--サモン・ソーサレス
function c61665245.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,aux.NOT(aux.FilterBoolFunction(Card.IsLinkType,TYPE_TOKEN)),2,99,c61665245.lcheck)
	c:EnableReviveLimit()
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(61665245,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,61665245)
	e1:SetCondition(c61665245.spcon)
	e1:SetTarget(c61665245.sptg)
	e1:SetOperation(c61665245.spop)
	c:RegisterEffect(e1)
end
function c61665245.lcheck(g)
	return aux.SameValueCheck(g,Card.GetLinkRace)
end
function c61665245.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c61665245.spfilter1(c,e,tp,zone)
	return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp,zone)
end
function c61665245.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local zone=e:GetHandler():GetLinkedZone(1-tp)
	if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
		and Duel.IsExistingMatchingCard(c61665245.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,zone) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c61665245.spfilter2(c,e,tp,rac)
	return c:IsRace(rac) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c61665245.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local zone=c:GetLinkedZone(1-tp)
	if Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tc=Duel.SelectMatchingCard(tp,c61665245.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone):GetFirst()
	if tc and Duel.SpecialSummonStep(tc,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE,zone) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e2)
		Duel.SpecialSummonComplete()
		local g=Duel.GetMatchingGroup(c61665245.spfilter2,tp,LOCATION_DECK,0,nil,e,tp,tc:GetRace())
		if #g>0 and Duel.GetMZoneCount(tp)>0 and Duel.SelectYesNo(tp,aux.Stringid(61665245,1)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local sc=g:Select(tp,1,1,nil):GetFirst()
			if Duel.SpecialSummonStep(sc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then
				local e1=Effect.CreateEffect(c)
				e1:SetType(EFFECT_TYPE_SINGLE)
				e1:SetCode(EFFECT_DISABLE)
				e1:SetReset(RESET_EVENT+RESETS_STANDARD)
				sc:RegisterEffect(e1)
				local e2=Effect.CreateEffect(c)
				e2:SetType(EFFECT_TYPE_SINGLE)
				e2:SetCode(EFFECT_DISABLE_EFFECT)
				e2:SetValue(RESET_TURN_SET)
				e2:SetReset(RESET_EVENT+RESETS_STANDARD)
				sc:RegisterEffect(e2)
				local e3=Effect.CreateEffect(c)
				e3:SetType(EFFECT_TYPE_FIELD)
				e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
				e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
				e3:SetTargetRange(1,0)
				e3:SetTarget(c61665245.splimit)
				e3:SetLabel(sc:GetOriginalRace())
				e3:SetReset(RESET_PHASE+PHASE_END)
				Duel.RegisterEffect(e3,tp)
				Duel.SpecialSummonComplete()
			end
		end
	end
end
function c61665245.splimit(e,c)
	return c:GetOriginalRace()&e:GetLabel()==0
end
