﻿-- [[
-- Version: 1.17.03
-- Last Updated: 2006/08/02
-- ]]
if (GetLocale() == "zhCN") then

-------------------------
----经本地化的全局常量----
-------------------------

ATLASLOOT_BG_FRIENDLY = "友善关系时声望奖励";
ATLASLOOT_BG_HONORED = "尊敬关系时声望奖励";
ATLASLOOT_BG_REVERED = "崇敬关系时声望奖励";
ATLASLOOT_BG_EXALTED = "崇拜关系时声望奖励";

ATLASLOOT_BG_STORMPIKE = "雷矛卫队";
ATLASLOOT_BG_FROSTWOLF = "霜狼氏族";
ATLASLOOT_BG_SENTINELS = "银翼要塞";
ATLASLOOT_BG_OUTRIDERS = "战歌前锋";
ATLASLOOT_BG_ARATHOR = "阿拉索联军";
ATLASLOOT_BG_DEFILERS = "污染者";

ATLASLOOT_PVP_EPIC_H_DRUID = 	"督军的圣装";
ATLASLOOT_PVP_EPIC_H_HUNTER = 	"督军的猎装";
ATLASLOOT_PVP_EPIC_H_MAGE = 	"督军的法衣";
ATLASLOOT_PVP_EPIC_H_PRIEST = 	"督军的神服";
ATLASLOOT_PVP_EPIC_H_ROGUE = 	"督军的制服";
ATLASLOOT_PVP_EPIC_H_SHAMAN = 	"督军的震撼";
ATLASLOOT_PVP_EPIC_H_WARLOCK = 	"督军的魔装";
ATLASLOOT_PVP_EPIC_H_WARRIOR = 	"督军的战甲";

ATLASLOOT_PVP_EPIC_A_DRUID = 	"战场元帅的圣装";
ATLASLOOT_PVP_EPIC_A_HUNTER = 	"战场元帅的猎装";
ATLASLOOT_PVP_EPIC_A_MAGE = 	"战场元帅的法衣";
ATLASLOOT_PVP_EPIC_A_PALADIN = 	"战场元帅的庇护";
ATLASLOOT_PVP_EPIC_A_PRIEST = 	"战场元帅的神服";
ATLASLOOT_PVP_EPIC_A_ROGUE = 	"战场元帅的制服";
ATLASLOOT_PVP_EPIC_A_WARLOCK = 	"战场元帅的魔装";
ATLASLOOT_PVP_EPIC_A_WARRIOR = 	"战场元帅的战甲";

ATLASLOOT_PVP_RARE_H_DRUID = 	"勇士的圣装";
ATLASLOOT_PVP_RARE_H_HUNTER = 	"勇士的追求";
ATLASLOOT_PVP_RARE_H_MAGE = 	"勇士的奥秘";
ATLASLOOT_PVP_RARE_H_PRIEST = 	"勇士的服装";
ATLASLOOT_PVP_RARE_H_ROGUE = 	"勇士的外衣";
ATLASLOOT_PVP_RARE_H_SHAMAN = 	"勇士的召唤";
ATLASLOOT_PVP_RARE_H_WARLOCK = 	"勇士的护甲";
ATLASLOOT_PVP_RARE_H_WARRIOR = 	"勇士的战甲";

ATLASLOOT_PVP_RARE_A_DRUID = 	"中尉指挥官的庇护";
ATLASLOOT_PVP_RARE_A_HUNTER = 	"中尉指挥官的追求";
ATLASLOOT_PVP_RARE_A_MAGE = 	"中尉指挥官的奥秘";
ATLASLOOT_PVP_RARE_A_PALADIN = 	"中尉指挥官的防御";
ATLASLOOT_PVP_RARE_A_PRIEST = 	"中尉指挥官的服装";
ATLASLOOT_PVP_RARE_A_ROGUE = 	"中尉指挥官的防护";
ATLASLOOT_PVP_RARE_A_WARLOCK = 	"中尉指挥官的装备";
ATLASLOOT_PVP_RARE_A_WARRIOR = 	"中尉指挥官的战甲";

ATLASLOOT_PVP_SET_PIECES = 	"X) PvP 套装";
ATLASLOOT_PVP_SET_PIECES_HEADER = "PvP 荣誉奖励";
ATLASLOOT_PVP_EPIC_SET = 	"X) PvP 史诗套装";
ATLASLOOT_PVP_RARE_SET = 	"X) PvP 稀有套装";

------------
-- 输出 --
------------
AtlasLootBattlegrounds = {

    AlteracValleyNorth = {
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "AVFriendly";
        "AVHonored";
        "AVRevered";
        "AVExalted";
        "PVPSET";
    };
    
    AlteracValleySouth = {
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "AVFriendly";
        "AVHonored";
        "AVRevered";
        "AVExalted";
        "PVPSET";
    };
    
    ArathiBasin = {
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "";
        "ABFriendly";
        "ABHonored";
        "ABRevered";
        "ABExalted";
        "PVPSET";
    };
    
    WarsongGulch = {
        "";
        "";
        "";
        "WSGFriendly";
        "WSGHonored";
        "WSGRevered";
        "WSGExalted";
        "PVPSET";
    };
};

end
