pg = pg or {}
pg.task_data_template = {
	{
		is_head = 1,
		guild_coin_award = 0,
		award = 1,
		type = 1,
		name = "演习·试探",
		count_inherit = 0,
		desc = "舰队出征，击破敌方侦查部队。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "2",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 1,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				800
			},
			{
				2,
				30011,
				1
			},
			{
				2,
				1,
				5
			},
			{
				2,
				20001,
				1
			},
			{
				2,
				15003,
				1
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 2,
		type = 1,
		name = "装备指引",
		count_inherit = 0,
		desc = "合成1个装备",
		target_id_2 = "",
		sub_type = 42,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "3",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 2,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1500
			},
			{
				2,
				20001,
				2
			},
			{
				2,
				17021,
				1
			},
			{
				2,
				15003,
				1
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 3,
		type = 1,
		name = "改造指引",
		count_inherit = 0,
		desc = "进行1次装备强化",
		target_id_2 = "",
		sub_type = 40,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "4",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 3,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				150
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 4,
		type = 1,
		name = "第一章·近海演习",
		count_inherit = 0,
		desc = "通关1-1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[5,3000,3001,6001,1401,5041,5042,5043,5044,7201,7202,7203,7204,7205,7206,7207,7208,7209,10302]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 101,
		id = 4,
		target_num = 1,
		fix_task = 3001,
		target_id = "101",
		open_need = {},
		award_display = {
			{
				4,
				204021,
				1
			},
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 5,
		type = 1,
		name = "第一章·虎！虎！虎！",
		count_inherit = 0,
		desc = "通关1-2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[6,3002,6002]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 102,
		id = 5,
		target_num = 1,
		fix_task = 3002,
		target_id = "102",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 6,
		type = 1,
		name = "第一章·燃烧的军港",
		count_inherit = 0,
		desc = "通关1-3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[7,3003,6003]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 103,
		id = 6,
		target_num = 1,
		fix_task = 3003,
		target_id = "103",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 7,
		type = 1,
		name = "第一章·来自东方的舰队",
		count_inherit = 0,
		desc = "通关1-4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[8,3004,6004]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 104,
		id = 7,
		target_num = 1,
		fix_task = 3004,
		target_id = "104",
		open_need = {},
		award_display = {
			{
				4,
				100001,
				1
			},
			{
				2,
				20001,
				2
			},
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				150
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 8,
		type = 1,
		name = "第二章·支援图拉吉岛",
		count_inherit = 0,
		desc = "通关2-1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[9,3005,6005]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 201,
		id = 8,
		target_num = 1,
		fix_task = 3005,
		target_id = "201",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 9,
		type = 1,
		name = "第二章·乌云蔽日",
		count_inherit = 0,
		desc = "通关2-2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[10,3006,6006]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 202,
		id = 9,
		target_num = 1,
		fix_task = 3006,
		target_id = "202",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 10,
		type = 1,
		name = "第二章·珊瑚海的首秀",
		count_inherit = 0,
		desc = "通关2-3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[11,3007,6007]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 203,
		id = 10,
		target_num = 1,
		fix_task = 3007,
		target_id = "203",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 11,
		type = 1,
		name = "第二章·救援约克城",
		count_inherit = 0,
		desc = "通关2-4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[12,3008,6008]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 204,
		id = 11,
		target_num = 1,
		fix_task = 3008,
		target_id = "204",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				2
			},
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				150
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 12,
		type = 1,
		name = "第三章·死斗！保卫中途岛",
		count_inherit = 0,
		desc = "通关3-1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[13,3009,6009]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 301,
		id = 12,
		target_num = 1,
		fix_task = 3009,
		target_id = "301",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 13,
		type = 1,
		name = "第三章·背水一战",
		count_inherit = 0,
		desc = "通关3-2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[14,3010,6010]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 302,
		id = 13,
		target_num = 1,
		fix_task = 3010,
		target_id = "302",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 14,
		type = 1,
		name = "第三章·命运的五分钟",
		count_inherit = 0,
		desc = "通关3-3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[15,3011,6011]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 303,
		id = 14,
		target_num = 1,
		fix_task = 3011,
		target_id = "303",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 15,
		type = 1,
		name = "第三章·出击！中途岛反击",
		count_inherit = 0,
		desc = "通关3-4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[16,3012,6012]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 304,
		id = 15,
		target_num = 1,
		fix_task = 3012,
		target_id = "304",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				2
			},
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				150
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 16,
		type = 1,
		name = "第四章·午夜惊魂",
		count_inherit = 0,
		desc = "通关4-1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[17,3013,6013]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 401,
		id = 16,
		target_num = 1,
		fix_task = 3013,
		target_id = "401",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				300
			},
			{
				1,
				2,
				50
			}
		}
	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 17,
		type = 1,
		name = "第四章·血色黎明",
		count_inherit = 0,
		desc = "通关4-2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[18,3014,6014]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 402,
		id = 17,
		target_num = 1,
		fix_task = 3014,
		target_id = "402",
		open_need = {},
		award_display = {
			{
				2,
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			{
				1,
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				300
			},
			{
				1,
				2,
				50
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	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 18,
		type = 1,
		name = "第四章·东所罗门遭遇战",
		count_inherit = 0,
		desc = "通关4-3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[19,3015,6015]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 403,
		id = 18,
		target_num = 1,
		fix_task = 3015,
		target_id = "403",
		open_need = {},
		award_display = {
			{
				2,
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			{
				1,
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			{
				1,
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				50
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	},
	{
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		guild_coin_award = 0,
		award = 19,
		type = 1,
		name = "第四章·复仇之战",
		count_inherit = 0,
		desc = "通关4-4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[20,3016,6016]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 404,
		id = 19,
		target_num = 1,
		fix_task = 3016,
		target_id = "404",
		open_need = {},
		award_display = {
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			{
				1,
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			{
				1,
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	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 20,
		type = 1,
		name = "第五章·物资拦截战",
		count_inherit = 0,
		desc = "通关5-1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[21,3017,6017]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 501,
		id = 20,
		target_num = 1,
		fix_task = 3017,
		target_id = "501",
		open_need = {},
		award_display = {
			{
				2,
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			{
				1,
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				300
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			{
				1,
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				50
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	},
	{
		is_head = 0,
		guild_coin_award = 0,
		award = 21,
		type = 1,
		name = "第五章·圣克鲁斯的天空",
		count_inherit = 0,
		desc = "通关5-2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[22,3018,6018]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 502,
		id = 21,
		target_num = 1,
		fix_task = 3018,
		target_id = "502",
		open_need = {},
		award_display = {
			{
				2,
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		next_task = "5546",
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		target_id_for_client = 40301,
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		desc = "希佩尔海军上将突破至满星",
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		story_icon = "xipeierhaijunshangjiang",
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		desc = "希佩尔海军上将等级达到100",
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		story_id = "XIPEIER7",
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		name = "肯特选手，冲刺！",
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		desc = "提交3个《鱼雷天妇罗》",
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		sub_type = 1000,
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		target_id_for_client = 50003,
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		name = "肯特选手毫无防备！ ",
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		desc = "强化任意角色10次",
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		desc = "肯特上阵出击(关卡)胜利20次'",
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		next_task = "5554",
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		story_id = "KENTE3",
		target_id_for_client = 20303,
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		desc = "肯特好感度达到100'",
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		desc = "肯特突破至满星'",
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		name = "青空下的青春之声",
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		desc = "提交3个《鱼雷天妇罗》",
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		sub_type = 1000,
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		desc = "追赶者好感度达到100",
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		desc = "格拉斯哥上阵出击(关卡)胜利20次",
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		fix_task = 0,
		target_id = "11204",
		open_need = {},
		award_display = {
			{
				2,
				18033,
				2
			},
			{
				2,
				51004,
				1
			}
		}
	},
	[7201] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7201,
		type = 3,
		name = "击退敌军舰队",
		count_inherit = 0,
		desc = "舰队出征，获得3次战斗胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7201,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				2,
				180
			},
			{
				2,
				20001,
				2
			},
			{
				2,
				15001,
				2
			}
		}
	},
	[7202] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7202,
		type = 3,
		name = "扩充战力",
		count_inherit = 0,
		desc = "建造舰船1次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7202,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				800
			},
			{
				2,
				20001,
				1
			},
			{
				2,
				15003,
				3
			}
		}
	},
	[7203] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7203,
		type = 3,
		name = "后宅补给",
		count_inherit = 0,
		desc = "后宅补充食物1次。",
		target_id_2 = "",
		sub_type = 61,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 8,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7203,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				400
			},
			{
				1,
				6,
				15
			},
			{
				2,
				50002,
				10
			}
		}
	},
	[7204] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7204,
		type = 3,
		name = "每日挑战",
		count_inherit = 0,
		desc = "舰队出征，进行1次每日挑战。",
		target_id_2 = "",
		sub_type = 26,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7204,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				600
			},
			{
				2,
				20011,
				1
			},
			{
				2,
				54049,
				2
			}
		}
	},
	[7205] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7205,
		type = 3,
		name = "每日困难",
		count_inherit = 0,
		desc = "舰队出征，通关主线困难海域1次。",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7205,
		target_num = 1,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				180
			},
			{
				2,
				20001,
				1
			},
			{
				2,
				59900,
				5
			}
		}
	},
	[7206] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7206,
		type = 3,
		name = "大舰队捐赠",
		count_inherit = 0,
		desc = "提交大舰队筹备1次",
		target_id_2 = "",
		sub_type = 402,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 11,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7206,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				100
			},
			{
				1,
				8,
				50
			}
		}
	},
	[7207] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7207,
		type = 3,
		name = "军事委托",
		count_inherit = 0,
		desc = "执行军事委托1次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 12,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7207,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				2,
				80
			},
			{
				2,
				54032,
				1
			},
			{
				2,
				54001,
				2
			}
		}
	},
	[7208] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7208,
		type = 3,
		name = "舰队演习",
		count_inherit = 0,
		desc = "参与1次军事演习。",
		target_id_2 = "",
		sub_type = 27,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 15,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1,
		id = 7208,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				2,
				80
			},
			{
				1,
				3,
				100
			},
			{
				2,
				54012,
				5
			}
		}
	},
	[7209] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7209,
		type = 3,
		name = "完成科研委托",
		count_inherit = 0,
		desc = "进行1次科研",
		target_id_2 = "",
		sub_type = 110,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 30,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7209,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				400
			},
			{
				2,
				52004,
				1
			}
		}
	},
	[7210] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7210,
		type = 3,
		name = "大世界战斗一次",
		count_inherit = 0,
		desc = "舰队出征，大型作战中任意海域战斗1次。",
		target_id_2 = "",
		sub_type = 304,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 60,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7210,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				12,
				100,
				300
			},
			{
				2,
				150000,
				1
			}
		}
	},
	[7301] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "军事委托-奖励任务",
		count_inherit = 0,
		desc = "执行军事委托1次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 12,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7301,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[7302] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "指挥喵训练-奖励任务",
		count_inherit = 0,
		desc = "训练1个猫箱",
		target_id_2 = "",
		sub_type = 170,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 40,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7302,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[7303] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "后宅补给-奖励任务",
		count_inherit = 0,
		desc = "后宅补充食物1次。",
		target_id_2 = "",
		sub_type = 61,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 8,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7303,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[7304] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "战术训练-奖励任务",
		count_inherit = 0,
		desc = "进行战术训练1次。",
		target_id_2 = "",
		sub_type = 71,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7304,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[7305] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "大世界战斗一次-奖励任务",
		count_inherit = 0,
		desc = "舰队出征，大型作战中任意海域战斗1次。",
		target_id_2 = "",
		sub_type = 304,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 60,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7305,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[7306] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "舰船强化-奖励任务",
		count_inherit = 0,
		desc = "舰船强化1次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7306,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[7307] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "强化装备-奖励任务",
		count_inherit = 0,
		desc = "进行1次装备强化",
		target_id_2 = "",
		sub_type = 40,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7307,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[7308] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "完成科研委托-奖励任务",
		count_inherit = 0,
		desc = "进行1次科研",
		target_id_2 = "",
		sub_type = 110,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 30,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7308,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[7309] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "后宅互动",
		count_inherit = 0,
		desc = "与后宅的舰船互动1次",
		target_id_2 = "",
		sub_type = 2010,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 8,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7309,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[7310] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 7300,
		type = 13,
		name = "主界面互动",
		count_inherit = 0,
		desc = "与秘书舰互动1次",
		target_id_2 = "",
		sub_type = 2011,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 7310,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1000
			},
			{
				1,
				2,
				200
			},
			{
				2,
				54018,
				2
			}
		}
	},
	[10000] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8000,
		type = 6,
		name = "SP1·不详的疑云",
		count_inherit = 0,
		desc = "通关SP1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10001",
		visibility = 1,
		story_id = "",
		target_id_for_client = 10000,
		id = 10000,
		target_num = 1,
		fix_task = 0,
		target_id = "10000",
		open_need = {},
		award_display = {
			{
				4,
				100001,
				1
			}
		}
	},
	[10001] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8001,
		type = 6,
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		count_inherit = 0,
		desc = "通关SP2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 1,
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		next_task = "10002",
		visibility = 1,
		story_id = "",
		target_id_for_client = 10001,
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			{
				1,
				1,
				2500
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		guild_coin_award = 0,
		award = 8002,
		type = 6,
		name = "SP3·Z舰队的覆灭",
		count_inherit = 0,
		desc = "通关SP3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 10002,
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		target_id = "10002",
		open_need = {},
		award_display = {
			{
				4,
				100001,
				1
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		award = 8003,
		type = 6,
		name = "SP1·不详的疑云",
		count_inherit = 0,
		desc = "完成SP1的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		priority_type = 0,
		auto_commit = 0,
		next_task = "10004",
		visibility = 1,
		story_id = "",
		target_id_for_client = 10000,
		id = 10003,
		target_num = 1,
		fix_task = 0,
		target_id = "10000",
		open_need = {},
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			{
				1,
				6,
				100
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		guild_coin_award = 0,
		award = 8004,
		type = 6,
		name = "SP2·大舰巨炮的反击",
		count_inherit = 0,
		desc = "完成SP2的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10005",
		visibility = 1,
		story_id = "",
		target_id_for_client = 10001,
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		target_num = 1,
		fix_task = 0,
		target_id = "10001",
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		award_display = {
			{
				2,
				54034,
				2
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		guild_coin_award = 0,
		award = 8005,
		type = 6,
		name = "SP3·Z舰队的覆灭",
		count_inherit = 0,
		desc = "完成SP3的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 10002,
		id = 10005,
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		fix_task = 0,
		target_id = "10002",
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		award_display = {
			{
				3,
				24040,
				1
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		award = 8051,
		type = 6,
		name = "开局",
		count_inherit = 0,
		desc = "通关A1或C1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
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		auto_commit = 0,
		next_task = "10012",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10011,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000001,
			1000011
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		open_need = {},
		award_display = {
			{
				3,
				41140,
				1
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		guild_coin_award = 0,
		award = 8052,
		type = 6,
		name = "占领",
		count_inherit = 0,
		desc = "通关A2或C2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
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		auto_commit = 0,
		next_task = "10013",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10012,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000002,
			1000012
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		open_need = {},
		award_display = {
			{
				4,
				100001,
				1
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		guild_coin_award = 0,
		award = 8053,
		type = 6,
		name = "主动权",
		count_inherit = 0,
		desc = "通关A3或C3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10014",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10013,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000003,
			1000013
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		open_need = {},
		award_display = {
			{
				3,
				47040,
				1
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		guild_coin_award = 0,
		award = 8054,
		type = 6,
		name = "升变",
		count_inherit = 0,
		desc = "通关A4或C4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10015",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10014,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000004,
			1000014
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		open_need = {},
		award_display = {
			{
				3,
				45140,
				1
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		guild_coin_award = 0,
		award = 8055,
		type = 6,
		name = "弃子",
		count_inherit = 0,
		desc = "通关B1或D1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
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		auto_commit = 0,
		next_task = "10016",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10015,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000005,
			1000015
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		open_need = {},
		award_display = {
			{
				3,
				43140,
				1
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		guild_coin_award = 0,
		award = 8056,
		type = 6,
		name = "直觉",
		count_inherit = 0,
		desc = "通关B2或D2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10017",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10016,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000006,
			1000016
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		open_need = {},
		award_display = {
			{
				3,
				44140,
				1
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		guild_coin_award = 0,
		award = 8057,
		type = 6,
		name = "陷阱",
		count_inherit = 0,
		desc = "通关B3或D3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[10018,10019]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10017,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000007,
			1000017
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		open_need = {},
		award_display = {
			{
				4,
				100011,
				1
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		guild_coin_award = 0,
		award = 8058,
		type = 6,
		name = "将杀",
		count_inherit = 0,
		desc = "通关B4或D4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10018,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000008,
			1000018
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		open_need = {},
		award_display = {
			{
				4,
				404011,
				1
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		guild_coin_award = 0,
		award = 8059,
		type = 6,
		name = "夏季活动勋章",
		count_inherit = 0,
		desc = "通关D4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1000018,
		id = 10019,
		target_num = 1,
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		target_id = "1000018",
		open_need = {},
		award_display = {
			{
				5,
				106,
				1
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		award = 8061,
		type = 6,
		name = "开局",
		count_inherit = 0,
		desc = "完成A1或C1的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10022",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10021,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000001,
			1000011
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		open_need = {},
		award_display = {
			{
				1,
				102,
				200
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		guild_coin_award = 0,
		award = 8062,
		type = 6,
		name = "占领",
		count_inherit = 0,
		desc = "完成A2或C2的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10023",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10022,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000002,
			1000012
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		open_need = {},
		award_display = {
			{
				1,
				102,
				250
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		guild_coin_award = 0,
		award = 8063,
		type = 6,
		name = "主动权",
		count_inherit = 0,
		desc = "完成A3或C3的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10024",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10023,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000003,
			1000013
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		open_need = {},
		award_display = {
			{
				1,
				102,
				300
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		guild_coin_award = 0,
		award = 8064,
		type = 6,
		name = "升变",
		count_inherit = 0,
		desc = "完成A4或C4的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10025",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10024,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000004,
			1000014
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		open_need = {},
		award_display = {
			{
				1,
				102,
				350
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		guild_coin_award = 0,
		award = 8065,
		type = 6,
		name = "弃子",
		count_inherit = 0,
		desc = "完成B1或D1的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10026",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10025,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000005,
			1000015
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		open_need = {},
		award_display = {
			{
				1,
				102,
				400
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	[10026] = {
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		guild_coin_award = 0,
		award = 8066,
		type = 6,
		name = "直觉",
		count_inherit = 0,
		desc = "完成B2或D2的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10027",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10026,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000006,
			1000016
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		open_need = {},
		award_display = {
			{
				1,
				102,
				450
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		guild_coin_award = 0,
		award = 8067,
		type = 6,
		name = "陷阱",
		count_inherit = 0,
		desc = "完成B3或D3的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10028",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10027,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000007,
			1000017
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		open_need = {},
		award_display = {
			{
				1,
				102,
				500
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		guild_coin_award = 0,
		award = 8068,
		type = 6,
		name = "将杀",
		count_inherit = 0,
		desc = "完成B4或D4的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10028,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1000008,
			1000018
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		open_need = {},
		award_display = {
			{
				1,
				102,
				800
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	[10029] = {
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		guild_coin_award = 0,
		award = 8069,
		type = 36,
		name = "日常建造",
		count_inherit = 0,
		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10029,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				102,
				200
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	},
	[10030] = {
		is_head = 1,
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		award = 8070,
		type = 36,
		name = "日常出击",
		count_inherit = 0,
		desc = "舰队出征，获得15次胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10030,
		target_num = 15,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				102,
				200
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	},
	[10031] = {
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		guild_coin_award = 0,
		award = 8071,
		type = 6,
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				120
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			{
				1,
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			{
				1,
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				1,
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				5,
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			{
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		desc = "完成SP2的3星收集",
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		desc = "完成SP3的3星收集",
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		added_tip = 0,
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		award = 8140,
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		name = "“魔女们”的万圣夜1",
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		desc = "完成任意委托2次",
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		sub_type = 80,
		added_tip = 1,
		story_icon = "",
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		next_task = "0",
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		story_id = "WANSHENGJIE1",
		target_id_for_client = 0,
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		desc = "获得3次军事演习胜利。",
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		story_icon = "",
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		desc = "建造舰船3次。",
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		desc = "后宅补充食物5次。",
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		desc = "进行1次日常挑战。",
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		desc = "舰队出征，消灭敌方旗舰3次。",
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		story_id = "WANSHENGJIE6",
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		name = "“魔女们”的万圣夜7",
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		desc = "通关任意活动海域1次",
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		sub_type = 21,
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		story_icon = "",
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		next_task = "0",
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		story_id = "WANSHENGJIE7",
		target_id_for_client = 0,
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		fix_task = 0,
		target_id = {
			1050001,
			1050002,
			1050003
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		open_need = {},
		award_display = {
			{
				5,
				13110,
				1
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		guild_coin_award = 0,
		award = 8088,
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		count_inherit = 0,
		desc = "完成任意委托4次",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINGCHEN1",
		target_id_for_client = 0,
		id = 10093,
		target_num = 4,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				2,
				200
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		guild_coin_award = 0,
		award = 8148,
		type = 26,
		name = "小小的勇气2",
		count_inherit = 0,
		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINGCHEN2",
		target_id_for_client = 0,
		id = 10094,
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		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				500
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			{
				2,
				54005,
				2
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		guild_coin_award = 0,
		award = 8088,
		type = 26,
		name = "小小的勇气3",
		count_inherit = 0,
		desc = "舰队出征，获得15次胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINGCHEN3",
		target_id_for_client = 0,
		id = 10095,
		target_num = 15,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				2,
				200
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		}
	},
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		guild_coin_award = 0,
		award = 8149,
		type = 26,
		name = "小小的勇气4",
		count_inherit = 0,
		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINGCHEN4",
		target_id_for_client = 0,
		id = 10096,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				500
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			{
				2,
				54033,
				2
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	},
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		guild_coin_award = 0,
		award = 8088,
		type = 26,
		name = "小小的勇气5",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰3次。",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINGCHEN5",
		target_id_for_client = 0,
		id = 10097,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				2,
				200
			}
		}
	},
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		is_head = 0,
		guild_coin_award = 0,
		award = 8150,
		type = 26,
		name = "小小的勇气6",
		count_inherit = 0,
		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINGCHEN6",
		target_id_for_client = 0,
		id = 10098,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				500
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			{
				2,
				54050,
				1
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	},
	[10099] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8151,
		type = 26,
		name = "小小的勇气7",
		count_inherit = 0,
		desc = "舰队出征，获得20次胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINGCHEN7",
		target_id_for_client = 0,
		id = 10099,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				7,
				206031,
				1
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		is_head = 1,
		guild_coin_award = 0,
		award = 8011,
		type = 6,
		name = "战斗胜利I",
		count_inherit = 0,
		desc = "舰队出征，获得50次胜利",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10101,
		target_num = 50,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				100
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			{
				5,
				6110,
				1
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	},
	[10102] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8012,
		type = 6,
		name = "战斗胜利II",
		count_inherit = 0,
		desc = "舰队出征，获得80次胜利",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10102,
		target_num = 80,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				150
			},
			{
				5,
				6111,
				1
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		}
	},
	[10103] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8013,
		type = 6,
		name = "战斗胜利III",
		count_inherit = 0,
		desc = "舰队出征，获得120次胜利",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10103,
		target_num = 120,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				200
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			{
				5,
				6104,
				1
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		}
	},
	[10104] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8014,
		type = 6,
		name = "战斗胜利IV",
		count_inherit = 0,
		desc = "舰队出征，获得200次胜利",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10104,
		target_num = 200,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				300
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		}
	},
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		is_head = 1,
		guild_coin_award = 0,
		award = 8015,
		type = 6,
		name = "消灭旗舰I",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰10次",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10105,
		target_num = 10,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				100
			},
			{
				5,
				6204,
				1
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		}
	},
	[10106] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8016,
		type = 6,
		name = "消灭旗舰II",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰20次",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10106,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				150
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			{
				5,
				6119,
				1
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		}
	},
	[10107] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8017,
		type = 6,
		name = "消灭旗舰III",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰30次",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10107,
		target_num = 30,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				200
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			{
				5,
				6108,
				1
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		}
	},
	[10108] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8018,
		type = 6,
		name = "消灭旗舰IV",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰50次",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10108,
		target_num = 50,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				300
			}
		}
	},
	[10109] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8019,
		type = 6,
		name = "建造I",
		count_inherit = 0,
		desc = "建造舰船5次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10109,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				100
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			{
				5,
				6205,
				1
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		}
	},
	[10110] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8020,
		type = 6,
		name = "建造II",
		count_inherit = 0,
		desc = "建造舰船20次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10110,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				300
			},
			{
				5,
				6109,
				1
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		}
	},
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		is_head = 1,
		guild_coin_award = 0,
		award = 8021,
		type = 6,
		name = "强化I",
		count_inherit = 0,
		desc = "舰船强化15次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10111,
		target_num = 15,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				100
			},
			{
				5,
				6210,
				1
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		}
	},
	[10112] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8022,
		type = 6,
		name = "强化II",
		count_inherit = 0,
		desc = "舰船强化30次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10112,
		target_num = 30,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				150
			},
			{
				5,
				6208,
				1
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		}
	},
	[10113] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8023,
		type = 6,
		name = "强化III",
		count_inherit = 0,
		desc = "舰船强化50次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10113,
		target_num = 50,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				200
			},
			{
				5,
				6113,
				1
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		}
	},
	[10114] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8024,
		type = 6,
		name = "强化IV",
		count_inherit = 0,
		desc = "舰船强化80次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10114,
		target_num = 80,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				300
			}
		}
	},
	[10115] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8025,
		type = 6,
		name = "退役I",
		count_inherit = 0,
		desc = "舰船退役5次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10115,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				100
			},
			{
				5,
				6211,
				1
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		}
	},
	[10116] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8026,
		type = 6,
		name = "退役II",
		count_inherit = 0,
		desc = "舰船退役10次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10116,
		target_num = 10,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				150
			},
			{
				5,
				6301,
				1
			}
		}
	},
	[10117] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8027,
		type = 6,
		name = "退役III",
		count_inherit = 0,
		desc = "舰船退役15次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10117,
		target_num = 15,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				200
			},
			{
				5,
				6106,
				1
			}
		}
	},
	[10118] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8028,
		type = 6,
		name = "退役IV",
		count_inherit = 0,
		desc = "舰船退役20次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10118,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				300
			}
		}
	},
	[10119] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8029,
		type = 6,
		name = "委托I",
		count_inherit = 0,
		desc = "执行军事委托10次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10119,
		target_num = 10,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				100
			},
			{
				5,
				6212,
				1
			}
		}
	},
	[10120] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8030,
		type = 6,
		name = "委托II",
		count_inherit = 0,
		desc = "执行军事委托20次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10120,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				150
			},
			{
				5,
				6302,
				1
			}
		}
	},
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		is_head = 1,
		guild_coin_award = 0,
		award = 8031,
		type = 6,
		name = "委托III",
		count_inherit = 0,
		desc = "执行军事委托30次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10121,
		target_num = 30,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				200
			},
			{
				5,
				6303,
				1
			}
		}
	},
	[10122] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8032,
		type = 6,
		name = "委托IV",
		count_inherit = 0,
		desc = "执行军事委托50次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 10122,
		target_num = 50,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				101,
				300
			}
		}
	},
	[10201] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8041,
		type = 6,
		name = "夏季日常I",
		count_inherit = 0,
		desc = "完成7个「活动」日常任务",
		target_id_2 = "",
		sub_type = 91,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 30201,
		id = 10201,
		target_num = 7,
		fix_task = 0,
		target_id = "30201",
		open_need = {},
		award_display = {
			{
				7,
				201101,
				1
			}
		}
	},
	[10202] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8042,
		type = 6,
		name = "夏季日常II",
		count_inherit = 0,
		desc = "完成7个「活动」日常任务",
		target_id_2 = "",
		sub_type = 91,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 30202,
		id = 10202,
		target_num = 7,
		fix_task = 0,
		target_id = "30202",
		open_need = {},
		award_display = {
			{
				7,
				305021,
				1
			}
		}
	},
	[10203] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8043,
		type = 6,
		name = "夏季日常III",
		count_inherit = 0,
		desc = "完成7个「活动」日常任务",
		target_id_2 = "",
		sub_type = 91,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 30203,
		id = 10203,
		target_num = 7,
		fix_task = 0,
		target_id = "30203",
		open_need = {},
		award_display = {
			{
				1,
				1,
				1
			}
		}
	},
	[10204] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8180,
		type = 26,
		name = "季夏(?)攻势1",
		count_inherit = 0,
		desc = "建造5次 ",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "SHANCHENG01",
		target_id_for_client = 0,
		id = 10204,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				1006,
				1
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	[10205] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8180,
		type = 26,
		name = "季夏(?)攻势2",
		count_inherit = 0,
		desc = "完成3次每日挑战 ",
		target_id_2 = "",
		sub_type = 26,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "SHANCHENG02",
		target_id_for_client = 0,
		id = 10205,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				1006,
				1
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		}
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	[10206] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8180,
		type = 26,
		name = "季夏(?)攻势3",
		count_inherit = 0,
		desc = "舰队出征，以S评价通关10次。",
		target_id_2 = "",
		sub_type = 24,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "SHANCHENG03",
		target_id_for_client = 0,
		id = 10206,
		target_num = 10,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				1006,
				1
			}
		}
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	[10207] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8180,
		type = 26,
		name = "季夏(?)攻势4",
		count_inherit = 0,
		desc = "强化装备5次",
		target_id_2 = "",
		sub_type = 40,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "SHANCHENG04",
		target_id_for_client = 0,
		id = 10207,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				1006,
				1
			}
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	[10208] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8180,
		type = 26,
		name = "季夏(?)攻势5",
		count_inherit = 0,
		desc = "进行4次战术训练",
		target_id_2 = "",
		sub_type = 71,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "SHANCHENG05",
		target_id_for_client = 0,
		id = 10208,
		target_num = 4,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				1006,
				1
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	[10209] = {
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		guild_coin_award = 0,
		award = 8180,
		type = 26,
		name = "季夏(?)攻势6",
		count_inherit = 0,
		desc = "进行5次委托 ",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "SHANCHENG06",
		target_id_for_client = 0,
		id = 10209,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				1006,
				1
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		}
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	[10210] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8181,
		type = 26,
		name = "季夏(?)攻势7",
		count_inherit = 0,
		desc = "收集6个任务道具 ",
		target_id_2 = "",
		sub_type = 1000,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "SHANCHENG07",
		target_id_for_client = 1006,
		id = 10210,
		target_num = 6,
		fix_task = 0,
		target_id = "1006",
		open_need = {},
		award_display = {
			{
				7,
				305021,
				1
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	[10211] = {
		is_head = 1,
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		award = 8182,
		type = 6,
		name = "围剿斯佩伯爵1",
		count_inherit = 0,
		desc = "通关SP1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10212",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1070001,
		id = 10211,
		target_num = 1,
		fix_task = 0,
		target_id = "1070001",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				600
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		}
	},
	[10212] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8183,
		type = 6,
		name = "围剿斯佩伯爵2",
		count_inherit = 0,
		desc = "通关SP2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10213",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1070002,
		id = 10212,
		target_num = 1,
		fix_task = 0,
		target_id = "1070002",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				600
			}
		}
	},
	[10213] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8184,
		type = 6,
		name = "围剿斯佩伯爵3",
		count_inherit = 0,
		desc = "通关SP3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1070003,
		id = 10213,
		target_num = 1,
		fix_task = 0,
		target_id = "1070003",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				2
			},
			{
				1,
				1,
				1500
			}
		}
	},
	[10214] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8185,
		type = 6,
		name = "围剿斯佩伯爵1",
		count_inherit = 0,
		desc = "完成SP1的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10215",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1070001,
		id = 10214,
		target_num = 1,
		fix_task = 0,
		target_id = "1070001",
		open_need = {},
		award_display = {
			{
				1,
				2,
				200
			},
			{
				2,
				18012,
				1
			}
		}
	},
	[10215] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8185,
		type = 6,
		name = "围剿斯佩伯爵2",
		count_inherit = 0,
		desc = "完成SP2的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10216",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1070002,
		id = 10215,
		target_num = 1,
		fix_task = 0,
		target_id = "1070002",
		open_need = {},
		award_display = {
			{
				1,
				2,
				200
			},
			{
				2,
				18012,
				1
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		}
	},
	[10216] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8186,
		type = 6,
		name = "围剿斯佩伯爵3",
		count_inherit = 0,
		desc = "完成SP3的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1070003,
		id = 10216,
		target_num = 1,
		fix_task = 0,
		target_id = "1070003",
		open_need = {},
		award_display = {
			{
				3,
				43140,
				1
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			{
				2,
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				1
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	},
	[10217] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8187,
		type = 6,
		name = "斯佩1",
		count_inherit = 0,
		desc = "通关10次SP3",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10218",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1070003,
		id = 10217,
		target_num = 10,
		fix_task = 0,
		target_id = "1070003",
		open_need = {},
		award_display = {
			{
				2,
				18012,
				2
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	[10218] = {
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		guild_coin_award = 0,
		award = 8188,
		type = 6,
		name = "斯佩2",
		count_inherit = 0,
		desc = "通关10次SP3",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "10219",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1070003,
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		count_inherit = 0,
		desc = "进行2次委托 ",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10510,
		target_num = 2,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				7,
				301331,
				1
			}
		}
	},
	[10521] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8431,
		type = 26,
		name = "新生",
		count_inherit = 0,
		desc = "完成一次登录",
		target_id_2 = "",
		sub_type = 1011,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10521,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				3000
			}
		}
	},
	[10522] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8432,
		type = 26,
		name = "相遇",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10522,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10523] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8433,
		type = 26,
		name = "蒲月",
		count_inherit = 0,
		desc = "进行1次建造",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10523,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				3
			}
		}
	},
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		is_head = 0,
		guild_coin_award = 0,
		award = 8434,
		type = 26,
		name = "奋斗",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10524,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10525] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8435,
		type = 26,
		name = "荷月",
		count_inherit = 0,
		desc = "后宅补充食物5次",
		target_id_2 = "",
		sub_type = 61,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10525,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				50005,
				5
			}
		}
	},
	[10526] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8436,
		type = 26,
		name = "坚持",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10526,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10527] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8437,
		type = 26,
		name = "巧月",
		count_inherit = 0,
		desc = "完成每日挑战3次",
		target_id_2 = "",
		sub_type = 26,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10527,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				54023,
				2
			}
		}
	},
	[10528] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8438,
		type = 26,
		name = "破晓",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10528,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10529] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8439,
		type = 26,
		name = "桂月",
		count_inherit = 0,
		desc = "进行3次委托",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10529,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				15003,
				3
			}
		}
	},
	[10530] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8440,
		type = 26,
		name = "披荆",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10530,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10531] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8441,
		type = 26,
		name = "菊月",
		count_inherit = 0,
		desc = "进行5次装备强化",
		target_id_2 = "",
		sub_type = 40,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10531,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				54002,
				5
			}
		}
	},
	[10532] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8442,
		type = 26,
		name = "迷途",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10532,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10533] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8443,
		type = 26,
		name = "阳月",
		count_inherit = 0,
		desc = "进行2次演习 ",
		target_id_2 = "",
		sub_type = 27,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10533,
		target_num = 2,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				1,
				3000
			}
		}
	},
	[10534] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8444,
		type = 26,
		name = "重拾",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10534,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10535] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8445,
		type = 26,
		name = "葭月",
		count_inherit = 0,
		desc = "进行1次建造",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10535,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				4
			}
		}
	},
	[10536] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8446,
		type = 26,
		name = "寻幽",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10536,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10537] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8447,
		type = 26,
		name = "腊月",
		count_inherit = 0,
		desc = "后宅补充食物5次",
		target_id_2 = "",
		sub_type = 61,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10537,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				50006,
				4
			}
		}
	},
	[10538] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8448,
		type = 26,
		name = "友情",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10538,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10539] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8449,
		type = 26,
		name = "元月",
		count_inherit = 0,
		desc = "进行3次委托",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10539,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				15003,
				5
			}
		}
	},
	[10540] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8450,
		type = 26,
		name = "痕迹",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10540,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10541] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8451,
		type = 26,
		name = "杏月",
		count_inherit = 0,
		desc = "完成每日挑战3次",
		target_id_2 = "",
		sub_type = 26,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10541,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				54023,
				2
			}
		}
	},
	[10542] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8452,
		type = 26,
		name = "成长",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10542,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
	},
	[10543] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8453,
		type = 26,
		name = "桃月",
		count_inherit = 0,
		desc = "进行5次装备强化",
		target_id_2 = "",
		sub_type = 40,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10543,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				54003,
				2
			}
		}
	},
	[10544] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8454,
		type = 26,
		name = "接纳",
		count_inherit = 0,
		desc = "舰队出征，通过任意困难关卡3次",
		target_id_2 = "",
		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 10544,
		target_num = 3,
		fix_task = 0,
		target_id = "10101",
		open_need = {},
		award_display = {
			{
				1,
				2,
				500
			}
		}
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				500
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		added_tip = 0,
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			{
				1,
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				700
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		desc = "通关10-4",
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		story_id = "",
		target_id_for_client = 1004,
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		target_id = "1004",
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				1,
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				800
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		desc = "舰队出征，消灭敌方旗舰5次。",
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		name = "『长门陆奥活动』-前篇",
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		name = "『长门陆奥活动』-后篇",
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		name = "『长门陆奥活动』-后篇",
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		added_tip = 0,
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		desc = "完成A1或C1的3星收集",
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		desc = "完成A2或C2的3星收集",
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		added_tip = 0,
		story_icon = "",
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		story_id = "",
		target_id_for_client = 0,
		id = 13505,
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			1110012
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			{
				4,
				100001,
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		name = "『长门陆奥活动』-前篇",
		count_inherit = 0,
		desc = "完成A3或C3的3星收集",
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		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
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		level = 10,
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		story_id = "",
		target_id_for_client = 0,
		id = 13506,
		target_num = 1,
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			1110013
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				2,
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		name = "『长门陆奥活动』-后篇",
		count_inherit = 0,
		desc = "完成A4或C4的3星收集",
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		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 10,
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		story_id = "",
		target_id_for_client = 0,
		id = 13507,
		target_num = 1,
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		target_id = {
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			1110014
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				1,
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				500
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		name = "『长门陆奥活动』-后篇",
		count_inherit = 0,
		desc = "完成B1或D1的3星收集",
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		sub_type = 1021,
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		story_icon = "",
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		story_id = "",
		target_id_for_client = 0,
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		desc = "建造舰船3次。",
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		sub_type = 30,
		added_tip = 0,
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				2,
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		desc = "舰队出征，获得15次胜利。",
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		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		next_task = "0",
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		target_num = 15,
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			{
				2,
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		is_head = 1,
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		award = 8461,
		type = 6,
		name = "『长门陆奥活动』-PT累积1",
		count_inherit = 0,
		desc = "PT",
		target_id_2 = "",
		sub_type = 1001,
		added_tip = 0,
		story_icon = "",
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		quick_finish = 0,
		level = 1,
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		next_task = "13513",
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		story_id = "",
		target_id_for_client = 108,
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		target_num = 100,
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		target_id = "108",
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			{
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	[13513] = {
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		award = 8462,
		type = 6,
		name = "『长门陆奥活动』-PT累积2",
		count_inherit = 0,
		desc = "PT",
		target_id_2 = "",
		sub_type = 1001,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 1,
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		visibility = 0,
		story_id = "",
		target_id_for_client = 108,
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		target_num = 300,
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		target_id = "108",
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			{
				2,
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				1
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		type = 6,
		name = "『长门陆奥活动』-PT累积3",
		count_inherit = 0,
		desc = "PT",
		target_id_2 = "",
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		added_tip = 0,
		story_icon = "",
		scene = "",
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		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13562,
		target_num = 30,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				150
			},
			{
				5,
				6208,
				1
			}
		}
	},
	[13563] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8580,
		type = 6,
		name = "强化III",
		count_inherit = 0,
		desc = "舰船强化50次。<color=#92fc63>(家具不可重复获得)</color>",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13563,
		target_num = 50,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				200
			},
			{
				5,
				6113,
				1
			}
		}
	},
	[13564] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8581,
		type = 6,
		name = "强化IV",
		count_inherit = 0,
		desc = "舰船强化80次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13564,
		target_num = 80,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				300
			}
		}
	},
	[13565] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8582,
		type = 6,
		name = "退役I",
		count_inherit = 0,
		desc = "舰船退役5次。<color=#92fc63>(家具不可重复获得)</color>",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13565,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				100
			},
			{
				5,
				6211,
				1
			}
		}
	},
	[13566] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8583,
		type = 6,
		name = "退役II",
		count_inherit = 0,
		desc = "舰船退役10次。<color=#92fc63>(家具不可重复获得)</color>",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13566,
		target_num = 10,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				150
			},
			{
				5,
				6301,
				1
			}
		}
	},
	[13567] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8584,
		type = 6,
		name = "退役III",
		count_inherit = 0,
		desc = "舰船退役15次。<color=#92fc63>(家具不可重复获得)</color>",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13567,
		target_num = 15,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				200
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			{
				5,
				6106,
				1
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		}
	},
	[13568] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8585,
		type = 6,
		name = "退役IV",
		count_inherit = 0,
		desc = "舰船退役20次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13568,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				300
			}
		}
	},
	[13569] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8586,
		type = 6,
		name = "委托I",
		count_inherit = 0,
		desc = "执行军事委托10次。<color=#92fc63>(家具不可重复获得)</color>",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13569,
		target_num = 10,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				100
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			{
				5,
				6212,
				1
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		}
	},
	[13570] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8587,
		type = 6,
		name = "委托II",
		count_inherit = 0,
		desc = "执行军事委托20次。<color=#92fc63>(家具不可重复获得)</color>",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13570,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				150
			},
			{
				5,
				6302,
				1
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		}
	},
	[13571] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8588,
		type = 6,
		name = "委托III",
		count_inherit = 0,
		desc = "执行军事委托30次。<color=#92fc63>(家具不可重复获得)</color>",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13571,
		target_num = 30,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				200
			},
			{
				5,
				6303,
				1
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		}
	},
	[13572] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8589,
		type = 6,
		name = "委托IV",
		count_inherit = 0,
		desc = "执行军事委托50次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13572,
		target_num = 50,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				300
			}
		}
	},
	[13573] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8605,
		type = 26,
		name = "22娘4天登录活动1",
		count_inherit = 0,
		desc = "完成3次每日挑战 ",
		target_id_2 = "",
		sub_type = 26,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 13573,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59110,
				100
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		}
	},
	[13574] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8606,
		type = 26,
		name = "22娘4天登录活动2",
		count_inherit = 0,
		desc = "消灭敌方旗舰3次",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 13574,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59110,
				150
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		}
	},
	[13575] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8607,
		type = 26,
		name = "22娘4天登录活动3",
		count_inherit = 0,
		desc = "击沉任意敌人100艘",
		target_id_2 = "",
		sub_type = 11,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 13575,
		target_num = 100,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59110,
				200
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		}
	},
	[13576] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8608,
		type = 26,
		name = "22娘4天登录活动4",
		count_inherit = 0,
		desc = "完成一次登录",
		target_id_2 = "",
		sub_type = 1011,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 13576,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				4,
				10200011,
				1
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		}
	},
	[13577] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8549,
		type = 6,
		name = "【异色格复刻】活动任务_开局",
		count_inherit = 0,
		desc = "通关A1或C1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "13578",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13577,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1120001,
			1120011
		},
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
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			{
				1,
				1,
				600
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			{
				1,
				110,
				200
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		}
	},
	[13578] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8550,
		type = 6,
		name = "【异色格复刻】活动任务_占领",
		count_inherit = 0,
		desc = "通关A2或C2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "13579",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13578,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1120002,
			1120012
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		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
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			{
				1,
				1,
				600
			},
			{
				1,
				110,
				400
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	[13579] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8551,
		type = 6,
		name = "【异色格复刻】活动任务_主动权",
		count_inherit = 0,
		desc = "通关A3或C3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "13580",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13579,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1120003,
			1120013
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		open_need = {},
		award_display = {
			{
				2,
				20001,
				2
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			{
				1,
				1,
				600
			},
			{
				1,
				110,
				600
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	},
	[13580] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8552,
		type = 6,
		name = "【异色格复刻】活动任务_升变",
		count_inherit = 0,
		desc = "通关A4或C4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "13581",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13580,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1120004,
			1120014
		},
		open_need = {},
		award_display = {
			{
				2,
				20001,
				2
			},
			{
				1,
				1,
				600
			},
			{
				1,
				110,
				800
			}
		}
	},
	[13581] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8553,
		type = 6,
		name = "【异色格复刻】活动任务_弃子",
		count_inherit = 0,
		desc = "通关B1或D1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "13582",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13581,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1120005,
			1120015
		},
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
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			{
				1,
				1,
				600
			},
			{
				1,
				110,
				400
			}
		}
	},
	[13582] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8554,
		type = 6,
		name = "【异色格复刻】活动任务_直觉",
		count_inherit = 0,
		desc = "通关B2或D2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "13583",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13582,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1120006,
			1120016
		},
		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
			},
			{
				1,
				1,
				600
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			{
				1,
				110,
				600
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		}
	},
	[13583] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8555,
		type = 6,
		name = "【异色格复刻】活动任务_陷阱",
		count_inherit = 0,
		desc = "通关B3或D3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[13584,13585]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 13583,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1120007,
			1120017
		},
		open_need = {},
		award_display = {
			{
				2,
				20001,
				2
			},
			{
				1,
				1,
				600
			},
			{
				1,
				110,
				800
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		}
	},
	[13584] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 8556,
		type = 6,
		name = "【异色格复刻】活动任务_将杀",
		count_inherit = 0,
		desc = "通关B4或D4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
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		desc = "建造舰船3次。",
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		desc = "通关1次任意困难关卡 ",
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		count_inherit = 0,
		desc = "通关A3或C3",
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		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
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		next_task = "14058",
		visibility = 1,
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		target_num = 1,
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		target_id = {
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				1500
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			{
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				600
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		desc = "通关B1或D1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
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		visibility = 1,
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		target_id_for_client = 0,
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		target_id = {
			1180004,
			1180014
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				1
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			{
				1,
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				600
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			{
				2,
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				400
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		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 10,
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		next_task = "14060",
		visibility = 1,
		story_id = "",
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		target_id = {
			1180005,
			1180015
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				2,
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				1
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				600
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			{
				2,
				59120,
				600
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		desc = "通关B3或D3",
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		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 10,
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		target_id_for_client = 0,
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		target_id = {
			1180006,
			1180016
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				2
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			{
				1,
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				1500
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			{
				2,
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				800
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		name = "『天城活动』通关D3",
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		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1180016,
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			{
				5,
				140,
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		desc = "完成A1或C1的3星收集",
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		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "14063",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14062,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1180001,
			1180011
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			{
				1,
				2,
				500
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		name = "『天城活动』A2/C2的3星",
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		desc = "完成A2或C2的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "14064",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14063,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1180002,
			1180012
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		open_need = {},
		award_display = {
			{
				4,
				100001,
				1
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		name = "『天城活动』A3/C3的3星",
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		desc = "完成A3或C3的3星收集",
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		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "14065",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14064,
		target_num = 1,
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		target_id = {
			1180003,
			1180013
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		award_display = {
			{
				2,
				18033,
				1
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		name = "『天城活动』B1/D1的3星",
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		desc = "完成B1或D1的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "14066",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14065,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1180004,
			1180014
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		award_display = {
			{
				1,
				2,
				500
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		name = "『天城活动』B2/D2的3星",
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		desc = "完成B2或D2的3星收集",
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		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 10,
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		next_task = "14067",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_id = {
			1180005,
			1180015
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			{
				4,
				100011,
				1
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		desc = "完成B3或D3的3星收集",
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		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 10,
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		target_id_for_client = 0,
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			1180016
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				2,
				18033,
				1
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		name = "『天城活动』日常建造",
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		desc = "建造舰船3次。",
		target_id_2 = "",
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		added_tip = 0,
		story_icon = "",
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		level = 10,
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			{
				2,
				59120,
				300
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		type = 36,
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		desc = "舰队出征，获得15次胜利。",
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		story_icon = "",
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			{
				2,
				59120,
				300
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		name = "『天城活动』日常困难本",
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		desc = "通关1次任意困难关卡 ",
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		level = 10,
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				2,
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				100
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		name = "『天城活动』-PT累积1",
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		desc = "PT",
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		added_tip = 0,
		story_icon = "",
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		next_task = "14072",
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		story_id = "",
		target_id_for_client = 118,
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				2,
				54005,
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		scene = {
			"ACTIVITY_MAP"
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		name = "『天城活动』-PT累积2",
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		desc = "PT",
		target_id_2 = "211",
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		added_tip = 0,
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		next_task = "14073",
		visibility = 0,
		story_id = "",
		target_id_for_client = 118,
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				2,
				18012,
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		scene = {
			"ACTIVITY_MAP"
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		name = "『天城活动』-PT累积3",
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		desc = "PT",
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		added_tip = 0,
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		level = 1,
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		auto_commit = 0,
		next_task = "14074",
		visibility = 0,
		story_id = "",
		target_id_for_client = 118,
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		target_num = 500,
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			"ACTIVITY_MAP"
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		name = "『天城活动』-PT累积4",
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		next_task = "14075",
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		story_id = "",
		target_id_for_client = 118,
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			{
				1,
				1,
				3000
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		scene = {
			"ACTIVITY_MAP"
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		type = 6,
		name = "『天城活动』-PT累积5",
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		target_id_2 = "211",
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		next_task = "14076",
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		story_id = "",
		target_id_for_client = 118,
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		target_num = 1000,
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				2,
				15008,
				200
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			"ACTIVITY_MAP"
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		name = "『天城活动』-PT累积6",
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		desc = "PT",
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		added_tip = 0,
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		next_task = "14077",
		visibility = 0,
		story_id = "",
		target_id_for_client = 118,
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		target_num = 1500,
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		target_id = "118",
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			{
				1,
				1,
				3000
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		scene = {
			"ACTIVITY_MAP"
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		name = "『天城活动』-PT累积7",
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		desc = "PT",
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		added_tip = 0,
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		next_task = "14078",
		visibility = 0,
		story_id = "",
		target_id_for_client = 118,
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		target_num = 2000,
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		target_id = "118",
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		scene = {
			"ACTIVITY_MAP"
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		type = 6,
		name = "『天城活动』-PT累积8",
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		desc = "PT",
		target_id_2 = "211",
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		added_tip = 0,
		story_icon = "",
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		next_task = "14079",
		visibility = 0,
		story_id = "",
		target_id_for_client = 118,
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		target_num = 2500,
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				2,
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		scene = {
			"ACTIVITY_MAP"
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		award = 90399,
		type = 6,
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		desc = "PT",
		target_id_2 = "211",
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		added_tip = 0,
		story_icon = "",
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		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "14080",
		visibility = 0,
		story_id = "",
		target_id_for_client = 118,
		id = 14079,
		target_num = 3000,
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		target_id = "118",
		open_need = {},
		award_display = {
			{
				1,
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				4000
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			{
				2,
				59125,
				300
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		guild_coin_award = 0,
		award = 90748,
		type = 6,
		name = "建造I",
		count_inherit = 0,
		desc = "建造舰船5次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		visibility = 1,
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			{
				2,
				59125,
				100
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		guild_coin_award = 0,
		award = 90749,
		type = 6,
		name = "建造II",
		count_inherit = 0,
		desc = "建造舰船20次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_id = "0",
		open_need = {},
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			{
				2,
				59125,
				300
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		guild_coin_award = 0,
		award = 90750,
		type = 6,
		name = "强化I",
		count_inherit = 0,
		desc = "舰船强化15次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 15,
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		target_id = "0",
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		award_display = {
			{
				2,
				59125,
				100
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		guild_coin_award = 0,
		award = 90751,
		type = 6,
		name = "强化II",
		count_inherit = 0,
		desc = "舰船强化30次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
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		target_num = 30,
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		award_display = {
			{
				2,
				59125,
				150
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		guild_coin_award = 0,
		award = 90752,
		type = 6,
		name = "强化III",
		count_inherit = 0,
		desc = "舰船强化50次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 50,
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		target_id = "0",
		open_need = {},
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			{
				2,
				59125,
				200
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		award = 90753,
		type = 6,
		name = "强化IV",
		count_inherit = 0,
		desc = "舰船强化80次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 80,
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		target_id = "0",
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			{
				2,
				59125,
				300
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		name = "退役I",
		count_inherit = 0,
		desc = "舰船退役5次。",
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		sub_type = 31,
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		story_icon = "",
		scene = "",
		quick_finish = 0,
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		visibility = 1,
		story_id = "",
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		target_id = "0",
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			{
				2,
				59125,
				100
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		award = 90755,
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		count_inherit = 0,
		desc = "舰船退役10次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		visibility = 1,
		story_id = "",
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			{
				2,
				59125,
				150
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		count_inherit = 0,
		desc = "舰船退役15次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		next_task = "0",
		visibility = 1,
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			{
				2,
				59125,
				200
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		name = "退役IV",
		count_inherit = 0,
		desc = "舰船退役20次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "",
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		target_id = "0",
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		award_display = {
			{
				2,
				59125,
				300
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		guild_coin_award = 0,
		award = 90758,
		type = 6,
		name = "委托I",
		count_inherit = 0,
		desc = "执行军事委托10次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14308,
		target_num = 10,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59125,
				100
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		type = 6,
		name = "委托II",
		count_inherit = 0,
		desc = "执行军事委托20次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14309,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59125,
				150
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		award = 90760,
		type = 6,
		name = "委托III",
		count_inherit = 0,
		desc = "执行军事委托30次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 30,
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		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59125,
				200
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		award = 90761,
		type = 6,
		name = "委托IV",
		count_inherit = 0,
		desc = "执行军事委托50次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 50,
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		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59125,
				300
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		award = 90762,
		type = 36,
		name = "战斗胜利-日常",
		count_inherit = 0,
		desc = "舰队出征，获得25次胜利。",
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		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 25,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59125,
				60
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		guild_coin_award = 0,
		award = 90763,
		type = 36,
		name = "消灭旗舰-日常",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰5次。",
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		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_id = "0",
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		award_display = {
			{
				2,
				59125,
				60
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		award = 90764,
		type = 36,
		name = "建造-日常",
		count_inherit = 0,
		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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			{
				2,
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				60
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		type = 36,
		name = "强化-日常",
		count_inherit = 0,
		desc = "舰船强化8次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		next_task = "0",
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		story_id = "",
		target_id_for_client = 0,
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		target_id = "0",
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		award_display = {
			{
				2,
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				60
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		type = 36,
		name = "退役-日常",
		count_inherit = 0,
		desc = "舰船退役3次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14316,
		target_num = 3,
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		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59125,
				60
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		award = 90767,
		type = 36,
		name = "委托-日常",
		count_inherit = 0,
		desc = "执行军事委托5次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14317,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59125,
				60
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		guild_coin_award = 0,
		award = 90770,
		type = 26,
		name = "三笠纪念馆日常1-1",
		count_inherit = 0,
		desc = "完成军事委托3次 ",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14320,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59626,
				100
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		guild_coin_award = 0,
		award = 90770,
		type = 26,
		name = "三笠纪念馆日常1-2",
		count_inherit = 0,
		desc = "舰船强化3次 ",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14321,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59626,
				100
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	[14322] = {
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		guild_coin_award = 0,
		award = 90770,
		type = 26,
		name = "三笠纪念馆日常1-3",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰5次。",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14322,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59626,
				100
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	},
	[14323] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 90770,
		type = 26,
		name = "三笠纪念馆日常2-1",
		count_inherit = 0,
		desc = "完成军事委托3次 ",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 14323,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59626,
				100
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		}
	},
	[14324] = {
		is_head = 0,
		guild_coin_award = 0,
		award = 90770,
		type = 26,
		name = "三笠纪念馆日常2-2",
		count_inherit = 0,
		desc = "舰船强化3次 ",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
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			"ACTIVITY_MAP"
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				100001,
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			"ACTIVITY_MAP"
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			"ACTIVITY_MAP"
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			"ACTIVITY_MAP"
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			"ACTIVITY_MAP"
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		target_id_for_client = 45310,
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				165,
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				1,
				165,
				150
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				1,
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				200
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		name = "美服2-战斗胜利IV",
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		desc = "舰队出征，获得200次胜利",
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		sub_type = 20,
		added_tip = 0,
		story_icon = "",
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			{
				1,
				165,
				300
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		desc = "舰队出征，消灭敌方旗舰10次",
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		sub_type = 21,
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		story_icon = "",
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			{
				1,
				165,
				100
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		desc = "舰队出征，消灭敌方旗舰20次",
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			{
				1,
				165,
				150
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		story_icon = "",
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				165,
				200
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				165,
				300
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		desc = "建造舰船5次。",
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				100
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		desc = "建造舰船20次。",
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		name = "美服2-委托I",
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		desc = "执行军事委托20次。",
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			{
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				150
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		name = "美服2-委托III",
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		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_id = "0",
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			{
				1,
				165,
				200
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		name = "美服2-委托IV",
		count_inherit = 0,
		desc = "执行军事委托50次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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			{
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		award = 93573,
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		desc = "舰队出征，获得25次胜利。",
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		added_tip = 0,
		story_icon = "",
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				60
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		name = "美服2-消灭旗舰-日常",
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		desc = "舰队出征，消灭敌方旗舰5次。",
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		desc = "建造舰船3次。",
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		desc = "舰船强化8次。",
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		desc = "舰船退役3次。",
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		sub_type = 31,
		added_tip = 0,
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		name = "美服2-委托-日常",
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		desc = "执行军事委托5次。",
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		sub_type = 80,
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		award = 93686,
		type = 6,
		name = "『信浓活动』角色收集：信浓",
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		desc = "获得舰船[鵗]",
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		target_id_for_client = 0,
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		target_id = {
			30708
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		type = 6,
		name = "『信浓活动』角色收集：纪伊",
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		desc = "[鲣]突破至满星",
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	},
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		guild_coin_award = 0,
		award = 93850,
		type = 26,
		name = "一次性UR布里任务14船等级战列",
		count_inherit = 0,
		desc = "任意战列/战巡等级达到90级",
		target_id_2 = "90",
		sub_type = 1017,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 15966,
		target_num = 1,
		fix_task = 0,
		target_id = {
			4,
			5
		},
		open_need = {},
		award_display = {
			{
				2,
				59010,
				100
			}
		}
	},
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		is_head = 1,
		guild_coin_award = 0,
		award = 93852,
		type = 26,
		name = "一次性UR布里任务15布里出击",
		count_inherit = 0,
		desc = "使用泛用型布里或试作型布里MKII在关卡中获得一次胜利",
		target_id_2 = "",
		sub_type = 18,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 15967,
		target_num = 1,
		fix_task = 0,
		target_id = {
			10001,
			10000
		},
		open_need = {},
		award_display = {
			{
				2,
				59010,
				300
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	},
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		guild_coin_award = 0,
		award = 93853,
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		name = "一次性UR布里任务16总任务",
		count_inherit = 0,
		desc = "完成所有任务",
		target_id_2 = "",
		sub_type = 90,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 15968,
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		fix_task = 0,
		target_id = {
			15953,
			15954,
			15955,
			15956,
			15957,
			15958,
			15959,
			15960,
			15961,
			15962,
			15963,
			15964,
			15965,
			15966,
			15967
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			{
				4,
				100021,
				1
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		award = 93854,
		type = 36,
		name = "『信浓活动』-日常建造",
		count_inherit = 0,
		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 15969,
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			{
				2,
				59182,
				300
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		name = "『信浓活动』-日常出击",
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		desc = "舰队出征，获得15次胜利。",
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		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 1,
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		auto_commit = 0,
		next_task = "0",
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		story_id = "",
		target_id_for_client = 0,
		id = 15970,
		target_num = 15,
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		target_id = "0",
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			{
				2,
				59182,
				300
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		award = 93856,
		type = 36,
		name = "『信浓活动』-日常困难本",
		count_inherit = 0,
		desc = "通关1次任意困难关卡 ",
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		sub_type = 182,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_id = "10101",
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			{
				2,
				59182,
				150
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		award = 93857,
		type = 6,
		name = "『信浓活动』通关T1/HT1",
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		desc = "通关T1或HT1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
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		auto_commit = 0,
		next_task = "15973",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 15972,
		target_num = 1,
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			1410021
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		open_need = {},
		award_display = {
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				1
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			{
				1,
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				600
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			{
				2,
				59182,
				200
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		scene = {
			"ACTIVITY_MAP"
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		award = 93858,
		type = 6,
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		count_inherit = 0,
		desc = "通关T2或HT2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
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		auto_commit = 0,
		next_task = "15974",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 15973,
		target_num = 1,
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		target_id = {
			1410002,
			1410022
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		award_display = {
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				2,
				20001,
				1
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			{
				1,
				1,
				600
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			{
				2,
				59182,
				400
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		scene = {
			"ACTIVITY_MAP"
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		award = 93859,
		type = 6,
		name = "『信浓活动』通关T3/HT3",
		count_inherit = 0,
		desc = "通关T3或HT3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
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		auto_commit = 0,
		next_task = "15975",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 15974,
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		target_id = {
			1410003,
			1410023
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		award_display = {
			{
				2,
				20001,
				2
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			{
				1,
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				1500
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			{
				2,
				59182,
				600
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		scene = {
			"ACTIVITY_MAP"
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		award = 93860,
		type = 6,
		name = "『信浓活动』通关T4/HT4",
		count_inherit = 0,
		desc = "通关T4或HT4",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "15976",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 15975,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1410004,
			1410024
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		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
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			{
				1,
				1,
				600
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			{
				2,
				59182,
				400
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		scene = {
			"ACTIVITY_MAP"
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		award = 93861,
		type = 6,
		name = "『信浓活动』通关T5/HT5",
		count_inherit = 0,
		desc = "通关T5或HT5",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "15977",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 15976,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1410005,
			1410025
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		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
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			{
				1,
				1,
				600
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			{
				2,
				59182,
				600
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		scene = {
			"ACTIVITY_MAP"
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		award = 93862,
		type = 6,
		name = "『信浓活动』通关T6/HT6",
		count_inherit = 0,
		desc = "通关T6或HT6",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "15978",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 15977,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1410006,
			1410026
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		open_need = {},
		award_display = {
			{
				2,
				20001,
				2
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			{
				1,
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				1500
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			{
				2,
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		scene = {
			"ACTIVITY_MAP"
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		award = 93863,
		type = 6,
		name = "『信浓活动』通关SP",
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		desc = "通关SP",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1410041,
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		target_num = 1,
		fix_task = 0,
		target_id = "1410041",
		open_need = {},
		award_display = {
			{
				2,
				20001,
				2
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			{
				1,
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				1500
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		scene = {
			"ACTIVITY_MAP"
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		award = 93864,
		type = 6,
		name = "『信浓活动』通关HT6",
		count_inherit = 0,
		desc = "通关HT6",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1410026,
		id = 15979,
		target_num = 1,
		fix_task = 0,
		target_id = "1410026",
		open_need = {},
		award_display = {
			{
				5,
				183,
				1
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		scene = {
			"ACTIVITY_MAP"
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		type = 6,
		name = "『信浓活动』T1/HT1的3星",
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		sub_type = 1021,
		added_tip = 0,
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		quick_finish = 0,
		level = 10,
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		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 15980,
		target_num = 1,
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		target_id = {
			1410001,
			1410021
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			{
				1,
				2,
				500
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		scene = {
			"ACTIVITY_MAP"
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		name = "『信浓活动』T2/HT2的3星",
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		desc = "完成T2或HT2的3星收集",
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		sub_type = 1021,
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		story_icon = "",
		quick_finish = 0,
		level = 10,
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		next_task = "15982",
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		target_id_for_client = 0,
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			1410022
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				4,
				100001,
				1
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			"ACTIVITY_MAP"
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		desc = "完成T3或HT3的3星收集",
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		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
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		level = 10,
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		next_task = "15983",
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		story_id = "",
		target_id_for_client = 0,
		id = 15982,
		target_num = 1,
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			1410023
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				18033,
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		scene = {
			"ACTIVITY_MAP"
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		desc = "完成T4或HT4的3星收集",
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		sub_type = 1021,
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		quick_finish = 0,
		level = 10,
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		priority_type = 0,
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		story_id = "",
		target_id_for_client = 0,
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		target_id = {
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			1410024
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			{
				1,
				2,
				500
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		scene = {
			"ACTIVITY_MAP"
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		award = 93869,
		type = 6,
		name = "『信浓活动』T5/HT5的3星",
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		desc = "完成T5或HT5的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
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		next_task = "15985",
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		story_id = "",
		target_id_for_client = 0,
		id = 15984,
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		target_id = {
			1410005,
			1410025
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		open_need = {},
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			{
				4,
				100011,
				1
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		scene = {
			"ACTIVITY_MAP"
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		type = 6,
		name = "『信浓活动』T6/HT6的3星",
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		desc = "完成T6或HT6的3星收集",
		target_id_2 = "",
		sub_type = 1021,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 10,
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		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 15985,
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		target_id = {
			1410006,
			1410026
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		open_need = {},
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			{
				2,
				18033,
				1
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		scene = {
			"ACTIVITY_MAP"
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	[15986] = {
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		type = 6,
		name = "【普林斯顿SP】地图任务1",
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		desc = "通关SP1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
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		priority_type = 0,
		auto_commit = 0,
		next_task = "15987",
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		target_id_for_client = 1420001,
		id = 15986,
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		open_need = {},
		award_display = {
			{
				1,
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				200
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			{
				2,
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		scene = {
			"ACTIVITY_MAP"
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		award = 93902,
		type = 6,
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			"ACTIVITY_MAP"
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				189,
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		sub_type = 20,
		added_tip = 0,
		story_icon = "",
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		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16450,
		target_num = 60,
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		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				250
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		},
		scene = {
			"LEVEL"
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	},
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		award = 94747,
		type = 6,
		name = "WWF联动出击任务4",
		count_inherit = 0,
		desc = "舰队出征，获得80次胜利",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 80,
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		target_id = "0",
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		award_display = {
			{
				1,
				190,
				250
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		scene = {
			"LEVEL"
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		guild_coin_award = 0,
		award = 94748,
		type = 6,
		name = "WWF联动委托任务1",
		count_inherit = 16453,
		desc = "进行10次委托 ",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16452,
		target_num = 10,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				250
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		}
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		award = 94749,
		type = 6,
		name = "WWF联动委托任务2",
		count_inherit = 16454,
		desc = "进行20次委托 ",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
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		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16453,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				250
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		award = 94750,
		type = 6,
		name = "WWF联动委托任务3",
		count_inherit = 16455,
		desc = "进行30次委托 ",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16454,
		target_num = 30,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				250
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		award = 94751,
		type = 6,
		name = "WWF联动委托任务4",
		count_inherit = 0,
		desc = "进行40次委托 ",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16455,
		target_num = 40,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				250
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	},
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		is_head = 1,
		guild_coin_award = 0,
		award = 94752,
		type = 6,
		name = "WWF联动石油任务1",
		count_inherit = 16457,
		desc = "累计消耗石油1000",
		target_id_2 = "",
		sub_type = 121,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16456,
		target_num = 1000,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				250
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		scene = {
			"LEVEL"
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		is_head = 1,
		guild_coin_award = 0,
		award = 94753,
		type = 6,
		name = "WWF联动石油任务2",
		count_inherit = 16458,
		desc = "累计消耗石油2000",
		target_id_2 = "",
		sub_type = 121,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16457,
		target_num = 2000,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				250
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		scene = {
			"LEVEL"
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		is_head = 1,
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		award = 94754,
		type = 6,
		name = "WWF联动石油任务3",
		count_inherit = 16459,
		desc = "累计消耗石油3000",
		target_id_2 = "",
		sub_type = 121,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16458,
		target_num = 3000,
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		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				250
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		},
		scene = {
			"LEVEL"
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		is_head = 1,
		guild_coin_award = 0,
		award = 94755,
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		name = "WWF联动石油任务4",
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		desc = "累计消耗石油4000",
		target_id_2 = "",
		sub_type = 121,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16459,
		target_num = 4000,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				250
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		},
		scene = {
			"LEVEL"
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		award = 94760,
		type = 46,
		name = "WWF联动每周任务大规模歼灭作战",
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		desc = "舰队出征，消灭敌方旗舰20次",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16460,
		target_num = 20,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				500
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		type = 46,
		name = "WWF联动每周任务大规模扫荡作战",
		count_inherit = 0,
		desc = "击沉任意敌人1000艘",
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		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 0,
		story_id = "",
		target_id_for_client = 0,
		id = 16461,
		target_num = 1000,
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		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				190,
				500
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		award = 94800,
		type = 6,
		name = "『意大利V2』角色收集：维托里奥·维内托",
		count_inherit = 0,
		desc = "[维托里奥·维内托]突破至满星",
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		sub_type = 35,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 605014,
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		target_num = 1,
		fix_task = 0,
		target_id = "605014",
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			{
				1,
				193,
				600
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		award = 94801,
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		name = "『意大利V2』角色收集：阿布鲁齐公爵",
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		desc = "[阿布鲁齐公爵]突破至满星",
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		sub_type = 35,
		added_tip = 0,
		story_icon = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 602014,
		id = 16481,
		target_num = 1,
		fix_task = 0,
		target_id = "602014",
		open_need = {},
		award_display = {
			{
				1,
				193,
				600
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		award = 94802,
		type = 6,
		name = "『意大利V2』角色收集：天鹰",
		count_inherit = 0,
		desc = "[天鹰]突破至满星",
		target_id_2 = "",
		sub_type = 35,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 607014,
		id = 16482,
		target_num = 1,
		fix_task = 0,
		target_id = "607014",
		open_need = {},
		award_display = {
			{
				1,
				193,
				600
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		is_head = 1,
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		award = 94803,
		type = 6,
		name = "『意大利V2』角色收集：托里拆利",
		count_inherit = 0,
		desc = "[托里拆利]突破至满星",
		target_id_2 = "",
		sub_type = 35,
		added_tip = 0,
		story_icon = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 608014,
		id = 16483,
		target_num = 1,
		fix_task = 0,
		target_id = "608014",
		open_need = {},
		award_display = {
			{
				1,
				193,
				400
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		award = 94804,
		type = 6,
		name = "『意大利V2』角色收集：西北风",
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		desc = "[西北风]突破至满星",
		target_id_2 = "",
		sub_type = 35,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 601044,
		id = 16484,
		target_num = 1,
		fix_task = 0,
		target_id = "601044",
		open_need = {},
		award_display = {
			{
				1,
				193,
				400
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		award = 94805,
		type = 6,
		name = "『意大利V2』角色收集：西南风",
		count_inherit = 0,
		desc = "[西南风]突破至满星",
		target_id_2 = "",
		sub_type = 35,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 601054,
		id = 16485,
		target_num = 1,
		fix_task = 0,
		target_id = "601054",
		open_need = {},
		award_display = {
			{
				1,
				193,
				400
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		is_head = 1,
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		award = 94806,
		type = 6,
		name = "『意大利V2』角色收集：尼科洛索·达雷科\t",
		count_inherit = 0,
		desc = "[尼科洛索·达雷科]突破至满星",
		target_id_2 = "",
		sub_type = 35,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 601064,
		id = 16486,
		target_num = 1,
		fix_task = 0,
		target_id = "601064",
		open_need = {},
		award_display = {
			{
				1,
				193,
				400
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		award = 94807,
		type = 6,
		name = "『意大利V2』角色刷关：格罗斯特",
		count_inherit = 0,
		desc = "使用满星格罗斯特击败A2或C2敌方旗舰10次且存活",
		sub_type = 16,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 16487,
		target_num = 10,
		fix_task = 0,
		target_id = {
			1510113,
			1512113
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		target_id_2 = {
			202104
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		open_need = {},
		award_display = {
			{
				1,
				193,
				200
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		scene = {
			"ACTIVITY_MAP"
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		award = 94808,
		type = 6,
		name = "『意大利V2』角色刷关：纳尔逊",
		count_inherit = 0,
		desc = "使用满星纳尔逊击败A3或C3敌方旗舰10次且存活",
		sub_type = 16,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 16488,
		target_num = 10,
		fix_task = 0,
		target_id = {
			1510213,
			1512213
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		target_id_2 = {
			205034
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		open_need = {},
		award_display = {
			{
				1,
				193,
				200
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		scene = {
			"ACTIVITY_MAP"
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		award = 94809,
		type = 6,
		name = "『意大利V2』角色刷关：欧若拉",
		count_inherit = 0,
		desc = "使用满星欧若拉击败B2或D2敌方旗舰10次且存活",
		sub_type = 16,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 16489,
		target_num = 10,
		fix_task = 0,
		target_id = {
			1511113,
			1513113
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		target_id_2 = {
			202154
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		open_need = {},
		award_display = {
			{
				1,
				193,
				200
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		scene = {
			"ACTIVITY_MAP"
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		award = 94810,
		type = 6,
		name = "『意大利V2』角色刷关：利托里奥",
		count_inherit = 0,
		desc = "使用满星利托里奥击败B3或D3敌方旗舰10次且存活",
		sub_type = 16,
		added_tip = 0,
		story_icon = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 16490,
		target_num = 10,
		fix_task = 0,
		target_id = {
			1511213,
			1513213
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		target_id_2 = {
			605024
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		open_need = {},
		award_display = {
			{
				1,
				193,
				300
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		scene = {
			"ACTIVITY_MAP"
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		is_head = 1,
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		name = "山城台服战斗胜利IV",
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		desc = "舰队出征，获得200次战斗胜利。",
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		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		next_task = "0",
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			{
				5,
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		type = 6,
		name = "山城台服消灭旗舰I",
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		added_tip = 0,
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		scene = "",
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		added_tip = 0,
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		desc = "舰队出征，消灭敌方旗舰50次",
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				5,
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		type = 6,
		name = "山城台服建造I",
		count_inherit = 16749,
		desc = "建造舰船5次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
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		scene = "",
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		type = 6,
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		count_inherit = 0,
		desc = "建造舰船20次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
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				1,
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				300
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		type = 6,
		name = "山城台服舰船强化I",
		count_inherit = 16751,
		desc = "舰船强化15次。",
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		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		award_display = {
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		type = 6,
		name = "山城台服舰船强化II",
		count_inherit = 16752,
		desc = "舰船强化30次。",
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		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
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		type = 6,
		name = "山城台服舰船强化III",
		count_inherit = 16753,
		desc = "舰船强化50次。",
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		sub_type = 34,
		added_tip = 0,
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		scene = "",
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		type = 6,
		name = "山城台服舰船强化IV",
		count_inherit = 0,
		desc = "舰船强化80次。",
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		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		target_id_for_client = 0,
		id = 16753,
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		type = 6,
		name = "山城台服舰船退役I",
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		desc = "舰船退役5次。",
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		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
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		type = 6,
		name = "山城台服舰船退役II",
		count_inherit = 16756,
		desc = "舰船退役10次。",
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				150
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		award = 95425,
		type = 6,
		name = "山城台服舰船退役III",
		count_inherit = 16757,
		desc = "舰船退役15次。",
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		sub_type = 31,
		added_tip = 0,
		story_icon = "",
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		quick_finish = 0,
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		type = 6,
		name = "山城台服舰船退役IV",
		count_inherit = 0,
		desc = "舰船退役20次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
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		target_id_for_client = 0,
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		target_id = "0",
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			{
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				300
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		guild_coin_award = 0,
		award = 95427,
		type = 6,
		name = "山城台服军事委托I",
		count_inherit = 16759,
		desc = "执行军事委托10次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		id = 16758,
		target_num = 10,
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		target_id = "0",
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		award_display = {
			{
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				100
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		guild_coin_award = 0,
		award = 95428,
		type = 6,
		name = "山城台服军事委托II",
		count_inherit = 16760,
		desc = "执行军事委托20次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "16760",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 16759,
		target_num = 20,
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		target_id = "0",
		open_need = {},
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				150
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		type = 6,
		name = "山城台服军事委托III",
		count_inherit = 16761,
		desc = "执行军事委托30次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		next_task = "16761",
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		story_id = "",
		target_id_for_client = 0,
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		type = 6,
		name = "山城台服军事委托IV",
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		desc = "执行军事委托50次。",
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		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		next_task = "0",
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		story_id = "",
		target_id_for_client = 0,
		id = 16761,
		target_num = 50,
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		award = 95431,
		type = 36,
		name = "山城台服战斗胜利-日常",
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		desc = "舰队出征，获得15次胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 16762,
		target_num = 15,
		fix_task = 0,
		target_id = "0",
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				60
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		guild_coin_award = 0,
		award = 95431,
		type = 36,
		name = "山城台服消灭旗舰-日常",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰3次。",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 16763,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
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		award = 95431,
		type = 36,
		name = "山城台服建造-日常",
		count_inherit = 0,
		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 16764,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
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	[16765] = {
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		award = 95431,
		type = 36,
		name = "山城台服强化-日常",
		count_inherit = 0,
		desc = "舰船强化8次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 16765,
		target_num = 8,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				207,
				60
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	[16766] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 95431,
		type = 36,
		name = "山城台服退役-日常",
		count_inherit = 0,
		desc = "舰船退役3次。",
		target_id_2 = "",
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		scene = "",
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		visibility = 1,
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				60
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		name = "山城台服委托-日常",
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		desc = "执行军事委托5次。",
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		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 1,
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			{
				1,
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				60
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		name = "『偶像大师』日常建造",
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		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
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				2,
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				300
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		desc = "舰队出征，获得15次胜利。",
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		story_icon = "",
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				2,
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				300
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		added_tip = 0,
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				2,
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		desc = "完成「活动特殊委托」1次",
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			"EVENT"
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		name = "『偶像大师』累计建造10次",
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		desc = "建造舰船10次",
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		name = "『偶像大师』关卡特殊演出状态下获得60次胜利",
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		desc = "关卡特殊演出状态下获得60次胜利",
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			"ACTIVITY_MAP"
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		name = "『偶像大师』通关SP1",
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		desc = "通关VSP",
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		name = "『偶像大师』SP1三星",
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		added_tip = 0,
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		type = 6,
		name = "『偶像大师』登录送皮肤体验券活动",
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		desc = "登录游戏",
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		desc = "建造舰船3次。",
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		sub_type = 30,
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		type = 36,
		name = "龙凤复刻 -日常出击",
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		desc = "舰队出征，获得15次胜利。",
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		name = "龙凤复刻 通关A1/C1",
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		desc = "通关A1或C1",
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		level = 10,
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			1530021
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		name = "龙凤复刻 通关A2/C2",
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		name = "『偶像活动一期复刻』送吹雪礼服13",
		count_inherit = 0,
		desc = "强化装备2次 ",
		target_id_2 = "",
		sub_type = 40,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
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		award_choice = "",
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		auto_commit = 0,
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		story_id = "",
		target_id_for_client = 0,
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			{
				2,
				54034,
				1
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		award = 96263,
		type = 26,
		name = "『偶像活动一期复刻』送吹雪礼服14",
		count_inherit = 0,
		desc = "舰队出征，以S评价通关10次 ",
		target_id_2 = "",
		sub_type = 24,
		added_tip = 0,
		story_icon = "",
		scene = "",
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				7,
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		guild_coin_award = 0,
		award = 8033,
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		name = "战斗胜利-日常",
		count_inherit = 0,
		desc = "舰队出征，获得25次胜利。",
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		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		story_id = "",
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		open_need = {},
		award_display = {
			{
				2,
				59125,
				60
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		is_head = 1,
		guild_coin_award = 0,
		award = 8034,
		type = 36,
		name = "消灭旗舰-日常",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰5次。",
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		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 30102,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59125,
				60
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		is_head = 1,
		guild_coin_award = 0,
		award = 8035,
		type = 36,
		name = "建造-日常",
		count_inherit = 0,
		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
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		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
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		story_id = "",
		target_id_for_client = 0,
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		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
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				60
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		is_head = 1,
		guild_coin_award = 0,
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		type = 36,
		name = "强化-日常",
		count_inherit = 0,
		desc = "舰船强化8次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 30104,
		target_num = 8,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
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				60
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		is_head = 1,
		guild_coin_award = 0,
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		type = 36,
		name = "退役-日常",
		count_inherit = 0,
		desc = "舰船退役3次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 30105,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
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				60
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		is_head = 1,
		guild_coin_award = 0,
		award = 8038,
		type = 36,
		name = "委托-日常",
		count_inherit = 0,
		desc = "执行军事委托5次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 30106,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59125,
				60
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		is_head = 1,
		guild_coin_award = 0,
		award = 8039,
		type = 36,
		name = "模拟战-日常",
		count_inherit = 0,
		desc = "模拟战出击，获得3次胜利。",
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		sub_type = 28,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1,
		id = 30111,
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		fix_task = 0,
		target_id = "1",
		open_need = {},
		award_display = {
			{
				2,
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				20
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		guild_coin_award = 0,
		award = 8044,
		type = 36,
		name = "战斗胜利-日常",
		count_inherit = 0,
		desc = "舰队出征，获得15次胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 30201,
		target_num = 15,
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		award_display = {
			{
				2,
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		award = 8045,
		type = 36,
		name = "战斗胜利-日常",
		count_inherit = 0,
		desc = "舰队出征，获得15次胜利。",
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		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
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		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 15,
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		target_id = "0",
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			{
				2,
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		guild_coin_award = 0,
		award = 8046,
		type = 36,
		name = "战斗胜利-日常",
		count_inherit = 0,
		desc = "舰队出征，获得15次胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 30203,
		target_num = 15,
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		target_id = "0",
		open_need = {},
		award_display = {
			{
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		is_head = 1,
		guild_coin_award = 0,
		award = 8138,
		type = 36,
		name = "投票日常建造",
		count_inherit = 0,
		desc = "建造舰船1次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 25,
		award_choice = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31001,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
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				1
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		guild_coin_award = 0,
		award = 8138,
		type = 36,
		name = "投票日常出击",
		count_inherit = 0,
		desc = "舰队出征，获得15次胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 25,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 15,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
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	},
	[31003] = {
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		guild_coin_award = 0,
		award = 8138,
		type = 36,
		name = "投票日常委托",
		count_inherit = 0,
		desc = "执行军事委托4次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		level = 25,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31003,
		target_num = 4,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
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		is_head = 1,
		guild_coin_award = 0,
		award = 8590,
		type = 36,
		name = "战斗胜利-日常",
		count_inherit = 0,
		desc = "舰队出征，获得25次胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
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		target_num = 25,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				60
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		is_head = 1,
		guild_coin_award = 0,
		award = 8591,
		type = 36,
		name = "消灭旗舰-日常",
		count_inherit = 0,
		desc = "舰队出征，消灭敌方旗舰5次。",
		target_id_2 = "",
		sub_type = 21,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31008,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				60
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	},
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		guild_coin_award = 0,
		award = 8592,
		type = 36,
		name = "建造-日常",
		count_inherit = 0,
		desc = "建造舰船3次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31009,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
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		is_head = 1,
		guild_coin_award = 0,
		award = 8593,
		type = 36,
		name = "强化-日常",
		count_inherit = 0,
		desc = "舰船强化8次。",
		target_id_2 = "",
		sub_type = 34,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31010,
		target_num = 8,
		fix_task = 0,
		target_id = "0",
		open_need = {},
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	[31011] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8594,
		type = 36,
		name = "退役-日常",
		count_inherit = 0,
		desc = "舰船退役3次。",
		target_id_2 = "",
		sub_type = 31,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31011,
		target_num = 3,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				60
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	},
	[31012] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 8595,
		type = 36,
		name = "委托-日常",
		count_inherit = 0,
		desc = "执行军事委托5次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31012,
		target_num = 5,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				1,
				109,
				60
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		}
	},
	[31013] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 91495,
		type = 36,
		name = "投票日常建造",
		count_inherit = 0,
		desc = "建造舰船1次。",
		target_id_2 = "",
		sub_type = 30,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 25,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31013,
		target_num = 1,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59824,
				10
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	},
	[31014] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 91495,
		type = 36,
		name = "投票日常出击",
		count_inherit = 0,
		desc = "舰队出征，获得15次胜利。",
		target_id_2 = "",
		sub_type = 20,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 25,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31014,
		target_num = 15,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59824,
				10
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	},
	[31015] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 91495,
		type = 36,
		name = "投票日常委托",
		count_inherit = 0,
		desc = "执行军事委托4次。",
		target_id_2 = "",
		sub_type = 80,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 25,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 31015,
		target_num = 4,
		fix_task = 0,
		target_id = "0",
		open_need = {},
		award_display = {
			{
				2,
				59824,
				10
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		}
	},
	[31016] = {
		is_head = 1,
		guild_coin_award = 0,
		award = 91496,
		type = 6,
		name = "投票单轮单次-预选",
		count_inherit = 0,
		desc = "完成投票日常任务10次。",
		target_id_2 = "",
		sub_type = 91,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 25,
		award_choice = "",
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				4001,
				120
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			41041,
			41042,
			41043,
			41044
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			{
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				4001,
				240
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			{
				1,
				4001,
				60
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			"GETBOAT"
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			{
				1,
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			{
				1,
				4001,
				120
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		story_id = "",
		target_id_for_client = 59900,
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			{
				1,
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				1,
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				60
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			{
				1,
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				1,
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		award = 100002,
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		desc = "舰队出征，获得160次胜利",
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		award = 100002,
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		desc = "击沉任意敌人800艘",
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				1,
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				60
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			"TASK"
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				1,
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				120
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			"TASK"
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				1,
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				120
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		desc = "累计消耗石油12000",
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		award = 100000,
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		desc = "累计消耗石油15000",
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				180
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		award = 100000,
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		sub_type = 121,
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		desc = "累计消耗石油21000",
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			{
				1,
				4001,
				180
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		desc = "累计消耗石油24000",
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		sub_type = 121,
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			{
				1,
				4001,
				180
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		desc = "在任意关卡中累计获得25万经验",
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		added_tip = 0,
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			{
				1,
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				120
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			"LEVEL"
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		desc = "在任意关卡中累计获得50万经验",
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			{
				1,
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				120
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			"LEVEL"
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		desc = "在任意关卡中累计获得75万经验",
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			{
				1,
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				120
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			"LEVEL"
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			{
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			"LEVEL"
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			"LEVEL"
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			"LEVEL"
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			"LEVEL"
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			"LEVEL"
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		award = 8154,
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		sub_type = 182,
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		level = 15,
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		visibility = 1,
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		target_id_for_client = 0,
		id = 50003,
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		target_id = "10101",
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			{
				2,
				1002,
				1
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		desc = "提交3个《Z的意志》",
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		sub_type = 1000,
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1002,
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		target_id = "1002",
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			{
				3,
				640,
				1
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		award = 8162,
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		desc = "建造5次 ",
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		sub_type = 30,
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		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "SHENGDAN01",
		target_id_for_client = 0,
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		target_id = "0",
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			{
				2,
				1004,
				1
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		desc = "完成3次每日挑战 ",
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		sub_type = 26,
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		story_icon = "",
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		next_task = "0",
		visibility = 1,
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		target_id_for_client = 0,
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		target_id = "0",
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			{
				2,
				1004,
				1
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		desc = "以S级评价胜利10次 ",
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		story_icon = "",
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		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "SHENGDAN03",
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		id = 50051,
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		target_id = "0",
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			{
				2,
				1004,
				1
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		award = 8162,
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		desc = "进行5次装备强化",
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		sub_type = 40,
		added_tip = 1,
		story_icon = "",
		scene = "",
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		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "SHENGDAN04",
		target_id_for_client = 0,
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		target_id = "0",
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			{
				2,
				1004,
				1
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		award = 8162,
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		desc = "进行3次战术训练",
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		sub_type = 71,
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		story_icon = "",
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		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "SHENGDAN05",
		target_id_for_client = 0,
		id = 50053,
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		target_id = "0",
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			{
				2,
				1004,
				1
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		award = 8162,
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		count_inherit = 0,
		desc = "完成5次委托 ",
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		sub_type = 80,
		added_tip = 1,
		story_icon = "",
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		level = 1,
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		next_task = "0",
		visibility = 1,
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		target_id = "0",
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			{
				2,
				1004,
				1
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		award = 8162,
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		desc = "通关任意困难关卡5次",
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		sub_type = 182,
		added_tip = 1,
		story_icon = "",
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		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "SHENGDAN07",
		target_id_for_client = 0,
		id = 50055,
		target_num = 5,
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		target_id = "10101",
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			{
				2,
				1004,
				1
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		award = 8163,
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		name = "爱与和平的圣夜祭8",
		count_inherit = 0,
		desc = "收集7个任务道具 ",
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		sub_type = 1000,
		added_tip = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "SHENGDAN08",
		target_id_for_client = 1004,
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		target_id = "1004",
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		award_display = {
			{
				7,
				101051,
				1
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		desc = "建造5次 ",
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		sub_type = 30,
		added_tip = 1,
		story_icon = "",
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		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINNIAN1",
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		target_id = "0",
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			{
				2,
				1005,
				1
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		guild_coin_award = 0,
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		desc = "完成3次每日挑战 ",
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		sub_type = 26,
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		story_icon = "",
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		level = 1,
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		next_task = "0",
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		story_id = "XINNIAN2",
		target_id_for_client = 0,
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		target_id = "0",
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		award_display = {
			{
				2,
				1005,
				1
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		award = 8164,
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		count_inherit = 0,
		desc = "强化角色5次",
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		story_icon = "",
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		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINNIAN3",
		target_id_for_client = 0,
		id = 50059,
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		target_id = "0",
		open_need = {},
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			{
				2,
				1005,
				1
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		award = 8164,
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		count_inherit = 0,
		desc = "通关任意关卡3次",
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		sub_type = 21,
		added_tip = 1,
		story_icon = "",
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		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINNIAN4",
		target_id_for_client = 0,
		id = 50060,
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		target_id = "0",
		open_need = {},
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			{
				2,
				1005,
				1
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		count_inherit = 0,
		desc = "进行5次委托 ",
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		sub_type = 80,
		added_tip = 1,
		story_icon = "",
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		level = 1,
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		next_task = "0",
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		story_id = "XINNIAN5",
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		id = 50061,
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		target_id = "0",
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			{
				2,
				1005,
				1
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		count_inherit = 0,
		desc = "分解10件装备",
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		sub_type = 41,
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		story_icon = "",
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		level = 1,
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		next_task = "0",
		visibility = 1,
		story_id = "XINNIAN6",
		target_id_for_client = 0,
		id = 50062,
		target_num = 10,
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		target_id = "0",
		open_need = {},
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			{
				2,
				1005,
				1
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		name = "新年快乐7",
		count_inherit = 0,
		desc = "收集6个任务道具 ",
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		sub_type = 1000,
		added_tip = 1,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 1,
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		auto_commit = 0,
		next_task = "0",
		visibility = 1,
		story_id = "XINNIAN7",
		target_id_for_client = 1005,
		id = 50063,
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			{
				7,
				301331,
				1
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		award = 8166,
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		name = "『冬活』-前篇",
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		desc = "通关A1或C1",
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		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
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		next_task = "50065",
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		story_id = "",
		target_id_for_client = 0,
		id = 50064,
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		fix_task = 0,
		target_id = {
			1060001,
			1060011
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		open_need = {},
		award_display = {
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				2,
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				1
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			{
				1,
				1,
				600
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	[50065] = {
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		award = 8167,
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		name = "『冬活』-前篇",
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		desc = "通关A2或C2",
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		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
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		level = 10,
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		next_task = "50066",
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		story_id = "",
		target_id_for_client = 0,
		id = 50065,
		target_num = 1,
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		target_id = {
			1060002,
			1060012
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		open_need = {},
		award_display = {
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				2,
				20001,
				1
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			{
				1,
				1,
				600
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		award = 8168,
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		name = "『冬活』-前篇",
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		desc = "通关A3或C3",
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		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
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		level = 10,
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		next_task = "50067",
		visibility = 1,
		story_id = "",
		target_id_for_client = 0,
		id = 50066,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1060003,
			1060013
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		open_need = {},
		award_display = {
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				2,
				20001,
				2
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			{
				1,
				1,
				1500
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	[50067] = {
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		guild_coin_award = 0,
		award = 8169,
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		name = "『冬活』-后篇",
		count_inherit = 0,
		desc = "通关B1或D1",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "50068",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1060004,
		id = 50067,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1060004,
			1060014
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		open_need = {},
		award_display = {
			{
				2,
				20001,
				1
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			{
				1,
				1,
				600
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	[50068] = {
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		guild_coin_award = 0,
		award = 8170,
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		name = "『冬活』-后篇",
		count_inherit = 0,
		desc = "通关B2或D2",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
		scene = "",
		quick_finish = 0,
		level = 10,
		award_choice = "",
		priority_type = 0,
		auto_commit = 0,
		next_task = "[50069,50070]",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1060005,
		id = 50068,
		target_num = 1,
		fix_task = 0,
		target_id = {
			1060005,
			1060015
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		open_need = {},
		award_display = {
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				2,
				20001,
				1
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			{
				1,
				1,
				600
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	[50069] = {
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		award = 8171,
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		name = "『冬活』-后篇",
		count_inherit = 0,
		desc = "通关B3或D3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
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		quick_finish = 0,
		level = 10,
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1060006,
		id = 50069,
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		fix_task = 0,
		target_id = {
			1060006,
			1060016
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		open_need = {},
		award_display = {
			{
				2,
				20001,
				2
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			{
				1,
				1,
				1500
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	[50070] = {
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		award = 8172,
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		name = "『冬活』-勋章",
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		desc = "通关D3",
		target_id_2 = "",
		sub_type = 1020,
		added_tip = 0,
		story_icon = "",
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		level = 10,
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		next_task = "0",
		visibility = 1,
		story_id = "",
		target_id_for_client = 1060016,
		id = 50070,
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				500
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		desc = "舰队出征，获得15次胜利。",
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}
