--ジャンク・メイル
local s,id,o=GetID()
function s.initial_effect(c)
	--indestructable
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_BE_MATERIAL)
	e1:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
	e1:SetCondition(s.indcon)
	e1:SetOperation(s.indop)
	c:RegisterEffect(e1)
	--sp summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(aux.exccon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.indcon(e,tp,eg,ep,ev,re,r,rp)
	return r==REASON_SYNCHRO
end
function s.indop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local rc=c:GetReasonCard()
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e1:SetValue(1)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	rc:RegisterEffect(e1,true)
end
function s.spfilter(c)
	return c:IsFaceup() and c:IsOriginalSetCard(0xa3,0x1017,0x66) and c:IsType(TYPE_SYNCHRO)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e1:SetValue(LOCATION_REMOVED)
		e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
		c:RegisterEffect(e1,true)
	end
end
