--フォーチュンレディ・ライティー
function c34471458.initial_effect(c)
	--atk,def
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_SET_ATTACK)
	e1:SetValue(c34471458.value)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_SET_DEFENSE)
	c:RegisterEffect(e2)
	--level up
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(34471458,0))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e3:SetCondition(c34471458.lvcon)
	e3:SetOperation(c34471458.lvop)
	c:RegisterEffect(e3)
	--special summon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(34471458,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e4:SetCode(EVENT_LEAVE_FIELD)
	e4:SetCondition(c34471458.spcon)
	e4:SetTarget(c34471458.sptg)
	e4:SetOperation(c34471458.spop)
	c:RegisterEffect(e4)
end
function c34471458.value(e,c)
	return c:GetLevel()*200
end
function c34471458.lvcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c34471458.lvop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFacedown() or not c:IsRelateToEffect(e) or c:IsLevelAbove(12) then return end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_LEVEL)
	e1:SetValue(1)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
	c:RegisterEffect(e1)
end
function c34471458.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsReason(REASON_EFFECT) and c:IsPreviousPosition(POS_FACEUP)
end
function c34471458.spfilter(c,e,tp)
	return c:IsSetCard(0x31) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c34471458.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c34471458.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c34471458.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c34471458.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
