--ウィッチクラフト・スクロール
function c19673561.initial_effect(c)
	--Activate
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_ACTIVATE)
	e0:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e0)
	--draw
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(19673561,0))
	e1:SetCategory(CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BATTLE_DESTROYING)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetRange(LOCATION_SZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c19673561.drcon)
	e1:SetTarget(c19673561.drtg)
	e1:SetOperation(c19673561.drop)
	c:RegisterEffect(e1)
	--ep set
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(19673561,0))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_END)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,19673561)
	e2:SetCondition(c19673561.setcon)
	e2:SetTarget(c19673561.settg)
	e2:SetOperation(c19673561.setop)
	c:RegisterEffect(e2)
	--change cost
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetCode(83289866)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1,19673561)
	c:RegisterEffect(e3)
end
function c19673561.drcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local rc=eg:GetFirst()
	return rc:IsRelateToBattle() and rc:IsStatus(STATUS_OPPO_BATTLE)
		and rc:IsFaceup() and rc:IsRace(RACE_SPELLCASTER) and rc:IsControler(tp)
end
function c19673561.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c19673561.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Draw(p,d,REASON_EFFECT)
end
function c19673561.rccfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x128)
end
function c19673561.setcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
		and Duel.IsExistingMatchingCard(c19673561.rccfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c19673561.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c19673561.setop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
	end
end
