return {
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 3000,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 3300,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 3600,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 3900,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 4200,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 4500,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 4800,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 5200,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 5600,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onChargeWeaponFire"
				},
				arg_list = {
					rant = 6000,
					skill_id = 11271,
					target = "TargetSelf",
					time = 12
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 11272,
					target = "TargetSelf"
				}
			}
		}
	},
	desc_get = "主炮开火时，有30.0%(满级60.0%)機率朝自己前方发射一轮专属弹幕(威力依据技能等级)",
	name = "雾岛技能",
	init_effect = "",
	id = 11270,
	time = 0,
	picture = "",
	desc = "主炮开火时，有$1機率朝自己前方发射一轮专属弹幕(威力依据技能等级)",
	stack = 1,
	color = "red",
	icon = 11270,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onChargeWeaponFire"
			},
			arg_list = {
				rant = 3000,
				skill_id = 11271,
				target = "TargetSelf",
				time = 12
			}
		},
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onStartGame"
			},
			arg_list = {
				skill_id = 11272,
				target = "TargetSelf"
			}
		}
	}
}
