-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...


itemBases["Iron Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 6, },
	req = { str = 8, },
}
itemBases["Steel Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 32, },
	req = { level = 9, str = 21, },
}
itemBases["Plated Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 77, },
	req = { level = 23, str = 44, },
}
itemBases["Reinforced Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 109, },
	req = { level = 33, str = 60, },
}
itemBases["Antique Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 122, },
	req = { level = 37, str = 67, },
}
itemBases["Ancient Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 151, },
	req = { level = 46, str = 82, },
}
itemBases["Goliath Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 177, },
	req = { level = 54, str = 95, },
}
itemBases["Vaal Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 220, },
	req = { level = 62, str = 117, },
}
itemBases["Titan Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 241, },
	req = { level = 68, str = 120, },
}

itemBases["Rawhide Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 13, },
	req = { dex = 11, },
}
itemBases["Goathide Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 42, },
	req = { level = 12, dex = 26, },
}
itemBases["Deerskin Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 74, },
	req = { level = 22, dex = 42, },
}
itemBases["Nubuck Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 113, },
	req = { level = 34, dex = 62, },
}
itemBases["Eelskin Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 129, },
	req = { level = 39, dex = 70, },
}
itemBases["Sharkskin Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 145, },
	req = { level = 44, dex = 79, },
}
itemBases["Shagreen Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 180, },
	req = { level = 55, dex = 97, },
}
itemBases["Stealth Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 220, },
	req = { level = 62, dex = 117, },
}
itemBases["Slink Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 246, },
	req = { level = 69, dex = 120, },
}

itemBases["Wool Shoes"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 4, },
	req = { int = 11, },
}
itemBases["Velvet Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 8, },
	req = { level = 9, int = 21, },
}
itemBases["Silk Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 15, },
	req = { level = 22, int = 42, },
}
itemBases["Scholar Boots"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 21, },
	req = { level = 32, int = 59, },
}
itemBases["Satin Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 25, },
	req = { level = 38, int = 69, },
}
itemBases["Samite Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 29, },
	req = { level = 44, int = 79, },
}
itemBases["Conjurer Boots"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 34, },
	req = { level = 53, int = 94, },
}
itemBases["Arcanist Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 45, },
	req = { level = 61, int = 119, },
}
itemBases["Sorcerer Boots"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 49, },
	req = { level = 67, int = 123, },
}

itemBases["Leatherscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 12, EvasionBase = 12, },
	req = { level = 6, str = 9, dex = 9, },
}
itemBases["Ironscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 34, EvasionBase = 34, },
	req = { level = 18, str = 19, dex = 19, },
}
itemBases["Bronzescale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 55, EvasionBase = 55, },
	req = { level = 30, str = 30, dex = 30, },
}
itemBases["Steelscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 65, EvasionBase = 65, },
	req = { level = 36, str = 35, dex = 35, },
}
itemBases["Serpentscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 76, EvasionBase = 76, },
	req = { level = 42, str = 40, dex = 40, },
}
itemBases["Wyrmscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 92, EvasionBase = 92, },
	req = { level = 51, str = 48, dex = 48, },
}
itemBases["Hydrascale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 106, EvasionBase = 106, },
	req = { level = 59, str = 56, dex = 56, },
}
itemBases["Dragonscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 121, EvasionBase = 121, },
	req = { level = 65, str = 62, dex = 62, },
}
itemBases["Two-Toned Boots (Armour/Evasion)"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, not_for_sale = true, atlas_base_type = true, bootsatlas2 = true, str_dex_armour = true, },
	implicit = "+(8-12)% to Fire and Cold Resistances",
	armour = { ArmourBase = 126, EvasionBase = 126, },
	req = { level = 70, str = 62, dex = 62, },
}

itemBases["Chain Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 11, EnergyShieldBase = 3, },
	req = { level = 5, str = 8, int = 8, },
}
itemBases["Ringmail Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 25, EnergyShieldBase = 5, },
	req = { level = 13, str = 15, int = 15, },
}
itemBases["Mesh Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 51, EnergyShieldBase = 10, },
	req = { level = 28, str = 28, int = 28, },
}
itemBases["Riveted Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 65, EnergyShieldBase = 13, },
	req = { level = 36, str = 35, int = 35, },
}
itemBases["Zealot Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 73, EnergyShieldBase = 14, },
	req = { level = 40, str = 38, int = 38, },
}
itemBases["Soldier Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 88, EnergyShieldBase = 17, },
	req = { level = 49, str = 47, int = 47, },
}
itemBases["Legion Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 104, EnergyShieldBase = 20, },
	req = { level = 58, str = 54, int = 54, },
}
itemBases["Crusader Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 121, EnergyShieldBase = 24, },
	req = { level = 64, str = 62, int = 62, },
}
itemBases["Two-Toned Boots (Armour/Energy Shield)"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, not_for_sale = true, atlas_base_type = true, bootsatlas3 = true, str_int_armour = true, },
	implicit = "+(8-12)% to Fire and Lightning Resistances",
	armour = { ArmourBase = 126, EnergyShieldBase = 24, },
	req = { level = 70, str = 62, int = 62, },
}

itemBases["Wrapped Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 12, EnergyShieldBase = 3, },
	req = { level = 6, dex = 9, int = 9, },
}
itemBases["Strapped Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 30, EnergyShieldBase = 6, },
	req = { level = 16, dex = 18, int = 18, },
}
itemBases["Clasped Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 50, EnergyShieldBase = 10, },
	req = { level = 27, dex = 27, int = 27, },
}
itemBases["Shackled Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 62, EnergyShieldBase = 12, },
	req = { level = 34, dex = 34, int = 34, },
}
itemBases["Trapper Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 74, EnergyShieldBase = 15, },
	req = { level = 41, dex = 40, int = 40, },
}
itemBases["Ambush Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 85, EnergyShieldBase = 17, },
	req = { level = 47, dex = 45, int = 45, },
}
itemBases["Carnal Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 99, EnergyShieldBase = 19, },
	req = { level = 55, dex = 52, int = 52, },
}
itemBases["Assassin's Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 121, EnergyShieldBase = 24, },
	req = { level = 63, dex = 62, int = 62, },
}
itemBases["Murder Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 185, EnergyShieldBase = 17, },
	req = { level = 69, dex = 82, int = 42, },
}
itemBases["Two-Toned Boots (Evasion/Energy Shield)"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, not_for_sale = true, atlas_base_type = true, bootsatlas1 = true, dex_int_armour = true, },
	implicit = "+(8-12)% to Cold and Lightning Resistances",
	armour = { EvasionBase = 126, EnergyShieldBase = 24, },
	req = { level = 70, dex = 62, int = 62, },
}

itemBases["Golden Caligae"] = {
	type = "Boots",
	hidden = true,
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, not_for_sale = true, },
	implicit = "+(8-16)% to all Elemental Resistances",
	armour = { },
	req = { level = 12, },
}
