WalkStyleBases = {
	"algie",
	"angry_female",
	"arthur_healthy",
	"casual",
	"default",
	"default_female",
	"free_slave_01",
	"free_slave_02",
	"gold_panner",
	"guard_lantern",
	"john_marston",
	"lilly_millet",
	"lone_prisoner",
	"lost_Man",
	"murfree",
	"old_female",
	"primate",
	"rally",
	"waiter",
	"war_veteran",
}

WalkStyles = {
	"action",
	"agitated",
	"angry",
	"brace",
	"bucking_high",
	"carry_pitchfork",
	"cautious",
	"chain_gang_catchup",
	"chain_gang_legs",
	"chain_gang_normal",
	"combat",
	"cower_known",
	"cry",
	"default",
	"default_brave",
	"default_nervous",
	"dehydrated_unarmed",
	"depressed",
	"directional_nervous",
	"incombat_low_intensity_longarm",
	"incombat_zero_intensity",
	"injured_general",
	"injured_left_arm",
	"injured_left_leg",
	"injured_right_arm",
	"injured_right_leg",
	"injured_torso",
	"intimidate",
	"intimidated_on_feet",
	"intimidated_on_feet_reaction",
	"lost_man_normal",
	"marston_cautious",
	"moderate_drunk",
	"nervous",
	"normal",
	"normal_basic_idle",
	"normal_town",
	"panic",
	"piss_pot_a",
	"piss_pot_b",
	"rally_sad",
	"sad",
	"scared",
	"searching_high_energy_indirect",
	"searching_low_energy_indirect",
	"shocked",
	"slightly drunk",
	"snow",
	"spool",
	"stealth",
	"very_drunk",
}
