return {[1]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% increased Physical Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies gain %1%%% reduced Physical Damage"}}},name="physical_damage_incr",stats={[1]="physical_damage_+%"}},[2]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% increased Movement Speed"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies gain %1%%% reduced Movement Speed"}}},name="movement_speed_incr",stats={[1]="base_movement_velocity_+%"}},[3]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% increased Attack Speed"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies gain %1%%% reduced Attack Speed"}}},name="attack_speed_incr_skill_granted",stats={[1]="attack_speed_+%_granted_from_skill"}},[4]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% increased Cast Speed"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies gain %1%%% reduced Cast Speed"}}},name="cast_speed_incr_skill_granted",stats={[1]="cast_speed_+%_granted_from_skill"}},[5]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="You and nearby allies gain %1$+d%% to all Elemental Resistances"}}},name="elemental_resist",stats={[1]="base_resist_all_elements_%"}},[6]={lang={English={[1]={[1]={k="per_minute_to_per_second_2dp",v=1},limit={[1]={[1]="#",[2]="#"}},text="You and nearby Allies Regenerate %1%%% of Life per second"}}},name="life_regen_per_minute_percent",stats={[1]="life_regeneration_rate_per_minute_%"}},[7]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% increased Accuracy Rating"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies gain %1%%% reduced Accuracy Rating"}}},name="accuracy_rating_incr",stats={[1]="accuracy_rating_+%"}},[8]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% increased Critical Strike Chance"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies gain %1%%% reduced Critical Strike Chance"}}},name="critical_strike_chance_incr",stats={[1]="critical_strike_chance_+%"}},[9]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1% additional Evasion Rating"}}},name="base_evasion",stats={[1]="base_evasion_rating"}},[10]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% more Evasion rating"}}},name="grace_evasion_incr",stats={[1]="grace_aura_evasion_rating_+%_final"}},[11]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1% additional Armour"}}},name="base_armour",stats={[1]="base_physical_damage_reduction_rating"}},[12]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% more Armour"}}},name="determination_armour_incr",stats={[1]="determination_aura_armour_+%_final"}},[13]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1% additional Energy Shield"}}},name="base_energy_shield",stats={[1]="base_maximum_energy_shield"}},[14]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% additional Lightning Resistance"}}},name="lightning_resist",stats={[1]="base_lightning_damage_resistance_%"}},[15]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% additional Fire Resistance"}}},name="fire_resist",stats={[1]="base_fire_damage_resistance_%"}},[16]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% additional Cold Resistance"}}},name="cold_resist",stats={[1]="base_cold_damage_resistance_%"}},[17]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextMaximumResistance"},limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% additional maximum Fire Resistance"}}},name="max_fire_resist",stats={[1]="base_maximum_fire_damage_resistance_%"}},[18]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextMaximumResistance"},limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% additional maximum Cold Resistance"}}},name="max_cold_resist",stats={[1]="base_maximum_cold_damage_resistance_%"}},[19]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextMaximumResistance"},limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% additional maximum Lightning Resistance"}}},name="max_lightning_resist",stats={[1]="base_maximum_lightning_damage_resistance_%"}},[20]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="You and nearby allies deal %1% to %2% additional Fire Damage with Attacks"}}},name="attack_added_fire",stats={[1]="attack_minimum_added_fire_damage",[2]="attack_maximum_added_fire_damage"}},[21]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="You and nearby allies deal %1% to %2% additional Lightning Damage with Attacks"}}},name="attack_added_lightning",stats={[1]="attack_minimum_added_lightning_damage",[2]="attack_maximum_added_lightning_damage"}},[22]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies gain %1%%% of Physical Damage as Extra Cold Damage"}}},name="physical_damage_to_add_as_cold",stats={[1]="physical_damage_%_to_add_as_cold"}},[23]={lang={English={[1]={[1]={k="per_minute_to_per_second",v=1},limit={[1]={[1]="#",[2]="#"}},text="You and nearby Allies Regenerate %1% Mana per second"}}},name="mana_regen",stats={[1]="base_mana_regeneration_rate_per_minute"}},[24]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Your and nearby allies' Energy Shield Recharges are not delayed by Damage"}}},name="energy_shield_no_delay",stats={[1]="energy_shield_recharge_not_delayed_by_damage"}},[25]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Your and nearby allies' Skills Cost no Mana"}}},name="no_mana_cost",stats={[1]="no_mana_cost"}},[26]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="%1%%% Chance to Dodge Attack Hits"}}},name="dodge_chance",stats={[1]="base_chance_to_dodge_%"}},[27]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="%1%%% Chance to Dodge Spell Hits"}}},name="spell_dodge_chance",stats={[1]="base_chance_to_dodge_spells_%"}},[28]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Taking Elemental Damage instead heals you and Nearby Allies\nYou and Nearby Allies cannot gain Vaal Souls"}}},name="base_elemental_damage_heals",stats={[1]="base_elemental_damage_heals"}},[29]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="You and nearby allies deal %1% to %2% additional Fire Damage with Spells"}}},name="spell_added_fire_damage",stats={[1]="spell_minimum_added_fire_damage",[2]="spell_maximum_added_fire_damage"}},[30]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies deal %1%%% more Spell Lightning Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies deal %1%%% less Spell Lightning Damage with Spells"}}},name="wrath_spell_lightning_damage",stats={[1]="wrath_aura_spell_lightning_damage_+%_final"}},[31]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="You and nearby allies gain %1$+d to Accuracy Rating"}}},name="accuracy_rating",stats={[1]="accuracy_rating"}},[32]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="You and nearby allies deal %1% to %2% additional Chaos Damage with Attacks"}}},name="attack_added_chaos",stats={[1]="attack_minimum_added_chaos_damage",[2]="attack_maximum_added_chaos_damage"}},[33]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextImpale"},limit={[1]={[1]=1,[2]=99}},text="You and nearby Allies have %1%%% chance to Impale Enemies on Hit with Attacks"},[2]={[1]={k="reminderstring",v="ReminderTextImpale"},limit={[1]={[1]=100,[2]="#"}},text="You and nearby Allies Impale Enemies on Hit with Attacks"}}},name="attack_impale_chance",stats={[1]="attacks_impale_on_hit_%_chance"}},[34]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="You and nearby allies are Immune to Chill"}}},name="immune_to_chill",stats={[1]="base_immune_to_chill"}},[35]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="You and nearby allies are Immune to Freeze"}}},name="immune_to_freeze",stats={[1]="base_immune_to_freeze"}},[36]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="You and nearby allies are Immune to Ignite"}}},name="immune_to_ignite",stats={[1]="base_immune_to_ignite"}},[37]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="You and nearby allies are Immune to Shock"}}},name="immune_to_shock",stats={[1]="base_immune_to_shock"}},[38]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="%1%%% increased Cold Damage taken"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="%1%%% reduced Cold Damage taken"}}},name="cold_damage_taken",stats={[1]="cold_damage_taken_+%"}},[39]={lang={English={[1]={[1]={k="reminderstring",v="ReminderTextConsecratedGround"},limit={[1]={[1]=1,[2]="#"}},text="You and nearby Non-Minion Allies have a %1%%% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds"}}},name="consecrate_on_hit_rare_unique",stats={[1]="create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy"}},[40]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies deal %1%%% more Damage over Time"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies deal %1%%% less Damage over Time"}}},stats={[1]="delirium_aura_damage_over_time_+%_final"}},[41]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies have %1%%% increased Skill Effect Duration"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies %1%%% reduced Skill Effect Duration"}}},name="duration_incr_from_delerium",stats={[1]="delirium_skill_effect_duration_+%"}},[42]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby Allies gain %1%%% increased Energy Shield Recharge rate"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby Allies gain %1%%% reduced Energy Shield Recharge rate"}}},name="energy_shield_recharge_rate",stats={[1]="energy_shield_recharge_rate_+%"}},[43]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="%1%%% increased Fire Damage taken"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="%1%%% reduced Fire Damage taken"}}},name="fire_damage_taken",stats={[1]="fire_damage_taken_+%"}},[44]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies deal %1%%% more Cold Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies deal %1%%% less Cold Damage"}}},stats={[1]="hatred_aura_cold_damage_+%_final"}},[45]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Nearby Enemies' Cold Resistance is Ignored by Hits"}}},name="hits_ignore_cold_res",stats={[1]="hits_ignore_my_cold_resistance"}},[46]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Nearby Enemies' Fire Resistance is Ignored by Hits"}}},name="hits_ignore_fire_res",stats={[1]="hits_ignore_my_fire_resistance"}},[47]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Nearby Enemies' Lightning Resistance is Ignored by Hits"}}},name="hits_ignore_lightning_res",stats={[1]="hits_ignore_my_lightning_resistance"}},[48]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="You and nearby allies are Immune to Curses"}}},name="immune_to_curses",stats={[1]="immune_to_curses"}},[49]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby Allies have %1%%% increased Impale Effect"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby Allies have %1%%% reduced Impale Effect"}}},name="impale_effect",stats={[1]="impale_debuff_effect_+%"}},[50]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="%1%%% increased Lightning Damage taken"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="%1%%% reduced Lightning Damage taken"}}},name="lightning_damage_taken",stats={[1]="lightning_damage_taken_+%"}},[51]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="Nearby Enemies take at least %1%%% more Physical Damage,\n raising up to %2%%% as they stay in the Aura for 4 seconds"}}},name="pride_physical_damage_taken",stats={[1]="physical_damage_aura_nearby_enemies_physical_damage_taken_+%",[2]="physical_damage_aura_nearby_enemies_physical_damage_taken_+%_max"}},[52]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="Nearby Enemies take %1%%% increased Physical Damage"}}},name="physical_damage_taken_incr",stats={[1]="physical_damage_taken_+%"}},[53]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies have %1%%% increased Spell Critical Strike Chance"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies have %1%%% reduced Spell Critical Strike Chance"}}},name="spell_crit_incr",stats={[1]="spell_critical_strike_chance_+%"}},[54]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="You and nearby allies deal %1%%% more Spell Damage"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="You and nearby allies deal %1%%% less Spell Damage with Spells"}}},stats={[1]="spell_damage_aura_spell_damage_+%_final"}},[55]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="You and nearby allies deal %1% to %2% additional Chaos Damage with Spells"}}},name="spell_added_chaos_damage",stats={[1]="spell_minimum_added_chaos_damage",[2]="spell_maximum_added_chaos_damage"}},["accuracy_rating"]=31,["accuracy_rating_+%"]=7,["attack_maximum_added_chaos_damage"]=32,["attack_maximum_added_fire_damage"]=20,["attack_maximum_added_lightning_damage"]=21,["attack_minimum_added_chaos_damage"]=32,["attack_minimum_added_fire_damage"]=20,["attack_minimum_added_lightning_damage"]=21,["attack_speed_+%_granted_from_skill"]=3,["attacks_impale_on_hit_%_chance"]=33,["base_chance_to_dodge_%"]=26,["base_chance_to_dodge_spells_%"]=27,["base_cold_damage_resistance_%"]=16,["base_elemental_damage_heals"]=28,["base_evasion_rating"]=9,["base_fire_damage_resistance_%"]=15,["base_immune_to_chill"]=34,["base_immune_to_freeze"]=35,["base_immune_to_ignite"]=36,["base_immune_to_shock"]=37,["base_lightning_damage_resistance_%"]=14,["base_mana_regeneration_rate_per_minute"]=23,["base_maximum_cold_damage_resistance_%"]=18,["base_maximum_energy_shield"]=13,["base_maximum_fire_damage_resistance_%"]=17,["base_maximum_lightning_damage_resistance_%"]=19,["base_movement_velocity_+%"]=2,["base_physical_damage_reduction_rating"]=11,["base_resist_all_elements_%"]=5,["cast_speed_+%_granted_from_skill"]=4,["cold_damage_taken_+%"]=38,["create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy"]=39,["critical_strike_chance_+%"]=8,["delirium_aura_damage_over_time_+%_final"]=40,["delirium_skill_effect_duration_+%"]=41,["determination_aura_armour_+%_final"]=12,["energy_shield_recharge_not_delayed_by_damage"]=24,["energy_shield_recharge_rate_+%"]=42,["fire_damage_taken_+%"]=43,["grace_aura_evasion_rating_+%_final"]=10,["hatred_aura_cold_damage_+%_final"]=44,["hits_ignore_my_cold_resistance"]=45,["hits_ignore_my_fire_resistance"]=46,["hits_ignore_my_lightning_resistance"]=47,["immune_to_curses"]=48,["impale_debuff_effect_+%"]=49,["life_regeneration_rate_per_minute_%"]=6,["lightning_damage_taken_+%"]=50,["no_mana_cost"]=25,parent="skill_stat_descriptions",["physical_damage_%_to_add_as_cold"]=22,["physical_damage_+%"]=1,["physical_damage_aura_nearby_enemies_physical_damage_taken_+%"]=51,["physical_damage_aura_nearby_enemies_physical_damage_taken_+%_max"]=51,["physical_damage_taken_+%"]=52,["spell_critical_strike_chance_+%"]=53,["spell_damage_aura_spell_damage_+%_final"]=54,["spell_maximum_added_chaos_damage"]=55,["spell_maximum_added_fire_damage"]=29,["spell_minimum_added_chaos_damage"]=55,["spell_minimum_added_fire_damage"]=29,["wrath_aura_spell_lightning_damage_+%_final"]=30}