--マジックテンペスター
function c63101919.initial_effect(c)
	c:EnableCounterPermit(0x1)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsRace,RACE_SPELLCASTER),1)
	c:EnableReviveLimit()
	--synchro success
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(63101919,0))
	e1:SetCategory(CATEGORY_COUNTER)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c63101919.addcc1)
	e1:SetTarget(c63101919.addct1)
	e1:SetOperation(c63101919.addc1)
	c:RegisterEffect(e1)
	--add counter
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(63101919,1))
	e2:SetCategory(CATEGORY_COUNTER)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetCountLimit(1)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCost(c63101919.ctcost)
	e2:SetTarget(c63101919.cttg)
	e2:SetOperation(c63101919.ctop)
	c:RegisterEffect(e2)
	--damage
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(63101919,2))
	e3:SetCategory(CATEGORY_DAMAGE)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCost(c63101919.damcost)
	e3:SetTarget(c63101919.damtg)
	e3:SetOperation(c63101919.damop)
	c:RegisterEffect(e3)
end
function c63101919.addcc1(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c63101919.addct1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,2,0,0x1)
end
function c63101919.addc1(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		e:GetHandler():AddCounter(0x1,1)
	end
end
function c63101919.ctcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,63,nil)
	Duel.SendtoGrave(g,REASON_COST)
	e:SetLabel(g:GetCount())
end
function c63101919.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,e:GetLabel(),0,0x1)
end
function c63101919.ctop(e,tp,eg,ep,ev,re,r,rp)
	local ct=e:GetLabel()
	for i=1,ct do
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_COUNTER)
		local g=Duel.SelectMatchingCard(tp,Card.IsCanAddCounter,tp,LOCATION_MZONE,0,1,1,nil,0x1,1)
		if g:GetCount()==0 then return end
		g:GetFirst():AddCounter(0x1,1)
	end
end
function c63101919.damfilter(c)
	return c:GetCounter(0x1)>0
end
function c63101919.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetCounter(tp,1,1,0x1)>0 end
	local g=Duel.GetMatchingGroup(c63101919.damfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	local tc=g:GetFirst()
	local sum=0
	while tc do
		local sct=tc:GetCounter(0x1)
		tc:RemoveCounter(tp,0x1,sct,0)
		sum=sum+sct
		tc=g:GetNext()
	end
	e:SetLabel(sum)
end
function c63101919.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local ct=e:GetLabel()
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(ct*500)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,ct*500)
end
function c63101919.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
