return {
	map_id = 10001,
	id = 1332213,
	stages = {
		{
			stageIndex = 1,
			failCondition = 1,
			timeCount = 180,
			backGroundStageID = 1,
			passCondition = 1,
			totalArea = {
				-80,
				20,
				90,
				70
			},
			playerArea = {
				-80,
				20,
				45,
				68
			},
			enemyArea = {},
			fleetCorrdinate = {
				-80,
				0,
				75
			},
			waves = {
				{
					triggerType = 1,
					waveIndex = 100,
					preWaves = {},
					triggerParams = {
						timeout = 0.5
					}
				},
				{
					triggerType = 1,
					waveIndex = 202,
					preWaves = {},
					triggerParams = {
						timeout = 18
					}
				},
				{
					triggerType = 1,
					waveIndex = 203,
					preWaves = {},
					triggerParams = {
						timeout = 33
					}
				},
				{
					triggerType = 1,
					waveIndex = 204,
					preWaves = {},
					triggerParams = {
						timeout = 44
					}
				},
				{
					triggerType = 0,
					key = true,
					waveIndex = 101,
					conditionType = 1,
					preWaves = {
						100
					},
					triggerParam = {},
					spawn = {
						{
							monsterTemplateID = 13100307,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								75
							},
							buffList = {
								8001,
								8007,
								8668
							}
						},
						{
							monsterTemplateID = 13100320,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								0,
								0,
								55
							},
							buffList = {
								8001,
								8007
							}
						},
						{
							monsterTemplateID = 13100307,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								35
							},
							buffList = {
								8001,
								8007,
								8668
							}
						}
					}
				},
				{
					triggerType = 0,
					waveIndex = 102,
					conditionType = 1,
					preWaves = {
						101,
						202
					},
					triggerParam = {},
					spawn = {
						{
							monsterTemplateID = 13100321,
							score = 0,
							delay = 0,
							moveCast = true,
							reinforceDelay = 6,
							corrdinate = {
								-5,
								0,
								55
							},
							buffList = {
								8001,
								8007
							}
						}
					},
					reinforcement = {
						{
							monsterTemplateID = 13100306,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								75
							},
							buffList = {
								8001,
								8007,
								8670
							}
						},
						{
							monsterTemplateID = 13100308,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								3,
								0,
								65
							},
							buffList = {
								8001,
								8007
							}
						},
						{
							monsterTemplateID = 13100308,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								3,
								0,
								45
							},
							buffList = {
								8001,
								8007,
								8667
							}
						},
						{
							monsterTemplateID = 13100306,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								10,
								0,
								35
							},
							buffList = {
								8001,
								8007,
								8670
							}
						}
					},
					airFighter = {
						{
							interval = 10,
							onceNumber = 3,
							formation = 10006,
							templateID = 1000842,
							delay = 0,
							totalNumber = 3,
							weaponID = {
								1000842
							},
							attr = {
								airPower = 40,
								maxHP = 15,
								attackRating = 23
							}
						}
					}
				},
				{
					triggerType = 5,
					waveIndex = 400,
					preWaves = {
						102,
						101
					},
					triggerParams = {
						bgm = "bgm-cccp3"
					}
				},
				{
					triggerType = 3,
					waveIndex = 500,
					preWaves = {
						102,
						101
					},
					triggerParams = {
						id = "MAOZIHUODONG11"
					}
				},
				{
					triggerType = 0,
					key = true,
					waveIndex = 104,
					conditionType = 0,
					preWaves = {
						500,
						102,
						101
					},
					triggerParam = {},
					spawn = {
						{
							monsterTemplateID = 13100335,
							reinforceDelay = 6,
							delay = 0,
							moveCast = true,
							corrdinate = {
								-15,
								0,
								55
							},
							bossData = {
								hpBarNum = 40,
								icon = "ganraozhe"
							},
							phase = {
								{
									switchParam = 0.5,
									switchTo = 1,
									index = 0,
									switchType = 1,
									addWeapon = {},
									removeWeapon = {}
								},
								{
									switchParam = 2.5,
									switchTo = 2,
									index = 1,
									switchType = 1,
									addWeapon = {
										619209,
										619210
									},
									removeWeapon = {
										619211
									}
								},
								{
									switchParam = 0.5,
									switchTo = 3,
									index = 2,
									switchType = 1,
									addWeapon = {},
									removeWeapon = {
										619209,
										619210
									}
								},
								{
									switchParam = 2.5,
									switchTo = 4,
									index = 3,
									switchType = 1,
									addWeapon = {
										619209,
										619210
									},
									removeWeapon = {}
								},
								{
									switchParam = 4.5,
									switchTo = 5,
									index = 4,
									switchType = 1,
									addWeapon = {
										619212
									},
									removeWeapon = {
										619209,
										619210
									}
								},
								{
									switchParam = 1,
									switchTo = 6,
									index = 5,
									switchType = 1,
									addWeapon = {
										619207
									},
									removeWeapon = {
										619212
									}
								},
								{
									switchParam = 3,
									switchTo = 7,
									index = 6,
									switchType = 1,
									addWeapon = {
										619208
									},
									removeWeapon = {}
								},
								{
									switchParam = 2.5,
									switchTo = 8,
									index = 7,
									switchType = 1,
									addWeapon = {
										619206
									},
									removeWeapon = {}
								},
								{
									switchParam = 1,
									switchTo = 9,
									index = 8,
									switchType = 1,
									addWeapon = {},
									removeWeapon = {
										619206,
										619207,
										619208
									}
								},
								{
									switchParam = 4.5,
									switchTo = 0,
									index = 9,
									switchType = 1,
									addWeapon = {
										619211
									},
									removeWeapon = {}
								}
							}
						}
					},
					reinforcement = {
						{
							monsterTemplateID = 13100308,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								0,
								0,
								75
							},
							buffList = {
								8001,
								8007,
								8667
							}
						},
						{
							monsterTemplateID = 13100307,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								0,
								0,
								55
							},
							buffList = {
								8001,
								8007,
								8668
							}
						},
						{
							monsterTemplateID = 13100308,
							score = 0,
							delay = 0,
							moveCast = true,
							corrdinate = {
								0,
								0,
								35
							},
							buffList = {
								8001,
								8007,
								8667
							}
						}
					}
				},
				{
					triggerType = 8,
					waveIndex = 900,
					preWaves = {
						104
					},
					triggerParams = {}
				},
				{
					triggerType = 10,
					waveIndex = 105,
					conditionType = 0,
					preWaves = {
						100
					},
					triggerParam = {},
					spawn = {
						{
							delay = 1,
							prefab = "hanbingquyu",
							life_time = 200,
							coordinate = {
								32,
								0,
								79
							},
							cld_data = {
								20
							},
							behaviours = {
								{
									reload_time = 1,
									hp_rate = 0.005,
									damage = 1,
									type = 2
								},
								{
									buff_id = 8660,
									reload_time = 1,
									type = 3
								},
								{
									random_speed = 10,
									type = 4,
									route = {
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										},
										{
											-160,
											0,
											79,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											79,
											3
										}
									},
									random_duration = {
										3,
										5
									},
									random_range = {
										32,
										10
									}
								}
							}
						},
						{
							delay = 9,
							prefab = "hanbingquyu",
							life_time = 200,
							coordinate = {
								32,
								0,
								60
							},
							cld_data = {
								20
							},
							behaviours = {
								{
									reload_time = 1,
									hp_rate = 0.005,
									damage = 1,
									type = 2
								},
								{
									buff_id = 8660,
									reload_time = 1,
									type = 3
								},
								{
									random_speed = 10,
									type = 4,
									route = {
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										},
										{
											-160,
											0,
											60,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
											0,
											-30,
											1
										},
										{
											32,
											0,
											60,
											7
										}
									},
									random_duration = {
										3,
										5
									},
									random_range = {
										32,
										10
									}
								}
							}
						},
						{
							delay = 5,
							prefab = "hanbingquyu",
							life_time = 200,
							coordinate = {
								32,
								0,
								35
							},
							cld_data = {
								20
							},
							behaviours = {
								{
									reload_time = 1,
									hp_rate = 0.005,
									damage = 1,
									type = 2
								},
								{
									buff_id = 8660,
									reload_time = 1,
									type = 3
								},
								{
									random_speed = 10,
									type = 4,
									route = {
										{
											-160,
											0,
											35,
											24
										},
										{
											-160,
											0,
											-30,
											1
										},
										{
											32,
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									random_duration = {
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										5
									},
									random_range = {
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										10
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								}
							}
						}
					}
				}
			}
		}
	},
	fleet_prefab = {}
}
