return {
	["Button_Ok"] = "OK",
	["Button_Yes"] = "YES",
	["Button_No"] = "NO",
	["Button_DisablePopup"] = "GOT IT, DON'T TELL ME AGAIN",
	["ButtonTooltip_DisablePopup"] = "This dialog will not be shown anymore. You can re-enable it in Mod Content > Configure Mod Loader.",

	["MainMenu_Button_ModContent"] = "Mod Content",
	["ModContent_FrameTitle"] = "Mod Content",

	["ModContent_Button_ModConfig"] = "Configure Mods",
	["ModContent_ButtonTooltip_ModConfig"] = "Turn on and off individual mods, and configure any settings they might have.",
	["ModConfig_FrameTitle"] = "Mod Configuration",
	["ModConfig_Button_Sort_Title"] = "Sort by:",
	["ModConfig_Button_Sort_Tooltip"] = "Choose how to sort mods",
	["ModConfig_Button_Sort_Choice_Name"] = "Name",
	["ModConfig_Button_Sort_Choice_Id"] = "Id",
	["ModConfig_Button_Sort_Choice_Tip_Name"] = "Sort mods alphabetically by their display name.",
	["ModConfig_Button_Sort_Choice_Tip_Id"] = "Sort mods alphabetically by their internal id.",
	["ModConfig_Button_Sort_Enabled_Mods_Title"] = "Enabled Mods:",
	["ModConfig_Button_Sort_Enabled_Mods_Tooltip"] = "Choose how to sort enabled mods",
	["ModConfig_Button_Sort_Enabled_Mods_Choice_First"] = "First",
	["ModConfig_Button_Sort_Enabled_Mods_Choice_Last"] = "Last",
	["ModConfig_Button_Sort_Enabled_Mods_Choice_None"] = "Unsorted",
	["ModConfig_Button_Sort_Enabled_Mods_Choice_Tip_First"] = "Sort enabled mods first, then disabled mods.",
	["ModConfig_Button_Sort_Enabled_Mods_Choice_Tip_Last"] = "Sort disabled mods first, then enabled mods.",
	["ModConfig_Button_Sort_Enabled_Mods_Choice_Tip_None"] = "Do not sort mods based on their enabled status.",

	["ModContent_Button_SquadSelect"] = "Edit Squads",
	["ModContent_ButtonTooltip_SquadSelect"] = "Select which squads will be available to pick.",
	["SquadSelect_FrameTitle"] = "Squad Selection",
	["SquadSelect_Total"] = "Total selected",
	["SquadSelect_Default_Text"] = "Default",
	["SquadSelect_Default_Tooltip"] = "Select only vanilla squads.",
	["SquadSelect_Random_Text"] = "Random",
	["SquadSelect_Random_Tooltip"] = "Select random squads.",

	["ModContent_Button_PilotArrange"] = "Arrange Pilots",
	["ModContent_ButtonTooltip_PilotArrange"] = "Select which pilots will be available to pick.",
	["PilotArrange_ButtonTooltip_Off"] = "New Game was pressed, so the pilots in the hangar can no longer be updated.\n\nYou must restart the game for changes to take effect.",
	["PilotArrange_FrameTitle"] = "Arrange Pilots",
	["PilotArrange_RestartWarning_Text"] = "The hangar was already loaded, so you must restart the game for pilot order changes to take effect.",
	["PilotArrange_Default_Text"] = "Default",
	["PilotArrange_Default_Tooltip"] = "Restore default pilot order.",
	["PilotArrange_Random_Text"] = "Randomize",
	["PilotArrange_Random_Tooltip"] = "Randomize pilot order.",

	["ModContent_Button_PaletteArrange"] = "Arrange Palettes",
	["ModContent_ButtonTooltip_PaletteArrange"] = "Select which palettes will be available to pick.",
	["PaletteArrange_RiftWalkers_Tooltip_Extra"] = "This palette is fixed to the first slot for technical reasons.",
	["PaletteArrange_FrameTitle"] = "Arrange Palettes",
	["PaletteArrange_Current_Title"] = "Current",
	["PaletteArrange_Current_Tooltip"] = "Resets palettes to the current loaded order.",
	["PaletteArrange_Default_Title"] = "Default",
	["PaletteArrange_Default_Tooltip"] = "Resets palettes to their default order.",
	["PaletteArrange_Random_Title"] = "Random",
	["PaletteArrange_Random_Tooltip"] = "Randomizes palettes",


	["ModContent_Button_ConfigureWeaponDeck"] = "Select Weapon Deck",
	["ModContent_ButtonTooltip_ConfigureWeaponDeck"] = "Select which weapons are available in runs from the shop, time pods, and perfect island bonuses. Will not have any affect in existing save games.",

	["ModContent_Button_ConfigurePilotDeck"] = "Select Pilot Deck",
	["ModContent_ButtonTooltip_ConfigurePilotDeck"] = "Select which pilots are available in runs from time pods and perfect island bonuses. Will not have any affect in existing save games.",

	["ConfigureDeck_PresetLoad_Title"] = "Load",
	["ConfigureDeck_PresetLoad_Tooltip"] = "Loads the current preset, replacing the selected content",
	["ConfigureDeck_PresetSave_Title"] = "Save",
	["ConfigureDeck_PresetSave_Tooltip"] = "Saves the current content to the selected preset. If nothing is checked, deletes the current preset.",

	["ConfigureWeaponDeck_Deck_Title"] = "Deck: ",
	["ConfigureWeaponDeck_Deck_Tooltip"] = "Select which weapon deck to edit.",
	["ConfigureWeaponDeck_Deck_Tip_All"] = "Edits weapons in both decks",
	["ConfigureWeaponDeck_Deck_Tip_Shop"] = "Edits weapons available in stores at the end of each island",
	["ConfigureWeaponDeck_Deck_Tip_Pod"] = "Edits weapons available in time pods and perfect island rewards",

	["ConfigurePilotDeck_Deck_Title"] = "Deck: ",
	["ConfigurePilotDeck_Deck_Tooltip"] = "Select which pilot deck to edit.",
	["ConfigurePilotDeck_Deck_Tip_All"] = "Edits pilots in both decks",
	["ConfigurePilotDeck_Deck_Tip_Pod"] = "Edits pilots available in time pods and perfect island rewards",
	["ConfigurePilotDeck_Deck_Tip_FTL"] = "Edits pilots available in secret pods",
	["ConfigurePilotDeck_Deck_Tip_Recruit"] = "Edits pilots available as starter pilots",

	["ConfigureDeck_Mode_Title"] = "Mode: ",
	["ConfigureDeck_Mode_Tooltip"] = "Select whether to edit normal or advanced content.",
	["ConfigureDeck_Mode_Tip_All"] = "Edits content for all modes",
	["ConfigureDeck_Mode_Tip_Normal"] = "Edits content for when advaced mode content is disabled",
	["ConfigureDeck_Mode_Tip_Advanced"] = "Edits content for when advanced mode content is enabled",
	["ConfigurePilotDeck_Mode_Tip_Recruit"] = "Edits the list of starter pilots",

	["ConfigureDeck_Preset_Title"] = "Preset: ",
	["ConfigureDeck_Preset_Tooltip"] = "Select a preset to replace currently selected content.",
	["ConfigureDeck_Preset_Tip_Vanilla"] = "Select only vanilla content.",
	["ConfigureDeck_Preset_Tip_Default"] = "Select default content defined by mods.",
	["ConfigureDeck_Preset_Tip_Random"] = "Select content randomly for the current mode.",
	["ConfigureDeck_Preset_Tip_EnableAll"] = "Enables all available content for the current mode.",
	["ConfigureDeck_Preset_Tip_DisableAll"] = "Disables all available content for the current mode.\n\nMust select at least one item on exit.",

	["ModContent_Button_Achievements"] = "Achievements",
	["ModContent_ButtonTooltip_Achievements"] = "Display achievements",
	["Achievements_FrameTitle"] = "Achievements",
	["Achievements_ToastTitle"] = "Achievement!",
	["Achievements_Medal_Island_Victory"] = "Island Victory: ",
	["Achievements_Medal_Island_Victory_None"] = "None",
	["Achievements_Medal_Island_Victory_Easy"] = "Easy",
	["Achievements_Medal_Island_Victory_Normal"] = "Normal",
	["Achievements_Medal_Island_Victory_Hard"] = "Hard",
	["Achievements_Medal_Island_Victory_Unfair"] = "Unfair",
	
	["ModContent_Button_ModLoaderConfig"] = "Configure Mod Loader",
	["ModContent_ButtonTooltip_ModLoaderConfig"] = "Configure some features of the mod loader.",
	["ModLoaderConfig_FrameTitle"] = "Mod Loader Configuration",

	["ModLoaderConfig_Text_ScrollableLogger"] = "Enable Scrolling Messages in Console",
	["ModLoaderConfig_Tooltip_ScrollableLogger"] = "Allow scrolling through LOG messages in console. Can scroll back up to 200 messages. Also has the "..
	                                               "benefit of making multi-line messages more readable.\n\n"..
	                                               "This method only stores messages printed through the LOG function, so error messages printed in "..
	                                               "red by the game will be lost when scrolling.\n\n"..
	                                               "Navigate using mouse scroll, or page up/down keys. Hold down shift to jump by more.",

	["ModLoaderConfig_Text_ClearLogs"] = "Clear Logs on Startup",
	["ModLoaderConfig_Tooltip_ClearLogs"] = "If checked, the log file is cleared every startup to prevent it from getting too large. Changing this option will require a restart..",

	["ModLoaderConfig_Text_LogLevel"] = "Logging level",
	["ModLoaderConfig_Tooltip_LogLevel"] = "Controls where the game's logging messages are printed.",
	["ModLoaderConfig_DD_LogLevel_0"] = "None",
	["ModLoaderConfig_DD_LogLevel_1"] = "Only console",
	["ModLoaderConfig_DD_LogLevel_2"] = "File and console",
	["ModLoaderConfig_DD_Tip_LogLevel_0"] = "Don't print logs anywhere.",
	["ModLoaderConfig_DD_Tip_LogLevel_1"] = "Print logs to the in-game console only.",
	["ModLoaderConfig_DD_Tip_LogLevel_2"] = "Print logs to the in-game console, and modloader.log file in the game's directory.",

	["ModLoaderConfig_Text_DebugLogs"] = "Print Debug Logs",
	["ModLoaderConfig_Tooltip_DebugLogs"] = "Show more fine-grained logging messages during mod loader startup for debugging.",

	["ModLoaderConfig_Text_WarningLogs"] = "Print Warning Logs",
	["ModLoaderConfig_Tooltip_WarningLogs"] = "Show warning logs for debugging.",

	["ModLoaderConfig_Text_Caller"] = "Print Caller Information",
	["ModLoaderConfig_Tooltip_Caller"] = "Include timestamp and stacktrace in LOG messages.",
	["ModLoaderConfig_DD_Caller_0"] = "Do not include",
	["ModLoaderConfig_DD_Caller_1"] = "File and console",
	["ModLoaderConfig_DD_Caller_2"] = "Only file",
	["ModLoaderConfig_DD_Tip_Caller_0"] = "Don't caller info anywhere.",
	["ModLoaderConfig_DD_Tip_Caller_1"] = "Print caller info to the in-game console, and modloader.log file in the game's directory.",
	["ModLoaderConfig_DD_Tip_Caller_2"] = "Print caller info to modloader.log file in the game's directory only.",

	["ModLoaderConfig_Text_DevMode"] = "Development Mode",
	["ModLoaderConfig_Tooltip_DevMode"] = "Enable debug mod loader features. May disrupt normal gameplay.\n\n"..
	                                      "You shouldn't enable this, unless you're a mod creator or mod loader maintainer.",

	["ModLoaderConfig_Text_DebugMode"] = "Debug mode",
	["ModLoaderConfig_Tooltip_DebugMode"] = "Enables assertions for catching bugs, allowing code to deliberately halt a program early, when an assertion has failed.\n\n"..
	                                        "Recommended when developing/testing/debugging a mod or crash.",

	["ModLoaderConfig_Text_FloatyTooltips"] = "Attach Tooltips To Mouse Cursor",
	["ModLoaderConfig_Tooltip_FloatyTooltips_On"] = "Tooltips follow the mouse cursor around.",
	["ModLoaderConfig_Tooltip_FloatyTooltips_Off"] = "Tooltips show to the side of the UI element that spawned them, similar to the game's own tooltips.",

	["ModLoaderConfig_Text_ProfileConfig"] = "Profile-Specific Configuration",
	["ModLoaderConfig_Tooltip_ProfileConfig"] = "Configuration for the mod loader and individual mods will be remembered per profile, instead of globally.\n\n"..
	                                            "Note: with this option enabled, switching profiles will require you to restart the game to apply the different mod configurations.",

	["ModLoaderConfig_Text_PopupsGroup"] = "Popups Options",
	["ModLoaderConfig_Tooltips_PopupsGroup"] = "Manage which popups are enabled.",

	["ModLoaderConfig_Text_ScriptError"] = "Show Script Error Popup",
	["ModLoaderConfig_Tooltip_ScriptError"] = "Show an error popup at startup if a mod fails to mount, init, or load.",

	["ModLoaderConfig_Text_OldVersion"] = "Show Mod Loader Outdated Popup",
	["ModLoaderConfig_Tooltip_OldVersion"] = "Show a popup if the mod loader is out-of-date for installed mods.",

	["ModLoaderConfig_Text_ResourceError"] = "Show Resource Error Popup",
	["ModLoaderConfig_Tooltip_ResourceError"] = "Show an error popup at startup if the mod loader fails to load the game's resources.",

	["ModLoaderConfig_Text_GamepadWarning"] = "Show Gamepad Warning Popup",
	["ModLoaderConfig_Tooltip_GamepadWarning"] = "Show a warning popup when Gamepad Mode is enabled.",

	["ModLoaderConfig_Text_RestartReminder"] = "Show Mod Restart Reminder Popup",
	["ModLoaderConfig_Tooltip_RestartReminder"] = "Show a popup reminding to restart the game when enabling mods.",

	["ModLoaderConfig_Text_PilotRestartReminder"] = "Show Pilot Restart Reminder Popup",
	["ModLoaderConfig_Tooltip_PilotRestartReminder"] = "Show a popup reminding to restart the game when changing pilot order after viewing the hangar.",

	["ModLoaderConfig_Text_PaletteRestartReminder"] = "Show Palette Restart Reminder Popup",
	["ModLoaderConfig_Tooltip_PaletteRestartReminder"] = "Show a popup reminding to restart the game when changing the order of squad palettes.",

	["ModLoaderConfig_Text_ProfileFrame"] = "Show Profile Settings Change Popup",
	["ModLoaderConfig_Tooltip_ProfileFrame"] = "Show a popup reminding to restart the game when switching profiles with Profile-Specific Configuration enabled.",

	["ModLoaderConfig_Text_NewsFrame"] = "Show Mod Loader News Popup",
	["ModLoaderConfig_Tooltip_NewsFrame"] = "Show a popup of mod loader news on startup. Will automatically turn on when updating the mod loader to a new version.",

	["ScriptError_FrameTitle"] = "Script Error",
	["ScriptError_FrameText_Mount"] = "Unable to mount mod at [%s]:\n%s",

	["RestartRequired_FrameTitle"] = "Restart Required",
	["RestartRequired_FrameText"] = "You have enabled one or more mods. In order to apply them, game restart is required.",

	["PaletteRestartRequired_FrameTitle"] = "Restart Required",
	["PaletteRestartRequired_FrameText"] = "Order of squad palettes has been changed. You must restart the game for the changes to take effect.",

	["ModLoaderNews_FrameTitle"] = "News",

	["OldVersion_FrameTitle"] = "Mod Loader Outdated",
	["OldVersion_FrameText"] = "The following mods could not be loaded, because they require a newer version of the mod loader:\n\n%s\nYour installed version: %s",
	["OldVersion_ListEntry"] = "- [%s] requires at least version %s.",

	["ResourceError_FrameTitle"] = "Resource Error",
	["ResourceError_FrameText"] = "The mod loader failed to load game resources. "..
	                              "This will cause some elements of modded UI to be invisible or incorrectly positioned. "..
	                              "This happens sometimes, but so far the cause is not known.\n\n"..
	                              "Restarting the game should fix this.",

	["GamepadWarning_FrameTitle"] = "Gamepad Warning",
	["GamepadWarning_FrameText"] = "Gamepad Mode has been enabled.\n\n" ..
	                               "The mod loader does not support input via a gamepad. Since many of the mod loader's features rely on detecting " ..
	                               "mouse and keyboard inputs, it is recommended to uninstall the mod loader if you plan to play with a gamepad.",

	["OpenGL_FrameTitle"] = "Restart Required",
	["OpenGL_FrameText"] = "Mod loader has updated game settings, please restart the game for the changes to take effect.\n\n" ..
	                       "Most mods are likely be broken until then.\n\n" ..
	                       "These changes are likely to be overwritten by the game unless you restart immediately.",
	["OpenGL_Button_Quit"] = "OK, QUIT",
	["OpenGL_Button_Stay"] = "GOT IT, I'LL RESTART LATER",

	["ProfileSettings_FrameTitle"] = "Profile Settings Changed",
	["ProfileSettings_FrameText"] = "Active profile has been changed, and profile-specific configuration is enabled.\n\n"..
	                                "You need to restart the game in order to apply the changes made by the profile's configuration.",

	["VersionString"] = "Mod loader version: ",

	["TestingConsole_ToggleButton_Text"] = "TESTING CONSOLE",
	["TestingConsole_ToggleButton_Tooltip"] = "Opens a console for running mod loader integration tests.",
	["TestingConsole_FrameTitle"] = "Testing Console",
	["TestingConsole_RunAll"] = "Run All",
	["TestingConsole_RunSelected"] = "Run Selected",
	["TestingConsole_RootTestsuite"] = "Root Testsuite",
	["TestingConsole_FailSummary_FrameTitle"] = "Failure Summary",
	["TestingConsole_FailSummary_Tooltip"] = "This test has failed. Click to bring up a detailed summary.",

	["Palette_Name_Rift_Walkers"] = "Rift Walkers Olive",
	["Palette_Name_Rusting_Hulks"] = "Rusting Hulks Amber",
	["Palette_Name_Zenith_Guard"] = "Zenith Guard Blue",
	["Palette_Name_Blitzkrieg"] = "Blitzkrieg Yellow",
	["Palette_Name_Steel_Judoka"] = "Steel Judoka Shivan",
	["Palette_Name_Flame_Behemoths"] = "Flame Behemoths Red",
	["Palette_Name_Frozen_Titans"] = "Frozen Titans Blue",
	["Palette_Name_Hazardous_Mechs"] = "Hazardous Mechs Tan",
	["Palette_Name_Secret_Squad"] = "Secret Squad Purple",
	["Palette_Name_Bombermechs"] = "Bombermechs Gold",
	["Palette_Name_Arachnophiles"] = "Arachnophiles Pink",
	["Palette_Name_Mist_Eaters"] = "Mist Eaters Cyan",
	["Palette_Name_Heat_Sinkers"] = "Heat Sinkers Green",
	["Palette_Name_Cataclysm"] = "Cataclysm Orange",
}
