--ライト・リサイレンス
function c35577420.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--discard deck
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetDescription(aux.Stringid(35577420,0))
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCondition(c35577420.rmcon)
	e2:SetTarget(c35577420.rmtg)
	e2:SetOperation(c35577420.rmop)
	c:RegisterEffect(e2)
end
function c35577420.cfilter(c)
	return c:IsPreviousLocation(LOCATION_DECK)
end
function c35577420.rmcon(e,tp,eg,ep,ev,re,r,rp)
	if not re then return false end
	local rc=re:GetHandler()
	return rp==tp and bit.band(r,REASON_EFFECT)~=0 and rc:IsSetCard(0x38) and rc:IsType(TYPE_MONSTER)
		and eg:IsExists(c35577420.cfilter,1,nil)
end
function c35577420.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
end
function c35577420.rmop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)==0 then return end
	local g=Duel.GetDecktopGroup(1-tp,1)
	Duel.DisableShuffleCheck()
	Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
