pg = pg or {}
pg.weapon_property_388 = {}

function ()
	uv0.weapon_property_388[2008002] = {
		action_index = "attack",
		range = 80,
		type = 2,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS破局者III型_主炮",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 8,
		corrected = 105,
		min_range = 0,
		id = 2008002,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1250,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20060000,
			20060000,
			20060000
		},
		barrage_ID = {
			20060000,
			20060001,
			20060002
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2008010] = {
		action_index = "attack",
		range = 70,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS破局者III型_黑色炮弹跨射前排",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 80,
		corrected = 100,
		min_range = 0,
		id = 2008010,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2400,
		queue = 6,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20030350
		},
		barrage_ID = {
			20080100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.8,
			fx = "jinengenemy",
			alertTime = 0.6
		}
	}
	uv0.weapon_property_388[2008011] = {
		action_index = "attack",
		range = 150,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS破局者III型_黑色炮弹跨射后排",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 80,
		corrected = 100,
		min_range = 95,
		id = 2008011,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2100,
		queue = 7,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20030350
		},
		barrage_ID = {
			20080110
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 0.8
		}
	}
	uv0.weapon_property_388[2008200] = {
		action_index = "attack",
		range = 100,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS破局者III型_圆",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 2008200,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 800,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000,
			20082000
		},
		barrage_ID = {
			20082000,
			20082001,
			20082002,
			20082003,
			20082004,
			20082005,
			20082006,
			20082007,
			20082008,
			20082009,
			20082010,
			20082011,
			20082012,
			20082013,
			20082014,
			20082015,
			20082016,
			20082017,
			20082018,
			20082019,
			20082020,
			20082021,
			20082022,
			20082023,
			20082024,
			20082025,
			20082026,
			20082027,
			20082028,
			20082029,
			20082030,
			20082031,
			20082032,
			20082033,
			20082034,
			20082035
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2008400] = {
		action_index = "attack",
		range = 150,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS破局者III型_p2_大跨射后排",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 40,
		corrected = 100,
		min_range = 95,
		id = 2008400,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2000,
		queue = 7,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20084000,
			20084001,
			20084002,
			20084003,
			20084004,
			20084005,
			20084006,
			20084007,
			20084008,
			20084009,
			20084010,
			20084011,
			20084012,
			20084013
		},
		barrage_ID = {
			20084000,
			20084000,
			20084001,
			20084001,
			20084002,
			20084002,
			20084003,
			20084003,
			20084004,
			20084004,
			20084005,
			20084005,
			20084006,
			20084006
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 0.8
		}
	}
	uv0.weapon_property_388[2008410] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS破局者III型_p2_组合弹幕(不使用)",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 2008410,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1850,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20084100,
			20084101,
			20084100,
			20084101,
			20084100,
			20084101,
			20084100,
			20084101,
			20084100,
			20084101,
			20084100,
			20084101,
			20084100,
			20084101,
			20084100,
			20084101,
			20084100,
			20084101,
			20084110,
			20084111,
			20084110,
			20084111,
			20084110,
			20084111,
			20084110,
			20084111,
			20084110,
			20084111,
			20084110,
			20084111,
			20084110,
			20084111,
			20084110,
			20084111,
			20084110,
			20084111
		},
		barrage_ID = {
			20084100,
			20084101,
			20084102,
			20084103,
			20084104,
			20084105,
			20084106,
			20084107,
			20084108,
			20084109,
			20084110,
			20084111,
			20084112,
			20084113,
			20084114,
			20084115,
			20084116,
			20084117,
			20084120,
			20084121,
			20084122,
			20084123,
			20084124,
			20084125,
			20084126,
			20084127,
			20084128,
			20084129,
			20084130,
			20084131,
			20084132,
			20084133,
			20084134,
			20084135,
			20084136,
			20084137
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2008420] = {
		action_index = "attack",
		range = 150,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS破局者III型_p2_高爆跨射后排",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 80,
		charge_param = "",
		damage = 36,
		corrected = 100,
		min_range = 95,
		id = 2008420,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1000,
		queue = 7,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20084200,
			20084201,
			20084202,
			20084203,
			20084204
		},
		barrage_ID = {
			20084200,
			20084200,
			20084200,
			20084200,
			20084200
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 0.8
		}
	}
	uv0.weapon_property_388[2008430] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS破局者III型_p2_组合弹幕",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 5,
		corrected = 100,
		min_range = 0,
		id = 2008430,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1550,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20084300,
			20084301,
			20084302,
			20084303,
			20084304,
			20084305,
			20084306,
			20084307,
			20084308,
			20084309,
			20084320,
			20084321
		},
		barrage_ID = {
			20084300,
			20084301,
			20084302,
			20084303,
			20084304,
			20084305,
			20084306,
			20084307,
			20084308,
			20084309,
			20084320,
			20084321
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009000] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_普通_穿甲射击",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 105,
		min_range = 0,
		id = 2009000,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 1200,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20090000,
			20090001,
			20090000,
			20090001
		},
		barrage_ID = {
			20090000,
			20090001,
			20090002,
			20090003
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009001] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_普通_三联鱼雷连发",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 108,
		corrected = 125,
		min_range = 0,
		id = 2009001,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 1400,
		queue = 2,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20090010
		},
		barrage_ID = {
			20090010
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009002] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_普通_副炮射击",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 6,
		corrected = 105,
		min_range = 0,
		id = 2009002,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20090020,
			20090020
		},
		barrage_ID = {
			20090020,
			20090021
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009010] = {
		action_index = "attack",
		range = 100,
		type = 11,
		fire_fx = "",
		recover_time = 5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_飞机库_战斗机群1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 2009010,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 2100,
		queue = 6,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			30019
		},
		barrage_ID = {
			20090100
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009011] = {
		action_index = "",
		range = 85,
		type = 1,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_战斗机武器1",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 2009011,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 1650,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20001
		},
		barrage_ID = {
			104
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009012] = {
		action_index = "attack",
		range = 100,
		type = 11,
		fire_fx = "",
		recover_time = 5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_飞机库_战斗机群2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 2009012,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 2100,
		queue = 6,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			30019
		},
		barrage_ID = {
			20090120
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009013] = {
		action_index = "",
		range = 85,
		type = 1,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_战斗机武器2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 2009013,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 1650,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20001
		},
		barrage_ID = {
			104
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009014] = {
		action_index = "attack",
		range = 100,
		type = 11,
		fire_fx = "",
		recover_time = 5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_飞机库_战斗机群2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 30,
		corrected = 100,
		min_range = 0,
		id = 2009014,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 2100,
		queue = 6,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			30019
		},
		barrage_ID = {
			20090140
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009015] = {
		action_index = "",
		range = 85,
		type = 1,
		fire_fx = "fangkongpaohuoshe2",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_战斗机武器2",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 2009015,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 1650,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20001
		},
		barrage_ID = {
			104
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009016] = {
		action_index = "attack",
		range = 120,
		type = 11,
		fire_fx = "CAFire",
		recover_time = 5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_浮游炮",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 16,
		corrected = 100,
		min_range = 0,
		id = 2009016,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 3200,
		queue = 6,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "plane",
		fire_sfx = "battle/air-atk",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			30013
		},
		barrage_ID = {
			20090160
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009017] = {
		action_index = "",
		range = 2,
		type = 2,
		fire_fx = "",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_浮游炮轰炸武器",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 20,
		charge_param = "",
		damage = 160,
		corrected = 100,
		min_range = 0,
		id = 2009017,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 750,
		queue = 1,
		search_type = 2,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20042310
		},
		barrage_ID = {
			20042310
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009100] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_特殊1_水花弹幕",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 105,
		min_range = 0,
		id = 2009100,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 1750,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20091000,
			20091000,
			20091000,
			20091000,
			20091000,
			20091001,
			20091001,
			20091001,
			20091001,
			20091001
		},
		barrage_ID = {
			20091000,
			20091002,
			20091004,
			20091006,
			20091008,
			20091010,
			20091011,
			20091012,
			20091013,
			20091014
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009200] = {
		action_index = "attack",
		range = 100,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_圆",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 6,
		corrected = 100,
		min_range = 0,
		id = 2009200,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 2500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
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		},
		barrage_ID = {
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		},
		oxy_type = {
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		},
		search_condition = {
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		},
		precast_param = {}
	}
	uv0.weapon_property_388[2009210] = {
		action_index = "attack",
		range = 100,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】据点BOSS执棋者III型_烟雾子弹",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 2009210,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 4,
		reload_max = 2000,
		queue = 2,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
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	uv0.weapon_property_388[2009220] = {
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		fire_fx = "CLFire",
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		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
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		bullet_ID = {
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	uv0.weapon_property_388[2009230] = {
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		reload_max = 2500,
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		spawn_bound = "cannon",
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	uv0.weapon_property_388[2009400] = {
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		queue = 1,
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		spawn_bound = "plane",
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		initial_over_heat = 0,
		bullet_ID = {
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		barrage_ID = {
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	uv0.weapon_property_388[2009410] = {
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		reload_max = 9500,
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		bullet_ID = {
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	uv0.weapon_property_388[2009420] = {
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	uv0.weapon_property_388[2009430] = {
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	uv0.weapon_property_388[2011000] = {
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	uv0.weapon_property_388[2011020] = {
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		fire_fx = "CLFire",
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		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
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		queue = 1,
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		effect_move = 0,
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		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
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		initial_over_heat = 1,
		bullet_ID = {
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		barrage_ID = {
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	}
	uv0.weapon_property_388[2011040] = {
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		range = 90,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_春_常驻主炮",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 16,
		corrected = 100,
		min_range = 0,
		id = 2011040,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1200,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20080000,
			20080000
		},
		barrage_ID = {
			20080000,
			20080001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011041] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_春_常驻小鱼雷",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 40,
		corrected = 125,
		min_range = 0,
		id = 2011041,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 1500,
		queue = 5,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20110410
		},
		barrage_ID = {
			20110410
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011050] = {
		action_index = "attack",
		range = 75,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_春_常驻跨射前排",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 80,
		corrected = 100,
		min_range = 0,
		id = 2011050,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1900,
		queue = 6,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20110500
		},
		barrage_ID = {
			20110500
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.8,
			fx = "jinengenemy",
			alertTime = 0.6
		}
	}
	uv0.weapon_property_388[2011051] = {
		action_index = "attack",
		range = 150,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_春_常驻跨射后排",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 100,
		charge_param = "",
		damage = 100,
		corrected = 100,
		min_range = 95,
		id = 2011051,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2700,
		queue = 6,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20110500
		},
		barrage_ID = {
			20110500
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.8,
			fx = "jinengenemy",
			alertTime = 0.6
		}
	}
	uv0.weapon_property_388[2011100] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_夏_灼炎射线",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 18,
		corrected = 105,
		min_range = 0,
		id = 2011100,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2800,
		queue = 8,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20111000,
			20111000,
			20111001,
			20111020,
			20111021,
			20111020,
			20111021
		},
		barrage_ID = {
			20111000,
			20111001,
			20111002,
			20111020,
			20111021,
			20111022,
			20111023
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011120] = {
		action_index = "attack",
		range = 90,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_夏_雷雨",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 2011120,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2600,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20111200,
			20111200
		},
		barrage_ID = {
			20111200,
			20111201
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jinengenemy",
			alertTime = 1,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011125] = {
		action_index = "attack",
		range = 100,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_夏_雷电射线",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 2011125,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2600,
		queue = 9,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20030400,
			20030400,
			20030400,
			20030400,
			20030401,
			20030401,
			20030402,
			20030402,
			20030401,
			20030401,
			20030402,
			20030402,
			20030403,
			20030403,
			20030403,
			20030403,
			20030403,
			20030403,
			20030404
		},
		barrage_ID = {
			20030400,
			20030401,
			20030405,
			20030406,
			20030410,
			20030411,
			20030412,
			20030413,
			20030414,
			20030415,
			20030416,
			20030417,
			20030418,
			20030419,
			20030420,
			20030421,
			20030422,
			20030423,
			20030424
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011140] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_夏_常驻主炮",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 16,
		corrected = 100,
		min_range = 0,
		id = 2011140,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1200,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 0,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20080000,
			20080000
		},
		barrage_ID = {
			20080000,
			20080001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011141] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_夏_常驻小鱼雷",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 40,
		corrected = 125,
		min_range = 0,
		id = 2011141,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 1500,
		queue = 5,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20110410
		},
		barrage_ID = {
			20110410
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011150] = {
		action_index = "attack",
		range = 75,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_夏_常驻跨射前排",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 180,
		charge_param = "",
		damage = 80,
		corrected = 100,
		min_range = 0,
		id = 2011150,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1900,
		queue = 6,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20110500
		},
		barrage_ID = {
			20110500
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.8,
			fx = "jinengenemy",
			alertTime = 0.6
		}
	}
	uv0.weapon_property_388[2011151] = {
		action_index = "attack",
		range = 150,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_夏_常驻跨射后排",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 100,
		charge_param = "",
		damage = 100,
		corrected = 100,
		min_range = 95,
		id = 2011151,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2700,
		queue = 6,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20110500
		},
		barrage_ID = {
			20110500
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.8,
			fx = "jinengenemy",
			alertTime = 0.6
		}
	}
	uv0.weapon_property_388[2011300] = {
		action_index = "attack",
		range = 75,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_新p1_跨射前排下到上",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 72,
		corrected = 100,
		min_range = 0,
		id = 2011300,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1800,
		queue = 2,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20113000,
			20113001,
			20113002,
			20113003,
			20113004,
			20113005,
			20113006,
			20113007,
			20113008,
			20113009,
			20113010,
			20113011
		},
		barrage_ID = {
			20113000,
			20113001,
			20113002,
			20113003,
			20113004,
			20113005,
			20113006,
			20113007,
			20113008,
			20113009,
			20113010,
			20113011
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 1.25,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011310] = {
		action_index = "attack",
		range = 75,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_新p1_跨射前排上到下",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 72,
		corrected = 100,
		min_range = 0,
		id = 2011310,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1500,
		queue = 2,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20113100,
			20113101,
			20113102,
			20113103,
			20113104,
			20113105,
			20113106,
			20113107,
			20113108,
			20113109,
			20113110,
			20113111
		},
		barrage_ID = {
			20113100,
			20113101,
			20113102,
			20113103,
			20113104,
			20113105,
			20113106,
			20113107,
			20113108,
			20113109,
			20113110,
			20113111
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 1.25,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011320] = {
		action_index = "attack",
		range = 75,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_新p1_双层跨射前排",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 72,
		corrected = 100,
		min_range = 0,
		id = 2011320,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2100,
		queue = 2,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20113200,
			20113201,
			20113202,
			20113203,
			20113204,
			20113205,
			20113206,
			20113207,
			20113208,
			20113209,
			20113210,
			20113211,
			20113212,
			20113213,
			20113214,
			20113215
		},
		barrage_ID = {
			20113200,
			20113201,
			20113202,
			20113203,
			20113204,
			20113205,
			20113206,
			20113207,
			20113208,
			20113209,
			20113210,
			20113211,
			20113212,
			20113213,
			20113214,
			20113215
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 1.25,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011330] = {
		action_index = "attack",
		range = 150,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_新p1_多层跨射后排",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 72,
		corrected = 100,
		min_range = 112,
		id = 2011330,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1850,
		queue = 6,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20119900,
			20119901,
			20119902,
			20119903,
			20119904,
			20119905,
			20119906
		},
		barrage_ID = {
			20119900,
			20119900,
			20119900,
			20119900,
			20119900,
			20119900,
			20119900
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.8,
			fx = "jinengenemy",
			alertTime = 0.5,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011340] = {
		action_index = "attack",
		range = 75,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_新p1_开场多层跨射前排",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 72,
		corrected = 100,
		min_range = 0,
		id = 2011340,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2100,
		queue = 2,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20113400,
			20113401,
			20113402,
			20113403,
			20113404,
			20113405,
			20113406,
			20113407,
			20113408,
			20113409,
			20113410,
			20113411,
			20113412,
			20113413,
			20113414,
			20113415,
			20113416,
			20113417,
			20113418,
			20113419,
			20113420,
			20113421,
			20113422,
			20113423,
			20113424,
			20113425,
			20113426
		},
		barrage_ID = {
			20113400,
			20113400,
			20113401,
			20113401,
			20113401,
			20113402,
			20113402,
			20113402,
			20113402,
			20113403,
			20113403,
			20113403,
			20113403,
			20113403,
			20113404,
			20113404,
			20113404,
			20113404,
			20113404,
			20113404,
			20113405,
			20113405,
			20113405,
			20113405,
			20113405,
			20113405,
			20113405
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 1.25,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011400] = {
		action_index = "attack",
		range = 120,
		type = 29,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 999,
		name = "【大世界】仲裁者赫米忒_新p1_垂发导弹",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 160,
		corrected = 100,
		min_range = 0,
		id = 2011400,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1400,
		queue = 1,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20114000
		},
		barrage_ID = {
			20114000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			alertTime = 0.5,
			armor = 10200,
			fx = "jinengenemy",
			time = 0.5,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011420] = {
		action_index = "attack",
		range = 75,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_新p1_毒雾定向释放",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 39,
		corrected = 100,
		min_range = 0,
		id = 2011420,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 6000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20114200
		},
		barrage_ID = {
			20114200
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011430] = {
		action_index = "attack",
		range = 150,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_新p1_开场毒雾弥漫",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 2011430,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 99,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20114300,
			20114300,
			20114300,
			20114300,
			20114300,
			20114300,
			20114300,
			20114300,
			20114300,
			20114300
		},
		barrage_ID = {
			20114300,
			20114301,
			20114302,
			20114303,
			20114304,
			20114305,
			20114306,
			20114307,
			20114308,
			20114309
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011440] = {
		action_index = "attack",
		range = 150,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_新p1_开场毒雾弥漫前排型",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 20,
		corrected = 100,
		min_range = 0,
		id = 2011440,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 500,
		queue = 99,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20114300,
			20114300,
			20114300,
			20114300,
			20114300,
			20114300
		},
		barrage_ID = {
			20114400,
			20114401,
			20114402,
			20114403,
			20114404,
			20114405
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011500] = {
		action_index = "attack",
		range = 80,
		type = 1,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_新p1_爆炸",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 24,
		corrected = 100,
		min_range = 0,
		id = 2011500,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 800,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20115000,
			20115001,
			20115002,
			20115003,
			20115004,
			20115005,
			20115006,
			20115007,
			20115008,
			20115009,
			20115000,
			20115001,
			20115002,
			20115003,
			20115004,
			20115005,
			20115006,
			20115007,
			20115008,
			20115009,
			20115000,
			20115001,
			20115002,
			20115003,
			20115004,
			20115005,
			20115006,
			20115007,
			20115008,
			20115009
		},
		barrage_ID = {
			20115000,
			20115001,
			20115002,
			20115003,
			20115004,
			20115005,
			20115006,
			20115007,
			20115008,
			20115009,
			20115010,
			20115011,
			20115012,
			20115013,
			20115014,
			20115015,
			20115016,
			20115017,
			20115018,
			20115019,
			20115020,
			20115021,
			20115022,
			20115023,
			20115024,
			20115025,
			20115026,
			20115027,
			20115028,
			20115029
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011800] = {
		action_index = "attack",
		range = 150,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_储备_常驻跨射后排",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 100,
		charge_param = "",
		damage = 100,
		corrected = 100,
		min_range = 95,
		id = 2011800,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2400,
		queue = 6,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20118000
		},
		barrage_ID = {
			20118000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.8,
			fx = "jinengenemy",
			alertTime = 0.6
		}
	}
	uv0.weapon_property_388[2011810] = {
		action_index = "attack",
		range = 150,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_储备_小型",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 100,
		charge_param = "",
		damage = 100,
		corrected = 100,
		min_range = 95,
		id = 2011810,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2400,
		queue = 6,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20118000
		},
		barrage_ID = {
			20118000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.8,
			fx = "jinengenemy",
			alertTime = 0.6
		}
	}
	uv0.weapon_property_388[2011820] = {
		action_index = "attack",
		range = 100,
		type = 24,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_储备_聚能射线两排",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 14,
		corrected = 105,
		min_range = 0,
		id = 2011820,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3600,
		queue = 16,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20433000,
			20433000
		},
		barrage_ID = {
			20433000,
			20433001
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 2,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011900] = {
		action_index = "attack",
		range = 200,
		type = 24,
		fire_fx = "",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_储备_聚能射线",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 72,
		corrected = 105,
		min_range = 0,
		id = 2011900,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 9999,
		queue = 6,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20119000
		},
		barrage_ID = {
			20119000
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.5,
			fx = "jinengenemy",
			alertTime = 2,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011910] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_储备_小子弹",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 18,
		corrected = 105,
		min_range = 0,
		id = 2011910,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1450,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20119100,
			20119101,
			20119102,
			20119103,
			20119104,
			20119105,
			20119106,
			20119107
		},
		barrage_ID = {
			20110200,
			20110200,
			20110201,
			20110201,
			20110202,
			20110202,
			20110203,
			20110203
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2011920] = {
		action_index = "attack",
		range = 120,
		type = 29,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 999,
		name = "【大世界】仲裁者赫米忒_储备_高空导弹",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 120,
		charge_param = "",
		damage = 400,
		corrected = 100,
		min_range = 0,
		id = 2011920,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1500,
		queue = 13,
		search_type = 1,
		effect_move = 1,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			30000002
		},
		barrage_ID = {
			30000002
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			alertTime = 0.5,
			armor = 10200,
			fx = "jinengenemy",
			time = 0.5,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011980] = {
		action_index = "attack",
		range = 75,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_储备_多层跨射前排",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 72,
		corrected = 100,
		min_range = 0,
		id = 2011980,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 1850,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20119800,
			20119801,
			20119802,
			20119803,
			20119804,
			20119805,
			20119806,
			20119807,
			20119808,
			20119809,
			20119810,
			20119811
		},
		barrage_ID = {
			20119800,
			20119801,
			20119802,
			20119803,
			20119804,
			20119805,
			20119806,
			20119807,
			20119808,
			20119809,
			20119810,
			20119811
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 1,
			fx = "jinengenemy",
			alertTime = 1.25,
			isBound = true
		}
	}
	uv0.weapon_property_388[2011990] = {
		action_index = "attack",
		range = 150,
		type = 19,
		fire_fx = "CAFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者赫米忒_储备_多层跨射",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 72,
		corrected = 100,
		min_range = 75,
		id = 2011990,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 2450,
		queue = 6,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20119900,
			20119901,
			20119902,
			20119903,
			20119904,
			20119905,
			20119906
		},
		barrage_ID = {
			20119900,
			20119900,
			20119900,
			20119900,
			20119900,
			20119900,
			20119900
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {
			time = 0.8,
			fx = "jinengenemy",
			alertTime = 0.5,
			isBound = true
		}
	}
	uv0.weapon_property_388[2012000] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者天帕岚斯_p1_圆环意象(追迹者)",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 105,
		min_range = 0,
		id = 2012000,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 4500,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20120000,
			20120001,
			20120002,
			20120003,
			20120004,
			20120005,
			20120006,
			20120007,
			20120008,
			20120009,
			20120010,
			20120011,
			20120012,
			20120013,
			20120014,
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			20120016,
			20120017,
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			20120021,
			20120022,
			20120023,
			20120024,
			20120025,
			20120026,
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			20120028,
			20120029,
			20120030,
			20120031,
			20120032,
			20120033,
			20120034,
			20120035,
			20120036,
			20120037,
			20120040,
			20120041,
			20120042,
			20120043,
			20120044,
			20120045,
			20120046,
			20120047,
			20120048,
			20120049,
			20120050,
			20120051,
			20120052,
			20120053,
			20120054,
			20120055,
			20120056,
			20120057,
			20120100,
			20120101,
			20120100,
			20120101,
			20120102,
			20120103,
			20120104,
			20120105,
			20120106,
			20120107,
			20120120,
			20120121,
			20120122,
			20120120,
			20120121,
			20120122,
			20120120,
			20120121,
			20120122,
			20120120,
			20120121,
			20120122,
			20120120,
			20120121,
			20120122,
			20120120,
			20120121,
			20120122,
			20120120,
			20120121,
			20120122,
			20120120,
			20120121,
			20120122,
			20120120,
			20120121,
			20120122
		},
		barrage_ID = {
			20120000,
			20120001,
			20120002,
			20120003,
			20120004,
			20120005,
			20120006,
			20120007,
			20120008,
			20120009,
			20120010,
			20120011,
			20120012,
			20120013,
			20120014,
			20120015,
			20120016,
			20120017,
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			20120021,
			20120022,
			20120023,
			20120024,
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			20120049,
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			20120051,
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			20120053,
			20120054,
			20120055,
			20120056,
			20120057,
			20120100,
			20120101,
			20120102,
			20120103,
			20120104,
			20120105,
			20120106,
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			20120108,
			20120109,
			20120120,
			20120121,
			20120122,
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			20120125,
			20120126,
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			20120140,
			20120141,
			20120142,
			20120143,
			20120144,
			20120145,
			20120146,
			20120147,
			20120148
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2012030] = {
		action_index = "attack",
		range = 90,
		type = 3,
		fire_fx = "CLFire",
		recover_time = 0.5,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者天帕岚斯_p1_鱼雷阵",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 40,
		corrected = 125,
		min_range = 0,
		id = 2012030,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 2,
		reload_max = 2800,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 1,
		bullet_ID = {
			20120300,
			20120301,
			20120302,
			20120303,
			20120304,
			20120305,
			20120306,
			20120307,
			20120308,
			20120309,
			20120310,
			20120311,
			20120300,
			20120301,
			20120302,
			20120303,
			20120304,
			20120305,
			20120306,
			20120307,
			20120308,
			20120309,
			20120310,
			20120311
		},
		barrage_ID = {
			20120300,
			20120301,
			20120302,
			20120303,
			20120304,
			20120305,
			20120306,
			20120307,
			20120308,
			20120309,
			20120310,
			20120311,
			20120320,
			20120321,
			20120322,
			20120323,
			20120324,
			20120325,
			20120326,
			20120327,
			20120328,
			20120329,
			20120330,
			20120331
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2012100] = {
		action_index = "attack",
		range = 100,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者天帕岚斯_p2_圆环意象(领洋者)",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 16,
		corrected = 100,
		min_range = 0,
		id = 2012100,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3000,
		queue = 1,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-main",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20121000,
			20121001,
			20121000,
			20121001,
			20121000,
			20121001,
			20121000,
			20121001,
			20121000,
			20121001,
			20121000,
			20121001
		},
		barrage_ID = {
			20121000,
			20121001,
			20121002,
			20121003,
			20121004,
			20121005,
			20121006,
			20121007,
			20121008,
			20121009,
			20121010,
			20121011
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2012120] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者天帕岚斯_p2_极光射击",
		aim_type = 0,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 12,
		corrected = 105,
		min_range = 0,
		id = 2012120,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3600,
		queue = 2,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20121200,
			20121200,
			20121200,
			20121200,
			20121200,
			20121200,
			20121200,
			20121200
		},
		barrage_ID = {
			20121200,
			20121201,
			20121202,
			20121203,
			20121204,
			20121205,
			20121206,
			20121207
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
	uv0.weapon_property_388[2012130] = {
		action_index = "attack",
		range = 90,
		type = 1,
		fire_fx = "CLFire",
		recover_time = 0,
		axis_angle = 0,
		shakescreen = 0,
		name = "【大世界】仲裁者天帕岚斯_p2_红黑子弹武器",
		aim_type = 1,
		torpedo_ammo = 0,
		expose = 0,
		angle = 360,
		charge_param = "",
		damage = 18,
		corrected = 105,
		min_range = 0,
		id = 2012130,
		attack_attribute_ratio = 100,
		fire_fx_loop_type = 1,
		attack_attribute = 1,
		reload_max = 3600,
		queue = 3,
		search_type = 1,
		effect_move = 0,
		suppress = 1,
		spawn_bound = "cannon",
		fire_sfx = "battle/cannon-155mm",
		auto_aftercast = 0,
		initial_over_heat = 0,
		bullet_ID = {
			20121300,
			20121300,
			20121300,
			20121300,
			20121300,
			20121300
		},
		barrage_ID = {
			20121300,
			20121301,
			20121302,
			20121303,
			20121304,
			20121305
		},
		oxy_type = {
			1
		},
		search_condition = {
			1
		},
		precast_param = {}
	}
end()
