--NEXT
function c74414885.initial_effect(c)
	aux.AddCodeList(c,89943723)
	aux.AddSetNameMonsterList(c,0x3008)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,74414885+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c74414885.target)
	e1:SetOperation(c74414885.activate)
	c:RegisterEffect(e1)
	--act in hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(74414885,1))
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
	e2:SetCondition(c74414885.handcon)
	c:RegisterEffect(e2)
end
function c74414885.filter(c,e,tp)
	return (c:IsCode(89943723) or c:IsSetCard(0x1f)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c74414885.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c74414885.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c74414885.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
	local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c74414885.filter),tp,LOCATION_HAND+LOCATION_GRAVE,0,nil,e,tp)
	if g:GetCount()==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=g:SelectSubGroup(tp,aux.dncheck,false,1,ft)
	for tc in aux.Next(sg) do
		Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1,true)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e2,true)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_FIELD)
		e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
		e3:SetRange(LOCATION_MZONE)
		e3:SetAbsoluteRange(tp,1,0)
		e3:SetTarget(c74414885.splimit)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e3,true)
	end
	Duel.SpecialSummonComplete()
end
function c74414885.splimit(e,c)
	return not c:IsType(TYPE_FUSION) and c:IsLocation(LOCATION_EXTRA)
end
function c74414885.handcon(e)
	return Duel.GetFieldGroupCount(e:GetHandlerPlayer(),LOCATION_ONFIELD,0)==0
end
