return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68511,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68512,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68513,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68514,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68515,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68516,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68517,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68518,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68519,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetSelf",
				arg_list = {
					buff_id = 12282
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillAddBuff",
				target_choise = "TargetPlayerVanguardFleet",
				arg_list = {
					buff_id = 12283
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68520,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	uiEffect = "",
	name = "毁灭模式·原型",
	cd = 0,
	picture = "0",
	desc = "毁灭模式·原型",
	painting = 1,
	id = 12280,
	castCV = "skill",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {}
}
