OpenNefia.Prototypes.Elona.Skill.Elona = {
    SpellAcidGround = {
        Description = "Create acid grounds",
        Name = "Acid Ground",
    },
    SpellChaosBall = {
        Description = "Surround(Chaos)",
        Name = "Chaos Ball",
    },
    SpellChaosEye = {
        Description = "Target(Chaos)",
        Name = "Chaos eye",
    },
    SpellCrystalSpear = {
        Description = "Target(Magic)",
        Name = "Crystal Spear",
    },
    SpellCureOfJure = {
        Description = "Heal self",
        Name = "Cure of Jure",
    },
    SpellDarkEye = {
        Description = "Target(Darkness)",
        Name = "Dark eye",
    },
    SpellDominate = {
        Description = "Dominate target",
        Name = "Dominate",
    },
    SpellFireBall = {
        Description = "Surround(Fire)",
        Name = "Fire Ball",
    },
    SpellFireWall = {
        Description = "Create fire grounds",
        Name = "Fire Wall",
    },
    SpellFourDimensionalPocket = {
        Description = "Summon 4-Dimensional Pocket",
        Name = "4-Dimensional Pocket",
    },
    SpellGravity = {
        Description = "Create gravity",
        Name = "Gravity",
    },
    SpellHealCritical = {
        Description = "Heal self",
        Name = "Heal Critical",
    },
    SpellHealingRain = {
        Description = "Heal area",
        Name = "Healing Rain",
    },
    SpellHolyLight = {
        Description = "Remove one hex",
        Name = "Holy Light",
    },
    SpellIceBall = {
        Description = "Surround(Cold)",
        Name = "Ice Ball",
    },
    SpellIdentify = {
        Description = "Identify one item",
        Name = "Identify",
    },
    SpellLightningBolt = {
        Description = "Line(Lightning)",
        Name = "Lightning Bolt",
    },
    SpellMagicDart = {
        Description = "Target(Magic)",
        Name = "Magic Dart",
    },
    SpellMagicMap = {
        Description = "Reveal surround map",
        Name = "Magic Map",
    },
    SpellMeteor = {
        Description = "Massive Attack",
        Name = "Meteor",
    },
    SpellMindBolt = {
        Description = "Line(Mind)",
        Name = "Mind Bolt",
    },
    SpellMistOfDarkness = {
        Description = "Create mist",
        Name = "Mist of Darkness",
    },
    SpellMutation = {
        Description = "Mutate self",
        Name = "Mutation",
    },
    SpellNerveArrow = {
        Description = "Target(Nerve)",
        Name = "Nerve Arrow",
    },
    SpellNetherArrow = {
        Description = "Target(Nether)",
        Name = "Nether Arrow",
    },
    SpellOracle = {
        Description = "Reveal artifacts",
        Name = "Oracle",
    },
    SpellRagingRoar = {
        Description = "Surround(Sound)",
        Name = "Raging Roar",
    },
    SpellRestoreBody = {
        Description = "Restore physical",
        Name = "Restore Body",
    },
    SpellResurrection = {
        Description = "Resurrect dead",
        Name = "Resurrection",
    },
    SpellSenseObject = {
        Description = "Reveal nearby objects",
        Name = "Sense Object",
    },
    SpellShortTeleport = {
        Description = "Teleport self",
        Name = "Short Teleport",
    },
    SpellSummonMonsters = {
        Description = "Summon hostile creatures",
        Name = "Summon Monsters",
    },
    SpellSummonWild = {
        Description = "Summon wild creatures",
        Name = "Summon Wild",
    },
    SpellTeleport = {
        Description = "Teleport self",
        Name = "Teleport",
    },
    SpellUncurse = {
        Description = "Uncurse items",
        Name = "Uncurse",
    },
    SpellVanquishHex = {
        Description = "Remove all hexes",
        Name = "Vanquish Hex",
    },
    SpellWeb = {
        Description = "Create webs",
        Name = "Web",
    },
    SpellWish = {
        Description = "Wish",
        Name = "Wish",
    },
    SpellCureOfEris = {
        Description = "Heal self",
        Name = "Cure of Eris",
    },
    SpellDarknessBolt = {
        Description = "Line(Darkness)",
        Name = "Darkness Bolt",
    },
    SpellDoorCreation = {
        Description = "Create doors",
        Name = "Door Creation",
    },
    SpellFireBolt = {
        Description = "Line(Fire)",
        Name = "Fire Bolt",
    },
    SpellHealLight = {
        Description = "Heal self",
        Name = "Heal Light",
    },
    SpellHealingTouch = {
        Description = "Heal target",
        Name = "Healing Touch",
    },
    SpellIceBolt = {
        Description = "Line(Cold)",
        Name = "Ice Bolt",
    },
    SpellMagicStorm = {
        Description = "Surround(Magic)",
        Name = "Magic Storm",
    },
    SpellRestoreSpirit = {
        Description = "Restore mind",
        Name = "Restore Spirit",
    },
    SpellTeleportOther = {
        Description = "Teleport target",
        Name = "Teleport Other",
    },
    SpellWallCreation = {
        Description = "Create walls",
        Name = "Wall Creation",
    },
    SpellWizardsHarvest = {
        Description = "Random harvest",
        Name = "Wizard's Harvest",
    },
    SpellReturn = {
        Description = "Return",
        Name = "Return",
    },
    SpellBuffSlow = {
        Name = "Slow",
    },
    SpellBuffSpeed = {
        Name = "Speed",
    },
    SpellBuffContingency = {
        Name = "Contingency",
    },
    SpellBuffDivineWisdom = {
        Name = "Divine Wisdom",
    },
    SpellBuffElementScar = {
        Name = "Element Scar",
    },
    SpellBuffHero = {
        Name = "Hero",
    },
    SpellBuffHolyVeil = {
        Name = "Holy Veil",
    },
    SpellBuffMistOfFrailness = {
        Name = "Mist of frailness",
    },
    SpellBuffNightmare = {
        Name = "Nightmare",
    },
    SpellBuffRegeneration = {
        Name = "Regeneration",
    },
    SpellBuffElementalShield = {
        Name = "Elemental Shield",
    },
    SpellBuffHolyShield = {
        Name = "Holy Shield",
    },
    SpellBuffMistOfSilence = {
        Name = "Mist of Silence",
    },
    SpellBuffIncognito = {
        Name = "Incognito",
    },
}
