pg = pg or {}
pg.weapon_property_168 = {}

function ()
	uv0.weapon_property_168[69018] = {
		id = 69018,
		name = "骏河弹幕鱼雷LV8",
		damage = 79,
		base = 69011
	}
	uv0.weapon_property_168[69019] = {
		id = 69019,
		name = "骏河弹幕鱼雷LV9",
		damage = 87,
		base = 69011
	}
	uv0.weapon_property_168[69020] = {
		id = 69020,
		name = "骏河弹幕鱼雷LV10",
		damage = 96,
		base = 69011
	}
	uv0.weapon_property_168[69021] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "骏河副炮弹幕PVELV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69021,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19092,
			19090,
			19092,
			19090
		},
		barrage_ID = {
			80830,
			80831,
			80832,
			80833
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_168[69022] = {
		id = 69022,
		name = "骏河副炮弹幕PVELV2",
		damage = 12,
		base = 69021
	}
	uv0.weapon_property_168[69023] = {
		id = 69023,
		name = "骏河副炮弹幕PVELV3",
		damage = 13,
		base = 69021
	}
	uv0.weapon_property_168[69024] = {
		id = 69024,
		name = "骏河副炮弹幕PVELV4",
		damage = 14,
		base = 69021
	}
	uv0.weapon_property_168[69025] = {
		id = 69025,
		name = "骏河副炮弹幕PVELV5",
		damage = 15,
		base = 69021
	}
	uv0.weapon_property_168[69026] = {
		id = 69026,
		name = "骏河副炮弹幕PVELV6",
		damage = 16,
		base = 69021
	}
	uv0.weapon_property_168[69027] = {
		id = 69027,
		name = "骏河副炮弹幕PVELV7",
		damage = 17,
		base = 69021
	}
	uv0.weapon_property_168[69028] = {
		id = 69028,
		name = "骏河副炮弹幕PVELV8",
		damage = 18,
		base = 69021
	}
	uv0.weapon_property_168[69029] = {
		id = 69029,
		name = "骏河副炮弹幕PVELV9",
		damage = 19,
		base = 69021
	}
	uv0.weapon_property_168[69030] = {
		id = 69030,
		name = "骏河副炮弹幕PVELV10",
		damage = 20,
		base = 69021
	}
	uv0.weapon_property_168[69031] = {
		action_index = "attack",
		range = 120,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "骏河PVP限定樱花弹幕LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69031,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 700,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19093
		},
		barrage_ID = {
			80836
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_168[69032] = {
		id = 69032,
		name = "骏河PVP限定樱花弹幕LV2",
		damage = 12,
		base = 69031
	}
	uv0.weapon_property_168[69033] = {
		id = 69033,
		name = "骏河PVP限定樱花弹幕LV3",
		damage = 13,
		base = 69031
	}
	uv0.weapon_property_168[69034] = {
		id = 69034,
		name = "骏河PVP限定樱花弹幕LV4",
		damage = 14,
		base = 69031
	}
	uv0.weapon_property_168[69035] = {
		id = 69035,
		name = "骏河PVP限定樱花弹幕LV5",
		damage = 15,
		base = 69031
	}
	uv0.weapon_property_168[69036] = {
		id = 69036,
		name = "骏河PVP限定樱花弹幕LV6",
		damage = 16,
		base = 69031
	}
	uv0.weapon_property_168[69037] = {
		name = "骏河PVP限定樱花弹幕LV7",
		damage = 17,
		base = 69031,
		id = 69037,
		bullet_ID = {
			19093,
			19093
		},
		barrage_ID = {
			80836,
			80837
		}
	}
	uv0.weapon_property_168[69038] = {
		name = "骏河PVP限定樱花弹幕LV8",
		damage = 18,
		base = 69031,
		id = 69038,
		bullet_ID = {
			19093,
			19093
		},
		barrage_ID = {
			80836,
			80837
		}
	}
	uv0.weapon_property_168[69039] = {
		name = "骏河PVP限定樱花弹幕LV9",
		damage = 19,
		base = 69031,
		id = 69039,
		bullet_ID = {
			19093,
			19093
		},
		barrage_ID = {
			80836,
			80837
		}
	}
	uv0.weapon_property_168[69040] = {
		name = "骏河PVP限定樱花弹幕LV10",
		damage = 20,
		base = 69031,
		id = 69040,
		bullet_ID = {
			19093,
			19093
		},
		barrage_ID = {
			80836,
			80837
		}
	}
	uv0.weapon_property_168[69051] = {
		action_index = "attack",
		range = 90,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "塔什干ICELF-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 6,
		corrected = 125,
		min_range = 0,
		id = 69051,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19103
		},
		barrage_ID = {
			80843
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_168[69052] = {
		id = 69052,
		name = "塔什干ICELF-LV2",
		damage = 7,
		base = 69051
	}
	uv0.weapon_property_168[69053] = {
		id = 69053,
		name = "塔什干ICELF-LV3",
		damage = 8,
		base = 69051
	}
	uv0.weapon_property_168[69054] = {
		id = 69054,
		name = "塔什干ICELF-LV4",
		damage = 9,
		base = 69051
	}
	uv0.weapon_property_168[69055] = {
		id = 69055,
		name = "塔什干ICELF-LV5",
		damage = 10,
		base = 69051
	}
	uv0.weapon_property_168[69056] = {
		id = 69056,
		name = "塔什干ICELF-LV6",
		damage = 12,
		base = 69051
	}
	uv0.weapon_property_168[69057] = {
		id = 69057,
		name = "塔什干ICELF-LV7",
		damage = 14,
		base = 69051
	}
	uv0.weapon_property_168[69058] = {
		id = 69058,
		name = "塔什干ICELF-LV8",
		damage = 17,
		base = 69051
	}
	uv0.weapon_property_168[69059] = {
		id = 69059,
		name = "塔什干ICELF-LV9",
		damage = 20,
		base = 69051
	}
	uv0.weapon_property_168[69060] = {
		id = 69060,
		name = "塔什干ICELF-LV10",
		damage = 24,
		base = 69051
	}
	uv0.weapon_property_168[69061] = {
		action_index = "attack",
		range = 95,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "苏俄PVE主炮弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 25,
		id = 69061,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19095,
			19096
		},
		barrage_ID = {
			80839,
			80840
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_168[69062] = {
		id = 69062,
		name = "苏俄PVE主炮弹幕LV2",
		damage = 70,
		base = 69061
	}
	uv0.weapon_property_168[69063] = {
		id = 69063,
		name = "苏俄PVE主炮弹幕LV3",
		damage = 82,
		base = 69061
	}
	uv0.weapon_property_168[69064] = {
		id = 69064,
		name = "苏俄PVE主炮弹幕LV4",
		damage = 94,
		base = 69061
	}
	uv0.weapon_property_168[69065] = {
		id = 69065,
		name = "苏俄PVE主炮弹幕LV5",
		damage = 106,
		base = 69061
	}
	uv0.weapon_property_168[69066] = {
		id = 69066,
		name = "苏俄PVE主炮弹幕LV6",
		damage = 118,
		base = 69061
	}
	uv0.weapon_property_168[69067] = {
		id = 69067,
		name = "苏俄PVE主炮弹幕LV7",
		damage = 130,
		base = 69061
	}
	uv0.weapon_property_168[69068] = {
		id = 69068,
		name = "苏俄PVE主炮弹幕LV8",
		damage = 142,
		base = 69061
	}
	uv0.weapon_property_168[69069] = {
		id = 69069,
		name = "苏俄PVE主炮弹幕LV9",
		damage = 154,
		base = 69061
	}
	uv0.weapon_property_168[69070] = {
		id = 69070,
		name = "苏俄PVE主炮弹幕LV10",
		damage = 170,
		base = 69061
	}
	uv0.weapon_property_168[69071] = {
		action_index = "attack",
		range = 120,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "苏俄PVP主炮弹幕-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 35,
		id = 69071,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19095,
			19096
		},
		barrage_ID = {
			80839,
			80840
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_168[69072] = {
		id = 69072,
		name = "苏俄PVP主炮弹幕-Lv2",
		damage = 70,
		base = 69071
	}
	uv0.weapon_property_168[69073] = {
		id = 69073,
		name = "苏俄PVP主炮弹幕-Lv3",
		damage = 82,
		base = 69071
	}
	uv0.weapon_property_168[69074] = {
		id = 69074,
		name = "苏俄PVP主炮弹幕-Lv4",
		damage = 94,
		base = 69071
	}
	uv0.weapon_property_168[69075] = {
		id = 69075,
		name = "苏俄PVP主炮弹幕-Lv5",
		damage = 106,
		base = 69071
	}
	uv0.weapon_property_168[69076] = {
		id = 69076,
		name = "苏俄PVP主炮弹幕-Lv6",
		damage = 118,
		base = 69071
	}
	uv0.weapon_property_168[69077] = {
		id = 69077,
		name = "苏俄PVP主炮弹幕-Lv7",
		damage = 130,
		base = 69071
	}
	uv0.weapon_property_168[69078] = {
		id = 69078,
		name = "苏俄PVP主炮弹幕-Lv8",
		damage = 142,
		base = 69071
	}
	uv0.weapon_property_168[69079] = {
		id = 69079,
		name = "苏俄PVP主炮弹幕-Lv9",
		damage = 154,
		base = 69071
	}
	uv0.weapon_property_168[69080] = {
		id = 69080,
		name = "苏俄PVP主炮弹幕-Lv10",
		damage = 170,
		base = 69071
	}
	uv0.weapon_property_168[69081] = {
		action_index = "",
		range = 80,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "定点冰锥1-80-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 70,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69081,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 9500,
		queue = 4,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19098,
			19100,
			19102
		},
		barrage_ID = {
			80842,
			80842,
			80842
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_168[69082] = {
		id = 69082,
		name = "定点冰锥1-80-LV2",
		damage = 13,
		base = 69081
	}
	uv0.weapon_property_168[69083] = {
		id = 69083,
		name = "定点冰锥1-80-LV3",
		damage = 16,
		base = 69081
	}
	uv0.weapon_property_168[69084] = {
		id = 69084,
		name = "定点冰锥1-80-LV4",
		damage = 20,
		base = 69081
	}
	uv0.weapon_property_168[69085] = {
		id = 69085,
		name = "定点冰锥1-80-LV5",
		damage = 25,
		base = 69081
	}
	uv0.weapon_property_168[69086] = {
		id = 69086,
		name = "定点冰锥1-80-LV6",
		damage = 30,
		base = 69081
	}
	uv0.weapon_property_168[69087] = {
		id = 69087,
		name = "定点冰锥1-80-LV7",
		damage = 36,
		base = 69081
	}
	uv0.weapon_property_168[69088] = {
		id = 69088,
		name = "定点冰锥1-80-LV8",
		damage = 42,
		base = 69081
	}
	uv0.weapon_property_168[69089] = {
		id = 69089,
		name = "定点冰锥1-80-LV9",
		damage = 49,
		base = 69081
	}
	uv0.weapon_property_168[69090] = {
		id = 69090,
		name = "定点冰锥1-80-LV10",
		damage = 56,
		base = 69081
	}
	uv0.weapon_property_168[69091] = {
		action_index = "",
		range = 90,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "定点冰锥2-90-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 25,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69091,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 9500,
		queue = 4,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19099,
			19101
		},
		barrage_ID = {
			80842,
			80842
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
end()
