-- Item data (c) Grinding Gear Games

return {
	["Abyssal Cry"] = {
		["MERCILESS"] = {
			"25% increased Abyssal Cry Damage",
			"24% increased Abyssal Cry Duration",
		},
		["ENDGAME"] = {
			"40% increased Abyssal Cry Damage",
			"36% increased Abyssal Cry Duration",
		},
	},
	["Ancestral Protector"] = {
		["MERCILESS"] = {
			"Ancestral Protector Totem grants 12% increased Attack Speed while Active",
			"Ancestral Protector Totem deals 25% increased Damage",
			"+24% to Ancestral Protector Totem Elemental Resistances",
			"12% increased Ancestral Protector Totem Placement Speed",
		},
		["ENDGAME"] = {
			"Ancestral Protector Totem grants 18% increased Attack Speed while Active",
			"Ancestral Protector Totem deals 40% increased Damage",
			"+36% to Ancestral Protector Totem Elemental Resistances",
			"18% increased Ancestral Protector Totem Placement Speed",
		},
	},
	["Ancestral Warchief"] = {
		["MERCILESS"] = {
			"25% increased Ancestral Warchief Totem Damage",
			"Ancestral Warchief Totem grants 20% increased Melee Damage while Active",
			"8% increased Ancestral Warchief Totem Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Ancestral Warchief Totem Damage",
			"Ancestral Warchief Totem grants 30% increased Melee Damage while Active",
			"12% increased Ancestral Warchief Totem Area of Effect",
		},
	},
	["Anger"] = {
		["MERCILESS"] = {
			"10% reduced Anger Mana Reservation",
		},
		["ENDGAME"] = {
			"15% reduced Anger Mana Reservation",
		},
	},
	["Animate Guardian"] = {
		["MERCILESS"] = {
			"Animated Guardians deal 25% increased Damage",
			"+24% to Animated Guardian Elemental Resistances",
		},
		["ENDGAME"] = {
			"Animated Guardians deal 40% increased Damage",
			"+36% to Animated Guardian Elemental Resistances",
		},
	},
	["Animate Weapon"] = {
		["MERCILESS"] = {
			"16% chance to create an additional Animate Weapon copy",
			"Animated Weapons deal 25% increased Damage",
			"20% increased Animate Weapon Duration",
		},
		["ENDGAME"] = {
			"24% chance to create an additional Animate Weapon copy",
			"Animated Weapons deal 40% increased Damage",
			"30% increased Animate Weapon Duration",
		},
	},
	["Arc"] = {
		["MERCILESS"] = {
			"25% increased Arc Damage",
			"Arc Chains an additional 2 times",
			"Arc has +20% chance to Shock",
		},
		["ENDGAME"] = {
			"40% increased Arc Damage",
			"Arc Chains an additional 3 times",
			"Arc has +30% chance to Shock",
		},
	},
	["Arctic Armour"] = {
		["MERCILESS"] = {
			"24% increased Arctic Armour Buff Effect",
			"20% reduced Arctic Armour Mana Reservation",
		},
		["ENDGAME"] = {
			"36% increased Arctic Armour Buff Effect",
			"30% reduced Arctic Armour Mana Reservation",
		},
	},
	["Arctic Breath"] = {
		["MERCILESS"] = {
			"25% increased Arctic Breath Damage",
			"24% increased Arctic Breath Duration",
			"8% increased Arctic Breath Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Arctic Breath Damage",
			"36% increased Arctic Breath Duration",
			"12% increased Arctic Breath Area of Effect",
		},
	},
	["Assassin's Mark"] = {
		["MERCILESS"] = {
			"20% increased Assassin's Mark Curse Effect",
			"30% increased Assassin's Mark Duration",
		},
		["ENDGAME"] = {
			"30% increased Assassin's Mark Curse Effect",
			"45% increased Assassin's Mark Duration",
		},
	},
	["Ball Lightning"] = {
		["MERCILESS"] = {
			"25% increased Ball Lightning Damage",
			"30% reduced Ball Lightning Projectile Speed",
			"8% increased Ball Lightning Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Ball Lightning Damage",
			"45% reduced Ball Lightning Projectile Speed",
			"12% increased Ball Lightning Area of Effect",
		},
	},
	["Barrage"] = {
		["MERCILESS"] = {
			"10% increased Barrage Attack Speed",
			"25% increased Barrage Damage",
			"1 additional Barrage Projectile",
		},
		["ENDGAME"] = {
			"15% increased Barrage Attack Speed",
			"40% increased Barrage Damage",
			"2 additional Barrage Projectiles",
		},
	},
	["Bear Trap"] = {
		["MERCILESS"] = {
			"20% increased Bear Trap Cooldown Recovery Speed",
			"25% increased Bear Trap Damage",
		},
		["ENDGAME"] = {
			"30% increased Bear Trap Cooldown Recovery Speed",
			"40% increased Bear Trap Damage",
		},
	},
	["Blade Vortex"] = {
		["MERCILESS"] = {
			"25% increased Blade Vortex Spell Damage",
			"20% increased Blade Vortex Duration",
			"8% increased Blade Vortex Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Blade Vortex Spell Damage",
			"30% increased Blade Vortex Duration",
			"12% increased Blade Vortex Area of Effect",
		},
	},
	["Bladefall"] = {
		["MERCILESS"] = {
			"60% increased Bladefall Critical Strike Chance",
			"25% increased Bladefall Damage",
			"8% increased Bladefall Area of Effect",
		},
		["ENDGAME"] = {
			"90% increased Bladefall Critical Strike Chance",
			"40% increased Bladefall Damage",
			"12% increased Bladefall Area of Effect",
		},
	},
	["Blast Rain"] = {
		["MERCILESS"] = {
			"Blast Rain has a 50% chance for an additional blast",
			"25% increased Blast Rain Damage",
			"8% increased Blast Rain Area of Effect",
		},
		["ENDGAME"] = {
			"Blast Rain has a 75% chance for an additional blast",
			"40% increased Blast Rain Damage",
			"12% increased Blast Rain Area of Effect",
		},
	},
	["Blight"] = {
		["MERCILESS"] = {
			"25% increased Blight Damage",
			"8% increased Blight Area of Effect",
			"20% increased Secondary Blight Effect Duration",
		},
		["ENDGAME"] = {
			"40% increased Blight Damage",
			"12% increased Blight Area of Effect",
			"30% increased Secondary Blight Effect Duration",
		},
	},
	["Blink Arrow"] = {
		["MERCILESS"] = {
			"Blink Arrow and Blink Arrow Clones have 10% increased Attack Speed",
			"20% increased Blink Arrow Cooldown Recovery Speed",
			"Blink Arrow and Blink Arrow Clones have 25% increased Damage",
		},
		["ENDGAME"] = {
			"Blink Arrow and Blink Arrow Clones have 15% increased Attack Speed",
			"30% increased Blink Arrow Cooldown Recovery Speed",
			"Blink Arrow and Blink Arrow Clones have 40% increased Damage",
		},
	},
	["Blood Rage"] = {
		["MERCILESS"] = {
			"Blood Rage grants additional 8% increased Attack Speed",
			"Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill",
		},
		["ENDGAME"] = {
			"Blood Rage grants additional 12% increased Attack Speed",
			"Blood Rage grants additional 30% chance to gain a Frenzy Charge on Kill",
		},
	},
	["Bone Offering"] = {
		["MERCILESS"] = {
			"Bone Offering grants an additional +6% Block Chance",
			"30% increased Bone Offering Duration",
		},
		["ENDGAME"] = {
			"Bone Offering grants an additional +9% Block Chance",
			"45% increased Bone Offering Duration",
		},
	},
	["Burning Arrow"] = {
		["MERCILESS"] = {
			"25% increased Burning Arrow Damage",
			"Burning Arrow has +20% chance to Ignite",
			"10% of Burning Arrow Physical Damage gained as Extra Fire Damage",
		},
		["ENDGAME"] = {
			"40% increased Burning Arrow Damage",
			"Burning Arrow has +30% chance to Ignite",
			"15% of Burning Arrow Physical Damage gained as Extra Fire Damage",
		},
	},
	["Caustic Arrow"] = {
		["MERCILESS"] = {
			"25% increased Caustic Arrow Damage",
			"20% increased Caustic Arrow Duration",
			"8% increased Caustic Arrow Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Caustic Arrow Damage",
			"30% increased Caustic Arrow Duration",
			"12% increased Caustic Arrow Area of Effect",
		},
	},
	["Blade Flurry"] = {
		["MERCILESS"] = {
			"25% increased Blade Flurry Damage",
			"6% chance to Dodge Attacks at Maximum Blade Flurry stages",
			"8% increased Blade Flurry Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Blade Flurry Damage",
			"9% chance to Dodge Attacks at Maximum Blade Flurry stages",
			"12% increased Blade Flurry Area of Effect",
		},
	},
	["Clarity"] = {
		["MERCILESS"] = {
			"20% reduced Clarity Mana Reservation",
		},
		["ENDGAME"] = {
			"30% reduced Clarity Mana Reservation",
		},
	},
	["Cleave"] = {
		["MERCILESS"] = {
			"10% increased Cleave Attack Speed",
			"25% increased Cleave Damage",
			"8% increased Cleave Area of Effect",
		},
		["ENDGAME"] = {
			"15% increased Cleave Attack Speed",
			"40% increased Cleave Damage",
			"12% increased Cleave Area of Effect",
		},
	},
	["Cold Snap"] = {
		["MERCILESS"] = {
			"20% increased Cold Snap Cooldown Recovery Speed",
			"25% increased Cold Snap Damage",
			"8% increased Cold Snap Area of Effect",
		},
		["ENDGAME"] = {
			"30% increased Cold Snap Cooldown Recovery Speed",
			"40% increased Cold Snap Damage",
			"12% increased Cold Snap Area of Effect",
		},
	},
	["Conductivity"] = {
		["MERCILESS"] = {
			"20% increased Conductivity Curse Effect",
			"30% increased Conductivity Duration",
		},
		["ENDGAME"] = {
			"30% increased Conductivity Curse Effect",
			"45% increased Conductivity Duration",
		},
	},
	["Contagion"] = {
		["MERCILESS"] = {
			"25% increased Contagion Damage",
			"20% increased Contagion Duration",
			"8% increased Contagion Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Contagion Damage",
			"30% increased Contagion Duration",
			"12% increased Contagion Area of Effect",
		},
	},
	["Conversion Trap"] = {
		["MERCILESS"] = {
			"20% increased Conversion Trap Cooldown Recovery Speed",
			"Converted Enemies have 25% increased Damage",
		},
		["ENDGAME"] = {
			"30% increased Conversion Trap Cooldown Recovery Speed",
			"Converted Enemies have 40% increased Damage",
		},
	},
	["Convocation"] = {
		["MERCILESS"] = {
			"20% increased Convocation Cooldown Recovery Speed",
			"24% increased Convocation Buff Effect",
		},
		["ENDGAME"] = {
			"30% increased Convocation Cooldown Recovery Speed",
			"36% increased Convocation Buff Effect",
		},
	},
	["Cyclone"] = {
		["MERCILESS"] = {
			"10% increased Cyclone Attack Speed",
			"25% increased Cyclone Damage",
		},
		["ENDGAME"] = {
			"15% increased Cyclone Attack Speed",
			"40% increased Cyclone Damage",
		},
	},
	["Decoy Totem"] = {
		["MERCILESS"] = {
			"40% increased Decoy Totem Life",
			"16% increased Decoy Totem Area of Effect",
		},
		["ENDGAME"] = {
			"60% increased Decoy Totem Life",
			"24% increased Decoy Totem Area of Effect",
		},
	},
	["Desecrate"] = {
		["MERCILESS"] = {
			"Desecrate summons 2 additional corpses",
			"20% increased Desecrate Cooldown Recovery Speed",
		},
		["ENDGAME"] = {
			"Desecrate summons 3 additional corpses",
			"30% increased Desecrate Cooldown Recovery Speed",
		},
	},
	["Determination"] = {
		["MERCILESS"] = {
			"10% reduced Determination Mana Reservation",		
		},
		["ENDGAME"] = {
			"15% reduced Determination Mana Reservation",
		},
	},
	["Detonate Dead"] = {
		["MERCILESS"] = {
			"25% increased Detonate Dead Damage",
			"Detonate Dead has a 30% chance to detonate an additional Corpse",
			"8% increased Detonate Dead Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Detonate Dead Damage",
			"Detonate Dead has a 45% chance to detonate an additional Corpse",
			"12% increased Detonate Dead Area of Effect",
		},
	},
	["Devouring Totem"] = {
		["MERCILESS"] = {
			"24% increased Devouring Totem Leech per second",
			"40% increased Chance to consume an additional Corpse with Devouring Totem",
		},
		["ENDGAME"] = {
			"36% increased Devouring Totem Leech per second",
			"60% increased Chance to consume an additional Corpse with Devouring Totem",
		},
	},
	["Discharge"] = {
		["MERCILESS"] = {
			"20% chance for Discharge not to consume Charges",
			"25% increased Discharge Damage",
			"5% increased Discharge Radius",
		},
		["ENDGAME"] = {
			"30% chance for Discharge not to consume Charges",
			"40% increased Discharge Damage",
			"8% increased Discharge Radius",
		},
	},
	["Discipline"] = {
		["MERCILESS"] = {
			"14% reduced Discipline Mana Reservation",		
		},
		["ENDGAME"] = {
			"20% reduced Discipline Mana Reservation",
		},
	},
	["Dominating Blow"] = {
		["MERCILESS"] = {
			"24% increased Dominating Blow Damage",
			"20% increased Dominating Blow Duration",
			"Dominated Minions deal 20% increased Damage",
		},
		["ENDGAME"] = {
			"36% increased Dominating Blow Damage",
			"30% increased Dominating Blow Duration",
			"Dominated Minions deal 30% increased Damage",
		},
	},
	["Lacerate"] = {
		["MERCILESS"] = {
			"40% increased Lacerate Critical Strike Chance",
			"25% increased Lacerate Damage",
			"8% increased Lacerate Area of Effect",
		},
		["ENDGAME"] = {
			"60% increased Lacerate Critical Strike Chance",
			"40% increased Lacerate Damage",
			"12% increased Lacerate Area of Effect",
		},
	},
	["Double Strike"] = {
		["MERCILESS"] = {
			"10% increased Double Strike Attack Speed",
			"60% increased Double Strike Critical Strike Chance",
			"25% increased Double Strike Damage",
		},
		["ENDGAME"] = {
			"15% increased Double Strike Attack Speed",
			"90% increased Double Strike Critical Strike Chance",
			"40% increased Double Strike Damage",
		},
	},
	["Dual Strike"] = {
		["MERCILESS"] = {
			"10% increased Dual Strike Attack Speed",
			"60% increased Dual Strike Critical Strike Chance",	
			"25% increased Dual Strike Damage",
		},
		["ENDGAME"] = {
			"15% increased Dual Strike Attack Speed",
			"90% increased Dual Strike Critical Strike Chance",
			"40% increased Dual Strike Damage",
		},
	},
	["Earthquake"] = {
		["MERCILESS"] = {
			"25% increased Earthquake Damage",
			"20% reduced Earthquake Duration",
			"8% increased Earthquake Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Earthquake Damage",
			"30% reduced Earthquake Duration",
			"12% increased Earthquake Area of Effect",
		},
	},
	["Elemental Hit"] = {
		["MERCILESS"] = {
			"10% increased Elemental Hit Attack Speed",
			"Elemental Hit has +20% chance to Freeze, Shock and Ignite",
			"25% increased Elemental Hit Damage",
		},
		["ENDGAME"] = {
			"15% increased Elemental Hit Attack Speed",
			"Elemental Hit has +30% chance to Freeze, Shock and Ignite",
			"40% increased Elemental Hit Damage",
		},
	},
	["Elemental Weakness"] = {
		["MERCILESS"] = {
			"20% increased Elemental Weakness Curse Effect",
			"30% increased Elemental Weakness Duration",
		},
		["ENDGAME"] = {
			"30% increased Elemental Weakness Curse Effect",
			"45% increased Elemental Weakness Duration",
		},
	},
	["Enduring Cry"] = {
		["MERCILESS"] = {
			"20% increased Enduring Cry Cooldown Recovery Speed",
			"24% increased Enduring Cry Buff Effect",
		},
		["ENDGAME"] = {
			"30% increased Enduring Cry Cooldown Recovery Speed",
			"36% increased Enduring Cry Buff Effect",
		},
	},
	["Enfeeble"] = {
		["MERCILESS"] = {
			"20% increased Enfeeble Curse Effect",
			"30% increased Enfeeble Duration",
		},
		["ENDGAME"] = {
			"30% increased Enfeeble Curse Effect",
			"45% increased Enfeeble Duration",
		},
	},
	["Essence Drain"] = {
		["MERCILESS"] = {
			"25% increased Essence Drain Damage",
			"20% increased Essence Drain Duration",
		},
		["ENDGAME"] = {
			"40% increased Essence Drain Damage",
			"30% increased Essence Drain Duration",
		},
	},
	["Ethereal Knives"] = {
		["MERCILESS"] = {
			"25% increased Ethereal Knives Damage",
			"20% increased Ethereal Knives Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Ethereal Knives Damage",
			"30% increased Ethereal Knives Projectile Speed",
		},
	},
	["Explosive Arrow"] = {
		["MERCILESS"] = {
			"10% increased Explosive Arrow Attack Speed",
			"25% increased Explosive Arrow Damage",
			"8% increased Explosive Arrow Area of Effect",
		},
		["ENDGAME"] = {
			"15% increased Explosive Arrow Attack Speed",
			"40% increased Explosive Arrow Damage",
			"12% increased Explosive Arrow Area of Effect",
		},
	},
	["Fire Nova Mine"] = {
		["MERCILESS"] = {
			"20% increased Fire Nova Cast Speed",
			"25% increased Fire Nova Mine Damage",
			"Fire Nova Mine repeats an additional 1 times",
		},
		["ENDGAME"] = {
			"30% increased Fire Nova Cast Speed",
			"40% increased Fire Nova Mine Damage",
			"Fire Nova Mine repeats an additional 2 times",
		},
	},
	["Firestorm"] = {
		["MERCILESS"] = {
			"25% increased Firestorm Damage",
			"20% increased Firestorm Duration",
			"8% increased Firestorm explosion Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Firestorm Damage",
			"30% increased Firestorm Duration",
			"12% increased Firestorm explosion Area of Effect",
		},
	},
	["Fire Trap"] = {
		["MERCILESS"] = {
			"40% increased Fire Trap Burning Damage",
			"20% increased Fire Trap Cooldown Recovery Speed",
			"25% increased Fire Trap Damage",
		},
		["ENDGAME"] = {
			"60% increased Fire Trap Burning Damage",
			"30% increased Fire Trap Cooldown Recovery Speed",
			"40% increased Fire Trap Damage",
		},
	},
	["Fireball"] = {
		["MERCILESS"] = {
			"8% increased Fireball Cast Speed",
			"25% increased Fireball Damage",
			"Fireball has +20% chance to Ignite",
		},
		["ENDGAME"] = {
			"12% increased Fireball Cast Speed",
			"40% increased Fireball Damage",
			"Fireball has +30% chance to Ignite",
		},
	},
	["Flame Dash"] = {
		["MERCILESS"] = {
			"20% increased Flame Dash Cooldown Recovery Speed",
			"25% increased Flame Dash Damage",
		},
		["ENDGAME"] = {
			"30% increased Flame Dash Cooldown Recovery Speed",
			"40% increased Flame Dash Damage",
		},
	},
	["Flame Surge"] = {
		["MERCILESS"] = {
			"60% increased Flame Surge Critical Strike Chance",
			"25% increased Flame Surge Damage",
			"40% increased Flame Surge Damage against Burning Enemies",
		},
		["ENDGAME"] = {
			"90% increased Flame Surge Critical Strike Chance",
			"40% increased Flame Surge Damage",
			"60% increased Flame Surge Damage against Burning Enemies",
		},
	},
	["Flame Totem"] = {
		["MERCILESS"] = {
			"25% increased Flame Totem Damage",
			"1 additional Flame Totem Projectile",
			"20% increased Flame Totem Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Flame Totem Damage",
			"2 additional Flame Totem Projectiles",
			"30% increased Flame Totem Projectile Speed",
		},
	},
	["Flameblast"] = {
		["MERCILESS"] = {
			"60% increased Flameblast Critical Strike Chance",
			"25% increased Flameblast Damage",
			"8% increased Flameblast Area of Effect",
		},
		["ENDGAME"] = {
			"90% increased Flameblast Critical Strike Chance",
			"40% increased Flameblast Damage",
			"12% increased Flameblast Area of Effect",
		},
	},
	["Flammability"] = {
		["MERCILESS"] = {
			"20% increased Flammability Curse Effect",
			"30% increased Flammability Duration",
		},
		["ENDGAME"] = {
			"30% increased Flammability Curse Effect",
			"45% increased Flammability Duration",
		},
	},
	["Flesh Offering"] = {
		["MERCILESS"] = {
			"Flesh Offering grants an additional 14% increased Attack Speed",
			"30% increased Flesh Offering Duration",
		},
		["ENDGAME"] = {
			"Flesh Offering grants an additional 21% increased Attack Speed",
			"45% increased Flesh Offering Duration",
		},
	},
	["Flicker Strike"] = {
		["MERCILESS"] = {
			"20% increased Flicker Strike Cooldown Recovery Speed",
			"25% increased Flicker Strike Damage",
			"6% increased Flicker Strike Damage per Frenzy Charge",
		},
		["ENDGAME"] = {
			"30% increased Flicker Strike Cooldown Recovery Speed",
			"40% increased Flicker Strike Damage",
			"9% increased Flicker Strike Damage per Frenzy Charge",
		},
	},
	["Freeze Mine"] = {
		["MERCILESS"] = {
			"Freeze Mine causes Enemies to lose an additional 8% Cold Resistance while Frozen",
			"8% increased Freeze Mine Area of Effect",
		},
		["ENDGAME"] = {
			"Freeze Mine causes Enemies to lose an additional 12% Cold Resistance while Frozen",
			"12% increased Freeze Mine Area of Effect",
		},
	},
	["Freezing Pulse"] = {
		["MERCILESS"] = {
			"8% increased Freezing Pulse Cast Speed",
			"25% increased Freezing Pulse Damage",
			"20% increased Freezing Pulse Projectile Speed",
		},
		["ENDGAME"] = {
			"12% increased Freezing Pulse Cast Speed",
			"40% increased Freezing Pulse Damage",
			"30% increased Freezing Pulse Projectile Speed",
		},
	},
	["Frenzy"] = {
		["MERCILESS"] = {
			"25% increased Frenzy Damage",
			"6% increased Frenzy Damage per Frenzy Charge",
			"20% Chance on Frenzy to gain an additional Frenzy Charge",
		},
		["ENDGAME"] = {
			"40% increased Frenzy Damage",
			"9% increased Frenzy Damage per Frenzy Charge",
			"30% Chance on Frenzy to gain an additional Frenzy Charge",
		},
	},
	["Frost Blades"] = {
		["MERCILESS"] = {
			"25% increased Frost Blades Damage",
			"20% increased Frost Blades Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Frost Blades Damage",
			"30% increased Frost Blades Projectile Speed",
		},
	},
	["Frostbolt"] = {
		["MERCILESS"] = {
			"10% increased Frostbolt Cast Speed",
			"25% increased Frostbolt Damage",
			"Frostbolt has +10% chance to Freeze",
		},
		["ENDGAME"] = {
			"15% increased Frostbolt Cast Speed",
			"40% increased Frostbolt Damage",
			"Frostbolt has +15% chance to Freeze",
		},
	},
	["Frost Bomb"] = {
		["MERCILESS"] = {
			"20% increased Frost Bomb Cooldown Recovery Speed",
			"25% increased Frost Bomb Damage",
			"8% increased Frost Bomb Area of Effect",
		},
		["ENDGAME"] = {
			"30% increased Frost Bomb Cooldown Recovery Speed",
			"40% increased Frost Bomb Damage",
			"12% increased Frost Bomb Area of Effect",
		},
	},
	["Frost Wall"] = {
		["MERCILESS"] = {
			"20% increased Frost Wall Cooldown Recovery Speed",
			"24% increased Frost Wall Duration",
		},
		["ENDGAME"] = {
			"30% increased Frost Wall Cooldown Recovery Speed",
			"36% increased Frost Wall Duration",
		},
	},
	["Frostbite"] = {
		["MERCILESS"] = {
			"20% increased Frostbite Curse Effect",
			"30% increased Frostbite Duration",
		},
		["ENDGAME"] = {
			"30% increased Frostbite Curse Effect",
			"45% increased Frostbite Duration",
		},
	},
	["Glacial Cascade"] = {
		["MERCILESS"] = {
			"25% increased Glacial Cascade Damage",
			"60% of Glacial Cascade Physical Damage converted to Cold Damage",
			"8% increased Glacial Cascade Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Glacial Cascade Damage",
			"90% of Glacial Cascade Physical Damage converted to Cold Damage",
			"12% increased Glacial Cascade Area of Effect",
		},
	},
	["Glacial Hammer"] = {
		["MERCILESS"] = {
			"25% increased Glacial Hammer Damage",
			"Glacial Hammer has +20% chance to Freeze",
			"10% of Glacial Hammer Physical Damage gained as Extra Cold Damage",
		},
		["ENDGAME"] = {
			"40% increased Glacial Hammer Damage",
			"Glacial Hammer has +30% chance to Freeze",
			"15% of Glacial Hammer Physical Damage gained as Extra Cold Damage",
		},
	},
	["Grace"] = {
		["MERCILESS"] = {
			"10% reduced Grace Mana Reservation",
		},
		["ENDGAME"] = {
			"15% reduced Grace Mana Reservation",
		},
	},
	["Ground Slam"] = {
		["MERCILESS"] = {
			"Ground Slam has a 16% increased angle",
			"25% increased Ground Slam Damage",
			"8% increased Ground Slam Area of Effect",
		},
		["ENDGAME"] = {
			"Ground Slam has a 24% increased angle",
			"40% increased Ground Slam Damage",
			"12% increased Ground Slam Area of Effect",
		},
	},
	["Haste"] = {
		["MERCILESS"] = {
			"10% reduced Haste Mana Reservation",
			},
		["ENDGAME"] = {
			"15% reduced Haste Mana Reservation",
		},
	},
	["Hatred"] = {
		["MERCILESS"] = {
			"10% reduced Hatred Mana Reservation",
		},
		["ENDGAME"] = {
			"15% reduced Hatred Mana Reservation",
		},
	},
	["Heavy Strike"] = {
		["MERCILESS"] = {
			"10% increased Heavy Strike Attack Speed",
			"25% increased Heavy Strike Damage",
			"Heavy Strike has a 8% chance to deal Double Damage",
		},
		["ENDGAME"] = {
			"15% increased Heavy Strike Attack Speed",
			"40% increased Heavy Strike Damage",
			"Heavy Strike has a 12% chance to deal Double Damage",
		},
	},
	["Herald of Ash"] = {
		["MERCILESS"] = {
			"25% increased Herald of Ash Damage",
			"20% reduced Herald of Ash Mana Reservation",
		},
		["ENDGAME"] = {
			"40% increased Herald of Ash Damage",
			"30% reduced Herald of Ash Mana Reservation",
		},
	},
	["Herald of Ice"] = {
		["MERCILESS"] = {
			"25% increased Herald of Ice Damage",
			"20% reduced Herald of Ice Mana Reservation",
		},
		["ENDGAME"] = {
			"40% increased Herald of Ice Damage",
			"30% reduced Herald of Ice Mana Reservation",
		},
	},
	["Herald of Thunder"] = {
		["MERCILESS"] = {
			"25% increased Herald of Thunder Damage",
			"20% reduced Herald of Thunder Mana Reservation",
		},
		["ENDGAME"] = {
			"40% increased Herald of Thunder Damage",
			"30% reduced Herald of Thunder Mana Reservation",
		},
	},
	["Ice Crash"] = {
		["MERCILESS"] = {
			"25% increased Ice Crash Damage",
			"10% of Ice Crash Physical Damage gained as Extra Cold Damage",
			"8% increased Ice Crash Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Ice Crash Damage",
			"15% of Ice Crash Physical Damage gained as Extra Cold Damage",
			"12% increased Ice Crash Area of Effect",
		},
	},
	["Ice Nova"] = {
		["MERCILESS"] = {
			"25% increased Ice Nova Damage",
			"Ice Nova has +20% chance to Freeze",
			"8% increased Ice Nova Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Ice Nova Damage",
			"Ice Nova has +30% chance to Freeze",
			"12% increased Ice Nova Area of Effect",
		},
	},
	["Ice Shot"] = {
		["MERCILESS"] = {
			"25% increased Ice Shot Damage",
			"24% increased Ice Shot Duration",
			"8% increased Ice Shot Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Ice Shot Damage",
			"36% increased Ice Shot Duration",
			"12% increased Ice Shot Area of Effect",
		},
	},
	["Ice Spear"] = {
		["MERCILESS"] = {
			"25% increased Ice Spear Damage",
			"10% Chance to gain a Power Charge on Critical Strike with Ice Spear",
			"200% increased Ice Spear Critical Strike Chance in second form",
		},
		["ENDGAME"] = {
			"40% increased Ice Spear Damage",
			"15% Chance to gain a Power Charge on Critical Strike with Ice Spear",
			"300% increased Ice Spear Critical Strike Chance in second form",
		},
	},
	["Ice Trap"] = {
		["MERCILESS"] = {
			"20% increased Ice Trap Cooldown Recovery Speed",
			"25% increased Ice Trap Damage",
			"8% increased Ice Trap Area of Effect",
		},
		["ENDGAME"] = {
			"30% increased Ice Trap Cooldown Recovery Speed",
			"40% increased Ice Trap Damage",
			"12% increased Ice Trap Area of Effect",
		},
	},
	["Immortal Call"] = {
		["MERCILESS"] = {
			"34% increased Immortal Call Duration",
			"20% chance for Immortal Call to not consume Endurance Charges",
		},
		["ENDGAME"] = {
			"36% increased Immortal Call Duration",
			"30% chance for Immortal Call to not consume Endurance Charges",
		},
	},
	["Incinerate"] = {
		["MERCILESS"] = {
			"25% increased Incinerate Damage",
			"16% increased Incinerate Damage for each stage",
			"20% increased Incinerate Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Incinerate Damage",
			"24% increased Incinerate Damage for each stage",
			"30% increased Incinerate Projectile Speed",
		},
	},
	["Infernal Blow"] = {
		["MERCILESS"] = {
			"25% increased Infernal Blow Damage",
			"10% of Infernal Blow Physical Damage gained as Extra Fire Damage",
			"8% increased Infernal Blow Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Infernal Blow Damage",
			"15% of Infernal Blow Physical Damage gained as Extra Fire Damage",
			"12% increased Infernal Blow Area of Effect",
		},
	},
	["Kinetic Blast"] = {
		["MERCILESS"] = {
			"25% increased Kinetic Blast Damage",
			"Kinetic Blast has a 50% chance for an additional explosion",
			"8% increased Kinetic Blast Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Kinetic Blast Damage",
			"Kinetic Blast has a 75% chance for an additional explosion",
			"12% increased Kinetic Blast Area of Effect",
		},
	},
	["Leap Slam"] = {
		["MERCILESS"] = {
			"10% increased Leap Slam Attack Speed",
			"25% increased Leap Slam Damage",
			"8% increased Leap Slam Area of Effect",
		},
		["ENDGAME"] = {
			"15% increased Leap Slam Attack Speed",
			"40% increased Leap Slam Damage",
			"12% increased Leap Slam Area of Effect",
		},
	},
	["Lightning Arrow"] = {
		["MERCILESS"] = {
			"25% increased Lightning Arrow Damage",
			"Lightning Arrow hits an additional Enemy",
			"8% increased Lightning Arrow Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Lightning Arrow Damage",
			"Lightning Arrow hits 2 additional Enemies",
			"12% increased Lightning Arrow Area of Effect",
		},
	},
	["Lightning Strike"] = {
		["MERCILESS"] = {
			"25% increased Lightning Strike Damage",
			"2 additional Lightning Strike Projectiles",
			"+20% to Lightning Strike Pierce Chance",
		},
		["ENDGAME"] = {
			"40% increased Lightning Strike Damage",
			"3 additional Lightning Strike Projectiles",
			"+30% to Lightning Strike Pierce Chance",
		},
	},
	["Lightning Tendrils"] = {
		["MERCILESS"] = {
			"40% increased Lightning Tendrils Critical Strike Chance",
			"25% increased Lightning Tendrils Damage",
			"8% increased Lightning Tendrils Area of Effect",
		},
		["ENDGAME"] = {
			"60% increased Lightning Tendrils Critical Strike Chance",
			"40% increased Lightning Tendrils Damage",
			"12% increased Lightning Tendrils Area of Effect",
		},
	},
	["Lightning Trap"] = {
		["MERCILESS"] = {
			"20% increased Lightning Trap Cooldown Recovery Speed",
			"25% increased Lightning Trap Damage",
			"+20% Lightning Trap Pierce Chance",
		},
		["ENDGAME"] = {
			"30% increased Lightning Trap Cooldown Recovery Speed",
			"40% increased Lightning Trap Damage",
			"+30% Lightning Trap Pierce Chance",
		},
	},
	["Lightning Warp"] = {
		["MERCILESS"] = {
			"8% increased Lightning Warp Cast Speed",
			"25% increased Lightning Warp Damage",
			"20% reduced Lightning Warp Duration",
		},
		["ENDGAME"] = {
			"12% increased Lightning Warp Cast Speed",
			"40% increased Lightning Warp Damage",
			"30% reduced Lightning Warp Duration",
		},
	},
	["Magma Orb"] = {
		["MERCILESS"] = {
			"25% increased Magma Orb Damage",
			"Magma Orb Chains an additional time",
			"8% increased Magma Orb Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Magma Orb Damage",
			"Magma Orb Chains an additional 2 times",
			"12% increased Magma Orb Area of Effect",
		},
	},
	["Mirror Arrow"] = {
		["MERCILESS"] = {
			"Mirror Arrow and Mirror Arrow Clones have 10% increased Attack Speed",
			"20% increased Mirror Arrow Cooldown Recovery Speed",
			"Mirror Arrow and Mirror Arrow Clones deal 25% increased Damage",
		},
		["ENDGAME"] = {
			"Mirror Arrow and Mirror Arrow Clones have 15% increased Attack Speed",
			"30% increased Mirror Arrow Cooldown Recovery Speed",
			"Mirror Arrow and Mirror Arrow Clones deal 40% increased Damage",
		},
	},
	["Molten Shell"] = {
		["MERCILESS"] = {
			"100% increased Molten Shell Buff Effect",
			"25% increased Molten Shell Damage",
		},
		["ENDGAME"] = {
			"150% increased Molten Shell Buff Effect",
			"40% increased Molten Shell Damage",
		},
	},
	["Molten Strike"] = {
		["MERCILESS"] = {
			"25% increased Molten Strike Damage",
			"2 additional Molten Strike Projectiles",
			"8% increased Molten Strike Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Molten Strike Damage",
			"3 additional Molten Strike Projectiles",
			"12% increased Molten Strike Area of Effect",
		},
	},
	["Orb of Storms"] = {
		["MERCILESS"] = {
			"25% increased Orb of Storms Damage",
			"60% increased Orb of Storms Critical Strike Chance",
			"8% increased Orb of Storms Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Orb of Storms Damage",
			"90% increased Orb of Storms Critical Strike Chance",
			"12% increased Orb of Storms Area of Effect",
		},
	},
	["Phase Run"] = {
		["MERCILESS"] = {
			"24% increased Phase Run Duration",
			"20% chance for Phase Run to not consume Frenzy Charges",
		},
		["ENDGAME"] = {
			"36% increased Phase Run Duration",
			"30% chance for Phase Run to not consume Frenzy Charges",
		},
	},
	["Poacher's Mark"] = {
		["MERCILESS"] = {
			"20% increased Poacher's Mark Curse Effect",
			"30% increased Poacher's Mark Duration",
		},
		["ENDGAME"] = {
			"30% increased Poacher's Mark Curse Effect",
			"45% increased Poacher's Mark Duration",
		},
	},
	["Power Siphon"] = {
		["MERCILESS"] = {
			"10% increased Power Siphon Attack Speed",
			"25% increased Power Siphon Damage",
			"30% Chance to gain an additional Power Charge on Kill with Power Siphon",
		},
		["ENDGAME"] = {
			"15% increased Power Siphon Attack Speed",
			"40% increased Power Siphon Damage",
			"45% Chance to gain an additional Power Charge on Kill with Power Siphon",
		},
	},
	["Projectile Weakness"] = {
		["MERCILESS"] = {
			"20% increased Projectile Weakness Curse Effect",
			"30% increased Projectile Weakness Duration",
		},
		["ENDGAME"] = {
			"30% increased Projectile Weakness Curse Effect",
			"45% increased Projectile Weakness Duration",
		},
	},
	["Puncture"] = {
		["MERCILESS"] = {
			"25% increased Puncture Damage",
			"30% increased Puncture Duration",
			"20% Chance for Puncture to Maim on hit",
		},
		["ENDGAME"] = {
			"40% increased Puncture Damage",
			"45% increased Puncture Duration",
			"30% Chance for Puncture to Maim on hit",
		},
	},
	["Punishment"] = {
		["MERCILESS"] = {
			"20% increased Punishment Curse Effect",
			"30% increased Punishment Duration",
		},
		["ENDGAME"] = {
			"30% increased Punishment Curse Effect",
			"45% increased Punishment Duration",
		},
	},
	["Purity of Elements"] = {
		["MERCILESS"] = {
			"14% reduced Purity of Elements Mana Reservation",
		},
		["ENDGAME"] = {
			"20% reduced Purity of Elements Mana Reservation",
		},
	},
	["Purity of Fire"] = {
		["MERCILESS"] = {
			"14% reduced Purity of Fire Mana Reservation",
		},
		["ENDGAME"] = {
			"20% reduced Purity of Fire Mana Reservation",
		},
	},
	["Purity of Ice"] = {
		["MERCILESS"] = {
			"14% reduced Purity of Ice Mana Reservation",
		},
		["ENDGAME"] = {
			"20% reduced Purity of Ice Mana Reservation",
		},
	},
	["Purity of Lightning"] = {
		["MERCILESS"] = {
			"14% reduced Purity of Lightning Mana Reservation",
		},
		["ENDGAME"] = {
			"20% reduced Purity of Lightning Mana Reservation",
		},
	},
	["Rain of Arrows"] = {
		["MERCILESS"] = {
			"10% increased Rain of Arrows Attack Speed",
			"25% increased Rain of Arrows Damage",
			"8% increased Rain of Arrows Area of Effect",
		},
		["ENDGAME"] = {
			"15% increased Rain of Arrows Attack Speed",
			"40% increased Rain of Arrows Damage",
			"12% increased Rain of Arrows Area of Effect",
		},
	},
	["Raise Spectre"] = {
		["MERCILESS"] = {
			"Spectres have 25% increased Damage",
			"Spectres have 8% increased Attack and Cast Speed",
			"+24% to Raised Spectre Elemental Resistances",
		},
		["ENDGAME"] = {
			"Spectres have 40% increased Damage",
			"Spectres have 12% increased Attack and Cast Speed",
			"+36% to Raised Spectre Elemental Resistances",
		},
	},
	["Raise Zombie"] = {
		["MERCILESS"] = {
			"Zombies deal 25% increased Damage",
			"Zombies have 10% increased Attack Speed",
			"+24% to Raised Zombie Elemental Resistances",
		},
		["ENDGAME"] = {
			"Zombies deal 40% increased Damage",
			"Zombies have 15% increased Attack Speed",
			"+36% to Raised Zombie Elemental Resistances",
		},
	},
	["Rallying Cry"] = {
		["MERCILESS"] = {
			"50% increased Rallying Cry Buff Effect",
			"30% increased Rallying Cry Duration",
		},
		["ENDGAME"] = {
			"75% increased Rallying Cry Buff Effect",
			"45% increased Rallying Cry Duration",
		},
	},
	["Reave"] = {
		["MERCILESS"] = {
			"25% increased Reave Damage",
			"8% increased Reave Radius",
		},
		["ENDGAME"] = {
			"40% increased Reave Damage",
			"12% increased Reave Radius",
		},
	},
	["Reckoning"] = {
		["MERCILESS"] = {
			"20% increased Reckoning Cooldown Recovery Speed",
			"25% increased Reckoning Damage",
		},
		["ENDGAME"] = {
			"30% increased Reckoning Cooldown Recovery Speed",
			"40% increased Reckoning Damage",
		},
	},
	["Rejuvenation Totem"] = {
		["MERCILESS"] = {
			"30% increased Rejuvenation Totem Aura Effect",
			"10% of Rejuvenation Totem Life Regeneration added as Mana Regeneration",
		},
		["ENDGAME"] = {
			"45% increased Rejuvenation Totem Aura Effect",
			"15% of Rejuvenation Totem Life Regeneration added as Mana Regeneration",
		},
	},
	["Righteous Fire"] = {
		["MERCILESS"] = {
			"25% increased Righteous Fire Damage",
			"8% increased Righteous Fire Area of Effect",
			"Righteous Fire grants 20% increased Spell Damage",
		},
		["ENDGAME"] = {
			"40% increased Righteous Fire Damage",
			"12% increased Righteous Fire Area of Effect",
			"Righteous Fire grants 30% increased Spell Damage",
		},
	},
	["Riposte"] = {
		["MERCILESS"] = {
			"20% increased Riposte Cooldown Recovery Speed",
			"25% increased Riposte Damage",
		},
		["ENDGAME"] = {
			"30% increased Riposte Cooldown Recovery Speed",
			"40% increased Riposte Damage",
		},
	},
	["Scorching Ray"] = {
		["MERCILESS"] = {
			"8% increased Scorching Ray Cast Speed",
			"25% increased Scorching Ray Damage",
			"10% increased Scorching Ray beam length",
		},
		["ENDGAME"] = {
			"12% increased Scorching Ray Cast Speed",
			"40% increased Scorching Ray Damage",
			"15% increased Scorching Ray beam length",
		},
	},
	["Searing Bond"] = {
		["MERCILESS"] = {
			"25% increased Searing Bond Damage",
			"24% increased Searing Bond Totem Elemental Resistances",
			"40% increased Searing Bond Totem Placement Speed",
		},
		["ENDGAME"] = {
			"40% increased Searing Bond Damage",
			"36% increased Searing Bond Totem Elemental Resistances",
			"60% increased Searing Bond Totem Placement Speed",
		},
	},
	["Shield Charge"] = {
		["MERCILESS"] = {
			"10% increased Shield Charge Attack Speed",
			"25% increased Shield Charge Damage",
		},
		["ENDGAME"] = {
			"15% increased Shield Charge Attack Speed",
			"40% increased Shield Charge Damage",
		},
	},
	["Shock Nova"] = {
		["MERCILESS"] = {
			"25% increased Shock Nova Damage",
			"Shock Nova ring deals 40% increased Damage",
			"8% increased Shock Nova Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Shock Nova Damage",
			"Shock Nova ring deals 60% increased Damage",
			"12% increased Shock Nova Area of Effect",
		},
	},
	["Shockwave Totem"] = {
		["MERCILESS"] = {
			"10% increased Shockwave Totem Cast Speed",
			"25% increased Shockwave Totem Damage",
			"8% increased Shockwave Totem Area of Effect",
		},
		["ENDGAME"] = {
			"15% increased Shockwave Totem Cast Speed",
			"40% increased Shockwave Totem Damage",
			"12% increased Shockwave Totem Area of Effect",
		},
	},
	["Shrapnel Shot"] = {
		["MERCILESS"] = {
			"25% increased Shrapnel Shot Damage",
			"10% of Shrapnel Shot Physical damage added as Lightning Damage",
			"8% increased Shrapnel Shot Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Shrapnel Shot Damage",
			"15% of Shrapnel Shot Physical damage added as Lightning Damage",
			"12% increased Shrapnel Shot Area of Effect",
		},
	},
	["Siege Ballista"] = {
		["MERCILESS"] = {
			"10% increased Siege Ballista Attack Speed",
			"25% increased Siege Ballista Damage",
			"30% increased Siege Ballista Totem Placement Speed",
		},
		["ENDGAME"] = {
			"15% increased Siege Ballista Attack Speed",
			"40% increased Siege Ballista Damage",
			"45% increased Siege Ballista Totem Placement Speed",
		},
	},
	["Smoke Mine"] = {
		["MERCILESS"] = {
			"20% increased Smoke Mine Duration",
			"Smoke Mine grants additional 20% increased Movement Speed",
		},
		["ENDGAME"] = {
			"30% increased Smoke Mine Duration",
			"Smoke Mine grants additional 30% increased Movement Speed",
		},
	},
	["Spark"] = {
		["MERCILESS"] = {
			"25% increased Spark Damage",
			"2 additional Spark Projectiles",
			"20% increased Spark Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Spark Damage",
			"3 additional Spark Projectiles",
			"30% increased Spark Projectile Speed",
		},
	},
	["Spectral Throw"] = {
		["MERCILESS"] = {
			"25% increased Spectral Throw Damage",
			"20% reduced Spectral Throw Projectile Deceleration",
			"20% increased Spectral Throw Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Spectral Throw Damage",
			"30% reduced Spectral Throw Projectile Deceleration",
			"30% increased Spectral Throw Projectile Speed",
		},
	},
	["Spirit Offering"] = {
		["MERCILESS"] = {
			"30% increased Spirit Offering Duration",
			"Spirit Offering grants +8% of Physical Damage as Extra Chaos Damage",
		},
		["ENDGAME"] = {
			"45% increased Spirit Offering Duration",
			"Spirit Offering grants +12% of Physical Damage as Extra Chaos Damage",
		},
	},
	["Split Arrow"] = {
		["MERCILESS"] = {
			"60% increased Split Arrow Critical Strike Chance",
			"25% increased Split Arrow Damage",
			"2 additional Split Arrow Projectiles",
		},
		["ENDGAME"] = {
			"90% increased Split Arrow Critical Strike Chance",
			"40% increased Split Arrow Damage",
			"3 additional Split Arrow Projectiles",
		},
	},
	["Static Strike"] = {
		["MERCILESS"] = {
			"25% increased Static Strike Damage",
			"30% reduced Static Strike Duration",
			"8% increased Static Strike Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Static Strike Damage",
			"45% reduced Static Strike Duration",
			"12% increased Static Strike Area of Effect",
		},
	},
	["Storm Call"] = {
		["MERCILESS"] = {
			"25% increased Storm Call Damage",
			"20% reduced Storm Call Duration",
			"8% increased Storm Call Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Storm Call Damage",
			"30% reduced Storm Call Duration",
			"12% increased Storm Call Area of Effect",
		},
	},
	["Summon Chaos Golem"] = {
		["MERCILESS"] = {
			"+24% to Chaos Golem Elemental Resistances",
			"75% increased Effect of the Buff granted by your Chaos Golems",
			"Chaos Golems deal 25% increased Damage",
		},
		["ENDGAME"] = {
			"+36% to Chaos Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Chaos Golems",
			"Chaos Golems deal 40% increased Damage",
		},
	},
	["Summon Flame Golem"] = {
		["MERCILESS"] = {
			"+24% to increased Flame Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Flame Golems",
			"Flame Golems have 25% increased Damage",
		},
		["ENDGAME"] = {
			"+36% to increased Flame Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Flame Golems",
			"Flame Golems have 40% increased Damage",
		},
	},
	["Summon Ice Golem"] = {
		["MERCILESS"] = {
			"+24% to Ice Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Ice Golems",
			"Ice Golems deal 25% increased Damage",
		},
		["ENDGAME"] = {
			"+36% to Ice Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Ice Golems",
			"Ice Golems deal 40% increased Damage",
		},
	},
	["Summon Lightning Golem"] = {
		["MERCILESS"] = {
			"+24% to Lightning Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Lightning Golems",
			"Lightning Golems deal 25% increased Damage",
		},
		["ENDGAME"] = {
			"+36% to Lightning Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Lightning Golems",
			"Lightning Golems deal 40% increased Damage",
		},
	},
	["Summon Raging Spirit"] = {
		["MERCILESS"] = {
			"Raging Spirits have 25% increased Damage",
			"Summon Raging Spirit has 12% chance to summon an extra Minion",
			"20% increased Summon Raging Spirit Duration",
		},
		["ENDGAME"] = {
			"Raging Spirits have 40% increased Damage",
			"Summon Raging Spirit has 18% chance to summon an extra Minion",
			"30% increased Summon Raging Spirit Duration",
		},
	},
	["Summon Skeletons"] = {
		["MERCILESS"] = {
			"Skeletons deal 25% increased Damage",
			"Summon 1 additional Skeleton Warrior with Summon Skeletons",
		},
		["ENDGAME"] = {
			"Skeletons deal 40% increased Damage",
			"Summon 2 additional Skeleton Warriors with Summon Skeletons",
		},
	},
	["Summon Stone Golem"] = {
		["MERCILESS"] = {
			"+24% to Stone Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Stone Golems",
			"Stone Golems deal 25% increased Damage",
		},
		["ENDGAME"] = {
			"+36% to Stone Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Stone Golems",
			"Stone Golems deal 40% increased Damage",
		},
	},
	["Sunder"] = {
		["MERCILESS"] = {
			"10% increased Sunder Attack Speed",
			"25% increased Sunder Damage",
			"8% increased Sunder Area of Effect",
		},
		["ENDGAME"] = {
			"15% increased Sunder Attack Speed",
			"40% increased Sunder Damage",
			"12% increased Sunder Area of Effect",
		},
	},
	["Sweep"] = {
		["MERCILESS"] = {
			"25% increased Sweep Damage",
			"+20% Sweep Knockback Chance",
			"8% increased Sweep Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Sweep Damage",
			"+30% Sweep Knockback Chance",
			"12% increased Sweep Area of Effect",
		},
	},
	["Tempest Shield"] = {
		["MERCILESS"] = {
			"25% increased Tempest Shield Damage",
			"Tempest Shield chains an additional 2 times",
		},
		["ENDGAME"] = {
			"40% increased Tempest Shield Damage",
			"Tempest Shield chains an additional 3 times",
		},
	},
	["Temporal Chains"] = {
		["MERCILESS"] = {
			"20% increased Temporal Chains Curse Effect",
			"30% increased Temporal Chains Duration",
		},
		["ENDGAME"] = {
			"30% increased Temporal Chains Curse Effect",
			"45% increased Temporal Chains Duration",
		},
	},
	["Tornado Shot"] = {
		["MERCILESS"] = {
			"60% increased Tornado Shot Critical Strike Chance",
			"25% increased Tornado Shot Damage",
			"1 secondary Tornado Shot Projectile",
		},
		["ENDGAME"] = {
			"90% increased Tornado Shot Critical Strike Chance",
			"40% increased Tornado Shot Damage",
			"2 secondary Tornado Shot Projectiles",
		},
	},
	["Vengeance"] = {
		["MERCILESS"] = {
			"20% increased Vengeance Cooldown Recovery Speed",
			"25% increased Vengeance Damage",
		},
		["ENDGAME"] = {
			"30% increased Vengeance Cooldown Recovery Speed",
			"40% increased Vengeance Damage",
		},
	},
	["Vigilant Strike"] = {
		["MERCILESS"] = {
			"25% increased Vigilant Strike Damage",
			"30% increased Vigilant Strike Fortify Duration",
		},
		["ENDGAME"] = {
			"40% increased Vigilant Strike Damage",
			"45% increased Vigilant Strike Fortify Duration",
		},
	},
	["Viper Strike"] = {
		["MERCILESS"] = {
			"60% increased Viper Strike Critical Strike Chance",
			"25% increased Viper Strike Damage",
			"20% increased Viper Strike Duration",
		},
		["ENDGAME"] = {
			"90% increased Viper Strike Critical Strike Chance",
			"40% increased Viper Strike Damage",
			"30% increased Viper Strike Duration",
		},
	},
	["Vitality"] = {
		["MERCILESS"] = {
			"14% reduced Vitality Mana Reservation",
		},
		["ENDGAME"] = {
			"20% reduced Vitality Mana Reservation",
		},
	},
	["Vortex"] = {
		["MERCILESS"] = {
			"25% increased Vortex Damage",
			"20% increased Vortex Duration",
			"8% increased Vortex Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Vortex Damage",
			"30% increased Vortex Duration",
			"12% increased Vortex Area of Effect",
		},
	},
	["Vulnerability"] = {
		["MERCILESS"] = {
			"20% increased Vulnerability Curse Effect",
			"30% increased Vulnerability Duration",
		},
		["ENDGAME"] = {
			"30% increased Vulnerability Curse Effect",
			"45% increased Vulnerability Duration",
		},
	},
	["Warlord's Mark"] = {
		["MERCILESS"] = {
			"20% increased Warlord's Mark Curse Effect",
			"30% increased Warlord's Mark Duration",
		},
		["ENDGAME"] = {
			"30% increased Warlord's Mark Curse Effect",
			"45% increased Warlord's Mark Duration",
		},
	},
	["Whirling Blades"] = {
		["MERCILESS"] = {
			"10% increased Whirling Blades Attack Speed",
			"25% increased Whirling Blades Damage",
		},
		["ENDGAME"] = {
			"15% increased Whirling Blades Attack Speed",
			"40% increased Whirling Blades Damage",
		},
	},
	["Wild Strike"] = {
		["MERCILESS"] = {
			"25% increased Wild Strike Damage",
			"Wild Strike Chains an additional 4 times",
			"24% increased Wild Strike Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Wild Strike Damage",
			"Wild Strike Chains an additional 6 times",
			"36% increased Wild Strike Area of Effect",
		},
	},
	["Wither"] = {
		["MERCILESS"] = {
			"24% increased Wither Duration",
			"8% increased Wither Area of Effect",
		},
		["ENDGAME"] = {
			"36% increased Wither Duration",
			"12% increased Wither Area of Effect",
		},
	},
	["Wrath"] = {
		["MERCILESS"] = {
			"10% reduced Wrath Mana Reservation",
		},
		["ENDGAME"] = {
			"15% reduced Wrath Mana Reservation",
		},
	},
}