--ドラゴンメイド・ナサリー
function c40398073.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(40398073,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,40398073)
	e1:SetTarget(c40398073.sptg1)
	e1:SetOperation(c40398073.spop1)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(40398073,1))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,40398074)
	e3:SetTarget(c40398073.sptg2)
	e3:SetOperation(c40398073.spop2)
	c:RegisterEffect(e3)
end
function c40398073.spfilter1(c,e,tp)
	return c:IsSetCard(0x133) and c:IsLevelBelow(4) and not c:IsCode(40398073) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c40398073.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c40398073.spfilter1(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c40398073.spfilter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c40398073.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c40398073.spop1(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c40398073.spfilter2(c,e,tp)
	return c:IsSetCard(0x133) and c:IsLevel(7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c40398073.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToHand()
		and Duel.GetMZoneCount(tp,c)>0
		and Duel.IsExistingMatchingCard(c40398073.spfilter2,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c40398073.spop2(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0
		and c:IsLocation(LOCATION_HAND) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c40398073.spfilter2),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
