return {
	{
		desc = "每隔35秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"35(-1)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 35
				}
			}
		}
	},
	{
		desc = "每隔34秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"34(-1)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 34
				}
			}
		}
	},
	{
		desc = "每隔33秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"33(-1)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 33
				}
			}
		}
	},
	{
		desc = "每隔32秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"32(-1)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 32
				}
			}
		}
	},
	{
		desc = "每隔31秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"31(-1)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 31
				}
			}
		}
	},
	{
		desc = "每隔30秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"30(-1)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 30
				}
			}
		}
	},
	{
		desc = "每隔29秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"29(-1)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 29
				}
			}
		}
	},
	{
		desc = "每隔28秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"28(-1)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 28
				}
			}
		}
	},
	{
		desc = "每隔27秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"27(-2)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 27
				}
			}
		}
	},
	{
		desc = "每隔25秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
		addition = {
			"25"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 10580,
					target = "TargetSelf",
					time = 25
				}
			}
		}
	},
	desc_get = "每隔35秒(满级25秒)发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
	name = "吸血鬼之吻",
	init_effect = "",
	id = 10580,
	time = 0,
	picture = "",
	desc = "每隔$1秒发射一轮额外鱼雷(3发)，造成伤害的20.0%回复自身耐久",
	stack = 1,
	color = "blue",
	icon = 10580,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onUpdate"
			},
			arg_list = {
				skill_id = 10580,
				target = "TargetSelf",
				time = 35
			}
		}
	}
}
