pg = pg or {}
pg.weapon_property_173 = {}

function ()
	uv0.weapon_property_173[69348] = {
		id = 69348,
		name = "土佐接近式自卫火炮LV8",
		damage = 79,
		base = 69341
	}
	uv0.weapon_property_173[69349] = {
		id = 69349,
		name = "土佐接近式自卫火炮LV9",
		damage = 86,
		base = 69341
	}
	uv0.weapon_property_173[69350] = {
		id = 69350,
		name = "土佐接近式自卫火炮LV10",
		damage = 93,
		base = 69341
	}
	uv0.weapon_property_173[69351] = {
		action_index = "attack",
		range = 200,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "土佐接近式扫射弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69351,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19129,
			19129
		},
		barrage_ID = {
			80851,
			80853
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69352] = {
		id = 69352,
		name = "土佐接近式扫射弹幕LV2",
		damage = 12,
		base = 69351
	}
	uv0.weapon_property_173[69353] = {
		id = 69353,
		name = "土佐接近式扫射弹幕LV3",
		damage = 13,
		base = 69351
	}
	uv0.weapon_property_173[69354] = {
		id = 69354,
		name = "土佐接近式扫射弹幕LV4",
		damage = 14,
		base = 69351
	}
	uv0.weapon_property_173[69355] = {
		id = 69355,
		name = "土佐接近式扫射弹幕LV5",
		damage = 15,
		base = 69351
	}
	uv0.weapon_property_173[69356] = {
		id = 69356,
		name = "土佐接近式扫射弹幕LV6",
		damage = 16,
		base = 69351
	}
	uv0.weapon_property_173[69357] = {
		id = 69357,
		name = "土佐接近式扫射弹幕LV7",
		damage = 17,
		base = 69351
	}
	uv0.weapon_property_173[69358] = {
		id = 69358,
		name = "土佐接近式扫射弹幕LV8",
		damage = 18,
		base = 69351
	}
	uv0.weapon_property_173[69359] = {
		id = 69359,
		name = "土佐接近式扫射弹幕LV9",
		damage = 19,
		base = 69351
	}
	uv0.weapon_property_173[69360] = {
		id = 69360,
		name = "土佐接近式扫射弹幕LV10",
		damage = 20,
		base = 69351
	}
	uv0.weapon_property_173[69361] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "五十铃全弹发射追加鱼雷LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 69361,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19130
		},
		barrage_ID = {
			80719
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69362] = {
		id = 69362,
		name = "五十铃全弹发射追加鱼雷LV2",
		damage = 32,
		base = 69361
	}
	uv0.weapon_property_173[69363] = {
		id = 69363,
		name = "五十铃全弹发射追加鱼雷LV3",
		damage = 34,
		base = 69361
	}
	uv0.weapon_property_173[69364] = {
		id = 69364,
		name = "五十铃全弹发射追加鱼雷LV4",
		damage = 36,
		base = 69361
	}
	uv0.weapon_property_173[69365] = {
		id = 69365,
		name = "五十铃全弹发射追加鱼雷LV5",
		damage = 38,
		base = 69361
	}
	uv0.weapon_property_173[69366] = {
		id = 69366,
		name = "五十铃全弹发射追加鱼雷LV6",
		damage = 41,
		base = 69361
	}
	uv0.weapon_property_173[69367] = {
		id = 69367,
		name = "五十铃全弹发射追加鱼雷LV7",
		damage = 44,
		base = 69361
	}
	uv0.weapon_property_173[69368] = {
		id = 69368,
		name = "五十铃全弹发射追加鱼雷LV8",
		damage = 47,
		base = 69361
	}
	uv0.weapon_property_173[69369] = {
		id = 69369,
		name = "五十铃全弹发射追加鱼雷LV9",
		damage = 50,
		base = 69361
	}
	uv0.weapon_property_173[69370] = {
		id = 69370,
		name = "五十铃全弹发射追加鱼雷LV10",
		damage = 54,
		base = 69361
	}
	uv0.weapon_property_173[69371] = {
		action_index = "attack",
		range = 200,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "土佐支援炮击扫射母弹LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 69371,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19131,
			19132
		},
		barrage_ID = {
			80871,
			80871
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69372] = {
		id = 69372,
		name = "土佐支援炮击扫射母弹LV2",
		damage = 22,
		base = 69371
	}
	uv0.weapon_property_173[69373] = {
		id = 69373,
		name = "土佐支援炮击扫射母弹LV3",
		damage = 24,
		base = 69371
	}
	uv0.weapon_property_173[69374] = {
		id = 69374,
		name = "土佐支援炮击扫射母弹LV4",
		damage = 28,
		base = 69371
	}
	uv0.weapon_property_173[69375] = {
		id = 69375,
		name = "土佐支援炮击扫射母弹LV5",
		damage = 26,
		base = 69371
	}
	uv0.weapon_property_173[69376] = {
		id = 69376,
		name = "土佐支援炮击扫射母弹LV6",
		damage = 28,
		base = 69371
	}
	uv0.weapon_property_173[69377] = {
		id = 69377,
		name = "土佐支援炮击扫射母弹LV7",
		damage = 30,
		base = 69371
	}
	uv0.weapon_property_173[69378] = {
		id = 69378,
		name = "土佐支援炮击扫射母弹LV8",
		damage = 32,
		base = 69371
	}
	uv0.weapon_property_173[69379] = {
		id = 69379,
		name = "土佐支援炮击扫射母弹LV9",
		damage = 34,
		base = 69371
	}
	uv0.weapon_property_173[69380] = {
		id = 69380,
		name = "土佐支援炮击扫射母弹LV10",
		damage = 36,
		base = 69371
	}
	uv0.weapon_property_173[69381] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "阿尔及利亚技能弹幕-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69381,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19134,
			19134
		},
		barrage_ID = {
			80872,
			80873
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_173[69382] = {
		id = 69382,
		name = "阿尔及利亚技能弹幕-LV2",
		damage = 12,
		base = 69381
	}
	uv0.weapon_property_173[69383] = {
		id = 69383,
		name = "阿尔及利亚技能弹幕-LV3",
		damage = 13,
		base = 69381
	}
	uv0.weapon_property_173[69384] = {
		id = 69384,
		name = "阿尔及利亚技能弹幕-LV4",
		damage = 14,
		base = 69381
	}
	uv0.weapon_property_173[69385] = {
		id = 69385,
		name = "阿尔及利亚技能弹幕-LV5",
		damage = 15,
		base = 69381
	}
	uv0.weapon_property_173[69386] = {
		id = 69386,
		name = "阿尔及利亚技能弹幕-LV6",
		damage = 16,
		base = 69381
	}
	uv0.weapon_property_173[69387] = {
		name = "阿尔及利亚技能弹幕-LV7",
		damage = 17,
		base = 69381,
		id = 69387,
		barrage_ID = {
			80874,
			80875
		}
	}
	uv0.weapon_property_173[69388] = {
		name = "阿尔及利亚技能弹幕-LV8",
		damage = 18,
		base = 69381,
		id = 69388,
		barrage_ID = {
			80874,
			80875
		}
	}
	uv0.weapon_property_173[69389] = {
		name = "阿尔及利亚技能弹幕-LV9",
		damage = 19,
		base = 69381,
		id = 69389,
		barrage_ID = {
			80874,
			80875
		}
	}
	uv0.weapon_property_173[69390] = {
		name = "阿尔及利亚技能弹幕-LV10",
		damage = 20,
		base = 69381,
		id = 69390,
		barrage_ID = {
			80874,
			80875
		}
	}
	uv0.weapon_property_173[69391] = {
		action_index = "attack",
		range = 95,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "黎塞留PVE主炮弹幕LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 25,
		id = 69391,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19135,
			19136
		},
		barrage_ID = {
			80876,
			80877
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_173[69392] = {
		id = 69392,
		name = "黎塞留PVE主炮弹幕LV2",
		damage = 70,
		base = 69391
	}
	uv0.weapon_property_173[69393] = {
		id = 69393,
		name = "黎塞留PVE主炮弹幕LV3",
		damage = 82,
		base = 69391
	}
	uv0.weapon_property_173[69394] = {
		id = 69394,
		name = "黎塞留PVE主炮弹幕LV4",
		damage = 94,
		base = 69391
	}
	uv0.weapon_property_173[69395] = {
		id = 69395,
		name = "黎塞留PVE主炮弹幕LV5",
		damage = 106,
		base = 69391
	}
	uv0.weapon_property_173[69396] = {
		id = 69396,
		name = "黎塞留PVE主炮弹幕LV6",
		damage = 118,
		base = 69391
	}
	uv0.weapon_property_173[69397] = {
		id = 69397,
		name = "黎塞留PVE主炮弹幕LV7",
		damage = 130,
		base = 69391
	}
	uv0.weapon_property_173[69398] = {
		id = 69398,
		name = "黎塞留PVE主炮弹幕LV8",
		damage = 142,
		base = 69391
	}
	uv0.weapon_property_173[69399] = {
		id = 69399,
		name = "黎塞留PVE主炮弹幕LV9",
		damage = 154,
		base = 69391
	}
	uv0.weapon_property_173[69400] = {
		id = 69400,
		name = "黎塞留PVE主炮弹幕LV10",
		damage = 170,
		base = 69391
	}
	uv0.weapon_property_173[69401] = {
		action_index = "attack",
		range = 120,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "黎塞留PVP主炮弹幕-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 35,
		id = 69401,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19135,
			19136
		},
		barrage_ID = {
			80876,
			80877
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jineng",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_173[69402] = {
		id = 69402,
		name = "黎塞留PVP主炮弹幕-Lv2",
		damage = 70,
		base = 69401
	}
	uv0.weapon_property_173[69403] = {
		id = 69403,
		name = "黎塞留PVP主炮弹幕-Lv3",
		damage = 82,
		base = 69401
	}
	uv0.weapon_property_173[69404] = {
		id = 69404,
		name = "黎塞留PVP主炮弹幕-Lv4",
		damage = 94,
		base = 69401
	}
	uv0.weapon_property_173[69405] = {
		id = 69405,
		name = "黎塞留PVP主炮弹幕-Lv5",
		damage = 106,
		base = 69401
	}
	uv0.weapon_property_173[69406] = {
		id = 69406,
		name = "黎塞留PVP主炮弹幕-Lv6",
		damage = 118,
		base = 69401
	}
	uv0.weapon_property_173[69407] = {
		id = 69407,
		name = "黎塞留PVP主炮弹幕-Lv7",
		damage = 130,
		base = 69401
	}
	uv0.weapon_property_173[69408] = {
		id = 69408,
		name = "黎塞留PVP主炮弹幕-Lv8",
		damage = 142,
		base = 69401
	}
	uv0.weapon_property_173[69409] = {
		id = 69409,
		name = "黎塞留PVP主炮弹幕-Lv9",
		damage = 154,
		base = 69401
	}
	uv0.weapon_property_173[69410] = {
		id = 69410,
		name = "黎塞留PVP主炮弹幕-Lv10",
		damage = 170,
		base = 69401
	}
	uv0.weapon_property_173[69411] = {
		action_index = "attack",
		range = 95,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "黎塞留技能小子弹-LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 69411,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19137,
			19137,
			19139,
			19138
		},
		barrage_ID = {
			80878,
			80879,
			80880,
			80881
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
end()
