--スピッド・バード
function c86174055.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(86174055,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BATTLE_DESTROYED)
	e1:SetCondition(c86174055.condition)
	e1:SetTarget(c86174055.target)
	e1:SetOperation(c86174055.operation)
	c:RegisterEffect(e1)
end
function c86174055.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE)
end
function c86174055.filter(c,e,tp)
	return c:IsLevel(2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c86174055.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c86174055.filter(chkc,e,tp) end
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and Duel.IsExistingTarget(c86174055.filter,tp,LOCATION_GRAVE,0,2,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c86174055.filter,tp,LOCATION_GRAVE,0,2,2,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,2,0,0)
end
function c86174055.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	local ct=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if g:GetCount()<=ct then
		if g:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
		local tc=g:GetFirst()
		while tc do
			Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_DISABLE)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e1,true)
			local e2=Effect.CreateEffect(e:GetHandler())
			e2:SetType(EFFECT_TYPE_SINGLE)
			e2:SetCode(EFFECT_DISABLE_EFFECT)
			e2:SetValue(RESET_TURN_SET)
			e2:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e2,true)
			tc=g:GetNext()
		end
		Duel.SpecialSummonComplete()
	end
end
