return {
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19161,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19162,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19163,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19164,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19165,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19166,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19167,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19168,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19169,
					index = {
						1
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffShiftBullet",
				trigger = {
					"onAttach"
				},
				arg_list = {
					bullet_id = 19170,
					index = {
						1
					}
				}
			}
		}
	},
	name = "",
	init_effect = "jinengchufared",
	time = 0,
	picture = "",
	desc = "伤害提升",
	stack = 1,
	id = 19291,
	icon = 19290,
	last_effect = "",
	blink = {
		1,
		0,
		0,
		0.3,
		0.3
	},
	effect_list = {
		{
			type = "BattleBuffShiftBullet",
			trigger = {
				"onAttach"
			},
			arg_list = {
				bullet_id = 19161,
				index = {
					1
				}
			}
		}
	}
}
