-- All useless DeS remnants.

AI_EVENT_None = -1
AI_EVENT_Phalanx_Gattai = 10
AI_EVENT_Phalanx_Bousui = 20
AI_EVENT_Phalanx_Bousui_Attack = 21
AI_EVENT_Phalanx_Bousui_WallAttack = 22
AI_EVENT_Phalanx_Bunsan = 30
AI_EVENT_FlameMan_Angry = 10
AI_EVENT_FlameMan_Weaker = 20
AI_EVENT_FlameMan_Roar = 1
AI_EVENT_DOREI_IKAKU = 10
AI_EVENT_AREA01 = 10
AI_EVENT_AREA02 = 20
AI_EVENT_AREA03 = 30
AI_EVENT_AREA04 = 40
AI_EVENT_AREA05 = 50
AI_EVENT_AREA06 = 60
AI_EVENT_STAY_TUNNEL = 10
AI_EVENT_STAY_ROOM = 20
AI_EVENT_TUNNEL_RIGHT = 10
AI_EVENT_TUNNEL_CENTER = 20
AI_EVENT_TUNNEL_LEFT = 30
AI_EVENT_ROOM_RIGHT = 40
AI_EVENT_ROOM_CENTER = 50
AI_EVENT_ROOM_LEFT = 60
AI_EVENT_GRACE = 10
AI_EVENT_FOR_RIGHT = 10
AI_EVENT_FOR_CENTER = 20
AI_EVENT_FOR_LEFT = 30
AI_EVENT_NEAR = 40
AI_EVENT_PUNCH1 = 10
AI_EVENT_PUNCH2 = 20
AI_EVENT_PUNCH3 = 30
AI_EVENT_PUNCH4 = 40
AI_EVENT_BREATH1 = 50
AI_EVENT_BREATH2 = 60
AI_EVENT_BREATH3 = 70
AI_EVENT_BREATH4 = 80
AI_EVENT_BITEATTACK = 90
AI_EVENT_REACTION = 10
AI_EVENT_KIMERA_TALE_CUT = 10
AI_EVENT_LEECH_REGENERATE = 10
AI_EVENT_HIRYU_GATE = 10
AI_EVENT_MUKADE_TALE_CUT = 1
AI_EVENT_PARTS_BREAK = 10
AI_EVENT_PARTS_NON_REGENERATABLE_BREAK = 20
return 
