--速炎星－タイヒョウ
function c39699564.initial_effect(c)
	--set
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(39699564,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,39699564)
	e1:SetCondition(c39699564.setcon)
	e1:SetCost(c39699564.setcost)
	e1:SetTarget(c39699564.settg)
	e1:SetOperation(c39699564.setop)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetOperation(c39699564.sumop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function c39699564.setcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetFlagEffect(39699564)>0
end
function c39699564.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,nil,0x79) end
	local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,nil,0x79)
	Duel.Release(g,REASON_COST)
end
function c39699564.filter(c)
	return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c39699564.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c39699564.filter,tp,LOCATION_DECK,0,1,nil) end
end
function c39699564.setop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectMatchingCard(tp,c39699564.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SSet(tp,g)
	end
end
function c39699564.sumop(e,tp,eg,ep,ev,re,r,rp)
	e:GetHandler():RegisterFlagEffect(39699564,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
