--F.A.ハングオンマッハ
function c93449450.initial_effect(c)
	--atk up
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(c93449450.atkval)
	c:RegisterEffect(e1)
	--immune
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_IMMUNE_EFFECT)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetValue(c93449450.immval)
	c:RegisterEffect(e2)
	--lv up
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(93449450,0))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
	e3:SetCode(EVENT_CHAINING)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
	e3:SetCondition(c93449450.lvcon)
	e3:SetOperation(c93449450.lvop)
	c:RegisterEffect(e3)
	--redirect
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE)
	e4:SetCode(EFFECT_TO_GRAVE_REDIRECT)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCondition(c93449450.excon)
	e4:SetTarget(c93449450.extg)
	e4:SetTargetRange(0,LOCATION_DECK)
	e4:SetValue(LOCATION_REMOVED)
	c:RegisterEffect(e4)
end
function c93449450.atkval(e,c)
	return c:GetLevel()*300
end
function c93449450.immval(e,te)
	if te:GetOwnerPlayer()~=e:GetHandlerPlayer() and te:IsActiveType(TYPE_MONSTER) and te:IsActivated() then
		local lv=e:GetHandler():GetLevel()
		local tc=te:GetHandler()
		if tc:GetRank()>0 then
			return tc:GetOriginalRank()<lv
		elseif tc:GetLevel()>0 then
			return tc:GetOriginalLevel()<lv
		else return false end
	else return false end
end
function c93449450.lvcon(e,tp,eg,ep,ev,re,r,rp)
	return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and re:GetHandler():IsSetCard(0x107)
end
function c93449450.lvop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		local e4=Effect.CreateEffect(c)
		e4:SetType(EFFECT_TYPE_SINGLE)
		e4:SetCode(EFFECT_UPDATE_LEVEL)
		e4:SetValue(1)
		e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		c:RegisterEffect(e4)
	end
end
function c93449450.excon(e)
	return e:GetHandler():IsLevelAbove(7)
end
function c93449450.extg(e,c)
	return c:GetOwner()~=e:GetHandlerPlayer()
end
