pg = pg or {}
pg.weapon_property_101 = {}

function ()
	uv0.weapon_property_101[59329] = {
		id = 59329,
		reload_max = 59,
		damage = 25,
		base = 59320
	}
	uv0.weapon_property_101[59330] = {
		id = 59330,
		reload_max = 57,
		damage = 27,
		base = 59320
	}
	uv0.weapon_property_101[59331] = {
		id = 59331,
		reload_max = 57,
		damage = 28,
		base = 59320
	}
	uv0.weapon_property_101[59332] = {
		id = 59332,
		reload_max = 57,
		damage = 30,
		base = 59320
	}
	uv0.weapon_property_101[59333] = {
		id = 59333,
		reload_max = 57,
		damage = 32,
		base = 59320
	}
	uv0.weapon_property_101[59340] = {
		action_index = "",
		range = 24,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "3 x 7.92mm MG Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 59340,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 69,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_101[59341] = {
		id = 59341,
		reload_max = 68,
		damage = 19,
		base = 59340
	}
	uv0.weapon_property_101[59342] = {
		id = 59342,
		reload_max = 67,
		damage = 20,
		base = 59340
	}
	uv0.weapon_property_101[59343] = {
		id = 59343,
		reload_max = 66,
		damage = 21,
		base = 59340
	}
	uv0.weapon_property_101[59344] = {
		id = 59344,
		reload_max = 65,
		damage = 22,
		base = 59340
	}
	uv0.weapon_property_101[59345] = {
		id = 59345,
		reload_max = 64,
		damage = 23,
		base = 59340
	}
	uv0.weapon_property_101[59346] = {
		id = 59346,
		reload_max = 62,
		damage = 24,
		base = 59340
	}
	uv0.weapon_property_101[59347] = {
		id = 59347,
		reload_max = 60,
		damage = 25,
		base = 59340
	}
	uv0.weapon_property_101[59348] = {
		id = 59348,
		reload_max = 58,
		damage = 26,
		base = 59340
	}
	uv0.weapon_property_101[59349] = {
		id = 59349,
		reload_max = 56,
		damage = 27,
		base = 59340
	}
	uv0.weapon_property_101[59350] = {
		id = 59350,
		reload_max = 54,
		damage = 29,
		base = 59340
	}
	uv0.weapon_property_101[59351] = {
		id = 59351,
		reload_max = 54,
		damage = 30,
		base = 59340
	}
	uv0.weapon_property_101[59352] = {
		id = 59352,
		reload_max = 54,
		damage = 32,
		base = 59340
	}
	uv0.weapon_property_101[59353] = {
		id = 59353,
		reload_max = 54,
		damage = 34,
		base = 59340
	}
	uv0.weapon_property_101[59400] = {
		action_index = "",
		range = 36,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "2 x 7.92mm MG17 Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 59400,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 68,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_101[59401] = {
		id = 59401,
		reload_max = 67,
		damage = 11,
		base = 59400
	}
	uv0.weapon_property_101[59402] = {
		id = 59402,
		reload_max = 66,
		damage = 12,
		base = 59400
	}
	uv0.weapon_property_101[59403] = {
		id = 59403,
		reload_max = 65,
		damage = 13,
		base = 59400
	}
	uv0.weapon_property_101[59404] = {
		id = 59404,
		reload_max = 64,
		damage = 14,
		base = 59400
	}
	uv0.weapon_property_101[59405] = {
		id = 59405,
		reload_max = 63,
		damage = 15,
		base = 59400
	}
	uv0.weapon_property_101[59406] = {
		id = 59406,
		reload_max = 61,
		damage = 16,
		base = 59400
	}
	uv0.weapon_property_101[59407] = {
		id = 59407,
		reload_max = 59,
		damage = 17,
		base = 59400
	}
	uv0.weapon_property_101[59408] = {
		id = 59408,
		reload_max = 57,
		damage = 18,
		base = 59400
	}
	uv0.weapon_property_101[59409] = {
		id = 59409,
		reload_max = 55,
		damage = 19,
		base = 59400
	}
	uv0.weapon_property_101[59410] = {
		id = 59410,
		reload_max = 53,
		damage = 21,
		base = 59400
	}
	uv0.weapon_property_101[59411] = {
		id = 59411,
		reload_max = 53,
		damage = 22,
		base = 59400
	}
	uv0.weapon_property_101[59412] = {
		id = 59412,
		reload_max = 53,
		damage = 23,
		base = 59400
	}
	uv0.weapon_property_101[59413] = {
		id = 59413,
		reload_max = 53,
		damage = 25,
		base = 59400
	}
	uv0.weapon_property_101[59420] = {
		action_index = "",
		range = 36,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "2 x 7.92mm MG17 Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 59420,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 64,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_101[59421] = {
		id = 59421,
		reload_max = 63,
		damage = 12,
		base = 59420
	}
	uv0.weapon_property_101[59422] = {
		id = 59422,
		reload_max = 62,
		damage = 13,
		base = 59420
	}
	uv0.weapon_property_101[59423] = {
		id = 59423,
		reload_max = 61,
		damage = 14,
		base = 59420
	}
	uv0.weapon_property_101[59424] = {
		id = 59424,
		reload_max = 60,
		damage = 15,
		base = 59420
	}
	uv0.weapon_property_101[59425] = {
		id = 59425,
		reload_max = 59,
		damage = 16,
		base = 59420
	}
	uv0.weapon_property_101[59426] = {
		id = 59426,
		reload_max = 57,
		damage = 17,
		base = 59420
	}
	uv0.weapon_property_101[59427] = {
		id = 59427,
		reload_max = 55,
		damage = 18,
		base = 59420
	}
	uv0.weapon_property_101[59428] = {
		id = 59428,
		reload_max = 53,
		damage = 19,
		base = 59420
	}
	uv0.weapon_property_101[59429] = {
		id = 59429,
		reload_max = 51,
		damage = 20,
		base = 59420
	}
	uv0.weapon_property_101[59430] = {
		id = 59430,
		reload_max = 49,
		damage = 22,
		base = 59420
	}
	uv0.weapon_property_101[59431] = {
		id = 59431,
		reload_max = 49,
		damage = 23,
		base = 59420
	}
	uv0.weapon_property_101[59432] = {
		id = 59432,
		reload_max = 49,
		damage = 24,
		base = 59420
	}
	uv0.weapon_property_101[59433] = {
		id = 59433,
		reload_max = 49,
		damage = 26,
		base = 59420
	}
	uv0.weapon_property_101[59440] = {
		action_index = "",
		range = 36,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "2 x 7.92mm MG17 Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 13,
		corrected = 100,
		min_range = 0,
		id = 59440,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 60,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_101[59441] = {
		id = 59441,
		reload_max = 59,
		damage = 14,
		base = 59440
	}
	uv0.weapon_property_101[59442] = {
		id = 59442,
		reload_max = 58,
		damage = 15,
		base = 59440
	}
	uv0.weapon_property_101[59443] = {
		id = 59443,
		reload_max = 57,
		damage = 16,
		base = 59440
	}
	uv0.weapon_property_101[59444] = {
		id = 59444,
		reload_max = 56,
		damage = 17,
		base = 59440
	}
	uv0.weapon_property_101[59445] = {
		id = 59445,
		reload_max = 55,
		damage = 18,
		base = 59440
	}
	uv0.weapon_property_101[59446] = {
		id = 59446,
		reload_max = 53,
		damage = 19,
		base = 59440
	}
	uv0.weapon_property_101[59447] = {
		id = 59447,
		reload_max = 51,
		damage = 20,
		base = 59440
	}
	uv0.weapon_property_101[59448] = {
		id = 59448,
		reload_max = 49,
		damage = 21,
		base = 59440
	}
	uv0.weapon_property_101[59449] = {
		id = 59449,
		reload_max = 47,
		damage = 22,
		base = 59440
	}
	uv0.weapon_property_101[59450] = {
		id = 59450,
		reload_max = 45,
		damage = 24,
		base = 59440
	}
	uv0.weapon_property_101[59451] = {
		id = 59451,
		reload_max = 45,
		damage = 25,
		base = 59440
	}
	uv0.weapon_property_101[59452] = {
		id = 59452,
		reload_max = 45,
		damage = 26,
		base = 59440
	}
	uv0.weapon_property_101[59453] = {
		id = 59453,
		reload_max = 45,
		damage = 28,
		base = 59440
	}
	uv0.weapon_property_101[59500] = {
		action_index = "",
		range = 36,
		type = 4,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "4 x 20mm Cannon",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 29,
		corrected = 100,
		min_range = 0,
		id = 59500,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 187,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "antiaircraft",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2100
		},
		barrage_ID = {
			2100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_101[59501] = {
		id = 59501,
		reload_max = 182,
		damage = 33,
		base = 59500
	}
	uv0.weapon_property_101[59502] = {
		id = 59502,
		reload_max = 179,
		damage = 37,
		base = 59500
	}
end()
