--仲間の絆
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,79791878)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.cfilter1(c)
	return c:IsFaceup() and c:IsCode(79791878)
end
function s.cfilter2(c)
	return c:IsFaceup() and aux.IsCodeListed(c,79791878)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
			and Duel.IsExistingMatchingCard(s.cfilter2,tp,LOCATION_MZONE,0,1,nil)
end
function s.spfilter(c,e,tp)
	return aux.IsCodeListed(c,79791878) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelBelow(4)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local g=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,nil,e,tp)
	if g:GetCount()>0 and ft>0 then
		if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
		local ct=math.min(ft,2)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:SelectSubGroup(tp,aux.dncheck,false,1,ct)
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
	end
	if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
		e1:SetTargetRange(1,0)
		e1:SetTarget(s.splimit)
		e1:SetReset(RESET_PHASE+PHASE_END)
		Duel.RegisterEffect(e1,tp)
	end
end
function s.splimit(e,c)
	return c:IsLocation(LOCATION_EXTRA)
end
