pg = pg or {}
pg.weapon_property_166 = {}

function ()
	uv0.weapon_property_166[68890] = {
		name = "大神澪技能轰炸机Lv10",
		damage = 330,
		base = 68881,
		id = 68890,
		bullet_ID = {
			68890
		},
		barrage_ID = {
			12010
		}
	}
	uv0.weapon_property_166[68891] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 22,
		shakescreen = 0,
		name = "2 x 500lb 炸弹",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 22,
		charge_param = "",
		damage = 138,
		corrected = 100,
		min_range = 0,
		id = 68891,
		attack_attribute_ratio = 80,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19083
		},
		barrage_ID = {
			2121
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_166[68892] = {
		id = 68892,
		damage = 156,
		base = 68891
	}
	uv0.weapon_property_166[68893] = {
		id = 68893,
		damage = 174,
		base = 68891
	}
	uv0.weapon_property_166[68894] = {
		id = 68894,
		damage = 192,
		base = 68891
	}
	uv0.weapon_property_166[68895] = {
		id = 68895,
		damage = 210,
		base = 68891
	}
	uv0.weapon_property_166[68896] = {
		id = 68896,
		damage = 228,
		base = 68891
	}
	uv0.weapon_property_166[68897] = {
		id = 68897,
		damage = 246,
		base = 68891
	}
	uv0.weapon_property_166[68898] = {
		id = 68898,
		damage = 264,
		base = 68891
	}
	uv0.weapon_property_166[68899] = {
		id = 68899,
		damage = 282,
		base = 68891
	}
	uv0.weapon_property_166[68900] = {
		id = 68900,
		damage = 300,
		base = 68891
	}
	uv0.weapon_property_166[68901] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "幼比叡鱼雷-LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 60,
		charge_param = "",
		damage = 31,
		corrected = 100,
		min_range = 0,
		id = 68901,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			1808,
			1808
		},
		barrage_ID = {
			80700,
			80701
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_166[68902] = {
		id = 68902,
		name = "幼比叡鱼雷-LV2",
		damage = 36,
		base = 68901
	}
	uv0.weapon_property_166[68903] = {
		id = 68903,
		name = "幼比叡鱼雷-LV3",
		damage = 40,
		base = 68901
	}
	uv0.weapon_property_166[68904] = {
		id = 68904,
		name = "幼比叡鱼雷-LV4",
		damage = 45,
		base = 68901
	}
	uv0.weapon_property_166[68905] = {
		id = 68905,
		name = "幼比叡鱼雷-LV5",
		damage = 49,
		base = 68901
	}
	uv0.weapon_property_166[68906] = {
		id = 68906,
		name = "幼比叡鱼雷-LV6",
		damage = 54,
		base = 68901
	}
	uv0.weapon_property_166[68907] = {
		id = 68907,
		name = "幼比叡鱼雷-LV7",
		damage = 58,
		base = 68901
	}
	uv0.weapon_property_166[68908] = {
		id = 68908,
		name = "幼比叡鱼雷-LV8",
		damage = 63,
		base = 68901
	}
	uv0.weapon_property_166[68909] = {
		id = 68909,
		name = "幼比叡鱼雷-LV9",
		damage = 67,
		base = 68901
	}
	uv0.weapon_property_166[68910] = {
		id = 68910,
		name = "幼比叡鱼雷-LV10",
		damage = 72,
		base = 68901
	}
	uv0.weapon_property_166[68911] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "齐柏林技能·穿甲LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 120,
		charge_param = "",
		damage = 18,
		corrected = 100,
		min_range = 0,
		id = 68911,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19877,
			19877
		},
		barrage_ID = {
			80702,
			80703
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_166[68912] = {
		id = 68912,
		name = "齐柏林技能·穿甲LV2",
		damage = 19,
		base = 68911
	}
	uv0.weapon_property_166[68913] = {
		id = 68913,
		name = "齐柏林技能·穿甲LV3",
		damage = 20,
		base = 68911
	}
	uv0.weapon_property_166[68914] = {
		id = 68914,
		name = "齐柏林技能·穿甲LV4",
		damage = 21,
		base = 68911
	}
	uv0.weapon_property_166[68915] = {
		id = 68915,
		name = "齐柏林技能·穿甲LV5",
		damage = 22,
		base = 68911
	}
	uv0.weapon_property_166[68916] = {
		id = 68916,
		name = "齐柏林技能·穿甲LV6",
		damage = 23,
		base = 68911
	}
	uv0.weapon_property_166[68917] = {
		id = 68917,
		name = "齐柏林技能·穿甲LV7",
		damage = 24,
		base = 68911
	}
	uv0.weapon_property_166[68918] = {
		id = 68918,
		name = "齐柏林技能·穿甲LV8",
		damage = 25,
		base = 68911
	}
	uv0.weapon_property_166[68919] = {
		id = 68919,
		name = "齐柏林技能·穿甲LV9",
		damage = 26,
		base = 68911
	}
	uv0.weapon_property_166[68920] = {
		id = 68920,
		name = "齐柏林技能·穿甲LV10",
		damage = 28,
		base = 68911
	}
	uv0.weapon_property_166[68921] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "齐柏林技能·高爆LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 11,
		corrected = 100,
		min_range = 0,
		id = 68921,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19878,
			19878
		},
		barrage_ID = {
			80704,
			80705
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_166[68922] = {
		id = 68922,
		name = "齐柏林技能·高爆LV2",
		damage = 12,
		base = 68921
	}
	uv0.weapon_property_166[68923] = {
		id = 68923,
		name = "齐柏林技能·高爆LV3",
		damage = 13,
		base = 68921
	}
	uv0.weapon_property_166[68924] = {
		id = 68924,
		name = "齐柏林技能·高爆LV4",
		damage = 14,
		base = 68921
	}
	uv0.weapon_property_166[68925] = {
		id = 68925,
		name = "齐柏林技能·高爆LV5",
		damage = 15,
		base = 68921
	}
	uv0.weapon_property_166[68926] = {
		id = 68926,
		name = "齐柏林技能·高爆LV6",
		damage = 16,
		base = 68921
	}
	uv0.weapon_property_166[68927] = {
		id = 68927,
		name = "齐柏林技能·高爆LV7",
		damage = 17,
		base = 68921
	}
	uv0.weapon_property_166[68928] = {
		id = 68928,
		name = "齐柏林技能·高爆LV8",
		damage = 18,
		base = 68921
	}
	uv0.weapon_property_166[68929] = {
		id = 68929,
		name = "齐柏林技能·高爆LV9",
		damage = 19,
		base = 68921
	}
	uv0.weapon_property_166[68930] = {
		id = 68930,
		name = "齐柏林技能·高爆LV10",
		damage = 20,
		base = 68921
	}
	uv0.weapon_property_166[68931] = {
		action_index = "attack",
		range = 50,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "齐柏林技能·穿甲2LV1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 68931,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19877,
			19877
		},
		barrage_ID = {
			80704,
			80705
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_166[68932] = {
		id = 68932,
		name = "齐柏林技能·穿甲2LV2",
		damage = 21,
		base = 68931
	}
	uv0.weapon_property_166[68933] = {
		id = 68933,
		name = "齐柏林技能·穿甲2LV3",
		damage = 22,
		base = 68931
	}
	uv0.weapon_property_166[68934] = {
		id = 68934,
		name = "齐柏林技能·穿甲2LV4",
		damage = 23,
		base = 68931
	}
	uv0.weapon_property_166[68935] = {
		id = 68935,
		name = "齐柏林技能·穿甲2LV5",
		damage = 24,
		base = 68931
	}
	uv0.weapon_property_166[68936] = {
		id = 68936,
		name = "齐柏林技能·穿甲2LV6",
		damage = 25,
		base = 68931
	}
	uv0.weapon_property_166[68937] = {
		id = 68937,
		name = "齐柏林技能·穿甲2LV7",
		damage = 26,
		base = 68931
	}
	uv0.weapon_property_166[68938] = {
		id = 68938,
		name = "齐柏林技能·穿甲2LV8",
		damage = 27,
		base = 68931
	}
	uv0.weapon_property_166[68939] = {
		id = 68939,
		name = "齐柏林技能·穿甲2LV9",
		damage = 29,
		base = 68931
	}
	uv0.weapon_property_166[68940] = {
		id = 68940,
		name = "齐柏林技能·穿甲2LV10",
		damage = 31,
		base = 68931
	}
	uv0.weapon_property_166[68941] = {
		action_index = "attack",
		range = 200,
		type = 2,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "紫咲诗音EXPLOSION火球LV1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 10,
		angle = 360,
		charge_param = "",
		damage = 106,
		corrected = 200,
		min_range = 0,
		id = 68941,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 412,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19084
		},
		barrage_ID = {
			80819
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_166[68942] = {
		id = 68942,
		name = "紫咲诗音EXPLOSION火球LV2",
		damage = 121,
		base = 68941
	}
	uv0.weapon_property_166[68943] = {
		id = 68943,
		name = "紫咲诗音EXPLOSION火球LV3",
		damage = 136,
		base = 68941
	}
	uv0.weapon_property_166[68944] = {
		id = 68944,
		name = "紫咲诗音EXPLOSION火球LV4",
		damage = 152,
		base = 68941
	}
	uv0.weapon_property_166[68945] = {
		id = 68945,
		name = "紫咲诗音EXPLOSION火球LV5",
		damage = 167,
		base = 68941
	}
	uv0.weapon_property_166[68946] = {
		id = 68946,
		name = "紫咲诗音EXPLOSION火球LV6",
		damage = 182,
		base = 68941
	}
	uv0.weapon_property_166[68947] = {
		id = 68947,
		name = "紫咲诗音EXPLOSION火球LV7",
		damage = 198,
		base = 68941
	}
	uv0.weapon_property_166[68948] = {
		id = 68948,
		name = "紫咲诗音EXPLOSION火球LV8",
		damage = 213,
		base = 68941
	}
	uv0.weapon_property_166[68949] = {
		id = 68949,
		name = "紫咲诗音EXPLOSION火球LV9",
		damage = 228,
		base = 68941
	}
	uv0.weapon_property_166[68950] = {
		id = 68950,
		name = "紫咲诗音EXPLOSION火球LV10",
		damage = 245,
		base = 68941
	}
	uv0.weapon_property_166[68951] = {
		action_index = "attack",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "白上吹雪狐笋轰炸机Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 90,
		charge_param = "",
		damage = 86,
		corrected = 100,
		min_range = 0,
		id = 68951,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 0,
		reload_max = 1890,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			68951
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_166[68952] = {
		name = "白上吹雪狐笋轰炸机Lv2",
		damage = 99,
		base = 68951,
		id = 68952,
		bullet_ID = {
			68952
		}
	}
	uv0.weapon_property_166[68953] = {
		name = "白上吹雪狐笋轰炸机Lv3",
		damage = 112,
		base = 68951,
		id = 68953,
		bullet_ID = {
			68953
		}
	}
end()
