--溟界神－オグドアビス
function c97565997.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(97565997,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCountLimit(1,97565997)
	e1:SetCost(c97565997.spcost)
	e1:SetTarget(c97565997.sptg)
	e1:SetOperation(c97565997.spop)
	c:RegisterEffect(e1)
	--to grave
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(97565997,1))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e2:SetCountLimit(1,97565998)
	e2:SetTarget(c97565997.tgtg)
	e2:SetOperation(c97565997.tgop)
	c:RegisterEffect(e2)
end
function c97565997.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetReleaseGroup(tp)
	if chk==0 then return g:CheckSubGroup(aux.mzctcheckrel,3,3,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local rg=g:SelectSubGroup(tp,aux.mzctcheckrel,false,3,3,tp)
	aux.UseExtraReleaseCount(rg,tp)
	Duel.Release(rg,REASON_COST)
end
function c97565997.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c97565997.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c97565997.tgfilter(c)
	return not (c:IsFaceup() and c:IsSummonLocation(LOCATION_GRAVE) and c:GetOriginalType()&TYPE_MONSTER~=0) and c:IsAbleToGrave()
end
function c97565997.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(c97565997.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,#g,0,0)
end
function c97565997.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c97565997.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if #g>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end
