--水晶機巧－クオン
function c93665266.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(93665266,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_MAIN_END+TIMING_BATTLE_START+TIMING_BATTLE_END)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,93665266)
	e1:SetCondition(c93665266.sccon)
	e1:SetTarget(c93665266.sctg)
	e1:SetOperation(c93665266.scop)
	c:RegisterEffect(e1)
end
function c93665266.sccon(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	return not e:GetHandler():IsStatus(STATUS_CHAINING) and Duel.GetTurnPlayer()~=tp
		and (ph==PHASE_MAIN1 or (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE) or ph==PHASE_MAIN2)
end
function c93665266.scfilter1(c,e,tp,mc)
	local mg=Group.FromCards(c,mc)
	return not c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingMatchingCard(c93665266.scfilter2,tp,LOCATION_EXTRA,0,1,nil,mg)
end
function c93665266.scfilter2(c,mg)
	return c:IsRace(RACE_MACHINE) and c:IsSynchroSummonable(nil,mg)
end
function c93665266.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c93665266.scfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c93665266.scop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local c=e:GetHandler()
	local g=Duel.SelectMatchingCard(tp,c93665266.scfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,c)
	local tc=g:GetFirst()
	if not tc or not Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then return end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_DISABLE)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	tc:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_DISABLE_EFFECT)
	e2:SetValue(RESET_TURN_SET)
	tc:RegisterEffect(e2)
	Duel.SpecialSummonComplete()
	if not c:IsRelateToEffect(e) then return end
	Duel.AdjustAll()
	local mg=Group.FromCards(c,tc)
	if mg:FilterCount(Card.IsLocation,nil,LOCATION_MZONE)<2 then return end
	local g=Duel.GetMatchingGroup(c93665266.scfilter2,tp,LOCATION_EXTRA,0,nil,mg)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(tp,1,1,nil)
		Duel.SynchroSummon(tp,sg:GetFirst(),nil,mg)
	end
end
