world.gravity = 2000
world.mapmusic = 0
world.mapambient = 0
world.maptitle = "unnamed map"
world.nextmap = "title"
world.deadzone = 2000
world:settheme("dust")
platforms:add(-1890,-2840,500,80,false,false,false,0,0,false,0,1)
platforms:add(-1970,-2570,670,130,true,false,false,0,0,false,0,1)
platforms:add(-900,-2160,170,150,true,false,false,0,0,false,0,6)
platforms:add(-360,-2160,170,150,true,false,false,0,0,false,0,6)
platforms:add(-900,-2160,170,40,true,false,false,0,0,false,0,5)
platforms:add(-360,-2160,170,40,true,false,false,0,0,false,0,5)
pickups:add(-1970,-2610,"magnet")
coins:add(-1770,-2600)
coins:add(-1710,-2600)
coins:add(-1600,-2600)
coins:add(-1470,-2600)
coins:add(-1680,-2870)
coins:add(-1760,-2870)
coins:add(-1830,-2870)
coins:add(-1590,-2870)
coins:add(-1680,-2870)
coins:add(-1650,-2870)
coins:add(-1560,-2870)
coins:add(-1550,-2870)
coins:add(-1500,-2870)
coins:add(-1510,-2870)
coins:add(-1600,-2870)
coins:add(-1770,-2870)
coins:add(-1840,-2870)
coins:add(-1840,-2870)
coins:add(-1740,-2870)
coins:add(-1580,-2870)
coins:add(-1510,-2870)
coins:add(-1490,-2870)
coins:add(-1470,-2870)
coins:add(-1500,-2870)
coins:add(-1630,-2870)
coins:add(-1730,-2870)
coins:add(-1820,-2870)
coins:add(-1810,-2870)
coins:add(-1580,-2870)
coins:add(-1510,-2870)
coins:add(-1510,-2870)
coins:add(-1510,-2870)
coins:add(-1380,-2600)
coins:add(-1390,-2600)
coins:add(-1390,-2600)
coins:add(-1370,-2600)
coins:add(-1320,-2600)
coins:add(-1370,-2600)
coins:add(-1440,-2600)
coins:add(-1520,-2600)
coins:add(-1530,-2600)
coins:add(-1480,-2600)
coins:add(-1510,-2600)
coins:add(-1500,-2600)
coins:add(-1450,-2600)
enemies:add(-1220,-2640,-100,128,0,"bee")
enemies:add(-930,-2710,100,128,1,"bee")
enemies:add(-660,-2800,-100,128,0,"bee")
props:add(-1860,-2760,0,false,"arch3_pillar")
props:add(-1480,-2760,0,false,"arch3_pillar")
props:add(-1950,-2440,0,false,"arch3_pillar")
props:add(-1380,-2440,0,false,"arch3_pillar")
props:add(-1380,-2250,0,false,"arch3_pillar")
props:add(-1950,-2250,0,false,"arch3_pillar")
props:add(-1660,-2440,0,false,"arch3_pillar")
props:add(-1660,-2250,0,false,"arch3_pillar")
portals:add(-1700,-2650,"spawn")
decals:add(-3090,-2060,3110,850,100,4)
