return {
	{
		desc = "空中支援时，有40%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 4000,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"40%(+3%)"
		}
	},
	{
		desc = "空中支援时，有43%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 4300,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"43%(+3%)"
		}
	},
	{
		desc = "空中支援时，有46%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 4600,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"46%(+3%)"
		}
	},
	{
		desc = "空中支援时，有49%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 4900,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"49%(+3%)"
		}
	},
	{
		desc = "空中支援时，有52%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 5200,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"52%(+3%)"
		}
	},
	{
		desc = "空中支援时，有55%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 5500,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"55%(+3%)"
		}
	},
	{
		desc = "空中支援时，有58%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 5800,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"58%(+4%)"
		}
	},
	{
		desc = "空中支援时，有62%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 6200,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"62%(+4%)"
		}
	},
	{
		desc = "空中支援时，有66%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 6600,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"66%(+4%)"
		}
	},
	{
		desc = "空中支援时，有70%機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onAllInStrikeSteady"
				},
				arg_list = {
					rant = 7000,
					skill_id = 10200,
					target = "TargetSelf"
				}
			}
		},
		addition = {
			"70%"
		}
	},
	desc_get = "空中支援时，有40%(满级70%)機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
	name = "LuckyE",
	init_effect = "",
	id = 10200,
	time = 0,
	picture = "",
	desc = "空中支援时，有$1機率造成2倍伤害，并使自己进入隐身状态，回避所有伤害，持续8秒",
	stack = 1,
	color = "red",
	icon = 10200,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onAllInStrikeSteady"
			},
			arg_list = {
				rant = 4000,
				skill_id = 10200,
				target = "TargetSelf"
			}
		}
	}
}
