--円盤ムスキー
function c97697678.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(97697678,0))
	e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_PREDRAW)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c97697678.condition)
	e1:SetTarget(c97697678.target)
	e1:SetOperation(c97697678.operation)
	c:RegisterEffect(e1)
end
function c97697678.condition(e,tp,eg,ep,ev,re,r,rp)
	return tp==Duel.GetTurnPlayer()
end
function c97697678.filter(c)
	return c:IsSetCard(0xc) and c:IsAbleToHand()
end
function c97697678.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return aux.IsPlayerCanNormalDraw(tp) and Duel.IsExistingMatchingCard(c97697678.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c97697678.operation(e,tp,eg,ep,ev,re,r,rp)
	if not aux.IsPlayerCanNormalDraw(tp) then return end
	aux.GiveUpNormalDraw(e,tp)
	if not e:GetHandler():IsRelateToEffect(e) or e:GetHandler():IsFacedown()then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c97697678.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
