-----------------------------------
-- Quietus
-- Scythe weapon skill
-- Skill Level: N/A
-- Delivers a triple damage attack that ignores target's defense. Amount ignored varies with TP. Redemption: Aftermath.
-- Available only when equipped with Redemption (85)/(90)/(95)/(99) or Penitence +1/+2/+3/Umiliati.
-- Aligned with the Shadow Gorget, Aqua Gorget & Snow Gorget.
-- Aligned with the Shadow Belt, Aqua Belt & Snow Belt.
-- Element: None
-- Modifiers: STR: 60% MND: 60%
-- 100%TP    200%TP    300%TP
-- 3.00        3.00      3.00
-----------------------------------
---@type TWeaponSkill
local weaponskillObject = {}

weaponskillObject.onUseWeaponSkill = function(player, target, wsID, tp, primary, action, taChar)
    local params = {}
    params.numHits = 1
    params.ftpMod = { 3.0, 3.0, 3.0 }
    params.str_wsc = 0.4 params.mnd_wsc = 0.4
    params.ignoredDefense = { 0.1, 0.3, 0.5 }

    if xi.settings.main.USE_ADOULIN_WEAPON_SKILL_CHANGES then
        params.str_wsc = 0.6 params.mnd_wsc = 0.6
    end

    -- Apply aftermath
    xi.aftermath.addStatusEffect(player, tp, xi.slot.MAIN, xi.aftermath.type.EMPYREAN)

    local damage, criticalHit, tpHits, extraHits = xi.weaponskills.doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar)

    return tpHits, extraHits, criticalHit, damage
end

return weaponskillObject
