-- pinkbulletimpact

return {
  ["pinkbulletimpact"] = {
    dirtg = {
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.7,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 0.04	1.0 0.0 0.5 0.01	0.1 0.1 0.1 0.01]],
        directional        = true,
        emitrot            = 90,
        emitrotspread      = 0,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, 0, 0]],
        numparticles       = 3,
        particlelife       = 10,
        particlelifespread = 10,
        particlesize       = 2,
        particlesizespread = 5,
        particlespeed      = 1,
        particlespeedspread = 3,
        pos                = [[r-1 r1, 1, r-1 r1]],
        sizegrowth         = 1.2,
        sizemod            = 1.0,
        texture            = [[dirt]],
        useairlos          = true,
      },
    },
    dirtw1 = {
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      water              = true,
      properties = {
        airdrag            = 0.9,
        alwaysvisible      = true,
        colormap           = [[0.9 0.9 0.9 1.0	0.5 0.5 0.9 0.0]],
        directional        = true,
        emitrot            = 90,
        emitrotspread      = 0,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.2, 0]],
        numparticles       = 8,
        particlelife       = 25,
        particlelifespread = 7,
        particlesize       = 5,
        particlesizespread = 5,
        particlespeed      = 1,
        particlespeedspread = 7,
        pos                = [[r-1 r1, 1, r-1 r1]],
        sizegrowth         = 1.2,
        sizemod            = 1.0,
        texture            = [[randomdots]],
        useairlos          = true,
      },
    },
    dirtw2 = {
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      water              = true,
      properties = {
        airdrag            = 0.7,
        alwaysvisible      = true,
        colormap           = [[1.0 1.0 1.0 1.0	0.5 0.5 0.8 0.0]],
        directional        = true,
        emitrot            = 90,
        emitrotspread      = 0,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, 0, 0]],
        numparticles       = 5,
        particlelife       = 10,
        particlelifespread = 10,
        particlesize       = 2,
        particlesizespread = 5,
        particlespeed      = 1,
        particlespeedspread = 7,
        pos                = [[r-1 r1, 1, r-1 r1]],
        sizegrowth         = 1.2,
        sizemod            = 1.0,
        texture            = [[dirt]],
        useairlos          = true,
      },
    },
    poof01 = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[0.0 0.55 0.5 0.01  0 0 0 0.01]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[dir]],
        gravity            = [[0, 0, 0]],
        numparticles       = 8,
        particlelife       = 10,
        particlelifespread = 5,
        particlesize       = 3,
        particlesizespread = 0,
        particlespeed      = 2,
        particlespeedspread = 5,
        pos                = [[0, 2, 0]],
        sizegrowth         = 1,
        sizemod            = 1.0,
        texture            = [[flashside1]],
        useairlos          = false,
      },
    },
    whiteglow = {
      air                = true,
      class              = [[heatcloud]],
      count              = 1,
      ground             = true,
      water              = true,
      properties = {
        alwaysvisible      = true,
        heat               = 10,
        heatfalloff        = 5,
        maxheat            = 15,
        pos                = [[0, 0, 0]],
        size               = 1,
        sizegrowth         = 20,
        speed              = [[0, 0, 0]],
        texture            = [[laserend]],
      },
    },
  },

}

