--オルフェゴール・オーケストリオン
function c3134857.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2,99,c3134857.lcheck)
	c:EnableReviveLimit()
	--indes
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e1:SetCondition(c3134857.indcon)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	c:RegisterEffect(e2)
	--todeck
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(3134857,0))
	e3:SetCategory(CATEGORY_TODECK+CATEGORY_ATKCHANGE)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,3134857)
	e3:SetCondition(c3134857.tdcon1)
	e3:SetTarget(c3134857.tdtg)
	e3:SetOperation(c3134857.tdop)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER)
	e4:SetCondition(c3134857.tdcon2)
	c:RegisterEffect(e4)
end
function c3134857.lcheck(g)
	return g:IsExists(Card.IsLinkSetCard,1,nil,0x11b)
end
function c3134857.indcon(e)
	return e:GetHandler():IsLinkState()
end
function c3134857.tdcon1(e,tp,eg,ep,ev,re,r,rp)
	return not aux.IsCanBeQuickEffect(e:GetHandler(),tp,90351981)
end
function c3134857.tdcon2(e,tp,eg,ep,ev,re,r,rp)
	return aux.dscon(e,tp,eg,ep,ev,re,r,rp) and aux.IsCanBeQuickEffect(e:GetHandler(),tp,90351981)
end
function c3134857.tdfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsAbleToDeck()
end
function c3134857.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c3134857.tdfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c3134857.tdfilter,tp,LOCATION_REMOVED,0,3,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,c3134857.tdfilter,tp,LOCATION_REMOVED,0,3,3,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,3,0,0)
end
function c3134857.atkfilter(c)
	return c:IsLinkState() and c:IsFaceup()
end
function c3134857.tdop(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if tg:GetCount()>0 and Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and tg:IsExists(Card.IsLocation,1,nil,LOCATION_DECK+LOCATION_EXTRA) then
		local g=Duel.GetMatchingGroup(c3134857.atkfilter,tp,0,LOCATION_MZONE,nil)
		local c=e:GetHandler()
		local tc=g:GetFirst()
		while tc do
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_SET_ATTACK_FINAL)
			e1:SetValue(0)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e1)
			local e2=Effect.CreateEffect(c)
			e2:SetType(EFFECT_TYPE_SINGLE)
			e2:SetCode(EFFECT_SET_DEFENSE_FINAL)
			e2:SetValue(0)
			e2:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e2)
			local e3=Effect.CreateEffect(c)
			e3:SetType(EFFECT_TYPE_SINGLE)
			e3:SetCode(EFFECT_DISABLE)
			e3:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e3)
			local e4=Effect.CreateEffect(c)
			e4:SetType(EFFECT_TYPE_SINGLE)
			e4:SetCode(EFFECT_DISABLE_EFFECT)
			e4:SetReset(RESET_EVENT+RESETS_STANDARD)
			tc:RegisterEffect(e4)
			tc=g:GetNext()
		end
	end
end
