-----------------------------------
-- Calcifying Deluge
--
-- Description: Delivers a threefold ranged attack to targets in an area of effect. Additional effect: Petrification
-- Type: Physical
-- Utsusemi/Blink absorb: 2-3 shadows
-- Range: Unknown
-- Notes: Used only by Medusa.
-----------------------------------
---@type TMobSkill
local mobskillObject = {}

mobskillObject.onMobSkillCheck = function(target, mob, skill)
    local mobSkin = mob:getModelId()

    if mobSkin == 1865 then
        return 0
    else
        return 1
    end
end

mobskillObject.onMobWeaponSkill = function(target, mob, skill)
    local numhits = 1
    local accmod = 1
    local ftp    = 2
    local info = xi.mobskills.mobPhysicalMove(mob, target, skill, numhits, accmod, ftp, xi.mobskills.physicalTpBonus.NO_EFFECT)
    local dmg = xi.mobskills.mobFinalAdjustments(info.dmg, mob, skill, target, xi.attackType.PHYSICAL, xi.damageType.PIERCING, xi.mobskills.shadowBehavior.NUMSHADOWS_3)

    xi.mobskills.mobPhysicalStatusEffectMove(mob, target, skill, xi.effect.PETRIFICATION, 1, 0, 30)
    target:takeDamage(dmg, mob, xi.attackType.PHYSICAL, xi.damageType.PIERCING)

    return dmg
end

return mobskillObject
