--サイバース・エンチャンター
function c60279710.initial_effect(c)
	--link summon
	c:EnableReviveLimit()
	aux.AddLinkProcedure(c,nil,2)
	--mat check
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_MATERIAL_CHECK)
	e0:SetValue(c60279710.valcheck)
	c:RegisterEffect(e0)
	--position
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(60279710,0))
	e1:SetCategory(CATEGORY_POSITION+CATEGORY_DISABLE)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,60279710)
	e1:SetCondition(c60279710.poscon)
	e1:SetTarget(c60279710.postg)
	e1:SetOperation(c60279710.posop)
	e1:SetLabelObject(e0)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(60279710,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCountLimit(1,60279711)
	e2:SetCondition(c60279710.spcon)
	e2:SetTarget(c60279710.sptg)
	e2:SetOperation(c60279710.spop)
	c:RegisterEffect(e2)
end
function c60279710.valcheck(e,c)
	local g=c:GetMaterial()
	e:SetLabel(0)
	if g:IsExists(Card.IsLinkCode,1,nil,36033786) then
		e:SetLabel(1)
	end
end
function c60279710.poscon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetLabelObject():GetLabel()==1
end
function c60279710.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsCanChangePosition() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsCanChangePosition,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,Card.IsCanChangePosition,tp,0,LOCATION_MZONE,1,1,nil)
end
function c60279710.posop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.ChangePosition(tc,POS_FACEUP_DEFENSE,POS_FACEDOWN_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)>0 and (tc:IsFaceup() and tc:IsCanBeDisabledByEffect(e)) then
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e2)
	end
end
function c60279710.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsReason(REASON_BATTLE)
		or (rp==1-tp and c:IsReason(REASON_EFFECT) and c:IsPreviousControler(tp))
end
function c60279710.spfilter(c,e,tp)
	return c:IsCode(36033786) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c60279710.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c60279710.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
end
function c60279710.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c60279710.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
