--重装甲列車アイアン・ヴォルフ
function c49121795.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),4,2)
	c:EnableReviveLimit()
	--direct attack
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(49121795,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c49121795.dacon)
	e1:SetCost(c49121795.dacost)
	e1:SetTarget(c49121795.datg)
	e1:SetOperation(c49121795.daop)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(49121795,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCondition(c49121795.thcon)
	e2:SetTarget(c49121795.thtg)
	e2:SetOperation(c49121795.thop)
	c:RegisterEffect(e2)
end
function c49121795.dacon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsAbleToEnterBP()
end
function c49121795.dacost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c49121795.dafilter(c)
	return c:IsFaceup() and c:IsRace(RACE_MACHINE) and not c:IsHasEffect(EFFECT_DIRECT_ATTACK)
end
function c49121795.datg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c49121795.dafilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c49121795.dafilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c49121795.dafilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c49121795.daop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ATTACK)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(c49121795.ftarget)
	e1:SetLabel(tc:GetFieldID())
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	if tc:IsRelateToEffect(e) then
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e2:SetCode(EFFECT_DIRECT_ATTACK)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e2)
	end
end
function c49121795.ftarget(e,c)
	return e:GetLabel()~=c:GetFieldID()
end
function c49121795.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousControler(tp) and rp==1-tp and c:IsReason(REASON_DESTROY)
end
function c49121795.thfilter(c)
	return c:IsRace(RACE_MACHINE) and c:IsLevel(4) and c:IsAbleToHand()
end
function c49121795.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c49121795.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c49121795.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c49121795.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
