local clothing = {}
-- to copy clothing to clipboard use /getclothing cmmand in game.

clothing.lspd_patrol = {
    male = {
        undershirt = { drawable = 207, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        torso = { drawable = 6, texture = 0 },
        torso2 = { drawable = 551, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        bag = { drawable = 111, texture = 0 },
        shoes = { drawable = 61, texture = 0 },
        accessory = { drawable = 182, texture = 0 },
        kevlar = { drawable = 73, texture = 0 },
        leg = { drawable = 205, texture = 0 },
        watch = { drawable = -1, texture = -1 },
        bracelets = { drawable = -1, texture = -1 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    },
    female = {
        kevlar = { drawable = 66, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        shoes = { drawable = 64, texture = 0 },
        leg = { drawable = 212, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        accessory = { drawable = 150, texture = 0 },
        torso = { drawable = 1, texture = 0 },
        undershirt = { drawable = 258, texture = 0 },
        torso2 = { drawable = 574, texture = 0 },
        bag = { drawable = 0, texture = 0 },
        watch = { drawable = -1, texture = -1 },
        bracelets = { drawable = -1, texture = -1 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    }
}

clothing.lspd_patrol2 = {
    male = {
        undershirt = { drawable = 207, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        torso = { drawable = 11, texture = 0 },
        torso2 = { drawable = 550, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        bag = { drawable = 111, texture = 0 },
        shoes = { drawable = 61, texture = 0 },
        accessory = { drawable = 182, texture = 0 },
        kevlar = { drawable = 73, texture = 0 },
        leg = { drawable = 205, texture = 0 },
        watch = { drawable = 3, texture = 0 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    },
    female = {
        kevlar = { drawable = 66, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        shoes = { drawable = 64, texture = 0 },
        leg = { drawable = 212, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        accessory = { drawable = 150, texture = 0 },
        torso = { drawable = 0, texture = 0 },
        undershirt = { drawable = 258, texture = 0 },
        torso2 = { drawable = 575, texture = 0 },
        bag = { drawable = 0, texture = 0 },
        watch = { drawable = 19, texture = 2 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    }
}

clothing.lspd_patrol3 = {
    male = {
        undershirt = { drawable = 207, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        torso = { drawable = 6, texture = 0 },
        torso2 = { drawable = 551, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        bag = { drawable = 111, texture = 0 },
        shoes = { drawable = 61, texture = 0 },
        accessory = { drawable = 182, texture = 0 },
        kevlar = { drawable = 72, texture = 0 },
        leg = { drawable = 205, texture = 0 },
        watch = { drawable = -1, texture = -1 },
        bracelets = { drawable = -1, texture = -1 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    },
    female = {
        kevlar = { drawable = 62, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        shoes = { drawable = 64, texture = 0 },
        leg = { drawable = 212, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        accessory = { drawable = 150, texture = 0 },
        torso = { drawable = 1, texture = 0 },
        undershirt = { drawable = 258, texture = 0 },
        torso2 = { drawable = 574, texture = 0 },
        bag = { drawable = 0, texture = 0 },
        watch = { drawable = -1, texture = -1 },
        bracelets = { drawable = -1, texture = -1 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    }
}

clothing.lspd_patrol4 = {
    male = {
        undershirt = { drawable = 207, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        torso = { drawable = 11, texture = 0 },
        torso2 = { drawable = 550, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        bag = { drawable = 111, texture = 0 },
        shoes = { drawable = 61, texture = 0 },
        accessory = { drawable = 182, texture = 0 },
        kevlar = { drawable = 72, texture = 0 },
        leg = { drawable = 205, texture = 0 },
        watch = { drawable = 3, texture = 0 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    },
    female = {
        kevlar = { drawable = 62, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        shoes = { drawable = 64, texture = 0 },
        leg = { drawable = 212, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        accessory = { drawable = 150, texture = 0 },
        torso = { drawable = 0, texture = 0 },
        undershirt = { drawable = 258, texture = 0 },
        torso2 = { drawable = 575, texture = 0 },
        bag = { drawable = 0, texture = 0 },
        watch = { drawable = 19, texture = 2 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    }
}

clothing.lspd_canine = {
    male = {
        kevlar = { drawable = 64, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        shoes = { drawable = 61, texture = 0 },
        leg = { drawable = 129, texture = 1 },
        badge = { drawable = 0, texture = 0 },
        accessory = { drawable = 179, texture = 0 },
        torso = { drawable = 11, texture = 0 },
        undershirt = { drawable = 208, texture = 0 },
        torso2 = { drawable = 542, texture = 0 },
        bag = { drawable = 0, texture = 0 },
        watch = { drawable = 3, texture = 0 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    },
    female = {
        kevlar = { drawable = 62, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        shoes = { drawable = 64, texture = 0 },
        leg = { drawable = 135, texture = 1 },
        badge = { drawable = 0, texture = 0 },
        accessory = { drawable = 148, texture = 0 },
        torso = { drawable = 0, texture = 0 },
        undershirt = { drawable = 258, texture = 0 },
        torso2 = { drawable = 352, texture = 3 },
        bag = { drawable = 0, texture = 0 },
        watch = { drawable = 3, texture = 0 },
        hat = { drawable = -1, texture = -1 },
        glasses = { drawable = -1, texture = -1 },
    }
}


clothing.lspd_swat = {
    male = {
        kevlar = { drawable = 68, texture = 0 },
        mask = { drawable = 178, texture = 24 },
        shoes = { drawable = 61, texture = 0 },
        leg = { drawable = 197, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        accessory = { drawable = 187, texture = 0 },
        torso = { drawable = 47, texture = 0 },
        undershirt = { drawable = 211, texture = 0 },
        torso2 = { drawable = 539, texture = 1 },
        bag = { drawable = 0, texture = 0 },
        watch = { drawable = 20, texture = 0 },
        glasses = { drawable = 41, texture = 0 },
        hat = { drawable = 220, texture = 0 },
    }
}

clothing.lspd_swat2 = {
    male = {
        kevlar = { drawable = 68, texture = 1 },
        mask = { drawable = 178, texture = 22 },
        shoes = { drawable = 61, texture = 1 },
        leg = { drawable = 197, texture = 1 },
        badge = { drawable = 0, texture = 0 },
        accessory = { drawable = 187, texture = 0 },
        torso = { drawable = 201, texture = 0 },
        undershirt = { drawable = 211, texture = 0 },
        torso2 = { drawable = 539, texture = 2 },
        bag = { drawable = 0, texture = 0 },
        watch = { drawable = 20, texture = 0 },
        glasses = { drawable = 41, texture = 0 },
        hat = { drawable = 220, texture = 8 },
    }
}

clothing.lspd_swat3 = {
    male = {
        kevlar = { drawable = 0, texture = 0 },
        mask = { drawable = 0, texture = 0 },
        shoes = { drawable = 61, texture = 0 },
        leg = { drawable = 197, texture = 0 },
        badge = { drawable = 0, texture = 0 },
        accessory = { drawable = 182, texture = 0 },
        torso = { drawable = 47, texture = 0 },
        undershirt = { drawable = 15, texture = 0 },
        torso2 = { drawable = 539, texture = 0 },
        bag = { drawable = 0, texture = 0 },
        watch = { drawable = 3, texture = 0 },
        glasses = { drawable = -1, texture = -1 },
        hat = { drawable = 221, texture = 0 },
    }
}


return clothing
