--ティスティナの抱擁
local s,id,o=GetID()
function s.initial_effect(c)
	--activate
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_ACTIVATE)
	e0:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e0)
	--change position
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_SZONE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.cpcon)
	e1:SetTarget(s.cptg)
	e1:SetOperation(s.cpop)
	c:RegisterEffect(e1)
	--control
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_CONTROL)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_END)
	e2:SetRange(LOCATION_SZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.ctcon)
	e2:SetTarget(s.cttg)
	e2:SetOperation(s.ctop)
	c:RegisterEffect(e2)
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x1a4) and c:IsDefenseAbove(3000)
end
function s.cpcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return rp==1-tp and re:GetHandler():IsOnField() and re:GetHandler():IsRelateToEffect(re) and re:IsActiveType(TYPE_MONSTER)
		and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.cptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local tc=re:GetHandler()
	if chk==0 then return tc:IsCanChangePosition() and tc:IsRelateToEffect(re) and tc:IsCanBeEffectTarget(e) end
	Duel.SetTargetCard(tc)
end
function s.cpop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
	Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
	end
end
function s.ctcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.filter(c,tp)
	return c:IsFacedown() and c:IsControler(1-tp) and c:IsControlerCanBeChanged()
end
function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE,1,nil,tp) end
	local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function s.ctop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.GetControl(tc,tp)
	end
end
