--機甲部隊の最前線
function c31828916.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetDescription(aux.Stringid(31828916,0))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCode(EVENT_BATTLE_DESTROYED)
	e3:SetCountLimit(1)
	e3:SetTarget(c31828916.target)
	e3:SetOperation(c31828916.operation)
	c:RegisterEffect(e3)
end
function c31828916.cfilter(c,e,tp)
	return c:IsRace(RACE_MACHINE) and c:IsControler(tp) and c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_BATTLE)
		and bit.band(c:GetPreviousRaceOnField(),RACE_MACHINE)~=0
		and Duel.IsExistingMatchingCard(c31828916.filter,tp,LOCATION_DECK,0,1,nil,c:GetAttack(),c:GetAttribute(),e,tp)
end
function c31828916.filter(c,atk,att,e,tp)
	local a=c:GetAttack()
	return a>=0 and a<atk and c:IsRace(RACE_MACHINE) and c:IsAttribute(att)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c31828916.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and eg:IsExists(c31828916.cfilter,1,nil,e,tp) end
	Duel.SetTargetCard(eg)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c31828916.cfilter2(c,e,tp)
	return c:IsRace(RACE_MACHINE) and c:IsControler(tp) and c:IsRelateToEffect(e)
		and Duel.IsExistingMatchingCard(c31828916.filter,tp,LOCATION_DECK,0,1,nil,c:GetAttack(),c:GetAttribute(),e,tp)
end
function c31828916.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local sg=eg:Filter(c31828916.cfilter2,nil,e,tp)
	if sg:GetCount()==1 then
		local tc=sg:GetFirst()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c31828916.filter,tp,LOCATION_DECK,0,1,1,nil,tc:GetAttack(),tc:GetAttribute(),e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	else
		local tc=sg:GetFirst()
		if not tc then return end
		local atk=tc:GetAttack()
		local att=tc:GetAttribute()
		tc=sg:GetNext()
		if tc then
			if tc:GetAttack()>atk then atk=tc:GetAttack() end
			att=bit.bor(att,tc:GetAttribute())
		end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c31828916.filter,tp,LOCATION_DECK,0,1,1,nil,atk,att,e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
