pg = pg or {}
pg.weapon_property_144 = {}

function ()
	uv0.weapon_property_144[67245] = {
		name = "伊势技能轰炸机Lv5",
		damage = 252,
		base = 67240,
		id = 67245,
		bullet_ID = {
			67245
		}
	}
	uv0.weapon_property_144[67246] = {
		name = "伊势技能轰炸机Lv6",
		damage = 274,
		base = 67240,
		id = 67246,
		bullet_ID = {
			67246
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_144[67247] = {
		name = "伊势技能轰炸机Lv7",
		damage = 296,
		base = 67240,
		id = 67247,
		bullet_ID = {
			67247
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_144[67248] = {
		name = "伊势技能轰炸机Lv8",
		damage = 316,
		base = 67240,
		id = 67248,
		bullet_ID = {
			67248
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_144[67249] = {
		name = "伊势技能轰炸机Lv9",
		damage = 338,
		base = 67240,
		id = 67249,
		bullet_ID = {
			67249
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_144[67250] = {
		name = "伊势技能轰炸机Lv10",
		damage = 360,
		base = 67240,
		id = 67250,
		bullet_ID = {
			67250
		},
		barrage_ID = {
			12009
		}
	}
	uv0.weapon_property_144[67260] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 19,
		shakescreen = 0,
		name = "1 x 1000lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 19,
		charge_param = "",
		damage = 131,
		corrected = 100,
		min_range = 0,
		id = 67260,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19945
		},
		barrage_ID = {
			2120
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_144[67261] = {
		id = 67261,
		damage = 150,
		base = 67260
	}
	uv0.weapon_property_144[67262] = {
		id = 67262,
		damage = 169,
		base = 67260
	}
	uv0.weapon_property_144[67263] = {
		id = 67263,
		damage = 188,
		base = 67260
	}
	uv0.weapon_property_144[67264] = {
		id = 67264,
		damage = 207,
		base = 67260
	}
	uv0.weapon_property_144[67265] = {
		id = 67265,
		damage = 226,
		base = 67260
	}
	uv0.weapon_property_144[67266] = {
		id = 67266,
		damage = 245,
		base = 67260
	}
	uv0.weapon_property_144[67267] = {
		id = 67267,
		damage = 264,
		base = 67260
	}
	uv0.weapon_property_144[67268] = {
		id = 67268,
		damage = 283,
		base = 67260
	}
	uv0.weapon_property_144[67269] = {
		id = 67269,
		damage = 302,
		base = 67260
	}
	uv0.weapon_property_144[67270] = {
		id = 67270,
		damage = 322,
		base = 67260
	}
	uv0.weapon_property_144[67280] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 25,
		shakescreen = 0,
		name = "2 x 100lb Bomb",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 64,
		corrected = 100,
		min_range = 0,
		id = 67280,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19946
		},
		barrage_ID = {
			2121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_144[67281] = {
		id = 67281,
		damage = 70,
		base = 67280
	}
	uv0.weapon_property_144[67282] = {
		id = 67282,
		damage = 78,
		base = 67280
	}
	uv0.weapon_property_144[67283] = {
		id = 67283,
		damage = 85,
		base = 67280
	}
	uv0.weapon_property_144[67284] = {
		id = 67284,
		damage = 93,
		base = 67280
	}
	uv0.weapon_property_144[67285] = {
		id = 67285,
		damage = 100,
		base = 67280
	}
	uv0.weapon_property_144[67286] = {
		id = 67286,
		damage = 108,
		base = 67280
	}
	uv0.weapon_property_144[67287] = {
		id = 67287,
		damage = 115,
		base = 67280
	}
	uv0.weapon_property_144[67288] = {
		id = 67288,
		damage = 123,
		base = 67280
	}
	uv0.weapon_property_144[67289] = {
		id = 67289,
		damage = 130,
		base = 67280
	}
	uv0.weapon_property_144[67290] = {
		id = 67290,
		damage = 138,
		base = 67280
	}
	uv0.weapon_property_144[67300] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "大凤技能轰炸机Lv0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 5,
		angle = 90,
		charge_param = "",
		damage = 44,
		corrected = 100,
		min_range = 0,
		id = 67300,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			67300
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_144[67301] = {
		name = "大凤技能轰炸机Lv1",
		damage = 66,
		base = 67300,
		id = 67301,
		bullet_ID = {
			67301
		}
	}
	uv0.weapon_property_144[67302] = {
		name = "大凤技能轰炸机Lv2",
		damage = 88,
		base = 67300,
		id = 67302,
		bullet_ID = {
			67302
		}
	}
	uv0.weapon_property_144[67303] = {
		name = "大凤技能轰炸机Lv3",
		damage = 108,
		base = 67300,
		id = 67303,
		bullet_ID = {
			67303
		}
	}
	uv0.weapon_property_144[67304] = {
		name = "大凤技能轰炸机Lv4",
		damage = 130,
		base = 67300,
		id = 67304,
		bullet_ID = {
			67304
		}
	}
	uv0.weapon_property_144[67305] = {
		name = "大凤技能轰炸机Lv5",
		damage = 152,
		base = 67300,
		id = 67305,
		bullet_ID = {
			67305
		}
	}
	uv0.weapon_property_144[67306] = {
		name = "大凤技能轰炸机Lv6",
		damage = 174,
		base = 67300,
		id = 67306,
		bullet_ID = {
			67306
		}
	}
	uv0.weapon_property_144[67307] = {
		name = "大凤技能轰炸机Lv7",
		damage = 196,
		base = 67300,
		id = 67307,
		bullet_ID = {
			67307
		}
	}
	uv0.weapon_property_144[67308] = {
		name = "大凤技能轰炸机Lv8",
		damage = 216,
		base = 67300,
		id = 67308,
		bullet_ID = {
			67308
		}
	}
	uv0.weapon_property_144[67309] = {
		name = "大凤技能轰炸机Lv9",
		damage = 238,
		base = 67300,
		id = 67309,
		bullet_ID = {
			67309
		}
	}
	uv0.weapon_property_144[67310] = {
		name = "大凤技能轰炸机Lv10",
		damage = 260,
		base = 67300,
		id = 67310,
		bullet_ID = {
			67310
		}
	}
	uv0.weapon_property_144[67320] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "大凤技能鱼雷机Lv0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 5,
		angle = 90,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 0,
		id = 67320,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			67320
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_144[67321] = {
		name = "大凤技能鱼雷机Lv1",
		damage = 68,
		base = 67320,
		id = 67321,
		bullet_ID = {
			67321
		}
	}
	uv0.weapon_property_144[67322] = {
		name = "大凤技能鱼雷机Lv2",
		damage = 86,
		base = 67320,
		id = 67322,
		bullet_ID = {
			67322
		}
	}
	uv0.weapon_property_144[67323] = {
		name = "大凤技能鱼雷机Lv3",
		damage = 106,
		base = 67320,
		id = 67323,
		bullet_ID = {
			67323
		}
	}
	uv0.weapon_property_144[67324] = {
		name = "大凤技能鱼雷机Lv4",
		damage = 124,
		base = 67320,
		id = 67324,
		bullet_ID = {
			67324
		}
	}
	uv0.weapon_property_144[67325] = {
		name = "大凤技能鱼雷机Lv5",
		damage = 144,
		base = 67320,
		id = 67325,
		bullet_ID = {
			67325
		}
	}
	uv0.weapon_property_144[67326] = {
		name = "大凤技能鱼雷机Lv6",
		damage = 164,
		base = 67320,
		id = 67326,
		bullet_ID = {
			67326
		}
	}
	uv0.weapon_property_144[67327] = {
		name = "大凤技能鱼雷机Lv7",
		damage = 182,
		base = 67320,
		id = 67327,
		bullet_ID = {
			67327
		}
	}
	uv0.weapon_property_144[67328] = {
		name = "大凤技能鱼雷机Lv8",
		damage = 202,
		base = 67320,
		id = 67328,
		bullet_ID = {
			67328
		}
	}
	uv0.weapon_property_144[67329] = {
		name = "大凤技能鱼雷机Lv9",
		damage = 220,
		base = 67320,
		id = 67329,
		bullet_ID = {
			67329
		}
	}
	uv0.weapon_property_144[67330] = {
		name = "大凤技能鱼雷机Lv10",
		damage = 240,
		base = 67320,
		id = 67330,
		bullet_ID = {
			67330
		}
	}
	uv0.weapon_property_144[67340] = {
		action_index = "attack",
		range = 90,
		type = 10,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "埃塞克斯技能鱼雷机Lv0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 99,
		corrected = 100,
		min_range = 0,
		id = 67340,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 2490,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			67340
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_144[67341] = {
		name = "埃塞克斯技能鱼雷机Lv1",
		damage = 120,
		base = 67340,
		id = 67341,
		bullet_ID = {
			67341
		}
	}
	uv0.weapon_property_144[67342] = {
		name = "埃塞克斯技能鱼雷机Lv2",
		damage = 139,
		base = 67340,
		id = 67342,
		bullet_ID = {
			67342
		}
	}
	uv0.weapon_property_144[67343] = {
		name = "埃塞克斯技能鱼雷机Lv3",
		damage = 160,
		base = 67340,
		id = 67343,
		bullet_ID = {
			67343
		}
	}
	uv0.weapon_property_144[67344] = {
		name = "埃塞克斯技能鱼雷机Lv4",
		damage = 179,
		base = 67340,
		id = 67344,
		bullet_ID = {
			67344
		}
	}
	uv0.weapon_property_144[67345] = {
		name = "埃塞克斯技能鱼雷机Lv5",
		damage = 200,
		base = 67340,
		id = 67345,
		bullet_ID = {
			67345
		}
	}
	uv0.weapon_property_144[67346] = {
		name = "埃塞克斯技能鱼雷机Lv6",
		damage = 221,
		base = 67340,
		id = 67346,
		bullet_ID = {
			67346
		}
	}
	uv0.weapon_property_144[67347] = {
		name = "埃塞克斯技能鱼雷机Lv7",
		damage = 240,
		base = 67340,
		id = 67347,
		bullet_ID = {
			67347
		}
	}
	uv0.weapon_property_144[67348] = {
		name = "埃塞克斯技能鱼雷机Lv8",
		damage = 261,
		base = 67340,
		id = 67348,
		bullet_ID = {
			67348
		}
	}
	uv0.weapon_property_144[67349] = {
		name = "埃塞克斯技能鱼雷机Lv9",
		damage = 280,
		base = 67340,
		id = 67349,
		bullet_ID = {
			67349
		}
	}
	uv0.weapon_property_144[67350] = {
		name = "埃塞克斯技能鱼雷机Lv10",
		damage = 301,
		base = 67340,
		id = 67350,
		bullet_ID = {
			67350
		}
	}
	uv0.weapon_property_144[67360] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "大凤技能轰炸机Lv0",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 90,
		charge_param = "",
		damage = 44,
		corrected = 100,
		min_range = 0,
		id = 67360,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			67360
		},
		barrage_ID = {
			12010
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_144[67361] = {
		name = "大凤技能轰炸机Lv1",
		damage = 66,
		base = 67360,
		id = 67361,
		bullet_ID = {
			67361
		}
	}
	uv0.weapon_property_144[67362] = {
		name = "大凤技能轰炸机Lv2",
		damage = 88,
		base = 67360,
		id = 67362,
		bullet_ID = {
			67362
		}
	}
end()
