--================================================================
-- 
-- 配置
-- 
--================================================================

-- 怪物
monsters = {
}

-- NPC
npcs = {
}

-- 装置
gadgets = {
	{ config_id = 248, gadget_id = 70320002, pos = { x = 312.6, y = 5.6, z = 283.7 }, rot = { x = 0.0, y = 270.2, z = 0.0 }, level = 1 },
	{ config_id = 249, gadget_id = 70320002, pos = { x = 301.9, y = 5.6, z = 283.9 }, rot = { x = 0.0, y = 89.3, z = 0.0 }, level = 1 },
	{ config_id = 250, gadget_id = 70320002, pos = { x = 314.9, y = 5.6, z = 283.6 }, rot = { x = 0.0, y = 99.7, z = 0.0 }, level = 1 },
	{ config_id = 251, gadget_id = 70320002, pos = { x = 324.5, y = 5.6, z = 283.7 }, rot = { x = 0.0, y = 267.4, z = 0.0 }, level = 1 },
	{ config_id = 252, gadget_id = 70900206, pos = { x = 314.6, y = 5.6, z = 287.7 }, rot = { x = 0.0, y = 18.3, z = 0.0 }, level = 1, state = GadgetState.GearAction1 }
}

-- 区域
regions = {
}

-- 触发器
triggers = {
}

-- 变量
variables = {
}

--================================================================
-- 
-- 初始化配置
-- 
--================================================================

-- 初始化时创建
init_config = {
	suite = 1,
	end_suite = 0,
	rand_suite = true,
	npcs = { }
}

--================================================================
-- 
-- 小组配置
-- 
--================================================================

suites = {
	{
		-- suite_id = 1,
		-- description = ,
		monsters = { },
		gadgets = { 248, 249, 250, 251 },
		regions = { },
		triggers = { },
		rand_weight = 100
	}
}

--================================================================
-- 
-- 触发器
-- 
--================================================================
