--サイキッカー・オラクル
local s,id,o=GetID()
function s.initial_effect(c)
	--material
	aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsRace,RACE_PSYCHO),aux.FilterBoolFunction(Card.IsFusionType,TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK),true)
	--atkup
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_MATERIAL_CHECK)
	e1:SetValue(s.matcheck)
	c:RegisterEffect(e1)
	--Negate summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EVENT_SPSUMMON)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.discon)
	e2:SetTarget(s.distg)
	e2:SetOperation(s.disop)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCountLimit(1,id+o)
	e3:SetCondition(s.spcon)
	e3:SetCost(s.spcost)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
function s.matfilter(c)
	return c:IsFusionType(TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK)
end
function s.matcheck(e,c)
	local g=c:GetMaterial():Filter(s.matfilter,nil)
	local atk=g:GetCount()
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
	e1:SetValue(atk*1000)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD+RESET_DISABLE+RESET_PHASE+PHASE_END,2)
	c:RegisterEffect(e1)
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
	return tp~=ep and Duel.GetCurrentChain()==0
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanRemove(tp) end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE_SUMMON,eg,eg:GetCount(),0,0)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,eg:GetCount(),0,0)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	Duel.NegateSummon(eg)
	Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_FUSION)
end
function s.cfilter(c)
	return (c:GetType()==TYPE_SPELL or c:IsType(TYPE_QUICKPLAY)) and c:IsSetCard(0x1cc) and c:IsAbleToRemoveAsCost()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler())
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToChain() and aux.NecroValleyFilter()(c) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
