--リサイクル・ジェネクス
function c51827737.initial_effect(c)
	--cos
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(51827737,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTarget(c51827737.target)
	e1:SetOperation(c51827737.operation)
	c:RegisterEffect(e1)
end
function c51827737.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and chkc:IsSetCard(0x2) end
	if chk==0 then return Duel.IsExistingTarget(Card.IsSetCard,tp,LOCATION_GRAVE,0,1,nil,0x2) end
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(51827737,1))
	Duel.SelectTarget(tp,Card.IsSetCard,tp,LOCATION_GRAVE,0,1,1,nil,0x2)
end
function c51827737.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if not c:IsRelateToEffect(e) or c:IsFacedown() or not tc:IsRelateToEffect(e) then return end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CHANGE_CODE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
	e1:SetValue(tc:GetCode())
	c:RegisterEffect(e1)
end
