--彼岸の旅人 ダンテ
function c83531441.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,3,2)
	c:EnableReviveLimit()
	--atkup
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(83531441,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(c83531441.atkcost)
	e1:SetOperation(c83531441.atkop)
	c:RegisterEffect(e1)
	--to defense
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c83531441.poscon)
	e2:SetOperation(c83531441.posop)
	c:RegisterEffect(e2)
	--to hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(83531441,1))
	e3:SetCategory(CATEGORY_TOHAND)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetTarget(c83531441.thtg)
	e3:SetOperation(c83531441.thop)
	c:RegisterEffect(e3)
end
function c83531441.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
	local ct={}
	for i=3,1,-1 do
		if Duel.IsPlayerCanDiscardDeckAsCost(tp,i) then
			table.insert(ct,i)
		end
	end
	if #ct==1 then
		Duel.DiscardDeck(tp,ct[1],REASON_COST)
		e:SetLabel(1)
	else
		Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(83531441,2))
		local ac=Duel.AnnounceNumber(tp,table.unpack(ct))
		Duel.DiscardDeck(tp,ac,REASON_COST)
		e:SetLabel(ac)
	end
end
function c83531441.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local ct=e:GetLabel()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
		e1:SetValue(ct*500)
		c:RegisterEffect(e1)
	end
end
function c83531441.poscon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetAttackedCount()>0
end
function c83531441.posop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsAttackPos() then
		Duel.ChangePosition(c,POS_FACEUP_DEFENSE)
	end
end
function c83531441.filter(c)
	return c:IsSetCard(0xb1) and c:IsAbleToHand()
end
function c83531441.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c83531441.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c83531441.filter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,c83531441.filter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c83531441.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
