--ガスタへの祈り
function c82422049.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(c82422049.target)
	e1:SetOperation(c82422049.activate)
	c:RegisterEffect(e1)
end
function c82422049.filter1(c)
	return c:IsSetCard(0x10) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function c82422049.filter2(c,e,tp)
	return c:IsSetCard(0x10) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingTarget(c82422049.filter1,tp,LOCATION_GRAVE,0,2,c)
end
function c82422049.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c82422049.filter2,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g1=Duel.SelectTarget(tp,c82422049.filter2,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g2=Duel.SelectTarget(tp,c82422049.filter1,tp,LOCATION_GRAVE,0,2,2,g1:GetFirst())
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g2,2,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g1,1,0,0)
end
function c82422049.activate(e,tp,eg,ep,ev,re,r,rp)
	local ex,g1=Duel.GetOperationInfo(0,CATEGORY_TODECK)
	local ex,g2=Duel.GetOperationInfo(0,CATEGORY_SPECIAL_SUMMON)
	if g1:GetFirst():IsRelateToEffect(e) and g1:GetNext():IsRelateToEffect(e) then
		Duel.SendtoDeck(g1,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
		if g2:GetFirst():IsRelateToEffect(e) then
			Duel.BreakEffect()
			Duel.SpecialSummon(g2,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
