--轟の王 ハール
function c68199168.initial_effect(c)
	c:SetUniqueOnField(1,0,68199168)
	--to grave
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(68199168,0))
	e1:SetCategory(CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_TO_HAND)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c68199168.tgcon)
	e1:SetTarget(c68199168.tgtg)
	e1:SetOperation(c68199168.tgop)
	c:RegisterEffect(e1)
	--negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(68199168,1))
	e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetCountLimit(1,68199168)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c68199168.discon)
	e2:SetCost(c68199168.discost)
	e2:SetTarget(c68199168.distg)
	e2:SetOperation(c68199168.disop)
	c:RegisterEffect(e2)
end
function c68199168.cfilter(c,tp)
	return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_DECK)
end
function c68199168.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()~=PHASE_DRAW and eg:IsExists(c68199168.cfilter,1,nil,1-tp)
end
function c68199168.tgfilter(c)
	return not c:IsPublic() or c:IsType(TYPE_MONSTER)
end
function c68199168.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local mc=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
	local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
	if chk==0 then return mc>0 or g and g:IsExists(c68199168.tgfilter,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,LOCATION_MZONE+LOCATION_HAND)
end
function c68199168.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsType,1-tp,LOCATION_MZONE+LOCATION_HAND,0,nil,TYPE_MONSTER)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TOGRAVE)
		local sg=g:Select(1-tp,1,1,nil)
		Duel.HintSelection(sg)
		Duel.SendtoGrave(sg,REASON_RULE,1-tp)
	end
end
function c68199168.discon(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function c68199168.costfilter(c)
	return c:IsSetCard(0x134) or c:IsRace(RACE_SPELLCASTER)
end
function c68199168.discost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroup(tp,c68199168.costfilter,2,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=Duel.SelectReleaseGroup(tp,c68199168.costfilter,2,2,nil)
	Duel.Release(g,REASON_COST)
end
function c68199168.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function c68199168.disop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
	end
end
