local entity_id = GetUpdatedEntityID()
local x, y = EntityGetTransform(entity_id)

--Do EoE terrain removal
--Spawn bowling ball & pins ontop of the player
--They die to crush damage probably
--lmao

EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x, y)

EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x - 32, y - 64)
EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x + 32, y - 64)

EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x - 48, y - 128)
EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x, y - 128)
EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x - 48, y - 128)

EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x - 32, y - 192)
EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x + 32, y - 192)
EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x - 64, y - 192)
EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_pin.xml", x + 64, y - 192)

EntityLoad("mods/noita.fairmod/files/content/payphone/content/bowling/prop_bowling_ball.xml", x, y - 256)
