Config.PursuitVehicles = {
    ['polvic'] = {
        ['B'] = { DriveForce = 0.271000, DriveInertia = 1.000000 },
        ['A'] = { DriveForce = 0.311000, DriveInertia = 1.100000 },
        ['S'] = { DriveForce = 0.351000, DriveInertia = 1.200000 },
    },
    ['polexp'] = {
        ['B'] = { DriveForce = 0.235000, DriveInertia = 1.000000 },
        ['A'] = { DriveForce = 0.275000, DriveInertia = 1.100000 },
        ['S'] = { DriveForce = 0.315000, DriveInertia = 1.200000 },
    },
    ['polchar'] = {
        ['B'] = { DriveForce = 0.271000, DriveInertia = 1.000000 },
        ['A'] = { DriveForce = 0.311000, DriveInertia = 1.100000 },
        ['S'] = { DriveForce = 0.351000, DriveInertia = 1.200000 },
    },
    ['polchal'] = {
        ['B'] = { DriveForce = 0.275069, DriveInertia = 1.000000 },
        ['A'] = { DriveForce = 0.315069, DriveInertia = 1.100000 },
        ['S'] = { DriveForce = 0.355069, DriveInertia = 1.200000 },
    },
    ['polstang'] = {
        ['B'] = { DriveForce = 0.270000, DriveInertia = 1.000000 },
        ['A'] = { DriveForce = 0.310000, DriveInertia = 1.100000 },
        ['S'] = { DriveForce = 0.350000, DriveInertia = 1.200000 },
    },
    ['polvette'] = {
        ['B'] = { DriveForce = 0.275000, DriveInertia = 1.000000 },
        ['A'] = { DriveForce = 0.315000, DriveInertia = 1.100000 },
        ['S'] = { DriveForce = 0.355000, DriveInertia = 1.200000 },
    },
}