--雷鳥龍－サンダー・ドラゴン
function c83107873.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(83107873,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,83107873)
	e1:SetCost(c83107873.cost)
	e1:SetTarget(c83107873.target)
	e1:SetOperation(c83107873.operation)
	c:RegisterEffect(e1)
	c83107873.discard_effect=e1
	--shuffle and draw
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(83107873,1))
	e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_REMOVE)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
	e2:SetCountLimit(1,83107873)
	e2:SetTarget(c83107873.thtg)
	e2:SetOperation(c83107873.thop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCondition(c83107873.thcon)
	c:RegisterEffect(e3)
end
function c83107873.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsDiscardable() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c83107873.spfilter(c,e,tp)
	return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsSetCard(0x11c) and not c:IsCode(83107873) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c83107873.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c83107873.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function c83107873.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c83107873.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c83107873.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c83107873.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp)
		and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_HAND,0,1,nil) end
	Duel.SetTargetPlayer(tp)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
end
function c83107873.thop(e,tp,eg,ep,ev,re,r,rp)
	local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
	Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
	local g=Duel.SelectMatchingCard(p,Card.IsAbleToDeck,p,LOCATION_HAND,0,1,63,nil)
	if g:GetCount()==0 then return end
	Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
	Duel.ShuffleDeck(p)
	Duel.BreakEffect()
	Duel.Draw(p,g:GetCount(),REASON_EFFECT)
end
