return {[1]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Attack Speed"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Attack Speed"}}},name="attack_speed_incr",stats={[1]="attack_speed_+%"}},[2]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1% additional Accuracy Rating"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have -%1% Accuracy Rating"}}},name="accuracy_rating",stats={[1]="accuracy_rating"}},[3]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Accuracy Rating"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Accuracy Rating"}}},name="accuracy_rating_incr",stats={[1]="accuracy_rating_+%"}},[4]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Critical Strike Chance"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Critical Strike Chance"}}},name="critical_strike_chance_incr",stats={[1]="critical_strike_chance_+%"}},[5]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions have %1$+d%% to Critical Strike Multiplier"}}},name="critical_strike_multiplier_incr",stats={[1]="base_critical_strike_multiplier_+"}},[6]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="Enemy Block Chance reduced by %1%%% against this Skill and Minions"}}},name="reduce_block",stats={[1]="global_reduce_enemy_block_%"}},[7]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions gain %1% Life for each enemy Hit"}}},name="life_gain_per_target",stats={[1]="life_gain_per_target"}},[8]={lang={English={[1]={[1]={k="divide_by_one_hundred",v=1},[2]={k="reminderstring",v="ReminderTextLifeLeech"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions Leech %1%%% of Damage as Life"}}},name="life_leech_from_any",stats={[1]="life_leech_from_any_damage_permyriad"}},[9]={lang={English={[1]={[1]={k="divide_by_one_hundred",v=1},[2]={k="reminderstring",v="ReminderTextEnergyShieldLeech"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions Leech %1%%% of Damage as Energy Shield"}}},name="energy_shield_leech_from_any",stats={[1]="energy_shield_leech_from_any_damage_permyriad"}},[10]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextKnockback"},limit={[1]={[1]=1,[2]=99}},text="This Attack and Minions have an additional %1%%% chance to Knock Enemies Back on Hit"},[2]={[1]={k="reminderstring",v="ReminderTextKnockback"},limit={[1]={[1]=100,[2]="#"}},text="This Attack and Minions Knock Enemies back on Hit"}}},name="knockback_chance",stats={[1]="base_global_chance_to_knockback_%"}},[11]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Knockback Distance"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Knockback Distance"}}},name="knockback_distance",stats={[1]="knockback_distance_+%"}},[12]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextStunThreshold"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% reduced Enemy Stun Threshold"},[2]={[1]={k="negate",v=1},[2]={k="reminderstring",v="ReminderTextStunThreshold"},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% increased Enemy Stun Threshold"}}},name="stun_threshold_reduction_incr",stats={[1]="base_stun_threshold_reduction_+%"}},[13]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="%1%%% increased Rarity of Items Dropped by enemies Slain by Minions or This Attack"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="%1%%% reduced Rarity of Items Dropped by enemies Slain by Minions or This Attack"}}},name="killed_monster_dropped_item_rarity_incr",stats={[1]="killed_monster_dropped_item_rarity_+%"}},[14]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="%1%%% increased Quantity of Items Dropped by enemies Slain by Minions or This Attack"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="%1%%% reduced Quantity of Items Dropped by enemies Slain by Minions or This Attack"}}},name="killed_monster_dropped_item_quantity_incr",stats={[1]="killed_monster_dropped_item_quantity_+%"}},[15]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextFreeze"},limit={[1]={[1]="#",[2]="#"},[2]={[1]=1,[2]="#"}},text="This Attack and Minions always Freeze Enemies"},[2]={[1]={k="reminderstring",v="ReminderTextFreeze"},limit={[1]={[1]=1,[2]=99},[2]={[1]=0,[2]=0}},text="This Attack and Minions have %1%%% chance to Freeze enemies"}}},name="freeze_chance",stats={[1]="base_chance_to_freeze_%",[2]="always_freeze"}},[16]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextShock"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% chance to Shock enemies"}}},name="shock_chance",stats={[1]="base_chance_to_shock_%"}},[17]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextIgnite"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% chance to Ignite enemies"}}},name="burn_chance",stats={[1]="base_chance_to_ignite_%"}},[18]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% chance to cause Monsters to Flee when Hit"}}},name="chance_to_flee",stats={[1]="global_hit_causes_monster_flee_%"}},[19]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Stun Duration on enemies"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Stun Duration on enemies"}}},name="stun_duration_incr",stats={[1]="base_stun_duration_+%"}},[20]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Ignite Duration on Enemies"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Ignite Duration on Enemies"}}},name="burn_duration",stats={[1]="ignite_duration_+%"}},[21]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Chill Effect on enemies"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Chill Effect on enemies"}}},name="chill_effect",stats={[1]="chill_effect_+%"}},[22]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Chill Duration on enemies"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Chill Duration on enemies"}}},name="chill_duration",stats={[1]="chill_duration_+%"}},[23]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Freeze Duration on enemies"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Freeze Duration on enemies"}}},name="freeze_duration",stats={[1]="freeze_duration_+%"}},[24]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Shock Duration on enemies"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Shock Duration on enemies"}}},name="shock_duration",stats={[1]="shock_duration_+%"}},[25]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextElementalStatusAilments"},limit={[1]={[1]="#",[2]="#"}},text="Elemental Ailments caused by this Attack or Minions spread to other nearby Enemies"}}},name="elemental_status_aura",stats={[1]="elemental_status_effect_aura_radius"}},[26]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Ignites caused by this Attack or Minions spread to other nearby Enemies"}}},name="ignite_aura",stats={[1]="support_ignite_proliferation_radius"}},[27]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextCullingStrike"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have Culling Strike"}}},name="culling_strike",stats={[1]="kill_enemy_on_hit_if_under_10%_life"}},[28]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions have Point Blank"}}},name="point_blank",stats={[1]="keystone_point_blank"}},[29]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions Penetrate %1%%% Fire Resistance"}}},name="fire_penetration",stats={[1]="base_reduce_enemy_fire_resistance_%"}},[30]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions Penetrate %1%%% Cold Resistance"}}},name="cold_penetration",stats={[1]="base_reduce_enemy_cold_resistance_%"}},[31]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions Penetrate %1%%% Elemental Resistances"}}},name="elemental_penetration",stats={[1]="reduce_enemy_elemental_resistance_%"}},[32]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions Penetrate %1%%% Lightning Resistance"}}},name="lightning_penetration",stats={[1]="base_reduce_enemy_lightning_resistance_%"}},[33]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextBlind"},limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions have %1%%% chance to Blind enemies on hit"}}},name="chance_to_blind",stats={[1]="global_chance_to_blind_on_hit_%"}},[34]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Blinding duration"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Blinding duration"}}},name="blind_duration_incr",stats={[1]="blind_duration_+%"}},[35]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minion's Melee Strike Skills deal Splash Damage to surrounding targets"}}},name="base_melee_splash",stats={[1]="melee_splash"}},[36]={lang={English={[1]={limit={[1]={[1]=1,[2]=99}},text="This Attack and Minions have %1%%% chance to gain a Power Charge on Critical Strike"},[2]={limit={[1]={[1]=100,[2]="#"}},text="This Attack and Minoins gain a Power Charge on Critical Strike"}}},name="power_charge_on_crit_chance",stats={[1]="add_power_charge_on_critical_strike_%"}},[37]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% more Melee Attack Speed"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% less Melee Attack Speed"}}},name="multiple_attacks_speed",stats={[1]="support_multiple_attacks_melee_attack_speed_+%_final"}},[38]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Area of Effect"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Area of Effect"}}},name="area_of_effect_incr",stats={[1]="base_skill_area_of_effect_+%"}},[39]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% more Area of Effect"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% less Area of Effect"}}},name="concentrated_area_of_effect",stats={[1]="support_concentrated_effect_skill_area_of_effect_+%_final"}},[40]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Burning Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Burning Damage"}}},name="burn_damage",stats={[1]="burn_damage_+%"}},[41]={lang={English={[1]={limit={[1]={[1]=0,[2]=0},[2]={[1]=0,[2]=99}},text="This Attack and Minions have %1%%% chance to gain Endurance Charges when Stunning Enemies with Melee Damage"},[2]={limit={[1]={[1]=0,[2]=0},[2]={[1]=100,[2]="#"}},text="This Attack and Minions gain Endurance Charges when Stunning Enemies with Melee Damage"},[3]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="This Attack and Minions gain Endurance Charges when Stunning Enemies with Melee Damage"}}},name="endurance_charge_on_stun",stats={[1]="gain_endurance_charge_on_melee_stun",[2]="gain_endurance_charge_on_melee_stun_%"}},[42]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextLowLife"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Attack Speed when on Low Life"},[2]={[1]={k="negate",v=1},[2]={k="reminderstring",v="ReminderTextLowLife"},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Attack Speed when on Low Life"}}},name="attack_speed_incr_on_low_life",stats={[1]="attack_speed_+%_when_on_low_life"}},[43]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% more Attack Speed"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% less Attack Speed"}}},name="totem_attack_speed",stats={[1]="support_attack_totem_attack_speed_+%_final"}},[44]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Melee Physical Damage against Bleeding Enemies"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Melee Physical Damage against Bleeding Enemies"}}},name="bloodlust_damage",stats={[1]="support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"}},[45]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% increased Melee Damage against Bleeding Enemies"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% reduced Melee Damage against Bleeding Enemies"}}},name="bloodlust_damage_incr",stats={[1]="melee_damage_vs_bleeding_enemies_+%"}},[46]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextFortify"},limit={[1]={[1]=1,[2]=99}},text="This Attack and Minions have %1%%% chance to Fortify on Melee hit"},[2]={[1]={k="reminderstring",v="ReminderTextFortify"},limit={[1]={[1]=100,[2]="#"}},text="This Attack and Minions gain Fortify on Melee hit"}}},name="chance_to_fortify_on_melee_hit",stats={[1]="chance_to_fortify_on_melee_hit_+%"}},[47]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextFreeze"},limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions have %1$d%% chance to Freeze Enemies which are Chilled"}}},name="freeze_chance_vs_chilled",stats={[1]="additional_chance_to_freeze_chilled_enemies_%"}},[48]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextDamagingAilments"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage with Hits and Ailments against Chilled Enemies"},[2]={[1]={k="negate",v=1},[2]={k="reminderstring",v="ReminderTextDamagingAilments"},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage with Hits and Ailments against Chilled Enemies"}}},name="hypothermia_damage",stats={[1]="support_hypothermia_damage_+%_vs_chilled_enemies_final"}},[49]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Skill and Minions deal %1%%% more Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Skill and Minions deal %1%%% less Damage"}}},stats={[1]="support_spirit_strike_damage_+%_final"}},[50]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Trap and Mine Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Trap and Mine Damage"}}},stats={[1]="support_trap_and_mine_damage_+%_final"}},[51]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextDamagingAilments"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage with Ailments"},[2]={[1]={k="negate",v=1},[2]={k="reminderstring",v="ReminderTextDamagingAilments"},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage with Ailments"}}},name="support_better_ailments_bonus",stats={[1]="support_better_ailments_ailment_damage_+%_final"}},[52]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage with Hits"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage with Hits"}}},name="support_better_ailments_malus",stats={[1]="support_better_ailments_hit_damage_+%_final"}},[53]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Fire Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Fire Damage"}}},name="support_chance_to_ignite_damage",stats={[1]="support_chance_to_ignite_fire_damage_+%_final"}},[54]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage with Ignite"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage with Ignite"}}},name="ignite_prolif_damage",stats={[1]="support_ignite_prolif_ignite_damage_+%_final"}},[55]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage over Time"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage over Time"}}},name="rapid_decay",stats={[1]="support_rapid_decay_damage_over_time_+%_final"}},[56]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"},[2]={[1]="#",[2]="#"}},text="This Attack and Minions deal %1%%% more Damage with Hits for each Poison on the Enemy, up to %2%"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1},[2]={[1]="#",[2]="#"}},text="This Attack and Minions deal %1%%% less Damage with Hits for each Poison on the Enemy, up to %2%"}}},name="support_debilitate_hit_damage",stats={[1]="support_debilitate_hit_damage_+%_final_per_poison_stack",[2]="support_debilitate_hit_damage_max_poison_stacks"}},[57]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage with Poison"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage with Poison"}}},name="support_debilitate_poison_damage",stats={[1]="support_debilitate_poison_damage_+%_final"}},[58]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage over Time"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage over Time"}}},name="support_efficacy_dot",stats={[1]="support_efficacy_damage_over_time_+%_final"}},[59]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage with Poison"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage with Poison"}}},name="support_poison_poison_damage",stats={[1]="support_poison_poison_damage_+%_final"}},[60]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Elemental Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Elemental Damage"}}},name="elemental_focus_damage",stats={[1]="support_gem_elemental_damage_+%_final"}},[61]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextElementalStatusAilments"},limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions cannot inflict Elemental Ailments"}}},name="cannot_inflict_ailments",stats={[1]="cannot_inflict_status_ailments"}},[62]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% increased Damage over Time"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% reduced Damage over Time"}}},name="damage_over_time_incr",stats={[1]="damage_over_time_+%"}},[63]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextPoison"},limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions Poison Enemies on Hit"}}},name="poison_on_hit",stats={[1]="global_poison_on_hit"}},[64]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextPoison"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Damage with Poison"},[2]={[1]={k="negate",v=1},[2]={k="reminderstring",v="ReminderTextPoison"},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Damage with Poison"}}},name="poison_damage",stats={[1]="base_poison_damage_+%"}},[65]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% increased Poison Duration"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% reduced Poison Duration"}}},name="poison_duration",stats={[1]="base_poison_duration_+%"}},[66]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% more Melee Splash Area of Effect"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% less Melee Splash Area of Effect"}}},name="melee_splash_radius",stats={[1]="melee_splash_area_of_effect_+%_final"}},[67]={lang={English={[1]={limit={[1]={[1]=1,[2]=99}},text="%1%%% chance to Summon a Phantasm when this Skill, or Non-Phantasm Minions, deal a Killing Blow"},[2]={limit={[1]={[1]=100,[2]="#"}},text="Summon a Phantasm when this Skill, or Non-Phantasm Minions, deal a Killing Blow"}}},name="ghost_chance",stats={[1]="chance_to_summon_support_ghost_on_killing_blow_%"}},[68]={lang={English={[1]={limit={[1]={[1]=1,[2]=1}},text="Maximum %1% Summoned Normal Sentinel of Dominance"},[2]={limit={[1]={[1]=2,[2]="#"}},text="Maximum %1% Summoned Normal Sentinels of Dominance"}}},name="num_normal_dominated",stats={[1]="max_number_of_dominated_normal_monsters"}},[69]={lang={English={[1]={limit={[1]={[1]=1,[2]=1}},text="Maximum %1% Summoned Magic Sentinel of Dominance"},[2]={limit={[1]={[1]=2,[2]="#"}},text="Maximum %1% Summoned Magic Sentinels of Dominance"}}},name="num_magic_dominated",stats={[1]="max_number_of_dominated_magic_monsters"}},[70]={lang={English={[1]={limit={[1]={[1]=1,[2]=1}},text="Maximum %1% Summoned Rare Sentinel of Dominance"},[2]={limit={[1]={[1]=2,[2]="#"}},text="Maximum %1% Summoned Rare Sentinels of Dominance"}}},name="num_rare_dominated",stats={[1]="max_number_of_dominated_rare_monsters"}},[71]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Every third use of This Attack or Minion's Attacks deals a Ruthless Blow with Melee Hits"}}},name="support_ruthless_count",stats={[1]="support_ruthless_big_hit_max_count"}},[72]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Ruthless Blows from this Attack or Minions deal %1%%% more Melee Damage"}}},name="support_ruthless_damage",stats={[1]="support_ruthless_big_hit_damage_+%_final"}},[73]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Ruthless Blows from this Attack or Minions deal %1%%% more Damage with Bleeding caused by Melee Hits"}}},name="support_ruthless_bleeding_damage",stats={[1]="support_ruthless_blow_bleeding_damage_from_melee_hits_+%_final"}},[74]={lang={English={[1]={[1]={k="milliseconds_to_seconds",v=1},limit={[1]={[1]="#",[2]="#"}},text="Ruthless Blows from this Attack or Minions have a base Stun Duration of %1% seconds"}}},name="support_ruthless_stun",stats={[1]="support_ruthless_big_hit_stun_base_duration_override_ms"}},[75]={lang={English={[1]={[1]={k="divide_by_one_hundred",v=1},[2]={k="reminderstring",v="ReminderTextManaLeech"},limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minion's Attack Skills Leech %1%%% of Damage as Mana"}}},name="mana_leech_from_any",stats={[1]="attack_skill_mana_leech_from_any_damage_permyriad"}},[76]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextImpale"},limit={[1]={[1]=1,[2]=99}},text="This Attack and Minions' Attacks have %1%%% chance to Impale Enemies on Hit"},[2]={[1]={k="reminderstring",v="ReminderTextImpale"},limit={[1]={[1]=100,[2]="#"}},text="This Attack and Minions' Attacks always Impale Enemies on Hit"}}},name="attack_impale_chance",stats={[1]="attacks_impale_on_hit_%_chance"}},[77]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextPoison"},limit={[1]={[1]=1,[2]=99}},text="This Attack and Minions have %1%%% chance to Poison on Hit"},[2]={[1]={k="reminderstring",v="ReminderTextPoison"},limit={[1]={[1]=100,[2]="#"}},text="This Attack and Minions always Poison on Hit"}}},name="poison_chance",stats={[1]="base_chance_to_poison_on_hit_%"}},[78]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions deal no Chaos Damage"}}},name="deal_no_chaos",stats={[1]="base_deal_no_chaos_damage"}},[79]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextBleeding"},limit={[1]={[1]=1,[2]=99},[2]={[1]=0,[2]=0},[3]={[1]=0,[2]=0}},text="This Attack and Minions have %1%%% chance to cause Bleeding"},[2]={[1]={k="reminderstring",v="ReminderTextBleeding"},limit={[1]={[1]=100,[2]="#"},[2]={[1]=0,[2]=0},[3]={[1]=0,[2]=0}},text="This Attack and Minions cause Bleeding"},[3]={[1]={k="reminderstring",v="ReminderTextBleeding"},limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"},[3]={[1]=0,[2]=0}},text="This Attack and Minions cause Bleeding"},[4]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"},[3]={[1]="#",[2]="#"}},text="This Attack and Minions cannot cause Bleeding"}}},name="bleeding_chance",stats={[1]="bleed_on_hit_with_attacks_%",[2]="global_bleed_on_hit",[3]="cannot_cause_bleeding"}},[80]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% increased Damage while Leeching Energy Shield"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% reduced Damage while Leeching Energy Shield"}}},name="damage_while_es_leeching",stats={[1]="damage_+%_while_es_leeching"}},[81]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% increased Damage while Leeching Life"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% reduced Damage while Leeching Life"}}},name="damage_while_life_leeching",stats={[1]="damage_+%_while_life_leeching"}},[82]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% increased Damage while Leeching Mana"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% reduced Damage while Leeching Mana"}}},name="damage_while_mana_leeching",stats={[1]="damage_+%_while_mana_leeching"}},[83]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextDamagingAilments"},limit={[1]={[1]="#",[2]="#"}},text="Damaging Ailments inflicted by this Attack or Minions deal damage %1%%% faster"}}},name="damaging_ailments_deal_damage_faster",stats={[1]="damaging_ailments_deal_damage_+%_faster"}},[84]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions inflict Decay on Hit, dealing %1% Chaos Damage per second for 8 seconds"}}},name="decay_on_hit",stats={[1]="deal_chaos_damage_per_second_for_10_seconds_on_hit"}},[85]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions deal no Elemental Damage"}}},name="deal_no_elemental",stats={[1]="deal_no_elemental_damage"}},[86]={lang={English={[1]={limit={[1]={[1]=1,[2]=99}},text="%1%%% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster"},[2]={limit={[1]={[1]=100,[2]="#"}},text="Summon a Normal Sentinel of Dominance when you Hit a Unique Monster"}}},name="dom_blow_unique_chance",stats={[1]="dominating_blow_chance_to_summon_on_hitting_unqiue_%"}},[87]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Enemies Ignited by this Attack or Minions have %1$+d%% to Fire Resistance"}}},name="ignites_apply_fire_res",stats={[1]="ignites_apply_fire_resistance_+"}},[88]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions' Attacks have %1%%% increased Impale Effect"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions' Attacks have %1%%% reduced Impale Effect"}}},name="impale_effect",stats={[1]="impale_debuff_effect_+%"}},[89]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextOverwhelm"},limit={[1]={[1]="#",[2]="#"}},text="Impale Damage dealt to Enemies Impaled by this Skill or Minions Overwhelms %1%%% Physical Damage Reduction"}}},stats={[1]="impale_phys_reduction_%_penalty"}},[90]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="This Attack and Minions deal %1%%% more Physical Damage"}}},name="impale_phys_damage",stats={[1]="impale_support_physical_damage_+%_final"}},[91]={lang={English={[1]={limit={[1]={[1]=1,[2]=99}},text="This Attack and Minions Attacks have %1%%% chance to Maim on Hit"},[2]={limit={[1]={[1]=100,[2]="#"}},text="This Attack and Minions Attacks always Maim on Hit"}}},name="maim_chance",stats={[1]="maim_on_hit_%"}},[92]={lang={English={[1]={limit={[1]={[1]=1,[2]=1}},text="This Skill targets %1% additional nearby Enemy"},[2]={limit={[1]={[1]="#",[2]="#"}},text="This Skill targets %1% additional nearby Enemies"}}},name="number_of_spirit_strikes",stats={[1]="virtual_number_of_spirit_strikes"}},[93]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack's and Minion's Melee Attack's First Repeat deals %1%%% more Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack's and Minion's Melee Attack's First Repeat deals %1%%% less Damage"}}},name="multistrike_first_repeat_damage",stats={[1]="multistrike_damage_+%_final_on_first_repeat"}},[94]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack's and Minion's Melee Attack's Second Repeat deals %1%%% more Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack's and Minion's Melee Attack's Second Repeat deals %1%%% less Damage"}}},name="multistrike_second_repeat_damage",stats={[1]="multistrike_damage_+%_final_on_second_repeat"}},[95]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack's and Minion's Melee Attack's Third Repeat deals %1%%% more Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack's and Minion's Melee Attack's Third Repeat deals %1%%% less Damage"}}},name="multistrike_third_repeat_damage",stats={[1]="multistrike_damage_+%_final_on_third_repeat"}},[96]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Physical Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Physical Damage"}}},name="brutality_phys_damage",stats={[1]="support_brutality_physical_damage_+%_final"}},[97]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="Enemies Chilled by this Skill or Minions take %1%%% increased Cold Damage over Time"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="Enemies Chilled by this Skill or Minions take %1%%% reduced Cold Damage over Time"}}},name="support_chills_incr_cold_dot_taken",stats={[1]="support_chills_also_grant_cold_damage_taken_per_minute_+%"}},[98]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Enemies Chilled by this Skill or Minions have Cold Damage taken increased by Chill Effect"}}},name="support_chills_incr_cold_damage_taken",stats={[1]="support_chills_also_grant_cold_damage_taken_+%_equal_to_slow_amount"}},[99]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage while Leeching Energy Shield"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage while Leeching Energy Shield"}}},name="damage_while_es_leeching_more",stats={[1]="support_energy_shield_leech_damage_+%_while_leeching_energy_shield_final"}},[100]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Cold Damage Over Time"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Cold Damage Over Time"}}},name="hypothermia_cold_damage",stats={[1]="support_hypothermia_cold_damage_over_time_+%_final"}},[101]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="Enemies Maimed by this Attack and Minions take %1%%% increased Physical Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="Enemies Maimed by this Attack and Minions take %1%%% reduced Physical Damage"}}},name="maimed_phys_damage_taken_incr",stats={[1]="support_maimed_enemies_physical_damage_taken_+%"}},[102]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="This Attack and Minions deal %1% to %2% added Fire Damage against Burning Enemies"}}},name="added_fire_against_burning",stats={[1]="global_minimum_added_fire_damage_vs_burning_enemies",[2]="global_maximum_added_fire_damage_vs_burning_enemies"}},[103]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Damage per Power Charge"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Damage per Power Charge"}}},name="power_charge_on_crit_damage",stats={[1]="support_power_charge_on_crit_damage_+%_final_per_power_charge"}},[104]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% more Area of Effect"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% less Area of Effect"}}},name="pulverise_area_of_effect",stats={[1]="support_pulverise_area_of_effect_+%_final"}},[105]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions have %1%%% more Attack Speed"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions have %1%%% less Attack Speed"}}},name="pulverise_attack_speed",stats={[1]="support_pulverise_attack_speed_+%_final"}},[106]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="This Attack and Minions deal %1%%% more Melee Area Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="This Attack and Minions deal %1%%% less Melee Area Damage"}}},name="pulverise_melee_area_damage",stats={[1]="support_pulverise_melee_area_damage_+%_final"}},[107]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Enemies have -%1%%% chance to Block Attack or Spell Damage from this Skill or Minions"}}},name="support_reduced_block_chance",stats={[1]="support_reduce_enemy_block_and_spell_block_%"}},[108]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Enemies have -%1%%% chance to Dodge Attack or Spell Hits from this Skill or Minions"}}},name="support_reduced_dodge_chance",stats={[1]="support_reduce_enemy_dodge_and_spell_dodge_%"}},[109]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextOnslaught"},limit={[1]={[1]="#",[2]="#"}},text="This Skill and Minions have %1%%% chance to gain Onslaught for 3 seconds when you Hit a Unique Enemy"}}},name="support_scion_unique_chance",stats={[1]="support_scion_onslaught_for_3_seconds_on_hitting_unique_enemy_%_chance"}},[110]={lang={English={[1]={[1]={k="milliseconds_to_seconds",v=2},[2]={k="reminderstring",v="ReminderTextOnslaught"},limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="This Attack and Minions have %1%%% chance to gain Onslaught for %2% seconds on\ndealing a Killing Blow"}}},name="support_scion_chance",stats={[1]="support_scion_onslaught_on_killing_blow_%_chance",[2]="support_scion_onslaught_on_killing_blow_duration_ms"}},[111]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="This Skill and Minions deal up to %1%%% more Melee Damage to Enemies, based on proximity"}}},stats={[1]="support_slashing_damage_+%_final_from_distance"}},[112]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextWithered"},limit={[1]={[1]=1,[2]=99}},text="This Attack and Minions have %1%%% chance to inflict Withered on Hit"},[2]={[1]={k="reminderstring",v="ReminderTextWithered"},limit={[1]={[1]=100,[2]="#"}},text="This Attack and Minions inflict Withered on Hit"}}},name="withered_on_hit_chance",stats={[1]="withered_on_hit_chance_%"}},["accuracy_rating"]=2,["accuracy_rating_+%"]=3,["add_power_charge_on_critical_strike_%"]=36,["additional_chance_to_freeze_chilled_enemies_%"]=47,["always_freeze"]=15,["attack_skill_mana_leech_from_any_damage_permyriad"]=75,["attack_speed_+%"]=1,["attack_speed_+%_when_on_low_life"]=42,["attacks_impale_on_hit_%_chance"]=76,["base_chance_to_freeze_%"]=15,["base_chance_to_ignite_%"]=17,["base_chance_to_poison_on_hit_%"]=77,["base_chance_to_shock_%"]=16,["base_critical_strike_multiplier_+"]=5,["base_deal_no_chaos_damage"]=78,["base_global_chance_to_knockback_%"]=10,["base_poison_damage_+%"]=64,["base_poison_duration_+%"]=65,["base_reduce_enemy_cold_resistance_%"]=30,["base_reduce_enemy_fire_resistance_%"]=29,["base_reduce_enemy_lightning_resistance_%"]=32,["base_skill_area_of_effect_+%"]=38,["base_stun_duration_+%"]=19,["base_stun_threshold_reduction_+%"]=12,["bleed_on_hit_with_attacks_%"]=79,["blind_duration_+%"]=34,["burn_damage_+%"]=40,["cannot_cause_bleeding"]=79,["cannot_inflict_status_ailments"]=61,["chance_to_fortify_on_melee_hit_+%"]=46,["chance_to_summon_support_ghost_on_killing_blow_%"]=67,["chill_duration_+%"]=22,["chill_effect_+%"]=21,["critical_strike_chance_+%"]=4,["damage_+%_while_es_leeching"]=80,["damage_+%_while_life_leeching"]=81,["damage_+%_while_mana_leeching"]=82,["damage_over_time_+%"]=62,["damaging_ailments_deal_damage_+%_faster"]=83,["deal_chaos_damage_per_second_for_10_seconds_on_hit"]=84,["deal_no_elemental_damage"]=85,["dominating_blow_chance_to_summon_on_hitting_unqiue_%"]=86,["elemental_status_effect_aura_radius"]=25,["energy_shield_leech_from_any_damage_permyriad"]=9,["freeze_duration_+%"]=23,["gain_endurance_charge_on_melee_stun"]=41,["gain_endurance_charge_on_melee_stun_%"]=41,["global_bleed_on_hit"]=79,["global_chance_to_blind_on_hit_%"]=33,["global_hit_causes_monster_flee_%"]=18,["global_maximum_added_fire_damage_vs_burning_enemies"]=102,["global_minimum_added_fire_damage_vs_burning_enemies"]=102,["global_poison_on_hit"]=63,["global_reduce_enemy_block_%"]=6,["ignite_duration_+%"]=20,["ignites_apply_fire_resistance_+"]=87,["impale_debuff_effect_+%"]=88,["impale_phys_reduction_%_penalty"]=89,["impale_support_physical_damage_+%_final"]=90,["keystone_point_blank"]=28,["kill_enemy_on_hit_if_under_10%_life"]=27,["killed_monster_dropped_item_quantity_+%"]=14,["killed_monster_dropped_item_rarity_+%"]=13,["knockback_distance_+%"]=11,["life_gain_per_target"]=7,["life_leech_from_any_damage_permyriad"]=8,["maim_on_hit_%"]=91,["max_number_of_dominated_magic_monsters"]=69,["max_number_of_dominated_normal_monsters"]=68,["max_number_of_dominated_rare_monsters"]=70,["melee_damage_vs_bleeding_enemies_+%"]=45,["melee_splash"]=35,["melee_splash_area_of_effect_+%_final"]=66,["multistrike_damage_+%_final_on_first_repeat"]=93,["multistrike_damage_+%_final_on_second_repeat"]=94,["multistrike_damage_+%_final_on_third_repeat"]=95,parent="minion_skill_stat_descriptions",["reduce_enemy_elemental_resistance_%"]=31,["shock_duration_+%"]=24,["support_attack_totem_attack_speed_+%_final"]=43,["support_better_ailments_ailment_damage_+%_final"]=51,["support_better_ailments_hit_damage_+%_final"]=52,["support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"]=44,["support_brutality_physical_damage_+%_final"]=96,["support_chance_to_ignite_fire_damage_+%_final"]=53,["support_chills_also_grant_cold_damage_taken_+%_equal_to_slow_amount"]=98,["support_chills_also_grant_cold_damage_taken_per_minute_+%"]=97,["support_concentrated_effect_skill_area_of_effect_+%_final"]=39,["support_debilitate_hit_damage_+%_final_per_poison_stack"]=56,["support_debilitate_hit_damage_max_poison_stacks"]=56,["support_debilitate_poison_damage_+%_final"]=57,["support_efficacy_damage_over_time_+%_final"]=58,["support_energy_shield_leech_damage_+%_while_leeching_energy_shield_final"]=99,["support_gem_elemental_damage_+%_final"]=60,["support_hypothermia_cold_damage_over_time_+%_final"]=100,["support_hypothermia_damage_+%_vs_chilled_enemies_final"]=48,["support_ignite_prolif_ignite_damage_+%_final"]=54,["support_ignite_proliferation_radius"]=26,["support_maimed_enemies_physical_damage_taken_+%"]=101,["support_multiple_attacks_melee_attack_speed_+%_final"]=37,["support_poison_poison_damage_+%_final"]=59,["support_power_charge_on_crit_damage_+%_final_per_power_charge"]=103,["support_pulverise_area_of_effect_+%_final"]=104,["support_pulverise_attack_speed_+%_final"]=105,["support_pulverise_melee_area_damage_+%_final"]=106,["support_rapid_decay_damage_over_time_+%_final"]=55,["support_reduce_enemy_block_and_spell_block_%"]=107,["support_reduce_enemy_dodge_and_spell_dodge_%"]=108,["support_ruthless_big_hit_damage_+%_final"]=72,["support_ruthless_big_hit_max_count"]=71,["support_ruthless_big_hit_stun_base_duration_override_ms"]=74,["support_ruthless_blow_bleeding_damage_from_melee_hits_+%_final"]=73,["support_scion_onslaught_for_3_seconds_on_hitting_unique_enemy_%_chance"]=109,["support_scion_onslaught_on_killing_blow_%_chance"]=110,["support_scion_onslaught_on_killing_blow_duration_ms"]=110,["support_slashing_damage_+%_final_from_distance"]=111,["support_spirit_strike_damage_+%_final"]=49,["support_trap_and_mine_damage_+%_final"]=50,["virtual_number_of_spirit_strikes"]=92,["withered_on_hit_chance_%"]=112}