--慈愛の賢者－シエラ
function c34456146.initial_effect(c)
	--specialSummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(34456146,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,34456146)
	e1:SetCost(c34456146.spcost)
	e1:SetTarget(c34456146.sptg)
	e1:SetOperation(c34456146.spop)
	c:RegisterEffect(e1)
	--control
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(34456146,1))
	e2:SetCategory(CATEGORY_CONTROL+CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,34456147)
	e2:SetCost(c34456146.ctcost)
	e2:SetTarget(c34456146.cttg)
	e2:SetOperation(c34456146.ctop)
	c:RegisterEffect(e2)
	--to hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(34456146,2))
	e3:SetCategory(CATEGORY_TOHAND)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e3:SetCountLimit(1,34456148)
	e3:SetCondition(c34456146.thcon)
	e3:SetTarget(c34456146.thtg)
	e3:SetOperation(c34456146.thop)
	c:RegisterEffect(e3)
end
function c34456146.costfilter(c)
	return c:IsType(TYPE_SPELL) and c:IsDiscardable()
end
function c34456146.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c34456146.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.DiscardHand(tp,c34456146.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c34456146.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c34456146.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c34456146.rmfilter(c)
	return c:IsType(TYPE_SPELL) and c:IsAbleToRemoveAsCost()
end
function c34456146.ctcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c34456146.rmfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,c34456146.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c34456146.spfilter(c,e,tp)
	return c:IsSetCard(0x1115) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c34456146.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsControlerCanBeChanged()
		and Duel.GetMZoneCount(tp,c)>0
		and Duel.IsExistingMatchingCard(c34456146.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,c,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c34456146.ctop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or Duel.GetControl(c,1-tp)==0 or Duel.GetMZoneCount(tp,c)==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c34456146.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c34456146.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c34456146.thfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x115) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c34456146.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c34456146.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c34456146.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,c34456146.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c34456146.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
