return {
	map_id = 10008,
	id = 1012500,
	stages = {
		{
			stageIndex = 1,
			failCondition = 1,
			timeCount = 180,
			backGroundStageID = 1,
			passCondition = 1,
			totalArea = {
				-80,
				20,
				90,
				70
			},
			playerArea = {
				-80,
				20,
				45,
				68
			},
			enemyArea = {},
			mainUnitPosition = {
				{
					Vector3(-105, 0, 58),
					Vector3(-105, 0, 78),
					Vector3(-105, 0, 38)
				},
				[-1] = {
					Vector3(15, 0, 58),
					Vector3(15, 0, 78),
					Vector3(15, 0, 38)
				}
			},
			fleetCorrdinate = {
				-80,
				0,
				75
			},
			waves = {
				{
					triggerType = 1,
					waveIndex = 100,
					preWaves = {},
					triggerParams = {
						timeout = 0.5
					}
				},
				{
					triggerType = 1,
					waveIndex = 202,
					preWaves = {},
					triggerParams = {
						timeout = 18
					}
				},
				{
					triggerType = 1,
					waveIndex = 203,
					preWaves = {},
					triggerParams = {
						timeout = 33
					}
				},
				{
					triggerType = 1,
					waveIndex = 204,
					preWaves = {},
					triggerParams = {
						timeout = 44
					}
				},
				{
					triggerType = 0,
					waveIndex = 101,
					conditionType = 1,
					preWaves = {
						100
					},
					triggerParam = {},
					spawn = {
						{
							monsterTemplateID = 10052001,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								70
							},
							buffList = {
								8001,
								8007
							}
						},
						{
							monsterTemplateID = 10052009,
							score = 0,
							reinforceDelay = 8,
							delay = 0,
							moveCast = true,
							corrdinate = {
								-15,
								0,
								75
							}
						},
						{
							monsterTemplateID = 10052001,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								0,
								0,
								55
							},
							buffList = {
								8001,
								8007
							}
						},
						{
							monsterTemplateID = 10052010,
							score = 0,
							reinforceDelay = 8,
							delay = 0,
							moveCast = true,
							corrdinate = {
								-15,
								0,
								35
							}
						},
						{
							monsterTemplateID = 10052001,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								40
							},
							buffList = {
								8001,
								8007
							}
						}
					},
					reinforcement = {
						{
							monsterTemplateID = 10052017,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								30,
								0,
								55
							},
							buffList = {
								8001,
								8002
							}
						}
					}
				},
				{
					triggerType = 0,
					waveIndex = 102,
					conditionType = 1,
					preWaves = {
						101,
						202
					},
					triggerParam = {},
					spawn = {
						{
							monsterTemplateID = 10052001,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								15,
								0,
								75
							},
							buffList = {
								8001,
								8007
							}
						},
						{
							monsterTemplateID = 10052012,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								-15,
								0,
								65
							}
						},
						{
							monsterTemplateID = 10052007,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								-15,
								0,
								45
							}
						},
						{
							monsterTemplateID = 10052001,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								15,
								0,
								35
							},
							buffList = {
								8001,
								8007
							}
						}
					},
					airFighter = {
						{
							interval = 10,
							onceNumber = 2,
							formation = 10006,
							templateID = 520107,
							delay = 0,
							totalNumber = 2,
							weaponID = {
								520205
							},
							attr = {
								airPower = 40,
								maxHP = 15,
								attackRating = 23
							}
						}
					}
				},
				{
					triggerType = 0,
					waveIndex = 103,
					conditionType = 1,
					preWaves = {
						102,
						203
					},
					triggerParam = {},
					spawn = {
						{
							monsterTemplateID = 10052004,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								-15,
								0,
								75
							}
						},
						{
							monsterTemplateID = 10052005,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								-15,
								0,
								55
							}
						},
						{
							monsterTemplateID = 10052006,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								-15,
								0,
								45
							}
						}
					}
				},
				{
					triggerType = 0,
					waveIndex = 104,
					conditionType = 1,
					preWaves = {
						103,
						204
					},
					triggerParam = {},
					spawn = {
						{
							monsterTemplateID = 10052014,
							score = 0,
							reinforceDelay = 8,
							delay = 0,
							moveCast = true,
							corrdinate = {
								-10,
								0,
								55
							}
						}
					},
					reinforcement = {
						{
							monsterTemplateID = 10052001,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								75
							},
							buffList = {
								8001,
								8007
							}
						},
						{
							monsterTemplateID = 10052001,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								35
							},
							buffList = {
								8001,
								8007
							}
						}
					},
					airFighter = {
						{
							interval = 10,
							onceNumber = 2,
							formation = 10006,
							templateID = 520108,
							delay = 0,
							totalNumber = 2,
							weaponID = {
								520204
							},
							attr = {
								airPower = 40,
								maxHP = 15,
								attackRating = 23
							}
						}
					}
				},
				{
					triggerType = 5,
					waveIndex = 400,
					preWaves = {
						104,
						103,
						102,
						101
					},
					triggerParams = {
						bgm = "battle-boss-1"
					}
				},
				{
					triggerType = 3,
					waveIndex = 500,
					preWaves = {
						104,
						103,
						102,
						101
					},
					triggerParams = {
						id = "ZHUNUO9"
					}
				},
				{
					triggerType = 0,
					waveIndex = 105,
					conditionType = 0,
					preWaves = {
						500
					},
					triggerParam = {},
					spawn = {
						{
							score = 0,
							monsterTemplateID = 10055004,
							delay = 0,
							moveCast = true,
							reinforceDelay = 7,
							corrdinate = {
								0,
								0,
								45
							},
							bossData = {
								hpBarNum = 80,
								icon = "genaisennao"
							},
							phase = {
								{
									switchType = 2,
									switchTo = 1,
									index = 0,
									switchParam = 0.7,
									addWeapon = {
										520513,
										520514,
										520516,
										520517,
										520518
									}
								},
								{
									switchType = 2,
									switchTo = 2,
									index = 1,
									switchParam = 0.4,
									addBuff = {
										8503
									}
								},
								{
									index = 2,
									setAI = 70027,
									removeBuff = {
										8503
									},
									addBuff = {
										8504
									},
									removeWeapon = {
										520513,
										520514,
										520516,
										520517,
										520518
									},
									addWeapon = {
										520515
									}
								}
							}
						},
						{
							score = 0,
							monsterTemplateID = 10055003,
							delay = 0,
							moveCast = true,
							reinforceDelay = 7,
							corrdinate = {
								0,
								0,
								75
							},
							bossData = {
								hpBarNum = 80,
								icon = "shaenhuosite"
							},
							phase = {
								{
									switchType = 2,
									switchTo = 1,
									index = 0,
									switchParam = 0.7,
									addWeapon = {
										520519,
										520520,
										520522,
										520523,
										520524
									}
								},
								{
									switchType = 2,
									switchTo = 2,
									index = 1,
									switchParam = 0.4,
									addBuff = {
										8503
									}
								},
								{
									index = 2,
									setAI = 70028,
									removeBuff = {
										8503
									},
									addBuff = {
										8504
									},
									removeWeapon = {
										520519,
										520520,
										520522,
										520523,
										520524
									},
									addWeapon = {
										520521
									}
								}
							}
						}
					},
					reinforcement = {
						{
							monsterTemplateID = 10052016,
							score = 10,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								80
							},
							buffList = {
								8001,
								8007
							}
						},
						{
							monsterTemplateID = 10052001,
							score = 10,
							delay = 0,
							moveCast = true,
							corrdinate = {
								20,
								0,
								65
							},
							buffList = {
								8001,
								8007
							}
						},
						{
							monsterTemplateID = 10052017,
							score = 10,
							delay = 0,
							moveCast = true,
							corrdinate = {
								30,
								0,
								55
							},
							buffList = {
								8001,
								8002
							}
						},
						{
							monsterTemplateID = 10052001,
							score = 10,
							delay = 0,
							moveCast = true,
							corrdinate = {
								20,
								0,
								45
							},
							buffList = {
								8001,
								8007
							}
						},
						{
							monsterTemplateID = 10052016,
							score = 10,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								30
							},
							buffList = {
								8001,
								8007
							}
						}
					}
				},
				{
					triggerType = 8,
					waveIndex = 900,
					preWaves = {
						105
					},
					triggerParams = {}
				},
				{
					triggerType = 1,
					waveIndex = 205,
					preWaves = {
						105
					},
					triggerParams = {
						timeout = 1
					}
				},
				{
					triggerType = 3,
					waveIndex = 501,
					preWaves = {
						205
					},
					triggerParams = {
						id = "ZHUNUO10",
						progress = 100
					}
				},
				{
					triggerType = 1,
					key = true,
					waveIndex = 206,
					conditionType = 0,
					preWaves = {
						501
					},
					triggerParams = {
						timeout = 0.5
					}
				}
			}
		}
	},
	fleet_prefab = {}
}
