return {
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.1,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.1,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.111,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.111,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.122,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.122,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.133,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.133,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.144,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.144,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.155,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.155,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.166,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.166,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.177,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.177,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.188,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.188,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.2,
					attr = "damageRatioByAmmoType_1"
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					group = 103010,
					number = 0.2,
					attr = "damageReduceFromAmmoType_1"
				}
			}
		}
	},
	name = "四神变幻",
	init_effect = "",
	id = 103011,
	time = 0,
	picture = "",
	desc = "通常弹伤害提高",
	stack = 1,
	color = "yellow",
	icon = 103010,
	last_effect = "",
	blink = {
		1,
		0,
		0,
		0.3,
		0.3
	},
	effect_list = {
		{
			type = "BattleBuffAddAttr",
			trigger = {
				"onAttach"
			},
			arg_list = {
				group = 103010,
				number = 0.2,
				attr = "damageRatioByAmmoType_1"
			}
		},
		{
			type = "BattleBuffAddAttr",
			trigger = {
				"onAttach"
			},
			arg_list = {
				group = 103010,
				number = 0.2,
				attr = "damageReduceFromAmmoType_1"
			}
		}
	}
}
