return {
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.035,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.04,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.045,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.05,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.055,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.06,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.065,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.07,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.075,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffAddAttr",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					number = 0.08,
					attr = "damageRatioBullet"
				}
			},
			{
				type = "BattleBuffCount",
				trigger = {
					"onAttach",
					"onStack"
				},
				arg_list = {
					countTarget = 3,
					countType = 105100
				}
			},
			{
				type = "BattleBuffAddBuff",
				trigger = {
					"onBattleBuffCount"
				},
				arg_list = {
					buff_id = 105103,
					target = "TargetSelf",
					countType = 105100
				}
			}
		}
	},
	name = "鬼神☆百鬼",
	init_effect = "",
	time = 0,
	picture = "",
	desc = "伤害上升",
	stack = 3,
	id = 105102,
	icon = 105100,
	last_effect = "",
	blink = {
		1,
		0,
		0,
		0.3,
		0.3
	},
	effect_list = {}
}
