return {
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 700
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 810
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 920
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 1030
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 1140
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 1250
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 1360
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 1470
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 1580
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onStartGame"
				},
				arg_list = {
					skill_id = 2121
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBulletHit"
				},
				arg_list = {
					buff_id = 2120,
					weaponType = 16,
					rant = 1700
				}
			}
		}
	},
	desc_get = "当鱼雷命中敌人时，有4%機率触发集火信号，持续8秒，将导致该敌舰受到鱼雷的伤害提高20%（不可叠加）",
	name = "集火信号-鱼雷",
	init_effect = "",
	id = 2121,
	time = 0,
	picture = "",
	desc = "当鱼雷命中敌人时，有4%機率触发集火信号，持续8秒，将导致该敌舰受到鱼雷的伤害提高20%(40%)（不可叠加）",
	stack = 1,
	color = "red",
	icon = 2120,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onStartGame"
			},
			arg_list = {
				skill_id = 2121
			}
		},
		{
			type = "BattleBuffAddBuff",
			trigger = {
				"onBulletHit"
			},
			arg_list = {
				buff_id = 2120,
				weaponType = 16,
				rant = 700
			}
		}
	}
}
