pg = pg or {}
pg.activity_event_question = {
	{
		question = "航速的單位“節”是指（     ）",
		answer_right = "1海浬/時",
		answer_false1 = "1公里/時",
		type = 1,
		id = 1,
		wrong_time = 300,
		answer_false3 = "1英里/時",
		answer_false2 = "1米/時"
	},
	{
		question = "艦艇上操控艦和指揮作戰的地方被稱為（     ）",
		answer_right = "艦橋",
		answer_false1 = "艦屋",
		type = 1,
		id = 2,
		wrong_time = 300,
		answer_false3 = "艦洞",
		answer_false2 = "艦房"
	},
	{
		question = "袖珍潛艇的排水量往往在（     ）噸以下",
		answer_right = "100",
		answer_false1 = "500",
		type = 1,
		id = 3,
		wrong_time = 300,
		answer_false3 = "200",
		answer_false2 = "300"
	},
	{
		question = "海軍中常用單位“鏈”是（     ）單位",
		answer_right = "長度",
		answer_false1 = "時間",
		type = 1,
		id = 4,
		wrong_time = 300,
		answer_false3 = "速度",
		answer_false2 = "重量"
	},
	{
		question = "輕巡和重巡的口徑劃分界限是（     ）英寸",
		answer_right = "6.1",
		answer_false1 = "5.5",
		type = 1,
		id = 5,
		wrong_time = 300,
		answer_false3 = "6.4",
		answer_false2 = "5.8"
	},
	{
		question = "艦和艇的主要劃分標準是（     ）",
		answer_right = "噸位",
		answer_false1 = "航速",
		type = 1,
		id = 6,
		wrong_time = 300,
		answer_false3 = "續航",
		answer_false2 = "船員數"
	},
	{
		question = "在航空母艦上起降的飛機一般稱作為（     ）",
		answer_right = "艦載機",
		answer_false1 = "艦裝機",
		type = 1,
		id = 7,
		wrong_time = 300,
		answer_false3 = "艦船機",
		answer_false2 = "航母機"
	},
	{
		question = "遊戲中在戰鬥時炮彈造成的傷害數值為紫色表示（     ）",
		answer_right = "穿甲彈傷害",
		answer_false1 = "暴擊傷害",
		type = 2,
		id = 8,
		wrong_time = 300,
		answer_false3 = "高爆彈傷害",
		answer_false2 = "通常彈傷害"
	},
	{
		question = "遊戲中輪型陣護衛陣型會提高（     ）屬性",
		answer_right = "防空",
		answer_false1 = "機動",
		type = 2,
		id = 9,
		wrong_time = 300,
		answer_false3 = "雷擊",
		answer_false2 = "炮擊"
	},
	{
		question = "遊戲中安全海域會提供（     ）的buff效果",
		answer_right = "受傷減免",
		answer_false1 = "造成傷害增加",
		type = 2,
		id = 10,
		wrong_time = 300,
		answer_false3 = "減少油耗",
		answer_false2 = "屬性提高"
	},
	{
		question = "觸發明石獲取任務需要在商店中點擊（     ）次",
		answer_right = "30",
		answer_false1 = "20",
		type = 2,
		id = 11,
		wrong_time = 300,
		answer_false3 = "40",
		answer_false2 = "15"
	},
	{
		question = "遊戲中艦隊彈藥匱乏後減少其（     ）的傷害",
		answer_right = "50.00%",
		answer_false1 = "30.00%",
		type = 2,
		id = 12,
		wrong_time = 300,
		answer_false3 = "60.00%",
		answer_false2 = "40.00%"
	},
	{
		question = "遊戲開發船塢中的方案艦最多可同時研\n究（     ）艘",
		answer_right = "1",
		answer_false1 = "2",
		type = 2,
		id = 13,
		wrong_time = 300,
		answer_false3 = "4",
		answer_false2 = "3"
	},
	{
		question = "後宅中購買一個海軍咖喱消耗（     ）石油",
		answer_right = "50",
		answer_false1 = "20",
		type = 2,
		id = 14,
		wrong_time = 300,
		answer_false3 = "10",
		answer_false2 = "30"
	},
	all = {
		1,
		2,
		3,
		4,
		5,
		6,
		7,
		8,
		9,
		10,
		11,
		12,
		13,
		14
	}
}
