return {
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高50.0%，我方受到伤害降低20.0%",
		addition = {
			"50.0%(+5.5%)",
			"20.0%(+1.1%)"
		}
	},
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高55.5%，我方受到伤害降低21.1%",
		addition = {
			"55.5%(+5.5%)",
			"21.1%(+1.1%)"
		}
	},
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高61.0%，我方受到伤害降低22.2%",
		addition = {
			"61.0%(+5.5%)",
			"22.2%(+1.1%)"
		}
	},
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高66.5%，我方受到伤害降低23.3%",
		addition = {
			"66.5%(+5.5%)",
			"23.3%(+1.1%)"
		}
	},
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高72.0%，我方受到伤害降低24.4%",
		addition = {
			"72.0%(+5.5%)",
			"24.4%(+1.1%)"
		}
	},
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高77.5%，我方受到伤害降低25.5%",
		addition = {
			"77.5%(+5.5%)",
			"25.5%(+1.1%)"
		}
	},
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高83.0%，我方受到伤害降低26.6%",
		addition = {
			"83.0%(+5.5%)",
			"26.6%(+1.1%)"
		}
	},
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高88.5%，我方受到伤害降低27.7%",
		addition = {
			"88.5%(+5.5%)",
			"27.7%(+1.1%)"
		}
	},
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高94.0%，我方受到伤害降低28.8%",
		addition = {
			"94.0%(+6.0%)",
			"28.8%(+1.2%)"
		}
	},
	{
		desc = "先锋部队与敌方相撞时，敌方受到伤害提高100.0%，我方受到伤害降低30.0%",
		addition = {
			"100.0%",
			"30.0%"
		}
	},
	desc_get = "先锋部队与敌方相撞时，敌方受到伤害提高50.0%(满级100.0%)，我方受到伤害降低20.0%(满级30.0%)",
	name = "彗星头槌",
	init_effect = "",
	id = 10240,
	time = 0,
	picture = "",
	desc = "先锋部队与敌方相撞时，敌方受到伤害提高$1，我方受到伤害降低$2",
	stack = 1,
	color = "red",
	icon = 10240,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onStartGame"
			},
			arg_list = {
				skill_id = 10240,
				target = "TargetSelf"
			}
		}
	}
}
