--グローアップ・バルブ
function c67441435.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(67441435,0))
	e1:SetCategory(CATEGORY_DECKDES+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCountLimit(1,67441435+EFFECT_COUNT_CODE_DUEL)
	e1:SetTarget(c67441435.target)
	e1:SetOperation(c67441435.operation)
	c:RegisterEffect(e1)
end
function c67441435.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,1)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c67441435.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.DiscardDeck(tp,1,REASON_EFFECT)~=0 then
		local oc=Duel.GetOperatedGroup():GetFirst()
		local c=e:GetHandler()
		if oc:IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) then
			Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
