-- genericshellexplosion-sparks

return {
  ["genericshellexplosion-sparks"] = {
    centerflare = {
      air                = true,
      class              = [[heatcloud]],
      count              = 1,
      ground             = true,
      water              = true, 
	  underwater         = true,
      properties = {
        alwaysvisible      = true,
        heat               = 10,
        heatfalloff        = 1.3,
        maxheat            = 20,
        pos                = [[r-2 r2, 5, r-2 r2]],
        size               = 1,
        sizegrowth         = 2.5,
        speed              = [[0, 1 0, 0]],
        texture            = [[flare]],
      },
    },
    groundflash = {
      air                = true,
      alwaysvisible      = true,
      circlealpha        = 0.6,
      circlegrowth       = 1.5,
      flashalpha         = 0.9,
      flashsize          = 50,
      ground             = true,
      ttl                = 20,
      water              = true, 
	  underwater         = true,
      color = {
        [1]  = 1,
        [2]  = 0.5,
        [3]  = 0,
      },
    },
    kickedupdirt = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      ground             = true,
      properties = {
        airdrag            = 0.87,
        alwaysvisible      = true,
        colormap           = [[0.25 0.20 0.10 0.35	0 0 0 0.0]],
        directional        = false,
        emitrot            = 90,
        emitrotspread      = 5,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, 0.1, 0]],
        numparticles       = 30,
        particlelife       = 2,
        particlelifespread = 15,
        particlesize       = 2,
        particlesizespread = 1,
        particlespeed      = 1,
        particlespeedspread = 6,
        pos                = [[0, 1, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1.0,
        texture            = [[bigexplosmoke]],
      },
    },
    kickedupwater = {
      class              = [[CSimpleParticleSystem]],
      count              = 1,
      water              = true, 
	  underwater         = true,
      properties = {
        airdrag            = 0.87,
        alwaysvisible      = true,
        colormap           = [[0.7 0.7 0.9 0.35	0 0 0 0.0]],
        directional        = false,
        emitrot            = 90,
        emitrotspread      = 5,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, 0.1, 0]],
        numparticles       = 30,
        particlelife       = 2,
        particlelifespread = 15,
        particlesize       = 2,
        particlesizespread = 1,
        particlespeed      = 1,
        particlespeedspread = 6,
        pos                = [[0, 1, 0]],
        sizegrowth         = 0.5,
        sizemod            = 1.0,
        texture            = [[wake]],
      },
    },
    orangeexplosionspikes = {
      air                = true,
      class              = [[CSimpleParticleSystem]],
      count              = 2,
      ground             = true,
      water              = true, 
	  underwater         = true,
      properties = {
        airdrag            = 0.8,
        alwaysvisible      = true,
        colormap           = [[0.7 0.8 0.9 0.03   0.9 0.5 0.2 0.01]],
        directional        = true,
        emitrot            = 45,
        emitrotspread      = 32,
        emitvector         = [[0, 1, 0]],
        gravity            = [[0, -0.01, 0]],
        numparticles       = 8,
        particlelife       = 8,
        particlelifespread = 0,
        particlesize       = 0.5,
        particlesizespread = 0,
        particlespeed      = 6,
        particlespeedspread = 2,
        pos                = [[0, 2, 0]],
        sizegrowth         = 1,
        sizemod            = 1,
        texture            = [[gunshot]],
        useairlos          = false,
      },
    },
    outerflash = {
      air                = true,
      class              = [[heatcloud]],
      count              = 2,
      ground             = true,
      water              = true, 
	  underwater         = true,
      properties = {
        alwaysvisible      = true,
        heat               = 10,
        heatfalloff        = 1.1,
        maxheat            = 20,
        pos                = [[r-2 r2, 5, r-2 r2]],
        size               = 1,
        sizegrowth         = 5,
        speed              = [[0, 1 0, 0]],
        texture            = [[orangenovaexplo]],
      },
    },
  },

}

