pg = pg or {}
pg.weapon_property_170 = {}

function ()
	uv0.weapon_property_170[69156] = {
		id = 69156,
		name = "定点冰锥PVP3-120-LV6",
		damage = 30,
		base = 69151
	}
	uv0.weapon_property_170[69157] = {
		id = 69157,
		name = "定点冰锥PVP3-120-LV7",
		damage = 36,
		base = 69151
	}
	uv0.weapon_property_170[69158] = {
		id = 69158,
		name = "定点冰锥PVP3-120-LV8",
		damage = 42,
		base = 69151
	}
	uv0.weapon_property_170[69159] = {
		id = 69159,
		name = "定点冰锥PVP3-120-LV9",
		damage = 49,
		base = 69151
	}
	uv0.weapon_property_170[69160] = {
		id = 69160,
		name = "定点冰锥PVP3-120-LV10",
		damage = 56,
		base = 69151
	}
	uv0.weapon_property_170[69161] = {
		action_index = "",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 1,
		axis_angle = 0,
		shakescreen = 0,
		name = "无畏技能轰炸机Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 66,
		corrected = 100,
		min_range = 0,
		id = 69161,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69161
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69162] = {
		name = "无畏技能轰炸机Lv2",
		damage = 78,
		base = 69161,
		id = 69162,
		bullet_ID = {
			69162
		}
	}
	uv0.weapon_property_170[69163] = {
		name = "无畏技能轰炸机Lv3",
		damage = 91,
		base = 69161,
		id = 69163,
		bullet_ID = {
			69163
		}
	}
	uv0.weapon_property_170[69164] = {
		name = "无畏技能轰炸机Lv4",
		damage = 103,
		base = 69161,
		id = 69164,
		bullet_ID = {
			69164
		}
	}
	uv0.weapon_property_170[69165] = {
		name = "无畏技能轰炸机Lv5",
		damage = 116,
		base = 69161,
		id = 69165,
		bullet_ID = {
			69165
		}
	}
	uv0.weapon_property_170[69166] = {
		name = "无畏技能轰炸机Lv6",
		damage = 129,
		base = 69161,
		id = 69166,
		bullet_ID = {
			69166
		}
	}
	uv0.weapon_property_170[69167] = {
		name = "无畏技能轰炸机Lv7",
		damage = 141,
		base = 69161,
		id = 69167,
		bullet_ID = {
			69167
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_170[69168] = {
		name = "无畏技能轰炸机Lv8",
		damage = 154,
		base = 69161,
		id = 69168,
		bullet_ID = {
			69168
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_170[69169] = {
		name = "无畏技能轰炸机Lv9",
		damage = 167,
		base = 69161,
		id = 69169,
		bullet_ID = {
			69169
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_170[69170] = {
		name = "无畏技能轰炸机Lv10",
		damage = 179,
		base = 69161,
		id = 69170,
		bullet_ID = {
			69170
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_170[69171] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 25,
		shakescreen = 0,
		name = "1 x 2000lb 炸弹",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 176,
		corrected = 100,
		min_range = 0,
		id = 69171,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19105
		},
		barrage_ID = {
			2120
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69172] = {
		id = 69172,
		damage = 198,
		base = 69171
	}
	uv0.weapon_property_170[69173] = {
		id = 69173,
		damage = 221,
		base = 69171
	}
	uv0.weapon_property_170[69174] = {
		id = 69174,
		damage = 243,
		base = 69171
	}
	uv0.weapon_property_170[69175] = {
		id = 69175,
		damage = 266,
		base = 69171
	}
	uv0.weapon_property_170[69176] = {
		id = 69176,
		damage = 288,
		base = 69171
	}
	uv0.weapon_property_170[69177] = {
		id = 69177,
		damage = 311,
		base = 69171
	}
	uv0.weapon_property_170[69178] = {
		id = 69178,
		damage = 333,
		base = 69171
	}
	uv0.weapon_property_170[69179] = {
		id = 69179,
		damage = 356,
		base = 69171
	}
	uv0.weapon_property_170[69180] = {
		id = 69180,
		damage = 380,
		base = 69171
	}
	uv0.weapon_property_170[69181] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 25,
		shakescreen = 0,
		name = "2 x 500lb 炸弹",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 86,
		corrected = 100,
		min_range = 0,
		id = 69181,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19106
		},
		barrage_ID = {
			2121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69182] = {
		id = 69182,
		damage = 99,
		base = 69181
	}
	uv0.weapon_property_170[69183] = {
		id = 69183,
		damage = 112,
		base = 69181
	}
	uv0.weapon_property_170[69184] = {
		id = 69184,
		damage = 125,
		base = 69181
	}
	uv0.weapon_property_170[69185] = {
		id = 69185,
		damage = 138,
		base = 69181
	}
	uv0.weapon_property_170[69186] = {
		id = 69186,
		damage = 151,
		base = 69181
	}
	uv0.weapon_property_170[69187] = {
		id = 69187,
		damage = 164,
		base = 69181
	}
	uv0.weapon_property_170[69188] = {
		id = 69188,
		damage = 178,
		base = 69181
	}
	uv0.weapon_property_170[69189] = {
		id = 69189,
		damage = 191,
		base = 69181
	}
	uv0.weapon_property_170[69190] = {
		id = 69190,
		damage = 220,
		base = 69181
	}
	uv0.weapon_property_170[69191] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "布莱默顿技能弹幕-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69191,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19107,
			19107
		},
		barrage_ID = {
			80846,
			80847
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69192] = {
		id = 69192,
		name = "布莱默顿技能弹幕-LV2",
		damage = 12,
		base = 69191
	}
	uv0.weapon_property_170[69193] = {
		id = 69193,
		name = "布莱默顿技能弹幕-LV3",
		damage = 13,
		base = 69191
	}
	uv0.weapon_property_170[69194] = {
		id = 69194,
		name = "布莱默顿技能弹幕-LV4",
		damage = 14,
		base = 69191
	}
	uv0.weapon_property_170[69195] = {
		id = 69195,
		name = "布莱默顿技能弹幕-LV5",
		damage = 15,
		base = 69191
	}
	uv0.weapon_property_170[69196] = {
		id = 69196,
		name = "布莱默顿技能弹幕-LV6",
		damage = 16,
		base = 69191
	}
	uv0.weapon_property_170[69197] = {
		name = "布莱默顿技能弹幕-LV7",
		damage = 17,
		base = 69191,
		id = 69197,
		barrage_ID = {
			80848,
			80849
		}
	}
	uv0.weapon_property_170[69198] = {
		name = "布莱默顿技能弹幕-LV8",
		damage = 18,
		base = 69191,
		id = 69198,
		barrage_ID = {
			80848,
			80849
		}
	}
	uv0.weapon_property_170[69199] = {
		name = "布莱默顿技能弹幕-LV9",
		damage = 19,
		base = 69191,
		id = 69199,
		barrage_ID = {
			80848,
			80849
		}
	}
	uv0.weapon_property_170[69200] = {
		name = "布莱默顿技能弹幕-LV10",
		damage = 20,
		base = 69191,
		id = 69200,
		barrage_ID = {
			80848,
			80849
		}
	}
	uv0.weapon_property_170[69201] = {
		action_index = "attack",
		range = 120,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "库珀反潜PBYLv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 36,
		corrected = 100,
		min_range = 0,
		id = 69201,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 565,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69201
		},
		barrage_ID = {
			1500
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69202] = {
		reload_max = 550,
		damage = 39,
		base = 69201,
		id = 69202,
		name = "库珀反潜PBYLv2",
		bullet_ID = {
			69202
		}
	}
	uv0.weapon_property_170[69203] = {
		reload_max = 535,
		damage = 42,
		base = 69201,
		id = 69203,
		name = "库珀反潜PBYLv3",
		bullet_ID = {
			69203
		}
	}
	uv0.weapon_property_170[69204] = {
		reload_max = 520,
		damage = 45,
		base = 69201,
		id = 69204,
		name = "库珀反潜PBYLv4",
		bullet_ID = {
			69204
		}
	}
	uv0.weapon_property_170[69205] = {
		reload_max = 505,
		damage = 48,
		base = 69201,
		id = 69205,
		name = "库珀反潜PBYLv5",
		bullet_ID = {
			69205
		}
	}
	uv0.weapon_property_170[69206] = {
		reload_max = 490,
		damage = 52,
		base = 69201,
		id = 69206,
		name = "库珀反潜PBYLv6",
		bullet_ID = {
			69206
		}
	}
	uv0.weapon_property_170[69207] = {
		reload_max = 475,
		damage = 56,
		base = 69201,
		id = 69207,
		name = "库珀反潜PBYLv7",
		bullet_ID = {
			69207
		}
	}
	uv0.weapon_property_170[69208] = {
		reload_max = 460,
		damage = 60,
		base = 69201,
		id = 69208,
		name = "库珀反潜PBYLv8",
		bullet_ID = {
			69208
		}
	}
	uv0.weapon_property_170[69209] = {
		reload_max = 445,
		damage = 64,
		base = 69201,
		id = 69209,
		name = "库珀反潜PBYLv9",
		bullet_ID = {
			69209
		}
	}
	uv0.weapon_property_170[69210] = {
		reload_max = 430,
		damage = 68,
		base = 69201,
		id = 69210,
		name = "库珀反潜PBYLv10",
		bullet_ID = {
			69210
		}
	}
	uv0.weapon_property_170[69211] = {
		action_index = "",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 1,
		axis_angle = 0,
		shakescreen = 0,
		name = "库珀轰炸PBYLv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 90,
		charge_param = "",
		damage = 66,
		corrected = 100,
		min_range = 0,
		id = 69211,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69211
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_170[69212] = {
		name = "库珀轰炸PBYLv2",
		damage = 78,
		base = 69211,
		id = 69212,
		bullet_ID = {
			69212
		}
	}
	uv0.weapon_property_170[69213] = {
		name = "库珀轰炸PBYLv3",
		damage = 91,
		base = 69211,
		id = 69213,
		bullet_ID = {
			69213
		}
	}
	uv0.weapon_property_170[69214] = {
		name = "库珀轰炸PBYLv4",
		damage = 103,
		base = 69211,
		id = 69214,
		bullet_ID = {
			69214
		}
	}
	uv0.weapon_property_170[69215] = {
		name = "库珀轰炸PBYLv5",
		damage = 116,
		base = 69211,
		id = 69215,
		bullet_ID = {
			69215
		}
	}
	uv0.weapon_property_170[69216] = {
		name = "库珀轰炸PBYLv6",
		damage = 129,
		base = 69211,
		id = 69216,
		bullet_ID = {
			69216
		}
	}
	uv0.weapon_property_170[69217] = {
		name = "库珀轰炸PBYLv7",
		damage = 141,
		base = 69211,
		id = 69217,
		bullet_ID = {
			69217
		}
	}
	uv0.weapon_property_170[69218] = {
		name = "库珀轰炸PBYLv8",
		damage = 154,
		base = 69211,
		id = 69218,
		bullet_ID = {
			69218
		}
	}
	uv0.weapon_property_170[69219] = {
		name = "库珀轰炸PBYLv9",
		damage = 167,
		base = 69211,
		id = 69219,
		bullet_ID = {
			69219
		}
	}
end()
