--モンスター・アイ
function c84133008.initial_effect(c)
	--salvage
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(84133008,0))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(c84133008.thcost)
	e1:SetTarget(c84133008.thtg)
	e1:SetOperation(c84133008.thop)
	c:RegisterEffect(e1)
end
function c84133008.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,1000) end
	Duel.PayLPCost(tp,1000)
end
function c84133008.filter(c)
	return c:IsCode(24094653) and c:IsAbleToHand()
end
function c84133008.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c84133008.filter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function c84133008.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c84133008.filter),tp,LOCATION_GRAVE,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
