local f
f = function(...)
	return #{
		...
	}
end
local dont_bubble
dont_bubble = function()
	local _accum_0 = { }
	local _len_0 = 1
	for x in (function(...)
		return print(...)
	end)("hello") do
		_accum_0[_len_0] = x
		_len_0 = _len_0 + 1
	end
	return _accum_0
end
local k
do
	local _accum_0 = { }
	local _len_0 = 1
	for x in (function(...)
		return print(...)
	end)("hello") do
		_accum_0[_len_0] = x
		_len_0 = _len_0 + 1
	end
	k = _accum_0
end
local j
do
	local _accum_0 = { }
	local _len_0 = 1
	for i = 1, 10 do
		_accum_0[_len_0] = function(...)
			return print(...)
		end
		_len_0 = _len_0 + 1
	end
	j = _accum_0
end
local m
m = function(...)
	local _accum_0 = { }
	local _len_0 = 1
	local _list_0 = {
		...
	}
	for _index_0 = 1, #_list_0 do
		local x = _list_0[_index_0]
		if f(...) > 4 then
			_accum_0[_len_0] = x
			_len_0 = _len_0 + 1
		end
	end
	return _accum_0
end
local _
_ = function(...)
	local x
	do
		local _accum_0 = { }
		local _len_0 = 1
		local _list_0 = {
			...
		}
		for _index_0 = 1, #_list_0 do
			local i = _list_0[_index_0]
			_accum_0[_len_0] = i
			_len_0 = _len_0 + 1
		end
		x = _accum_0
	end
	local y
	do
		local _accum_0 = { }
		local _len_0 = 1
		local _list_0 = {
			...
		}
		for _index_0 = 1, #_list_0 do
			local x = _list_0[_index_0]
			_accum_0[_len_0] = x
			_len_0 = _len_0 + 1
		end
		y = _accum_0
	end
	local z
	do
		local _accum_0 = { }
		local _len_0 = 1
		for x in hallo do
			if f(...) > 4 then
				_accum_0[_len_0] = x
				_len_0 = _len_0 + 1
			end
		end
		z = _accum_0
	end
	local a
	do
		local _accum_0 = { }
		local _len_0 = 1
		for i = 1, 10 do
			_accum_0[_len_0] = ...
			_len_0 = _len_0 + 1
		end
		a = _accum_0
	end
	local b
	local _accum_0 = { }
	local _len_0 = 1
	for i = 1, 10 do
		_accum_0[_len_0] = function(...)
			return print(...)
		end
		_len_0 = _len_0 + 1
	end
	b = _accum_0
end
