pg = pg or {}
pg.weapon_property_151 = {}

function ()
	uv0.weapon_property_151[67903] = {
		id = 67903,
		damage = 55,
		base = 67901
	}
	uv0.weapon_property_151[67904] = {
		id = 67904,
		damage = 60,
		base = 67901
	}
	uv0.weapon_property_151[67905] = {
		id = 67905,
		damage = 64,
		base = 67901
	}
	uv0.weapon_property_151[67906] = {
		id = 67906,
		damage = 68,
		base = 67901
	}
	uv0.weapon_property_151[67907] = {
		id = 67907,
		damage = 73,
		base = 67901
	}
	uv0.weapon_property_151[67908] = {
		id = 67908,
		damage = 77,
		base = 67901
	}
	uv0.weapon_property_151[67909] = {
		id = 67909,
		damage = 83,
		base = 67901
	}
	uv0.weapon_property_151[67910] = {
		id = 67910,
		damage = 88,
		base = 67901
	}
	uv0.weapon_property_151[67911] = {
		action_index = "",
		range = 75,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "2 x 机载鱼雷-通用",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 20,
		charge_param = "",
		damage = 126,
		corrected = 100,
		min_range = 0,
		id = 67911,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19987
		},
		barrage_ID = {
			2111
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_151[67912] = {
		id = 67912,
		damage = 144,
		base = 67911
	}
	uv0.weapon_property_151[67913] = {
		id = 67913,
		damage = 162,
		base = 67911
	}
	uv0.weapon_property_151[67914] = {
		id = 67914,
		damage = 180,
		base = 67911
	}
	uv0.weapon_property_151[67915] = {
		id = 67915,
		damage = 198,
		base = 67911
	}
	uv0.weapon_property_151[67916] = {
		id = 67916,
		damage = 216,
		base = 67911
	}
	uv0.weapon_property_151[67917] = {
		id = 67917,
		damage = 234,
		base = 67911
	}
	uv0.weapon_property_151[67918] = {
		id = 67918,
		damage = 252,
		base = 67911
	}
	uv0.weapon_property_151[67919] = {
		id = 67919,
		damage = 270,
		base = 67911
	}
	uv0.weapon_property_151[67920] = {
		id = 67920,
		damage = 288,
		base = 67911
	}
	uv0.weapon_property_151[67921] = {
		action_index = "",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 1,
		axis_angle = 0,
		shakescreen = 0,
		name = "独立技能鱼雷机1Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 90,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 0,
		id = 67921,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			67921
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_151[67922] = {
		name = "独立技能鱼雷机1Lv2",
		damage = 74,
		base = 67921,
		id = 67922,
		bullet_ID = {
			67922
		}
	}
	uv0.weapon_property_151[67923] = {
		name = "独立技能鱼雷机1Lv3",
		damage = 92,
		base = 67921,
		id = 67923,
		bullet_ID = {
			67923
		}
	}
	uv0.weapon_property_151[67924] = {
		name = "独立技能鱼雷机1Lv4",
		damage = 107,
		base = 67921,
		id = 67924,
		bullet_ID = {
			67924
		}
	}
	uv0.weapon_property_151[67925] = {
		name = "独立技能鱼雷机1Lv5",
		damage = 123,
		base = 67921,
		id = 67925,
		bullet_ID = {
			67925
		}
	}
	uv0.weapon_property_151[67926] = {
		name = "独立技能鱼雷机1Lv6",
		damage = 141,
		base = 67921,
		id = 67926,
		bullet_ID = {
			67926
		}
	}
	uv0.weapon_property_151[67927] = {
		name = "独立技能鱼雷机1Lv7",
		damage = 157,
		base = 67921,
		id = 67927,
		bullet_ID = {
			67927
		}
	}
	uv0.weapon_property_151[67928] = {
		name = "独立技能鱼雷机1Lv8",
		damage = 175,
		base = 67921,
		id = 67928,
		bullet_ID = {
			67928
		}
	}
	uv0.weapon_property_151[67929] = {
		name = "独立技能鱼雷机1Lv9",
		damage = 191,
		base = 67921,
		id = 67929,
		bullet_ID = {
			67929
		}
	}
	uv0.weapon_property_151[67930] = {
		name = "独立技能鱼雷机1Lv10",
		damage = 207,
		base = 67921,
		id = 67930,
		bullet_ID = {
			67930
		}
	}
	uv0.weapon_property_151[67931] = {
		action_index = "",
		range = 90,
		type = 11,
		fire_fx = "",
		recover_time = 1,
		axis_angle = 0,
		shakescreen = 0,
		name = "独立技能鱼雷机2Lv1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 90,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 0,
		id = 67931,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			67931
		},
		barrage_ID = {
			12008
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_151[67932] = {
		name = "独立技能鱼雷机2Lv2",
		damage = 74,
		base = 67931,
		id = 67932,
		bullet_ID = {
			67932
		}
	}
	uv0.weapon_property_151[67933] = {
		name = "独立技能鱼雷机2Lv3",
		damage = 92,
		base = 67931,
		id = 67933,
		bullet_ID = {
			67933
		}
	}
	uv0.weapon_property_151[67934] = {
		name = "独立技能鱼雷机2Lv4",
		damage = 107,
		base = 67931,
		id = 67934,
		bullet_ID = {
			67934
		}
	}
	uv0.weapon_property_151[67935] = {
		name = "独立技能鱼雷机2Lv5",
		damage = 123,
		base = 67931,
		id = 67935,
		bullet_ID = {
			67935
		}
	}
	uv0.weapon_property_151[67936] = {
		name = "独立技能鱼雷机2Lv6",
		damage = 141,
		base = 67931,
		id = 67936,
		bullet_ID = {
			67936
		}
	}
	uv0.weapon_property_151[67937] = {
		name = "独立技能鱼雷机2Lv7",
		damage = 157,
		base = 67931,
		id = 67937,
		bullet_ID = {
			67937
		}
	}
	uv0.weapon_property_151[67938] = {
		name = "独立技能鱼雷机2Lv8",
		damage = 175,
		base = 67931,
		id = 67938,
		bullet_ID = {
			67938
		}
	}
	uv0.weapon_property_151[67939] = {
		name = "独立技能鱼雷机2Lv9",
		damage = 191,
		base = 67931,
		id = 67939,
		bullet_ID = {
			67939
		}
	}
	uv0.weapon_property_151[67940] = {
		name = "独立技能鱼雷机2Lv10",
		damage = 207,
		base = 67931,
		id = 67940,
		bullet_ID = {
			67940
		}
	}
	uv0.weapon_property_151[67941] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "独立技能鱼雷Lv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 24,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 0,
		id = 67941,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2111
		},
		barrage_ID = {
			80530
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_151[67942] = {
		id = 67942,
		name = "独立技能鱼雷Lv2",
		damage = 74,
		base = 67941
	}
	uv0.weapon_property_151[67943] = {
		id = 67943,
		name = "独立技能鱼雷Lv3",
		damage = 92,
		base = 67941
	}
	uv0.weapon_property_151[67944] = {
		name = "独立技能鱼雷Lv4",
		damage = 107,
		base = 67941,
		id = 67944,
		barrage_ID = {
			80532
		}
	}
	uv0.weapon_property_151[67945] = {
		name = "独立技能鱼雷Lv5",
		damage = 123,
		base = 67941,
		id = 67945,
		barrage_ID = {
			80532
		}
	}
	uv0.weapon_property_151[67946] = {
		name = "独立技能鱼雷Lv6",
		damage = 141,
		base = 67941,
		id = 67946,
		barrage_ID = {
			80532
		}
	}
	uv0.weapon_property_151[67947] = {
		name = "独立技能鱼雷Lv7",
		damage = 157,
		base = 67941,
		id = 67947,
		barrage_ID = {
			80534
		}
	}
	uv0.weapon_property_151[67948] = {
		name = "独立技能鱼雷Lv8",
		damage = 175,
		base = 67941,
		id = 67948,
		barrage_ID = {
			80534
		}
	}
	uv0.weapon_property_151[67949] = {
		name = "独立技能鱼雷Lv9",
		damage = 191,
		base = 67941,
		id = 67949,
		barrage_ID = {
			80534
		}
	}
	uv0.weapon_property_151[67950] = {
		name = "独立技能鱼雷Lv10",
		damage = 207,
		base = 67941,
		id = 67950,
		barrage_ID = {
			80534
		}
	}
	uv0.weapon_property_151[67951] = {
		action_index = "",
		range = 90,
		type = 3,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "独立技能鱼雷Lv1",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 24,
		charge_param = "",
		damage = 58,
		corrected = 100,
		min_range = 0,
		id = 67951,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 9500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "torpedo",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			2111
		},
		barrage_ID = {
			80531
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_151[67952] = {
		id = 67952,
		name = "独立技能鱼雷Lv2",
		damage = 74,
		base = 67951
	}
	uv0.weapon_property_151[67953] = {
		id = 67953,
		name = "独立技能鱼雷Lv3",
		damage = 92,
		base = 67951
	}
	uv0.weapon_property_151[67954] = {
		name = "独立技能鱼雷Lv4",
		damage = 107,
		base = 67951,
		id = 67954,
		barrage_ID = {
			80533
		}
	}
	uv0.weapon_property_151[67955] = {
		name = "独立技能鱼雷Lv5",
		damage = 123,
		base = 67951,
		id = 67955,
		barrage_ID = {
			80533
		}
	}
	uv0.weapon_property_151[67956] = {
		name = "独立技能鱼雷Lv6",
		damage = 141,
		base = 67951,
		id = 67956,
		barrage_ID = {
			80533
		}
	}
	uv0.weapon_property_151[67957] = {
		name = "独立技能鱼雷Lv7",
		damage = 157,
		base = 67951,
		id = 67957,
		barrage_ID = {
			80535
		}
	}
	uv0.weapon_property_151[67958] = {
		name = "独立技能鱼雷Lv8",
		damage = 175,
		base = 67951,
		id = 67958,
		barrage_ID = {
			80535
		}
	}
	uv0.weapon_property_151[67959] = {
		name = "独立技能鱼雷Lv9",
		damage = 191,
		base = 67951,
		id = 67959,
		barrage_ID = {
			80535
		}
	}
	uv0.weapon_property_151[67960] = {
		name = "独立技能鱼雷Lv10",
		damage = 207,
		base = 67951,
		id = 67960,
		barrage_ID = {
			80535
		}
	}
	uv0.weapon_property_151[67961] = {
		action_index = "",
		range = 500,
		type = 2,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "香格里拉技能专用武器-随机位置",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 10,
		angle = 180,
		charge_param = "",
		damage = 83,
		corrected = 100,
		min_range = 0,
		id = 67961,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 2400,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			19988
		},
		barrage_ID = {
			60001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_151[67962] = {
		id = 67962,
		damage = 98,
		base = 67961
	}
	uv0.weapon_property_151[67963] = {
		id = 67963,
		damage = 113,
		base = 67961
	}
	uv0.weapon_property_151[67964] = {
		id = 67964,
		damage = 128,
		base = 67961
	}
	uv0.weapon_property_151[67965] = {
		id = 67965,
		damage = 143,
		base = 67961
	}
	uv0.weapon_property_151[67966] = {
		id = 67966,
		damage = 158,
		base = 67961
	}
end()
