--B・F－革命のグラン・パルチザン
local s,id,o=GetID()
function s.initial_effect(c)
	--Synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--immune
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--atk
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetTarget(s.atktg)
	e2:SetValue(s.atkval)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY+CATEGORY_DAMAGE)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_REMOVE)
	e3:SetCountLimit(1,id)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
function s.atktg(e,c)
	return c:IsType(TYPE_SYNCHRO) and c:IsRace(RACE_INSECT)
end
function s.atkfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_INSECT)
end
function s.atkval(e,c)
	return Duel.GetMatchingGroupCount(s.atkfilter,c:GetControler(),LOCATION_REMOVED,0,nil)*200
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local ct=Duel.GetMatchingGroupCount(s.atkfilter,tp,LOCATION_REMOVED,0,nil)
		local dg=Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,nil)
		if ct>0 and #dg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local sg=dg:Select(tp,1,ct,nil)
			Duel.HintSelection(sg)
			local dam=Duel.Destroy(sg,REASON_EFFECT)
			if dam>0 then
				Duel.BreakEffect()
				Duel.Damage(1-tp,dam*500,REASON_EFFECT)
			end
		end
	end
end
