--古代の機械弩士
function c10547580.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,c10547580.mfilter,2,2)
	c:EnableReviveLimit()
	--search
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(10547580,0))
	e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,10547580)
	e1:SetCondition(c10547580.thcon)
	e1:SetTarget(c10547580.thtg)
	e1:SetOperation(c10547580.thop)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(10547580,1))
	e2:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,10547581)
	e2:SetTarget(c10547580.destg)
	e2:SetOperation(c10547580.desop)
	c:RegisterEffect(e2)
end
function c10547580.mfilter(c)
	return c:IsLinkAttribute(ATTRIBUTE_EARTH) and c:IsLinkRace(RACE_MACHINE)
end
function c10547580.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c10547580.thfilter(c)
	return ((c:IsSetCard(0x7) and c:IsType(TYPE_MONSTER)) or c:IsCode(37694547)) and c:IsAbleToHand()
end
function c10547580.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c10547580.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c10547580.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c10547580.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function c10547580.desfilter(c)
	return c:IsFaceup() and (c:IsAttackAbove(1) or c:IsDefenseAbove(1))
end
function c10547580.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(Card.IsType,tp,LOCATION_ONFIELD,0,1,nil,TYPE_SPELL+TYPE_TRAP)
		and Duel.IsExistingTarget(c10547580.desfilter,tp,0,LOCATION_MZONE,1,nil) end
	local g1=Duel.SelectTarget(tp,Card.IsType,tp,LOCATION_ONFIELD,0,1,1,nil,TYPE_SPELL+TYPE_TRAP)
	e:SetLabelObject(g1:GetFirst())
	local g2=Duel.SelectTarget(tp,c10547580.desfilter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,1,0,0)
end
function c10547580.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=e:GetLabelObject()
	local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local lc=tg:GetFirst()
	if lc==tc then lc=tg:GetNext() end
	if tc:IsRelateToEffect(e) and tc:IsControler(tp) and Duel.Destroy(tc,REASON_EFFECT)~=0 and lc:IsRelateToEffect(e)
		and lc:IsControler(1-tp) and lc:IsFaceup() then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetValue(0)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		lc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_SET_DEFENSE_FINAL)
		lc:RegisterEffect(e2)
	end
end
