return {
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 30,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 29,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 28,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 27,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 26,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 25,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 24,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 23,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 22,
					target = "TargetSelf"
				}
			}
		}
	},
	{
		effect_list = {
			{
				type = "BattleBuffCastSkill",
				trigger = {
					"onUpdate"
				},
				arg_list = {
					skill_id = 103120,
					time = 20,
					target = "TargetSelf"
				}
			}
		}
	},
	desc_get = "开场25/15秒发动一次蜜月,之后每30秒(满级20秒)发动一次蜜月，威力依据技能等级",
	name = "蜜月",
	init_effect = "",
	id = 103121,
	time = 0,
	picture = "",
	desc = "开场X秒发动一次蜜月,之后每$1秒发动一次蜜月，威力依据技能等级",
	stack = 1,
	color = "red",
	icon = 103120,
	last_effect = "",
	effect_list = {
		{
			type = "BattleBuffCastSkill",
			trigger = {
				"onUpdate"
			},
			arg_list = {
				skill_id = 103120,
				time = 30,
				target = "TargetSelf"
			}
		}
	}
}
