FastConfig_SH = {
    JoinCoords = vector4(907.89, -2202.23, 32.29, 357.79), --vector4
    ExitCoords = vector4(908.79, -2195.9, 30.51, 352.78),
    NpcModel = "csb_talcc", -- https://docs.fivem.net/docs/game-references/ped-models/
    MainBucket = 0,
    HitMarker = true,
    Inventory = "ox" -- ox or qb
}

FastConfig_Commands = {
    ResetDataCommand = "ffa_resetstat",
    CheckAreaCommand = "checkarea",
    EditModeCommand = "ffahud",
    ResetEdit = "resethud"
}

FastConfig_Events = {
    Revive = "hospital:client:Revive"
}

FastConfig_Pistol_Area_Settings = {
    MaxPlayerLimit = 70,
    Bucket = 421,
    Weapon = "weapon_pistol",
    SpawnCoords = {
        [1] = vector3(-3321.16, 4790.1, 337.15),
        [2] = vector3(-3331.26, 4794.91, 337.95),
        [3] = vector3(-3332.85, 4776.6, 337.15), 
        [4] = vector3(-3308.21, 4778.22, 335.89),
        [5] = vector3(-3293.26, 4774.97, 333.95),
        [6] = vector3(-3279.46, 4777.74, 333.95),
        [7] = vector3(-3273.43, 4778.29, 333.95),
        [8] = vector3(-3260.33, 4771.26, 336.6),
        [9] = vector3(-3247.42, 4789.46, 340.35),
        [10] = vector3(-3254.6, 4777.31, 339.55),
        [11] = vector3(-3266.2, 4782.04, 339.55),
        [12] = vector3(-3286.58, 4764.96, 339.45), 
        [12] = vector3(-3285.16, 4777.06, 339.45),
        [13] = vector3(-3275.93, 4755.17, 337.15),
        [14] = vector3(-3290.02, 4750.97, 337.15),
        [15] = vector3(-3299.18, 4725.31, 337.15),
        [16] = vector3(-3279.27, 4713.84, 337.15), 
        [17] = vector3(-3274.7, 4699.17, 337.15),
        [18] = vector3(-3296.82, 4699.14, 338.83),
        [19] = vector3(-3300.3, 4710.87, 337.15),
        [20] = vector3(-3322.6, 4701.11, 340.35),
        [21] = vector3(-3327.26, 4713.27, 340.35),
        [22] = vector3(-3336.5, 4721.08, 337.15),
        [23] = vector3(-3317.62, 4729.2, 337.15),
        [24] = vector3(-3327.64, 4745.41, 337.95),
        [25] = vector3(-3335.14, 4753.86, 337.95),
        [26] = vector3(-3334.55, 4762.47, 337.95),
        [27] = vector3(-3309.73, 4756.52, 334.35),
        [28] = vector3(-3295.76, 4748.64, 334.61),
        [29] = vector3(-3294.31, 4767.58, 333.95),
        [30] = vector3(-3271.77, 4730.56, 337.15),
        [31] = vector3(-3264.23, 4739.94, 337.15),
        [32] = vector3(-3260.78, 4728.22, 337.15),
        [33] = vector3(-3252.97, 4717.27, 332.35),
        [34] = vector3(-3250.16, 4743.27, 337.15),
        [35] = vector3(-3240.69, 4763.83, 338.45),
        [36] = vector3(-3243.91, 4734.87, 338.75),
        [37] = vector3(-3238.38, 4722.77, 339.15),
        [38] = vector3(-3252.91, 4718.28, 341.85),
    },
}

FastConfig_Smg_Area_Settings = {
    MaxPlayerLimit = 70,
    Bucket = 422,
    Weapon = "weapon_smg",
    SpawnCoords = {
        [1] = vector3(-3321.16, 4790.1, 337.15),
        [2] = vector3(-3331.26, 4794.91, 337.95),
        [3] = vector3(-3332.85, 4776.6, 337.15), 
        [4] = vector3(-3308.21, 4778.22, 335.89),
        [5] = vector3(-3293.26, 4774.97, 333.95),
        [6] = vector3(-3279.46, 4777.74, 333.95),
        [7] = vector3(-3273.43, 4778.29, 333.95),
        [8] = vector3(-3260.33, 4771.26, 336.6),
        [9] = vector3(-3247.42, 4789.46, 340.35),
        [10] = vector3(-3254.6, 4777.31, 339.55),
        [11] = vector3(-3266.2, 4782.04, 339.55),
        [12] = vector3(-3286.58, 4764.96, 339.45), 
        [12] = vector3(-3285.16, 4777.06, 339.45),
        [13] = vector3(-3275.93, 4755.17, 337.15),
        [14] = vector3(-3290.02, 4750.97, 337.15),
        [15] = vector3(-3299.18, 4725.31, 337.15),
        [16] = vector3(-3279.27, 4713.84, 337.15), 
        [17] = vector3(-3274.7, 4699.17, 337.15),
        [18] = vector3(-3296.82, 4699.14, 338.83),
        [19] = vector3(-3300.3, 4710.87, 337.15),
        [20] = vector3(-3322.6, 4701.11, 340.35),
        [21] = vector3(-3327.26, 4713.27, 340.35),
        [22] = vector3(-3336.5, 4721.08, 337.15),
        [23] = vector3(-3317.62, 4729.2, 337.15),
        [24] = vector3(-3327.64, 4745.41, 337.95),
        [25] = vector3(-3335.14, 4753.86, 337.95),
        [26] = vector3(-3334.55, 4762.47, 337.95),
        [27] = vector3(-3309.73, 4756.52, 334.35),
        [28] = vector3(-3295.76, 4748.64, 334.61),
        [29] = vector3(-3294.31, 4767.58, 333.95),
        [30] = vector3(-3271.77, 4730.56, 337.15),
        [31] = vector3(-3264.23, 4739.94, 337.15),
        [32] = vector3(-3260.78, 4728.22, 337.15),
        [33] = vector3(-3252.97, 4717.27, 332.35),
        [34] = vector3(-3250.16, 4743.27, 337.15),
        [35] = vector3(-3240.69, 4763.83, 338.45),
        [36] = vector3(-3243.91, 4734.87, 338.75),
        [37] = vector3(-3238.38, 4722.77, 339.15),
        [38] = vector3(-3252.91, 4718.28, 341.85),
    },
}

FastConfig_Rifle_Area_Settings = {
    MaxPlayerLimit = 70,
    Bucket = 423,
    Weapon = "weapon_compactrifle",
    SpawnCoords = {
        [1] = vector3(-3321.16, 4790.1, 337.15),
        [2] = vector3(-3331.26, 4794.91, 337.95),
        [3] = vector3(-3332.85, 4776.6, 337.15), 
        [4] = vector3(-3308.21, 4778.22, 335.89),
        [5] = vector3(-3293.26, 4774.97, 333.95),
        [6] = vector3(-3279.46, 4777.74, 333.95),
        [7] = vector3(-3273.43, 4778.29, 333.95),
        [8] = vector3(-3260.33, 4771.26, 336.6),
        [9] = vector3(-3247.42, 4789.46, 340.35),
        [10] = vector3(-3254.6, 4777.31, 339.55),
        [11] = vector3(-3266.2, 4782.04, 339.55),
        [12] = vector3(-3286.58, 4764.96, 339.45), 
        [12] = vector3(-3285.16, 4777.06, 339.45),
        [13] = vector3(-3275.93, 4755.17, 337.15),
        [14] = vector3(-3290.02, 4750.97, 337.15),
        [15] = vector3(-3299.18, 4725.31, 337.15),
        [16] = vector3(-3279.27, 4713.84, 337.15), 
        [17] = vector3(-3274.7, 4699.17, 337.15),
        [18] = vector3(-3296.82, 4699.14, 338.83),
        [19] = vector3(-3300.3, 4710.87, 337.15),
        [20] = vector3(-3322.6, 4701.11, 340.35),
        [21] = vector3(-3327.26, 4713.27, 340.35),
        [22] = vector3(-3336.5, 4721.08, 337.15),
        [23] = vector3(-3317.62, 4729.2, 337.15),
        [24] = vector3(-3327.64, 4745.41, 337.95),
        [25] = vector3(-3335.14, 4753.86, 337.95),
        [26] = vector3(-3334.55, 4762.47, 337.95),
        [27] = vector3(-3309.73, 4756.52, 334.35),
        [28] = vector3(-3295.76, 4748.64, 334.61),
        [29] = vector3(-3294.31, 4767.58, 333.95),
        [30] = vector3(-3271.77, 4730.56, 337.15),
        [31] = vector3(-3264.23, 4739.94, 337.15),
        [32] = vector3(-3260.78, 4728.22, 337.15),
        [33] = vector3(-3252.97, 4717.27, 332.35),
        [34] = vector3(-3250.16, 4743.27, 337.15),
        [35] = vector3(-3240.69, 4763.83, 338.45),
        [36] = vector3(-3243.91, 4734.87, 338.75),
        [37] = vector3(-3238.38, 4722.77, 339.15),
        [38] = vector3(-3252.91, 4718.28, 341.85),
    },
}
