return {
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.025,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.03,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.035,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.04,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.045,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.05,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.055,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.06,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.065,
					attr = "injureRatio"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onRemove"
				},
				arg_list = {
					number = -0.07,
					attr = "injureRatio"
				}
			}
		}
	},
	name = "",
	init_effect = "jinengchufablue",
	time = 0,
	picture = "",
	desc = "受伤降低",
	stack = 1,
	id = 105041,
	icon = 105040,
	last_effect = "",
	blink = {
		0,
		0.7,
		1,
		0.3,
		0.3
	},
	effect_list = {
		{
			type = "BattleBuffAddAttr",
			trigger = {
				"onAttach",
				"onRemove"
			},
			arg_list = {
				number = -0.025,
				attr = "injureRatio"
			}
		}
	}
}
