world.gravity = 2000
world.mapmusic = 14
world.mapambient = 0
world.maptitle = "unnamed map"
world.nextmap = "title"
world.deadzone = 2000
world:settheme("swamp")
platforms:add(-1110,-6630,500,700,false,false,false,0,0,false,0,19)
platforms:add(-860,-6230,130,610,true,false,false,0,0,false,0,19)
platforms:add(-1920,-6070,850,530,true,false,false,0,0,false,0,19)
platforms:add(-1100,-6150,130,610,true,false,false,0,0,false,0,19)
platforms:add(-990,-6170,130,610,true,false,false,0,0,false,0,19)
platforms:add(-920,-6210,130,610,true,false,false,0,0,false,0,19)
platforms:add(-750,-6250,130,610,true,false,false,0,0,false,0,19)
platforms:add(1010,-6390,70,190,false,false,false,0,0,false,0,1)
platforms:add(680,-6390,70,190,false,false,false,0,0,false,0,1)
platforms:add(-640,-6270,800,630,true,false,false,0,0,false,0,19)
platforms:add(520,-6270,800,630,true,false,false,0,0,false,0,19)
platforms:add(750,-6390,260,750,true,false,false,0,0,false,0,19)
platforms:add(-1130,-6730,540,250,true,false,false,0,0,false,0,19)
platforms:add(-1480,-6180,150,560,true,false,false,0,0,false,0,19)
platforms:add(-2230,-6640,320,1290,true,false,false,0,0,false,0,19)
platforms:add(-300,-6630,300,70,false,false,false,0,0,false,0,18)
crates:add(-1530,-6180,"gem")
crates:add(-1580,-6180,"gem")
crates:add(-1630,-6180,"gem")
crates:add(-1680,-6180,"gem")
crates:add(-1730,-6180,"gem")
crates:add(-1780,-6180,"gem")
crates:add(-1830,-6180,"gem")
crates:add(-1880,-6180,"gem")
enemies:add(-1650,-6130,-100,100,0,"walker")
enemies:add(-1840,-6120,-100,100,0,"walker")
enemies:add(-210,-6390,-100,100,0,"walker")
enemies:add(-10,-6410,100,100,1,"walker")
enemies:add(200,-6400,-100,100,0,"walker")
enemies:add(380,-6400,100,100,1,"walker")
props:add(-760,-6590,0,false,"tree3")
props:add(-300,-6560,0,false,"porthole")
props:add(-340,-6310,0,false,"log_fence")
props:add(-120,-6330,0,false,"log_fence")
props:add(-670,-6340,0,false,"log_fence")
props:add(-440,-6390,0,false,"flower2")
props:add(-490,-6340,0,false,"flower")
props:add(-20,-6340,0,false,"flower")
props:add(280,-6760,0,false,"tree2")
props:add(-1600,-6470,0,true,"tree3")
props:add(-2040,-6480,1,false,"tree3")
props:add(-2060,-6380,0,true,"tree3")
portals:add(-510,-6350,"spawn")
decals:add(160,-6180,360,530,100,2)
materials:add(160,-6170,360,230,"death")
traps:add(160,-6270,"bridge")
traps:add(190,-6270,"bridge")
traps:add(220,-6270,"bridge")
traps:add(250,-6270,"bridge")
traps:add(280,-6270,"bridge")
traps:add(310,-6270,"bridge")
traps:add(340,-6270,"bridge")
traps:add(370,-6270,"bridge")
traps:add(400,-6270,"bridge")
traps:add(430,-6270,"bridge")
traps:add(460,-6270,"bridge")
traps:add(490,-6270,"bridge")
traps:add(-1330,-6180,"brick")
traps:add(-1270,-6180,"brick")
traps:add(-1210,-6180,"brick")
