--ライトウォーター・ドラゴン
local s,id,o=GetID()
function s.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.spcost)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
		and Duel.GetMZoneCount(tp,e:GetHandler())>2 end
	Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function s.spfilter(c,e,tp)
	return c:IsRace(RACE_DINOSAUR) and c:IsAttribute(ATTRIBUTE_WIND+ATTRIBUTE_WATER) and c:IsLevelBelow(5)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
		return not Duel.IsPlayerAffectedByEffect(tp,59822133)
			and (e:IsCostChecked() or Duel.GetLocationCount(tp,LOCATION_MZONE)>2)
			and g:GetCount()>=3 end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,3,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
	if not Duel.IsPlayerAffectedByEffect(tp,59822133)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>2
		and g:GetCount()>=3 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg1=g:Select(tp,3,3,nil)
		local tc=sg1:GetFirst()
		while tc do
			Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_DISABLE)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e1,true)
			local e2=Effect.CreateEffect(c)
			e2:SetType(EFFECT_TYPE_SINGLE)
			e2:SetCode(EFFECT_DISABLE_EFFECT)
			e2:SetValue(RESET_TURN_SET)
			e2:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e2,true)
			tc=sg1:GetNext()
		end
		Duel.SpecialSummonComplete()
	end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(s.splimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
	return not c:IsRace(RACE_DINOSAUR+RACE_SEASERPENT) and c:IsLocation(LOCATION_EXTRA)
end
