--超自然警戒区域
function c16165939.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(16165939,0))
	e2:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetRange(LOCATION_SZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,16165939)
	e2:SetCondition(c16165939.descon)
	e2:SetTarget(c16165939.destg)
	e2:SetOperation(c16165939.desop)
	c:RegisterEffect(e2)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(16165939,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_DESTROYED)
	e2:SetCountLimit(1,16165940)
	e3:SetCondition(c16165939.spcon)
	e3:SetTarget(c16165939.sptg)
	e3:SetOperation(c16165939.spop)
	c:RegisterEffect(e3)
end
function c16165939.cfilter(c)
	return c:IsFaceup() and not c:IsType(TYPE_EFFECT)
end
function c16165939.descon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c16165939.cfilter,1,nil)
end
function c16165939.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
	if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c16165939.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
function c16165939.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_SZONE) and c:IsPreviousControler(tp)
		and rp==1-tp and c:IsReason(REASON_EFFECT)
end
function c16165939.spfilter(c,e,tp)
	return not c:IsType(TYPE_EFFECT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c16165939.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c16165939.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
end
function c16165939.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c16165939.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
