pg = pg or {}
pg.weapon_property_180 = {}

function ()
	uv0.weapon_property_180[69806] = {
		id = 69806,
		name = "英勇弹幕技能小子弹LV6",
		damage = 15,
		base = 69801
	}
	uv0.weapon_property_180[69807] = {
		id = 69807,
		name = "英勇弹幕技能小子弹LV7",
		damage = 16,
		base = 69801
	}
	uv0.weapon_property_180[69808] = {
		id = 69808,
		name = "英勇弹幕技能小子弹LV8",
		damage = 17,
		base = 69801
	}
	uv0.weapon_property_180[69809] = {
		id = 69809,
		name = "英勇弹幕技能小子弹LV9",
		damage = 18,
		base = 69801
	}
	uv0.weapon_property_180[69810] = {
		id = 69810,
		name = "英勇弹幕技能小子弹LV10",
		damage = 20,
		base = 69801
	}
	uv0.weapon_property_180[69811] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "伊卡洛斯复合弹幕-子弹LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 12,
		corrected = 100,
		min_range = 0,
		id = 69811,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19174
		},
		barrage_ID = {
			80924
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_180[69812] = {
		id = 69812,
		name = "伊卡洛斯复合弹幕-子弹LV2",
		damage = 13,
		base = 69811
	}
	uv0.weapon_property_180[69813] = {
		id = 69813,
		name = "伊卡洛斯复合弹幕-子弹LV3",
		damage = 14,
		base = 69811
	}
	uv0.weapon_property_180[69814] = {
		name = "伊卡洛斯复合弹幕-子弹LV4",
		damage = 15,
		base = 69811,
		id = 69814,
		bullet_ID = {
			19174,
			19174
		},
		barrage_ID = {
			80924,
			80926
		}
	}
	uv0.weapon_property_180[69815] = {
		name = "伊卡洛斯复合弹幕-子弹LV5",
		damage = 16,
		base = 69811,
		id = 69815,
		bullet_ID = {
			19174,
			19174
		},
		barrage_ID = {
			80924,
			80926
		}
	}
	uv0.weapon_property_180[69816] = {
		name = "伊卡洛斯复合弹幕-子弹LV6",
		damage = 17,
		base = 69811,
		id = 69816,
		bullet_ID = {
			19174,
			19174
		},
		barrage_ID = {
			80924,
			80926
		}
	}
	uv0.weapon_property_180[69817] = {
		name = "伊卡洛斯复合弹幕-子弹LV7",
		damage = 18,
		base = 69811,
		id = 69817,
		bullet_ID = {
			19174,
			19174
		},
		barrage_ID = {
			80924,
			80926
		}
	}
	uv0.weapon_property_180[69818] = {
		name = "伊卡洛斯复合弹幕-子弹LV8",
		damage = 20,
		base = 69811,
		id = 69818,
		bullet_ID = {
			19174,
			19174
		},
		barrage_ID = {
			80924,
			80926
		}
	}
	uv0.weapon_property_180[69819] = {
		name = "伊卡洛斯复合弹幕-子弹LV9",
		damage = 22,
		base = 69811,
		id = 69819,
		bullet_ID = {
			19174,
			19174
		},
		barrage_ID = {
			80924,
			80926
		}
	}
	uv0.weapon_property_180[69820] = {
		name = "伊卡洛斯复合弹幕-子弹LV10",
		damage = 24,
		base = 69811,
		id = 69820,
		bullet_ID = {
			19174,
			19174
		},
		barrage_ID = {
			80924,
			80926
		}
	}
	uv0.weapon_property_180[69821] = {
		action_index = "",
		range = 50,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "伊卡洛斯复合弹幕-鱼雷LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 69821,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19175
		},
		barrage_ID = {
			80925
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_180[69822] = {
		id = 69822,
		name = "伊卡洛斯复合弹幕-鱼雷LV2",
		damage = 21,
		base = 69821
	}
	uv0.weapon_property_180[69823] = {
		id = 69823,
		name = "伊卡洛斯复合弹幕-鱼雷LV3",
		damage = 22,
		base = 69821
	}
	uv0.weapon_property_180[69824] = {
		id = 69824,
		name = "伊卡洛斯复合弹幕-鱼雷LV4",
		damage = 23,
		base = 69821
	}
	uv0.weapon_property_180[69825] = {
		id = 69825,
		name = "伊卡洛斯复合弹幕-鱼雷LV5",
		damage = 24,
		base = 69821
	}
	uv0.weapon_property_180[69826] = {
		id = 69826,
		name = "伊卡洛斯复合弹幕-鱼雷LV6",
		damage = 25,
		base = 69821
	}
	uv0.weapon_property_180[69827] = {
		id = 69827,
		name = "伊卡洛斯复合弹幕-鱼雷LV7",
		damage = 26,
		base = 69821
	}
	uv0.weapon_property_180[69828] = {
		id = 69828,
		name = "伊卡洛斯复合弹幕-鱼雷LV8",
		damage = 28,
		base = 69821
	}
	uv0.weapon_property_180[69829] = {
		id = 69829,
		name = "伊卡洛斯复合弹幕-鱼雷LV9",
		damage = 30,
		base = 69821
	}
	uv0.weapon_property_180[69830] = {
		id = 69830,
		name = "伊卡洛斯复合弹幕-鱼雷LV10",
		damage = 34,
		base = 69821
	}
	uv0.weapon_property_180[69831] = {
		action_index = "attack",
		range = 85,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "赫敏-平射对舰弹LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 69831,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19176,
			19176
		},
		barrage_ID = {
			80916,
			80917
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_180[69832] = {
		id = 69832,
		name = "赫敏-平射对舰弹LV2",
		damage = 11,
		base = 69831
	}
	uv0.weapon_property_180[69833] = {
		id = 69833,
		name = "赫敏-平射对舰弹LV3",
		damage = 12,
		base = 69831
	}
	uv0.weapon_property_180[69834] = {
		id = 69834,
		name = "赫敏-平射对舰弹LV4",
		damage = 13,
		base = 69831
	}
	uv0.weapon_property_180[69835] = {
		id = 69835,
		name = "赫敏-平射对舰弹LV5",
		damage = 14,
		base = 69831
	}
	uv0.weapon_property_180[69836] = {
		id = 69836,
		name = "赫敏-平射对舰弹LV6",
		damage = 15,
		base = 69831
	}
	uv0.weapon_property_180[69837] = {
		id = 69837,
		name = "赫敏-平射对舰弹LV7",
		damage = 16,
		base = 69831
	}
	uv0.weapon_property_180[69838] = {
		id = 69838,
		name = "赫敏-平射对舰弹LV8",
		damage = 17,
		base = 69831
	}
	uv0.weapon_property_180[69839] = {
		id = 69839,
		name = "赫敏-平射对舰弹LV9",
		damage = 18,
		base = 69831
	}
	uv0.weapon_property_180[69840] = {
		id = 69840,
		name = "赫敏-平射对舰弹LV10",
		damage = 20,
		base = 69831
	}
	uv0.weapon_property_180[69841] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "豪技能LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 75,
		corrected = 110,
		min_range = 35,
		id = 69841,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19177
		},
		barrage_ID = {
			1302
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 4
		},
		precast_param = {}
	}
	uv0.weapon_property_180[69842] = {
		id = 69842,
		name = "豪技能LV2",
		damage = 80,
		base = 69841
	}
	uv0.weapon_property_180[69843] = {
		id = 69843,
		name = "豪技能LV3",
		damage = 86,
		base = 69841
	}
	uv0.weapon_property_180[69844] = {
		id = 69844,
		name = "豪技能LV4",
		damage = 93,
		base = 69841
	}
	uv0.weapon_property_180[69845] = {
		id = 69845,
		name = "豪技能LV5",
		damage = 101,
		base = 69841
	}
	uv0.weapon_property_180[69846] = {
		id = 69846,
		name = "豪技能LV6",
		damage = 110,
		base = 69841
	}
	uv0.weapon_property_180[69847] = {
		id = 69847,
		name = "豪技能LV7",
		damage = 120,
		base = 69841
	}
	uv0.weapon_property_180[69848] = {
		id = 69848,
		name = "豪技能LV8",
		damage = 131,
		base = 69841
	}
	uv0.weapon_property_180[69849] = {
		id = 69849,
		name = "豪技能LV9",
		damage = 143,
		base = 69841
	}
	uv0.weapon_property_180[69850] = {
		id = 69850,
		name = "豪技能LV10",
		damage = 156,
		base = 69841
	}
	uv0.weapon_property_180[69851] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "U-96技能鱼雷弹幕LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 19,
		corrected = 100,
		min_range = 0,
		id = 69851,
		attack_attribute_ratio = 120,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19178,
			19178,
			19178
		},
		barrage_ID = {
			80927,
			80928,
			80929
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_180[69852] = {
		id = 69852,
		name = "U-96技能鱼雷弹幕LV2",
		damage = 21,
		base = 69851
	}
	uv0.weapon_property_180[69853] = {
		id = 69853,
		name = "U-96技能鱼雷弹幕LV3",
		damage = 23,
		base = 69851
	}
	uv0.weapon_property_180[69854] = {
		name = "U-96技能鱼雷弹幕LV4",
		damage = 25,
		base = 69851,
		id = 69854,
		barrage_ID = {
			80930,
			80931,
			80929
		}
	}
	uv0.weapon_property_180[69855] = {
		name = "U-96技能鱼雷弹幕LV5",
		damage = 27,
		base = 69851,
		id = 69855,
		barrage_ID = {
			80930,
			80931,
			80929
		}
	}
	uv0.weapon_property_180[69856] = {
		name = "U-96技能鱼雷弹幕LV6",
		damage = 29,
		base = 69851,
		id = 69856,
		barrage_ID = {
			80930,
			80931,
			80929
		}
	}
	uv0.weapon_property_180[69857] = {
		name = "U-96技能鱼雷弹幕LV7",
		damage = 31,
		base = 69851,
		id = 69857,
		barrage_ID = {
			80930,
			80931,
			80932
		}
	}
	uv0.weapon_property_180[69858] = {
		name = "U-96技能鱼雷弹幕LV8",
		damage = 33,
		base = 69851,
		id = 69858,
		barrage_ID = {
			80930,
			80931,
			80932
		}
	}
	uv0.weapon_property_180[69859] = {
		name = "U-96技能鱼雷弹幕LV9",
		damage = 35,
		base = 69851,
		id = 69859,
		barrage_ID = {
			80930,
			80931,
			80932
		}
	}
	uv0.weapon_property_180[69860] = {
		name = "U-96技能鱼雷弹幕LV10",
		damage = 40,
		base = 69851,
		id = 69860,
		barrage_ID = {
			80930,
			80931,
			80932
		}
	}
	uv0.weapon_property_180[69861] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "Z26ATF破盾反击鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 69861,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19179,
			19179
		},
		barrage_ID = {
			80933,
			80934
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_180[69862] = {
		id = 69862,
		name = "Z26ATF破盾反击鱼雷LV2",
		damage = 25,
		base = 69861
	}
	uv0.weapon_property_180[69863] = {
		id = 69863,
		name = "Z26ATF破盾反击鱼雷LV3",
		damage = 30,
		base = 69861
	}
	uv0.weapon_property_180[69864] = {
		id = 69864,
		name = "Z26ATF破盾反击鱼雷LV4",
		damage = 38,
		base = 69861
	}
	uv0.weapon_property_180[69865] = {
		id = 69865,
		name = "Z26ATF破盾反击鱼雷LV5",
		damage = 46,
		base = 69861
	}
	uv0.weapon_property_180[69866] = {
		id = 69866,
		name = "Z26ATF破盾反击鱼雷LV6",
		damage = 54,
		base = 69861
	}
	uv0.weapon_property_180[69867] = {
		id = 69867,
		name = "Z26ATF破盾反击鱼雷LV7",
		damage = 62,
		base = 69861
	}
	uv0.weapon_property_180[69868] = {
		id = 69868,
		name = "Z26ATF破盾反击鱼雷LV8",
		damage = 70,
		base = 69861
	}
	uv0.weapon_property_180[69869] = {
		id = 69869,
		name = "Z26ATF破盾反击鱼雷LV9",
		damage = 78,
		base = 69861
	}
end()
