--コンデンサー・デスストーカー
function c29716911.initial_effect(c)
	--atk up
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(29716911,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c29716911.atktg)
	e1:SetOperation(c29716911.atkop)
	c:RegisterEffect(e1)
	--damage
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(29716911,1))
	e2:SetCategory(CATEGORY_DAMAGE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCountLimit(1,29716911)
	e2:SetCondition(c29716911.condition)
	e2:SetTarget(c29716911.target)
	e2:SetOperation(c29716911.operation)
	c:RegisterEffect(e2)
end
function c29716911.atkfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_CYBERSE)
end
function c29716911.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c29716911.atkfilter(chkc) and chkc~=c end
	if chk==0 then return Duel.IsExistingTarget(c29716911.atkfilter,tp,LOCATION_MZONE,0,1,c) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c29716911.atkfilter,tp,LOCATION_MZONE,0,1,1,c)
end
function c29716911.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e)
		and not tc:IsImmuneToEffect(e) then
		c:SetCardTarget(tc)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetCondition(c29716911.rcon)
		e1:SetValue(800)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
end
function c29716911.rcon(e)
	return e:GetOwner():IsHasCardTarget(e:GetHandler())
end
function c29716911.condition(e,tp,eg,ep,ev,re,r,rp)
	return bit.band(r,0x41)==0x41 and e:GetHandler():IsPreviousLocation(LOCATION_MZONE)
end
function c29716911.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,PLAYER_ALL,800)
end
function c29716911.operation(e,tp,eg,ep,ev,re,r,rp)
	Duel.Damage(tp,800,REASON_EFFECT,true)
	Duel.Damage(1-tp,800,REASON_EFFECT,true)
	Duel.RDComplete()
end
