--アングリーバーガー
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,30243636)
	c:EnableReviveLimit()
	--search
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TODECK+CATEGORY_SEARCH+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.thcost)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--must attack
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_MUST_ATTACK)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(0,LOCATION_MZONE)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EFFECT_MUST_ATTACK_MONSTER)
	e3:SetValue(s.atklimit)
	c:RegisterEffect(e3)
	--spsummon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,2))
	e4:SetCategory(CATEGORY_RELEASE+CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetRange(LOCATION_MZONE)
	e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e4:SetCountLimit(1,id+o)
	e4:SetTarget(s.sptg)
	e4:SetOperation(s.spop)
	c:RegisterEffect(e4)
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not e:GetHandler():IsPublic() end
end
function s.thfilter(c)
	return c:IsSetCard(0x196) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) and c:IsAbleToDeck() end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 and g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then
		Duel.ConfirmCards(1-tp,g)
		if c:IsRelateToChain() then
			Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
		end
	end
end
function s.atklimit(e,c)
	return c==e:GetHandler()
end
function s.relfilter(c,tp,chk)
	return c:IsReleasableByEffect() and c:IsAttackPos()
		and (not chk or Duel.GetMZoneCount(tp,c)>0)
end
function s.spfilter(c,e,tp)
	return c:IsCode(30243636) and c:IsAttack(2000)
		and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.IsExistingMatchingCard(s.relfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp,true)
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local g=Group.CreateGroup()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local rg=Duel.GetMatchingGroup(s.relfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp,true)
	if rg:GetCount()>0 then
		g=rg:Select(tp,1,1,nil)
	else
		g=Duel.SelectMatchingCard(tp,s.relfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp,false)
	end
	if g:GetCount()==0 then return end
	Duel.HintSelection(g)
	if Duel.Release(g,REASON_EFFECT)==0 or Duel.GetLocationCount(tp,LOCATION_MZONE)==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
	if tc then
		Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)
	end
end
