--ヴォルカニック・チャージ
function c33725271.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TODECK)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c33725271.target)
	e1:SetOperation(c33725271.activate)
	c:RegisterEffect(e1)
end
function c33725271.filter(c)
	return c:IsSetCard(0x32) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function c33725271.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c33725271.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c33725271.filter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,c33725271.filter,tp,LOCATION_GRAVE,0,1,3,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c33725271.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local sg=g:Filter(Card.IsRelateToEffect,nil,e)
	if sg:GetCount()>0 then
		Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
	end
end
