--ゴーティスの死棘グオグリム
local s,id,o=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_FISH),aux.NonTuner(nil),1)
	--banish
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BATTLE_START)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.rmtg)
	e1:SetOperation(s.rmop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local tc=e:GetHandler():GetBattleTarget()
	if chk==0 then return tc and tc:IsControler(1-tp) and tc:IsAbleToRemove() end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,tc,1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetHandler():GetBattleTarget()
	if tc and tc:IsRelateToBattle() then
		Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
	end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==1-tp
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToRemove() end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,c,1,0,0)
end
function s.mgfilter(c,e,tp,sync)
	return c:IsControler(tp) and c:IsLocation(LOCATION_GRAVE)
		and (c:GetReason()&0x80008)==0x80008 and c:GetReasonCard()==sync
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local mg=c:GetMaterial()
	local ct=#mg
	if Duel.Remove(c,POS_FACEUP,REASON_EFFECT)>0 and c:IsLocation(LOCATION_REMOVED) and c:GetSummonType()==SUMMON_TYPE_SYNCHRO
		and ct>0 and (ct==1 or not Duel.IsPlayerAffectedByEffect(tp,59822133)) and ct<=Duel.GetLocationCount(tp,LOCATION_MZONE)
		and mg:FilterCount(aux.NecroValleyFilter(s.mgfilter),nil,e,tp,c)==ct and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
		Duel.BreakEffect()
		for tc in aux.Next(mg) do
			if Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
				local e1=Effect.CreateEffect(c)
				e1:SetType(EFFECT_TYPE_SINGLE)
				e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
				e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
				e1:SetValue(LOCATION_REMOVED)
				e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
				tc:RegisterEffect(e1,true)
			end
		end
		Duel.SpecialSummonComplete()
	end
end
