--ナチュラル・チューン
function c62896588.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c62896588.target)
	e1:SetOperation(c62896588.activate)
	c:RegisterEffect(e1)
end
function c62896588.filter(c)
	return c:IsFaceup() and c:IsType(TYPE_NORMAL) and c:IsLevelBelow(4) and not c:IsType(TYPE_TUNER)
end
function c62896588.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c62896588.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c62896588.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,c62896588.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c62896588.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and c62896588.filter(tc) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_ADD_TYPE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		e1:SetValue(TYPE_TUNER)
		tc:RegisterEffect(e1)
	end
end
