--[[
	It is possible to place the storage in a quest door, so the player who has that storage will go through the door

	Reserved player action storage key ranges (const.hpp at the source)
	[10000000 - 20000000]
	[1000 - 1500]
	[2001 - 2011]

	Others reserved player action/storages
	[100] = unmovable/untrade/unusable items
	[101] = use pick floor
	[102] = well down action
	[103-120] = others keys action
	[103] = key 0010
	[303] = key 0303
	[1000] = level door. Here 1 must be used followed by the level.
	Example: 1010 = level 10,
	1100 = level 100]

	Questline = Storage through the Quest
]]

Storage = {
    Quest = {
        ExampleQuest = {
            Example = 9000,
        },
        SpikeSwordQuest = {
            Key = 9001
        },
        DwarvenShieldQuest = {
            Key = 9002
        },
        DarkHelmetQuest = {
            Key = 9003
        },
        CombatKnifeQuest = {
            Key = 9004
        },
    },

    Example = 30002,
}

GlobalStorage = {
    ExampleQuest = {
        Example = 60000,
    },

    Example = 60001,
}
