return {
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68061,
					delay = 1
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68062,
					delay = 1
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68063,
					delay = 1
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68064,
					delay = 1
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68065,
					delay = 1
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68066,
					delay = 1
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68067,
					delay = 1
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68068,
					delay = 1
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68069,
					delay = 1
				}
			}
		}
	},
	{
		effect_list = {
			{
				targetAniEffect = "",
				casterAniEffect = "",
				type = "BattleSkillFire",
				target_choise = "TargetHarmRandomByWeight",
				arg_list = {
					weapon_id = 68070,
					delay = 1
				}
			}
		}
	},
	uiEffect = "",
	name = "试制型Type0",
	cd = 0,
	picture = "1",
	desc = "",
	painting = 1,
	id = 12041,
	castCV = "skill",
	aniEffect = {
		effect = "jineng",
		offset = {
			0,
			-2,
			0
		}
	},
	effect_list = {
		{
			targetAniEffect = "",
			casterAniEffect = "",
			type = "BattleSkillFire",
			target_choise = "TargetHarmRandomByWeight",
			arg_list = {
				weapon_id = 68061,
				delay = 1
			}
		}
	}
}
