return {
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.1,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.122,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.144,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.166,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.188,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.21,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.232,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.254,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.276,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddProficiency",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.3,
					label = {
						"F6F"
					}
				}
			}
		}
	},
	time = 0,
	name = "巴丹地狱猫",
	init_effect = "",
	id = 12501,
	picture = "",
	desc = "装备效率提高",
	stack = 1,
	color = "red",
	icon = 12500,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffAddProficiency",
			trigger = {
				"onAttach"
			},
			arg_list = {
				number = 0.1,
				label = {
					"F6F"
				}
			}
		}
	}
}
