pg = pg or {}
pg.enemy_data_statistics_41 = {
	[3019] = {
		cannon = 12,
		hit_growth = 120,
		luck_growth = 0,
		speed_growth = 0,
		air_growth = 0,
		air = 0,
		armor = 0,
		dodge = 0,
		antisub = 0,
		battle_unit_type = 30,
		fog_fx = "",
		dodge_growth = 0,
		star = 3,
		antisub_growth = 0,
		rarity = 2,
		base = 113,
		durability = 360,
		armor_growth = 0,
		torpedo_growth = 954,
		speed = 15,
		luck = 0,
		id = 3019,
		cannon_growth = 990,
		reload = 150,
		reload_growth = 0,
		hit = 8,
		torpedo = 12,
		durability_growth = 17000,
		antiaircraft = 12,
		antiaircraft_growth = 990,
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							-1.35,
							1.17,
							0.51
						}
					}
				}
			},
			{
				50,
				{
					{
						"smoke",
						{
							1.39,
							1.41,
							0.54
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							0.02,
							1.82,
							0.76
						}
					}
				}
			}
		},
		appear_fx = {
			"appearsmall"
		},
		equipment_list = {
			100205,
			100506,
			100406
		}
	},
	[3020] = {
		cannon = 12,
		antisub = 0,
		air = 0,
		cannon_growth = 990,
		armor = 0,
		reload = 150,
		base = 114,
		dodge = 0,
		torpedo_growth = 954,
		air_growth = 0,
		reload_growth = 0,
		dodge_growth = 0,
		speed_growth = 0,
		star = 3,
		hit = 8,
		antisub_growth = 0,
		rarity = 2,
		luck_growth = 0,
		torpedo = 12,
		durability = 380,
		armor_growth = 0,
		durability_growth = 18000,
		antiaircraft = 12,
		speed = 15,
		luck = 0,
		hit_growth = 120,
		battle_unit_type = 30,
		id = 3020,
		antiaircraft_growth = 990,
		fog_fx = "",
		appear_fx = {
			"appearQ"
		},
		equipment_list = {
			100206,
			100516,
			100407
		}
	},
	[3021] = {
		cannon = 12,
		antisub = 0,
		air = 0,
		cannon_growth = 990,
		armor = 0,
		reload = 150,
		base = 115,
		dodge = 0,
		torpedo_growth = 954,
		air_growth = 0,
		reload_growth = 0,
		dodge_growth = 0,
		speed_growth = 0,
		star = 3,
		hit = 8,
		antisub_growth = 0,
		rarity = 2,
		luck_growth = 0,
		torpedo = 12,
		durability = 380,
		armor_growth = 0,
		durability_growth = 18000,
		antiaircraft = 12,
		speed = 15,
		luck = 0,
		hit_growth = 120,
		battle_unit_type = 30,
		id = 3021,
		antiaircraft_growth = 990,
		fog_fx = "",
		appear_fx = {
			"appearQ"
		},
		equipment_list = {
			100206,
			100516,
			100407
		}
	},
	[3023] = {
		cannon = 0,
		hit_growth = 210,
		luck = 0,
		speed_growth = 0,
		luck_growth = 0,
		air = 44,
		air_growth = 3627,
		antisub = 0,
		battle_unit_type = 70,
		fog_fx = "",
		dodge_growth = 72,
		star = 6,
		antisub_growth = 0,
		rarity = 5,
		base = 243,
		durability = 860,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 18,
		armor = 0,
		id = 3023,
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 5,
		reload_growth = 0,
		hit = 14,
		torpedo = 0,
		durability_growth = 40000,
		antiaircraft = 32,
		antiaircraft_growth = 2912,
		appear_fx = {
			"appearQ"
		},
		equipment_list = {
			100201,
			100351,
			313056,
			313058,
			313059
		}
	},
	[3024] = {
		cannon = 0,
		hit_growth = 210,
		luck = 0,
		speed_growth = 0,
		luck_growth = 0,
		air = 44,
		air_growth = 3627,
		antisub = 0,
		battle_unit_type = 70,
		fog_fx = "",
		dodge_growth = 72,
		star = 6,
		antisub_growth = 0,
		rarity = 5,
		base = 244,
		durability = 860,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 18,
		armor = 0,
		id = 3024,
		cannon_growth = 0,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 5,
		reload_growth = 0,
		hit = 14,
		torpedo = 0,
		durability_growth = 40000,
		antiaircraft = 32,
		antiaircraft_growth = 2912,
		appear_fx = {
			"appearQ"
		},
		equipment_list = {
			100201,
			100351,
			313060,
			313061,
			313063
		}
	},
	[3025] = {
		cannon = 0,
		battle_unit_type = 60,
		luck_growth = 0,
		speed_growth = 0,
		air_growth = 3627,
		air = 44,
		armor = 0,
		antiaircraft_growth = 2912,
		id = 3025,
		dodge_growth = 72,
		icon = "chicheng",
		star = 5,
		fog_fx = "",
		antisub_growth = 0,
		rarity = 4,
		base = 120,
		durability = 860,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 15,
		luck = 0,
		antisub = 0,
		scale = 150,
		wave_fx = "movewave",
		prefab = "chicheng",
		cannon_growth = 0,
		reload = 150,
		dodge = 5,
		reload_growth = 0,
		hit = 14,
		torpedo = 0,
		durability_growth = 40000,
		antiaircraft = 32,
		hit_growth = 210,
		cld_box = {
			5.5,
			7.5,
			10
		},
		bound_bone = {
			cannon = {
				{
					0.795,
					0.462,
					0
				}
			},
			plane = {
				{
					0.795,
					0.462,
					0
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							0.59,
							0.87,
							0.28
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							-0.83,
							2.62,
							1.31
						}
					}
				}
			}
		},
		appear_fx = {
			"appearQ"
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {
			313064,
			313065,
			313066
		}
	},
	[3026] = {
		cannon = 0,
		battle_unit_type = 60,
		luck_growth = 0,
		speed_growth = 0,
		air_growth = 3627,
		air = 44,
		armor = 0,
		antiaircraft_growth = 2912,
		id = 3026,
		dodge_growth = 72,
		icon = "jiahe",
		star = 5,
		fog_fx = "",
		antisub_growth = 0,
		rarity = 4,
		base = 121,
		durability = 860,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 15,
		luck = 0,
		antisub = 0,
		scale = 150,
		wave_fx = "movewave",
		prefab = "jiahe",
		cannon_growth = 0,
		reload = 150,
		dodge = 5,
		reload_growth = 0,
		hit = 14,
		torpedo = 0,
		durability_growth = 40000,
		antiaircraft = 32,
		hit_growth = 210,
		cld_box = {
			5.5,
			7.5,
			10
		},
		bound_bone = {
			cannon = {
				{
					0.861,
					0.779,
					0.018
				}
			},
			plane = {
				{
					0.861,
					0.779,
					0.018
				}
			}
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							0.99,
							0.49,
							0.15
						}
					}
				}
			},
			{
				40,
				{
					{
						"smoke",
						{
							-0.45,
							2.86,
							-0.03
						}
					}
				}
			}
		},
		appear_fx = {
			"appearQ"
		},
		hp_bar = {
			150,
			4
		},
		equipment_list = {
			313067,
			313068,
			313069
		}
	},
	[3028] = {
		battle_unit_type = 65,
		hit_growth = 210,
		speed_growth = 0,
		luck_growth = 0,
		air = 0,
		armor = 0,
		air_growth = 0,
		antisub = 0,
		cannon = 32,
		fog_fx = "",
		dodge_growth = 48,
		star = 5,
		antisub_growth = 0,
		rarity = 4,
		base = 220,
		durability = 940,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 18,
		luck = 0,
		id = 3028,
		cannon_growth = 2592,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 3,
		reload_growth = 0,
		hit = 14,
		torpedo = 0,
		durability_growth = 50000,
		antiaircraft = 28,
		antiaircraft_growth = 2780,
		bound_bone = {
			cannon = {
				{
					0.82,
					0.67,
					0
				}
			},
			torpedo = {
				{
					0,
					0,
					0
				}
			}
		},
		appear_fx = {
			"appearQ"
		},
		equipment_list = {
			100201,
			100541,
			313070
		},
		buff_list = {
			{
				ID = 50510,
				LV = 2
			}
		}
	},
	[3029] = {
		cannon = 32,
		battle_unit_type = 65,
		hit_growth = 210,
		speed_growth = 0,
		luck_growth = 0,
		air = 0,
		armor = 0,
		air_growth = 0,
		antisub = 0,
		fog_fx = "",
		dodge_growth = 48,
		star = 5,
		antisub_growth = 0,
		rarity = 4,
		base = 222,
		durability = 940,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 18,
		luck = 0,
		id = 3029,
		cannon_growth = 2592,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 3,
		reload_growth = 0,
		hit = 14,
		torpedo = 0,
		durability_growth = 50000,
		antiaircraft = 28,
		antiaircraft_growth = 2780,
		appear_fx = {
			"appearQ"
		},
		equipment_list = {
			100201,
			100541,
			313071
		},
		buff_list = {
			{
				ID = 50510,
				LV = 2
			}
		}
	},
	[3030] = {
		cannon = 32,
		hit_growth = 210,
		luck = 0,
		speed_growth = 0,
		luck_growth = 0,
		air = 0,
		air_growth = 0,
		antisub = 0,
		battle_unit_type = 65,
		fog_fx = "",
		dodge_growth = 48,
		star = 5,
		antisub_growth = 0,
		rarity = 4,
		base = 219,
		durability = 940,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 18,
		armor = 0,
		id = 3030,
		cannon_growth = 2592,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 3,
		reload_growth = 0,
		hit = 14,
		torpedo = 0,
		durability_growth = 50000,
		antiaircraft = 28,
		antiaircraft_growth = 2780,
		equipment_list = {
			100201,
			100541,
			313072
		},
		buff_list = {
			{
				ID = 50510,
				LV = 2
			}
		}
	},
	[3031] = {
		cannon = 32,
		hit_growth = 210,
		luck = 0,
		speed_growth = 0,
		luck_growth = 0,
		air = 0,
		air_growth = 0,
		antisub = 0,
		battle_unit_type = 65,
		fog_fx = "",
		dodge_growth = 48,
		star = 5,
		antisub_growth = 0,
		rarity = 4,
		base = 221,
		durability = 940,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 18,
		armor = 0,
		id = 3031,
		cannon_growth = 2592,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 3,
		reload_growth = 0,
		hit = 14,
		torpedo = 0,
		durability_growth = 50000,
		antiaircraft = 28,
		antiaircraft_growth = 2780,
		equipment_list = {
			100201,
			100541,
			313073
		},
		buff_list = {
			{
				ID = 50510,
				LV = 2
			}
		}
	},
	[3032] = {
		cannon = 46,
		battle_unit_type = 65,
		hit_growth = 210,
		speed_growth = 0,
		luck_growth = 0,
		air = 0,
		armor = 0,
		air_growth = 0,
		antisub = 0,
		fog_fx = "",
		dodge_growth = 30,
		star = 6,
		antisub_growth = 0,
		rarity = 5,
		base = 230,
		durability = 1060,
		armor_growth = 0,
		torpedo_growth = 0,
		speed = 14,
		luck = 0,
		id = 3032,
		cannon_growth = 3456,
		pilot_ai_template_id = 10001,
		reload = 150,
		dodge = 2,
		reload_growth = 0,
		hit = 14,
		torpedo = 0,
		durability_growth = 56000,
		antiaircraft = 28,
		antiaircraft_growth = 2780,
		appear_fx = {
			"appearQ"
		},
		equipment_list = {
			100201,
			100571,
			313074
		},
		buff_list = {
			{
				ID = 50510,
				LV = 2
			}
		}
	},
	[3033] = {
		cannon = 46,
		antisub = 0,
		air = 0,
		cannon_growth = 3456,
		armor = 0,
		reload = 150,
		base = 231,
		dodge = 2,
		torpedo_growth = 0,
		air_growth = 0,
		reload_growth = 0,
		dodge_growth = 30,
		speed_growth = 0,
		star = 6,
		hit = 14,
		antisub_growth = 0,
		rarity = 5,
		luck_growth = 0,
		torpedo = 0,
		durability = 1060,
		armor_growth = 0,
		durability_growth = 56000,
		antiaircraft = 28,
		speed = 14,
		luck = 0,
		hit_growth = 210,
		battle_unit_type = 65,
		id = 3033,
		antiaircraft_growth = 2780,
		fog_fx = "",
		equipment_list = {
			100201,
			100571,
			313075
		},
		buff_list = {
			{
				ID = 50510,
				LV = 2
			}
		}
	},
	[3034] = {
		cannon = 20,
		hit_growth = 1200,
		luck = 0,
		speed_growth = 0,
		luck_growth = 0,
		air = 0,
		air_growth = 0,
		antisub = 0,
		battle_unit_type = 15,
		fog_fx = "",
		dodge_growth = 0,
		star = 2,
		antisub_growth = 0,
		rarity = 1,
		base = 80,
		durability = 38,
		armor_growth = 0,
		torpedo_growth = 900,
		speed = 30,
		armor = 0,
		id = 3034,
		cannon_growth = 0,
		pilot_ai_template_id = 80000,
		reload = 150,
		dodge = 0,
		reload_growth = 0,
		hit = 81,
		torpedo = 40,
		durability_growth = 2040,
		antiaircraft = 0,
		antiaircraft_growth = 0,
		appear_fx = {
			"appearsmall"
		},
		equipment_list = {
			300003
		}
	},
	[3035] = {
		cannon = 0,
		antisub = 0,
		air = 0,
		cannon_growth = 0,
		pilot_ai_template_id = 20001,
		reload = 150,
		base = 90,
		dodge = 0,
		torpedo_growth = 0,
		antiaircraft_growth = 0,
		air_growth = 0,
		reload_growth = 0,
		dodge_growth = 0,
		speed_growth = 0,
		star = 2,
		hit = 8,
		antisub_growth = 0,
		rarity = 1,
		luck_growth = 0,
		torpedo = 0,
		durability = 500,
		armor_growth = 0,
		durability_growth = 5440,
		antiaircraft = 0,
		speed = 30,
		luck = 0,
		hit_growth = 120,
		battle_unit_type = 20,
		id = 3035,
		armor = 0,
		fog_fx = "",
		appear_fx = {
			"appearQ"
		}
	},
	[3036] = {
		cannon = 9999,
		battle_unit_type = 20,
		hit_growth = 60,
		speed_growth = 0,
		luck_growth = 0,
		air = 9999,
		dodge = 0,
		armor = 0,
		air_growth = 0,
		id = 3036,
		fog_fx = "",
		dodge_growth = 0,
		star = 4,
		antisub_growth = 0,
		rarity = 1,
		base = 122,
		durability = 250,
		armor_growth = 0,
		torpedo_growth = 1600,
		speed = 5,
		luck = 0,
		antisub = 0,
		wave_fx = "movewave",
		prefab = "boom",
		cannon_growth = 320,
		reload = 9999,
		reload_growth = 0,
		hit = 9999,
		torpedo = 9999,
		durability_growth = 9240,
		antiaircraft = 9999,
		antiaircraft_growth = 504,
		cld_offset = {
			0,
			0,
			0
		},
		smoke = {
			{
				70,
				{
					{
						"smoke",
						{
							{
								{
									0,
									0,
									0
								},
								{
									0,
									0,
									0
								},
								{
									0,
									0,
									0
								}
							}
						}
					}
				}
			}
		},
		appear_fx = {
			"appearQ"
		},
		equipment_list = {
			300013
		}
	}
}
