--オルフェゴール・スケルツォン
function c21441617.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(21441617,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCountLimit(1,21441617)
	e1:SetCost(aux.bfgcost)
	e1:SetCondition(c21441617.spcon1)
	e1:SetTarget(c21441617.sptg)
	e1:SetOperation(c21441617.spop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMING_END_PHASE)
	e2:SetCondition(c21441617.spcon2)
	c:RegisterEffect(e2)
end
function c21441617.spcon1(e,tp,eg,ep,ev,re,r,rp)
	return not aux.IsCanBeQuickEffect(e:GetHandler(),tp,90351981)
end
function c21441617.spcon2(e,tp,eg,ep,ev,re,r,rp)
	return aux.IsCanBeQuickEffect(e:GetHandler(),tp,90351981)
end
function c21441617.spfilter(c,e,tp)
	return c:IsSetCard(0x11b) and not c:IsCode(21441617) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c21441617.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c21441617.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c21441617.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c21441617.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c21441617.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c21441617.splimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c21441617.splimit(e,c)
	return not c:IsAttribute(ATTRIBUTE_DARK)
end
