--ピュアリィ・プリティメモリー
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_RECOVER+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES+CATEGORY_HANDES)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.tg)
	e1:SetOperation(s.op)
	c:RegisterEffect(e1)
	--get effect
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_XMATERIAL+EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(s.xcon)
	e2:SetCost(s.xcost)
	e2:SetTarget(s.xtg)
	e2:SetOperation(s.xop)
	c:RegisterEffect(e2)
end
function s.tg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,PLAYER_ALL,1000)
end
function s.filter(c,e,tp)
	return c:IsLevel(1) and c:IsSetCard(0x18c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.op(e,tp,eg,ep,ev,re,r,rp)
	if Duel.Recover(tp,1000,REASON_EFFECT)>0 and Duel.Recover(1-tp,1000,REASON_EFFECT)>0
		and Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,e,tp)
		and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
		Duel.BreakEffect()
		if Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)>0 then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
			if g:GetCount()>0 then
				Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
			end
		end
	end
end
function s.xcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsSetCard(0x18c)
end
function s.xcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
	Duel.SendtoGrave(g,REASON_COST)
end
function s.xtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp)
		and chkc:IsCanOverlay() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsCanOverlay,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
	Duel.SelectTarget(tp,Card.IsCanOverlay,tp,0,LOCATION_ONFIELD,1,1,nil)
end
function s.xop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) and tc:IsCanOverlay() then
		tc:CancelToGrave()
		local og=tc:GetOverlayGroup()
		if og:GetCount()>0 then
			Duel.SendtoGrave(og,REASON_RULE)
		end
		Duel.Overlay(c,Group.FromCards(tc))
	end
end
