--クロノダイバー・パワーリザーブ
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e2:SetCountLimit(1,id+o)
	e2:SetCondition(s.rmcon)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:IsCostChecked()
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x126,TYPES_NORMAL_TRAP_MONSTER,1900,2500,4,RACE_PSYCHO,ATTRIBUTE_DARK) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.filter(c,e,tp)
	return c:IsRace(RACE_MACHINE) and c:IsSetCard(0x126) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if not Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x126,TYPES_NORMAL_TRAP_MONSTER,1900,2500,4,RACE_PSYCHO,ATTRIBUTE_DARK) then return end
	local c=e:GetHandler()
	c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TRAP)
	if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)==0 then return end
	local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter),tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_HAND,0,nil,e,tp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(tp,1,1,nil)
		Duel.BreakEffect()
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_XYZ)
		and c:GetOverlayGroup():IsExists(Card.IsType,1,nil,TYPE_SPELL)
		and c:GetOverlayGroup():IsExists(Card.IsType,1,nil,TYPE_TRAP)
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
	if #g>0 then
		Duel.HintSelection(g)
		Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	end
end
