return {
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.4
						},
						{
							0.4,
							1
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.433
						},
						{
							0.433,
							1
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.466
						},
						{
							0.466,
							1
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.499
						},
						{
							0.499,
							1
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.532
						},
						{
							0.532,
							1
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.565
						},
						{
							0.565,
							1
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.598
						},
						{
							0.598,
							1
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.631
						},
						{
							0.631,
							1
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.664
						},
						{
							0.664,
							1
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkillRandom",
				trigger = {
					"onAttach"
				},
				arg_list = {
					target = "TargetSelf",
					skill_id_list = {
						105100,
						105101
					},
					range = {
						{
							0,
							0.7
						},
						{
							0.7,
							1
						}
					}
				}
			}
		}
	},
	time = 3,
	name = "鬼神☆百鬼",
	init_effect = "",
	picture = "",
	desc = "概率触发",
	stack = 1,
	id = 105101,
	icon = 105101,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkillRandom",
			trigger = {
				"onAttach"
			},
			arg_list = {
				target = "TargetSelf",
				skill_id_list = {
					105100,
					105101
				},
				range = {
					{
						0,
						0.4
					},
					{
						0.4,
						1
					}
				}
			}
		}
	}
}
