--ライトイレイザー
function c11471117.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
	e1:SetTarget(c11471117.target)
	e1:SetOperation(c11471117.operation)
	c:RegisterEffect(e1)
	--Equip limit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_EQUIP_LIMIT)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetValue(c11471117.eqlimit)
	c:RegisterEffect(e2)
	--remove
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(11471117,0))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCategory(CATEGORY_REMOVE)
	e3:SetCode(EVENT_BATTLED)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCondition(c11471117.rmcon)
	e3:SetTarget(c11471117.rmtg)
	e3:SetOperation(c11471117.rmop)
	c:RegisterEffect(e3)
end
function c11471117.eqlimit(e,c)
	return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_WARRIOR)
end
function c11471117.filter(c)
	return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_WARRIOR)
end
function c11471117.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c11471117.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c11471117.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c11471117.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c11471117.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,e:GetHandler(),tc)
	end
end
function c11471117.rmcon(e,tp,eg,ep,ev,re,r,rp)
	local a=Duel.GetAttacker()
	local d=Duel.GetAttackTarget()
	local c=e:GetHandler():GetEquipTarget()
	return d and (a==c or d==c)
end
function c11471117.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
end
function c11471117.rmop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=c:GetEquipTarget():GetBattleTarget()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_DAMAGE_STEP_END)
	e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
	e1:SetLabelObject(tc)
	e1:SetOperation(c11471117.rmop2)
	Duel.RegisterEffect(e1,tp)
end
function c11471117.rmop2(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
