return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.1,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.15,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.111,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.1665,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.122,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.183,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.133,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.1995,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.144,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.216,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.155,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.2325,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.166,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.249,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.177,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.2655,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.188,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.282,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetHelpLeastHPRatio",
				arg_list = {
					maxHPRatio = 0.2,
					effectFilter = {
						{
							"TargetID",
							"~=",
							107061
						},
						{
							"TargetID",
							"~=",
							107062
						},
						{
							"TargetID",
							"~=",
							107063
						},
						{
							"TargetID",
							"~=",
							107064
						}
					}
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillHeal",
				target_choise = "TargetSameToLastEffect",
				arg_list = {
					maxHPRatio = 0.3,
					effectFilter = {
						{
							"TargetID",
							"=",
							107061
						},
						{
							"TargetID",
							"=",
							107062
						},
						{
							"TargetID",
							"=",
							107063
						},
						{
							"TargetID",
							"=",
							107064
						}
					}
				}
			}
		}
	},
	uiEffect = "",
	name = "损害管制",
	cd = 0,
	picture = "0",
	desc = "回血",
	painting = 1,
	id = 10220,
	castCV = "skill",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillHeal",
			target_choise = "TargetHelpLeastHPRatio",
			arg_list = {
				maxHPRatio = 0.1,
				effectFilter = {
					{
						"TargetID",
						"~=",
						107061
					},
					{
						"TargetID",
						"~=",
						107062
					},
					{
						"TargetID",
						"~=",
						107063
					},
					{
						"TargetID",
						"~=",
						107064
					}
				}
			}
		},
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillHeal",
			target_choise = "TargetSameToLastEffect",
			arg_list = {
				maxHPRatio = 0.15,
				effectFilter = {
					{
						"TargetID",
						"=",
						107061
					},
					{
						"TargetID",
						"=",
						107062
					},
					{
						"TargetID",
						"=",
						107063
					},
					{
						"TargetID",
						"=",
						107064
					}
				}
			}
		}
	}
}
