local I18N = require("core.I18N")

I18N.add {
   rank = {
      -- Arena
      _0 = {
         _0 = "Arena champion",
         _1 = "Super elite gladiator",
         _2 = "Star gladiator",
         _3 = "Elite gladiator",
         _4 = "Veteran gladiator",
         _5 = "Popular gladiator",
         _6 = "New hope",
         _7 = "Darkhorse",
         _8 = "Low class fighter",
         _9 = "Unknown fighter",
         _10 = "Arena",
      },

      -- Pet Arena
      _1 = {
         _0 = "King of tamer",
         _1 = "Super elite tamer",
         _2 = "Prince of animals",
         _3 = "Chief of animals",
         _4 = "Elite tamer",
         _5 = "Notorious tamer",
         _6 = "New hope",
         _7 = "Average tamer",
         _8 = "Petty tamer",
         _9 = "Unknown tamer",
         _10 = "Pet Arena",
      },

      -- Crawler
      _2 = {
         _0 = "King of Nefia",
         _1 = "Champion of labyrinth",
         _2 = "Dungeon master",
         _3 = "Famous adventurer",
         _4 = "Children's star",
         _5 = "Guide of Nefia",
         _6 = "Notorious tomb robber",
         _7 = "Tomb robber",
         _8 = "Famous tourist",
         _9 = "Tourist",
         _10 = "Crawler",
      },

      -- Museum
      _3 = {
         _0 = "Tyris' greatest museum",
         _1 = "Royal museum",
         _2 = "Great museum",
         _3 = "Top museum",
         _4 = "Great museum",
         _5 = "Good museum",
         _6 = "Average museum",
         _7 = "Small museum",
         _8 = "Unknown museum",
         _9 = "Unknown Ruin",
         _10 = "Museum",
      },

      -- Home
      _4 = {
         _0 = "Heaven of Tyris",
         _1 = "Royal mansion",
         _2 = "Celebrity mansion",
         _3 = "Dream mansion",
         _4 = "Cozy mansion",
         _5 = "Attractive house",
         _6 = "Average house",
         _7 = "Poor house",
         _8 = "Peasant's shack",
         _9 = "Beggar's shack",
         _10 = "Home",
      },

      -- Shop
      _5 = {
         _0 = "Tyris' greatest mall",
         _1 = "Royal mall",
         _2 = "Prosperous mall",
         _3 = "Celebrity shop",
         _4 = "Prosperous shop",
         _5 = "Popular shop",
         _6 = "Average shop",
         _7 = "Small shop",
         _8 = "Souvenir shop ",
         _9 = "Unknown shop",
         _10 = "Shop",
      },

      -- Community
      _6 = {
         _0 = "Boss",
         _1 = "King's advisor",
         _2 = "Elite consultant",
         _3 = "Famous consultant",
         _4 = "Model voter",
         _5 = "Nice voter",
         _6 = "Infamous voter",
         _7 = "Average voter",
         _8 = "Indifferent voter",
         _9 = "Almost voter",
         _10 = "Community",
      },

      -- _7

      -- Guild
      _8 = {
         _0 = "Grand master",
         _1 = "Master",
         _2 = "Adept",
         _3 = "Expert",
         _4 = "Journeyman",
         _5 = "Senior",
         _6 = "Apprentice",
         _7 = "Official member",
         _8 = "Candidate",
         _9 = "Thug",
         _10 = "Guild",
      },
   },
}
