--レッド・デーモンズ・ドラゴン・タイラント
function c16172067.initial_effect(c)
	--synchro summon
	aux.AddSynchroMixProcedure(c,aux.Tuner(nil),aux.Tuner(nil),nil,aux.NonTuner(nil),1,99)
	c:EnableReviveLimit()
	--cannot special summon
	local e0=Effect.CreateEffect(c)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_SPSUMMON_CONDITION)
	e0:SetValue(aux.synlimit)
	c:RegisterEffect(e0)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,16172067)
	e2:SetCondition(c16172067.descon)
	e2:SetTarget(c16172067.destg)
	e2:SetOperation(c16172067.desop)
	c:RegisterEffect(e2)
	--negate
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,16172068)
	e3:SetCode(EVENT_CHAINING)
	e3:SetCondition(c16172067.discon)
	e3:SetTarget(c16172067.distg)
	e3:SetOperation(c16172067.disop)
	c:RegisterEffect(e3)
	--double tuner
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e4:SetCode(21142671)
	c:RegisterEffect(e4)
end
function c16172067.descon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()==PHASE_MAIN1
end
function c16172067.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c16172067.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,aux.ExceptThisCard(e))
	if g:GetCount()>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ATTACK)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(c16172067.ftarget)
	e1:SetLabel(e:GetHandler():GetFieldID())
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c16172067.ftarget(e,c)
	return e:GetLabel()~=c:GetFieldID()
end
function c16172067.discon(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
		and Duel.IsChainNegatable(ev) and (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE)
end
function c16172067.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function c16172067.disop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
		if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		e1:SetValue(500)
		c:RegisterEffect(e1)
	end
end
