--RUM－レヴォリューション・フォース
function c43476205.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(c43476205.target)
	e1:SetOperation(c43476205.activate)
	c:RegisterEffect(e1)
end
function c43476205.filter1(c,e,tp)
	local rk=c:GetRank()
	return rk>0 and c:IsFaceup() and c:IsSetCard(0xba)
		and Duel.IsExistingMatchingCard(c43476205.filter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,rk+1)
		and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL)
end
function c43476205.filter2(c,e,tp)
	local rk=c:GetRank()
	return rk>0 and c:IsFaceup() and c:GetOverlayCount()==0 and c:IsControlerCanBeChanged() and aux.MustMaterialCheck(c,1-tp,EFFECT_MUST_BE_XMATERIAL)
		and Duel.IsExistingMatchingCard(c43476205.filter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,rk+1)
end
function c43476205.filter3(c,e,tp,mc,rk)
	return c:IsRank(rk) and c:IsSetCard(0xba) and mc:IsCanBeXyzMaterial(c)
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function c43476205.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if Duel.GetTurnPlayer()==tp then
		if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c43476205.filter1(chkc,e,tp) end
		if chk==0 then return Duel.IsExistingTarget(c43476205.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end
		e:SetCategory(CATEGORY_SPECIAL_SUMMON)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
		Duel.SelectTarget(tp,c43476205.filter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
	else
		if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c43476205.filter2(chkc,e,tp) end
		if chk==0 then return Duel.IsExistingTarget(c43476205.filter2,tp,0,LOCATION_MZONE,1,nil,e,tp) end
		e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_CONTROL)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
		local g=Duel.SelectTarget(tp,c43476205.filter2,tp,0,LOCATION_MZONE,1,1,nil,e,tp)
		Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c43476205.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if Duel.GetTurnPlayer()~=tp then
		if not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end
		if Duel.GetControl(tc,tp)==0 then return end
		Duel.BreakEffect()
	end
	if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end
	if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c43476205.filter3,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetRank()+1)
	local sc=g:GetFirst()
	if sc then
		local mg=tc:GetOverlayGroup()
		if mg:GetCount()~=0 then
			Duel.Overlay(sc,mg)
		end
		sc:SetMaterial(Group.FromCards(tc))
		Duel.Overlay(sc,Group.FromCards(tc))
		Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
		sc:CompleteProcedure()
	end
end
