if ( GetLocale() ~= "zhCN" ) then
	return
end

local L = LibStub("AceLocale-3.0"):NewLocale("Carbonite", "zhCN")
if not L then return end
L["None"] = "无"
L["Goto"] = "前往"
L["Goto %.0f, %.0f"] = true
L["Clear Goto"] = "取消前往"
L["Show Selected Zone"] = "显示选择区域"
L["Menu"] = "菜单"
L["Save Map Scale"] = "保存地图缩放"
L["Restore Map Scale"] = "恢复地图缩放"
L["Follow You"] = "跟随你"
L["Select Cities Last"] = "选择之前的城市"
L["Monitor Zone"] = "监视区域"
L["Route..."] = "路径规划..."
L["Current Gather Locations"] = "当前采集点"
L["Current Goto Targets"] = "当前前往目标"
L["Unexplored Locations"] = "未探索区域"
L["Reverse Targets"] = "目标反向"
L["Recycle Reached Targets"] = "收回已到达区域"
L["Gather Target Radius"] = "采集点半径"
L["Gather Merge Radius"] = "采集区域半径"
L["Show..."] = "显示..."
L["Show Player Zone"] = "显示玩家区域"
L["Show Herb Locations"] = "显示草点"
L["Show Mining Locations"] = "显示矿点"
L["Show Artifact Locations"] = "显示考古点"
L["Show Guide POIs"] = "显示百科指南关注点"
L["Show Custom Icons"] = "显示自定义图标"
L["Show World Quests"] = "显示世界任务"
L["Show Archaeology Blobs"] = "显示考古区域"
L["Show Quest Blobs"] = "显示任务区域"
L["Show Unexplored Areas"] = "显示未探索区域"
L["Show World"] = "显示世界地图"
L["Show Cities"] = "显示主城"
L["Show Towns"] = "显示城镇"
L["Show Extras"] = "显示额外内容"
L["Show Kill Icons"] = "显示击杀图标"
L["Show Instance Raid Bosses"] = "显示副本团队首领"
L["Show Continent POIs"] = "显示大陆关注点"
L["Minimap..."] = "小地图..."
L["Full Size"] = "完整尺寸"
L["Transparency"] = "透明度"
L["Docked Scale"] = "停靠小地图缩放"
L["Docked Scale In BG"] = "停靠小地图战场缩放"
L["Docked Transparency"] = "停靠小地图透明度"
L["Docking Below Map Scale"] = "小地图停靠缩放阈值"
L["Scale..."] = "缩放..."
L["Auto Scale Min"] = "自动缩放最小值"
L["Auto Scale Max"] = "自动缩放最大值"
L["Zone Dot Scale"] = "地区标记缩放值"
L["Friend/Guild Dot Scale"] = "好友/公会成员标记缩放"
L["Party Dot Scale"] = "小队成员标记缩放"
L["Raid Dot Scale"] = "团队成员标记缩放"
L["Icon Scale"] = "图标缩放"
L["Navigation Icon Scale"] = "导航图标缩放"
L["Details At Scale"] = "细节显示缩放阈值"
L["Gather Icons At Scale"] = "采集点显示缩放阈值"
L["POI Icons At Scale"] = "关注点显示缩放阈值"
L["Transparency..."] = "透明度..."
L["Detail Transparency"] = "细节透明度"
L["Fade In Transparency"] = "淡入透明度"
L["Fade Out Transparency"] = "淡出透明度"
L["Gather Icon Transparency"] = "采集点透明度"
L["POI Icon Transparency"] = "关注点透明度"
L["Unexplored Transparency"] = "未探索区域透明度"
L["Archaeology Blob Transparency"] = "考古区域透明度"
L["Quest Blob Transparency"] = "任务区域透明度"
L["Options..."] = "选项..."
L["Debug..."] = "除错..."
L["Map Debug"] = "Debug地图"
L["Hotspots"] = "关注点"
L["Hotspots pack"] = "关注点集合"
L["Map Debug Time"] = "Debug地图时间"
L["Map Full Coords"] = "地图完整坐标"
L["Quest Debug"] = "Debug任务"
L["Scale"] = "缩放"
L["Whisper"] = "密语"
L["Invite"] = "邀请"
L["Track Player"] = "追踪玩家"
L["Remove From Tracking"] = "取消追踪"
L["Report Player AFK"] = "报告玩家暂离"
L["Grow Conflict Bars"] = "争夺条增长"
L["Zoom In"] = "放大"
L["Zoom Out"] = "缩小"
L["Guide"] = "-百科指南-"
L["Combat"] = "-战斗图表-"
L["Events"] = "-事件窗口-"
L["Toggle Instance Map"] = "切换副本地图"
L["Find Note"] = "查找标记点"
L["Paste Link"] = "粘贴链接"
L["Operation: Shieldwall"] = "神盾守备军"
L["Dominance Offensive"] = "统御先锋军"
L["Any"] = "任意"
L["City"] = "城市"
L["reported"] = "报告"
L["No edit box open!"] = "没有打开的编辑框！"
L["Incoming"] = "敌人进攻" -- duplicate?
L["Speed"] = "速度"
L["players"] = "玩家"
L["Unknown map name"] = "未知地图名称"
L["Show Instance Map"] = "显示副本地图"
L["Instance Scale..."] = "副本地图缩放..."
L["Player Arrow"] = "玩家箭头"
L["Group Player Size"] = "团队玩家图标尺寸"
L["Raid Boss Size"] = "BOSS图标尺寸"

-- Battle ground messages
L["Incoming"] = "敌人进攻"
L["Inc"] = "敌人进攻"
L["Clear"] = "区域安全"
L["Help"] = "需要帮助"
L["Attack"] = "进攻"
L["Guard"] = "防守"
L["Well Defended"] = "守得漂亮"
L["Losing"] = "将要丢失"
L["Report Status"] = "报告状态"

-- Zone status
L["arena"] = true
L["friendly"] = true
L["hostile"] = true
L["sanctuary"] = true
L["contested"] = true
