--ブンボーグ・ジェット
function c89544521.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--atk/def
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(c89544521.val)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(89544521,0))
	e3:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCountLimit(1,89544521)
	e3:SetTarget(c89544521.sptg)
	e3:SetOperation(c89544521.spop)
	c:RegisterEffect(e3)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(89544521,1))
	e4:SetCategory(CATEGORY_DESTROY)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_MZONE)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetCountLimit(1,89544521)
	e4:SetTarget(c89544521.destg)
	e4:SetOperation(c89544521.desop)
	c:RegisterEffect(e4)
end
function c89544521.filter(c)
	return c:IsFaceup() and c:IsSetCard(0xab)
end
function c89544521.val(e,c)
	return Duel.GetMatchingGroupCount(c89544521.filter,c:GetControler(),LOCATION_ONFIELD,LOCATION_ONFIELD,nil)*500
end
function c89544521.desfilter1(c)
	return c:IsFaceup() and c:IsSetCard(0xab)
end
function c89544521.spfilter(c,e,tp)
	return c:IsSetCard(0xab) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c89544521.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(e:GetLabel()) and chkc:IsControler(tp) and c89544521.desfilter1(chkc) end
	if chk==0 then
		local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
		if ft<-1 then return false end
		local loc=LOCATION_ONFIELD
		if ft==0 then loc=LOCATION_MZONE end
		e:SetLabel(loc)
		return Duel.IsExistingTarget(c89544521.desfilter1,tp,loc,0,1,nil)
			and Duel.IsExistingMatchingCard(c89544521.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,c89544521.desfilter1,tp,e:GetLabel(),0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c89544521.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c89544521.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
function c89544521.desfilter2(c)
	return c:IsFaceup() and c:IsSetCard(0xab)
		and Duel.IsExistingTarget(c89544521.desfilter3,0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c)
end
function c89544521.desfilter3(c)
	return c:IsFaceup()
end
function c89544521.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(c89544521.desfilter2,tp,LOCATION_ONFIELD,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g1=Duel.SelectTarget(tp,c89544521.desfilter2,tp,LOCATION_ONFIELD,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g2=Duel.SelectTarget(tp,c89544521.desfilter3,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,g1:GetFirst())
	g1:Merge(g2)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0)
end
function c89544521.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if g:GetCount()>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
end
