--魔救の奇跡－レオナイト
function c47674738.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--to hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(47674738,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,47674738)
	e1:SetTarget(c47674738.thtg)
	e1:SetOperation(c47674738.thop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(47674738,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e2:SetCountLimit(1,47674739)
	e2:SetCondition(c47674738.spcon)
	e2:SetTarget(c47674738.sptg)
	e2:SetOperation(c47674738.spop)
	c:RegisterEffect(e2)
end
function c47674738.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>4 end
end
function c47674738.thfilter(c)
	return c:IsSetCard(0x140) and c:IsAbleToHand()
end
function c47674738.thop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<=4 then return end
	Duel.ConfirmDecktop(tp,5)
	local g=Duel.GetDecktopGroup(tp,5)
	local ct=g:GetCount()
	if ct>0 and g:FilterCount(c47674738.thfilter,nil)>0 and Duel.SelectYesNo(tp,aux.Stringid(47674738,2)) then
		Duel.DisableShuffleCheck()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local sg=g:FilterSelect(tp,c47674738.thfilter,1,1,nil)
		Duel.SendtoHand(sg,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,sg)
		Duel.ShuffleHand(tp)
		ct=g:GetCount()-sg:GetCount()
	end
	if ct>0 then
		Duel.SortDecktop(tp,tp,ct)
		for i=1,ct do
			local mg=Duel.GetDecktopGroup(tp,1)
			Duel.MoveSequence(mg:GetFirst(),SEQ_DECKBOTTOM)
		end
	end
end
function c47674738.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==1-tp and Duel.IsExistingMatchingCard(Card.IsAttribute,tp,LOCATION_GRAVE,0,1,nil,ATTRIBUTE_FIRE)
end
function c47674738.spfilter(c,e,tp)
	return c:IsRace(RACE_ROCK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c47674738.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c47674738.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c47674738.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c47674738.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c47674738.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
