pg = pg or {}
pg.weapon_property_145 = {}

function ()
	uv0.weapon_property_145[67363] = {
		name = "大凤技能轰炸机Lv3",
		damage = 108,
		base = 67360,
		id = 67363,
		bullet_ID = {
			67363
		}
	}
	uv0.weapon_property_145[67364] = {
		name = "大凤技能轰炸机Lv4",
		damage = 130,
		base = 67360,
		id = 67364,
		bullet_ID = {
			67364
		}
	}
	uv0.weapon_property_145[67365] = {
		name = "大凤技能轰炸机Lv5",
		damage = 152,
		base = 67360,
		id = 67365,
		bullet_ID = {
			67365
		}
	}
	uv0.weapon_property_145[67366] = {
		name = "大凤技能轰炸机Lv6",
		damage = 174,
		base = 67360,
		id = 67366,
		bullet_ID = {
			67366
		}
	}
	uv0.weapon_property_145[67367] = {
		name = "大凤技能轰炸机Lv7",
		damage = 196,
		base = 67360,
		id = 67367,
		bullet_ID = {
			67367
		}
	}
	uv0.weapon_property_145[67368] = {
		name = "大凤技能轰炸机Lv8",
		damage = 216,
		base = 67360,
		id = 67368,
		bullet_ID = {
			67368
		}
	}
	uv0.weapon_property_145[67369] = {
		name = "大凤技能轰炸机Lv9",
		damage = 238,
		base = 67360,
		id = 67369,
		bullet_ID = {
			67369
		}
	}
	uv0.weapon_property_145[67370] = {
		name = "大凤技能轰炸机Lv10",
		damage = 260,
		base = 67360,
		id = 67370,
		bullet_ID = {
			67370
		}
	}
	uv0.weapon_property_145[67380] = {
		action_index = "",
		range = 1,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "大凤技能轰炸",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 44,
		corrected = 100,
		min_range = 0,
		id = 67380,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19947,
			19948,
			19949,
			19950
		},
		barrage_ID = {
			80500,
			80500,
			80500,
			80500
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_145[67381] = {
		id = 67381,
		damage = 66,
		base = 67380
	}
	uv0.weapon_property_145[67382] = {
		id = 67382,
		damage = 88,
		base = 67380
	}
	uv0.weapon_property_145[67383] = {
		id = 67383,
		damage = 108,
		base = 67380
	}
	uv0.weapon_property_145[67384] = {
		id = 67384,
		damage = 130,
		base = 67380
	}
	uv0.weapon_property_145[67385] = {
		id = 67385,
		damage = 152,
		base = 67380
	}
	uv0.weapon_property_145[67386] = {
		id = 67386,
		damage = 174,
		base = 67380
	}
	uv0.weapon_property_145[67387] = {
		id = 67387,
		damage = 196,
		base = 67380
	}
	uv0.weapon_property_145[67388] = {
		id = 67388,
		damage = 216,
		base = 67380
	}
	uv0.weapon_property_145[67389] = {
		id = 67389,
		damage = 238,
		base = 67380
	}
	uv0.weapon_property_145[67390] = {
		id = 67390,
		damage = 260,
		base = 67380
	}
	uv0.weapon_property_145[67400] = {
		action_index = "",
		range = 80,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = -10,
		shakescreen = 0,
		name = "3 x 机载鱼雷-重樱 大凤技能投雷",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 0,
		id = 67400,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2112
		},
		barrage_ID = {
			2142
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_145[67401] = {
		id = 67401,
		damage = 68,
		base = 67400
	}
	uv0.weapon_property_145[67402] = {
		id = 67402,
		damage = 86,
		base = 67400
	}
	uv0.weapon_property_145[67403] = {
		id = 67403,
		damage = 106,
		base = 67400
	}
	uv0.weapon_property_145[67404] = {
		id = 67404,
		damage = 124,
		base = 67400
	}
	uv0.weapon_property_145[67405] = {
		id = 67405,
		damage = 144,
		base = 67400
	}
	uv0.weapon_property_145[67406] = {
		id = 67406,
		damage = 164,
		base = 67400
	}
	uv0.weapon_property_145[67407] = {
		id = 67407,
		damage = 182,
		base = 67400
	}
	uv0.weapon_property_145[67408] = {
		id = 67408,
		damage = 202,
		base = 67400
	}
	uv0.weapon_property_145[67409] = {
		id = 67409,
		damage = 220,
		base = 67400
	}
	uv0.weapon_property_145[67410] = {
		id = 67410,
		damage = 240,
		base = 67400
	}
	uv0.weapon_property_145[67420] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "大青花鱼技能鱼雷LV0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 9,
		corrected = 100,
		min_range = 0,
		id = 67420,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19951
		},
		barrage_ID = {
			80501
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_145[67421] = {
		id = 67421,
		name = "大青花鱼技能鱼雷LV1",
		damage = 12,
		base = 67420
	}
	uv0.weapon_property_145[67422] = {
		id = 67422,
		name = "大青花鱼技能鱼雷LV2",
		damage = 15,
		base = 67420
	}
	uv0.weapon_property_145[67423] = {
		id = 67423,
		name = "大青花鱼技能鱼雷LV3",
		damage = 18,
		base = 67420
	}
	uv0.weapon_property_145[67424] = {
		name = "大青花鱼技能鱼雷LV4",
		damage = 21,
		base = 67420,
		id = 67424,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_145[67425] = {
		name = "大青花鱼技能鱼雷LV5",
		damage = 24,
		base = 67420,
		id = 67425,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_145[67426] = {
		name = "大青花鱼技能鱼雷LV6",
		damage = 27,
		base = 67420,
		id = 67426,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_145[67427] = {
		name = "大青花鱼技能鱼雷LV7",
		damage = 30,
		base = 67420,
		id = 67427,
		barrage_ID = {
			80502
		}
	}
	uv0.weapon_property_145[67428] = {
		name = "大青花鱼技能鱼雷LV8",
		damage = 33,
		base = 67420,
		id = 67428,
		barrage_ID = {
			80503
		}
	}
	uv0.weapon_property_145[67429] = {
		name = "大青花鱼技能鱼雷LV9",
		damage = 36,
		base = 67420,
		id = 67429,
		barrage_ID = {
			80503
		}
	}
	uv0.weapon_property_145[67430] = {
		name = "大青花鱼技能鱼雷LV10",
		damage = 40,
		base = 67420,
		id = 67430,
		barrage_ID = {
			80503
		}
	}
	uv0.weapon_property_145[67440] = {
		action_index = "",
		range = 75,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "4 x 机载鱼雷-埃塞克斯",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 24,
		charge_param = "",
		damage = 99,
		corrected = 100,
		min_range = 0,
		id = 67440,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19952
		},
		barrage_ID = {
			2113
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_145[67441] = {
		id = 67441,
		damage = 120,
		base = 67440
	}
	uv0.weapon_property_145[67442] = {
		id = 67442,
		damage = 139,
		base = 67440
	}
	uv0.weapon_property_145[67443] = {
		id = 67443,
		damage = 160,
		base = 67440
	}
	uv0.weapon_property_145[67444] = {
		id = 67444,
		damage = 179,
		base = 67440
	}
	uv0.weapon_property_145[67445] = {
		id = 67445,
		damage = 200,
		base = 67440
	}
	uv0.weapon_property_145[67446] = {
		id = 67446,
		damage = 221,
		base = 67440
	}
	uv0.weapon_property_145[67447] = {
		id = 67447,
		damage = 240,
		base = 67440
	}
	uv0.weapon_property_145[67448] = {
		id = 67448,
		damage = 261,
		base = 67440
	}
	uv0.weapon_property_145[67449] = {
		id = 67449,
		damage = 280,
		base = 67440
	}
	uv0.weapon_property_145[67450] = {
		id = 67450,
		damage = 301,
		base = 67440
	}
	uv0.weapon_property_145[67460] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "大黄蜂技能专用武器-随机位置",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 180,
		charge_param = "",
		damage = 68,
		corrected = 100,
		min_range = 0,
		id = 67460,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 2400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19953
		},
		barrage_ID = {
			60001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_145[67461] = {
		id = 67461,
		damage = 83,
		base = 67460
	}
	uv0.weapon_property_145[67462] = {
		id = 67462,
		damage = 98,
		base = 67460
	}
	uv0.weapon_property_145[67463] = {
		id = 67463,
		damage = 113,
		base = 67460
	}
	uv0.weapon_property_145[67464] = {
		id = 67464,
		damage = 128,
		base = 67460
	}
	uv0.weapon_property_145[67465] = {
		id = 67465,
		damage = 143,
		base = 67460
	}
	uv0.weapon_property_145[67466] = {
		id = 67466,
		damage = 158,
		base = 67460
	}
	uv0.weapon_property_145[67467] = {
		id = 67467,
		damage = 174,
		base = 67460
	}
	uv0.weapon_property_145[67468] = {
		id = 67468,
		damage = 190,
		base = 67460
	}
	uv0.weapon_property_145[67469] = {
		id = 67469,
		damage = 206,
		base = 67460
	}
	uv0.weapon_property_145[67470] = {
		id = 67470,
		damage = 222,
		base = 67460
	}
	uv0.weapon_property_145[67480] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "大黄蜂技能专用武器-固定位置",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 68,
		corrected = 100,
		min_range = 0,
		id = 67480,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 2400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19954
		},
		barrage_ID = {
			10001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
end()
