--CNo.106 溶岩掌ジャイアント・ハンド・レッド
function c55888045.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,5,3)
	c:EnableReviveLimit()
	--Negate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(55888045,0))
	e1:SetCategory(CATEGORY_NEGATE)
	e1:SetType(EFFECT_TYPE_QUICK_F)
	e1:SetCode(EVENT_CHAINING)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c55888045.negcon)
	e1:SetOperation(c55888045.negop)
	c:RegisterEffect(e1)
end
aux.xyz_number[55888045]=106
function c55888045.negcon(e,tp,eg,ep,ev,re,r,rp)
	local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
	return bit.band(loc,LOCATION_ONFIELD)~=0 and not e:GetHandler():IsStatus(STATUS_CHAINING)
		and e:GetHandler():GetOverlayGroup():IsExists(Card.IsSetCard,1,nil,0x48)
end
function c55888045.filter(c)
	return c:IsFaceup() and (c:IsLocation(LOCATION_SZONE) or c:IsType(TYPE_EFFECT))
end
function c55888045.negop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or Duel.GetCurrentChain()~=ev+1 or not c:RemoveOverlayCard(tp,1,1,REASON_EFFECT) then return end
	local g=Duel.GetMatchingGroup(c55888045.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)
	local tc=g:GetFirst()
	while tc do
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e2)
		tc=g:GetNext()
	end
end
