--超量機艦マグナキャリア
function c10424147.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(10424147,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_FZONE)
	e2:SetCost(c10424147.spcost1)
	e2:SetTarget(c10424147.sptg1)
	e2:SetOperation(c10424147.spop1)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(10424147,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_FZONE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCost(c10424147.spcost2)
	e3:SetTarget(c10424147.sptg2)
	e3:SetOperation(c10424147.spop2)
	c:RegisterEffect(e3)
end
function c10424147.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c10424147.spfilter1(c,e,tp)
	return c:IsFaceup() and c:IsSetCard(0x10dc)
		and Duel.IsExistingMatchingCard(c10424147.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,c:GetAttribute())
		and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL)
end
function c10424147.spfilter2(c,e,tp,mc,att)
	return c:IsType(TYPE_XYZ) and c:IsSetCard(0x20dc) and c:IsAttribute(att) and mc:IsCanBeXyzMaterial(c)
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function c10424147.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c10424147.spfilter1(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(c10424147.spfilter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,c10424147.spfilter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c10424147.spop1(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end
	if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c10424147.spfilter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetAttribute())
	local sc=g:GetFirst()
	if sc then
		local mg=tc:GetOverlayGroup()
		if mg:GetCount()~=0 then
			Duel.Overlay(sc,mg)
		end
		sc:SetMaterial(Group.FromCards(tc))
		Duel.Overlay(sc,Group.FromCards(tc))
		Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
		sc:CompleteProcedure()
	end
end
function c10424147.spfilter3(c,e)
	return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsSetCard(0x20dc) and c:IsType(TYPE_XYZ) and c:IsCanBeEffectTarget(e) and c:IsCanOverlay()
end
function c10424147.spfilter4(c,e,tp)
	return c:IsCode(84025439) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c10424147.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c10424147.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	local g=Duel.GetMatchingGroup(c10424147.spfilter3,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil,e)
	if chk==0 then return g:GetClassCount(Card.GetCode)>=3
		and Duel.IsExistingMatchingCard(c10424147.spfilter4,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
	local sg=g:SelectSubGroup(tp,aux.dncheck,false,3,3)
	Duel.SetTargetCard(sg)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c10424147.mtfilter(c,e)
	return c:IsRelateToEffect(e) and not c:IsImmuneToEffect(e) and c:IsCanOverlay()
end
function c10424147.spop2(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=Duel.SelectMatchingCard(tp,c10424147.spfilter4,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
	local sc=sg:GetFirst()
	if sc and Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
		local g=tg:Filter(c10424147.mtfilter,nil,e)
		local tc=g:GetFirst()
		while tc do
			local mg=tc:GetOverlayGroup()
			if mg:GetCount()~=0 then
				Duel.Overlay(sc,mg)
			end
			Duel.Overlay(sc,Group.FromCards(tc))
			tc=g:GetNext()
		end
	end
end
