--八尺勾玉
function c74115234.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
	e1:SetTarget(c74115234.target)
	e1:SetOperation(c74115234.operation)
	c:RegisterEffect(e1)
	--recover
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(74115234,0))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetCategory(CATEGORY_RECOVER)
	e2:SetCode(EVENT_BATTLE_DESTROYING)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCondition(c74115234.recon)
	e2:SetTarget(c74115234.retg)
	e2:SetOperation(c74115234.reop)
	c:RegisterEffect(e2)
	--Equip limit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_EQUIP_LIMIT)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetValue(c74115234.eqlimit)
	c:RegisterEffect(e3)
	--tohand
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(74115234,1))
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e4:SetCategory(CATEGORY_TOHAND)
	e4:SetCode(EVENT_TO_GRAVE)
	e4:SetCondition(c74115234.retcon)
	e4:SetTarget(c74115234.rettg)
	e4:SetOperation(c74115234.retop)
	c:RegisterEffect(e4)
end
c74115234.has_text_type=TYPE_SPIRIT
function c74115234.eqlimit(e,c)
	return c:IsType(TYPE_SPIRIT)
end
function c74115234.filter(c)
	return c:IsFaceup() and c:IsType(TYPE_SPIRIT)
end
function c74115234.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c74115234.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c74115234.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c74115234.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c74115234.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,c,tc)
	end
end
function c74115234.recon(e,tp,eg,ep,ev,re,r,rp)
	local ec=eg:GetFirst()
	local bc=ec:GetBattleTarget()
	e:SetLabelObject(bc)
	return e:GetHandler():GetEquipTarget()==eg:GetFirst() and ec:IsControler(tp)
		and bc:IsLocation(LOCATION_GRAVE) and bc:IsType(TYPE_MONSTER) and bc:IsReason(REASON_BATTLE)
end
function c74115234.retg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local v=e:GetLabelObject():GetBaseAttack()
	if v<0 then v=0 end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(v)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,v)
end
function c74115234.reop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Recover(p,d,REASON_EFFECT)
end
function c74115234.retcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ec=c:GetPreviousEquipTarget()
	return c:IsReason(REASON_LOST_TARGET) and ec and ec:IsLocation(LOCATION_HAND) and ec:IsPreviousControler(tp)
end
function c74115234.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToHand() end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c74115234.retop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SendtoHand(c,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,c)
	end
end
