Config.custom_seats = { -- thes are custom props from your mlos if it is a non native gta prop add it here 
	{objName=-2105381678, Animations = { --black tavern chair
		{ anim = 'PROP_HUMAN_SEAT_CHAIR_MP_PLAYER',right_left_X= 0.24, forward_backwards_Y= 0.3, up_down_z= 0.5, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_BENCH',right_left_X= 0.24, forward_backwards_Y= 0.3, up_down_z= 0.5, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_DECKCHAIR',right_left_X= 0.24, forward_backwards_Y= 0.3, up_down_z= 0.5, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_STRIP_WATCH',right_left_X= 0.24, forward_backwards_Y= 0.3, up_down_z= 0.5, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_ARMCHAIR',right_left_X= 0.24, forward_backwards_Y=0.3, up_down_z= 0.5, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_CHAIR',right_left_X= 0.24, forward_backwards_Y= 0.3, up_down_z= 0.5, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_CHAIR_UPRIGHT',right_left_X= 0.24, forward_backwards_Y= 0.3, up_down_z= 0.5, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		},
	},
	[136] = {objName=1840174940, Animations = { -- Vanilla unicorn Stool 
		{ anim = 'PROP_HUMAN_SEAT_CHAIR_MP_PLAYER',right_left_X= 0.0, forward_backwards_Y= 0.3, up_down_z= 0.8, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_BENCH',right_left_X= 0.0, forward_backwards_Y= 0.15, up_down_z= 0.75, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_DECKCHAIR',right_left_X= 0.0, forward_backwards_Y= 0.15, up_down_z= 0.7, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_STRIP_WATCH',right_left_X= 0.0, forward_backwards_Y= 0.15, up_down_z= 0.7, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_ARMCHAIR',right_left_X= 0.0, forward_backwards_Y=0.15, up_down_z= 0.723, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_CHAIR',right_left_X= 0.0, forward_backwards_Y= 0.15, up_down_z= 0.76, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		{anim = 'PROP_HUMAN_SEAT_CHAIR_UPRIGHT',right_left_X= 0.0, forward_backwards_Y= 0.15, up_down_z= 0.8, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
		},
	},

    
	{objName=1397737733, Animations = { -- burger shot Bench L shape
        [1] = {
            { anim = 'PROP_HUMAN_SEAT_CHAIR_MP_PLAYER',right_left_X= 0.25, forward_backwards_Y= -0.95, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_BENCH',right_left_X= 0.25, forward_backwards_Y= -0.95, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_DECKCHAIR',right_left_X= 0.25, forward_backwards_Y= -0.95, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_STRIP_WATCH',right_left_X= 0.25, forward_backwards_Y= -0.95, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_ARMCHAIR',right_left_X= 0.25, forward_backwards_Y= -0.95, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR',right_left_X=0.25, forward_backwards_Y= -0.95, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR_UPRIGHT',right_left_X= 0.25, forward_backwards_Y= -0.95, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
        },
        [2] = {
            { anim = 'PROP_HUMAN_SEAT_CHAIR_MP_PLAYER',right_left_X= -0.75, forward_backwards_Y= 0.2, up_down_z= 0.0, Heading= 90.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_BENCH',right_left_X= -0.75, forward_backwards_Y= 0.2, up_down_z= 0.0, Heading= 90.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_DECKCHAIR',right_left_X= -0.75, forward_backwards_Y= -0.2, up_down_z= 0.0, Heading= 90.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_STRIP_WATCH',right_left_X= -0.75, forward_backwards_Y= 0.2, up_down_z= 0.0, Heading= 90.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_ARMCHAIR',right_left_X= -0.75, forward_backwards_Y= 0.2, up_down_z= 0.0, Heading= 90.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR',right_left_X= -0.75, forward_backwards_Y= 0.2, up_down_z= 0.0, Heading= 90.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR_UPRIGHT',right_left_X= -0.75, forward_backwards_Y= 0.2, up_down_z= 0.0, Heading= 90.0,   IsSittingAnim = true, skipExitScene = true},
        },
        
    },

        multiSeat = {
            "Right",
            "Left",
        } 
    },
    {objName=360080151, Animations = { -- burger shot Bench U shape
        [1] = {
            { anim = 'PROP_HUMAN_SEAT_CHAIR_MP_PLAYER',right_left_X= -0.4, forward_backwards_Y= -1.3, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_BENCH',right_left_X= -0.4, forward_backwards_Y= -1.3, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_DECKCHAIR',right_left_X= -0.4, forward_backwards_Y= -1.3, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_STRIP_WATCH',right_left_X= -0.4, forward_backwards_Y= -1.3, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_ARMCHAIR',right_left_X= -0.4, forward_backwards_Y= -1.3, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR',right_left_X=-0.4, forward_backwards_Y= -1.3, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR_UPRIGHT',right_left_X= -0.4, forward_backwards_Y= -1.3, up_down_z= 0.0, Heading= 0.0,   IsSittingAnim = true, skipExitScene = true},
        },
        [2] = {
            { anim = 'PROP_HUMAN_SEAT_CHAIR_MP_PLAYER',right_left_X= -0.4, forward_backwards_Y= 1.3, up_down_z= 0.0, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_BENCH',right_left_X= -0.4, forward_backwards_Y= 1.3, up_down_z= 0.0, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_DECKCHAIR',right_left_X= -0.4, forward_backwards_Y= 1.3, up_down_z= 0.0, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_STRIP_WATCH',right_left_X= -0.4, forward_backwards_Y= 1.3, up_down_z= 0.0, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_ARMCHAIR',right_left_X= -0.4, forward_backwards_Y= 1.3, up_down_z= 0.0, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR',right_left_X= -0.4, forward_backwards_Y= 1.3, up_down_z= 0.0, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR_UPRIGHT',right_left_X= -0.4, forward_backwards_Y= 1.3, up_down_z= 0.0, Heading= 180.0,   IsSittingAnim = true, skipExitScene = true},
        },
        [3] = {
            { anim = 'PROP_HUMAN_SEAT_CHAIR_MP_PLAYER',right_left_X= 0.8, forward_backwards_Y= 0.0, up_down_z= 0.0, Heading= 270.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_BENCH',right_left_X= 0.8, forward_backwards_Y= 0.0, up_down_z= 0.0, Heading= 270.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_DECKCHAIR',right_left_X= 0.8, forward_backwards_Y= 0.0, up_down_z= 0.0, Heading= 270.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_STRIP_WATCH',right_left_X= 0.8, forward_backwards_Y= 0.0, up_down_z= 0.0, Heading= 270.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_ARMCHAIR',right_left_X= 0.8, forward_backwards_Y= 0.0, up_down_z= 0.0, Heading= 270.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR',right_left_X= 0.8, forward_backwards_Y= 0.0, up_down_z= 0.0, Heading= 270.0,   IsSittingAnim = true, skipExitScene = true},
            {anim = 'PROP_HUMAN_SEAT_CHAIR_UPRIGHT',right_left_X= 0.8, forward_backwards_Y= 0.0, up_down_z= 0.0, Heading= 270.0,   IsSittingAnim = true, skipExitScene = true},
        },
    },

        multiSeat = {
            "Right",
            "Center",
            "Left",
        } 
    },


}