--大波小波
function c51562916.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c51562916.target)
	e1:SetOperation(c51562916.activate)
	c:RegisterEffect(e1)
end
function c51562916.dfilter(c)
	return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER)
end
function c51562916.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c51562916.dfilter,tp,LOCATION_MZONE,0,1,nil) end
	local g=Duel.GetMatchingGroup(c51562916.dfilter,tp,LOCATION_MZONE,0,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c51562916.spfilter(c,e,tp)
	return c:IsAttribute(ATTRIBUTE_WATER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c51562916.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c51562916.dfilter,tp,LOCATION_MZONE,0,nil)
	local ct=Duel.Destroy(g,REASON_EFFECT)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ct==0 or ft<=0 then return end
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
	if ct>ft then ct=ft end
	local sg=Duel.GetMatchingGroup(c51562916.spfilter,tp,LOCATION_HAND,0,nil,e,tp)
	if sg:GetCount()~=0 and Duel.SelectYesNo(tp,aux.Stringid(51562916,0)) then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local spg=sg:Select(tp,1,ct,nil)
		Duel.SpecialSummon(spg,0,tp,tp,false,false,POS_FACEUP)
	end
end
