-----------------------------------
-- ID: 4592
-- Item: bowl_of_wisdom_soup
-- Food Effect: 4Hrs, All Races
-----------------------------------
-- HP 3
-- MP 3
-- Strength 1
-- Dexterity 1
-- Agility 1
-- Vitality 1
-- Intelligence 1
-- Mind 1
-- Charisma 1
-- HP Recovered While Healing 3
-----------------------------------
---@type TItemFood
local itemObject = {}

itemObject.onItemCheck = function(target, item, param, caster)
    return xi.itemUtils.foodOnItemCheck(target, xi.foodType.BASIC)
end

itemObject.onItemUse = function(target, user, item, action)
    target:addStatusEffect(xi.effect.FOOD, 0, 0, 14400, 0, 0, 0, xi.effectSourceType.FOOD, item:getID(), user:getID())
end

itemObject.onEffectGain = function(target, effect)
    target:addMod(xi.mod.FOOD_HP, 3)
    target:addMod(xi.mod.FOOD_MP, 3)
    target:addMod(xi.mod.STR, 1)
    target:addMod(xi.mod.DEX, 1)
    target:addMod(xi.mod.AGI, 1)
    target:addMod(xi.mod.VIT, 1)
    target:addMod(xi.mod.INT, 1)
    target:addMod(xi.mod.MND, 1)
    target:addMod(xi.mod.CHR, 1)
    target:addMod(xi.mod.HPHEAL, 3)
end

itemObject.onEffectLose = function(target, effect)
    target:delMod(xi.mod.FOOD_HP, 3)
    target:delMod(xi.mod.FOOD_MP, 3)
    target:delMod(xi.mod.STR, 1)
    target:delMod(xi.mod.DEX, 1)
    target:delMod(xi.mod.AGI, 1)
    target:delMod(xi.mod.VIT, 1)
    target:delMod(xi.mod.INT, 1)
    target:delMod(xi.mod.MND, 1)
    target:delMod(xi.mod.CHR, 1)
    target:delMod(xi.mod.HPHEAL, 3)
end

return itemObject
