return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 1,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 1.2,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 1.4,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 1.6,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 1.8,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 2,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 2.2,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 2.4,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 2.7,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillEditTag",
				target_choise = "TargetSelf",
				arg_list = {
					tag = "DanmakuFire",
					operation = -1
				}
			},
			{
				target_choise = "TargetSelf",
				type = "BattleSkillManualWeaponReloadBoost",
				arg_list = {
					value = 3,
					weaponType = "TorpedoWeapon"
				}
			}
		}
	},
	uiEffect = "",
	name = "",
	cd = 0,
	picture = "0",
	desc = "",
	painting = 1,
	id = 14660,
	castCV = "",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillEditTag",
			target_choise = "TargetSelf",
			arg_list = {
				tag = "DanmakuFire",
				operation = -1
			}
		},
		{
			target_choise = "TargetSelf",
			type = "BattleSkillManualWeaponReloadBoost",
			arg_list = {
				value = 1,
				weaponType = "TorpedoWeapon"
			}
		}
	}
}
