--侵略の侵喰感染
function c35419032.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(35419032,0))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMING_END_PHASE)
	e2:SetCountLimit(1)
	e2:SetCost(c35419032.cost)
	e2:SetTarget(c35419032.target)
	e2:SetOperation(c35419032.operation)
	c:RegisterEffect(e2)
end
function c35419032.cfilter(c)
	return c:IsSetCard(0xa) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeckAsCost() and (c:IsLocation(LOCATION_HAND) or c:IsFaceup())
end
function c35419032.afilter(c)
	return c:IsSetCard(0xa) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c35419032.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c35419032.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectMatchingCard(tp,c35419032.cfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil)
	if g:GetFirst():IsLocation(LOCATION_HAND) then
		Duel.ConfirmCards(1-tp,g)
	end
	Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c35419032.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c35419032.afilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c35419032.operation(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c35419032.afilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
