--揚陸群艦アンブロエール
function c20665527.initial_effect(c)
	--same effect send this card to grave and spsummon another card check
	local e0=aux.AddThisCardInGraveAlreadyCheck(c)
	--link summon
	aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2)
	c:EnableReviveLimit()
	--Atk up
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(c20665527.atkval)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(20665527,0))
	e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCountLimit(1,20665527)
	e2:SetTarget(c20665527.sptg)
	e2:SetOperation(c20665527.spop)
	c:RegisterEffect(e2)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(20665527,1))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_DESTROYED)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetLabelObject(e0)
	e3:SetCountLimit(1,20665528)
	e3:SetCondition(c20665527.descon)
	e3:SetCost(aux.bfgcost)
	e3:SetTarget(c20665527.destg)
	e3:SetOperation(c20665527.desop)
	c:RegisterEffect(e3)
end
function c20665527.atkval(e,c)
	return Duel.GetMatchingGroupCount(Card.IsType,c:GetControler(),LOCATION_GRAVE,LOCATION_GRAVE,nil,TYPE_LINK)*200
end
function c20665527.spfilter(c,e,tp)
	return c:IsType(TYPE_LINK) and c:IsLinkBelow(3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c20665527.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c20665527.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c20665527.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c20665527.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c20665527.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c20665527.cfilter(c,se)
	return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsType(TYPE_LINK) and c:IsLinkBelow(3)
		and c:IsPreviousLocation(LOCATION_MZONE) and (se==nil or c:GetReasonEffect()~=se)
end
function c20665527.descon(e,tp,eg,ep,ev,re,r,rp)
	local se=e:GetLabelObject():GetLabelObject()
	return eg:IsExists(c20665527.cfilter,1,e:GetHandler(),se)
end
function c20665527.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c20665527.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local sg=g:Select(tp,1,1,nil)
		Duel.HintSelection(sg)
		Duel.Destroy(sg,REASON_EFFECT)
	end
end
