--燦幻開花
local s,id,o=GetID()
function s.initial_effect(c)
	--
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.skipcon)
	e1:SetOperation(s.skipop)
	c:RegisterEffect(e1)
	--
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DRAW+CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.drcon)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.drtg)
	e2:SetOperation(s.drop)
	c:RegisterEffect(e2)
	if not s.global_check then
		s.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_ATTACK_ANNOUNCE)
		ge1:SetOperation(s.checkop)
		Duel.RegisterEffect(ge1,0)
	end
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
	Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
	Duel.RegisterFlagEffect(1-tp,id,RESET_PHASE+PHASE_END,0,1)
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_FIRE)
end
function s.skipcon(e,tp,eg,ep,ev,re,r,rp)
	return (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
		and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
		and not Duel.IsExistingMatchingCard(aux.NOT(s.cfilter),tp,LOCATION_MZONE,0,1,nil)
		and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)<Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
end
function s.skipop(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	Duel.SkipPhase(Duel.GetTurnPlayer(),ph,RESET_PHASE+ph,1)
end
function s.drcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFlagEffect(tp,id)>=3
end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.spfilter(c,e,tp)
	return c:IsSetCard(0x1aa) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	if Duel.Draw(p,d,REASON_EFFECT)==0 then return end
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
	if Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) and ft>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,ft,nil,e,tp)
		if g:GetCount()>0 then
			Duel.BreakEffect()
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
