--太鼓魔人テンテンテンポ
function c52558805.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,3,2)
	c:EnableReviveLimit()
	--atkchange
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(52558805,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetHintTiming(TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(aux.dscon)
	e1:SetCost(c52558805.atkcost)
	e1:SetTarget(c52558805.atktg)
	e1:SetOperation(c52558805.atkop)
	c:RegisterEffect(e1)
end
function c52558805.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c52558805.filter(c,tp)
	return c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT)
end
function c52558805.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c52558805.filter(chkc,tp) end
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT)
		and Duel.IsExistingTarget(c52558805.filter,tp,0,LOCATION_MZONE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c52558805.filter,tp,0,LOCATION_MZONE,1,1,nil,tp)
end
function c52558805.atkfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0x6d)
end
function c52558805.atkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) or tc:GetOverlayCount()==0 then return end
	tc:RemoveOverlayCard(tp,1,1,REASON_EFFECT)
	local g=Duel.GetMatchingGroup(c52558805.atkfilter,tp,LOCATION_MZONE,0,nil)
	local tc=g:GetFirst()
	while tc do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetValue(500)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
		tc=g:GetNext()
	end
end
