--ジャンク・バーサーカー
function c59771339.initial_effect(c)
	aux.AddMaterialCodeList(c,63977008)
	--synchro summon
	aux.AddSynchroProcedure(c,c59771339.tfilter,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--atkdown
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(59771339,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(c59771339.cost)
	e1:SetTarget(c59771339.target)
	e1:SetOperation(c59771339.operation)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(59771339,1))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_BATTLE_START)
	e2:SetCondition(c59771339.descon)
	e2:SetTarget(c59771339.destg)
	e2:SetOperation(c59771339.desop)
	c:RegisterEffect(e2)
end
c59771339.material_setcode=0x1017
function c59771339.tfilter(c)
	return c:IsCode(63977008) or c:IsHasEffect(20932152)
end
function c59771339.cfilter(c)
	return c:IsSetCard(0x43) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function c59771339.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c59771339.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,c59771339.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	e:SetLabel(g:GetFirst():GetAttack())
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c59771339.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
end
function c59771339.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(-e:GetLabel())
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
end
function c59771339.descon(e,tp,eg,ep,ev,re,r,rp)
	local d=Duel.GetAttackTarget()
	return e:GetHandler()==Duel.GetAttacker() and d and d:IsDefensePos()
end
function c59771339.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,Duel.GetAttackTarget(),1,0,0)
end
function c59771339.desop(e,tp,eg,ep,ev,re,r,rp)
	local d=Duel.GetAttackTarget()
	if d:IsRelateToBattle() then
		Duel.Destroy(d,REASON_EFFECT)
	end
end
