--白翼の魔術師
function c11067666.initial_effect(c)
	aux.EnablePendulumAttribute(c)
	--Negate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_CHAIN_SOLVING)
	e1:SetRange(LOCATION_PZONE)
	e1:SetCondition(c11067666.condition)
	e1:SetOperation(c11067666.operation)
	c:RegisterEffect(e1)
	--Banish
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetValue(LOCATION_REMOVED)
	e2:SetCondition(c11067666.rmcon)
	c:RegisterEffect(e2)
end
function c11067666.cfilter(c,tp)
	return c:IsLocation(LOCATION_MZONE) and c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsControler(tp)
end
function c11067666.condition(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return e:GetHandler():GetFlagEffect(11067666)==0 and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET)
		and g and g:IsExists(c11067666.cfilter,1,nil,tp)
		and Duel.IsChainDisablable(ev) and not Duel.IsChainDisabled(ev)
end
function c11067666.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.SelectEffectYesNo(tp,e:GetHandler()) then
		Duel.Hint(HINT_CARD,0,11067666)
		e:GetHandler():RegisterFlagEffect(11067666,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
		if Duel.NegateEffect(ev) then
			Duel.BreakEffect()
			Duel.Destroy(e:GetHandler(),REASON_EFFECT)
		end
	end
end
function c11067666.rmcon(e)
	local c=e:GetHandler()
	return c:IsSummonType(SUMMON_TYPE_PENDULUM) and c:IsReason(REASON_MATERIAL) and c:IsReason(REASON_SYNCHRO)
end
