return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68291
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68292
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68293
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68294
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68295
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68296
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68297
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68298
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68299
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					delay = 1,
					emitter = "BattleBulletEmitter",
					weapon_id = 68300
				}
			}
		}
	},
	uiEffect = "",
	name = "危机回避！鱼雷发射",
	cd = 0,
	picture = "0",
	desc = "危机回避！鱼雷发射",
	painting = 0,
	id = 104022,
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillFire",
			target_choise = "TargetNil",
			arg_list = {
				delay = 1,
				emitter = "BattleBulletEmitter",
				weapon_id = 68291
			}
		}
	}
}
