local I18N = require("core.I18N")

I18N.add {
   trait = {
      window = {
         title = "Feats and Traits",
         enter = "Enter [Gain Feat]",
         ally = "Ally",

         name = "Name",
         level = "Level",
         detail = "Detail",

         available_feats = "[Available feats]",
         feats_and_traits = "[Feats and traits]",
         requirement = "requirement",

         you_can_acquire = "You can acquire {$1} feats",
         already_maxed = "You already have maxed out the feat.",
         your_trait = "{$1}'s Trait",

         category = {
            feat = "Feat",
            mutation = "Mutation",
            race = "Race",
            ether_disease = "Disease",
            etc = "ETC",
         },

         his_equipment = "{$1} equipment {$2}",
      },

      -- ######### Feats ##########

      _24 = {
         desc = "Years of training strengthens your stamina.",
         levels = {
            _0 = {
               name = "Short Distance Runner",
               desc = "You have good stamina. [Stamina+]",
            },
            _1 = {
               name = "Middle Distance Runner",
               desc = "You have very good stamina. [Stamina++]",
            },
            _2 = {
               name = "Long Distance Runner",
               desc = "You have outstanding stamina. [Stamina+++]",
            },
         },
      },
      _3 = {
         desc = "Your vampire friend teaches you how to suck blood.",
         levels = {
            _0 = {
               name = "Vampiric Ability",
               desc = "You can suck blood now.",
            },
         },
      },
      _40 = {
         desc = "You find how to strengthen your allies for a short time.",
         levels = {
            _0 = {
               name = "Natural Leader",
               desc = "You can temporally strengthen your allies.",
            },
         },
      },
      _13 = {
         desc = "You hit upon an idea of insta-teleport from a dream.",
         levels = {
            _0 = {
               name = "Dimensional Move",
               desc = "You can insta-teleport to nearby tiles.",
            },
         },
      },
      _14 = {
         desc = "Too much drinking makes you want to breath fire.",
         levels = {
            _0 = {
               name = "Fire Breath",
               desc = "You can breath fire.",
            },
         },
      },
      _22 = {
         desc = "Suddenly, you know how to make everyone sleep.",
         levels = {
            _0 = {
               name = "Hypnotism",
               desc = "You can hypnotize single target.",
            },
         },
      },
      _23 = {
         desc = "Researching poisons leads you to a method to poison others.",
         levels = {
            _0 = {
               name = "Poison Nail",
               desc = "You can poison a creature.",
            },
         },
      },
      _21 = {
         desc = "You learn sexy poses.",
         levels = {
            _0 = {
               name = "Sexy",
               desc = "You are sexy. [CHR+4]",
            },
            _1 = {
               name = "Lady Killer",
               desc = "You are a lady killer. [CHR+8]",
            },
         },
      },
      _5 = {
         desc = "Training arm wrestling increases your strength.",
         levels = {
            _0 = {
               name = "Arm Wrestler",
               desc = "You are an arm wrestler. [STR+3]",
            },
            _1 = {
               name = "Adept Arm Wrestler",
               desc = "You are a good arm wrestler. [STR+6]",
            },
            _2 = {
               name = "Master Arm Wrestler",
               desc = "You are a master of arm wrestling. [STR+9]",
            },
         },
      },
      _38 = {
         desc = "Working as an accountant reduces your tax payment.",
         levels = {
            _0 = {
               name = "Apprentice Accountant",
               desc = "You can set expenses off against tax. [TAX-7%]",
            },
            _1 = {
               name = "Expert Accountant",
               desc = "You are good at setting expenses off against tax. [TAX-15%]",
            },
         },
      },
      _39 = {
         desc = "Working as a quartermaster gives you better payoff.",
         levels = {
            _0 = {
               name = "Apprentice Quartermaster",
               desc = "You sometimes receive quality supplies.",
            },
            _1 = {
               name = "Expert Quartermaster",
               desc = "You frequently receive quality supplies.",
            },
         },
      },
      _42 = {
         desc = "Your prayer weakens the power of cursed whisperings.",
         levels = {
            _0 = {
               name = "Exorcist",
               desc = "Your prayer nullifies cursed whisperings.",
            },
         },
      },
      _9 = {
         desc = "Pushing your head against a wall makes you tougher.",
         levels = {
            _0 = {
               name = "Tough",
               desc = "You are tough. [CON+3]",
            },
            _1 = {
               name = "Pretty Tough",
               desc = "You are pretty tough. [CON+6]",
            },
            _2 = {
               name = "Awfully Tough",
               desc = "You are awfully tough. [CON+9]",
            },
         },
      },
      _20 = {
         desc = "You learn tricks of martial arts from fighting in streets.",
         levels = {
            _0 = {
               name = "Martial Artist",
               desc = "You know martial arts. [Martial Arts+3]",
            },
            _1 = {
               name = "Ken-Sei",
               desc = "You mastered martial arts. [Martial Arts+6]",
            },
         },
      },
      _12 = {
         desc = "Daily meditation increases your casting skill.",
         levels = {
            _0 = {
               name = "Concentration",
               desc = "You concentrate while casting. [Casting+4]",
            },
            _1 = {
               name = "More Concentration",
               desc = "You concentrate more while casting. [Casting+8]",
            },
         },
      },
      _43 = {
         desc = "Mastering shield increases your chance of shield bash.",
         levels = {
            _0 = {
               name = "Shield Bash",
               desc = "You can bash with your shield more frequently.",
            },
         },
      },
      _44 = {
         desc = "Your gentle face prevents your enemies from escaping.",
         levels = {
            _0 = {
               name = "Gentle Face",
               desc = "Your attacks don't cause enemies to run.",
            },
         },
      },
      _19 = {
         desc = "Years of training increases your two weapon fighting skill.",
         levels = {
            _0 = {
               name = "Ambidextrous",
               desc = "You can handle multiple weapons. [Dual Wield+4]",
            },
            _1 = {
               name = "Improved Ambidextrous",
               desc = "You mastered multiple weapon style. [Two Wield+8]",
            },
         },
      },
      _15 = {
         desc = "Living in darkness makes you resistant to darkness.",
         levels = {
            _0 = {
               name = "Conquer Darkness",
               desc = "You don't fear darkness. [RES Darkness+]",
            },
            _1 = {
               name = "Conquer Deep Darkness",
               desc = "You can dance in darkness. [RES Darkness++]",
            },
         },
      },
      _18 = {
         desc = "Being a taster for a noble grants you resistance to poison.",
         levels = {
            _0 = {
               name = "Poison Tolerance",
               desc = "You have a tolerance to poison. [RES Poison+]",
            },
            _1 = {
               name = "More Poison Tolerance",
               desc = "You have a strong tolerance to poison. [RES Poison++]",
            },
         },
      },
      _16 = {
         desc = "Working under a trader improves your negotiation skill.",
         levels = {
            _0 = {
               name = "Negotiator",
               desc = "You are a negotiator. [Negotiation+4]",
            },
            _1 = {
               name = "Great Negotiator",
               desc = "You are a great negotiator. [Negotiation+8]",
            },
         },
      },
      _17 = {
         desc = "Training under a priest deepens your faith.",
         levels = {
            _0 = {
               name = "Believer",
               desc = "You really believe in god. [Faith+4]",
            },
            _1 = {
               name = "Zealot",
               desc = "You are a zealot. [Faith+8]",
            },
         },
      },
      _1 = {
         desc = "Sighting a falling star brings you luck.",
         levels = {
            _0 = {
               name = "Lucky",
               desc = "You are lucky",
            },
            _1 = {
               name = "Incredibly Lucky",
               desc = "You can rely on a good dose of luck.",
            },
            _2 = {
               name = "Goddess of Luck",
               desc = "The goddess of luck smiles on you.",
            },
         },
      },
      _2 = {
         desc = "Being an ascetic increases your HP.",
         levels = {
            _0 = {
               name = "Apprentice Ascetic",
               desc = "You are an apprentice of an ascetic. [HP+5%]",
            },
            _1 = {
               name = "Journeyman Ascetic",
               desc = "You are a journeyman of an ascetic. [HP+10%]",
            },
            _2 = {
               name = "Expert Ascetic",
               desc = "You are an expert of an ascetic. [HP+15%]",
            },
            _3 = {
               name = "Master Ascetic",
               desc = "You are a master of an ascetic. [HP+20%]",
            },
            _4 = {
               name = "Legendary Ascetic",
               desc = "You are an legendary ascetic. [HP+25%]",
            },
         },
      },
      _11 = {
         desc = "You gain MP by using gene manipulation.",
         levels = {
            _0 = {
               name = "Magical Gene",
               desc = "Your genes contain magic. [MP+5%]",
            },
            _1 = {
               name = "Magical Cell",
               desc = "Your cells contain magica [MP+10%]",
            },
            _2 = {
               name = "Magical Blood",
               desc = "Your blood contain magic [MP+15%]",
            },
            _3 = {
               name = "Magic Body",
               desc = "Your body is made of magic. [MP+20%]",
            },
            _4 = {
               name = "Magic Being",
               desc = "Magic dominats your entire body. [MP+25%",
            },
         },
      },
      _6 = {
         desc = "You search around carefully to spot traps.",
         levels = {
            _0 = {
               name = "Careful",
               desc = "You are cautious about traps. [Detection+3]",
            },
            _1 = {
               name = "Very Careful",
               desc = "You are very cautious about traps. [Detection+6]",
            },
         },
      },
      _4 = {
         desc = "Chasing cats increases your speed.",
         levels = {
            _0 = {
               name = "Agile",
               desc = "You can run fast. [SPD+5]",
            },
            _1 = {
               name = "Very Agile",
               desc = "You can run faster than a cat. [SPD+10]",
            },
         },
      },
      _7 = {
         desc = "You establish your own defensive style.",
         levels = {
            _0 = {
               name = "Stone Defense",
               desc = "Your defense is as hard as stone. [PV+5]",
            },
            _1 = {
               name = "Iron Defense",
               desc = "Your defense is as hard as iron. [PV+10]",
            },
            _2 = {
               name = "Steel Defense",
               desc = "Your defense is as hard as steel. [PV+15]",
            },
         },
      },
      _8 = {
         desc = "You learn how to dodge attacks.",
         levels = {
            _0 = {
               name = "Dodge",
               desc = "You can somewhat dodge enemy attacks. [DV+4]",
            },
            _1 = {
               name = "Improved Dodge",
               desc = "You can dodge enemy attacks. [DV+8]",
            },
            _2 = {
               name = "Greater Dodge",
               desc = "You can really dodge enemy attacks. [DV+12]",
            },
         },
      },
      _10 = {
         desc = "You improve your evasion skill.",
         levels = {
            _0 = {
               name = "Evade",
               desc = "You can somewhat evade enemy attacks. [Evasion+2]",
            },
            _1 = {
               name = "Improved Evade",
               desc = "You can evade enemy attacks. [Evasion+4]",
            },
            _2 = {
               name = "Greater Evade",
               desc = "You can really evade enemy attacks. [Evasion+6]",
            },
         },
      },


      -- ######### Mutation/Race/Disease traits ##########

      _41 = {
         positive = {
            name = "Cannibalism",
            gain = "You are charmed by the flavor of human flesh.",
            levels = {
               _0 = "You have no trouble eating human flesh.",
            },
         },
         negative = {
            gain = "You can no longer accept human flesh.",
         },
      },
      _25 = {
         positive = {
            name = "Iron Skin",
            gain = "Your skin becomes harder.",
            levels = {
               _0 = "Your skin is hard. [PV+3]",
               _1 = "Your skin is very hard. [PV+6]",
               _2 = "Your skin is as hard as iron. [PV+9]",
            },
         },
         negative = {
            name = "Albino",
            gain = "Your skin becomes pale.",
            levels = {
               _0 = "Your skin is white. [PV-3]",
               _1 = "Your skin is fragile. [PV-6]",
               _2 = "Your skin is collapsing. [PV-9]",
            },
         },
      },
      _26 = {
         positive = {
            name = "Flexible Joint",
            gain = "Your joints become flexible.",
            levels = {
               _0 = "Your joints are flexible. [DEX+3]",
               _1 = "Your joints are very flexible. [DEX+6]",
               _2 = "Your joints are incredibly flexible. [DEX+9]",
            },
         },
         negative = {
            name = "Creaking Joint",
            gain = "Your joints creak.",
            levels = {
               _0 = "Your joints creak. [DEX-3]",
               _1 = "You are worrying about your joint creakings. [DEX-6]",
               _2 = "You have terrible joint creakings. [DEX-9]",
            },
         },
      },
      _27 = {
         positive = {
            name = "Troll Blood",
            gain = "Suddenly your blood become greenish!",
            levels = {
               _0 = "Your wounds regenerate rapidly. [Regeneration+]",
               _1 = "Your wounds regenerate instantly. [Regeneration++]",
            },
         },
         negative = {
            name = "Anemia",
            gain = "Your metabolism slows down.",
            levels = {
               _0 = "You suffer from anemia. [Regeneration-]",
               _1 = "You constantly have an attack of anemia. [Regeneration--]",
            },
         },
      },
      _28 = {
         positive = {
            name = "Lithe Leg",
            gain = "Your legs become lithe.",
            levels = {
               _0 = "You have lithe legs. [SPD+5]",
               _1 = "You have very lithe legs. [SPD+10]",
               _2 = "You have ideal legs. [SPD+15]",
            },
         },
         negative = {
            name = "Twisted Leg",
            gain = "Your legs are twisted!",
            levels = {
               _0 = "Your legs are twisted. [SPD-5]",
               _1 = "Your legs are very twisted. [SPD-10]",
               _2 = "Your legs are broken. [SPD-15]",
            },
         },
      },
      _29 = {
         positive = {
            name = "Strong Arm",
            gain = "Your arms grow stronger.",
            levels = {
               _0 = "You have well-knit arms. [STR+3]",
               _1 = "You have well-muscled arms. [STR+6]",
               _2 = "You have ideal arms. [STR+9]",
            },
         },
         negative = {
            name = "Weak Arm",
            gain = "Your arms become thin.",
            levels = {
               _0 = "Your arms are thin. [STR-3]",
               _1 = "Your arms are very thin. [STR-6]",
               _2 = "Your arms are just decorative. [STR-9]",
            },
         },
      },
      _30 = {
         positive = {
            name = "Sweet Voice",
            gain = "Your voice becomes lovely.",
            levels = {
               _0 = "Your voice is sweet.[CHR+5]",
               _1 = "Your voice charms everyone.[CHR+10]",
            },
         },
         negative = {
            name = "Husky Voice",
            gain = "Your voice becomes scary.",
            levels = {
               _0 = "Your voice is hasky.[CHR-5]",
               _1 = "Everyone is frightened when you talk.[CHR-10]",
            },
         },
      },
      _31 = {
         positive = {
            name = "Brain Computer",
            gain = "Your brain is mechanized!",
            levels = {
               _0 = "Your brain is mechanized.[Memorization+4]",
               _1 = "Your brain is fully mechanized.[Memorization+8]",
            },
         },
         negative = {
            name = "Stupid",
            gain = "Your brain degenerates.",
            levels = {
               _0 = "You are stupid.[Memorization-4]",
               _1 = "You are really stupid.[Memorization-8]",
            },
         },
      },
      _32 = {
         positive = {
            name = "Magic Res+",
            gain = "You gain resistance to magic.",
            levels = {
               _0 = "You have resistance to magic.[RES Magic+]",
            },
         },
         negative = {
            name = "Magic Res-",
            gain = "You lose resistance to magic.",
            levels = {
               _0 = "You have weakness to magic.[RES Magic-]",
            },
         },
      },
      _33 = {
         positive = {
            name = "Sound Res+",
            gain = "Your eardrums become thick.",
            levels = {
               _0 = "Your eardrums are thick.[RES Sound+]",
            },
         },
         negative = {
            name = "Sound Res-",
            gain = "Your eardrums become thin.",
            levels = {
               _0 = "Your eardrums are thin.[RES Sound-]",
            },
         },
      },
      _34 = {
         positive = {
            name = "Fire Res+",
            gain = "Your blood starts to boil.",
            levels = {
               _0 = "Your blood is boiling. [RES Fire+]",
            },
         },
         negative = {
            name = "Fire Res-",
            gain = "Your skin gets gooseflesh.",
            levels = {
               _0 = "Your skin gets gooseflesh.[RES Fire-]",
            },
         },
      },
      _35 = {
         positive = {
            name = "Cold Res+",
            gain = "You feel hot-headed.",
            levels = {
               _0 = "Your skin is covered by frost.[RES Cold+]",
            },
         },
         negative = {
            name = "Cold Res-",
            gain = "You shiver.",
            levels = {
               _0 = "Your skin is sheer.[RES Cold-]",
            },
         },
      },
      _36 = {
         positive = {
            name = "Lightning Res+",
            gain = "You gain resistance to lightning.",
            levels = {
               _0 = "You have resistance to lightning.[RES Lightning+]",
            },
         },
         negative = {
            name = "Lightning Res-",
            gain = "You lose resistance to lightning.",
            levels = {
               _0 = "You have weakness to lightning.[RES Lightning-]",
            },
         },
      },
      _37 = {
         positive = {
            name = "Hawk Eye",
            gain = "Your eyes glow.",
            levels = {
               _0 = "You have the eyes of a cat. [PER+5]",
               _1 = "You have the eyes of a hawk. [PER+10]",
            },
         },
         negative = {
            name = "Color Blind",
            gain = "Your sight is weakened.",
            levels = {
               _0 = "You are partially color-blind. [PER-5]",
               _1 = "You are blind in one eye. [PER-10]",
            },
         },
      },
      _150 = {
         positive = {
            levels = {
               _0 = "You have resistance to fire.",
               _1 = "You have strong resistance to fire.",
            },
         },
         negative = {
            levels = {
               _0 = "You have weakness to fire.",
               _1 = "You have strong weakness to fire.",
            },
         },
      },
      _151 = {
         positive = {
            levels = {
               _0 = "You have resistance to cold.",
               _1 = "You have strong resistance to cold.",
            },
         },
         negative = {
            levels = {
               _0 = "You have weakness to cold.",
               _1 = "You have strong weakness to cold.",
            },
         },
      },
      _152 = {
         positive = {
            levels = {
               _0 = "You have resistance to poison.",
               _1 = "You have strong resistance to poison.",
            },
         },
         negative = {
            levels = {
               _0 = "You have weakness to poison.",
               _1 = "You have strong weakness to poison.",
            },
         },
      },
      _155 = {
         positive = {
            levels = {
               _0 = "You have resistance to darkness.",
               _1 = "You have strong resistance to darkness.",
            },
         },
         negative = {
            levels = {
               _0 = "You have weakness to darkness.",
               _1 = "You have strong weakness to darkness.",
            },
         },
      },
      _156 = {
         positive = {
            levels = {
               _0 = "You take less damages from the mana reaction.",
            },
         },
      },
      _160 = {
         positive = {
            levels = {
               _0 = "You have outstanding resistances.",
            },
         },
      },
      _161 = {
         positive = {
            levels = {
               _0 = "You can't wear equipment weight more than 1s. [DV++]",
            },
         },
      },
      _162 = {
         positive = {
            levels = {
               _0 = "You don't feel guilty. [Karma limit -20]",
            },
         },
      },
      _169 = {
         positive = {
            levels = {
               _0 = "You are a good man. [Karma limit +20]",
            },
         },
      },
      _163 = {
         positive = {
            levels = {
               _0 = "Quality stuff is generated around you.",
            },
         },
      },
      _164 = {
         positive = {
            levels = {
               _0 = "You are given physical damage reduction.",
            },
         },
      },
      _165 = {
         positive = {
            levels = {
               _0 = "Elemental spells you cast are empowered.",
            },
         },
      },
      _166 = {
         positive = {
            levels = {
               _0 = "You are surrounded by an aura that cures sanity.",
            },
         },
      },
      _167 = {
         positive = {
            levels = {
               _0 = "You are cute.",
            },
         },
      },
      _157 = {
         positive = {
            levels = {
               _0 = "You won't be dimmed.",
            },
         },
      },
      _158 = {
         positive = {
            levels = {
               _0 = "Your digestion is slow.",
            },
         },
      },
      _159 = {
         positive = {
            levels = {
               _0 = "You can gather more materials.",
            },
         },
      },
      _154 = {
         positive = {
            levels = {
               _0 = "You receive extra bonus points.",
            },
         },
      },
      _153 = {
         positive = {
            levels = {
               _0 = "You have resistance to magic.",
               _1 = "You have strong resistance to magic.",
            },
         },
         negative = {
            levels = {
               _0 = "You have weakness to magic.",
               _1 = "You have strong weakness to magic.",
            },
         },
      },
      _0 = {
         positive = {
            levels = {
               _0 = "Your body is changing every moment.",
            },
         },
      },
      _168 = {
         positive = {
            levels = {
               _0 = "Your body slows the Ether Disease progress.",
            },
         },
      },
      _201 = {
         positive = {
            gain = "You weight less.",
         },
         negative = {
            gain = "You start to generate gravity.",
            levels = {
               _0 = "You generate gravity. [Weight+10%]",
               _1 = "You generate heavy gravity. [Weight+20%]",
               _2 = "You generate massive gravity. [Weight+30%]",
            },
         },
      },
      _202 = {
         positive = {
            gain = "The swelling in your face decreases.",
         },
         negative = {
            gain = "Your face is festered.",
            levels = {
               _0 = "You have sores on your face. [CHR{$1}]",
               _1 = "Your face is ulcerate. [CHR{$1}]",
               _2 = "Your face is crumbling. [CHR{$1}]",
            },
         },
      },
      _203 = {
         positive = {
            gain = "Your feet become normal.",
         },
         negative = {
            gain = "Your feet change into hooves.",
            levels = {
               _0 = "Your feet transformed into hooves. [SPD+{$1} Can't wear boots]",
            },
         },
      },
      _204 = {
         positive = {
            gain = "Your eyes become normal.",
         },
         negative = {
            gain = "Your eyes are multiplying.",
            levels = {
               _0 = "You have 4 eyes. [PER+{$1} CHR{$2}]",
            },
         },
      },
      _205 = {
         positive = {
            gain = "Your feathers wilt.",
         },
         negative = {
            gain = "Feathers come out from your back.",
            levels = {
               _0 = "You have grown feather. [SPD+{$1} Weight-20% Can't wear cloaks]",
            },
         },
      },
      _206 = {
         positive = {
            gain = "Your neck becomes thin.",
         },
         negative = {
            gain = "Your neck becomes extremely thick.",
            levels = {
               _0 = "Your neck is extremely thick. [CHR{$1} PV+{$2} Can't wear amulets]",
            },
         },
      },
      _207 = {
         positive = {
            gain = "A deep sense of peace fills your heart.",
         },
         negative = {
            gain = "Hatred dominates your soul.",
            levels = {
               _0 = "Desire for violence arises within you. [DV{$1} Dmg bonus+{$2}]",
            },
         },
      },
      _208 = {
         positive = {
            gain = "Your head is normal size now.",
         },
         negative = {
            gain = "Suddenly your head become giant size.",
            levels = {
               _0 = "Your head has grown huge. [CON{$1} DEX{$2} LER+{$3} WIL+{$4}]",
            },
         },
      },
      _209 = {
         positive = {
            gain = "Clouds of rain stop following you.",
         },
         negative = {
            gain = "Clouds of rain start to follow you.",
            levels = {
               _0 = "Clouds of rain follow you. [Chance of rain+]",
            },
         },
      },
      _210 = {
         positive = {
            gain = "You are no longer addicted to potion.",
         },
         negative = {
            gain = "Potions! More potions!! Suddenly, You become addicted to potion.",
            levels = {
               _0 = "You are addicted to potion. [Consume potions]",
            },
         },
      },
      _211 = {
         positive = {
            gain = "You become healthy again.",
         },
         negative = {
            gain = "You become weak, very weak.",
            levels = {
               _0 = "You suffer debilitation. [HP-15% STR{$1}]",
            },
         },
      },
      _212 = {
         positive = {
            gain = "You become confident again.",
         },
         negative = {
            gain = "You become feebleminded.",
            levels = {
               _0 = "You have dementia. [MP-15% MAG{$1}]",
            },
         },
      },
      _213 = {
         positive = {
            gain = "Your carapace starts to break.",
         },
         negative = {
            gain = "Heavy carapace starts to cover up your skin.",
            levels = {
               _0 = "You are covered by heavy carapace. [PV+{$1} SPD{$2}]",
            },
         },
      },
      _214 = {
         positive = {
            gain = "You feel steady.",
         },
         negative = {
            gain = "You feel unstable.",
            levels = {
               _0 = "You are unstablizing space around you. [Random teleportation]",
            },
         },
      },
      _215 = {
         positive = {
            gain = "You are no longer a living mana battery.",
         },
         negative = {
            gain = "You are a living mana battery.",
            levels = {
               _0 = "You are a living mana battery. [Absorb mana from rods]",
            },
         },
      },
      _216 = {
         positive = {
            gain = "Your hands are clean now.",
         },
         negative = {
            gain = "Poison starts to drip from your hands.",
            levels = {
               _0 = "Poison drips from your hands. [Poison potions RES Poison+]",
            },
         },
      },

      -- ######### Other traits ##########

      incognito = "You are disguising yourself.",
      pregnant = "You are pregnant.",
      anorexia = "You have anorexia.",
      body_is_complicated = "Your body is complicated. [SPD-{$1}%]",
      ether_disease_grows = {
         fast = "Your Ether disease grows fast.",
         slow = "Your Ether disease grows slow.",
      },
   },
}
