--導かれし烙印
local s,id,o=GetID()
function s.initial_effect(c)
	--activate
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_ACTIVATE)
	e0:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e0)
	--banish and negate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DISABLE+CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_SZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.tfilter(c,tp)
	return c:IsLocation(LOCATION_MZONE) and c:IsFaceup()
		and c:IsSetCard(0x188) and c:IsControler(tp)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	if not Duel.IsChainDisablable(ev) then return false end
	local ct=Duel.GetCurrentChain()
	local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	local te,p=Duel.GetChainInfo(ct-1,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
	local b1=re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) and tg and tg:IsExists(s.tfilter,1,nil,tp) and #tg==1
	local b2=ct>=2 and te and te:GetHandler():IsSetCard(0x188) and p==tp
	return rp==1-tp and (b1 or b2)
end
function s.cfilter(c)
	return c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsAbleToRemove()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and s.cfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e)
		and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)>0 then
		Duel.NegateEffect(ev)
	end
end
