-----------------------------------
-- Job Specials (1hr / 2hr moves)
-----------------------------------
xi = xi or {}

---@enum xi.jobSpecialAbility
xi.jobSpecialAbility =
{
    MIGHTY_STRIKES      = 688,
    MIGHTY_STRIKES_MAAT = 1008,
    -- MIGHTY_STRIKES      = 2242,
    -- MIGHTY_STRIKES      = 2939,
    BENEDICTION         = 689,
    BENEDICTION_MAAT    = 1010,
    BENEDICTION_PRISHE  = 1486,
    -- BENEDICTION         = 2244,
    -- BENEDICTION         = 2777,
    -- BENEDICTION         = 2943,
    -- HUNDRED_FISTS       = 303,
    HUNDRED_FISTS        = 690,
    HUNDRED_FISTS_MAAT   = 1009,
    HUNDRED_FISTS_PRISHE = 1485,
    -- HUNDRED_FISTS       = 2020,
    -- HUNDRED_FISTS       = 2243,
    MANAFONT             = 691 ,
    MANAFONT_MAAT        = 1011,
    -- MANAFONT            = 2245,
    -- MANAFONT            = 2944,
    CHAINSPELL           = 692,
    CHAINSPELL_MAAT      = 1012,
    -- CHAINSPELL          = 2246,
    -- CHAINSPELL          = 2942,
    PERFECT_DODGE        = 693,
    PERFECT_DODGE_MAAT   = 1013,
    -- PERFECT_DODGE       = 2247,
    INVINCIBLE           = 694,
    INVINCIBLE_MAAT      = 1014,
    -- INVINCIBLE          = 2248,
    -- INVINCIBLE          = 2379,
    -- INVINCIBLE          = 2940,
    BLOOD_WEAPON         = 695,
    BLOOD_WEAPON_MAAT    = 1015,
    BLOOD_WEAPON_IXDRK   = 2249,
    SOUL_VOICE           = 696,
    SOUL_VOICE_MAAT      = 1018,
    -- SOUL_VOICE          = 2251,
    MEIKYO_SHISUI        = 730,
    MEIKYO_SHISUI_MAAT   = 1020,
    -- MEIKYO_SHISUI        = 2253,
    -- MEIKYO_SHISUI        = 3175,
    MIJIN_GAKURE         = 731,
    MIJIN_GAKURE_MAAT    = 1021,
    -- MIJIN_GAKURE         = 2105,
    -- MIJIN_GAKURE         = 2254,
    -- MIJIN_GAKURE         = 2382,
    CALL_WYVERN          = 732,
    CALL_WYVERN_MAAT     = 1022,
    FAMILIAR             = 740,
    FAMILIAR_MAAT        = 1016,
    -- FAMILIAR             = 2250,
    ASTRAL_FLOW          = 734,
    ASTRAL_FLOW_MAAT     = 1023,
    -- ASTRAL_FLOW          = 2256,
    -- Eagle Eye Shot has a TON of duplicates because mob models animate differently
    -- EES_?                = 413,
    -- EES_?                = 711,
    -- EES_?                = 712,
    EES_GOBLIN           = 735,
    EES_ANTICA           = 736,
    EES_ORC              = 737,
    EES_SHADE            = 738,
    EES_GIGA             = 739,
    EES_MAAT             = 1019,
    -- EES_?                = 1065,
    -- EES_?                = 1091,
    EES_YAGUDO           = 1121,
    EES_QUADAV           = 1122,
    EES_KINDRED          = 1151,
    -- EES_?                = 1153,
    -- EES_?                = 1327,
    EES_AERN             = 1389,
    -- EES_?                = 1557,
    -- EES_?                = 1641,
    EES_LAMIA            = 1931,
    EES_MERROW           = 1932,
    -- EES_?                = 2148,
    EES_TROLL            = 2252,
    -- EES_?                = 2941,
    -- SPIRIT_SURGE         = 1893,
    -- SPIRIT_SURGE         = 2255,
    AZURE_LORE           = 1933,
    -- AZURE_LORE           = 2006,
    -- AZURE_LORE           = 2257,
    -- AZURE_LORE           = 3481,
    -- WILD_CARD            = 1934,
    -- WILD_CARD            = 2007,
    -- WILD_CARD            = 2258,
    -- OVERDRIVE            = 1935,
    -- OVERDRIVE            = 2008,
    -- OVERDRIVE            = 2259,
    -- TABULA_RASA          = 2358,
    -- TABULA_RASA          = 2261,
    -- TABULA_RASA          = 2358,
    -- TRANCE               = 2260,
    -- TRANCE               = 2710,
    -- ELEMENTAL_SFORZO     = 3265,
    -- ELEMENTAL_SFORZO     = 3479,
    BOLSTER              = 3482,
}

xi.jsa = xi.jobSpecialAbility
