--死祖の隷竜ウォロー
local s,id,o=GetID()
function s.initial_effect(c)
	--xyz summon
	c:EnableReviveLimit()
	aux.AddXyzProcedure(c,nil,6,2,nil,nil,99)
	--atk/def up
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetValue(s.val)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e2)
	--to deck
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetCategory(CATEGORY_TODECK)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,id)
	e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e3:SetCost(s.tdcost)
	e3:SetTarget(s.tdtg)
	e3:SetOperation(s.tdop)
	c:RegisterEffect(e3)
	--Special Summon or set
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,1))
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1,id)
	e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e4:SetCost(s.sptcost)
	e4:SetTarget(s.spttg)
	e4:SetOperation(s.sptop)
	c:RegisterEffect(e4)
end
function s.val(e,c)
	return Duel.GetFieldGroupCount(e:GetHandlerPlayer(),0,LOCATION_GRAVE)*100
end
function s.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:CheckRemoveOverlayCard(tp,1,REASON_COST) end
	c:RemoveOverlayCard(tp,1,1,REASON_COST)
end
function s.tdfilter(c)
	return c:IsAbleToDeck()
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and s.tdfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.tdfilter,tp,0,LOCATION_GRAVE,1,nil) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,s.tdfilter,tp,0,LOCATION_GRAVE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
	end
end
function s.sptcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:CheckRemoveOverlayCard(tp,2,REASON_COST) end
	c:RemoveOverlayCard(tp,2,2,REASON_COST)
end
function s.sptfilter(c,e,tp)
	local res1=c:IsType(TYPE_MONSTER) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP+POS_FACEDOWN_DEFENSE)
	local res2=not c:IsType(TYPE_MONSTER) and c:IsSSetable(true)
		and (c:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0)
	return res1 or res2
end
function s.spttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and s.sptfilter(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(s.sptfilter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,s.sptfilter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
	if g:GetFirst():IsType(TYPE_MONSTER) then
		e:SetCategory(CATEGORY_SPECIAL_SUMMON)
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
	else
		e:SetCategory(0)
		Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
	end
end
function s.sptop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) then return end
	if tc:IsType(TYPE_MONSTER) then
		if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP+POS_FACEDOWN_DEFENSE)>0 and tc:IsFacedown() then
			Duel.ConfirmCards(1-tp,tc)
		end
	else
		Duel.SSet(tp,tc)
	end
end
