--レアメタルフォーゼ・ビスマギア
function c18716735.initial_effect(c)
	--pendulum summon
	aux.EnablePendulumAttribute(c)
	--destroy and set
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(18716735,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_PZONE)
	e1:SetCountLimit(1)
	e1:SetTarget(c18716735.target)
	e1:SetOperation(c18716735.operation)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(18716735,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCountLimit(1,18716735)
	e2:SetCondition(c18716735.regcon)
	e2:SetOperation(c18716735.regop)
	c:RegisterEffect(e2)
end
function c18716735.desfilter(c,tp)
	if c:IsFacedown() then return false end
	return Duel.GetSZoneCount(tp,c)>0 and Duel.IsExistingMatchingCard(c18716735.filter,tp,LOCATION_DECK,0,1,nil,true)
end
function c18716735.filter(c,ignore)
	return c:IsSetCard(0xe1) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable(ignore)
end
function c18716735.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c18716735.desfilter(chkc,tp) and chkc~=e:GetHandler() end
	if chk==0 then return Duel.IsExistingTarget(c18716735.desfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler(),tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,c18716735.desfilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler(),tp)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c18716735.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
		local g=Duel.SelectMatchingCard(tp,c18716735.filter,tp,LOCATION_DECK,0,1,1,nil,false)
		if g:GetCount()>0 then
			Duel.SSet(tp,g:GetFirst())
		end
	end
end
function c18716735.regcon(e,tp,eg,ep,ev,re,r,rp)
	return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c18716735.regop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetCountLimit(1)
	e1:SetCondition(c18716735.thcon)
	e1:SetOperation(c18716735.thop)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c18716735.thfilter(c)
	return c:IsSetCard(0xe1) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c18716735.thcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c18716735.thfilter,tp,LOCATION_DECK,0,1,nil)
end
function c18716735.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_CARD,0,18716735)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c18716735.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
