return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68181
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68182
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68183
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68184
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68185
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68186
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68187
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68188
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68189
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68190
				}
			}
		}
	},
	uiEffect = "",
	name = "鱼雷发射-北风",
	cd = 0,
	picture = "0",
	desc = "鱼雷发射-北风",
	painting = 1,
	id = 19181,
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillFire",
			target_choise = "TargetNil",
			arg_list = {
				delay = 1,
				emitter = "BattleBulletEmitter",
				weapon_id = 68181
			}
		}
	}
}
