local L = {}

function L:Text(category, key, localeIndex)
    if not self[category] or not self[category][key] then
        return key
    end
    
    if not self[category][key][localeIndex] then
        return self[category][key][0]
    end
    
    return self[category][key][localeIndex]
end

L.Items = {
    ["Mythic Keystone"] = {
        [0] = "Mythic Keystone",
        [1] = "신화 쐐기돌",
        [2] = "Clé mythique",
        [3] = "Mythischer Schlüsselstein",
        [4] = "[Mythic Keystone]",
        [5] = "傳奇鑰石",
        [6] = "Piedra angular mítica",
        [7] = "Piedra angular mítica",
        [8] = "Эпохальный ключ",
    }
}

L.Dungeons = {
    ["Utgarde Keep"] = {
        [0] = "Utgarde Keep",
        [1] = "우트가드 성채",
        [2] = "Donjon d'Utgarde",
        [3] = "Burg Utgarde",
        [4] = "乌特加德城堡",
        [5] = "俄特加德要塞",
        [6] = "Fortaleza de Utgarde",
        [7] = "Fortaleza de Utgarde",
        [8] = "Крепость Утгард",
    },
    ["Utgarde Pinnacle"] = {
        [0] = "Utgarde Pinnacle",
        [1] = "우트가드 첨탑",
        [2] = "Cime d'Utgarde",
        [3] = "Turm Utgarde",
        [4] = "乌特加德之巅",
        [5] = "俄特加德之巔",
        [6] = "Pináculo de Utgarde",
        [7] = "Pináculo de Utgarde",
        [8] = "Вершина Утгард",
    },
    ["The Nexus"] = {
        [0] = "The Nexus",
        [1] = "마력의 탑",
        [2] = "Le Nexus",
        [3] = "Der Nexus",
        [4] = "魔枢",
        [5] = "奧核之心",
        [6] = "El Nexo",
        [7] = "El Nexo",
        [8] = "Нексус",
    },
    ["The Oculus"] = {
        [0] = "The Oculus",
        [1] = "마력의 눈",
        [2] = "L'Oculus",
        [3] = "Das Oculus",
        [4] = "魔环",
        [5] = "奧核之眼",
        [6] = "El Oculus",
        [7] = "El Oculus",
        [8] = "Окулус",
    },
    ["The Culling of Stratholme"] = {
        [0] = "The Culling of Stratholme",
        [1] = "옛 스트라솔름",
        [2] = "L'épuration de Stratholme",
        [3] = "Das Ausmerzen von Stratholme",
        [4] = "净化斯坦索姆",
        [5] = "斯坦索姆的抉擇",
        [6] = "La Matanza de Stratholme",
        [7] = "La Matanza de Stratholme",
        [8] = "Очищение Стратхольма",
    },
    ["Halls of Stone"] = {
        [0] = "Halls of Stone",
        [1] = "돌의 전당",
        [2] = "Les salles de Pierre",
        [3] = "Hallen des Steins",
        [4] = "岩石大厅",
        [5] = "石之大廳",
        [6] = "Cámaras de Piedra",
        [7] = "Cámaras de Piedra",
        [8] = "Чертоги Камня",
    },
    ["Drak'Tharon Keep"] = {
        [0] = "Drak'Tharon Keep",
        [1] = "드락타론 성채",
        [2] = "Donjon de Drak'Tharon",
        [3] = "Feste Drak'Tharon",
        [4] = "达克萨隆要塞",
        [5] = "德拉克薩隆要塞",
        [6] = "Fortaleza de Drak'Tharon",
        [7] = "Fortaleza de Drak'Tharon",
        [8] = "Крепость Драк'Тарон",
    },
    ["Azjol-Nerub"] = {
        [0] = "Azjol-Nerub",
        [1] = "아졸네룹",
        [2] = "Azjol-Nérub",
        [3] = "Azjol-Nerub",
        [4] = "艾卓-尼鲁布",
        [5] = "阿茲歐-奈幽",
        [6] = "Azjol-Nerub",
        [7] = "Azjol-Nerub",
        [8] = "Азжол-Неруб",
    },
    ["Halls of Lightning"] = {
        [0] = "Halls of Lightning",
        [1] = "번개의 전당",
        [2] = "Les salles de Foudre",
        [3] = "Hallen der Blitze",
        [4] = "闪电大厅",
        [5] = "雷光大廳",
        [6] = "Cámaras de Relámpagos",
        [7] = "Cámaras de Relámpagos",
        [8] = "Чертоги Молний",
    },
    ["Gundrak"] = {
        [0] = "Gundrak",
        [1] = "군드락",
        [2] = "Gundrak",
        [3] = "Gundrak",
        [4] = "古达克",
        [5] = "剛德拉克",
        [6] = "Gundrak",
        [7] = "Gundrak",
        [8] = "Гундрак",
    },
    ["The Violet Hold"] = {
        [0] = "The Violet Hold",
        [1] = "보랏빛 요새",
        [2] = "Le fort Pourpre",
        [3] = "Die Violette Festung",
        [4] = "紫罗兰监狱",
        [5] = "紫羅蘭堡",
        [6] = "El Bastión Violeta",
        [7] = "El Bastión Violeta",
        [8] = "Аметистовая крепость",
    },
    ["Ahn'kahet: The Old Kingdom"] = {
        [0] = "Ahn'kahet: The Old Kingdom",
        [1] = "안카헤트: 고대 왕국",
        [2] = "Ahn'kahet : l'Ancien royaume",
        [3] = "Ahn'kahet: Das Alte Königreich",
        [4] = "安卡赫特：古代王国",
        [5] = "安卡罕特:古王國",
        [6] = "Ahn'kahet: El Antiguo Reino",
        [7] = "Ahn'kahet: El Antiguo Reino",
        [8] = "Ан'кахет: Старое Королевство",
    },
    ["Trial of the Champion"] = {
        [0] = "Trial of the Champion",
        [1] = "용사의 시험장",
        [2] = "L'épreuve des champions",
        [3] = "Prüfung des Champions",
        [4] = "冠军的试炼",
        [5] = "勇士試煉",
        [6] = "Prueba del Campeón",
        [7] = "Prueba del Campeón",
        [8] = "Испытание чемпиона",
    },
    ["The Forge of Souls"] = {
        [0] = "The Forge of Souls",
        [1] = "영혼의 제련소",
        [2] = "La Forge des Âmes",
        [3] = "Die Seelenschmiede",
        [4] = "灵魂洪炉",
        [5] = "眾魂熔爐",
        [6] = "La Forja de Almas",
        [7] = "La Forja de Almas",
        [8] = "Кузня Душ",
    },
    ["Pit of Saron"] = {
        [0] = "Pit of Saron",
        [1] = "사론의 구덩이",
        [2] = "La fosse de Saron",
        [3] = "Die Grube von Saron",
        [4] = "萨隆矿坑",
        [5] = "薩倫之淵",
        [6] = "Foso de Saron",
        [7] = "Foso de Saron",
        [8] = "Яма Сарона",
    },
    ["Halls of Reflection"] = {
        [0] = "Halls of Reflection",
        [1] = "투영의 전당",
        [2] = "Les salles des Reflets",
        [3] = "Die Hallen der Reflexion",
        [4] = "映像大厅",
        [5] = "倒影大廳",
        [6] = "Cámaras de Reflexión",
        [7] = "Cámaras de Reflexión",
        [8] = "Залы Отражений",
    }
}

L.UI = {
    ["Enrage Description"] = {
        [0] = "Boosts physical damage and attack speed, making attacks more relentless.",
        [1] = "물리적 피해와 공격 속도를 증가시켜 공격을 더 무자비하게 만듭니다.",
        [2] = "Augmente les dégâts physiques et la vitesse d'attaque, rendant les attaques plus implacables.",
        [3] = "Erhöht physischen Schaden und Angriffsgeschwindigkeit, macht Angriffe unerbittlicher.",
        [4] = "提高物理伤害和攻击速度，使攻击更加凶猛。",
        [5] = "提高物理傷害和攻擊速度，使攻擊更加兇猛。",
        [6] = "Aumenta el daño físico y la velocidad de ataque, haciendo que los ataques sean más implacables.",
        [7] = "Aumenta el daño físico y la velocidad de ataque, haciendo que los ataques sean más implacables.",
        [8] = "Увеличивает физический урон и скорость атаки, делая атаки более безжалостными."
    },
    ["Rejuvenating Description"] = {
        [0] = "Gradually restores health over time, keeping the creature sustained in battle.",
        [1] = "시간이 지남에 따라 체력을 서서히 회복하여 전투 중에도 생존력을 유지합니다.",
        [2] = "Restaure progressivement la santé au fil du temps, maintenant la créature en vie durant le combat.",
        [3] = "Stellt Gesundheit langsam im Laufe der Zeit wieder her und hält die Kreatur im Kampf am Leben.",
        [4] = "随着时间的推移逐渐恢复生命值，使生物在战斗中保持生存能力。",
        [5] = "隨著時間的推移逐漸恢復生命值，使生物在戰鬥中保持生存能力。",
        [6] = "Restaura gradualmente la salud con el tiempo, manteniendo a la criatura viva durante la batalla.",
        [7] = "Restaura gradualmente la salud con el tiempo, manteniendo a la criatura viva durante la batalla.",
        [8] = "Постепенно восстанавливает здоровье со временем, поддерживая существо в бою."
    },
    ["Turtling Description"] = {
        [0] = "Significantly reduces damage taken, increasing survivability.",
        [1] = "받는 피해를 크게 줄여 생존력을 높입니다.",
        [2] = "Réduit considérablement les dégâts subis, augmentant la survie.",
        [3] = "Reduziert erlittenen Schaden erheblich und erhöht die Überlebensfähigkeit.",
        [4] = "显著减少受到的伤害，提高生存能力。",
        [5] = "顯著減少受到的傷害，提高生存能力。",
        [6] = "Reduce significativamente el daño recibido, aumentando la supervivencia.",
        [7] = "Reduce significativamente el daño recibido, aumentando la supervivencia.",
        [8] = "Значительно уменьшает получаемый урон, увеличивая выживаемость."
    },
    ["Shamanism Description"] = {
        [0] = "Enhances spell power, Strength, Agility, and melee speed. Also improves Fire resistance and critical strike chance.",
        [1] = "주문력, 힘, 민첩성 및 근접 속도를 강화합니다. 화염 저항력과 치명타 확률도 향상됩니다.",
        [2] = "Améliore la puissance des sorts, la Force, l'Agilité et la vitesse de mêlée. Améliore également la résistance au Feu et les chances de coup critique.",
        [3] = "Verbessert Zaubermacht, Stärke, Beweglichkeit und Nahkampfgeschwindigkeit. Verbessert auch Feuerresistenz und kritische Trefferchance.",
        [4] = "增强法术强度、力量、敏捷和近战速度。还提高火焰抗性和暴击几率。",
        [5] = "增強法術強度、力量、敏捷和近戰速度。還提高火焰抗性和暴擊幾率。",
        [6] = "Mejora el poder de hechizos, la Fuerza, la Agilidad y la velocidad cuerpo a cuerpo. También mejora la resistencia al Fuego y la probabilidad de golpe crítico.",
        [7] = "Mejora el poder de hechizos, la Fuerza, la Agilidad y la velocidad cuerpo a cuerpo. También mejora la resistencia al Fuego y la probabilidad de golpe crítico.",
        [8] = "Увеличивает силу заклинаний, Силу, Ловкость и скорость ближнего боя. Также повышает сопротивление огню и шанс критического удара."
    },
    ["Magus Description"] = {
        [0] = "Decreases magic damage received, strengthens armor and Frost resistance, and may slow attackers. Retaliates with Fire damage, increases critical strike effectiveness, and allows swift casting for certain Mage spells.",
        [1] = "받는 마법 피해를 줄이고, 방어력과 냉기 저항력을 강화하며, 공격자의 속도를 늦출 수 있습니다. 화염 피해로 반격하고, 치명타 효과를 증가시키며, 특정 마법사 주문의 빠른 시전을 가능하게 합니다.",
        [2] = "Diminue les dégâts magiques reçus, renforce l'armure et la résistance au Givre, et peut ralentir les attaquants. Riposte avec des dégâts de Feu, augmente l'efficacité des coups critiques et permet une incantation rapide de certains sorts de Mage.",
        [3] = "Verringert erhaltenen magischen Schaden, stärkt Rüstung und Frostwiderstand und verlangsamt möglicherweise Angreifer. Vergilt mit Feuerschaden, erhöht die Wirksamkeit kritischer Treffer und ermöglicht schnelles Wirken bestimmter Magierzauber.",
        [4] = "减少受到的魔法伤害，增强护甲和冰霜抗性，并可能减慢攻击者的速度。用火焰伤害反击，增加暴击效果，并允许快速施放某些法师法术。",
        [5] = "減少受到的魔法傷害，增強護甲和冰霜抗性，並可能減慢攻擊者的速度。用火焰傷害反擊，增加暴擊效果，並允許快速施放某些法師法術。",
        [6] = "Disminuye el daño mágico recibido, fortalece la armadura y la resistencia a la Escarcha, y puede ralentizar a los atacantes. Contraataca con daño de Fuego, aumenta la efectividad del golpe crítico y permite lanzamientos rápidos de ciertos hechizos de Mago.",
        [7] = "Disminuye el daño mágico recibido, fortalece la armadura y la resistencia a la Escarcha, y puede ralentizar a los atacantes. Contraataca con daño de Fuego, aumenta la efectividad del golpe crítico y permite lanzamientos rápidos de ciertos hechizos de Mago.",
        [8] = "Уменьшает получаемый магический урон, усиливает броню и сопротивление льду, может замедлять атакующих. Наносит ответный урон от огня, увеличивает эффективность критических ударов и позволяет быстро произносить определенные заклинания мага."
    },
    ["Priest Empowered Description"] = {
        [0] = "Fortifies stamina, absorbs incoming damage, and grants protection against Fear effects. Strengthens armor and spell power, with shadow magic restoring health for the caster and nearby allies.",
        [1] = "체력을 강화하고, 들어오는 피해를 흡수하며, 공포 효과에 대한 보호를 제공합니다. 방어력과 주문력을 강화하고, 암흑 마법으로 시전자와 주변 동맹의 체력을 회복시킵니다.",
        [2] = "Fortifie l'endurance, absorbe les dégâts entrants et offre une protection contre les effets de Peur. Renforce l'armure et la puissance des sorts, avec la magie de l'ombre qui restaure la santé du lanceur et des alliés proches.",
        [3] = "Stärkt Ausdauer, absorbiert eingehenden Schaden und gewährt Schutz vor Furchteffekten. Stärkt Rüstung und Zaubermacht, wobei Schattenmagie die Gesundheit des Zauberwirkers und nahegelegener Verbündeter wiederherstellt.",
        [4] = "增强耐力，吸收传入的伤害，并提供对恐惧效果的保护。增强护甲和法术能力，暗影魔法为施法者和附近的盟友恢复健康。",
        [5] = "增強耐力，吸收傳入的傷害，並提供對恐懼效果的保護。增強護甲和法術能力，暗影魔法為施法者和附近的盟友恢復健康。",
        [6] = "Fortalece la resistencia, absorbe el daño entrante y otorga protección contra efectos de Miedo. Fortalece la armadura y el poder de hechizos, con magia de sombra que restaura la salud del lanzador y aliados cercanos.",
        [7] = "Fortalece la resistencia, absorbe el daño entrante y otorga protección contra efectos de Miedo. Fortalece la armadura y el poder de hechizos, con magia de sombra que restaura la salud del lanzador y aliados cercanos.",
        [8] = "Укрепляет выносливость, поглощает входящий урон и предоставляет защиту от эффектов страха. Усиливает броню и силу заклинаний, а теневая магия восстанавливает здоровье заклинателю и ближайшим союзникам."
    },
    ["Demonism Description"] = {
        [0] = "Amplifies spell power, gains additional benefits from Spirit, regenerates health periodically, and harms nearby foes.",
        [1] = "주문력을 증폭시키고, 정신력에서 추가 혜택을 얻으며, 주기적으로 체력을 재생하고, 근처의 적들에게 피해를 줍니다.",
        [2] = "Amplifie la puissance des sorts, obtient des avantages supplémentaires de l'Esprit, régénère la santé périodiquement et nuit aux ennemis à proximité.",
        [3] = "Verstärkt die Zaubermacht, erhält zusätzliche Vorteile durch Willenskraft, regeneriert regelmäßig Gesundheit und schadet Feinden in der Nähe.",
        [4] = "增强法术能力，从精神中获得额外的好处，定期再生健康，并伤害附近的敌人。",
        [5] = "增強法術能力，從精神中獲得額外的好處，定期再生健康，並傷害附近的敵人。",
        [6] = "Amplifica el poder de hechizos, obtiene beneficios adicionales del Espíritu, regenera la salud periódicamente y daña a los enemigos cercanos.",
        [7] = "Amplifica el poder de hechizos, obtiene beneficios adicionales del Espíritu, regenera la salud periódicamente y daña a los enemigos cercanos.",
        [8] = "Усиливает силу заклинаний, получает дополнительные преимущества от духа, периодически восстанавливает здоровье и наносит урон ближайшим врагам."
    },
    ["Falling Stars Description"] = {
        [0] = "Calls down celestial forces, bombarding enemies from above.",
        [1] = "천체의 힘을 불러내려 위에서 적들을 폭격합니다.",
        [2] = "Invoque des forces célestes, bombardant les ennemis du ciel.",
        [3] = "Ruft himmlische Kräfte herbei, die Feinde von oben bombardieren.",
        [4] = "召唤天体力量，从上方轰炸敌人。",
        [5] = "召喚天體力量，從上方轟炸敵人。",
        [6] = "Invoca fuerzas celestiales, bombardeando a los enemigos desde arriba.",
        [7] = "Invoca fuerzas celestiales, bombardeando a los enemigos desde arriba.",
        [8] = "Призывает небесные силы, бомбардирующие врагов сверху."
    },
    ["You do not have a Mythic Keystone."] = {
        [0] = "You do not have a Mythic Keystone.",
        [1] = "신화 쐐기돌이 없습니다.",
        [2] = "Vous n'avez pas de Clé mythique.",
        [3] = "Du hast keinen mythischen Schlüsselstein.",
        [4] = "你没有神话钥石。",
        [5] = "你沒有傳奇鑰石。",
        [6] = "No tienes una Piedra angular mítica.",
        [7] = "No tienes una Piedra angular mítica.",
        [8] = "У вас нет эпохального ключа."
    },
    ["Your keystone does not appear to fit."] = {
        [0] = "Your keystone does not appear to fit.",
        [1] = "쐐기돌이 맞지 않는 것 같습니다.",
        [2] = "Votre clé ne semble pas s'adapter.",
        [3] = "Dein Schlüsselstein scheint nicht zu passen.",
        [4] = "你的钥石似乎不合适。",
        [5] = "你的鑰石似乎不合適。",
        [6] = "Tu piedra angular no parece encajar.",
        [7] = "Tu piedra angular no parece encajar.",
        [8] = "Ваш ключ, похоже, не подходит."
    },
    ["This keystone is not for this dungeon."] = {
        [0] = "This keystone is not for this dungeon.",
        [1] = "이 쐐기돌은 이 던전용이 아닙니다.",
        [2] = "Cette clé n'est pas pour ce donjon.",
        [3] = "Dieser Schlüsselstein ist nicht für diesen Dungeon.",
        [4] = "这个钥石不是给这个地下城的。",
        [5] = "這個鑰石不是給這個地下城的。",
        [6] = "Esta piedra angular no es para esta mazmorra.",
        [7] = "Esta piedra angular no es para esta mazmorra.",
        [8] = "Этот ключ не для этого подземелья."
    },
    ["Keystones cannot be used in Normal mode dungeons."] = {
        [0] = "Keystones cannot be used in Normal mode dungeons.",
        [1] = "일반 모드 던전에서는 쐐기돌을 사용할 수 없습니다.",
        [2] = "Les clés ne peuvent pas être utilisées dans les donjons en mode normal.",
        [3] = "Schlüsselsteine können nicht in Dungeons im normalen Modus verwendet werden.",
        [4] = "钥石不能在普通模式地下城中使用。",
        [5] = "鑰石不能在普通模式地下城中使用。",
        [6] = "Las piedras angulares no se pueden usar en mazmorras en modo normal.",
        [7] = "Las piedras angulares no se pueden usar en mazmorras en modo normal.",
        [8] = "Ключи нельзя использовать в подземельях в обычном режиме."
    },
    ["Your keystone has been downgraded to Tier %d."] = {
        [0] = "Your keystone has been downgraded to Tier %d.",
        [1] = "당신의 쐐기돌이 %d단계로 강등되었습니다.",
        [2] = "Votre clé a été rétrogradée au niveau %d.",
        [3] = "Dein Schlüsselstein wurde auf Stufe %d herabgestuft.",
        [4] = "你的钥石已降级至%d级。",
        [5] = "你的鑰石已降級至%d階。",
        [6] = "Tu piedra angular ha sido degradada al nivel %d.",
        [7] = "Tu piedra angular ha sido degradada al nivel %d.",
        [8] = "Ваш ключ был понижен до уровня %d."
    },
    ["Your keystone was destroyed."] = {
        [0] = "Your keystone was destroyed.",
        [1] = "당신의 쐐기돌이 파괴되었습니다.",
        [2] = "Votre clé a été détruite.",
        [3] = "Dein Schlüsselstein wurde zerstört.",
        [4] = "你的钥石被摧毁了。",
        [5] = "你的鑰石被摧毀了。",
        [6] = "Tu piedra angular fue destruida.",
        [7] = "Tu piedra angular fue destruida.",
        [8] = "Ваш ключ был уничтожен."
    },
    ["You left the dungeon. The run is over."] = {
        [0] = "You left the dungeon. The run is over.",
        [1] = "던전을 떠났습니다. 런이 종료되었습니다.",
        [2] = "Vous avez quitté le donjon. La course est terminée.",
        [3] = "Du hast den Dungeon verlassen. Der Durchlauf ist vorbei.",
        [4] = "你离开了地下城。本次挑战结束。",
        [5] = "你離開了地下城。本次挑戰結束。",
        [6] = "Dejaste la mazmorra. La carrera ha terminado.",
        [7] = "Dejaste la mazmorra. La carrera ha terminado.",
        [8] = "Вы покинули подземелье. Забег окончен."
    },
    ["Time expired! Tier %d failed. You can continue in overtime for the chance of loot."] = {
        [0] = "Time expired! Tier %d failed. You can continue in overtime for the chance of loot.",
        [1] = "시간 초과! %d단계 실패. 추가 시간에 계속하면 전리품을 얻을 기회가 있습니다.",
        [2] = "Temps expiré ! Niveau %d échoué. Vous pouvez continuer en prolongation pour une chance de butin.",
        [3] = "Zeit abgelaufen! Stufe %d gescheitert. Du kannst in der Verlängerung weitermachen, um die Chance auf Beute zu bekommen.",
        [4] = "时间到！%d级失败。你可以继续加时赛以获得掉落物品的机会。",
        [5] = "時間到！%d階失敗。你可以繼續加時賽以獲得掉落物品的機會。",
        [6] = "¡Tiempo expirado! Nivel %d fallido. Puedes continuar en tiempo extra para tener la posibilidad de conseguir botín.",
        [7] = "¡Tiempo expirado! Nivel %d fallido. Puedes continuar en tiempo extra para tener la posibilidad de conseguir botín.",
        [8] = "Время истекло! Уровень %d провален. Вы можете продолжить в дополнительное время, чтобы получить шанс на добычу."
    },
    ["No loot available in your vault this week."] = {
        [0] = "No loot available in your vault this week.",
        [1] = "이번 주 금고에 이용 가능한 전리품이 없습니다.",
        [2] = "Pas de butin disponible dans votre coffre cette semaine.",
        [3] = "Diese Woche ist keine Beute in deinem Tresor verfügbar.",
        [4] = "本周你的宝库中没有可用的战利品。",
        [5] = "本週你的寶庫中沒有可用的戰利品。",
        [6] = "No hay botín disponible en tu cámara esta semana.",
        [7] = "No hay botín disponible en tu cámara esta semana.",
        [8] = "На этой неделе в вашем хранилище нет доступной добычи."
    },
    ["No loot available to collect."] = {
        [0] = "No loot available to collect.",
        [1] = "수집할 수 있는 전리품이 없습니다.",
        [2] = "Pas de butin disponible à collecter.",
        [3] = "Keine Beute zum Einsammeln verfügbar.",
        [4] = "没有可收集的战利品。",
        [5] = "沒有可收集的戰利品。",
        [6] = "No hay botín disponible para recolectar.",
        [7] = "No hay botín disponible para recolectar.",
        [8] = "Нет доступной для сбора добычи."
    },
    ["Reward:"] = {
        [0] = "Reward:",
        [1] = "보상:",
        [2] = "Récompense:",
        [3] = "Belohnung:",
        [4] = "奖励:",
        [5] = "獎勵:",
        [6] = "Recompensa:",
        [7] = "Recompensa:",
        [8] = "Награда:"
    },
    ["Reward: Spell learned!"] = {
        [0] = "Reward: Spell learned!",
        [1] = "보상: 주문 학습!",
        [2] = "Récompense: Sort appris!",
        [3] = "Belohnung: Zauber gelernt!",
        [4] = "奖励: 已学会法术!",
        [5] = "獎勵: 已學會法術!",
        [6] = "Recompensa: ¡Hechizo aprendido!",
        [7] = "Recompensa: ¡Hechizo aprendido!",
        [8] = "Награда: Изучено заклинание!"
    },
    ["+2 Performance"] = {
        [0] = "+2 Performance",
        [1] = "+2 성과",
        [2] = "+2 Performance",
        [3] = "+2 Leistung",
        [4] = "+2 性能",
        [5] = "+2 表現",
        [6] = "+2 Rendimiento",
        [7] = "+2 Rendimiento",
        [8] = "+2 Производительность"
    },
    ["+3 Performance"] = {
        [0] = "+3 Performance",
        [1] = "+3 성과",
        [2] = "+3 Performance",
        [3] = "+3 Leistung",
        [4] = "+3 性能",
        [5] = "+3 表現",
        [6] = "+3 Rendimiento",
        [7] = "+3 Rendimiento",
        [8] = "+3 Производительность"
    },
    ["Enhanced loot chances applied!"] = {
        [0] = "Enhanced loot chances applied!",
        [1] = "향상된 전리품 확률이 적용되었습니다!",
        [2] = "Chances de butin améliorées appliquées!",
        [3] = "Verbesserte Beutechancen angewendet!",
        [4] = "增强的掉落几率已应用!",
        [5] = "增強的掉落機率已應用!",
        [6] = "¡Probabilidades de botín mejoradas aplicadas!",
        [7] = "¡Probabilidades de botín mejoradas aplicadas!",
        [8] = "Применены улучшенные шансы на добычу!"
    },
    ["Overview"] = {
        [0] = "Overview",
        [1] = "개요",
        [2] = "Aperçu",
        [3] = "Übersicht",
        [4] = "概览",
        [5] = "概述",
        [6] = "Vista general",
        [7] = "Vista general",
        [8] = "Обзор",
    },
    ["Score"] = {
        [0] = "Score",
        [1] = "점수",
        [2] = "Score",
        [3] = "Punktzahl",
        [4] = "分数",
        [5] = "分數",
        [6] = "Puntuación",
        [7] = "Puntuación",
        [8] = "Счет",
    },
    ["Leaderboard"] = {
        [0] = "Leaderboard",
        [1] = "리더보드",
        [2] = "Classement",
        [3] = "Rangliste",
        [4] = "排行榜",
        [5] = "排行榜",
        [6] = "Clasificación",
        [7] = "Clasificación",
        [8] = "Таблица лидеров",
    },
    ["This week's affixes:"] = {
        [0] = "This week's affixes:",
        [1] = "이번 주 어픽스:",
        [2] = "Affixes de cette semaine:",
        [3] = "Affixe dieser Woche:",
        [4] = "本周词缀:",
        [5] = "本週詞綴:",
        [6] = "Afijos de esta semana:",
        [7] = "Afijos de esta semana:",
        [8] = "Аффиксы этой недели:",
    },
    ["Enrage"] = {
        [0] = "Enrage",
        [1] = "분노",
        [2] = "Enrager",
        [3] = "Wutanfall",
        [4] = "激怒",
        [5] = "狂怒",
        [6] = "Enfurecer",
        [7] = "Enfurecer",
        [8] = "Берсерк",
    },
    ["Rejuvenating"] = {
        [0] = "Rejuvenating",
        [1] = "재생",
        [2] = "Régénérant",
        [3] = "Verjüngend",
        [4] = "恢复",
        [5] = "恢復",
        [6] = "Rejuvenecedor",
        [7] = "Rejuvenecedor",
        [8] = "Омоложение",
    },
    ["Turtling"] = {
        [0] = "Turtling",
        [1] = "방어적",
        [2] = "Tortue",
        [3] = "Schildkröte",
        [4] = "龟壳",
        [5] = "龜甲",
        [6] = "Caparazón",
        [7] = "Caparazón",
        [8] = "Панцирь",
    },
    ["Shamanism"] = {
        [0] = "Shamanism",
        [1] = "주술",
        [2] = "Chamanisme",
        [3] = "Schamanismus",
        [4] = "萨满教",
        [5] = "薩滿教",
        [6] = "Chamanismo",
        [7] = "Chamanismo",
        [8] = "Шаманизм",
    },
    ["Magus"] = {
        [0] = "Magus",
        [1] = "마법사",
        [2] = "Mage",
        [3] = "Magier",
        [4] = "法师",
        [5] = "法師",
        [6] = "Mago",
        [7] = "Mago",
        [8] = "Маг",
    },
    ["Priest Empowered"] = {
        [0] = "Priest Empowered",
        [1] = "사제 강화",
        [2] = "Prêtre renforcé",
        [3] = "Priestermacht",
        [4] = "牧师增强",
        [5] = "牧師強化",
        [6] = "Sacerdote potenciado",
        [7] = "Sacerdote potenciado",
        [8] = "Усиленный жрец",
    },
    ["Demonism"] = {
        [0] = "Demonism",
        [1] = "악마주의",
        [2] = "Démonisme",
        [3] = "Dämonismus",
        [4] = "恶魔主义",
        [5] = "惡魔主義",
        [6] = "Demonismo",
        [7] = "Demonismo",
        [8] = "Демонизм",
    },
    ["Falling Stars"] = {
        [0] = "Falling Stars",
        [1] = "떨어지는 별",
        [2] = "Étoiles filantes",
        [3] = "Fallende Sterne",
        [4] = "流星",
        [5] = "流星",
        [6] = "Estrellas fugaces",
        [7] = "Estrellas fugaces",
        [8] = "Падающие звезды",
    },
    ["Total Score:"] = {
        [0] = "Total Score:",
        [1] = "총 점수:",
        [2] = "Score total:",
        [3] = "Gesamtpunktzahl:",
        [4] = "总分:",
        [5] = "總分:",
        [6] = "Puntuación total:",
        [7] = "Puntuación total:",
        [8] = "Общий счет:",
    },
    ["Level"] = {
        [0] = "Level",
        [1] = "레벨",
        [2] = "Niveau",
        [3] = "Stufe",
        [4] = "等级",
        [5] = "等級",
        [6] = "Nivel",
        [7] = "Nivel",
        [8] = "Уровень",
    },
    ["No Keystone"] = {
        [0] = "No Keystone",
        [1] = "쐐기돌 없음",
        [2] = "Pas de clé",
        [3] = "Kein Schlüsselstein",
        [4] = "没有钥石",
        [5] = "沒有鑰石",
        [6] = "Sin piedra angular",
        [7] = "Sin piedra angular",
        [8] = "Нет ключа",
    },
    ["Loading..."] = {
        [0] = "Loading...",
        [1] = "로딩 중...",
        [2] = "Chargement...",
        [3] = "Wird geladen...",
        [4] = "加载中...",
        [5] = "載入中...",
        [6] = "Cargando...",
        [7] = "Cargando...",
        [8] = "Загрузка...",
    },
    ["Enemy Forces"] = {
        [0] = "Enemy Forces",
        [1] = "적군 병력",
        [2] = "Forces ennemies",
        [3] = "Feindliche Streitkräfte",
        [4] = "敌方部队",
        [5] = "敵方部隊",
        [6] = "Fuerzas enemigas",
        [7] = "Fuerzas enemigas",
        [8] = "Вражеские силы",
    },
    ["Mythic+"] = {
        [0] = "Mythic+",
        [1] = "신화+",
        [2] = "Mythique+",
        [3] = "Mythisch+",
        [4] = "史诗+",
        [5] = "傳奇+",
        [6] = "Mítica+",
        [7] = "Mítica+",
        [8] = "Эпохальный+",
    },
    ["Mythic"] = {
        [0] = "Mythic",
        [1] = "신화",
        [2] = "Mythique",
        [3] = "Mythisch",
        [4] = "史诗",
        [5] = "傳奇",
        [6] = "Mítico",
        [7] = "Mítico",
        [8] = "Эпохальный"
    },
    ["There is loot in your Vault in Dalaran City"] = {
        [0] = "There is loot in your Vault in Dalaran City",
        [1] = "달라란 도시에 있는 금고에 전리품이 있습니다",
        [2] = "Il y a du butin dans votre Coffre à Dalaran",
        [3] = "Es gibt Beute in deinem Tresor in Dalaran",
        [4] = "达拉然的宝库里有你的战利品",
        [5] = "達拉然城有你的寶庫戰利品",
        [6] = "Hay botín en tu Cámara en la ciudad de Dalaran",
        [7] = "Hay botín en tu Cámara en la ciudad de Dalaran",
        [8] = "В вашем хранилище в Даларане есть добыча",
    },
    ["You received a Mythic Keystone!"] = {
        [0] = "You received a Mythic Keystone!",
        [1] = "신화 쐐기돌을 받았습니다!",
        [2] = "Vous avez reçu une Clé mythique!",
        [3] = "Du hast einen Mythischen Schlüsselstein erhalten!",
        [4] = "你获得了一个神话钥石!",
        [5] = "你獲得了一個傳奇鑰石!",
        [6] = "¡Has recibido una Piedra angular mítica!",
        [7] = "¡Has recibido una Piedra angular mítica!",
        [8] = "Вы получили Эпохальный ключ!",
    },
    ["You received a Tier %d Mythic Keystone!"] = {
        [0] = "You received a Tier %d Mythic Keystone!",
        [1] = "%d단계 신화 쐐기돌을 받았습니다!",
        [2] = "Vous avez reçu une Clé mythique de niveau %d!",
        [3] = "Du hast einen Mythischen Schlüsselstein der Stufe %d erhalten!",
        [4] = "你获得了一个%d级神话钥石!",
        [5] = "你獲得了一個%d階傳奇鑰石!",
        [6] = "¡Has recibido una Piedra angular mítica de nivel %d!",
        [7] = "¡Has recibido una Piedra angular mítica de nivel %d!",
        [8] = "Вы получили Эпохальный ключ уровня %d!",
    },
    ["Mythic+ Vault"] = {
        [0] = "Mythic+ Vault",
        [1] = "신화+ 금고",
        [2] = "Coffre Mythique+",
        [3] = "Mythisch+ Tresor",
        [4] = "史诗+宝库",
        [5] = "傳奇+寶庫",
        [6] = "Cámara de Mítica+",
        [7] = "Cámara de Mítica+",
        [8] = "Хранилище эпохального+",
    },
    ["Choose item reward"] = {
        [0] = "Choose item reward",
        [1] = "아이템 보상 선택",
        [2] = "Choisir récompense",
        [3] = "Belohnung wählen",
        [4] = "选择物品奖励",
        [5] = "選擇物品獎勵",
        [6] = "Elegir recompensa",
        [7] = "Elegir recompensa",
        [8] = "Выбрать награду",
    },
    ["Tier"] = {
        [0] = "Tier",
        [1] = "단계",
        [2] = "Niveau",
        [3] = "Stufe",
        [4] = "等级",
        [5] = "階層",
        [6] = "Nivel",
        [7] = "Nivel",
        [8] = "Уровень",
    },
    ["No item selected"] = {
        [0] = "No item selected",
        [1] = "선택된 아이템 없음",
        [2] = "Aucun objet sélectionné",
        [3] = "Kein Gegenstand ausgewählt",
        [4] = "未选择物品",
        [5] = "未選擇物品",
        [6] = "No hay objeto seleccionado",
        [7] = "No hay objeto seleccionado",
        [8] = "Предмет не выбран",
    },
    ["Selected:"] = {
        [0] = "Selected:",
        [1] = "선택됨:",
        [2] = "Sélectionné:",
        [3] = "Ausgewählt:",
        [4] = "已选择:",
        [5] = "已選擇:",
        [6] = "Seleccionado:",
        [7] = "Seleccionado:",
        [8] = "Выбрано:",
    },
    ["Select an Item"] = {
        [0] = "Select an Item",
        [1] = "아이템 선택",
        [2] = "Sélectionner un objet",
        [3] = "Wähle einen Gegenstand",
        [4] = "选择一个物品",
        [5] = "選擇一個物品",
        [6] = "Seleccionar un objeto",
        [7] = "Seleccionar un objeto",
        [8] = "Выберите предмет",
    },
    ["Confirm Selection"] = {
        [0] = "Confirm Selection",
        [1] = "선택 확인",
        [2] = "Confirmer la sélection",
        [3] = "Auswahl bestätigen",
        [4] = "确认选择",
        [5] = "確認選擇",
        [6] = "Confirmar selección",
        [7] = "Confirmar selección",
        [8] = "Подтвердить выбор",
    },
    ["Cancel"] = {
        [0] = "Cancel",
        [1] = "취소",
        [2] = "Annuler",
        [3] = "Abbrechen",
        [4] = "取消",
        [5] = "取消",
        [6] = "Cancelar",
        [7] = "Cancelar",
        [8] = "Отмена",
    },
    ["Insert Keystone (Tier %d)"] = {
        [0] = "Insert Keystone (Tier %d)",
        [1] = "쐐기돌 넣기 (%d단계)",
        [2] = "Insérer la clé (Niveau %d)",
        [3] = "Schlüsselstein einsetzen (Stufe %d)",
        [4] = "插入钥石(%d级)",
        [5] = "插入鑰石(%d階)",
        [6] = "Insertar piedra angular (Nivel %d)",
        [7] = "Insertar piedra angular (Nivel %d)",
        [8] = "Вставить ключ (Уровень %d)",
    },
    ["Step away"] = {
        [0] = "Step away",
        [1] = "물러서기",
        [2] = "S'éloigner",
        [3] = "Zurücktreten",
        [4] = "退后",
        [5] = "退後",
        [6] = "Alejarse",
        [7] = "Alejarse",
        [8] = "Отойти",
    },
    ["Reward:"] = {
        [0] = "Reward:",
        [1] = "보상:",
        [2] = "Récompense:",
        [3] = "Belohnung:",
        [4] = "奖励:",
        [5] = "獎勵:",
        [6] = "Recompensa:",
        [7] = "Recompensa:",
        [8] = "Награда:",
    },
    ["Tier %d completed in %s%s."] = {
        [0] = "Tier %d completed in %s%s.",
        [1] = "%d단계를 %s%s에 완료했습니다.",
        [2] = "Niveau %d terminé en %s%s.",
        [3] = "Stufe %d in %s%s abgeschlossen.",
        [4] = "%d级完成于%s%s。",
        [5] = "%d階完成於%s%s。",
        [6] = "Nivel %d completado en %s%s.",
        [7] = "Nivel %d completado en %s%s.",
        [8] = "Уровень %d завершен за %s%s.",
    },
    ["(Key +%d)"] = {
        [0] = "(Key +%d)",
        [1] = "(열쇠 +%d)",
        [2] = "(Clé +%d)",
        [3] = "(Schlüssel +%d)",
        [4] = "(钥石 +%d)",
        [5] = "(鑰石 +%d)",
        [6] = "(Llave +%d)",
        [7] = "(Llave +%d)",
        [8] = "(Ключ +%d)",
    },
    ["(Key -1)"] = {
        [0] = "(Key -1)",
        [1] = "(열쇠 -1)",
        [2] = "(Clé -1)",
        [3] = "(Schlüssel -1)",
        [4] = "(钥石 -1)",
        [5] = "(鑰石 -1)",
        [6] = "(Llave -1)",
        [7] = "(Llave -1)",
        [8] = "(Ключ -1)",
    },
    ["Rating: %d (+%d gained, -%d death penalty)"] = {
        [0] = "Rating: %d (+%d gained, -%d death penalty)",
        [1] = "평점: %d (+%d 획득, -%d 사망 패널티)",
        [2] = "Score: %d (+%d gagné, -%d pénalité de mort)",
        [3] = "Bewertung: %d (+%d erhalten, -%d Todesstrafe)",
        [4] = "评分: %d (+%d 获得, -%d 死亡惩罚)",
        [5] = "評分: %d (+%d 獲得, -%d 死亡懲罰)",
        [6] = "Puntuación: %d (+%d ganada, -%d penalización por muerte)",
        [7] = "Puntuación: %d (+%d ganada, -%d penalización por muerte)",
        [8] = "Рейтинг: %d (+%d получено, -%d штраф за смерть)",
    },
    ["Tier %d completed in overtime."] = {
        [0] = "Tier %d completed in overtime.",
        [1] = "%d단계를 초과 시간으로 완료했습니다.",
        [2] = "Niveau %d terminé en prolongation.",
        [3] = "Stufe %d in Überstunden abgeschlossen.",
        [4] = "%d级超时完成。",
        [5] = "%d階超時完成。",
        [6] = "Nivel %d completado en tiempo extra.",
        [7] = "Nivel %d completado en tiempo extra.",
        [8] = "Уровень %d завершен в дополнительное время.",
    },
    ["Highest Score:"] = {
        [0] = "Highest Score:",
        [1] = "최고 점수:",
        [2] = "Score le plus élevé:",
        [3] = "Höchste Punktzahl:",
        [4] = "最高分数:",
        [5] = "最高分數:",
        [6] = "Puntuación más alta:",
        [7] = "Puntuación más alta:",
        [8] = "Наивысший счет:"
    },
    ["Highest Key +%d by:"] = {
        [0] = "Highest Key +%d by:",
        [1] = "최고 쐐기돌 +%d 완료자:",
        [2] = "Clé la plus élevée +%d par:",
        [3] = "Höchster Schlüssel +%d von:",
        [4] = "最高钥石 +%d 完成者:",
        [5] = "最高鑰石 +%d 完成者:",
        [6] = "Piedra angular más alta +%d por:",
        [7] = "Piedra angular más alta +%d por:",
        [8] = "Ключ наивысшего уровня +%d от:"
    },
    ["Highest Key: None completed in time"] = {
        [0] = "Highest Key: None completed in time",
        [1] = "최고 쐐기돌: 시간 내에 완료한 기록 없음",
        [2] = "Clé la plus élevée: Aucune terminée à temps",
        [3] = "Höchster Schlüssel: Keine rechtzeitig abgeschlossen",
        [4] = "最高钥石: 无按时完成的记录",
        [5] = "最高鑰石: 無按時完成的記錄",
        [6] = "Piedra angular más alta: Ninguna completada a tiempo",
        [7] = "Piedra angular más alta: Ninguna completada a tiempo",
        [8] = "Ключ наивысшего уровня: Не пройдено вовремя"
    },
    ["No records available"] = {
        [0] = "No records available",
        [1] = "기록 없음",
        [2] = "Aucun enregistrement disponible",
        [3] = "Keine Aufzeichnungen verfügbar",
        [4] = "无可用记录",
        [5] = "無可用記錄",
        [6] = "No hay registros disponibles",
        [7] = "No hay registros disponibles",
        [8] = "Нет доступных записей"
    },
    ["Unknown"] = {
        [0] = "Unknown",
        [1] = "알 수 없음",
        [2] = "Inconnu",
        [3] = "Unbekannt",
        [4] = "未知",
        [5] = "未知",
        [6] = "Desconocido",
        [7] = "Desconocido",
        [8] = "Неизвестно"
    },
    ["No data available"] = {
        [0] = "No data available",
        [1] = "사용 가능한 데이터 없음",
        [2] = "Aucune donnée disponible",
        [3] = "Keine Daten verfügbar",
        [4] = "无可用数据",
        [5] = "無可用數據",
        [6] = "No hay datos disponibles",
        [7] = "No hay datos disponibles",
        [8] = "Нет доступных данных"
    }
}

return L
