-- 任务配置

-- 父任务id

main_id = 375

sub_ids =
{
    37501,
    37502,
    37503,
    37504,
    37505,  
    37506,  
    37507,  
}

rewind_data = {}

rewind_data["37501"] = 
{
    npcs = {
        {
            id = 1001,
            alias = "Wendy",
            script = "Actor/Quest/Q301/Wendy301",
            pos = "Q374WendyTemp",
            data_index = 0,
            scene_id  = 1008,
            room_id = 1,

        },
        {
            id = 1164,
            alias = "Guard",
            script = "Actor/Quest/Q375/Guard",
            pos = "Q374Guard",
            data_index = 0,
            scene_id  = 1008,
            room_id = 1,

        },

    }
}

rewind_data["37502"] = 
{
    npcs = {
        {
            id = 1164,
            alias = "Guard",
            script = "Actor/Quest/Q375/Guard",
            pos = "Q374Guard",
            data_index = 0,
            scene_id  = 1008,
            room_id = 1,

        },

    }
}

rewind_data["37503"] = 
{
}

rewind_data["37504"] = 
{
}

rewind_data["37505"] = 
{
}

rewind_data["37506"] = 
{
}

rewind_data["37507"] = 
{
}
-- rewind_data["37502"] = 
-- {
--     npcs = {
--         {
--             id = 1001,
--             alias = "Wendy",
--             script = "Actor/Quest/Q301/Wendy301",
--             pos = "Q374WendyTemp",
--             data_index = 0,
--             scene_id  = 1008,
--         },

--     }
-- }

quest_data = {}

quest_data["37501"] = 
{
    npcs = {
        {
            id = 1001,
            alias = "Wendy",
            script = "Actor/Quest/Q301/Wendy301",
            pos = "Q374WendyTemp",
            data_index = 0,
            scene_id  = 1008,
            room_id = 1,

        },
        {
            id = 1164,
            alias = "Guard",
            script = "Actor/Quest/Q375/Guard",
            pos = "Q374Guard",
            data_index = 0,
            scene_id  = 1008,
            room_id = 1,

        },
    }
}

quest_data["37503"] = 
{
    gadgets = {
        {
            id = 70300040,
            pos = "Harp",
            alias = "Harp", 
            scene_id = 1005, 
            room_id = 1,  
        },
    },
    npcs = {
        {
            id = 1131,
            alias = "SneakAI1",
            script = "Actor/Npc/SneakAI",
            pos = "AI1Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1132,
            alias = "SneakAI2",
            script = "Actor/Npc/SneakAI",
            pos = "AI2Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1133,
            alias = "SneakAI3",
            script = "Actor/Npc/SneakAI",
            pos = "AI3Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1134,
            alias = "SneakAI4",
            script = "Actor/Npc/SneakAI",
            pos = "AI4Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1135,
            alias = "SneakAI5",
            script = "Actor/Npc/SneakAI",
            pos = "AI5Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1136,
            alias = "SneakAI6",
            script = "Actor/Npc/SneakAI",
            pos = "AI6Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1137,
            alias = "SneakAI7",
            script = "Actor/Npc/SneakAI",
            pos = "AI7Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1138,
            alias = "SneakAI8",
            script = "Actor/Npc/SneakAI",
            pos = "AI8Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1139,
            alias = "SneakAI9",
            script = "Actor/Npc/SneakAI",
            pos = "AI9Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1140,
            alias = "SneakAI10",
            script = "Actor/Npc/SneakAI",
            pos = "AI10Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1141,
            alias = "SneakAI11",
            script = "Actor/Npc/SneakAI",
            pos = "AI11Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1142,
            alias = "SneakAI12",
            script = "Actor/Npc/SneakAI",
            pos = "AI12Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1143,
            alias = "SneakAI13",
            script = "Actor/Npc/SneakAI",
            pos = "AI13Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
        {
            id = 1144,
            alias = "SneakAI14",
            script = "Actor/Npc/SneakAI",
            pos = "AI14Pos1",
            data_index = 0,
            scene_id  = 1005,
            room_id = 1,
        },
    }
}