--CNo.43 魂魄傀儡鬼神カオス・マリオネッター
function c32446630.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),3,4)
	c:EnableReviveLimit()
	--atk
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_EXTRA_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(c32446630.atktg)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--token
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(32446630,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c32446630.condition)
	e2:SetCost(c32446630.cost)
	e2:SetTarget(c32446630.target)
	e2:SetOperation(c32446630.operation)
	c:RegisterEffect(e2)
end
aux.xyz_number[32446630]=43
function c32446630.atktg(e,c)
	return c:IsType(TYPE_TOKEN)
end
function c32446630.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,56051086)
end
function c32446630.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c32446630.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,32446631,0,TYPES_TOKEN_MONSTER,-2,-2,1,RACE_FIEND,ATTRIBUTE_DARK) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_MZONE)
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,tp,LOCATION_MZONE)
end
function c32446630.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	if not Duel.IsPlayerCanSpecialSummonMonster(tp,32446631,0,TYPES_TOKEN_MONSTER,-2,-2,1,RACE_FIEND,ATTRIBUTE_DARK) then return end
	local token=Duel.CreateToken(tp,32446631)
	if Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK)
		e1:SetValue(math.ceil(Duel.GetLP(1-tp)/2))
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		token:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_SET_DEFENSE)
		token:RegisterEffect(e2)
	end
	Duel.SpecialSummonComplete()
end
