--昇竜剣士マジェスターP
function c88722973.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsXyzType,TYPE_PENDULUM),4,2)
	c:EnableReviveLimit()
	--search
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(88722973,0))
	e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c88722973.regcon)
	e1:SetOperation(c88722973.regop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(88722973,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCost(c88722973.spcost)
	e2:SetTarget(c88722973.sptg)
	e2:SetOperation(c88722973.spop)
	c:RegisterEffect(e2)
end
function c88722973.regcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end
function c88722973.regop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetCountLimit(1)
	e1:SetCondition(c88722973.thcon)
	e1:SetOperation(c88722973.thop)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c88722973.thfilter(c)
	return c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c88722973.thcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c88722973.thfilter,tp,LOCATION_DECK,0,1,nil)
end
function c88722973.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_CARD,0,88722973)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c88722973.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function c88722973.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c88722973.spfilter(c,e,tp)
	return c:IsFaceup() and c:IsSetCard(0xc7) and c:IsType(TYPE_PENDULUM)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c88722973.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c88722973.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c88722973.spop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c88722973.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
		e1:SetValue(1)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
end
