--エレキマイラ
function c2772236.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xe),aux.NonTuner(Card.IsRace,RACE_THUNDER),1)
	c:EnableReviveLimit()
	--direct attack
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_DIRECT_ATTACK)
	c:RegisterEffect(e1)
	--handes
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(2772236,0))
	e2:SetCategory(CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_BATTLE_DAMAGE)
	e2:SetCondition(c2772236.condition)
	e2:SetTarget(c2772236.target)
	e2:SetOperation(c2772236.operation)
	c:RegisterEffect(e2)
end
function c2772236.condition(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp and Duel.GetAttackTarget()==nil
end
function c2772236.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,1-tp,LOCATION_HAND)
end
function c2772236.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFieldGroup(ep,LOCATION_HAND,0)
	if g:GetCount()==0 then return end
	local sg=g:RandomSelect(1-tp,1)
	Duel.SendtoDeck(sg,nil,SEQ_DECKTOP,REASON_EFFECT)
end
