local I18N = require("core.I18N")

I18N.add {
   autopick = {
      modifier = {
         all = "all",
         unknown = "unknown",
         identify_stage1 = "identify stage1",
         identify_stage2 = "identify stage2",
         identify_stage3 = "identify stage3",
         worthless = "worthless",
         rotten = "rotten",
         empty = "empty",
         bad = "bad",
         good = "good",
         great = "great",
         miracle = "miracle",
         godly = "godly",
         special = "special",
         precious = "precious",
         blessed = "blessed",
         cursed = "cursed",
         doomed = "doomed",
         alive = "alive",
      },
      category = {
         item = "item",
         equipment = "equipment",
         melee_weapon = "melee weapon",
         helm = "helm",
         shield = "shield",
         armor = "armor",
         boots = "boots",
         belt = "belt",
         cloak = "cloak",
         gloves = "gloves",
         ranged_weapon = "ranged weapon",
         ammo = "ammo",
         ring = "ring",
         necklace = "necklace",
         potion = "potion",
         scroll = "scroll",
         spellbook = "spellbook",
         book = "book",
         rod = "rod",
         food = "foods",
         tool = "tool",
         furniture = "furniture",
         well = "well",
         altar = "altar",
         bodyparts = "bodyparts",
         junk = "junk",
         gold_piece = "gold piece",
         platinum_coin = "platinum coin",
         chest = "chest",
         ore = "ore",
         tree = "tree",
         travelers_food = "traveler's food",
         cargo = "cargo",
      },
   },
}
