--刀皇－都牟羽沓薙
function c78098950.initial_effect(c)
	--cannot special summon
	local e0=Effect.CreateEffect(c)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_SPSUMMON_CONDITION)
	e0:SetValue(aux.FALSE)
	c:RegisterEffect(e0)
	--spirit return
	aux.EnableSpiritReturn(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
	--summon with 1 tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(78098950,0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(c78098950.otcon)
	e1:SetOperation(c78098950.otop)
	e1:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_SET_PROC)
	c:RegisterEffect(e2)
	--return to deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(78098950,1))
	e2:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK+CATEGORY_GRAVE_ACTION)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetTarget(c78098950.tg)
	e2:SetOperation(c78098950.op)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_FLIP)
	c:RegisterEffect(e3)
end
function c78098950.otfilter(c)
	return c:IsSummonType(SUMMON_TYPE_NORMAL) or c:IsSummonType(SUMMON_TYPE_ADVANCE) or c:IsSummonType(SUMMON_TYPE_DUAL)
end
function c78098950.otcon(e,c,minc)
	if c==nil then return true end
	local mg=Duel.GetMatchingGroup(c78098950.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
	return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function c78098950.otop(e,tp,eg,ep,ev,re,r,rp,c)
	local mg=Duel.GetMatchingGroup(c78098950.otfilter,0,LOCATION_MZONE,LOCATION_MZONE,nil)
	local sg=Duel.SelectTribute(tp,c,1,1,mg)
	c:SetMaterial(sg)
	Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function c78098950.tg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
end
function c78098950.op(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,1-tp,LOCATION_ONFIELD,0,nil)
	if #g>0 and Duel.IsPlayerCanDraw(tp) and Duel.IsPlayerCanDraw(1-tp)
		and Duel.SelectYesNo(1-tp,aux.Stringid(78098950,2)) then
		Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TOGRAVE)
		local tg=g:Select(1-tp,1,#g,nil)
		if #tg>0 and Duel.SendtoGrave(tg,REASON_EFFECT) and tg:IsExists(Card.IsLocation,1,nil,LOCATION_GRAVE) then
			Duel.Draw(tp,#tg,REASON_EFFECT)
			Duel.Draw(1-tp,#tg,REASON_EFFECT)
		end
	end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetCountLimit(1)
	e1:SetOperation(c78098950.todop)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c78098950.todop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(Card.IsAbleToDeck),tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,nil)
	if #g==0 then return end
	Duel.Hint(HINT_CARD,0,78098950)
	Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
