-- mextopeffectup1
-- mextopeffectup3
-- mextopeffectup2
-- mextopeffect

return {
  ["mextopeffectup1"] = {
    electricarcs1 = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 0.04   0.2 0.2 0.5 0.01  0.1 1 0.3 0.01]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.05, 0]],
        numparticles       = 6,
        particlelife       = 30,
        particlelifespread = 1,
        particlesize       = 1,
        particlesizespread = 0,
        particlespeed      = 2,
        particlespeedspread = 1,
        pos                = [[0, 2, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1.0,
        texture            = [[lightening]],
        useairlos          = false,
      },
    },
    moredots = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 0.05   0.2 0.5 0.9 0.01  0.1 0.1 0.8 0.00]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.1, 0]],
        numparticles       = 6,
        particlelife       = 20,
        particlelifespread = 16,
        particlesize       = 3,
        particlesizespread = 0,
        particlespeed      = 5,
        particlespeedspread = 3,
        pos                = [[0, 2, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1,
        texture            = [[randomdots]],
        useairlos          = false,
      },
    },
  },

  ["mextopeffectup3"] = {
    electricarcs1 = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 0.04   0.9 0.5 0.2 0.01  1 0.1 0.1 0.01]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.05, 0]],
        numparticles       = 6,
        particlelife       = 30,
        particlelifespread = 1,
        particlesize       = 1,
        particlesizespread = 0,
        particlespeed      = 2,
        particlespeedspread = 1,
        pos                = [[0, 2, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1.0,
        texture            = [[lightening]],
        useairlos          = false,
      },
    },
    moredots = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 0.05   0.2 0.5 0.9 0.01  0.1 0.1 0.8 0.00]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.1, 0]],
        numparticles       = 6,
        particlelife       = 20,
        particlelifespread = 16,
        particlesize       = 3,
        particlesizespread = 0,
        particlespeed      = 5,
        particlespeedspread = 3,
        pos                = [[0, 2, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1,
        texture            = [[randomdots]],
        useairlos          = false,
      },
    },
  },

  ["mextopeffectup2"] = {
    electricarcs1 = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 0.04   0.9 0.5 0.2 0.01  1 0.5 0.0 0.01]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.05, 0]],
        numparticles       = 6,
        particlelife       = 30,
        particlelifespread = 1,
        particlesize       = 1,
        particlesizespread = 0,
        particlespeed      = 2,
        particlespeedspread = 1,
        pos                = [[0, 2, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1.0,
        texture            = [[lightening]],
        useairlos          = false,
      },
    },
    moredots = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 0.05   0.2 0.5 0.9 0.01  0.1 0.1 0.8 0.00]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.1, 0]],
        numparticles       = 6,
        particlelife       = 20,
        particlelifespread = 16,
        particlesize       = 3,
        particlesizespread = 0,
        particlespeed      = 5,
        particlespeedspread = 3,
        pos                = [[0, 2, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1,
        texture            = [[randomdots]],
        useairlos          = false,
      },
    },
  },

  ["mextopeffect"] = {
    electricarcs1 = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 0.04   0.2 0.5 0.9 0.01  0.1 0.5 0.7 0.01]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.05, 0]],
        numparticles       = 6,
        particlelife       = 30,
        particlelifespread = 1,
        particlesize       = 1,
        particlesizespread = 0,
        particlespeed      = 2,
        particlespeedspread = 1,
        pos                = [[0, 2, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1.0,
        texture            = [[lightening]],
        useairlos          = false,
      },
    },
    moredots = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 0.05   0.2 0.5 0.9 0.01  0.1 0.1 0.8 0.00]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.1, 0]],
        numparticles       = 6,
        particlelife       = 20,
        particlelifespread = 16,
        particlesize       = 3,
        particlesizespread = 0,
        particlespeed      = 5,
        particlespeedspread = 3,
        pos                = [[0, 2, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1,
        texture            = [[randomdots]],
        useairlos          = false,
      },
    },
  },

}

