pg = pg or {}
pg.aircraft_template_230 = {
	[82072] = {
		id = 82072,
		base = 82060,
		max_hp = 119,
		hp_growth = 4584,
		weapon_ID = {
			50172,
			50572
		}
	},
	[82073] = {
		id = 82073,
		base = 82060,
		max_hp = 126,
		hp_growth = 4829,
		weapon_ID = {
			50173,
			50573
		}
	},
	[82100] = {
		name = "海毒牙",
		max_hp = 35,
		accuracy = 23,
		model_ID = "haiduya",
		ACC_growth = 0,
		crash_DMG = 63,
		dodge = 0.357,
		attack_power = 2,
		dodge_limit = 9,
		type = 1,
		AP_growth = 2000,
		icon = "haiduya",
		funnel_behavior = "",
		nationality = 2,
		hp_growth = 1344,
		speed = 53,
		id = 82100,
		scale = 1,
		weapon_ID = {
			50600
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.69,
					-2.62,
					0
				},
				{
					0.85,
					0.17,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0.86,
				-0.12,
				0
			},
			{
				0,
				0,
				0
			}
		}
	},
	[82101] = {
		id = 82101,
		base = 82100,
		max_hp = 40,
		hp_growth = 1546,
		weapon_ID = {
			50601
		}
	},
	[82102] = {
		id = 82102,
		base = 82100,
		max_hp = 45,
		hp_growth = 1747,
		weapon_ID = {
			50602
		}
	},
	[82103] = {
		id = 82103,
		base = 82100,
		max_hp = 51,
		hp_growth = 1949,
		weapon_ID = {
			50603
		}
	},
	[82104] = {
		id = 82104,
		base = 82100,
		max_hp = 56,
		hp_growth = 2150,
		weapon_ID = {
			50604
		}
	},
	[82105] = {
		id = 82105,
		base = 82100,
		max_hp = 61,
		hp_growth = 2352,
		weapon_ID = {
			50605
		}
	},
	[82106] = {
		id = 82106,
		base = 82100,
		max_hp = 66,
		hp_growth = 2554,
		weapon_ID = {
			50606
		}
	},
	[82120] = {
		name = "海毒牙",
		max_hp = 38,
		accuracy = 23,
		model_ID = "haiduya",
		ACC_growth = 0,
		crash_DMG = 63,
		dodge = 0.345,
		attack_power = 2,
		dodge_limit = 9.5,
		type = 1,
		AP_growth = 2000,
		icon = "haiduya",
		funnel_behavior = "",
		nationality = 2,
		hp_growth = 1478,
		speed = 53,
		id = 82120,
		scale = 1,
		weapon_ID = {
			50620
		},
		position_offset = {
			0,
			5,
			0
		},
		cld_box = {
			1,
			1,
			1
		},
		cld_offset = {
			0,
			0,
			0
		},
		bound_bone = {
			weapon = {
				{
					0.69,
					-2.62,
					0
				},
				{
					0.85,
					0.17,
					0
				}
			}
		},
		fx_container = {
			{
				0,
				0,
				0
			},
			{
				0,
				0,
				0
			},
			{
				0.86,
				-0.12,
				0
			},
			{
				0,
				0,
				0
			}
		}
	}
}
