--妖仙獣 鎌壱太刀
function c65247798.initial_effect(c)
	--summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(65247798,0))
	e1:SetCategory(CATEGORY_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetTarget(c65247798.sumtg)
	e1:SetOperation(c65247798.sumop)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(65247798,1))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_NO_TURN_RESET)
	e2:SetCountLimit(1)
	e2:SetCondition(c65247798.thcon)
	e2:SetTarget(c65247798.thtg)
	e2:SetOperation(c65247798.thop)
	c:RegisterEffect(e2)
	--return
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetOperation(c65247798.regop)
	c:RegisterEffect(e3)
end
function c65247798.filter(c)
	return c:IsSetCard(0xb3) and not c:IsCode(65247798) and c:IsSummonable(true,nil)
end
function c65247798.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c65247798.filter,tp,LOCATION_HAND,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end
function c65247798.sumop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
	local g=Duel.SelectMatchingCard(tp,c65247798.filter,tp,LOCATION_HAND,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.Summon(tp,g:GetFirst(),true,nil)
	end
end
function c65247798.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0xb3)
end
function c65247798.thcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c65247798.cfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c65247798.thfilter(c)
	return c:IsFaceup() and c:IsAbleToHand()
end
function c65247798.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c65247798.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c65247798.thfilter,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectTarget(tp,c65247798.thfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c65247798.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
function c65247798.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(65247798,2))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetTarget(c65247798.rettg)
	e1:SetOperation(c65247798.retop)
	e1:SetReset(RESET_EVENT+0x1ec0000+RESET_PHASE+PHASE_END)
	c:RegisterEffect(e1)
end
function c65247798.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c65247798.retop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SendtoHand(c,nil,REASON_EFFECT)
	end
end
