pg = pg or {}
pg.weapon_property_179 = {}

function ()
	uv0.weapon_property_179[69732] = {
		id = 69732,
		damage = 174,
		base = 69731
	}
	uv0.weapon_property_179[69733] = {
		id = 69733,
		damage = 195,
		base = 69731
	}
	uv0.weapon_property_179[69734] = {
		id = 69734,
		damage = 216,
		base = 69731
	}
	uv0.weapon_property_179[69735] = {
		id = 69735,
		damage = 237,
		base = 69731
	}
	uv0.weapon_property_179[69736] = {
		id = 69736,
		damage = 258,
		base = 69731
	}
	uv0.weapon_property_179[69737] = {
		id = 69737,
		damage = 279,
		base = 69731
	}
	uv0.weapon_property_179[69738] = {
		id = 69738,
		damage = 300,
		base = 69731
	}
	uv0.weapon_property_179[69739] = {
		id = 69739,
		damage = 321,
		base = 69731
	}
	uv0.weapon_property_179[69740] = {
		id = 69740,
		damage = 342,
		base = 69731
	}
	uv0.weapon_property_179[69741] = {
		action_index = "attack",
		range = 35,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "赫敏-跨射对舰对潜弹LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 69741,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19158,
			19158
		},
		barrage_ID = {
			80916,
			80917
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_179[69742] = {
		id = 69742,
		name = "赫敏-跨射对舰对潜弹LV2",
		damage = 11,
		base = 69741
	}
	uv0.weapon_property_179[69743] = {
		id = 69743,
		name = "赫敏-跨射对舰对潜弹LV3",
		damage = 12,
		base = 69741
	}
	uv0.weapon_property_179[69744] = {
		id = 69744,
		name = "赫敏-跨射对舰对潜弹LV4",
		damage = 13,
		base = 69741
	}
	uv0.weapon_property_179[69745] = {
		id = 69745,
		name = "赫敏-跨射对舰对潜弹LV5",
		damage = 14,
		base = 69741
	}
	uv0.weapon_property_179[69746] = {
		id = 69746,
		name = "赫敏-跨射对舰对潜弹LV6",
		damage = 15,
		base = 69741
	}
	uv0.weapon_property_179[69747] = {
		id = 69747,
		name = "赫敏-跨射对舰对潜弹LV7",
		damage = 16,
		base = 69741
	}
	uv0.weapon_property_179[69748] = {
		id = 69748,
		name = "赫敏-跨射对舰对潜弹LV8",
		damage = 17,
		base = 69741
	}
	uv0.weapon_property_179[69749] = {
		id = 69749,
		name = "赫敏-跨射对舰对潜弹LV9",
		damage = 18,
		base = 69741
	}
	uv0.weapon_property_179[69750] = {
		id = 69750,
		name = "赫敏-跨射对舰对潜弹LV10",
		damage = 20,
		base = 69741
	}
	uv0.weapon_property_179[69751] = {
		action_index = "attack",
		range = 120,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "鹰-剑鱼 Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 120,
		charge_param = "",
		damage = 46,
		corrected = 100,
		min_range = 0,
		id = 69751,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 604,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69751
		},
		barrage_ID = {
			12010
		},
		oxy_type = {
			1
		},
		search_condition = {
			2
		},
		precast_param = {}
	}
	uv0.weapon_property_179[69752] = {
		reload_max = 588,
		damage = 50,
		base = 69751,
		id = 69752,
		name = "鹰-剑鱼 Lv2",
		bullet_ID = {
			69752
		}
	}
	uv0.weapon_property_179[69753] = {
		reload_max = 572,
		damage = 54,
		base = 69751,
		id = 69753,
		name = "鹰-剑鱼 Lv3",
		bullet_ID = {
			69753
		}
	}
	uv0.weapon_property_179[69754] = {
		reload_max = 556,
		damage = 58,
		base = 69751,
		id = 69754,
		name = "鹰-剑鱼 Lv4",
		bullet_ID = {
			69754
		}
	}
	uv0.weapon_property_179[69755] = {
		reload_max = 540,
		damage = 62,
		base = 69751,
		id = 69755,
		name = "鹰-剑鱼 Lv5",
		bullet_ID = {
			69755
		}
	}
	uv0.weapon_property_179[69756] = {
		reload_max = 524,
		damage = 66,
		base = 69751,
		id = 69756,
		name = "鹰-剑鱼 Lv6",
		bullet_ID = {
			69756
		}
	}
	uv0.weapon_property_179[69757] = {
		reload_max = 508,
		damage = 70,
		base = 69751,
		id = 69757,
		name = "鹰-剑鱼 Lv7",
		bullet_ID = {
			69757
		}
	}
	uv0.weapon_property_179[69758] = {
		reload_max = 492,
		damage = 74,
		base = 69751,
		id = 69758,
		name = "鹰-剑鱼 Lv8",
		bullet_ID = {
			69758
		}
	}
	uv0.weapon_property_179[69759] = {
		reload_max = 476,
		damage = 79,
		base = 69751,
		id = 69759,
		name = "鹰-剑鱼 Lv9",
		bullet_ID = {
			69759
		}
	}
	uv0.weapon_property_179[69760] = {
		reload_max = 460,
		damage = 84,
		base = 69751,
		id = 69760,
		name = "鹰-剑鱼 Lv10",
		bullet_ID = {
			69760
		}
	}
	uv0.weapon_property_179[69771] = {
		action_index = "",
		range = 75,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "2 x 机载鱼雷-通用",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 20,
		charge_param = "",
		damage = 126,
		corrected = 100,
		min_range = 0,
		id = 69771,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19987
		},
		barrage_ID = {
			2111
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_179[69772] = {
		id = 69772,
		damage = 144,
		base = 69771
	}
	uv0.weapon_property_179[69773] = {
		id = 69773,
		damage = 162,
		base = 69771
	}
	uv0.weapon_property_179[69774] = {
		id = 69774,
		damage = 180,
		base = 69771
	}
	uv0.weapon_property_179[69775] = {
		id = 69775,
		damage = 198,
		base = 69771
	}
	uv0.weapon_property_179[69776] = {
		id = 69776,
		damage = 216,
		base = 69771
	}
	uv0.weapon_property_179[69777] = {
		id = 69777,
		damage = 234,
		base = 69771
	}
	uv0.weapon_property_179[69778] = {
		id = 69778,
		damage = 252,
		base = 69771
	}
	uv0.weapon_property_179[69779] = {
		id = 69779,
		damage = 270,
		base = 69771
	}
	uv0.weapon_property_179[69780] = {
		id = 69780,
		damage = 288,
		base = 69771
	}
	uv0.weapon_property_179[69781] = {
		action_index = "attack_main",
		range = 200,
		type = 23,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 302,
		name = "英勇穿甲技能LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 50,
		damage = 46,
		corrected = 110,
		min_range = 35,
		id = 69781,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3298,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			19159
		},
		barrage_ID = {
			1300
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		charge_param = {
			lockTime = 0.3,
			maxLock = 2
		},
		precast_param = {}
	}
	uv0.weapon_property_179[69782] = {
		reload_max = 3231,
		name = "英勇穿甲技能LV2",
		damage = 52,
		base = 69781,
		id = 69782
	}
	uv0.weapon_property_179[69783] = {
		reload_max = 3164,
		name = "英勇穿甲技能LV3",
		damage = 59,
		base = 69781,
		id = 69783
	}
	uv0.weapon_property_179[69784] = {
		reload_max = 3096,
		name = "英勇穿甲技能LV4",
		damage = 66,
		base = 69781,
		id = 69784
	}
	uv0.weapon_property_179[69785] = {
		reload_max = 3029,
		name = "英勇穿甲技能LV5",
		damage = 73,
		base = 69781,
		id = 69785
	}
	uv0.weapon_property_179[69786] = {
		reload_max = 2962,
		name = "英勇穿甲技能LV6",
		damage = 80,
		base = 69781,
		id = 69786
	}
	uv0.weapon_property_179[69787] = {
		reload_max = 2894,
		name = "英勇穿甲技能LV7",
		damage = 87,
		base = 69781,
		id = 69787
	}
	uv0.weapon_property_179[69788] = {
		reload_max = 2827,
		name = "英勇穿甲技能LV8",
		damage = 94,
		base = 69781,
		id = 69788
	}
	uv0.weapon_property_179[69789] = {
		reload_max = 2760,
		name = "英勇穿甲技能LV9",
		damage = 101,
		base = 69781,
		id = 69789
	}
	uv0.weapon_property_179[69790] = {
		reload_max = 2692,
		name = "英勇穿甲技能LV10",
		damage = 108,
		base = 69781,
		id = 69790
	}
	uv0.weapon_property_179[69791] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "zhupao",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "英勇弹幕技能LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 46,
		corrected = 100,
		min_range = 0,
		id = 69791,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-356mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19160
		},
		barrage_ID = {
			80918
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_179[69792] = {
		id = 69792,
		name = "英勇弹幕技能LV2",
		damage = 52,
		base = 69791
	}
	uv0.weapon_property_179[69793] = {
		id = 69793,
		name = "英勇弹幕技能LV3",
		damage = 59,
		base = 69791
	}
	uv0.weapon_property_179[69794] = {
		id = 69794,
		name = "英勇弹幕技能LV4",
		damage = 66,
		base = 69791
	}
	uv0.weapon_property_179[69795] = {
		name = "英勇弹幕技能LV5",
		damage = 73,
		base = 69791,
		id = 69795,
		bullet_ID = {
			19160,
			19160
		},
		barrage_ID = {
			80918,
			80919
		}
	}
	uv0.weapon_property_179[69796] = {
		name = "英勇弹幕技能LV6",
		damage = 80,
		base = 69791,
		id = 69796,
		bullet_ID = {
			19160,
			19160
		},
		barrage_ID = {
			80918,
			80919
		}
	}
	uv0.weapon_property_179[69797] = {
		name = "英勇弹幕技能LV7",
		damage = 87,
		base = 69791,
		id = 69797,
		bullet_ID = {
			19160,
			19160
		},
		barrage_ID = {
			80918,
			80919
		}
	}
	uv0.weapon_property_179[69798] = {
		name = "英勇弹幕技能LV8",
		damage = 94,
		base = 69791,
		id = 69798,
		bullet_ID = {
			19160,
			19160
		},
		barrage_ID = {
			80918,
			80919
		}
	}
	uv0.weapon_property_179[69799] = {
		name = "英勇弹幕技能LV9",
		damage = 101,
		base = 69791,
		id = 69799,
		bullet_ID = {
			19160,
			19160
		},
		barrage_ID = {
			80918,
			80919
		}
	}
	uv0.weapon_property_179[69800] = {
		name = "英勇弹幕技能LV10",
		damage = 108,
		base = 69791,
		id = 69800,
		bullet_ID = {
			19160,
			19160
		},
		barrage_ID = {
			80918,
			80919
		}
	}
	uv0.weapon_property_179[69801] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "英勇弹幕技能小子弹LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 10,
		corrected = 100,
		min_range = 0,
		id = 69801,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19173,
			19173
		},
		barrage_ID = {
			80851,
			80853
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_179[69802] = {
		id = 69802,
		name = "英勇弹幕技能小子弹LV2",
		damage = 11,
		base = 69801
	}
	uv0.weapon_property_179[69803] = {
		id = 69803,
		name = "英勇弹幕技能小子弹LV3",
		damage = 12,
		base = 69801
	}
	uv0.weapon_property_179[69804] = {
		id = 69804,
		name = "英勇弹幕技能小子弹LV4",
		damage = 13,
		base = 69801
	}
	uv0.weapon_property_179[69805] = {
		id = 69805,
		name = "英勇弹幕技能小子弹LV5",
		damage = 14,
		base = 69801
	}
end()
