AddCSLuaFile()

SWEP.Base = "weapon_zs_basetrinket"
SWEP.ModelScale = 0.5

SWEP.PrintName = "Oxygen Tank"
SWEP.Description = "Grants significantly more underwater breathing time to the user."

SWEP.WorldModel = "models/props_c17/canister01a.mdl"

if CLIENT then
	SWEP.ViewModelFOV = 60

	SWEP.ShowViewModel = false
	SWEP.ShowWorldModel = false
	SWEP.VElements = {
		["base"] = { type = "Model", model = "models/props_c17/canister01a.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(4, 3, -1), angle = Angle(180, 0, 0), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
	}
	SWEP.WElements = {
		["base"] = { type = "Model", model = "models/props_c17/canister01a.mdl", bone = "ValveBiped.Bip01_R_Hand", rel = "", pos = Vector(4, 3, -1), angle = Angle(180, 0, 0), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {} }
	}
end

SWEP.TrinketStatus = "status_oxygentank"
