--D-HERO ダイナマイトガイ
function c37780349.initial_effect(c)
	--Damage to 0
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(37780349,0))
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c37780349.dmcon)
	e1:SetCost(c37780349.dmcost)
	e1:SetTarget(c37780349.dmtg)
	e1:SetOperation(c37780349.dmop)
	c:RegisterEffect(e1)
	--atkup
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(37780349,1))
	e2:SetCategory(CATEGORY_ATKCHANGE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(c37780349.atktg)
	e2:SetOperation(c37780349.atkop)
	c:RegisterEffect(e2)
end
function c37780349.dmcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetBattleDamage(tp)>0
end
function c37780349.dmcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsDiscardable() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c37780349.dmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,PLAYER_ALL,1000)
end
function c37780349.dmop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(1,0)
	e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
	Duel.RegisterEffect(e1,tp)
	Duel.Damage(tp,1000,REASON_EFFECT,true)
	Duel.Damage(1-tp,1000,REASON_EFFECT,true)
	Duel.RDComplete()
end
function c37780349.filter(c)
	return c:IsFaceup() and c:IsSetCard(0xc008)
end
function c37780349.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c37780349.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c37780349.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c37780349.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c37780349.atkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
		e1:SetValue(1000)
		tc:RegisterEffect(e1)
	end
end
