-----------------------------------
-- func: addtempitem
-- desc: Adds a temp item to the players inventory.
-----------------------------------
---@type TCommand
local commandObj = {}

commandObj.cmdprops =
{
    permission = 1,
    parameters = 'ii'
}

local function error(player, msg)
    player:printToPlayer(msg)
    player:printToPlayer('!addtempitem <itemID> <quantity>')
end

commandObj.onTrigger = function(player, itemId, quantity)
    -- Load needed text ids for players current zone..
    local ID = zones[player:getZoneID()]
    -- validate itemId
    if itemId ~= nil then
        itemId = tonumber(itemId)
    end

    if itemId == nil or itemId == 0 then
        error(player, 'Invalid itemID.')
        return
    end

    -- validate quantity
    quantity = tonumber(quantity) or 1
    if quantity == nil or quantity < 1 then
        error(player, 'Invalid quantity.')
        return
    end

    -- add temp item
    player:addTempItem(itemId, quantity)
    if quantity and quantity > 1 then
        player:messageSpecial(ID.text.ITEM_OBTAINED + 9, itemId , quantity)
    else
        player:messageSpecial(ID.text.ITEM_OBTAINED, itemId)
    end
end

return commandObj
