--ドリル・ウォリアー
function c3429238.initial_effect(c)
	aux.AddMaterialCodeList(c,56286179)
	--synchro summon
	aux.AddSynchroProcedure(c,c3429238.tfilter,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--direct attack
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(3429238,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c3429238.datcon)
	e1:SetTarget(c3429238.dattg)
	e1:SetOperation(c3429238.datop)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(3429238,1))
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetCountLimit(1)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTarget(c3429238.rmtg)
	e2:SetOperation(c3429238.rmop)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(3429238,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_ACTION)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e3:SetRange(LOCATION_REMOVED)
	e3:SetCondition(c3429238.spcon)
	e3:SetTarget(c3429238.sptg)
	e3:SetOperation(c3429238.spop)
	c:RegisterEffect(e3)
end
c3429238.material_setcode=0x1017
function c3429238.tfilter(c)
	return c:IsCode(56286179) or c:IsHasEffect(20932152)
end
function c3429238.datcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()==PHASE_MAIN1 and aux.bpcon(e,tp,eg,ep,ev,re,r,rp)
end
function c3429238.dattg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c3429238.datop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetValue(math.ceil(c:GetAttack()/2))
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DIRECT_ATTACK)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e2)
	end
end
function c3429238.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 and e:GetHandler():IsAbleToRemove() end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler(),1,0,0)
end
function c3429238.rmop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
	local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_HAND,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoGrave(g,REASON_EFFECT+REASON_DISCARD)
		if c:IsRelateToEffect(e) and Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT)~=0 then
			e:GetHandler():RegisterFlagEffect(3429238,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
		end
	end
end
function c3429238.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c3429238.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():GetFlagEffect(3429238)~=0 end
	e:GetHandler():ResetFlagEffect(3429238)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c3429238.filter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c3429238.spop(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetMatchingGroup(c3429238.filter,tp,LOCATION_GRAVE,0,nil)
	if aux.NecroValleyNegateCheck(tg) then return end
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local g=tg:Select(tp,1,1,nil)
		if g:GetCount()>0 then
			Duel.SendtoHand(g,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,g)
		end
	end
end
