return {
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 1000,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 1220,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 1440,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 1660,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 1880,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 2100,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 2320,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 2540,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 2760,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttrRatio",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 3000,
					convertAttr = "antiAirPower",
					attr = "cannonPower"
				}
			}
		}
	},
	name = "防空火力",
	init_effect = "jinengchufared",
	time = 0,
	picture = "",
	desc = "自身炮击上升",
	stack = 1,
	id = 10991,
	icon = 10991,
	last_effect = "",
	blink = {
		1,
		0,
		0,
		0.3,
		0.3
	},
	effect_list = {
		{
			type = "BattleBuffAddAttrRatio",
			trigger = {
				"onAttach"
			},
			arg_list = {
				number = 1000,
				convertAttr = "antiAirPower",
				attr = "cannonPower"
			}
		}
	}
}
