﻿ffxiv_strings =
{	
	-- bk: EN
    ["en"] =
    {
        startStop                       = "StartStop",
        doPulse                         = "Pulse(Debug)",
        pulseTime                       = "Pulse Time (ms)",
        enableLog                       = "Enable Log",
        task                            = "Task",
        state                           = "State",
        effect                          = "Effect",
        autoStartBot                    = "AutoStartBot",
        combatMovement                  = "CombatMovement",
        enableRepair                    = "AutoRepair",
        ignoreMarkerLevels              = "IgnoreMarkerLevels",
        ["Bot Status"]                       = "BotStatus",
        settings                        = "Settings",
		status							= "Status",
        advancedSettings                = "Advanced Settings",
        vendorSettings                  = "VendorSettings",
        gatherSettings                  = "GatherSettings",
        skipcutscene					= "Skip Cutscenes",
		depositItems					= "Deposit Items",
		checkChat						= "Chat Alert",
		randomfarmspot 					= "Use Random Farmspots",
		disabledrawing 					= "Disable Rendering",
		killaggrononfateenemies 		= "Kill attacking None-Fate Enemies",
		avoidAOE						 = "Avoid AOE",
        -- mesher.lua
        meshManager                     = "MeshManager", 	
		activated                       = "Activated",
		noMeshLoad						= "No Mesh Load",
        mapName                         = "Map",
        navmesh                         = "Navmesh",
        waypoint                        = "Waypoint",
        ["General"]                 	= "General",
		["Auto-Equip"]					= "Auto-Equip",
		getWaypoint						= "GetMeshWP",
		useInSwitcher					= "UseInSwitcher",
		enableSwitcher					= "EnableSwitcher",
		minSwitchTime			        = "MinSwitchTime",
		maxSwitchTime					= "MaxSwitchTime",
		switchTimer						= "TimeUntilSwitch",
		switcherSettings				= "SwitcherSettings",
		showMesh						= "Show Triangles ",
		showrealMesh					= "Show NavMesh",
		newMeshName						= "New Meshfile Name",
		newMesh							= "Clear Navmesh",
		saveMesh						= "Save NavMesh",
		buildNAVMesh					= "Build NavMesh",
		editor							= "Edit Mesh",
		recoder							= "Record Mesh",
		connections						= "Connections",
        enablePSwitch					= "EnableParanoiaSwitch",
        pSwitchCount                    = "ParanoiaPlayerCount",		
        maMarkerID                      = "ID",
        maMarkerName                    = "Name",
		
        -- skillmanager.lua
		skillbook                 	 	= "SkillBook",
		skillManager                    = "SkillManager",
		skillEditor                  	= "SkillEditor",
		skillEditor_craft              	= "SkillEditor_Crafting",
        skillEditor_gather            	= "SkillEditor_Gathering",
		saveProfile                 	= "Save Profile",
		newProfileName                  = "New Profile",
		skillProfile					= "Skill Profile",
        newProfile                      = "Create New Profile",
		clearProfile					= "Clear Profile",
		skillbookrefresh                = "Refresh Skills",
		targetType                      = "Target",
		stepmin							= "Step >=",
		stepmax							= "Step <",
		durabmin						= "Durability >=",
		durabmax						= "Durability <",
		progrmin						= "Progress >=",
		progrmax						= "Progress <",
		qualitymin						= "Quality >=",
		qualitymax						= "Quality <",
		condition						= "Condition =",
		cpmin							= "CP >=",
		cpmax							= "CP <",
        gpmin							= "GP >=",
		gpmax							= "GP <",
		iqstack							= "InnerQuiet Stack >=",		
		notused							= "NotUsed",
		excellent						= "Excellent",
		good							= "Good",
		normal							= "Normal",
		poor							= "Poor",
		centered						= "Centered",
		sturdy							= "Sturdy",
		pliant							= "Pliant",
		primed							= "Primed",
		malleable						= "Malleable",
		
        nodeHas						    = "Has Item: ",
		gatherAttemptsMin				= "Attempts Remaining >",
		gatherAttemptsMax				= "Attempts Remaining <=",
        profile                         = "Profile",
		sMmode							= "Attack Mode",
		sMtargetmode					= "Target Mode",
		refreshProfiles                 = "Refresh Profile List",			
        deleteProfile                   = "Delete Current Profile",
        autoetectSkills                 = "Autodetect Skills",
		refreshSkillList                = "Clear & Refresh SkillList",
        skillEditor                     = "Skill Editor",
        enabled                         = "Enabled",
		appliesBuff                     = "Applies (De-)Buff",
        priority                        = "Priority",
        los                  		    = "Needs LineOfSight",
		instacast            		    = "Instant Skill",
		channeled            		    = "Channel Skill",		
		cooldown                        = "Cooldown",
        minRange                        = "MinRange",
        maxRange                        = "MaxRange",
        isGroundTargeted                = "Is GroundTargeted",        
        useOutOfCombat                  = "Use out of Combat",
        playerMoving                    = "Player Moving",
        playerHPGT                      = "Player HP% >",
        playerHPLT                      = "Player HP% <",
        playerPowerGT                   = "Player MP >",
        playerPowerLT                   = "Player MP <",
        playerHas                       = "Player has Buff: like 13,4152,521",
        orPlayerHas                     = "or Player has ",
        playerHasNot                    = "Player has NOT Buff: like 13,4152,521",
		orPlayerCond					= "Player has #Conditions >",
        orPlayerHasNot                  = "or Player has NOT ",
        targetMoving                    = "Target Moving",
        targetHPGT                      = "Target HP% >",
        targetHPLT                      = "Target HP% <",
        targetDistanceGT                = "Target Distance >",
        targetDistanceLT                = "Target Distance <",
        enemiesNearCount                = "Enemies Near Target(Count) >=",
        enemiesNearRange                = "Enemies Near Target(MaxRange) =",
        alliesNearCount                 = "Allies Near Target(Count) >=",
        alliesNearRange                 = "Allies Near Target(MaxRange) =",
        targetHas                       = "Target has Buff : like 13,4152,521",
        orTargetHas                     = "or Target has ",
        targetHasNot                    = "Target has NOT Buff : like 13,4152,521",
        orTargetHasNot                  = "or Target has NOT ",
		prevSkillID						= "Previous Skill ID",
		AdvancedSettings				= "Advanced Settings",
		Fightstyle						= "Fightstyle",
		
		
		--new SKM stuff
		alias							= "Alias",
		cdIsReady						= "CD Is Ready",
		cdNotReady						= "CD Not Ready",
		cdTimeLT						= "CD Time <=",
		cdTimeGT						= "CD Time >=",
		nextSkillPrio					= "Next Skill Prio",
		skmTYPE							= "Action Type",
		skmSTYPE					 	= "Skill Type",
		skmCombat						= "Combat Status",
		skmCHARGE						= "Charge Skill",
		skmLevelMin						= "Level >=",
		skmLevelMax						= "Level <=",
		checkSkill						= "Skill ID",
		isReady 						= "Is Ready",
		isNotReady						= "Is Not Ready",
		cooldownRemainingLTE			= "Cooldown Remaining <=",
		cooldownRemainingGTE			= "Cooldown Remaining >=",
		skmNSkillID						= "Next Skill ID",
		skmCBreak						= "Combo Breaker",
		skmTRG							= "Skill Target",
		skmTRGTYPE						= "Target Role",
		skmNPC							= "Include NPC",
		skmPTRG							= "Player Target",
		skmPGTRG						= "Ground Target",
		skmPPos							= "Position",
		skmTHPCL						= "Target HP >",
		skmTHPCB						= "Target HP <",
		skmTCONTIDS						= "Content ID(s)",
		skmTNCONTIDS					= "Not Content ID(s)",
		skmTCASTID						= "Cast ID(s)",
		skmTCASTTM						= "Cast @ Me",
		skmTCASTTIME					= "Cast Time >",
		skmPTPL							= "Player TP >",
		skmPTPB							= "Player TP <",
		skmPMPPL                		= "Player MP% >",
        skmPMPPB                  		= "Player MP% <",
		skmPAGL							= "Player Aggro % >",
        skmPAGB							= "Player Aggro % <",
		skmMPLock						= "Causes MP Lockout",
		skmMPLocked						= "Lockout Affected",
		skmMPLockPer					= "MP Lockout %",
		skmPTCount						= "Member Count >=",
		skmPTHPL						= "Party HP% >",
		skmPTHPB						= "Party HP% <",
		skmPTMPL						= "Party MP% >",
		skmPTMPB						= "Party MP% <",
		skmPTTPL						= "Party TP >",
		skmPTTPB						= "Party TP <",
		skmHPRIOHP						= "Priority HP % <",
		skmHPRIO1						= "Heal Priority 1",
		skmHPRIO2						= "Heal Priority 2",
		skmHPRIO3						= "Heal Priority 3",
		skmHPRIO4						= "Heal Priority 4",
		skmTECount						= "Enemies >=",
		skmTECount2						= "Enemies <=",
		skmTERange						= "Enemy Range",
		skmTELevel						= "Level Difference",
		skmTACount						= "Allies >=",
		skmTARange						= "Ally Range",
		skmTBuffOwner					= "Buff Owner",
		skmHasBuffs						= "Has Buffs (1+2,3)",
		skmMissBuffs					= "Missing Buffs (1+2,3)",
		skmOrBuffDura					= "Or Buff Dura <=",
		skmAndBuffDura					= "And Buff Dura >",
		skmUnspoiled					= "Unspoiled Node",		
		up								= "UP",
		down							= "DOWN",
		delete							= "DELETE",
		copy							= "COPY",
		paste							= "PASTE",
		--sections						
		skillDetails					= "Skill Details",
		skillChecks						= "Other Skill Checks",
		basicDetails					= "Basic Details",
		playerHPMPTP					= "Player HP/MP/TP",
		party							= "Party",
		target							= "Target",
		casting							= "Casting",
		healPriority					= "Heal Priority",
		aoe								= "AOE",
		playerBuffs						= "Player Buffs",
		targetBuffs						= "Target Buffs",
		
        --ffxiv stuff specific stuff
        botMode                       	= "Bot Mode",
        addGrindSpot                    = "Add Grind Marker",
        addFishingSpot                  = "Add Fishing Marker",
        addMiningSpot                   = "Add Mining Marker",
        addBotanySpot                   = "Add Botany Marker",
        addNavSpot                      = "Add Nav Marker",		
        deleteSpot                      = "Delete Nearest Marker",
        markers                         = "Markers",
        markerLevel						= "Marker Level",
        markerMinLevel				    = "Marker Min Level",
        markerMaxLevel				    = "Marker Max Level",
        selectedMarker                  = "Selected Marker",
		noMarker						= "No Marker",
        mining                          = "Mining",
        fishing                         = "Fishing",
        botany                          = "Botany",
		gatherTime 						= "Marker Timer (s)",
		deleteMarker					= "Delete Current Marker",
		recmesh							= "Record Mesh",
		recAreaType						= "Record Type",
		recAreaSize						= "Record Size",
		changeMesh						= "Change Mesh",
		changeAreaType					= "Change Type",
		changeAreaSize					= "Change Size",		
		biDirOffMesh					= "Bidirectional Offmeshconnection",
		addOffMeshSpot					= "Add OffMeshConnection",
		delOffMeshSpot					= "Del OffMeshConnection",
		typeOffMeshSpot					= "Type OffMeshConnection",
		showPath						= "Show Path",
        selectItem1                     = "Item Priority 1",
        selectItem2                     = "Item Priority 2",
		selectItem3                     = "Item Priority 3",
        selectBait                      = "Select Bait",
        baitName                        = "Bait Name",
        markerName                      = "Marker Name",
        markerPos                       = "Marker Position",
        selectClosestMarker             = "Select Closest Marker",
        moveToMarker                    = "Move To Marker",
        gatherManager                   = "GatherManager",
        selectMarker                    = "Select Marker",
        logCNE                          = "Log CNE Results",
        useMount                        = "Use Mount",
        useSprint                       = "Use Sprint",
		gatherGardening					= "Gather Gardening",
		gatherChocoFood					= "Gather Choco Food",
		nodeType						= "Node Type",
		throttle						= "Throttle",
		--**********************************************
		repair							= "Repair",
		questHelpers					= "Quest Helpers",
		mount							= "Mount",
		companion						= "Companion",
		stance							= "Stance",
		stFollow						= "Follow",
		stFree							= "Free Stance",
		stDefender						= "Defender Stance",
		stAttacker						= "Attacker Stance",
		stHealer						= "Healer Stance",
		--**********************************************
        mountDist                       = "Mount Distance: ",
        sprintDist                      = "Sprint Distance: ",
		randomPaths						= "Randomize Paths",
        botEnabled                      = "Bot Enabled",
        grindMode                       = "Grind",
		huntMode						= "Hunt",
		huntlogMode						= "Hunting Log",
        fishMode                        = "Fish",
        gatherMode                      = "Gather",
        assistMode                      = "Assist",
        partyMode                       = "Party-Grind",
		craftMode                       = "Crafting",
        useStealth                      = "Use Stealth",
        randomizeMarkers                = "Randomize Markers",
        teleport                        = "Teleport",
        permaSprint                     = "PermaSprint",
		avoidHP							= "Avoid HP% ",
        restHP                          = "Rest HP%: ",
        restMP                          = "Rest MP%: ",
        fleeHP                          = "Flee HP%: ",
        fleeMP                          = "Flee MP%: ",
        doFates                         = "Do Fates",
        fatesOnly                       = "Fates Only",
        setEvacPoint                    = "SetEvacPoint",
        restInFates                     = "Rest In Fates",
        maxFateLevel                    = "MaxFateLvl: +",
        minFateLevel                    = "MinFateLvl: -",
        waitForComplete                 = "WaitForComplete%: ",
        blacklistTimer                  = "BlacklistTimer (s)",
        fateIndex                       = "FateIndex",
        fateName                        = "FateName",
        blacklistAdd                    = "BlacklistAdd",
        blacklistRem                    = "BlacklistRem",
        enableRadar                     = "Enable Radar",
        enable2DRadar                   = "Enable 2D Radar",
        enable3DRadar                   = "Enable 3D Radar",
        fullscreenRadar                 = "Fullscreen (2D)",
        showNodes                       = "Show Nodes",
        showPlayers                     = "Show Players",
        showBattleNPCs                  = "Show Battle NPCs",
        showEventNPCs                   = "Show Event NPCs",
        showEventObjects                = "Show Event Objects",
        showAetherytes                  = "Show Aetherytes",
        xPos                            = "X Position",
        yPos                            = "Y Position",
        assist                          = "Targeting Assist",
        assistPriority            	    = "Priority",
		
		-- new stuff (since last translation)
		useMooch						= "Use Mooch",
		markerManager					= "MarkerManager",
		prevSkillIDNot				 	= "Previous Skill ID NOT",
		secsSinceLastCast				= "Secs Since Last Cast",
        combatRangePercent              = "Combat Range %: ",
        blacklistManager                = "BlacklistManager",
		createMarker				 	= "Create Marker",
		editMarkers						= "Edit Markers",
		markerType						= "Marker Type",
		editMarkerList					= "Setup List",
		addMarker					 	= "Add To List",
		editMarker						= "Edit Marker",
		newMarker						= "New Marker",
		markerList						= "Marker List",
		markerTeam						= "Marker Team",
		setupList						= "Setup List",
        blacklistName                   = "Blacklist Name",
        blacklistEntry                  = "Blacklist Entry",
        entryTime                       = "Entry Time",
        deleteEntry                     = "Delete Entry",
        qualityminper					= "Quality % >=",
		qualitymaxper					= "Quality % <",
        blacklistTarget                 = "Blacklist Target",
        addEntry                        = "Add Entry",
        blacklistFate                   = "Blacklist Fate",
        notAttackable                   = "Invalid Target",
        targetName                      = "Target Name",
        monsters                        = "Monsters",
        fates                           = "Fates",
		--*************************************************
		toggleOnOff						= "Toggle On/Off",
		multiManager					= "Multibot Manager",
		multiChannel 					= "Channel",
		multiServer						= "Server IP",
		multiPort			 			= "Port #",
		multiPass    					= "Password",
		serverInfo				    	= "Server Information",
		--*************************************************
		huntMonsters					= "Hunted Monsters",
		hunt							= "Hunt",
		doAtma							= "Do Atma",
		prioritizeClaims				= "Prioritize Claims",
		claimRange						= "Claim Range",
		attackClaimed					= "Attack Claimed",
		alwaysKillAggro					= "Always Kill Aggro",
		fateTeleportPercent				= "Teleport %",
		--***************************************************
        startCombat                     = "Start Combat",
		onlySolo						= "Only solo",
		onlyParty						= "Only in party",
		alliesNearHPLT					= "Allies HP% <",
        --new
        pvpMode                         = "PVP",
        pve                             = "PVE",
        both                            = "Both",
        pvpTargetType                   = "PVP Target Type",
        healer                          = "Healer",
        dps                             = "DPS",
        tank                            = "Tank",
        any                             = "Any",
		none						 	= "None",
		
		meleeDPS						= "Melee DPS",
		caster							= "Caster",
		ranged							= "Ranged",
		nearDead						= "Near Dead",
		sleeper							= "Sleeper",
		unattendedHealer				= "Unattended Healer",
		
        prioritizeRanged                = "Prioritize Ranged",
        combatType                      = "Combat Type",
        nearest                         = "Nearest",
        lowestHealth                    = "Lowest Health",
        highestHealth                   = "Highest Health",
		tankAssist						= "Tank Assist",
        pvpTargetOne                    = "Priority 1",
        pvpTargetTwo                    = "Priority 2",
		pvpTargetThree					= "Priority 3",
		pvpTargetFour					= "Priority 4",
		pvpTargetFive					= "Priority 5",
		pvpAvoid						= "Avoidance",
		pvpSpeedMatchPartner			= "Speed Match Partner",
		pvpArena						= "PVP Arena",
		
		gatherMaps						= "Gather Maps",
        markerFields                    = "Marker Fields",
		confirmDuty						= "Auto-Confirm Duty",
		antiAFKMove						= "Anti-AFK Move",
		pvpFlee							= "Ranged Flee",
        skipCutscene                    = "Skip Cutscenes",
        skipDialogue                    = "Skip Dialogues",
        doUnstuck                       = "Enable Unstuck",
        delayLeave                      = "Delay Leave",
        defaultProfile                  = "Default Profile",
		useHQMats						= "Craft HQ Mats",
		enterDutyTimer 					= "Enter Timer: ",
		leaveDutyTimer 					= "Leave Timer: ",
		dutyMode						= "Duty",
		dutyLeader						= "Duty Leader: ",
        clickToTeleport                 = "Click To Teleport",
        clickToTravel                   = "Click To Travel",
		questRunProfile					= "RunQuests",
		questManager					= "QuestManager",		
		quests							= "Quests",
		questEditor						= "Quest Editor",
		questDone						= "Quest Done",
		questInfo						= "Quest Information",
		questSteps						= "Steps",
		questDo							= "Do Quest Now",
		questAddQuest					= "Add New Quest",
		questAddStep					= "Add New Step",
		questAddTurnover				= "Add New Turn-In",
		questAddPreReq					= "Add New Pre-Req",
		questID							= "Quest ID",
		questPullID						= "Pull Quest ID",
		questPullValues					= "Pull Current Values",
		questJob						= "Quest Job",
		questLevel						= "Quest Level",
		questSave						= "Save Quest",
		questDelete						= "Delete Quest",
		questUp 						= "Higher Priority",
		questDown						= "Lower Priority",
		questStepEditor					= "Step Editor",
		questStep						= "Step",
		questStepInfo					= "Step Information",
		questStepDetails				= "Script Details",
		questAddItem					= "Add Item",
		questClearItems					= "Clear Items",
		questItemEditor					= "Item Editor",
		newItem							= "New Item",
		stepItemAmount					= "Amount",
		items							= "Items",
		convoIndex						= "Conversation #",
		dutyEncounters					= "Encounters",
		dutyEncounterEditor				= "Edit Duty Encounter",
		
		questStepScript					= "Task-Script",
		questStepDelete					= "Delete Step",
		questStepSave					= "Save Step",
		questTurnoverEditor				= "Turn-In Editor",
		questPreReqEditor				= "Prerequisite Editor",
		questName						= "Name",		
		questMinLevel					= "Min Level",
		questMaxLevel					= "Max Level",
		questPreQuest					= "Needs Previous Quest",
		questMap						= "Map",
		questRepeat						= "Repeatable",
		questStepDone					= "Step Done",
		questReset						= "Reset Questprogress",
		markerMode						= "Marker Mode",
		markerList						= "Marker List",
		markerTeam						= "Marker Team",
		singleMarker					= "Single Marker",
		randomMarker					= "Random Marker",
		questMode						= "Quest",
		removeMarker					= "Remove Marker",
		deleteMarker					= "Delete Marker",
		PartyGrind         				= "Party Grind",
		PartyLeader         			= "Leader",
		GetPartyLeader      			= "Target->Leader",
		UseGamePartyLeader  			= "Use Party Leader",
		TargetIsCasting           		= "Target Casting",
		TargetCastingOnMe           	= "Casting On Me",
		TargetCastingTime           	= "Casting Time >",
        botanyMarker                    = "Botany Marker",
        miningMarker                    = "Mining Marker",
        grindMarker                     = "Grind Marker",
		huntMarker						= "Hunt Marker",
		pvpMarker						= "PVP Marker",
		unspoiledMarker					= "Unspoiled Marker",
        contentIDEquals                 = "ContentID=",
        NOTcontentIDEquals              = "NOT ContentID=",
		fishingMarker					= "Fishing Marker",
		time							= "Time (s)",
		name							= "Name",
		minLevel						= "Min Level",
		maxLevel						= "Max Level",
		markerTime						= "Marker Time (s)",
		useAetherytes					= "Use Aetherytes",
		resetDutyTimer 					= "Reset Timer: ",
		createProfile					= "Create Profile",
		existingProfile					= "Existing Profile:",
		profileType						= "Profile Type:",
		customTask						= "Custom Task",
		addEncounter					= "Add Encounter",
		details							= "Details",
		newEncounter					= "New Encounter",
		newQuest						= "New Quest",
		editQuestStep					= "Edit Quest Step",
		newQuestStep					= "New Step",
		newQuestTurnover				= "New Turn-In",
		newQuestPreReq					= "New Pre-Req",
		questEditSteps					= "Edit Steps",
		questEditPreReqs				= "Edit Pre-Reqs",
		questEditTurnovers				= "Edit Turn-Ins",
		stepCurrent						= "Current Step",
		stepTask						= "Step Task",
		stepItemSelector				= "Select Item",
		stepItemID						= "Item ID",
		stepQuestID						= "Quest ID",
		stepTaskCustom					= "Step Task Custom",
		stepMap							= "Map ID",
		stepMesh						= "Mesh Name",
		stepTarget						= "Step Target",
		stepAction						= "Action ID",
		stepCommandString				= "Command String",
		stepKillCount					= "Kill Count",
		stepDelay						= "Delay",
		stepReward						= "Reward Slot",
		stepClear						= "Clear All Steps",
		prereqJob						= "PreReq Job",
		prereqStep						= "PreReq Step",
		prereqID						= "PreReq ID",
		prereqClear						= "Clear All PreReqs",
		turnoverStep					= "Step #:",
		turnoverID						= "Turn-In ID",
		turnoverSlot					= "Item Slot",
		turnoverClear					= "Clear All Turn-Ins",
		profileManager					= "Profile Manager",
		advancedSettings				= "Advanced Settings",
		hacks							= "Hacks",
		newLocation						= "New Location",
		startLocation					= "Start Location",
		addLocation						= "Add Location",
		saveLocation					= "Save Location",
		moveLocation					= "Move Location",
		removeLocation					= "Remove Location",
		minimumGP						= "Minimum GP",
		locationEditor					= "Location Editor",
		locationName					= "Location Name",
		useCordials						= "Use Cordials",
		gatherUnspoiled					= "Gather Unspoiled",
		minerGearset					= "Miner Gearset",
		botanistGearset					= "Botanist Gearset",
		refreshMap						= "Refresh Map",
		hour							= "Hour",
		class							= "Class",
		isIdle							= "Is Idle",
		objectiveIndex					= "Objective Index",
		stepIndex						= "Step Index",
		killCount					 	= "Kill Count",
		autoEquip					 	= "Auto-Equip",
		idlePulseCount					= "Idle Count",
		taskDelay						= "Task Delay (ms)",
		eorzeaTime						= "Eorzea Time",
		potionHP						= "Potion HP",
		potionMP						= "Potion MP",
		
		teleporter 						= "Teleporter",
		waypoint 						= "Waypoint",
		newWaypoint 					= "New Waypoint",
		editWaypoint					= "Edit Waypoint",
		newName 						= "New Name",
		deleteWaypoint 					= "Delete Waypoint",
		renameWaypoint	 				= "Rename Waypoint",
		getTargetName					= "Get Target Name",
		saveAsTargetPos					= "Save @ Target POS",
		saveAsPlayerPos					= "Save @ Player POS",
		save							= "Save",
		move							= "Move",
		distance						= "Distance",
		
		importExport 					= "Import / Export",
		autoExport						= "Auto Export",
		fileName						= "File Name",
		gatherLocations					= "Gather Locations",
		huntLocations					= "Hunt Locations",
		basicExport						= "Basic Export",
		basicImport						= "Basic Import",
		markerImport					= "Marker Import",
		overwriteExisting				= "Overwrite Existing",
		allMarkers						= "All Markers",
		exportSettings					= "Export Settings",
		importSettings					= "Import Settings",
		exportGlobal					= "Export Global",
		importGlobal					= "Import Global",
		
		minimumCP						= "Minimum CP",
		craftAmount						= "Craft Amount",
		
		--===== Added 1/21/15 - Ace
		paranoid						= "Paranoid",
		permaSwiftcast					= "PermaSwiftCast",
		castPrevention					= "Cast Prevention",
		shortcutManager					= "Shortcut Manager",
		food							= "Food",
		foodHQ							= "Food HQ",
		curielRoot						= "Curiel Root",
		--====== Added 1/22/15 - Ace
		whitelistTarget					= "Whitelist Target",
		validSlots						= "Valid Slots",
		--====== Added 2/15/15 - Ace
		quickStartMode					= "QuickStart",
		--====== Added 2/18/15 - Ace
		totMin							= "ToT >=",
		totMax							= "ToT <",
		htSucceedMax					= "Hasty Touch Success <",
		shStackMin						= "Steady Hand Stack >=",
		manipMax						= "Manipulation Uses <",
		--====== Added 3/13/15 - Ace
		doHuntingLog					= "Do Hunting Log",
		--====== Added 4/2/15 - Ace
		frontlines						= "Frontlines",
		confirm							= "Confirm",
		yes								= "Yes",
		no								= "No",
		debugging						= "Debugging",
		debugItems						= "Debug Items",
		prevComboSkill					= "Previous Combo Skill",
		prevComboSkillNot				= "Previous Combo Skill NOT",
		currentActionNot				= "Current Action NOT",
		filter1							= "Filter 1",
		filter2							= "Filter 2",
		filter3							= "Filter 3",
		filter4							= "Filter 4",
		filter5							= "Filter 5",
		underAttack						= "Under Attack",
		hpAdvantage						= "HP Advantage >=",
		targetTPLE						= "Target TP <=",
		targetMPLE						= "Target MP <=",
		performance						= "Performance",
		loot							= "Loot",
		telecast						= "Telecast",
		need							= "Need",
		greed							= "Greed",
		pass							= "Pass",
		extreme							= "Extreme",
		fast							= "Fast",
		--normal							= "Normal",
		slow							= "Slow",
		shortcut						= "Shortcut",
		modifierKey						= "Modifier Key",
		shortcutKey						= "Shortcut Key",
		waitNearEvac					= "Wait Near Evac",
		randomMovement					= "Randomize Movement",
		--====== Added 6/26/15 - Ace
		underAttackMelee				= "Under Attack (Melee)",
		chain							= "Chain",
		chainStart 						= "Chain Start",
		chainEnd						= "Chain End",
		enmityAOE						= "Enmity AOE",
		frontalCone						= "Frontal Cone",
		tankedTargetsOnly				= "Tanked Targets Only",
		aoeCenter						= "AOE Center",
		comboSkill						= "Combo Skill",
		offGCDSkill						= "Off GCD Skill",
		removesBuff						= "Removes Buff",
		--======= Added 7/6/15 - Ace
		minContentLevel	 				= "Min Content Level",
		maxContentLevel	 				= "Max Content Level",
		maxRadius						= "Max Radius",
		dangerousArea					= "Dangerous Area",
		--======= Added 7/19/15 - Ace
		useChum							= "Use Chum",
		usePatience						= "Use Patience",
		usePatience2					= "Use Patience II",
		moochableFish					= "Moochable Fish",
		whitelistFish					= "Whitelist Fish",
		whitelistFishHQ					= "Whitelist Fish (HQ)",
		blacklistFish					= "Blacklist Fish",
		blacklistFishHQ					= "Blacklist Fish (HQ)",
		singleUse						= "Single Use",
		
		--===== Added 9/20/15 - Sebbs
		maxdurabmin						= "Max Durability >=",
		maxdurabmax						= "Max Durability <",
		maxprogrmin						= "Max Progress >=",
		maxprogrmax						= "Max Progress <",
		
		--===== Added 9/23/15 - Sebbs
		-- Help
		assisthelp						= "Assist Mode will... \
\
You Steer, we Shoot. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		grindhelp						= "Grind Mode will... \
\
Do Fates, Huntlogs and Grind Mobs. \
\
Only for COMBAT Classes. \
\
While we endevour to Automate Settings, \
Settings can be changed if Advanced Settings is enabled. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		gatherhelp						= "Gather Mode will... \
\
Use Markers, Profiles or Quickstart. \
Only for Miner or Botanist. \
\
Skills use are set by Skill Profile",
		fishhelp						= "Fish Mode will... \
\
Use Markers, Profiles or Quickstart. \
\
Only for Fisher. \
\
Skills are NOT set via Skill Profile. \
Set Skills Via Marker or Profiles.",

-- Faq
		assistfaq						= "My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job. \
Is Start combat Checked?",
		grindfaq						= "My Bot Doesnt move? \
\
Are any valid Fates Available? \
Are Max Fate settings to low? \
\
My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job.",
		gatherhfaq						= "Bot Doesnt move? \
\
Profile has no valid tasks? \
Markers have radius to small? \
Heavensward or Stormblood may need Marker list.",
		fishfaq						= "Bot Doesnt Fish? \
\
Profile has no valid tasks? \
Current location has Lockout out due to fishing Limit?",
		
	-- Missing GUI strings 09/27/17 HusbandoMax
		-- Shared
		debugLevel = "Debug Level",
		addCollectable = "Add Collectable",
		itemName = "Item Name",
		minValue = "Min Value",
		noProfileSelected = "Please select/create a valid profile.",
		markerMode = "Marker Mode",
		markerType = "Marker Type",
		useCordials = "Use Cordials.",
		collectablePresets = "Use Known Defaults",
		expManuals = "Use Experience Manuals",
		
		-- Assist
		followTarget = "Follow Target",
		faceTarget = "Face Target",
		clientAutoface = "Using Client Autoface",
		-- Craft
		forSingleCraftsOnly = "For Single Crafts Only",
		craftDebug = "Craft Debug",
		useHQMats = "Use HQ Mats",
		onlyIfNecesssary = "Only If Necesssary",
		-- Fish
		fishMarkerProfileMode = "Fish Mode",
		baitType = "Bait Type",
			-- Fish Actions
		mooch = "Mooch",
		mooch2 = "Mooch II",
		patience = "Patience",
		patience2 = "Patience II",
		snagging = "Snagging",
		fishEyes = "Fish Eyes",
		chum = "Chum",
		doubleHook = "Double Hook",
		fishDebug = "Fish Debug",
		-- Gather
		gatherDebug = "Gather Debug",
		gatherMarkerProfileMode = "Gather Mode",
		minGPHighCordial = "Min GP - High Cordial",
		minGPCordial = "Min GP - Cordial",
		minGPWateredCordial = "Min GP - Watered Cordial",
		stealthDetectRange = "Stealth - Detect Range",
		stealthRemoveRange = "Stealth - Remove Range",
		smartStealth = "Smart Stealth",
		gatherSlotQuickstart = "Gather Slot",
		mapsQuickstart = "Maps",
		gardeningQuickstart = "Gardening",
		raresQuickstart = "Rares",
		superRaresQuickstart = "Super Rares",
		chocoboFoodQuickstart = "Chocobo Food",
		-- Grind
		AutoLevelMode = "Auto-Level Mode",
		ModifyAutoGrind = "Modify Auto-Grind",
		DoOnlyFates = "Do Only Fates",
		KillNonFateAggro = "Kill Non-Fate Aggro",
		AdvancedSettings = "Advanced Settings",
		DoLuminous = "Do Luminous",
		FateType = "Fate Type",
		Enable = "Enable",
		Startat = "Start at %%",
		Chain = "Chain",
		Battle = "Battle",
		Boss = "Boss",
		Grind = "Grind",
		Defense = "Defense",
		Escort = "Escort",
		MinFateLv = "Min Fate Lv.",
		SetNoMinFateLevel = "No Min Fate Level",
		MaxFateLv = "Max Fate Lv.",
		SetNoMaxFateLevel = "No Max Fate Level",
		GrindDebug = "Grind Debug",
		-- Mini Games
		CuffaCur = "Cuff-a-Cur",
		MonsterToss = "Monster Toss",
		TowerStriker = "Tower Striker",
		RandomizeGame = "Randomize Game",
		RandomTimeMin = "Random Time Min (m)",
		RandomTimeMax = "Random Time Max (m)",
		PlayTime = "Play Time (m)",
		RestTime = "Rest Time (m)",
		PostGameDelay = "Post-Game Delay (ms)",
		-- Party Grind
		SynctoFates = "Sync to Fates",
		
	-- Tooltips :D 09/27/17 HusbandoMax
		-- Shared
		debugLevelTooltip = "Change the Debug message level. (The higher the number the more detailed the messages)",
		addCollectableTooltip = "Add a new Collectable to the list below.",
		itemNameCollectableTooltip = "Case-sensitive item name for the item to become a collectable.",
		itemRaitingCollectableTooltip = "Minimum collectable value at which the item will be accepted as a collectable.",
		profileTooltip = "The profile to be used in the current mode. (Crafting Orders, Gathering, Fishing)",
		markerModeTooltip = "Select Single,Random or List.",
		markerTypeTooltip = "Marker type to show in the list below.",
		useCordialsTooltip = "Allow use of Cordials for GP.",
		collectablePresetsTooltip = "Add Known Collectables to the list below.",
		-- Assist
		assistTooltip = "None: Use manual targetting.\
Lowest Health: Targets the lowest health target within range.\
Highest Health: Targets the highest health target within range.\
Nearest: Targets the closest target within range.\
Tank Assist: Targets whatever your tank is targetting.",
		assistPriorityTooltip = "Prioritize Damage or Healing.",
		followTargetTooltip = "Attempts to continually follow the target (useful in PvP).",
		faceTargetTooltip = "Attempts to continually face the target.\nWarning:  Dangerous if using Standard movement mode.",
		clientAutofaceTooltip = "This option should be turned on if you are using the game client's [Face Target on Attack] options.",
		startCombatTooltip = "If this option is off, the bot will not attack a mob that is not in combat already.",
		confirmDutyTooltip = "Auto accepts Duty Queue.",
		-- Craft
		craftingOrderEditTooltip = "Opens the Crafting Order Editor.",
		craftingOrderCreateTooltip = "Creates a New Crafting Order profile.",
		expManualsTooltip = "Allow use of Experience boost manuals.",
		craftDebugTooltip = "Enable Debug messages in console.",
		forSingleCraftsOnlyTooltip = "These settings are for Single Craft (When no profile is selected)",
		craftAmountTooltip = "Haw many crafts to complete before stopping.",
		minimumCPTooltip = "CP required before starting the craft. (Useful for CP food)",
		useHQMatsTooltip = "Allow the use of HQ materials while crafting.",
		onlyIfNecesssaryTooltip = "Only use HQ materials if there are no NQ materials left.",
		-- Fish
		fishMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		baitTypeTooltip = "Bait to be used in Quick Start mode.",
			-- Fish Actions
		moochTooltip = "Allow fish mooching.",
		mooch2Tooltip = "Allow fish mooching (Mooch 2).",
		patienceTooltip = "Use Patience while fishing.",
		patience2Tooltip = "Use Patience 2 while fishing.",
		snaggingTooltip = "Apply the Snagging buff when fishing.",
		fishEyesTooltip = "Apply the Fish Eyes buff when fishing.",
		chumTooltip = "Use Chum while fishing.",
		doubleHookTooltip = "Use Double Hook.",
		fishDebugTooltip = "Enable Debug messages in console.",
		-- Gather
		gatherDebugTooltip = "Enable Debug messages in console.",
		gatherMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		minGPHighCordialTooltip = "Min GP required before using a High Cordial.",
		minGPCordialTooltip = "Min GP required before using a Cordial.",
		minGPWateredCordialTooltip = "Min GP required before using a Watered Cordial.",
		stealthDetectRangeTooltip = "Enemy range before applying Stealth.",
		stealthRemoveRangeTooltip = "Enemy range before removing Stealth.",
		smartStealthTooltip = "Smarter Stealth based on players direction and mob.",
		gatherSlotQuickstartTooltip = "Set the item slot to gather.",
		mapsQuickstartTooltip = "Gather Maps when avalible.",
		gardeningQuickstartTooltip = "Gather Gardening when avalible.",
		raresQuickstartTooltip = "Gather Rares when avalible.",
		superRaresQuickstartTooltip = "Gather Super Rares when avalible.",
		chocoboFoodQuickstartTooltip = "Gather Chocobo Food when avalible.",
		-- Grind
		AutoLevelModeTooltip = "Automatically switch maps to continue leveling in an optimal area.",
		ModifyAutoGrindTooltip = "Opens a GUI to edit the Auto-Level code",
		doFatesTooltip = "When enabled, the bot will complete FATEs in addition to mob-grinding.",
		DoOnlyFatesTooltip = "When enabled, the bot will idle between FATEs, and will not perform mob-grinding.",
		KillNonFateAggroTooltip = "Kills any Non-Fate Aggro",
		AdvancedSettingsTooltip = "Enable use of Advanced Settings",
		DoAtmaTooltip = "Grind Atma crystals and moves to the next zones. (Relic)",
		DoLuminousTooltip = "Grind Luminous crystals and moves to the next zones. (Relic)",
		MinFateLvTooltip = "Number of levels below current Player level.",
		SetNoMinFateLevelTooltip = "Number of levels below current Player level.",
		MaxFateLvTooltip = "Number of levels above current Player level.",
		SetNoMaxFateLevelTooltip = "Number of levels above current Player level.",
		fateTeleportPercentTooltip = "Fate percentage required before teleporting to it. (Hacks)",
		restInFatesTooltip = "Allow resting while in fate when low HP.",
		waitNearEvacTooltip = "Allow wating near evac postions instead of standing where you are waiting.",
		GrindDebugTooltip = "Enable Debug messages in console.",
		prioritizeClaimsTooltip = "Will claim all mobs withing set range on you for optimal drops.",
		claimRangeTooltip = "Range to claim when using Prioritize Claims.",
		attackClaimedTooltip = "Attack already clamied mobs.",
		doHuntingLogTooltip = "When enabled, FFXIVMinion will complete your class hunting log while grinding.",
		-- Mini Games
		CuffaCurTooltip = "Play the Cuff-a-Cur mingame.",
		MonsterTossTooltip = "Play the Monster Toss mingame.",
		TowerStrikerTooltip = "Play the Tower Striker mingame.",
		RandomizeGameTooltip = "Changed to a random minigame. (Time set with Random Time Min/Max)",
		RandomTimeMinTooltip = "Min time used when randomly changing minigames.",
		RandomTimeMaxTooltip = "Max time used when randomly changing minigames.",
		PlayTimeTooltip = "Time to play before resting.",
		RestTimeTooltip = "Time to rest after playing before starting again.",
		PostGameDelayTooltip = "Delay between starting each minigame.",
		-- Party Grind
		UseGamePartyLeaderTooltip = "Use your current party leader as the person to follow/assist.",
		SynctoFatesTooltip = "Will automatically Sync to Fates when withing a fate zone.",
		PartyLeaderTooltip = "Enter a players name to follow/assist them.",
		GetPartyLeaderTooltip = "Gets your current targets name and inserts it above.",
		
		
		--us end
    },         
	-- bk: CN
	["cn"] =                            
    {                               
        -- gw2.lua
        startStop                       = "开始/停止",
        doPulse                         = "暂停(调试)",
        pulseTime                       = "暂停时间 (ms)",
        enableLog                       = "日志",
        task                            = "任务",
        state                           = "状态",
        effect                          = "效果",
        autoStartBot                    = "自动开始",
        combatMovement                  = "拟人战斗移动",
        enableRepair                    = "自动修理",
        ignoreMarkerLevels              = "忽略地图等级",
        ["Bot Status"]                       = "状态",
        settings                        = "设置",
		status							= "状态",
        advancedSettings                = "高级设置",
        vendorSettings                  = "售卖设置",
        gatherSettings                  = "采集设置",
        skipcutscene					= "跳过过场动画",
		depositItems					= "存仓",
		checkChat						= "聊天报警",
		randomfarmspot 					= "随机挂机",
		disabledrawing 					= "关闭优化",
		killaggrononfateenemies 		= "杀死攻击非危命的敌人",
		avoidAOE						 = "避免群攻",
        -- mesher.lua
        meshManager                     = "网格脚本管理器",
		activated                       = "激活",
		noMeshLoad						= "不加载网格脚本",
        mapName                         = "地图",
        navmesh                         = "网格脚本",
        waypoint                        = "坐标",
        ["General"]                 	= "普通设置",
		["Auto-Equip"]					= "Auto-Equip",
		getWaypoint						= "获取网格坐标",
		useInSwitcher					= "使用切换",
		enableSwitcher					= "开启切换",
		minSwitchTime			        = "最小切换时间",
		maxSwitchTime					= "最大切换时间",
		switchTimer						= "切换的时间",
		switcherSettings				= "切换设置",
		showMesh						= "显示三角网格",
		showrealMesh					= "显示实际网格",
		newMeshName						= "新网格文件名字",
		newMesh							= "创建新的网格文件",
		saveMesh						= "保存网格到文件",
		buildNAVMesh					= "建一个导航网格",
		editor							= "编辑",
        recoder							= "录制网格",
		connections						= "连接",
        enablePSwitch					= "启用四周检测",
        pSwitchCount                    = "四周人数数量",
	    maMarkerID                      = "ID",
        maMarkerName                    = "名字",
		
        -- skillmanager.lua
        skillbook                 	 	= "技能书",
        skillManager                    = "技能管理器",
		skillEditor                  	= "技能编辑器",
        skillEditor_craft              	= "技能编辑器_手艺（匠人）",
        skillEditor_gather            	= "技能编辑器_采集",
		saveProfile                 	= "保存当前配置",
        newProfileName                  = "新配置文件名字",
		skillProfile					= "技能配置文件",		
		newProfile                      = "创建新配置文件",
		clearProfile					= "新配置文件",
		skillbookrefresh                = "舒心技能",
        targetType                      = "目标类型",
		stepmin							= "步 >=",
		stepmax							= "步 <",
		durabmin						= "持久 >=",
		durabmax						= "持久 <",
		progrmin						= "进度 >=",
		progrmax						= "进度 <",
		qualitymin						= "质量 >=",
		qualitymax						= "质量 <",
		condition						= "条件 =",
		cpmin							= "CP >=",
		cpmax							= "CP <",
        gpmin							= "GP >=",
		gpmax							= "GP <",
		iqstack							= "内部静态堆叠 >=",
		notused							= "没有使用",
		excellent						= "最高品质",
		good							= "高品质",
		normal							= "通常",
		poor							= "低品质",
		centered						= "安定",
		sturdy							= "结实",
		pliant							= "高效",
		primed							= "长持续",
		malleable						= "大进展",
		
        nodeHas						    = "有物品: ",
		gatherAttemptsMin				= "采集尝试剩余 >",
		gatherAttemptsMax				= "采集尝试剩余 <=",
        profile                         = "配置文件",
		sMmode							= "攻击模式",
		sMtargetmode					= "目标模式",
		refreshProfiles                 = "刷新配置文件列表",
        deleteProfile                   = "删除当前配置",
        autoetectSkills                 = "自动检测技能",
		refreshSkillList                 = "清除 & 刷新技能列表",
        skillEditor                     = "技能编辑器",
        enabled                         = "开启",
        appliesBuff                     = "应用 (De-)状态",
        priority                        = "优先权",
        los                  		    = "需要视线",
		instacast            		    = "瞬间技能",
		channeled            		    = "普通技能",	
		cooldown                        = "冷却",
        minRange                        = "最小范围",
        maxRange                        = "最大范围",
        isGroundTargeted                = "地面目标",
        useOutOfCombat                  = "战斗外使用",
        playerMoving                    = "角色移动",
        playerHPGT                      = "角色 HP% >",
        playerHPLT                      = "角色 HP% <",
        playerPowerGT                   = "角色 力量% >",
        playerPowerLT                   = "角色 力量% <",
        playerHas                       = "角色有 ",
        orPlayerHas                     = "或者角色有 ",
        playerHasNot                    = "角色没有 ",
		orPlayerCond					= "角色有 #条件 >",
        orPlayerHasNot                  = "或者角色没有 ",
        targetMoving                    = "目标移动",
        targetHPGT                      = "目标 HP% >",
        targetHPLT                      = "目标 HP% <",
        targetDistanceGT                = "目标距离 >",
        targetDistanceLT                = "目标距离 <",
        enemiesNearCount                = "目标周围的敌人(数量) >=",
        enemiesNearRange                = "目标周围的敌人(最大范围) =",
        alliesNearCount                 = "盟军附近的目标(数量) >=",
        alliesNearRange                 = "盟军附近的目标(最大范围) =",
        targetHas                       = "目标有 ",
        orTargetHas                     = "或者目标有 ",
        targetHasNot                    = "目标没有 ",
        orTargetHasNot                  = "或者目标没有 ",
        prevSkillID						= "先前的技能 ID",
		AdvancedSettings				= "高级设置",
		SwapA							= "切换武器",
		SwapR							= "随机切换",
		SwapCD							= "切换当技能2-5在冷却（CD）",
		SwapRange						= "切换当目标超出范围",
		PriorizeKit						= "优先套件",		
		PriorizeAttunement1				= "元素优先级 1",
		PriorizeAttunement2				= "元素优先级 2",
		PriorizeAttunement3				= "元素优先级 3",
		PriorizeAttunement4				= "元素优先级 4",
		AutoStomp						= "复活敌方",
		AutoRezz						= "复活敌方",
		Fightstyle						= "战斗风格",
		
		alias							= "队友",
		cdIsReady						= "CD 准备",
		cdNotReady						= "CD 没准备",
		cdTimeLT						= "CD 时间 <=",
		cdTimeGT						= "CD 时间 >=",
		nextSkillPrio					= "下一个技能优先",
		skmTYPE							= "动作类型",
		skmSTYPE					 	= "技能类型",
		skmCombat						= "战斗状态",
		skmCHARGE						= "Charge Skill",
		skmLevelMin						= "等级 >=",
		skmLevelMax						= "等级 <=",
		checkSkill						= "技能 ID",
		isReady 						= "准备",
		isNotReady						= "没准备",
		cooldownRemainingLTE			= "冷却保留 <=",
		cooldownRemainingGTE			= "冷却保留 >=",
		skmNSkillID						= "下一个技能 ID",
		skmCBreak						= "组合打断",
		skmTRG							= "技能目标",
		skmTRGTYPE						= "目标角色（类型）",
		skmNPC							= "涵盖npc",
		skmPTRG							= "玩家目标",
		skmPGTRG						= "地面目标",
		skmPPos							= "位置",
		skmTHPCL						= "目标 HP >",
		skmTHPCB						= "目标 HP <",
		skmTCONTIDS						= "具体 ID(s)",
		skmTNCONTIDS					= "非具体 ID(s)",
		skmTCASTID						= "释放 ID(s)",
		skmTCASTTM						= "对自己释放 @ Me",
		skmTCASTTIME					= "释放时间 >",
		skmPTPL							= "玩家 TP >",
		skmPTPB							= "玩家 TP <",
		skmPMPPL                		= "玩家 MP% >",
        skmPMPPB                  		= "玩家 MP% <",
		skmPAGL							= "玩家仇恨值% >",
        skmPAGB							= "玩家仇恨值 % <",
		skmMPLock						= "引起 MP 锁定",
		skmMPLocked						= "锁定受影响",
		skmMPLockPer					= "MP 锁定 %",
		skmPTCount						= "队员计数 >=",
		skmPTHPL						= "队伍 HP% >",
		skmPTHPB						= "队伍 HP% <",
		skmPTMPL						= "队伍 MP% >",
		skmPTMPB						= "队伍 MP% <",
		skmPTTPL						= "队伍 TP >",
		skmPTTPB						= "队伍 TP <",
		skmHPRIOHP						= "优先的 HP % <",
		skmHPRIO1						= "为优先权 1加血",
		skmHPRIO2						= "为优先权 2加血",
		skmHPRIO3						= "为优先权 3加血",
		skmHPRIO4						= "为优先权 4加血",
		skmTECount						= "敌人 >=",
		skmTECount2						= "敌人 <=",
		skmTERange						= "敌人范围",
		skmTELevel						= "等级区别",
		skmTACount						= "队友 >=",
		skmTARange						= "队友范围",
		skmTBuffOwner					= "状态拥有者",
		skmHasBuffs						= "有状态 (1+2,3)",
		skmMissBuffs					= "没有状态 (1+2,3)",
		skmOrBuffDura					= "或者状态持续时间 <=",
		skmAndBuffDura					= "和状态持续时间 >",
		skmUnspoiled					= "未受破坏的节点",
		up								= "上",
		down							= "下",
		delete							= "删除",
		copy							= "复制",
		paste							= "粘贴",
		--sections						
		skillDetails					= "技能详情",
		skillChecks						= "其他技能检查",
		basicDetails					= "基本细节",
		playerHPMPTP					= "玩家 HP/MP/TP",
		party							= "队伍",
		target							= "目标",
		casting							= "释放",
		healPriority					= "加血优先权",
		aoe								= "群攻",
		playerBuffs						= "玩家状态BF)",
		targetBuffs						= "目标状态(BF)",

        --ffxiv
        botMode                       	= "挂机模式",
        addGrindSpot                    = "添加普通地面挂机标识",
        addFishingSpot                  = "添加钓鱼标识",
        addMiningSpot                   = "添加挖矿标识",
        addBotanySpot                   = "添加采集标识",
        addNavSpot                      = "添加导航标识",		
        deleteSpot                      = "删掉最近的标识",
        markers                         = "标识",
        markerLevel						= "标识等级",
        markerMinLevel				    = "标识最低等级",
        markerMaxLevel				    = "标识最高等级",
        selectedMarker                  = "选择标识",
		noMarker						= "无标记",
        mining                          = "挖矿",
        fishing                         = "钓鱼",
        botany                          = "采集",
		gatherTime 						= "标识（采集）计时器 (s)",
		deleteMarker					= "删掉现有标识",
		recmesh							= "录制网格",
		recAreaType						= "录制类型",
		recAreaSize						= "录制大小",
		changeMesh						= "改变网格",
		changeAreaType					= "改变类型",
		changeAreaSize					= "改变大小",		
		biDirOffMesh					= "双向 连接点（跳跃）",
		addOffMeshSpot					= "添加 连接点（跳跃）",
		delOffMeshSpot					= "删除 连接点（跳跃）",
		typeOffMeshSpot					= "类型 连接点（跳跃）",
		showPath						= "显示路径",
        selectItem1                     = "物品优先级 1",
        selectItem2                     = "物品优先级 2",
		selectItem3                     = "物品优先级 3",
        selectBait                      = "选择 饵",
        baitName                        = "饵名",
        markerName                      = "标识名字",
        markerPos                       = "标识位置",
        selectClosestMarker             = "选择最近的标识",
        moveToMarker                    = "移动到标示",
        gatherManager                   = "采集管理器",
        selectMarker                    = "选择标识",
        logCNE                          = "记录结果",
        useMount                        = "使用坐骑",
        useSprint                       = "使用精灵",
		gatherGardening					= "采集 Gardening",
		gatherChocoFood					= "采集 Choco Food",
		nodeType						= "节点类型",
		throttle						= "阙值",
		repair							= "修理",
		questHelpers					= "任务帮助",
		mount							= "坐骑",
		companion						= "宠物",
		stance							= "姿态",
		stFollow						= "跟随",
		stFree							= "自由姿态",
		stDefender						= "防卫姿态",
		stAttacker						= "攻击姿态",
		stHealer						= "治疗姿态",
        mountDist                       = "坐骑距离: ",
        sprintDist                      = "精灵距离: ",
		randomPaths						= "随机路径",
        botEnabled                      = "开启外挂",
        grindMode                       = "普通地面",
		huntMode						= "狩猎",
		huntlogMode						= "狩猎日志",
        fishMode                        = "钓鱼",
        gatherMode                      = "采集",
        assistMode                      = "战斗辅助",
		craftMode                       = "手艺（匠人）",
        partyMode                       = "组队-普通地面",
        useStealth                      = "使用隐身",
        randomizeMarkers                = "随机标记",
        teleport                        = "瞬移",
        permaSprint                     = "无限疾跑",
		avoidHP							= "Avoid HP% ",
        restHP                          = "休息 HP%: ",
        restMP                          = "休息 MP%: ",
        fleeHP                          = "逃跑 HP%: ",
        fleeMP                          = "逃跑 MP%: ",
        doFates                         = "打危命",
        fatesOnly                       = "只打危命",
        setEvacPoint                    = "设置规避点",
        restInFates                     = "在危命中休息",
        maxFateLevel                    = "最高危命等级: +",
        minFateLevel                    = "最低危命等级: -",
        waitForComplete                 = "等待完成%: ",
        blacklistTimer                  = "黑名单计时器 (s)",
        fateIndex                       = "危命索引",
        fateName                        = "危命名字",
        blacklistAdd                    = "添加进黑名单",
        blacklistRem                    = "移出黑名单",
        enableRadar                     = "开启雷达",
        enable2DRadar                   = "开启2D雷达",
        enable3DRadar                   = "开启3D雷达",
        fullscreenRadar                 = "全屏 (2D)",
        showNodes                       = "显示节点",
        showPlayers                     = "显示玩家",
        showBattleNPCs                  = "显示战斗NPC",
        showEventNPCs                   = "显示事件NPC",
        showEventObjects                = "显示事件目标",
        showAetherytes                  = "显示 Aetherytes",
        xPos                            = "X 坐标",
        yPos                            = "Y 坐标",
        assist                          = "战斗辅助",
		assistPriority            	    = "优先级",
        
		-- new stuff (since last translation)
		useMooch						= "使用 Mooch",
		markerManager					= "标识管理器",
		prevSkillIDNot				 	= "先前的技能 ID 不是",
		secsSinceLastCast				= "从上一次释放剩余秒",
        combatRangePercent              = "战斗范围 %: ",
        blacklistManager                = "黑名单管理器",
		createMarker				 	= "创建标识",
		editMarkers						= "编辑标识",
		markerType						= "标识类型",


		editMarkerList					= "设置清单",
		addMarker					 	= "添加到清单",
		editMarker						= "编辑标识",
		newMarker						= "新的标识",
		markerList						= "标识清单",
		markerTeam						= "Marker Team",
		setupList						= "设置清单",
        blacklistName                   = "黑名单名字",
        blacklistEntry                  = "黑名单值",
        entryTime                       = "值时间",
        deleteEntry                     = "删除值",
        qualityminper					= "质量 % >=",
		qualitymaxper					= "质量 % <",
        blacklistTarget                 = "黑名单目标",
        addEntry                        = "添加值",
        blacklistFate                   = "危命黑名单",
        notAttackable                   = "无效目标",
        targetName                      = "目标名字",
        monsters                        = "怪物",
        fates                           = "危命",
		--*************************************************
		toggleOnOff						= "切换 开/关",
		multiManager					= "组队管理器",
		multiChannel 					= "频道",
		multiServer						= "服务器 IP",
		multiPort			 			= "端口 #",
		multiPass    					= "密码",
		serverInfo				    	= "服务器信息",
		huntMonsters					= "狩猎怪兽",
		hunt							= "狩猎",
		doAtma							= "Do Atma",
		prioritizeClaims				= "Prioritize Claims",
		claimRange						= "Claim Range",
		attackClaimed					= "Attack Claimed",
		alwaysKillAggro					= "总是击杀主动怪",
		fateTeleportPercent				= "瞬移 %",
        startCombat                     = "开始战斗",
		onlySolo						= "只是单人",
		onlyParty						= "只在队伍",
		alliesNearHPLT					= "队友 HP% <",
        pvpMode                         = "PVP",
        pve                             = "PVE",
        both                            = "两个都是",
        pvpTargetType                   = "PVP 目标类型",
        healer                          = "治疗",
        dps                             = "DPS",
        tank                            = "坦克",
        any                             = "任意",
		none						 	= "无",
		caster							= "释放者",
		meleeDPS						= "近战 DPS",
		ranged							= "远程",
		nearDead						= "即将死",
		sleeper							= "休眠者",
		unattendedHealer				= "无人值守治疗",
        prioritizeRanged                = "远程优先",
        combatType                      = "战斗类型",
        nearest                         = "最近",
        lowestHealth                    = "最低血",
        highestHealth                   = "Highest Health",
		tankAssist						= "Tank Assist",
        pvpTargetOne                    = "优先权 1",
        pvpTargetTwo                    = "优先权 2",
		pvpTargetThree					= "优先权 3",
		pvpTargetFour					= "优先权 4",
		pvpTargetFive					= "优先权 5",
		pvpAvoid						= "躲避",
		pvpSpeedMatchPartner			= "速度匹配的合作伙伴",
		gatherMaps						= "采集地图",
        markerFields                    = "标识区域",
		confirmDuty						= "自动确认副本",
		antiAFKMove						= "防卡移动",
		pvpFlee							= "远程回避率",
        skipCutscene                    = "跳过场景动画",
        skipDialogue                    = "跳过对话",
        doUnstuck                       = "开启防卡",
        delayLeave                      = "延迟离开",
        defaultProfile                  = "默认配置文件",
		useHQMats						= "加工 HQ 材料",
		enterDutyTimer 					= "进入计时器: ",
		leaveDutyTimer 					= "离开计时器: ",
		dutyMode						= "副本",

		dutyLeader						= "副本队长: ",
        clickToTeleport                 = "点击瞬移",
        clickToTravel                   = "点击移动",
		questRunProfile					= "运行任务",
		questManager					= "任务管理器",		
		quests							= "任务",
		questEditor						= "任务编辑器",
		questDone						= "任务完成",
		questInfo						= "任务信息",





		questSteps						= "步骤",
		questDo							= "开始做任务",
		questAddQuest					= "添加新的任务",
		questAddStep					= "添加新的步骤",
		questAddTurnover				= "添加新的提交任务",
		questAddPreReq					= "添加新的提前任务",
		questID							= "任务 ID",
		questPullID						= "Pull Quest ID",
		questPullValues					= "Pull Current Values",
		questJob						= "任务工作",
		questLevel						= "任务等级",
		questSave						= "保存任务",
		questDelete						= "删除任务",
		questUp 						= "高优先权",
		questDown						= "低优先权",
		questStepEditor					= "步骤编辑器",
		questStep						= "步骤",
		questStepInfo					= "步骤信息",
		questStepDetails				= "脚本细节",
		questAddItem					= "添加物品",
		questClearItems					= "清除物品",
		questItemEditor					= "物品编辑器",
		newItem							= "新物品",
		stepItemAmount					= "数量",
		items							= "物品",
		convoIndex						= "对话 #",
		dutyEncounters					= "副本计数器",
		dutyEncounterEditor				= "编辑副本计数器",
		questStepScript					= "任务脚本",
		questStepDelete					= "删除步骤",
		questStepSave					= "保存步骤",
		questTurnoverEditor				= "提交任务编辑器",
		questPreReqEditor				= "前提条件编辑器",
		questName						= "名字",		

		questMinLevel					= "最低等级",
		questMaxLevel					= "最高等级",
		questPreQuest					= "需要前提任务",
		questMap						= "地图",


		questRepeat						= "反复",
		questStepDone					= "步骤完成",
		questReset						= "重置任务进程",
		markerMode						= "标记模式",
		markerList						= "标记清单",
		markerTeam						= "Marker Team",


		singleMarker					= "单个标记",
		randomMarker					= "随机标记",
		questMode						= "任务",
		removeMarker					= "移除标记",
		deleteMarker					= "删除标记",
		PartyGrind          			= "组队挂机",
		PartyLeader         			= "队长",
		GetPartyLeader      			= "目标->队长",
		UseGamePartyLeader  			= "使用队长",
		TargetIsCasting          		= "对目标释放",

		TargetCastingOnMe          		= "释放 开",
		TargetCastingTime           	= "释放时间 >",
        botanyMarker                    = "采集标记 ",
        miningMarker                    = "挖矿标记 ",
        grindMarker                     = "普通地面挂机标记",
		huntMarker						= "打猎标记",




		pvpMarker						= "PVP 标记",
		unspoiledMarker					= "未破坏的标记",
        contentIDEquals                 = "内容ID=",
        NOTcontentIDEquals              = "不是内容ID=",
		fishingMarker					= "钓鱼标记",
		time							= "时间 (s)",
		name							= "名字",
		minLevel						= "最低等级",
		maxLevel						= "最高等级",
		markerTime						= "标记时间 (s)",
		useAetherytes					= "Use Aetherytes",
		resetDutyTimer 					= "重置计时器: ",
		createProfile					= "创建新的配置文件",
		existingProfile					= "现有的配置文件:",
		profileType						= "配置文件类型:",
		customTask						= "自定义任务",
		addEncounter					= "添加计数器",
		details							= "细节",
		newEncounter					= "新的计数器",
		newQuest						= "新的任务",
		editQuestStep					= "编辑任务步骤",
		newQuestStep					= "新的步骤",
		newQuestTurnover				= "新的提交任务",
		newQuestPreReq					= "新的前提任务",
		questEditSteps					= "编辑步骤",
		questEditPreReqs				= "编辑前提任务",
		questEditTurnovers				= "编辑提交的任务",
		stepCurrent						= "现有步骤",
		stepTask						= "步骤任务",


		stepItemSelector				= "选择物品",
		stepItemID						= "物品 ID",
		stepQuestID						= "任务 ID",
		stepTaskCustom					= "自定义步骤任务",

		stepMap							= "地图 ID",
		stepMesh						= "网格名字",
		stepTarget						= "步骤目标",


		stepAction						= "行动 ID",
		stepCommandString				= "命令字符",
		stepKillCount					= "击杀统计",
		stepDelay						= "延迟",
		stepReward						= "奖励槽",
		stepClear						= "清除所有步骤",
		prereqJob						= "前提任务 工作",
		prereqStep						= "前提任务 步骤",



		prereqID						= "前提任务 ID",
		prereqClear						= "清除所有前提任务",

		turnoverStep					= "步骤 #:",
		turnoverID						= "提交任务的ID",
		turnoverSlot					= "物品槽",
		turnoverClear					= "清除所有要交的任务",

		profileManager					= "配置文件管理",
		advancedSettings				= "高级设置",
		hacks							= "黑客",
		teleport						= "瞬移",
		newLocation						= "新的位置",



		startLocation					= "开始位置",
		addLocation						= "添加位置",

		saveLocation					= "保存位置",
		moveLocation					= "移动位置",
		removeLocation					= "移除位置",
		minimumGP						= "最少 GP",
		locationEditor					= "位置编辑",
		locationName					= "位置名字",
		useCordials						= "使用 Cordials",
		gatherUnspoiled					= "采集未破坏",
		minerGearset					= "采矿 Gearset",
		botanistGearset					= "采集（割草+伐木） Gearset",
		refreshMap						= "刷新地图",
		hour							= "小时",
		class							= "职业",
		isIdle							= "空闲",

		objectiveIndex					= "目标次序",
		stepIndex						= "步骤次序",
		killCount					 	= "击杀统计",
		autoEquip					 	= "自动换装",
		idlePulseCount					= "闲置（暂停）计数",
		taskDelay						= "任务延迟 (ms)",
		eorzeaTime						= "冷冻时间",
		potionHP						= "药瓶 HP",
		potionMP						= "药瓶 MP",
		
		importExport 					= "导入/输出",
		autoExport						= "自动导出",
		fileName						= "文件名字",
		gatherLocations					= "采集位置",
		huntLocations					= "狩猎位置",
		basicExport						= "基本导出",
		basicImport						= "基本导入",
		markerImport					= "标识导入",
		overwriteExisting				= "覆盖现有",
		allMarkers						= "所有标识",
		exportSettings					= "导出设置",
		importSettings					= "导入设置",
		exportGlobal					= "导出全局",
		importGlobal					= "导入全局",
		
		minimumCP						= "最少 CP",
		craftAmount						= "手艺（匠人）量",
		
		paranoid						= "Paranoid",
		permaSwiftcast					= "疾速",
		castPrevention					= "释放 Prevention",
		shortcutManager					= "快捷管理器",
		food							= "食物",
		foodHQ							= "食物 HQ",
		curielRoot						= "Curiel Root",
		whitelistTarget					= "白名单目标",
		validSlots						= "有效的插槽",
		quickStartMode					= "快速开始",
		totMin							= "ToT >=",
		totMax							= "ToT <",
		htSucceedMax					= "Hasty Touch 成功（烹饪15级） <",
		shStackMin						= "稳手堆叠 >=",
		manipMax						= "操作使用<",
		doHuntingLog					= "做打猎日志",
		frontlines						= "前线战场",
		confirm							= "确认",
		yes								= "是",
		no								= "不",
		debugging						= "正在调试",
		debugItems						= "调试物品",
		prevComboSkill					= "先前的组合及恩那个",
		prevComboSkillNot				= "先前的组合技能不是",
		currentActionNot				= "当前的动作不是",
		filter1							= "过滤器 1",
		filter2							= "过滤器 2",
		filter3							= "过滤器 3",
		filter4							= "过滤器 4",
		filter5							= "过滤器 5",
		underAttack						= "被攻击",
		hpAdvantage						= "HP 优点 >=",
		targetTPLE						= "目标 TP <=",
		targetMPLE						= "目标 MP <=",
		performance						= "性能",
		loot							= "拾取",
		telecast						= "瞬移释放",
		need							= "需要",
		greed							= "贪婪",
		pass							= "放弃",
		extreme							= "最快",
		fast							= "快",
		--normal							= "一般",
		slow							= "慢",
		shortcut						= "快捷",
		modifierKey						= "修改器热键",
		shortcutKey						= "快捷键",
		waitNearEvac					= "Wait Near Evac",
		randomMovement					= "Randomize Movement",
		underAttackMelee				= "Under Attack (Melee)",
		chain							= "Chain",
		chainStart 						= "Chain Start",
		chainEnd						= "Chain End",
		enmityAOE						= "Enmity AOE",
		frontalCone						= "Frontal Cone",
		tankedTargetsOnly				= "Tanked Targets Only",
		aoeCenter						= "AOE Center",
		comboSkill						= "Combo Skill",
		offGCDSkill						= "Off GCD Skill",
		removesBuff						= "Removes Buff",
		minContentLevel	 				= "Min Content Level",
		maxContentLevel	 				= "Max Content Level",
		maxRadius						= "Max Radius",
		dangerousArea					= "Dangerous Area",
		usePatience						= "Use Patience",
		usePatience2					= "Use Patience II",
		useChum							= "Use Chum",
		moochableFish					= "Moochable Fish",
		whitelistFish					= "Whitelist Fish",
		whitelistFishHQ					= "Whitelist Fish (HQ)",
		blacklistFish					= "Blacklist Fish",
		blacklistFishHQ					= "Blacklist Fish (HQ)",
		singleUse						= "Single Use",
		
		--===== Added 9/20/15 - Sebbs
		maxdurabmin						= "Max 持久 >=",
		maxdurabmax						= "Max 持久 <",
		maxprogrmin						= "Max 进度 >=",
		maxprogrmax						= "Max 进度 <",
		
		--===== Added 9/23/15 - Sebbs
		-- Help
		assisthelp						= "輔助模式會... \
\
你指導，我們拍. \
\
戰鬥程序來自技能檔案或ACR. \
戰鬥只與使用的配置文件一樣好.",
		grindhelp						= "研磨模式會... \
\
做命運，狩獵和研磨暴徒. \
\
只適用於戰鬥班. \
\
雖然我們努力自動設置, \
如果啟用高級設置，則可以更改設置. \
\
戰鬥程序來自技能檔案或ACR. \
戰鬥只與使用的配置文件一樣好.",
		gatherhelp						= "收集模式會... \
\
使用標記，配置文件或快速入門. \
只適用於礦工或植物學家. \
\
技能使用由技能資料設定.",
		fishhelp						= "魚模式會... \
\
使用標記，配置文件或快速入門. \
\
只有費雪. \
\
技能不是通過技能資料設置的. \
通過標記或配置文件設置技能.",

-- Faq
		assistfaq						= "我的殭屍不會攻擊? \
\
檢查你的技能資料設置為正確的班級/工作. \
開始戰鬥檢查?",
		grindfaq						= "我的機器不動? \
\
有任何有效的命運可用? \
最大命運設置為低? \
\
我的殭屍不會攻擊? \
\
檢查你的技能資料設置為正確的班級/工作.",
		gatherhfaq						= "玩家不動? \
\
配置文件沒有有效的任務? \
標記半徑很小? \
天氣或風暴可能需要標記列表.",
		fishfaq						= "玩家不魚? \
\
配置文件沒有有效的任務? \
當前位置由於釣魚而被鎖定限制?",

	-- Missing GUI strings 09/27/17 HusbandoMax
		-- Shared
		debugLevel = "Debug Level",
		addCollectable = "Add Collectable",
		itemName = "Item Name",
		minValue = "Min Value",
		noProfileSelected = "Please select/create a valid profile.",
		markerMode = "Marker Mode",
		markerType = "Marker Type",
		useCordials = "Use Cordials.",
		collectablePresets = "Use Known Defaults",
		expManuals = "Use Experience Manuals",
		
		-- Assist
		followTarget = "Follow Target",
		faceTarget = "Face Target",
		clientAutoface = "Using Client Autoface",
		-- Craft
		forSingleCraftsOnly = "For Single Crafts Only",
		craftDebug = "Craft Debug",
		useHQMats = "Use HQ Mats",
		onlyIfNecesssary = "Only If Necesssary",
		-- Fish
		fishMarkerProfileMode = "Fish Mode",
		baitType = "Bait Type",
			-- Fish Actions
		mooch = "Mooch",
		mooch2 = "Mooch II",
		patience = "Patience",
		patience2 = "Patience II",
		snagging = "Snagging",
		fishEyes = "Fish Eyes",
		chum = "Chum",
		doubleHook = "Double Hook",
		fishDebug = "Fish Debug",
		-- Gather
		gatherDebug = "Gather Debug",
		gatherMarkerProfileMode = "Gather Mode",
		minGPHighCordial = "Min GP - High Cordial",
		minGPCordial = "Min GP - Cordial",
		minGPWateredCordial = "Min GP - Watered Cordial",
		stealthDetectRange = "Stealth - Detect Range",
		stealthRemoveRange = "Stealth - Remove Range",
		smartStealth = "Smart Stealth",
		gatherSlotQuickstart = "Gather Slot",
		mapsQuickstart = "Maps",
		gardeningQuickstart = "Gardening",
		raresQuickstart = "Rares",
		superRaresQuickstart = "Super Rares",
		chocoboFoodQuickstart = "Chocobo Food",
		-- Grind
		AutoLevelMode = "Auto-Level Mode",
		ModifyAutoGrind = "Modify Auto-Grind",
		DoOnlyFates = "Do Only Fates",
		KillNonFateAggro = "Kill Non-Fate Aggro",
		AdvancedSettings = "Advanced Settings",
		DoLuminous = "Do Luminous",
		FateType = "Fate Type",
		Enable = "Enable",
		Startat = "Start at %%",
		Chain = "Chain",
		Battle = "Battle",
		Boss = "Boss",
		Grind = "Grind",
		Defense = "Defense",
		Escort = "Escort",
		MinFateLv = "Min Fate Lv.",
		SetNoMinFateLevel = "No Min Fate Level",
		MaxFateLv = "Max Fate Lv.",
		SetNoMaxFateLevel = "No Max Fate Level",
		GrindDebug = "Grind Debug",
		-- Mini Games
		CuffaCur = "Cuff-a-Cur",
		MonsterToss = "Monster Toss",
		TowerStriker = "Tower Striker",
		RandomizeGame = "Randomize Game",
		RandomTimeMin = "Random Time Min (m)",
		RandomTimeMax = "Random Time Max (m)",
		PlayTime = "Play Time (m)",
		RestTime = "Rest Time (m)",
		PostGameDelay = "Post-Game Delay (ms)",
		-- Party Grind
		SynctoFates = "Sync to Fates",
		
	-- Tooltips :D 09/27/17 HusbandoMax
		-- Shared
		debugLevelTooltip = "Change the Debug message level. (The higher the number the more detailed the messages)",
		addCollectableTooltip = "Add a new Collectable to the list below.",
		itemNameCollectableTooltip = "Case-sensitive item name for the item to become a collectable.",
		itemRaitingCollectableTooltip = "Minimum collectable value at which the item will be accepted as a collectable.",
		profileTooltip = "The profile to be used in the current mode. (Crafting Orders, Gathering, Fishing)",
		markerModeTooltip = "Select Single,Random or List.",
		markerTypeTooltip = "Marker type to show in the list below.",
		useCordialsTooltip = "Allow use of Cordials for GP.",
		collectablePresetsTooltip = "Add Known Collectables to the list below.",
		-- Assist
		assistTooltip = "None: Use manual targetting.\
Lowest Health: Targets the lowest health target within range.\
Highest Health: Targets the highest health target within range.\
Nearest: Targets the closest target within range.\
Tank Assist: Targets whatever your tank is targetting.",
		assistPriorityTooltip = "Prioritize Damage or Healing.",
		followTargetTooltip = "Attempts to continually follow the target (useful in PvP).",
		faceTargetTooltip = "Attempts to continually face the target.\nWarning:  Dangerous if using Standard movement mode.",
		clientAutofaceTooltip = "This option should be turned on if you are using the game client's [Face Target on Attack] options.",
		startCombatTooltip = "If this option is off, the bot will not attack a mob that is not in combat already.",
		confirmDutyTooltip = "Auto accepts Duty Queue.",
		-- Craft
		craftingOrderEditTooltip = "Opens the Crafting Order Editor.",
		craftingOrderCreateTooltip = "Creates a New Crafting Order profile.",
		expManualsTooltip = "Allow use of Experience boost manuals.",
		craftDebugTooltip = "Enable Debug messages in console.",
		forSingleCraftsOnlyTooltip = "These settings are for Single Craft (When no profile is selected)",
		craftAmountTooltip = "Haw many crafts to complete before stopping.",
		minimumCPTooltip = "CP required before starting the craft. (Useful for CP food)",
		useHQMatsTooltip = "Allow the use of HQ materials while crafting.",
		onlyIfNecesssaryTooltip = "Only use HQ materials if there are no NQ materials left.",
		-- Fish
		fishMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		baitTypeTooltip = "Bait to be used in Quick Start mode.",
			-- Fish Actions
		moochTooltip = "Allow fish mooching.",
		mooch2Tooltip = "Allow fish mooching (Mooch 2).",
		patienceTooltip = "Use Patience while fishing.",
		patience2Tooltip = "Use Patience 2 while fishing.",
		snaggingTooltip = "Apply the Snagging buff when fishing.",
		fishEyesTooltip = "Apply the Fish Eyes buff when fishing.",
		chumTooltip = "Use Chum while fishing.",
		doubleHookTooltip = "Use Double Hook.",
		fishDebugTooltip = "Enable Debug messages in console.",
		-- Gather
		gatherDebugTooltip = "Enable Debug messages in console.",
		gatherMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		minGPHighCordialTooltip = "Min GP required before using a High Cordial.",
		minGPCordialTooltip = "Min GP required before using a Cordial.",
		minGPWateredCordialTooltip = "Min GP required before using a Watered Cordial.",
		stealthDetectRangeTooltip = "Enemy range before applying Stealth.",
		stealthRemoveRangeTooltip = "Enemy range before removing Stealth.",
		smartStealthTooltip = "Smarter Stealth based on players direction and mob.",
		gatherSlotQuickstartTooltip = "Set the item slot to gather.",
		mapsQuickstartTooltip = "Gather Maps when avalible.",
		gardeningQuickstartTooltip = "Gather Gardening when avalible.",
		raresQuickstartTooltip = "Gather Rares when avalible.",
		superRaresQuickstartTooltip = "Gather Super Rares when avalible.",
		chocoboFoodQuickstartTooltip = "Gather Chocobo Food when avalible.",
		-- Grind
		AutoLevelModeTooltip = "Automatically switch maps to continue leveling in an optimal area.",
		ModifyAutoGrindTooltip = "Opens a GUI to edit the Auto-Level code",
		doFatesTooltip = "When enabled, the bot will complete FATEs in addition to mob-grinding.",
		DoOnlyFatesTooltip = "When enabled, the bot will idle between FATEs, and will not perform mob-grinding.",
		KillNonFateAggroTooltip = "Kills any Non-Fate Aggro",
		AdvancedSettingsTooltip = "Enable use of Advanced Settings",
		DoAtmaTooltip = "Grind Atma crystals and moves to the next zones. (Relic)",
		DoLuminousTooltip = "Grind Luminous crystals and moves to the next zones. (Relic)",
		MinFateLvTooltip = "Number of levels below current Player level.",
		SetNoMinFateLevelTooltip = "Number of levels below current Player level.",
		MaxFateLvTooltip = "Number of levels above current Player level.",
		SetNoMaxFateLevelTooltip = "Number of levels above current Player level.",
		fateTeleportPercentTooltip = "Fate percentage required before teleporting to it. (Hacks)",
		restInFatesTooltip = "Allow resting while in fate when low HP.",
		waitNearEvacTooltip = "Allow wating near evac postions instead of standing where you are waiting.",
		GrindDebugTooltip = "Enable Debug messages in console.",
		prioritizeClaimsTooltip = "Will claim all mobs withing set range on you for optimal drops.",
		claimRangeTooltip = "Range to claim when using Prioritize Claims.",
		attackClaimedTooltip = "Attack already clamied mobs.",
		doHuntingLogTooltip = "When enabled, FFXIVMinion will complete your class hunting log while grinding.",
		-- Mini Games
		CuffaCurTooltip = "Play the Cuff-a-Cur mingame.",
		MonsterTossTooltip = "Play the Monster Toss mingame.",
		TowerStrikerTooltip = "Play the Tower Striker mingame.",
		RandomizeGameTooltip = "Changed to a random minigame. (Time set with Random Time Min/Max)",
		RandomTimeMinTooltip = "Min time used when randomly changing minigames.",
		RandomTimeMaxTooltip = "Max time used when randomly changing minigames.",
		PlayTimeTooltip = "Time to play before resting.",
		RestTimeTooltip = "Time to rest after playing before starting again.",
		PostGameDelayTooltip = "Delay between starting each minigame.",
		-- Party Grind
		UseGamePartyLeaderTooltip = "Use your current party leader as the person to follow/assist.",
		SynctoFatesTooltip = "Will automatically Sync to Fates when withing a fate zone.",
		PartyLeaderTooltip = "Enter a players name to follow/assist them.",
		GetPartyLeaderTooltip = "Gets your current targets name and inserts it above.",
		--cn end
	},
	
	-- bk: JP
	["jp"] =
    {
        startStop                       = "スタート/ストップ",
        doPulse                         = "パルス(デバッグ)",
        pulseTime                       = "パルス間隔(ms)",
        enableLog                       = "ログ有効化",
        task                            = "タスク",
        state                           = "状態",
        effect                          = "効果",
        autoStartBot                    = "起動時にスタート",
        combatMovement                  = "戦闘移動",
        enableRepair                    = "自動修理*",
        ignoreMarkerLevels              = "レベル差無視",
        ["Bot Status"]                       = "ステータス",
        settings                        = "詳細設定",
        status                          = "ステータス",
        advancedSettings                = "詳細設定",
        vendorSettings                  = "売店設定",
        gatherSettings                  = "採集設定",
        skipcutscene                    = "カットシーンスキップ*",
        depositItems                    = "アイテム預金",
        checkChat                       = "チャット警告",
        randomfarmspot                  = "ランダム採集",
        disabledrawing                  = "レンダリング無効",
        killaggrononfateenemies         = "FATEMOB以外に反撃",
        avoidAOE                        = "AOE回避",
        -- mesher.lua
        meshManager                     = "メッシュ",
        activated                       = "有効化",
        noMeshLoad                      = "メッシュを読み込まない",
        mapName                         = "マップ名",
        navmesh                         = "メッシュ",
        waypoint                        = "中間地点",
        ["General"]                		 = "一般設定",
		["Auto-Equip"]					= "Auto-Equip",
        getWaypoint                     = "中間地点確保",
        useInSwitcher                   = "メッシュ変換使用",
        enableSwitcher                  = "メッシュ変換起動",
        minSwitchTime                   = "メッシュ変換最小時間",
        maxSwitchTime                   = "メッシュ変換最長時間",
        switchTimer                     = "メッシュ変換次タイマー",
        switcherSettings                = "メッシュ変換設定",
        showMesh                        = "Trianglesを表示",
        showrealMesh                    = "メッシュを表示",
        newMeshName                     = "新規メッシュファイル名",
        newMesh                         = "新規メッシュファイル",
        saveMesh                        = "メッシュを保存",
        buildNAVMesh                    = "メッシュをビルド",
        editor                          = "編集",
        recoder                         = "メッシュ記録",
        connections                     = "コネクション",
        enablePSwitch                   = "パラノイアスイッチ起動",
        pSwitchCount                    = "パラノイアプレイヤー数",    
        maMarkerID                      = "ID",
        maMarkerName                    = "名前",
        
        -- skillmanager.lua
        skillbook                       = "スキルブック",
        skillManager                    = "スキル管理",
        skillEditor                     = "スキル編集",
        skillEditor_craft               = "スキル編集_生産",
        skillEditor_gather              = "スキル編集_採集",
        saveProfile                     = "プロファイルを保存する",
        newProfileName                  = "新規プロファイル名",
        skillProfile                    = "スキルプロファイル",
        newProfile                      = "新規作成",
        clearProfile                    = "プロファイルをクリアする",
        skillbookrefresh                = "更新",
        targetType                      = "標的",
        stepmin                         = "ターン >=",
        stepmax                         = "ターン <",
        durabmin                        = "耐久 >=",
        durabmax                        = "耐久 <",
        progrmin                        = "工数 >=",
        progrmax                        = "工数 <",
        qualitymin                      = "品質 >=",
        qualitymax                      = "品質 <",
        condition                       = "状態",
        cpmin                           = "CP >=",
        cpmax                           = "CP >=",
        gpmin                           = "GP <",
        gpmax                           = "GP >",
        iqstack                         = "インナースタック数 >=",
        notused                         = "チェックしない",
        excellent                       = "最高品質",
        good                            = "高品質",
        normal                          = "通常",
        poor                            = "低品質",
		centered						= "安定",
		sturdy							= "頑丈",
		pliant							= "高能率",
		primed							= "長持続",
		malleable						= "高進捗",
		
        nodeHas                         = "アイテムあり: ",
        gatherAttemptsMin               = "残り採集数 >",
        gatherAttemptsMax               = "残り採集数 <=",
        profile                         = "プロファイル",
        sMmode                          = "攻撃モード",
        sMtargetmode                    = "標的モード",
        refreshProfiles                 = "プロファイル表リフレッシュ",
        deleteProfile                   = "現プロファイル削除",
        autoetectSkills                 = "スキル自動検索",
        refreshSkillList                = "スキル表 新規＆リフレッシュ",
        skillEditor                     = "スキル編集",
        enabled                         = "有効",
        appliesBuff                     = "Applies (De-)Buff",
        priority                        = "優先順位",
        los                             = "視線必須",
        instacast                       = "インスタントスキル",
        channeled                       = "チャネリングスキル",
        cooldown                        = "再使用時間",
        minRange                        = "最小範囲",
        maxRange                        = "最大範囲",
        isGroundTargeted                = "は、地上標的だった",
        useOutOfCombat                  = "戦闘中は使用不可能",
        playerMoving                    = "プレイヤー移動中",
        playerHPGT                      = "プレイヤーHP% >",
        playerHPLT                      = "プレイヤーHP% <",
        playerPowerGT                   = "プレイヤーMP >",
        playerPowerLT                   = "プレイヤーMP <",
        playerHas                       = "存在するバフID (13,4152,521)",
        orPlayerHas                     = "or Player has ",
        playerHasNot                    = "存在しないバフID (13,4152,521)",
        orPlayerCond                    = "Player has #Conditions >",
        orPlayerHasNot                  = "or Player has NOT ",
        targetMoving                    = "ターゲット移動中",
        targetHPGT                      = "ターゲットHP% >",
        targetHPLT                      = "ターゲットHP% <",
        targetDistanceGT                = "ターゲット距離 >",
        targetDistanceLT                = "ターゲット距離 <",
        enemiesNearCount                = "ターゲットに近い敵(数) >=",
        enemiesNearRange                = "ターゲットに近い敵(最大範囲) =",
        alliesNearCount                 = "味方に近い敵(数) >=",
        alliesNearRange                 = "味方に近い敵(最大範囲) =",
        targetHas                       = "存在するバフID (13,4152,521)",
        orTargetHas                     = "or Target has ",
        targetHasNot                    = "存在しないバフID (13,4152,521)",
        orTargetHasNot                  = "or Target has NOT ",
        prevSkillID                     = "直前のスキルID",
        AdvancedSettings                = "詳細設定",
        Fightstyle                      = "戦闘スタイル",
        
        alias                           = "エイリアス",
        cdIsReady                       = "CD Is Ready",
        cdNotReady                      = "CD Not Ready",
        cdTimeLT                        = "CD Time <=",
        cdTimeGT                        = "CD Time >=",
        nextSkillPrio                   = "Next Skill Prio",
        skmTYPE                         = "アクションタイプ",
        skmSTYPE                        = "スキルタイプ",
        skmCombat                       = "戦闘状態",
        skmCHARGE                       = "Charge Skill",
        skmLevelMin                     = "Level >=",
        skmLevelMax                     = "Level <=",
        checkSkill                      = "スキルID",
        isReady                         = "Is Ready",
        isNotReady                      = "Is Not Ready",
        cooldownRemainingLTE            = "クールダウン残り <=",
        cooldownRemainingGTE            = "クールダウン残り >=",
        skmNSkillID                     = "次のスキルID",
        skmCBreak                       = "コンボブレーカー",
        skmTRG                          = "スキルターゲット",
        skmTRGTYPE                      = "ターゲットのロール",
        skmNPC                          = "NPCを含める",
        skmPTRG                         = "プレイヤーをターゲット",
        skmPGTRG                        = "地面をターゲット",
        skmPPos                         = "Position",
        skmTHPCL                        = "ターゲットHP >",
        skmTHPCB                        = "ターゲットHP <",
        skmTCONTIDS                     = "Content ID(s)",
        skmTNCONTIDS                    = "Not Content ID(s)",
        skmTCASTID                      = "キャストID(s)",
        skmTCASTTM                      = "自分に対してキャストしているか",
        skmTCASTTIME                    = "詠唱時間 >",
        skmPTPL                         = "プレイヤーTP >",
        skmPTPB                         = "プレイヤーTP <",
        skmPMPPL                        = "プレイヤーMP% >",
        skmPMPPB                        = "プレイヤーMP% <",
        skmPAGL                         = "プレイヤーAggro % >",
        skmPAGB                         = "プレイヤーAggro % <",
        skmMPLock                       = "Causes MP Lockout",
        skmMPLocked                     = "Lockout Affected",
        skmMPLockPer                    = "MP Lockout %",
        skmPTCount                      = "Member Count >=",
        skmPTHPL                        = "パーティHP% >",
        skmPTHPB                        = "パーティHP% <",
        skmPTMPL                        = "パーティMP% >",
        skmPTMPB                        = "パーティMP% <",
        skmPTTPL                        = "パーティTP >",
        skmPTTPB                        = "パーティTP <",
        skmHPRIOHP                      = "優先度HP % <",
        skmHPRIO1                       = "ヒール優先度 1",
        skmHPRIO2                       = "ヒール優先度 2",
        skmHPRIO3                       = "ヒール優先度 3",
        skmHPRIO4                       = "ヒール優先度 4",
        skmTECount                      = "敵の数 >=",
        skmTECount2                     = "敵の数 <=",
        skmTERange                      = "敵視の距離",
        skmTELevel                      = "Level Difference",
        skmTACount                      = "Allies >=",
        skmTARange                      = "Ally Range",
        skmTBuffOwner                   = "バフを与えた人",
        skmHasBuffs                     = "存在するバフID (1+2,3)",
        skmMissBuffs                    = "存在しないバフID (1+2,3)",
        skmOrBuffDura                   = "残り時間 <=",
        skmAndBuffDura                  = "残り時間 >",
        skmUnspoiled                    = "Unspoiled Node",
        up                              = "↑に移動",
        down                            = "↓に移動",
        delete                          = "削除",
        copy                            = "コピー",
        paste                           = "ペースト",
        --sections                      
        skillDetails                    = "スキル詳細",
        skillChecks                     = "他スキルチェック",
        basicDetails                    = "基本設定",
        playerHPMPTP                    = "プレイヤーHP/MP/TP",
        party                           = "パーティ",
        target                          = "ターゲット",
        casting                         = "キャスティング",
        healPriority                    = "ヒール優先度",
        aoe                             = "AOE",
        playerBuffs                     = "プレイヤーのバフ",
        targetBuffs                     = "ターゲットのバフ",
        
        --ffxiv stuff specific stuff
        botMode                         = "モード",
        addGrindSpot                    = "レベリングマーカー追加",
        addFishingSpot                  = "漁師マーカー追加",
        addMiningSpot                   = "採掘師マーカー追加",
        addBotanySpot                   = "園芸師マーカー追加",
        addNavSpot                      = "ナビマーカー追加",       
        deleteSpot                      = "最寄りのマーカーを削除する",
        markers                         = "マーカー",
        markerLevel                     = "マーカーレベル",
        markerMinLevel                  = "マーカー最小レベル",
        markerMaxLevel                  = "マーカー最大レベル",
        selectedMarker                  = "マーカー選択肢",
        noMarker                        = "マーカー無効",
        mining                          = "採掘師",
        fishing                         = "漁師",
        botany                          = "園芸師",
        gatherTime                      = "マーカータイマー(s)",
        deleteMarker                    = "マーカーを削除する",
        recmesh                         = "３Dメッシュ記録",
        recAreaType                     = "種類",
        recAreaSize                     = "範囲",
        changeMesh                      = "メッシュ編集",
        changeAreaType                  = "種類",
        changeAreaSize                  = "範囲",
        biDirOffMesh                    = "双方向オフメッシュ接続",
        addOffMeshSpot                  = "オフメッシュ接続を追加",
        delOffMeshSpot                  = "オフメッシュ接続を削除",
        typeOffMeshSpot                 = "Type Offメッシュ接続",
        showPath                        = "道路標示",
        selectItem1                     = "アイテム優先度 1",
        selectItem2                     = "アイテム優先度 2",
		selectItem3                     = "アイテム優先度 3",
        selectBait                      = "エサ選択",
        baitName                        = "エサ名",
        markerName                      = "マーカー名",
        markerPos                       = "マーカー地点",
        selectClosestMarker             = "近距離マーカーを選択",
        moveToMarker                    = "マーカーに移動",
        gatherManager                   = "採集管理",
        selectMarker                    = "マーカー選択肢",
        logCNE                          = "CNEログ結果",
        useMount                        = "マウント",
        useSprint                       = "スプリント",
        gatherGardening                 = "ガーデニングアイテムを集める",
        gatherChocoFood                 = "チョコボのエサを集める",
        nodeType                        = "Node Type",
        throttle                        = "Throttle",
        repair                          = "自動修理",
        questHelpers                    = "クエスト補助",
        mount                           = "マウント",
        companion                       = "バディチョコボ",
        stance                          = "バディスタンス",
        stFollow                        = "フォロー",
        stFree                          = "フリー",
        stDefender                      = "ディフェンダー",
        stAttacker                      = "アタッカー",
        stHealer                        = "ヒーラー",
        mountDist                       = "マウント距離",
        sprintDist                      = "スプリント距離",
        randomPaths                     = "移動ルートをランダムにする",
        botEnabled                      = "スタート",
        grindMode                       = "レべリング",
        huntMode                        = "モブハント",
        huntlogMode                     = "討伐手帳",
        fishMode                        = "釣り",
        gatherMode                      = "集まる",
        craftMode                       = "クラフト",
        assistMode                      = "アシスト",
        partyMode                       = "パーティレベリング",
        useStealth                      = "ステルス",
        randomizeMarkers                = "マーカーランダム化",
        teleport                        = "常にテレポート*",
        permaSprint                     = "常にスプリント*",
        avoidHP                         = "回避 HP% ",
        restHP                          = "一時退避 HP%: ",
        restMP                          = "一時退避 MP%: ",
        fleeHP                          = "逃げる HP%: ",
        fleeMP                          = "逃げる MP%: ",
        doFates                         = "FATE参加",
        fatesOnly                       = "FATEのみ",
        setEvacPoint                    = "退避地点登録",
        restInFates                     = "Rest In FATE",
        maxFateLevel                    = "最大FATEレベル: +",
        minFateLevel                    = "最小FATEレベル: -",
        waitForComplete                 = "完了待ち%: ",
        blacklistTimer                  = "ブラックリストタイマー(s)",
        fateIndex                       = "FATE Index",
        fateName                        = "FATE名",
        blacklistAdd                    = "ブラックリストAdd",
        blacklistRem                    = "ブラックリストRem",
        enableRadar                     = "レーダー起動",
        enable2DRadar                   = "2Dレーダー起動",
        enable3DRadar                   = "3Dレーダー起動",
        fullscreenRadar                 = "フルスクリーン (2D)",
        showNodes                       = "採集ポイント表示",
        showPlayers                     = "プレイヤー表示",
        showBattleNPCs                  = "バトルNPC表示",
        showEventNPCs                   = "イベントNPC表示",
        showEventObjects                = "イベント物体表示",
        showAetherytes                  = "エーテライト表示",
        xPos                            = "X 地点",
        yPos                            = "Y 地点",
        assist                          = "ターゲットアシスト",
        assistPriority                  = "優先度",

                -- new stuff (since last translation)
        useMooch                        = "泳がせ釣り",
        markerManager                   = "マーカー",
        prevSkillIDNot                  = "直前スキルID NOT",
        secsSinceLastCast               = "Secs Since Last Cast",
        combatRangePercent              = "戦闘範囲 %: ",
        blacklistManager                = "ブラックリスト",
        createMarker                    = "新規マーカー",
        editMarkers                     = "マーカー編集",
        markerType                      = "マーカータイプ",
        editMarkerList                  = "Setup List",
        addMarker                       = "リストに追加する",
        editMarker                      = "マーカー編集",
        newMarker                       = "新規マーカー",
        markerList                      = "マーカーリスト",
        markerTeam                      = "マーカーチーム",
        setupList                       = "Setup List",
        blacklistName                   = "種類",
        blacklistEntry                  = "エントリー",
        entryTime                       = "時間",
        deleteEntry                     = "エントリーを削除",
        qualityminper                   = "品質 % >=",
        qualitymaxper                   = "品質 % <",
        blacklistTarget                 = "Blacklist Target",
        addEntry                        = "エントリーを追加",
        blacklistFate                   = "ブラックリストに追加",
        notAttackable                   = "Invalid Target",
        targetName                      = "Target Name",
        monsters                        = "Monsters",
        fates                           = "Fates",
        --*************************************************
        toggleOnOff                     = "ON / OFF",
        multiManager                    = "マルチBot連携",
        multiChannel                    = "チャンネル",
        multiServer                     = "サーバーIP",
        multiPort                       = "ポート#",
        multiPass                       = "パスワード",
        serverInfo                      = "サーバー情報",
        huntMonsters                    = "Hunted Monsters",
        hunt                            = "モブハント",
        doAtma                          = "アートマ収集",
        prioritizeClaims                = "まとめ狩り",
        claimRange                      = "まとめ狩り距離",
        attackClaimed                   = "横殴りする",
        alwaysKillAggro                 = "Always Kill Aggro",
        fateTeleportPercent             = "テレポート %",
        startCombat                     = "自動で殴る",
        onlySolo                        = "ソロ時のみ",
        onlyParty                       = "パーティ時のみ",
        alliesNearHPLT                  = "Allies HP% <",
        pvpMode                         = "PVP",
        pve                             = "PVE",
        both                            = "Both",
        pvpTargetType                   = "PVP Target Type",
        healer                          = "Healer",
        dps                             = "DPS",
        tank                            = "Tank",
        any                             = "Any",
        none                            = "None",
        caster                          = "Caster",
        meleeDPS                        = "Melee DPS",
        ranged                          = "Ranged",
        nearDead                        = "Near Dead",
        sleeper                         = "Sleeper",
        unattendedHealer                = "Unattended Healer",
        prioritizeRanged                = "Prioritize Ranged",
        combatType                      = "Combat Type",
        nearest                         = "Nearest",
        lowestHealth                    = "Lowest Health",
        highestHealth                   = "Highest Health",
		tankAssist						= "Tank Assist",
        pvpTargetOne                    = "優先度1",
        pvpTargetTwo                    = "優先度2",
        pvpTargetThree                  = "優先度3",
        pvpTargetFour                   = "優先度4",
        pvpTargetFive                   = "優先度5",
        pvpAvoid                        = "Avoidance",
        pvpSpeedMatchPartner            = "Speed Match Partner",
        gatherMaps                      = "地図を採集する",
        markerFields                    = "Marker Fields",
        confirmDuty                     = "ID突入時に自動で同意する",
        antiAFKMove                     = "Anti-AFK Move",
        pvpFlee                         = "Ranged Flee",
        skipCutscene                    = "カットシーンスキップ",
        skipDialogue                    = "ダイアログスキップ",
        doUnstuck                       = "スタック回避",
        delayLeave                      = "Delay Leave",
        defaultProfile                  = "Default Profile",
        useHQMats                       = "HQ素材を使う",
        enterDutyTimer                  = "Enter Timer: ",
        leaveDutyTimer                  = "Leave Timer: ",
        dutyMode                        = "DUTY",
        dutyLeader                      = "Duty Leader: ",
        clickToTeleport                 = "クリックでテレポート*",
        clickToTravel                   = "クリックで移動",
        questRunProfile                 = "RunQuests",
        questManager                    = "QuestManager",       
        quests                          = "Quests",
        questEditor                     = "Quest Editor",
        questDone                       = "Quest Done",
        questInfo                       = "Quest Information",
        questSteps                      = "Steps",
        questDo                         = "Do Quest Now",
        questAddQuest                   = "Add New Quest",
        questAddStep                    = "Add New Step",
        questAddTurnover                = "Add New Turn-In",
        questAddPreReq                  = "Add New Pre-Req",
        questID                         = "クエストID",
        questPullID                     = "Pull Quest ID",
        questPullValues                 = "Pull Current Values",
        questJob                        = "Quest Job",
        questLevel                      = "Quest Level",
        questSave                       = "クエストを保存",
        questDelete                     = "クエストを削除",
        questUp                         = "↑に移動",
        questDown                       = "↓に移動",
        questStepEditor                 = "Step Editor",
        questStep                       = "Step",
        questStepInfo                   = "Step Information",
        questStepDetails                = "Script Details",
        questAddItem                    = "Add Item",
        questClearItems                 = "Clear Items",
        questItemEditor                 = "Item Editor",
        newItem                         = "New Item",
        stepItemAmount                  = "Amount",
        items                           = "Items",
        convoIndex                      = "Conversation #",
        dutyEncounters                  = "Duty Encounters",
        dutyEncounterEditor             = "Edit Duty Encounter",
        questStepScript                 = "Task-Script",
        questStepDelete                 = "Delete Step",
        questStepSave                   = "Save Step",
        questTurnoverEditor             = "Turn-In Editor",
        questPreReqEditor               = "Prerequisite Editor",
        questName                       = "クエスト名",       
        questMinLevel                   = "下限レベル",
        questMaxLevel                   = "上限レベル",
        questPreQuest                   = "Needs Previous Quest",
        questMap                        = "クエストマップ",
        questRepeat                     = "繰り返し",
        questStepDone                   = "Step Done",
        questReset                      = "Reset Questprogress",
        markerMode                      = "マーカーモード",
        markerList                      = "マーカーリスト",
        markerTeam                      = "マーカーチーム",
        singleMarker                    = "シングルマーカー",
        randomMarker                    = "ランダムマーカー",
        questMode                       = "クエスト",
        removeMarker                    = "マーカーをリストから消す",
        deleteMarker                    = "マーカーを削除する",
        PartyGrind                      = "パーティレベリング",
        PartyLeader                     = "リーダー",
        GetPartyLeader                  = "ターゲット中を追加",
        UseGamePartyLeader              = "現在のリーダーを指定",
        TargetIsCasting                 = "Target Casting",
        TargetCastingOnMe               = "Casting On",
        TargetCastingTime               = "Casting Time >",
        botanyMarker                    = "園芸マーカー",
        miningMarker                    = "採掘マーカー",
        grindMarker                     = "レベリングマーカー",
        huntMarker                      = "モブハントマーカー",
        pvpMarker                       = "PVPマーカー",
        unspoiledMarker                 = "未知採集マーカー",
        contentIDEquals                 = "対象ID",
        NOTcontentIDEquals              = "非対象ID",
        fishingMarker                   = "釣りマーカー",
        time                            = "時間(s)",
        name                            = "名前",
        minLevel                        = "下限レベル",
        maxLevel                        = "上限レベル",
        markerTime                      = "マーカー時間(s)",
        useAetherytes                   = "エーテライト",
        resetDutyTimer                  = "Reset Timer: ",
        createProfile                   = "プロファイルを作成",
        existingProfile                 = "プロファイル",
        profileType                     = "種類",
        customTask                      = "Custom Task",
        addEncounter                    = "Encounterを追加",
        details                         = "詳細",
        newEncounter                    = "新しいEncounter",
        newQuest                        = "新しいクエスト",
        editQuestStep                   = "Quest Stepを編集",
        newQuestStep                    = "新しいStep",
        newQuestTurnover                = "新しいTurn-In",
        newQuestPreReq                  = "新しいPre-Req",
        questEditSteps                  = "Stepを編集",
        questEditPreReqs                = "Pre-Reqsを編集",
        questEditTurnovers              = "Turn-Insを編集",
        stepCurrent                     = "Current Step",
        stepTask                        = "Step Task",
        stepItemSelector                = "Select Item",
        stepItemID                      = "アイテムID",
        stepQuestID                     = "クエストID",
        stepTaskCustom                  = "Step Task Custom",
        stepMap                         = "マップID",
        stepMesh                        = "メッシュ名",
        stepTarget                      = "Step Target",
        stepAction                      = "アクションID",
        stepCommandString               = "Command String",
        stepKillCount                   = "倒した数",
        stepDelay                       = "ディレイ",
        stepReward                      = "Reward Slot",
        stepClear                       = "Clear All Steps",
        prereqJob                       = "PreReq Job",
        prereqStep                      = "PreReq Step",
        prereqID                        = "PreReq ID",
        prereqClear                     = "全てのPreReqsをクリア",
        turnoverStep                    = "Step #:",
        turnoverID                      = "Turn-In ID",
        turnoverSlot                    = "Item Slot",
        turnoverClear                   = "全てのTurn-Insをクリア",
        profileManager                  = "プロファイル",
        advancedSettings                = "詳細設定",
        hacks                           = "チート機能 *注意!",
        newLocation                     = "ロケーションを追加",
        startLocation                   = "ここから始める",
        addLocation                     = "ロケーションを追加",
        saveLocation                    = "ロケーションを保存",
        moveLocation                    = "ロケーションをしまう",
        removeLocation                  = "ロケーションを削除",
        minimumGP                       = "最小GP",
        locationEditor                  = "ロケーションエディタ",
        locationName                    = "ロケーション名",
        useCordials                     = "コーディアルを使う",
        gatherUnspoiled                 = "未知採集を有効にする",
        minerGearset                    = "採掘師ギアセット#",
        botanistGearset                 = "園芸師ギアセット#",
        refreshMap                      = "マップを更新",
        hour                            = "時刻",
        class                           = "クラス",
        isIdle                          = "待機地点",
        objectiveIndex                  = "目的",
        stepIndex                       = "段階",
        killCount                       = "倒した数",
        autoEquip                       = "自動装備",
        idlePulseCount                  = "待ち時間カウント",
        taskDelay                       = "タスクディレイ(ms)",
        eorzeaTime                      = "エオルゼア時間",
        potionHP                        = "ポーションHP",
        potionMP                        = "ポーションMP",
        
        importExport                    = "Import / Export",
        autoExport                      = "自動エクスポート",
        fileName                        = "ファイル名",
        gatherLocations                 = "ギャザラーのロケーション",
        huntLocations                   = "モブハントのロケーション",
        basicExport                     = "基本設定のエクスポート",
        basicImport                     = "基本設定のインポート",
        markerImport                    = "マーカーのインポート",
        overwriteExisting               = "今の設定を上書きする",
        allMarkers                      = "全てのマーカー",
        exportSettings                  = "エクスポートの設定",
        importSettings                  = "インポートの設定",
        exportGlobal                    = "Export Global",
        importGlobal                    = "Import Global",
        
        minimumCP                       = "最低CP",
        craftAmount                     = "作成個数",
        paranoid                        = "テレポート制限(ON推奨)",
        permaSwiftcast                  = "常時迅速魔*",
        castPrevention                  = "キャスト制限",
        shortcutManager                 = "ショートカットキー",
        food                            = "食事",
        foodHQ                          = "食事 HQ",
        curielRoot                      = "クリーエの野菜を使用",
        whitelistTarget                 = "ターゲット中のIDを追加",
        validSlots                      = "Valid Slots",
        quickStartMode                  = "クイックスタート",
        totMin                          = "秘訣 >=",
        totMax                          = "秘訣 <",
        htSucceedMax                    = "ヘイスティタッチ成功回数 <",
        shStackMin                      = "ステディハンドスタック数 >=",
        manipMax                        = "マニピュレーション使用回数 <",
        doHuntingLog                    = "討伐手帳",
        frontlines                      = "外縁遺跡群",
        confirm                         = "確認",
        yes                             = "YES",
        no                              = "NO",
        debugging                       = "デバギング",
        debugItems                      = "デバッグアイテム",
        prevComboSkill                  = "直前のコンボスキル",
        prevComboSkillNot               = "直前のコンボスキルではない",
        currentActionNot                = "Current Action NOT",
        filter1                         = "フィルター1",
        filter2                         = "フィルター2",
        filter3                         = "フィルター3",
        filter4                         = "フィルター4",
        filter5                         = "フィルター5",
        underAttack                     = "Under Attack",
        hpAdvantage                     = "HP Advantage >=",
        targetTPLE                      = "ターゲットTP <=",
        targetMPLE                      = "ターゲットMP <=",
        performance                     = "パフォーマンス",
        loot                            = "ロットイン",
        telecast                        = "ワープアクション",
        need                            = "NEED",
        greed                           = "GREED",
        pass                            = "PASS",
        extreme                         = "Extreme",
        fast                            = "Fast",
        --normal                          = "通常",
        slow                            = "Slow",
        shortcut                        = "種類",
        modifierKey                     = "装飾キー",
        shortcutKey                     = "キー",
        waitNearEvac                    = "退避地点で待つ",
        randomMovement                  = "ランダム動作",
        underAttackMelee                = "Under Attack (Melee)",
        chain                           = "Chain",
        chainStart                      = "Chain Start",
        chainEnd                        = "Chain End",
        enmityAOE                       = "Enmity AOE",
        frontalCone                     = "Frontal Cone",
        tankedTargetsOnly               = "Tanked Targets Only",
        aoeCenter                       = "AOE Center",
        comboSkill                      = "コンボスキル",
        offGCDSkill                     = "GCD外スキル",
        removesBuff                     = "Removes Buff",
        minContentLevel                 = "最小コンテンツレベル",
        maxContentLevel                 = "最大コンテンツレベル",
        maxRadius                       = "最大範囲(m)",
        dangerousArea                   = "危険地帯",
        usePatience                     = "ペーシェンス",
        usePatience2                    = "ペーシェンスII",
		useChum							= "撒き餌",
        moochableFish                   = "泳がせ可能な魚",
        whitelistFish                   = "ホワイトリスト",
        whitelistFishHQ                 = "ホワイトリスト(HQ)",
        blacklistFish                   = "ブラックリスト",
        blacklistFishHQ                 = "ブラックリスト(HQ)",
		singleUse						= "Single Use",
		
		--===== Added 9/20/15 - Sebbs
		maxdurabmin						= "Max 耐久 >=",
		maxdurabmax						= "Max 耐久 <",
		maxprogrmin						= "Max 工数 >=",
		maxprogrmax						= "Max 工数 <",
		
		--===== Added 9/23/15 - Sebbs
		-- Help
		assisthelp						= "アシストモード... \
\
あなたは私たちを狙う. \
\
戦闘ルーチンはスキルプロファイルまたはACRから来る. \
戦闘は使用されたプロファイルと同じくらい良いです.",
		grindhelp						= "グラインドモード... \
\
フェイト、ハントログ、グラインドモーブ. \
\
バトルクラスのみ. \
\
私たちは自動設定に努めていますが, \
[詳細設定]を有効にすると設定を変更できます. \
\
戦闘ルーチンはスキルプロファイルまたはACRから来る. \
戦闘は使用されたプロファイルと同じくらい良いです.",
		gatherhelp						= "収集モード... \
\
マーカー、プロファイル、クイックスタートを使用する. \
鉱夫または植物学者のみ. \
\
スキルの使用はスキルプロファイルによって設定されます.",
		fishhelp						= "フィッシュモード... \
\
マーカー、プロファイル、クイックスタートを使用する. \
\
フィッシャーのみ. \
\
スキルはスキルプロファイルでは設定されません. \
マーカーまたはプロファイルによるスキルの設定.",

-- Faq
		assistfaq						= "私のボットは攻撃しない? \
\
スキルプロファイルが正しいクラス/ジョブに設定されていることを確認してください. \
スタート戦闘はチェックされていますか？",
		grindfaq						= "私のボットは動かない? \
\
有効な運命はありますか？ \
最大運命の設定は低いですか？ \
\
私のボットは攻撃しない? \
\
スキルプロファイルが正しいクラス/ジョブに設定されていることを確認してください.",
		gatherhfaq						= "ボットが動かない? \
\
プロファイルに有効なタスクがありません? \
マーカーの半径は小さい? \
天国や嵐の血痕マーカーリストが必要な場合があります.",
		fishfaq						= "ボット・イットン・フィッシュ? \
\
プロファイルに有効なタスクがありません? \
現在の位置は釣りの限界によりロックアウトされています?",
	
	-- Missing GUI strings 09/27/17 HusbandoMax
		-- Shared
		debugLevel = "Debug Level",
		addCollectable = "Add Collectable",
		itemName = "Item Name",
		minValue = "Min Value",
		noProfileSelected = "Please select/create a valid profile.",
		markerMode = "Marker Mode",
		markerType = "Marker Type",
		useCordials = "Use Cordials.",
		collectablePresets = "Use Known Defaults",
		expManuals = "Use Experience Manuals",
		
		-- Assist
		followTarget = "Follow Target",
		faceTarget = "Face Target",
		clientAutoface = "Using Client Autoface",
		-- Craft
		forSingleCraftsOnly = "For Single Crafts Only",
		craftDebug = "Craft Debug",
		useHQMats = "Use HQ Mats",
		onlyIfNecesssary = "Only If Necesssary",
		-- Fish
		fishMarkerProfileMode = "Fish Mode",
		baitType = "Bait Type",
			-- Fish Actions
		mooch = "Mooch",
		mooch2 = "Mooch II",
		patience = "Patience",
		patience2 = "Patience II",
		snagging = "Snagging",
		fishEyes = "Fish Eyes",
		chum = "Chum",
		doubleHook = "Double Hook",
		fishDebug = "Fish Debug",
		-- Gather
		gatherDebug = "Gather Debug",
		gatherMarkerProfileMode = "Gather Mode",
		minGPHighCordial = "Min GP - High Cordial",
		minGPCordial = "Min GP - Cordial",
		minGPWateredCordial = "Min GP - Watered Cordial",
		stealthDetectRange = "Stealth - Detect Range",
		stealthRemoveRange = "Stealth - Remove Range",
		smartStealth = "Smart Stealth",
		gatherSlotQuickstart = "Gather Slot",
		mapsQuickstart = "Maps",
		gardeningQuickstart = "Gardening",
		raresQuickstart = "Rares",
		superRaresQuickstart = "Super Rares",
		chocoboFoodQuickstart = "Chocobo Food",
		-- Grind
		AutoLevelMode = "Auto-Level Mode",
		ModifyAutoGrind = "Modify Auto-Grind",
		DoOnlyFates = "Do Only Fates",
		KillNonFateAggro = "Kill Non-Fate Aggro",
		AdvancedSettings = "Advanced Settings",
		DoLuminous = "Do Luminous",
		FateType = "Fate Type",
		Enable = "Enable",
		Startat = "Start at %%",
		Chain = "Chain",
		Battle = "Battle",
		Boss = "Boss",
		Grind = "Grind",
		Defense = "Defense",
		Escort = "Escort",
		MinFateLv = "Min Fate Lv.",
		SetNoMinFateLevel = "No Min Fate Level",
		MaxFateLv = "Max Fate Lv.",
		SetNoMaxFateLevel = "No Max Fate Level",
		GrindDebug = "Grind Debug",
		-- Mini Games
		CuffaCur = "Cuff-a-Cur",
		MonsterToss = "Monster Toss",
		TowerStriker = "Tower Striker",
		RandomizeGame = "Randomize Game",
		RandomTimeMin = "Random Time Min (m)",
		RandomTimeMax = "Random Time Max (m)",
		PlayTime = "Play Time (m)",
		RestTime = "Rest Time (m)",
		PostGameDelay = "Post-Game Delay (ms)",
		-- Party Grind
		SynctoFates = "Sync to Fates",
		
	-- Tooltips :D 09/27/17 HusbandoMax
		-- Shared
		debugLevelTooltip = "Change the Debug message level. (The higher the number the more detailed the messages)",
		addCollectableTooltip = "Add a new Collectable to the list below.",
		itemNameCollectableTooltip = "Case-sensitive item name for the item to become a collectable.",
		itemRaitingCollectableTooltip = "Minimum collectable value at which the item will be accepted as a collectable.",
		profileTooltip = "The profile to be used in the current mode. (Crafting Orders, Gathering, Fishing)",
		markerModeTooltip = "Select Single,Random or List.",
		markerTypeTooltip = "Marker type to show in the list below.",
		useCordialsTooltip = "Allow use of Cordials for GP.",
		collectablePresetsTooltip = "Add Known Collectables to the list below.",
		-- Assist
		assistTooltip = "None: Use manual targetting.\
Lowest Health: Targets the lowest health target within range.\
Highest Health: Targets the highest health target within range.\
Nearest: Targets the closest target within range.\
Tank Assist: Targets whatever your tank is targetting.",
		assistPriorityTooltip = "Prioritize Damage or Healing.",
		followTargetTooltip = "Attempts to continually follow the target (useful in PvP).",
		faceTargetTooltip = "Attempts to continually face the target.\nWarning:  Dangerous if using Standard movement mode.",
		clientAutofaceTooltip = "This option should be turned on if you are using the game client's [Face Target on Attack] options.",
		startCombatTooltip = "If this option is off, the bot will not attack a mob that is not in combat already.",
		confirmDutyTooltip = "Auto accepts Duty Queue.",
		-- Craft
		craftingOrderEditTooltip = "Opens the Crafting Order Editor.",
		craftingOrderCreateTooltip = "Creates a New Crafting Order profile.",
		expManualsTooltip = "Allow use of Experience boost manuals.",
		craftDebugTooltip = "Enable Debug messages in console.",
		forSingleCraftsOnlyTooltip = "These settings are for Single Craft (When no profile is selected)",
		craftAmountTooltip = "Haw many crafts to complete before stopping.",
		minimumCPTooltip = "CP required before starting the craft. (Useful for CP food)",
		useHQMatsTooltip = "Allow the use of HQ materials while crafting.",
		onlyIfNecesssaryTooltip = "Only use HQ materials if there are no NQ materials left.",
		-- Fish
		fishMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		baitTypeTooltip = "Bait to be used in Quick Start mode.",
			-- Fish Actions
		moochTooltip = "Allow fish mooching.",
		mooch2Tooltip = "Allow fish mooching (Mooch 2).",
		patienceTooltip = "Use Patience while fishing.",
		patience2Tooltip = "Use Patience 2 while fishing.",
		snaggingTooltip = "Apply the Snagging buff when fishing.",
		fishEyesTooltip = "Apply the Fish Eyes buff when fishing.",
		chumTooltip = "Use Chum while fishing.",
		doubleHookTooltip = "Use Double Hook.",
		fishDebugTooltip = "Enable Debug messages in console.",
		-- Gather
		gatherDebugTooltip = "Enable Debug messages in console.",
		gatherMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		minGPHighCordialTooltip = "Min GP required before using a High Cordial.",
		minGPCordialTooltip = "Min GP required before using a Cordial.",
		minGPWateredCordialTooltip = "Min GP required before using a Watered Cordial.",
		stealthDetectRangeTooltip = "Enemy range before applying Stealth.",
		stealthRemoveRangeTooltip = "Enemy range before removing Stealth.",
		smartStealthTooltip = "Smarter Stealth based on players direction and mob.",
		gatherSlotQuickstartTooltip = "Set the item slot to gather.",
		mapsQuickstartTooltip = "Gather Maps when avalible.",
		gardeningQuickstartTooltip = "Gather Gardening when avalible.",
		raresQuickstartTooltip = "Gather Rares when avalible.",
		superRaresQuickstartTooltip = "Gather Super Rares when avalible.",
		chocoboFoodQuickstartTooltip = "Gather Chocobo Food when avalible.",
		-- Grind
		AutoLevelModeTooltip = "Automatically switch maps to continue leveling in an optimal area.",
		ModifyAutoGrindTooltip = "Opens a GUI to edit the Auto-Level code",
		doFatesTooltip = "When enabled, the bot will complete FATEs in addition to mob-grinding.",
		DoOnlyFatesTooltip = "When enabled, the bot will idle between FATEs, and will not perform mob-grinding.",
		KillNonFateAggroTooltip = "Kills any Non-Fate Aggro",
		AdvancedSettingsTooltip = "Enable use of Advanced Settings",
		DoAtmaTooltip = "Grind Atma crystals and moves to the next zones. (Relic)",
		DoLuminousTooltip = "Grind Luminous crystals and moves to the next zones. (Relic)",
		MinFateLvTooltip = "Number of levels below current Player level.",
		SetNoMinFateLevelTooltip = "Number of levels below current Player level.",
		MaxFateLvTooltip = "Number of levels above current Player level.",
		SetNoMaxFateLevelTooltip = "Number of levels above current Player level.",
		fateTeleportPercentTooltip = "Fate percentage required before teleporting to it. (Hacks)",
		restInFatesTooltip = "Allow resting while in fate when low HP.",
		waitNearEvacTooltip = "Allow wating near evac postions instead of standing where you are waiting.",
		GrindDebugTooltip = "Enable Debug messages in console.",
		prioritizeClaimsTooltip = "Will claim all mobs withing set range on you for optimal drops.",
		claimRangeTooltip = "Range to claim when using Prioritize Claims.",
		attackClaimedTooltip = "Attack already clamied mobs.",
		doHuntingLogTooltip = "When enabled, FFXIVMinion will complete your class hunting log while grinding.",
		-- Mini Games
		CuffaCurTooltip = "Play the Cuff-a-Cur mingame.",
		MonsterTossTooltip = "Play the Monster Toss mingame.",
		TowerStrikerTooltip = "Play the Tower Striker mingame.",
		RandomizeGameTooltip = "Changed to a random minigame. (Time set with Random Time Min/Max)",
		RandomTimeMinTooltip = "Min time used when randomly changing minigames.",
		RandomTimeMaxTooltip = "Max time used when randomly changing minigames.",
		PlayTimeTooltip = "Time to play before resting.",
		RestTimeTooltip = "Time to rest after playing before starting again.",
		PostGameDelayTooltip = "Delay between starting each minigame.",
		-- Party Grind
		UseGamePartyLeaderTooltip = "Use your current party leader as the person to follow/assist.",
		SynctoFatesTooltip = "Will automatically Sync to Fates when withing a fate zone.",
		PartyLeaderTooltip = "Enter a players name to follow/assist them.",
		GetPartyLeaderTooltip = "Gets your current targets name and inserts it above.",
		--jp end
	},   
    
	-- bk: DE
	["de"] =
    {
        startStop                       = "StartStop",
        doPulse                         = "Pulse(Debug)",
        pulseTime                       = "Pulse Time (ms)",
        enableLog                       = "Enable Log",
        task                            = "Task",
        state                           = "State",
        effect                          = "Effect",
        autoStartBot                    = "AutoStartBot",
        combatMovement                  = "CombatMovement",
        enableRepair                    = "AutoRepair",
        ignoreMarkerLevels              = "IgnoreMarkerLevels",
        ["Bot Status"]                       = "BotStatus",
        settings                        = "Settings",
		status							= "Status",
        advancedSettings                = "Advanced Settings",
        vendorSettings                  = "VendorSettings",
        gatherSettings                  = "GatherSettings",
        skipcutscene					= "Skip Cutscenes",
		depositItems					= "Deposit Items",
		checkChat						= "Chat Alert",
		randomfarmspot 					= "Use Random Farmspots",
		disabledrawing 					= "Disable Rendering",
		killaggrononfateenemies 					= "Kill attacking None-Fate Enemies",
		avoidAOE						 = "Avoid AOE",
        -- mesher.lua
        meshManager                     = "MeshManager", 	
		activated                       = "Activated",
		noMeshLoad						= "No Mesh Load",
        mapName                         = "Map",
        navmesh                         = "Navmesh",
        waypoint                        = "Waypoint",
        ["General"]                 	= "General",
		["Auto-Equip"]					= "Auto-Equip",
		getWaypoint						= "GetMeshWP",
		useInSwitcher					= "UseInSwitcher",
		enableSwitcher					= "EnableSwitcher",
		minSwitchTime			        = "MinSwitchTime",
		maxSwitchTime					= "MaxSwitchTime",
		switchTimer						= "TimeUntilSwitch",
		switcherSettings				= "SwitcherSettings",
		showMesh						= "Show Triangles ",
		showrealMesh					= "Show NavMesh",
		newMeshName						= "New Meshfile Name",
		newMesh							= "Clear Navmesh",
		saveMesh						= "Save NavMesh",
		buildNAVMesh					= "Build NavMesh",
		recoder							= "Record Mesh",
		connections						= "Connections",
		editor							= "Editor",
        enablePSwitch					= "EnableParanoiaSwitch",
        pSwitchCount                    = "ParanoiaPlayerCount",		
        maMarkerID                      = "ID",
        maMarkerName                    = "Name",
		
        -- skillmanager.lua
		skillbook                 	 	= "SkillBook",
		skillManager                    = "SkillManager",
		skillEditor                  	= "SkillEditor",
		skillEditor_craft              	= "SkillEditor_Crafting",
        skillEditor_gather            	= "SkillEditor_Gathering",
		saveProfile                 	= "Save Profile",
		newProfileName                  = "New Profile",
		skillProfile					= "Skill Profile",
        newProfile                      = "Create New Profile",
		clearProfile					= "Clear Profile",		
		skillbookrefresh                = "Refresh Skills",
		targetType                      = "Target",
		stepmin							= "Step >=",
		stepmax							= "Step <",
		durabmin						= "Durability >=",
		durabmax						= "Durability <",
		progrmin						= "Progress >=",
		progrmax						= "Progress <",
		qualitymin						= "Quality >=",
		qualitymax						= "Quality <",
		condition						= "Zustand =",
		cpmin							= "CP >=",
		cpmax							= "CP <",
        gpmin							= "GP >=",
		gpmax							= "GP <",
		iqstack							= "InnerQuiet Stack >=",
		notused							= "NotUsed",
		excellent						= "Exzellent",
		good							= "Gut",
		normal							= "Ausreichend",
		poor							= "Minderwertig",
		centered						= "Stabil",
		sturdy							= "Robust",
		pliant							= "Ergiebig",
		primed							= "Präpariert",
		malleable						= "Formbar",
		
        nodeHas						    = "Has Item: ",
		gatherAttemptsMin				= "Attempts Remaining >",
		gatherAttemptsMax				= "Attempts Remaining <=",
        profile                         = "Profile",
		sMmode							= "Attack Mode",
		sMtargetmode					= "Target Mode",
		refreshProfiles                 = "Refresh Profile List",			
        deleteProfile                   = "Delete Current Profile",
        autoetectSkills                 = "Autodetect Skills",
		refreshSkillList                = "Clear & Refresh SkillList",
        skillEditor                     = "Skill Editor",
        enabled                         = "Enabled",
		appliesBuff                     = "Applies (De-)Buff",
        priority                        = "Priority",
        los                  		    = "Needs LineOfSight",
		instacast            		    = "Instant Skill",
		channeled            		    = "Channel Skill",		
		cooldown                        = "Cooldown",
        minRange                        = "MinRange",
        maxRange                        = "MaxRange",
        isGroundTargeted                = "Is GroundTargeted",        
        useOutOfCombat                  = "Use out of Combat",
        playerMoving                    = "Player Moving",
        playerHPGT                      = "Player HP% >",
        playerHPLT                      = "Player HP% <",
        playerPowerGT                   = "Player MP >",
        playerPowerLT                   = "Player MP <",
        playerHas                       = "Player has Buff: like 13,4152,521",
        orPlayerHas                     = "or Player has ",
        playerHasNot                    = "Player has NOT Buff: like 13,4152,521",
		orPlayerCond					= "Player has #Conditions >",
        orPlayerHasNot                  = "or Player has NOT ",
        targetMoving                    = "Target Moving",
        targetHPGT                      = "Target HP% >",
        targetHPLT                      = "Target HP% <",
        targetDistanceGT                = "Target Distance >",
        targetDistanceLT                = "Target Distance <",
        enemiesNearCount                = "Enemies Near Target(Count) >=",
        enemiesNearRange                = "Enemies Near Target(MaxRange) =",
        alliesNearCount                 = "Allies Near Target(Count) >=",
        alliesNearRange                 = "Allies Near Target(MaxRange) =",
        targetHas                       = "Target has Buff : like 13,4152,521",
        orTargetHas                     = "or Target has ",
        targetHasNot                    = "Target has NOT Buff : like 13,4152,521",
        orTargetHasNot                  = "or Target has NOT ",
		prevSkillID						= "Previous Skill ID",
		AdvancedSettings				= "Advanced Settings",
		Fightstyle						= "Fightstyle",
		
		alias							= "Alias",
		cdIsReady						= "CD Is Ready",
		cdNotReady						= "CD Not Ready",
		cdTimeLT						= "CD Time <=",
		cdTimeGT						= "CD Time >=",
		nextSkillPrio					= "Next Skill Prio",
		skmTYPE							= "Action Type",
		skmSTYPE					 	= "Skill Type",
		skmCombat						= "Combat Status",
		skmCHARGE						= "Charge Skill",
		skmLevelMin						= "Level >=",
		skmLevelMax						= "Level <=",
		checkSkill						= "Skill ID",
		isReady 						= "Is Ready",
		isNotReady						= "Is Not Ready",
		cooldownRemainingLTE			= "Cooldown Remaining <=",
		cooldownRemainingGTE			= "Cooldown Remaining >=",
		skmNSkillID						= "Next Skill ID",
		skmCBreak						= "Combo Breaker",
		skmTRG							= "Skill Target",
		skmTRGTYPE						= "Target Role",
		skmNPC							= "Include NPC",
		skmPTRG							= "Player Target",
		skmPGTRG						= "Ground Target",
		skmPPos							= "Position",
		skmTHPCL						= "Target HP >",
		skmTHPCB						= "Target HP <",
		skmTCONTIDS						= "Content ID(s)",
		skmTNCONTIDS					= "Not Content ID(s)",
		skmTCASTID						= "Cast ID(s)",
		skmTCASTTM						= "Cast @ Me",
		skmTCASTTIME					= "Cast Time >",
		skmPTPL							= "Player TP >",
		skmPTPB							= "Player TP <",
		skmPMPPL                		= "Player MP% >",
        skmPMPPB                  		= "Player MP% <",
		skmPAGL							= "Player Aggro % >",
        skmPAGB							= "Player Aggro % <",
		skmMPLock						= "Causes MP Lockout",
		skmMPLocked						= "Lockout Affected",
		skmMPLockPer					= "MP Lockout %",
		skmPTCount						= "Member Count >=",
		skmPTHPL						= "Party HP% >",
		skmPTHPB						= "Party HP% <",
		skmPTMPL						= "Party MP% >",
		skmPTMPB						= "Party MP% <",
		skmPTTPL						= "Party TP >",
		skmPTTPB						= "Party TP <",
		skmHPRIOHP						= "Priority HP % <",
		skmHPRIO1						= "Heal Priority 1",
		skmHPRIO2						= "Heal Priority 2",
		skmHPRIO3						= "Heal Priority 3",
		skmHPRIO4						= "Heal Priority 4",
		skmTECount						= "Enemies >=",
		skmTECount2						= "Enemies <=",
		skmTERange						= "Enemy Range",
		skmTELevel						= "Level Difference",
		skmTACount						= "Allies >=",
		skmTARange						= "Ally Range",
		skmTBuffOwner					= "Buff Owner",
		skmHasBuffs						= "Has Buffs (1+2,3)",
		skmMissBuffs					= "Missing Buffs (1+2,3)",
		skmOrBuffDura					= "Or Buff Dura <=",
		skmAndBuffDura					= "And Buff Dura >",
		skmUnspoiled					= "Unspoiled Node",
		up								= "UP",
		down							= "DOWN",
		delete							= "DELETE",
		copy							= "COPY",
		paste							= "PASTE",
		--sections						
		skillDetails					= "Skill Details",
		skillChecks						= "Other Skill Checks",
		basicDetails					= "Basic Details",
		playerHPMPTP					= "Player HP/MP/TP",
		party							= "Party",
		target							= "Target",
		casting							= "Casting",
		healPriority					= "Heal Priority",
		aoe								= "AOE",
		playerBuffs						= "Player Buffs",
		targetBuffs						= "Target Buffs",
        
        --ffxiv stuff specific stuff
        botMode                       	= "Bot Mode",
        addGrindSpot                    = "Add Grind Marker",
        addFishingSpot                  = "Add Fishing Marker",
        addMiningSpot                   = "Add Mining Marker",
        addBotanySpot                   = "Add Botany Marker",
        addNavSpot                      = "Add Nav Marker",		
        deleteSpot                      = "Delete Nearest Marker",
        markers                         = "Markers",
        markerLevel						= "Marker Level",
        markerMinLevel				    = "Marker Min Level",
        markerMaxLevel				    = "Marker Max Level",
        selectedMarker                  = "Selected Marker",
		noMarker						= "No Marker",
        mining                          = "Mining",
        fishing                         = "Fishing",
        botany                          = "Botany",
		gatherTime 						= "Marker Timer (s)",
		deleteMarker					= "Delete Current Marker",
		recmesh							= "Record Mesh",
		recAreaType						= "Record Type",
		recAreaSize						= "Record Size",
		changeMesh						= "Change Mesh",
		changeAreaType					= "Change Type",
		changeAreaSize					= "Change Size",		
		biDirOffMesh					= "Bidirectional Offmeshconnection",
		addOffMeshSpot					= "Add OffMeshConnection",
		delOffMeshSpot					= "Del OffMeshConnection",
		typeOffMeshSpot					= "Type OffMeshConnection",
		showPath						= "Show Path",
        selectItem1                     = "Item Priority 1",
        selectItem2                     = "Item Priority 2",
		selectItem3                     = "Item Priority 3",
        selectBait                      = "Select Bait",
        baitName                        = "Bait Name",
        markerName                      = "Marker Name",
        markerPos                       = "Marker Position",
        selectClosestMarker             = "Select Closest Marker",
        moveToMarker                    = "Move To Marker",
        gatherManager                   = "GatherManager",
        selectMarker                    = "Select Marker",
        logCNE                          = "Log CNE Results",
        useMount                        = "Use Mount",
        useSprint                       = "Use Sprint",
		gatherGardening					= "Gather Gardening",
		gatherChocoFood					= "Gather Choco Food",
		nodeType						= "Node Type",
		throttle						= "Throttle",
		repair							= "Repair",
		questHelpers					= "Quest Helpers",
		mount							= "Mount",
		companion						= "Companion",
		stance							= "Stance",
		stFollow						= "Follow",
		stFree							= "Free Stance",
		stDefender						= "Defender Stance",
		stAttacker						= "Attacker Stance",
		stHealer						= "Healer Stance",
        mountDist                       = "Mount Distance: ",
        sprintDist                      = "Sprint Distance: ",
		randomPaths						= "Randomize Paths",
        botEnabled                      = "Bot Enabled",
        grindMode                       = "Grind",
		huntMode						= "Hunt",
		huntlogMode						= "Hunting Log",
        fishMode                        = "Fish",
		craftMode                       = "Crafting",
        gatherMode                      = "Gather",
        assistMode                      = "Assist",
        partyMode                       = "Party-Grind",
        useStealth                      = "Use Stealth",
        randomizeMarkers                = "Randomize Markers",
        teleport                        = "Teleport",
        permaSprint                     = "PermaSprint",
		avoidHP							= "Avoid HP% ",
        restHP                          = "Rest HP%: ",
        restMP                          = "Rest MP%: ",
        fleeHP                          = "Flee HP%: ",
        fleeMP                          = "Flee MP%: ",
        doFates                         = "Do Fates",
        fatesOnly                       = "Fates Only",
        setEvacPoint                    = "SetEvacPoint",
        restInFates                     = "Rest In Fates",
        maxFateLevel                    = "MaxFateLvl: +",
        minFateLevel                    = "MinFateLvl: -",
        waitForComplete                 = "WaitForComplete%: ",
        blacklistTimer                  = "BlacklistTimer (s)",
        fateIndex                       = "FateIndex",
        fateName                        = "FateName",
        blacklistAdd                    = "BlacklistAdd",
        blacklistRem                    = "BlacklistRem",
        enableRadar                     = "Enable Radar",
        enable2DRadar                   = "Enable 2D Radar",
        enable3DRadar                   = "Enable 3D Radar",
        fullscreenRadar                 = "Fullscreen (2D)",
        showNodes                       = "Show Nodes",
        showPlayers                     = "Show Players",
        showBattleNPCs                  = "Show Battle NPCs",
        showEventNPCs                   = "Show Event NPCs",
        showEventObjects                = "Show Event Objects",
        showAetherytes                  = "Show Aetherytes",
        xPos                            = "X Position",
        yPos                            = "Y Position",
        assist                          = "Targeting Assist",
		assistPriority            	    = "Priority",

        -- new stuff (since last translation)
		useMooch						= "Use Mooch",
		markerManager					= "MarkerManager",
		prevSkillIDNot				 	= "Previous Skill ID NOT",
		secsSinceLastCast				= "Secs Since Last Cast",
        combatRangePercent              = "Combat Range %: ",
        blacklistManager                = "BlacklistManager",
		createMarker				 	= "Create Marker",
		editMarkers						= "Edit Markers",
		markerType						= "Marker Type",
		editMarkerList					= "Setup List",
		addMarker					 	= "Add To List",
		editMarker						= "Edit Marker",
		newMarker						= "New Marker",
		markerList						= "Marker List",
		markerTeam						= "Marker Team",
		setupList						= "Setup List",
        blacklistName                   = "Blacklist Name",
        blacklistEntry                  = "Blacklist Entry",
        entryTime                       = "Entry Time",
        deleteEntry                     = "Delete Entry",
        qualityminper					= "Quality % >=",
		qualitymaxper					= "Quality % <",
        blacklistTarget                 = "Blacklist Target",
        addEntry                        = "Add Entry",
        blacklistFate                   = "Blacklist Fate",
        notAttackable                   = "Invalid Target",
        targetName                      = "Target Name",
        monsters                        = "Monsters",
        fates                           = "Fates",
		--*************************************************
		toggleOnOff						= "Toggle On/Off",
		multiManager					= "Multibot Manager",
		multiChannel 					= "Channel",
		multiServer						= "Server IP",
		multiPort			 			= "Port #",
		multiPass    					= "Password",
		serverInfo				    	= "Server Information",
		huntMonsters					= "Hunted Monsters",
		hunt							= "Hunt",
		doAtma							= "Do Atma",
		prioritizeClaims				= "Prioritize Claims",
		claimRange						= "Claim Range",
		attackClaimed					= "Attack Claimed",
		alwaysKillAggro					= "Always Kill Aggro",
		fateTeleportPercent				= "Teleport %",
        startCombat                     = "Start Combat",
		onlySolo						= "Only solo",
		onlyParty						= "Only in party",
		alliesNearHPLT					= "Allies HP% <",
        pvpMode                         = "PVP",
        pve                             = "PVE",
        both                            = "Both",
        pvpTargetType                   = "PVP Target Type",
        healer                          = "Healer",
        dps                             = "DPS",
        tank                            = "Tank",
        any                             = "Any",
		none						 	= "None",
		caster							= "Caster",
		meleeDPS						= "Melee DPS",
		ranged							= "Ranged",
		nearDead						= "Near Dead",
		sleeper							= "Sleeper",
		unattendedHealer				= "Unattended Healer",
        prioritizeRanged                = "Prioritize Ranged",
        combatType                      = "Combat Type",
        nearest                         = "Nearest",
        lowestHealth                    = "Lowest Health",
        highestHealth                   = "Highest Health",
		tankAssist						= "Tank Assist",
        pvpTargetOne                    = "Priority 1",
        pvpTargetTwo                    = "Priority 2",
		pvpTargetThree					= "Priority 3",
		pvpTargetFour					= "Priority 4",
		pvpTargetFive					= "Priority 5",
		pvpAvoid						= "Avoidance",
		pvpSpeedMatchPartner			= "Speed Match Partner",
		gatherMaps						= "Gather Maps",
        markerFields                    = "Marker Fields",
		confirmDuty						= "Auto-Confirm Duty",
		antiAFKMove						= "Anti-AFK Move",
		pvpFlee							= "Ranged Flee",
        skipCutscene                    = "Skip Cutscenes",
        skipDialogue                    = "Skip Dialogues",
        doUnstuck                       = "Enable Unstuck",
        delayLeave                      = "Delay Leave",
        defaultProfile                  = "Default Profile",
		useHQMats						= "Craft HQ Mats",
		enterDutyTimer 					= "Enter Timer: ",
		leaveDutyTimer 					= "Leave Timer: ",
		dutyMode						= "Duty",
		dutyLeader						= "Duty Leader: ",
        clickToTeleport                 = "Click To Teleport",
        clickToTravel                   = "Click To Travel",
		questRunProfile					= "RunQuests",
		questManager					= "QuestManager",		
		quests							= "Quests",
		questEditor						= "Quest Editor",
		questDone						= "Quest Done",
		questInfo						= "Quest Information",
		questSteps						= "Steps",
		questDo							= "Do Quest Now",
		questAddQuest					= "Add New Quest",
		questAddStep					= "Add New Step",
		questAddTurnover				= "Add New Turn-In",
		questAddPreReq					= "Add New Pre-Req",
		questID							= "Quest ID",
		questPullID						= "Pull Quest ID",
		questPullValues					= "Pull Current Values",
		questJob						= "Quest Job",
		questLevel						= "Quest Level",
		questSave						= "Save Quest",
		questDelete						= "Delete Quest",
		questUp 						= "Higher Priority",
		questDown						= "Lower Priority",
		questStepEditor					= "Step Editor",
		questStep						= "Step",
		questStepInfo					= "Step Information",
		questStepDetails				= "Script Details",
		questAddItem					= "Add Item",
		questClearItems					= "Clear Items",
		questItemEditor					= "Item Editor",
		newItem							= "New Item",
		stepItemAmount					= "Amount",
		items							= "Items",
		convoIndex						= "Conversation #",
		dutyEncounters					= "Duty Encounters",
		dutyEncounterEditor				= "Edit Duty Encounter",
		questStepScript					= "Task-Script",
		questStepDelete					= "Delete Step",
		questStepSave					= "Save Step",
		questTurnoverEditor				= "Turn-In Editor",
		questPreReqEditor				= "Prerequisite Editor",
		questName						= "Name",		
		questMinLevel					= "Min Level",
		questMaxLevel					= "Max Level",
		questPreQuest					= "Needs Previous Quest",
		questMap						= "Map",
		questRepeat						= "Repeatable",
		questStepDone					= "Step Done",
		questReset						= "Reset Questprogress",
		markerMode						= "Marker Mode",
		markerList						= "Marker List",
		markerTeam						= "Marker Team",
		singleMarker					= "Single Marker",
		randomMarker					= "Random Marker",
		questMode						= "Quest",
		removeMarker					= "Remove Marker",
		deleteMarker					= "Delete Marker",
	    PartyGrind          = "Party Grind",
	    PartyLeader         = "Leader",
	    GetPartyLeader      = "Target->Leader",
	    UseGamePartyLeader  = "Use Party Leader",
		TargetIsCasting           = "Target Casting",
		TargetCastingOnMe           = "Casting On",
		TargetCastingTime           = "Casting Time >",
        botanyMarker                    = "Botany Marker",
        miningMarker                    = "Mining Marker",
        grindMarker                     = "Grind Marker",
		huntMarker						= "Hunt Marker",
		pvpMarker						= "PVP Marker",
		unspoiledMarker					= "Unspoiled Marker",
        contentIDEquals                 = "ContentID=",
        NOTcontentIDEquals              = "NOT ContentID=",
		fishingMarker					= "Fishing Marker",
		time							= "Time (s)",
		name							= "Name",
		minLevel						= "Min Level",
		maxLevel						= "Max Level",
		markerTime						= "Marker Time (s)",
		useAetherytes					= "Use Aetherytes",
		resetDutyTimer 					= "Reset Timer: ",
		createProfile					= "Create Profile",
		existingProfile					= "Existing Profile:",
		profileType						= "Profile Type:",
		customTask						= "Custom Task",
		addEncounter					= "Add Encounter",
		details							= "Details",
		newEncounter					= "New Encounter",
		newQuest						= "New Quest",
		editQuestStep					= "Edit Quest Step",
		newQuestStep					= "New Step",
		newQuestTurnover				= "New Turn-In",
		newQuestPreReq					= "New Pre-Req",
		questEditSteps					= "Edit Steps",
		questEditPreReqs				= "Edit Pre-Reqs",
		questEditTurnovers				= "Edit Turn-Ins",
		stepCurrent						= "Current Step",
		stepTask						= "Step Task",
		stepItemSelector				= "Select Item",
		stepItemID						= "Item ID",
		stepQuestID						= "Quest ID",
		stepTaskCustom					= "Step Task Custom",
		stepMap							= "Map ID",
		stepMesh						= "Mesh Name",
		stepTarget						= "Step Target",
		stepAction						= "Action ID",
		stepCommandString				= "Command String",
		stepKillCount					= "Kill Count",
		stepDelay						= "Delay",
		stepReward						= "Reward Slot",
		stepClear						= "Clear All Steps",
		prereqJob						= "PreReq Job",
		prereqStep						= "PreReq Step",
		prereqID						= "PreReq ID",
		prereqClear						= "Clear All PreReqs",
		turnoverStep					= "Step #:",
		turnoverID						= "Turn-In ID",
		turnoverSlot					= "Item Slot",
		turnoverClear					= "Clear All Turn-Ins",
		profileManager					= "Profile Manager",
		advancedSettings				= "Advanced Settings",
		hacks							= "Hacks",
		teleport						= "Teleport",
		newLocation						= "New Location",
		startLocation					= "Start Location",
		addLocation						= "Add Location",
		saveLocation					= "Save Location",
		moveLocation					= "Move Location",
		removeLocation					= "Remove Location",
		minimumGP						= "Minimum GP",
		locationEditor					= "Location Editor",
		locationName					= "Location Name",
		useCordials						= "Use Cordials",
		gatherUnspoiled					= "Gather Unspoiled",
		minerGearset					= "Miner Gearset",
		botanistGearset					= "Botanist Gearset",
		refreshMap						= "Refresh Map",
		hour							= "Hour",
		class							= "Class",
		isIdle							= "Is Idle",
		objectiveIndex					= "Objective Index",
		stepIndex						= "Step Index",
		killCount					 	= "Kill Count",
		autoEquip					 	= "Auto-Equip",
		idlePulseCount					= "Idle Count",
		taskDelay						= "Task Delay (ms)",
		eorzeaTime						= "Eorzea Time",
		potionHP						= "Potion HP",
		potionMP						= "Potion MP",
		
		importExport 					= "Import / Export",
		autoExport						= "Auto Export",
		fileName						= "File Name",
		gatherLocations					= "Gather Locations",
		huntLocations					= "Hunt Locations",
		basicExport						= "Basic Export",
		basicImport						= "Basic Import",
		markerImport					= "Marker Import",
		overwriteExisting				= "Overwrite Existing",
		allMarkers						= "All Markers",
		exportSettings					= "Export Settings",
		importSettings					= "Import Settings",
		exportGlobal					= "Export Global",
		importGlobal					= "Import Global",
		
		minimumCP						= "Minimum CP",
		craftAmount						= "Craft Amount",
		
		paranoid						= "Paranoid",
		permaSwiftcast					= "PermaSwiftCast",
		castPrevention					= "Cast Prevention",
		shortcutManager					= "Shortcut Manager",
		food							= "Food",
		foodHQ							= "Food HQ",
		curielRoot						= "Curiel Root",
		whitelistTarget					= "Whitelist Target",
		validSlots						= "Valid Slots",
		quickStartMode					= "QuickStart",
		totMin							= "ToT >=",
		totMax							= "ToT <",
		htSucceedMax					= "Hasty Touch Success <",
		shStackMin						= "Steady Hand Stack >=",
		manipMax						= "Manipulation Uses <",
		doHuntingLog					= "Do Hunting Log",
		frontlines						= "Äußere Ruinen",
		confirm  						= "Confirm",
		yes								= "Yes",
		no								= "No",
		debugging						= "Debugging",
		debugItems						= "Debug Items",
		prevComboSkill					= "Previous Combo Skill",
		prevComboSkillNot				= "Previous Combo Skill NOT",
		currentActionNot				= "Current Action NOT",
		filter1							= "Filter 1",
		filter2							= "Filter 2",
		filter3							= "Filter 3",
		filter4							= "Filter 4",
		filter5							= "Filter 5",
		underAttack						= "Under Attack",
		hpAdvantage						= "HP Advantage >=",
		targetTPLE						= "Target TP <=",
		targetMPLE						= "Target MP <=",
		performance						= "Performance",
		loot							= "Loot",
		telecast						= "Telecast",
		need							= "Need",
		greed							= "Greed",
		pass							= "Pass",
		extreme							= "Extreme",
		fast							= "Fast",
		--normal							= "Normal",
		slow							= "Slow",
		shortcut						= "Shortcut",
		modifierKey						= "Modifier Key",
		shortcutKey						= "Shortcut Key",
		waitNearEvac					= "Wait Near Evac",
		randomMovement					= "Randomize Movement",
		underAttackMelee				= "Under Attack (Melee)",
		chain							= "Chain",
		chainStart 						= "Chain Start",
		chainEnd						= "Chain End",
		enmityAOE						= "Enmity AOE",
		frontalCone						= "Frontal Cone",
		tankedTargetsOnly				= "Tanked Targets Only",
		aoeCenter						= "AOE Center",
		comboSkill						= "Combo Skill",
		offGCDSkill						= "Off GCD Skill",
		removesBuff						= "Removes Buff",
		minContentLevel	 				= "Min Content Level",
		maxContentLevel	 				= "Max Content Level",
		maxRadius						= "Max Radius",
		dangerousArea					= "Dangerous Area",
		usePatience						= "Use Patience",
		usePatience2					= "Use Patience II",
		useChum							= "Use Chum",
		moochableFish					= "Moochable Fish",
		whitelistFish					= "Whitelist Fish",
		whitelistFishHQ					= "Whitelist Fish (HQ)",
		blacklistFish					= "Blacklist Fish",
		blacklistFishHQ					= "Blacklist Fish (HQ)",
		singleUse						= "Single Use",
		
		--===== Added 9/20/15 - Sebbs
		maxdurabmin						= "Max Durability >=",
		maxdurabmax						= "Max Durability <",
		maxprogrmin						= "Max Progress >=",
		maxprogrmax						= "Max Progress <",
		
		--===== Added 9/23/15 - Sebbs
		-- Help
		assisthelp						= "Assist Mode will... \
\
You Steer, we Shoot. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		grindhelp						= "Grind Mode will... \
\
Do Fates, Huntlogs and Grind Mobs. \
\
Only for COMBAT Classes. \
\
While we endevour to Automate Settings, \
Settings can be changed if Advanced Settings is enabled. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		gatherhelp						= "Gather Mode will... \
\
Use Markers, Profiles or Quickstart. \
Only for Miner or Botanist. \
\
Skills use are set by Skill Profile",
		fishhelp						= "Fish Mode will... \
\
Use Markers, Profiles or Quickstart. \
\
Only for Fisher. \
\
Skills are NOT set via Skill Profile. \
Set Skills Via Marker or Profiles.",

-- Faq
		assistfaq						= "My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job. \
Is Start combat Checked?",
		grindfaq						= "My Bot Doesnt move? \
\
Are any valid Fates Available? \
Are Max Fate settings to low? \
\
My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job.",
		gatherhfaq						= "Bot Doesnt move? \
\
Profile has no valid tasks? \
Markers have radius to small? \
Heavensward or Stormblood may need Marker list.",
		fishfaq						= "Bot Doesnt Fish? \
\
Profile has no valid tasks? \
Current location has Lockout out due to fishing Limit?",

	-- Missing GUI strings 09/27/17 HusbandoMax
		-- Shared
		debugLevel = "Debug Level",
		addCollectable = "Add Collectable",
		itemName = "Item Name",
		minValue = "Min Value",
		noProfileSelected = "Please select/create a valid profile.",
		markerMode = "Marker Mode",
		markerType = "Marker Type",
		useCordials = "Use Cordials.",
		collectablePresets = "Use Known Defaults",
		expManuals = "Use Experience Manuals",
		
		-- Assist
		followTarget = "Follow Target",
		faceTarget = "Face Target",
		clientAutoface = "Using Client Autoface",
		-- Craft
		forSingleCraftsOnly = "For Single Crafts Only",
		craftDebug = "Craft Debug",
		useHQMats = "Use HQ Mats",
		onlyIfNecesssary = "Only If Necesssary",
		-- Fish
		fishMarkerProfileMode = "Fish Mode",
		baitType = "Bait Type",
			-- Fish Actions
		mooch = "Mooch",
		mooch2 = "Mooch II",
		patience = "Patience",
		patience2 = "Patience II",
		snagging = "Snagging",
		fishEyes = "Fish Eyes",
		chum = "Chum",
		doubleHook = "Double Hook",
		fishDebug = "Fish Debug",
		-- Gather
		gatherDebug = "Gather Debug",
		gatherMarkerProfileMode = "Gather Mode",
		minGPHighCordial = "Min GP - High Cordial",
		minGPCordial = "Min GP - Cordial",
		minGPWateredCordial = "Min GP - Watered Cordial",
		stealthDetectRange = "Stealth - Detect Range",
		stealthRemoveRange = "Stealth - Remove Range",
		smartStealth = "Smart Stealth",
		gatherSlotQuickstart = "Gather Slot",
		mapsQuickstart = "Maps",
		gardeningQuickstart = "Gardening",
		raresQuickstart = "Rares",
		superRaresQuickstart = "Super Rares",
		chocoboFoodQuickstart = "Chocobo Food",
		-- Grind
		AutoLevelMode = "Auto-Level Mode",
		ModifyAutoGrind = "Modify Auto-Grind",
		DoOnlyFates = "Do Only Fates",
		KillNonFateAggro = "Kill Non-Fate Aggro",
		AdvancedSettings = "Advanced Settings",
		DoLuminous = "Do Luminous",
		FateType = "Fate Type",
		Enable = "Enable",
		Startat = "Start at %%",
		Chain = "Chain",
		Battle = "Battle",
		Boss = "Boss",
		Grind = "Grind",
		Defense = "Defense",
		Escort = "Escort",
		MinFateLv = "Min Fate Lv.",
		SetNoMinFateLevel = "No Min Fate Level",
		MaxFateLv = "Max Fate Lv.",
		SetNoMaxFateLevel = "No Max Fate Level",
		GrindDebug = "Grind Debug",
		-- Mini Games
		CuffaCur = "Cuff-a-Cur",
		MonsterToss = "Monster Toss",
		TowerStriker = "Tower Striker",
		RandomizeGame = "Randomize Game",
		RandomTimeMin = "Random Time Min (m)",
		RandomTimeMax = "Random Time Max (m)",
		PlayTime = "Play Time (m)",
		RestTime = "Rest Time (m)",
		PostGameDelay = "Post-Game Delay (ms)",
		-- Party Grind
		SynctoFates = "Sync to Fates",
		
	-- Tooltips :D 09/27/17 HusbandoMax
		-- Shared
		debugLevelTooltip = "Change the Debug message level. (The higher the number the more detailed the messages)",
		addCollectableTooltip = "Add a new Collectable to the list below.",
		itemNameCollectableTooltip = "Case-sensitive item name for the item to become a collectable.",
		itemRaitingCollectableTooltip = "Minimum collectable value at which the item will be accepted as a collectable.",
		profileTooltip = "The profile to be used in the current mode. (Crafting Orders, Gathering, Fishing)",
		markerModeTooltip = "Select Single,Random or List.",
		markerTypeTooltip = "Marker type to show in the list below.",
		useCordialsTooltip = "Allow use of Cordials for GP.",
		collectablePresetsTooltip = "Add Known Collectables to the list below.",
		-- Assist
		assistTooltip = "None: Use manual targetting.\
Lowest Health: Targets the lowest health target within range.\
Highest Health: Targets the highest health target within range.\
Nearest: Targets the closest target within range.\
Tank Assist: Targets whatever your tank is targetting.",
		assistPriorityTooltip = "Prioritize Damage or Healing.",
		followTargetTooltip = "Attempts to continually follow the target (useful in PvP).",
		faceTargetTooltip = "Attempts to continually face the target.\nWarning:  Dangerous if using Standard movement mode.",
		clientAutofaceTooltip = "This option should be turned on if you are using the game client's [Face Target on Attack] options.",
		startCombatTooltip = "If this option is off, the bot will not attack a mob that is not in combat already.",
		confirmDutyTooltip = "Auto accepts Duty Queue.",
		-- Craft
		craftingOrderEditTooltip = "Opens the Crafting Order Editor.",
		craftingOrderCreateTooltip = "Creates a New Crafting Order profile.",
		expManualsTooltip = "Allow use of Experience boost manuals.",
		craftDebugTooltip = "Enable Debug messages in console.",
		forSingleCraftsOnlyTooltip = "These settings are for Single Craft (When no profile is selected)",
		craftAmountTooltip = "Haw many crafts to complete before stopping.",
		minimumCPTooltip = "CP required before starting the craft. (Useful for CP food)",
		useHQMatsTooltip = "Allow the use of HQ materials while crafting.",
		onlyIfNecesssaryTooltip = "Only use HQ materials if there are no NQ materials left.",
		-- Fish
		fishMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		baitTypeTooltip = "Bait to be used in Quick Start mode.",
			-- Fish Actions
		moochTooltip = "Allow fish mooching.",
		mooch2Tooltip = "Allow fish mooching (Mooch 2).",
		patienceTooltip = "Use Patience while fishing.",
		patience2Tooltip = "Use Patience 2 while fishing.",
		snaggingTooltip = "Apply the Snagging buff when fishing.",
		fishEyesTooltip = "Apply the Fish Eyes buff when fishing.",
		chumTooltip = "Use Chum while fishing.",
		doubleHookTooltip = "Use Double Hook.",
		fishDebugTooltip = "Enable Debug messages in console.",
		-- Gather
		gatherDebugTooltip = "Enable Debug messages in console.",
		gatherMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		minGPHighCordialTooltip = "Min GP required before using a High Cordial.",
		minGPCordialTooltip = "Min GP required before using a Cordial.",
		minGPWateredCordialTooltip = "Min GP required before using a Watered Cordial.",
		stealthDetectRangeTooltip = "Enemy range before applying Stealth.",
		stealthRemoveRangeTooltip = "Enemy range before removing Stealth.",
		smartStealthTooltip = "Smarter Stealth based on players direction and mob.",
		gatherSlotQuickstartTooltip = "Set the item slot to gather.",
		mapsQuickstartTooltip = "Gather Maps when avalible.",
		gardeningQuickstartTooltip = "Gather Gardening when avalible.",
		raresQuickstartTooltip = "Gather Rares when avalible.",
		superRaresQuickstartTooltip = "Gather Super Rares when avalible.",
		chocoboFoodQuickstartTooltip = "Gather Chocobo Food when avalible.",
		-- Grind
		AutoLevelModeTooltip = "Automatically switch maps to continue leveling in an optimal area.",
		ModifyAutoGrindTooltip = "Opens a GUI to edit the Auto-Level code",
		doFatesTooltip = "When enabled, the bot will complete FATEs in addition to mob-grinding.",
		DoOnlyFatesTooltip = "When enabled, the bot will idle between FATEs, and will not perform mob-grinding.",
		KillNonFateAggroTooltip = "Kills any Non-Fate Aggro",
		AdvancedSettingsTooltip = "Enable use of Advanced Settings",
		DoAtmaTooltip = "Grind Atma crystals and moves to the next zones. (Relic)",
		DoLuminousTooltip = "Grind Luminous crystals and moves to the next zones. (Relic)",
		MinFateLvTooltip = "Number of levels below current Player level.",
		SetNoMinFateLevelTooltip = "Number of levels below current Player level.",
		MaxFateLvTooltip = "Number of levels above current Player level.",
		SetNoMaxFateLevelTooltip = "Number of levels above current Player level.",
		fateTeleportPercentTooltip = "Fate percentage required before teleporting to it. (Hacks)",
		restInFatesTooltip = "Allow resting while in fate when low HP.",
		waitNearEvacTooltip = "Allow wating near evac postions instead of standing where you are waiting.",
		GrindDebugTooltip = "Enable Debug messages in console.",
		prioritizeClaimsTooltip = "Will claim all mobs withing set range on you for optimal drops.",
		claimRangeTooltip = "Range to claim when using Prioritize Claims.",
		attackClaimedTooltip = "Attack already clamied mobs.",
		doHuntingLogTooltip = "When enabled, FFXIVMinion will complete your class hunting log while grinding.",
		-- Mini Games
		CuffaCurTooltip = "Play the Cuff-a-Cur mingame.",
		MonsterTossTooltip = "Play the Monster Toss mingame.",
		TowerStrikerTooltip = "Play the Tower Striker mingame.",
		RandomizeGameTooltip = "Changed to a random minigame. (Time set with Random Time Min/Max)",
		RandomTimeMinTooltip = "Min time used when randomly changing minigames.",
		RandomTimeMaxTooltip = "Max time used when randomly changing minigames.",
		PlayTimeTooltip = "Time to play before resting.",
		RestTimeTooltip = "Time to rest after playing before starting again.",
		PostGameDelayTooltip = "Delay between starting each minigame.",
		-- Party Grind
		UseGamePartyLeaderTooltip = "Use your current party leader as the person to follow/assist.",
		SynctoFatesTooltip = "Will automatically Sync to Fates when withing a fate zone.",
		PartyLeaderTooltip = "Enter a players name to follow/assist them.",
		GetPartyLeaderTooltip = "Gets your current targets name and inserts it above.",
		--de end
	},     
    
	-- bk: FR
	["fr"] =
    {
        startStop                       = "DémarrerArrêter",
        doPulse                         = "Pulse(Debug)",
		pulseTime                       = "Temps de pulse (ms)",
        enableLog                       = "Activer Log",
        task                            = "Tâche",
        state                           = "État",
        effect                          = "Effet",
        autoStartBot                    = "AutoDémarrageBot",
		combatMovement                  = "CombatMouvement",
        enableRepair                    = "AutoReparation",
        ignoreMarkerLevels              = "IgnorerNiveauxMarqueurs",
        ["Bot Status"]                       = "StatutBot",
		status							= "Status",
        settings                        = "Réglages",
        advancedSettings                = "ConfigurationAvancé",
        vendorSettings                  = "ConfigurationVendeur",
        gatherSettings                  = "ConfigurationGather",
        skipcutscene					= "Skip Cutscenes",
		depositItems					= "Deposer Objets",
		checkChat						= "Alerte Chat",
		randomfarmspot 					= "Utiliser FarmSpot Aléatoire",
		disabledrawing 					= "Désactiver Rendering",
		killaggrononfateenemies 		= "Tuer aggros non présent dans les fates",
		avoidAOE						 = "Avoid AOE",
        -- mesher.lua
        meshManager                     = "MeshManager", 	
		activated                       = "Activer",
		noMeshLoad						= "No Mesh Load",
        mapName                         = "Carte",
        navmesh                         = "Navmesh",
        waypoint                        = "Waypoint",
		["General"]                 	= "Géneral",
		["Auto-Equip"]					= "Auto-Equip",
		getWaypoint						= "AvoirWPMesh",
		useInSwitcher					= "UtiliserChangeurNavMesh",
		enableSwitcher					= "ActiverChangeur",
		minSwitchTime			        = "MinTempsChangement",
		maxSwitchTime					= "MaxTempsChangement",
		switchTimer						= "TempsAvantChangement",
		switcherSettings				= "RéglagesChangeur",
		showMesh						= "Voir Triangles ",
		showrealMesh					= "Voir NavMesh",
		newMeshName						= "Nom Nouvelle Navmesh",
		newMesh							= "Effacer Navmesh",
		saveMesh						= "Sauvegarder NavMesh",
		buildNAVMesh					= "Construire NavMesh",
		recoder							= "Record Mesh",
		connections						= "Connections",
		editor							= "Éditeur",
        enablePSwitch					= "ActiverChangeurParanoia",
        pSwitchCount                    = "NombreJoueurParanoia",		
        maMarkerID                      = "ID",
        maMarkerName                    = "Nom",
		
        -- skillmanager.lua
		skillbook                 	 	= "Livre des Compétences",
		skillManager                    = "ManagerCompétences",
		skillEditor                  	= "ÉditeurCompétences",
		skillEditor_craft              	= "ÉditeurCompétences_Craft",
        skillEditor_gather            	= "ÉditeurCompétences_Gather",
		saveProfile                 	= "Savegarder Profil Courrent",
		newProfileName                  = "Nom Nouveau Profil",
		skillProfile					= "Skill Profile",
        newProfile                      = "Create New Profile",
		clearProfile					= "Clear Profile",			
		skillbookrefresh                = "Rafraîchir Compétences",
		targetType                      = "Cible",
		stepmin							= "Étape >=",
		stepmax							= "Étape <",
		durabmin						= "Durabilité >=",
		durabmax						= "Durabilité <",
		progrmin						= "Progrès >=",
		progrmax						= "Progrès <",
		qualitymin						= "Qualité >=",
		qualitymax						= "Qualité <",
		condition						= "Condition =",
		cpmin							= "CP >=",
		cpmax							= "CP <",
        gpmin							= "GP >=",
		gpmax							= "GP <",
		iqstack							= "InnerQuiet Stack >=",
		notused							= "NotUsed",
		excellent						= "Excellent",
		good							= "Bon",
		normal							= "Normal",
		poor							= "Mauvais",
		centered						= "Stable",
		sturdy							= "Robuste",
		pliant							= "Modulable",
		primed							= "Apprêté",
		malleable						= "Malléable",
		
		nodeHas						    = "As l'objet: ",
		gatherAttemptsMin				= "Nombre d'essai de gather restant >",
		gatherAttemptsMax				= "Nombre d'essai de gather restant <=",
		profile                         = "Profil",
		sMmode							= "Mode Attaque",
		sMtargetmode					= "Mode Cible",
		refreshProfiles                 = "Rafraîchir Liste Profil",			
        deleteProfile                   = "Supprimer Profil Courrent",
        autoetectSkills                 = "Autodetecter Compétences",
		refreshSkillList                = "Effacer & rafraîchir Liste de Compétences",
        skillEditor                     = "Éditeur Compétences",
        enabled                         = "Activé",
		appliesBuff                     = "Appliquer (De-)Buff",
		priority                        = "Priorité",
        los                  		    = "Besoin LineOfSight",
		instacast            		    = "Compétence Instantannée",
		channeled            		    = "Compétence de Channel",	
		cooldown                        = "Cooldown",
        minRange                        = "MinRange",
        maxRange                        = "MaxRange",
        isGroundTargeted                = "Is GroundTargeted",        
        useOutOfCombat                  = "Use out of Combat",
        playerMoving                    = "Player Moving",
        playerHPGT                      = "Player HP% >",
        playerHPLT                      = "Player HP% <",
        playerPowerGT                   = "Player MP >",
        playerPowerLT                   = "Player MP <",
        playerHas                       = "Player has Buff: like 13,4152,521",
        orPlayerHas                     = "or Player has ",
        playerHasNot                    = "Player has NOT Buff: like 13,4152,521",
		orPlayerCond					= "Player has #Conditions >",
        orPlayerHasNot                  = "or Player has NOT ",
        targetMoving                    = "Target Moving",
        targetHPGT                      = "Target HP% >",
        targetHPLT                      = "Target HP% <",
       targetDistanceGT                = "Cible Distance >",
        targetDistanceLT                = "Cible Distance <",
        enemiesNearCount                = "Ennemis Proche de la cible(Count) >=",
        enemiesNearRange                = "Ennemis Proche de la cible(MaxRange) =",
        alliesNearCount                 = "Alliés Proche de la cible(Count) >=",
        alliesNearRange                 = "Alliés Proche de la cible(MaxRange) =",
        targetHas                       = "Cible a le BuffID",
        orTargetHas                     = "ou Cible a ",
        targetHasNot                    = "Cible n'a as le BuffID",
        orTargetHasNot                  = "or Cible n'a pas ",
		prevSkillID						= "ID compétence Précédente",
		AdvancedSettings				= "Configuration Avancé",
		Fightstyle						= "Fightstyle",
		
		alias							= "Alias",
		cdIsReady						= "CD Is Ready",
		cdNotReady						= "CD Not Ready",
		cdTimeLT						= "CD Time <=",
		cdTimeGT						= "CD Time >=",
		nextSkillPrio					= "Next Skill Prio",
		skmTYPE							= "Action Type",
		skmSTYPE					 	= "Skill Type",
		skmCombat						= "Combat Status",
		skmCHARGE						= "Charge Skill",
		skmLevelMin						= "Level >=",
		skmLevelMax						= "Level <=",
		checkSkill						= "Skill ID",
		isReady 						= "Is Ready",
		isNotReady						= "Is Not Ready",
		cooldownRemainingLTE			= "Cooldown Remaining <=",
		cooldownRemainingGTE			= "Cooldown Remaining >=",
		skmNSkillID						= "Next Skill ID",
		skmCBreak						= "Combo Breaker",
		skmTRG							= "Skill Target",
		skmTRGTYPE						= "Target Role",
		skmNPC							= "Include NPC",
		skmPTRG							= "Player Target",
		skmPGTRG						= "Ground Target",
		skmPPos							= "Position",
		skmTHPCL						= "Target HP >",
		skmTHPCB						= "Target HP <",
		skmTCONTIDS						= "Content ID(s)",
		skmTNCONTIDS					= "Not Content ID(s)",
		skmTCASTID						= "Cast ID(s)",
		skmTCASTTM						= "Cast @ Me",
		skmTCASTTIME					= "Cast Time >",
		skmPTPL							= "Player TP >",
		skmPTPB							= "Player TP <",
		skmPMPPL                		= "Player MP% >",
        skmPMPPB                  		= "Player MP% <",
		skmPAGL							= "Player Aggro % >",
        skmPAGB							= "Player Aggro % <",
		skmMPLock						= "Causes MP Lockout",
		skmMPLocked						= "Lockout Affected",
		skmMPLockPer					= "MP Lockout %",
		skmPTCount						= "Member Count >=",
		skmPTHPL						= "Party HP% >",
		skmPTHPB						= "Party HP% <",
		skmPTMPL						= "Party MP% >",
		skmPTMPB						= "Party MP% <",
		skmPTTPL						= "Party TP >",
		skmPTTPB						= "Party TP <",
		skmHPRIOHP						= "Priority HP % <",
		skmHPRIO1						= "Heal Priority 1",
		skmHPRIO2						= "Heal Priority 2",
		skmHPRIO3						= "Heal Priority 3",
		skmHPRIO4						= "Heal Priority 4",
		skmTECount						= "Enemies >=",
		skmTECount2						= "Enemies <=",
		skmTERange						= "Enemy Range",
		skmTELevel						= "Level Difference",
		skmTACount						= "Allies >=",
		skmTARange						= "Ally Range",
		skmTBuffOwner					= "Buff Owner",
		skmHasBuffs						= "Has Buffs (1+2,3)",
		skmMissBuffs					= "Missing Buffs (1+2,3)",
		skmOrBuffDura					= "Or Buff Dura <=",
		skmAndBuffDura					= "And Buff Dura >",
		skmUnspoiled					= "Unspoiled Node",
		up								= "UP",
		down							= "DOWN",
		delete							= "DELETE",
		copy							= "COPY",
		paste							= "PASTE",
		--sections						
		skillDetails					= "Skill Details",
		skillChecks						= "Other Skill Checks",
		basicDetails					= "Basic Details",
		playerHPMPTP					= "Player HP/MP/TP",
		party							= "Party",
		target							= "Target",
		casting							= "Casting",
		healPriority					= "Heal Priority",
		aoe								= "AOE",
		playerBuffs						= "Player Buffs",
		targetBuffs						= "Target Buffs",
        
        --ffxiv stuff specific stuff
        botMode                       	= "Bot Mode",
        addGrindSpot                    = "Add Grind Marker",
        addFishingSpot                  = "Add Fishing Marker",
        addMiningSpot                   = "Add Mining Marker",
        addBotanySpot                   = "Add Botany Marker",
        addNavSpot                      = "Add Nav Marker",		
        deleteSpot                      = "Delete Nearest Marker",
        markers                         = "Markers",
        markerLevel						= "Marker Level",
        markerMinLevel				    = "Marker Min Level",
        markerMaxLevel				    = "Marker Max Level",
        selectedMarker                  = "Selected Marker",
		noMarker						= "No Marker",
        mining                          = "Mining",
        fishing                         = "Fishing",
        botany                          = "Botany",
		gatherTime 						= "Marker Timer (s)",
		deleteMarker					= "Delete Current Marker",
		recmesh							= "Record Mesh",
		recAreaType						= "Record Type",
		recAreaSize						= "Record Size",
		changeMesh						= "Change Mesh",
		changeAreaType					= "Change Type",
		changeAreaSize					= "Change Size",		
		biDirOffMesh					= "Bidirectional Offmeshconnection",
		addOffMeshSpot					= "Add OffMeshConnection",
		delOffMeshSpot					= "Del OffMeshConnection",
		typeOffMeshSpot					= "Type OffMeshConnection",
		showPath						= "Show Path",
        selectItem1                     = "Item Priority 1",
        selectItem2                     = "Item Priority 2",
		selectItem3                     = "Item Priority 3",
        selectBait                      = "Select Bait",
        baitName                        = "Bait Name",
        markerName                      = "Marker Name",
        markerPos                       = "Marker Position",
        selectClosestMarker             = "Select Closest Marker",
        moveToMarker                    = "Move To Marker",
        gatherManager                   = "GatherManager",
        selectMarker                    = "Select Marker",
        logCNE                          = "Log CNE Results",
        useMount                        = "Use Mount",
        useSprint                       = "Use Sprint",
		gatherGardening					= "Gather Gardening",
		gatherChocoFood					= "Gather Choco Food",
		nodeType						= "Node Type",
		throttle						= "Throttle",
		repair							= "Repair",
		questHelpers					= "Quest Helpers",
		mount							= "Mount",
		companion						= "Companion",
		stance							= "Stance",
		stFollow						= "Follow",
		stFree							= "Free Stance",
		stDefender						= "Defender Stance",
		stAttacker						= "Attacker Stance",
		stHealer						= "Healer Stance",
        mountDist                       = "Mount Distance: ",
        sprintDist                      = "Sprint Distance: ",
		randomPaths						= "Randomize Paths",
        botEnabled                      = "Bot Enabled",
        grindMode                       = "Grind",
		huntMode						= "Hunt",
		huntlogMode						= "Hunting Log",
        fishMode                        = "Fish",
        gatherMode                      = "Gather",
        assistMode                      = "Assist",
		craftMode                       = "Crafting",
        partyMode                       = "Party-Grind",
        useStealth                      = "Use Stealth",
        randomizeMarkers                = "Randomize Markers",
        teleport                        = "Teleport",
        permaSprint                     = "PermaSprint",
		avoidHP							= "Avoid HP% ",
        restHP                          = "Rest HP%: ",
        restMP                          = "Rest MP%: ",
        fleeHP                          = "Flee HP%: ",
        fleeMP                          = "Flee MP%: ",
        doFates                         = "Do Fates",
        fatesOnly                       = "Fates Only",
        setEvacPoint                    = "SetEvacPoint",
        restInFates                     = "Rest In Fates",
        maxFateLevel                    = "MaxFateLvl: +",
        minFateLevel                    = "MinFateLvl: -",
        waitForComplete                 = "WaitForComplete%: ",
        blacklistTimer                  = "BlacklistTimer (s)",
        fateIndex                       = "FateIndex",
        fateName                        = "FateName",
        blacklistAdd                    = "BlacklistAdd",
        blacklistRem                    = "BlacklistRem",
        enableRadar                     = "Enable Radar",
        enable2DRadar                   = "Enable 2D Radar",
        enable3DRadar                   = "Enable 3D Radar",
        fullscreenRadar                 = "Fullscreen (2D)",
        showNodes                       = "Show Nodes",
        showPlayers                     = "Show Players",
        showBattleNPCs                  = "Show Battle NPCs",
        showEventNPCs                   = "Show Event NPCs",
        showEventObjects                = "Show Event Objects",
        showAetherytes                  = "Show Aetherytes",
        xPos                            = "X Position",
        yPos                            = "Y Position",
        assist                          = "Targeting Assist",
		assistPriority            	    = "Priority",

        		-- new stuff (since last translation)
		useMooch						= "Use Mooch",
		markerManager					= "MarkerManager",
		prevSkillIDNot				 	= "Previous Skill ID NOT",
		secsSinceLastCast				= "Secs Since Last Cast",
        combatRangePercent              = "Combat Range %: ",
        blacklistManager                = "BlacklistManager",
		createMarker				 	= "Create Marker",
		editMarkers						= "Edit Markers",
		markerType						= "Marker Type",
		editMarkerList					= "Setup List",
		addMarker					 	= "Add To List",
		editMarker						= "Edit Marker",
		newMarker						= "New Marker",
		markerList						= "Marker List",
		markerTeam						= "Marker Team",
		setupList						= "Setup List",
        blacklistName                   = "Blacklist Name",
        blacklistEntry                  = "Blacklist Entry",
        entryTime                       = "Entry Time",
        deleteEntry                     = "Delete Entry",
        qualityminper					= "Quality % >=",
		qualitymaxper					= "Quality % <",
        blacklistTarget                 = "Blacklist Target",
        addEntry                        = "Add Entry",
        blacklistFate                   = "Blacklist Fate",
        notAttackable                   = "Invalid Target",
        targetName                      = "Target Name",
        monsters                        = "Monsters",
        fates                           = "Fates",
		--*************************************************
		toggleOnOff						= "Toggle On/Off",
		multiManager					= "Multibot Manager",
		multiChannel 					= "Channel",
		multiServer						= "Server IP",
		multiPort			 			= "Port #",
		multiPass    					= "Password",
		serverInfo				    	= "Server Information",
		huntMonsters					= "Hunted Monsters",
		hunt							= "Hunt",
		doAtma							= "Do Atma",
		prioritizeClaims				= "Prioritize Claims",
		claimRange						= "Claim Range",
		attackClaimed					= "Attack Claimed",
		alwaysKillAggro					= "Always Kill Aggro",
		fateTeleportPercent				= "Teleport %",
        startCombat                     = "Start Combat",
		onlySolo						= "Only solo",
		onlyParty						= "Only in party",
		alliesNearHPLT					= "Allies HP% <",
        pvpMode                         = "PVP",
        pve                             = "PVE",
        both                            = "Both",
        pvpTargetType                   = "PVP Target Type",
        healer                          = "Healer",
        dps                             = "DPS",
        tank                            = "Tank",
        any                             = "Any",
		none						 	= "None",
		caster							= "Caster",
		meleeDPS						= "Melee DPS",
		ranged							= "Ranged",
		nearDead						= "Near Dead",
		sleeper							= "Sleeper",
		unattendedHealer				= "Unattended Healer",
        prioritizeRanged                = "Prioritize Ranged",
        combatType                      = "Combat Type",
        nearest                         = "Nearest",
        lowestHealth                    = "Lowest Health",
        highestHealth                   = "Highest Health",
		tankAssist						= "Tank Assist",
        pvpTargetOne                    = "Priority 1",
        pvpTargetTwo                    = "Priority 2",
		pvpTargetThree					= "Priority 3",
		pvpTargetFour					= "Priority 4",
		pvpTargetFive					= "Priority 5",
		pvpAvoid						= "Avoidance",
		pvpSpeedMatchPartner			= "Speed Match Partner",
		gatherMaps						= "Gather Maps",
        markerFields                    = "Marker Fields",
		confirmDuty						= "Auto-Confirm Duty",
		antiAFKMove						= "Anti-AFK Move",
		pvpFlee							= "Ranged Flee",
        skipCutscene                    = "Skip Cutscenes",
        skipDialogue                    = "Skip Dialogues",
        doUnstuck                       = "Enable Unstuck",
        delayLeave                      = "Delay Leave",
        defaultProfile                  = "Default Profile",
		useHQMats						= "Craft HQ Mats",
		enterDutyTimer 					= "Enter Timer: ",
		leaveDutyTimer 					= "Leave Timer: ",
		dutyMode						= "Duty",
		dutyLeader						= "Duty Leader: ",
        clickToTeleport                 = "Click To Teleport",
        clickToTravel                   = "Click To Travel",
		questRunProfile					= "RunQuests",
		questManager					= "QuestManager",		
		quests							= "Quests",
		questEditor						= "Quest Editor",
		questDone						= "Quest Done",
		questInfo						= "Quest Information",
		questSteps						= "Steps",
		questDo							= "Do Quest Now",
		questAddQuest					= "Add New Quest",
		questAddStep					= "Add New Step",
		questAddTurnover				= "Add New Turn-In",
		questAddPreReq					= "Add New Pre-Req",
		questID							= "Quest ID",
		questPullID						= "Pull Quest ID",
		questPullValues					= "Pull Current Values",
		questJob						= "Quest Job",
		questLevel						= "Quest Level",
		questSave						= "Save Quest",
		questDelete						= "Delete Quest",
		questUp 						= "Higher Priority",
		questDown						= "Lower Priority",
		questStepEditor					= "Step Editor",
		questStep						= "Step",
		questStepInfo					= "Step Information",
		questStepDetails				= "Script Details",
		questAddItem					= "Add Item",
		questClearItems					= "Clear Items",
		questItemEditor					= "Item Editor",
		newItem							= "New Item",
		stepItemAmount					= "Amount",
		items							= "Items",
		convoIndex						= "Conversation #",
		dutyEncounters					= "Duty Encounters",
		dutyEncounterEditor				= "Edit Duty Encounter",
		questStepScript					= "Task-Script",
		questStepDelete					= "Delete Step",
		questStepSave					= "Save Step",
		questTurnoverEditor				= "Turn-In Editor",
		questPreReqEditor				= "Prerequisite Editor",
		questName						= "Name",		
		questMinLevel					= "Min Level",
		questMaxLevel					= "Max Level",
		questPreQuest					= "Needs Previous Quest",
		questMap						= "Map",
		questRepeat						= "Repeatable",
		questStepDone					= "Step Done",
		questReset						= "Reset Questprogress",
		markerMode						= "Marker Mode",
		markerList						= "Marker List",
		markerTeam						= "Marker Team",
		singleMarker					= "Single Marker",
		randomMarker					= "Random Marker",
		questMode						= "Quest",
		removeMarker					= "Remove Marker",
		deleteMarker					= "Delete Marker",
	    PartyGrind          = "Party Grind",
	    PartyLeader         = "Leader",
	    GetPartyLeader      = "Target->Leader",
	    UseGamePartyLeader  = "Use Party Leader",
		TargetIsCasting           = "Target Casting",
		TargetCastingOnMe           = "Casting On",
		TargetCastingTime           = "Casting Time >",
        botanyMarker                    = "Botany Marker",
        miningMarker                    = "Mining Marker",
        grindMarker                     = "Grind Marker",
		huntMarker						= "Hunt Marker",
		pvpMarker						= "PVP Marker",
		unspoiledMarker					= "Unspoiled Marker",
        contentIDEquals                 = "ContentID=",
        NOTcontentIDEquals              = "NOT ContentID=",
		fishingMarker					= "Fishing Marker",
		time							= "Time (s)",
		name							= "Name",
		minLevel						= "Min Level",
		maxLevel						= "Max Level",
		markerTime						= "Marker Time (s)",
		useAetherytes					= "Use Aetherytes",
		resetDutyTimer 					= "Reset Timer: ",
		createProfile					= "Create Profile",
		existingProfile					= "Existing Profile:",
		profileType						= "Profile Type:",
		customTask						= "Custom Task",
		addEncounter					= "Add Encounter",
		details							= "Details",
		newEncounter					= "New Encounter",
		newQuest						= "New Quest",
		editQuestStep					= "Edit Quest Step",
		newQuestStep					= "New Step",
		newQuestTurnover				= "New Turn-In",
		newQuestPreReq					= "New Pre-Req",
		questEditSteps					= "Edit Steps",
		questEditPreReqs				= "Edit Pre-Reqs",
		questEditTurnovers				= "Edit Turn-Ins",
		stepCurrent						= "Current Step",
		stepTask						= "Step Task",
		stepItemSelector				= "Select Item",
		stepItemID						= "Item ID",
		stepQuestID						= "Quest ID",
		stepTaskCustom					= "Step Task Custom",
		stepMap							= "Map ID",
		stepMesh						= "Mesh Name",
		stepTarget						= "Step Target",
		stepAction						= "Action ID",
		stepCommandString				= "Command String",
		stepKillCount					= "Kill Count",
		stepDelay						= "Delay",
		stepReward						= "Reward Slot",
		stepClear						= "Clear All Steps",
		prereqJob						= "PreReq Job",
		prereqStep						= "PreReq Step",
		prereqID						= "PreReq ID",
		prereqClear						= "Clear All PreReqs",
		turnoverStep					= "Step #:",
		turnoverID						= "Turn-In ID",
		turnoverSlot					= "Item Slot",
		turnoverClear					= "Clear All Turn-Ins",
		profileManager					= "Profile Manager",
		advancedSettings				= "Advanced Settings",
		hacks							= "Hacks",
		newLocation						= "New Location",
		startLocation					= "Start Location",
		addLocation						= "Add Location",
		saveLocation					= "Save Location",
		moveLocation					= "Move Location",
		removeLocation					= "Remove Location",
		minimumGP						= "Minimum GP",
		locationEditor					= "Location Editor",
		locationName					= "Location Name",
		useCordials						= "Use Cordials",
		gatherUnspoiled					= "Gather Unspoiled",
		minerGearset					= "Miner Gearset",
		botanistGearset					= "Botanist Gearset",
		refreshMap						= "Refresh Map",
		hour							= "Hour",
		class							= "Class",
		isIdle							= "Is Idle",
		objectiveIndex					= "Objective Index",
		stepIndex						= "Step Index",
		killCount					 	= "Kill Count",
		autoEquip					 	= "Auto-Equip",
		idlePulseCount					= "Idle Count",
		taskDelay						= "Task Delay (ms)",
		eorzeaTime						= "Eorzea Time",
		potionHP						= "Potion HP",
		potionMP						= "Potion MP",
		
		importExport 					= "Import / Export",
		autoExport						= "Auto Export",
		fileName						= "File Name",
		gatherLocations					= "Gather Locations",
		huntLocations					= "Hunt Locations",
		basicExport						= "Basic Export",
		basicImport						= "Basic Import",
		markerImport					= "Marker Import",
		overwriteExisting				= "Overwrite Existing",
		allMarkers						= "All Markers",
		exportSettings					= "Export Settings",
		importSettings					= "Import Settings",
		exportGlobal					= "Export Global",
		importGlobal					= "Import Global",
		
		minimumCP						= "Minimum CP",
		craftAmount						= "Craft Amount",
		
		paranoid						= "Paranoid",
		permaSwiftcast					= "PermaSwiftCast",
		castPrevention					= "Cast Prevention",
		shortcutManager					= "Shortcut Manager",
		food							= "Food",
		foodHQ							= "Food HQ",
		curielRoot						= "Curiel Root",
		whitelistTarget					= "Whitelist Target",
		validSlots						= "Valid Slots",
		quickStartMode					= "QuickStart",
		totMin							= "ToT >=",
		totMax							= "ToT <",
		htSucceedMax					= "Hasty Touch Success <",
		shStackMin						= "Steady Hand Stack >=",
		manipMax						= "Manipulation Uses <",
		doHuntingLog					= "Do Hunting Log",
		frontlines						= "Les Ruines frontalières",
		confirm							= "Confirm",
		yes								= "Yes",
		no								= "No",
		debugging						= "Debugging",
		debugItems						= "Debug Items",
		prevComboSkill					= "Previous Combo Skill",
		prevComboSkillNot				= "Previous Combo Skill NOT",
		currentActionNot				= "Current Action NOT",
		filter1							= "Filter 1",
		filter2							= "Filter 2",
		filter3							= "Filter 3",
		filter4							= "Filter 4",
		filter5							= "Filter 5",
		underAttack						= "Under Attack",
		hpAdvantage						= "HP Advantage >=",
		targetTPLE						= "Target TP <=",
		targetMPLE						= "Target MP <=",
		performance						= "Performance",
		loot							= "Loot",
		telecast						= "Telecast",
		need							= "Need",
		greed							= "Greed",
		pass							= "Pass",
		extreme							= "Extreme",
		fast							= "Fast",
		--normal							= "Normal",
		slow							= "Slow",
		shortcut						= "Shortcut",
		modifierKey						= "Modifier Key",
		shortcutKey						= "Shortcut Key",
		waitNearEvac					= "Wait Near Evac",
		randomMovement					= "Randomize Movement",
		underAttackMelee				= "Under Attack (Melee)",
		chain							= "Chain",
		chainStart 						= "Chain Start",
		chainEnd						= "Chain End",
		enmityAOE						= "Enmity AOE",
		frontalCone						= "Frontal Cone",
		tankedTargetsOnly				= "Tanked Targets Only",
		aoeCenter						= "AOE Center",
		comboSkill						= "Combo Skill",
		offGCDSkill						= "Off GCD Skill",
		removesBuff						= "Removes Buff",
		minContentLevel	 				= "Min Content Level",
		maxContentLevel	 				= "Max Content Level",
		maxRadius						= "Max Radius",
		dangerousArea					= "Dangerous Area",
		usePatience						= "Use Patience",
		usePatience2					= "Use Patience II",
		useChum							= "Use Chum",
		moochableFish					= "Moochable Fish",
		whitelistFish					= "Whitelist Fish",
		whitelistFishHQ					= "Whitelist Fish (HQ)",
		blacklistFish					= "Blacklist Fish",
		blacklistFishHQ					= "Blacklist Fish (HQ)",
		singleUse						= "Single Use",
		
		--===== Added 9/20/15 - Sebbs
		maxdurabmin						= "Max Durabilité >=",
		maxdurabmax						= "Max Durabilité <",
		maxprogrmin						= "Max Progrès >=",
		maxprogrmax						= "Max Progrès <",
		
		--===== Added 9/23/15 - Sebbs
		-- Help
		assisthelp						= "Assist Mode will... \
\
You Steer, we Shoot. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		grindhelp						= "Grind Mode will... \
\
Do Fates, Huntlogs and Grind Mobs. \
\
Only for COMBAT Classes. \
\
While we endevour to Automate Settings, \
Settings can be changed if Advanced Settings is enabled. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		gatherhelp						= "Gather Mode will... \
\
Use Markers, Profiles or Quickstart. \
Only for Miner or Botanist. \
\
Skills use are set by Skill Profile",
		fishhelp						= "Fish Mode will... \
\
Use Markers, Profiles or Quickstart. \
\
Only for Fisher. \
\
Skills are NOT set via Skill Profile. \
Set Skills Via Marker or Profiles.",

-- Faq
		assistfaq						= "My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job. \
Is Start combat Checked?",
		grindfaq						= "My Bot Doesnt move? \
\
Are any valid Fates Available? \
Are Max Fate settings to low? \
\
My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job.",
		gatherhfaq						= "Bot Doesnt move? \
\
Profile has no valid tasks? \
Markers have radius to small? \
Heavensward or Stormblood may need Marker list.",
		fishfaq						= "Bot Doesnt Fish? \
\
Profile has no valid tasks? \
Current location has Lockout out due to fishing Limit?",
	
	-- Missing GUI strings 09/27/17 HusbandoMax
		-- Shared
		debugLevel = "Debug Level",
		addCollectable = "Add Collectable",
		itemName = "Item Name",
		minValue = "Min Value",
		noProfileSelected = "Please select/create a valid profile.",
		markerMode = "Marker Mode",
		markerType = "Marker Type",
		useCordials = "Use Cordials.",
		collectablePresets = "Use Known Defaults",
		expManuals = "Use Experience Manuals",
		
		-- Assist
		followTarget = "Follow Target",
		faceTarget = "Face Target",
		clientAutoface = "Using Client Autoface",
		-- Craft
		forSingleCraftsOnly = "For Single Crafts Only",
		craftDebug = "Craft Debug",
		useHQMats = "Use HQ Mats",
		onlyIfNecesssary = "Only If Necesssary",
		-- Fish
		fishMarkerProfileMode = "Fish Mode",
		baitType = "Bait Type",
			-- Fish Actions
		mooch = "Mooch",
		mooch2 = "Mooch II",
		patience = "Patience",
		patience2 = "Patience II",
		snagging = "Snagging",
		fishEyes = "Fish Eyes",
		chum = "Chum",
		doubleHook = "Double Hook",
		fishDebug = "Fish Debug",
		-- Gather
		gatherDebug = "Gather Debug",
		gatherMarkerProfileMode = "Gather Mode",
		minGPHighCordial = "Min GP - High Cordial",
		minGPCordial = "Min GP - Cordial",
		minGPWateredCordial = "Min GP - Watered Cordial",
		stealthDetectRange = "Stealth - Detect Range",
		stealthRemoveRange = "Stealth - Remove Range",
		smartStealth = "Smart Stealth",
		gatherSlotQuickstart = "Gather Slot",
		mapsQuickstart = "Maps",
		gardeningQuickstart = "Gardening",
		raresQuickstart = "Rares",
		superRaresQuickstart = "Super Rares",
		chocoboFoodQuickstart = "Chocobo Food",
		-- Grind
		AutoLevelMode = "Auto-Level Mode",
		ModifyAutoGrind = "Modify Auto-Grind",
		DoOnlyFates = "Do Only Fates",
		KillNonFateAggro = "Kill Non-Fate Aggro",
		AdvancedSettings = "Advanced Settings",
		DoLuminous = "Do Luminous",
		FateType = "Fate Type",
		Enable = "Enable",
		Startat = "Start at %%",
		Chain = "Chain",
		Battle = "Battle",
		Boss = "Boss",
		Grind = "Grind",
		Defense = "Defense",
		Escort = "Escort",
		MinFateLv = "Min Fate Lv.",
		SetNoMinFateLevel = "No Min Fate Level",
		MaxFateLv = "Max Fate Lv.",
		SetNoMaxFateLevel = "No Max Fate Level",
		GrindDebug = "Grind Debug",
		-- Mini Games
		CuffaCur = "Cuff-a-Cur",
		MonsterToss = "Monster Toss",
		TowerStriker = "Tower Striker",
		RandomizeGame = "Randomize Game",
		RandomTimeMin = "Random Time Min (m)",
		RandomTimeMax = "Random Time Max (m)",
		PlayTime = "Play Time (m)",
		RestTime = "Rest Time (m)",
		PostGameDelay = "Post-Game Delay (ms)",
		-- Party Grind
		SynctoFates = "Sync to Fates",
		
	-- Tooltips :D 09/27/17 HusbandoMax
		-- Shared
		debugLevelTooltip = "Change the Debug message level. (The higher the number the more detailed the messages)",
		addCollectableTooltip = "Add a new Collectable to the list below.",
		itemNameCollectableTooltip = "Case-sensitive item name for the item to become a collectable.",
		itemRaitingCollectableTooltip = "Minimum collectable value at which the item will be accepted as a collectable.",
		profileTooltip = "The profile to be used in the current mode. (Crafting Orders, Gathering, Fishing)",
		markerModeTooltip = "Select Single,Random or List.",
		markerTypeTooltip = "Marker type to show in the list below.",
		useCordialsTooltip = "Allow use of Cordials for GP.",
		collectablePresetsTooltip = "Add Known Collectables to the list below.",
		-- Assist
		assistTooltip = "None: Use manual targetting.\
Lowest Health: Targets the lowest health target within range.\
Highest Health: Targets the highest health target within range.\
Nearest: Targets the closest target within range.\
Tank Assist: Targets whatever your tank is targetting.",
		assistPriorityTooltip = "Prioritize Damage or Healing.",
		followTargetTooltip = "Attempts to continually follow the target (useful in PvP).",
		faceTargetTooltip = "Attempts to continually face the target.\nWarning:  Dangerous if using Standard movement mode.",
		clientAutofaceTooltip = "This option should be turned on if you are using the game client's [Face Target on Attack] options.",
		startCombatTooltip = "If this option is off, the bot will not attack a mob that is not in combat already.",
		confirmDutyTooltip = "Auto accepts Duty Queue.",
		-- Craft
		craftingOrderEditTooltip = "Opens the Crafting Order Editor.",
		craftingOrderCreateTooltip = "Creates a New Crafting Order profile.",
		expManualsTooltip = "Allow use of Experience boost manuals.",
		craftDebugTooltip = "Enable Debug messages in console.",
		forSingleCraftsOnlyTooltip = "These settings are for Single Craft (When no profile is selected)",
		craftAmountTooltip = "Haw many crafts to complete before stopping.",
		minimumCPTooltip = "CP required before starting the craft. (Useful for CP food)",
		useHQMatsTooltip = "Allow the use of HQ materials while crafting.",
		onlyIfNecesssaryTooltip = "Only use HQ materials if there are no NQ materials left.",
		-- Fish
		fishMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		baitTypeTooltip = "Bait to be used in Quick Start mode.",
			-- Fish Actions
		moochTooltip = "Allow fish mooching.",
		mooch2Tooltip = "Allow fish mooching (Mooch 2).",
		patienceTooltip = "Use Patience while fishing.",
		patience2Tooltip = "Use Patience 2 while fishing.",
		snaggingTooltip = "Apply the Snagging buff when fishing.",
		fishEyesTooltip = "Apply the Fish Eyes buff when fishing.",
		chumTooltip = "Use Chum while fishing.",
		doubleHookTooltip = "Use Double Hook.",
		fishDebugTooltip = "Enable Debug messages in console.",
		-- Gather
		gatherDebugTooltip = "Enable Debug messages in console.",
		gatherMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		minGPHighCordialTooltip = "Min GP required before using a High Cordial.",
		minGPCordialTooltip = "Min GP required before using a Cordial.",
		minGPWateredCordialTooltip = "Min GP required before using a Watered Cordial.",
		stealthDetectRangeTooltip = "Enemy range before applying Stealth.",
		stealthRemoveRangeTooltip = "Enemy range before removing Stealth.",
		smartStealthTooltip = "Smarter Stealth based on players direction and mob.",
		gatherSlotQuickstartTooltip = "Set the item slot to gather.",
		mapsQuickstartTooltip = "Gather Maps when avalible.",
		gardeningQuickstartTooltip = "Gather Gardening when avalible.",
		raresQuickstartTooltip = "Gather Rares when avalible.",
		superRaresQuickstartTooltip = "Gather Super Rares when avalible.",
		chocoboFoodQuickstartTooltip = "Gather Chocobo Food when avalible.",
		-- Grind
		AutoLevelModeTooltip = "Automatically switch maps to continue leveling in an optimal area.",
		ModifyAutoGrindTooltip = "Opens a GUI to edit the Auto-Level code",
		doFatesTooltip = "When enabled, the bot will complete FATEs in addition to mob-grinding.",
		DoOnlyFatesTooltip = "When enabled, the bot will idle between FATEs, and will not perform mob-grinding.",
		KillNonFateAggroTooltip = "Kills any Non-Fate Aggro",
		AdvancedSettingsTooltip = "Enable use of Advanced Settings",
		DoAtmaTooltip = "Grind Atma crystals and moves to the next zones. (Relic)",
		DoLuminousTooltip = "Grind Luminous crystals and moves to the next zones. (Relic)",
		MinFateLvTooltip = "Number of levels below current Player level.",
		SetNoMinFateLevelTooltip = "Number of levels below current Player level.",
		MaxFateLvTooltip = "Number of levels above current Player level.",
		SetNoMaxFateLevelTooltip = "Number of levels above current Player level.",
		fateTeleportPercentTooltip = "Fate percentage required before teleporting to it. (Hacks)",
		restInFatesTooltip = "Allow resting while in fate when low HP.",
		waitNearEvacTooltip = "Allow wating near evac postions instead of standing where you are waiting.",
		GrindDebugTooltip = "Enable Debug messages in console.",
		prioritizeClaimsTooltip = "Will claim all mobs withing set range on you for optimal drops.",
		claimRangeTooltip = "Range to claim when using Prioritize Claims.",
		attackClaimedTooltip = "Attack already clamied mobs.",
		doHuntingLogTooltip = "When enabled, FFXIVMinion will complete your class hunting log while grinding.",
		-- Mini Games
		CuffaCurTooltip = "Play the Cuff-a-Cur mingame.",
		MonsterTossTooltip = "Play the Monster Toss mingame.",
		TowerStrikerTooltip = "Play the Tower Striker mingame.",
		RandomizeGameTooltip = "Changed to a random minigame. (Time set with Random Time Min/Max)",
		RandomTimeMinTooltip = "Min time used when randomly changing minigames.",
		RandomTimeMaxTooltip = "Max time used when randomly changing minigames.",
		PlayTimeTooltip = "Time to play before resting.",
		RestTimeTooltip = "Time to rest after playing before starting again.",
		PostGameDelayTooltip = "Delay between starting each minigame.",
		-- Party Grind
		UseGamePartyLeaderTooltip = "Use your current party leader as the person to follow/assist.",
		SynctoFatesTooltip = "Will automatically Sync to Fates when withing a fate zone.",
		PartyLeaderTooltip = "Enter a players name to follow/assist them.",
		GetPartyLeaderTooltip = "Gets your current targets name and inserts it above.",
		--FR end
	},       
    
	-- bk: RU
	["ru"] =
    {
        startStop                       = "StartStop",
        doPulse                         = "Pulse(Debug)",
        pulseTime                       = "Pulse Time (ms)",
        enableLog                       = "Enable Log",
        task                            = "Task",
        state                           = "State",
        effect                          = "Effect",
        autoStartBot                    = "AutoStartBot",
        combatMovement                  = "CombatMovement",
        enableRepair                    = "AutoRepair",
        ignoreMarkerLevels              = "IgnoreMarkerLevels",
        ["Bot Status"]                       = "BotStatus",
        settings                        = "Settings",
		status							= "Status",
        advancedSettings                = "Advanced Settings",
        vendorSettings                  = "VendorSettings",
        gatherSettings                  = "GatherSettings",
        skipcutscene					= "Skip Cutscenes",
		depositItems					= "Deposit Items",
		checkChat						= "Chat Alert",
		randomfarmspot 					= "Use Random Farmspots",
		disabledrawing 					= "Disable Rendering",
		killaggrononfateenemies 					= "Kill attacking None-Fate Enemies",
		avoidAOE						 = "Avoid AOE",
        -- mesher.lua
        meshManager                     = "MeshManager", 	
		activated                       = "Activated",
		noMeshLoad						= "No Mesh Load",
        mapName                         = "Map",
        navmesh                         = "Navmesh",
        waypoint                        = "Waypoint",
        ["General"]                 	= "General",
		["Auto-Equip"]					= "Auto-Equip",
		getWaypoint						= "GetMeshWP",
		useInSwitcher					= "UseInSwitcher",
		enableSwitcher					= "EnableSwitcher",
		minSwitchTime			        = "MinSwitchTime",
		maxSwitchTime					= "MaxSwitchTime",
		switchTimer						= "TimeUntilSwitch",
		switcherSettings				= "SwitcherSettings",
		showMesh						= "Show Triangles ",
		showrealMesh					= "Show NavMesh",
		newMeshName						= "New Meshfile Name",
		newMesh							= "Clear Navmesh",
		saveMesh						= "Save NavMesh",
		buildNAVMesh					= "Build NavMesh",
		editor							= "Editor",
        recoder							= "Record Mesh",
		connections						= "Connections",
        enablePSwitch					= "EnableParanoiaSwitch",
        pSwitchCount                    = "ParanoiaPlayerCount",		
        maMarkerID                      = "ID",
        maMarkerName                    = "Name",
		
        -- skillmanager.lua
		skillbook                 	 	= "SkillBook",
		skillManager                    = "SkillManager",
		skillEditor                  	= "SkillEditor",
		skillEditor_craft              	= "SkillEditor_Crafting",
        skillEditor_gather            	= "SkillEditor_Gathering",
		saveProfile                 	= "Save Profile",
		newProfileName                  = "New Profile",
		skillProfile					= "Skill Profile",
        newProfile                      = "Create New Profile",
		clearProfile					= "Clear Profile",			
		skillbookrefresh                = "Refresh Skills",
		targetType                      = "Target",
		stepmin							= "Step >=",
		stepmax							= "Step <",
		durabmin						= "Durability >=",
		durabmax						= "Durability <",
		progrmin						= "Progress >=",
		progrmax						= "Progress <",
		qualitymin						= "Quality >=",
		qualitymax						= "Quality <",
		condition						= "Condition =",
		cpmin							= "CP >=",
		cpmax							= "CP <",
        gpmin							= "GP >=",
		gpmax							= "GP <",
		iqstack							= "InnerQuiet Stack >=",
		notused							= "NotUsed",
		excellent						= "Excellent",
		good							= "Good",
		normal							= "Normal",
		poor							= "Poor",
		centered						= "Centered",
		sturdy							= "Sturdy",
		pliant							= "Pliant",
		
        nodeHas						    = "Has Item: ",
		gatherAttemptsMin				= "Attempts Remaining >",
		gatherAttemptsMax				= "Attempts Remaining <=",
        profile                         = "Profile",
		sMmode							= "Attack Mode",
		sMtargetmode					= "Target Mode",
		refreshProfiles                 = "Refresh Profile List",			
        deleteProfile                   = "Delete Current Profile",
        autoetectSkills                 = "Autodetect Skills",
		refreshSkillList                = "Clear & Refresh SkillList",
        skillEditor                     = "Skill Editor",
        enabled                         = "Enabled",
		appliesBuff                     = "Applies (De-)Buff",
        priority                        = "Priority",
        los                  		    = "Needs LineOfSight",
		instacast            		    = "Instant Skill",
		channeled            		    = "Channel Skill",		
		cooldown                        = "Cooldown",
        minRange                        = "Min Range",
        maxRange                        = "Max Range",
        isGroundTargeted                = "Is GroundTargeted",        
        useOutOfCombat                  = "Use out of Combat",
        playerMoving                    = "Player Moving",
        playerHPGT                      = "Player HP% >",
        playerHPLT                      = "Player HP% <",
        playerPowerGT                   = "Player MP >",
        playerPowerLT                   = "Player MP <",
        playerHas                       = "Player has Buff: like 13,4152,521",
        orPlayerHas                     = "or Player has ",
        playerHasNot                    = "Player has NOT Buff: like 13,4152,521",
		orPlayerCond					= "Player has #Conditions >",
        orPlayerHasNot                  = "or Player has NOT ",
        targetMoving                    = "Target Moving",
        targetHPGT                      = "Target HP% >",
        targetHPLT                      = "Target HP% <",
        targetDistanceGT                = "Target Distance >",
        targetDistanceLT                = "Target Distance <",
        enemiesNearCount                = "Enemies Near Target(Count) >=",
        enemiesNearRange                = "Enemies Near Target(MaxRange) =",
        alliesNearCount                 = "Allies Near Target(Count) >=",
        alliesNearRange                 = "Allies Near Target(MaxRange) =",
        targetHas                       = "Target has Buff : like 13,4152,521",
        orTargetHas                     = "or Target has ",
        targetHasNot                    = "Target has NOT Buff : like 13,4152,521",
        orTargetHasNot                  = "or Target has NOT ",
		prevSkillID						= "Previous Skill ID",
		AdvancedSettings				= "Advanced Settings",
		Fightstyle						= "Fightstyle",
		
		alias							= "Alias",
		cdIsReady						= "CD Is Ready",
		cdNotReady						= "CD Not Ready",
		cdTimeLT						= "CD Time <=",
		cdTimeGT						= "CD Time >=",
		nextSkillPrio					= "Next Skill Prio",
		skmTYPE							= "Action Type",
		skmSTYPE					 	= "Skill Type",
		skmCombat						= "Combat Status",
		skmCHARGE						= "Charge Skill",
		skmLevelMin						= "Level >=",
		skmLevelMax						= "Level <=",
		checkSkill						= "Skill ID",
		isReady 						= "Is Ready",
		isNotReady						= "Is Not Ready",
		cooldownRemainingLTE			= "Cooldown Remaining <=",
		cooldownRemainingGTE			= "Cooldown Remaining >=",
		skmNSkillID						= "Next Skill ID",
		skmCBreak						= "Combo Breaker",
		skmTRG							= "Skill Target",
		skmTRGTYPE						= "Target Role",
		skmNPC							= "Include NPC",
		skmPTRG							= "Player Target",
		skmPGTRG						= "Ground Target",
		skmPPos							= "Position",
		skmTHPCL						= "Target HP >",
		skmTHPCB						= "Target HP <",
		skmTCONTIDS						= "Content ID(s)",
		skmTNCONTIDS					= "Not Content ID(s)",
		skmTCASTID						= "Cast ID(s)",
		skmTCASTTM						= "Cast @ Me",
		skmTCASTTIME					= "Cast Time >",
		skmPTPL							= "Player TP >",
		skmPTPB							= "Player TP <",
		skmPMPPL                		= "Player MP% >",
        skmPMPPB                  		= "Player MP% <",
		skmPAGL							= "Player Aggro % >",
        skmPAGB							= "Player Aggro % <",
		skmMPLock						= "Causes MP Lockout",
		skmMPLocked						= "Lockout Affected",
		skmMPLockPer					= "MP Lockout %",
		skmPTCount						= "Member Count >=",
		skmPTHPL						= "Party HP% >",
		skmPTHPB						= "Party HP% <",
		skmPTMPL						= "Party MP% >",
		skmPTMPB						= "Party MP% <",
		skmPTTPL						= "Party TP >",
		skmPTTPB						= "Party TP <",
		skmHPRIOHP						= "Priority HP % <",
		skmHPRIO1						= "Heal Priority 1",
		skmHPRIO2						= "Heal Priority 2",
		skmHPRIO3						= "Heal Priority 3",
		skmHPRIO4						= "Heal Priority 4",
		skmTECount						= "Enemies >=",
		skmTECount2						= "Enemies <=",
		skmTERange						= "Enemy Range",
		skmTELevel						= "Level Difference",
		skmTACount						= "Allies >=",
		skmTARange						= "Ally Range",
		skmTBuffOwner					= "Buff Owner",
		skmHasBuffs						= "Has Buffs (1+2,3)",
		skmMissBuffs					= "Missing Buffs (1+2,3)",
		skmOrBuffDura					= "Or Buff Dura <=",
		skmAndBuffDura					= "And Buff Dura >",
		skmUnspoiled					= "Unspoiled Node",
		up								= "UP",
		down							= "DOWN",
		delete							= "DELETE",
		copy							= "COPY",
		paste							= "PASTE",
		--sections						
		skillDetails					= "Skill Details",
		skillChecks						= "Other Skill Checks",
		basicDetails					= "Basic Details",
		playerHPMPTP					= "Player HP/MP/TP",
		party							= "Party",
		target							= "Target",
		casting							= "Casting",
		healPriority					= "Heal Priority",
		aoe								= "AOE",
		playerBuffs						= "Player Buffs",
		targetBuffs						= "Target Buffs",
        
        --ffxiv stuff specific stuff
        botMode                       	= "Bot Mode",
        addGrindSpot                    = "Add Grind Marker",
        addFishingSpot                  = "Add Fishing Marker",
        addMiningSpot                   = "Add Mining Marker",
        addBotanySpot                   = "Add Botany Marker",
        addNavSpot                      = "Add Nav Marker",		
        deleteSpot                      = "Delete Nearest Marker",
        markers                         = "Markers",
        markerLevel						= "Marker Level",
        markerMinLevel				    = "Marker Min Level",
        markerMaxLevel				    = "Marker Max Level",
        selectedMarker                  = "Selected Marker",
		noMarker						= "No Marker",
        mining                          = "Mining",
        fishing                         = "Fishing",
        botany                          = "Botany",
		gatherTime 						= "Marker Timer (s)",
		deleteMarker					= "Delete Current Marker",
		recmesh							= "Record Mesh",
		recAreaType						= "Record Type",
		recAreaSize						= "Record Size",
		changeMesh						= "Change Mesh",
		changeAreaType					= "Change Type",
		changeAreaSize					= "Change Size",		
		biDirOffMesh					= "Bidirectional Offmeshconnection",
		addOffMeshSpot					= "Add OffMeshConnection",
		delOffMeshSpot					= "Del OffMeshConnection",
		typeOffMeshSpot					= "Type OffMeshConnection",
		showPath						= "Show Path",
        selectItem1                     = "Item Priority 1",
        selectItem2                     = "Item Priority 2",
		selectItem3                     = "Item Priority 3",
        selectBait                      = "Select Bait",
        baitName                        = "Bait Name",
        markerName                      = "Marker Name",
        markerPos                       = "Marker Position",
        selectClosestMarker             = "Select Closest Marker",
        moveToMarker                    = "Move To Marker",
        gatherManager                   = "GatherManager",
        selectMarker                    = "Select Marker",
        logCNE                          = "Log CNE Results",
        useMount                        = "Use Mount",
        useSprint                       = "Use Sprint",
		gatherGardening					= "Gather Gardening",
		gatherChocoFood					= "Gather Choco Food",
		nodeType						= "Node Type",
		throttle						= "Throttle",
		repair							= "Repair",
		questHelpers					= "Quest Helpers",
		mount							= "Mount",
		companion						= "Companion",
		stance							= "Stance",
		stFollow						= "Follow",
		stFree							= "Free Stance",
		stDefender						= "Defender Stance",
		stAttacker						= "Attacker Stance",
		stHealer						= "Healer Stance",
        mountDist                       = "Mount Distance: ",
        sprintDist                      = "Sprint Distance: ",
		randomPaths						= "Randomize Paths",
        botEnabled                      = "Bot Enabled",
        grindMode                       = "Grind",
		huntMode						= "Hunt",
		huntlogMode						= "Hunting Log",
        fishMode                        = "Fish",
        gatherMode                      = "Gather",
        assistMode                      = "Assist",
		craftMode                       = "Crafting",
        partyMode                       = "Party-Grind",
        useStealth                      = "Use Stealth",
        randomizeMarkers                = "Randomize Markers",
        teleport                        = "Teleport",
        permaSprint                     = "PermaSprint",
		avoidHP							= "Avoid HP% ",
        restHP                          = "Rest HP%: ",
        restMP                          = "Rest MP%: ",
        fleeHP                          = "Flee HP%: ",
        fleeMP                          = "Flee MP%: ",
        doFates                         = "Do Fates",
        fatesOnly                       = "Fates Only",
        setEvacPoint                    = "SetEvacPoint",
        restInFates                     = "Rest In Fates",
        maxFateLevel                    = "MaxFateLvl: +",
        minFateLevel                    = "MinFateLvl: -",
        waitForComplete                 = "WaitForComplete%: ",
        blacklistTimer                  = "BlacklistTimer (s)",
        fateIndex                       = "FateIndex",
        fateName                        = "FateName",
        blacklistAdd                    = "BlacklistAdd",
        blacklistRem                    = "BlacklistRem",
        enableRadar                     = "Enable Radar",
        enable2DRadar                   = "Enable 2D Radar",
        enable3DRadar                   = "Enable 3D Radar",
        fullscreenRadar                 = "Fullscreen (2D)",
        showNodes                       = "Show Nodes",
        showPlayers                     = "Show Players",
        showBattleNPCs                  = "Show Battle NPCs",
        showEventNPCs                   = "Show Event NPCs",
        showEventObjects                = "Show Event Objects",
        showAetherytes                  = "Show Aetherytes",
        xPos                            = "X Position",
        yPos                            = "Y Position",
        assist                          = "Targeting Assist",
		assistPriority            	    = "Priority",

        		-- new stuff (since last translation)
		useMooch						= "Use Mooch",
		markerManager					= "MarkerManager",
		prevSkillIDNot				 	= "Previous Skill ID NOT",
		secsSinceLastCast				= "Secs Since Last Cast",
        combatRangePercent              = "Combat Range %: ",
        blacklistManager                = "BlacklistManager",
		createMarker				 	= "Create Marker",
		editMarkers						= "Edit Markers",
		markerType						= "Marker Type",
		editMarkerList					= "Setup List",
		addMarker					 	= "Add To List",
		editMarker						= "Edit Marker",
		newMarker						= "New Marker",
		markerList						= "Marker List",
		setupList						= "Setup List",
        blacklistName                   = "Blacklist Name",
        blacklistEntry                  = "Blacklist Entry",
        entryTime                       = "Entry Time",
        deleteEntry                     = "Delete Entry",
        qualityminper					= "Quality % >=",
		qualitymaxper					= "Quality % <",
        blacklistTarget                 = "Blacklist Target",
        addEntry                        = "Add Entry",
        blacklistFate                   = "Blacklist Fate",
        notAttackable                   = "Invalid Target",
        targetName                      = "Target Name",
        monsters                        = "Monsters",
        fates                           = "Fates",
		--*************************************************
		toggleOnOff						= "Toggle On/Off",
		multiManager					= "Multibot Manager",
		multiChannel 					= "Channel",
		multiServer						= "Server IP",
		multiPort			 			= "Port #",
		multiPass    					= "Password",
		serverInfo				    	= "Server Information",
		huntMonsters					= "Hunted Monsters",
		hunt							= "Hunt",
		doAtma							= "Do Atma",
		prioritizeClaims				= "Prioritize Claims",
		claimRange						= "Claim Range",
		attackClaimed					= "Attack Claimed",
		alwaysKillAggro					= "Always Kill Aggro",
		fateTeleportPercent				= "Teleport %",
        startCombat                     = "Start Combat",
		onlySolo						= "Only solo",
		onlyParty						= "Only in party",
		alliesNearHPLT					= "Allies HP% <",
        pvpMode                         = "PVP",
        pve                             = "PVE",
        both                            = "Both",
        pvpTargetType                   = "PVP Target Type",
        healer                          = "Healer",
        dps                             = "DPS",
        tank                            = "Tank",
        any                             = "Any",
		none						 	= "None",
		caster							= "Caster",
		meleeDPS						= "Melee DPS",
		ranged							= "Ranged",
		nearDead						= "Near Dead",
		sleeper							= "Sleeper",
		unattendedHealer				= "Unattended Healer",
        prioritizeRanged                = "Prioritize Ranged",
        combatType                      = "Combat Type",
        nearest                         = "Nearest",
        lowestHealth                    = "Lowest Health",
        highestHealth                   = "Highest Health",
		tankAssist						= "Tank Assist",
        pvpTargetOne                    = "Priority 1",
        pvpTargetTwo                    = "Priority 2",
		pvpTargetThree					= "Priority 3",
		pvpTargetFour					= "Priority 4",
		pvpTargetFive					= "Priority 5",
		pvpAvoid						= "Avoidance",
		pvpSpeedMatchPartner			= "Speed Match Partner",
		gatherMaps						= "Gather Maps",
        markerFields                    = "Marker Fields",
		confirmDuty						= "Auto-Confirm Duty",
		antiAFKMove						= "Anti-AFK Move",
		pvpFlee							= "Ranged Flee",
        skipCutscene                    = "Skip Cutscenes",
        skipDialogue                    = "Skip Dialogues",
        doUnstuck                       = "Enable Unstuck",
        delayLeave                      = "Delay Leave",
        defaultProfile                  = "Default Profile",
		useHQMats						= "Craft HQ Mats",
		enterDutyTimer 					= "Enter Timer: ",
		leaveDutyTimer 					= "Leave Timer: ",
		dutyMode						= "Duty",
		dutyLeader						= "Duty Leader: ",
        clickToTeleport                 = "Click To Teleport",
        clickToTravel                   = "Click To Travel",
		questRunProfile					= "RunQuests",
		questManager					= "QuestManager",		
		quests							= "Quests",
		questEditor						= "Quest Editor",
		questDone						= "Quest Done",
		questInfo						= "Quest Information",
		questSteps						= "Steps",
		questDo							= "Do Quest Now",
		questAddQuest					= "Add New Quest",
		questAddStep					= "Add New Step",
		questAddTurnover				= "Add New Turn-In",
		questAddPreReq					= "Add New Pre-Req",
		questID							= "Quest ID",
		questPullID						= "Pull Quest ID",
		questPullValues					= "Pull Current Values",
		questJob						= "Quest Job",
		questLevel						= "Quest Level",
		questSave						= "Save Quest",
		questDelete						= "Delete Quest",
		questUp 						= "Higher Priority",
		questDown						= "Lower Priority",
		questStepEditor					= "Step Editor",
		questStep						= "Step",
		questStepInfo					= "Step Information",
		questStepDetails				= "Script Details",
		questAddItem					= "Add Item",
		questClearItems					= "Clear Items",
		questItemEditor					= "Item Editor",
		newItem							= "New Item",
		stepItemAmount					= "Amount",
		items							= "Items",
		convoIndex						= "Conversation #",
		dutyEncounters					= "Duty Encounters",
		dutyEncounterEditor				= "Edit Duty Encounter",
		questStepScript					= "Task-Script",
		questStepDelete					= "Delete Step",
		questStepSave					= "Save Step",
		questTurnoverEditor				= "Turn-In Editor",
		questPreReqEditor				= "Prerequisite Editor",
		questName						= "Name",		
		questMinLevel					= "Min Level",
		questMaxLevel					= "Max Level",
		questPreQuest					= "Needs Previous Quest",
		questMap						= "Map",
		questRepeat						= "Repeatable",
		questStepDone					= "Step Done",
		questReset						= "Reset Questprogress",
		markerMode						= "Marker Mode",
		markerList						= "Marker List",
		markerTeam						= "Marker Team",
		singleMarker					= "Single Marker",
		randomMarker					= "Random Marker",
		questMode						= "Quest",
		removeMarker					= "Remove Marker",
		deleteMarker					= "Delete Marker",
	    PartyGrind          			= "Party Grind",
	    PartyLeader         			= "Leader",
	    GetPartyLeader      			= "Target->Leader",
	    UseGamePartyLeader  			= "Use Party Leader",	
        TargetIsCasting          		= "Target Casting",
        TargetCastingOnMe           	= "Casting On",
        TargetCastingTime           	= "Casting Time >",
        botanyMarker                    = "Botany Marker",
        miningMarker                    = "Mining Marker",
        grindMarker                     = "Grind Marker",
		huntMarker						= "Hunt Marker",
		pvpMarker						= "PVP Marker",
		unspoiledMarker					= "Unspoiled Marker",
        contentIDEquals                 = "ContentID=",
        NOTcontentIDEquals              = "NOT ContentID=",
		fishingMarker					= "Fishing Marker",
		time							= "Time (s)",
		name							= "Name",
		minLevel						= "Min Level",
		maxLevel						= "Max Level",
		markerTime						= "Marker Time (s)",
		useAetherytes					= "Use Aetherytes",
		resetDutyTimer 					= "Reset Timer: ",
		createProfile					= "Create Profile",
		existingProfile					= "Existing Profile:",
		profileType						= "Profile Type:",
		customTask						= "Custom Task",
		addEncounter					= "Add Encounter",
		details							= "Details",
		newEncounter					= "New Encounter",
		newQuest						= "New Quest",
		editQuestStep					= "Edit Quest Step",
		newQuestStep					= "New Step",
		newQuestTurnover				= "New Turn-In",
		newQuestPreReq					= "New Pre-Req",
		questEditSteps					= "Edit Steps",
		questEditPreReqs				= "Edit Pre-Reqs",
		questEditTurnovers				= "Edit Turn-Ins",
		stepCurrent						= "Current Step",
		stepTask						= "Step Task",
		stepItemSelector				= "Select Item",
		stepItemID						= "Item ID",
		stepQuestID						= "Quest ID",
		stepTaskCustom					= "Step Task Custom",
		stepMap							= "Map ID",
		stepMesh						= "Mesh Name",
		stepTarget						= "Step Target",
		stepAction						= "Action ID",
		stepCommandString				= "Command String",
		stepKillCount					= "Kill Count",
		stepDelay						= "Delay",
		stepReward						= "Reward Slot",
		stepClear						= "Clear All Steps",
		prereqJob						= "PreReq Job",
		prereqStep						= "PreReq Step",
		prereqID						= "PreReq ID",
		prereqClear						= "Clear All PreReqs",
		turnoverStep					= "Step #:",
		turnoverID						= "Turn-In ID",
		turnoverSlot					= "Item Slot",
		turnoverClear					= "Clear All Turn-Ins",
		profileManager					= "Profile Manager",
		advancedSettings				= "Advanced Settings",
		hacks							= "Hacks",
		newLocation						= "New Location",
		startLocation					= "Start Location",
		addLocation						= "Add Location",
		saveLocation					= "Save Location",
		moveLocation					= "Move Location",
		removeLocation					= "Remove Location",
		minimumGP						= "Minimum GP",
		locationEditor					= "Location Editor",
		locationName					= "Location Name",
		useCordials						= "Use Cordials",
		gatherUnspoiled					= "Gather Unspoiled",
		minerGearset					= "Miner Gearset",
		botanistGearset					= "Botanist Gearset",
		refreshMap						= "Refresh Map",
		hour							= "Hour",
		class							= "Class",
		isIdle							= "Is Idle",
		objectiveIndex					= "Objective Index",
		stepIndex						= "Step Index",
		killCount					 	= "Kill Count",
		autoEquip					 	= "Auto-Equip",
		idlePulseCount					= "Idle Count",
		taskDelay						= "Task Delay (ms)",
		eorzeaTime						= "Eorzea Time",
		potionHP						= "Potion HP",
		potionMP						= "Potion MP",
		
		importExport 					= "Import / Export",
		autoExport						= "Auto Export",
		fileName						= "File Name",
		gatherLocations					= "Gather Locations",
		huntLocations					= "Hunt Locations",
		basicExport						= "Basic Export",
		basicImport						= "Basic Import",
		markerImport					= "Marker Import",
		overwriteExisting				= "Overwrite Existing",
		allMarkers						= "All Markers",
		exportSettings					= "Export Settings",
		importSettings					= "Import Settings",
		exportGlobal					= "Export Global",
		importGlobal					= "Import Global",
		
		minimumCP						= "Minimum CP",
		craftAmount						= "Craft Amount",
		
		paranoid						= "Paranoid",
		permaSwiftcast					= "PermaSwiftCast",
		castPrevention					= "Cast Prevention",
		shortcutManager					= "Shortcut Manager",
		food							= "Food",
		foodHQ							= "Food HQ",
		curielRoot						= "Curiel Root",
		whitelistTarget					= "Whitelist Target",
		validSlots						= "Valid Slots",
		quickStartMode					= "QuickStart",
		totMin							= "ToT >=",
		totMax							= "ToT <",
		htSucceedMax					= "Hasty Touch Success <",
		shStackMin						= "Steady Hand Stack >=",
		manipMax						= "Manipulation Uses <",
		doHuntingLog					= "Do Hunting Log",
		frontlines						= "Frontlines",
		confirm							= "Confirm",
		yes								= "Yes",
		no								= "No",
		debugging						= "Debugging",
		debugItems						= "Debug Items",
		prevComboSkill					= "Previous Combo Skill",
		prevComboSkillNot				= "Previous Combo Skill NOT",
		currentActionNot				= "Current Action NOT",
		filter1							= "Filter 1",
		filter2							= "Filter 2",
		filter3							= "Filter 3",
		filter4							= "Filter 4",
		filter5							= "Filter 5",
		underAttack						= "Under Attack",
		hpAdvantage						= "HP Advantage >=",
		targetTPLE						= "Target TP <=",
		targetMPLE						= "Target MP <=",
		performance						= "Performance",
		loot							= "Loot",
		telecast						= "Telecast",
		need							= "Need",
		greed							= "Greed",
		pass							= "Pass",
		extreme							= "Extreme",
		fast							= "Fast",
		--normal							= "Normal",
		slow							= "Slow",
		shortcut						= "Shortcut",
		modifierKey						= "Modifier Key",
		shortcutKey						= "Shortcut Key",
		waitNearEvac					= "Wait Near Evac",
		randomMovement					= "Randomize Movement",
		underAttackMelee				= "Under Attack (Melee)",
		chain							= "Chain",
		chainStart 						= "Chain Start",
		chainEnd						= "Chain End",
		enmityAOE						= "Enmity AOE",
		frontalCone						= "Frontal Cone",
		tankedTargetsOnly				= "Tanked Targets Only",
		aoeCenter						= "AOE Center",
		comboSkill						= "Combo Skill",
		offGCDSkill						= "Off GCD Skill",
		removesBuff						= "Removes Buff",
		minContentLevel	 				= "Min Content Level",
		maxContentLevel	 				= "Max Content Level",
		maxRadius						= "Max Radius",
		dangerousArea					= "Dangerous Area",
		usePatience						= "Use Patience",
		usePatience2					= "Use Patience II",
		useChum							= "Use Chum",
		moochableFish					= "Moochable Fish",
		whitelistFish					= "Whitelist Fish",
		whitelistFishHQ					= "Whitelist Fish (HQ)",
		blacklistFish					= "Blacklist Fish",
		blacklistFishHQ					= "Blacklist Fish (HQ)",
		singleUse						= "Single Use",
		
		--===== Added 9/20/15 - Sebbs
		maxdurabmin						= "Max Durability >=",
		maxdurabmax						= "Max Durability <",
		maxprogrmin						= "Max Progress >=",
		maxprogrmax						= "Max Progress <",
		
		--===== Added 9/23/15 - Sebbs
		-- Help
		assisthelp						= "Assist Mode will... \
\
You Steer, we Shoot. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		grindhelp						= "Grind Mode will... \
\
Do Fates, Huntlogs and Grind Mobs. \
\
Only for COMBAT Classes. \
\
While we endevour to Automate Settings, \
Settings can be changed if Advanced Settings is enabled. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		gatherhelp						= "Gather Mode will... \
\
Use Markers, Profiles or Quickstart. \
Only for Miner or Botanist. \
\
Skills use are set by Skill Profile",
		fishhelp						= "Fish Mode will... \
\
Use Markers, Profiles or Quickstart. \
\
Only for Fisher. \
\
Skills are NOT set via Skill Profile. \
Set Skills Via Marker or Profiles.",

-- Faq
		assistfaq						= "My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job. \
Is Start combat Checked?",
		grindfaq						= "My Bot Doesnt move? \
\
Are any valid Fates Available? \
Are Max Fate settings to low? \
\
My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job.",
		gatherhfaq						= "Bot Doesnt move? \
\
Profile has no valid tasks? \
Markers have radius to small? \
Heavensward or Stormblood may need Marker list.",
		fishfaq						= "Bot Doesnt Fish? \
\
Profile has no valid tasks? \
Current location has Lockout out due to fishing Limit?",

	-- Missing GUI strings 09/27/17 HusbandoMax
		-- Shared
		debugLevel = "Debug Level",
		addCollectable = "Add Collectable",
		itemName = "Item Name",
		minValue = "Min Value",
		noProfileSelected = "Please select/create a valid profile.",
		markerMode = "Marker Mode",
		markerType = "Marker Type",
		useCordials = "Use Cordials.",
		collectablePresets = "Use Known Defaults",
		expManuals = "Use Experience Manuals",
		
		-- Assist
		followTarget = "Follow Target",
		faceTarget = "Face Target",
		clientAutoface = "Using Client Autoface",
		-- Craft
		forSingleCraftsOnly = "For Single Crafts Only",
		craftDebug = "Craft Debug",
		useHQMats = "Use HQ Mats",
		onlyIfNecesssary = "Only If Necesssary",
		-- Fish
		fishMarkerProfileMode = "Fish Mode",
		baitType = "Bait Type",
			-- Fish Actions
		mooch = "Mooch",
		mooch2 = "Mooch II",
		patience = "Patience",
		patience2 = "Patience II",
		snagging = "Snagging",
		fishEyes = "Fish Eyes",
		chum = "Chum",
		doubleHook = "Double Hook",
		fishDebug = "Fish Debug",
		-- Gather
		gatherDebug = "Gather Debug",
		gatherMarkerProfileMode = "Gather Mode",
		minGPHighCordial = "Min GP - High Cordial",
		minGPCordial = "Min GP - Cordial",
		minGPWateredCordial = "Min GP - Watered Cordial",
		stealthDetectRange = "Stealth - Detect Range",
		stealthRemoveRange = "Stealth - Remove Range",
		smartStealth = "Smart Stealth",
		gatherSlotQuickstart = "Gather Slot",
		mapsQuickstart = "Maps",
		gardeningQuickstart = "Gardening",
		raresQuickstart = "Rares",
		superRaresQuickstart = "Super Rares",
		chocoboFoodQuickstart = "Chocobo Food",
		-- Grind
		AutoLevelMode = "Auto-Level Mode",
		ModifyAutoGrind = "Modify Auto-Grind",
		DoOnlyFates = "Do Only Fates",
		KillNonFateAggro = "Kill Non-Fate Aggro",
		AdvancedSettings = "Advanced Settings",
		DoLuminous = "Do Luminous",
		FateType = "Fate Type",
		Enable = "Enable",
		Startat = "Start at %%",
		Chain = "Chain",
		Battle = "Battle",
		Boss = "Boss",
		Grind = "Grind",
		Defense = "Defense",
		Escort = "Escort",
		MinFateLv = "Min Fate Lv.",
		SetNoMinFateLevel = "No Min Fate Level",
		MaxFateLv = "Max Fate Lv.",
		SetNoMaxFateLevel = "No Max Fate Level",
		GrindDebug = "Grind Debug",
		-- Mini Games
		CuffaCur = "Cuff-a-Cur",
		MonsterToss = "Monster Toss",
		TowerStriker = "Tower Striker",
		RandomizeGame = "Randomize Game",
		RandomTimeMin = "Random Time Min (m)",
		RandomTimeMax = "Random Time Max (m)",
		PlayTime = "Play Time (m)",
		RestTime = "Rest Time (m)",
		PostGameDelay = "Post-Game Delay (ms)",
		-- Party Grind
		SynctoFates = "Sync to Fates",
		
	-- Tooltips :D 09/27/17 HusbandoMax
		-- Shared
		debugLevelTooltip = "Change the Debug message level. (The higher the number the more detailed the messages)",
		addCollectableTooltip = "Add a new Collectable to the list below.",
		itemNameCollectableTooltip = "Case-sensitive item name for the item to become a collectable.",
		itemRaitingCollectableTooltip = "Minimum collectable value at which the item will be accepted as a collectable.",
		profileTooltip = "The profile to be used in the current mode. (Crafting Orders, Gathering, Fishing)",
		markerModeTooltip = "Select Single,Random or List.",
		markerTypeTooltip = "Marker type to show in the list below.",
		useCordialsTooltip = "Allow use of Cordials for GP.",
		collectablePresetsTooltip = "Add Known Collectables to the list below.",
		-- Assist
		assistTooltip = "None: Use manual targetting.\
Lowest Health: Targets the lowest health target within range.\
Highest Health: Targets the highest health target within range.\
Nearest: Targets the closest target within range.\
Tank Assist: Targets whatever your tank is targetting.",
		assistPriorityTooltip = "Prioritize Damage or Healing.",
		followTargetTooltip = "Attempts to continually follow the target (useful in PvP).",
		faceTargetTooltip = "Attempts to continually face the target.\nWarning:  Dangerous if using Standard movement mode.",
		clientAutofaceTooltip = "This option should be turned on if you are using the game client's [Face Target on Attack] options.",
		startCombatTooltip = "If this option is off, the bot will not attack a mob that is not in combat already.",
		confirmDutyTooltip = "Auto accepts Duty Queue.",
		-- Craft
		craftingOrderEditTooltip = "Opens the Crafting Order Editor.",
		craftingOrderCreateTooltip = "Creates a New Crafting Order profile.",
		expManualsTooltip = "Allow use of Experience boost manuals.",
		craftDebugTooltip = "Enable Debug messages in console.",
		forSingleCraftsOnlyTooltip = "These settings are for Single Craft (When no profile is selected)",
		craftAmountTooltip = "Haw many crafts to complete before stopping.",
		minimumCPTooltip = "CP required before starting the craft. (Useful for CP food)",
		useHQMatsTooltip = "Allow the use of HQ materials while crafting.",
		onlyIfNecesssaryTooltip = "Only use HQ materials if there are no NQ materials left.",
		-- Fish
		fishMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		baitTypeTooltip = "Bait to be used in Quick Start mode.",
			-- Fish Actions
		moochTooltip = "Allow fish mooching.",
		mooch2Tooltip = "Allow fish mooching (Mooch 2).",
		patienceTooltip = "Use Patience while fishing.",
		patience2Tooltip = "Use Patience 2 while fishing.",
		snaggingTooltip = "Apply the Snagging buff when fishing.",
		fishEyesTooltip = "Apply the Fish Eyes buff when fishing.",
		chumTooltip = "Use Chum while fishing.",
		doubleHookTooltip = "Use Double Hook.",
		fishDebugTooltip = "Enable Debug messages in console.",
		-- Gather
		gatherDebugTooltip = "Enable Debug messages in console.",
		gatherMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		minGPHighCordialTooltip = "Min GP required before using a High Cordial.",
		minGPCordialTooltip = "Min GP required before using a Cordial.",
		minGPWateredCordialTooltip = "Min GP required before using a Watered Cordial.",
		stealthDetectRangeTooltip = "Enemy range before applying Stealth.",
		stealthRemoveRangeTooltip = "Enemy range before removing Stealth.",
		smartStealthTooltip = "Smarter Stealth based on players direction and mob.",
		gatherSlotQuickstartTooltip = "Set the item slot to gather.",
		mapsQuickstartTooltip = "Gather Maps when avalible.",
		gardeningQuickstartTooltip = "Gather Gardening when avalible.",
		raresQuickstartTooltip = "Gather Rares when avalible.",
		superRaresQuickstartTooltip = "Gather Super Rares when avalible.",
		chocoboFoodQuickstartTooltip = "Gather Chocobo Food when avalible.",
		-- Grind
		AutoLevelModeTooltip = "Automatically switch maps to continue leveling in an optimal area.",
		ModifyAutoGrindTooltip = "Opens a GUI to edit the Auto-Level code",
		doFatesTooltip = "When enabled, the bot will complete FATEs in addition to mob-grinding.",
		DoOnlyFatesTooltip = "When enabled, the bot will idle between FATEs, and will not perform mob-grinding.",
		KillNonFateAggroTooltip = "Kills any Non-Fate Aggro",
		AdvancedSettingsTooltip = "Enable use of Advanced Settings",
		DoAtmaTooltip = "Grind Atma crystals and moves to the next zones. (Relic)",
		DoLuminousTooltip = "Grind Luminous crystals and moves to the next zones. (Relic)",
		MinFateLvTooltip = "Number of levels below current Player level.",
		SetNoMinFateLevelTooltip = "Number of levels below current Player level.",
		MaxFateLvTooltip = "Number of levels above current Player level.",
		SetNoMaxFateLevelTooltip = "Number of levels above current Player level.",
		fateTeleportPercentTooltip = "Fate percentage required before teleporting to it. (Hacks)",
		restInFatesTooltip = "Allow resting while in fate when low HP.",
		waitNearEvacTooltip = "Allow wating near evac postions instead of standing where you are waiting.",
		GrindDebugTooltip = "Enable Debug messages in console.",
		prioritizeClaimsTooltip = "Will claim all mobs withing set range on you for optimal drops.",
		claimRangeTooltip = "Range to claim when using Prioritize Claims.",
		attackClaimedTooltip = "Attack already clamied mobs.",
		doHuntingLogTooltip = "When enabled, FFXIVMinion will complete your class hunting log while grinding.",
		-- Mini Games
		CuffaCurTooltip = "Play the Cuff-a-Cur mingame.",
		MonsterTossTooltip = "Play the Monster Toss mingame.",
		TowerStrikerTooltip = "Play the Tower Striker mingame.",
		RandomizeGameTooltip = "Changed to a random minigame. (Time set with Random Time Min/Max)",
		RandomTimeMinTooltip = "Min time used when randomly changing minigames.",
		RandomTimeMaxTooltip = "Max time used when randomly changing minigames.",
		PlayTimeTooltip = "Time to play before resting.",
		RestTimeTooltip = "Time to rest after playing before starting again.",
		PostGameDelayTooltip = "Delay between starting each minigame.",
		-- Party Grind
		UseGamePartyLeaderTooltip = "Use your current party leader as the person to follow/assist.",
		SynctoFatesTooltip = "Will automatically Sync to Fates when withing a fate zone.",
		PartyLeaderTooltip = "Enter a players name to follow/assist them.",
		GetPartyLeaderTooltip = "Gets your current targets name and inserts it above.",
		--ru end
	},    	
	
	-- bk: KR
	["kr"] = 
	{
        startStop                       = "시작중지",
        doPulse                         = "중지(디버그)",
        pulseTime                       = "펄스시간(밀리초)",
        enableLog                       = "로그사용",
        task                            = "작업",
        state                           = "상태",
        effect                          = "효과",
        autoStartBot                    = "봇자동시작",
        combatMovement                  = "전투이동",
        enableRepair                    = "자동수리",
        ignoreMarkerLevels              = "마커레벨무시",
        ["Bot Status"]                       = "봇상태",
        settings                        = "설정",
		status							= "상황",
        advancedSettings                = "고급 설정",
        vendorSettings                  = "노점상 설정",
        gatherSettings                  = "채집 설정",
        skipcutscene					= "컷씬 넘기기",
		depositItems					= "아이템 보관",
		checkChat						= "채팅 알림",
		randomfarmspot 					= "임의의 파밍장소 사용",
		disabledrawing 					= "렌더링 해제",
		killaggrononfateenemies 		= "페이트 없는 적을 공격",
		avoidAOE						 = "교전 피하기",
        -- mesher.lua
        meshManager                     = "그물맵매니저", 	
		activated                       = "활성화된",
		noMeshLoad						= "그물맵로드되지않았다",
        mapName                         = "맵",
        navmesh                         = "그물맵이름",
        waypoint                        = "위치",
        ["General"]                 	= "일반 설정",
		["Auto-Equip"]					= "Auto-Equip",
		getWaypoint						= "그물맵얻기",
		useInSwitcher					= "스위치에서사용",
		enableSwitcher					= "스위치사용",
		minSwitchTime			        = "최소스위치시간",
		maxSwitchTime					= "최대스위치시간",
		switchTimer						= "스위치까지시간",
		switcherSettings				= "스위치설정",
		showMesh						= "삼각형 보이기 ",
		showrealMesh					= "그물맵 보이기",
		newMeshName						= "새로운 그물맵 이름",
		newMesh							= "그물맵 클리어",
		saveMesh						= "그물맵 저장",
		buildNAVMesh					= "그물맵 생성",
		editor							= "그물맵 수정",
		recoder							= "그물맵 기록",
		connections						= "연결",
        enablePSwitch					= "피해망상스위치실행",
        pSwitchCount                    = "피해망상플레이어카운트",		
        maMarkerID                      = "아이디",
        maMarkerName                    = "이름",
		
        -- skillmanager.lua
		skillbook                 	 	= "스킬북",
		skillManager                    = "스킬매니저",
		skillEditor                  	= "스킬에디터",
		skillEditor_craft              	= "스킬에디터_제작",
        skillEditor_gather            	= "스킬에디터_채집",
		saveProfile                 	= "프로필 저장",
		newProfileName                  = "새로운 프로필",
		skillProfile					= "스킬 프로필",
        newProfile                      = "새로운 프로필 생성",
		clearProfile					= "프로필 클리어",
		skillbookrefresh                = "스킬들 복원",
		targetType                      = "타겟",
		stepmin							= "스텝 >=",
		stepmax							= "스텝 <",
		durabmin						= "내구도 >=",
		durabmax						= "내구도 <",
		progrmin						= "진행 >=",
		progrmax						= "진행 <",
		qualitymin						= "품질 >=",
		qualitymax						= "품질 <",
		condition						= "상태 =",
		cpmin							= "CP >=",
		cpmax							= "CP <",
        gpmin							= "GP >=",
		gpmax							= "GP <",
		iqstack							= "내부 스택 >=",		
		notused							= "사용안함",
		excellent						= "최고품질",
		good							= "고품질",
		normal							= "보통",
		poor							= "저품질",
		centered						= "안정",
		sturdy							= "튼튼",
		pliant							= "고능률",
		primed							= "장지속",
		malleable						= "고진척",
		
        nodeHas						    = "가진 아이템: ",
		gatherAttemptsMin				= "남은 시도 >",
		gatherAttemptsMax				= "남은 시도 <=",
        profile                         = "프로필",
		sMmode							= "공격 모드",
		sMtargetmode					= "타겟 모드",
		refreshProfiles                 = "프로필 목록 새로고침",			
        deleteProfile                   = "현재 프로필 삭제",
        autoetectSkills                 = "스킬 자동검색",
		refreshSkillList                = "클리어 & 새로고침 스킬목록",
        skillEditor                     = "스킬 에디터",
        enabled                         = "사용",
		appliesBuff                     = "디버프 적용",
        priority                        = "우선순위",
        los                  		    = "시선 필요",
		instacast            		    = "즉시시전 스킬",
		channeled            		    = "채널 스킬",		
		cooldown                        = "재사용대기시간",
        minRange                        = "최소사거리",
        maxRange                        = "최대사거리",
        isGroundTargeted                = "그라운드 타겟",        
        useOutOfCombat                  = "전투에서 사용",
        playerMoving                    = "플레이어 무빙",
        playerHPGT                      = "플레이어 체력% >",
        playerHPLT                      = "플레이어 체력% <",
        playerPowerGT                   = "플레이어 마나 >",
        playerPowerLT                   = "플레이어 마나 <",
        playerHas                       = "플레이어가 소유한 버프 : 예 13,4152,521",
        orPlayerHas                     = "또는 플레이어가 가진 ",
        playerHasNot                    = "플레이어가 소유하지않은 버프 : 예 13,4152,521",
		orPlayerCond					= "플레이어 #상태 >",
        orPlayerHasNot                  = "또는 플레이어가 소유하지않은",
        targetMoving                    = "타겟 무빙",
        targetHPGT                      = "타겟 체력% >",
        targetHPLT                      = "타겟 체력% <",
        targetDistanceGT                = "타겟 거리 >",
        targetDistanceLT                = "타겟 거리 <",
        enemiesNearCount                = "적들 가까운 타겟(카운트) >=",
        enemiesNearRange                = "적군 가까운 타겟(최대사거리) =",
        alliesNearCount                 = "아군 가까운 타겟(카운트) >=",
        alliesNearRange                 = "아군 가까운 타겟(최대사거리) =",
        targetHas                       = "타겟이 가진 버프 : 예 13,4152,521",
        orTargetHas                     = "또는 타겟이 가진 ",
        targetHasNot                    = "타겟이 버프를 소유하지않은 : 예 13,4152,521",
        orTargetHasNot                  = "또는 타겟이 소유하지않은",
		prevSkillID						= "이전 스킬 아이디",
		AdvancedSettings				= "고급 설정",
		Fightstyle						= "전투스타일",
		
		
		--new SKM stuff
		alias							= "별명",
		cdIsReady						= "CD 준비됨",
		cdNotReady						= "CD 준비가안됨",
		cdTimeLT						= "CD 시간 <=",
		cdTimeGT						= "CD 시간 >=",
		nextSkillPrio					= "다음 스킬 순서",
		skmTYPE							= "행동 유형",
		skmSTYPE					 	= "스킬 유형",
		skmCombat						= "전투 상태",
		skmCHARGE						= "차징 스킬",
		skmLevelMin						= "레벨 >=",
		skmLevelMax						= "레벨 <=",
		checkSkill						= "스킬 아이디",
		isReady 						= "준비됨",
		isNotReady						= "준비가안됨",
		cooldownRemainingLTE			= "남은 쿨타임 <=",
		cooldownRemainingGTE			= "남은 쿨타임 >=",
		skmNSkillID						= "다음 스킬 아이디",
		skmCBreak						= "콤보 차단기",
		skmTRG							= "스킬 타겟",
		skmTRGTYPE						= "타겟 규칙",
		skmNPC							= "NPC 포함",
		skmPTRG							= "플레이어 타겟",
		skmPGTRG						= "그라운드 타겟",
		skmPPos							= "물약",
		skmTHPCL						= "타겟 체력 >",
		skmTHPCB						= "타겟 체력 <",
		skmTCONTIDS						= "만족한 아이디",
		skmTNCONTIDS					= "만족하지않는 아이디",
		skmTCASTID						= "시전 아이디",
		skmTCASTTM						= "시전 @ 나에게",
		skmTCASTTIME					= "시전 시간 >",
		skmPTPL							= "플레이어 TP >",
		skmPTPB							= "플레이어 TP <",
		skmPMPPL                		= "플레이어 마나% >",
        skmPMPPB                  		= "플레이어 마나% <",
		skmPAGL							= "플레이어 어그로 % >",
        skmPAGB							= "플레이어 어그로 % <",
		skmMPLock						= "마나 잠금 원인",
		skmMPLocked						= "영향 잠금",
		skmMPLockPer					= "마나 잠금 %",
		skmPTCount						= "멤버 카운트 >=",
		skmPTHPL						= "파티 체력% >",
		skmPTHPB						= "파티 체력% <",
		skmPTMPL						= "파티 마나% >",
		skmPTMPB						= "파티 마나% <",
		skmPTTPL						= "파티 TP >",
		skmPTTPB						= "파티 TP <",
		skmHPRIOHP						= "우선순위 체력 % <",
		skmHPRIO1						= "힐 우선순위 1",
		skmHPRIO2						= "힐 우선순위 2",
		skmHPRIO3						= "힐 우선순위 3",
		skmHPRIO4						= "힐 우선순위 4",
		skmTECount						= "적군 >=",
		skmTECount2						= "적군 <=",
		skmTERange						= "적 범위",
		skmTELevel						= "레벨 차이",
		skmTACount						= "아군 >=",
		skmTARange						= "아군 범위",
		skmTBuffOwner					= "버프 소유자",
		skmHasBuffs						= "버프 소유 (1+2,3)",
		skmMissBuffs					= "버프 사라짐 (1+2,3)",
		skmOrBuffDura					= "또는 버프 지속 <=",
		skmAndBuffDura					= "그리고 버프 지속 >",
		skmUnspoiled					= "깨끗한 연결점",		
		up								= "위",
		down							= "아래",
		delete							= "삭제",
		copy							= "복사",
		paste							= "붙여넣기",
		--sections						
		skillDetails					= "스킬 세부사항",
		skillChecks						= "다른 스킬 체크",
		basicDetails					= "기본 세부사항",
		playerHPMPTP					= "플레이어 체력/마나/TP",
		party							= "파티",
		target							= "타겟",
		casting							= "캐스팅",
		healPriority					= "힐 우선순위",
		aoe								= "교전",
		playerBuffs						= "플레이어 버프",
		targetBuffs						= "타겟 버프",
		
        --ffxiv stuff specific stuff
        botMode                       	= "봇 모드",
        addGrindSpot                    = "추가 돌발임무 마커",
        addFishingSpot                  = "추가 낚시 마커",
        addMiningSpot                   = "추가 광부 마커",
        addBotanySpot                   = "추가 원예 마커",
        addNavSpot                      = "추가 네비 마커",		
        deleteSpot                      = "삭제 가까운 마커",
        markers                         = "마커",
        markerLevel						= "마커 레벨",
        markerMinLevel				    = "최소 레벨 마커",
        markerMaxLevel				    = "최대 레벨 마커",
        selectedMarker                  = "선택된 마커",
		noMarker						= "마커 없음",
        mining                          = "채광",
        fishing                         = "낚시",
        botany                          = "원예",
		gatherTime 						= "마커 시간 (초)",
		deleteMarker					= "현재 마커 삭제",
		recmesh							= "그물망 기록",
		recAreaType						= "기록 유형",
		recAreaSize						= "기록 크기",
		changeMesh						= "그물망 변경",
		changeAreaType					= "유형 변경",
		changeAreaSize					= "크기 변경",		
		biDirOffMesh					= "양방향 그물맵연결해제",
		addOffMeshSpot					= "추가 그물맵연결해제",
		delOffMeshSpot					= "삭제 그물맵연결해제",
		typeOffMeshSpot					= "유형 그물맵연결해제",
		showPath						= "경로 보기",
        selectItem1                     = "아이템 우선순위 1",
        selectItem2                     = "아이템 우선순위 2",
		selectItem3                     = "아이템 우선순위 3",
        selectBait                      = "미끼 선택",
        baitName                        = "미끼 이름",
        markerName                      = "마커 이름",
        markerPos                       = "마커 위치",
        selectClosestMarker             = "가까운 마커 선택",
        moveToMarker                    = "마커로 이동",
        gatherManager                   = "채집매니저",
        selectMarker                    = "마커 선택",
        logCNE                          = "원인과 결과",
        useMount                        = "탈것 사용",
        useSprint                       = "전력질주 사용",
		gatherGardening					= "채집 원예",
		gatherChocoFood					= "채집 초코 음식",
		nodeType						= "노드 타입",
		throttle						= "조절판",
		--**********************************************
		repair							= "수리",
		questHelpers					= "퀘스트 도우미",
		mount							= "탈것",
		companion						= "버디",
		stance							= "스탠스",
		stFollow						= "따라가기",
		stFree							= "프리 스탠스",
		stDefender						= "방어 스탠스",
		stAttacker						= "공격 스탠스",
		stHealer						= "힐러 스탠스",
		--**********************************************
        mountDist                       = "탈것 거리: ",
        sprintDist                      = "전력질주 거리: ",
		randomPaths						= "무작위 길",
        botEnabled                      = "봇 사용",
        grindMode                       = "그라인드",
		huntMode						= "토벌",
		huntlogMode						= "토벌수첩",
        fishMode                        = "낚시",
        gatherMode                      = "채집",
        assistMode                      = "어시스트",
        partyMode                       = "파티-그라인드",
		craftMode                       = "제작",
        useStealth                      = "은신 사용",
        randomizeMarkers                = "임의 마커",
        teleport                        = "텔레포트",
        permaSprint                     = "무한 전력질주",
		avoidHP							= "피탐 HP% ",
        restHP                          = "휴식 HP%: ",
        restMP                          = "휴식 MP%: ",
        fleeHP                          = "도망 HP%: ",
        fleeMP                          = "도망 MP%: ",
        doFates                         = "돌발임무 실행",
        fatesOnly                       = "오직 돌발임무만",
        setEvacPoint                    = "SetEvacPoint",
        restInFates                     = "나머지 돌발임무",
        maxFateLevel                    = "최대돌발임무레벨: +",
        minFateLevel                    = "최소돌발임무레벨: -",
        waitForComplete                 = "완료대기%: ",
        blacklistTimer                  = "블랙리스트시간 (초)",
        fateIndex                       = "돌발임무인덱스",
        fateName                        = "돌발임무이름",
        blacklistAdd                    = "블랙리스트추가",
        blacklistRem                    = "블랙리스트렘",
        enableRadar                     = "레이더 사용",
        enable2DRadar                   = "2D 레이더 사용",
        enable3DRadar                   = "3D 레이더 사용",
        fullscreenRadar                 = "풀스크린 (2D)",
        showNodes                       = "노드 보여줌",
        showPlayers                     = "플레이어 보여줌",
        showBattleNPCs                  = "전투 엔피씨 보여줌",
        showEventNPCs                   = "이벤트 엔피씨 보여줌",
        showEventObjects                = "이벤트 오브젝트 보여줌",
        showAetherytes                  = "Aetherytes 보여줌",
        xPos                            = "X 위치",
        yPos                            = "Y 위치",
        assist                          = "어시스트",
        assistPriority            	    = "우선순위",
		
		-- new stuff (since last translation)
		useMooch						= "구걸 사용",
		markerManager					= "마커매니저",
		prevSkillIDNot				 	= "이전 스킬 아이디 NOT",
		secsSinceLastCast				= "마지막 캐스팅 이후 몇초",
        combatRangePercent              = "전투 범위 %: ",
        blacklistManager                = "블랙리스트매니저",
		createMarker				 	= "마커 생성",
		editMarkers						= "마커 수정",
		markerType						= "마커 유형",
		editMarkerList					= "설정 목록",
		addMarker					 	= "리스트 추가",
		editMarker						= "마커 수정",
		newMarker						= "새로운 마커",
		markerList						= "마커 목록",
		markerTeam						= "마커 팀",
		setupList						= "설정 목록",
        blacklistName                   = "블랙리스트 이름",
        blacklistEntry                  = "블랙리스트 명단",
        entryTime                       = "명단 시간",
        deleteEntry                     = "명단 삭제",
        qualityminper					= "품질 % >=",
		qualitymaxper					= "품질 % <",
        blacklistTarget                 = "블랙리스트 타겟",
        addEntry                        = "추가 명단",
        blacklistFate                   = "블랙리스트 돌발목표",
        notAttackable                   = "잘못된 타겟",
        targetName                      = "타겟 이름",
        monsters                        = "몬스터",
        fates                           = "돌발임무",
		--*************************************************
		toggleOnOff						= "항상 온/오프",
		multiManager					= "멀티봇 매니저",
		multiChannel 					= "채널",
		multiServer						= "서버 아이피",
		multiPort			 			= "포트 #",
		multiPass    					= "비밀번호",
		serverInfo				    	= "서버 정보",
		--*************************************************
		huntMonsters					= "몬스터 사냥",
		hunt							= "사냥",
		doAtma							= "Atma 실행",
		prioritizeClaims				= "우선순위 Claims",
		claimRange						= "Claim 사거리",
		attackClaimed					= "공격 Claimed",
		alwaysKillAggro					= "항상 킬 어그로",
		fateTeleportPercent				= "텔레포 %",
		--***************************************************
        startCombat                     = "전투 시작",
		onlySolo						= "혼자만",
		onlyParty						= "파티만",
		alliesNearHPLT					= "아군 체력% <",
        --new
        pvpMode                         = "PVP",
        pve                             = "PVE",
        both                            = "둘다",
        pvpTargetType                   = "PVP 타겟 유형",
        healer                          = "힐러",
        dps                             = "딜러",
        tank                            = "탱커",
        any                             = "아무나",
		none						 	= "없음",
		
		meleeDPS						= "근접딜러",
		caster							= "캐스터",
		ranged							= "원거리",
		nearDead						= "죽은 근처",
		sleeper							= "CC걸린",
		unattendedHealer				= "무인 힐러",
		
        prioritizeRanged                = "우선순위 범위",
        combatType                      = "전투 유형",
        nearest                         = "가까운",
        lowestHealth                    = "적은 체력",
        highestHealth                   = "Highest Health",
		tankAssist						= "Tank Assist",
        pvpTargetOne                    = "우선순위 1",
        pvpTargetTwo                    = "우선순위 2",
		pvpTargetThree					= "우선순위 3",
		pvpTargetFour					= "우선순위 4",
		pvpTargetFive					= "우선순위 5",
		pvpAvoid						= "회피",
		pvpSpeedMatchPartner			= "경기 파트너 속도",
		pvpArena						= "PVP 지역",
		
		gatherMaps						= "지도 수집",
        markerFields                    = "마커 필드",
		confirmDuty						= "던전 자동수락",
		antiAFKMove						= "안티-AFK 이동",
		pvpFlee							= "원거리 도주",
        skipCutscene                    = "컷씬 스킵",
        skipDialogue                    = "대화 스킵",
        doUnstuck                       = "떨어져도 활성화",
        delayLeave                      = "딜레이 Leave",
        defaultProfile                  = "기본 프로필",
		useHQMats						= "제작 수은 매트",
		enterDutyTimer 					= "타이머 입력: ",
		leaveDutyTimer 					= "타이머 남기기: ",
		dutyMode						= "던전",
		dutyLeader						= "던전 리더: ",
        clickToTeleport                 = "텔레포 클릭",
        clickToTravel                   = "여행 클릭",
		questRunProfile					= "퀘스트 실행",
		questManager					= "퀘스트 도우미",		
		quests							= "퀘스트",
		questEditor						= "퀘스트 에디터",
		questDone						= "퀘스트 완료",
		questInfo						= "퀘스트 정보",
		questSteps						= "단계",
		questDo							= "지금 퀘스트 실행",
		questAddQuest					= "추가 새로운 퀘스트",
		questAddStep					= "추가 새로운 단계",
		questAddTurnover				= "추가 새로운 Turn-in",
		questAddPreReq					= "추가 새로운 사전필수",
		questID							= "퀘스트 아이디",
		questPullID						= "풀 퀘스트 아이디",
		questPullValues					= "풀 현재 값",
		questJob						= "퀘스트 잡",
		questLevel						= "퀘스트 레벨",
		questSave						= "퀘스트 저장",
		questDelete						= "퀘스트 삭제",
		questUp 						= "높은 우선순위",
		questDown						= "낮은 우선순위",
		questStepEditor					= "단계 에디터",
		questStep						= "단계",
		questStepInfo					= "단계 정보",
		questStepDetails				= "단계 세부설정",
		questAddItem					= "아이템 추가",
		questClearItems					= "아이템 클리어",
		questItemEditor					= "아이템 에디터",
		newItem							= "새로운 아이템",
		stepItemAmount					= "총액",
		items							= "아이템",
		convoIndex						= "대화 #",
		dutyEncounters					= "상대",
		dutyEncounterEditor				= "던전 상대 에디터",
		
		questStepScript					= "작업-스크립트",
		questStepDelete					= "단계 삭제",
		questStepSave					= "단계 저장",
		questTurnoverEditor				= "Turn-in 에디터",
		questPreReqEditor				= "필요조건 에디터",
		questName						= "이름",		
		questMinLevel					= "최소 레벨",
		questMaxLevel					= "최대 레벨",
		questPreQuest					= "이전 퀘스트 필요",
		questMap						= "맵",
		questRepeat						= "반복",
		questStepDone					= "단계 완료",
		questReset						= "퀘스트 진행을 재설정",
		markerMode						= "마커 모드",
		markerList						= "마커 목록",
		markerTeam						= "마커 팀",
		singleMarker					= "싱글 마커",
		randomMarker					= "무작위 마커",
		questMode						= "퀘스트",
		removeMarker					= "마커 제거",
		deleteMarker					= "마커 삭제",
		PartyGrind         				= "파티 그린드",
		PartyLeader         			= "리더",
		GetPartyLeader      			= "타겟->리더",
		UseGamePartyLeader  			= "파티 리더 사용",
		TargetIsCasting           		= "타겟 캐스팅",
		TargetCastingOnMe           	= "나에게 캐스팅",
		TargetCastingTime           	= "캐스팅 시간 >",
        botanyMarker                    = "원예 마커",
        miningMarker                    = "채광 마커",
        grindMarker                     = "그린드 마커",
		huntMarker						= "사냥 마커",
		pvpMarker						= "PVP 마커",
		unspoiledMarker					= "Unspoiled 마커",
        contentIDEquals                 = "포함된아이디=",
        NOTcontentIDEquals              = "포함되지않은 아이디=",
		fishingMarker					= "낚시 마커",
		time							= "시간 (초)",
		name							= "이름",
		minLevel						= "최소 레벨",
		maxLevel						= "최대 레벨",
		markerTime						= "마커 시간 (초)",
		useAetherytes					= "사용 A",
		resetDutyTimer 					= "재설정 타이머: ",
		createProfile					= "프로필 생성",
		existingProfile					= "현존하는 프로필:",
		profileType						= "프로필 유형:",
		customTask						= "커스텀 작업",
		addEncounter					= "추가 Encounter",
		details							= "Details",
		newEncounter					= "New Encounter",
		newQuest						= "새로운 퀘스트",
		editQuestStep					= "퀘스트 단계 수정",
		newQuestStep					= "새로운 단계",
		newQuestTurnover				= "새로운 Turn-In",
		newQuestPreReq					= "새로운 Pre-Req",
		questEditSteps					= "단계 수정",
		questEditPreReqs				= "Pre-Reqs 수정",
		questEditTurnovers				= "Turn-인스 수정",
		stepCurrent						= "현재 단계",
		stepTask						= "단계 작업",
		stepItemSelector				= "아이템 선택",
		stepItemID						= "아이템 아이디",
		stepQuestID						= "퀘스트 아이디",
		stepTaskCustom					= "단계 작업 커스텀",
		stepMap							= "맵 아이디",
		stepMesh						= "그물맵 이름",
		stepTarget						= "단계 타겟",
		stepAction						= "액션 아이디",
		stepCommandString				= "명령 줄",
		stepKillCount					= "킬 카운트",
		stepDelay						= "딜레이",
		stepReward						= "Reward Slot",
		stepClear						= "모든 스텝 클리어",
		prereqJob						= "PreReq 잡",
		prereqStep						= "PreReq 단계",
		prereqID						= "PreReq 아이디",
		prereqClear						= "모든 PreReqs 클리어",
		turnoverStep					= "단계 #:",
		turnoverID						= "Turn-In 아이디",
		turnoverSlot					= "아이템 슬롯",
		turnoverClear					= "모든 Turn-인스 클리어",
		profileManager					= "프로필 매니저",
		advancedSettings				= "고급 설정",
		hacks							= "핵",
		newLocation						= "새 위치",
		startLocation					= "시작 위치",
		addLocation						= "새로운 위치",
		saveLocation					= "위치 저장",
		moveLocation					= "위치 이동",
		removeLocation					= "위치 제거",
		minimumGP						= "최소한의 GP",
		locationEditor					= "위치 에디터",
		locationName					= "위치 이름",
		useCordials						= "Cordials 사용",
		gatherUnspoiled					= "Unspoiled 수집",
		minerGearset					= "광부 기어세트",
		botanistGearset					= "식물학자 기어세트",
		refreshMap						= "지도 새로고침",
		hour							= "시",
		class							= "클래스",
		isIdle							= "게으른",
		objectiveIndex					= "오브젝트 인덱스",
		stepIndex						= "단계 인덱스",
		killCount					 	= "킬 카운트",
		autoEquip					 	= "자동 장비",
		idlePulseCount					= "게으른 카운트",
		taskDelay						= "작업 딜레이 (ms)",
		eorzeaTime						= "에오르제아 시간",
		potionHP						= "물약 체력",
		potionMP						= "물약 마나",
		
		teleporter 						= "텔레포",
		waypoint 						= "웨이포인트",
		newWaypoint 					= "새로운 웨이포인트",
		editWaypoint					= "웨이포인트 수정",
		newName 						= "새로운 이름",
		deleteWaypoint 					= "웨이포인트 삭제",
		renameWaypoint	 				= "웨이포인트 이름재설정",
		getTargetName					= "타겟 이름 얻기",
		saveAsTargetPos					= "@ 타겟 위치 저장",
		saveAsPlayerPos					= "@ 플레이어 위치 저장",
		save							= "저장",
		move							= "이동",
		distance						= "거리",
		
		importExport 					= "가져오기 / 내보내기",
		autoExport						= "자동 내보내기",
		fileName						= "파일 이름",
		gatherLocations					= "채집 위치",
		huntLocations					= "사냥 위치",
		basicExport						= "기본 내보내기",
		basicImport						= "기본 가져오기",
		markerImport					= "마커 가져오기",
		overwriteExisting				= "기존 덮어쓰기",
		allMarkers						= "모든 마커",
		exportSettings					= "내보내기 설정",
		importSettings					= "가져오기 설정",
		exportGlobal					= "글로벌 수출",
		importGlobal					= "글로벌 수입",
		
		minimumCP						= "최저의 CP",
		craftAmount						= "공예 총액",
		
		--===== Added 1/21/15 - Ace
		paranoid						= "편집증",
		permaSwiftcast					= "무한전력질주",
		castPrevention					= "캐스팅 시전삭제",
		shortcutManager					= "바로가기 매니저",
		food							= "음식",
		foodHQ							= "음식 HQ",
		curielRoot						= "동물 룻",
		--====== Added 1/22/15 - Ace
		whitelistTarget					= "Whitelist Target",
		validSlots						= "유효한 슬롯",
		--====== Added 2/15/15 - Ace
		quickStartMode					= "빠른 시작",
		--====== Added 2/18/15 - Ace
		totMin							= "ToT >=",
		totMax							= "ToT <",
		htSucceedMax					= "성급한 터치 성공 <",
		shStackMin						= "꾸준한 손 스택 >=",
		manipMax						= "조작 용도 <",
		--====== Added 3/13/15 - Ace
		doHuntingLog					= "토벌 수첩 실행",
		--====== Added 4/2/15 - Ace
		frontlines						= "최전선",
		confirm							= "확인",
		yes								= "예",
		no								= "아니오",
		debugging						= "Debugging",
		debugItems						= "Debug Items",
		prevComboSkill					= "Previous Combo Skill",
		prevComboSkillNot				= "Previous Combo Skill NOT",
		currentActionNot				= "Current Action NOT",
		filter1							= "필터 1",
		filter2							= "필터 2",
		filter3							= "필터 3",
		filter4							= "필터 4",
		filter5							= "필터 5",
		underAttack						= "공격",
		hpAdvantage						= "체력 이득 >=",
		targetTPLE						= "타겟 TP <=",
		targetMPLE						= "타겟 마나 <=",
		performance						= "퍼포먼스",
		loot							= "룻",
		telecast						= "텔레캐스튼",
		need							= "선입찰",
		greed							= "입찰",
		pass							= "포기",
		extreme							= "극도로빠른",
		fast							= "빠른",
		--normal							= "보통",
		slow							= "느린",
		shortcut						= "바로가기",
		modifierKey						= "수정 키",
		shortcutKey						= "바로가기 키",
		waitNearEvac					= "Wait Near Evac",
		randomMovement					= "무작위 이동",
		--====== Added 6/26/15 - Ace
		underAttackMelee				= "공격 (근접)",
		chain							= "체인",
		chainStart 						= "체인 시작",
		chainEnd						= "체인 끝",
		enmityAOE						= "증오 AOE",
		frontalCone						= "정면 Cone",
		tankedTargetsOnly				= "오직 탱커만 타겟",
		aoeCenter						= "광역 센터",
		comboSkill						= "콤보 스킬",
		offGCDSkill						= "GCD 스킬 오프",
		removesBuff						= "버프 삭제",
		--======= Added 7/6/15 - Ace
		minContentLevel	 				= "최소 인내 레벨",
		maxContentLevel	 				= "최대 인내 레벨",
		maxRadius						= "최대 반지름",
		dangerousArea					= "위험 지역",
		--======= Added 7/19/15 - Ace
		usePatience						= "인내 사용",
		usePatience2					= "인내 사용 II",
		useChum							= "Use Chum",
		moochableFish					= "구걸 가능 낚시",
		whitelistFish					= "화이트리스트 낚시",
		whitelistFishHQ					= "화이트리스트 낚시 (HQ)",
		blacklistFish					= "블랙리스트 낚시",
		blacklistFishHQ					= "블랙리스트 낚시 (HQ)",
		singleUse						= "Single Use",
		
		--===== Added 9/20/15 - Sebbs
		maxdurabmin						= "Max 내구도 >=",
		maxdurabmax						= "Max 내구도 <",
		maxprogrmin						= "Max 진행 >=",
		maxprogrmax						= "Max 진행 <",
		
		--===== Added 9/23/15 - Sebbs
		-- Help
		assisthelp						= "Assist Mode will... \
\
You Steer, we Shoot. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		grindhelp						= "Grind Mode will... \
\
Do Fates, Huntlogs and Grind Mobs. \
\
Only for COMBAT Classes. \
\
While we endevour to Automate Settings, \
Settings can be changed if Advanced Settings is enabled. \
\
Combat routines come from Skill Profile or ACR. \
Combat is only as good as the Profile used.",
		gatherhelp						= "Gather Mode will... \
\
Use Markers, Profiles or Quickstart. \
Only for Miner or Botanist. \
\
Skills use are set by Skill Profile",
		fishhelp						= "Fish Mode will... \
\
Use Markers, Profiles or Quickstart. \
\
Only for Fisher. \
\
Skills are NOT set via Skill Profile. \
Set Skills Via Marker or Profiles.",

-- Faq
		assistfaq						= "My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job. \
Is Start combat Checked?",
		grindfaq						= "My Bot Doesnt move? \
\
Are any valid Fates Available? \
Are Max Fate settings to low? \
\
My Bot Wont attack? \
\
Check your skill profile is set to the right Class/Job.",
		gatherhfaq						= "Bot Doesnt move? \
\
Profile has no valid tasks? \
Markers have radius to small? \
Heavensward or Stormblood may need Marker list.",
		fishfaq						= "Bot Doesnt Fish? \
\
Profile has no valid tasks? \
Current location has Lockout out due to fishing Limit?",
	
	-- Missing GUI strings 09/27/17 HusbandoMax
		-- Shared
		debugLevel = "Debug Level",
		addCollectable = "Add Collectable",
		itemName = "Item Name",
		minValue = "Min Value",
		noProfileSelected = "Please select/create a valid profile.",
		markerMode = "Marker Mode",
		markerType = "Marker Type",
		useCordials = "Use Cordials.",
		collectablePresets = "Use Known Defaults",
		expManuals = "Use Experience Manuals",
		
		-- Assist
		followTarget = "Follow Target",
		faceTarget = "Face Target",
		clientAutoface = "Using Client Autoface",
		-- Craft
		forSingleCraftsOnly = "For Single Crafts Only",
		craftDebug = "Craft Debug",
		useHQMats = "Use HQ Mats",
		onlyIfNecesssary = "Only If Necesssary",
		-- Fish
		fishMarkerProfileMode = "Fish Mode",
		baitType = "Bait Type",
			-- Fish Actions
		mooch = "Mooch",
		mooch2 = "Mooch II",
		patience = "Patience",
		patience2 = "Patience II",
		snagging = "Snagging",
		fishEyes = "Fish Eyes",
		chum = "Chum",
		doubleHook = "Double Hook",
		fishDebug = "Fish Debug",
		-- Gather
		gatherDebug = "Gather Debug",
		gatherMarkerProfileMode = "Gather Mode",
		minGPHighCordial = "Min GP - High Cordial",
		minGPCordial = "Min GP - Cordial",
		minGPWateredCordial = "Min GP - Watered Cordial",
		stealthDetectRange = "Stealth - Detect Range",
		stealthRemoveRange = "Stealth - Remove Range",
		smartStealth = "Smart Stealth",
		gatherSlotQuickstart = "Gather Slot",
		mapsQuickstart = "Maps",
		gardeningQuickstart = "Gardening",
		raresQuickstart = "Rares",
		superRaresQuickstart = "Super Rares",
		chocoboFoodQuickstart = "Chocobo Food",
		-- Grind
		AutoLevelMode = "Auto-Level Mode",
		ModifyAutoGrind = "Modify Auto-Grind",
		DoOnlyFates = "Do Only Fates",
		KillNonFateAggro = "Kill Non-Fate Aggro",
		AdvancedSettings = "Advanced Settings",
		DoLuminous = "Do Luminous",
		FateType = "Fate Type",
		Enable = "Enable",
		Startat = "Start at %%",
		Chain = "Chain",
		Battle = "Battle",
		Boss = "Boss",
		Grind = "Grind",
		Defense = "Defense",
		Escort = "Escort",
		MinFateLv = "Min Fate Lv.",
		SetNoMinFateLevel = "No Min Fate Level",
		MaxFateLv = "Max Fate Lv.",
		SetNoMaxFateLevel = "No Max Fate Level",
		GrindDebug = "Grind Debug",
		-- Mini Games
		CuffaCur = "Cuff-a-Cur",
		MonsterToss = "Monster Toss",
		TowerStriker = "Tower Striker",
		RandomizeGame = "Randomize Game",
		RandomTimeMin = "Random Time Min (m)",
		RandomTimeMax = "Random Time Max (m)",
		PlayTime = "Play Time (m)",
		RestTime = "Rest Time (m)",
		PostGameDelay = "Post-Game Delay (ms)",
		-- Party Grind
		SynctoFates = "Sync to Fates",
		
	-- Tooltips :D 09/27/17 HusbandoMax
		-- Shared
		debugLevelTooltip = "Change the Debug message level. (The higher the number the more detailed the messages)",
		addCollectableTooltip = "Add a new Collectable to the list below.",
		itemNameCollectableTooltip = "Case-sensitive item name for the item to become a collectable.",
		itemRaitingCollectableTooltip = "Minimum collectable value at which the item will be accepted as a collectable.",
		profileTooltip = "The profile to be used in the current mode. (Crafting Orders, Gathering, Fishing)",
		markerModeTooltip = "Select Single,Random or List.",
		markerTypeTooltip = "Marker type to show in the list below.",
		useCordialsTooltip = "Allow use of Cordials for GP.",
		collectablePresetsTooltip = "Add Known Collectables to the list below.",
		-- Assist
		assistTooltip = "None: Use manual targetting.\
Lowest Health: Targets the lowest health target within range.\
Highest Health: Targets the highest health target within range.\
Nearest: Targets the closest target within range.\
Tank Assist: Targets whatever your tank is targetting.",
		assistPriorityTooltip = "Prioritize Damage or Healing.",
		followTargetTooltip = "Attempts to continually follow the target (useful in PvP).",
		faceTargetTooltip = "Attempts to continually face the target.\nWarning:  Dangerous if using Standard movement mode.",
		clientAutofaceTooltip = "This option should be turned on if you are using the game client's [Face Target on Attack] options.",
		startCombatTooltip = "If this option is off, the bot will not attack a mob that is not in combat already.",
		confirmDutyTooltip = "Auto accepts Duty Queue.",
		-- Craft
		craftingOrderEditTooltip = "Opens the Crafting Order Editor.",
		craftingOrderCreateTooltip = "Creates a New Crafting Order profile.",
		expManualsTooltip = "Allow use of Experience boost manuals.",
		craftDebugTooltip = "Enable Debug messages in console.",
		forSingleCraftsOnlyTooltip = "These settings are for Single Craft (When no profile is selected)",
		craftAmountTooltip = "Haw many crafts to complete before stopping.",
		minimumCPTooltip = "CP required before starting the craft. (Useful for CP food)",
		useHQMatsTooltip = "Allow the use of HQ materials while crafting.",
		onlyIfNecesssaryTooltip = "Only use HQ materials if there are no NQ materials left.",
		-- Fish
		fishMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		baitTypeTooltip = "Bait to be used in Quick Start mode.",
			-- Fish Actions
		moochTooltip = "Allow fish mooching.",
		mooch2Tooltip = "Allow fish mooching (Mooch 2).",
		patienceTooltip = "Use Patience while fishing.",
		patience2Tooltip = "Use Patience 2 while fishing.",
		snaggingTooltip = "Apply the Snagging buff when fishing.",
		fishEyesTooltip = "Apply the Fish Eyes buff when fishing.",
		chumTooltip = "Use Chum while fishing.",
		doubleHookTooltip = "Use Double Hook.",
		fishDebugTooltip = "Enable Debug messages in console.",
		-- Gather
		gatherDebugTooltip = "Enable Debug messages in console.",
		gatherMarkerProfileModeTooltip = "Select between Markers, Profile or Quickstart.",
		minGPHighCordialTooltip = "Min GP required before using a High Cordial.",
		minGPCordialTooltip = "Min GP required before using a Cordial.",
		minGPWateredCordialTooltip = "Min GP required before using a Watered Cordial.",
		stealthDetectRangeTooltip = "Enemy range before applying Stealth.",
		stealthRemoveRangeTooltip = "Enemy range before removing Stealth.",
		smartStealthTooltip = "Smarter Stealth based on players direction and mob.",
		gatherSlotQuickstartTooltip = "Set the item slot to gather.",
		mapsQuickstartTooltip = "Gather Maps when avalible.",
		gardeningQuickstartTooltip = "Gather Gardening when avalible.",
		raresQuickstartTooltip = "Gather Rares when avalible.",
		superRaresQuickstartTooltip = "Gather Super Rares when avalible.",
		chocoboFoodQuickstartTooltip = "Gather Chocobo Food when avalible.",
		-- Grind
		AutoLevelModeTooltip = "Automatically switch maps to continue leveling in an optimal area.",
		ModifyAutoGrindTooltip = "Opens a GUI to edit the Auto-Level code",
		doFatesTooltip = "When enabled, the bot will complete FATEs in addition to mob-grinding.",
		DoOnlyFatesTooltip = "When enabled, the bot will idle between FATEs, and will not perform mob-grinding.",
		KillNonFateAggroTooltip = "Kills any Non-Fate Aggro",
		AdvancedSettingsTooltip = "Enable use of Advanced Settings",
		DoAtmaTooltip = "Grind Atma crystals and moves to the next zones. (Relic)",
		DoLuminousTooltip = "Grind Luminous crystals and moves to the next zones. (Relic)",
		MinFateLvTooltip = "Number of levels below current Player level.",
		SetNoMinFateLevelTooltip = "Number of levels below current Player level.",
		MaxFateLvTooltip = "Number of levels above current Player level.",
		SetNoMaxFateLevelTooltip = "Number of levels above current Player level.",
		fateTeleportPercentTooltip = "Fate percentage required before teleporting to it. (Hacks)",
		restInFatesTooltip = "Allow resting while in fate when low HP.",
		waitNearEvacTooltip = "Allow wating near evac postions instead of standing where you are waiting.",
		GrindDebugTooltip = "Enable Debug messages in console.",
		prioritizeClaimsTooltip = "Will claim all mobs withing set range on you for optimal drops.",
		claimRangeTooltip = "Range to claim when using Prioritize Claims.",
		attackClaimedTooltip = "Attack already clamied mobs.",
		doHuntingLogTooltip = "When enabled, FFXIVMinion will complete your class hunting log while grinding.",
		-- Mini Games
		CuffaCurTooltip = "Play the Cuff-a-Cur mingame.",
		MonsterTossTooltip = "Play the Monster Toss mingame.",
		TowerStrikerTooltip = "Play the Tower Striker mingame.",
		RandomizeGameTooltip = "Changed to a random minigame. (Time set with Random Time Min/Max)",
		RandomTimeMinTooltip = "Min time used when randomly changing minigames.",
		RandomTimeMaxTooltip = "Max time used when randomly changing minigames.",
		PlayTimeTooltip = "Time to play before resting.",
		RestTimeTooltip = "Time to rest after playing before starting again.",
		PostGameDelayTooltip = "Delay between starting each minigame.",
		-- Party Grind
		UseGamePartyLeaderTooltip = "Use your current party leader as the person to follow/assist.",
		SynctoFatesTooltip = "Will automatically Sync to Fates when withing a fate zone.",
		PartyLeaderTooltip = "Enter a players name to follow/assist them.",
		GetPartyLeaderTooltip = "Gets your current targets name and inserts it above.",
		--kr end
    },                               
}

-- merge the ml_strings into the miniondbstrings, so they get all translated
for language,data in pairs(ml_strings) do
	for skey,str in pairs(data) do
		if ( ml_miniondbstrings[skey] == nil ) then
			ml_miniondbstrings[skey] = { [language] = str }
			
		else
			if ( ml_miniondbstrings[skey][language] == nil ) then
				ml_miniondbstrings[skey][language] = str
			end
		end
	end	
end
-- merge  the minionlib strings with our ffxiv strings
for language,data in pairs(ffxiv_strings) do
	if ( ml_strings[language] ) then
		for skey,str in pairs(data) do
			if ( ml_strings[language][skey] == nil ) then
				ml_strings[language][skey] = str
			else
				--d("Not adding dupliocate string :"..skey)
			end
		end
	end
	
	-- add them to the new ml_miniondbstrings as well
	for skey,str in pairs(data) do
		if ( ml_miniondbstrings[skey] == nil ) then
			ml_miniondbstrings[skey] = { [language] = str }
			
		else
			if ( ml_miniondbstrings[skey][language] == nil ) then
				ml_miniondbstrings[skey][language] = str
			end
		end
	end	
end

function GetUSString(stringName)
	return GetStringByLang(stringName,"en")
end