--シノビネクロ
function c90020780.initial_effect(c)
	--draw
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,90020780)
	e1:SetCondition(c90020780.drcon)
	e1:SetTarget(c90020780.drtg)
	e1:SetOperation(c90020780.drop)
	c:RegisterEffect(e1)
	--banished
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_REMOVE)
	e2:SetCountLimit(1,90020781)
	e2:SetCondition(c90020780.spcon)
	e2:SetTarget(c90020780.sptg)
	e2:SetOperation(c90020780.spop)
	c:RegisterEffect(e2)
end
function c90020780.cfilter(c,tp)
	return c:IsPreviousLocation(LOCATION_GRAVE) and c:IsPreviousControler(tp) and c:IsRace(RACE_ZOMBIE)
end
function c90020780.drcon(e,tp,eg,ep,ev,re,r,rp)
	if eg:IsContains(e:GetHandler()) then return false end
	return eg:IsExists(c90020780.cfilter,1,e:GetHandler(),tp)
end
function c90020780.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
	Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function c90020780.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	if Duel.Draw(p,d,REASON_EFFECT)~=0 then
		Duel.ShuffleHand(tp)
		Duel.BreakEffect()
		Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)
	end
end
function c90020780.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_GRAVE) and (c:IsReason(REASON_EFFECT)
		or c:IsReason(REASON_COST) and re:IsHasType(0x7f0))
end
function c90020780.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c90020780.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
		e1:SetValue(LOCATION_REMOVED)
		c:RegisterEffect(e1)
	end
end
