return {
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 500,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 720,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 940,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 1160,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 1380,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 1600,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 1820,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 2040,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 2260,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffFixDamage",
				trigger = {
					"onTakeDamage"
				},
				arg_list = {
					value = 1,
					rant = 2500,
					target = "TargetSelf",
					time = 0
				}
			},
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach"
				},
				arg_list = {
					number = 5,
					target = "TargetSelf",
					attr = "luck"
				}
			}
		}
	},
	name = "祥瑞御免",
	init_effect = "jinengchufablue",
	id = 11241,
	time = 0,
	picture = "",
	desc = "",
	stack = 1,
	color = "blue",
	icon = 11240,
	last_effect = "",
	blink = {
		0,
		0.7,
		1,
		0.3,
		0.3
	},
	effect_list = {
		{
			type = "BattleBuffFixDamage",
			trigger = {
				"onTakeDamage"
			},
			arg_list = {
				value = 1,
				rant = 500,
				target = "TargetSelf",
				time = 0
			}
		},
		{
			type = "BattleBuffAddAttr",
			trigger = {
				"onAttach"
			},
			arg_list = {
				number = 5,
				target = "TargetSelf",
				attr = "luck"
			}
		}
	}
}
