 69591
	}
	uv0.weapon_property_177[69595] = {
		id = 69595,
		name = "美因茨破盾反击弹幕LV5",
		damage = 26,
		base = 69591
	}
	uv0.weapon_property_177[69596] = {
		id = 69596,
		name = "美因茨破盾反击弹幕LV6",
		damage = 28,
		base = 69591
	}
	uv0.weapon_property_177[69597] = {
		name = "美因茨破盾反击弹幕LV7",
		damage = 30,
		base = 69591,
		id = 69597,
		bullet_ID = {
			19154,
			19155
		},
		barrage_ID = {
			80900,
			80901
		}
	}
	uv0.weapon_property_177[69598] = {
		name = "美因茨破盾反击弹幕LV8",
		damage = 32,
		base = 69591,
		id = 69598,
		bullet_ID = {
			19154,
			19155
		},
		barrage_ID = {
			80900,
			80901
		}
	}
	uv0.weapon_property_177[69599] = {
		name = "美因茨破盾反击弹幕LV9",
		damage = 34,
		base = 69591,
		id = 69599,
		bullet_ID = {
			19154,
			19155
		},
		barrage_ID = {
			80900,
			80901
		}
	}
	uv0.weapon_property_177[69600] = {
		name = "美因茨破盾反击弹幕LV10",
		damage = 36,
		base = 69591,
		id = 69600,
		bullet_ID = {
			19154,
			19155
		},
		barrage_ID = {
			80900,
			80901
		}
	}
	uv0.weapon_property_177[69601] = {
		action_index = "attack",
		range = 100,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "美因茨黑子弹弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 69601,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19157,
			19157
		},
		barrage_ID = {
			80904,
			80905
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_177[69602] = {
		id = 69602,
		name = "美因茨黑子弹弹幕LV2",
		damage = 22,
		base = 69601
	}
	uv0.weapon_property_177[69603] = {
		id = 69603,
		name = "美因茨黑子弹弹幕LV3",
		damage = 24,
		base = 69601
	}
	uv0.weapon_property_177[69604] = {
		id = 69604,
		name = "美因茨黑子弹弹幕LV4",
		damage = 28,
		base = 69601
	}
	uv0.weapon_property_177[69605] = {
		id = 69605,
		name = "美因茨黑子弹弹幕LV5",
		damage = 26,
		base = 69601
	}
	uv0.weapon_property_177[69606] = {
		id = 69606,
		name = "美因茨黑子弹弹幕LV6",
		damage = 28,
		base = 69601
	}
	uv0.weapon_property_177[69607] = {
		id = 69607,
		name = "美因茨黑子弹弹幕LV7",
		damage = 30,
		base = 69601
	}
	uv0.weapon_property_177[69608] = {
		id = 69608,
		name = "美因茨黑子弹弹幕LV8",
		damage = 32,
		base = 69601
	}
	uv0.weapon_property_177[69609] = {
		id = 69609,
		name = "美因茨黑子弹弹幕LV9",
		damage = 34,
		base = 69601
	}
	uv0.weapon_property_177[69610] = {
		id = 69610,
		name = "美因茨黑子弹弹幕LV10",
		damage = 36,
		base = 69601
	}
	uv0.weapon_property_177[69611] = {
		action_index = "attack",
		range = 100,
		type = 19,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		charge_param = "",
		damage = 23,
		corrected = 100,
		min_range = 35,
		id = 69611,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19847,
			19847
		},
		barrage_ID = {
			80906,
			80907
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_177[69612] = {
		id = 69612,
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV2",
		damage = 26,
		base = 69611
	}
	uv0.weapon_property_177[69613] = {
		id = 69613,
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV3",
		damage = 29,
		base = 69611
	}
	uv0.weapon_property_177[69614] = {
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV4",
		damage = 32,
		base = 69611,
		id = 69614,
		barrage_ID = {
			80908,
			80909
		}
	}
	uv0.weapon_property_177[69615] = {
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV5",
		damage = 35,
		base = 69611,
		id = 69615,
		barrage_ID = {
			80908,
			80909
		}
	}
	uv0.weapon_property_177[69616] = {
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV6",
		damage = 38,
		base = 69611,
		id = 69616,
		barrage_ID = {
			80908,
			80909
		}
	}
	uv0.weapon_property_177[69617] = {
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV7",
		damage = 43,
		base = 69611,
		id = 69617,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69618] = {
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV8",
		damage = 48,
		base = 69611,
		id = 69618,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69619] = {
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV9",
		damage = 53,
		base = 69611,
		id = 69619,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69620] = {
		name = "加斯科涅技能·箭型国旗红-PVE-强化LV10",
		damage = 58,
		base = 69611,
		id = 69620,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69621] = {
		action_index = "attack",
		range = 95,
		type = 19,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		charge_param = "",
		damage = 23,
		corrected = 100,
		min_range = 35,
		id = 69621,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19848,
			19848
		},
		barrage_ID = {
			80906,
			80907
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_177[69622] = {
		id = 69622,
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV2",
		damage = 26,
		base = 69621
	}
	uv0.weapon_property_177[69623] = {
		id = 69623,
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV3",
		damage = 29,
		base = 69621
	}
	uv0.weapon_property_177[69624] = {
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV4",
		damage = 32,
		base = 69621,
		id = 69624,
		barrage_ID = {
			80908,
			80909
		}
	}
	uv0.weapon_property_177[69625] = {
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV5",
		damage = 35,
		base = 69621,
		id = 69625,
		barrage_ID = {
			80908,
			80909
		}
	}
	uv0.weapon_property_177[69626] = {
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV6",
		damage = 38,
		base = 69621,
		id = 69626,
		barrage_ID = {
			80908,
			80909
		}
	}
	uv0.weapon_property_177[69627] = {
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV7",
		damage = 43,
		base = 69621,
		id = 69627,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69628] = {
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV8",
		damage = 48,
		base = 69621,
		id = 69628,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69629] = {
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV9",
		damage = 53,
		base = 69621,
		id = 69629,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69630] = {
		name = "加斯科涅技能·箭型国旗白-PVE-强化LV10",
		damage = 58,
		base = 69621,
		id = 69630,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69631] = {
		action_index = "attack",
		range = 90,
		type = 19,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		charge_param = "",
		damage = 23,
		corrected = 100,
		min_range = 35,
		id = 69631,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19849,
			19849
		},
		barrage_ID = {
			80906,
			80907
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_177[69632] = {
		id = 69632,
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV2",
		damage = 26,
		base = 69631
	}
	uv0.weapon_property_177[69633] = {
		id = 69633,
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV3",
		damage = 29,
		base = 69631
	}
	uv0.weapon_property_177[69634] = {
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV4",
		damage = 32,
		base = 69631,
		id = 69634,
		barrage_ID = {
			80908,
			80909
		}
	}
	uv0.weapon_property_177[69635] = {
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV5",
		damage = 35,
		base = 69631,
		id = 69635,
		barrage_ID = {
			80908,
			80909
		}
	}
	uv0.weapon_property_177[69636] = {
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV6",
		damage = 38,
		base = 69631,
		id = 69636,
		barrage_ID = {
			80908,
			80909
		}
	}
	uv0.weapon_property_177[69637] = {
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV7",
		damage = 43,
		base = 69631,
		id = 69637,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69638] = {
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV8",
		damage = 48,
		base = 69631,
		id = 69638,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69639] = {
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV9",
		damage = 53,
		base = 69631,
		id = 69639,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_177[69640] = {
		name = "加斯科涅技能·箭型国旗蓝-PVE-强化LV10",
		damage = 58,
		base = 69631,
		id = 69640,
		barrage_ID = {
			80910,
			80911
		}
	}
end()
