return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69231
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69301
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69271
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69261
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69232
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69302
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69272
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69262
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69233
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69303
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69273
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69263
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69234
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69304
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69274
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69264
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69235
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69305
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69275
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69265
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69236
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69306
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69276
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69266
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69237
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69307
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69277
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69267
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69238
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69308
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69278
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69278,
					delay = 0.5
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69268
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69239
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69309
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69279
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69279,
					delay = 0.5
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69269
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 69240
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69310
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69280
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandom",
				arg_list = {
					weapon_id = 69280,
					delay = 0.5
				}
			},
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetNil",
				arg_list = {
					weapon_id = 69270
				}
			}
		}
	},
	uiEffect = "",
	name = "Lower",
	cd = 0,
	picture = "0",
	desc = "Lower",
	painting = 1,
	id = 13163,
	castCV = "skill",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {}
}
