--R.B. VALCan Rocket
local s,id,o=GetID()
function s.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.spcon)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.descon)
	e2:SetCost(s.descost)
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
function s.cfilter(c)
	return c:IsFaceup() and not c:IsSetCard(0x1cf)
end
function s.spcon(e,c)
	if c==nil then return true end
	return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
		and not Duel.IsExistingMatchingCard(s.cfilter,c:GetControler(),LOCATION_MZONE,0,1,nil)
end
function s.ecfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x1cf) and c:IsType(TYPE_LINK)
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	local lg=Duel.GetMatchingGroup(s.ecfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	local lg2=Group.CreateGroup()
	for lc in aux.Next(lg) do
		lg2:Merge(lc:GetLinkedGroup())
	end
	return lg2 and lg2:IsContains(e:GetHandler())
end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,1000) end
	Duel.PayLPCost(tp,1000)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(1-tp) end
	if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,2,nil)
	g:AddCard(e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,#g*500)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tg=Duel.GetTargetsRelateToChain()
	if c:IsRelateToChain() then
		tg:AddCard(c)
	end
	if tg:GetCount()>0 and Duel.Destroy(tg,REASON_EFFECT)~=0 then
		local dam=Duel.GetOperatedGroup():GetCount()
		if dam>0 then
			Duel.Damage(1-tp,dam*500,REASON_EFFECT)
		end
	end
end
