--スパークガン
function c97362768.initial_effect(c)
	aux.AddSetNameMonsterList(c,0x3008)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
	e1:SetTarget(c97362768.target)
	e1:SetOperation(c97362768.operation)
	c:RegisterEffect(e1)
	--Equip limit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_EQUIP_LIMIT)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetValue(c97362768.eqlimit)
	c:RegisterEffect(e2)
	--pos
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(97362768,0))
	e3:SetCategory(CATEGORY_POSITION)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_SZONE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCost(c97362768.poscost)
	e3:SetTarget(c97362768.postg)
	e3:SetOperation(c97362768.posop)
	c:RegisterEffect(e3)
	--self destroy
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e4:SetCode(EVENT_CHAIN_SOLVED)
	e4:SetRange(LOCATION_SZONE)
	e4:SetOperation(c97362768.sdesop)
	c:RegisterEffect(e4)
end
function c97362768.eqlimit(e,c)
	return c:IsCode(20721928)
end
function c97362768.filter(c)
	return c:IsFaceup() and c:IsCode(20721928)
end
function c97362768.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c97362768.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c97362768.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c97362768.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c97362768.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,e:GetHandler(),tc)
	end
end
function c97362768.poscost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	e:GetHandler():RegisterFlagEffect(97362768,RESET_EVENT+RESETS_STANDARD,0,0)
end
function c97362768.posfilter(c)
	return c:IsFaceup() and c:IsCanChangePosition()
end
function c97362768.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c97362768.posfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c97362768.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
	local g=Duel.SelectTarget(tp,c97362768.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function c97362768.posop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.ChangePosition(tc,POS_FACEUP_DEFENSE,0,POS_FACEUP_ATTACK,0)
	end
end
function c97362768.sdesop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():GetFlagEffect(97362768)==3 then
		Duel.Destroy(e:GetHandler(),REASON_RULE)
	end
end
