NAME	 	= "Mayhem"
VERSION		= "1.0"
TYPE		= "INI"
GAME		= "CNCZH,CNCGEN"
DESCRIPTION = "Makes everything build 4x faster"
AUTHOR 		= "IllMakeUEargasm"
PASTEBIN	= ""

-----------------------------------------------------------------
----------------------SCRIPT SECTION-----------------------------
-----------------------------------------------------------------

#INI

Object AmericaInfantryRanger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC
End
  End
End


Object AmericaInfantryMissileDefender
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 

Object AmericaInfantryPilot
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


Object AmericaInfantryPathfinder
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object AmericaInfantryColonelBurton
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


Object AmericaVehicleHumvee
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


Object AmericaVehicleTomahawk
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 



Object AmericaTankCrusader
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object AmericaTankPaladin
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object AmericaTankAvenger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


Object AmericaJetRaptor
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object AmericaJetAurora
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




End
End
End

Object AmericaStealthFighter
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




End
End
End




Object AmericaVehicleComanche
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


Object AirF_AmericaVehicleComanche
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object AirF_AmericaJetAurora
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




End
End
End
 
Object AirF_AmericaInfantryRanger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object AirF_AmericaInfantryMissileDefender
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
 
Object AirF_AmericaInfantryPathfinder
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object AirF_AmericaInfantryColonelBurton
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object AirF_AmericaVehicleHumvee
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object AirF_AmericaVehicleTomahawk
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object AirF_AmericaTankAvenger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object AirF_AmericaJetRaptor
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object AirF_AmericaStealthFighter
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




End
End
End

 
Object Lazr_AmericaJetRaptor
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object Lazr_AmericaStealthFighter
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




End
End
End


Object Lazr_AmericaJetAurora
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC


	End
	End
End

Object Lazr_AmericaVehicleComanche
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Lazr_AmericaInfantryRanger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Lazr_AmericaInfantryMissileDefender
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Lazr_AmericaInfantryPathfinder
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object Lazr_AmericaInfantryColonelBurton
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End  

Object Lazr_AmericaVehicleHumvee
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Lazr_AmericaVehicleTomahawk
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
 
Object Lazr_AmericaTankCrusader
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
 
Object Lazr_AmericaTankPaladin
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Lazr_AmericaTankAvenger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
 
Object SupW_AmericaJetRaptor
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object SupW_AmericaVehicleComanche
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End

 
Object SupW_AmericaJetAurora
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




End
End
End

Object SupW_AmericaStealthFighter
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




End
End
End


Object SupW_AmericaInfantryRanger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object SupW_AmericaInfantryMissileDefender
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
 
Object SupW_AmericaInfantryPathfinder
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object SupW_AmericaInfantryColonelBurton
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object SupW_AmericaVehicleHumvee
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object SupW_AmericaVehicleTomahawk
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
  
Object SupW_AmericaTankCrusader
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
 
Object SupW_AmericaTankPaladin
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object SupW_AmericaTankAvenger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
  
Object ChinaInfantryRedguard
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object ChinaInfantryTankHunter
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object ChinaInfantryHacker
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 

Object ChinaInfantryBlackLotus
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


 
Object ChinaTankBattleMaster
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object ChinaTankOverlord
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object ChinaTankDragon
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object ChinaVehicleTroopCrawler
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object ChinaVehicleInfernoCannon
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object ChinaVehicleNukeLauncher
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object ChinaTankGattling
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
 
Object ChinaVehicleListeningOutpost
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC



  End
  End
End 
 
Object ChinaVehicleHelix
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object ChinaJetMIG
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


Object Infa_ChinaJetMIG
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Infa_ChinaInfantryTankHunter
ReplaceModule ModuleTag_13
  Behavior = VeterancyGainCreate ModuleTag_13_Override
    StartingLevel = HEROIC




  End
  End
End 
 
Object Infa_ChinaInfantryHacker
ReplaceModule ModuleTag_15
  Behavior = VeterancyGainCreate ModuleTag_15_Override
    StartingLevel = HEROIC

  End
  End
End 


Object Infa_ChinaInfantryBlackLotus
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


 
Object Infa_ChinaTankDragon
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Infa_ChinaVehicleInfernoCannon
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Infa_ChinaVehicleNukeLauncher
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Infa_ChinaTankGattling
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Infa_ChinaInfantryMiniGunner
ReplaceModule ModuleTag_03
  Behavior = VeterancyGainCreate ModuleTag_03_Override
    StartingLevel = HEROIC





  End
  End
End 
 
 Object Infa_ChinaVehicleListeningOutpost
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC   




  End
  End
End 
 
 Object Infa_ChinaVehicleHelix
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


Object Tank_ChinaTankECM
ReplaceModule   ModuleTag_24
  Behavior = VeterancyGainCreate ModuleTag_24_Override
    StartingLevel = HEROIC

  End
End
End

Object Tank_ChinaTankDragon
ReplaceModule   ModuleTag_14
  Behavior = VeterancyGainCreate ModuleTag_14_Override
    StartingLevel = HEROIC

  End
End
End

Object Tank_ChinaTankGattling
ReplaceModule ModuleTag_23   
Behavior = VeterancyGainCreate ModuleTag_23_Override
    StartingLevel = HEROIC

End
End
End



 Object Tank_ChinaVehicleHelix
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC


  End
  End
End 
 


 Object Tank_ChinaJetMIG
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End

 
 Object Tank_ChinaInfantryRedguard
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


  Object Tank_ChinaInfantryTankHunter
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


  Object Tank_ChinaInfantryHacker
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC

  End
  End
End 


Object Tank_ChinaInfantryBlackLotus
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 



  Object Tank_ChinaTankBattleMaster
ReplaceModule ModuleTag_14
  Behavior = VeterancyGainCreate ModuleTag_14_Override
    StartingLevel = HEROIC




  End
  End
End 


  Object Tank_ChinaTankEmperor
ReplaceModule ModuleTag_23
  Behavior = VeterancyGainCreate ModuleTag_23_Override
    StartingLevel = HEROIC

  End
  End
End 


  
  Object Nuke_ChinaVehicleHelix
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 
  Object Nuke_ChinaJetMIG
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 
  Object Nuke_ChinaInfantryRedguard
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 


  Object Nuke_ChinaInfantryTankHunter
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 
  Object Nuke_ChinaInfantryHacker
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 

Object Nuke_ChinaInfantryBlackLotus
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 


  Object Nuke_ChinaTankDragon
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 
  Object Nuke_ChinaVehicleTroopCrawler
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 
  Object Nuke_ChinaVehicleInfernoCannon
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 
  Object Nuke_ChinaVehicleNukeLauncher
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 
  Object Nuke_ChinaTankGattling
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 

 
  Object Nuke_ChinaTankECM
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 
  Object Nuke_ChinaVehicleListeningOutpost
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
  Object Nuke_ChinaTankBattleMaster
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 
  Object Nuke_ChinaTankOverlord
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End 
 



  Object GLATankScorpion
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
  Object GLAVehicleRocketBuggy
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
  Object GLAVehicleCombatBike
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
  Object  GLAVehicleQuadCannon
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
  Object  GLAVehicleToxinTruck
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
  Object  GLAVehicleBombTruck
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  GLAVehicleScudLauncher
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object GLAVehicleTechnical
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object GLAVehicleTechnicalChassisOne
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object GLAVehicleTechnicalChassisTwo
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object GLAVehicleTechnicalChassisThree
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object  GLALightTank
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object  GLATankMarauder
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  GLAVehicleRadarVan
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  GLAVehicleBattleBus
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  GLAInfantryRebel
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  GLAInfantryTunnelDefender
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  GLAInfantryTerrorist
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  GLAInfantryAngryMobNexus
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  GLAInfantryHijacker
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  GLAInfantryJarmenKell
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object  GLAInfantryWorker
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
 
   Object  Demo_GLAInfantryRebel
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 

   Object  Demo_GLAInfantryAngryMobNexus
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  Demo_GLAInfantryTunnelDefender
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAInfantryTerrorist
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 

   Object  Demo_GLAInfantryJarmenKell
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End



 
   Object  Demo_GLATankScorpion
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAVehicleRocketBuggy
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAVehicleCombatBike
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAVehicleQuadCannon
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAVehicleToxinTruck
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAVehicleBombTruck
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAVehicleScudLauncher
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAVehicleTechnical
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 

   Object Demo_GLAVehicleTechnicalChassisOne
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object Demo_GLAVehicleTechnicalChassisTwo
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object Demo_GLAVehicleTechnicalChassisThree
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  Demo_GLATankMarauder
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAVehicleRadarVan
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Demo_GLAVehicleBattleBus
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Chem_GLAInfantryRebel
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 

   Object  Chem_GLAInfantryTunnelDefender
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Chem_GLAInfantryTerrorist
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object  Chem_GLAInfantryJarmenKell
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 

   Object  Chem_GLAInfantryAngryMobNexus
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End

   Object  Chem_GLATankScorpion
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Chem_GLAVehicleRocketBuggy
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Chem_GLAVehicleCombatBike
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Chem_GLAVehicleQuadCannon
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Chem_GLAVehicleToxinTruck
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Chem_GLAVehicleBombTruck
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Chem_GLAVehicleScudLauncher
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Chem_GLAVehicleTechnical
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object Chem_GLAVehicleTechnicalChassisOne
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object Chem_GLAVehicleTechnicalChassisTwo
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object Chem_GLAVehicleTechnicalChassisThree
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 


   Object  Chem_GLATankMarauder
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
 
   Object  Slth_GLAInfantryRebel
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLAInfantryTunnelDefender
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLAInfantryTerrorist
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 

   Object  Slth_GLAInfantryJarmenKell
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object  Slth_GLAInfantryAngryMobNexus
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLATankScorpion
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLAVehicleRocketBuggy
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLAVehicleCombatBike
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLAVehicleQuadCannon
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLAVehicleToxinTruck
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLAVehicleBombTruck
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLAVehicleScudLauncher
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
   Object  Slth_GLAVehicleTechnical
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 

   Object Slth_GLAVehicleTechnicalChassisOne
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object Slth_GLAVehicleTechnicalChassisTwo
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End


   Object Slth_GLAVehicleTechnicalChassisThree
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 

    Object  Slth_GLATankMarauder
  AddModule 
   Behavior = VeterancyGainCreate ModuleTag_Helden
     StartingLevel = HEROIC
 
 
 
 
 

  End
  End
End
 
Object Boss_JetAurora
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_VehicleHelix
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_JetMIG
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_JetRaptor
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_InfantryColonelBurton
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_InfantryRanger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_InfantryPathfinder
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_InfantryBlackLotus
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_InfantryTankHunter
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
  
Object Boss_InfantryHacker
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_InfantryJarmenKell
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_InfantryAngryMobNexus
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
  
Object Boss_VehicleTomahawk
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_TankPaladin
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_VehicleSentryDrone
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_TankAvenger
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_TankOverlord
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_TankDragon
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_TankGattling
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_VehicleRocketBuggy
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 
Object Boss_VehicleCombatBikeTerrorist
  AddModule 
  Behavior = VeterancyGainCreate ModuleTag_Helden
    StartingLevel = HEROIC




  End
  End
End 
 

PlayerTemplate FactionAmerica
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End

PlayerTemplate FactionAmericaAirForceGeneral
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End

PlayerTemplate FactionAmericaSuperWeaponGeneral
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End

PlayerTemplate FactionAmericaLaserGeneral
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End

PlayerTemplate FactionChina
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End 


PlayerTemplate FactionChinaTankGeneral
 ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End 

PlayerTemplate FactionChinaNukeGeneral
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End 

PlayerTemplate FactionChinaInfantryGeneral
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End 


 PlayerTemplate FactionGLA
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End


 PlayerTemplate FactionGLAStealthGeneral
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End

 PlayerTemplate FactionGLADemolitionGeneral
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End  

PlayerTemplate FactionGLAToxinGeneral
ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End

PlayerTemplate FactionBossGeneral

ProductionTimeChange = AmericaCommandCenter -80%
ProductionTimeChange = AmericaVehicleDozer -80%
ProductionTimeChange = AmericaPowerPlant -80%
ProductionTimeChange = AmericaParticleCannonUplink -80%
ProductionTimeChange = AmericaStrategyCenter -80%
ProductionTimeChange = AmericaAirfield -90%
ProductionTimeChange = AmericaSupplyCenter -80%
ProductionTimeChange = AmericaSupplyDropZone -80%
ProductionTimeChange = AmericaBarracks -80%
ProductionTimeChange = AmericaWarFactory -80%
ProductionTimeChange = AmericaPatriotBattery -80%
ProductionTimeChange = AmericaFireBase -80%
ProductionTimeChange = AmericaInfantryRanger -80%
ProductionTimeChange = AmericaInfantryMissileDefender -80%
ProductionTimeChange = AmericaInfantryPathfinder -80%
ProductionTimeChange = AmericaInfantryColonelBurton -80%
ProductionTimeChange = AmericaVehicleHumvee -80%
ProductionTimeChange = AmericaVehicleTomahawk -80%
ProductionTimeChange = AmericaVehicleMedic -80%
ProductionTimeChange = AmericaVehicleBattleDrone -80%
ProductionTimeChange = AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AmericaTankCrusader -80%
ProductionTimeChange = AmericaTankPaladin -80%
ProductionTimeChange = AmericaTankAvenger -80%
ProductionTimeChange = AmericaTankMicrowave -80%
ProductionTimeChange = AmericaJetRaptor -80%
ProductionTimeChange = AmericaJetAurora -80%
ProductionTimeChange = AmericaVehicleComanche -80%
ProductionTimeChange = AmericaVehicleChinook -80%
ProductionTimeChange = AirF_AmericaCommandCenter -80%
ProductionTimeChange = AirF_AmericaVehicleDozer -80%
ProductionTimeChange = AirF_AmericaPowerPlant -80%
ProductionTimeChange = AirF_AmericaParticleCannonUplink -80%
ProductionTimeChange = AirF_AmericaStrategyCenter -80%
ProductionTimeChange = AirF_AmericaAirfield -90%
ProductionTimeChange = AirF_AmericaSupplyCenter -80%
ProductionTimeChange = AirF_AmericaSupplyDropZone -80%
ProductionTimeChange = AirF_AmericaBarracks -80%
ProductionTimeChange = AirF_AmericaWarFactory -80%
ProductionTimeChange = AirF_AmericaPatriotBattery -80%
ProductionTimeChange = AirF_AmericaFireBase -80%
ProductionTimeChange = AirF_AmericaInfantryRanger -80%
ProductionTimeChange = AirF_AmericaInfantryMissileDefender -80%
ProductionTimeChange = AirF_AmericaInfantryPathfinder -80%
ProductionTimeChange = AirF_AmericaInfantryColonelBurton -80%
ProductionTimeChange = AirF_AmericaVehicleHumvee -80%
ProductionTimeChange = AirF_AmericaVehicleTomahawk -80%
ProductionTimeChange = AirF_AmericaVehicleMedic -80%
ProductionTimeChange = AirF_AmericaVehicleBattleDrone -80%
ProductionTimeChange = AirF_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = AirF_AmericaTankCrusader -80%
ProductionTimeChange = AirF_AmericaTankPaladin -80%
ProductionTimeChange = AirF_AmericaTankAvenger -80%
ProductionTimeChange = AirF_AmericaTankMicrowave -80%
ProductionTimeChange = AirF_AmericaJetRaptor -80%
ProductionTimeChange = AirF_AmericaJetAurora -80%
ProductionTimeChange = AirF_AmericaVehicleComanche -80%
ProductionTimeChange = AirF_AmericaVehicleChinook -80%
ProductionTimeChange = SupW_AmericaCommandCenter -80%
ProductionTimeChange = SupW_AmericaVehicleDozer -80%
ProductionTimeChange = SupW_AmericaPowerPlant -80%
ProductionTimeChange = SupW_AmericaParticleCannonUplink -80%
ProductionTimeChange = SupW_AmericaStrategyCenter -80%
ProductionTimeChange = SupW_AmericaAirfield -90%
ProductionTimeChange = SupW_AmericaSupplyCenter -80%
ProductionTimeChange = SupW_AmericaSupplyDropZone -80%
ProductionTimeChange = SupW_AmericaBarracks -80%
ProductionTimeChange = SupW_AmericaWarFactory -80%
ProductionTimeChange = SupW_AmericaPatriotBattery -80%
ProductionTimeChange = SupW_AmericaFireBase -80%
ProductionTimeChange = SupW_AmericaInfantryRanger -80%
ProductionTimeChange = SupW_AmericaInfantryMissileDefender -80%
ProductionTimeChange = SupW_AmericaInfantryPathfinder -80%
ProductionTimeChange = SupW_AmericaVehicleHumvee -80%
ProductionTimeChange = SupW_AmericaVehicleTomahawk -80%
ProductionTimeChange = SupW_AmericaVehicleMedic -80%
ProductionTimeChange = SupW_AmericaVehicleBattleDrone -80%
ProductionTimeChange = SupW_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = SupW_AmericaTankCrusader -80%
ProductionTimeChange = SupW_AmericaTankPaladin -80%
ProductionTimeChange = SupW_AmericaTankAvenger -80%
ProductionTimeChange = SupW_AmericaTankMicrowave -80%
ProductionTimeChange = SupW_AmericaJetRaptor -80%
ProductionTimeChange = SupW_AmericaJetAurora -80%
ProductionTimeChange = SupW_AmericaVehicleComanche -80%
ProductionTimeChange = SupW_AmericaVehicleChinook -80%
ProductionTimeChange = Lazr_AmericaCommandCenter -80%
ProductionTimeChange = Lazr_AmericaVehicleDozer -80%
ProductionTimeChange = Lazr_AmericaPowerPlant -80%
ProductionTimeChange = Lazr_AmericaParticleCannonUplink -80%
ProductionTimeChange = Lazr_AmericaStrategyCenter -80%
ProductionTimeChange = Lazr_AmericaAirfield -90%
ProductionTimeChange = Lazr_AmericaSupplyCenter -80%
ProductionTimeChange = Lazr_AmericaSupplyDropZone -80%
ProductionTimeChange = Lazr_AmericaBarracks -80%
ProductionTimeChange = Lazr_AmericaWarFactory -80%
ProductionTimeChange = Lazr_AmericaPatriotBattery -80%
ProductionTimeChange = Lazr_AmericaFireBase -80%
ProductionTimeChange = Lazr_AmericaInfantryRanger -80%
ProductionTimeChange = Lazr_AmericaInfantryMissileDefender -80%
ProductionTimeChange = Lazr_AmericaInfantryPathfinder -80%
ProductionTimeChange = Lazr_AmericaVehicleHumvee -80%
ProductionTimeChange = Lazr_AmericaVehicleTomahawk -80%
ProductionTimeChange = Lazr_AmericaVehicleMedic -80%
ProductionTimeChange = Lazr_AmericaVehicleBattleDrone -80%
ProductionTimeChange = Lazr_AmericaVehicleHellfireDrone -80%
ProductionTimeChange = Lazr_AmericaTankCrusader -80%
ProductionTimeChange = Lazr_AmericaTankPaladin -80%
ProductionTimeChange = Lazr_AmericaTankAvenger -80%
ProductionTimeChange = Lazr_AmericaTankMicrowave -80%
ProductionTimeChange = Lazr_AmericaJetRaptor -80%
ProductionTimeChange = Lazr_AmericaVehicleComanche -80%
ProductionTimeChange = Lazr_AmericaVehicleChinook -80%
 ProductionTimeChange = ChinaCommandCenter -80%
 ProductionTimeChange = ChinaAirfield -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaSpeakerTower -80%
 ProductionTimeChange = ChinaPowerPlant -80%
 ProductionTimeChange = ChinaBarracks -80%
 ProductionTimeChange = ChinaWarFactory -80%
 ProductionTimeChange = ChinaBunker -80%
 ProductionTimeChange = ChinaPropagandaCenter -80%
 ProductionTimeChange = ChinaGattlingCannon -80%=
 ProductionTimeChange = ChinaInternetCenter -80%
 ProductionTimeChange = ChinaSupplyCenter -80%
 ProductionTimeChange = ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = ChinaInfantryRedguard -80%
 ProductionTimeChange = ChinaInfantryTankHunter -80%
 ProductionTimeChange = ChinaInfantryHacker -80%
 ProductionTimeChange = ChinaInfantryBlackLotus -80%
 ProductionTimeChange = ChinaTankBattleMaster -80%
 ProductionTimeChange = ChinaTankOverlord -80%
 ProductionTimeChange = ChinaTankDragon -80%
 ProductionTimeChange = ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = ChinaTankGattling -80%
 ProductionTimeChange = ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = ChinaVehicleDozer -80%
 ProductionTimeChange = ChinaTankECM -80%
 ProductionTimeChange = ChinaVehicleHelix -80%
 ProductionTimeChange = ChinaJetMIG -80%
 ProductionTimeChange = ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Tank_ChinaCommandCenter -80%
 ProductionTimeChange = Tank_ChinaAirfield -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaSpeakerTower -80%
 ProductionTimeChange = Tank_ChinaPowerPlant -80%
 ProductionTimeChange = Tank_ChinaBarracks -80%
 ProductionTimeChange = Tank_ChinaWarFactory -80%
 ProductionTimeChange = Tank_ChinaBunker -80%
 ProductionTimeChange = Tank_ChinaPropagandaCenter -80%
 ProductionTimeChange = Tank_ChinaGattlingCannon -80%
 ProductionTimeChange = Tank_ChinaInternetCenter -80%
 ProductionTimeChange = Tank_ChinaSupplyCenter -80%
 ProductionTimeChange = Tank_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Tank_ChinaInfantryRedguard -80%
 ProductionTimeChange = Tank_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Tank_ChinaInfantryHacker -80%
 ProductionTimeChange = Tank_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Tank_ChinaTankBattleMaster -80%
 ProductionTimeChange = Tank_ChinaTankEmperor -80%
 ProductionTimeChange = Tank_ChinaTankDragon -80%
 ProductionTimeChange = Tank_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Tank_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Tank_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Tank_ChinaTankGattling -80%
 ProductionTimeChange = Tank_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Tank_ChinaVehicleDozer -80%
 ProductionTimeChange = Tank_ChinaTankECM -80%
 ProductionTimeChange = Tank_ChinaVehicleHelix -80%
 ProductionTimeChange = Tank_ChinaJetMIG -80%
 ProductionTimeChange = Tank_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Nuke_ChinaCommandCenter -80%
 ProductionTimeChange = Nuke_ChinaAirfield -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaSpeakerTower -80%
 ProductionTimeChange = Nuke_ChinaPowerPlant -80%
 ProductionTimeChange = Nuke_ChinaBarracks -80%
 ProductionTimeChange = Nuke_ChinaWarFactory -80%
 ProductionTimeChange = Nuke_ChinaBunker -80%
 ProductionTimeChange = Nuke_ChinaPropagandaCenter -80%
 ProductionTimeChange = Nuke_ChinaGattlingCannon -80%
 ProductionTimeChange = Nuke_ChinaInternetCenter -80%
 ProductionTimeChange = Nuke_ChinaSupplyCenter -80%
 ProductionTimeChange = Nuke_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Nuke_ChinaInfantryRedguard -80%
 ProductionTimeChange = Nuke_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Nuke_ChinaInfantryHacker -80%
 ProductionTimeChange = Nuke_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Nuke_ChinaTankBattleMaster -80%
 ProductionTimeChange = Nuke_ChinaTankOverlord -80%
 ProductionTimeChange = Nuke_ChinaTankDragon -80%
 ProductionTimeChange = Nuke_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Nuke_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Nuke_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Nuke_ChinaTankGattling -80%
 ProductionTimeChange = Nuke_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Nuke_ChinaVehicleDozer -80%
 ProductionTimeChange = Nuke_ChinaTankECM -80%
 ProductionTimeChange = Nuke_ChinaVehicleHelix -80%
 ProductionTimeChange = Nuke_ChinaJetMIG -80%
 ProductionTimeChange = Nuke_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = Infa_ChinaCommandCenter -80%
 ProductionTimeChange = Infa_ChinaAirfield -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaSpeakerTower -80%
 ProductionTimeChange = Infa_ChinaPowerPlant -80%
 ProductionTimeChange = Infa_ChinaBarracks -80%
 ProductionTimeChange = Infa_ChinaWarFactory -80%
 ProductionTimeChange = Infa_ChinaBunker -80%
 ProductionTimeChange = Infa_ChinaPropagandaCenter -80%
 ProductionTimeChange = Infa_ChinaGattlingCannon -80%
 ProductionTimeChange = Infa_ChinaInternetCenter -80%
 ProductionTimeChange = Infa_ChinaSupplyCenter -80%
 ProductionTimeChange = Infa_ChinaNuclearMissileLauncher -80%
 ProductionTimeChange = Infa_ChinaInfantryMiniGunner -90%
 ProductionTimeChange = Infa_ChinaInfantryTankHunter -80%
 ProductionTimeChange = Infa_ChinaInfantryHacker -80%
 ProductionTimeChange = Infa_ChinaInfantryBlackLotus -80%
 ProductionTimeChange = Infa_ChinaTankBattleMaster -80%
 ProductionTimeChange = Infa_ChinaTankOverlord -80%
 ProductionTimeChange = Infa_ChinaTankDragon -80%
 ProductionTimeChange = Infa_ChinaVehicleTroopCrawler -80%
 ProductionTimeChange = Infa_ChinaVehicleInfernoCannon -80%
 ProductionTimeChange = Infa_ChinaVehicleNukeLauncher -80%
 ProductionTimeChange = Infa_ChinaTankGattling -80%
 ProductionTimeChange = Infa_ChinaVehicleSupplyTruck -80%
 ProductionTimeChange = Infa_ChinaVehicleDozer -80%
 ProductionTimeChange = Infa_ChinaTankECM -80%
 ProductionTimeChange = Infa_ChinaVehicleHelix -80%
 ProductionTimeChange = Infa_ChinaJetMIG -80%
 ProductionTimeChange = Infa_ChinaVehicleListeningOutpost -80%
 ProductionTimeChange = GLACommandCenter -80%
 ProductionTimeChange = FakeGLACommandCenter -80%
 ProductionTimeChange = GLABlackMarket -80%
 ProductionTimeChange = FakeGLABlackMarket -80%
 ProductionTimeChange = GLAScudStorm -80%
 ProductionTimeChange = GLATunnelNetwork -80%
 ProductionTimeChange = GLABarracks -80%
 ProductionTimeChange = GLAStingerSite -80%
 ProductionTimeChange = GLAPalace -80%
 ProductionTimeChange = GLASupplyStash -80%
 ProductionTimeChange = FakeGLASupplyStash -80%
 ProductionTimeChange = FakeGLABarracks -80%
 ProductionTimeChange = GLAArmsDealer -80%
 ProductionTimeChange = FakeGLAArmsDealer -80%
 ProductionTimeChange = GLATankScorpion -80%
 ProductionTimeChange = GLAVehicleRocketBuggy -80%
 ProductionTimeChange = GLAVehicleCombatBike -80%
 ProductionTimeChange =  GLAVehicleQuadCannon -80%
 ProductionTimeChange =  GLAVehicleToxinTruck -80%
 ProductionTimeChange =  GLAVehicleBombTruck -90%
  ProductionTimeChange =  GLAVehicleScudLauncher -90%
  ProductionTimeChange = GLAVehicleTechnical -80%
  ProductionTimeChange =  GLALightTank -80%
  ProductionTimeChange =  GLATankMarauder -80%
  ProductionTimeChange =  GLAVehicleRadarVan -80%
  ProductionTimeChange =  GLAVehicleBattleBus -80%
  ProductionTimeChange =  GLAInfantryRebel -80%
  ProductionTimeChange =  GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  GLAInfantryTerrorist -80%
  ProductionTimeChange =  GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  GLAInfantryHijacker -80%
  ProductionTimeChange =  GLAInfantryJarmenKell -80%
  ProductionTimeChange =  GLAInfantryWorker -80%
  ProductionTimeChange = GLADemoTrap -80%
 ProductionTimeChange = Slth_GLACommandCenter -80%
 ProductionTimeChange = Slth_FakeGLACommandCenter -80%
 ProductionTimeChange = Slth_GLABlackMarket -80%
 ProductionTimeChange = Slth_FakeGLABlackMarket -80%
 ProductionTimeChange = Slth_GLAScudStorm -80%
 ProductionTimeChange = Slth_GLATunnelNetwork -80%
 ProductionTimeChange = Slth_GLABarracks -80%
 ProductionTimeChange = Slth_GLAStingerSite -80%
 ProductionTimeChange = Slth_GLAPalace -80%
 ProductionTimeChange = Slth_GLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLASupplyStash -80%
 ProductionTimeChange = Slth_FakeGLABarracks -80%
 ProductionTimeChange = Slth_GLAArmsDealer -80%
 ProductionTimeChange = Slth_FakeGLAArmsDealer -80%
 ProductionTimeChange = Slth_GLATankScorpion -80%
 ProductionTimeChange = Slth_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Slth_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Slth_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Slth_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Slth_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Slth_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Slth_GLAVehicleTechnical -80%
 ProductionTimeChange =  Slth_GLALightTank -80%
 ProductionTimeChange =  Slth_GLATankMarauder -80%
 ProductionTimeChange =  Slth_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Slth_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Slth_GLAInfantryRebel -80%
 ProductionTimeChange =  Slth_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Slth_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Slth_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Slth_GLAInfantryHijacker -80%
 ProductionTimeChange =  Slth_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Slth_GLAInfantryWorker -80%
 ProductionTimeChange = Slth_GLADemoTrap -80%
 ProductionTimeChange = Demo_GLACommandCenter -80%
 ProductionTimeChange = Demo_FakeGLACommandCenter -80%
 ProductionTimeChange = Demo_GLABlackMarket -80%
 ProductionTimeChange = Demo_FakeGLABlackMarket -80%
 ProductionTimeChange = Demo_GLAScudStorm -80%
 ProductionTimeChange = Demo_GLATunnelNetwork -80%
 ProductionTimeChange = Demo_GLABarracks -80%
 ProductionTimeChange = Demo_GLAStingerSite -80%
 ProductionTimeChange = Demo_GLAPalace -80%
 ProductionTimeChange = Demo_GLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLASupplyStash -80%
 ProductionTimeChange = Demo_FakeGLABarracks -80%
 ProductionTimeChange = Demo_GLAArmsDealer -80%
 ProductionTimeChange = Demo_FakeGLAArmsDealer -80%
 ProductionTimeChange = Demo_GLATankScorpion -80%
 ProductionTimeChange = Demo_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Demo_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Demo_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Demo_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Demo_GLAVehicleBombTruck -90%
 ProductionTimeChange =  Demo_GLAVehicleScudLauncher -90%
 ProductionTimeChange = Demo_GLAVehicleTechnical -80%
 ProductionTimeChange =  Demo_GLALightTank -80%
 ProductionTimeChange =  Demo_GLATankMarauder -80%
 ProductionTimeChange =  Demo_GLAVehicleRadarVan -80%
 ProductionTimeChange =  Demo_GLAVehicleBattleBus -80%
 ProductionTimeChange =  Demo_GLAInfantryRebel -80%
 ProductionTimeChange =  Demo_GLAInfantryTunnelDefender -80%
 ProductionTimeChange =  Demo_GLAInfantryTerrorist -80%
 ProductionTimeChange =  Demo_GLAInfantryAngryMobNexus -80%
 ProductionTimeChange =  Demo_GLAInfantryHijacker -80%
  ProductionTimeChange =  Demo_GLAInfantryJarmenKell -80%
 ProductionTimeChange =  Demo_GLAInfantryWorker -80%
 ProductionTimeChange =  Demo_GLADemoTrap -80%
 ProductionTimeChange = Chem_GLACommandCenter -80%
 ProductionTimeChange = Chem_FakeGLACommandCenter -80%
 ProductionTimeChange = Chem_GLABlackMarket -80%
 ProductionTimeChange = Chem_FakeGLABlackMarket -80%
 ProductionTimeChange = Chem_GLAScudStorm -80%
 ProductionTimeChange = Chem_GLATunnelNetwork -80%
 ProductionTimeChange = Chem_GLABarracks -80%
 ProductionTimeChange = Chem_GLAStingerSite -80%
 ProductionTimeChange = Chem_GLAPalace -80%
 ProductionTimeChange = Chem_GLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLASupplyStash -80%
 ProductionTimeChange = Chem_FakeGLABarracks -80%
 ProductionTimeChange = Chem_GLAArmsDealer -80%
 ProductionTimeChange = Chem_FakeGLAArmsDealer -80%
 ProductionTimeChange = Chem_GLATankScorpion -80%
 ProductionTimeChange = Chem_GLAVehicleRocketBuggy -80%
 ProductionTimeChange = Chem_GLAVehicleCombatBike -80%
 ProductionTimeChange =  Chem_GLAVehicleQuadCannon -80%
 ProductionTimeChange =  Chem_GLAVehicleToxinTruck -80%
 ProductionTimeChange =  Chem_GLAVehicleBombTruck -90%
  ProductionTimeChange =  Chem_GLAVehicleScudLauncher -90%
  ProductionTimeChange = Chem_GLAVehicleTechnical -80%
  ProductionTimeChange =  Chem_GLALightTank -80%
  ProductionTimeChange =  Chem_GLATankMarauder -80%
  ProductionTimeChange =  Chem_GLAVehicleRadarVan -80%
  ProductionTimeChange =  Chem_GLAVehicleBattleBus -80%
  ProductionTimeChange =  Chem_GLAInfantryRebel -80%
  ProductionTimeChange =  Chem_GLAInfantryTunnelDefender -80%
  ProductionTimeChange =  Chem_GLAInfantryTerrorist -80%
  ProductionTimeChange =  Chem_GLAInfantryAngryMobNexus -80%
  ProductionTimeChange =  Chem_GLAInfantryHijacker -80%
  ProductionTimeChange =  Chem_GLAInfantryWorker -80%
 ProductionTimeChange =  Chem_GLAInfantryJarmenKell -80%
ProductionTimeChange =  Chem_GLADemoTrap -80%
ProductionTimeChange =  Slth_GLAInfantrySaboteur -80%
ProductionTimeChange =  GLAInfantrySaboteur -80%
ProductionTimeChange =  Demo_GLAInfantrySaboteur -80%
 ProductionTimeChange =   Boss_VehicleDozer -80%
 ProductionTimeChange =   Boss_CommandCenter -80%
 ProductionTimeChange =   Boss_PowerPlant -80%
 ProductionTimeChange =   Boss_ParticleCannonUplink -80%
 ProductionTimeChange =   Boss_Airfield -80%
 ProductionTimeChange =   Boss_ScudStorm -80%
 ProductionTimeChange =   Boss_NuclearMissileLauncher -80%
 ProductionTimeChange =   Boss_SpeakerTower -80%
 ProductionTimeChange =   Boss_TunnelNetwork -80%
 ProductionTimeChange =   Boss_SupplyCenter -80%
 ProductionTimeChange =   Boss_Barracks -80%
 ProductionTimeChange =   Boss_WarFactory -80%
 ProductionTimeChange =   Boss_PatriotBattery -80%
 ProductionTimeChange =   Boss_Bunker -80%
 ProductionTimeChange =   Boss_GattlingCannon -80%
 ProductionTimeChange =   Boss_VehicleSupplyTruck -80%
 ProductionTimeChange =   Boss_JetAurora -80%
 ProductionTimeChange =   Boss_VehicleHelix -80%
 ProductionTimeChange =   Boss_JetMIG -80%
 ProductionTimeChange =   Boss_JetRaptor -80%
 ProductionTimeChange =   Boss_InfantryColonelBurton -80%
 ProductionTimeChange =   Boss_InfantryRanger -80%
 ProductionTimeChange =   Boss_InfantryPathfinder -80%
 ProductionTimeChange =   Boss_InfantryBlackLotus -80%
 ProductionTimeChange =   Boss_InfantryTankHunter -80%
 ProductionTimeChange =   Boss_InfantryHacker -80%
 ProductionTimeChange =   Boss_InfantryJarmenKell -80%
 ProductionTimeChange =   Boss_InfantryAngryMobNexus  -80%
 ProductionTimeChange =   Boss_VehicleTomahawk -80%
 ProductionTimeChange =   Boss_TankPaladin -80%
 ProductionTimeChange =   Boss_VehicleSentryDrone -80%
 ProductionTimeChange =   Boss_TankAvenger -80%
 ProductionTimeChange =   Boss_TankOverlord -80%
 ProductionTimeChange =   Boss_TankDragon -80%
 ProductionTimeChange =   Boss_TankGattling -80%
 ProductionTimeChange =   Boss_VehicleRocketBuggy -80%
 ProductionTimeChange =   Boss_VehicleCombatBikeTerrorist -80%

End

Upgrade Upgrade_Nationalism
   BuildTime          = 2.0
End

Upgrade Upgrade_Fanaticism
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaAdvancedControlRods
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaSupplyLines
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaRangerFlashBangGrenade
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaTOWMissile 
   BuildTime          = 2.0
End

Upgrade Upgrade_ComancheRocketPods
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaLaserMissiles
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaCountermeasures
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaBunkerBusters
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaAdvancedTraining
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaDroneArmor
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaCompositeArmor
   BuildTime          = 2.0
End

Upgrade Upgrade_InfantryCaptureBuilding
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaMOAB
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaChemicalSuits
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaSentryDroneGun
   BuildTime          = 2.0
End

Upgrade Upgrade_AmericaScoutDrone
  BuildTime          = 1.0
End

Upgrade Upgrade_AmericaBattleDrone
  BuildTime          = 1.0
End

Upgrade Upgrade_AmericaHellfireDrone
  BuildTime          = 1.0
End

Upgrade Upgrade_ChinaMines
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaEMPMines
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaRadar
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaBlackNapalm
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaChainGuns
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaAircraftArmor
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaTacticalNukeMig
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaSubliminalMessaging
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaSatelliteHackOne
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaSatelliteHackTwo
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaUraniumShells
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaNeutronShells
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaNuclearTanks
   BuildTime          = 2.0
End

Upgrade Upgrade_GLAWorkerShoes
   BuildTime          = 2.0
End

Upgrade Upgrade_GLAFortifiedStructure
   BuildTime          = 2.0
End

Upgrade Upgrade_GLAInfantryRebelBoobyTrapAttack
   BuildTime          = 2.0
End

Upgrade Upgrade_GLAScorpionRocket
   BuildTime          = 2.0
End

Upgrade Upgrade_GLARadarVanScan
   BuildTime          = 2.0
End

Upgrade Upgrade_GLAAnthraxBeta
   BuildTime          = 2.0
End

Upgrade Upgrade_GLAToxinShells
   BuildTime          = 2.0
End

Upgrade Upgrade_GLACamouflage
   BuildTime          = 2.0
End

Upgrade Upgrade_GLAAPRockets
   BuildTime          = 2.0
End

Upgrade Upgrade_GLAJunkRepair
   BuildTime          = 2.0
End

Upgrade Upgrade_GLAAPBullets
   BuildTime          = 2.0
End

Upgrade Upgrade_GLABuggyAmmo
   BuildTime          = 2.0
End

Upgrade Upgrade_GLACamoNetting
  BuildTime          = 1.0
End

Upgrade Upgrade_GLABombTruckHighExplosiveBomb
  BuildTime          = 1.0
End

Upgrade Upgrade_GLABombTruckBioBomb
  BuildTime          = 1.0
End

Upgrade Upgrade_GLAArmTheMob
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaOverlordGattlingCannon
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaOverlordPropagandaTower
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaOverlordBattleBunker
   BuildTime          = 2.0
End

Upgrade Upgrade_HelixNapalmBomb
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaHelixGattlingCannon
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaHelixPropagandaTower
   BuildTime          = 2.0
End

Upgrade Upgrade_ChinaHelixBattleBunker
   BuildTime          = 2.0
End

Upgrade Upgrade_Infa_ChinaHelixBattleBunker
   BuildTime          = 2.0
End

