--トリヴィカルマ
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,56099748)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetCondition(aux.dscon)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetHintTiming(0,TIMING_END_PHASE)
	e2:SetCountLimit(1,id)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
end
function s.filter(c)
	return c:IsFaceup() and c:IsCode(56099748)
end
function s.negfilter(c)
	return aux.NegateEffectMonsterFilter(c) and (c:GetBaseAttack()>0 or c:GetBaseDefense()>0)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingTarget(s.negfilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g1=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
	local g2=Duel.SelectTarget(tp,s.negfilter,tp,0,LOCATION_MZONE,1,1,nil)
	e:SetLabelObject(g2:GetFirst())
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,g2,1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=e:GetLabelObject()
	local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local lc=tg:GetFirst()
	if #tg~=2 then return end
	if lc==tc then lc=tg:GetNext() end
	if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsControler(1-tp) and tc:IsCanBeDisabledByEffect(e) then
		local upatk=tc:GetBaseAttack()
		if tc:GetBaseAttack()<tc:GetBaseDefense() then
			upatk=tc:GetBaseDefense()
		end
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e2)
		if lc:IsRelateToEffect(e) and lc:IsControler(tp)
			and lc:IsFaceup() then
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UPDATE_ATTACK)
			e1:SetValue(upatk/2)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			lc:RegisterEffect(e1)
		end
	end
end
function s.thfilter(c)
	return not c:IsCode(id) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
		and aux.IsCodeListed(c,56099748)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
