--機甲忍者アクア
function c96427353.initial_effect(c)
	--disable attack
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(96427353,0))
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCondition(c96427353.condition)
	e1:SetCost(aux.bfgcost)
	e1:SetTarget(c96427353.target)
	e1:SetOperation(c96427353.operation)
	c:RegisterEffect(e1)
end
function c96427353.cfilter(c)
	return c:IsSetCard(0x2b) and c:IsType(TYPE_MONSTER)
end
function c96427353.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()~=tp and Duel.GetAttackTarget()==nil
		and Duel.IsExistingMatchingCard(c96427353.cfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler())
end
function c96427353.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local tg=Duel.GetAttacker()
	if chkc then return chkc==tg end
	if chk==0 then return tg:IsOnField() and tg:IsCanBeEffectTarget(e) end
	Duel.SetTargetCard(tg)
end
function c96427353.operation(e,tp,eg,ep,ev,re,r,rp)
	Duel.NegateAttack()
end
