--御巫の火叢舞
function c80044027.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(80044027,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,80044027+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c80044027.target)
	e1:SetOperation(c80044027.activate)
	c:RegisterEffect(e1)
	--effect indestructable
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e2:SetValue(1)
	c:RegisterEffect(e2)
end
function c80044027.spfilter(c,e,tp)
	return c:IsSetCard(0x18d) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c80044027.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c80044027.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c80044027.eqlimit(e,c)
	return e:GetOwner()==c
end
function c80044027.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c80044027.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 and Duel.Equip(tp,c,tc) then
		--Add Equip limit
		local e1=Effect.CreateEffect(tc)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		e1:SetValue(c80044027.eqlimit)
		c:RegisterEffect(e1)
		local sg=Duel.GetMatchingGroup(aux.NecroValleyFilter(Card.IsCanBeSpecialSummoned),tp,0,LOCATION_GRAVE,nil,e,0,tp,false,false,POS_FACEUP,1-tp)
		if Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(80044027,1)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local sc=sg:Select(tp,1,1,nil):GetFirst()
			if Duel.SpecialSummonStep(sc,0,tp,1-tp,false,false,POS_FACEUP) then
				local e1=Effect.CreateEffect(c)
				e1:SetType(EFFECT_TYPE_SINGLE)
				e1:SetCode(EFFECT_DISABLE)
				e1:SetReset(RESET_EVENT+RESETS_STANDARD)
				sc:RegisterEffect(e1)
				local e2=Effect.CreateEffect(c)
				e2:SetType(EFFECT_TYPE_SINGLE)
				e2:SetCode(EFFECT_DISABLE_EFFECT)
				e2:SetValue(RESET_TURN_SET)
				e2:SetReset(RESET_EVENT+RESETS_STANDARD)
				sc:RegisterEffect(e2)
			end
			Duel.SpecialSummonComplete()
		end
	end
end
