--空牙団の懐剣 ドナ
local s,id,o=GetID()
function s.initial_effect(c)
	--link summon
	c:EnableReviveLimit()
	aux.AddLinkProcedure(c,nil,2,2,s.lcheck)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetCost(s.spcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.lcheck(g,lc)
	return g:GetClassCount(Card.GetLinkRace)==g:GetCount()
end
function s.desfilter(c)
	return c:IsSetCard(0x114) and c:IsFaceup()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(s.desfilter,tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g1=Duel.SelectTarget(tp,s.desfilter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
	g1:Merge(g2)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if tg:GetCount()>0 then
		Duel.Destroy(tg,REASON_EFFECT)
	end
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100)
	if chk==0 then return true end
end
function s.costfilter(c,e,tp)
	return c:IsFaceup() and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,c,e,tp)
		and Duel.GetMZoneCount(tp,c)>0
end
function s.spfilter(c,tc,e,tp)
	return c:GetOriginalCodeRule()~=tc:GetOriginalCodeRule()
		and c:IsSetCard(0x114)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		if e:GetLabel()~=100 then return false end
		e:SetLabel(0)
		return Duel.CheckReleaseGroup(tp,s.costfilter,1,nil,e,tp)
	end
	e:SetLabel(0)
	local g=Duel.SelectReleaseGroup(tp,s.costfilter,1,1,nil,e,tp)
	Duel.Release(g,REASON_COST)
	e:SetLabelObject(g:GetFirst())
	if g:GetFirst():IsType(TYPE_LINK) then
		Duel.SetTargetParam(2)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local c=e:GetHandler()
	local tc=e:GetLabelObject()
	local num=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,tc,e,tp)
	if g:GetCount()>0 then
		if Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 and num==2
			and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
			and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,tc,e,tp)
			and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local g2=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,tc,e,tp)
			Duel.SpecialSummon(g2,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
