--ヴァリアンツの武者－北条
function c88919365.initial_effect(c)
	aux.AddCodeList(c,49568943)
	--pendulum summon
	aux.EnablePendulumAttribute(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_PZONE)
	e1:SetCountLimit(1,88919365)
	e1:SetCondition(c88919365.spcon)
	e1:SetTarget(c88919365.sptg)
	e1:SetOperation(c88919365.spop)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,88919366)
	e2:SetTarget(c88919365.thtg)
	e2:SetOperation(c88919365.thop)
	c:RegisterEffect(e2)
	--move
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_MOVE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCountLimit(1,88919367)
	e3:SetCondition(c88919365.mvcon)
	e3:SetTarget(c88919365.mvtg)
	e3:SetOperation(c88919365.mvop)
	c:RegisterEffect(e3)
end
function c88919365.cfilter(c)
	return c:IsSetCard(0x17d) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsFaceup()
end
function c88919365.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsEnvironment(49568943) or Duel.IsExistingMatchingCard(c88919365.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c88919365.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local zone=1<<c:GetSequence()
	if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c88919365.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local zone=1<<c:GetSequence()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP,zone)
	end
end
function c88919365.thfilter(c)
	return c:GetSequence()<5 and c:IsFaceup() and c:IsAbleToHand()
end
function c88919365.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_SZONE) and c88919365.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c88919365.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectTarget(tp,c88919365.thfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c88919365.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
function c88919365.mvcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ph=Duel.GetCurrentPhase()
	return c:IsPreviousLocation(LOCATION_MZONE) and c:IsLocation(LOCATION_MZONE)
		and (c:GetPreviousSequence()~=c:GetSequence() or c:GetPreviousControler()~=tp)
		and ph~=PHASE_DAMAGE and ph~=PHASE_DAMAGE_CAL
end
function c88919365.ffilter0(c,e)
	return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c88919365.ffilter1(c,e)
	return not c:IsImmuneToEffect(e)
end
function c88919365.ffilter2(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and c:IsSetCard(0x17d) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c88919365.mvtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then
		local chkf=tp
		local mg1=Duel.GetFusionMaterial(tp)
		mg1:Merge(Duel.GetMatchingGroup(c88919365.ffilter0,tp,LOCATION_PZONE,0,nil,e))
		local res=Duel.IsExistingMatchingCard(c88919365.ffilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg2=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(c88919365.ffilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
			end
		end
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c88919365.mvop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local chkf=tp
	local mg1=Duel.GetFusionMaterial(tp):Filter(c88919365.ffilter1,nil,e)
	mg1:Merge(Duel.GetMatchingGroup(c88919365.ffilter0,tp,LOCATION_PZONE,0,nil,e))
	local sg1=Duel.GetMatchingGroup(c88919365.ffilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
	local mg2=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg2=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(c88919365.ffilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
	end
	if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:CompleteProcedure()
	end
end
