--烙印の即凶劇
function c45675980.initial_effect(c)
	--activate
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_ACTIVATE)
	e0:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e0)
	--Effect 1
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(45675980,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_SZONE)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetCountLimit(1,45675980)
	e1:SetTarget(c45675980.sctg)
	e1:SetOperation(c45675980.scop)
	c:RegisterEffect(e1)
	--macro cosmos
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EFFECT_TO_GRAVE_REDIRECT)
	e2:SetValue(LOCATION_REMOVED)
	e2:SetCondition(c45675980.rmcon)
	e2:SetTarget(c45675980.rmtg)
	c:RegisterEffect(e2)
end
function c45675980.syncheck(g,tp,syncard)
	return g:IsExists(Card.IsRace,1,nil,RACE_DRAGON) and syncard:IsSynchroSummonable(nil,g,#g-1,#g-1) and aux.SynMixHandCheck(g,tp,syncard)
end
function c45675980.spfilter(c,tp,mg)
	return mg:CheckSubGroup(c45675980.syncheck,2,#mg,tp,c)
end
function c45675980.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local mg=Duel.GetSynchroMaterial(tp)
		if mg:IsExists(Card.GetHandSynchro,1,nil) then
			local mg2=Duel.GetMatchingGroup(nil,tp,LOCATION_HAND,0,nil)
			if mg2:GetCount()>0 then mg:Merge(mg2) end
		end
		return Duel.IsExistingMatchingCard(c45675980.spfilter,tp,LOCATION_EXTRA,0,1,nil,tp,mg)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c45675980.scop(e,tp,eg,ep,ev,re,r,rp)
	local mg=Duel.GetSynchroMaterial(tp)
	if mg:IsExists(Card.GetHandSynchro,1,nil) then
		local mg2=Duel.GetMatchingGroup(nil,tp,LOCATION_HAND,0,nil)
		if mg2:GetCount()>0 then mg:Merge(mg2) end
	end
	local g=Duel.GetMatchingGroup(c45675980.spfilter,tp,LOCATION_EXTRA,0,nil,tp,mg)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(tp,1,1,nil)
		local sc=sg:GetFirst()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
		local tg=mg:SelectSubGroup(tp,c45675980.syncheck,false,2,#mg,tp,sc)
		Duel.SynchroSummon(tp,sc,nil,tg,#tg-1,#tg-1)
	end
end
function c45675980.rmcon(e)
	local tp=e:GetHandlerPlayer()
	return Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,Card.IsSetCard),tp,LOCATION_MZONE,0,1,nil,0x188)
end
function c45675980.rmtg(e,c)
	local tp=e:GetHandlerPlayer()
	local b1=c:IsReason(REASON_RITUAL) and c:IsReason(REASON_RELEASE)
	local b2=c:IsReason(REASON_FUSION+REASON_SYNCHRO+REASON_LINK)
	return c:GetOwner()==1-tp and c:GetReasonPlayer()==1-tp and (b1 or b2)
end
