--宇宙獣ガンギル
function c51192573.initial_effect(c)
	--summon with 1 tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(51192573,0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(c51192573.otcon)
	e1:SetOperation(c51192573.otop)
	e1:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e1)
	--counter
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(51192573,1))
	e2:SetCategory(CATEGORY_COUNTER)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetTarget(c51192573.cttg)
	e2:SetOperation(c51192573.ctop)
	c:RegisterEffect(e2)
	--atk def
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e3:SetCondition(c51192573.adcon)
	e3:SetTarget(c51192573.adtg)
	e3:SetValue(c51192573.adval)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e4)
end
c51192573.counter_add_list={0x100e}
function c51192573.otfilter(c,tp)
	return c:GetOwner()==tp
end
function c51192573.otcon(e,c,minc)
	if c==nil then return true end
	local tp=c:GetControler()
	local mg=Duel.GetMatchingGroup(c51192573.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,1-tp)
	return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function c51192573.otop(e,tp,eg,ep,ev,re,r,rp,c)
	local mg=Duel.GetMatchingGroup(c51192573.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,1-tp)
	local sg=Duel.SelectTribute(tp,c,1,1,mg)
	c:SetMaterial(sg)
	Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function c51192573.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsCanAddCounter(0x100e,1) end
	if chk==0 then return Duel.IsExistingTarget(Card.IsCanAddCounter,tp,0,LOCATION_MZONE,1,nil,0x100e,1) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,Card.IsCanAddCounter,tp,0,LOCATION_MZONE,1,1,nil,0x100e,1)
	Duel.SetOperationInfo(0,CATEGORY_COUNTER,g,1,0x100e,1)
end
function c51192573.ctop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		tc:AddCounter(0x100e,1)
	end
end
function c51192573.adcon(e)
	return Duel.GetCurrentPhase()==PHASE_DAMAGE_CAL and Duel.GetAttackTarget()
end
function c51192573.adtg(e,c)
	local bc=c:GetBattleTarget()
	return bc and c:GetCounter(0x100e)~=0 and bc:IsSetCard(0xc)
end
function c51192573.adval(e,c)
	return c:GetCounter(0x100e)*-300
end
