return {
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 120
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 140
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 160
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 180
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 210
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 240
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 270
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 310
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffHP",
				trigger = {
					"onAttach"
				},
				arg_list = {
					casterMaxHPRatio = 350
				}
			}
		}
	},
	time = 5,
	name = "回血",
	init_effect = "",
	picture = "",
	desc = "",
	stack = 1,
	id = 11291,
	icon = 11290,
	last_effect = "Health",
	effect_list = {
		{
			type = "BattleBuffHP",
			trigger = {
				"onAttach"
			},
			arg_list = {
				casterMaxHPRatio = 100
			}
		}
	}
}
