--合成獣融合
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,4796100,5818798,77207191)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
	e1:SetCondition(s.fscon)
	e1:SetTarget(s.fstg)
	e1:SetOperation(s.fsop)
	c:RegisterEffect(e1)
	--move from gy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.gycon)
	e2:SetTarget(s.gytg)
	c:RegisterEffect(e2)
end
function s.fscon(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end
function s.filter(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.check(tp,g,fc)
	return g:IsExists(Card.IsRace,1,nil,RACE_BEAST+RACE_FIEND)
end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local chkf=tp
		local mg1=Duel.GetFusionMaterial(tp)
		aux.FCheckAdditional=s.check
		local res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg2=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
			end
		end
		aux.FCheckAdditional=nil
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
	local chkf=tp
	local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
	aux.FCheckAdditional=s.check
	local sg1=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
	local mg2,sg2=nil,nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg2=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
	end
	if #sg1>0 or (sg2~=nil and #sg2>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		::cancel::
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tc=sg:Select(tp,1,1,nil):GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not (sg2:IsContains(tc)
			and Duel.SelectYesNo(tp,ce:GetDescription()))) then
			local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
			if #mat==0 then goto cancel end
			tc:SetMaterial(mat)
			Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
			if #mat==0 then goto cancel end
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat)
		end
		tc:CompleteProcedure()
	end
	aux.FCheckAdditional=nil
end
function s.cfilter(c)
	return c:IsFaceupEx() and c:IsCode(4796100)
end
function s.gycon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE+LOCATION_MZONE,0,1,nil)
end
function s.sfilter(c,e,tp)
	return c:IsCode(5818798,77207191) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.gytg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local b1=c:IsAbleToHand()
	local g=Duel.GetMatchingGroup(s.sfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,nil,e,tp)
	local b2=c:IsAbleToRemove() and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and not Duel.IsPlayerAffectedByEffect(tp,59822133)
		and g:GetClassCount(Card.GetCode)>1
	if chk==0 then return b1 or b2 end
	local op=aux.SelectFromOptions(tp,{b1,aux.Stringid(id,2)},{b2,aux.Stringid(id,3)})
	if op==1 then
		e:SetCategory(CATEGORY_TOHAND)
		e:SetOperation(s.tohand)
		Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
	else
		e:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
		e:SetOperation(s.banish)
		Duel.SetOperationInfo(0,CATEGORY_REMOVE,c,1,0,0)
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK+LOCATION_GRAVE)
	end
end
function s.tohand(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT) end
end
function s.banish(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or Duel.Remove(c,POS_FACEUP,REASON_EFFECT)==0
		or Duel.GetLocationCount(tp,LOCATION_MZONE)<2 or Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
	local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.sfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,nil,e,tp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=g:SelectSubGroup(tp,aux.dncheck,false,2,2)
	if sg then Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) end
end
