function onSay(cid, words, param)
	if(param == "") then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type the parameter.")
		return false
	end

	local creature = getCreatureByName(param)
	if creature == cid or creature == LUA_NULL then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Creature or player not found.")
		return false
	end

	local creatureAccess = 0
	if(isPlayer(creature) == true) then
		creatureAccess = getPlayerAccess(creature)
	end

	if creatureAccess <= getPlayerAccess(cid) then
		local playerPos = getPlayerPosition(cid)
		local oldCreaturePos = getCreaturePosition(creature)
		if(doTeleportThing(creature, playerPos)) then
			doSendMagicEffect(oldCreaturePos, CONST_ME_POFF)
			doSendMagicEffect(playerPos, CONST_ME_TELEPORT)
		else
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Can not teleport creature to your position.")
		end
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You do not have access to do that.")
	end

	return false
end
