do
	a, b, c = 223, 343, nil
	cool = "dad"
end
do
	local _class_0
	local _base_0 = {
		umm = "cool"
	}
	if _base_0.__index == nil then
		_base_0.__index = _base_0
	end
	_class_0 = setmetatable({
		__init = function() end,
		__base = _base_0,
		__name = "Something"
	}, {
		__index = _base_0,
		__call = function(cls, ...)
			local _self_0 = setmetatable({ }, _base_0)
			cls.__init(_self_0, ...)
			return _self_0
		end
	})
	_base_0.__class = _class_0
	Something = _class_0
end
do
	local d
	a, b, c, d = "hello", nil, nil, nil
end
do
	local What
	if this then
		What = 232
	else
		What = 4343
	end
	local another = 3434
	Another = 7890
	if inner then
		local Yeah = "10000"
	end
	if this then
		What = 232
	else
		What = 4343
	end
end
do
	if this then
		What = 232
	else
		What = 4343
	end
	x, y, z = 1, 2, 3
	y = function()
		local hallo = 3434
	end
	do
		local _with_0 = tmp
		local j = 2000
	end
end
do
	x = 3434
	if y then
		x = 10
	end
end
do
	if y then
		local x = 10
	end
	x = 3434
end
do
	do
		k = 1212
		do
			local h = 100
		end
		y = function()
			local h = 100
			k = 100
		end
	end
	local h = 100
end
do
	x = y
	local foobar = "all lowercase"
	FooBar = "pascal case"
	FOOBAR = "all uppercase"
end
do
	do
		local _class_0
		local _base_0 = { }
		if _base_0.__index == nil then
			_base_0.__index = _base_0
		end
		_class_0 = setmetatable({
			__init = function() end,
			__base = _base_0,
			__name = "A"
		}, {
			__index = _base_0,
			__call = function(cls, ...)
				local _self_0 = setmetatable({ }, _base_0)
				cls.__init(_self_0, ...)
				return _self_0
			end
		})
		_base_0.__class = _class_0
		A = _class_0
	end
	Flag = 1
	const, x, y = "const", 1, 2
end
