-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...


itemBases["Iron Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 6, },
	req = { str = 8, },
}
itemBases["Steel Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 28, },
	req = { level = 9, str = 21, },
}
itemBases["Plated Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 67, },
	req = { level = 23, str = 44, },
}
itemBases["Reinforced Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 95, },
	req = { level = 33, str = 60, },
}
itemBases["Antique Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 106, },
	req = { level = 37, str = 67, },
}
itemBases["Ancient Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 132, },
	req = { level = 46, str = 82, },
}
itemBases["Goliath Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 154, },
	req = { level = 54, str = 95, },
}
itemBases["Vaal Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 191, },
	req = { level = 62, str = 117, },
}
itemBases["Titan Greaves"] = {
	type = "Boots",
	subType = "Armour",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_armour = true, },
	armour = { ArmourBase = 210, },
	req = { level = 68, str = 120, },
}

itemBases["Rawhide Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 11, },
	req = { dex = 11, },
}
itemBases["Goathide Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 36, },
	req = { level = 12, dex = 26, },
}
itemBases["Deerskin Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 64, },
	req = { level = 22, dex = 42, },
}
itemBases["Nubuck Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 98, },
	req = { level = 34, dex = 62, },
}
itemBases["Eelskin Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 112, },
	req = { level = 39, dex = 70, },
}
itemBases["Sharkskin Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 126, },
	req = { level = 44, dex = 79, },
}
itemBases["Shagreen Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 157, },
	req = { level = 55, dex = 97, },
}
itemBases["Stealth Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 191, },
	req = { level = 62, dex = 117, },
}
itemBases["Slink Boots"] = {
	type = "Boots",
	subType = "Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_armour = true, },
	armour = { EvasionBase = 214, },
	req = { level = 69, dex = 120, },
}

itemBases["Wool Shoes"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 4, },
	req = { int = 11, },
}
itemBases["Velvet Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 9, },
	req = { level = 9, int = 21, },
}
itemBases["Silk Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 20, },
	req = { level = 22, int = 42, },
}
itemBases["Scholar Boots"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 28, },
	req = { level = 32, int = 59, },
}
itemBases["Satin Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 32, },
	req = { level = 38, int = 69, },
}
itemBases["Samite Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 37, },
	req = { level = 44, int = 79, },
}
itemBases["Conjurer Boots"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 44, },
	req = { level = 53, int = 94, },
}
itemBases["Arcanist Slippers"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 59, },
	req = { level = 61, int = 119, },
}
itemBases["Sorcerer Boots"] = {
	type = "Boots",
	subType = "Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, int_armour = true, },
	armour = { EnergyShieldBase = 64, },
	req = { level = 67, int = 123, },
}

itemBases["Leatherscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 11, EvasionBase = 11, },
	req = { level = 6, str = 9, dex = 9, },
}
itemBases["Ironscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 29, EvasionBase = 29, },
	req = { level = 18, str = 19, dex = 19, },
}
itemBases["Bronzescale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 48, EvasionBase = 48, },
	req = { level = 30, str = 30, dex = 30, },
}
itemBases["Steelscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 57, EvasionBase = 57, },
	req = { level = 36, str = 35, dex = 35, },
}
itemBases["Serpentscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 66, EvasionBase = 66, },
	req = { level = 42, str = 40, dex = 40, },
}
itemBases["Wyrmscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 80, EvasionBase = 80, },
	req = { level = 51, str = 48, dex = 48, },
}
itemBases["Hydrascale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 92, EvasionBase = 92, },
	req = { level = 59, str = 56, dex = 56, },
}
itemBases["Dragonscale Boots"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_dex_armour = true, },
	armour = { ArmourBase = 105, EvasionBase = 105, },
	req = { level = 65, str = 62, dex = 62, },
}
itemBases["Two-Toned Boots (Armour/Evasion)"] = {
	type = "Boots",
	subType = "Armour/Evasion",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, not_for_sale = true, atlas_base_type = true, bootsatlas2 = true, str_dex_armour = true, },
	implicit = "+(15-20)% to Fire and Cold Resistances",
	armour = { ArmourBase = 109, EvasionBase = 109, },
	req = { level = 72, str = 62, dex = 62, },
}

itemBases["Chain Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 9, EnergyShieldBase = 3, },
	req = { level = 5, str = 8, int = 8, },
}
itemBases["Ringmail Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 22, EnergyShieldBase = 7, },
	req = { level = 13, str = 15, int = 15, },
}
itemBases["Mesh Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 45, EnergyShieldBase = 13, },
	req = { level = 28, str = 28, int = 28, },
}
itemBases["Riveted Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 57, EnergyShieldBase = 17, },
	req = { level = 36, str = 35, int = 35, },
}
itemBases["Zealot Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 63, EnergyShieldBase = 19, },
	req = { level = 40, str = 38, int = 38, },
}
itemBases["Soldier Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 77, EnergyShieldBase = 23, },
	req = { level = 49, str = 47, int = 47, },
}
itemBases["Legion Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 91, EnergyShieldBase = 27, },
	req = { level = 58, str = 54, int = 54, },
}
itemBases["Crusader Boots"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, str_int_armour = true, },
	armour = { ArmourBase = 105, EnergyShieldBase = 31, },
	req = { level = 64, str = 62, int = 62, },
}
itemBases["Two-Toned Boots (Armour/Energy Shield)"] = {
	type = "Boots",
	subType = "Armour/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, not_for_sale = true, atlas_base_type = true, bootsatlas3 = true, str_int_armour = true, },
	implicit = "+(15-20)% to Fire and Lightning Resistances",
	armour = { ArmourBase = 109, EnergyShieldBase = 32, },
	req = { level = 72, str = 62, int = 62, },
}

itemBases["Wrapped Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 11, EnergyShieldBase = 4, },
	req = { level = 6, dex = 9, int = 9, },
}
itemBases["Strapped Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 26, EnergyShieldBase = 8, },
	req = { level = 16, dex = 18, int = 18, },
}
itemBases["Clasped Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 43, EnergyShieldBase = 13, },
	req = { level = 27, dex = 27, int = 27, },
}
itemBases["Shackled Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 54, EnergyShieldBase = 16, },
	req = { level = 34, dex = 34, int = 34, },
}
itemBases["Trapper Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 65, EnergyShieldBase = 19, },
	req = { level = 41, dex = 40, int = 40, },
}
itemBases["Ambush Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 74, EnergyShieldBase = 22, },
	req = { level = 47, dex = 45, int = 45, },
}
itemBases["Carnal Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 86, EnergyShieldBase = 25, },
	req = { level = 55, dex = 52, int = 52, },
}
itemBases["Assassin's Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 105, EnergyShieldBase = 31, },
	req = { level = 63, dex = 62, int = 62, },
}
itemBases["Murder Boots"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, dex_int_armour = true, },
	armour = { EvasionBase = 161, EnergyShieldBase = 22, },
	req = { level = 69, dex = 82, int = 42, },
}
itemBases["Two-Toned Boots (Evasion/Energy Shield)"] = {
	type = "Boots",
	subType = "Evasion/Energy Shield",
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, not_for_sale = true, atlas_base_type = true, bootsatlas1 = true, dex_int_armour = true, },
	implicit = "+(15-20)% to Cold and Lightning Resistances",
	armour = { EvasionBase = 109, EnergyShieldBase = 32, },
	req = { level = 72, dex = 62, int = 62, },
}

itemBases["Golden Caligae"] = {
	type = "Boots",
	hidden = true,
	socketLimit = 4,
	tags = { default = true, armour = true, boots = true, not_for_sale = true, },
	implicit = "+(8-16)% to all Elemental Resistances",
	armour = { },
	req = { level = 12, },
}
