return {
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 2000,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 2220,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 2440,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 2660,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 2880,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 3100,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 3320,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 3540,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 3760,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAttach"
				},
				arg_list = {
					rant = 4000,
					skill_id = 101070,
					target = "TargetSelf"
				}
			}
		}
	},
	time = 3,
	name = "烈焰崩袭",
	init_effect = "",
	picture = "",
	desc = "機率触发器",
	stack = 1,
	id = 101071,
	icon = 101071,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onAttach"
			},
			arg_list = {
				rant = 2000,
				skill_id = 101070,
				target = "TargetSelf"
			}
		}
	}
}
