return {
	fadeOut = 1.5,
	mode = 2,
	fadeType = 1,
	once = true,
	id = "MAOZIHUODONG12",
	fadein = 1.5,
	scripts = {
		{
			actor = 102140,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			say = "啧…保持距离会收到光束攻击，试图近身又会被范围冲击击退，真是棘手…！",
			bgm = "bgm-cccp3",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 3,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 107070,
			say = "那个光束…难道是闪电吗…？这里该不会是塞壬的秘密兵器试验场吧！？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 702010,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "指挥官，目标的机动能力似乎并不强，要绕开它么？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			dir = 1,
			say = "不行，现在花时间绕开的话，会被增援的塞壬舰队再次包围的",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			dir = 1,
			say = "现在应该------",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			options = {
				{
					content = "选用鱼雷进行攻击！",
					flag = 1
				},
				{
					content = "继续用轰炸机进行高空投弹！",
					flag = 2
				},
				{
					content = "用战列舰主炮进行集中射击！",
					flag = 3
				}
			}
		},
		{
			actor = 702010,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			optionFlag = 1,
			say = "水面下移动的鱼雷确实能够躲过冲击，不过驱逐舰和巡洋舰目前根本无法近身到发射鱼雷的位置…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 1,
			side = 2,
			dir = 1,
			optionFlag = 2,
			actor = 107030,
			nameColor = "#a9f548",
			say = "高空投弹的精准度无法保证，面对塞壬精英单位将会消耗大量时间。不过也只能试试了么…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105140,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			say = "指挥官，电力系统已经修复完毕，南达科他现在重新加入战斗序列",
			bgm = "story-masazhusai",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105140,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "感谢各位在战斗中提供的宝贵数据，接下来的事就交给我吧",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105140,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "一号炮塔至三号炮塔全部装填瞄准完毕",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			actor = 105140,
			side = 2,
			nameColor = "#a9f548",
			dir = 1,
			say = "MK6，主炮齐射，开火！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			say = "高速飞行的炮弹，撕开了敌人的防御网，随着一连串剧烈的爆炸，海面上的塞壬舰船化成了燃烧着的残骸",
			dir = 1,
			soundeffect = "event:/battle/boom2",
			flashN = {
				color = {
					1,
					1,
					1
				},
				alpha = {
					{
						0,
						1,
						0.2
					},
					{
						1,
						0,
						0.2,
						0.2
					},
					{
						0,
						1,
						0.2,
						0.4
					},
					{
						1,
						0,
						0.2,
						0.6
					}
				}
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			}
		},
		{
			side = 2,
			dir = 1,
			say = "多么朴实无华，枯燥且无味的动能打击啊…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			}
		},
		{
			say = "……………嗯？爆炸声还没停止？",
			side = 2,
			dir = 1,
			soundeffect = "event:/battle/boom2",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			expression = 5,
			nameColor = "#a9f548",
			side = 2,
			dir = 1,
			actor = 702020,
			say = "这、这是——！？",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		},
		{
			side = 2,
			dir = 1,
			blackBg = true,
			soundeffect = "event:/battle/boom2",
			stopbgm = true,
			say = "发生了什么！？",
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			}
		},
		{
			say = "不好，指挥舰发生了剧烈颠簸，脑袋…撞上扶手了",
			side = 2,
			dir = 1,
			blackBg = true,
			soundeffect = "event:/battle/boom2",
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			},
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			}
		},
		{
			side = 2,
			dir = 1,
			blackBg = true,
			say = "通讯器里也乱成了一团……被击中了么，发生了什么事？！",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			}
		},
		{
			side = 2,
			dir = 1,
			blackBg = true,
			say = "意识在…逐渐…",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			},
			dialogShake = {
				speed = 0.09,
				x = 8.5,
				number = 2
			}
		},
		{
			side = 2,
			dir = 1,
			blackBg = true,
			say = "……………………",
			typewriter = {
				speed = 0.05,
				speedUp = 0.01
			},
			painting = {
				alpha = 0.3,
				time = 1
			}
		}
	}
}
