--English

SAO_STR_NAN = "NOT A NUMBER!";
SAO_STR_MIN = "Min: ";
SAO_STR_MAX = ", Max: ";

--General options frame
--Alert Types names
SAO_STR_DAMAGE = "Damage";
SAO_STR_HEAL = "Heal";
SAO_STR_BUFFGAIN = "Buff Gain";
SAO_STR_BUFFGONE = "Buff Gone";
SAO_STR_TOTEM = "Totem";
SAO_STR_EMOTE = "Emote";
SAO_STR_PERIODIC = "Periodic";
SAO_STR_INSTANT = "Instant";
SAO_STR_CC = "CC";
SAO_STR_MISC = "Misc";

SAO_STR_GENERAL = "General";
SAO_STR_ON = "On";
SAO_STR_OFFONREST = "OffOnRest";
SAO_STR_TO = "TO";
SAO_STR_SHORT = "Short";

SAO_STR_ON_TT = "Turn SA On/Off";
SAO_STR_OFFONREST_TT = "Turn off SA while resting (inns and capitals)";
SAO_STR_TO_TT = "Display this alert type for current Target Only";
SAO_STR_SHORT_TT = "Display this alert in short form, ex. \"245 Health (Bob)\" instead of \"Bob gains 245 Health from Alice's Renew.\"";

--AlertX frames
SAO_STR_ALERT1 = "Alert1";
SAO_STR_ALERT2 = "Alert2";
SAO_STR_ALERT3 = "Alert3";
SAO_STR_LOCK = "Lock";
SAO_STR_UNLOCK = "Unlock";
SAO_STR_SIZE = "Font Size";
SAO_STR_HT = "Time before Fade";
SAO_STR_FT = "Fade Duration";
SAO_STR_LINES = "Number of Lines";
SAO_STR_ALPHA = "Alpha";
SAO_STR_OUTLINE = "Font Outline";
SAO_STR_SPACE = "Line Spacing";
SAO_STR_GOTO = "Check the Alert Types you want to bind to this AlertFrame";