--E・HERO サンダー・ジャイアント
function c61204971.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCode2(c,20721928,84327329,true,true)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.fuslimit)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(61204971,0))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCost(c61204971.descost)
	e2:SetTarget(c61204971.destg)
	e2:SetOperation(c61204971.desop)
	c:RegisterEffect(e2)
end
c61204971.material_setcode=0x8
function c61204971.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c61204971.filter(c,atk)
	return c:IsFaceup() and c:GetBaseAttack()<atk
end
function c61204971.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c61204971.filter(chkc,e:GetHandler():GetAttack()) end
	if chk==0 then return Duel.IsExistingTarget(c61204971.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e:GetHandler():GetAttack()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,c61204971.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e:GetHandler():GetAttack())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c61204971.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsFaceup() and tc:IsRelateToEffect(e)
		and tc:GetBaseAttack()<c:GetAttack() then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
