-- lvl5r

return {
  ["lvl5r"] = {
    explosionsphere = {
      air                = true,
      class              = [[CSpherePartSpawner]],
      count              = 1,
      ground             = true,
      water              = true,
      properties = {
        alpha              = 0.6,
        alwaysvisible      = true,
        color              = [[0.1, 0.5, 0.7]],
        expansionspeed     = [[2 r3]],
        ttl                = 50,
      },
    },
    groundflash = {
      air                = true,
      alwaysvisible      = true,
      circlealpha        = 0.6,
      circlegrowth       = 6,
      flashalpha         = 0.9,
      flashsize          = 50,
      ground             = true,
      ttl                = 50,
      water              = true,
      color = {
        [1]  = 0,
        [2]  = 0.5,
        [3]  = 1,
      },
    },
    poof1 = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      water              = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[0.7 0.8 0.9 0.01	0.2 0.5 0.9 0.01]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, 0, 0]],
        numparticles       = 25,
        particlelife       = 40,
        particlelifespread = 0,
        particlesize       = 20,
        particlesizespread = 0,
        particlespeed      = 10,
        particlespeedspread = 20,
        pos                = [[0, 2, 0]],
        sizegrowth         = 1,
        sizemod            = 1.0,
        texture            = [[flashside1]],
        useairlos          = true,
      },
    },
    pop1 = {
      air                = true,
      class              = [[heatcloud]],
      count              = 2,
      ground             = true,
      water              = true,
      properties = {
        alwaysvisible      = true,
        heat               = 10,
        heatfalloff        = 0.4,
        maxheat            = 10,
        pos                = [[r-10 r10, 0, r-10 r10]],
        size               = 1,
        sizegrowth         = 10,
        speed              = [[0, 0, 0]],
        texture            = [[bluenovaexplo]],
      },
    },
    whiteglow = {
      air                = true,
      class              = [[heatcloud]],
      count              = 2,
      ground             = true,
      water              = true,
      properties = {
        alwaysvisible      = true,
        heat               = 10,
        heatfalloff        = 0.4,
        maxheat            = 10,
        pos                = [[0, 0, 0]],
        size               = 1,
        sizegrowth         = 10,
        speed              = [[0, 0, 0]],
        texture            = [[laserendblue]],
      },
    },
  },

}

