--界放せし肆世壊
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,56099748)
	--activate
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_ACTIVATE)
	e0:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e0)
	--cannot target/indes
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e1:SetRange(LOCATION_SZONE)
	e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(s.immtg)
	e1:SetValue(aux.tgoval)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e2:SetValue(aux.indoval)
	c:RegisterEffect(e2)
	--bp remove
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_BATTLE_DESTROY_REDIRECT)
	e3:SetValue(LOCATION_REMOVED)
	e3:SetRange(LOCATION_SZONE)
	e3:SetTargetRange(LOCATION_MZONE,0)
	e3:SetTarget(s.immtg)
	c:RegisterEffect(e3)
	--destroy
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(id,0))
	e5:SetCategory(CATEGORY_DESTROY)
	e5:SetType(EFFECT_TYPE_IGNITION)
	e5:SetRange(LOCATION_SZONE)
	e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e5:SetCountLimit(1,id)
	e5:SetCost(s.descost)
	e5:SetTarget(s.destg)
	e5:SetOperation(s.desop)
	c:RegisterEffect(e5)
end
function s.immtg(e,c)
	return c:IsFaceup() and (c:IsCode(56099748) or (c:IsType(TYPE_LINK) and c:IsSetCard(0x17a)))
end
function s.cfilter(c)
	return c:IsType(TYPE_LINK) and c:IsSetCard(0x17a)
		and c:IsAbleToRemoveAsCost()
end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
