return {
	{
		desc = "自身装填值提高15.0%，每次使用鱼雷时有15.0%的機率再次发射一轮",
		addition = {
			"15.0%(+1.1%)",
			"15.0%(+1.6%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 1500,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	{
		desc = "自身装填值提高16.1%，每次使用鱼雷时有16.6%的機率再次发射一轮",
		addition = {
			"16.1%(+1.1%)",
			"16.6%(+1.6%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 1660,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	{
		desc = "自身装填值提高17.2%，每次使用鱼雷时有18.2%的機率再次发射一轮",
		addition = {
			"17.2%(+1.1%)",
			"18.2%(+1.6%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 1820,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	{
		desc = "自身装填值提高18.3%，每次使用鱼雷时有19.8%的機率再次发射一轮",
		addition = {
			"18.3%(+1.1%)",
			"19.8%(+1.6%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 1980,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	{
		desc = "自身装填值提高19.4%，每次使用鱼雷时有21.4%的機率再次发射一轮",
		addition = {
			"19.4%(+1.1%)",
			"21.4%(+1.6%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 2140,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	{
		desc = "自身装填值提高20.5%，每次使用鱼雷时有23.0%的機率再次发射一轮",
		addition = {
			"20.5%(+1.1%)",
			"23.0%(+1.6%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 2300,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	{
		desc = "自身装填值提高21.6%，每次使用鱼雷时有24.6%的機率再次发射一轮",
		addition = {
			"21.6%(1.1%)",
			"24.6%(+1.8%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 2460,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	{
		desc = "自身装填值提高22.7%，每次使用鱼雷时有26.4%的機率再次发射一轮",
		addition = {
			"22.7%(1.1%)",
			"26.4%(+1.8%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 2640,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	{
		desc = "自身装填值提高23.8%，每次使用鱼雷时有28.2%的機率再次发射一轮",
		addition = {
			"23.8%(1.2%)",
			"28.2%(+1.8%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 2820,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	{
		desc = "自身装填值提高25.0%，每次使用鱼雷时有30.0%的機率再次发射一轮",
		addition = {
			"25.0%",
			"30.0%"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 10601
				}
			},
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onTorpedoWeaponFire"
				},
				arg_list = {
					rant = 3000,
					skill_id = 10600,
					target = "TargetSelf",
					time = 10
				}
			}
		}
	},
	desc_get = "自身装填值提高15.0%(满级25.0%)，每次使用鱼雷时有15.0%(满级30.0%)的機率再次发射一轮",
	name = "万夜·忉利天",
	init_effect = "",
	id = 10600,
	time = 0,
	picture = "",
	desc = "自身装填值提高$1，每次使用鱼雷时有$2的機率再次发射一轮",
	stack = 1,
	color = "red",
	icon = 10600,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onStartGame"
			},
			arg_list = {
				skill_id = 10601
			}
		},
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onTorpedoWeaponFire"
			},
			arg_list = {
				rant = 1500,
				skill_id = 10600,
				target = "TargetSelf",
				time = 10
			}
		}
	}
}
