--外神アザトート
function c34945480.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,5,3,c34945480.ovfilter,aux.Stringid(34945480,1))
	c:EnableReviveLimit()
	--
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--summon success
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetCondition(c34945480.sumcon)
	e2:SetOperation(c34945480.sumsuc)
	c:RegisterEffect(e2)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(34945480,0))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCondition(c34945480.condition)
	e3:SetCost(c34945480.cost)
	e3:SetTarget(c34945480.target)
	e3:SetOperation(c34945480.operation)
	c:RegisterEffect(e3)
end
function c34945480.ovfilter(c)
	return c:IsFaceup() and c:IsSetCard(0xb6) and c:IsType(TYPE_XYZ)
end
function c34945480.sumcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end
function c34945480.sumsuc(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(0,1)
	e1:SetValue(c34945480.actlimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c34945480.actlimit(e,re,tp)
	return re:IsActiveType(TYPE_MONSTER)
end
function c34945480.condition(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetHandler():GetOverlayGroup()
	return g:IsExists(Card.IsType,1,nil,TYPE_FUSION) and g:IsExists(Card.IsType,1,nil,TYPE_SYNCHRO)
		and g:IsExists(Card.IsType,1,nil,TYPE_XYZ)
end
function c34945480.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c34945480.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c34945480.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
	Duel.Destroy(g,REASON_EFFECT)
end
