--巨竜の守護騎士
function c33460840.initial_effect(c)
	--equip
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetTarget(c33460840.eqtg)
	e1:SetOperation(c33460840.eqop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCost(c33460840.spcost)
	e3:SetTarget(c33460840.sptg)
	e3:SetOperation(c33460840.spop)
	c:RegisterEffect(e3)
end
function c33460840.filter(c,ec)
	return c:IsRace(RACE_DRAGON) and c:IsLevel(7,8) and not c:IsForbidden()
end
function c33460840.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(c33460840.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c33460840.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or c:IsFacedown() or not c:IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c33460840.filter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,c)
	local tc=g:GetFirst()
	if not (tc and Duel.Equip(tp,tc,c)) then return end
	local atk=math.ceil(tc:GetTextAttack()/2)
	local def=math.ceil(tc:GetTextDefense()/2)
	if atk<0 then atk=0 end
	if def<0 then def=0 end
	--Add Equip limit
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_EQUIP_LIMIT)
	e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	e1:SetValue(c33460840.eqlimit)
	tc:RegisterEffect(e1)
	--atk/def
	if atk>0 then
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_EQUIP)
		e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE)
		e2:SetCode(EFFECT_UPDATE_ATTACK)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		e2:SetValue(atk)
		tc:RegisterEffect(e2)
	end
	if def>0 then
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_EQUIP)
		e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE)
		e3:SetCode(EFFECT_UPDATE_DEFENSE)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD)
		e3:SetValue(def)
		tc:RegisterEffect(e3)
	end
end
function c33460840.eqlimit(e,c)
	return e:GetOwner()==c
end
function c33460840.spfilter(c,e,tp)
	return c:IsRace(RACE_DRAGON) and c:IsLevel(7,8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c33460840.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsReleasable() and Duel.CheckReleaseGroup(tp,nil,1,c) end
	local rg=Duel.SelectReleaseGroup(tp,nil,1,1,c)
	rg:AddCard(c)
	Duel.Release(rg,REASON_COST)
end
function c33460840.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c33460840.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-2
		and Duel.IsExistingTarget(c33460840.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c33460840.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c33460840.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
