-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========

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	'ResTag_Polymers', "polymer",
	'ResPreset_Water', "Water_Average",
	'TerraceProps', {Octave_2 = 551,Octave_3 = 187,Octaves = 3,Persistence = 40},
	'ZoneMaskingProps', {Octave_1 = 64,Octave_2 = 420,Octave_3 = 172,Octave_4 = 71,Octave_5 = 29,Octave_6 = 12,Octave_7 = 5,Octave_8 = 2,Octave_9 = 1,Persistence = 41},
	'name', "Terrain_Type_Dark",
})

PlaceObj('RandomMapPreset', {
	'Seed', 1748491784,
	'PlayRatioTarget', 80,
	'PlayDist', range(10000, 30000),
	'DecorationRatio', 20,
	'BlankMap', "BlankBig_01",
	'Style1', "Dark",
	'StyleWeight1', 90,
	'Style2', "Slate",
	'StyleWeight2', 10,
	'MapSettings_DustStorm', "DustStorm_Low",
	'MapSettings_DustDevils', "DustDevils_Low",
	'MapSettings_Meteor', "Meteor_Low",
	'MapSettings_ColdWave', "ColdWave_Low",
	'ZonePlayable', set( "Playable", "Gameplay", "Plain" ),
	'ZoneBase', set( "PlainDecor", "Base", "Plain" ),
	'ZoneFiller', set( "Fill", "PlainDecor" ),
	'ZoneFillerAlt', set( "Fill", "PlainDecor" ),
	'ZoneBorder', set( "Mountain" ),
	'ZoneDeposit', set( "Deposit" ),
	'ZoneSlope', set( "Mountain" ),
	'ZoneSlopeAlt', set( "Mountain" ),
	'ZoneUnfill', set( "Fill", "Base", "Plain" ),
	'name', "Dark_Hasi_Test",
})

PlaceObj('RandomMapPreset', {
	'Seed', 442117619,
	'PlayRatioTarget', 60,
	'PlayDist', range(15000, 204800),
	'BlankMap', "BlankBig_01",
	'Style1', "Red",
	'ClusterMargin', 32000,
	'MaxClustAnomDist', 24800,
	'Terracing', true,
	'Terrace1Chance', 50,
	'Terrace1Height', range(12000, 22000),
	'Terrace1Ratio', range(35, 50),
	'ZonePlayable', set( "Playable" ),
	'ZoneBase', set( "Plain", "Base" ),
	'ZoneFiller', set( "PlainDecor", "Base", "Playable", "Plain" ),
	'ZoneFillerAlt', set( "PlainDecor", "Base", "Fill", "Mountain", "Plain" ),
	'ZoneBorder', set( "Mountain" ),
	'ZoneDeposit', set( "Deposit" ),
	'ZoneSlope', set( "Mountain" ),
	'ZoneSlopeAlt', set( "Mountain" ),
	'ZoneUnfill', set( "Base" ),
	'ZoneMasking', 70,
	'ResPreset_Concrete', "Concrete_Average",
	'ResPreset_Metals', "Metals_Average",
	'ResTag_Metals', "metal",
	'ResPreset_Polymers', "Polymers_Average",
	'ResTag_Polymers', "polymer",
	'ResPreset_Water', "Water_Average",
	'TerraceProps', {Octave_2 = 551,Octave_3 = 187,Octaves = 3,Persistence = 40},
	'ZoneMaskingProps', {Octave_1 = 64,Octave_2 = 420,Octave_3 = 172,Octave_4 = 71,Octave_5 = 29,Octave_6 = 12,Octave_7 = 5,Octave_8 = 2,Octave_9 = 1,Persistence = 41},
	'name', "OLD_Terrain_Type_Red",
})

PlaceObj('RandomMapPreset', {
	'Seed', 442117619,
	'PlayRatioTarget', 60,
	'PlayDist', range(15000, 204800),
	'BlankMap', "BlankBig_01",
	'Style1', "Dark",
	'StyleWeight1', 100,
	'StyleWeight2', 1,
	'ClusterMargin', 32000,
	'MaxClustAnomDist', 24800,
	'Terracing', true,
	'Terrace1Chance', 50,
	'Terrace1Height', range(12000, 22000),
	'Terrace1Ratio', range(35, 50),
	'ZonePlayable', set( "Playable" ),
	'ZoneBase', set( "Plain", "Base" ),
	'ZoneFiller', set( "PlainDecor", "Base", "Playable", "Plain" ),
	'ZoneFillerAlt', set( "PlainDecor", "Base", "Fill", "Mountain", "Plain" ),
	'ZoneBorder', set( "Mountain" ),
	'ZoneDeposit', set( "Deposit" ),
	'ZoneSlope', set( "Mountain" ),
	'ZoneSlopeAlt', set( "Mountain" ),
	'ZoneUnfill', set( "Base" ),
	'ZoneMasking', 70,
	'ResPreset_Concrete', "Concrete_Average",
	'ResPreset_Metals', "Metals_Average",
	'ResTag_Metals', "metal",
	'ResPreset_Polymers', "Polymers_Average",
	'ResTag_Polymers', "polymer",
	'ResPreset_Water', "Water_Average",
	'TerraceProps', {Octave_2 = 551,Octave_3 = 187,Octaves = 3,Persistence = 40},
	'ZoneMaskingProps', {Octave_1 = 64,Octave_2 = 420,Octave_3 = 172,Octave_4 = 71,Octave_5 = 29,Octave_6 = 12,Octave_7 = 5,Octave_8 = 2,Octave_9 = 1,Persistence = 41},
	'name', "OLD_Terrain_Type_Dark",
})

PlaceObj('RandomMapPreset', {
	'Seed', 1516458817,
	'PlayRatioTarget', 60,
	'PlayDist', range(6400, 102400),
	'BlankMap', "BlankBig_01",
	'Style1', "Dark",
	'Style2', "Red",
	'Terracing', true,
	'ZonePlayable', set( "Playable" ),
	'ZoneBase', set( "Plain", "Base" ),
	'ZoneFiller', set( "PlainDecor", "Base", "Plain" ),
	'ZoneFillerAlt', set( "PlainDecor" ),
	'ZoneBorder', set( "Mountain" ),
	'ZoneDeposit', set( "Deposit" ),
	'ZoneSlope', set( "Fill", "Base", "Mountain", "Plain" ),
	'ZoneUnfill', set( "Plain", "Base" ),
	'ResPreset_Concrete', "Concrete_Average",
	'ResPreset_Metals', "Metals_Average",
	'ResTag_Metals', "metal",
	'ResPreset_Polymers', "Polymers_Average",
	'ResTag_Polymers', "polymer",
	'ResPreset_Water', "Water_Average",
	'TerraceProps', {Octave_2 = 551,Octave_3 = 187,Octaves = 3,Persistence = 40},
	'name', "Dark Terrace",
})

PlaceObj('RandomMapPreset', {
	'PlayRatioTarget', 50,
	'BlankMap', "BlankBig_01",
	'ZonePlayable', set( "Plain", "Base" ),
	'ZoneBase', set( "Plain", "Base" ),
	'ZoneFiller', set( "PlainDecor" ),
	'ZoneFillerAlt', set( "PlainDecor" ),
	'ZoneUnfill', set( "Base" ),
	'ResTag_Concrete', "",
	'ResTag_Metals', "",
	'ResTag_Polymers', "",
	'ResTag_Water', "",
	'name', "Empty",
})

PlaceObj('RandomMapPreset', {
	'Seed', 1327144127,
	'PlayRatioTarget', 75,
	'PlayDist', range(5000, 30000),
	'BlankMap', "BlankBigTerraceCMix_06",
	'SlopeExcessDist', 9600,
	'TTypeSetup', {Prefab_Green = {Style = "Slate"},Prefab_Orange = {Style = "Light"},Prefab_Red = {Style = "Dark"},Prefab_Violet = {Border = true,Style = "Red"},Prefab_Yellow = {Style = "Red"}},
	'ZonePlayable', set( "Playable" ),
	'ZoneBase', set( "PlainDecor", "Base", "Plain" ),
	'ZoneFiller', set( "Fill", "PlainDecor", "Plain" ),
	'ZoneFillerAlt', set( "Fill", "PlainDecor", "Plain" ),
	'ZoneBorder', set( "Mountain" ),
	'ZoneDeposit', set( "Deposit" ),
	'ZoneSlope', set( "Mountain" ),
	'ZoneSlopeAlt', set( "Mountain" ),
	'ZoneUnfill', set( "Base" ),
	'name', "FaithTerracesRedLight",
})

