--幽鬼うさぎ
function c59438930.initial_effect(c)
	--double
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_MZONE+LOCATION_HAND)
	e1:SetCountLimit(1,59438930)
	e1:SetCondition(c59438930.condition)
	e1:SetCost(c59438930.cost)
	e1:SetTarget(c59438930.target)
	e1:SetOperation(c59438930.operation)
	c:RegisterEffect(e1)
end
function c59438930.condition(e,tp,eg,ep,ev,re,r,rp)
	return re:GetHandler():IsOnField() and re:GetHandler():IsRelateToEffect(re) and (re:IsActiveType(TYPE_MONSTER)
		or (re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and not re:IsHasType(EFFECT_TYPE_ACTIVATE)))
end
function c59438930.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c59438930.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return re:GetHandler():IsDestructable() end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
function c59438930.operation(e,tp,eg,ep,ev,re,r,rp)
	if re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
	end
end
