--アームズ・シーハンター
function c20470500.initial_effect(c)
	--Disable
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(20470500,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_BATTLED)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c20470500.condition)
	e1:SetOperation(c20470500.operation)
	c:RegisterEffect(e1)
	--Destroy replace
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_DESTROY_REPLACE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTarget(c20470500.desreptg)
	e2:SetOperation(c20470500.desrepop)
	c:RegisterEffect(e2)
end
function c20470500.cfilter(c)
	return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER)
end
function c20470500.condition(e,tp,eg,ep,ev,re,r,rp)
	local bc=e:GetHandler():GetBattleTarget()
	return bc and bc:IsType(TYPE_EFFECT) and Duel.IsExistingMatchingCard(c20470500.cfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c20470500.operation(e,tp,eg,ep,ev,re,r,rp)
	local bc=e:GetHandler():GetBattleTarget()
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_DISABLE)
	e1:SetReset(RESET_EVENT+0x57a0000)
	bc:RegisterEffect(e1)
	local e2=Effect.CreateEffect(e:GetHandler())
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_DISABLE_EFFECT)
	e2:SetReset(RESET_EVENT+0x57a0000)
	bc:RegisterEffect(e2)
end
function c20470500.repfilter(c,e)
	return c:IsFaceup() and c:IsLevelBelow(3) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsDestructable(e)
		and not c:IsStatus(STATUS_DESTROY_CONFIRMED)
end
function c20470500.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return not c:IsReason(REASON_REPLACE)
		and Duel.IsExistingMatchingCard(c20470500.repfilter,tp,LOCATION_MZONE,0,1,c,e) end
	if Duel.SelectEffectYesNo(tp,c,96) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
		local g=Duel.SelectMatchingCard(tp,c20470500.repfilter,tp,LOCATION_MZONE,0,1,1,c,e)
		e:SetLabelObject(g:GetFirst())
		g:GetFirst():SetStatus(STATUS_DESTROY_CONFIRMED,true)
		return true
	else return false end
end
function c20470500.desrepop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	tc:SetStatus(STATUS_DESTROY_CONFIRMED,false)
	Duel.Destroy(tc,REASON_EFFECT+REASON_REPLACE)
end
