return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.01,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.01,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.02,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.014,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.03,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.018,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.04,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.022,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.05,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.026,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.06,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.03,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.07,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.035,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.08,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.04,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.09,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.045,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetAllHelp",
					"TargetShipType",
					"TargetHelpLeastHPRatio"
				},
				arg_list = {
					maxHPRatio = 0.1,
					ship_type_list = {
						6,
						7
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = {
					"TargetPlayerFlagShip",
					"TargetShipType"
				},
				arg_list = {
					maxHPRatio = 0.05,
					ship_type_list = {
						7
					}
				}
			}
		}
	},
	uiEffect = "",
	name = "",
	cd = 0,
	picture = "0",
	desc = "",
	painting = 1,
	id = 14680,
	castCV = "skill",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillHeal",
			target_choise = {
				"TargetAllHelp",
				"TargetShipType",
				"TargetHelpLeastHPRatio"
			},
			arg_list = {
				maxHPRatio = 0.01,
				ship_type_list = {
					6,
					7
				}
			}
		},
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillHeal",
			target_choise = {
				"TargetPlayerFlagShip",
				"TargetShipType"
			},
			arg_list = {
				maxHPRatio = 0.01,
				ship_type_list = {
					7
				}
			}
		}
	}
}
