-- rocketlaunch

return {
  ["rocketlaunch"] = {
    groundflash = {
      air                = true,
      circlealpha        = 0.6,
      circlegrowth       = 6,
      flashalpha         = 0.9,
      flashsize          = 120,
      ground             = true,
      ttl                = 13,
      water              = true,
      color = {
        [1]  = 1,
        [2]  = 0.5,
        [3]  = 0,
      },
    },
    poofdots = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      water              = true,
      properties = {
        airdrag            = 1,
        colormap           = [[0.4 0.4 0.4 0.5   0.4 0.4 0.4 0.3	0.0 0.0 0.0 0.0]],
        directional        = false,
        emitrot            = 0,
        emitrotspread      = 20,
        emitvector         = [[dir]],
        gravity            = [[0, 0, 0]],
        numparticles       = 16,
        particlelife       = 17,
        particlelifespread = 0,
        particlesize       = 5,
        particlesizespread = 10,
        particlespeed      = 0,
        particlespeedspread = 5,
        pos                = [[0, 0, 0]],
        sizegrowth         = 0.05,
        sizemod            = 1.01,
        texture            = [[dirt]],
        useairlos          = false,
      },
    },
    poofflash = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      water              = true,
      properties = {
        airdrag            = 0.6,
        colormap           = [[0.9 0.4 0.4 0.01   0.4 0.4 0.4 0.01	0.0 0.0 0.0 0.0]],
        directional        = true,
        emitrot            = 0,
        emitrotspread      = 1,
        emitvector         = [[dir]],
        gravity            = [[0, 0, 0]],
        numparticles       = 1,
        particlelife       = 15,
        particlelifespread = 5,
        particlesize       = 20,
        particlesizespread = 0,
        particlespeed      = 0,
        particlespeedspread = 1,
        pos                = [[0, 0, 0]],
        sizegrowth         = 1.3,
        sizemod            = 0.8,
        texture            = [[shot]],
        useairlos          = false,
      },
    },
  },

}

