pg = pg or {}
pg.aircraft_template_54 = {
	[27223] = {
		id = 27223,
		base = 27220,
		max_hp = 46,
		hp_growth = 1754,
		weapon_ID = {
			50123
		}
	},
	[27240] = {
		name = "海斗士",
		max_hp = 35,
		accuracy = 23,
		model_ID = "haidoushi",
		ACC_growth = 0,
		crash_DMG = 76,
		dodge = 0.351,
		attack_power = 2,
		dodge_limit = 9,
		type = 1,
		AP_growth = 2000,
		icon = "haidoushi",
		funnel_behavior = "",
		nationality = 2,
		hp_growth = 1344,
		speed = 47,
		id = 27240,
		scale = 1,
		weapon_ID = {
			50140
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.69,
					-2.62,
					0
				},
				{
					0.85,
					0.17,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0.62,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		}
	},
	[27241] = {
		id = 27241,
		base = 27240,
		max_hp = 40,
		hp_growth = 1546,
		weapon_ID = {
			50141
		}
	},
	[27242] = {
		id = 27242,
		base = 27240,
		max_hp = 45,
		hp_growth = 1747,
		weapon_ID = {
			50142
		}
	},
	[27243] = {
		id = 27243,
		base = 27240,
		max_hp = 51,
		hp_growth = 1949,
		weapon_ID = {
			50143
		}
	},
	[27244] = {
		id = 27244,
		base = 27240,
		max_hp = 56,
		hp_growth = 2150,
		weapon_ID = {
			50144
		}
	},
	[27245] = {
		id = 27245,
		base = 27240,
		max_hp = 61,
		hp_growth = 2352,
		weapon_ID = {
			50145
		}
	},
	[27246] = {
		id = 27246,
		base = 27240,
		max_hp = 66,
		hp_growth = 2554,
		weapon_ID = {
			50146
		}
	},
	[27247] = {
		id = 27247,
		base = 27240,
		max_hp = 72,
		hp_growth = 2755,
		weapon_ID = {
			50147
		}
	},
	[27260] = {
		name = "海飓风",
		max_hp = 35,
		accuracy = 23,
		model_ID = "haijufeng",
		ACC_growth = 0,
		crash_DMG = 76,
		dodge = 0.351,
		attack_power = 2,
		dodge_limit = 9,
		type = 1,
		AP_growth = 2000,
		icon = "haijufeng",
		funnel_behavior = "",
		nationality = 2,
		hp_growth = 1344,
		speed = 47,
		id = 27260,
		scale = 1,
		weapon_ID = {
			50160
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.69,
					-2.62,
					0
				},
				{
					0.85,
					0.17,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0.62,
				0,
				0
			},
			{
				0,
				0,
				0
			}
		}
	}
}
