
pt.bystander = "Åšwiadek"
pt.murderer = "Morderca"
pt.spectator = "Widz"

pt.knife = "NÃ³Å¼"
pt.magnum = "Rewolwer"
pt.gun = "Pistolet"
pt.hands = "DÅ‚onie"


pt.teamSpectators = "Widzowie"
pt.teamPlayers = "Gracze"

pt.killedTeamKill = "{player} zabiÅ‚(a) niewinnego Å›wiadka"
pt.killedMurderer = "{player} zabiÅ‚(a) mordercÄ™"

pt.murdererDeathUnknown = "Morderca zmarÅ‚ w niewyjaÅ›nionych okolicznoÅ›ciach"


pt.changeTeam = "{player} zmieniÅ‚ druÅ¼ynÄ™ na: {team}"
pt.teamMoved = "{player} zostaÅ‚ przeniesiony(a) do druÅ¼yny: {team}"
pt.teamMovedAFK = "{player} byÅ‚ AFK i zostaÅ‚ przeniesiony do druÅ¼yny: {team}"

pt.spectateFailed = "Nie moÅ¼esz zostaÄ‡ widzem. Nie jesteÅ› martwy."

pt.murdererDisconnect = "Morderca siÄ™ zdenerwowaÅ‚ i wyszedÅ‚ z gry"
pt.murdererDisconnectKnown = "Morderca siÄ™ zdenerwowaÅ‚ i wyszedÅ‚ z gry, byÅ‚ nim {murderer}"

pt.winBystanders = "Åšwiadkowie wygrywajÄ…!"
pt.winBystandersMurdererWas = " MordercÄ… byÅ‚ {murderer}"
pt.winMurderer = "Morderca wygrywa!"
pt.winMurdererMurdererWas = " ByÅ‚ nim {murderer}"

pt.minimumPlayers = "NiewystarczajÄ…ca liczba graczy, by rozpoczÄ…Ä‡ rundÄ™"
pt.waitingToStart = "Oczekiwanie na rozpoczęcie rundy"
pt.roundStarted = "Nowa runda rozpoczÄ™Å‚a siÄ™"


pt.adminMurdererSelect = "{player} bÄ™dzie mordercÄ… w nastÄ™pnej rundzie"
pt.adminMurdererForce = "WymuÅ› mordercÄ™ w nastÄ™pnej rundzie"
pt.adminSpectate = "OglÄ…daj"
pt.adminMoveToSpectate = "PrzenieÅ› do druÅ¼yny: {spectate}"

pt.mapChange = "Zmieniam mapÄ™ na: {map}"

pt.scoreboard = "Tabela wynikÃ³w"
pt.scoreboardName = "ImiÄ™"
pt.scoreboardPing = "Ping"
pt.scoreboardBystanderName = "ImiÄ™ w grze"
pt.scoreboardStatus = "Status"
pt.scoreboardChance = "Szansa"
pt.scoreboardRefresh = "OdÅ›wieÅ¼"

pt.scoreboardJoinTeam = "DoÅ‚Ä…cz"

pt.scoreboardActionAdmin = "Jest administratorem"
pt.scoreboardActionMute = "Wycisz"
pt.scoreboardActionUnmute = "PrzywrÃ³Ä‡ gÅ‚os"

pt.endroundMurdererQuit = "Åšwiadkowie wygrywajÄ…! Morderca zdenerwowaÅ‚ siÄ™ i wyszedÅ‚ z gry"
pt.endroundBystandersWin = "Åšwiadkowie wygrywajÄ…!"
pt.endroundMurdererWins = "Morderca wygrywa!"
pt.endroundMurdererWas = "MordercÄ… byÅ‚ {murderer}"

pt.endroundLootCollected = "Zebrane przedmioty"

pt.adminPanel = "Panel administratora"

pt.spectating = "OglÄ…danie"

pt.adMelonbomberWhy = "SprÃ³buj: "
pt.adMelonbomberBy = " - mod od twÃ³rcy Murder?"

pt.voiceHelp = "PÅ‚acz"
pt.voiceHelpDescription = "BÅ‚agaj o pomoc"
pt.voiceFunny = "Zabawa"
pt.voiceFunnyDescription = "ZaÅ¼artuj"
pt.voiceScream = "Krzyk"
pt.voiceScreamDescription = "Niczym maÅ‚a dziewczynka"
pt.voiceMorose = "Smutek"
pt.voiceMoroseDescription = "Poczuj go"


pt.startHelpBystanderTitle = "JesteÅ› Å›wiadkiem"
pt.startHelpBystander = {
	"Morderca jest na wolnoÅ›ci",
	"Nie daj siÄ™ zabiÄ‡"
}


pt.startHelpGunTitle = "JesteÅ› Å›wiadkiem"
pt.startHelpGunSubtitle = "z sekretnÄ… broniÄ…"
pt.startHelpGun = {
	"Morderca jest na wolnoÅ›ci",
	"ZnajdÅº go i zabij"
}

pt.startHelpMurdererTitle = "JesteÅ› mordercÄ…"
pt.startHelpMurderer = {
	"Zabij wszystkich",
	"Nie daj siÄ™ zÅ‚apaÄ‡"
}

pt.murdererFog = "Twoje zÅ‚o wewnÄ™trzne jest widoczne"
pt.murdererFogSub = "Zabij kogokolwiek, aby je ukryÄ‡"

pt.pressEToDisguiseFor1Loot = "[E] - przebierz siÄ™ w zamian za 1 przedmiot"

pt.playerStatusDead = "Martwy"