--スペシャル・デュアル・サモン
function c26120084.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c26120084.target)
	e1:SetOperation(c26120084.operation)
	c:RegisterEffect(e1)
end
c26120084.has_text_type=TYPE_DUAL
function c26120084.filter(c)
	return c:IsFaceup() and c:IsType(TYPE_DUAL) and not c:IsDualState()
end
function c26120084.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c26120084.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c26120084.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,c26120084.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c26120084.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) and c26120084.filter(tc) then
		tc:EnableDualState()
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetRange(LOCATION_MZONE)
		e1:SetCountLimit(1)
		e1:SetOperation(c26120084.thop)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1,true)
	end
end
function c26120084.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
end
