--//=============================================================================
--// GlassSkin

local skin = {
  info = {
    name    = "Twilight",
    version = "0.1",
    author  = "KingRaptor",

    depend = {
      "DarkGlass",
    },
  }
}

--//=============================================================================
--//

skin.general = {
  borderColor     = {0.2,0.8,1,1},
  backgroundColor = {0.1, 0.4, 0.6, 0.4},
  textColor   = {1,1,1,1},
  
  TileImageFG = ":cl:glassFG.png",
}

skin.button = {
  TileImageFG = ":cl:glass.png",
  TileImageBK = ":cl:empty.png",
  tiles = {22, 22, 22, 22}, --// tile widths: left,top,right,bottom
  padding = {10, 10, 10, 10},
}

skin.progressbar = {
  TileImageFG = ":cl:tech_progressbar_full.png",
  TileImageBK = ":cl:tech_progressbar_empty.png",
  tiles       = {10, 10, 10, 10},
  backgroundColor = {0, 0.4, 0.4, 0.7},
  
  font = {
    shadow = true,
    outline = true,
  },
}

skin.panel = {
  TileImageBK = ":cl:glass.png",
  TileImageFG = ":cl:empty.png",
  backgroundColor = {0, 0.7, 0.7, 0.6},
}

skin.window = {
  color = {0, 0.7, 0.7, 1},
  tiles = {62, 62, 62, 62}, --// tile widths: left,top,right,bottom
  padding = {13, 13, 13, 13},
  hitpadding = {4, 4, 4, 4},
  boxes = {
    resize = {-21, -21, -10, -10},
    drag = {0, 0, "100%", 10},
  },
}

skin.control = skin.general
--//=============================================================================
--//

return skin
