return {
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.05,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.062,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.074,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.09,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.105,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.12,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.14,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.158,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.176,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = -0.2,
					attr = "injureRatioByBulletTorpedo"
				}
			}
		}
	},
	name = "",
	init_effect = "jinengchufared",
	id = 14333,
	time = 0,
	picture = "",
	desc = "属性提升",
	stack = 1,
	color = "red",
	icon = 14330,
	last_effect = "",
	blink = {
		1,
		0,
		0,
		0.3,
		0.3
	},
	effect_list = {}
}
