--[[
	Tracking Menu localized strings
	French, German and English (default) available
]]

if ( GetLocale() == "deDE" ) then

	BCAM_TEXT_TITLE_BUTTON = "Options";
	BCAM_TEXT_TOOLTIP      = "Set Aspect";

	BINDING_HEADER_BCAM_BINDINGS_HEADER   = "BCUI Aspect Menu";
	BINDING_NAME_BCAM_BINDING_TOGGLE_MENU = "Toggle Aspect Menu";

	BCAM_TEXT_CONFIG_TITLE      = "Aufsp\195\188r-Men\195\188 Einstellungen";
	BCAM_TEXT_SHOWONMOUSE       = "Bei Ber\195\188hrung zeigen";
	BCAM_TEXT_HIDEONMOUSE       = "Bei Ber\195\188hrung verstecken";
	BCAM_TEXT_SHOWONCLICK       = "Beim Linksklick zeigen";
	BCAM_TEXT_HIDEONCLICK       = "Beim Linksklick verstecken";
	BCAM_TEXT_SHOWONBUTTON      = "Beim Knopfdruck zeigen";
	BCAM_TEXT_HIDEONBUTTON      = "Beim Knopfdruck verstecken";
	BCAM_TEXT_HIDEONCAST        = "Beim Zaubern verstecken";
	BCAM_TEXT_POSITION          = "Position";
	BCAM_TEXT_POSITION_TIP      = "Adjusts the position of the icon around the border of the minimap";
	BCAM_TEXT_BLINKONINACTIVE   = "Blink while inactive";
	BCAM_TEXT_HIDEWHILEDEAD     = "Hide while dead";
	BCAM_TEXT_BLINKDURATION     = "Blink Duration";
	BCAM_TEXT_BLINKDURATION_TIP = "Adjusts the time it takes to fade the icon in and out";
	BCAM_TEXT_BLINKDELAY        = "Blink Delay";
	BCAM_TEXT_BLINKDELAY_TIP    = "Adjusts the time between blinks of the icon";

	BCAM_TEXT_HAWK   = "Aspect of the Hawk"
	BCAM_TEXT_CHEETA = "Aspect of the Cheetah"
	BCAM_TEXT_MONKEY = "Aspect of the Monkey"
	BCAM_TEXT_PACK   = "Aspect of the Pack"
	BCAM_TEXT_BEAST  = "Aspect of the Beast"
	BCAM_TEXT_WILD   = "Aspect of the Wild"

elseif ( GetLocale() == "frFR" ) then

	BCAM_TEXT_TITLE_BUTTON = "Options";
	BCAM_TEXT_TOOLTIP      = "Set Aspect";

	BINDING_HEADER_BCAM_BINDINGS_HEADER   = "BCUI Aspect Menu";
	BINDING_NAME_BCAM_BINDING_TOGGLE_MENU = "Activer/D\195\169sactiver Aspect Menu";

	BCAM_TEXT_CONFIG_TITLE      = "Tracking Menu: Options";
	BCAM_TEXT_SHOWONMOUSE       = "Montrer sur passage souris";
	BCAM_TEXT_HIDEONMOUSE       = "Cacher hors passage souris";
	BCAM_TEXT_SHOWONCLICK       = "Montrer sur clic gauche";
	BCAM_TEXT_HIDEONCLICK       = "Cacher sur clic gauche";
	BCAM_TEXT_SHOWONBUTTON      = "Montrer sur activation bouton";
	BCAM_TEXT_HIDEONBUTTON      = "Cacher sur activation bouton";
	BCAM_TEXT_HIDEONCAST        = "Cacher pendant lancer de sort";
	BCAM_TEXT_POSITION          = "Position";
	BCAM_TEXT_POSITION_TIP      = "Adjusts the position of the icon around the border of the minimap";
	BCAM_TEXT_BLINKONINACTIVE   = "Blink while inactive";
	BCAM_TEXT_HIDEWHILEDEAD     = "Hide while dead";
	BCAM_TEXT_BLINKDURATION     = "Blink Duration";
	BCAM_TEXT_BLINKDURATION_TIP = "Adjusts the time it takes to fade the icon in and out";
	BCAM_TEXT_BLINKDELAY        = "Blink Delay";
	BCAM_TEXT_BLINKDELAY_TIP    = "Adjusts the time between blinks of the icon";

	BCAM_TEXT_HAWK   = "Aspect of the Hawk"
	BCAM_TEXT_CHEETA = "Aspect of the Cheetah"
	BCAM_TEXT_MONKEY = "Aspect of the Monkey"
	BCAM_TEXT_PACK   = "Aspect of the Pack"
	BCAM_TEXT_BEAST  = "Aspect of the Beast"
	BCAM_TEXT_WILD   = "Aspect of the Wild"

else -- english by default

	BCAM_TEXT_TITLE_BUTTON = "Options";
	BCAM_TEXT_TOOLTIP      = "Set Aspect";

	BINDING_HEADER_BCAM_BINDINGS_HEADER   = "BCUI Aspect Menu";
	BINDING_NAME_BCAM_BINDING_TOGGLE_MENU = "Toggle Aspect Menu";

	BCAM_TEXT_CONFIG_TITLE      = "Aspect Menu Options";
	BCAM_TEXT_SHOWONMOUSE       = "Show on mouse over";
	BCAM_TEXT_HIDEONMOUSE       = "Hide on mouse out";
	BCAM_TEXT_SHOWONCLICK       = "Show on left click";
	BCAM_TEXT_HIDEONCLICK       = "Hide on left click";
	BCAM_TEXT_SHOWONBUTTON      = "Show on button press";
	BCAM_TEXT_HIDEONBUTTON      = "Hide on button press";
	BCAM_TEXT_HIDEONCAST        = "Hide on spell cast";
	BCAM_TEXT_POSITION          = "Position";
	BCAM_TEXT_POSITION_TIP      = "Adjusts the position of the icon around the border of the minimap";
	BCAM_TEXT_BLINKONINACTIVE   = "Blink while inactive";
	BCAM_TEXT_HIDEWHILEDEAD     = "Hide while dead";
	BCAM_TEXT_BLINKDURATION     = "Blink Duration";
	BCAM_TEXT_BLINKDURATION_TIP = "Adjusts the time it takes to fade the icon in and out";
	BCAM_TEXT_BLINKDELAY        = "Blink Delay";
	BCAM_TEXT_BLINKDELAY_TIP    = "Adjusts the time between blinks of the icon";

	BCAM_TEXT_HAWK   = "Aspect of the Hawk"
	BCAM_TEXT_CHEETA = "Aspect of the Cheetah"
	BCAM_TEXT_MONKEY = "Aspect of the Monkey"
	BCAM_TEXT_PACK   = "Aspect of the Pack"
	BCAM_TEXT_BEAST  = "Aspect of the Beast"
	BCAM_TEXT_WILD   = "Aspect of the Wild"

end
