--相剣師－莫邪
function c20001443.initial_effect(c)
	--token
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(20001443,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,20001443)
	e1:SetCost(c20001443.spcost)
	e1:SetTarget(c20001443.sptg)
	e1:SetOperation(c20001443.spop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--draw
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_DRAW)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
	e3:SetCode(EVENT_BE_MATERIAL)
	e3:SetCountLimit(1,20001444)
	e3:SetCondition(c20001443.drcon)
	e3:SetTarget(c20001443.drtg)
	e3:SetOperation(c20001443.drop)
	c:RegisterEffect(e3)
end
function c20001443.costfilter(c)
	return (c:IsSetCard(0x16b) or (c:IsRace(RACE_WYRM) and c:IsType(TYPE_MONSTER))) and not c:IsPublic()
end
function c20001443.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c20001443.costfilter,tp,LOCATION_HAND,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local g=Duel.SelectMatchingCard(tp,c20001443.costfilter,tp,LOCATION_HAND,0,1,1,nil)
	Duel.ConfirmCards(1-tp,g)
	Duel.ShuffleHand(tp)
end
function c20001443.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,20001444,0x16b,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) end
	Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c20001443.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,20001444,0x16b,TYPES_TOKEN_MONSTER+TYPE_TUNER,0,0,4,RACE_WYRM,ATTRIBUTE_WATER) then
		local token=Duel.CreateToken(tp,20001444)
		Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e1:SetRange(LOCATION_MZONE)
		e1:SetAbsoluteRange(tp,1,0)
		e1:SetTarget(c20001443.splimit)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		token:RegisterEffect(e1,true)
		Duel.SpecialSummonComplete()
	end
end
function c20001443.splimit(e,c)
	return not c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_EXTRA)
end
function c20001443.drcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
end
function c20001443.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c20001443.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Draw(p,d,REASON_EFFECT)
end
