--曙光の騎士
function c6351548.initial_effect(c)
	--to grave
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(6351548,0))
	e1:SetCategory(CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,6351548)
	e1:SetCondition(c6351548.condition)
	e1:SetTarget(c6351548.target)
	e1:SetOperation(c6351548.operation)
	c:RegisterEffect(e1)
	--to deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(6351548,1))
	e2:SetCategory(CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,6351548)
	e2:SetCondition(c6351548.tdcon)
	e2:SetTarget(c6351548.tdtg)
	e2:SetOperation(c6351548.tdop)
	c:RegisterEffect(e2)
end
function c6351548.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c6351548.tgfilter(c)
	return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsAbleToGrave()
end
function c6351548.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c6351548.tgfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c6351548.operation(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c6351548.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end
function c6351548.tdcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_DECK)
end
function c6351548.tdfilter(c)
	return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsAbleToDeck()
end
function c6351548.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c6351548.tdfilter(chkc) end
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,c6351548.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c6351548.tdop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT)
	end
end
