return {
	{
		desc = "自身炮击提高10.0%",
		addition = {
			"10.0%(+1.1%)"
		}
	},
	{
		desc = "自身炮击提高11.1%",
		addition = {
			"11.1%(+1.1%)"
		}
	},
	{
		desc = "自身炮击提高12.2%",
		addition = {
			"12.2%(+1.1%)"
		}
	},
	{
		desc = "自身炮击提高13.3%",
		addition = {
			"13.3%(+1.1%)"
		}
	},
	{
		desc = "自身炮击提高14.4%",
		addition = {
			"14.4%(+1.1%)"
		}
	},
	{
		desc = "自身炮击提高15.5%",
		addition = {
			"15.5%(+1.1%)"
		}
	},
	{
		desc = "自身炮击提高16.6%",
		addition = {
			"16.6%(+1.1%)"
		}
	},
	{
		desc = "自身炮击提高17.7%",
		addition = {
			"17.7%(+1.1%)"
		}
	},
	{
		desc = "自身炮击提高18.8%",
		addition = {
			"18.8%(+1.2%)"
		}
	},
	{
		desc = "自身炮击提高20.0%",
		addition = {
			"20.0%"
		}
	},
	desc_get = "自身炮击提高10.0%(满级20.0%)",
	name = "火力覆盖",
	init_effect = "",
	id = 2071,
	time = 0,
	picture = "",
	desc = "自身炮击提高$1",
	stack = 1,
	color = "red",
	icon = 2070,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onStartGame"
			},
			arg_list = {
				skill_id = 2071
			}
		}
	}
}
