--[[----------------------------------------------------------------------------
This file is part of Friday Night Funkin' Rewritten

Copyright (C) 2021  HTV04

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>.
------------------------------------------------------------------------------]]

return graphics.newSprite(
	love.graphics.newImage(graphics.imagePath("week6/trees")),
	-- Automatically generated from weebTrees.txt
	{
		{x = 0, y = 0, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 1: trees_0
		{x = 513, y = 0, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 2: trees_1
		{x = 1539, y = 1026, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 3: trees_2
		{x = 2052, y = 513, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 4: trees_3
		{x = 2565, y = 0, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 5: trees_4
		{x = 3078, y = 0, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 6: trees_5
		{x = 2565, y = 513, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 7: trees_6
		{x = 2052, y = 1026, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 8: trees_7
		{x = 2565, y = 1026, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 9: trees_8
		{x = 3078, y = 513, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 10: trees_9
		{x = 1026, y = 0, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 11: trees_10
		{x = 0, y = 513, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 12: trees_11
		{x = 513, y = 513, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 13: trees_12
		{x = 0, y = 1026, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 14: trees_13
		{x = 513, y = 1026, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 15: trees_14
		{x = 1026, y = 513, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 16: trees_15
		{x = 1026, y = 1026, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 17: trees_16
		{x = 1539, y = 0, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 18: trees_17
		{x = 1539, y = 513, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0}, -- 19: trees_18
		{x = 2052, y = 0, width = 512, height = 512, offsetX = 0, offsetY = 0, offsetWidth = 0, offsetHeight = 0} -- 20: trees_19
	},
	{
		["anim"] = {start = 1, stop = 20, speed = 24, offsetX = 0, offsetY = 0}
	},
	"anim",
	true
)
