--SRクラッカーネル
local s,id,o=GetID()
function s.initial_effect(c)
	--pendulum summon
	aux.EnablePendulumAttribute(c)
	--pendulum set
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_PZONE)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.pccost)
	e1:SetTarget(s.pctg)
	e1:SetOperation(s.pcop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--up atk
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_REMOVE)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
	e3:SetRange(LOCATION_EXTRA)
	e3:SetCountLimit(1,id+o*2)
	e3:SetCondition(s.atkcon)
	e3:SetTarget(s.atktg)
	e3:SetOperation(s.atkop)
	c:RegisterEffect(e3)
end
function s.cfilter(c)
	return c:IsSetCard(0x2016) and c:IsAbleToRemoveAsCost()
end
function s.pccost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.pcfilter(c)
	return c:IsSetCard(0x2016) and c:IsType(TYPE_PENDULUM) and not c:IsForbidden()
end
function s.pctg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1))
		and Duel.IsExistingMatchingCard(s.pcfilter,tp,LOCATION_DECK,0,1,nil) end
end
function s.pcop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
		local g=Duel.SelectMatchingCard(tp,s.pcfilter,tp,LOCATION_DECK,0,1,1,nil)
		if g:GetCount()>0 then
			Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)
		end
	end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(s.splimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c,tp,sumtp,sumpos)
	return not c:IsAttribute(ATTRIBUTE_WIND)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function s.spfilter(c,e,tp)
	return c:IsCode(id) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_ADD_TYPE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetValue(TYPE_TUNER)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
	end
	Duel.SpecialSummonComplete()
end
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetAttacker()
	if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() end
	if tc and tc:IsControler(tp) and tc:IsSetCard(0xff) then
		e:SetLabelObject(tc)
		return true
	end
	return false
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToRemove() end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),1,0,0)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=e:GetLabelObject()
	if c:IsRelateToEffect(e) and Duel.Remove(c,POS_FACEUP,REASON_EFFECT)>0 then
		if tc:IsRelateToBattle() then
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UPDATE_ATTACK)
			e1:SetValue(700)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e1)
		end
	end
end
