--プリンセス・コロン
function c75574498.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,4,2)
	c:EnableReviveLimit()
	--spsummon1
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(75574498,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c75574498.spcon)
	e1:SetTarget(c75574498.sptg)
	e1:SetOperation(c75574498.spop)
	c:RegisterEffect(e1)
	--cannot be target
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
	e2:SetCondition(c75574498.tgcon)
	e2:SetValue(aux.imval1)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e3:SetValue(aux.tgoval)
	c:RegisterEffect(e3)
	--spsummon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(75574498,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EVENT_TO_GRAVE)
	e4:SetCondition(c75574498.spcon2)
	e4:SetCost(c75574498.spcost2)
	e4:SetTarget(c75574498.sptg2)
	e4:SetOperation(c75574498.spop2)
	c:RegisterEffect(e4)
end
function c75574498.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end
function c75574498.spfilter1(c,e,tp)
	return c:IsCode(81587028) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c75574498.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c75574498.spfilter1(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c75574498.spfilter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c75574498.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c75574498.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c75574498.tgcon(e)
	return Duel.GetFieldGroupCount(e:GetHandlerPlayer(),LOCATION_MZONE,0)>=2
end
function c75574498.cfilter(c,tp)
	return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY)
		and bit.band(c:GetPreviousTypeOnField(),TYPE_NORMAL)~=0
end
function c75574498.spcon2(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c75574498.cfilter,1,nil,tp)
end
function c75574498.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c75574498.spfilter2(c,e,tp)
	return c:IsType(TYPE_NORMAL) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c75574498.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c75574498.spfilter2,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_DECK)
end
function c75574498.spop2(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c75574498.spfilter2),tp,LOCATION_GRAVE+LOCATION_DECK,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
	end
end
