pg = pg or {}
pg.weapon_property_178 = {}

function ()
	uv0.weapon_property_178[69668] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV8",
		damage = 48,
		base = 69661,
		id = 69668,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_178[69669] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV9",
		damage = 53,
		base = 69661,
		id = 69669,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_178[69670] = {
		name = "加斯科涅技能·箭型国旗蓝-PVP-强化-LV10",
		damage = 58,
		base = 69661,
		id = 69670,
		barrage_ID = {
			80910,
			80911
		}
	}
	uv0.weapon_property_178[69671] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "北风技能额外六联装鱼雷-天运强化LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 45,
		corrected = 100,
		min_range = 0,
		id = 69671,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1801,
			1801
		},
		barrage_ID = {
			80596,
			80597
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_178[69672] = {
		id = 69672,
		name = "北风技能额外六联装鱼雷-天运强化LV2",
		damage = 49,
		base = 69671
	}
	uv0.weapon_property_178[69673] = {
		id = 69673,
		name = "北风技能额外六联装鱼雷-天运强化LV3",
		damage = 54,
		base = 69671
	}
	uv0.weapon_property_178[69674] = {
		id = 69674,
		name = "北风技能额外六联装鱼雷-天运强化LV4",
		damage = 58,
		base = 69671
	}
	uv0.weapon_property_178[69675] = {
		id = 69675,
		name = "北风技能额外六联装鱼雷-天运强化LV5",
		damage = 63,
		base = 69671
	}
	uv0.weapon_property_178[69676] = {
		id = 69676,
		name = "北风技能额外六联装鱼雷-天运强化LV6",
		damage = 67,
		base = 69671
	}
	uv0.weapon_property_178[69677] = {
		id = 69677,
		name = "北风技能额外六联装鱼雷-天运强化LV7",
		damage = 72,
		base = 69671
	}
	uv0.weapon_property_178[69678] = {
		id = 69678,
		name = "北风技能额外六联装鱼雷-天运强化LV8",
		damage = 76,
		base = 69671
	}
	uv0.weapon_property_178[69679] = {
		id = 69679,
		name = "北风技能额外六联装鱼雷-天运强化LV9",
		damage = 82,
		base = 69671
	}
	uv0.weapon_property_178[69680] = {
		id = 69680,
		name = "北风技能额外六联装鱼雷-天运强化LV10",
		damage = 85,
		base = 69671
	}
	uv0.weapon_property_178[69681] = {
		action_index = "attack",
		range = 55,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "北风技能额外弹幕-天运追加LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 6,
		corrected = 100,
		min_range = 0,
		id = 69681,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19171,
			19171,
			19171
		},
		barrage_ID = {
			80912,
			80913,
			80914
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_178[69682] = {
		id = 69682,
		name = "北风技能额外弹幕-天运追加LV2",
		damage = 7,
		base = 69681
	}
	uv0.weapon_property_178[69683] = {
		id = 69683,
		name = "北风技能额外弹幕-天运追加LV3",
		damage = 8,
		base = 69681
	}
	uv0.weapon_property_178[69684] = {
		id = 69684,
		name = "北风技能额外弹幕-天运追加LV4",
		damage = 9,
		base = 69681
	}
	uv0.weapon_property_178[69685] = {
		id = 69685,
		name = "北风技能额外弹幕-天运追加LV5",
		damage = 10,
		base = 69681
	}
	uv0.weapon_property_178[69686] = {
		id = 69686,
		name = "北风技能额外弹幕-天运追加LV6",
		damage = 11,
		base = 69681
	}
	uv0.weapon_property_178[69687] = {
		id = 69687,
		name = "北风技能额外弹幕-天运追加LV7",
		damage = 12,
		base = 69681
	}
	uv0.weapon_property_178[69688] = {
		id = 69688,
		name = "北风技能额外弹幕-天运追加LV8",
		damage = 13,
		base = 69681
	}
	uv0.weapon_property_178[69689] = {
		id = 69689,
		name = "北风技能额外弹幕-天运追加LV9",
		damage = 14,
		base = 69681
	}
	uv0.weapon_property_178[69690] = {
		id = 69690,
		name = "北风技能额外弹幕-天运追加LV10",
		damage = 15,
		base = 69681
	}
	uv0.weapon_property_178[69691] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "英仙座随机飞机-海黄蜂-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 153,
		corrected = 100,
		min_range = 0,
		id = 69691,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69691
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_178[69692] = {
		name = "英仙座随机飞机-海黄蜂-Lv2",
		damage = 173,
		base = 69691,
		id = 69692,
		bullet_ID = {
			69692
		}
	}
	uv0.weapon_property_178[69693] = {
		name = "英仙座随机飞机-海黄蜂-Lv3",
		damage = 192,
		base = 69691,
		id = 69693,
		bullet_ID = {
			69693
		}
	}
	uv0.weapon_property_178[69694] = {
		name = "英仙座随机飞机-海黄蜂-Lv4",
		damage = 212,
		base = 69691,
		id = 69694,
		bullet_ID = {
			69694
		}
	}
	uv0.weapon_property_178[69695] = {
		name = "英仙座随机飞机-海黄蜂-Lv5",
		damage = 231,
		base = 69691,
		id = 69695,
		bullet_ID = {
			69695
		}
	}
	uv0.weapon_property_178[69696] = {
		name = "英仙座随机飞机-海黄蜂-Lv6",
		damage = 251,
		base = 69691,
		id = 69696,
		bullet_ID = {
			69696
		}
	}
	uv0.weapon_property_178[69697] = {
		name = "英仙座随机飞机-海黄蜂-Lv7",
		damage = 272,
		base = 69691,
		id = 69697,
		bullet_ID = {
			69697
		}
	}
	uv0.weapon_property_178[69698] = {
		name = "英仙座随机飞机-海黄蜂-Lv8",
		damage = 293,
		base = 69691,
		id = 69698,
		bullet_ID = {
			69698
		}
	}
	uv0.weapon_property_178[69699] = {
		name = "英仙座随机飞机-海黄蜂-Lv9",
		damage = 314,
		base = 69691,
		id = 69699,
		bullet_ID = {
			69699
		}
	}
	uv0.weapon_property_178[69700] = {
		name = "英仙座随机飞机-海黄蜂-Lv10",
		damage = 335,
		base = 69691,
		id = 69700,
		bullet_ID = {
			69700
		}
	}
	uv0.weapon_property_178[69701] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "英仙座随机飞机-TBF-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 0,
		id = 69701,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69701
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_178[69702] = {
		name = "英仙座随机飞机-TBF-Lv2",
		damage = 68,
		base = 69701,
		id = 69702,
		bullet_ID = {
			69702
		}
	}
	uv0.weapon_property_178[69703] = {
		name = "英仙座随机飞机-TBF-Lv3",
		damage = 86,
		base = 69701,
		id = 69703,
		bullet_ID = {
			69703
		}
	}
	uv0.weapon_property_178[69704] = {
		name = "英仙座随机飞机-TBF-Lv4",
		damage = 106,
		base = 69701,
		id = 69704,
		bullet_ID = {
			69704
		}
	}
	uv0.weapon_property_178[69705] = {
		name = "英仙座随机飞机-TBF-Lv5",
		damage = 124,
		base = 69701,
		id = 69705,
		bullet_ID = {
			69705
		}
	}
	uv0.weapon_property_178[69706] = {
		name = "英仙座随机飞机-TBF-Lv6",
		damage = 144,
		base = 69701,
		id = 69706,
		bullet_ID = {
			69706
		}
	}
	uv0.weapon_property_178[69707] = {
		name = "英仙座随机飞机-TBF-Lv7",
		damage = 164,
		base = 69701,
		id = 69707,
		bullet_ID = {
			69707
		}
	}
	uv0.weapon_property_178[69708] = {
		name = "英仙座随机飞机-TBF-Lv8",
		damage = 182,
		base = 69701,
		id = 69708,
		bullet_ID = {
			69708
		}
	}
	uv0.weapon_property_178[69709] = {
		name = "英仙座随机飞机-TBF-Lv9",
		damage = 202,
		base = 69701,
		id = 69709,
		bullet_ID = {
			69709
		}
	}
	uv0.weapon_property_178[69710] = {
		name = "英仙座随机飞机-TBF-Lv10",
		damage = 220,
		base = 69701,
		id = 69710,
		bullet_ID = {
			69710
		}
	}
	uv0.weapon_property_178[69711] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "英仙座随机飞机-萤火虫-Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 48,
		corrected = 100,
		min_range = 0,
		id = 69711,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			69711
		},
		barrage_ID = {
			12009
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_178[69712] = {
		name = "英仙座随机飞机-萤火虫-Lv2",
		damage = 68,
		base = 69711,
		id = 69712,
		bullet_ID = {
			69712
		}
	}
	uv0.weapon_property_178[69713] = {
		name = "英仙座随机飞机-萤火虫-Lv3",
		damage = 86,
		base = 69711,
		id = 69713,
		bullet_ID = {
			69713
		}
	}
	uv0.weapon_property_178[69714] = {
		name = "英仙座随机飞机-萤火虫-Lv4",
		damage = 106,
		base = 69711,
		id = 69714,
		bullet_ID = {
			69714
		}
	}
	uv0.weapon_property_178[69715] = {
		name = "英仙座随机飞机-萤火虫-Lv5",
		damage = 124,
		base = 69711,
		id = 69715,
		bullet_ID = {
			69715
		}
	}
	uv0.weapon_property_178[69716] = {
		name = "英仙座随机飞机-萤火虫-Lv6",
		damage = 144,
		base = 69711,
		id = 69716,
		bullet_ID = {
			69716
		}
	}
	uv0.weapon_property_178[69717] = {
		name = "英仙座随机飞机-萤火虫-Lv7",
		damage = 164,
		base = 69711,
		id = 69717,
		bullet_ID = {
			69717
		}
	}
	uv0.weapon_property_178[69718] = {
		name = "英仙座随机飞机-萤火虫-Lv8",
		damage = 182,
		base = 69711,
		id = 69718,
		bullet_ID = {
			69718
		}
	}
	uv0.weapon_property_178[69719] = {
		name = "英仙座随机飞机-萤火虫-Lv9",
		damage = 202,
		base = 69711,
		id = 69719,
		bullet_ID = {
			69719
		}
	}
	uv0.weapon_property_178[69720] = {
		name = "英仙座随机飞机-萤火虫-Lv10",
		damage = 220,
		base = 69711,
		id = 69720,
		bullet_ID = {
			69720
		}
	}
	uv0.weapon_property_178[69721] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 19,
		shakescreen = 0,
		name = "英仙座随机海黄蜂用 2 x 1000lb 炸弹",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 19,
		charge_param = "",
		damage = 153,
		corrected = 100,
		min_range = 0,
		id = 69721,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2123
		},
		barrage_ID = {
			2121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_178[69722] = {
		id = 69722,
		damage = 173,
		base = 69721
	}
	uv0.weapon_property_178[69723] = {
		id = 69723,
		damage = 192,
		base = 69721
	}
	uv0.weapon_property_178[69724] = {
		id = 69724,
		damage = 212,
		base = 69721
	}
	uv0.weapon_property_178[69725] = {
		id = 69725,
		damage = 231,
		base = 69721
	}
	uv0.weapon_property_178[69726] = {
		id = 69726,
		damage = 251,
		base = 69721
	}
	uv0.weapon_property_178[69727] = {
		id = 69727,
		damage = 272,
		base = 69721
	}
	uv0.weapon_property_178[69728] = {
		id = 69728,
		damage = 293,
		base = 69721
	}
	uv0.weapon_property_178[69729] = {
		id = 69729,
		damage = 314,
		base = 69721
	}
	uv0.weapon_property_178[69730] = {
		id = 69730,
		damage = 335,
		base = 69721
	}
	uv0.weapon_property_178[69731] = {
		action_index = "",
		range = 75,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "英仙座随机TBF 3 x 机载鱼雷-通用",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 24,
		charge_param = "",
		damage = 153,
		corrected = 100,
		min_range = 0,
		id = 69731,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2111
		},
		barrage_ID = {
			2112
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
end()
