return {
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.05,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.059,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.068,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.08,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.089,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.098,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.11,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.122,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.134,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixAmmo",
				trigger = {
					"onAttach"
				},
				arg_list = {
					damage_rate = 1.15,
					index = {
						1
					}
				}
			}
		}
	},
	name = "三色秩序",
	init_effect = "jinengchufared",
	id = 101081,
	time = 0,
	picture = "",
	desc = "伤害提高",
	stack = 1,
	color = "red",
	icon = 101081,
	last_effect = "",
	blink = {
		1,
		0,
		0,
		0.3,
		0.3
	},
	effect_list = {
		{
			type = "BattleBuffFixAmmo",
			trigger = {
				"onAttach"
			},
			arg_list = {
				damage_rate = 1.05,
				index = {
					1
				}
			}
		}
	}
}
