--粉砕せし破壊神
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,10000000)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CAN_FORBIDDEN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_REMOVE+CATEGORY_DAMAGE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_RELEASE)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CAN_FORBIDDEN)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.rmcon)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
end
function s.spfilter(c,e,tp)
	return c:IsCode(10000000) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetDescription(aux.Stringid(id,2))
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
		e1:SetRange(LOCATION_MZONE)
		e1:SetCode(EFFECT_IMMUNE_EFFECT)
		e1:SetValue(s.efilter)
		e1:SetOwnerPlayer(tp)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1,true)
	end
	Duel.SpecialSummonComplete()
end
function s.efilter(e,re)
	return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end
function s.cfilter(c,tp)
	return c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousControler(tp)
end
function s.cfilter1(c)
	return c:IsCode(10000000) and c:IsFaceup()
end
function s.cfilter2(c,tp)
	return c:IsCode(10000000) and s.cfilter(c,tp) and c:IsPreviousPosition(POS_FACEUP)
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	return re and re:IsActivated() and r&REASON_COST~=0 and eg:IsExists(s.cfilter,2,nil,tp)
		and (Duel.IsExistingMatchingCard(s.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
			or eg:IsExists(s.cfilter2,1,nil,tp))
end
function s.rmfilter(c)
	return c:IsAbleToRemove() and c:IsType(TYPE_MONSTER)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.rmfilter,tp,0,LOCATION_GRAVE,1,nil) end
	local g=Duel.GetMatchingGroup(s.rmfilter,tp,0,LOCATION_GRAVE,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,#g*500)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.rmfilter,tp,0,LOCATION_GRAVE,nil)
	local ct=Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	if ct>0 then
		Duel.Damage(1-tp,ct*500,REASON_EFFECT)
	end
end
