return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69561,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69571,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69562,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69572,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69563,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69573,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69564,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69574,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69565,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69575,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69566,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69576,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69567,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69577,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69568,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69578,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69569,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69579,
					emitter = "BattleBulletEmitter"
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69570,
					emitter = "BattleBulletEmitter"
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					emitter = "BattleBulletEmitter",
					delay = 0.8,
					weapon_id = 69580
				}
			}
		}
	},
	uiEffect = "",
	name = "",
	cd = 0,
	picture = "0",
	desc = "",
	painting = 1,
	id = 19340,
	castCV = "skill",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {}
}
