--ZW－不死鳥弩弓
function c87008374.initial_effect(c)
	c:SetUniqueOnField(1,0,87008374)
	--equip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(87008374,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c87008374.eqcon)
	e1:SetTarget(c87008374.eqtg)
	e1:SetOperation(c87008374.eqop)
	c:RegisterEffect(e1)
	--damage
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(87008374,1))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_BATTLE_DESTROYING)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCondition(c87008374.damcon)
	e3:SetTarget(c87008374.damtg)
	e3:SetOperation(c87008374.damop)
	c:RegisterEffect(e3)
end
function c87008374.eqcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():CheckUniqueOnField(tp)
end
function c87008374.filter(c)
	return c:IsFaceup() and c:IsCode(56840427)
end
function c87008374.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c87008374.filter(chkc) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(c87008374.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c87008374.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c87008374.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local tc=Duel.GetFirstTarget()
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsControler(1-tp) or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then
		Duel.SendtoGrave(c,REASON_EFFECT)
		return
	end
	c87008374.zw_equip_monster(c,tp,tc)
end
function c87008374.zw_equip_monster(c,tp,tc)
	if not Duel.Equip(tp,c,tc) then return end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_EQUIP_LIMIT)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	e1:SetValue(c87008374.eqlimit)
	e1:SetLabelObject(tc)
	c:RegisterEffect(e1)
	--atkup
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetValue(1100)
	e2:SetReset(RESET_EVENT+RESETS_STANDARD)
	c:RegisterEffect(e2)
end
function c87008374.damcon(e,tp,eg,ep,ev,re,r,rp)
	local ec=e:GetHandler():GetEquipTarget()
	return ec and eg:IsContains(ec)
end
function c87008374.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(1000)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
end
function c87008374.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
function c87008374.eqlimit(e,c)
	return c==e:GetLabelObject()
end
