return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68541
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68551,
					delay = 2
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68542
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68552,
					delay = 2
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68543
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68553,
					delay = 2
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68544
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68554,
					delay = 2
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68545
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68555,
					delay = 2
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68546
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68556,
					delay = 2
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68547
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68557,
					delay = 2
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68548
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68558,
					delay = 2
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68549
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68559,
					delay = 2
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 68550
				}
			},
			{
				target_choise = "TargetHarmRandomByWeight",
				type = "BattleSkillFire",
				arg_list = {
					weapon_id = 68560,
					delay = 2
				}
			}
		}
	},
	uiEffect = "",
	name = "",
	cd = 0,
	picture = "1",
	desc = "零侦",
	painting = 1,
	id = 12370,
	castCV = "skill",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillFire",
			target_choise = "TargetNil",
			arg_list = {
				weapon_id = 68541
			}
		},
		{
			target_choise = "TargetHarmRandomByWeight",
			type = "BattleSkillFire",
			arg_list = {
				weapon_id = 68551,
				delay = 2
			}
		}
	}
}
