--EXTINGUISH！
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x18b)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.mfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_EFFECT)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and s.mfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.mfilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,s.mfilter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function s.checkfilter(c)
	return c:IsCode(37617348) and c:IsFaceup()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	local check=Duel.IsExistingMatchingCard(s.checkfilter,tp,LOCATION_ONFIELD,0,1,nil)
	if tc:IsRelateToEffect(e) then
		if Duel.Destroy(tc,REASON_EFFECT)~=0 and check then
			Duel.BreakEffect()
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_FIELD)
			e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
			e1:SetCode(EFFECT_CANNOT_ACTIVATE)
			e1:SetTargetRange(0,1)
			e1:SetValue(s.aclimit)
			e1:SetLabelObject(tc)
			e1:SetReset(RESET_PHASE+PHASE_END)
			Duel.RegisterEffect(e1,tp)
		end
	end
end
function s.aclimit(e,re,tp)
	local rc=re:GetHandler()
	local tc=e:GetLabelObject()
	return re:IsActiveType(TYPE_MONSTER) and rc:IsOriginalCodeRule(tc:GetOriginalCodeRule())
end
