local class = {
  mt = {},
  ed = ed,
  math = math,
  ccp = ccp,
  ccpMult = ccpMult,
  ccpAdd = ccpAdd,
  CCRectMake = CCRectMake,
  ccc3 = ccc3,
  CCSizeMake = CCSizeMake,
  ed = ed,
  T = T,
  LSTR = LSTR,
  print = print
}
class.mt.__index = class
ed.parameter = class
setfenv(1, class)
sync_vitality_gap = 360
default_normal_sweep_times = 10
default_elite_sweep_times = 3
pay_sweep_unit_price = 1
skill_level_up_chance_cd = 300
hero_max_star = 5
tavern_bronze_chance = 5
tavern_silver_chance = 1
tavern_gold_chance = 1
tavern_magic_chance = 1
tavern_bronze_cd = 600
tavern_silver_cd = 86400
tavern_gold_cd = 165600
tavern_magic_cd = 432000
universal_fragment_id = 335
team_level_max = 80
sweep_coin_id = 390
starshop_goodsname_small = T(LSTR("PARAMETER.SMALL_PLANET_DEBRIS_BOX"))
starshop_goodsname_middle = T(LSTR("PARAMETER.MEDIUM_STELLAR_SUITCASE"))
starshop_goodsname_large = T(LSTR("PARAMETER.LARGE_INTERSTELLAR_GALLERY"))
stren_health_ratio = 19
join_excavate_hero_level_limit = 35
max_item_amount = 999
max_vitality_stock = 500
unit_max_rank = 10
display_equipale_hero_rank = unit_max_rank
