return {[1]={stats={[1]="base_number_of_sigils_allowed_per_target"}},[2]={lang={English={[1]={[1]={k="milliseconds_to_seconds_2dp",v=1},limit={[1]={[1]="#",[2]="#"}},text="Can be Detached for a total Duration of %1% seconds"}}},name="base_secondary_duration_identifier",stats={[1]="base_secondary_skill_effect_duration"}},[3]={lang={English={[1]={[1]={k="milliseconds_to_seconds_2dp",v=1},limit={[1]={[1]="#",[2]="#"}},text="Can be Attached for a total Duration of %1% seconds"}}},name="base_duration_identifier",stats={[1]="base_skill_effect_duration"}},[4]={lang={English={[1]={[1]={k="milliseconds_to_seconds_2dp",v=1},limit={[1]={[1]="#",[2]="#"}},text="Base Debuff Duration is %1% seconds"}}},name="base_tertiary_duration_identifier",stats={[1]="base_tertiary_skill_effect_duration"}},[5]={lang={English={[1]={limit={[1]={[1]=1,[2]=1}},text="Can have %1% Brand Attached to an Enemy"},[2]={limit={[1]={[1]=2,[2]="#"}},text="Can have %1% Brands Attached to an Enemy"}}},name="brand_target_limit",stats={[1]="brands_per_target_limit"}},[6]={lang={English={[1]={limit={[1]={[1]=1,[2]=1}},text="Sends beam to the Branded Enemy"},[2]={limit={[1]={[1]=2,[2]="#"}},text="Sends beams to %1% Enemies, including the Branded Enemy"}}},name="storm_brand_beam_num",stats={[1]="conduit_sigil_number_of_beam_targets"}},[7]={lang={English={[1]={[1]={k="milliseconds_to_seconds_2dp",v=1},limit={[1]={[1]=1,[2]="#"}},text="Can be Detached for a total Duration of %1% seconds"}}},name="secondary_skill_duration",stats={[1]="secondary_skill_effect_duration"}},[8]={lang={English={[1]={limit={[1]={[1]=1,[2]="#"}},text="Deals %1%%% more Damage to Branded Enemy"},[2]={[1]={k="negate",v=1},limit={[1]={[1]="#",[2]=-1}},text="Deals %1%%% less Damage to Branded Enemy"}}},name="sigil_attached_target_damage_final",stats={[1]="sigil_attached_target_damage_+%_final"}},[9]={lang={English={[1]={[1]={k="milliseconds_to_seconds_2dp",v=1},limit={[1]={[1]=1000,[2]=1000}},text="Activates every %1% second while Attached"},[2]={[1]={k="milliseconds_to_seconds_2dp",v=1},limit={[1]={[1]="#",[2]="#"}},text="Activates every %1% seconds while Attached"}}},name="sigil_activate_frequency",stats={[1]="sigil_repeat_frequency_ms"}},[10]={lang={English={[1]={[1]={k="milliseconds_to_seconds_2dp",v=1},limit={[1]={[1]=1,[2]="#"}},text="Can be Attached for a total Duration of %1% seconds"}}},name="skill_duration",stats={[1]="skill_effect_duration"}},[11]={lang={English={[1]={[1]={k="milliseconds_to_seconds_2dp",v=1},limit={[1]={[1]=1,[2]="#"}},text="Debuff Lasts %1% seconds"}}},name="tertiary_buff_duration",stats={[1]="tertiary_buff_effect_duration"}},["base_number_of_sigils_allowed_per_target"]=1,["base_secondary_skill_effect_duration"]=2,["base_skill_effect_duration"]=3,["base_tertiary_skill_effect_duration"]=4,["brands_per_target_limit"]=5,["conduit_sigil_number_of_beam_targets"]=6,parent="skill_stat_descriptions",["secondary_skill_effect_duration"]=7,["sigil_attached_target_damage_+%_final"]=8,["sigil_repeat_frequency_ms"]=9,["skill_effect_duration"]=10,["tertiary_buff_effect_duration"]=11}