--パワー・インジェクター
function c89547299.initial_effect(c)
	--atkup
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(89547299,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(c89547299.atkcost)
	e1:SetTarget(c89547299.atktg)
	e1:SetOperation(c89547299.atkop)
	c:RegisterEffect(e1)
end
function c89547299.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,600) end
	Duel.PayLPCost(tp,600)
end
function c89547299.filter(c)
	return c:IsFaceup() and c:IsRace(RACE_PSYCHO)
end
function c89547299.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c89547299.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end
function c89547299.atkop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c89547299.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	local tc=g:GetFirst()
	while tc do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(500)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		tc=g:GetNext()
	end
end
