--竜殺しの剣
function c61405855.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
	e1:SetTarget(c61405855.target)
	e1:SetOperation(c61405855.operation)
	c:RegisterEffect(e1)
	--atkup
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetValue(700)
	c:RegisterEffect(e2)
	--Equip limit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_EQUIP_LIMIT)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetValue(c61405855.eqlimit)
	c:RegisterEffect(e3)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(61405855,0))
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e4:SetCategory(CATEGORY_DESTROY)
	e4:SetCode(EVENT_BATTLED)
	e4:SetRange(LOCATION_SZONE)
	e4:SetCondition(c61405855.descon)
	e4:SetTarget(c61405855.destg)
	e4:SetOperation(c61405855.desop)
	c:RegisterEffect(e4)
end
function c61405855.eqlimit(e,c)
	return c:IsRace(RACE_WARRIOR)
end
function c61405855.filter(c)
	return c:IsFaceup() and c:IsRace(RACE_WARRIOR)
end
function c61405855.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c61405855.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c61405855.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c61405855.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c61405855.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,e:GetHandler(),tc)
	end
end
function c61405855.descon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler():GetEquipTarget()
	local bc=c:GetBattleTarget()
	return bc and bc:IsRace(RACE_DRAGON)
end
function c61405855.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local bc=e:GetHandler():GetEquipTarget():GetBattleTarget()
	Duel.SetTargetCard(bc)
end
function c61405855.desop(e,tp,eg,ep,ev,re,r,rp)
	local bc=Duel.GetFirstTarget()
	if bc:IsRelateToEffect(e) then
		local c=e:GetHandler()
		local fid=c:GetFieldID()
		bc:RegisterFlagEffect(61405855,RESET_PHASE+PHASE_BATTLE+RESET_EVENT+RESETS_STANDARD,0,1,fid)
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(aux.Stringid(61405855,1))
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_BATTLE)
		e1:SetCountLimit(1)
		e1:SetLabel(fid)
		e1:SetLabelObject(bc)
		e1:SetCondition(c61405855.descon2)
		e1:SetOperation(c61405855.desop2)
		e1:SetReset(RESET_PHASE+PHASE_BATTLE)
		Duel.RegisterEffect(e1,tp)
	end
end
function c61405855.descon2(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	return tc:GetFlagEffectLabel(61405855)==e:GetLabel()
end
function c61405855.desop2(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	Duel.Hint(HINT_CARD,0,61405855)
	Duel.Destroy(tc,REASON_EFFECT)
end
