--覇王烈竜オッドアイズ・レイジング・ドラゴン
function c86238081.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),7,2)
	c:EnableReviveLimit()
	--pendulum summon
	aux.EnablePendulumAttribute(c,false)
	--pendulum set
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(86238081,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_PZONE)
	e1:SetCountLimit(1)
	e1:SetTarget(c86238081.pctg)
	e1:SetOperation(c86238081.pcop)
	c:RegisterEffect(e1)
	--summon success
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetCondition(c86238081.regcon)
	e2:SetOperation(c86238081.regop)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_MATERIAL_CHECK)
	e3:SetValue(c86238081.valcheck)
	e3:SetLabelObject(e2)
	c:RegisterEffect(e3)
	--extra attack
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_EXTRA_ATTACK)
	e4:SetValue(1)
	e4:SetCondition(c86238081.effcon)
	c:RegisterEffect(e4)
	--destroy
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(86238081,1))
	e5:SetCategory(CATEGORY_DESTROY)
	e5:SetType(EFFECT_TYPE_IGNITION)
	e5:SetRange(LOCATION_MZONE)
	e5:SetCountLimit(1)
	e5:SetCondition(c86238081.effcon)
	e5:SetCost(c86238081.descost)
	e5:SetTarget(c86238081.destg)
	e5:SetOperation(c86238081.desop)
	c:RegisterEffect(e5)
	--pendulum
	local e6=Effect.CreateEffect(c)
	e6:SetDescription(aux.Stringid(86238081,2))
	e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e6:SetCode(EVENT_DESTROYED)
	e6:SetProperty(EFFECT_FLAG_DELAY)
	e6:SetCondition(c86238081.pencon)
	e6:SetTarget(c86238081.pentg)
	e6:SetOperation(c86238081.penop)
	c:RegisterEffect(e6)
end
c86238081.pendulum_level=7
function c86238081.pcfilter(c)
	return c:IsType(TYPE_PENDULUM) and not c:IsForbidden()
end
function c86238081.pctg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1))
		and Duel.IsExistingMatchingCard(c86238081.pcfilter,tp,LOCATION_DECK,0,1,nil) end
end
function c86238081.pcop(e,tp,eg,ep,ev,re,r,rp)
	if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
	local g=Duel.SelectMatchingCard(tp,c86238081.pcfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)
	end
end
function c86238081.regcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ) and e:GetLabel()==1
end
function c86238081.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	c:RegisterFlagEffect(86238081,RESET_EVENT+RESETS_STANDARD,0,1)
	c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(86238081,3))
end
function c86238081.effcon(e)
	return e:GetHandler():GetFlagEffect(86238081)>0
end
function c86238081.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c86238081.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)>0 end
	local sg=Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function c86238081.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local sg=Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD)
	local ct=Duel.Destroy(sg,REASON_EFFECT)
	if ct>0 and c:IsFaceup() and c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(ct*200)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e1)
	end
end
function c86238081.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsType,1,nil,TYPE_XYZ) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end
function c86238081.pencon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_MZONE) and c:IsFaceup()
end
function c86238081.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end
end
function c86238081.penop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
	end
end
