--発禁令
function c64964750.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,64964750+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c64964750.target)
	e1:SetOperation(c64964750.operation)
	c:RegisterEffect(e1)
end
function c64964750.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CODE)
	local ac=Duel.AnnounceCard(tp)
	Duel.SetTargetParam(ac)
	Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,0,tp,0)
end
function c64964750.operation(e,tp,eg,ep,ev,re,r,rp)
	local ac=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetReset(RESET_PHASE+PHASE_END)
	e1:SetTargetRange(0,1)
	e1:SetLabel(ac)
	e1:SetValue(c64964750.aclimit)
	Duel.RegisterEffect(e1,tp)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_ACTIVATE)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,0)
	e2:SetLabel(ac)
	e2:SetValue(c64964750.aclimit)
	Duel.RegisterEffect(e2,tp)
end
function c64964750.aclimit(e,re,tp)
	local ac=e:GetLabel()
	return re:GetHandler():IsOriginalCodeRule(ac)
end
