return {
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续5秒",
		addition = {
			"5(+1)"
		}
	},
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续6秒",
		addition = {
			"6(+1)"
		}
	},
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续7秒",
		addition = {
			"7(+1)"
		}
	},
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续8秒",
		addition = {
			"8(+1)"
		}
	},
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续9秒",
		addition = {
			"9(+1)"
		}
	},
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续10秒",
		addition = {
			"10(+1)"
		}
	},
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续11秒",
		addition = {
			"11(+1)"
		}
	},
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续12秒",
		addition = {
			"12(+1)"
		}
	},
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续13秒",
		addition = {
			"13(+2)"
		}
	},
	{
		desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续15秒",
		addition = {
			"15"
		}
	},
	desc_get = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续5秒(满级15秒)",
	name = "侧面装甲",
	init_effect = "",
	id = 4061,
	time = 0,
	picture = "",
	desc = "受到伤害时有15%的機率发动，在角色侧面生成2面护盾，护盾可阻挡6发子弹，持续$1秒",
	stack = 1,
	color = "blue",
	icon = 4060,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onBeHit"
			},
			arg_list = {
				rant = 1500,
				skill_id = 4061,
				target = "TargetSelf",
				time = 15
			}
		}
	}
}
