--ヴァンパイアの領域
function c5795882.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--extra summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(5795882,0))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1)
	e2:SetCost(c5795882.sumcost)
	e2:SetTarget(c5795882.sumtg)
	e2:SetOperation(c5795882.sumop)
	c:RegisterEffect(e2)
	--recover
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(5795882,1))
	e3:SetCategory(CATEGORY_RECOVER)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCode(EVENT_BATTLE_DAMAGE)
	e3:SetCondition(c5795882.reccon)
	e3:SetTarget(c5795882.rectg)
	e3:SetOperation(c5795882.recop)
	c:RegisterEffect(e3)
end
function c5795882.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,500) end
	Duel.PayLPCost(tp,500)
end
function c5795882.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanSummon(tp) and Duel.IsPlayerCanAdditionalSummon(tp)
		and Duel.GetFlagEffect(tp,5795882)==0 end
end
function c5795882.sumop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetFlagEffect(tp,5795882)~=0 then return end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(5795882,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
	e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x8e))
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	Duel.RegisterFlagEffect(tp,5795882,RESET_PHASE+PHASE_END,0,1)
end
function c5795882.reccon(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp and eg:GetFirst():IsControler(tp) and eg:GetFirst():IsSetCard(0x8e)
end
function c5795882.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(ev)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ev)
end
function c5795882.recop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Recover(p,d,REASON_EFFECT)
end
