return {
	{
		desc = "空中支援后有5.0%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"5.0%(+1.1%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 500,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		desc = "空中支援后有6.1%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"6.1%(+1.1%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 610,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		desc = "空中支援后有7.2%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"7.2%(+1.1%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 720,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		desc = "空中支援后有8.3%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"8.3%(+1.1%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 830,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		desc = "空中支援后有9.4%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"9.4%(+1.1%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 940,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		desc = "空中支援后有10.5%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"10.5%(+1.1%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 1050,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		desc = "空中支援后有11.6%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"11.6%(+1.1%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 1160,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		desc = "空中支援后有12.7%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"12.7%(+1.1%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 1270,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		desc = "空中支援后有13.8%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"13.8%(+1.2%)"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 1380,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		desc = "空中支援后有15.0%機率使自己的下一轮空中支援立即冷却",
		addition = {
			"15.0%"
		},
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrike"
				},
				arg_list = {
					rant = 1500,
					skill_id = 3001,
					target = "TargetSelf"
				}
			}
		}
	},
	desc_get = "空中支援后有5.0%(满级15.0%)機率使自己的下一轮空中支援立即冷却",
	name = "快速起飞",
	init_effect = "",
	id = 3001,
	time = 0,
	picture = "",
	desc = "空中支援后有$1機率使自己的下一轮空中支援立即冷却",
	stack = 1,
	color = "red",
	icon = 3000,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onAllInStrike"
			},
			arg_list = {
				rant = 500,
				skill_id = 3001,
				target = "TargetSelf"
			}
		}
	}
}
