---@class CS.UnityEngine.RenderSettings : CS.UnityEngine.Object
---@field public fog boolean
---@field public fogStartDistance number
---@field public fogEndDistance number
---@field public fogMode number
---@field public fogColor CS.UnityEngine.Color
---@field public fogDensity number
---@field public ambientMode number
---@field public ambientSkyColor CS.UnityEngine.Color
---@field public ambientEquatorColor CS.UnityEngine.Color
---@field public ambientGroundColor CS.UnityEngine.Color
---@field public ambientIntensity number
---@field public ambientLight CS.UnityEngine.Color
---@field public subtractiveShadowColor CS.UnityEngine.Color
---@field public skybox CS.UnityEngine.Material
---@field public sun CS.UnityEngine.Light
---@field public ambientProbe CS.UnityEngine.Rendering.SphericalHarmonicsL2
---@field public customReflectionTexture CS.UnityEngine.Texture
---@field public reflectionIntensity number
---@field public reflectionBounces number
---@field public defaultReflectionMode number
---@field public defaultReflectionResolution number
---@field public haloStrength number
---@field public flareStrength number
---@field public flareFadeSpeed number

---@type CS.UnityEngine.RenderSettings
CS.UnityEngine.RenderSettings = { }
return CS.UnityEngine.RenderSettings
