--DD魔導賢者ニュートン
function c19302550.initial_effect(c)
	--pendulum summon
	aux.EnablePendulumAttribute(c)
	--splimit
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetRange(LOCATION_PZONE)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CAN_FORBIDDEN)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c19302550.splimit)
	c:RegisterEffect(e1)
	--disable
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetRange(LOCATION_PZONE)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetCondition(c19302550.discon)
	e2:SetOperation(c19302550.disop)
	c:RegisterEffect(e2)
	--tohand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(19302550,0))
	e3:SetCategory(CATEGORY_TOHAND)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_HAND)
	e3:SetCountLimit(1,19302550)
	e3:SetCost(c19302550.thcost)
	e3:SetTarget(c19302550.thtg)
	e3:SetOperation(c19302550.thop)
	c:RegisterEffect(e3)
end
function c19302550.splimit(e,c,sump,sumtype,sumpos,targetp)
	return not c:IsSetCard(0xaf) and bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c19302550.discon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsChainDisablable(ev) and not Duel.IsChainDisabled(ev)
		and re:IsActiveType(TYPE_TRAP) and aux.damcon1(e,tp,eg,ep,ev,re,r,rp) and e:GetHandler():GetFlagEffect(19302550)==0
end
function c19302550.disop(e,tp,eg,ep,ev,re,r,rp)
	if not Duel.SelectEffectYesNo(tp,e:GetHandler()) then return end
	e:GetHandler():RegisterFlagEffect(19302550,RESET_EVENT+RESETS_STANDARD,0,1)
	if not Duel.NegateEffect(ev) then return end
	Duel.BreakEffect()
	Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c19302550.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsDiscardable() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c19302550.thfilter(c)
	return c:IsSetCard(0xaf,0xae) and not c:IsCode(19302550) and c:IsAbleToHand()
end
function c19302550.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c19302550.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c19302550.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,c19302550.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c19302550.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
