local Data = require("core.Data")

Data.define_prototype("crafting_material")
Data.add(
   "core.crafting_material",
   {
      garbage = {
         integer_id = 0,
         level = 0,
         rarity = 1,
         icon = 240,
         spots = { 18 },
      },
      casino_chip = {
         integer_id = 1,
         level = 1,
         rarity = 80,
         icon = 434,
         spots = { 18 },
      },
      charcoal = {
         integer_id = 2,
         level = 1,
         rarity = 10,
         icon = 239,
         spots = { 18 },
      },
      driftwood = {
         integer_id = 3,
         level = 1,
         rarity = 10,
         icon = 239,
         spots = { 18 },
      },
      birds_feather = {
         integer_id = 4,
         level = 1,
         rarity = 10,
         icon = 436,
         spots = { 16 },
      },
      waterdrop = {
         integer_id = 5,
         level = 1,
         rarity = 10,
         icon = 354,
         spots = { 13 },
      },
      stick = {
         integer_id = 6,
         level = 1,
         rarity = 70,
         icon = 239,
         spots = { 18 },
      },
      mithril_fragment = {
         integer_id = 7,
         level = 1,
         rarity = 40,
         icon = 209,
         spots = { 14 },
      },
      ether_fragment = {
         integer_id = 8,
         level = 10,
         rarity = 40,
         icon = 209,
         spots = { 14 },
      },
      iron_fragment = {
         integer_id = 9,
         level = 1,
         rarity = 10,
         icon = 209,
         spots = { 14 },
      },
      angels_tear = {
         integer_id = 10,
         level = 4,
         rarity = 50,
         icon = 354,
         spots = { 13 },
      },
      witchs_tear = {
         integer_id = 11,
         level = 8,
         rarity = 30,
         icon = 354,
         spots = { 13 },
      },
      seawater = {
         integer_id = 12,
         level = 1,
         rarity = 10,
         icon = 354,
         spots = { 13 },
      },
      howling_weed = {
         integer_id = 13,
         level = 1,
         rarity = 10,
         icon = 170,
         spots = { 15 },
      },
      red_weed = {
         integer_id = 14,
         level = 1,
         rarity = 20,
         icon = 170,
         spots = { 15 },
      },
      blue_weed = {
         integer_id = 15,
         level = 1,
         rarity = 20,
         icon = 170,
         spots = { 15 },
      },
      curse_weed = {
         integer_id = 16,
         level = 1,
         rarity = 10,
         icon = 170,
         spots = { 15 },
      },
      holy_weed = {
         integer_id = 17,
         level = 12,
         rarity = 20,
         icon = 170,
         spots = { 15 },
      },
      rabbits_tail = {
         integer_id = 18,
         level = 1,
         rarity = 80,
         icon = 301,
         spots = { 16 },
      },
      troll_gene = {
         integer_id = 19,
         level = 5,
         rarity = 15,
         icon = 304,
         spots = { 16 },
      },
      snow = {
         integer_id = 20,
         level = 12,
         rarity = 15,
         icon = 7,
         spots = { 13 },
      },
      fairy_dust = {
         integer_id = 21,
         level = 15,
         rarity = 45,
         icon = 209,
         spots = { 16 },
      },
      element_fragment = {
         integer_id = 22,
         level = 20,
         rarity = 100,
         icon = 209,
         spots = { 14 },
      },
      electricity = {
         integer_id = 23,
         level = 12,
         rarity = 20,
         icon = 7,
         spots = { 18 },
      },
      black_mist = {
         integer_id = 24,
         level = 15,
         rarity = 40,
         icon = 8,
         spots = { 15 },
      },
      hot_water = {
         integer_id = 25,
         level = 4,
         rarity = 20,
         icon = 354,
         spots = { 13 },
      },
      fire_stone = {
         integer_id = 26,
         level = 5,
         rarity = 10,
         icon = 209,
         spots = { 14 },
      },
      ice_stone = {
         integer_id = 27,
         level = 5,
         rarity = 10,
         icon = 209,
         spots = { 14 },
      },
      discharging_stone = {
         integer_id = 28,
         level = 5,
         rarity = 10,
         icon = 209,
         spots = { 14 },
      },
      floating_weed = {
         integer_id = 29,
         level = 7,
         rarity = 50,
         icon = 170,
         spots = { 15 },
      },
      magic_mass = {
         integer_id = 30,
         level = 10,
         rarity = 150,
         icon = 7,
         spots = { 18 },
      },
      human_gene = {
         integer_id = 31,
         level = 1,
         rarity = 20,
         icon = 304,
         spots = { 16 },
      },
      witchs_eye = {
         integer_id = 32,
         level = 8,
         rarity = 40,
         icon = 304,
         spots = { 16 },
      },
      leather = {
         integer_id = 33,
         level = 4,
         rarity = 20,
         icon = 155,
         spots = { 10 },
      },
      sap_of_yaggdrasil = {
         integer_id = 34,
         level = 25,
         rarity = 200,
         icon = 354,
         spots = { 15, 10 },
      },
      magic_paper = {
         integer_id = 35,
         level = 8,
         rarity = 40,
         icon = 470,
         spots = { 12 },
      },
      magic_ink = {
         integer_id = 36,
         level = 8,
         rarity = 40,
         icon = 354,
         spots = { 12 },
      },
      curved_stick = {
         integer_id = 37,
         level = 12,
         rarity = 60,
         icon = 471,
         spots = { 10 },
      },
      yelling_madman = {
         integer_id = 38,
         level = 4,
         rarity = 30,
         icon = 8,
         spots = { 18 },
      },
      bears_tail = {
         integer_id = 39,
         level = 3,
         rarity = 20,
         icon = 301,
         spots = { 16 },
      },
      one_hundred_yen_coin = {
         integer_id = 40,
         level = 1,
         rarity = 200,
         icon = 437,
         spots = { 18 },
      },
      five_hundred_yen_coin = {
         integer_id = 41,
         level = 1,
         rarity = 1000,
         icon = 437,
         spots = { 18 },
      },
      medicinal_weed = {
         integer_id = 42,
         level = 3,
         rarity = 20,
         icon = 170,
         spots = { 15 },
      },
      paper = {
         integer_id = 43,
         level = 1,
         rarity = 20,
         icon = 470,
         spots = { 18 },
      },
      generator = {
         integer_id = 44,
         level = 25,
         rarity = 150,
         icon = 7,
         spots = { 18 },
      },
      cloth = {
         integer_id = 45,
         level = 3,
         rarity = 20,
         icon = 155,
         spots = { 18 },
      },
      branch = {
         integer_id = 46,
         level = 2,
         rarity = 20,
         icon = 239,
         spots = { 10 },
      },
      thick_wood = {
         integer_id = 47,
         level = 10,
         rarity = 20,
         icon = 239,
         spots = { 10 },
      },
      pebble = {
         integer_id = 48,
         level = 1,
         rarity = 10,
         icon = 209,
         spots = { 18 },
      },
      memory_fragment = {
         integer_id = 49,
         level = 5,
         rarity = 50,
         icon = 150,
         spots = { 12 },
      },
      magic_fragment = {
         integer_id = 50,
         level = 1,
         rarity = 30,
         icon = 209,
         spots = { 9 },
      },
      chaos_stone = {
         integer_id = 51,
         level = 40,
         rarity = 200,
         icon = 209,
         spots = { 14 },
      },
      fine_stone = {
         integer_id = 52,
         level = 8,
         rarity = 50,
         icon = 209,
         spots = { 14 },
      },
      vein = {
         integer_id = 53,
         level = 6,
         rarity = 20,
         icon = 202,
         spots = { 10 },
      },
      adhesive = {
         integer_id = 54,
         level = 1,
         rarity = 50,
         icon = 354,
         spots = { 12 },
      },
   }
)
