return {
	mode = 2,
	once = true,
	id = "SHENSHENGDEBEIXIJU10",
	fadein = 1.5,
	scripts = {
		{
			soundeffect = "event:/battle/boom2",
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			bgm = "battle-italy",
			say = "번쩍(폭발) 번쩍(폭발)",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "카보우르!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 2,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605050,
			nameColor = "#ff5c5c",
			say = "어… 어떻게.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "이건… 말도 안돼.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			say = "연소, 폭발… 연기로 자욱한 밤의 타란토 항이 새빨갛게 물들었다.",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "어떻게 이럴수가.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			say = "대공포가 불을 뿜고 있었지만, 소드피쉬의 공습을 막기에는 역부족이었다.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "밤에 함재기로 공습을 가하다니…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			say = "지옥을 방불케 하는 광경이었다. 아니, 이곳이 바로 지옥이겠지.",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 900198,
			side = 2,
			bgName = "bg_italy_cg1",
			nameColor = "#ff5c5c",
			dir = 1,
			say = "…작전이 완전 들켜버렸습니다.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "말도 안돼. 밤을 틈타서 움직였다고. 정찰기에게 들키지도 않았어.",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "그리고 밤에 습격을 한다니, 제일 이상하다고. 한번도 들어본 적 없어!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			action = {
				{
					y = 30,
					type = "shake",
					delay = 0,
					dur = 0.15,
					x = 0,
					number = 2
				}
			}
		},
		{
			expression = 1,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			actor = 900198,
			nameColor = "#ff5c5c",
			say = "그만합시다, 리토리오. 작전은 실패했습니다.",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "아니야. 아직 실패하지 않았어. 야간 공습을 하는 항공 모함만 박살낸다면… 새벽이 오기 전에 몰타 방어선에 도착할 수 있어!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 7,
			side = 2,
			bgName = "bg_italy_cg1",
			dir = 1,
			actor = 605020,
			nameColor = "#ff5c5c",
			say = "전함, 모두 타란토 항으로 돌아가 엄호하라! 정찰부대, 당장 적의 위치를 파악해 항공모함을 찾아!",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
