--レインボー・ネオス
function c86346643.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCodeFun(c,89943723,aux.FilterBoolFunction(Card.IsFusionSetCard,0x2034),1,false,false)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.fuslimit)
	c:RegisterEffect(e1)
	--to deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(86346643,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetCategory(CATEGORY_TODECK)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
	e2:SetCost(c86346643.tdcost1)
	e2:SetTarget(c86346643.tdtg1)
	e2:SetOperation(c86346643.tdop1)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(86346643,2))
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetCategory(CATEGORY_TODECK)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
	e3:SetCost(c86346643.tdcost2)
	e3:SetTarget(c86346643.tdtg2)
	e3:SetOperation(c86346643.tdop2)
	c:RegisterEffect(e3)
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(86346643,3))
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetCategory(CATEGORY_TODECK)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
	e4:SetCost(c86346643.tdcost3)
	e4:SetTarget(c86346643.tdtg3)
	e4:SetOperation(c86346643.tdop3)
	c:RegisterEffect(e4)
end
c86346643.material_setcode=0x8
function c86346643.cfilter1(c)
	return c:IsAbleToGraveAsCost()
end
function c86346643.tdcost1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c86346643.cfilter1,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c86346643.cfilter1,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c86346643.tdtg1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c86346643.tdop1(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_MZONE,nil)
	Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
function c86346643.cfilter2(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGraveAsCost()
end
function c86346643.tdcost2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c86346643.cfilter2,tp,LOCATION_ONFIELD,0,1,nil) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c86346643.cfilter2,tp,LOCATION_ONFIELD,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c86346643.filter2(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToDeck()
end
function c86346643.tdtg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c86346643.filter2,tp,0,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(c86346643.filter2,tp,0,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c86346643.tdop2(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c86346643.filter2,tp,0,LOCATION_ONFIELD,nil)
	Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
function c86346643.tdcost3(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.DiscardDeck(tp,1,REASON_COST)
end
function c86346643.tdtg3(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,nil) end
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c86346643.tdop3(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,nil)
	if aux.NecroValleyNegateCheck(g) then return end
	Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
