local c=...c["1 Added Passive Skill is Scintillating Idea Variant: Seal Mender"]={nil,"1 Added Passive Skill is Scintillating Idea Variant: Seal Mender"}c["20% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=16}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.15}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=10}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Str",type="BASE",value=-1}},"   on Allocated Passives in Radius"}c["+3 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=3}}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die"}c["+150 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=150}},nil}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},"  with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes"}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=32}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=21}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 seconds on Kill"}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil}c["Unaffected by Enfeeble while affected by Grace 8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace 8% chance to Dodge Spells while affected by Haste"}c["Gain 10% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["Your Critical Strike Multiplier is 300%"]={nil,"Your Critical Strike Multiplier is 300%"}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"}c["20% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-75}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["1 Added Passive Skill is Conservation of Energy Variant: Cooked Alive"]={nil,"1 Added Passive Skill is Conservation of Energy Variant: Cooked Alive"}c["25% increased Attack and Cast Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike"}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}," Minion  per Skeleton you own Minions Regenerate 2.5% Life per Second"}c["Your Critical Strikes with Attacks Maim Enemies"]={nil,"Your Critical Strikes with Attacks Maim Enemies"}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=40}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}},"  while affected"}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage Reflected Gained as Life"}c["-5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["+160 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=160}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={nil,"Your Hits can't be Evaded by Blinded Enemies"}c["24% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16}},nil}c["20% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["40% increased Damage when not on Low Life"]={{[1]={[1]={neg=true,type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["1 Added Passive Skill is Smite the Weak Variant: Smoking Remains"]={nil,"1 Added Passive Skill is Smite the Weak Variant: Smoking Remains"}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=1}}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}," Skeleton "}c["Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier"]={nil,"Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier"}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield"}c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil}c["Minions have 16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=16}}}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Radius: 12"]={nil,"Radius: 12"}c["50% chance to inflict Bleeding on Critical Strike with Attacks"]={{}," to inflict Bleeding "}c["20% chance to Maim on Hit"]={{}," to Maim on Hit"}c["1 Added Passive Skill is Expendability Variant: Expert Sabotage"]={nil,"1 Added Passive Skill is Expendability Variant: Expert Sabotage"}c["100% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=4,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={flags=0,keywordFlags=0,name="PointBlank",type="FLAG",value=true}},nil}c["120% increased Critical Strike Chance against Enemies affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},"  against Enemies affected"}c["1 Added Passive Skill is Eye of the Storm"]={nil,"1 Added Passive Skill is Eye of the Storm"}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil}c["205% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=205}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{}," to Trigger Level 20 Shade Form when you Use a Socketed Skill"}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=16}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.6}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["+15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{}," Level of Socketed Active Skill Gems per 25 Player Levels"}c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil}c["+48 Life gained when you Block +20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}},"  gained when you Block +20 Mana gained when you Block"}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=125}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=8}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},"  while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"}c["+15 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},nil}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["35% less Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="MORE",value=-35}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=10}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members"}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect 50% reduced Duration"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect 50% reduced Duration"}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems"}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=18}},nil}c["1 Added Passive Skill is Widespread Destruction Variant: Will Shaper"]={nil,"1 Added Passive Skill is Widespread Destruction Variant: Will Shaper"}c["Immune to Freeze while affected by Purity of Ice 10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice 10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=300}},nil}c["1 Added Passive Skill is Smoking Remains"]={nil,"1 Added Passive Skill is Smoking Remains"}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=35},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=105}},nil}c["1 Added Passive Skill is Empowered Envoy"]={nil,"1 Added Passive Skill is Empowered Envoy"}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use"}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life"}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}},"  when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["8% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},"  with Hits and Ailments "}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},"   while affected by Hatred"}c["1 Added Passive Skill is Furious Assault"]={nil,"1 Added Passive Skill is Furious Assault"}c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["1 Added Passive Skill is Lasting Impression Variant: Lead By Example"]={nil,"1 Added Passive Skill is Lasting Impression Variant: Lead By Example"}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life"}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["12% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Arrows that Pierce have 50% chance to cause Bleeding Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding Arrows that Pierce have +50% to Critical Strike Multiplier"}c["Has 2 Abyssal Sockets 10% increased Cast Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Cast Speed"}c["1 Added Passive Skill is Fearsome Warrior"]={nil,"1 Added Passive Skill is Fearsome Warrior"}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use"}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["30% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["-15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-15}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["+15% chance to Avoid Elemental Damage from Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=15}}," to Avoid  from Hits "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40},onlyAllies=true}}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit"}c["Aspect of the Cat Reserves no Mana"]={nil,"Aspect of the Cat Reserves no Mana"}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["+8% chance to Evade Attacks while affected by Grace 10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}," to Evade Attacks while affected by10% chance  while affected by Grace"}c["10% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Adds 98 to 140 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=140}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil}c["Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"]={nil,"Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals"}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["1 Added Passive Skill is Expansive Might Variant: Expendability"]={nil,"1 Added Passive Skill is Expansive Might Variant: Expendability"}c["Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed"}c["+3% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["Prefixes:"]={{},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike"}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["1 Added Passive Skill is Chilling Presence Variant: Chip Away"]={nil,"1 Added Passive Skill is Chilling Presence Variant: Chip Away"}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["1 Added Passive Skill is Overwhelming Malice Variant: Paralysis"]={nil,"1 Added Passive Skill is Overwhelming Malice Variant: Paralysis"}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=45}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"}c["+60% to Cold Resistance while affected by Herald of Ice"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=60}},"  while affected by Herald of Ice"}c["5% increased effect of Fortify on You"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=5}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["50% reduced Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-50}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=20}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["30% increased Damage while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=16},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["Adds 7 Small Passive Skills which grant nothing"]={nil,"Adds 7 Small Passive Skills which grant nothing"}c["Raise Zombie does not require a Corpse"]={nil,"Raise Zombie does not require a Corpse"}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-50}}," Reflected  For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"}c["Cannot inflict Shock"]={nil,"Cannot inflict Shock"}c["30% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit"}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=40}},nil}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder  You cannot be Hindered"}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"}c["30% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-40}},nil}c["1 Added Passive Skill is Sublime Sensation Variant: Supercharge"]={nil,"1 Added Passive Skill is Sublime Sensation Variant: Supercharge"}c["Damage Penetrates 3% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=3}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill You take 450 Chaos Damage per second for 3 seconds on Kill"}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"}c["23% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{}," maximum number of Summoned s if you have 3 Primordial Items Socketed or Equipped"}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=5}},nil}c["Raised Zombies deal 100% more Physical Damage"]={nil,"Raised Zombies deal 100% more Physical Damage"}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=35},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"}c["4% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},"   on Allocated Passives in Radius"}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire"}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=80}},nil}c["60% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Auras you Cast grant 10% increased Damage to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["1 Added Passive Skill is Essence Rush Variant: Eternal Suffering"]={nil,"1 Added Passive Skill is Essence Rush Variant: Eternal Suffering"}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-15}},nil}c["+50 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect"}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=10}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=5}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWalk"}}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["315% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=315}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation"}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught"}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["10% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=175}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},nil}c["Regenerate 2% of your maximum Life per second while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"}c["40% increased Damage with Hits against Frozen Enemies 50% increased Cold Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},"  with Hits  50% increased Cold Damage"}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-50}}," Reflected  For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger"}c["40% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"}c["You gain Onslaught for 5 second per Endurance Charge when Hit 100% increased Onslaught Effect"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit 100% increased Onslaught Effect"}c["1 Added Passive Skill is Blessed Variant: Blessed Rebirth"]={nil,"1 Added Passive Skill is Blessed Variant: Blessed Rebirth"}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}},"  as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"}c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Small Cluster Jewel Adds Disciple of Kitava"]={nil,"Small Cluster Jewel Adds Disciple of Kitava"}c["40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil}c["6% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},"  per 5 Armour on Equipped Shield"}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=475}},nil}c["20% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},"  if Energy"}c["1 Added Passive Skill is Victim Maker Variant: Vile Reinvigoration"]={nil,"1 Added Passive Skill is Victim Maker Variant: Vile Reinvigoration"}c["10% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=100}},nil}c["+240 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=240}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Despair"}}},nil}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["+140 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=140}},nil}c["Cannot Evade enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"}c["10% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes"}c["+13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=10}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["48% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=48}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"}c["1 Added Passive Skill is Alchemist Variant: Ancestral Echo"]={nil,"1 Added Passive Skill is Alchemist Variant: Ancestral Echo"}c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}},"  Leech applies to enemies  15% increased Movement Speed "}c["Purity of Elements Reserves no Mana"]={nil,"Purity of Elements Reserves no Mana"}c["Golems have 40% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-40}}}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},"  with Hits "}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil}c["+60 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=60}},nil}c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},"  , up to 75%"}c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"}},nil}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire"}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={nil,"Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}},"  from Attacks 40% of  Physical Damage taken reflected to Attacker"}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["1 Added Passive Skill is Ancestral Inspiration"]={nil,"1 Added Passive Skill is Ancestral Inspiration"}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["25% increased Damage against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"}},flags=4,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=330}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=212}},nil}c["1 Added Passive Skill is Force Multiplier"]={nil,"1 Added Passive Skill is Force Multiplier"}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice Unaffected by Frostbite while affected by Purity of Ice"}c["275% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=275}},nil}c["1 Added Passive Skill is Eye of the Storm Variant: Eye to Eye"]={nil,"1 Added Passive Skill is Eye of the Storm Variant: Eye to Eye"}c["Projectiles Pierce you +160 Dexterity Requirement"]={nil,"Projectiles Pierce you +160 Dexterity Requirement"}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"}c["20% of Overkill Damage is Leeched as Life Life Leech effects are not removed at Full Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill  is  Life Leech effects are not removed at Full Life"}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=90}},nil}c["Cannot Block"]={nil,"Cannot Block"}c["+25 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage"}c["1 Added Passive Skill is Dread March"]={nil,"1 Added Passive Skill is Dread March"}c["You are Shocked during Flask effect, causing 50% increased Damage taken 30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken 30% of Lightning Damage Leeched as Life during Flask effect"}c["+8 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}},"  gained when you Block"}c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil}c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second"}c["70% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["1 Added Passive Skill is Sage"]={nil,"1 Added Passive Skill is Sage"}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}}}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=40}},nil}c["1 Added Passive Skill is Bodyguards Variant: Born of Chaos"]={nil,"1 Added Passive Skill is Bodyguards Variant: Born of Chaos"}c["75% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Duration",type="INC",value=75}},"  of Poisons you inflict  Grants Perfect Agony "}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["1 Added Passive Skill is Storm Drinker Variant: Storm's Hand"]={nil,"1 Added Passive Skill is Storm Drinker Variant: Storm's Hand"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=80}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},"    if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["30% reduced Duration of Ailments on Enemies 10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-30}},"  of Ailments  10% chance to Shock"}c["1 Added Passive Skill is Dread March Variant: Drive the Destruction"]={nil,"1 Added Passive Skill is Dread March Variant: Drive the Destruction"}c["6% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=8}},nil}c["Herald of Agony has 30% reduced Mana Reservation"]={nil,"Herald of Agony has 30% reduced Mana Reservation"}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit Trigger Level 1on Hit"}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges"}c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil}c["1 Added Passive Skill is Prismatic Carapace"]={nil,"1 Added Passive Skill is Prismatic Carapace"}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of  when you use a Skill"}c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=50}},nil}c["Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"}c["20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},"  per 1% Lightning Resistance above 75%"}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill"}c["Skills which throw Traps have Blood Magic Skills used by Traps have 20% increased Area of Effect"]={nil,"Skills which throw Traps have Blood Magic Skills used by Traps have 20% increased Area of Effect"}c["+2 to Level of all Lightning Spell Skill Gems +120 to Intelligence"]={{[1]={flags=2,keywordFlags=0,name="Int",type="BASE",value=2}}," Level of all Lightning  Skill Gems +120 to "}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Your Critical Strike Chance is Lucky while Focussed"]={nil,"Your Critical Strike Chance is Lucky while Focussed"}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["8% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=8}},nil}c["1 Added Passive Skill is Opportunistic Fusilade"]={nil,"1 Added Passive Skill is Opportunistic Fusilade"}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid  "}c["1 Added Passive Skill is Antivenom"]={nil,"1 Added Passive Skill is Antivenom"}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}},"   as Extra Damage of an Element"}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit"}c["1 Added Passive Skill is Low Tolerance"]={nil,"1 Added Passive Skill is Low Tolerance"}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=0.2}},"   Leeched as Energy Shield for each Curse on Enemy"}c["1 Added Passive Skill is Basics of Pain Variant: Battle-Hardened"]={nil,"1 Added Passive Skill is Basics of Pain Variant: Battle-Hardened"}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=178}},nil}c["35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=12}},nil}c["+1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},"  per Poison on you Poison you inflict is Reflected to you"}c["Perfect Agony Phase Acrobatics"]={nil,"Perfect Agony Phase Acrobatics"}c["+33 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=33}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block"}c["60% increased Defences from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=60}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["1 Added Passive Skill is Streamlined Variant: Strike Leader"]={nil,"1 Added Passive Skill is Streamlined Variant: Strike Leader"}c["Unaffected by Elemental Weakness while affected by Purity of Elements Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements Immune to Ignite while affected by Purity of Fire"}c["1 Added Passive Skill is Provocateur"]={nil,"1 Added Passive Skill is Provocateur"}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=120}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=96}},nil}c["Your Chaos Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention"}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=200}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Dex",type="PerStat"},[2]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=-1}},"   on Allocated Passives in Radius 2% increased Movement Speed  on Allocated Passives in Radius"}c["1 Added Passive Skill is Darting Movements"]={nil,"1 Added Passive Skill is Darting Movements"}c["+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},"   on Unallocated Passives in Radius"}c["Weapons you Animate create an additional copy 25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy 25% chance to Trigger level 20 Animate Weapon on Kill"}c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+100 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints"}c["15% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies"}c["+10 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil}c["Iron Reflexes"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=175}},nil}c["+40% to Critical Strike Multiplier if Dexterity is higher than Intelligence"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},"  if Dexterity is higher than Intelligence"}c["You can only Socket Corrupted Gems in this item Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item Acrobatics"}c["20% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"]={nil,"Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"}c["Critical Strikes do not inherently apply non-Damaging Ailments"]={nil,"Critical Strikes do not inherently apply non-Damaging Ailments"}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity 15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={skillName="Clarity",type="SkillName"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},"   while affected by15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block"}c["2% increased Attack Speed with Staves"]={{[1]={flags=2097153,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"  Attack Damage  Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108864,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=30}},nil}c["1 Added Passive Skill is Blessed Rebirth"]={nil,"1 Added Passive Skill is Blessed Rebirth"}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-8},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-8},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-8}},nil}c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}},nil}c["Charan's Sword"]={nil,"Charan's Sword"}c["1 Added Passive Skill is No Witnesses"]={nil,"1 Added Passive Skill is No Witnesses"}c["10% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage"}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"}c["Adds 18 to 27 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=27}},nil}c["1 Added Passive Skill is Hulking Corpses Variant: Improvisor"]={nil,"1 Added Passive Skill is Hulking Corpses Variant: Improvisor"}c["8% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["1 Added Passive Skill is Seeker Runes Variant: Self-Fulfilling Prophecy"]={nil,"1 Added Passive Skill is Seeker Runes Variant: Self-Fulfilling Prophecy"}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"}c["Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards"]={nil,"Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards"}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=320}},nil}c["Adds 65 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=80}},"  if your other Ring is a Shaper Item"}c["Trigger Commandment of Inferno on Critical Strike"]={nil,"Trigger Commandment of Inferno on Critical Strike"}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=30}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil}c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechBasedOnChaosDamage",type="FLAG",value=true}},nil}c["40% increased Elemental Damage with Attack Skills 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},"  with Attack Skills 8% increased Attack Speed"}c["1 Added Passive Skill is Eye to Eye Variant: Fan of Blades"]={nil,"1 Added Passive Skill is Eye to Eye Variant: Fan of Blades"}c["Desecrate creates 2 additional Corpses"]={nil,"Desecrate creates 2 additional Corpses"}c["1 Added Passive Skill is Mage Bane"]={nil,"1 Added Passive Skill is Mage Bane"}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-30}},nil}c["+20% chance to be Pierced by Projectiles Projectiles Pierce you"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by  Projectiles Pierce you"}c["33% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers for 4 seconds on Block 40% chance  Attackers for 4 seconds on Block"}c["6% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},"  from Blinded Enemies"}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["Has 2 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=2}},nil}c["40% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use"}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy"}c["Vaal Pact"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit 30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PowerChargesDuration",type="BASE",value=10}}," to Steal Power, Frenzy, and Endurance Charges on Hit 30% reduced Endurance,and "}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=1}}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}},"  gained when you Block"}c["Grants level 22 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Blight"}}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["1 Added Passive Skill is Student of Decay"]={nil,"1 Added Passive Skill is Student of Decay"}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}}}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil}c["5% increased Skeleton Movement Speed 10% increased Skeleton Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}," Skeleton  10% increased Skeleton Attack Speed"}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"56 to 88 added Cold Damage per Green Socket"}c["50% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Blind "}c["+30 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["50% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}},nil}c["6% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil}c["+1 to maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="BASE",value=1}}," maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced "}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies"}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=5}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Socketed Gems are Supported by level 10 Blastchain Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportRemoteMine"}}},nil}c["30% increased Armour and Evasion while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}},nil}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["1 Added Passive Skill is Stalwart Commander"]={nil,"1 Added Passive Skill is Stalwart Commander"}c["1 Added Passive Skill is Aerodynamics Variant: Agent of Destruction"]={nil,"1 Added Passive Skill is Aerodynamics Variant: Agent of Destruction"}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy"}c["1 Added Passive Skill is Alchemist"]={nil,"1 Added Passive Skill is Alchemist"}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's  when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"}c["1 Added Passive Skill is Rotten Claws Variant: Run Through"]={nil,"1 Added Passive Skill is Rotten Claws Variant: Run Through"}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=3}}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike"}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}},"  of Socketed Jewels"}c["You have no Armour or Energy Shield"]={nil,"You have no Armour or Energy Shield"}c["12% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Historic"]={nil,"Historic"}c["15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to Gain a Power Charge if you or your s kill an Enemy"}c["10% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike 50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike 50% chance to gain a Flask Charge when you deal a Critical Strike"}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["+70 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=70}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=2}},nil}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning"}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=4}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="TemporalChains"}}},nil}c["Raise Zombie does not require a Corpse Your Raised Zombies count as Corpses"]={nil,"Raise Zombie does not require a Corpse Your Raised Zombies count as Corpses"}c["12% increased Fire Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["50% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-50}}," Reflected "}c["+32% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=32}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets"}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=35}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for  Recharge to Start when you Block"}c["+1% to Chaos Resistance per Poison on you"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},"  per Poison on you"}c["Gain Phasing for 3 seconds on Kill"]={nil,"Gain Phasing for 3 seconds on Kill"}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=10}},nil}c["1 Added Passive Skill is Unwaveringly Evil"]={nil,"1 Added Passive Skill is Unwaveringly Evil"}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["1 Added Passive Skill is Set and Forget Variant: Shifting Shadow"]={nil,"1 Added Passive Skill is Set and Forget Variant: Shifting Shadow"}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=155}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Shocked if Intelligence is higher than Strength"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to"}c["+150 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["1 Added Passive Skill is Whispers of Death Variant: Wicked Pall"]={nil,"1 Added Passive Skill is Whispers of Death Variant: Wicked Pall"}c["10% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil}c["1 Added Passive Skill is Grand Design"]={nil,"1 Added Passive Skill is Grand Design"}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FireAegis"}}},nil}c["50% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid  when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["1 Added Passive Skill is Mindfulness Variant: Mob Mentality"]={nil,"1 Added Passive Skill is Mindfulness Variant: Mob Mentality"}c["30% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=30}},nil}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-40}},nil}c["1 Added Passive Skill is Eye to Eye"]={nil,"1 Added Passive Skill is Eye to Eye"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Damage Penetrates 2% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=2}},nil}c["Discipline Reserves no Mana"]={nil,"Discipline Reserves no Mana"}c["20% reduced Chill Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}},"  on You"}c["Minions have 25% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-25}}}},nil}c["+65 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=65}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=25}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=2},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=3}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-5}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=1}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={{}," to inflict Bleeding  Enemies you inflict Bleeding on grant 100% increased Flask Charges"}c["+12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=10}}," Overkill  is  Your Damaging Hits always Stun Enemies that are on Full Life"}c["25% chance to Scorch Enemies Cannot inflict Ignite"]={{}," to Scorch Enemies Cannot inflict Ignite"}c["+15% chance to Block Spell Damage 15% increased Cast Speed"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=15}},"   Damage 15% increased Cast Speed"}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry"}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMeleeSplash"}}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil}c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Speed",type="INC",value=3}},"  for each Map Item Modifier affecting the "}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield"}c["5% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=5}},nil}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=190}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"}c["+1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=1}},"  Attack Damage  Chance to Block  Damage is Unlucky"}c["+60 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=10}},nil}c["24% increased Elemental Damage with Attack Skills Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},"  with Attack Skills Adds 40 to 60 Cold Damage"}c["22% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["12% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["1 Added Passive Skill is Vast Power"]={nil,"1 Added Passive Skill is Vast Power"}c["1 Added Passive Skill is Thaumophage Variant: Thunderstruck"]={nil,"1 Added Passive Skill is Thaumophage Variant: Thunderstruck"}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,noSupports=true,skillId="Vulnerability"}}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen"}c["4% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}},"  when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="EnduranceChargeOnMeleeStun"}}},nil}c["1 Added Passive Skill is Wrapped in Flame"]={nil,"1 Added Passive Skill is Wrapped in Flame"}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=230}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"]={{[1]={[1]={div=1,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Int",type="BASE",value=-1}},"   on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Your Cold Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}}},nil}c["Commanded leadership over 18000 warriors under Kaom Passives in radius are Conquered by the Karui"]={nil,"Commanded leadership over 18000 warriors under Kaom Passives in radius are Conquered by the Karui"}c["175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=175}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=3}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=4}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth"}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy 13% increased Cast Speed"]={{[1]={[1]={skillName="Blood Rage",type="SkillName"},flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Trigger Level 1when you Kill an Enemy 13% increased "}c["16% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=29}}," while you have a Bestial Minion Adds 16-25  to Attacks while you have a Bestial Minion"}c["1 Added Passive Skill is Vicious Guard Variant: Vicious Skewering"]={nil,"1 Added Passive Skill is Vicious Guard Variant: Vicious Skewering"}c["8% less Totem Damage per Totem"]={{[1]={[1]={div=1,stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=16384,name="Damage",type="MORE",value=-8}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["16% increased Cold Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil}c["Trigger Level 5 Rain of Arrows when you Attack with a Bow"]={nil,"Trigger Level 5 Rain of Arrows when you Attack with a Bow"}c["10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}},nil}c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},"   per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["You cannot be slowed to below base speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["14% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["1 Added Passive Skill is Readiness Variant: Remarkable"]={nil,"1 Added Passive Skill is Readiness Variant: Remarkable"}c["50% chance to avoid Bleeding"]={{}," to avoid Bleeding"}c["16% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=50}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"}c["+600 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently"}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2097152,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["+220 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil}c["1% increased Damage per 5 of your lowest Attribute Elder Item"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},"  per 5 of your lowest Attribute Elder Item"}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["1 Added Passive Skill is Thunderstruck"]={nil,"1 Added Passive Skill is Thunderstruck"}c["20% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life"}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Ignited Enemies"}c["15% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="herald",value=2}}},nil}c["1 Added Passive Skill is Darting Movements Variant: Deadly Repartee"]={nil,"1 Added Passive Skill is Darting Movements Variant: Deadly Repartee"}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill"}c["+40 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=20}},nil}c["Nearby Allies' spells have Culling Strike Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike Nearby Allies have Culling Strike"}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence"}c["25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-25}},nil}c["1% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do"}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}}," ing Ignited Enemies"}c["1 Added Passive Skill is Fearsome Warrior Variant: Feast of Flesh"]={nil,"1 Added Passive Skill is Fearsome Warrior Variant: Feast of Flesh"}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use"}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges  "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned"}c["1 Added Passive Skill is Insulated"]={nil,"1 Added Passive Skill is Insulated"}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},"   for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage"}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},"   while affected by Wrath"}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=13}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=63}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=94}}}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=100}}}},nil}c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=16}},nil}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}},"  Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldProtectsMana",type="FLAG",value=true}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=6}},nil}c["4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},"  for each Hit you've Blocked Recently"}c["Summoned Raging Spirits have 100% increased maximum Life"]={nil,"Summoned Raging Spirits have 100% increased maximum Life"}c["70% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=70}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit You gain Onslaught for 5 second per Endurance Charge when Hit"}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["Anger has 60% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination"}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiderAspect"}}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil}c["1 Added Passive Skill is Renewal"]={nil,"1 Added Passive Skill is Renewal"}c["50% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=65}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size"}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=100}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=83}},nil}c["18% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=301989888,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Enemies can have 1 additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil}c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum "}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=15}},nil}c["1 Added Passive Skill is Sadist Variant: Sage"]={nil,"1 Added Passive Skill is Sadist Variant: Sage"}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={div=450,stat="Evasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"}c["+75 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["1 Added Passive Skill is Pure Guile"]={nil,"1 Added Passive Skill is Pure Guile"}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=400},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement"}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["+16 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}},nil}c["25% increased Attack Speed if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Cold Skills have 20% chance to Poison on Hit Lightning Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit Lightning Skills have 20% chance to Poison on Hit"}c["100% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=100}},nil}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=12}},nil}c["Adds 74 to 121 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=121}},nil}c["10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},"  Attack Damage "}c["20% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=20}},nil}c["6% reduced Damage taken from Bleeding Enemies"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},"  from Bleeding Enemies"}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience"}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds"}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=220}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="BASE",value=20}}," to gain a Power Charge on Hit 6% increased   "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"}c["Adds Secrets of Suffering"]={nil,"Adds Secrets of Suffering"}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["165% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=165}},nil}c["245% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=245}},nil}c["Movement Skills cost no Mana"]={{[1]={flags=0,keywordFlags=8,name="ManaCost",type="MORE",value=-100}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline 2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["15% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Cannot Block Spells"]={nil,"Cannot Block Spells"}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil}c["1 Added Passive Skill is Calamitous"]={nil,"1 Added Passive Skill is Calamitous"}c["1 Added Passive Skill is Hibernator"]={nil,"1 Added Passive Skill is Hibernator"}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving"}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["1 Added Passive Skill is Antifreeze"]={nil,"1 Added Passive Skill is Antifreeze"}c["18% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value"}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=60}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled"}c["Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["31% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=31}},nil}c["Passives in radius are Conquered by the Vaal"]={nil,"Passives in radius are Conquered by the Vaal"}c["8% additional Physical Damage Reduction while affected by Determination You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},"  while affected byYou take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["22% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=4}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved Blood Magic"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=14},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=173}}," while no  is Reserved Blood Magic"}c["25% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["+35 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}}}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently Shock Reflection"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}}," for each Shocked Enemy you've Killed Recently Shock Reflection"}c["+500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateWeapon"}}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow"}c["8% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit"}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred 12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},"   while affected by12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"}c["16% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium"}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=30}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={nil,"Increases and Reductions to Light Radius also apply to Accuracy"}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," Attack and  with Her Blessing"}c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil}c["12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40}},nil}c["20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}},nil}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy You can apply an additional Curse"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=0.2}},"   Leeched as Energy Shield for each Curse on Enemy You can apply an additional Curse"}c["+25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of"}c["Nova Spells Cast at the targeted location instead of around you"]={nil,"Nova Spells Cast at the targeted location instead of around you"}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["5% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={nil,"5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"}c["Celestial Footprints"]={nil,"Celestial Footprints"}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},"   while affected by Purity of Fire"}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=235},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=290}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect"}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},"   while affected by Hatred"}c["25% increased Elemental Damage with Attack Skills Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},"  with Attack Skills Adds 1 to 60 Lightning Damage"}c["1 Added Passive Skill is Circling Oblivion"]={nil,"1 Added Passive Skill is Circling Oblivion"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=2}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up"}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},"  with Attack Skills"}c["1 Added Passive Skill is Master of Fear"]={nil,"1 Added Passive Skill is Master of Fear"}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["+43% to Chaos Resistance while affected by Herald of Agony When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}},"  while affected by Herald of Agony When used in the Synthesiser, the new item will have an additional Herald Modifier"}c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["Your Shocks can increase Damage taken by up to a maximum of 100%"]={nil,"Your Shocks can increase Damage taken by up to a maximum of 100%"}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["1 Added Passive Skill is Rapid Infusion"]={nil,"1 Added Passive Skill is Rapid Infusion"}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}},"  you Reflect to enemies is gained as Life"}c["25% reduced effect of Offerings You can have an Offering of each type"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}},"  of Offerings You can have an Offering of each type"}c["6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["30% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=30}},nil}c["0.5% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.5}}," for each"}c["1 Added Passive Skill is Cult-Leader Variant: Daring Ideas"]={nil,"1 Added Passive Skill is Cult-Leader Variant: Daring Ideas"}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredConsecrate"}}},nil}c["10% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=130}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil}c["You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=63}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20  to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="LightningMax",type="BASE",value=70}}," to Hits "}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=43}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances"}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["Minions have 28% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["1 Added Passive Skill is Ancestral Reach"]={nil,"1 Added Passive Skill is Ancestral Reach"}c["30% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=30}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=280},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=843}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},"  if you have Shocked an Enemy Recently"}c["Has no Sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-50}},nil}c["You count as on Low Life while you are Cursed with Vulnerability You are Cursed with Level 20 Vulnerability"]={nil,"You count as on Low Life while you are Cursed with Vulnerability You are Cursed with Level 20 Vulnerability"}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CatAspect"}}},nil}c["30% increased Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Adds Disciple of Kitava"]={nil,"Adds Disciple of Kitava"}c["22% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["+60% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=60}},"  while affected by Herald of Thunder"}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike"}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}}}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=12}},nil}c["1 Added Passive Skill is Precise Retaliation"]={nil,"1 Added Passive Skill is Precise Retaliation"}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=130}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["450% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=450}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you"}c["1 Added Passive Skill is Natural Vigour Variant: No Witnesses"]={nil,"1 Added Passive Skill is Natural Vigour Variant: No Witnesses"}c["155% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=155}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-20}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"You gain Divinity for 10 seconds on reaching maximum Divine Charges"}c["14% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="BASE",value=4}},"  Multiplier for Ailments per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"}c["100% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=100}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-20}},nil}c["2% increased Intelligence for each Unique Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=2}},"  for each Unique Item Equipped"}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},"  of Raise Spectre"}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=38}}}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground"}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-3}},nil}c["13% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=6}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=40},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["50% reduced Experience gain"]={{}," Experience gain"}c["+40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}},nil}c["1.5% of Damage leeched as Life while affected by Vitality 140 Life Regenerated per Second while affected by Vitality"]={{}," while affected by Vitality"}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy"}c["1 Added Passive Skill is Brutal Infamy"]={nil,"1 Added Passive Skill is Brutal Infamy"}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["26% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=26}},nil}c["Unaffected by Frostbite while affected by Purity of Ice Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice Immune to Shock while affected by Purity of Lightning"}c["55% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=55}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=1}}},nil}c["Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask"}c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil}c["1 Added Passive Skill is Dragon Hunter Variant: Dread March"]={nil,"1 Added Passive Skill is Dragon Hunter Variant: Dread March"}c["1 Added Passive Skill is Vast Power Variant: Vengeful Commander"]={nil,"1 Added Passive Skill is Vast Power Variant: Vengeful Commander"}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing"}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=3}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=20}},nil}c["+400 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=400}},nil}c["Gain Onslaught for 3 seconds on Kill"]={nil,"Gain Onslaught for 3 seconds on Kill"}c["63% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=63}},nil}c["1 Added Passive Skill is Warning Call Variant: Wasting Affliction"]={nil,"1 Added Passive Skill is Warning Call Variant: Wasting Affliction"}c["+35 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=18}},nil}c["+60% to Fire Resistance while affected by Herald of Ash When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},"  while affected byWhen used in the Synthesiser, the new item will have an additional Herald Modifier"}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["10% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Ignited Enemies Hits with this Weapon deal 60% increased Damage to Frozen Enemies"}c["+15 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=15}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"}c["Ghost Reaver"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Reaver"}},nil}c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}}," Total  while affected by Clarity"}c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+60 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=60}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=78},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=114}},nil}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil}c["Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"]={nil,"Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge on Hit"}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},"  with  Critical Strikes "}c["1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=1}},"  per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"}c["30% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=30}},nil}c["Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"]={nil,"Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"}c["Arrows that Pierce have 50% chance to cause Bleeding"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding"}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="CritChance",type="MORE",value=100}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=650}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},"  on You Shocks you cause are reflected back to you"}c["15% increased Attack and Movement Speed while you have a Bestial Minion Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," Attack and  while you have a Bestial Minion Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["Your Fire Damage can Poison"]={nil,"Your Fire Damage can Poison"}c["+2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil}c["1 Added Passive Skill is Calamitous Variant: Call to the Slaughter"]={nil,"1 Added Passive Skill is Calamitous Variant: Call to the Slaughter"}c["10% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["10% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=10}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=135}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon 40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=260,keywordFlags=0,name="BleedChance",type="BASE",value=50}},"  with  Critical Strikes  40% increased Attack Damage "}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=1}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"Nearby Enemies grant 25% increased Flask Charges"}c["Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"]={nil,"Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"}c["60% increased Chaos Damage while affected by Herald of Agony"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=60}},"  while affected by Herald of Agony"}c["50% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=50}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=120}},nil}c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["175% increased Critical Strike Chance for Spells if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=175}},nil}c["+160 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=160}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["+2 seconds to Avian's Might Duration Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Avian's Might  Adds 25 to 40 Cold Damage while you have Avian's Might"}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"47 to 61 added Chaos Damage per White Socket"}c["60% increased Physical Damage while affected by Herald of Purity"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},"  while affected by Herald of Purity"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit"}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}},"  with Hits and Ailments "}c["23% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=23}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=16}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["45% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=45}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["Adds Nature's Patience"]={nil,"Adds Nature's Patience"}c["1 Added Passive Skill is Explosive Force"]={nil,"1 Added Passive Skill is Explosive Force"}c["Cannot inflict Ignite 10% increased Elemental Damage per Sextant affecting the area"]={nil,"Cannot inflict Ignite 10% increased Elemental Damage per Sextant affecting the area"}c["+1000 Armour while you do not have Avatar of Fire +2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},"  while you do not have Avatar of Fire +2000 Armour while you do not have Avatar of Fire"}c["14% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-15}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"}c["1 Added Passive Skill is Holistic Health Variant: Holy Conquest"]={nil,"1 Added Passive Skill is Holistic Health Variant: Holy Conquest"}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,keywordFlags=4096,name="Life",type="BASE",value=30}}," to gain Phasing for 4 seconds when your  is triggered by an Enemy Recover 100  when your Trap is triggered by an Enemy"}c["30% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=30}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=0},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=3}},nil}c["20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},"  Attack Damage "}c["10% chance to gain Onslaught for 10 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," to gain Onslaught for 10 seconds on Kill Recover 1% of  on Kill"}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},"  and Energy Shield"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageGainAsChaos",type="BASE",value=4}}," Non-  per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"}c["100% reduced Despair Mana Reservation"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}}," Despair "}c["4% reduced Damage taken from Taunted Enemies"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-4}},"  from Taunted Enemies"}c["Culling Strike"]={{},"Culling Strike"}c["200% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=200}},nil}c["Golems have 45% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-45}}}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=2}}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon"}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["+68 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=68}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["1 Added Passive Skill is Born of Chaos"]={nil,"1 Added Passive Skill is Born of Chaos"}c["Transfiguration of Mind"]={nil,"Transfiguration of Mind"}c["28% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["Warcries cost no Mana"]={{[1]={flags=0,keywordFlags=4,name="ManaCost",type="MORE",value=-100}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-25}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=15}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},"  with Attack Skills"}c["65% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["16% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=6}},nil}c["Stygian Vise"]={nil,"Stygian Vise"}c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["1 Added Passive Skill is Chip Away"]={nil,"1 Added Passive Skill is Chip Away"}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Aspect of the Spider Debuff "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton"}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"}c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"}c["50% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=50}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=18}},nil}c["70% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock"}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["+150 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=150}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},"  gained on Kill"}c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=60}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.4}},nil}c["+300 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=300}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireDamage",type="INC",value=30}},"  with Hits and Ailments "}c["+4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["3% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=3}},nil}c["+110 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=140}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},"  on You"}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["25% reduced Bleed duration"]={{[1]={flags=0,keywordFlags=2097152,name="Duration",type="INC",value=-25}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield"}c["Recover 75% of your maximum Life on use Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use Recover 100% of your maximum Life on use"}c["10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["Nearby Allies have +8% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have 4% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},[2]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8},onlyAllies=true}}},"   you have Nearby Allies have 4% increased Cast Speed  you have"}c["1 Added Passive Skill is Iron Breaker Variant: Lasting Impression"]={nil,"1 Added Passive Skill is Iron Breaker Variant: Lasting Impression"}c["1 Added Passive Skill is Elegant Form"]={nil,"1 Added Passive Skill is Elegant Form"}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=72}},nil}c["Wrath Reserves no Mana"]={nil,"Wrath Reserves no Mana"}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"}c["+15 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil}c["2% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=2}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova"}c["Ignites you inflict with Attacks deal Damage 20% faster Ignites you inflict with Attacks deal Damage 35% faster"]={nil,"Ignites you inflict with Attacks deal Damage 20% faster Ignites you inflict with Attacks deal Damage 35% faster"}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Trigger Level 20 Fog of War when your Trap is triggered"]={nil,"Trigger Level 20 Fog of War when your Trap is triggered"}c["5% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=100}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning"}c["+28 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=28}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=190}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=300}},nil}c["1 Added Passive Skill is First Among Equals Variant: Flexible Sentry"]={nil,"1 Added Passive Skill is First Among Equals Variant: Flexible Sentry"}c["Your Cold Damage can Poison"]={nil,"Your Cold Damage can Poison"}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=125}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"}c["Unaffected by Vulnerability while affected by Determination 8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination 8% chance to Block Spells while affected by Discipline"}c["35% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=35}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,keywordFlags=1,name="AreaOfEffect",type="INC",value=20}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["1 Added Passive Skill is Devastator Variant: Disciples"]={nil,"1 Added Passive Skill is Devastator Variant: Disciples"}c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=30}},nil}c["1 Added Passive Skill is Holistic Health"]={nil,"1 Added Passive Skill is Holistic Health"}c["Has 2 Abyssal Sockets 10% increased Attack Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Attack Speed"}c["110% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=110}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["+4% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=4}},"   Damage"}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={nil,"Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["Minions gain 18% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=18}}}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},"  for each Hit you've Blocked Recently"}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"}c["+8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}},nil}c["1 Added Passive Skill is Unholy Grace"]={nil,"1 Added Passive Skill is Unholy Grace"}c["5% increased Experience gain 3% increased Experience gain"]={{}," Experience gain 3% increased Experience gain"}c["1 Added Passive Skill is Master the Fundamentals Variant: Mender's Wellspring"]={nil,"1 Added Passive Skill is Master the Fundamentals Variant: Mender's Wellspring"}c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"}c["Trigger Socketed Spells when you Focus 140% increased Duration of Ailments you inflict while Focussed"]={nil,"Trigger Socketed Spells when you Focus 140% increased Duration of Ailments you inflict while Focussed"}c["1 Added Passive Skill is Shrieking Bolts Variant: Skeletal Atrophy"]={nil,"1 Added Passive Skill is Shrieking Bolts Variant: Skeletal Atrophy"}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill"}c["+45 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=45}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets"}c["+2 seconds to Cat's Stealth Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Cat's Stealth "}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["Your Maximum Resistances are 80%"]={nil,"Your Maximum Resistances are 80%"}c["1 Added Passive Skill is Drive the Destruction Variant: Eldritch Inspiration"]={nil,"1 Added Passive Skill is Drive the Destruction Variant: Eldritch Inspiration"}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect"}c["295% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=295}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}},"   while affected by Purity of Ice"}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited"}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste"}c["1 Added Passive Skill is Militarism"]={nil,"1 Added Passive Skill is Militarism"}c["Half of your Strength is added to your Minions"]={nil,"Half of your Strength is added to your Minions"}c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["1 Added Passive Skill is Snowstorm Variant: Special Reserve"]={nil,"1 Added Passive Skill is Snowstorm Variant: Special Reserve"}c["Life Leech applies instantly. Life Regeneration has no effect."]={{[1]={flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil}c["12% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["1 Added Passive Skill is Remarkable Variant: Rend"]={nil,"1 Added Passive Skill is Remarkable Variant: Rend"}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-12}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-8}},nil}c["15% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=15}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},"  with Attack Skills"}c["3% increased Intelligence for each Unique Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}},"  for each Unique Item Equipped"}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=65}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={type="Condition",var="KilledRecently"},[3]={actor="enemy",type="ActorCondition",var="Maimed"},flags=5,keywordFlags=0,name="Duration",type="BASE",value=50}},"  to Maim on Hit  30% increased  "}c["50% chance to Cause Poison on Critical Strike"]={{}," to Cause Poison"}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}}},nil}c["1 Added Passive Skill is Expert Sabotage"]={nil,"1 Added Passive Skill is Expert Sabotage"}c["Elemental Overload"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Overload"}},nil}c["15% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial"}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"}c["30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["3% additional Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=56}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Damage Penetrates 25% Cold Resistance if you've used a Fire Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedFireSkillInPast10Sec"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=4}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil}c["25% increased Zombie Size"]={{},"  Size"}c["2% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=30}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace"}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={skillName="Siege Ballista",type="SkillName"},[2]={div=200,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=5}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},"  per Crab Barrier"}c["+200 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"}c["1 Added Passive Skill is Deep Chill Variant: Deep Cuts"]={nil,"1 Added Passive Skill is Deep Chill Variant: Deep Cuts"}c["10% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Small Cluster Jewel Adds Veteran's Awareness"]={nil,"Small Cluster Jewel Adds Veteran's Awareness"}c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["45% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil}c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="MORE",value=-50}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},"Triggers Level 20 Blinding Aura when Equipped "}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},"  for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}},"  from Projectile Attacks +5% Chance to Block"}c["Minions Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}}}},nil}c["5% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=43}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=80}},nil}c["3% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["+20% chance to Block Spell Damage 30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}},"   Damage 30% increased Spell Damage"}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=38}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={div=1,stat="Int",type="PerStat"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Int",type="BASE",value=-1}},"   on Allocated Passives in Radius +100 to Accuracy Rating  on Unallocated Passives in Radius"}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["30% reduced Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30}},nil}c["1 Added Passive Skill is Towering Threat Variant: Unholy Grace"]={nil,"1 Added Passive Skill is Towering Threat Variant: Unholy Grace"}c["1 Added Passive Skill is Exposure Therapy"]={nil,"1 Added Passive Skill is Exposure Therapy"}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=100}},nil}c["Deal no Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=100}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level"}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=280}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," Minion  per  you own"}c["18% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=18}},nil}c["24% increased Elemental Damage with Attack Skills Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},"  with Attack Skills Adds 12 to 20 Physical Damage"}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-50}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier 2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=55}}," Non-Ailment  over Time Multiplier 2% increased Cast Speed "}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},"  on You Take no Extra Damage from Critical Strikes"}c["+200 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["+23 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=23}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["-35 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-35}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted with Bleeding when Hit by an Attack"}c["Trigger Socketed Spells when you Focus"]={nil,"Trigger Socketed Spells when you Focus"}c["Cannot be Blinded"]={nil,"Cannot be Blinded"}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos",value=2}}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=15}},nil}c["You are cursed with Level 10 Vulnerability"]={nil,"You are cursed with Level 10 Vulnerability"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage  Resistance of each Element for which your"}c["Arrows Pierce all Targets 10% increased Movement Speed"]={nil,"Arrows Pierce all Targets 10% increased Movement Speed"}c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}}," if you have at least 500 "}c["1 Added Passive Skill is Savour the Moment"]={nil,"1 Added Passive Skill is Savour the Moment"}c["77% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=77}},nil}c["Nearby Enemies grant 25% increased Flask Charges 2% additional Chance to receive a Critical Strike"]={nil,"Nearby Enemies grant 25% increased Flask Charges 2% additional Chance to receive a Critical Strike"}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=38}},nil}c["+100 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=2}}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1}}," Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5  to Attacks  per 3 Player Levels"}c["24% increased Elemental Damage with Attack Skills 175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},"  with Attack Skills 175% increased Physical Damage"}c["+74 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=74}},nil}c["420% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=420}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=500}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=150},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=172}},nil}c["+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7}},"   on Unallocated Passives in Radius"}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil}c["Skills from your Gloves have 40% increased Area of Effect"]={{[1]={[1]={slotName="Gloves",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}}}},nil}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BirdAspect"}}},nil}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=4,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["125% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=125}},nil}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies"}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill"}c["220% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=220}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+110 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=110}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"}c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPierce"}}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["1 Added Passive Skill is Numbing Elixir"]={nil,"1 Added Passive Skill is Numbing Elixir"}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["+121 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=121}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["+231 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=5}},nil}c["+40 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"}c["1 Added Passive Skill is Guerilla Tactics Variant: Haemorrhage"]={nil,"1 Added Passive Skill is Guerilla Tactics Variant: Haemorrhage"}c["92% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=92}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use"}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}},"   while affected by Vitality"}c["+18% Chance to Block Attack Damage while wielding a Staff Has no Sockets"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"  Attack Damage  Has no Sockets"}c["Prefix: IncreasedLife6"]={nil,"Prefix: IncreasedLife6"}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=40}},nil}c["to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"to 30% increased Damage to targets Skills fire an additional Projectile"}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements 12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}},"   while affected by12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=90}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for"}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.9}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze"}c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium  Socketed Gems have 25% reduced Elemental Equilibrium effect"}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"}c["1 Added Passive Skill is Run Through Variant: Sadist"]={nil,"1 Added Passive Skill is Run Through Variant: Sadist"}c["43% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=43}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+14 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}},"   as Extra Damage of an Element 20% increased Area of Effect for Attacks"}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterCast"}}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=23}},nil}c["+43% to Chaos Resistance while affected by Herald of Agony"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}},"  while affected by Herald of Agony"}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use"}c["18% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+23 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=23}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=285}},nil}c["1 Added Passive Skill is Advance Guard"]={nil,"1 Added Passive Skill is Advance Guard"}c["92% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=92}},nil}c["+39 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=39}},nil}c["92% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=92}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},"  for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage "}c["Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil}c["92% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=92}},nil}c["15% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["+60 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=60}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={nil,"You have Zealot's Oath if you haven't been hit recently"}c["1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},"  per Enemy killed recently, up to 50% You have Zealot's Oath "}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment  on You You are Immune to Bleeding"}c["4% chance to Dodge Attack Hits 50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=4}}," to Dodge Attack Hits 50% increased  "}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=85}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=25}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=163}},nil}c["Herald of Purity has 100% increased Buff Effect Sentinels of Purity deal 100% increased Damage"]={nil,"Herald of Purity has 100% increased Buff Effect Sentinels of Purity deal 100% increased Damage"}c["+38 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=38}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil}c["30% increased Mana Regeneration Rate per Raised Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}}}},"  per "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=140}}}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=2}}},nil}c["+75 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=75}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike"}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["2% chance to Dodge Spell Hits +3 to Level of Socketed Lightning Gems"]={{}," to Dodge  Hits +3 to Level of Socketed Lightning Gems"}c["2% chance to Dodge Spell Hits"]={{}," to Dodge  Hits"}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil}c["Reflects 61 Physical Damage to Melee Attackers"]={{},nil}c["Herald of Purity has 30% reduced Mana Reservation 60% increased Physical Damage while affected by Herald of Purity"]={nil,"Herald of Purity has 30% reduced Mana Reservation 60% increased Physical Damage while affected by Herald of Purity"}c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil}c["400 Cold Damage taken per second per Frenzy Charge while moving 200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving 200 Cold Damage taken per second per Frenzy Charge while moving"}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["+1000 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil}c["550% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=550}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy"}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}},"  of  Skills that cast an Aura"}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},"  of Ailments "}c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=600}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=23}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=17}},nil}c["Reflects 241 Physical Damage to Melee Attackers"]={{},nil}c["1 Added Passive Skill is Savour the Moment Variant: Scintillating Idea"]={nil,"1 Added Passive Skill is Savour the Moment Variant: Scintillating Idea"}c["20% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=20}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently 8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=16384,name="Damage",type="INC",value=4}},"  per Enemy Killed by you or your s Recently 8% increased Attack and Cast Speed "}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=2,skillId="SupportChanceToFlee"}}},nil}c["Sentinels of Purity deal 100% increased Damage"]={nil,"Sentinels of Purity deal 100% increased Damage"}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil}c["1 Added Passive Skill is Expert Sabotage Variant: Explosive Force"]={nil,"1 Added Passive Skill is Expert Sabotage Variant: Explosive Force"}c["10% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike"}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=65}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block"}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-10}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-18}},"  from Attacks"}c["28% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=28}},nil}c["1 Added Passive Skill is Gladiatorial Combat Variant: Graceful Execution"]={nil,"1 Added Passive Skill is Gladiatorial Combat Variant: Graceful Execution"}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=300}},nil}c["1 Added Passive Skill is Agent of Destruction Variant: Alchemist"]={nil,"1 Added Passive Skill is Agent of Destruction Variant: Alchemist"}c["Grants level 25 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="BearTrap"}}},nil}c["20% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=20}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil}c["1 Added Passive Skill is Disorienting Display"]={nil,"1 Added Passive Skill is Disorienting Display"}c["8% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["3% increased Experience gain"]={{}," Experience gain"}c["Reflects 17 Physical Damage to Melee Attackers"]={{},nil}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=25}},"   when on Low Mana"}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage"}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},"  gained on Kill"}c["You always Ignite while Burning"]={nil,"You always Ignite while Burning"}c["25% chance to avoid Fire Damage when Hit You always Ignite while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid  when Hit You always Ignite while Burning"}c["20% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=20}},nil}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=28}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"}c["+18 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["1 Added Passive Skill is Riot Queller Variant: Rot-Resistant"]={nil,"1 Added Passive Skill is Riot Queller Variant: Rot-Resistant"}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield"}c["30% increased Zombie Resistances"]={{},"  Resistances"}c["10% increased Radius of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["Extra gore"]={nil,"Extra gore"}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=12288,name="PoisonChance",type="BASE",value=25}},nil}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"]={nil,"Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"}c["Melee Attacks cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=1}}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},"  gained when you Block +5% Chance to Block"}c["8% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["+50 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},"  gained when you Block"}c["4% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},"  Attack Damage"}c["Grants Summon Harbinger of Focus Skill +80 to maximum Life"]={nil,"Grants Summon Harbinger of Focus Skill +80 to maximum Life"}c["Left ring slot: 80% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-80}}," Reflected "}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"}c["20% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=11}},nil}c["Zealot's Oath"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["1 Added Passive Skill is Hex Breaker"]={nil,"1 Added Passive Skill is Hex Breaker"}c["1 Added Passive Skill is Circling Oblivion Variant: Clarity of Purpose"]={nil,"1 Added Passive Skill is Circling Oblivion Variant: Clarity of Purpose"}c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil}c["4% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-4}},nil}c["1 Added Passive Skill is Flow of Life"]={nil,"1 Added Passive Skill is Flow of Life"}c["Socketed Gems are Supported by level 30 Greater Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="Unknown"}}},nil}c["Flasks do not apply to You"]={{[1]={flags=0,keywordFlags=0,name="FlasksDoNotApplyToPlayer",type="FLAG",value=true}},nil}c["1 Added Passive Skill is Thaumophage"]={nil,"1 Added Passive Skill is Thaumophage"}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}}}},nil}c["15% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=15}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill"}c["+15 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=15}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}},"   while affected by Purity of Elements"}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect"}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block"}c["Vaal Skills deal 40% more Damage during effect"]={nil,"Vaal Skills deal 40% more Damage during effect"}c["+40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil}c["Pain Attunement"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Pain Attunement"}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-50}},"  on You"}c["75% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=75}},nil}c["100% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=100}},nil}c["+35 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=1000}}}},nil}c["Cannot Block Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true}},nil}c["10% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["+20% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}},"   Damage"}c["1 Added Passive Skill is Rote Reinforcement Variant: Rotten Claws"]={nil,"1 Added Passive Skill is Rote Reinforcement Variant: Rotten Claws"}c["1 Added Passive Skill is Ancestral Might"]={nil,"1 Added Passive Skill is Ancestral Might"}c["+24% chance to Block Spell Damage +20% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=24}},"   Damage +20% chance to Block Spell Damage"}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected "}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},"   if your other Ring is an Elder Item"}c["80% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=80}},nil}c["1 Added Passive Skill is Call to the Slaughter Variant: Capacitor"]={nil,"1 Added Passive Skill is Call to the Slaughter Variant: Capacitor"}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"}c["1 Added Passive Skill is Dark Ideation"]={nil,"1 Added Passive Skill is Dark Ideation"}c["120% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=120}},nil}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=131072,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["+330 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=330}},nil}c["10% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["1 Added Passive Skill is Invigorating Portents"]={nil,"1 Added Passive Skill is Invigorating Portents"}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=8}},nil}c["+38 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=38},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=38}},nil}c["Focus has 25% increased Cooldown Recovery Speed"]={nil,"Focus has 25% increased Cooldown Recovery Speed"}c["6 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil}c["+60 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}}}},nil}c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item"}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=225}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=250}},nil}c["1 Added Passive Skill is Raze and Pillage"]={nil,"1 Added Passive Skill is Raze and Pillage"}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds You gain Unholy Might for 10 seconds on Block"}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",type="FLAG",value=true}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds"}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial"}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},"   when you have no Energy Shield"}c["30% increased Damage when you have no Energy Shield 100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},"  when you have no Energy Shield 100% increased  Armour when you have no Energy Shield"}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},"  when you have no Energy Shield"}c["Trigger Level 5 Rain of Arrows when you Attack with a Bow +60 to Strength"]={nil,"Trigger Level 5 Rain of Arrows when you Attack with a Bow +60 to Strength"}c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy"}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.4}},nil}c["+1 to Level of all Raise Zombie Gems +1 to Level of all Raise Spectre Gems"]={{}," Level of allGems +1 to Level of all Raise Spectre Gems"}c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block"}c["10% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=10}},nil}c["You gain an Endurance Charge on Kill You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill You gain Onslaught for 1 second per Endurance Charge when Hit"}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=90}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=115}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry"}c["+8 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=8}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},"  for each Equipped Corrupted Item"}c["Skills in your Helm can have up to 1 additional Totem Summoned at a time"]={{[1]={[1]={slotName="Helmet",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}}}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},"  of Curses on you +5% Chance to Block"}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},"  of Curses on you"}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=92}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil}c["225% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=225}},nil}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ColdAegis"}}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload"}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes"}c["50% increased Mine Arming Speed Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={{},"  Arming Speed Skills which Place Mines place up to 1 additional Mine "}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=4}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier"}c["23% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=8,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"}c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}}," while you have Avian's Might"}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["50% reduced Maximum Recovery per Life Leech 10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-50}}," Maximum Recovery per  Leech 10% increased Attack and Cast Speed"}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies"}c["60% increased Lightning Damage while affected by Herald of Thunder"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},"  while affected by Herald of Thunder"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}},"  Gained as Mana over 4 seconds when Hit"}c["13% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-13}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers"}c["8% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=8}},nil}c["+30% chance to Block Spell Damage while on Low Life +6% Chance to Block"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=30}},"   Damage  +6% Chance to Block"}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=30}},"   Damage "}c["Recover 100% of your maximum Life on use 15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use 15% of maximum Life taken as Chaos Damage per second"}c["Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"}c["10% chance to gain an Endurance Charge when you are Hit You cannot be Stunned while at maximum Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit You cannot be Stunned "}c["+36% chance to Block Spell Damage while on Low Life +30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=36}},"   Damage  +30% chance to Block Spell Damage "}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=36}},"   Damage "}c["1 Added Passive Skill is Distilled Perfection"]={nil,"1 Added Passive Skill is Distilled Perfection"}c["120% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=120}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil}c["1% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["+100 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["An additional Curse can be applied to you 20% increased Damage per Curse on you"]={nil,"An additional Curse can be applied to you 20% increased Damage per Curse on you"}c["50% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil}c["1 Added Passive Skill is Flexible Sentry Variant: Flow of Life"]={nil,"1 Added Passive Skill is Flexible Sentry Variant: Flow of Life"}c["Fortify Buffs you create instead grant 30% more Evasion Rating 25% increased Attack and Cast Speed while you have Fortify"]={nil,"Fortify Buffs you create instead grant 30% more Evasion Rating 25% increased Attack and Cast Speed while you have Fortify"}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack"}c["+10% chance to Block Spell Damage +30 to Intelligence"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=10}},"   Damage +30 to Intelligence"}c["+10% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=10}},"   Damage"}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+7% chance to Block Spell Damage +10% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=7}},"   Damage +10% chance to Block Spell Damage"}c["2% increased Spell Damage per 100 Maximum Life"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=2}},"   per 100 Maximum Life"}c["2% increased Critical Strike Chance for Spells per 100 Maximum Life 2% increased Spell Damage per 100 Maximum Life"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=2}},"   per 100 Maximum Life 2% increased Spell Damage per 100 Maximum Life"}c["2% increased Critical Strike Chance for Spells per 100 Maximum Life"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=2}},"   per 100 Maximum Life"}c["1 Added Passive Skill is Battlefield Dominator"]={nil,"1 Added Passive Skill is Battlefield Dominator"}c["14% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=14}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Maximum Life"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Maximum Life"}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil}c["+15% chance to Block Spell Damage 60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=15}},"   Damage 60% increased Spell Damage"}c["1 Added Passive Skill is Improvisor Variant: Insatiable Killer"]={nil,"1 Added Passive Skill is Improvisor Variant: Insatiable Killer"}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedFireDamage"}}},nil}c["+18% chance to Block Spell Damage +15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"   Damage +15% chance to Block Spell Damage"}c["+18% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"   Damage"}c["+25% chance to be Ignited"]={{}," to be Ignited"}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{}," maximum number of Summoned Holy Relics"}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["100% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=50}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=60}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=25}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={nil,"Items and Gems have 50% increased Attribute Requirements"}c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"}c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block"}c["16% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=16}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedLifeAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1.6}}}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={div=1,stat="Str",type="PerStat"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Str",type="BASE",value=-1}},"   on Allocated Passives in Radius +5% to Critical Strike Multiplier  on Unallocated Passives in Radius"}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["20% increased Effect of Auras on you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-75}},"  of Chill on You"}c["4% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-4}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=20}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},"   while affected by Clarity"}c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=3}}},nil}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}}}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge"}c["200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}},"  with arrows that Fork"}c["10% increased Effect of Auras on You"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=13}},nil}c["40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 25% of Sacrificed Mana for 4 seconds"]={nil,"When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 25% of Sacrificed Mana for 4 seconds"}c["-40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-40}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["5% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=90}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["25% reduced Golem Size"]={{},"  Size"}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit"}c["+2 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=2}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil}c["5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike"}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["1 Added Passive Skill is Primordial Bond Variant: Prismatic Carapace"]={nil,"1 Added Passive Skill is Primordial Bond Variant: Prismatic Carapace"}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=105}},nil}c["Adds 39 to 60 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=39},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Ignites you inflict with Attacks deal Damage 20% faster"]={nil,"Ignites you inflict with Attacks deal Damage 20% faster"}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed"}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit"]={{}," to Fortify  20% chance to Taunt on Hit"}c["Summoned Raging Spirits deal 80% increased Damage Summoned Raging Spirits have 100% increased maximum Life"]={nil,"Summoned Raging Spirits deal 80% increased Damage Summoned Raging Spirits have 100% increased maximum Life"}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-5}},nil}c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}},"   from Blinded Enemies"}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=6,keywordFlags=0,name="FireDamage",type="INC",value=30}},"  with Hits and Ailments  30% reduced  Damage taken from Blinded Enemies"}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["Trigger Level 20 Fog of War when your Trap is triggered 30% increased Fire Damage against Blinded Enemies"]={nil,"Trigger Level 20 Fog of War when your Trap is triggered 30% increased Fire Damage against Blinded Enemies"}c["Socketed Trap Skills create a Smoke Cloud when triggered Trigger Level 20 Fog of War when your Trap is triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered Trigger Level 20 Fog of War when your Trap is triggered"}c["+52% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=52}},nil}c["Cannot Block 50% increased Warcry Cooldown Recovery Speed"]={nil,"Cannot Block 50% increased Warcry Cooldown Recovery Speed"}c["10% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["You lose all Endurance Charges at maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Cannot Block"}c["10% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10}},nil}c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery"}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=1}}},nil}c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges"}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},"  against Enemies that are affected"}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}},nil}c["Deal no Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}},nil}c["+60% to Lightning Resistance while affected by Herald of Thunder When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=60}},"  while affected byWhen used in the Synthesiser, the new item will have an additional Herald Modifier"}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies"}c["+45% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=45}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect"}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"}c["5% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on  Stun You have Onslaught "}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger 40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}},"   while affected by40% of Physical Damage Converted to Fire Damage while affected by Anger"}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"}c["1 Added Passive Skill is Quick Getaway"]={nil,"1 Added Passive Skill is Quick Getaway"}c["With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["1 Added Passive Skill is Mender's Wellspring Variant: Militarism"]={nil,"1 Added Passive Skill is Mender's Wellspring Variant: Militarism"}c["+38% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=38}},nil}c["20% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=20}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-35}},nil}c["20% to Fire Resistance"]={nil,"20% to Fire Resistance"}c["Shock Reflection"]={nil,"Shock Reflection"}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"}c["+23 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=23}},nil}c["100% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},"  on You"}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket"}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil}c["100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=100}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use Gain Onslaught for 2 second per Frenzy Charge on use"}c["20% increased Elemental Damage with Attack Skills 100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},"  with Attack Skills 100% increased Armour and Energy Shield"}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy"}c["+24 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportControlledDestruction"}}},nil}c["+3000 to Armour during Soul Gain Prevention +2 to Level of Socketed Support Gems"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},"  during Soul Gain Prevention +2 to Level of Socketed Support Gems"}c["70% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["40% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased  for each  You gain 8% increased Area of Effect for each Mine"}c["Purity of Lightning Reserves no Mana"]={nil,"Purity of Lightning Reserves no Mana"}c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil}c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=25}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block Reflects 240 to 300 Physical Damage to Attackers on Block"}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill"}c["50% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},"   per Raised Spectre"}c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"}c["+58 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=58}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportMinionDamage"}}},nil}c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}}}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=16}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["+3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},"  while Poisoned Poisons on you expire 50% slower"}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"}c["1 Added Passive Skill is Martial Momentum"]={nil,"1 Added Passive Skill is Martial Momentum"}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased  for each "}c["+45 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=138}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["1 Added Passive Skill is Combat Rhythm"]={nil,"1 Added Passive Skill is Combat Rhythm"}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.5}}," for each Enemy you've Killed Recently"}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},"  while affected by Grace"}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding"}c["1 Added Passive Skill is Low Tolerance Variant: Mage Bane"]={nil,"1 Added Passive Skill is Low Tolerance Variant: Mage Bane"}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5}},nil}c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=50}},nil}c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["Adds 21 to 34 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower"}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second Poisons on you expire 50% slower"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}}," per Poison on you, up to 250 per second Poisons on you expire 50% slower"}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["35% increased Lightning Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="LightningDamage",type="INC",value=35}},nil}c["1 Added Passive Skill is Snaring Spirits"]={nil,"1 Added Passive Skill is Snaring Spirits"}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["13% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Frozen Enemies Hits with this Weapon deal 60% increased Damage to Shocked Enemies"}c["1 Added Passive Skill is Blessed"]={nil,"1 Added Passive Skill is Blessed"}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=20}},nil}c["5% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5}},nil}c["1 Added Passive Skill is Endbringer Variant: Enduring Composure"]={nil,"1 Added Passive Skill is Endbringer Variant: Enduring Composure"}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints"}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions"}c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["+38 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=38}},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}},"  Reflected Gained as Life"}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block"}c["Socketed Gems have Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["90% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["25% Increased Warcry Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=25}},nil}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=225}},nil}c["Added Small Passive Skills grant Nothing"]={nil,"Added Small Passive Skills grant Nothing"}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["You gain Onslaught for 4 seconds on using a Warcry 25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry 25% Increased Warcry Effect"}c["1 Added Passive Skill is Blessed Rebirth Variant: Bloodscent"]={nil,"1 Added Passive Skill is Blessed Rebirth Variant: Bloodscent"}c["Triggers Level 20 Reflection when Equipped 50% increased Physical Damage"]={nil,"Triggers Level 20 Reflection when Equipped 50% increased Physical Damage"}c["25% increased Zombie Size Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},"  Size Enemies killed by Zombies explode dealing 20% of their  as Fire Damage"}c["25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit"]={{}," to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit"}c["8% chance to Block Spells while affected by Discipline 30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},"  while affected by30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies You gain Onslaught for 4 seconds on using a Warcry"}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions"}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportBlind"}}},nil}c["+40% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=40}}," Maximum "}c["1 Added Passive Skill is Scintillating Idea"]={nil,"1 Added Passive Skill is Scintillating Idea"}c["5% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["+15% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["You have Phasing if you have Blocked Recently"]={nil,"You have Phasing if you have Blocked Recently"}c["8% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=8}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12}},nil}c["You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"]={nil,"You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"}c["+15% chance to Avoid Elemental Damage from Hits while Phasing You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=15}}," to Avoid  from Hits  You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"}c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["+3% to all maximum Resistances while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},"  while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"}c["1 Added Passive Skill is Fettle Variant: Fire Attunement"]={nil,"1 Added Passive Skill is Fettle Variant: Fire Attunement"}c["Adds 225 to 600 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=225},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers"}c["+25% chance to be Poisoned"]={{}," to be Poisoned"}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15}},nil}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=2}}," Attack  "}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive"}c["10% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil}c["Mind Over Matter"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mind Over Matter"}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=2}}},nil}c["15% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=15}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=185}},nil}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members"}c["+8 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=100}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["Notable Passive Skills in Radius grant nothing"]={nil,"Notable Passive Skills in Radius grant nothing"}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLifeLeech"}}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=60}},nil}c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=200}},"   if you've dealt a Critical Strike in the past 8 seconds"}c["+1% to maximum Cold Resistance while affected by Herald of Ice"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},"  while affected by Herald of Ice"}c["Vaal Skills deal 100% increased Damage during effect"]={nil,"Vaal Skills deal 100% increased Damage during effect"}c["100% increased Ignite Duration on You 10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}},"  on You 10% increased Movement Speed "}c["+190 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=190}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=134217729,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["40% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=40}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=190}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's"}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero"}c["Unaffected by Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses"}c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge"}c["206% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=206}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}},"  per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill"}c["40% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons have Avatar of Fire"}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield"}c["Curse Reflection"]={nil,"Curse Reflection"}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=325}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}},"   while Cursed"}c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when any of your s is Triggered by an Enemy"}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby Your Critical Strike Chance is Lucky while Focussed"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}}," while a Rare or Unique Enemy is Nearby Your  is Lucky while Focussed"}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=10}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}},"  with Hits "}c["10% additional Block chance while not Cursed"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},"  while not Cursed"}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit"}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"  Attack Damage "}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},"  of Curses on you"}c["40% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=260,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["+30 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}},"  per active  Blood Magic"}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["1 Added Passive Skill is Non-Flammable"]={nil,"1 Added Passive Skill is Non-Flammable"}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=0.5}},nil}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=19}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you"}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeech",type="BASE",value=1}},nil}c["1 Added Passive Skill is Titanic Swings"]={nil,"1 Added Passive Skill is Titanic Swings"}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},"  with Attack Skills"}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=25}},nil}c["12% increased Minion Damage per Spectre you own Regenerate 0.6% of Life per second for each Raised Zombie"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion  per Spectre you own Regenerate 0.6% of Life per second for each "}c["100% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},"  against Projectiles +25% additional Block Chance against Projectiles"}c["200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},"  against Projectiles"}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}},"  from Projectile Attacks"}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased  "}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike"}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter"}c["18% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}},"  from Projectile Attacks"}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy"}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=50}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=1}}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=40}},nil}c["1 Added Passive Skill is Deep Cuts Variant: Devastator"]={nil,"1 Added Passive Skill is Deep Cuts Variant: Devastator"}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalAegis"}}},nil}c["+4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["1 Added Passive Skill is Numbing Elixir Variant: One with the Shield"]={nil,"1 Added Passive Skill is Numbing Elixir Variant: One with the Shield"}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["2% increased Attack and Cast Speed per Summoned Raging Spirit 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}},"  per Summoned Raging Spirit 2% increased Minion Duration per  you own"}c["2% increased Experience gain"]={{}," Experience gain"}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["+5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=33}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["1 Added Passive Skill is Pure Commander"]={nil,"1 Added Passive Skill is Pure Commander"}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}},"  from Projectile Attacks"}c["24% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil}c["135% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=135}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=33}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=50}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit"}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=275}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["Far Shot"]={nil,"Far Shot"}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit 10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit 10% chance to Curse Enemies with Enfeeble on Hit"}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["12% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=12}},nil}c["1 Added Passive Skill is Confident Combatant Variant: Conjured Wall"]={nil,"1 Added Passive Skill is Confident Combatant Variant: Conjured Wall"}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=35}},nil}c["Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={nil,"Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"}c["+18 to Quality +15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}}," Quality +15% to Fire and s"}c["20% chance to gain a Endurance Charge on Kill 4% of Life Regenerated per second"]={{},""}c["1 Added Passive Skill is Cold-Blooded Killer Variant: Combat Rhythm"]={nil,"1 Added Passive Skill is Cold-Blooded Killer Variant: Combat Rhythm"}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="BASE",value=3}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges"}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block"}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=50}},nil}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block"}c["15% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["170% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=170}},nil}c["+25% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}},"  over Time Multiplier"}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy"}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}}," Reflected "}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["140% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=140}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block"}c["1 Added Passive Skill is Disease Vector"]={nil,"1 Added Passive Skill is Disease Vector"}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["1 Added Passive Skill is Second Skin"]={nil,"1 Added Passive Skill is Second Skin"}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="Damage",type="INC",value=6}},"   with Hits "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="BASE",value=5}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["4 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}},nil}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"}c["65% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-65}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=60}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=360}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={div=4,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=5,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=5,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["You have Onslaught while at maximum Endurance Charges"]={nil,"You have Onslaught while at maximum Endurance Charges"}c["Damage Penetrates 25% Fire Resistance if you've used a Lightning Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedLightningSkillInPast10Sec"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems"}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=43}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=-10}},nil}c["Deal no Non-Elemental Damage Elder Item"]={nil,"Deal no Non-Elemental Damage Elder Item"}c["Deal no Non-Elemental Damage"]={nil,"Deal no Non-Elemental Damage"}c["Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={nil,"Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"}c["63% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike"}c["You have Crimson Dance while you have Cat's Stealth"]={nil,"You have Crimson Dance while you have Cat's Stealth"}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=6}},nil}c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},"  for each type of Abyssal Jewel affecting you"}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKillGainAsFire",type="BASE",value=30}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil}c["Your Physical Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true}},nil}c["Deal no Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil}c["+18 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Adds 4 Passive Skills Added Small Passive Skills grant Nothing"]={nil,"Adds 4 Passive Skills Added Small Passive Skills grant Nothing"}c["500% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=500}},nil}c["5% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.6}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=305}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["1 Added Passive Skill is Eldritch Inspiration"]={nil,"1 Added Passive Skill is Eldritch Inspiration"}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["Raised Zombies have +2000 to maximum Life"]={nil,"Raised Zombies have +2000 to maximum Life"}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit"}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you"}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"}c["1 Added Passive Skill is Readiness"]={nil,"1 Added Passive Skill is Readiness"}c["Minions have 35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=35}}}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy"}c["+1 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=200}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=185}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre Adds 12 to 16 Fire Damage"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},"   per Raised Spectre Adds 12 to 16 Fire Damage"}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["310% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=310}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["+70 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=30}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFortify"}}},nil}c["20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["+2 to Weapon range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["Gain 15% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["Skills fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect"}c["33% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=33}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=475},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["Reflects 10 Cold Damage to Melee Attackers Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers Reflects 50 Cold Damage to Melee Attackers"}c["+110 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=110}},nil}c["+70 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=70}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=35}},nil}c["1 Added Passive Skill is Stalwart Commander Variant: Steady Torment"]={nil,"1 Added Passive Skill is Stalwart Commander Variant: Steady Torment"}c["Herald of Purity has 30% reduced Mana Reservation"]={nil,"Herald of Purity has 30% reduced Mana Reservation"}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=35}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},"  from Skeletons 10% increased Damage taken from Ghosts"}c["1 Added Passive Skill is Powerful Assault Variant: Powerful Ward"]={nil,"1 Added Passive Skill is Powerful Assault Variant: Powerful Ward"}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends"}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=260,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["1 Added Passive Skill is Adrenaline Variant: Advance Guard"]={nil,"1 Added Passive Skill is Adrenaline Variant: Advance Guard"}c["18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are Supported by level 30 Greater Spell Echo"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"  Attack Damage  Socketed Gems are Supported by level 30 Greater  Echo"}c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}},"  as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Gain Life from Leech instantly from Hits with this Weapon"]={nil,"Gain Life from Leech instantly from Hits with this Weapon"}c["1 Added Passive Skill is Mindfulness"]={nil,"1 Added Passive Skill is Mindfulness"}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you"}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered"}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["Adds 64 to 96 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=64},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=96}},nil}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="Level"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=2}},nil}c["50% reduced Mana Cost of Raise Spectre Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},"  ofSpectres have 1000% increased Critical Strike Chance"}c["Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"}c["Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect"}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil}c["1 Added Passive Skill is Vengeful Commander Variant: Veteran Defender"]={nil,"1 Added Passive Skill is Vengeful Commander Variant: Veteran Defender"}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5000}},nil}c["15% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=15}},nil}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}},[5]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-50}}},[6]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}}},[7]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-50}}}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil}c["1 Added Passive Skill is Practiced Caster Variant: Precise Commander"]={nil,"1 Added Passive Skill is Practiced Caster Variant: Precise Commander"}c["Can have up to 2 additional Totems summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=2}},nil}c["3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},"  per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=33}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["Adds 63 to 98 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=63},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=98}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["1 Added Passive Skill is Repeater"]={nil,"1 Added Passive Skill is Repeater"}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={keyword="melee",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}}},nil}c["Vitality Reserves no Mana Grace Reserves no Mana"]={nil,"Vitality Reserves no Mana Grace Reserves no Mana"}c["24% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=24}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish"}c["1 Added Passive Skill is Precise Commander Variant: Precise Focus"]={nil,"1 Added Passive Skill is Precise Commander Variant: Precise Focus"}c["1 Added Passive Skill is Prismatic Heart Variant: Prodigious Defence"]={nil,"1 Added Passive Skill is Prismatic Heart Variant: Prodigious Defence"}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["2% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Herald of Ash has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=18}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["4% additional Physical Damage Reduction while affected by Herald of Purity"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},"  while affected by Herald of Purity"}c["1 Added Passive Skill is Arcane Pyrotechnics"]={nil,"1 Added Passive Skill is Arcane Pyrotechnics"}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="UniqueAnimateWeapon"}}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"}c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=30}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Movement Speed if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=125},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-45}},"  of Chill on You"}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=240}},nil}c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["1 Added Passive Skill is Broadside"]={nil,"1 Added Passive Skill is Broadside"}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=50}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},"   on Allocated Passives in Radius"}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["Implicit Modifier magnitudes are tripled Corrupted"]={nil,"Implicit Modifier magnitudes are tripled Corrupted"}c["20% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}},"  for each Herald Skill affecting you"}c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently"}c["19% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["22% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["55% increased Elemental Damage with Attack Skills Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},"  with Attack Skills Adds 1 to 55 Lightning Damage"}c["50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},"  with arrows that Fork"}c["+88 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil}c["1 Added Passive Skill is Arcing Shot"]={nil,"1 Added Passive Skill is Arcing Shot"}c["28% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-28}},nil}c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}},"  for each Map Item Modifier affecting the  3% increased Attack Speed for each Map Item Modifier affecting the Area"}c["Adds 23 to 31 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=31}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=60}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="Damage",type="BASE",value=30}},"  to Maim on Hit  30% increased  "}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=25}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["Nearby Enemies have 10% reduced Stun and Block Recovery Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"}c["20% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to gain aCharge on Kill 80% increased  "}c["+50% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["6% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["30% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["Small Cluster Jewel Adds Secrets of Suffering"]={nil,"Small Cluster Jewel Adds Secrets of Suffering"}c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second"}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=50},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=100}},nil}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=14},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=28}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=212}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike"}}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["20% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=110}},nil}c["12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=12}},nil}c["71 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=71}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=10}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks +45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}}," to Maim Enemies  +45%  while there is a Rare or Unique Enemy Nearby"}c["80% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed"}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["1 Added Passive Skill is Pure Might"]={nil,"1 Added Passive Skill is Pure Might"}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={{[1]={[1]={div=2,stat="PierceChance",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["1 Added Passive Skill is Shrieking Bolts"]={nil,"1 Added Passive Skill is Shrieking Bolts"}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=100}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}},"  of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["1 Added Passive Skill is Surprise Sabotage"]={nil,"1 Added Passive Skill is Surprise Sabotage"}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil}c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Shocked Enemies"}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 60% increased Damage to Frozen Enemies"}c["Inflict non-Damaging Ailments as though dealing 200% more Damage"]={nil,"Inflict non-Damaging Ailments as though dealing 200% more Damage"}c["1 Added Passive Skill is Energy From Naught"]={nil,"1 Added Passive Skill is Energy From Naught"}c["Reflects 20 Chaos Damage to Melee Attackers Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers Reflects 30 Chaos Damage to Melee Attackers"}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration"}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}},"  from Hits  is Converted to a random Element Hits  always inflict Elemental Ailments"}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}},"  from Hits  is Converted to a random Element"}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}},"  when Socketed with a Green Gem"}c["115% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=115}},nil}c["Cannot Be Stunned while on Full Energy Shield"]={nil,"Cannot Be Stunned while on Full Energy Shield"}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}},"  from Hits  is Converted to a random Element Hits  always inflict Elemental Ailments"}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=3}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life"}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"}c["+240 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=240}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction"}c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-70}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=17}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=5}}}},nil}c["Enemies you Kill that are affected by Elemental Status Ailments"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments"}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=15}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Cannot be Knocked Back +150 to maximum Life"]={nil,"Cannot be Knocked Back +150 to maximum Life"}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}}}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-25}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["3% increased Character Size"]={{}," Character Size"}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil}c["30% Chance to Dodge Attacks. 50% less Armour and Energy Shield, 30% less Chance to Block Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-50},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-50},[4]={flags=0,keywordFlags=0,name="BlockChance",type="MORE",value=-30},[5]={flags=0,keywordFlags=0,name="SpellBlockChance",type="MORE",value=-30}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}}}}," to Pois on Hit Minions Recover 20% of  on Killing a Poisoned Enemy"}c["10% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=10}},nil}c["Minions have 60% chance to Poison Enemies on Hit"]={{}," to Pois on Hit"}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use"}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}},"  from Mana before Life while affected by Clarity"}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["18% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=18}},nil}c["Carved to glorify 10000 new faithful converted by High Templar Venarius Passives in radius are Conquered by the Templars"]={nil,"Carved to glorify 10000 new faithful converted by High Templar Venarius Passives in radius are Conquered by the Templars"}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="Unknown"}}},nil}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=92},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=154}},nil}c["Adds 19 to 43 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=43}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["100% reduced Despair Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}}," Despair  Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground"}c["12% increased Physical Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["12% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil}c["Your Minions spread Caustic Cloud on Death, dealing 10% of their maximum Life as Chaos Damage per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="BeaconCausticCloud"}}},nil}c["Adds 22 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["+120 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=120}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life"}c["You are Cursed with Level 20 Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability"}c["14% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=14}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Clarity Reserves no Mana"]={nil,"Clarity Reserves no Mana"}c["Gain Unholy Might for 4 seconds on Critical Strike"]={nil,"Gain Unholy Might for 4 seconds on Critical Strike"}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=2}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=83}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=140}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=4,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Cause Monster to Flee on Block 1% of  Leeched as Life "}c["80% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["Critical Strike Chance is increased by Lightning Resistance Critical Strikes deal 50% increased Lightning Damage"]={nil,"Critical Strike Chance is increased by Lightning Resistance Critical Strikes deal 50% increased Lightning Damage"}c["Trigger level 20 Storm Cascade when you Attack"]={nil,"Trigger level 20 Storm Cascade when you Attack"}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"]={nil,"Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"}c["Grants Summon Harbinger of the Arcane Skill"]={nil,"Grants Summon Harbinger of the Arcane Skill"}c["140% increased Duration of Ailments you inflict while Focussed"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=140}},"  of Ailments you inflict while Focussed"}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled"}c["Regenerate 2% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil}c["1 Added Passive Skill is Overlord"]={nil,"1 Added Passive Skill is Overlord"}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=15}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["+170 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=170}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}}}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you"}c["+60 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil}c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="AccuracyAndCritsAura"}}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},"  per Abyss Jewel affecting you"}c["175% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=175}},nil}c["1 Added Passive Skill is Fuel the Fight Variant: Furious Assault"]={nil,"1 Added Passive Skill is Fuel the Fight Variant: Furious Assault"}c["Ornate Quiver"]={nil,"Ornate Quiver"}c["400% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=400}},nil}c["Using Warcries is Instant Warcries cost no Mana"]={nil,"Using Warcries is Instant Warcries cost no Mana"}c["Determination Reserves no Mana"]={nil,"Determination Reserves no Mana"}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning 1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning 1.5% of Damage leeched as Life while affected by Vitality"}c["30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["6% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["Adds 1 to 230 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=230}},nil}c["Adds 74 to 121 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=121}},nil}c["Adds 74 to 121 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=121}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently"}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=23}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="LightningWarp"}}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["Adds 1 to 250 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=250}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["Adds 98 to 140 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=140}},nil}c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"  Attack Damage "}c["+300 Armour per active Totem"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}},"  per active "}c["8% chance to Dodge Spells while affected by Haste You gain Onslaught for 4 seconds on Kill while affected by Haste"]={{[1]={[1]={skillName="Haste",type="SkillName"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},"  while affected byYou gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}},"  is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"}c["1 Added Passive Skill is Disciples"]={nil,"1 Added Passive Skill is Disciples"}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Status Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=4,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil}c["Adds 98 to 140 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=140}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil}c["1 Added Passive Skill is Ancestral Echo"]={nil,"1 Added Passive Skill is Ancestral Echo"}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="BASE",value=4}},"  Multiplier for Ailments per Elder Item Equipped"}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"}c["Shared Suffering"]={nil,"Shared Suffering"}c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},"  while you do not have Avatar of Fire"}c["40% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=40}},nil}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"}c["1.5% of Maximum Life Regenerated per second while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["1 Added Passive Skill is Sap Psyche Variant: Savage Response"]={nil,"1 Added Passive Skill is Sap Psyche Variant: Savage Response"}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased   25% chance to create Consecrated Ground on Kill, lasting 8 seconds"}c["+30 to maximum Energy Shield per 100 Reserved Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},"  per 100 Reserved Life"}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon"}c["1 Added Passive Skill is Wasting Affliction Variant: Weight Advantage"]={nil,"1 Added Passive Skill is Wasting Affliction Variant: Weight Advantage"}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=450}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Adds 70 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded"}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},"  from Ghosts"}c["13% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}},nil}c["+30 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=30}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1}},nil}c["Bleeding you inflict on Maimed Enemies deals 100% more Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=100}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}},"   when on Low Mana"}c["8% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=55}},nil}c["1 Added Passive Skill is Precise Commander"]={nil,"1 Added Passive Skill is Precise Commander"}c["39% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=39}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=100}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}}," per Poison on you, up to 250 per second"}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="Level"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=3}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=285},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=330}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}}}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-40}},nil}c["1 Added Passive Skill is Call to the Slaughter"]={nil,"1 Added Passive Skill is Call to the Slaughter"}c["14% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=14}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to "}c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},"  with Attack Skills"}c["+60% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["10% chance to Cause Monsters to Flee Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee  Attacks cause Bleeding"}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred +1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}}," while affected by+1.8% to  while affected by Hatred"}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit"}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="BuffEffectOnSelf",type="INC",value=10}},nil}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=15}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-18}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground"}c["95% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=95}},nil}c["40% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["Arrows Pierce an additional Target"]={nil,"Arrows Pierce an additional Target"}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit"}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-50}}," Reflected  20% more Damage "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}},nil}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-50}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=650}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted"}c["1 Added Passive Skill is Forbidden Words Variant: Force Multiplier"]={nil,"1 Added Passive Skill is Forbidden Words Variant: Force Multiplier"}c["1 Added Passive Skill is Lasting Impression"]={nil,"1 Added Passive Skill is Lasting Impression"}c["10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Iron Reflexes while stationary"]={nil,"Iron Reflexes while stationary"}c["1 Added Passive Skill is Precise Focus Variant: Precise Retaliation"]={nil,"1 Added Passive Skill is Precise Focus Variant: Precise Retaliation"}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=45}},nil}c["25% chance on Block to create Consecrated Ground 50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground 50% chance on Block to create Consecrated Ground"}c["Grants Summon Harbinger of Brutality Skill"]={nil,"Grants Summon Harbinger of Brutality Skill"}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-10}},nil}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+10 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=120}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil}c["15% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy"}c["Nearby Allies have +8% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8},onlyAllies=true}}},"   you have"}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=99}},nil}c["1 Added Passive Skill is Liquid Inspiration Variant: Low Tolerance"]={nil,"1 Added Passive Skill is Liquid Inspiration Variant: Low Tolerance"}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"}c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["1 Added Passive Skill is Advance Guard Variant: Aerialist"]={nil,"1 Added Passive Skill is Advance Guard Variant: Aerialist"}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},"Uses both hand slots "}c["135% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=135}},nil}c["1 Added Passive Skill is Aerialist"]={nil,"1 Added Passive Skill is Aerialist"}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite"}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=50}},nil}c["10% chance of Arrows Piercing"]={{[1]={flags=131072,keywordFlags=0,name="PierceChance",type="BASE",value=10}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}},nil}c["1 Added Passive Skill is Pure Agony Variant: Pure Aptitude"]={nil,"1 Added Passive Skill is Pure Agony Variant: Pure Aptitude"}c["110% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMulticast"}}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=6}},nil}c["1 Added Passive Skill is Thunderstruck Variant: Titanic Swings"]={nil,"1 Added Passive Skill is Thunderstruck Variant: Titanic Swings"}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage"}c["Uses both hand slots"]={nil,"Uses both hand slots"}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=20}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for  Recharge to start when you use a Skill"}c["18% Increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=45}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=170}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=2}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5}},nil}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["12% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=73}},nil}c["1 Added Passive Skill is Lead By Example Variant: Life from Death"]={nil,"1 Added Passive Skill is Lead By Example Variant: Life from Death"}c["+200 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=200}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=70}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"}c["20% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=20}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers"}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=475}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=65}},nil}c["1 Added Passive Skill is Smite the Weak"]={nil,"1 Added Passive Skill is Smite the Weak"}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}},"   while affected by Anger"}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["Has no Attribute Requirements Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"]={nil,"Has no Attribute Requirements Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["1 Added Passive Skill is Bloodscent Variant: Blowback"]={nil,"1 Added Passive Skill is Bloodscent Variant: Blowback"}c["8% chance to Block Spells while affected by Discipline"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},"  while affected by Discipline"}c["1 Added Passive Skill is Rend"]={nil,"1 Added Passive Skill is Rend"}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life"]={{}," to gain a Power Charge on Hit "}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move"}c["Socketed Golem Skills have 25% chance to Taunt on Hit Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," to Taunt on Hit Socketed Gems are Supported by level 17 Increased Minion "}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}},"  per 25 Rampage Kills"}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}}}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["+13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}},"  for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=17}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"}c["When Hit, 30% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=30}},nil}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=13}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect 30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}},"  from Hits is   30% increased Rarity of Items found "}c["30% increased Fire Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-40}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-40}},"  by Animals"}c["35% increased damage against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=4,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["19% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=19}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage"}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["1 Added Passive Skill is Cold-Blooded Killer"]={nil,"1 Added Passive Skill is Cold-Blooded Killer"}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnDeath"}}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}},"  Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"}c["15% reduced Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-15}},nil}c["70% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["1 Added Passive Skill is Winter Prowler"]={nil,"1 Added Passive Skill is Winter Prowler"}c["25% chance to Scorch Enemies"]={{}," to Scorch Enemies"}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil}c["+125 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=125}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={nil,"deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"}c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={nil,"deal 80-120 added Chaos Damage against"}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=85}},nil}c["18% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil}c["Adds 280 to 355 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=280},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=355}},nil}c["1 Added Passive Skill is Stormrider Variant: Streamlined"]={nil,"1 Added Passive Skill is Stormrider Variant: Streamlined"}c["14% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=14}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy"}c["Arrows Pierce all Targets"]={nil,"Arrows Pierce all Targets"}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=2}},nil}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil}c["1 Added Passive Skill is Arcane Adept"]={nil,"1 Added Passive Skill is Arcane Adept"}c["20% reduced Mana Cost of Skills during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=113}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times"}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCannotIgnite",type="FLAG",value=true}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=125}},nil}c["Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire"}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Ignited if Strength is higher than Dexterity"}c["You are Immune to Silence"]={nil,"You are Immune to Silence"}c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=230}},nil}c["100% increased Critical Strike Chance with arrows that Fork 200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},"  with arrows that Fork 200% increased Critical Strike Chance with arrows that Fork"}c["14% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield"}c["Spectres have 75% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=70}}," Aspect of the Spider "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=65}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web"}c["1 Added Passive Skill is Wind-up"]={nil,"1 Added Passive Skill is Wind-up"}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFasterAttack"}}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dexterity",value=1}}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=300}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=20}},nil}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=20}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=20}},nil}c["15% increased Character Size"]={{}," Character Size"}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="Damage",type="INC",value=50}},"  with Hits and Ailments "}c["+45 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=45}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["28% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=28}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge"}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["1 Added Passive Skill is Heavy Hitter Variant: Heraldry"]={nil,"1 Added Passive Skill is Heavy Hitter Variant: Heraldry"}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=10}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=700}},nil}c["25% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-25}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=6}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil}c["20% increased Duration of Elemental Ailments on Enemies Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},"  of Elemental Ailments  Items and Gems have 10% reduced Attribute Requirements"}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=46}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=55}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"}c["23% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=23}},nil}c["17% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=17}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=5}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=3}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=200}},nil}c["Socketed Gems are Supported by level 15 Pulverise"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPulverise"}}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["1 Added Passive Skill is Cold to the Core"]={nil,"1 Added Passive Skill is Cold to the Core"}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=160}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=31}},nil}c["+2 to Maximum Life per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["1 Added Passive Skill is Grand Design Variant: Grim Oath"]={nil,"1 Added Passive Skill is Grand Design Variant: Grim Oath"}c["4% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Elemental Damage can Shock"]={nil,"Your Elemental Damage can Shock"}c["Hits deal 30% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=52}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=14}},nil}c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=42}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=25}},"  if you've taken a Savage"}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill"}c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["Your Fire Damage can Poison Your Cold Damage can Poison"]={nil,"Your Fire Damage can Poison Your Cold Damage can Poison"}c["Warcry Skills' Cooldown Time is 2 seconds"]={nil,"Warcry Skills' Cooldown Time is 2 seconds"}c["50% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=50}},nil}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="AbyssalCry"}}},nil}c["20% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used"}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["225% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=225}},nil}c["7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil}c["1 Added Passive Skill is Flow of Life Variant: Follow-Through"]={nil,"1 Added Passive Skill is Flow of Life Variant: Follow-Through"}c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds"}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{}," to inflict Bleeding "}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["1 Added Passive Skill is Hex Breaker Variant: Hibernator"]={nil,"1 Added Passive Skill is Hex Breaker Variant: Hibernator"}c["1 Added Passive Skill is Wish for Death Variant: Wizardry"]={nil,"1 Added Passive Skill is Wish for Death Variant: Wizardry"}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=20}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-7}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=44}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=263}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true}},nil}c["1 Added Passive Skill is Wall of Muscle Variant: Warning Call"]={nil,"1 Added Passive Skill is Wall of Muscle Variant: Warning Call"}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},"  per 5 Maximum Energy Shield on Equipped Shield"}c["60% increased Physical Damage while affected by Herald of Purity Herald of Purity has 100% increased Buff Effect"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},"  while affected by Herald of Purity Herald of Purity has 100% increased Buff Effect"}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["1 Added Passive Skill is Militarism Variant: Mindfulness"]={nil,"1 Added Passive Skill is Militarism Variant: Mindfulness"}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You"}c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil}c["Adds Hollow Palm Technique"]={nil,"Adds Hollow Palm Technique"}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=20}},nil}c["You can apply an additional Curse"]={nil,"You can apply an additional Curse"}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ColdCannotFreeze",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ColdCannotChill",type="FLAG",value=true}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect 80% increased Critical Strike Chance during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect 80% increased Critical Strike Chance during Flask Effect"}c["Grants Summon Harbinger of Storms Skill"]={nil,"Grants Summon Harbinger of Storms Skill"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}},"   while affected by Purity of Lightning"}c["1 Added Passive Skill is Storm's Hand"]={nil,"1 Added Passive Skill is Storm's Hand"}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportOnslaughtOnSlayingShockedEnemy"}}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline 40% faster start of Energy Shield Recharge while affected by Discipline"]={{}," while affected by40% faster  while affected by Discipline"}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=245}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}},"  is taken from Mana before Life when Hit"}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," to be Shocked 30% of  is taken from Mana before Life when Hit"}c["+20% chance to be Shocked"]={{}," to be Shocked"}c["25% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=25}},nil}c["30% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil}c["Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage Zombies deal 100% increased Physical Damage"]={nil,"Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage Zombies deal 100% increased Physical Damage"}c["20% Chance to Block Attack Damage while wielding a Staff 4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},"  Attack Damage  4% Chance to Block Attack Damage "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=260}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," to double "}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=14},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=173}}," while no  is Reserved"}c["8% chance to Block while affected by Determination 8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},"  while affected by8% additional Physical Damage Reduction while affected by Determination"}c["1 Added Passive Skill is Evil Eye Variant: Expansive Might"]={nil,"1 Added Passive Skill is Evil Eye Variant: Expansive Might"}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},"  per Elder Item Equipped"}c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit"}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"}c["Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"]={nil,"Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"}c["Increases and Reductions to Light Radius also apply to Damage"]={nil,"Increases and Reductions to Light Radius also apply to Damage"}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=64},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=107}}," while no  is Reserved"}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=88}}," while no  is Reserved Adds 64 to 107 Fire Damage to s while no Life is Reserved"}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=88}}," while no  is Reserved"}c["Melee Attacks Poison on Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Mortal Conviction"]={nil,"Mortal Conviction"}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=3}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["1 Added Passive Skill is Fuel the Fight"]={nil,"1 Added Passive Skill is Fuel the Fight"}c["1 Added Passive Skill is Enduring Ward Variant: Energy From Naught"]={nil,"1 Added Passive Skill is Enduring Ward Variant: Energy From Naught"}c["1 Added Passive Skill is Will Shaper"]={nil,"1 Added Passive Skill is Will Shaper"}c["160% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=160}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=20}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}}},nil}c["60% increased Lightning Damage while affected by Herald of Thunder Herald of Thunder has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},"  while affected byHerald of Thunder has 100% increased Buff Effect"}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=20}}," to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased "}c["10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Adds 87 to 127 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=87},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=127}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlasphemy"}}},nil}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Purity of Ice Reserves no Mana Clarity Reserves no Mana"]={nil,"Purity of Ice Reserves no Mana Clarity Reserves no Mana"}c["0.9% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.9}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},"  of Shrine Effects on you"}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}},"  of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}},"  of Shrine Buffs on you"}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},"  gained on Kill 75% increased Effect of Shrine Buffs on you"}c["30 Life gained for each Enemy Hit while affected by Vitality 30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality 30% increased Life Recovery Rate while affected by Vitality"}c["Recharges 1 Charge when you consume an Ignited Corpse"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse"}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},"  gained on Kill"}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine"}}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield"}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike"}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=25}}," ing a Frozen Enemy"}c["+90 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=90}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"}c["1% increased Elemental Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["25% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-25}},nil}c["15% increased Dexterity if Strength is higher than Intelligence 1% increased Elemental Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},"  if Strength is higher than Intelligence 1% increased Elemental Damage "}c["Adds 41 to 107 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=107}},nil}c["15% increased Dexterity if Strength is higher than Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},"  if Strength is higher than Intelligence"}c["Iron Will"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," to Taunt on Hit You and nearby Allies have 15% increased  "}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike"}c["+1000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed  when you Attack with a Bow Trigger a Socketed Spell when you Attack with a Bow"}c["1 Added Passive Skill is Drive the Destruction"]={nil,"1 Added Passive Skill is Drive the Destruction"}c["60% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["240% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=240}},nil}c["Immune to Elemental Status Ailments while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing"}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=15}},"  for 9 seconds on Throwing a "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},"  while affected by Aspect of the Cat"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}},"  as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["1 Added Passive Skill is Wizardry"]={nil,"1 Added Passive Skill is Wizardry"}c["Nearby Enemies have 50% increased Fire and Cold Resistances"]={nil,"Nearby Enemies have 50% increased Fire and Cold Resistances"}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=13}}}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit"}c["25% chance to inflict Fire Exposure on Hit"]={{}," to inflict Fire Exposure on Hit"}c["1 Added Passive Skill is Blacksmith Variant: Blanketed Snow"]={nil,"1 Added Passive Skill is Blacksmith Variant: Blanketed Snow"}c["500% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=500}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={nil,"Lightning Skills have 20% chance to Poison on Hit"}c["+200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=200}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=80}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Has 6 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=6}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=8}},nil}c["50% increased Mine Arming Speed"]={{},"  Arming Speed"}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-15}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}}," for each Shocked Enemy you've Killed Recently"}c["Chaos Damage does not bypass Energy Shield -10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield -10 Chaos Damage taken"}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers"}c["+10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=29}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground"}c["1 Added Passive Skill is Powerful Assault"]={nil,"1 Added Passive Skill is Powerful Assault"}c["20% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice Unaffected by Chilled Ground while affected by Purity of Ice"]={{[1]={[1]={skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}},"   while affected byUnaffected by Chilled Ground while affected by Purity of Ice"}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=22}},nil}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=134217728,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block"}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.2}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies"}c["2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}," Minion   Minions' Hits can only Kill Ignited Enemies"}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}," Minion  "}c["+78 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=78}},nil}c["+15 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil}c["1 Added Passive Skill is Doryani's Lesson"]={nil,"1 Added Passive Skill is Doryani's Lesson"}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["Arrows Pierce all Targets after Chaining Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining Arrows Pierce all Targets after Forking"}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},[2]={div=50,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}," Minion   2% increased Minion Movement Speed "}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage"}c["No Life Recovery Applies during Flask effect 100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect 100% increased Amount Recovered"}c["Critical Strikes with Daggers have a 30% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=524288,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}," Minion  "}c["30% increased Elemental Damage with Attack Skills Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},"  with Attack Skills Adds 15 to 28 Fire Damage to Attacks"}c["+15% to Cold and Chaos Resistances +15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Cold and s +15% to Lightning and Chaos Resistances"}c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}},nil}c["92% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=92}},nil}c["15% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=15}},nil}c["every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={skillName="Animate Weapon",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="MORE",value=-30}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}},"  Gained as Mana over 4 seconds when Hit Cannot Leech Mana"}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ClawDamageAppliesToUnarmed",type="FLAG",value=true}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"}c["10% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=10}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently 200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently 200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["10% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Curse Skills have 20% increased Cast Speed"]={nil,"Curse Skills have 20% increased Cast Speed"}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You"}c["40% increased Cold Damage with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},"  with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"}c["Rampage"]={nil,"Rampage"}c["1 Added Passive Skill is Storm's Hand Variant: Stormrider"]={nil,"1 Added Passive Skill is Storm's Hand Variant: Stormrider"}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of  when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy"}c["Gain Armour equal to your Reserved Mana"]={nil,"Gain Armour equal to your Reserved Mana"}c["10% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}},nil}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsPhysical",type="BASE",value=10}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=200}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=60}},nil}c["+28 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil}c["Nearby Allies have 4% increased Cast Speed per 100 Intelligence you have 1% reduced Mana Reserved per 250 total attributes"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4},onlyAllies=true}}},"   you have 1% reduced Mana Reserved per 250 total attributes"}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life"}c["Nearby Allies have 6% increased Defences per 100 Strength you have Nearby Allies have +8% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},[2]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=6},onlyAllies=true}}},"   you have Nearby Allies have +8% to Critical Strike Multiplier  you have"}c["Nearby Allies have 6% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=6},onlyAllies=true}}},"   you have"}c["100% increased Stun Duration against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=53}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}," per 500 "}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"}c["30% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"]={nil,"Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"}c["Intelligence provides no bonus to Maximum Mana"]={nil,"Intelligence provides no bonus to Maximum Mana"}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=65},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=120}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportDamageAgainstChilled"}}},nil}c["Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"]={nil,"Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"}c["Strength provides no bonus to Maximum Life"]={nil,"Strength provides no bonus to Maximum Life"}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-60}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["Raised Zombies have +5000 to maximum Life 30% increased Zombie Resistances"]={nil,"Raised Zombies have +5000 to maximum Life 30% increased Zombie Resistances"}c["+180 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=180}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}}," if you have at least 1500 "}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks"}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield 150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{}," if you have at least 1500 "}c["You are Immune to Silence Frostblink has 50% increased Duration"]={nil,"You are Immune to Silence Frostblink has 50% increased Duration"}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}}," if you have at least 1000 "}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield 100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{}," if you have at least 1000 "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield"}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"}c["+225 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=225}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=33}},nil}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"}c["10 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=10}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=5}},nil}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill"}c["Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"}c["24% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["1 Added Passive Skill is Battle-Hardened"]={nil,"1 Added Passive Skill is Battle-Hardened"}c["150% increased Critical Strike Chance for Spells if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["10% chance to Curse Enemies with a random Curse on Hit 20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit 20% chance to Curse non-Cursed Enemies with a random Curse on Hit"}c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["298% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=298}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=30}}," to Cast Socketed s when you Spend at least 100  to Use a Skill"}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when"}c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil}c["15% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["1 Added Passive Skill is Haunting Shout"]={nil,"1 Added Passive Skill is Haunting Shout"}c["1 Added Passive Skill is Hibernator Variant: Hit and Run"]={nil,"1 Added Passive Skill is Hibernator Variant: Hit and Run"}c["+6 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil}c["Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=15}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill"}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item"}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},"  with Hits "}c["1 Added Passive Skill is Unspeakable Gifts"]={nil,"1 Added Passive Skill is Unspeakable Gifts"}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=50}},nil}c["1 Added Passive Skill is Life from Death"]={nil,"1 Added Passive Skill is Life from Death"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["30% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={nil,"Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"}c["+25 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=15}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased   "}c["16% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Speed per second"]={nil,"Speed per second"}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=70}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["10% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=10}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"}c["80% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-80}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"64 to 96 added Fire Damage per Red Socket"}c["Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"}c["1 Added Passive Skill is Victim Maker"]={nil,"1 Added Passive Skill is Victim Maker"}c["20% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-20}},nil}c["Nearby Enemies have -10% to all Resistances"]={nil,"Nearby Enemies have -10% to all Resistances"}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["Transfiguration of Body Transfiguration of Mind"]={nil,"Transfiguration of Body Transfiguration of Mind"}c["Damage Penetrates 25% Cold Resistance if you've"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},"   if you've"}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["Transfiguration of Body"]={nil,"Transfiguration of Body"}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["Transfiguration of Soul Transfiguration of Body"]={nil,"Transfiguration of Soul Transfiguration of Body"}c["Transfiguration of Soul"]={nil,"Transfiguration of Soul"}c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},"  for each Equipped Corrupted Item"}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill"}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}}," Experience gain 20% increased "}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled"}c["80% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground"}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},"  while you have at least 5 Crab Barriers"}c["1 Added Passive Skill is Graceful Execution"]={nil,"1 Added Passive Skill is Graceful Execution"}c["Adds 10 to 38 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=38}},nil}c["Onslaught"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently"}c["Ornate Quiver League: Synthesis"]={nil,"Ornate Quiver League: Synthesis"}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=1},[2]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=2}},nil}c["1 Added Passive Skill is Brewed for Potency Variant: Broadside"]={nil,"1 Added Passive Skill is Brewed for Potency Variant: Broadside"}c["+9% chance to Block Spell Damage +6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=9}},"   Damage +6% chance to Block Spell Damage"}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16  Leech"}c["+9% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=9}},"   Damage"}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagic"}}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=80}},nil}c["+340 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=340}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-20}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit"}c["1 Added Passive Skill is Special Reserve"]={nil,"1 Added Passive Skill is Special Reserve"}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+30 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice"}c["270% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=270}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies 150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies 150% increased Rarity of Items Dropped by Slain Magic Enemies"}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack"}c["150% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=150}},nil}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil}c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil}c["1 Added Passive Skill is Pressure Points Variant: Primordial Bond"]={nil,"1 Added Passive Skill is Pressure Points Variant: Primordial Bond"}c["100% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=100}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["1 Added Passive Skill is Enduring Focus"]={nil,"1 Added Passive Skill is Enduring Focus"}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage"}c["1 Added Passive Skill is Haunting Shout Variant: Heart of Iron"]={nil,"1 Added Passive Skill is Haunting Shout Variant: Heart of Iron"}c["-1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["You have Onslaught while on Low Life"]={nil,"You have Onslaught while on Low Life"}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}}}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{}," Accuracy "}c["15% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 4%"}c["You can inflict an additional Ignite on an Enemy Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy Your Critical Strikes do not deal extra Damage"}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=25}},nil}c["Adds 170 to 195 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=170},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=195}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints"}c["Passives in radius are Conquered by the Eternal Empire Historic"]={nil,"Passives in radius are Conquered by the Eternal Empire Historic"}c["10% increased Elemental Damage per Sextant affecting the area"]={{[1]={flags=512,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},"  per Sextant affecting the "}c["+65 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=65}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=32}},nil}c["+375 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=375}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"}c["4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["26% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true},[2]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["21% increased maximum Life, Mana and Global Energy Shield Transfiguration of Soul"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Life",type="INC",value=21}}," , Mana and  Energy Shield Transfiguration of Soul"}c["50% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-50}},nil}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=45}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["+140 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=140}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["1 Added Passive Skill is Spring Back Variant: Stalwart Commander"]={nil,"1 Added Passive Skill is Spring Back Variant: Stalwart Commander"}c["Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam"}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike"}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},"  for each 200 total Mana you have Spent Recently"}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=45}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=250}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Minions gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}}}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}},"  for 9 seconds on Throwing a "}c["Can't use Chest armour"]={nil,"Can't use Chest armour"}c["+20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour"}c["+18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["1 Added Passive Skill is Insatiable Killer"]={nil,"1 Added Passive Skill is Insatiable Killer"}c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore"}c["10% chance to gain an Endurance Charge when you Block 20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block 20% chance to gain an Endurance Charge when you Block"}c["333% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=333}},nil}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=15}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block"}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportBlind"}}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlind"}}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFasterAttack"}}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterAttack"}}},nil}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=20}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777216,keywordFlags=0,name="LightningMin",type="BASE",value=335},[2]={flags=16777216,keywordFlags=0,name="LightningMax",type="BASE",value=900}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Enemies Ignited by you during Flask Effect take 10% increased Damage"}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=68},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=195}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleePhysicalDamage"}}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=42},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=800}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=5}},nil}c["1 Added Passive Skill is Weight Advantage"]={nil,"1 Added Passive Skill is Weight Advantage"}c["+48 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=60}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=115}},nil}c["1 Added Passive Skill is Shifting Shadow"]={nil,"1 Added Passive Skill is Shifting Shadow"}c["20% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["2% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["Your Chaos Damage Poisons Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=100}},nil}c["1 Added Passive Skill is Pure Might Variant: Purposeful Harbinger"]={nil,"1 Added Passive Skill is Pure Might Variant: Purposeful Harbinger"}c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"}c["Arrows always Pierce"]={{[1]={flags=1,keywordFlags=0,name="PierceChance",type="BASE",value=100}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage"}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=195}},nil}c["Minions have 2% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}}}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround"}}},nil}c["1 Added Passive Skill is Conjured Wall Variant: Conservation of Energy"]={nil,"1 Added Passive Skill is Conjured Wall Variant: Conservation of Energy"}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=2}}," to Dodge Attack and  Hits per 500 , up to 20%"}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=54}},nil}c["0% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=0}},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-25}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste You have Phasing while affected by Haste"}c["+20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["1 Added Passive Skill is Heavy Hitter"]={nil,"1 Added Passive Skill is Heavy Hitter"}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap"]={{}," to create a Smoke Cloud when you place a  or throw a Trap"}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["1 Added Passive Skill is Master of Fear Variant: Master of Fire"]={nil,"1 Added Passive Skill is Master of Fear Variant: Master of Fire"}c["+1000 to Spectre maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}}," Spectre "}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun"}c["Cannot inflict Shock 10% increased Elemental Damage per Sextant affecting the area"]={nil,"Cannot inflict Shock 10% increased Elemental Damage per Sextant affecting the area"}c["25% chance to Sap Enemies Cannot inflict Shock"]={{}," to Sap Enemies Cannot inflict Shock"}c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius"}c["25% chance to Sap Enemies"]={{}," to Sap Enemies"}c["4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},"  for each Hit you've Blocked Recently 80% increased Physical Damage "}c["29% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=22}},"  over Time Multiplier"}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike 20% increased Global Defences"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike 20% increased Global Defences"}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}}," while you have Avian's Flight"}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=30}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your  is triggered by an Enemy"}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportConcentratedEffect"}}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=225}},nil}c["20% of Damage taken gained a Life over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=20}},"  gained a Life over 4 seconds when Hit"}c["12% increased Cold Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["Unaffected by Poison 20% of Damage taken gained a Life over 4 seconds when Hit"]={nil,"Unaffected by Poison 20% of Damage taken gained a Life over 4 seconds when Hit"}c["Unaffected by Poison"]={nil,"Unaffected by Poison"}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["Raging Spirits' Hits always Ignite"]={nil,"Raging Spirits' Hits always Ignite"}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill"}c["25% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=25}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{}," Maximum number of Summoned Raging Spirits"}c["70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},"   for each 200 total Mana you have Spent Recently, up to 2000%"}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently 25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},"   for each 200 total Mana you have Spent Recently 25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Duration",type="INC",value=75}},"  of Poisons you inflict "}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}},"   while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=12,keywordFlags=0,name="FireDamage",type="INC",value=6}},"  for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=25}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["Nearby Allies have 4% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4},onlyAllies=true}}},"   you have"}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy Shocks all nearby Enemies on Killing a Shocked Enemy"}c["Adds 19 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask"}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike"}c["1% of Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}},"   from Blinded Enemies No Block Chance"}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="PhysicalMin",type="BASE",value=400},[2]={flags=2,keywordFlags=0,name="PhysicalMax",type="BASE",value=600}},nil}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit"}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={nil,"If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"}c["100% increased Physical Damage while you have Resolute Technique Elder Item"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},"  while you have Resolute Technique Elder Item"}c["6% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["1 Added Passive Skill is Magnifier Variant: Martial Mastery"]={nil,"1 Added Passive Skill is Magnifier Variant: Martial Mastery"}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to"}c["1 Added Passive Skill is Distilled Perfection Variant: Doryani's Lesson"]={nil,"1 Added Passive Skill is Distilled Perfection Variant: Doryani's Lesson"}c["15% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Has 2 Abyssal Sockets 8% increased maximum Life"]={nil,"Has 2 Abyssal Sockets 8% increased maximum Life"}c["Cannot inflict Freeze or Chill 10% increased Elemental Damage per Sextant affecting the area"]={nil,"Cannot inflict Freeze or Chill 10% increased Elemental Damage per Sextant affecting the area"}c["Cannot inflict Freeze or Chill"]={nil,"Cannot inflict Freeze or Chill"}c["1 Added Passive Skill is Essence Rush"]={nil,"1 Added Passive Skill is Essence Rush"}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=8}},nil}c["25% chance to inflict Brittle"]={{}," to inflict Brittle"}c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-6}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["1 Added Passive Skill is Enduring Ward"]={nil,"1 Added Passive Skill is Enduring Ward"}c["260% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=260}},nil}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy"}c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["12% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique"]={nil,"You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique"}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=61}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=400}},nil}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=18}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.08}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=235}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=50}}," to double "}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=20},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=1}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=36}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil}c["10% reduced Damage taken from Traps and Mines"]={{[1]={flags=0,keywordFlags=4096,name="DamageTaken",type="INC",value=-10}},"  from s and Mines"}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently"}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},"  from Bleeding Enemies 30% chance  to Maim on Hit "}c["18% increased Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="INC",value=18}},nil}c["25% chance to inflict Brittle Cannot inflict Freeze or Chill"]={{}," to inflict Brittle Cannot inflict Freeze or Chill"}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy"}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life"}c["40% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=40}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},"  with Hits and Ailments "}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["13% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=8}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=2}}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=1}}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-30}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{}," that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"}c["+375 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=375}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}},"  Converted to Fire while you have Avatar of Fire"}c["12% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=12}},nil}c["+18 to Quality"]={{}," Quality"}c["6% reduced Damage taken if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for  Recharge to start when you use a Skill Eldritch Battery"}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["33% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-33}},nil}c["+280 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=280}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["1 Added Passive Skill is Daring Ideas"]={nil,"1 Added Passive Skill is Daring Ideas"}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["+32 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=32}},nil}c["8% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=300}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement"}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks"}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["10% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil}c["Passives in radius are Conquered by the Karui Historic"]={nil,"Passives in radius are Conquered by the Karui Historic"}c["15% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["1 Added Passive Skill is Powerful Ward Variant: Practiced Caster"]={nil,"1 Added Passive Skill is Powerful Ward Variant: Practiced Caster"}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage"]={nil,"When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage"}c["135% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=135}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={nil,"You have Crimson Dance if you have dealt a Critical Strike Recently"}c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining"}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},[2]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},"   on Allocated Passives in Radius +15 to Maximum Mana  on Unallocated Passives in Radius"}c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect"}c["325% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=325}},nil}c["1 Added Passive Skill is Blanketed Snow Variant: Blast-Freeze"]={nil,"1 Added Passive Skill is Blanketed Snow Variant: Blast-Freeze"}c["16% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Trigger a Socketed Spell when you Attack with a Bow"]={nil,"Trigger a Socketed Spell when you Attack with a Bow"}c["+1 to Level of all Lightning Spell Skill Gems"]={{}," Level of all Lightning  Skill Gems"}c["50% additional Block Chance for 1 second every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=50}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["1 Added Passive Skill is Winter Prowler Variant: Wish for Death"]={nil,"1 Added Passive Skill is Winter Prowler Variant: Wish for Death"}c["+70 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=70}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},"   for each 200 total Mana you have Spent Recently"}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=25}}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased "}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"}c["23% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=23}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=33}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"}c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil}c["60% increased Chaos Damage while affected by Herald of Agony Herald of Agony has 100% increased Buff Effect"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=60}},"  while affected by Herald of Agony Herald of Agony has 100% increased Buff Effect"}c["+150 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportColdToFire"}}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=2}}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill 10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill 10% chance to gain Onslaught for 10 seconds on Kill"}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil}c["20% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=20}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask"}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"}c["8% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=110}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=120}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["Cannot be Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=12}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=50}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["+15% to Fire and Chaos Resistances +15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Fire and s +15% to Cold and Chaos Resistances"}c["-30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-30}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=40}},nil}c["+120 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=120}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=200}},nil}c["+38 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["+8 Mana gained when you Block 4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}},"  gained when you Block 4% additional Chance to Block "}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=15}},nil}c["Cannot be Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-25}},nil}c["Adds Veteran's Awareness"]={nil,"Adds Veteran's Awareness"}c["32% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=32},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=32},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=32}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=45}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["+188% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=188}},nil}c["+18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=50}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["20% reduced Chill Duration on You 50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}},"  on You 50% chance to Avoid being Chilled"}c["Adds 4 Passive Skills"]={nil,"Adds 4 Passive Skills"}c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["38% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=38}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=180}},nil}c["1 Added Passive Skill is Quick and Deadly"]={nil,"1 Added Passive Skill is Quick and Deadly"}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=60}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["+45 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges"}c["Haste Reserves no Mana Hatred Reserves no Mana"]={nil,"Haste Reserves no Mana Hatred Reserves no Mana"}c["Remove Bleeding on Flask use"]={nil,"Remove Bleeding on Flask use"}c["+40 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40}},nil}c["50% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["Adds 145 to 200 Cold Damage to Bow Attacks 120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}}," to Bow Attacks 120% increased "}c["1 Added Passive Skill is Veteran Defender Variant: Vicious Bite"]={nil,"1 Added Passive Skill is Veteran Defender Variant: Vicious Bite"}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25  to s "}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["Vaal Skills deal 100% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills deal 100% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy"}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["1 Added Passive Skill is Untouchable"]={nil,"1 Added Passive Skill is Untouchable"}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}},"   while affected by Purity of Elements"}c["125% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=125}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}},nil}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["Timeless Jewel"]={nil,"Timeless Jewel"}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies"}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=40}},nil}c["+1 Maximum Power Charge"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["Spells have an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=31},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["10% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=10}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-10},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-10},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-10}},nil}c["Crafted: true"]={nil,"Crafted: true"}c["15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["You have Phasing while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onlaught"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"}c["Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Pierce"}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=9}},nil}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=12}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-50}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=19}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-75}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=8,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=50}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["0.4% of Energy Shield Regenerated per Second for every 10 Intelligence on Allocated Passives in Radius"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for every 10  on Allocated Passives in Radius"}c["17% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=17}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack"}c["Perfect Agony"]={nil,"Perfect Agony"}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels 12% increased Attack Speed"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},"  per 3 Player Levels 12% increased "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},"  per 3 Player Levels"}c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},"  with Attack Skills "}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="LightningMax",type="BASE",value=70}}," to Hits  Your  can Ignite"}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},"  while you have Cat's Stealth"}c["+13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit 5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit 5% chance to create Shocked Ground when Hit"}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil}c["25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=14}},nil}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage"}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=86}},nil}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use"}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=110}},nil}c["-10 Physical Damage taken from Projectile Attacks -80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}},"  from Projectile Attacks -80 Physical Damage taken from Projectile Attacks"}c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="PhysicalMin",type="BASE",value=388},[2]={flags=2,keywordFlags=0,name="PhysicalMax",type="BASE",value=584}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"}c["1 Added Passive Skill is Stubborn Student Variant: Student of Decay"]={nil,"1 Added Passive Skill is Stubborn Student Variant: Student of Decay"}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=25}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},"  of non-Damaging Ailments per Elder Item Equipped"}c["35% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["10% chance to create a Smoke Cloud when Hit 25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to create a Smoke Cloud when Hit"}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlind"}}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill"}c["30% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies"}c["37% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=37}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["Minions have 30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=18}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["1 Added Passive Skill is Vital Focus"]={nil,"1 Added Passive Skill is Vital Focus"}c["5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=5}},"  for each  and Mine you have"}c["10% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-10}},nil}c["You are Shocked during Flask effect You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect You are Shocked during Flask effect, causing 50% increased Damage taken"}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges"}c["36% chance to deal Double Damage while Focussed"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}},"  while Focussed"}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireMax",type="BASE",value=210}}," to Hits  "}c["Increases and Reductions to Light Radius also apply to Accuracy Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FireMax",type="BASE",value=210}},"Increases and Reductions to  also apply to Accuracy  to Hits  "}c["3% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["1 Added Passive Skill is Set and Forget"]={nil,"1 Added Passive Skill is Set and Forget"}c["25% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice"}c["+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},"   on Unallocated Passives in Radius"}c["Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"]={nil,"Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"}c["15 Life Regenerated per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}}," for each Uncorrupted Item Equipped -2 to Total  for each Corrupted Item Equipped"}c["12% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=8}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded"}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["1 Added Passive Skill is Shifting Shadow Variant: Shrieking Bolts"]={nil,"1 Added Passive Skill is Shifting Shadow Variant: Shrieking Bolts"}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=16}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=16}}}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=20}},nil}c["16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block"}c["50% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil}c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"}c["10% increased Skeleton Attack Speed 10% increased Skeleton Cast speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}," Skeleton  10% increased Skeleton Cast speed"}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=6},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=9}},nil}c["Timeless Jewel League: Legion"]={nil,"Timeless Jewel League: Legion"}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil}c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil}c["30% increased Damage of each Damage Type for which you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},"  of each Damage Type for which you"}c["+5 to Maximum number of Crab Barriers"]={{}," Maximum number of Crab Barriers"}c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["150% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=150}},nil}c["40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil}c["Damage Penetrates 25% Lightning Resistance if you've used a Cold Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedColdSkillInPast10Sec"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}},nil}c["+25% to Fire Damage over Time Multiplier Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireDamage",type="BASE",value=25}},"  over Time Multiplier Adds 6 to 9 Fire Damage to s"}c["1 Added Passive Skill is Septic Spells"]={nil,"1 Added Passive Skill is Septic Spells"}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Reckoning"}}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-30}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Adds 110 to 165 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=110},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=165}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=370}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},"   on Equipped Shield"}c["Adds 130 to 190 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=130},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=190}},nil}c["1 Added Passive Skill is Explosive Force Variant: Exposure Therapy"]={nil,"1 Added Passive Skill is Explosive Force Variant: Exposure Therapy"}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=130}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=55}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=250}},nil}c["You and nearby Allies cannot be Stunned if you've Blocked Recently"]={nil,"You and nearby Allies cannot be Stunned if you've Blocked Recently"}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching"}c["Enemies you Taunt deal 10% less Damage against other targets"]={nil,"Enemies you Taunt deal 10% less Damage against other targets"}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=24}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies"}c["Gain 25% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=25}},nil}c["+2000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},nil}c["+1 to Minimum Power Charges"]={{}," Minimum Power Charges"}c["Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction"}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies"}c["+231 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=231}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill  25% chance to gain an Endurance Charge on Kill  10% more  while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["8% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["1 Added Passive Skill is Heraldry"]={nil,"1 Added Passive Skill is Heraldry"}c["35% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=35}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration"}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"}c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=170}},nil}c["175% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=175}},nil}c["Minions deal 70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=370}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100%"]={nil,"Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100%"}c["Immune to Elemental Status Ailments while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask"}c["18% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=18}},nil}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Grace has 60% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil}c["Determination has 60% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["90% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Skills which throw Traps have Blood Magic"]={nil,"Skills which throw Traps have Blood Magic"}c["1 Added Passive Skill is Aerodynamics"]={nil,"1 Added Passive Skill is Aerodynamics"}c["50% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-50}}," Reflected "}c["140% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=140}},nil}c["120% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["1 Added Passive Skill is Vital Focus Variant: Vivid Hues"]={nil,"1 Added Passive Skill is Vital Focus Variant: Vivid Hues"}c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect"}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["30% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-30}},nil}c["1 Added Passive Skill is Insulated Variant: Intensity"]={nil,"1 Added Passive Skill is Insulated Variant: Intensity"}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=30}},nil}c["+23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=5}},nil}c["+35 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"}c["+45% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=45}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-18}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=48}},nil}c["1 Added Passive Skill is Overwhelming Malice"]={nil,"1 Added Passive Skill is Overwhelming Malice"}c["+25 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=4,keywordFlags=0,name="CritChance",type="MORE",value=100}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned"}c["20% more Maximum Physical Attack Damage 40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum  40% more Maximum Physical Attack Damage"}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum "}c["40% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum  20% more Maximum Physical Attack Damage"}c["8% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["1 Added Passive Skill is Heart of Iron"]={nil,"1 Added Passive Skill is Heart of Iron"}c["2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum "}c["60% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["1 Added Passive Skill is Deep Chill"]={nil,"1 Added Passive Skill is Deep Chill"}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=13}},nil}c["1 Added Passive Skill is Feed the Fury Variant: Fettle"]={nil,"1 Added Passive Skill is Feed the Fury Variant: Fettle"}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-4}},"  from Attacks"}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=34}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=0}},nil}c["1 Added Passive Skill is Peace Amidst Chaos Variant: Peak Vigour"]={nil,"1 Added Passive Skill is Peace Amidst Chaos Variant: Peak Vigour"}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=3},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=7}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=8},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["10% increased Movement Speed while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=100}},nil}c["Armour received from Body Armour is doubled"]={{[1]={flags=0,keywordFlags=0,name="Unbreakable",type="FLAG",value=true}},nil}c["50% chance on Block to create Desecrated Ground 100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground 100% chance on Block to create Desecrated Ground"}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["10% increased Elemental Damage with Attack Skills Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},"  with Attack Skills Adds 4 to 8 Fire Damage to Attacks"}c["1 Added Passive Skill is Devastator"]={nil,"1 Added Passive Skill is Devastator"}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on  Stun"}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={div=300,stat="LowestOfArmourAndEvasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["1 Added Passive Skill is Run Through"]={nil,"1 Added Passive Skill is Run Through"}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=320}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=7}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=8}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},"  while Energy Shield is Full"}c["Minions have 65% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=65}}}},nil}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze"}c["Minions have 33% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-33}}}},nil}c["Minions have 80% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=80}}}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"}c["Your Minions use your Flasks when summoned"]={nil,"Your Minions use your Flasks when summoned"}c["1 Added Passive Skill is Blast-Freeze"]={nil,"1 Added Passive Skill is Blast-Freeze"}c["Gain Arcane Surge when you deal a Critical Strike"]={nil,"Gain Arcane Surge when you deal a Critical Strike"}c["1 Added Passive Skill is Insatiable Killer Variant: Inspired Oppression"]={nil,"1 Added Passive Skill is Insatiable Killer Variant: Inspired Oppression"}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["18% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold"}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["1 Added Passive Skill is One with the Shield Variant: Openness"]={nil,"1 Added Passive Skill is One with the Shield Variant: Openness"}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit"}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item"}c["Grace Reserves no Mana Haste Reserves no Mana"]={nil,"Grace Reserves no Mana Haste Reserves no Mana"}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill"}c["1 Added Passive Skill is Peak Vigour"]={nil,"1 Added Passive Skill is Peak Vigour"}c["Ignite a nearby Enemy on Killing an Ignited Enemy Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Ignites all nearby Enemies on Killing an Ignited Enemy"}c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=85}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=20}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredBoneNova"}}},nil}c["1 Added Passive Skill is Supercharge"]={nil,"1 Added Passive Skill is Supercharge"}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect"}c["5% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-5}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["30% increased Cold Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["25% reduced effect of Offerings"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}},"  of Offerings"}c["8% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-8}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=10}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills"}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=20}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}},"  Trigger "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},"  with Attack Skills"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask 4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="BASE",value=50}}," to avoid Freeze, Shock, Ignite and Bleed  4% reduced  "}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["1 Added Passive Skill is Genius"]={nil,"1 Added Passive Skill is Genius"}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}},"  from Attacks 40% increased Armour "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}},"  from Attacks"}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["1 Added Passive Skill is Pure Aptitude"]={nil,"1 Added Passive Skill is Pure Aptitude"}c["75 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil}c["10% additional Block chance while not Cursed 20% additional Spell Block chance while Cursed"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=10}},"  while not Cursed 20% additional  Block chance while Cursed"}c["118% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=118}},nil}c["12% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12}},nil}c["1 Added Passive Skill is Special Reserve Variant: Spiked Concoction"]={nil,"1 Added Passive Skill is Special Reserve Variant: Spiked Concoction"}c["20% increased Cold Damage per 1% Cold Resistance above 75% 20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},"  per 1% Cold Resistance above 75% 20% increased Lightning Damage per 1% Lightning Resistance above 75%"}c["70% increased Damage with Hits and Ailments against Chilled Enemies 2% of Life Regenerated per second during any Flask Effect"]={{}," "}c["70% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="INC",value=70}},"  with Hits and Ailments "}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningSpell"}}},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}}," while you have Avian's Might"}c["Has 1 Abyssal Socket Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket Has 1 Abyssal Socket"}c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=425}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["Denoted service of 8000 dekhara in the akhara of Deshret"]={nil,"Denoted service of 8000 dekhara in the akhara of Deshret"}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements"}c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds"}c["70% increased Damage with Channelling Skills"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},"  with Channelling Skills"}c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of"}c["30% increased Damage against Rare monsters 30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},"  against Rare monsters 30% increased Damage with Hits against Rare monsters"}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},"  against Rare monsters"}c["12% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+55 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=55}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["+55 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=55}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional  Soul on Kill"}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark"}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil}c["15% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=18}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="vaal",value=2}}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=30}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"]={nil,"Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=123}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},"  against Enemies on Consecrated Ground "}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},"  of Elemental Ailments "}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-30}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies"}c["+33% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},"  while Energy Shield is Full Corrupted"}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Ignites you inflict with Attacks deal Damage 35% faster"]={nil,"Ignites you inflict with Attacks deal Damage 35% faster"}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"}c["15% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["6% reduced Damage taken from Blinded Enemies 50% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},"  from Blinded Enemies 50% increased Blind duration"}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=120}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil}c["1 Added Passive Skill is Savage Response Variant: Savour the Moment"]={nil,"1 Added Passive Skill is Savage Response Variant: Savour the Moment"}c["Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"]={nil,"Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"}c["1 Added Passive Skill is Skeletal Atrophy"]={nil,"1 Added Passive Skill is Skeletal Atrophy"}c["Stygian Vise League: Abyss"]={nil,"Stygian Vise League: Abyss"}c["10% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["1 Added Passive Skill is Chip Away Variant: Circling Oblivion"]={nil,"1 Added Passive Skill is Chip Away Variant: Circling Oblivion"}c["1 Added Passive Skill is Wound Aggravation Variant: Wrapped in Flame"]={nil,"1 Added Passive Skill is Wound Aggravation Variant: Wrapped in Flame"}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=100},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=100}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=120}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled"}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=2097152,name="Duration",type="INC",value=1}},nil}c["+24 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"}c["-5 to Total Mana Cost of Skills while affected by Clarity 8% chance to Block while affected by Determination"]={{[1]={[1]={skillName="Clarity",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}}," Total  while affected by8% chance to Block while affected by Determination"}c["28% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["Triggers Level 20 Reflection when Equipped"]={nil,nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You count as on Low Life while you are Cursed with Vulnerability"}c["Purity of Ice Reserves no Mana"]={nil,"Purity of Ice Reserves no Mana"}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength"}c["+3000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"}c["1 Added Passive Skill is Rote Reinforcement"]={nil,"1 Added Passive Skill is Rote Reinforcement"}c["70% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=4,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["1 Added Passive Skill is Cremator Variant: Cry Wolf"]={nil,"1 Added Passive Skill is Cremator Variant: Cry Wolf"}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills"}c["5% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=5}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated"}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=52},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=79}},nil}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes"}c["4% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity"}c["20% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred 40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},"   while affected by40% of Physical Damage Converted to Cold Damage while affected by Hatred"}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield Chill Effect and Freeze duration on you is based on 100% of Energy Shield"}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil}c["1 Added Passive Skill is Clarity of Purpose Variant: Cold Conduction"]={nil,"1 Added Passive Skill is Clarity of Purpose Variant: Cold Conduction"}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges"}c["25% increased Elemental Damage with Attack Skills per Power Charge +55 to maximum Mana"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},"  with Attack Skills  +55 to maximum Mana"}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["Fire Skills have 20% chance to Poison on Hit Cold Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit Cold Skills have 20% chance to Poison on Hit"}c["15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-15}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil}c["20% increased Elemental Damage with Attack Skills 25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},"  with Attack Skills 25% increased Elemental Damage with Attack Skills "}c["160% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger 10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}},"   while affected by10% of Damage taken from Mana before Life while affected by Clarity"}c["+78 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=78}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"}c["+180 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}},nil}c["1 Added Passive Skill is Riot Queller"]={nil,"1 Added Passive Skill is Riot Queller"}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill"}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=60},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=110}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."}c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil}c["Counts as Dual Wielding"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsDualWielding",value=true}}},nil}c["+1 to Level of all Fire Spell Skill Gems 60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=1}}," Level of all Fire  Skill Gems 60% increased Spell "}c["60% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=268435456,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil}c["Offering Skills have 50% reduced Duration"]={nil,"Offering Skills have 50% reduced Duration"}c["Precision has 50% less Mana Reservation"]={nil,"Precision has 50% less Mana Reservation"}c["25% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-25}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},"  when Hitting Cursed Enemies"}c["+20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky"}c["300% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=300}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit Attacks Cause Bleeding when Hitting Cursed Enemies"}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=90}},nil}c["2% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["+45 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.15}}}},nil}c["Minions gain Unholy Might for 5 seconds on Kill Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill Minions gain Unholy Might for 10 seconds on Kill"}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=140}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=9}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of"}c["Iron Grip"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Grip"}},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["1 Added Passive Skill is Arcane Pyrotechnics Variant: Arcing Shot"]={nil,"1 Added Passive Skill is Arcane Pyrotechnics Variant: Arcing Shot"}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded"}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["Socketed Gems are Supported by level 20 Ignite Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIgniteProliferation"}}},nil}c["Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning"}c["+10 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="TriggeredMoltenStrike"}}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}},"  as Extra Damage of a random Element"}c["11% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=11}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=70}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},"  while affected by Determination"}c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningAegis"}}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="INC",value=23}},nil}c["+23 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23}},nil}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use"}c["Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["All bonuses from an equipped Shield apply to your Minions instead of you"]={{},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill"}c["Adds 25 to 40 Cold Damage while you have Avian's Might Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}}," while you have Avian's Might Adds 3 to 62  while you have Avian's Might"}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"}c["1 Added Passive Skill is Magnifier"]={nil,"1 Added Passive Skill is Magnifier"}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike"}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil}c["Nearby Allies have 30% increased Item Rarity Nearby Allies' spells have Culling Strike"]={{}," Item Rarity Nearby Allies' s have Culling Strike"}c["4% Chance to Block Attack Damage while wielding a Staff 10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},"  Attack Damage  10% Chance to Block Attack Damage "}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity"}c["1 Added Passive Skill is Fasting"]={nil,"1 Added Passive Skill is Fasting"}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"}c["Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=1}},"   per 1 Rage"}c["Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage"]={nil,"Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage"}c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["1 Added Passive Skill is Burden Projection Variant: Burning Bright"]={nil,"1 Added Passive Skill is Burden Projection Variant: Burning Bright"}c["4% chance to Dodge Attack Hits"]={{}," to Dodge Attack Hits"}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on  Kill"}c["Attacks have Blood Magic"]={{[1]={flags=1,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["1 Added Passive Skill is Practiced Caster"]={nil,"1 Added Passive Skill is Practiced Caster"}c["No Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMin"}},[2]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMax"}},[3]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalDPS"}}},nil}c["Small Cluster Jewel"]={nil,"Small Cluster Jewel"}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=330},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=480}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy"}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=150}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=350},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=500}},nil}c["+120 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=120}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=325}},nil}c["Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Acrobatics"}},nil}c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"}c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"}c["+1 to Minimum Endurance Charges"]={{}," Minimum Endurance Charges"}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=35}},nil}c["1 Added Passive Skill is Arcane Adept Variant: Arcane Heroism"]={nil,"1 Added Passive Skill is Arcane Adept Variant: Arcane Heroism"}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-40}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=15}},nil}c["to surrounding targets"]={nil,"to surrounding targets"}c["+23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=23}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill"}c["20% of Physical Damage gained as Extra Chaos Damage against"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},"   against"}c["Can't use other Rings +12% to all Elemental Resistances"]={nil,"Can't use other Rings +12% to all Elemental Resistances"}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"}c["8% additional Block Chance if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},"  gained when you Block"}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedColdDamage"}}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike"}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid  when Hit  0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},"    if Equipped Shield has at least 30% Chance to Block"}c["+40 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=40}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=12}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["1 Added Passive Skill is Eternal Suffering Variant: Evil Eye"]={nil,"1 Added Passive Skill is Eternal Suffering Variant: Evil Eye"}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level"}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=100}},nil}c["1 Added Passive Skill is Stormrider"]={nil,"1 Added Passive Skill is Stormrider"}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice"}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"}c["Your Raised Zombies count as Corpses"]={nil,"Your Raised Zombies count as Corpses"}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil}c["Adds 74 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["1% of Damage Leeched as Life if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["+15 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionSpeed"}}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["1 Added Passive Skill is Gladiatorial Combat"]={nil,"1 Added Passive Skill is Gladiatorial Combat"}c["1 Added Passive Skill is Deep Cuts"]={nil,"1 Added Passive Skill is Deep Cuts"}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["+130 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=130}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana"}c["Point Blank"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Point Blank"}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=72}},nil}c["Adds 1 to 13 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=13}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Bow  as Extra Damage of an Element"}c["40% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=80}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="SummonRagingSpirit"}}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=15}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy"}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["Minions gain Unholy Might for 10 seconds on Kill Minions gain 20% of Elemental Damage as Extra Chaos Damage"]={nil,"gain Unholy Might for 10 seconds on Kill Minions gain 20% of Elemental Damage as Extra Chaos Damage"}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"}c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies 25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},"  with Ignites inflicted on Chilled Enemies 25% Chance to Ignite "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},"  with Ignites inflicted on Chilled Enemies"}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=40}}}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=285},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=330}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=220}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your  is triggered by an Enemy"}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=25}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance"}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy"}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=237},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=272}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={nil,"Hits ignore Enemy Monster Fire Resistance while you are Ignited"}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=30}},nil}c["1 Added Passive Skill is Iron Breaker"]={nil,"1 Added Passive Skill is Iron Breaker"}c["16% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},onlyAllies=true}}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["Purity of Fire Reserves no Mana Vitality Reserves no Mana"]={nil,"Purity of Fire Reserves no Mana Vitality Reserves no Mana"}c["Charan's Sword Source: Drops from unique"]={nil,"Charan's Sword Source: Drops from unique"}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["23% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["Strike Skills also target the previous location they were Used"]={nil,"Strike Skills also target the previous location they were Used"}c["20% less Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="MORE",value=-20}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour"}c["30% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=30}},nil}c["1 Added Passive Skill is Precise Focus"]={nil,"1 Added Passive Skill is Precise Focus"}c["+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius +125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},"   on Unallocated Passives in Radius +125 to Accuracy Rating  on Unallocated Passives in Radius"}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=190},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=220}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies"}c["Enemies you Curse take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil}c["+5 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=5}}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks"}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"}c["+1 to Minimum Frenzy Charges +1 to Minimum Power Charges"]={{}," MinimumCharges +1 to Minimum Power Charges"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["+90 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=90},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=90}},nil}c["1 Added Passive Skill is Wall of Muscle"]={nil,"1 Added Passive Skill is Wall of Muscle"}c["Shock nearby Enemies for 4 Seconds when you Focus"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus"}c["230% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=230}},nil}c["30% increased Effect of non-Damaging Ailments on Enemies Shock nearby Enemies for 4 Seconds when you Focus"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}},"  of non-Damaging Ailments  Shock nearby Enemies for 4 Seconds when you Focus"}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=350}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}},nil}c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}},"  of non-Damaging Ailments "}c["50% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["1 Added Passive Skill is Vile Reinvigoration Variant: Vital Focus"]={nil,"1 Added Passive Skill is Vile Reinvigoration Variant: Vital Focus"}c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17}},nil}c["+15% to Lightning and Chaos Resistances +17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Lightning and s +17 to Strength and Dexterity"}c["10% chance to gain a Power Charge when you Block 6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain a Power Charge when you Block 6% additional "}c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Lightning and s"}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"}c["1 Added Passive Skill is Surging Vitality Variant: Surprise Sabotage"]={nil,"1 Added Passive Skill is Surging Vitality Variant: Surprise Sabotage"}c["20% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-20}},nil}c["1 Added Passive Skill is Enduring Composure Variant: Enduring Focus"]={nil,"1 Added Passive Skill is Enduring Composure Variant: Enduring Focus"}c["Herald of Ice has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4},[2]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=4}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=3}},nil}c["1 Added Passive Skill is Holy Conquest Variant: Hulking Corpses"]={nil,"1 Added Passive Skill is Holy Conquest Variant: Hulking Corpses"}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=8}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=100}},nil}c["1 Added Passive Skill is Cold Conduction"]={nil,"1 Added Passive Skill is Cold Conduction"}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped +15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}}," Total  for each Corrupted Item Equipped +15% to Fire and Chaos Resistances"}c["1 Added Passive Skill is Evil Eye"]={nil,"1 Added Passive Skill is Evil Eye"}c["1 Added Passive Skill is Weight Advantage Variant: Whispers of Death"]={nil,"1 Added Passive Skill is Weight Advantage Variant: Whispers of Death"}c["15 Life Regenerated per second for each Uncorrupted Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}}," for each Uncorrupted Item Equipped"}c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}}},nil}c["18% Chance to Block Attack Damage while wielding a Staff 1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="Condition",var="UsingStaff"},[2]={div=20,stat="Int",type="PerStat"},flags=512,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"  Attack Damage  1% increased  of Effect of Area Skills "}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"}c["30% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},"  with Hits  20% increased Lightning Damage"}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked"}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}},"  as Extra Damage of a random Element"}c["250% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=250}},nil}c["1 Added Passive Skill is Compound Injury Variant: Confident Combatant"]={nil,"1 Added Passive Skill is Compound Injury Variant: Confident Combatant"}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20% You have Onslaught while not on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=2}}," to Dodge Attack and  Hits per 500 , up to 20% You have Onslaught while not on Low Mana"}c["150% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["0% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap 25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a  25% chance to gain a Power Charge on Throwing a Trap"}c["+15% chance to Block Spell Damage +15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=15}},"   Damage +15% chance to Block Spell Damage"}c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=50}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=30}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=15}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=60}},nil}c["Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={nil,"Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil}c["Can't use other Rings"]={nil,"Can't use other Rings"}c["25% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["Adds 105 to 253 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=105},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=253}},nil}c["+12 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=50}},nil}c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil}c["20% increased Flask Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-15}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike You have Vaal Pact if you've dealt a Critical Strike Recently"}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},"  with Hits and Ailments  Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=9}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["1 Added Passive Skill is Battlefield Dominator Variant: Blacksmith"]={nil,"1 Added Passive Skill is Battlefield Dominator Variant: Blacksmith"}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},"  if you Summoned a  in the past 8 seconds"}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},"Enemies you Shock have 20% reduced  Damage  "}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit You gain Onslaught for 2 second per Endurance Charge when Hit"}c["+300 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=300}},nil}c["+68 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil}c["+6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["Your Lightning Damage can Ignite"]={nil,"Your Lightning Damage can Ignite"}c["3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="ManaCost",type="INC",value=60}},"  for each 200 total Mana you have Spent Recently 60% increased  Damage for each 200 total Mana you have Spent Recently"}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=6}},"  for each Enemy you have Shocked Recently"}c["Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"]={nil,"Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"}c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Fork Projectiles from Spells cannot Pierce"}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12"}c["Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells cannot Fork"}c["Right ring slot: Projectiles from Spells Chain +1 times Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells Chain +1 times Right ring slot: Projectiles from Spells cannot Fork"}c["Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Chain +1 times"}c["1 Added Passive Skill is Enduring Composure"]={nil,"1 Added Passive Skill is Enduring Composure"}c["Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times"}c["Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells Fork"}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}},"  from Attacks"}c["Left ring slot: Projectiles from Spells cannot Chain Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells cannot Chain Left ring slot: Projectiles from Spells Fork"}c["8% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Left ring slot: Projectiles from Spells cannot Chain"]={nil,"Projectiles from Spells cannot Chain"}c["15% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-15}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Right ring slot: 80% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-80}}," Reflected "}c["120% increased Critical Strike Chance while you have Avatar of Fire 200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},"  while you have Avatar of Fire 200% increased Critical Strike Chance while you have Avatar of Fire"}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},"  gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence"}c["1 Added Passive Skill is Grim Oath Variant: Guerilla Tactics"]={nil,"1 Added Passive Skill is Grim Oath Variant: Guerilla Tactics"}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges"}c["Right ring slot: 40% reduced Reflected Physical Damage taken Right ring slot: 80% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected  Right ring slot: 80% reduced Reflected Physical Damage taken"}c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}},"  for each Map Item Modifier affecting the "}c["1 Added Passive Skill is Cry Wolf"]={nil,"1 Added Passive Skill is Cry Wolf"}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability"}}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected  Right ring slot: 40% reduced Reflected Physical Damage taken"}c["40% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=40}},nil}c["12% increased Lightning Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time"}c["26% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["Enemies inflict Elemental Ailments on you instead of nearby Allies"]={nil,"Enemies inflict Elemental Ailments on you instead of nearby Allies"}c["1 Added Passive Skill is Mage Bane Variant: Mage Hunter"]={nil,"1 Added Passive Skill is Mage Bane Variant: Mage Hunter"}c["100% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=100}},nil}c["Left ring slot: 80% reduced Reflected Elemental Damage taken Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-80}}," Reflected  Right ring slot: 30% reduced Reflected Physical Damage taken"}c["Left ring slot: 40% reduced Reflected Elemental Damage taken Left ring slot: 80% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected  Left ring slot: 80% reduced Reflected Elemental Damage taken"}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["1 Added Passive Skill is Pure Agony"]={nil,"1 Added Passive Skill is Pure Agony"}c["175% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=175}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected "}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["Left ring slot: 30% reduced Reflected Elemental Damage taken Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected  Left ring slot: 40% reduced Reflected Elemental Damage taken"}c["+8% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=8}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected "}c["20% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-20}},nil}c["Adds 145 to 200 Cold Damage to Bow Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}}," to Bow Attacks"}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=28}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},"  with Attack Skills"}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChaosDegenAuraUnique"}}},nil}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=40}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}},"  as Extra Damage of a random Element Projectiles Pierce 6 additional Targets"}c["1 Added Passive Skill is Sage Variant: Sap Psyche"]={nil,"1 Added Passive Skill is Sage Variant: Sap Psyche"}c["10% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=10}},nil}c["Can't use Chest armour 15% Chance to Block"]={nil,"Can't use Chest armour 15% Chance to Block"}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=10}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["1 Added Passive Skill is Deadly Repartee Variant: Deep Chill"]={nil,"1 Added Passive Skill is Deadly Repartee Variant: Deep Chill"}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["Your Spells are disabled"]={nil,"Your Spells are disabled"}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Right ring slot: You cannot Regenerate Mana Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana Right ring slot: 4% of Energy Shield Regenerated per second"}c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=90}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportColdToFire"}}},nil}c["+333 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=333}},nil}c["10% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill"}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Damage Penetrates 25% Fire Resistance if you've"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},"   if you've"}c["5% additional Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=25}},nil}c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=5}}},nil}c["+6 to Maximum Life per Elder Item Equipped +4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},"  per Elder Item Equipped +4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportLesserMultipleProjectiles"}}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=30}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill"}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=1}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=40}},nil}c["80% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=80}},nil}c["10% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil}c["1 Added Passive Skill is Feast of Flesh Variant: Feasting Fiends"]={nil,"1 Added Passive Skill is Feast of Flesh Variant: Feasting Fiends"}c["1 Added Passive Skill is Overshock"]={nil,"1 Added Passive Skill is Overshock"}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil}c["40% less Weapon Damage"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil}c["50% reduced maximum number of Raised Zombies Raised Zombies have +500 to maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-50}}}}," maximum number of s Raised Zombies have +500 to "}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=8}},"  gained as Mana over 4 seconds when Hit"}c["+10 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["+20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["2% increased Attack and Cast Speed per Summoned Raging Spirit"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},"  per Summoned Raging Spirit"}c["1 Added Passive Skill is Assert Dominance Variant: Astonishing Affliction"]={nil,"1 Added Passive Skill is Assert Dominance Variant: Astonishing Affliction"}c["1 Added Passive Skill is Cold to the Core Variant: Cold-Blooded Killer"]={nil,"1 Added Passive Skill is Cold to the Core Variant: Cold-Blooded Killer"}c["1 Added Passive Skill is Prismatic Heart"]={nil,"1 Added Passive Skill is Prismatic Heart"}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["Increases and Reductions to Light Radius also apply to Damage 25% increased Light Radius"]={nil,"Increases and Reductions to Light Radius also apply to Damage 25% increased Light Radius"}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"}c["20% increased Area of Effect for Traps"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=20}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["2% increased Intelligence for each Unique Item Equipped 3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=2}},"  for each Unique Item Equipped 3% additional chance for Slain monsters to drop Scrolls of Wisdom"}c["3% increased Intelligence for each Unique Item Equipped 2% increased Intelligence for each Unique Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}},"  for each Unique Item Equipped 2% increased Intelligence for each Unique Item Equipped"}c["16% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=16}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill  10% more  "}c["1 Added Passive Skill is Sleepless Sentries Variant: Smite the Weak"]={nil,"1 Added Passive Skill is Sleepless Sentries Variant: Smite the Weak"}c["4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-4}},nil}c["6% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=6}},nil}c["2% increased Experience gain 3% increased Intelligence for each Unique Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=2}}," Experience gain 3% increased  for each Unique Item Equipped"}c["3% increased Experience gain 2% increased Experience gain"]={{}," Experience gain 2% increased Experience gain"}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased  "}c["+1 to Level of all Spell Skill Gems"]={{}," Level of all  Skill Gems"}c["25% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy"}c["+2 seconds to Avian's Flight Duration 100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Avian's Flight  100 Life Regenerated per Second while you have Avian's Flight"}c["+5 Life gained for each Ignited Enemy hit by your Attacks 30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}},"  gained for each Ignited Enemy hit by your Attacks 30 Life Gained on Igniting an Enemy"}c["20% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=20}},"  of Chill"}c["You gain Onslaught for 2 seconds on Critical Strike You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike You gain Onslaught for 4 seconds on Critical Strike"}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon"}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges"}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},"   while affected byGain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil}c["5% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},"  while Poisoned"}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-10}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=50}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["1 Added Passive Skill is Fasting Variant: Fearsome Warrior"]={nil,"1 Added Passive Skill is Fasting Variant: Fearsome Warrior"}c["15% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-15}},nil}c["Has no Attribute Requirements"]={nil,"Has no Attribute Requirements"}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["8% chance to Block while affected by Determination"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},"  while affected by Determination"}c["100% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=100}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"}c["+1% to maximum Cold Resistance while affected by Herald of Ice +60% to Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},"  while affected by+60% to Cold Resistance while affected by Herald of Ice"}c["220% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=220}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonVoidSphere"}}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"}c["1 Added Passive Skill is Blast-Freeze Variant: Blessed"]={nil,"1 Added Passive Skill is Blast-Freeze Variant: Blessed"}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["80% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},"   if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["12% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=24}},"   Damage"}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill"}c["80% increased Critical Strike Chance during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=29},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["1 Added Passive Skill is Disorienting Wounds Variant: Distilled Perfection"]={nil,"1 Added Passive Skill is Disorienting Wounds Variant: Distilled Perfection"}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["Anger Reserves no Mana"]={nil,"Anger Reserves no Mana"}c["6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6}},nil}c["+25 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["15% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=15}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder "}c["80% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=80}},"  if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["+125 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},nil}c["1 Added Passive Skill is Rot-Resistant Variant: Rote Reinforcement"]={nil,"1 Added Passive Skill is Rot-Resistant Variant: Rote Reinforcement"}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"}c["50% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=50}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=130}},nil}c["Medium Cluster Jewel Has Alt Variant: true"]={nil,"Medium Cluster Jewel Has Alt Variant: true"}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}}}," Elemental Equilibrium "}c["180% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=180}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium "}c["1 Added Passive Skill is Dark Discourse"]={nil,"1 Added Passive Skill is Dark Discourse"}c["Socketed Gems have Elemental Equilibrium Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium Socketed Gems have 40% reduced Elemental Equilibrium effect"}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium"}c["All Sockets are White"]={nil,"All Sockets are White"}c["40% increased Physical Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}},"  when Socketed with a Blue Gem All Sockets are White"}c["125% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=125}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},"  while you have at least 10 Crab Barriers"}c["Projectiles Pierce an additional Target 10% increased Projectile Damage"]={nil,"Projectiles Pierce an additional Target 10% increased Projectile Damage"}c["50% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to avoid Bleeding 20% increased  while you have Cat's Stealth"}c["Adds 13 to 26 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=26}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=16}},nil}c["Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"]={nil,"Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["Nova Spells have 20% less Area of Effect"]={nil,"Nova Spells have 20% less Area of Effect"}c["40% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["50% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=50}},nil}c["1 Added Passive Skill is Antifreeze Variant: Antivenom"]={nil,"1 Added Passive Skill is Antifreeze Variant: Antivenom"}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you"}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772161,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your  is Detonated targeting an Enemy"}c["20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},"  gained when you Block"}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil}c["30% increased Damage if you've killed a Bleeding Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=16777216,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems"}c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"}c["Minions deal 9 to 15 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=9}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}}}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=13}},nil}c["1 Added Passive Skill is Supercharge Variant: Surefooted Striker"]={nil,"1 Added Passive Skill is Supercharge Variant: Surefooted Striker"}c["-30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-30}},nil}c["1 Added Passive Skill is Unwavering Focus"]={nil,"1 Added Passive Skill is Unwavering Focus"}c["15 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=150}},nil}c["Passives in radius are Conquered by the Maraketh"]={nil,"Passives in radius are Conquered by the Maraketh"}c["Adds 68 to 102 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=68},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=102}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["50% reduced maximum number of Raised Zombies"]={{}," maximum number of s"}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=75},[2]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=225}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=40}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-100}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"}c["Ignited Enemies Burn 50% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=50}},nil}c["20% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["15% increased effect of Offering spells"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=15}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportIronWill"}}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=80}},nil}c["1 Added Passive Skill is Antivenom Variant: Arcane Adept"]={nil,"1 Added Passive Skill is Antivenom Variant: Arcane Adept"}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy"}c["25% increased Effect of Shock Unaffected by Shock"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}},"  of Shock Unaffected by Shock"}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={flags=0,keywordFlags=0,name="IgniteCanStack",type="FLAG",value=true}},nil}c["+60% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-15}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil}c["Hatred Reserves no Mana"]={nil,"Hatred Reserves no Mana"}c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil}c["1 Added Passive Skill is Fan of Blades Variant: Fan the Flames"]={nil,"1 Added Passive Skill is Fan of Blades Variant: Fan the Flames"}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=228},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=280}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=90}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningSpell"}}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill"}c["+2 to Level of all Fire Spell Skill Gems"]={{}," Level of all Fire  Skill Gems"}c["You and Allies deal 15% increased Damage while affected by Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["30% increased Trap Trigger Radius 60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}},"  Trigger  60% increased Trap Trigger Area of Effect"}c["Adds 1 to 54 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=54}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+1% to maximum Lightning Resistance while affected by Herald of Thunder"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},"  while affected by Herald of Thunder"}c["Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={{[1]={[1]={div=1,stat="PierceChance",type="PerStat"},flags=1024,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["1 Added Passive Skill is Pure Commander Variant: Pure Guile"]={nil,"1 Added Passive Skill is Pure Commander Variant: Pure Guile"}c["Herald of Thunder has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["+35% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=35}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["Agony Crawler deals 100% increased Damage +43% to Chaos Resistance while affected by Herald of Agony"]={nil,"Agony Crawler deals 100% increased Damage +43% to Chaos Resistance while affected by Herald of Agony"}c["+55% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=55}}," Non-Ailment  over Time Multiplier"}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Herald of Agony has 100% increased Buff Effect"]={nil,"Herald of Agony has 100% increased Buff Effect"}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["Herald of Agony has 30% reduced Mana Reservation 60% increased Chaos Damage while affected by Herald of Agony"]={nil,"Herald of Agony has 30% reduced Mana Reservation 60% increased Chaos Damage while affected by Herald of Agony"}c["Adds 20 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=30}},nil}c["Adds 9 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Sentinels of Purity deal 100% increased Damage 4% additional Physical Damage Reduction while affected by Herald of Purity"]={nil,"Sentinels of Purity deal 100% increased Damage 4% additional Physical Damage Reduction while affected by Herald of Purity"}c["Herald of Purity has 100% increased Buff Effect"]={nil,"Herald of Purity has 100% increased Buff Effect"}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die"}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies"}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed"}c["+60% to Cold Resistance while affected by Herald of Ice When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=60}},"  while affected byWhen used in the Synthesiser, the new item will have an additional Herald Modifier"}c["Herald of Ice has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Damage Penetrates 5% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["60% increased Cold Damage while affected by Herald of Ice Herald of Ice has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},"  while affected byHerald of Ice has 100% increased Buff Effect"}c["60% increased Cold Damage while affected by Herald of Ice"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},"  while affected by Herald of Ice"}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["18% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil}c["Adds 25 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["Adds 23 to 31 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=31}},nil}c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier"}c["Socketed Gems are Supported by Level 25 Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAuraDuration"}}},nil}c["Inner Conviction"]={nil,"Inner Conviction"}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["60% increased Fire Damage while affected by Herald of Ash"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},"  while affected by Herald of Ash"}c["+1% to maximum Fire Resistance while affected by Herald of Ash +60% to Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},"  while affected by+60% to Fire Resistance while affected by Herald of Ash"}c["+1% to maximum Fire Resistance while affected by Herald of Ash"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},"  while affected by Herald of Ash"}c["Skills used by Traps have 20% increased Area of Effect"]={nil,"Skills used by Traps have 20% increased Area of Effect"}c["60% increased Fire Damage while affected by Herald of Ash Herald of Ash has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},"  while affected byHerald of Ash has 100% increased Buff Effect"}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant"}c["Herald of Ash has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["1 Added Passive Skill is Capacitor"]={nil,"1 Added Passive Skill is Capacitor"}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds"}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased  for each  You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"}c["Damage Penetrates 15% Fire Resistance while affected by Anger Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"   while affected byGain 25% of Physical Damage as Extra Fire Damage while affected by Anger"}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil}c["Fractured item League: Synthesis"]={nil,"Fractured item League: Synthesis"}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=240}},nil}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=40}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=70}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil}c["18% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=18}},nil}c["30% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportConcentratedEffect"}}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772161,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+0.5% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.5}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="AssassinsMark"}}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=2}}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["The Effect of Chill on you is reversed"]={nil,"The Effect of Chill on you is reversed"}c["18% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=28}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil}c["75% reduced Effect of Chill on You 100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-75}},"  of Chill on You 100% increased Ignite Duration on You"}c["+120 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=120}},nil}c["45% reduced Effect of Chill on You 75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-45}},"  of Chill on You 75% reduced Effect of Chill on You"}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=31}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["+90 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90}},nil}c["20% increased Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage"}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},"  with Hits against Rare monsters"}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"}c["1 Added Passive Skill is Basics of Pain"]={nil,"1 Added Passive Skill is Basics of Pain"}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=3}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["10% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=28}},nil}c["Gain +3 Mana when you hit a Taunted Enemy Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy Gain 2 Power Charges on Using a Warcry"}c["Shocks all nearby Enemies on Killing a Shocked Enemy Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy Ignite a nearby Enemy on Killing an Ignited Enemy"}c["Your Minions use your Flasks when summoned Minions have 25% reduced Flask Charges used"]={nil,"Your Minions use your Flasks when summoned Minions have 25% reduced Flask Charges used"}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"}c["Small Cluster Jewel Adds Hollow Palm Technique"]={nil,"Small Cluster Jewel Adds Hollow Palm Technique"}c["+12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-25}},nil}c["Shock Enemies as though dealing 300% more Damage"]={nil,"Shock Enemies as though dealing 300% more Damage"}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["1 Added Passive Skill is Skullbreaker Variant: Sleepless Sentries"]={nil,"1 Added Passive Skill is Skullbreaker Variant: Sleepless Sentries"}c["You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased  for each "}c["+35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}},nil}c["Enemies near Corpses affected by your Curses are Blinded"]={nil,"Enemies near Corpses affected by your Curses are Blinded"}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your  is triggered by an Enemy"}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=30}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.2}},nil}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["28% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=28}},nil}c["Cannot be inflicted with Bleeding"]={nil,"Cannot be inflicted with Bleeding"}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"}c["1% of Damage Leeched as Mana against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["1% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["You can have an Offering of each type"]={nil,"You can have an Offering of each type"}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}},"  is  while affected byDamage Penetrates 15% Lightning Resistance while affected by Wrath"}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["Nova Spells have 20% less Area of Effect Nova Spells Cast at the targeted location instead of around you"]={nil,"Nova Spells have 20% less Area of Effect Nova Spells Cast at the targeted location instead of around you"}c["210% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=210}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["1 Added Passive Skill is Stubborn Student"]={nil,"1 Added Passive Skill is Stubborn Student"}c["30% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["You gain Onslaught for 2 seconds on Kill You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill You gain Onslaught for 4 seconds on Kill"}c["10% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={nil,"Grants Summon Harbinger of Focus Skill"}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies"}c["-20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Purity"}}},nil}c["1 Added Passive Skill is Blacksmith"]={nil,"1 Added Passive Skill is Blacksmith"}c["40% increased Cold Damage with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},"  with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={nil,"Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"}c["+23 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=23}},nil}c["Has 1 Socket"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=1}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers"}c["Trigger Socketed Curse Spells when you cast a Curse Skill +90 to maximum Energy Shield"]={nil,"Trigger Socketed Curse Spells when you cast a Curse Skill +90 to maximum Energy Shield"}c["+1 to Level of all Spell Skill Gems 15% Chance to Block"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," Level of all  Skill Gems 15% Chance "}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-30}},"  of Ailments "}c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=350}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},"  when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="IcestormUniqueStaff12"}}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=1}}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected "}c["60% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=60}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike"}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire"}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage"}c["8% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}},nil}c["+2 to Level of all Cold Spell Skill Gems 50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=2}}," Level of all Cold  Skill Gems 50% increased Spell "}c["350% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=350}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=120}},nil}c["+2 to Level of all Cold Spell Skill Gems"]={{}," Level of all Cold  Skill Gems"}c["+1 to Level of all Cold Spell Skill Gems +2 to Level of all Cold Spell Skill Gems"]={{}," Level of all Cold  Skill Gems +2 to Level of all Cold Spell Skill Gems"}c["30% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=30},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=30}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ChaosMin",type="BASE",value=56},[2]={flags=2,keywordFlags=0,name="ChaosMax",type="BASE",value=84}},nil}c["+1 to Level of all Cold Spell Skill Gems"]={{}," Level of all Cold  Skill Gems"}c["20% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill"}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil}c["1 Added Passive Skill is Force Multiplier Variant: Fuel the Fight"]={nil,"1 Added Passive Skill is Force Multiplier Variant: Fuel the Fight"}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}},"  Attackers for 4 seconds on Block"}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding"}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["1 Added Passive Skill is Remarkable"]={nil,"1 Added Passive Skill is Remarkable"}c["You Cannot Be Shocked While Chilled 50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled 50% chance to Shock Chilled Enemies"}c["30% increased Lightning Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}},"  while affected by Vitality"}c["You Cannot Be Shocked While Frozen You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen You Cannot Be Shocked While Chilled"}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"}c["+220 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=220}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=40}},"   while affected by Wrath"}c["250% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=250}},nil}c["20% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["1 Added Passive Skill is Prismatic Dance Variant: Prismatic Heart"]={nil,"1 Added Passive Skill is Prismatic Dance Variant: Prismatic Heart"}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},"  Enemies to Flee on hit"}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=48}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}}}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-40}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=100}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill"}c["100% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["+20 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=180}},nil}c["+3000 to Armour during Soul Gain Prevention"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},"  during Soul Gain Prevention"}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},"  Attack Damage "}c["+2 to Level of all Fire Spell Skill Gems 50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=2}}," Level of all Fire  Skill Gems 50% increased Spell "}c["1 Added Passive Skill is Flexible Sentry"]={nil,"1 Added Passive Skill is Flexible Sentry"}c["+50 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["140 Life Regenerated per Second while affected by Vitality 30 Life gained for each Enemy Hit while affected by Vitality"]={{[1]={[1]={skillName="Vitality",type="SkillName"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}}," while affected by30  gained for each Enemy Hit while affected by Vitality"}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},"   on Allocated Passives in Radius +5% to Critical Strike Multiplier  on Unallocated Passives in Radius"}c["Converted to Cold Damage"]={nil,"Converted to Cold Damage"}c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=358}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}},"  of non-Keystone Passive Skills in Radius"}c["+75 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage"}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=1}}},nil}c["Spectres have 100% increased Damage"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=100}},nil}c["Crimson Dance Eldritch Battery"]={nil,"Crimson Dance Eldritch Battery"}c["160% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=160}},nil}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}},"   per Shaper Item Equipped"}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"}c["1 Added Passive Skill is Precise Retaliation Variant: Pressure Points"]={nil,"1 Added Passive Skill is Precise Retaliation Variant: Pressure Points"}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["Immune to Ignite while affected by Purity of Fire 10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire 10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["Shocks nearby Enemies during Flask effect Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["Adds 240 to 325 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=240},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=325}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=100}},nil}c["14% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=14}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"Immune  and Chill  Damage   "}c["50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=16}}}},nil}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited"}c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["1 Added Passive Skill is Molten One's Mark"]={nil,"1 Added Passive Skill is Molten One's Mark"}c["8% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vengeance"}}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=350}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=150},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=250}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=8}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge if you Knock an Enemy Back with  "}c["+10% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="BASE",value=10}},nil}c["30% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=30}},nil}c["1 Added Passive Skill is Graceful Execution Variant: Grand Design"]={nil,"1 Added Passive Skill is Graceful Execution Variant: Grand Design"}c["18% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}},nil}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges"}c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=76}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit 25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit 25% chance to Curse un-cursed Enemies with Enfeeble on Hit"}c["Cannot Leech Cannot Leech Life"]={nil,"Cannot Leech Cannot Leech Life"}c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}}}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=260,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrap"}}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life"}c["11% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}}}}," for each  30% increased  per Raised Spectre"}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}," Minion  per Spectre you own"}c["30% of Wand Physical Damage Added as Lightning Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=30}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," Minion  per  you own 12% increased Minion Damage per Spectre you own"}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfGod"}}},nil}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil}c["1 Added Passive Skill is Disciples Variant: Disease Vector"]={nil,"1 Added Passive Skill is Disciples Variant: Disease Vector"}c["6% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["+1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},"  Attack Damage per Summoned Skeleton 2% increased Minion Attack and Cast Speed per Skeleton you own"}c["+1% Chance to Block Attack Damage per Summoned Skeleton"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},"  Attack Damage per Summoned Skeleton"}c["Minions deal 80% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil}c["1 Added Passive Skill is Feasting Fiends"]={nil,"1 Added Passive Skill is Feasting Fiends"}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds"}c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil}c["5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage"}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={div=1,stat="Dex",type="PerStat"},[2]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=-1}},"   on Allocated Passives in Radius +15 to Maximum Mana  on Unallocated Passives in Radius"}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=116}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=18}}}},nil}c["Can have up to 5 Implicit Modifiers while Item has this Modifier 200% increased Armour and Energy Shield"]={nil,"Can have up to 5 Implicit Modifiers while Item has this Modifier 200% increased Armour and Energy Shield"}c["1 Added Passive Skill is Mob Mentality"]={nil,"1 Added Passive Skill is Mob Mentality"}c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="FireDamage",type="INC",value=100}},"  with Hits and Ailments "}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["1% of Damage Leeched as Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=140}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},"  Attack Damage "}c["Triggers level 7 Abberath's Fury when equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=7,skillId="RepeatingShockwave"}}},nil}c["18% Chance to Block Attack Damage while wielding a Staff 20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"  Attack Damage  20% Chance to Block Attack Damage "}c["Adds 265 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=265},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=15}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}},"  while your Off Hand is empty"}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},"   per Siphoning Charge"}c["30% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=30}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReductionLifeLeech",type="BASE",value=1}},"  from Hits per Siphoning Charge 0.2% of Damage  per Siphoning Charge"}c["20% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["12 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[2]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true},[3]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true},[4]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[5]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},"  from Hits per Siphoning Charge"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageGainAsChaos",type="BASE",value=4}}," Non-  per Siphoning Charge"}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}," per Siphoning Charge Gain 4% of Non- as extra Chaos Damage per Siphoning Charge"}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2},onlyAllies=true}}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=2,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16  to Attacks and s per Siphoning Charge"}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill"}c["82% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=82}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Str",type="PerStat"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Str",type="BASE",value=-1}},"   on Allocated Passives in Radius 1% additional Physical Damage Reduction  on Allocated Passives in Radius"}c["Chaos Damage can Ignite, Chill and Shock"]={nil,"Chaos Damage can Ignite, Chill and Shock"}c["Critical Strikes do not always Freeze"]={{[1]={flags=0,keywordFlags=0,name="CritsDontAlwaysFreeze",type="FLAG",value=true}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=20}},nil}c["10% of Wand Physical Damage Added as Cold Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["5% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}},"  from Projectile Attacks 200% increased Armour against Projectiles"}c["Agony Crawler deals 100% increased Damage"]={nil,"Agony Crawler deals 100% increased Damage"}c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["+2 to Level of all Chaos Skill Gems 80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="BASE",value=2}}," Level of all Chaos Skill Gems 80% increased "}c["5% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=5}},nil}c["+2 to Level of all Chaos Skill Gems"]={{}," Level of all Chaos Skill Gems"}c["Lose 7% of maximum Mana per Second"]={nil,"Lose 7% of maximum Mana per Second"}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill"}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=15},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=140}},nil}c["1 Added Passive Skill is Cult-Leader"]={nil,"1 Added Passive Skill is Cult-Leader"}c["+2 to Level of all Lightning Spell Skill Gems"]={{}," Level of all Lightning  Skill Gems"}c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil}c["+1 to Level of all Lightning Spell Skill Gems +2 to Level of all Lightning Spell Skill Gems"]={{}," Level of all Lightning  Skill Gems +2 to Level of all Lightning Spell Skill Gems"}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed  when you Attack with a Bow"}c["18% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=160}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"}c["Projectiles Pierce while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=100}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["Adds 18 to 27 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="BASE",value=20}}," to create a Smoke Cloud when you place a  or throw a Trap 5% increased  for each Trap and Mine you have"}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["50% less Weapon Damage"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="MORE",value=-50}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=125}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=13}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised"}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=10}},nil}c["1 Added Passive Skill is Skeletal Atrophy Variant: Skullbreaker"]={nil,"1 Added Passive Skill is Skeletal Atrophy Variant: Skullbreaker"}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=30}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=30}},nil}c["50% Chance to avoid being Stunned during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=200}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time"}c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=320}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"}c["+55 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil}c["Lose 40 Mana per Second"]={nil,"Lose 40 Mana per Second"}c["Passives in radius are Conquered by the Eternal Empire"]={nil,"Passives in radius are Conquered by the Eternal Empire"}c["You have Onslaught while not on Low Mana Lose 40 Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 40 Mana per Second"}c["+18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy"]={{}," to gain Arcane Surge when you Kill an Enemy"}c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"]={nil,"Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=130}},nil}c["Take 30 Chaos Damage per Second during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect"}c["50% reduced Freeze Duration on You 1% of Life Regenerated per Second"]={{},""}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"}c["1 Added Passive Skill is Master the Fundamentals"]={nil,"1 Added Passive Skill is Master the Fundamentals"}c["1 Added Passive Skill is Surprise Sabotage Variant: Tempered Arrowheads"]={nil,"1 Added Passive Skill is Surprise Sabotage Variant: Tempered Arrowheads"}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing"}c["275% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=275}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=2}}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportKnockback"}}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil}c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill"}c["1 Added Passive Skill is Quick Getaway Variant: Quick and Deadly"]={nil,"1 Added Passive Skill is Quick Getaway Variant: Quick and Deadly"}c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["1 Added Passive Skill is Unwaveringly Evil Variant: Vast Power"]={nil,"1 Added Passive Skill is Unwaveringly Evil Variant: Vast Power"}c["+60% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},"  per Enemy killed recently, up to 50%"}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment  on You"}c["17% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=17}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=400}},nil}c["Small Cluster Jewel Adds Lone Messenger"]={nil,"Small Cluster Jewel Adds Lone Messenger"}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["+5% to Damage over Time Multiplier for Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=8,keywordFlags=0,name="Damage",type="BASE",value=5}},"  Multiplier for Poison "}c["Projectiles Pierce an additional Target"]={nil,"Projectiles Pierce an additional Target"}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=12}}," while you have Avian's Flight"}c["625% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=625}},nil}c["100 Life Regenerated per Second while you have Avian's Flight 12 Mana Regenerated per Second while you have Avian's Flight"]={{}," while you have Avian's Flight"}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["1 Added Passive Skill is Hit and Run Variant: Holistic Health"]={nil,"1 Added Passive Skill is Hit and Run Variant: Holistic Health"}c["+2 seconds to Avian's Flight Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Avian's Flight "}c["200% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=375},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=550}},nil}c["Elemental Status Ailments are removed when you reach Low Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life"}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}},"  when Socketed with a Red Gem"}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-40}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=19},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}},"  gained for each Ignited Enemy hit by your Attacks"}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit"}c["Cannot Evade Enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=28}},nil}c["Your Cold Damage can Poison Your Lightning Damage can Poison"]={nil,"Your Cold Damage can Poison Your Lightning Damage can Poison"}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=30}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-20}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=70}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["10% Chance to Block Attack Damage while wielding a Staff 80% increased Critical Strike Chance for Spells"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=10}},"  Attack Damage  80% increased Critical Strike Chance "}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=14}},nil}c["1 Added Passive Skill is Arcane Heroism Variant: Arcane Pyrotechnics"]={nil,"1 Added Passive Skill is Arcane Heroism Variant: Arcane Pyrotechnics"}c["+13 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["100% increased Effect of Buffs granted by your Elemental Golems"]={{[1]={[1]={skillType=62,type="SkillType"},[2]={skillType=33,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100},[2]={[1]={skillType=62,type="SkillType"},[2]={skillType=34,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100},[3]={[1]={skillType=62,type="SkillType"},[2]={skillType=35,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["+8 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil}c["60% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil}c["Cannot be Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked Recently"]={nil,"You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked Recently"}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["1 Added Passive Skill is Fan the Flames Variant: Fasting"]={nil,"1 Added Passive Skill is Fan the Flames Variant: Fasting"}c["+95 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=95}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["7% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=100}},nil}c["Minions have 4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},"  from Skeletons"}c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies"}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ManaReserved",type="BASE",value=25}}," to gain a Power Charge 6% reduced "}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"}c["Adds Kineticism"]={nil,"Adds Kineticism"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"}c["13% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=13}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=15}},nil}c["Has 2 Abyssal Sockets"]={nil,"Has 2 Abyssal Sockets"}c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil}c["Poisons you inflict deal Damage 20% faster"]={nil,"Poisons you inflict deal Damage 20% faster"}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}},"   while affected by Anger"}c["23% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=23}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine"}c["1 Added Passive Skill is Stoic Focus"]={nil,"1 Added Passive Skill is Stoic Focus"}c["+6% chance to Block Spell Damage +100 to maximum Mana"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=6}},"   Damage +100 to maximum Mana"}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers"}c["15% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["1 Added Passive Skill is Vicious Guard"]={nil,"1 Added Passive Skill is Vicious Guard"}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}},"  against Projectiles"}c["80% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=80}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"}c["Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second"}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges"}c["+1 to Level of all Raise Spectre Gems"]={{}," Level of allGems"}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"}c["+1 to Level of all Raise Zombie Gems"]={{}," Level of allGems"}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},nil}c["8% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown"}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["+25 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}," Minion  per Skeleton you own"}c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=-20}},nil}c["Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold"}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"}c["20% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=60}},"  with Hits and Ailments "}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"}c["+1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},"  while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["30% increased Movement Speed for 9 seconds on Throwing a Trap 15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}},"  for 9 seconds on Throwing a  15% increased Movement Speed for 9 seconds on Throwing a Trap"}c["200% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=200}},nil}c["1 Added Passive Skill is Dark Messenger Variant: Darting Movements"]={nil,"1 Added Passive Skill is Dark Messenger Variant: Darting Movements"}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["360% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=360}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=45}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-3}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=15}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["1 Added Passive Skill is Combat Rhythm Variant: Compound Injury"]={nil,"1 Added Passive Skill is Combat Rhythm Variant: Compound Injury"}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"}c["1 Added Passive Skill is Master of Command"]={nil,"1 Added Passive Skill is Master of Command"}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["65% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil}c["Critical Strike Chance is increased by Lightning Resistance"]={nil,"Critical Strike Chance is increased by Lightning Resistance"}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Spectres have a Base Duration of 20 seconds"]={nil,"a Base Duration of 20 seconds"}c["+175 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=175}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=45}}}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=4,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=60}}}}," to Pois on Hit Minions Leech 5% of  "}c["3% of Damage taken gained as Mana when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=3}},"  gained as Mana when Hit"}c["15% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8192,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected  Damage  Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["1 Added Passive Skill is Holy Conquest"]={nil,"1 Added Passive Skill is Holy Conquest"}c["You can have an Offering of each type Offering Skills have 50% reduced Duration"]={nil,"You can have an Offering of each type Offering Skills have 50% reduced Duration"}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"}c["Implicit Modifier magnitudes are tripled"]={nil,"Implicit Modifier magnitudes are tripled"}c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},"  with Attack Skills"}c["+30 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}},"  Chilled Enemies"}c["Temporal Chains has 100% reduced Mana Reservation"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"}c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["120% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=120}},nil}c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["200% increased Armour and Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=45}},nil}c["Grants Summon Harbinger of Directions Skill"]={nil,"Grants Summon Harbinger of Directions Skill"}c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="LightningResistAura"}}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=100}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["Small Cluster Jewel Adds Nature's Patience"]={nil,"Small Cluster Jewel Adds Nature's Patience"}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireResistAura"}}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-30}},nil}c["165% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=165}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.3}},nil}c["30% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["+7% chance to Block Spell Damage +6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=7}},"   Damage +6% chance to Block Spell Damage"}c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil}c["1 Added Passive Skill is Endbringer"]={nil,"1 Added Passive Skill is Endbringer"}c["+300 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=300}},nil}c["+600 Strength and Intelligence Requirement +10 to maximum Divine Charges"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=600}},"  Requirement +10 to maximum Divine Charges"}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges"}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"}c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["16% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=16}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"You have Vaal Pact if you've dealt a Critical Strike Recently"}c["Fortify Buffs you create instead grant 30% more Evasion Rating"]={nil,"Fortify Buffs you create instead grant 30% more Evasion Rating"}c["20% to Fire Resistance +40% to Cold Resistance"]={nil,"20% to Fire Resistance +40% to Cold Resistance"}c["Your Curses can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="CursesIgnoreHexproof",type="FLAG",value=true}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=24}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield"}c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["Enemies you Curse have -15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-15}}}},nil}c["20% increased Attack Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=1}},nil}c["15% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil}c["50% less Damage to surrounding targets"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-50}},"  to surrounding targets"}c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["Gain an Endurance Charge when you take a Critical Strike 2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike 2% of Life Regenerated per Second while on Low Life"}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=30}},nil}c["+15 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=18}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}}," while affected by Hatred"}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["Projectiles Pierce 6 additional Targets"]={nil,"Projectiles Pierce 6 additional Targets"}c["3% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill"}c["You and Allies affected by your Auras have +20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.5}}," for each Enemy you've Killed Recently Cannot Be Stunned "}c["40% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["Deal no Chaos Damage"]={nil,"Deal no Chaos Damage"}c["20% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-50}},nil}c["Grants Summon Harbinger of Time Skill"]={nil,"Grants Summon Harbinger of Time Skill"}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+10 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=70}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Summon Raging Spirit has 25% increased Duration"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["Minions have +0% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=0}}}},nil}c["3 Life regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4}},nil}c["Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"]={nil,"Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill"}c["2 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["40% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["1 Added Passive Skill is Forbidden Words"]={nil,"1 Added Passive Skill is Forbidden Words"}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies 20% chance to Maim on Hit"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},"   against Maimed Enemies 20% chance to Maim on Hit"}c["Summoned Raging Spirits have 100% increased maximum Life Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"]={nil,"Summoned Raging Spirits have 100% increased maximum Life Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=900}}}},nil}c["1 Added Passive Skill is Rattling Bellow"]={nil,"1 Added Passive Skill is Rattling Bellow"}c["Summon Raging Spirit has 30% increased Duration"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrapAndMineDamage"}}},nil}c["4 Life regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["+15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=15}},"   Damage"}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},"  while a Rare or Unique Enemy is Nearby"}c["1 Added Passive Skill is Storm Drinker"]={nil,"1 Added Passive Skill is Storm Drinker"}c["50% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=50}},nil}c["Frostblink has 50% increased Duration Corrupted"]={nil,"Frostblink has 50% increased Duration Corrupted"}c["Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded"]={nil,"Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded"}c["Frostblink has 50% increased Duration"]={nil,"Frostblink has 50% increased Duration"}c["+40% to Critical Strike Multiplier if Dexterity is higher than Intelligence 15% increased Dexterity if Strength is higher than Intelligence"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},"  if Dexterity is higher than Intelligence 15% increased Dexterity if Strength is higher than Intelligence"}c["1 Added Passive Skill is Surefooted Striker"]={nil,"1 Added Passive Skill is Surefooted Striker"}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["1 Added Passive Skill is Gladiator's Fortitude Variant: Gladiatorial Combat"]={nil,"1 Added Passive Skill is Gladiator's Fortitude Variant: Gladiatorial Combat"}c["Passives in radius are Conquered by the Maraketh Historic"]={nil,"Passives in radius are Conquered by the Maraketh Historic"}c["+40% to Critical Strike Multiplier with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MerveilWarp"}}},nil}c["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"]={nil,"Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}}}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination Unaffected by Vulnerability while affected by Determination"}c["25% chance to inflict Fire Exposure on Hit Nearby Enemies have 50% increased Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}," to inflict Fire Exposure on Hit Nearby Enemies have 50% increased "}c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=9,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-40}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level"}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}," per Siphoning Charge"}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground"}c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["450% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=450}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["1 Added Passive Skill is Vicious Bite"]={nil,"1 Added Passive Skill is Vicious Bite"}c["210% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=210}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={flags=0,keywordFlags=256,name="MovementSpeed",type="INC",value=10}},"  if you have used a  Recently"}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"}c["20% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},"  per 1% Cold Resistance above 75%"}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},"  while affected by Discipline"}c["Adds 3 to 52 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=52}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},"  of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-20}},nil}c["350% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=350}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=4}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=90}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-10}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=100}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["1 Added Passive Skill is Ancestral Preservation Variant: Ancestral Reach"]={nil,"1 Added Passive Skill is Ancestral Preservation Variant: Ancestral Reach"}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["-18 Physical Damage taken from Attacks 15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="PhysicalDamageTaken",type="BASE",value=-18}},"  from Attacks 15% chance to gain a Power Charge on Throwing a "}c["Golems Deal 45% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-45}}}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}},"  Size Golems Deal 45% less "}c["+50% to all Elemental Resistances during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=4,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast"}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"}c["+30 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky"}c["Commissioned 160000 coins to commemorate Cadiro Passives in radius are Conquered by the Eternal Empire"]={nil,"Commissioned 160000 coins to commemorate Cadiro Passives in radius are Conquered by the Eternal Empire"}c["Purity of Elements Reserves no Mana Purity of Lightning Reserves no Mana"]={nil,"Purity of Elements Reserves no Mana Purity of Lightning Reserves no Mana"}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect"}c["1 Added Passive Skill is Warning Call"]={nil,"1 Added Passive Skill is Warning Call"}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportCastOnStunned"}}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning"}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedChaosDamage"}}},nil}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["1 Added Passive Skill is Clarity of Purpose"]={nil,"1 Added Passive Skill is Clarity of Purpose"}c["28% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=28}},nil}c["Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["13% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=13}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=150}},nil}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-60}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item Corrupted"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},"  for each Equipped Corrupted Item Corrupted"}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=12},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=12}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry"}c["2 Additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds"}c["+120 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=120}},nil}c["25% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Duration",type="INC",value=3}},nil}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["40% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons"}c["Mana Reservation of Herald Skills is always 45%"]={nil,"Mana Reservation of Herald Skills is always 45%"}c["50% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-50}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped"}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=36}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}}," Total "}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"}c["Minions deal 50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit"}c["1 Added Passive Skill is Ancestral Reach Variant: Antifreeze"]={nil,"1 Added Passive Skill is Ancestral Reach Variant: Antifreeze"}c["+20 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["Adds 15 to 28 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=28}},nil}c["Adds 15 to 28 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["40% increased Energy Shield from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=210}},nil}c["Adds 91 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=91},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=270}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="ColdPenetration",type="BASE",value=20}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="ColdPenetration",type="BASE",value=20}},"Blind Chilled Enemies on Hit    "}c["4% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["1 Added Passive Skill is Inspired Oppression"]={nil,"1 Added Passive Skill is Inspired Oppression"}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit"}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"}c["100% increased Mine Arming Speed"]={{},"  Arming Speed"}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed 80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed 80% increased Damage against Hindered Enemies"}c["30% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=18}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},"  while you have Avatar of Fire"}c["6% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellTotem"}}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies You take 450 Chaos Damage per second for 10 seconds on Kill"}c["Poison Cursed Enemies on hit"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={nil,"Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}}}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLesserPoison"}}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells"}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.5}},nil}c["30% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=30}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=8}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=400}},nil}c["Skills fire 2 additional Projectiles"]={nil,"Skills fire 2 additional Projectiles"}c["25% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled"}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=100}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"}c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=100}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill"}c["20% chance to gain a Power Charge on Kill 20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill 20% chance to gain a Endurance Charge on Kill"}c["+50 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=50}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}}},nil}c["21% increased maximum Life, Mana and Global Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Life",type="INC",value=21}}," , Mana and  Energy Shield"}c["15% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=24}},nil}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="LightningMin",type="BASE",value=35},[2]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="LightningMax",type="BASE",value=130}},nil}c["You have Phasing while affected by Haste"]={nil,"You have Phasing while affected by Haste"}c["20% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+135 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=135}},nil}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="INC",value=12}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash"}}},nil}c["Cannot be Stunned if you've Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently"}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers"}c["60% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=62}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=2}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"}c["8% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=8}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area"}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Skeleton Cooldown"}c["25% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-25}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect"}c["1 Added Passive Skill is Dragon Hunter"]={nil,"1 Added Passive Skill is Dragon Hunter"}c["Gain 25% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=25}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}},"  taken reflected to Attacker"}c["45% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=45}},nil}c["1% of Damage Leeched as Mana against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill"}c["5% chance to gain Unholy Might for 3 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill"}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=30}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Instant Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=100}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality"}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill"}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["+5 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill"}c["+40 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Gain a Void Charge every 0.5 seconds Elder Item"]={nil,"Gain a Void Charge every 0.5 seconds Elder Item"}c["Raised Zombies have 100% increased maximum Life Raise Zombie does not require a Corpse"]={nil,"Raised Zombies have 100% increased maximum Life Raise Zombie does not require a Corpse"}c["-8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-8}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=40}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=25}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=43}},nil}c["20% of Physical Damage gained as Extra Chaos Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies 50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies 50% increased Quantity of Items Dropped by Slain Normal Enemies"}c["+7% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas"]={nil,"a Base Duration of 20 seconds Spectres do not travel between Areas"}c["150% increased Rarity of Items Dropped by Slain Magic Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["40% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-40}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=90}},nil}c["When Hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=300}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-40}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you"}c["Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={{[1]={[1]={ramp={[1]={[1]=10,[2]=1},[2]={[1]=120,[2]=0}},type="DistanceRamp"},flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=100}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["+24 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=165}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},"  with Hits and Ailments against Enemies affected by 3 Spider's Webs"}c["Envy Reserves no Mana"]={nil,"Envy Reserves no Mana"}c["Wrath Reserves no Mana Envy Reserves no Mana"]={nil,"Wrath Reserves no Mana Envy Reserves no Mana"}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=220}},nil}c["Purity of Lightning Reserves no Mana Wrath Reserves no Mana"]={nil,"Purity of Lightning Reserves no Mana Wrath Reserves no Mana"}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=20}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["1 Added Passive Skill is Non-Flammable Variant: Numbing Elixir"]={nil,"1 Added Passive Skill is Non-Flammable Variant: Numbing Elixir"}c["Clarity Reserves no Mana Discipline Reserves no Mana"]={nil,"Clarity Reserves no Mana Discipline Reserves no Mana"}c["+53 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=53}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=70}},nil}c["Hatred Reserves no Mana Purity of Ice Reserves no Mana"]={nil,"Hatred Reserves no Mana Purity of Ice Reserves no Mana"}c["Haste Reserves no Mana"]={nil,"Haste Reserves no Mana"}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify  20% chance to Taunt on Hit You and nearby Allies have 15% increased  "}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["Grace Reserves no Mana"]={nil,"Grace Reserves no Mana"}c["+470 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=470}},nil}c["50% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},nil}c["Vitality Reserves no Mana"]={nil,"Vitality Reserves no Mana"}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected "}c["1 Added Passive Skill is Titanic Swings Variant: Touch of Cruelty"]={nil,"1 Added Passive Skill is Titanic Swings Variant: Touch of Cruelty"}c["Purity of Fire Reserves no Mana"]={nil,"Purity of Fire Reserves no Mana"}c["Determination Reserves no Mana Purity of Fire Reserves no Mana"]={nil,"Determination Reserves no Mana Purity of Fire Reserves no Mana"}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies 15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies 15% increased Quantity of Items Dropped by Slain Frozen Enemies"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask"]={{}," to avoid Freeze, Shock, Ignite and Bleed "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge"}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage"}c["Anger Reserves no Mana Determination Reserves no Mana"]={nil,"Anger Reserves no Mana Determination Reserves no Mana"}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-50}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["5% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["Adds 175 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"}c["+1 Energy Shield gained on Kill per Level +1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},"  gained on Kill  +1 to maximum Life "}c["+8% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=8}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["Grants Perfect Agony during Flask effect"]={nil,"Grants Perfect Agony during Flask effect"}c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=16777216,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=22}}}},nil}c["1 Added Passive Skill is Adrenaline"]={nil,"1 Added Passive Skill is Adrenaline"}c["+4% chance to Block Spell Damage 4% chance to Block Attack Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=4}},"   Damage 4% chance to Block Attack Damage"}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell"}c["16% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["+18% to Quality"]={{}," Quality"}c["+35% to Cold Damage over Time Multiplier 10% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=35}},"  over Time Multiplier 10% increased Attack Speed"}c["20% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=20}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow  as Extra Damage of an Element Gain 100% of Bow Physical Damage as Extra Damage of an Element"}c["1 Added Passive Skill is Furious Assault Variant: Genius"]={nil,"1 Added Passive Skill is Furious Assault Variant: Genius"}c["1 Added Passive Skill is Wicked Pall"]={nil,"1 Added Passive Skill is Wicked Pall"}c["You have Phasing while you have Cat's Stealth"]={nil,"You have Phasing while you have Cat's Stealth"}c["12% Chance for Traps to Trigger an additional time"]={{},"  to Trigger an additional time"}c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=35}},"  over Time Multiplier"}c["Cannot Leech Life"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block"}c["1 Added Passive Skill is Overlord Variant: Overshock"]={nil,"1 Added Passive Skill is Overlord Variant: Overshock"}c["22% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=22}},nil}c["4% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=450},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=575}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=25}},nil}c["+24 Mana gained when you Block 20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}},"  gained when you Block 20% reduced Movement Speed"}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=100}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}},"  gained when you Block"}c["+20 Mana gained when you Block +24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},"  gained when you Block +24 Mana gained when you Block"}c["+40 Life gained when you Block +48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},"  gained when you Block +48 Life gained when you Block"}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life"}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=25},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=25}}," to be Poisoned +3% to  while Poisoned"}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=4}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=180}},nil}c["Gain a Void Charge every 0.5 seconds"]={nil,"Gain a Void Charge every 0.5 seconds"}c["10% reduced Character Size"]={{}," Character Size"}c["+40 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=40}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["1 Added Passive Skill is Disease Vector Variant: Disorienting Display"]={nil,"1 Added Passive Skill is Disease Vector Variant: Disorienting Display"}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," to Taunt on Hit You and nearby Allies have 15% increased   4% reduced Damage taken from Taunted Enemies"}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["+110 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=110}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=150}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield"}c["Projectiles Fork"]={nil,"Projectiles Fork"}c["18% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["1 Added Passive Skill is Seal Mender"]={nil,"1 Added Passive Skill is Seal Mender"}c["25% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=25}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-50}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["+73 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=14}},nil}c["40% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour"}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="INC",value=25}},nil}c["2% additional Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["1 Added Passive Skill is Unspeakable Gifts Variant: Untouchable"]={nil,"1 Added Passive Skill is Unspeakable Gifts Variant: Untouchable"}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=70}},nil}c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Trigger a Socketed Bow Skill when you Attack with a Bow 12% increased Attack Speed"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow 12% increased Attack Speed"}c["+6% chance to Block Spell Damage 180% increased Armour and Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=6}},"   Damage 180% increased Armour and Energy Shield"}c["15% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=1},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=2}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["1 Added Passive Skill is Enduring Focus Variant: Enduring Ward"]={nil,"1 Added Passive Skill is Enduring Focus Variant: Enduring Ward"}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=20}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=4}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["1 Added Passive Skill is Rattling Bellow Variant: Raze and Pillage"]={nil,"1 Added Passive Skill is Rattling Bellow Variant: Raze and Pillage"}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["Grants Summon Harbinger of Directions Skill Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},"Grants Summon Harbinger of Directions Skill "}c["1 Added Passive Skill is Mage Hunter"]={nil,"1 Added Passive Skill is Mage Hunter"}c["1 Added Passive Skill is Stoic Focus Variant: Storm Drinker"]={nil,"1 Added Passive Skill is Stoic Focus Variant: Storm Drinker"}c["Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge on use"}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["1 Added Passive Skill is Intensity"]={nil,"1 Added Passive Skill is Intensity"}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"}c["1 Added Passive Skill is Wicked Pall Variant: Widespread Destruction"]={nil,"1 Added Passive Skill is Wicked Pall Variant: Widespread Destruction"}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked"}c["Arrows Pierce an additional Target 12% increased Attack Speed"]={nil,"Arrows Pierce an additional Target 12% increased Attack Speed"}c["260% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=260}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMinionLife"}}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion 15% increased Attack and Movement Speed while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion 15% increased Attack and Movement Speed while you have a Bestial Minion"}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-23}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},"   against Maimed Enemies"}c["Unaffected by Conductivity while affected by Purity of Lightning Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning Unaffected by Shocked Ground while affected by Purity of Lightning"}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected  Damage  Penetrates 5% Elemental Resistance"}c["1 Added Passive Skill is Exposure Therapy Variant: Eye of the Storm"]={nil,"1 Added Passive Skill is Exposure Therapy Variant: Eye of the Storm"}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131072,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil}c["27% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=27}},nil}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=-40}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-40}},nil}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="Frostbite"}}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},"  for each Equipped Corrupted Item"}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},"  for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=90},[2]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=240}},nil}c["Damage Penetrates 25% Lightning Resistance if you've"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}},"   if you've"}c["-4% to all Resistances for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},"  for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"}c["20% of Block Chance applied to Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=20}},nil}c["+2 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"}c["1 Added Passive Skill is Spring Back"]={nil,"1 Added Passive Skill is Spring Back"}c["Cannot be Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod"}c["15% increased Movement Speed while affected by Grace"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},"  while affected by Grace"}c["+22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}},nil}c["+100 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=100}},nil}c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["1 Added Passive Skill is Fire Attunement Variant: First Among Equals"]={nil,"1 Added Passive Skill is Fire Attunement Variant: First Among Equals"}c["+1 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire"}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased  for each  10% Chance for Traps to Trigger an additional time"}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to be Ignited 125  Regenerated per second "}c["+500 to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth"]={{}," Accuracy  Attacks always inflict Bleeding while you have Cat's Stealth"}c["20% increased Attack and Cast Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["+325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil}c["+140 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=140}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage"}c["13% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=13}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=70}},nil}c["every 10 Intelligence on Allocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius"}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=1}}},nil}c["25% increased effect of Fortify on You"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=25}},nil}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself"}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=13,skillId="SupportFasterAttack"}}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your  is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"}c["3% of Life Regenerated per second during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=15}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}},"   while affected byDamage Penetrates 15% Fire Resistance while affected by Anger"}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["You have Fortify"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortify",type="FLAG",value=true}},nil}c["15% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["30% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalPenetration"}}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDebilitate"}}},nil}c["Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"]={nil,"Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"}c["100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}}," Aspect of the Avian  Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}}," Aspect of the Avian "}c["12% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["1 Added Passive Skill is Deadly Repartee"]={nil,"1 Added Passive Skill is Deadly Repartee"}c["+75 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=75},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["40% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=40}},nil}c["Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies"]={nil,"Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies"}c["1 Added Passive Skill is Assert Dominance"]={nil,"1 Added Passive Skill is Assert Dominance"}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},"  per 5 of your lowest Attribute"}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength +20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to  +20 to Dexterity"}c["Recover 50% of your maximum Life on use Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use Recover 75% of your maximum Life on use"}c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock"}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=70}},nil}c["1 Added Passive Skill is Brutal Infamy Variant: Burden Projection"]={nil,"1 Added Passive Skill is Brutal Infamy Variant: Burden Projection"}c["Shocked Enemies you Kill Explode, dealing 10% of Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of Shocked Enemies you Kill Explode, dealing 5% of"}c["1 Added Passive Skill is Improvisor"]={nil,"1 Added Passive Skill is Improvisor"}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={div=5,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},"   on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire Unaffected by Burning Ground while affected by Purity of Fire"]={{[1]={[1]={skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},"   while affected byUnaffected by Burning Ground while affected by Purity of Fire"}c["Enemy you've Killed Recently"]={nil,"Enemy you've Killed Recently"}c["12 to 14 Cold Damage per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge"}c["40% increased Effect of Shock 25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}},"  of Shock 25% increased Effect of Shock"}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified"}c["40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}},"  of Shock"}c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Duration",type="INC",value=20}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.2}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=140}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["275% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=275}},nil}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Duration",type="INC",value=25}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=45}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=13}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},"  while you do not have Avatar of Fire"}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas"}c["+11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}},nil}c["1 Added Passive Skill is Molten One's Mark Variant: Mystical Ward"]={nil,"1 Added Passive Skill is Molten One's Mark Variant: Mystical Ward"}c["50% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}}},nil}c["1 Added Passive Skill is Genius Variant: Gladiator's Fortitude"]={nil,"1 Added Passive Skill is Genius Variant: Gladiator's Fortitude"}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=110}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=8}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["125% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=125}},nil}c["+30 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=180}},nil}c["+60% to Fire Resistance while affected by Herald of Ash"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},"  while affected by Herald of Ash"}c["+100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},nil}c["20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["+13 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil}c["Adds an additional Arrow"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["25% chance on Block to create Desecrated Ground 50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground 50% chance on Block to create Desecrated Ground"}c["3% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=3}},nil}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["8% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil}c["20% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=20}}," to gain an Endurance Charge when you are Hit +1 to "}c["33% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=33}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil}c["+1 to Level of Aura Gems in this item +2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item +2 to Level of Socketed Aura Gems"}c["1 Added Passive Skill is Fan the Flames"]={nil,"1 Added Passive Skill is Fan the Flames"}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}},"  from Hits is  "}c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-50}}," Maximum Recovery per  Leech"}c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=350}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+55 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=55}},nil}c["Chaos Damage is taken from Mana before Life"]={nil,"Chaos Damage is taken from Mana before Life"}c["100% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=100}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=285}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["1 Added Passive Skill is Mage Hunter Variant: Magnifier"]={nil,"1 Added Passive Skill is Mage Hunter Variant: Magnifier"}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=230}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=25}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"}c["8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["1 Added Passive Skill is Peace Amidst Chaos"]={nil,"1 Added Passive Skill is Peace Amidst Chaos"}c["+200 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}}," while affected by Vitality"}c["Fractured item"]={nil,"Fractured item"}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}}," Character Size 6% increased "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=18}},nil}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=150}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage"}c["+75% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}},nil}c["1 Added Passive Skill is Broadside Variant: Brush with Death"]={nil,"1 Added Passive Skill is Broadside Variant: Brush with Death"}c["Fire Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit"}c["1% increased Movement Speed per 600 Evasion Rating, up to 75% -40 Physical Damage taken when hit by Animals"]={{[1]={[1]={div=600,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},"  , up to 75% -40 Physical Damage taken when hit by Animals"}c["+15 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["+75 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=75}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Melee Attacks have 15% chance to cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=63}},nil}c["+20 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=20}},nil}c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ColdResistAura"}}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Cat's Stealth  Gain up to your maximum number ofand Power Charges when you gain Cat's Stealth"}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's  when Animated Weapon Kills an Enemy"}c["You and your Minions have 4% Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["-30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-30}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["Flasks gain a Charge every 3 seconds"]={nil,"Flasks gain a Charge every 3 seconds"}c["+35 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.2}},nil}c["1 Added Passive Skill is Vivid Hues Variant: Wall of Muscle"]={nil,"1 Added Passive Skill is Vivid Hues Variant: Wall of Muscle"}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["Skills from your Helmet Penetrate 20% Elemental Resistances"]={{[1]={[1]={slotName="Helmet",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=20}}}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=30}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=170}},nil}c["6% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}}," Character Size  Skills deal no "}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies 100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},[3]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to inflict Bleeding  100% increased  with Hits and Ailments "}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},"  gained on Kill"}c["5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=-50}}," Experience gain 0.4% of  Leeched as Mana"}c["2% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Cannot Knock Enemies Back"]={{[1]={flags=0,keywordFlags=0,name="CannotKnockback",type="FLAG",value=true}},nil}c["Grants Level 10 Frostblink Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="IceDash"}}},nil}c["Adds 5 Small Passive Skills which grant nothing"]={nil,"Adds 5 Small Passive Skills which grant nothing"}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-10},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-10},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-10}},nil}c["5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["Small Cluster Jewel Adds Kineticism"]={nil,"Small Cluster Jewel Adds Kineticism"}c["12% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,keywordFlags=1048576,name="Duration",type="INC",value=20}},nil}c["+40 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+40 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["20% increased Damage with Hits against Chilled Enemies With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},[2]={skillName="Ice Shot",type="SkillName"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}},"  with Hits  With at least 40 Dexterity in Radius,Pierces 5 additional Targets"}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=345}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana"}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=10}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}},"  on You"}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil}c["Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value Increases and Reductions to Light Radius also apply to Damage"]={nil,"Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value Increases and Reductions to Light Radius also apply to Damage"}c["15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-80}},nil}c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["1 Added Passive Skill is Replenishing Presence"]={nil,"1 Added Passive Skill is Replenishing Presence"}c["1 Added Passive Skill is Snaring Spirits Variant: Snowstorm"]={nil,"1 Added Passive Skill is Snaring Spirits Variant: Snowstorm"}c["250% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=250}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={nil,"Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges"}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage  Resistance of each Element for which your"}c["Gore Footprints"]={nil,"Gore Footprints"}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=170}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed"}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit"}c["1 Added Passive Skill is Mender's Wellspring"]={nil,"1 Added Passive Skill is Mender's Wellspring"}c["2% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["1 Added Passive Skill is Ancestral Guidance"]={nil,"1 Added Passive Skill is Ancestral Guidance"}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies"}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently 15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Condition",var="KilledRecently"},flags=512,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-50}}," Reflected  20% more Damage  15% increased  of Effect of Area Skills "}c["1 Added Passive Skill is Paralysis"]={nil,"1 Added Passive Skill is Paralysis"}c["Commissioned 160000 coins to commemorate Cadiro"]={nil,"Commissioned 160000 coins to commemorate Cadiro"}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy"}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=110}},nil}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}},"   per Shaper Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"}c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=4,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=4},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage"}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality"}c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportGreaterVolley"}}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil}c["25% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["18% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=18}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy"}c["6% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=6}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["Trigger Socketed Curse Spells when you cast a Curse Skill"]={nil,"Trigger Socketed Curse Spells when you cast a Curse Skill"}c["Never deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=24}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit"}c["10% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="MORE",value=20}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["1 Added Passive Skill is Doryani's Lesson Variant: Dragon Hunter"]={nil,"1 Added Passive Skill is Doryani's Lesson Variant: Dragon Hunter"}c["60 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["1 Added Passive Skill is Steady Torment Variant: Stoic Focus"]={nil,"1 Added Passive Skill is Steady Torment Variant: Stoic Focus"}c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil}c["+6% chance to Block Spell Damage +4% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=6}},"   Damage +4% chance to Block Spell Damage"}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},"  while affected by Haste"}c["Commanded leadership over 18000 warriors under Kaom"]={nil,"Commanded leadership over 18000 warriors under Kaom"}c["30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["75% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=75}},nil}c["Damage Penetrates 3% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=3}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="TemporalChains"}}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["30% chance to Blind Enemies on Critical Strike Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies Causes Bleeding on  Critical Strike"}c["25% increased Defences from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid   You have Phasing "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["1 Added Passive Skill is Self-Fulfilling Prophecy Variant: Septic Spells"]={nil,"1 Added Passive Skill is Self-Fulfilling Prophecy Variant: Septic Spells"}c["You have Onslaught while not on Low Mana"]={nil,"You have Onslaught while not on Low Mana"}c["+10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil}c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["50% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-50}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=5}},nil}c["40% increased Lightning Damage with Attack Skills +200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},"  with Attack Skills +200 Strength Requirement"}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=20}}," for Poisons inflicted  to deal 300% more "}c["+45% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["1 Added Passive Skill is Primordial Bond"]={nil,"1 Added Passive Skill is Primordial Bond"}c["+18% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},"  Attack Damage  +2 to Level of Socketed Minion Gems"}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["Bathed in the blood of 8000 sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal"]={nil,"Bathed in the blood of 8000 sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal"}c["1 Added Passive Skill is Openness"]={nil,"1 Added Passive Skill is Openness"}c["Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"}c["275% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=275}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life"}c["10% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit"}c["Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 100% of Energy Shield"}c["14% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=14}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}},nil}c["1 Added Passive Skill is Heart of Iron Variant: Heavy Hitter"]={nil,"1 Added Passive Skill is Heart of Iron Variant: Heavy Hitter"}c["Adds 10 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["+1 to Level of all Fire Spell Skill Gems"]={{}," Level of all Fire  Skill Gems"}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"}c["70% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=70}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+26% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=26}},nil}c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=135},[2]={[1]={type="Condition",var="Unarmed"},flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=360}},nil}c["Non-Aura Curses you inflict are not removed from Dying Enemies"]={nil,"Non-Aura Curses you inflict are not removed from Dying Enemies"}c["14% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=14}},nil}c["Nearby Enemies have 25% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 25% reduced Life Regeneration rate"}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=50}},nil}c["10% of Wand Physical Damage Added as Fire Damage"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil}c["14% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-8}},"  for 4 seconds after spending 200 Mana"}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun"}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["1 Added Passive Skill is Arcing Shot Variant: Assert Dominance"]={nil,"1 Added Passive Skill is Arcing Shot Variant: Assert Dominance"}c["1 Added Passive Skill is Careful Handling Variant: Chilling Presence"]={nil,"1 Added Passive Skill is Careful Handling Variant: Chilling Presence"}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=280}},nil}c["30% increased Life Recovery Rate while affected by Vitality 1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={skillName="Vitality",type="SkillName"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}},"  while affected by1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=120}},nil}c["45% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-13}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect"}c["+50 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=50}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlasphemy"}}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=24}},nil}c["1 Added Passive Skill is Tempered Arrowheads Variant: Thaumophage"]={nil,"1 Added Passive Skill is Tempered Arrowheads Variant: Thaumophage"}c["1 Added Passive Skill is Surging Vitality"]={nil,"1 Added Passive Skill is Surging Vitality"}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["Always Poison on Hit while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=460}},nil}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=83}},nil}c["+20 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["1 Added Passive Skill is Mob Mentality Variant: Molten One's Mark"]={nil,"1 Added Passive Skill is Mob Mentality Variant: Molten One's Mark"}c["15% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional  Soul per Enemy Shattered Corrupted"}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster"}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage"}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil}c["1 Added Passive Skill is Raze and Pillage Variant: Readiness"]={nil,"1 Added Passive Skill is Raze and Pillage Variant: Readiness"}c["6% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=6}},nil}c["+45 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["15% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=15}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use"}c["25% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"}c["30% increased Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},"  gained on Kill Removes 1% of maximum Life on Kill"}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"}c["1 Added Passive Skill is Arcane Heroism"]={nil,"1 Added Passive Skill is Arcane Heroism"}c["12% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=12}},nil}c["12% increased Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true},[2]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="LightningCanChill",type="FLAG",value=true},[3]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="FireCanChill",type="FLAG",value=true},[4]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["Medium Cluster Jewel"]={nil,"Medium Cluster Jewel"}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["10% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["1 Added Passive Skill is Cooked Alive Variant: Corrosive Elements"]={nil,"1 Added Passive Skill is Cooked Alive Variant: Corrosive Elements"}c["10% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements 12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}},"   while affected by12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1}},nil}c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect"}c["10% increased Attack Speed with Swords"]={{[1]={flags=4194305,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back"}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["20% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["1 Added Passive Skill is Inspired Oppression Variant: Insulated"]={nil,"1 Added Passive Skill is Inspired Oppression Variant: Insulated"}c["20% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit"}c["+30 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=30}},nil}c["10% Chance for Traps to Trigger an additional time"]={{},"  to Trigger an additional time"}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["10% increased Attack Speed with Daggers"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}}}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},"  against Enemies on Consecrated Ground  Consecrated Ground created  applies 10% increased Damage taken to Enemies"}c["1% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=15}},nil}c["92% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=92}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}},nil}c["1 Added Passive Skill is Dark Ideation Variant: Dark Messenger"]={nil,"1 Added Passive Skill is Dark Ideation Variant: Dark Messenger"}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["+24 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Adds 1 Small Passive Skill which grants nothing"]={nil,"Adds 1 Small Passive Skill which grants nothing"}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=3}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=1}},"  per Abyss Jewel affecting you"}c["25% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=25}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil}c["You gain an Endurance Charge on use 100% increased Charges used"]={nil,"You gain an Endurance Charge on use 100% increased Charges used"}c["15% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=15},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=15}},nil}c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["Minions have 28% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage."}c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["28% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["+5 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies"}c["+100 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100}},nil}c["1 Added Passive Skill is Eternal Suffering"]={nil,"1 Added Passive Skill is Eternal Suffering"}c["1% of Damage Leeched as Energy Shield against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=0,name="Damage",type="BASE",value=1}},"  Leeched as Energy Shield "}c["60% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=40}},nil}c["Damage Penetrates 2% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=2}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsAll1H",value=true}}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},"  against Enemies that are affected"}c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["1 Added Passive Skill is Martial Momentum Variant: Martial Prowess"]={nil,"1 Added Passive Skill is Martial Momentum Variant: Martial Prowess"}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Immune to Shock while affected by Purity of Lightning 10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning 10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"}c["26% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"   while affected by Anger"}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["Unaffected by Flammability while affected by Purity of Fire Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire Immune to Freeze while affected by Purity of Ice"}c["5% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil}c["4% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=165}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},"  while affected byDamage Penetrates 15% Cold Resistance while affected by Hatred"}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"}c["Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"}c["+65 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use"}c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["Gain 24% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=24}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=4}},"  per Enemy Killed by you or your s Recently"}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}},"  of  Skills that cast an Aura Corrupted"}c["160% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=160}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil}c["Enemies affected by at least 5 Poisons"]={nil,"Enemies affected by at least 5 Poisons"}c["1 Added Passive Skill is Eldritch Inspiration Variant: Elegant Form"]={nil,"1 Added Passive Skill is Eldritch Inspiration Variant: Elegant Form"}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="Damage",type="INC",value=50}},"  with Hits and Ailments  You have Crimson Dance while you have Cat's Stealth"}c["Skills from your Boots Leech 2% of Damage as Life"]={{[1]={[1]={slotName="Boots",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}}}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=25}},nil}c["Cannot inflict Ignite"]={nil,"Cannot inflict Ignite"}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil}c["Adds 25 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["4% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=180}},nil}c["Grants Summon Harbinger of Brutality Skill 5% Chance to Block"]={nil,"Grants Summon Harbinger of Brutality Skill 5% Chance to Block"}c["14% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=16}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies"}c["10% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["1 Added Passive Skill is Cooked Alive"]={nil,"1 Added Passive Skill is Cooked Alive"}c["12% increased Physical Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{},"  Resistances 25% increased Zombie Size"}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=180}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"}c["1 Added Passive Skill is Spiked Concoction Variant: Spring Back"]={nil,"1 Added Passive Skill is Spiked Concoction Variant: Spring Back"}c["+18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil}c["20% increased Onslaught duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Onslaught "}c["1 Added Passive Skill is Prodigious Defence"]={nil,"1 Added Passive Skill is Prodigious Defence"}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-15}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike"}c["25% increased Damage for each Magic Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},"  for each Magic Item Equipped"}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},"  and Energy Shield"}c["1 Added Passive Skill is Burning Bright Variant: Calamitous"]={nil,"1 Added Passive Skill is Burning Bright Variant: Calamitous"}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=301989888,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Blood Magic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Blood Magic"}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil}c["Arrow Dancing"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Arrow Dancing"}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["10% chance to Dodge Spell Damage while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["20% increased Arrow Speed"]={{[1]={flags=131072,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}},"  when Socketed with a Blue Gem"}c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-6}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}},"  from Hits  is Converted to a random Element"}c["+400 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=400}},nil}c["+170 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=170}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=0}},nil}c["1 Added Passive Skill is Overshock Variant: Overwhelming Malice"]={nil,"1 Added Passive Skill is Overshock Variant: Overwhelming Malice"}c["1 Added Passive Skill is Dark Messenger"]={nil,"1 Added Passive Skill is Dark Messenger"}c["Life Recovery from Flasks also applies to Energy Shield during Flask Effect"]={nil,"Life Recovery from Flasks also applies to Energy Shield during Flask Effect"}c["75% chance to cause Enemies to Flee on use 100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="BASE",value=75}}," to cause Enemies to Flee on use 100% increased "}c["Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={nil,"Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=50}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["Skills fire 2 additional Projectiles 30% increased Projectile Speed"]={nil,"Skills fire 2 additional Projectiles 30% increased Projectile Speed"}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageConvertToFire",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block"}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["Raised Zombies have 100% increased maximum Life"]={nil,"Raised Zombies have 100% increased maximum Life"}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill"}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=25}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil}c["15% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},"  with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky"}c["25% chance to create a Smoke Cloud when Hit 40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="BASE",value=25}}," to create a Smoke Cloud when Hit 40% increased  "}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=15}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}}}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8192,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["1 Added Passive Skill is Battle-Hardened Variant: Battlefield Dominator"]={nil,"1 Added Passive Skill is Battle-Hardened Variant: Battlefield Dominator"}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=20}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies"}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil}c["Passives in radius are Conquered by the Karui"]={nil,"Passives in radius are Conquered by the Karui"}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=15}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=173},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=170}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen"}c["18% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=18}},nil}c["1 Added Passive Skill is Burning Bright"]={nil,"1 Added Passive Skill is Burning Bright"}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify  20% chance to Taunt on Hit You and nearby Allies have 15% increased   4% reduced Damage taken from Taunted Enemies"}c["+6 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["+17 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=250}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=190}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",type="FLAG",value=true}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=235}},nil}c["1 Added Passive Skill is Brand Loyalty Variant: Brewed for Potency"]={nil,"1 Added Passive Skill is Brand Loyalty Variant: Brewed for Potency"}c["Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to"}c["Carved to glorify 10000 new faithful converted by High Templar Venarius"]={nil,"Carved to glorify 10000 new faithful converted by High Templar Venarius"}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=18}},nil}c["4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=4,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill  25% chance to gain an Endurance Charge on Kill "}c["1 Added Passive Skill is Fan of Blades"]={nil,"1 Added Passive Skill is Fan of Blades"}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["+190 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=190}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy"}c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill  is "}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill"}c["1 Added Passive Skill is Strike Leader Variant: Stubborn Student"]={nil,"1 Added Passive Skill is Strike Leader Variant: Stubborn Student"}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}}}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour"}c["Auras you Cast grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned"}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=130}},nil}c["1 Added Passive Skill is Unwavering Focus Variant: Unwaveringly Evil"]={nil,"1 Added Passive Skill is Unwavering Focus Variant: Unwaveringly Evil"}c["10% increased Scorching Ray beam length"]={{},"beam length"}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=36},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=12}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["30% increased Physical Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching"}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you"}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=113}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["+7% chance to Block Spell Damage 10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=7}},"   Damage 10% additional Chance to Block "}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},"  per 5 Armour on Equipped Shield +5 to Armour  on Equipped Shield"}c["9% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments"}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="LightningCannotShock",type="FLAG",value=true}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Trigger a Socketed Spell when you Use a Skill"]={nil,"Trigger a Socketed Spell when you Use a Skill"}c["+65 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death"}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby 6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},"  while a Rare or Unique Enemy is Nearby 6% increased Damage "}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted with Bleeding when Hit by an Attack Gore Footprints"}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=100}},nil}c["Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},"Your Hits can't be Evaded by Blinded Enemies    "}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil}c["100% increased Spell Damage taken when on Low Mana 25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}},"   when on Low Mana 25% increased Spell Damage taken when on Low Mana"}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=120}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportColdPenetration"}}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFirePenetration"}}},nil}c["1 Added Passive Skill is Pure Aptitude Variant: Pure Commander"]={nil,"1 Added Passive Skill is Pure Aptitude Variant: Pure Commander"}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil}c["1 Added Passive Skill is Bloodscent"]={nil,"1 Added Passive Skill is Bloodscent"}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireBeam"}}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to gain a Flask Charge when you deal a Critical Strike 30% increased  "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},"   on Unallocated Passives in Radius"}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances"}c["1 Added Passive Skill is Intensity Variant: Invigorating Portents"]={nil,"1 Added Passive Skill is Intensity Variant: Invigorating Portents"}c["7% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["Take 8% reduced Elemental Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["+80 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on  Critical Strike"}c["100% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"}c["120% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=120}},nil}c["1 Added Passive Skill is Pressure Points"]={nil,"1 Added Passive Skill is Pressure Points"}c["+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},"   on Unallocated Passives in Radius +7% to Critical Strike Multiplier  on Unallocated Passives in Radius"}c["You cannot be Hindered"]={nil,"You cannot be Hindered"}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}}," for each Spider's Web on the Enemy"}c["15% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% reduced Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=-10}},nil}c["Has 1 Abyssal Socket Has 2 Abyssal Sockets"]={nil,"Has 1 Abyssal Socket Has 2 Abyssal Sockets"}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage"}c["Minion Instability"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Minion Instability"}},nil}c["20% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=20}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=20}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=30}}}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["20% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20}},nil}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=25}}," to Taunt on Hit 6% reduced  "}c["14% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=14}},nil}c["Added Small Passive Skills grant Nothing Variant: Adrenaline"]={nil,"Added Small Passive Skills grant Nothing Variant: Adrenaline"}c["10% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing 200% more Damage"]={nil,"Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing 200% more Damage"}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"}c["100% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["1 Added Passive Skill is Chilling Presence"]={nil,"1 Added Passive Skill is Chilling Presence"}c["10% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=150}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit"}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=15}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["1 Added Passive Skill is Wind-up Variant: Winter Prowler"]={nil,"1 Added Passive Skill is Wind-up Variant: Winter Prowler"}c["+5% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="BASE",value=5}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=6}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8192,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["Denoted service of 8000 dekhara in the akhara of Deshret Passives in radius are Conquered by the Maraketh"]={nil,"Denoted service of 8000 dekhara in the akhara of Deshret Passives in radius are Conquered by the Maraketh"}c["1 Added Passive Skill is Rapid Infusion Variant: Rattling Bellow"]={nil,"1 Added Passive Skill is Rapid Infusion Variant: Rattling Bellow"}c["Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"]={nil,"Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil}c["Elemental Hit deals 15% increased Damage"]={nil,"Elemental Hit deals 15% increased Damage"}c["Bathed in the blood of 8000 sacrificed in the name of Doryani"]={nil,"Bathed in the blood of 8000 sacrificed in the name of Doryani"}c["1 Added Passive Skill is Rot-Resistant"]={nil,"1 Added Passive Skill is Rot-Resistant"}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom"}c["25% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=25}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}},"  of Chilled Ground"}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil}c["Gain 14% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=14}},nil}c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Cold and s"}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=40}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=8}},nil}c["1 Added Passive Skill is Astonishing Affliction Variant: Basics of Pain"]={nil,"1 Added Passive Skill is Astonishing Affliction Variant: Basics of Pain"}c["6% increased Damage with Bows"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["5% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=5}},nil}c["1 Added Passive Skill is Wasting Affliction"]={nil,"1 Added Passive Skill is Wasting Affliction"}c["Passives in radius are Conquered by the Vaal Historic"]={nil,"Passives in radius are Conquered by the Vaal Historic"}c["+90 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=90}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["1 Added Passive Skill is Vile Reinvigoration"]={nil,"1 Added Passive Skill is Vile Reinvigoration"}c["200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}},"  while you have Avatar of Fire"}c["1 Added Passive Skill is Vicious Skewering Variant: Victim Maker"]={nil,"1 Added Passive Skill is Vicious Skewering Variant: Victim Maker"}c["60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=25}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["35% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["+55 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=55}},nil}c["1 Added Passive Skill is Dark Discourse Variant: Dark Ideation"]={nil,"1 Added Passive Skill is Dark Discourse Variant: Dark Ideation"}c["Your Lightning Damage can Poison"]={nil,"Your Lightning Damage can Poison"}c["70 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=70}},nil}c["Attack Projectiles Return to You after hitting targets"]={nil,"Attack Projectiles Return to You after hitting targets"}c["1 Added Passive Skill is Unholy Grace Variant: Unspeakable Gifts"]={nil,"1 Added Passive Skill is Unholy Grace Variant: Unspeakable Gifts"}c["50% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=60}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil}c["Adds 5 Small Passive Skills which grant nothing Adds 7 Small Passive Skills which grant nothing"]={nil,"Adds 5 Small Passive Skills which grant nothing Adds 7 Small Passive Skills which grant nothing"}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["1 Added Passive Skill is Spiked Concoction"]={nil,"1 Added Passive Skill is Spiked Concoction"}c["30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Maimed"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil}c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=80}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil}c["12% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=12}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=18},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=56}},nil}c["1 Added Passive Skill is Self-Fulfilling Prophecy"]={nil,"1 Added Passive Skill is Self-Fulfilling Prophecy"}c["30% increased Damage against Rare and Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["90% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=90}},nil}c["Your Lightning Damage can Poison Fire Skills have 20% chance to Poison on Hit"]={nil,"Your Lightning Damage can Poison Fire Skills have 20% chance to Poison on Hit"}c["1 Added Passive Skill is Sadist"]={nil,"1 Added Passive Skill is Sadist"}c["8% increased Physical Damage with Staves"]={{[1]={flags=2097152,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.8}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit"}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-25}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"}c["1 Added Passive Skill is Mystical Ward"]={nil,"1 Added Passive Skill is Mystical Ward"}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=55},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=75}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 20% chance to gain a Power Charge on Kill"}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block"}c["10% increased Skeleton Cast speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}," Skeleton "}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances"}c["50% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=50}},nil}c["No Block Chance"]={{[1]={flags=0,keywordFlags=0,name="ArmourData",type="LIST",value={key="BlockChance",value=0}}},nil}c["1 Added Passive Skill is Brewed for Potency"]={nil,"1 Added Passive Skill is Brewed for Potency"}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You"}c["Socketed Gems have 10% increased Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}}}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems"}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="strength",value=1}}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-30}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=15}},nil}c["1 Added Passive Skill is Openness Variant: Opportunistic Fusilade"]={nil,"1 Added Passive Skill is Openness Variant: Opportunistic Fusilade"}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=12}},nil}c["-15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-15}},nil}c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["Damage Penetrates 2% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=2}},nil}c["1 Added Passive Skill is No Witnesses Variant: Non-Flammable"]={nil,"1 Added Passive Skill is No Witnesses Variant: Non-Flammable"}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill"}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=30}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["18% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=18}},nil}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=150}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy"}c["Allocated Small Passive Skills in Radius grant nothing"]={nil,"Allocated Small Passive Skills in Radius grant nothing"}c["10% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=10}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Triggers level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Triggers level 7 Abberath's Fury when equipped"}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=180}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["30% increased Elemental Damage with Attack Skills 12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},"  with Attack Skills 12% increased Dexterity"}c["Arrows that Pierce have +50% to Critical Strike Multiplier Arrows Pierce all Targets after Chaining"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier Arrows Pierce all Targets after Chaining"}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life"}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=125}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=180}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use"}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=125}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"}c["+450 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["5% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance"}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of"}c["1 Added Passive Skill is Fettle"]={nil,"1 Added Passive Skill is Fettle"}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},"  while there is a Rare or Unique Enemy Nearby"}c["2% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["1 Added Passive Skill is Expendability"]={nil,"1 Added Passive Skill is Expendability"}c["-10 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-10}},nil}c["1 Added Passive Skill is Expansive Might"]={nil,"1 Added Passive Skill is Expansive Might"}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies 100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=0,name="FireDamage",type="INC",value=100}},"  with Hits and Ailments  100% increased Physical Damage with Hits and Ailments "}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-25}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground"}c["20% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["1 Added Passive Skill is Ancestral Inspiration Variant: Ancestral Might"]={nil,"1 Added Passive Skill is Ancestral Inspiration Variant: Ancestral Might"}c["You have Phasing while affected by Haste Unaffected by Temporal Chains while affected by Haste"]={nil,"You have Phasing while affected by Haste Unaffected by Temporal Chains while affected by Haste"}c["6% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=6}},nil}c["1 Added Passive Skill is Blanketed Snow"]={nil,"1 Added Passive Skill is Blanketed Snow"}c["Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=103},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=245}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline +8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},"  while affected by+8% chance to Evade Attacks while affected by Grace"}c["1 Added Passive Skill is Empowered Envoy Variant: Endbringer"]={nil,"1 Added Passive Skill is Empowered Envoy Variant: Endbringer"}c["8% increased Attack Speed with Axes"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=100}},nil}c["15% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=15}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},"  on you 4% increased  Damage "}c["1 Added Passive Skill is Daring Ideas Variant: Dark Discourse"]={nil,"1 Added Passive Skill is Daring Ideas Variant: Dark Discourse"}c["16% increased Physical Damage with Claws"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil}c["Hits deal 20% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["100% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=10}}," to gain a Power Charge +1 to "}c["1 Added Passive Skill is Careful Handling"]={nil,"1 Added Passive Skill is Careful Handling"}c["18% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{},"  to Maim on Hit "}c["+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=7}},"   Damage"}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=420}},nil}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."}c["+450 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil}c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["2% of Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="DamageLeech",type="BASE",value=2}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life"}c["Adds 3 Jewel Socket Passive Skills Adds 1 Small Passive Skill which grants nothing"]={nil,"Adds 3 Jewel Socket Passive Skills Adds 1 Small Passive Skill which grants nothing"}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=380}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Int",type="BASE",value=-1}},"   on Allocated Passives in Radius"}c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTakenWhenHit",type="INC",value=-1}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-60}},nil}c["50% increased Defences from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=90}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["1 Added Passive Skill is Capacitor Variant: Careful Handling"]={nil,"1 Added Passive Skill is Capacitor Variant: Careful Handling"}c["20% increased Damage while not on full Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=3}},nil}c["Attacks have 30% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{},"  to Maim on Hit "}c["+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},"   on Unallocated Passives in Radius"}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"}c["Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={nil,"Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"}c["+10 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["15% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=15}},nil}c["Auras you Cast grant 5% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["30% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-30}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=155}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["1 Added Passive Skill is Astonishing Affliction"]={nil,"1 Added Passive Skill is Astonishing Affliction"}c["Herald of Agony has 100% increased Buff Effect Agony Crawler deals 100% increased Damage"]={nil,"Herald of Agony has 100% increased Buff Effect Agony Crawler deals 100% increased Damage"}c["1 Added Passive Skill is Quick and Deadly Variant: Rapid Infusion"]={nil,"1 Added Passive Skill is Quick and Deadly Variant: Rapid Infusion"}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Minions have +16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}}}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=500},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil}c["Elemental Resistances are Zero"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=20}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["+12 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}},nil}c["1 Added Passive Skill is Ancestral Guidance Variant: Ancestral Inspiration"]={nil,"1 Added Passive Skill is Ancestral Guidance Variant: Ancestral Inspiration"}c["1 Added Passive Skill is Martial Prowess Variant: Master of Command"]={nil,"1 Added Passive Skill is Martial Prowess Variant: Master of Command"}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-7}},"  from Attacks"}c["50% increased Damage if you have Shocked an Enemy Recently 40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},"  if you have Shocked an Enemy Recently 40% increased Effect of Shock"}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=4,keywordFlags=0,name="Damage",type="INC",value=50}},"  with Hits and Ailments "}c["Adds 3 Small Passive Skills which grant nothing"]={nil,"Adds 3 Small Passive Skills which grant nothing"}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use"}c["Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["+50 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges per Abyss Jewel affecting you"}c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil}c["16% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=16}},nil}c["Minions have 6% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}}}},nil}c["4% additional Physical Damage Reduction while affected by Herald of Purity When used in the Synthesiser, the new item will have an additional Herald Modifier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},"  while affected by Herald of Purity When used in the Synthesiser, the new item will have an additional Herald Modifier"}c["began Recently"]={nil,"began Recently"}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="SummonRockGolem"}}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+80 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=80}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["Minions have 6% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}}}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["Primordial"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:PrimordialItem",type="BASE",value=1}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge"}c["+2 seconds to Avian's Might Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="BASE",value=2}}," seconds to Avian's Might "}c["30% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=140}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"}c["35% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"]={nil,"Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"}c["24% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=24}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze"}}},nil}c["1 Added Passive Skill is Purposeful Harbinger Variant: Quick Getaway"]={nil,"1 Added Passive Skill is Purposeful Harbinger Variant: Quick Getaway"}c["25% increased Elemental Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike"}c["12% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Large Cluster Jewel"]={nil,"Large Cluster Jewel"}c["33% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=33}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you"}c["5% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+10 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life Your Critical Strikes with Attacks Maim Enemies"]={{}," to gain a Power Charge on Hit  Your Critical Strikes  Maim Enemies"}c["Extra Gore 10% chance to cause Bleeding on Hit"]={nil,"Extra Gore 10% chance to cause Bleeding on Hit"}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil}c["1 Added Passive Skill is Compound Injury"]={nil,"1 Added Passive Skill is Compound Injury"}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989889,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"}c["No Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["1 Added Passive Skill is Agent of Destruction"]={nil,"1 Added Passive Skill is Agent of Destruction"}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit"}c["+25 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["1 Added Passive Skill is Ancestral Echo Variant: Ancestral Guidance"]={nil,"1 Added Passive Skill is Ancestral Echo Variant: Ancestral Guidance"}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-20}}}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=2}},nil}c["+1 to Minimum Frenzy Charges"]={{}," MinimumCharges"}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},"  from Bleeding Enemies 30% chance  to Maim on Hit  30% increased Damage "}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=30}},nil}c["Adds 1 Small Passive Skill which grants nothing Adds 3 Small Passive Skills which grant nothing"]={nil,"Adds 1 Small Passive Skill which grants nothing Adds 3 Small Passive Skills which grant nothing"}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=3}}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["1 Added Passive Skill is Blowback"]={nil,"1 Added Passive Skill is Blowback"}c["1 Added Passive Skill is Blowback Variant: Bodyguards"]={nil,"1 Added Passive Skill is Blowback Variant: Bodyguards"}c["1 Added Passive Skill is Bodyguards"]={nil,"1 Added Passive Skill is Bodyguards"}c["1 Added Passive Skill is Born of Chaos Variant: Brand Loyalty"]={nil,"1 Added Passive Skill is Born of Chaos Variant: Brand Loyalty"}c["1 Added Passive Skill is Brand Loyalty"]={nil,"1 Added Passive Skill is Brand Loyalty"}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-13}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["1 Added Passive Skill is Renewal Variant: Repeater"]={nil,"1 Added Passive Skill is Renewal Variant: Repeater"}c["10% increased Physical Damage with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil}c["25% chance to inflict Cold Exposure on Hit"]={{}," to inflict Cold Exposure on Hit"}c["Replenishes Energy Shield by 4% of Armour when you Block Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block Replenishes Energy Shield by 2% of Armour when you Block"}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["+33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}," Fire and s"}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit"}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={div=300,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["You cannot be Stunned while at maximum Endurance Charges"]={nil,"You cannot be Stunned while at maximum Endurance Charges"}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=12}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence"}c["1 Added Passive Skill is Conjured Wall"]={nil,"1 Added Passive Skill is Conjured Wall"}c["1 Added Passive Skill is Conservation of Energy"]={nil,"1 Added Passive Skill is Conservation of Energy"}c["+160 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=160}},nil}c["to 30% increased Damage to targets"]={nil,"to 30% increased Damage to targets"}c["1 Added Passive Skill is Corrosive Elements"]={nil,"1 Added Passive Skill is Corrosive Elements"}c["1 Added Passive Skill is Corrosive Elements Variant: Cremator"]={nil,"1 Added Passive Skill is Corrosive Elements Variant: Cremator"}c["1 Added Passive Skill is Veteran Defender"]={nil,"1 Added Passive Skill is Veteran Defender"}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["1 Added Passive Skill is Cry Wolf Variant: Cult-Leader"]={nil,"1 Added Passive Skill is Cry Wolf Variant: Cult-Leader"}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=290}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=900}}}},nil}c["1 Added Passive Skill is Disorienting Wounds"]={nil,"1 Added Passive Skill is Disorienting Wounds"}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="intuitiveLeap",value=true}}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="BlockChanceConv",type="BASE",value=120}},nil}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=90}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"]={{}," Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death"}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=1,keywordFlags=0,name="ColdMin",type="BASE",value=33},[2]={flags=1,keywordFlags=0,name="ColdMax",type="BASE",value=47}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=1048577,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Melee Attacks have 8% chance to cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=8}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["1 Added Passive Skill is Energy From Naught Variant: Essence Rush"]={nil,"1 Added Passive Skill is Energy From Naught Variant: Essence Rush"}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to"}c["+45% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}}," Total  for each Corrupted Item Equipped"}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by "}c["1 Added Passive Skill is Brush with Death"]={nil,"1 Added Passive Skill is Brush with Death"}c["Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"}c["1 Added Passive Skill is Feasting Fiends Variant: Feed the Fury"]={nil,"1 Added Passive Skill is Feasting Fiends Variant: Feed the Fury"}c["1 Added Passive Skill is Feed the Fury"]={nil,"1 Added Passive Skill is Feed the Fury"}c["+50% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["25% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsChaos",type="BASE",value=25}},nil}c["1 Added Passive Skill is Fire Attunement"]={nil,"1 Added Passive Skill is Fire Attunement"}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=2}}},nil}c["Grants Level 30 Smite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Smite"}}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to"}c["1 Added Passive Skill is Follow-Through"]={nil,"1 Added Passive Skill is Follow-Through"}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken"}c["50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="MORE",value=-50}},"  to surrounding targets 20% increased  of Effect of Area Skills"}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"}c["30% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["1 Added Passive Skill is Haemorrhage"]={nil,"1 Added Passive Skill is Haemorrhage"}c["24% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=24}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={skillName="Clarity",type="SkillName"},flags=0,keywordFlags=0,name="DamageTakenGainAsEnergyShield",type="BASE",value=10}},"  from Mana before Life while affected byGain 18% of Maximum Mana  while affected by Clarity"}c["1 Added Passive Skill is Invigorating Portents Variant: Iron Breaker"]={nil,"1 Added Passive Skill is Invigorating Portents Variant: Iron Breaker"}c["9% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=16}},nil}c["1 Added Passive Skill is Lead By Example"]={nil,"1 Added Passive Skill is Lead By Example"}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772161,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["1 Added Passive Skill is Sap Psyche"]={nil,"1 Added Passive Skill is Sap Psyche"}c["40% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil}c["1 Added Passive Skill is Liquid Inspiration"]={nil,"1 Added Passive Skill is Liquid Inspiration"}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil}c["Raised Zombies have +2000 to maximum Life Raised Zombies have +5000 to maximum Life"]={nil,"Raised Zombies have +2000 to maximum Life Raised Zombies have +5000 to maximum Life"}c["1 Added Passive Skill is Martial Mastery Variant: Martial Momentum"]={nil,"1 Added Passive Skill is Martial Mastery Variant: Martial Momentum"}c["1 Added Passive Skill is Martial Prowess"]={nil,"1 Added Passive Skill is Martial Prowess"}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},"  if you Summoned a  in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["1 Added Passive Skill is Master of Fire"]={nil,"1 Added Passive Skill is Master of Fire"}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["1% reduced Mana Reserved per 250 total attributes"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-1}},"  per 250 total attributes"}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage"}c["Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"]={nil,"Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-12}}}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers"}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers"}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}}," to Counterattacks"}c["1 Added Passive Skill is Replenishing Presence Variant: Riot Queller"]={nil,"1 Added Passive Skill is Replenishing Presence Variant: Riot Queller"}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your  is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["1 Added Passive Skill is Paralysis Variant: Peace Amidst Chaos"]={nil,"1 Added Passive Skill is Paralysis Variant: Peace Amidst Chaos"}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=7}},nil}c["1 Added Passive Skill is Powerful Ward"]={nil,"1 Added Passive Skill is Powerful Ward"}c["1 Added Passive Skill is Hit and Run"]={nil,"1 Added Passive Skill is Hit and Run"}c["Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="ArrowsThatPierceCauseBleeding",type="FLAG",value=true}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["10% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=10}}," Overkill  is "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block"}c["13% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil}c["1 Added Passive Skill is Prismatic Carapace Variant: Prismatic Dance"]={nil,"1 Added Passive Skill is Prismatic Carapace Variant: Prismatic Dance"}c["Every 14 seconds:"]={{},nil}c["1 Added Passive Skill is Prismatic Dance"]={nil,"1 Added Passive Skill is Prismatic Dance"}c["1 Added Passive Skill is Prodigious Defence Variant: Provocateur"]={nil,"1 Added Passive Skill is Prodigious Defence Variant: Provocateur"}c["30% increased Elemental Damage with Wands"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["1 Added Passive Skill is Provocateur Variant: Pure Agony"]={nil,"1 Added Passive Skill is Provocateur Variant: Pure Agony"}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["1 Added Passive Skill is Pure Guile Variant: Pure Might"]={nil,"1 Added Passive Skill is Pure Guile Variant: Pure Might"}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning"}c["1 Added Passive Skill is Hulking Corpses"]={nil,"1 Added Passive Skill is Hulking Corpses"}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},"  gained on Killing a Shocked Enemy"}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill  25% chance to gain an Endurance Charge on Kill  10% more  while at maximum Frenzy Charges"}c["1 Added Passive Skill is Ancestral Might Variant: Ancestral Preservation"]={nil,"1 Added Passive Skill is Ancestral Might Variant: Ancestral Preservation"}c["110% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=110}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=100}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=10}},nil}c["1 Added Passive Skill is Rend Variant: Renewal"]={nil,"1 Added Passive Skill is Rend Variant: Renewal"}c["20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-20}},nil}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=30}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=8388609,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity"]={nil,"You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity"}c["Damage Penetrates 3% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=3}},nil}c["90% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies"}c["+6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=6}},"   Damage"}c["Can be modified while Corrupted"]={nil,"Can be modified while Corrupted"}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.6}},nil}c["1 Added Passive Skill is Seal Mender Variant: Second Skin"]={nil,"1 Added Passive Skill is Seal Mender Variant: Second Skin"}c["1 Added Passive Skill is Second Skin Variant: Seeker Runes"]={nil,"1 Added Passive Skill is Second Skin Variant: Seeker Runes"}c["20% increased Physical Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["24% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=24}},nil}c["+160 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=1}},"  per 15 Rampage Kills"}c["1 Added Passive Skill is Skullbreaker"]={nil,"1 Added Passive Skill is Skullbreaker"}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=6},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=6},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=6}},nil}c["1 Added Passive Skill is Sleepless Sentries"]={nil,"1 Added Passive Skill is Sleepless Sentries"}c["1 Added Passive Skill is Smoking Remains Variant: Snaring Spirits"]={nil,"1 Added Passive Skill is Smoking Remains Variant: Snaring Spirits"}c["1 Added Passive Skill is Snowstorm"]={nil,"1 Added Passive Skill is Snowstorm"}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike"}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use"}c["1 Added Passive Skill is Heraldry Variant: Hex Breaker"]={nil,"1 Added Passive Skill is Heraldry Variant: Hex Breaker"}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=35}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage"}c["1 Added Passive Skill is Student of Decay Variant: Sublime Sensation"]={nil,"1 Added Passive Skill is Student of Decay Variant: Sublime Sensation"}c["+30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["1 Added Passive Skill is Tempered Arrowheads"]={nil,"1 Added Passive Skill is Tempered Arrowheads"}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="AreaOfEffect",type="INC",value=15}},nil}c["40% increased Damage if you have consumed a corpse recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["1 Added Passive Skill is Repeater Variant: Replenishing Presence"]={nil,"1 Added Passive Skill is Repeater Variant: Replenishing Presence"}c["1 Added Passive Skill is Touch of Cruelty"]={nil,"1 Added Passive Skill is Touch of Cruelty"}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=167772160,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=20}},nil}c["1 Added Passive Skill is Untouchable Variant: Unwavering Focus"]={nil,"1 Added Passive Skill is Untouchable Variant: Unwavering Focus"}c["You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you"}c["1 Added Passive Skill is Vengeful Commander"]={nil,"1 Added Passive Skill is Vengeful Commander"}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["1 Added Passive Skill is Vicious Bite Variant: Vicious Guard"]={nil,"1 Added Passive Skill is Vicious Bite Variant: Vicious Guard"}c["200% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}},"  while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"}c["25% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=35}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus +1 to Minimum Frenzy Charges"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus +1 to Minimum Frenzy Charges"}c["8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=10}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["1 Added Passive Skill is Widespread Destruction"]={nil,"1 Added Passive Skill is Widespread Destruction"}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"}c["1 Added Passive Skill is Will Shaper Variant: Wind-up"]={nil,"1 Added Passive Skill is Will Shaper Variant: Wind-up"}c["Poison you inflict with Critical Strikes deals 100% more Damage"]={{[1]={flags=0,keywordFlags=0,name="PoisonDamageOnCrit",type="MORE",value=100}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=11,skillId="SupportTrap"}}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}},"  while your Off Hand is empty"}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772161,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=6}},nil}c["1 Added Passive Skill is Cremator"]={nil,"1 Added Passive Skill is Cremator"}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil}c["20% chance to Freeze, Shock and Ignite while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3}}," Character Size 6% increased "}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["1 Added Passive Skill is Wizardry Variant: Wound Aggravation"]={nil,"1 Added Passive Skill is Wizardry Variant: Wound Aggravation"}c["1 Added Passive Skill is Wound Aggravation"]={nil,"1 Added Passive Skill is Wound Aggravation"}c["25% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=25}},nil}c["Passives in radius are Conquered by the Templars"]={nil,"Passives in radius are Conquered by the Templars"}c["1 Added Passive Skill is Disorienting Display Variant: Disorienting Wounds"]={nil,"1 Added Passive Skill is Disorienting Display Variant: Disorienting Wounds"}c["20% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}},"  of Shock"}c["25% increased Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["15% more maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=15}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=30}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["35% increased Cold Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ColdDamage",type="INC",value=35}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Adds 19 to 29 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=29}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}}," Rarity of Items Dropped by Frozen Enemies 40% increased  with Attack Skills"}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil}c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=18}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=10}}," to gain a Power Charge on Kill 5% increased  "}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=5,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["+1 to Minimum Power Charges +1 to Minimum Endurance Charges"]={{}," Minimum Power Charges +1 to Minimum Endurance Charges"}c["1 Added Passive Skill is Opportunistic Fusilade Variant: Overlord"]={nil,"1 Added Passive Skill is Opportunistic Fusilade Variant: Overlord"}c["+45% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=45}},nil}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=30}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire Unaffected by Flammability while affected by Purity of Fire"}c["20% less Minimum Physical Attack Damage 40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum  40% less Minimum Physical Attack Damage"}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},"  with Attack Skills"}c["50% increased Stun Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},"  on you"}c["32% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=32}},nil}c["Adds 3 Small Passive Skills which grant nothing Adds 5 Small Passive Skills which grant nothing"]={nil,"Adds 3 Small Passive Skills which grant nothing Adds 5 Small Passive Skills which grant nothing"}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["10% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}},nil}c["Adds 8 to 36 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=36}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Defences",type="INC",value=8}},nil}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=1}}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-2}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["100% increased Physical Damage while you have Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},"  while you have Resolute Technique"}c["Gore Footprints 3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints 3% increased Damage against Enemies on Low Life per Frenzy Charge"}c["Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"]={nil,"Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedLightningDamage"}}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=11}},nil}c["50% chance on Block to create Consecrated Ground 100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground 100% chance on Block to create Consecrated Ground"}c["20% chance to Dodge Attacks while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}},"  while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"}c["1 Added Passive Skill is Vivid Hues"]={nil,"1 Added Passive Skill is Vivid Hues"}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["1 Added Passive Skill is Gladiator's Fortitude"]={nil,"1 Added Passive Skill is Gladiator's Fortitude"}c["3% increased Attack Speed with Claws"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"}c["+2 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=2}}},nil}c["1 Added Passive Skill is Life from Death Variant: Liquid Inspiration"]={nil,"1 Added Passive Skill is Life from Death Variant: Liquid Inspiration"}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="Unknown"}}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["Minions deal 60% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}}}},nil}c["Each Summoned Phantasm grants you Phantasmal Might"]={nil,"Each Summoned Phantasm grants you Phantasmal Might"}c["16% increased Physical Damage with Attacks"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=310}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"}c["10% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["+30% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["25% increased Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"}c["20% more chance to Evade Attacks while not on full Energy Shield"]={{[1]={[1]={neg=true,type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="MORE",value=20}},nil}c["1 Added Passive Skill is Brush with Death Variant: Brutal Infamy"]={nil,"1 Added Passive Skill is Brush with Death Variant: Brutal Infamy"}c["+145 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=145}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=210}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="Damage",type="BASE",value=20}}," to create a Smoke Cloud when you place a  or throw a Trap 5% increased  for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances "}c["60% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=60}},nil}c["Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Forking"}c["10% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=10}},nil}c["2% additional Chance to receive a Critical Strike Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="BASE",value=2}}," to receive a Critical Strike Nearby Enemies have 10% reduced "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"}c["26% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["Adds 46 to 128 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=46},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=128}},nil}c["15% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=15}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalProliferation"}}},nil}c["25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["150% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=150}},nil}c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.2}},nil}c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil}c["20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 1 second after being Shocked"}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use"}c["1 Added Passive Skill is Martial Mastery"]={nil,"1 Added Passive Skill is Martial Mastery"}c["10% increased effect of Fortify on You"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["Raised Zombies have +5000 to maximum Life"]={nil,"Raised Zombies have +5000 to maximum Life"}c["18% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=18}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=10}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional  Soul per Enemy Shattered"}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportColdToFire"}}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Enemies Ignited by you during Flask Effect take 10% increased Damage Recover 3% of Life when you Kill an Enemy during Flask Effect"}c["25% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill"}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}},"   while affected by Purity of Elements"}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=60}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed"}c["2% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=4,keywordFlags=0,name="Damage",type="INC",value=80}},"  with Hits and Ailments "}c["Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Equilibrium"}},nil}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=15}},nil}c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil}c["Ignites you inflict with Attacks deal Damage 35% faster Deal no Physical Damage"]={nil,"Ignites you inflict with Attacks deal Damage 35% faster Deal no Physical Damage"}c["Vaal Skills deal 40% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills deal 40% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"}c["50% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil}c["Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Resolute Technique"}},nil}c["5% increased Experience gain"]={{}," Experience gain"}c["1 Added Passive Skill is Feast of Flesh"]={nil,"1 Added Passive Skill is Feast of Flesh"}c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil}c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil}c["1 Added Passive Skill is Steady Torment"]={nil,"1 Added Passive Skill is Steady Torment"}c["1 Added Passive Skill is Master of Command Variant: Master of Fear"]={nil,"1 Added Passive Skill is Master of Command Variant: Master of Fear"}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed"}c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=600}},"  Requirement"}c["4% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant"}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.6}},nil}c["600% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=600}},nil}c["+28% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=28}},nil}c["+290 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=290}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil}c["1 Added Passive Skill is One with the Shield"]={nil,"1 Added Passive Skill is One with the Shield"}c["210% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=210}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy Minions have 28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=10}}," to gain Arcane Surge when you Kill an Enemy Minions have 28% increased "}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=1}},nil}c["Large Cluster Jewel Variant: Adds 1 Small Passive Skill"]={nil,"Large Cluster Jewel Variant: Adds 1 Small Passive Skill"}c["40% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-40}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["280% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=280}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike"}c["Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket"}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},"  with Attack Skills "}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=145}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"}c["1 Added Passive Skill is Touch of Cruelty Variant: Towering Threat"]={nil,"1 Added Passive Skill is Touch of Cruelty Variant: Towering Threat"}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance  "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=14}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil}c["1 Added Passive Skill is Haemorrhage Variant: Haunting Shout"]={nil,"1 Added Passive Skill is Haemorrhage Variant: Haunting Shout"}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["25% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["40% increased Defences from equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid  when Hit"}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-25}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["1 Added Passive Skill is Vicious Skewering"]={nil,"1 Added Passive Skill is Vicious Skewering"}c["25% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=7}}}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={nil,"Your Chaos Damage has 60% chance to Poison Enemies"}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"}c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=400}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=12}},nil}c["+24 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["1 Added Passive Skill is Ancestral Preservation"]={nil,"1 Added Passive Skill is Ancestral Preservation"}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,keywordFlags=0,name="FireMin",type="BASE",value=64},[2]={flags=2,keywordFlags=0,name="FireMax",type="BASE",value=107}}," while no  is Reserved Adds 14 to 173 Lightning Damage to s while no Life is Reserved"}c["80% less Burning Damage"]={{[1]={flags=8,keywordFlags=0,name="FireDamage",type="MORE",value=-80}},nil}c["equal to 25% of Sacrificed Mana for 4 seconds"]={nil,"equal to 25% of Sacrificed Mana for 4 seconds"}c["80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Gain a Divine Charge on Hit"]={nil,"Gain a Divine Charge on Hit"}c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["1 Added Passive Skill is Mystical Ward Variant: Natural Vigour"]={nil,"1 Added Passive Skill is Mystical Ward Variant: Natural Vigour"}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=100}},nil}c["Regenerate 0.6% of Life per second for each Raised Zombie"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}}}}," for each "}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=5,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil}c["1 Added Passive Skill is Savage Response"]={nil,"1 Added Passive Skill is Savage Response"}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds"}c["2% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=2}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=22}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CrabAspect"}}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil}c["1 Added Passive Skill is Surefooted Striker Variant: Surging Vitality"]={nil,"1 Added Passive Skill is Surefooted Striker Variant: Surging Vitality"}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[2]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true},[3]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[4]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[5]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["+250 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}},nil}c["+120 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds Lone Messenger"]={nil,"Adds Lone Messenger"}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["1 Added Passive Skill is Streamlined"]={nil,"1 Added Passive Skill is Streamlined"}c["1 Added Passive Skill is Peak Vigour Variant: Powerful Assault"]={nil,"1 Added Passive Skill is Peak Vigour Variant: Powerful Assault"}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=14,skillId="SupportSpellTotem"}}},nil}c["5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=4096,name="Damage",type="INC",value=5}},"  for each  and Mine you have Damage Penetrates 6% Elemental Resistances "}c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning"}c["20% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}}}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["3 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true}},nil}c["4% chance to Block Attack Damage 10% additional Chance to receive a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},"  Attack Damage 10% additional Chance to receive a Critical Strike"}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill  10% more   10% reduced Physical Damage taken while at maximum Endurance Charges"}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius"}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill"}c["1 Added Passive Skill is Confident Combatant"]={nil,"1 Added Passive Skill is Confident Combatant"}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil}c["25% increased Physical Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["You can apply an additional Curse Curse Skills have 20% increased Cast Speed"]={nil,"You can apply an additional Curse Curse Skills have 20% increased Cast Speed"}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportGenerosity"}}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems"}c["Summoned Raging Spirits deal 80% increased Damage"]={nil,"Summoned Raging Spirits deal 80% increased Damage"}c["1 Added Passive Skill is Follow-Through Variant: Forbidden Words"]={nil,"1 Added Passive Skill is Follow-Through Variant: Forbidden Words"}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=4}},nil}c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=375}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies"}c["You cannot be Shocked for 1 second after being Shocked You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked You cannot be Shocked for 3 seconds after being Shocked"}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["Crimson Dance"]={nil,"Crimson Dance"}c["1 Added Passive Skill is Strike Leader"]={nil,"1 Added Passive Skill is Strike Leader"}c["+50 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil}c["+70 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}}}},nil}c["1 Added Passive Skill is Burden Projection"]={nil,"1 Added Passive Skill is Burden Projection"}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of  when you use a Skill while affected by Clarity"}c["+500 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity -5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={skillName="Clarity",type="SkillName"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of  when you use a Skill while affected by-5 to Total Mana Cost of Skills while affected by Clarity"}c["+30 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius"}c["1 Added Passive Skill is Purposeful Harbinger"]={nil,"1 Added Passive Skill is Purposeful Harbinger"}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=2}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill"}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989888,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["10% chance to Dodge Attacks while affected by Grace 15% increased Movement Speed while affected by Grace"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},"  while affected by15% increased Movement Speed while affected by Grace"}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you"}c["15% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}},"   while you have iron Reflexes"}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=130}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked"}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=8}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},"  while affected by Hatred"}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["25% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=6}},nil}c["40% increased Damage of each Damage Type for which you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},"  of each Damage Type for which you"}c["15% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified"}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}}}},nil}c["Cannot Leech"]={nil,"Cannot Leech"}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},"  gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"}c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=29}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil}c["1 Added Passive Skill is Wish for Death"]={nil,"1 Added Passive Skill is Wish for Death"}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=2}}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}},nil}c["1 Added Passive Skill is Seeker Runes"]={nil,"1 Added Passive Skill is Seeker Runes"}c["+8% chance to Evade Attacks while affected by Grace"]={{}," to Evade Attacks while affected by Grace"}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=15}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}},"  is  while affected by Wrath"}c["12% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}},"   while affected by Wrath"}c["8% increased Physical Damage with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Herald of Thunder has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=30}},nil}c["Discipline Reserves no Mana Purity of Elements Reserves no Mana"]={nil,"Discipline Reserves no Mana Purity of Elements Reserves no Mana"}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}," Attack and  while you have a Bestial Minion"}c["With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage"}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"}c["Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Enemies cannot deal Critical Strikes"}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VaalAuraElementalDamageHealing"}}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["Your Critical Strike Chance is Lucky"]={{[1]={flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=18,skillId="SummonRigwaldsPack"}}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage"}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="Flammability"}}},nil}c["20% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["1 Added Passive Skill is Guerilla Tactics"]={nil,"1 Added Passive Skill is Guerilla Tactics"}c["1 Added Passive Skill is Natural Vigour"]={nil,"1 Added Passive Skill is Natural Vigour"}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=100}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes"}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["15% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed"}c["With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"]={nil,"With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"}c["Can have up to 5 Implicit Modifiers while Item has this Modifier"]={nil,"Can have up to 5 Implicit Modifiers while Item has this Modifier"}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use"}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit"}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["+18 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=18}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="ColdMin",type="BASE",value=3},[2]={flags=2,keywordFlags=0,name="ColdMax",type="BASE",value=6}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["+250 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=250}},nil}c["1 Added Passive Skill is Septic Spells Variant: Set and Forget"]={nil,"1 Added Passive Skill is Septic Spells Variant: Set and Forget"}c["2% of Life Regenerated per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["1 Added Passive Skill is Sublime Sensation"]={nil,"1 Added Passive Skill is Sublime Sensation"}c["With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"}c["Raised Zombies have +500 to maximum Life Raised Zombies have +2000 to maximum Life"]={nil,"Raised Zombies have +500 to maximum Life Raised Zombies have +2000 to maximum Life"}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds"}c["8% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=8}},nil}c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath 40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}},"   while affected by40% of Physical Damage Converted to Lightning Damage while affected by Wrath"}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=131072,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=131072,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius"}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=2,keywordFlags=0,name="LightningMin",type="BASE",value=16},[2]={flags=2,keywordFlags=0,name="LightningMax",type="BASE",value=53}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted"}c["Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Shocks you inflict spread to other Enemies within a Radius of 15"}c["100% increased Global Armour when you have no Energy Shield 30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},"   when you have no Energy Shield 30% Chance to gain Unholy Might on Block for 3 seconds"}c["40% increased Duration of Ailments on Enemies +4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},"  of Ailments  +4% Chance to Block"}c["Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=2}}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["1 Added Passive Skill is Cold Conduction Variant: Cold to the Core"]={nil,"1 Added Passive Skill is Cold Conduction Variant: Cold to the Core"}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw Chains +4 times With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional  Soul on Kill Corrupted"}c["1 Added Passive Skill is Whispers of Death"]={nil,"1 Added Passive Skill is Whispers of Death"}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"]={nil,"Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"}c["10% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=10}},nil}c["1 Added Passive Skill is Aerialist Variant: Aerodynamics"]={nil,"1 Added Passive Skill is Aerialist Variant: Aerodynamics"}c["Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire"}c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["2% increased Attack and Cast Speed for each corpse consumed recently"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},"  for each corpse consumed recently"}c["75% reduced Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"]={{}," Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"}c["+30 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048576,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["1 Added Passive Skill is First Among Equals"]={nil,"1 Added Passive Skill is First Among Equals"}c["16% increased Physical Damage with Daggers"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements Unaffected by Elemental Weakness while affected by Purity of Elements"]={{[1]={[1]={skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}},"   while affected byUnaffected by Elemental Weakness while affected by Purity of Elements"}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=4194304,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["1 Added Passive Skill is Master of Fire Variant: Master the Fundamentals"]={nil,"1 Added Passive Skill is Master of Fire Variant: Master the Fundamentals"}c["1 Added Passive Skill is Grim Oath"]={nil,"1 Added Passive Skill is Grim Oath"}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked"}c["You gain Phasing for 3 seconds on using a Vaal Skill You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill You gain Phasing for 10 seconds on using a Vaal Skill"}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=65}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=30}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value"]={nil,"Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value"}c["Adds 3 Jewel Socket Passive Skills"]={nil,"Adds 3 Jewel Socket Passive Skills"}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=50}},nil}c["Unaffected by Temporal Chains while affected by Haste Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},"Unaffected bywhile affected by Haste  while affected by Hatred"}c["Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=6}},nil}c["10% chance to gain a Frenzy Charge on Kill You have Onslaught while on full Frenzy Charges"]={{}," to gain aCharge on Kill You have Onslaught while on full Frenzy Charges"}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies"}c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=85}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"}c["12% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=24}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["15% increased Movement Speed while affected by Grace Unaffected by Enfeeble while affected by Grace"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},"  while affected byUnaffected by Enfeeble while affected by Grace"}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby 22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},"  while there is a Rare or Unique Enemy Nearby 22% increased Attack Speed while a Rare or Unique Enemy is Nearby"}c["Extra Gore"]={nil,"Extra Gore"}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{}," to Trigger Level 1when you Kill an Enemy"}c["+5 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=5}},nil}c["Adds 20 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["30% increased Elemental Damage with Attack Skills +15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},"  with Attack Skills +15% to all Elemental Resistances"}c["Adds 18 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=100}},nil}c["+16 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage"}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow  as Extra Damage of an Element"}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"}c["1 Added Passive Skill is Elegant Form Variant: Empowered Envoy"]={nil,"1 Added Passive Skill is Elegant Form Variant: Empowered Envoy"}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=100},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=100},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=100}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["+50 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}},nil}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving"}c["200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"}c["10% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="PierceChance",type="BASE",value=10}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}},"   while affected by Anger"}c["+18% to Quality 16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=18}}," Quality 16% increased "}c["10% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}}," while a Rare or Unique Enemy is Nearby"}c["+225 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=225}},nil}c["Adds 188 to 262 Cold Damage to Bow Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=262}}," to Bow Attacks"}c["10% increased Skeleton Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}," Skeleton "}c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["60% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=60},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=60},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=60}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},"  gained on Kill +1 to Level of Socketed Elemental Gems"}c["+30 to maximum Energy Shield per 100 Reserved Life +100 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},"  per 100 Reserved Life +100 to maximum Mana"}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=115}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=100}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,keywordFlags=0,name="FireMax",type="BASE",value=12}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil}c["200% increased Critical Strike Chance with arrows that Fork Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}},"  with arrows that Fork Arrows that Pierce cause Bleeding"}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportManaLeech"}}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=135}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5"}c["20% additional Spell Block chance while Cursed Curse Reflection"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}},"   while Cursed Curse Reflection"}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=300}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["Ancestral Bond"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ancestral Bond"}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["60% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your s kill an Enemy"}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain:"}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["34% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=34}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["38% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-15}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},nil}c["+50 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-20}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Raised Zombies have +500 to maximum Life"]={nil,"Raised Zombies have +500 to maximum Life"}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["36% chance to deal Double Damage while Focussed Trigger a Socketed Spell when you Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}},"  while Focussed Trigger a Socketed  when you Use a Skill"}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use"}c["+20 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil}c["Passives in radius are Conquered by the Templars Historic"]={nil,"Passives in radius are Conquered by the Templars Historic"}c["Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"]={nil,"Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=88}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning Unaffected by Conductivity while affected by Purity of Lightning"]={{[1]={[1]={skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}},"   while affected byUnaffected by Conductivity while affected by Purity of Lightning"}c["Adds 188 to 262 Cold Damage to Bow Attacks Adds 145 to 200 Cold Damage to Bow Attacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=262}}," to Bow Attacks Adds 145 to 200  to Bow Attacks"}c["+1% to maximum Lightning Resistance while affected by Herald of Thunder +60% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},"  while affected by+60% to Lightning Resistance while affected by Herald of Thunder"}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments"]={{[1]={[1]={actor="enemy",neg=true,type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},[2]={type="Condition",var="Effective"},flags=4,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Phase Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Phase Acrobatics"}},nil}c["Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}},nil}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use"}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=1,keywordFlags=0,name="ChaosMax",type="BASE",value=29}}," while you have a Bestial Minion"}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}}," while you have a Bestial Minion"}c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Socketed Gems are Supported by level 20 Ignite Proliferation"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Socketed Gems are Supported by level 20 Ignite Proliferation"}c["25% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["1 Added Passive Skill is Towering Threat"]={nil,"1 Added Passive Skill is Towering Threat"}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={div=1,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=-1}},"   on Allocated Passives in Radius"}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["5% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=5}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=40}},nil}c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"}c["1 Added Passive Skill is Rotten Claws"]={nil,"1 Added Passive Skill is Rotten Claws"}c["16% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil}c["15% chance to gain a Frenzy Charge on Kill +1 to Maximum Frenzy Charges"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=15}}," to gain aCharge on Kill +1 to "}c["50% reduced Duration of Curses on you 10% additional Block chance while not Cursed"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},"  of Curses on you 10% additional Block chance while not Cursed"}c["175% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeletons",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=175}},nil}