return {
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.15,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.166,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.182,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.2,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.216,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.232,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.25,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.266,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.282,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 0.3,
					attr = "hammerDamagePrevent"
				}
			}
		}
	},
	name = "冲突禁止",
	init_effect = "jinengchufablue",
	time = 0,
	picture = "",
	desc = "降低我方受到碰撞伤害",
	stack = 1,
	id = 4130,
	icon = 4130,
	last_effect = "",
	blink = {
		1,
		0,
		0,
		0.3,
		0.3
	},
	effect_list = {
		{
			type = "BattleBuffAddAttr",
			trigger = {
				"onAttach"
			},
			arg_list = {
				number = 0.3,
				attr = "hammerDamagePrevent"
			}
		}
	}
}
