-- This file is automatically generated, do not edit!
-- Path of Building
--
-- Strength support gems
-- Skill data (c) Grinding Gear Games
--
local skills, mod, flag, skill = ...

skills["SupportAddedFireDamage"] = {
	name = "Added Fire Damage",
	color = 1,
	support = true,
	requireSkillTypes = { 10, 1, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "fire_damage_+%", 0.5 },
	},
	stats = {
		"physical_damage_%_to_add_as_fire",
	},
	levels = {
		[1] = { 25, manaMultiplier = 20, levelRequirement = 8, statInterpolation = { }, },
		[2] = { 26, manaMultiplier = 20, levelRequirement = 10, statInterpolation = { }, },
		[3] = { 27, manaMultiplier = 20, levelRequirement = 13, statInterpolation = { }, },
		[4] = { 28, manaMultiplier = 20, levelRequirement = 17, statInterpolation = { }, },
		[5] = { 29, manaMultiplier = 20, levelRequirement = 21, statInterpolation = { }, },
		[6] = { 30, manaMultiplier = 20, levelRequirement = 25, statInterpolation = { }, },
		[7] = { 31, manaMultiplier = 20, levelRequirement = 29, statInterpolation = { }, },
		[8] = { 32, manaMultiplier = 20, levelRequirement = 33, statInterpolation = { }, },
		[9] = { 33, manaMultiplier = 20, levelRequirement = 37, statInterpolation = { }, },
		[10] = { 34, manaMultiplier = 20, levelRequirement = 40, statInterpolation = { }, },
		[11] = { 35, manaMultiplier = 20, levelRequirement = 43, statInterpolation = { }, },
		[12] = { 36, manaMultiplier = 20, levelRequirement = 46, statInterpolation = { }, },
		[13] = { 37, manaMultiplier = 20, levelRequirement = 49, statInterpolation = { }, },
		[14] = { 38, manaMultiplier = 20, levelRequirement = 52, statInterpolation = { }, },
		[15] = { 39, manaMultiplier = 20, levelRequirement = 55, statInterpolation = { }, },
		[16] = { 40, manaMultiplier = 20, levelRequirement = 58, statInterpolation = { }, },
		[17] = { 41, manaMultiplier = 20, levelRequirement = 61, statInterpolation = { }, },
		[18] = { 42, manaMultiplier = 20, levelRequirement = 64, statInterpolation = { }, },
		[19] = { 43, manaMultiplier = 20, levelRequirement = 67, statInterpolation = { }, },
		[20] = { 44, manaMultiplier = 20, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 45, manaMultiplier = 20, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 46, manaMultiplier = 20, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 47, manaMultiplier = 20, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 48, manaMultiplier = 20, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 49, manaMultiplier = 20, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 50, manaMultiplier = 20, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 51, manaMultiplier = 20, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 52, manaMultiplier = 20, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 53, manaMultiplier = 20, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 54, manaMultiplier = 20, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportBloodMagic"] = {
	name = "Blood Magic",
	color = 1,
	support = true,
	requireSkillTypes = { },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "base_mana_cost_-%", 0.5 },
	},
	stats = {
		"base_use_life_in_place_of_mana",
	},
	levels = {
		[1] = { manaMultiplier = 145, levelRequirement = 31, statInterpolation = { }, },
		[2] = { manaMultiplier = 142, levelRequirement = 34, statInterpolation = { }, },
		[3] = { manaMultiplier = 139, levelRequirement = 36, statInterpolation = { }, },
		[4] = { manaMultiplier = 137, levelRequirement = 38, statInterpolation = { }, },
		[5] = { manaMultiplier = 134, levelRequirement = 40, statInterpolation = { }, },
		[6] = { manaMultiplier = 132, levelRequirement = 42, statInterpolation = { }, },
		[7] = { manaMultiplier = 129, levelRequirement = 44, statInterpolation = { }, },
		[8] = { manaMultiplier = 126, levelRequirement = 46, statInterpolation = { }, },
		[9] = { manaMultiplier = 124, levelRequirement = 48, statInterpolation = { }, },
		[10] = { manaMultiplier = 121, levelRequirement = 50, statInterpolation = { }, },
		[11] = { manaMultiplier = 118, levelRequirement = 52, statInterpolation = { }, },
		[12] = { manaMultiplier = 116, levelRequirement = 54, statInterpolation = { }, },
		[13] = { manaMultiplier = 113, levelRequirement = 56, statInterpolation = { }, },
		[14] = { manaMultiplier = 111, levelRequirement = 58, statInterpolation = { }, },
		[15] = { manaMultiplier = 108, levelRequirement = 60, statInterpolation = { }, },
		[16] = { manaMultiplier = 105, levelRequirement = 62, statInterpolation = { }, },
		[17] = { manaMultiplier = 103, levelRequirement = 64, statInterpolation = { }, },
		[18] = { manaMultiplier = 100, levelRequirement = 66, statInterpolation = { }, },
		[19] = { manaMultiplier = 97, levelRequirement = 68, statInterpolation = { }, },
		[20] = { manaMultiplier = 96, levelRequirement = 70, statInterpolation = { }, },
		[21] = { manaMultiplier = 93, levelRequirement = 72, statInterpolation = { }, },
		[22] = { manaMultiplier = 90, levelRequirement = 74, statInterpolation = { }, },
		[23] = { manaMultiplier = 87, levelRequirement = 76, statInterpolation = { }, },
		[24] = { manaMultiplier = 84, levelRequirement = 78, statInterpolation = { }, },
		[25] = { manaMultiplier = 81, levelRequirement = 80, statInterpolation = { }, },
		[26] = { manaMultiplier = 78, levelRequirement = 82, statInterpolation = { }, },
		[27] = { manaMultiplier = 75, levelRequirement = 84, statInterpolation = { }, },
		[28] = { manaMultiplier = 72, levelRequirement = 86, statInterpolation = { }, },
		[29] = { manaMultiplier = 69, levelRequirement = 88, statInterpolation = { }, },
		[30] = { manaMultiplier = 66, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportBloodlust"] = {
	name = "Bloodlust",
	color = 1,
	support = true,
	requireSkillTypes = { 24, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	statMap = {
		["support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies"] = {
			mod("PhysicalDamage", "MORE", nil, ModFlag.Melee, 0, { type = "ActorCondition", actor = "enemy", var = "Bleeding" }),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "melee_damage_vs_bleeding_enemies_+%", 0.5 },
	},
	stats = {
		"support_bloodlust_melee_physical_damage_+%_final_vs_bleeding_enemies",
		"cannot_cause_bleeding",
	},
	levels = {
		[1] = { 40, manaMultiplier = 25, levelRequirement = 18, statInterpolation = { }, },
		[2] = { 41, manaMultiplier = 25, levelRequirement = 22, statInterpolation = { }, },
		[3] = { 42, manaMultiplier = 25, levelRequirement = 26, statInterpolation = { }, },
		[4] = { 43, manaMultiplier = 25, levelRequirement = 29, statInterpolation = { }, },
		[5] = { 44, manaMultiplier = 25, levelRequirement = 32, statInterpolation = { }, },
		[6] = { 45, manaMultiplier = 25, levelRequirement = 35, statInterpolation = { }, },
		[7] = { 46, manaMultiplier = 25, levelRequirement = 38, statInterpolation = { }, },
		[8] = { 47, manaMultiplier = 25, levelRequirement = 41, statInterpolation = { }, },
		[9] = { 48, manaMultiplier = 25, levelRequirement = 44, statInterpolation = { }, },
		[10] = { 49, manaMultiplier = 25, levelRequirement = 47, statInterpolation = { }, },
		[11] = { 50, manaMultiplier = 25, levelRequirement = 50, statInterpolation = { }, },
		[12] = { 51, manaMultiplier = 25, levelRequirement = 53, statInterpolation = { }, },
		[13] = { 52, manaMultiplier = 25, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 53, manaMultiplier = 25, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 54, manaMultiplier = 25, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 55, manaMultiplier = 25, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 56, manaMultiplier = 25, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 57, manaMultiplier = 25, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 58, manaMultiplier = 25, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 59, manaMultiplier = 25, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 60, manaMultiplier = 25, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 61, manaMultiplier = 25, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 62, manaMultiplier = 25, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 63, manaMultiplier = 25, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 64, manaMultiplier = 25, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 65, manaMultiplier = 25, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 66, manaMultiplier = 25, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 67, manaMultiplier = 25, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 68, manaMultiplier = 25, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 69, manaMultiplier = 25, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportCastOnMeleeKill"] = {
	name = "Cast on Melee Kill",
	color = 1,
	support = true,
	requireSkillTypes = { 24, 36, },
	addSkillTypes = { 42, },
	excludeSkillTypes = { 37, 41, 30, 44, 61, },
	statMap = {
		["support_cast_on_melee_kill_spell_damage_+%_final"] = {
			mod("Damage", "MORE", nil, ModFlag.Spell),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "damage_+%", 0.5 },
	},
	stats = {
		"cast_linked_spells_on_melee_kill_%",
		"support_cast_on_melee_kill_spell_damage_+%_final",
		"spell_uncastable_if_triggerable",
	},
	levels = {
		[1] = { 100, 20, cooldown = 0.25, levelRequirement = 38, manaMultiplier = 40, statInterpolation = { }, },
		[2] = { 100, 21, cooldown = 0.25, levelRequirement = 40, manaMultiplier = 40, statInterpolation = { }, },
		[3] = { 100, 22, cooldown = 0.25, levelRequirement = 42, manaMultiplier = 40, statInterpolation = { }, },
		[4] = { 100, 23, cooldown = 0.25, levelRequirement = 44, manaMultiplier = 40, statInterpolation = { }, },
		[5] = { 100, 24, cooldown = 0.25, levelRequirement = 46, manaMultiplier = 40, statInterpolation = { }, },
		[6] = { 100, 25, cooldown = 0.25, levelRequirement = 48, manaMultiplier = 40, statInterpolation = { }, },
		[7] = { 100, 26, cooldown = 0.25, levelRequirement = 50, manaMultiplier = 40, statInterpolation = { }, },
		[8] = { 100, 27, cooldown = 0.25, levelRequirement = 52, manaMultiplier = 40, statInterpolation = { }, },
		[9] = { 100, 28, cooldown = 0.25, levelRequirement = 54, manaMultiplier = 40, statInterpolation = { }, },
		[10] = { 100, 29, cooldown = 0.25, levelRequirement = 56, manaMultiplier = 40, statInterpolation = { }, },
		[11] = { 100, 30, cooldown = 0.25, levelRequirement = 58, manaMultiplier = 40, statInterpolation = { }, },
		[12] = { 100, 31, cooldown = 0.25, levelRequirement = 60, manaMultiplier = 40, statInterpolation = { }, },
		[13] = { 100, 32, cooldown = 0.25, levelRequirement = 62, manaMultiplier = 40, statInterpolation = { }, },
		[14] = { 100, 33, cooldown = 0.25, levelRequirement = 64, manaMultiplier = 40, statInterpolation = { }, },
		[15] = { 100, 34, cooldown = 0.25, levelRequirement = 65, manaMultiplier = 40, statInterpolation = { }, },
		[16] = { 100, 35, cooldown = 0.25, levelRequirement = 66, manaMultiplier = 40, statInterpolation = { }, },
		[17] = { 100, 36, cooldown = 0.25, levelRequirement = 67, manaMultiplier = 40, statInterpolation = { }, },
		[18] = { 100, 37, cooldown = 0.25, levelRequirement = 68, manaMultiplier = 40, statInterpolation = { }, },
		[19] = { 100, 38, cooldown = 0.25, levelRequirement = 69, manaMultiplier = 40, statInterpolation = { }, },
		[20] = { 100, 39, cooldown = 0.25, levelRequirement = 70, manaMultiplier = 40, statInterpolation = { }, },
		[21] = { 100, 40, cooldown = 0.25, levelRequirement = 72, manaMultiplier = 40, statInterpolation = { }, },
		[22] = { 100, 41, cooldown = 0.25, levelRequirement = 74, manaMultiplier = 40, statInterpolation = { }, },
		[23] = { 100, 42, cooldown = 0.25, levelRequirement = 76, manaMultiplier = 40, statInterpolation = { }, },
		[24] = { 100, 43, cooldown = 0.25, levelRequirement = 78, manaMultiplier = 40, statInterpolation = { }, },
		[25] = { 100, 44, cooldown = 0.25, levelRequirement = 80, manaMultiplier = 40, statInterpolation = { }, },
		[26] = { 100, 45, cooldown = 0.25, levelRequirement = 82, manaMultiplier = 40, statInterpolation = { }, },
		[27] = { 100, 46, cooldown = 0.25, levelRequirement = 84, manaMultiplier = 40, statInterpolation = { }, },
		[28] = { 100, 47, cooldown = 0.25, levelRequirement = 86, manaMultiplier = 40, statInterpolation = { }, },
		[29] = { 100, 48, cooldown = 0.25, levelRequirement = 88, manaMultiplier = 40, statInterpolation = { }, },
		[30] = { 100, 49, cooldown = 0.25, levelRequirement = 90, manaMultiplier = 40, statInterpolation = { }, },
	},
}
skills["SupportCastOnDamageTaken"] = {
	name = "Cast when Damage Taken",
	color = 1,
	support = true,
	requireSkillTypes = { 36, },
	addSkillTypes = { 42, },
	excludeSkillTypes = { 37, 41, 30, 44, 61, },
	statMap = {
		["cast_on_damage_taken_damage_+%_final"] = {
			mod("Damage", "MORE", nil),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "damage_+%", 0.5 },
	},
	stats = {
		"cast_on_damage_taken_%",
		"cast_on_damage_taken_threshold",
		"cast_on_damage_taken_damage_+%_final",
		"local_support_gem_max_skill_level_requirement_to_support",
		"spell_uncastable_if_triggerable",
		"base_skill_show_average_damage_instead_of_dps",
	},
	levels = {
		[1] = { 100, 528, -70, 38, cooldown = 0.25, levelRequirement = 38, statInterpolation = { }, },
		[2] = { 100, 583, -66, 40, cooldown = 0.25, levelRequirement = 40, statInterpolation = { }, },
		[3] = { 100, 661, -62, 42, cooldown = 0.25, levelRequirement = 42, statInterpolation = { }, },
		[4] = { 100, 725, -58, 44, cooldown = 0.25, levelRequirement = 44, statInterpolation = { }, },
		[5] = { 100, 812, -54, 46, cooldown = 0.25, levelRequirement = 46, statInterpolation = { }, },
		[6] = { 100, 897, -50, 48, cooldown = 0.25, levelRequirement = 48, statInterpolation = { }, },
		[7] = { 100, 1003, -46, 50, cooldown = 0.25, levelRequirement = 50, statInterpolation = { }, },
		[8] = { 100, 1107, -42, 52, cooldown = 0.25, levelRequirement = 52, statInterpolation = { }, },
		[9] = { 100, 1221, -38, 54, cooldown = 0.25, levelRequirement = 54, statInterpolation = { }, },
		[10] = { 100, 1354, -34, 56, cooldown = 0.25, levelRequirement = 56, statInterpolation = { }, },
		[11] = { 100, 1485, -30, 58, cooldown = 0.25, levelRequirement = 58, statInterpolation = { }, },
		[12] = { 100, 1635, -26, 60, cooldown = 0.25, levelRequirement = 60, statInterpolation = { }, },
		[13] = { 100, 1804, -22, 62, cooldown = 0.25, levelRequirement = 62, statInterpolation = { }, },
		[14] = { 100, 1980, -18, 64, cooldown = 0.25, levelRequirement = 64, statInterpolation = { }, },
		[15] = { 100, 2184, -14, 65, cooldown = 0.25, levelRequirement = 65, statInterpolation = { }, },
		[16] = { 100, 2394, -10, 66, cooldown = 0.25, levelRequirement = 66, statInterpolation = { }, },
		[17] = { 100, 2621, -6, 67, cooldown = 0.25, levelRequirement = 67, statInterpolation = { }, },
		[18] = { 100, 2874, -2, 68, cooldown = 0.25, levelRequirement = 68, statInterpolation = { }, },
		[19] = { 100, 3142, 2, 69, cooldown = 0.25, levelRequirement = 69, statInterpolation = { }, },
		[20] = { 100, 3272, 6, 70, cooldown = 0.25, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 100, 3580, 10, 72, cooldown = 0.25, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 100, 3950, 14, 74, cooldown = 0.25, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 100, 4350, 18, 76, cooldown = 0.25, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 100, 4780, 22, 78, cooldown = 0.25, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 100, 5240, 26, 80, cooldown = 0.25, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 100, 5730, 30, 82, cooldown = 0.25, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 100, 6250, 34, 84, cooldown = 0.25, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 100, 6800, 38, 86, cooldown = 0.25, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 100, 7380, 42, 88, cooldown = 0.25, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 100, 7990, 46, 90, cooldown = 0.25, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportColdToFire"] = {
	name = "Cold to Fire",
	color = 1,
	support = true,
	requireSkillTypes = { 10, 1, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "cold_damage_+%", 0.5 },
		{ "fire_damage_+%", 0.5 },
	},
	stats = {
		"skill_cold_damage_%_to_convert_to_fire",
		"cold_damage_%_to_add_as_fire",
	},
	levels = {
		[1] = { 50, 10, manaMultiplier = 10, levelRequirement = 18, statInterpolation = { }, },
		[2] = { 50, 11, manaMultiplier = 10, levelRequirement = 22, statInterpolation = { }, },
		[3] = { 50, 12, manaMultiplier = 10, levelRequirement = 26, statInterpolation = { }, },
		[4] = { 50, 13, manaMultiplier = 10, levelRequirement = 29, statInterpolation = { }, },
		[5] = { 50, 14, manaMultiplier = 10, levelRequirement = 32, statInterpolation = { }, },
		[6] = { 50, 15, manaMultiplier = 10, levelRequirement = 35, statInterpolation = { }, },
		[7] = { 50, 16, manaMultiplier = 10, levelRequirement = 38, statInterpolation = { }, },
		[8] = { 50, 17, manaMultiplier = 10, levelRequirement = 41, statInterpolation = { }, },
		[9] = { 50, 18, manaMultiplier = 10, levelRequirement = 44, statInterpolation = { }, },
		[10] = { 50, 19, manaMultiplier = 10, levelRequirement = 47, statInterpolation = { }, },
		[11] = { 50, 20, manaMultiplier = 10, levelRequirement = 50, statInterpolation = { }, },
		[12] = { 50, 21, manaMultiplier = 10, levelRequirement = 53, statInterpolation = { }, },
		[13] = { 50, 22, manaMultiplier = 10, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 50, 23, manaMultiplier = 10, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 50, 24, manaMultiplier = 10, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 50, 25, manaMultiplier = 10, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 50, 26, manaMultiplier = 10, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 50, 27, manaMultiplier = 10, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 50, 28, manaMultiplier = 10, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 50, 29, manaMultiplier = 10, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 50, 30, manaMultiplier = 10, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 50, 31, manaMultiplier = 10, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 50, 32, manaMultiplier = 10, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 50, 33, manaMultiplier = 10, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 50, 34, manaMultiplier = 10, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 50, 35, manaMultiplier = 10, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 50, 36, manaMultiplier = 10, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 50, 37, manaMultiplier = 10, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 50, 38, manaMultiplier = 10, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 50, 39, manaMultiplier = 10, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportAdditionalLevel"] = {
	name = "Empower",
	color = 1,
	support = true,
	requireSkillTypes = { },
	addSkillTypes = { },
	excludeSkillTypes = { },
	supportGemsOnly = true,
	statMap = {
		["supported_active_skill_gem_level_+"] = {
			mod("SupportedGemProperty", "LIST", { keyword = "active_skill", key = "level", value = nil }),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "local_gem_experience_gain_+%", 5 },
	},
	stats = {
		"supported_active_skill_gem_level_+",
	},
	levels = {
		[1] = { 0, manaMultiplier = 25, levelRequirement = 1, statInterpolation = { }, },
		[2] = { 1, manaMultiplier = 25, levelRequirement = 10, statInterpolation = { }, },
		[3] = { 2, manaMultiplier = 25, levelRequirement = 45, statInterpolation = { }, },
		[4] = { 3, manaMultiplier = 25, levelRequirement = 60, statInterpolation = { }, },
		[5] = { 4, manaMultiplier = 25, levelRequirement = 75, statInterpolation = { }, },
		[6] = { 5, manaMultiplier = 25, levelRequirement = 90, statInterpolation = { }, },
		[7] = { 6, manaMultiplier = 25, levelRequirement = 100, statInterpolation = { }, },
		[8] = { 7, manaMultiplier = 25, levelRequirement = 100, statInterpolation = { }, },
		[9] = { 8, manaMultiplier = 25, levelRequirement = 100, statInterpolation = { }, },
		[10] = { 9, manaMultiplier = 25, levelRequirement = 100, statInterpolation = { }, },
	},
}
skills["EnduranceChargeOnMeleeStun"] = {
	name = "Endurance Charge on Melee Stun",
	color = 1,
	support = true,
	requireSkillTypes = { 24, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "base_stun_duration_+%", 1 },
	},
	stats = {
		"base_stun_threshold_reduction_+%",
		"gain_endurance_charge_on_melee_stun",
	},
	levels = {
		[1] = { 0, manaMultiplier = 10, levelRequirement = 18, statInterpolation = { }, },
		[2] = { 1, manaMultiplier = 10, levelRequirement = 22, statInterpolation = { }, },
		[3] = { 2, manaMultiplier = 10, levelRequirement = 26, statInterpolation = { }, },
		[4] = { 3, manaMultiplier = 10, levelRequirement = 29, statInterpolation = { }, },
		[5] = { 4, manaMultiplier = 10, levelRequirement = 32, statInterpolation = { }, },
		[6] = { 5, manaMultiplier = 10, levelRequirement = 35, statInterpolation = { }, },
		[7] = { 6, manaMultiplier = 10, levelRequirement = 38, statInterpolation = { }, },
		[8] = { 7, manaMultiplier = 10, levelRequirement = 41, statInterpolation = { }, },
		[9] = { 8, manaMultiplier = 10, levelRequirement = 44, statInterpolation = { }, },
		[10] = { 9, manaMultiplier = 10, levelRequirement = 47, statInterpolation = { }, },
		[11] = { 10, manaMultiplier = 10, levelRequirement = 50, statInterpolation = { }, },
		[12] = { 11, manaMultiplier = 10, levelRequirement = 53, statInterpolation = { }, },
		[13] = { 12, manaMultiplier = 10, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 13, manaMultiplier = 10, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 14, manaMultiplier = 10, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 15, manaMultiplier = 10, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 16, manaMultiplier = 10, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 17, manaMultiplier = 10, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 18, manaMultiplier = 10, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 19, manaMultiplier = 10, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 20, manaMultiplier = 10, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 21, manaMultiplier = 10, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 22, manaMultiplier = 10, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 23, manaMultiplier = 10, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 24, manaMultiplier = 10, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 25, manaMultiplier = 10, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 26, manaMultiplier = 10, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 27, manaMultiplier = 10, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 28, manaMultiplier = 10, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 29, manaMultiplier = 10, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportFirePenetration"] = {
	name = "Fire Penetration",
	color = 1,
	support = true,
	requireSkillTypes = { 10, 1, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "fire_damage_+%", 0.5 },
	},
	stats = {
		"base_reduce_enemy_fire_resistance_%",
	},
	levels = {
		[1] = { 18, manaMultiplier = 40, levelRequirement = 31, statInterpolation = { }, },
		[2] = { 19, manaMultiplier = 40, levelRequirement = 34, statInterpolation = { }, },
		[3] = { 20, manaMultiplier = 40, levelRequirement = 36, statInterpolation = { }, },
		[4] = { 21, manaMultiplier = 40, levelRequirement = 38, statInterpolation = { }, },
		[5] = { 22, manaMultiplier = 40, levelRequirement = 40, statInterpolation = { }, },
		[6] = { 23, manaMultiplier = 40, levelRequirement = 42, statInterpolation = { }, },
		[7] = { 24, manaMultiplier = 40, levelRequirement = 44, statInterpolation = { }, },
		[8] = { 25, manaMultiplier = 40, levelRequirement = 46, statInterpolation = { }, },
		[9] = { 26, manaMultiplier = 40, levelRequirement = 48, statInterpolation = { }, },
		[10] = { 27, manaMultiplier = 40, levelRequirement = 50, statInterpolation = { }, },
		[11] = { 28, manaMultiplier = 40, levelRequirement = 52, statInterpolation = { }, },
		[12] = { 29, manaMultiplier = 40, levelRequirement = 54, statInterpolation = { }, },
		[13] = { 30, manaMultiplier = 40, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 31, manaMultiplier = 40, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 32, manaMultiplier = 40, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 33, manaMultiplier = 40, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 34, manaMultiplier = 40, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 35, manaMultiplier = 40, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 36, manaMultiplier = 40, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 37, manaMultiplier = 40, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 38, manaMultiplier = 40, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 39, manaMultiplier = 40, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 40, manaMultiplier = 40, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 41, manaMultiplier = 40, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 42, manaMultiplier = 40, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 43, manaMultiplier = 40, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 44, manaMultiplier = 40, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 45, manaMultiplier = 40, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 46, manaMultiplier = 40, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 47, manaMultiplier = 40, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportFortify"] = {
	name = "Fortify",
	color = 1,
	support = true,
	requireSkillTypes = { 24, },
	addSkillTypes = { },
	excludeSkillTypes = { 47, },
	baseMods = {
	},
	qualityStats = {
		{ "fortify_duration_+%", 0.5 },
	},
	stats = {
		"chance_to_fortify_on_melee_hit_+%",
		"melee_physical_damage_+%",
		"fortify_duration_+%",
	},
	levels = {
		[1] = { 100, 25, 25, manaMultiplier = 10, levelRequirement = 31, statInterpolation = { }, },
		[2] = { 100, 26, 25, manaMultiplier = 10, levelRequirement = 34, statInterpolation = { }, },
		[3] = { 100, 27, 25, manaMultiplier = 10, levelRequirement = 36, statInterpolation = { }, },
		[4] = { 100, 28, 25, manaMultiplier = 10, levelRequirement = 38, statInterpolation = { }, },
		[5] = { 100, 29, 25, manaMultiplier = 10, levelRequirement = 40, statInterpolation = { }, },
		[6] = { 100, 30, 25, manaMultiplier = 10, levelRequirement = 42, statInterpolation = { }, },
		[7] = { 100, 31, 25, manaMultiplier = 10, levelRequirement = 44, statInterpolation = { }, },
		[8] = { 100, 32, 25, manaMultiplier = 10, levelRequirement = 46, statInterpolation = { }, },
		[9] = { 100, 33, 25, manaMultiplier = 10, levelRequirement = 48, statInterpolation = { }, },
		[10] = { 100, 34, 25, manaMultiplier = 10, levelRequirement = 50, statInterpolation = { }, },
		[11] = { 100, 35, 25, manaMultiplier = 10, levelRequirement = 52, statInterpolation = { }, },
		[12] = { 100, 36, 25, manaMultiplier = 10, levelRequirement = 54, statInterpolation = { }, },
		[13] = { 100, 37, 25, manaMultiplier = 10, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 100, 38, 25, manaMultiplier = 10, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 100, 39, 25, manaMultiplier = 10, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 100, 40, 25, manaMultiplier = 10, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 100, 41, 25, manaMultiplier = 10, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 100, 42, 25, manaMultiplier = 10, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 100, 43, 25, manaMultiplier = 10, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 100, 44, 25, manaMultiplier = 10, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 100, 45, 25, manaMultiplier = 10, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 100, 46, 25, manaMultiplier = 10, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 100, 47, 25, manaMultiplier = 10, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 100, 48, 25, manaMultiplier = 10, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 100, 49, 25, manaMultiplier = 10, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 100, 50, 25, manaMultiplier = 10, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 100, 51, 25, manaMultiplier = 10, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 100, 52, 25, manaMultiplier = 10, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 100, 53, 25, manaMultiplier = 10, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 100, 54, 25, manaMultiplier = 10, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportGenerosity"] = {
	name = "Generosity",
	color = 1,
	support = true,
	requireSkillTypes = { 44, },
	addSkillTypes = { },
	excludeSkillTypes = { 30, 32, },
	statMap = {
		["aura_cannot_affect_self"] = {
			skill("auraCannotAffectSelf", true),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "base_aura_area_of_effect_+%", 2 },
	},
	stats = {
		"non_curse_aura_effect_+%",
		"aura_cannot_affect_self",
	},
	levels = {
		[1] = { 20, levelRequirement = 31, statInterpolation = { }, },
		[2] = { 21, levelRequirement = 34, statInterpolation = { }, },
		[3] = { 22, levelRequirement = 36, statInterpolation = { }, },
		[4] = { 23, levelRequirement = 38, statInterpolation = { }, },
		[5] = { 24, levelRequirement = 40, statInterpolation = { }, },
		[6] = { 25, levelRequirement = 42, statInterpolation = { }, },
		[7] = { 26, levelRequirement = 44, statInterpolation = { }, },
		[8] = { 27, levelRequirement = 46, statInterpolation = { }, },
		[9] = { 28, levelRequirement = 48, statInterpolation = { }, },
		[10] = { 29, levelRequirement = 50, statInterpolation = { }, },
		[11] = { 30, levelRequirement = 52, statInterpolation = { }, },
		[12] = { 31, levelRequirement = 54, statInterpolation = { }, },
		[13] = { 32, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 33, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 34, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 35, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 36, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 37, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 38, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 39, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 40, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 41, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 42, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 43, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 44, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 45, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 46, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 47, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 48, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 49, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportIncreasedBurningDamage"] = {
	name = "Increased Burning Damage",
	color = 1,
	support = true,
	requireSkillTypes = { 10, 1, 29, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "burn_damage_+%", 0.5 },
	},
	stats = {
		"burn_damage_+%",
	},
	levels = {
		[1] = { 40, manaMultiplier = 20, levelRequirement = 31, statInterpolation = { }, },
		[2] = { 41, manaMultiplier = 20, levelRequirement = 34, statInterpolation = { }, },
		[3] = { 42, manaMultiplier = 20, levelRequirement = 36, statInterpolation = { }, },
		[4] = { 43, manaMultiplier = 20, levelRequirement = 38, statInterpolation = { }, },
		[5] = { 44, manaMultiplier = 20, levelRequirement = 40, statInterpolation = { }, },
		[6] = { 45, manaMultiplier = 20, levelRequirement = 42, statInterpolation = { }, },
		[7] = { 46, manaMultiplier = 20, levelRequirement = 44, statInterpolation = { }, },
		[8] = { 47, manaMultiplier = 20, levelRequirement = 46, statInterpolation = { }, },
		[9] = { 48, manaMultiplier = 20, levelRequirement = 48, statInterpolation = { }, },
		[10] = { 49, manaMultiplier = 20, levelRequirement = 50, statInterpolation = { }, },
		[11] = { 50, manaMultiplier = 20, levelRequirement = 52, statInterpolation = { }, },
		[12] = { 51, manaMultiplier = 20, levelRequirement = 54, statInterpolation = { }, },
		[13] = { 52, manaMultiplier = 20, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 53, manaMultiplier = 20, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 54, manaMultiplier = 20, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 55, manaMultiplier = 20, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 56, manaMultiplier = 20, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 57, manaMultiplier = 20, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 58, manaMultiplier = 20, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 59, manaMultiplier = 20, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 60, manaMultiplier = 20, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 61, manaMultiplier = 20, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 62, manaMultiplier = 20, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 63, manaMultiplier = 20, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 64, manaMultiplier = 20, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 65, manaMultiplier = 20, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 66, manaMultiplier = 20, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 67, manaMultiplier = 20, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 68, manaMultiplier = 20, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 69, manaMultiplier = 20, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportIncreasedDuration"] = {
	name = "Increased Duration",
	color = 1,
	support = true,
	requireSkillTypes = { 12, 55, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "skill_effect_duration_+%", 0.5 },
	},
	stats = {
		"skill_effect_duration_+%",
	},
	levels = {
		[1] = { 45, manaMultiplier = 40, levelRequirement = 31, statInterpolation = { }, },
		[2] = { 46, manaMultiplier = 40, levelRequirement = 34, statInterpolation = { }, },
		[3] = { 47, manaMultiplier = 40, levelRequirement = 36, statInterpolation = { }, },
		[4] = { 48, manaMultiplier = 40, levelRequirement = 38, statInterpolation = { }, },
		[5] = { 49, manaMultiplier = 40, levelRequirement = 40, statInterpolation = { }, },
		[6] = { 50, manaMultiplier = 40, levelRequirement = 42, statInterpolation = { }, },
		[7] = { 51, manaMultiplier = 40, levelRequirement = 44, statInterpolation = { }, },
		[8] = { 52, manaMultiplier = 40, levelRequirement = 46, statInterpolation = { }, },
		[9] = { 53, manaMultiplier = 40, levelRequirement = 48, statInterpolation = { }, },
		[10] = { 54, manaMultiplier = 40, levelRequirement = 50, statInterpolation = { }, },
		[11] = { 55, manaMultiplier = 40, levelRequirement = 52, statInterpolation = { }, },
		[12] = { 56, manaMultiplier = 40, levelRequirement = 54, statInterpolation = { }, },
		[13] = { 57, manaMultiplier = 40, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 58, manaMultiplier = 40, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 59, manaMultiplier = 40, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 60, manaMultiplier = 40, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 61, manaMultiplier = 40, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 62, manaMultiplier = 40, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 63, manaMultiplier = 40, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 64, manaMultiplier = 40, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 65, manaMultiplier = 40, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 66, manaMultiplier = 40, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 67, manaMultiplier = 40, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 68, manaMultiplier = 40, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 69, manaMultiplier = 40, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 70, manaMultiplier = 40, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 71, manaMultiplier = 40, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 72, manaMultiplier = 40, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 73, manaMultiplier = 40, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 74, manaMultiplier = 40, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportIronGrip"] = {
	name = "Iron Grip",
	color = 1,
	support = true,
	requireSkillTypes = { 48, 56, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "projectile_damage_+%", 0.5 },
	},
	stats = {
		"projectile_damage_+%",
		"keystone_strong_bowman",
	},
	levels = {
		[1] = { 0, levelRequirement = 18, statInterpolation = { }, },
		[2] = { 2, levelRequirement = 22, statInterpolation = { }, },
		[3] = { 4, levelRequirement = 26, statInterpolation = { }, },
		[4] = { 6, levelRequirement = 29, statInterpolation = { }, },
		[5] = { 8, levelRequirement = 32, statInterpolation = { }, },
		[6] = { 10, levelRequirement = 35, statInterpolation = { }, },
		[7] = { 12, levelRequirement = 38, statInterpolation = { }, },
		[8] = { 14, levelRequirement = 41, statInterpolation = { }, },
		[9] = { 16, levelRequirement = 44, statInterpolation = { }, },
		[10] = { 18, levelRequirement = 47, statInterpolation = { }, },
		[11] = { 20, levelRequirement = 50, statInterpolation = { }, },
		[12] = { 22, levelRequirement = 53, statInterpolation = { }, },
		[13] = { 24, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 26, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 28, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 30, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 32, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 34, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 36, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 38, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 40, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 42, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 44, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 46, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 48, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 50, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 52, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 54, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 56, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 58, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportIronWill"] = {
	name = "Iron Will",
	color = 1,
	support = true,
	requireSkillTypes = { 10, 52, 59, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "spell_damage_+%", 0.5 },
	},
	stats = {
		"spell_damage_+%",
		"strong_casting",
	},
	levels = {
		[1] = { 0, levelRequirement = 18, statInterpolation = { }, },
		[2] = { 2, levelRequirement = 22, statInterpolation = { }, },
		[3] = { 4, levelRequirement = 26, statInterpolation = { }, },
		[4] = { 6, levelRequirement = 29, statInterpolation = { }, },
		[5] = { 8, levelRequirement = 32, statInterpolation = { }, },
		[6] = { 10, levelRequirement = 35, statInterpolation = { }, },
		[7] = { 12, levelRequirement = 38, statInterpolation = { }, },
		[8] = { 14, levelRequirement = 41, statInterpolation = { }, },
		[9] = { 16, levelRequirement = 44, statInterpolation = { }, },
		[10] = { 18, levelRequirement = 47, statInterpolation = { }, },
		[11] = { 20, levelRequirement = 50, statInterpolation = { }, },
		[12] = { 22, levelRequirement = 53, statInterpolation = { }, },
		[13] = { 24, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 26, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 28, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 30, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 32, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 34, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 36, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 38, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 40, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 42, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 44, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 46, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 48, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 50, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 52, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 54, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 56, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 58, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportItemQuantity"] = {
	name = "Item Quantity",
	color = 1,
	support = true,
	requireSkillTypes = { 10, 1, 40, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "base_killed_monster_dropped_item_quantity_+%", 0.35 },
	},
	stats = {
		"base_killed_monster_dropped_item_quantity_+%",
	},
	levels = {
		[1] = { 17, levelRequirement = 24, statInterpolation = { }, },
		[2] = { 18, levelRequirement = 27, statInterpolation = { }, },
		[3] = { 19, levelRequirement = 30, statInterpolation = { }, },
		[4] = { 20, levelRequirement = 33, statInterpolation = { }, },
		[5] = { 21, levelRequirement = 36, statInterpolation = { }, },
		[6] = { 22, levelRequirement = 39, statInterpolation = { }, },
		[7] = { 23, levelRequirement = 42, statInterpolation = { }, },
		[8] = { 24, levelRequirement = 45, statInterpolation = { }, },
		[9] = { 25, levelRequirement = 48, statInterpolation = { }, },
		[10] = { 26, levelRequirement = 50, statInterpolation = { }, },
		[11] = { 27, levelRequirement = 52, statInterpolation = { }, },
		[12] = { 28, levelRequirement = 54, statInterpolation = { }, },
		[13] = { 29, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 30, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 31, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 32, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 33, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 34, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 35, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 36, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 37, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 38, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 39, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 40, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 41, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 42, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 43, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 44, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 45, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 46, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportKnockback"] = {
	name = "Knockback",
	color = 1,
	support = true,
	requireSkillTypes = { 10, 1, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "base_global_chance_to_knockback_%", 0.5 },
	},
	stats = {
		"base_global_chance_to_knockback_%",
		"knockback_distance_+%",
	},
	levels = {
		[1] = { 25, 50, levelRequirement = 8, statInterpolation = { }, },
		[2] = { 26, 50, levelRequirement = 10, statInterpolation = { }, },
		[3] = { 27, 50, levelRequirement = 13, statInterpolation = { }, },
		[4] = { 28, 50, levelRequirement = 17, statInterpolation = { }, },
		[5] = { 29, 50, levelRequirement = 21, statInterpolation = { }, },
		[6] = { 30, 50, levelRequirement = 25, statInterpolation = { }, },
		[7] = { 31, 50, levelRequirement = 29, statInterpolation = { }, },
		[8] = { 32, 50, levelRequirement = 33, statInterpolation = { }, },
		[9] = { 33, 50, levelRequirement = 37, statInterpolation = { }, },
		[10] = { 34, 50, levelRequirement = 40, statInterpolation = { }, },
		[11] = { 35, 50, levelRequirement = 43, statInterpolation = { }, },
		[12] = { 36, 50, levelRequirement = 46, statInterpolation = { }, },
		[13] = { 37, 50, levelRequirement = 49, statInterpolation = { }, },
		[14] = { 38, 50, levelRequirement = 52, statInterpolation = { }, },
		[15] = { 39, 50, levelRequirement = 55, statInterpolation = { }, },
		[16] = { 40, 50, levelRequirement = 58, statInterpolation = { }, },
		[17] = { 41, 50, levelRequirement = 61, statInterpolation = { }, },
		[18] = { 42, 50, levelRequirement = 64, statInterpolation = { }, },
		[19] = { 43, 50, levelRequirement = 67, statInterpolation = { }, },
		[20] = { 44, 50, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 45, 50, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 46, 50, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 47, 50, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 48, 50, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 49, 50, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 50, 50, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 51, 50, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 52, 50, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 53, 50, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 54, 50, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportReducedDuration"] = {
	name = "Less Duration",
	color = 1,
	support = true,
	requireSkillTypes = { 12, 55, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	statMap = {
		["support_reduced_duration_skill_effect_duration_+%_final"] = {
			mod("Duration", "MORE", nil),
		},
		["support_reduced_duration_damage_+%_final"] = {
			mod("Damage", "MORE", nil),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "skill_effect_duration_+%", -0.5 },
	},
	stats = {
		"support_reduced_duration_skill_effect_duration_+%_final",
		"support_reduced_duration_damage_+%_final",
	},
	levels = {
		[1] = { -40, 10, manaMultiplier = 20, levelRequirement = 31, statInterpolation = { }, },
		[2] = { -40, 10, manaMultiplier = 20, levelRequirement = 34, statInterpolation = { }, },
		[3] = { -41, 11, manaMultiplier = 20, levelRequirement = 36, statInterpolation = { }, },
		[4] = { -41, 11, manaMultiplier = 20, levelRequirement = 38, statInterpolation = { }, },
		[5] = { -42, 12, manaMultiplier = 20, levelRequirement = 40, statInterpolation = { }, },
		[6] = { -42, 12, manaMultiplier = 20, levelRequirement = 42, statInterpolation = { }, },
		[7] = { -43, 13, manaMultiplier = 20, levelRequirement = 44, statInterpolation = { }, },
		[8] = { -43, 13, manaMultiplier = 20, levelRequirement = 46, statInterpolation = { }, },
		[9] = { -44, 14, manaMultiplier = 20, levelRequirement = 48, statInterpolation = { }, },
		[10] = { -44, 14, manaMultiplier = 20, levelRequirement = 50, statInterpolation = { }, },
		[11] = { -45, 15, manaMultiplier = 20, levelRequirement = 52, statInterpolation = { }, },
		[12] = { -45, 15, manaMultiplier = 20, levelRequirement = 54, statInterpolation = { }, },
		[13] = { -46, 16, manaMultiplier = 20, levelRequirement = 56, statInterpolation = { }, },
		[14] = { -46, 16, manaMultiplier = 20, levelRequirement = 58, statInterpolation = { }, },
		[15] = { -47, 17, manaMultiplier = 20, levelRequirement = 60, statInterpolation = { }, },
		[16] = { -47, 17, manaMultiplier = 20, levelRequirement = 62, statInterpolation = { }, },
		[17] = { -48, 18, manaMultiplier = 20, levelRequirement = 64, statInterpolation = { }, },
		[18] = { -48, 18, manaMultiplier = 20, levelRequirement = 66, statInterpolation = { }, },
		[19] = { -49, 19, manaMultiplier = 20, levelRequirement = 68, statInterpolation = { }, },
		[20] = { -49, 19, manaMultiplier = 20, levelRequirement = 70, statInterpolation = { }, },
		[21] = { -50, 20, manaMultiplier = 20, levelRequirement = 72, statInterpolation = { }, },
		[22] = { -50, 20, manaMultiplier = 20, levelRequirement = 74, statInterpolation = { }, },
		[23] = { -51, 21, manaMultiplier = 20, levelRequirement = 76, statInterpolation = { }, },
		[24] = { -51, 21, manaMultiplier = 20, levelRequirement = 78, statInterpolation = { }, },
		[25] = { -52, 22, manaMultiplier = 20, levelRequirement = 80, statInterpolation = { }, },
		[26] = { -52, 22, manaMultiplier = 20, levelRequirement = 82, statInterpolation = { }, },
		[27] = { -53, 23, manaMultiplier = 20, levelRequirement = 84, statInterpolation = { }, },
		[28] = { -53, 23, manaMultiplier = 20, levelRequirement = 86, statInterpolation = { }, },
		[29] = { -54, 24, manaMultiplier = 20, levelRequirement = 88, statInterpolation = { }, },
		[30] = { -54, 24, manaMultiplier = 20, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportLifeGainOnHit"] = {
	name = "Life Gain on Hit",
	color = 1,
	support = true,
	requireSkillTypes = { 1, 56, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "base_life_gain_per_target", 0.5 },
	},
	stats = {
		"base_life_gain_per_target",
	},
	levels = {
		[1] = { 6, manaMultiplier = 50, levelRequirement = 8, statInterpolation = { }, },
		[2] = { 8, manaMultiplier = 50, levelRequirement = 10, statInterpolation = { }, },
		[3] = { 10, manaMultiplier = 50, levelRequirement = 13, statInterpolation = { }, },
		[4] = { 12, manaMultiplier = 50, levelRequirement = 17, statInterpolation = { }, },
		[5] = { 14, manaMultiplier = 50, levelRequirement = 21, statInterpolation = { }, },
		[6] = { 16, manaMultiplier = 50, levelRequirement = 25, statInterpolation = { }, },
		[7] = { 18, manaMultiplier = 50, levelRequirement = 29, statInterpolation = { }, },
		[8] = { 20, manaMultiplier = 50, levelRequirement = 33, statInterpolation = { }, },
		[9] = { 22, manaMultiplier = 50, levelRequirement = 37, statInterpolation = { }, },
		[10] = { 24, manaMultiplier = 50, levelRequirement = 40, statInterpolation = { }, },
		[11] = { 26, manaMultiplier = 50, levelRequirement = 43, statInterpolation = { }, },
		[12] = { 28, manaMultiplier = 50, levelRequirement = 46, statInterpolation = { }, },
		[13] = { 30, manaMultiplier = 50, levelRequirement = 49, statInterpolation = { }, },
		[14] = { 32, manaMultiplier = 50, levelRequirement = 52, statInterpolation = { }, },
		[15] = { 34, manaMultiplier = 50, levelRequirement = 55, statInterpolation = { }, },
		[16] = { 36, manaMultiplier = 50, levelRequirement = 58, statInterpolation = { }, },
		[17] = { 38, manaMultiplier = 50, levelRequirement = 61, statInterpolation = { }, },
		[18] = { 40, manaMultiplier = 50, levelRequirement = 64, statInterpolation = { }, },
		[19] = { 42, manaMultiplier = 50, levelRequirement = 67, statInterpolation = { }, },
		[20] = { 44, manaMultiplier = 50, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 46, manaMultiplier = 50, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 48, manaMultiplier = 50, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 50, manaMultiplier = 50, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 52, manaMultiplier = 50, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 54, manaMultiplier = 50, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 56, manaMultiplier = 50, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 58, manaMultiplier = 50, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 60, manaMultiplier = 50, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 62, manaMultiplier = 50, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 64, manaMultiplier = 50, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportLifeLeech"] = {
	name = "Life Leech",
	color = 1,
	support = true,
	requireSkillTypes = { 10, 1, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "life_leech_speed_+%", 0.5 },
	},
	stats = {
		"life_leech_from_any_damage_permyriad",
		"life_leech_speed_+%",
	},
	levels = {
		[1] = { 200, 0, manaMultiplier = 30, levelRequirement = 31, statInterpolation = { }, },
		[2] = { 200, 2, manaMultiplier = 30, levelRequirement = 34, statInterpolation = { }, },
		[3] = { 200, 4, manaMultiplier = 30, levelRequirement = 36, statInterpolation = { }, },
		[4] = { 200, 6, manaMultiplier = 30, levelRequirement = 38, statInterpolation = { }, },
		[5] = { 200, 8, manaMultiplier = 30, levelRequirement = 40, statInterpolation = { }, },
		[6] = { 200, 10, manaMultiplier = 30, levelRequirement = 42, statInterpolation = { }, },
		[7] = { 200, 12, manaMultiplier = 30, levelRequirement = 44, statInterpolation = { }, },
		[8] = { 200, 14, manaMultiplier = 30, levelRequirement = 46, statInterpolation = { }, },
		[9] = { 200, 16, manaMultiplier = 30, levelRequirement = 48, statInterpolation = { }, },
		[10] = { 200, 18, manaMultiplier = 30, levelRequirement = 50, statInterpolation = { }, },
		[11] = { 200, 20, manaMultiplier = 30, levelRequirement = 52, statInterpolation = { }, },
		[12] = { 200, 22, manaMultiplier = 30, levelRequirement = 54, statInterpolation = { }, },
		[13] = { 200, 24, manaMultiplier = 30, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 200, 26, manaMultiplier = 30, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 200, 28, manaMultiplier = 30, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 200, 30, manaMultiplier = 30, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 200, 32, manaMultiplier = 30, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 200, 34, manaMultiplier = 30, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 200, 36, manaMultiplier = 30, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 200, 38, manaMultiplier = 30, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 200, 40, manaMultiplier = 30, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 200, 42, manaMultiplier = 30, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 200, 44, manaMultiplier = 30, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 200, 46, manaMultiplier = 30, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 200, 48, manaMultiplier = 30, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 200, 50, manaMultiplier = 30, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 200, 52, manaMultiplier = 30, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 200, 54, manaMultiplier = 30, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 200, 56, manaMultiplier = 30, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 200, 58, manaMultiplier = 30, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportMeleeDamageOnFullLife"] = {
	name = "Melee Damage on Full Life",
	color = 1,
	support = true,
	requireSkillTypes = { 24, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	statMap = {
		["support_melee_physical_damage_+%_final_while_on_full_life"] = {
			mod("PhysicalDamage", "MORE", nil, ModFlag.Melee, 0, { type = "Condition", var = "FullLife" }),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "melee_physical_damage_+%", 0.5 },
	},
	stats = {
		"support_melee_physical_damage_+%_final_while_on_full_life",
	},
	levels = {
		[1] = { 30, manaMultiplier = 30, levelRequirement = 18, statInterpolation = { }, },
		[2] = { 31, manaMultiplier = 30, levelRequirement = 22, statInterpolation = { }, },
		[3] = { 32, manaMultiplier = 30, levelRequirement = 26, statInterpolation = { }, },
		[4] = { 33, manaMultiplier = 30, levelRequirement = 29, statInterpolation = { }, },
		[5] = { 34, manaMultiplier = 30, levelRequirement = 32, statInterpolation = { }, },
		[6] = { 35, manaMultiplier = 30, levelRequirement = 35, statInterpolation = { }, },
		[7] = { 36, manaMultiplier = 30, levelRequirement = 38, statInterpolation = { }, },
		[8] = { 37, manaMultiplier = 30, levelRequirement = 41, statInterpolation = { }, },
		[9] = { 38, manaMultiplier = 30, levelRequirement = 44, statInterpolation = { }, },
		[10] = { 39, manaMultiplier = 30, levelRequirement = 47, statInterpolation = { }, },
		[11] = { 40, manaMultiplier = 30, levelRequirement = 50, statInterpolation = { }, },
		[12] = { 41, manaMultiplier = 30, levelRequirement = 53, statInterpolation = { }, },
		[13] = { 42, manaMultiplier = 30, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 43, manaMultiplier = 30, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 44, manaMultiplier = 30, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 45, manaMultiplier = 30, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 46, manaMultiplier = 30, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 47, manaMultiplier = 30, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 48, manaMultiplier = 30, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 49, manaMultiplier = 30, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 50, manaMultiplier = 30, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 51, manaMultiplier = 30, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 52, manaMultiplier = 30, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 53, manaMultiplier = 30, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 54, manaMultiplier = 30, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 55, manaMultiplier = 30, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 56, manaMultiplier = 30, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 57, manaMultiplier = 30, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 58, manaMultiplier = 30, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 59, manaMultiplier = 30, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportMeleePhysicalDamage"] = {
	name = "Melee Physical Damage",
	color = 1,
	support = true,
	requireSkillTypes = { 24, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	statMap = {
		["support_melee_physical_damage_+%_final"] = {
			mod("PhysicalDamage", "MORE", nil, ModFlag.Melee),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "melee_physical_damage_+%", 0.5 },
	},
	stats = {
		"support_melee_physical_damage_+%_final",
	},
	levels = {
		[1] = { 30, manaMultiplier = 40, levelRequirement = 18, statInterpolation = { }, },
		[2] = { 31, manaMultiplier = 40, levelRequirement = 22, statInterpolation = { }, },
		[3] = { 32, manaMultiplier = 40, levelRequirement = 26, statInterpolation = { }, },
		[4] = { 33, manaMultiplier = 40, levelRequirement = 29, statInterpolation = { }, },
		[5] = { 34, manaMultiplier = 40, levelRequirement = 32, statInterpolation = { }, },
		[6] = { 35, manaMultiplier = 40, levelRequirement = 35, statInterpolation = { }, },
		[7] = { 36, manaMultiplier = 40, levelRequirement = 38, statInterpolation = { }, },
		[8] = { 37, manaMultiplier = 40, levelRequirement = 41, statInterpolation = { }, },
		[9] = { 38, manaMultiplier = 40, levelRequirement = 44, statInterpolation = { }, },
		[10] = { 39, manaMultiplier = 40, levelRequirement = 47, statInterpolation = { }, },
		[11] = { 40, manaMultiplier = 40, levelRequirement = 50, statInterpolation = { }, },
		[12] = { 41, manaMultiplier = 40, levelRequirement = 53, statInterpolation = { }, },
		[13] = { 42, manaMultiplier = 40, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 43, manaMultiplier = 40, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 44, manaMultiplier = 40, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 45, manaMultiplier = 40, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 46, manaMultiplier = 40, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 47, manaMultiplier = 40, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 48, manaMultiplier = 40, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 49, manaMultiplier = 40, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 50, manaMultiplier = 40, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 51, manaMultiplier = 40, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 52, manaMultiplier = 40, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 53, manaMultiplier = 40, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 54, manaMultiplier = 40, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 55, manaMultiplier = 40, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 56, manaMultiplier = 40, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 57, manaMultiplier = 40, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 58, manaMultiplier = 40, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 59, manaMultiplier = 40, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportMeleeSplash"] = {
	name = "Melee Splash",
	color = 1,
	support = true,
	requireSkillTypes = { 25, },
	addSkillTypes = { 11, },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "base_skill_area_of_effect_+%", 0.5 },
	},
	stats = {
		"support_melee_splash_damage_+%_final",
		"support_melee_splash_damage_+%_final_for_splash",
		"melee_splash_area_of_effect_+%_final",
		"melee_splash",
	},
	levels = {
		[1] = { 0, -35, 0, manaMultiplier = 60, levelRequirement = 8, statInterpolation = { }, },
		[2] = { 0, -35, 3, manaMultiplier = 60, levelRequirement = 10, statInterpolation = { }, },
		[3] = { 0, -34, 6, manaMultiplier = 60, levelRequirement = 13, statInterpolation = { }, },
		[4] = { 0, -34, 9, manaMultiplier = 60, levelRequirement = 17, statInterpolation = { }, },
		[5] = { 0, -33, 12, manaMultiplier = 60, levelRequirement = 21, statInterpolation = { }, },
		[6] = { 0, -33, 15, manaMultiplier = 60, levelRequirement = 25, statInterpolation = { }, },
		[7] = { 0, -32, 18, manaMultiplier = 60, levelRequirement = 29, statInterpolation = { }, },
		[8] = { 0, -32, 21, manaMultiplier = 60, levelRequirement = 33, statInterpolation = { }, },
		[9] = { 0, -31, 24, manaMultiplier = 60, levelRequirement = 37, statInterpolation = { }, },
		[10] = { 0, -31, 27, manaMultiplier = 60, levelRequirement = 40, statInterpolation = { }, },
		[11] = { 0, -30, 30, manaMultiplier = 60, levelRequirement = 43, statInterpolation = { }, },
		[12] = { 0, -30, 33, manaMultiplier = 60, levelRequirement = 46, statInterpolation = { }, },
		[13] = { 0, -29, 36, manaMultiplier = 60, levelRequirement = 49, statInterpolation = { }, },
		[14] = { 0, -29, 39, manaMultiplier = 60, levelRequirement = 52, statInterpolation = { }, },
		[15] = { 0, -28, 42, manaMultiplier = 60, levelRequirement = 55, statInterpolation = { }, },
		[16] = { 0, -28, 45, manaMultiplier = 60, levelRequirement = 58, statInterpolation = { }, },
		[17] = { 0, -27, 48, manaMultiplier = 60, levelRequirement = 61, statInterpolation = { }, },
		[18] = { 0, -27, 51, manaMultiplier = 60, levelRequirement = 64, statInterpolation = { }, },
		[19] = { 0, -26, 54, manaMultiplier = 60, levelRequirement = 67, statInterpolation = { }, },
		[20] = { 0, -26, 57, manaMultiplier = 60, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 0, -25, 60, manaMultiplier = 60, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 0, -25, 63, manaMultiplier = 60, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 0, -24, 66, manaMultiplier = 60, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 0, -24, 69, manaMultiplier = 60, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 0, -23, 72, manaMultiplier = 60, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 0, -23, 75, manaMultiplier = 60, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 0, -22, 78, manaMultiplier = 60, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 0, -22, 81, manaMultiplier = 60, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 0, -21, 84, manaMultiplier = 60, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 0, -21, 87, manaMultiplier = 60, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportMultistrike"] = {
	name = "Multistrike",
	color = 1,
	support = true,
	requireSkillTypes = { 28, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	statMap = {
		["support_multiple_attack_damage_+%_final"] = {
			mod("Damage", "MORE", nil, ModFlag.Attack),
		},
		["support_multiple_attacks_melee_attack_speed_+%_final"] = {
			mod("Speed", "MORE", nil, bit.bor(ModFlag.Attack, ModFlag.Melee)),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "melee_physical_damage_+%", 0.5 },
	},
	stats = {
		"base_melee_attack_repeat_count",
		"support_multiple_attacks_melee_attack_speed_+%_final",
		"support_multiple_attack_damage_+%_final",
	},
	levels = {
		[1] = { 2, 75, -30, manaMultiplier = 80, levelRequirement = 38, statInterpolation = { }, },
		[2] = { 2, 76, -30, manaMultiplier = 80, levelRequirement = 40, statInterpolation = { }, },
		[3] = { 2, 77, -30, manaMultiplier = 80, levelRequirement = 42, statInterpolation = { }, },
		[4] = { 2, 78, -30, manaMultiplier = 80, levelRequirement = 44, statInterpolation = { }, },
		[5] = { 2, 79, -30, manaMultiplier = 80, levelRequirement = 46, statInterpolation = { }, },
		[6] = { 2, 80, -30, manaMultiplier = 80, levelRequirement = 48, statInterpolation = { }, },
		[7] = { 2, 81, -30, manaMultiplier = 80, levelRequirement = 50, statInterpolation = { }, },
		[8] = { 2, 82, -30, manaMultiplier = 80, levelRequirement = 52, statInterpolation = { }, },
		[9] = { 2, 83, -30, manaMultiplier = 80, levelRequirement = 54, statInterpolation = { }, },
		[10] = { 2, 84, -30, manaMultiplier = 80, levelRequirement = 56, statInterpolation = { }, },
		[11] = { 2, 85, -30, manaMultiplier = 80, levelRequirement = 58, statInterpolation = { }, },
		[12] = { 2, 86, -30, manaMultiplier = 80, levelRequirement = 60, statInterpolation = { }, },
		[13] = { 2, 87, -30, manaMultiplier = 80, levelRequirement = 62, statInterpolation = { }, },
		[14] = { 2, 88, -30, manaMultiplier = 80, levelRequirement = 64, statInterpolation = { }, },
		[15] = { 2, 89, -30, manaMultiplier = 80, levelRequirement = 65, statInterpolation = { }, },
		[16] = { 2, 90, -30, manaMultiplier = 80, levelRequirement = 66, statInterpolation = { }, },
		[17] = { 2, 91, -30, manaMultiplier = 80, levelRequirement = 67, statInterpolation = { }, },
		[18] = { 2, 92, -30, manaMultiplier = 80, levelRequirement = 68, statInterpolation = { }, },
		[19] = { 2, 93, -30, manaMultiplier = 80, levelRequirement = 69, statInterpolation = { }, },
		[20] = { 2, 94, -30, manaMultiplier = 80, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 2, 95, -30, manaMultiplier = 80, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 2, 96, -30, manaMultiplier = 80, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 2, 97, -30, manaMultiplier = 80, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 2, 98, -30, manaMultiplier = 80, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 2, 99, -30, manaMultiplier = 80, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 2, 100, -30, manaMultiplier = 80, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 2, 101, -30, manaMultiplier = 80, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 2, 102, -30, manaMultiplier = 80, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 2, 103, -30, manaMultiplier = 80, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 2, 104, -30, manaMultiplier = 80, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportRangedAttackTotem"] = {
	name = "Ranged Attack Totem",
	color = 1,
	support = true,
	requireSkillTypes = { 22, },
	addSkillTypes = { 12, 17, 19, 30, },
	excludeSkillTypes = { },
	addFlags = {
		totem = true,
	},
	statMap = {
		["support_attack_totem_attack_speed_+%_final"] = {
			mod("Speed", "MORE", nil, ModFlag.Attack),
		},
		["support_totem_damage_+%_final"] = {
			mod("Damage", "MORE", nil),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "summon_totem_cast_speed_+%", 1 },
	},
	stats = {
		"is_totem",
		"base_totem_duration",
		"base_totem_range",
		"totem_support_gem_level",
		"support_totem_damage_+%_final",
		"support_attack_totem_attack_speed_+%_final",
		"base_skill_is_totemified",
		"disable_skill_if_melee_attack",
	},
	levels = {
		[1] = { 1, 8000, 60, 8, -35, -30, manaMultiplier = 100, levelRequirement = 8, statInterpolation = { }, },
		[2] = { 1, 8000, 60, 10, -35, -30, manaMultiplier = 100, levelRequirement = 10, statInterpolation = { }, },
		[3] = { 1, 8000, 60, 13, -34, -30, manaMultiplier = 100, levelRequirement = 13, statInterpolation = { }, },
		[4] = { 1, 8000, 60, 17, -34, -30, manaMultiplier = 100, levelRequirement = 17, statInterpolation = { }, },
		[5] = { 1, 8000, 60, 21, -33, -30, manaMultiplier = 100, levelRequirement = 21, statInterpolation = { }, },
		[6] = { 1, 8000, 60, 25, -33, -30, manaMultiplier = 100, levelRequirement = 25, statInterpolation = { }, },
		[7] = { 1, 8000, 60, 29, -32, -30, manaMultiplier = 100, levelRequirement = 29, statInterpolation = { }, },
		[8] = { 1, 8000, 60, 33, -32, -30, manaMultiplier = 100, levelRequirement = 33, statInterpolation = { }, },
		[9] = { 1, 8000, 60, 37, -31, -30, manaMultiplier = 100, levelRequirement = 37, statInterpolation = { }, },
		[10] = { 1, 8000, 60, 40, -31, -30, manaMultiplier = 100, levelRequirement = 40, statInterpolation = { }, },
		[11] = { 1, 8000, 60, 43, -30, -30, manaMultiplier = 100, levelRequirement = 43, statInterpolation = { }, },
		[12] = { 1, 8000, 60, 46, -30, -30, manaMultiplier = 100, levelRequirement = 46, statInterpolation = { }, },
		[13] = { 1, 8000, 60, 49, -29, -30, manaMultiplier = 100, levelRequirement = 49, statInterpolation = { }, },
		[14] = { 1, 8000, 60, 52, -29, -30, manaMultiplier = 100, levelRequirement = 52, statInterpolation = { }, },
		[15] = { 1, 8000, 60, 55, -28, -30, manaMultiplier = 100, levelRequirement = 55, statInterpolation = { }, },
		[16] = { 1, 8000, 60, 58, -28, -30, manaMultiplier = 100, levelRequirement = 58, statInterpolation = { }, },
		[17] = { 1, 8000, 60, 61, -27, -30, manaMultiplier = 100, levelRequirement = 61, statInterpolation = { }, },
		[18] = { 1, 8000, 60, 64, -27, -30, manaMultiplier = 100, levelRequirement = 64, statInterpolation = { }, },
		[19] = { 1, 8000, 60, 67, -26, -30, manaMultiplier = 100, levelRequirement = 67, statInterpolation = { }, },
		[20] = { 1, 8000, 60, 70, -26, -30, manaMultiplier = 100, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 1, 8000, 60, 72, -25, -30, manaMultiplier = 100, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 1, 8000, 60, 74, -25, -30, manaMultiplier = 100, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 1, 8000, 60, 76, -24, -30, manaMultiplier = 100, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 1, 8000, 60, 78, -24, -30, manaMultiplier = 100, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 1, 8000, 60, 80, -23, -30, manaMultiplier = 100, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 1, 8000, 60, 82, -23, -30, manaMultiplier = 100, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 1, 8000, 60, 84, -22, -30, manaMultiplier = 100, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 1, 8000, 60, 86, -22, -30, manaMultiplier = 100, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 1, 8000, 60, 88, -21, -30, manaMultiplier = 100, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 1, 8000, 60, 90, -21, -30, manaMultiplier = 100, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportReducedMana"] = {
	name = "Reduced Mana",
	color = 1,
	support = true,
	requireSkillTypes = { },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "base_mana_cost_-%", 0.25 },
	},
	stats = {
		"base_mana_cost_-%",
	},
	levels = {
		[1] = { 25, levelRequirement = 31, statInterpolation = { }, },
		[2] = { 25, levelRequirement = 34, statInterpolation = { }, },
		[3] = { 26, levelRequirement = 36, statInterpolation = { }, },
		[4] = { 26, levelRequirement = 38, statInterpolation = { }, },
		[5] = { 27, levelRequirement = 40, statInterpolation = { }, },
		[6] = { 27, levelRequirement = 42, statInterpolation = { }, },
		[7] = { 28, levelRequirement = 44, statInterpolation = { }, },
		[8] = { 28, levelRequirement = 46, statInterpolation = { }, },
		[9] = { 29, levelRequirement = 48, statInterpolation = { }, },
		[10] = { 29, levelRequirement = 50, statInterpolation = { }, },
		[11] = { 30, levelRequirement = 52, statInterpolation = { }, },
		[12] = { 30, levelRequirement = 54, statInterpolation = { }, },
		[13] = { 31, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 31, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 32, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 32, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 33, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 33, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 34, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 34, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 35, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 35, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 36, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 36, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 37, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 37, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 38, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 38, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 39, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 39, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportSpellTotem"] = {
	name = "Spell Totem",
	color = 1,
	support = true,
	requireSkillTypes = { 18, },
	addSkillTypes = { 12, 17, 19, 30, },
	excludeSkillTypes = { 61, },
	addFlags = {
		totem = true,
	},
	statMap = {	
		["support_spell_totem_cast_speed_+%_final"] = {
			mod("Speed", "MORE", nil, ModFlag.Cast),
		},
		["support_totem_damage_+%_final"] = {
			mod("Damage", "MORE", nil),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "summon_totem_cast_speed_+%", 1 },
	},
	stats = {
		"is_totem",
		"base_totem_duration",
		"base_totem_range",
		"totem_support_gem_level",
		"support_totem_damage_+%_final",
		"support_spell_totem_cast_speed_+%_final",
		"base_skill_is_totemified",
	},
	levels = {
		[1] = { 1, 8000, 60, 8, -35, -30, manaMultiplier = 100, levelRequirement = 8, statInterpolation = { }, },
		[2] = { 1, 8000, 60, 10, -35, -30, manaMultiplier = 100, levelRequirement = 10, statInterpolation = { }, },
		[3] = { 1, 8000, 60, 13, -34, -30, manaMultiplier = 100, levelRequirement = 13, statInterpolation = { }, },
		[4] = { 1, 8000, 60, 17, -34, -30, manaMultiplier = 100, levelRequirement = 17, statInterpolation = { }, },
		[5] = { 1, 8000, 60, 21, -33, -30, manaMultiplier = 100, levelRequirement = 21, statInterpolation = { }, },
		[6] = { 1, 8000, 60, 25, -33, -30, manaMultiplier = 100, levelRequirement = 25, statInterpolation = { }, },
		[7] = { 1, 8000, 60, 29, -32, -30, manaMultiplier = 100, levelRequirement = 29, statInterpolation = { }, },
		[8] = { 1, 8000, 60, 33, -32, -30, manaMultiplier = 100, levelRequirement = 33, statInterpolation = { }, },
		[9] = { 1, 8000, 60, 37, -31, -30, manaMultiplier = 100, levelRequirement = 37, statInterpolation = { }, },
		[10] = { 1, 8000, 60, 40, -31, -30, manaMultiplier = 100, levelRequirement = 40, statInterpolation = { }, },
		[11] = { 1, 8000, 60, 43, -30, -30, manaMultiplier = 100, levelRequirement = 43, statInterpolation = { }, },
		[12] = { 1, 8000, 60, 46, -30, -30, manaMultiplier = 100, levelRequirement = 46, statInterpolation = { }, },
		[13] = { 1, 8000, 60, 49, -29, -30, manaMultiplier = 100, levelRequirement = 49, statInterpolation = { }, },
		[14] = { 1, 8000, 60, 52, -29, -30, manaMultiplier = 100, levelRequirement = 52, statInterpolation = { }, },
		[15] = { 1, 8000, 60, 55, -28, -30, manaMultiplier = 100, levelRequirement = 55, statInterpolation = { }, },
		[16] = { 1, 8000, 60, 58, -28, -30, manaMultiplier = 100, levelRequirement = 58, statInterpolation = { }, },
		[17] = { 1, 8000, 60, 61, -27, -30, manaMultiplier = 100, levelRequirement = 61, statInterpolation = { }, },
		[18] = { 1, 8000, 60, 64, -27, -30, manaMultiplier = 100, levelRequirement = 64, statInterpolation = { }, },
		[19] = { 1, 8000, 60, 67, -26, -30, manaMultiplier = 100, levelRequirement = 67, statInterpolation = { }, },
		[20] = { 1, 8000, 60, 70, -26, -30, manaMultiplier = 100, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 1, 8000, 60, 72, -25, -30, manaMultiplier = 100, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 1, 8000, 60, 74, -25, -30, manaMultiplier = 100, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 1, 8000, 60, 76, -24, -30, manaMultiplier = 100, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 1, 8000, 60, 78, -24, -30, manaMultiplier = 100, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 1, 8000, 60, 80, -23, -30, manaMultiplier = 100, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 1, 8000, 60, 82, -23, -30, manaMultiplier = 100, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 1, 8000, 60, 84, -22, -30, manaMultiplier = 100, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 1, 8000, 60, 86, -22, -30, manaMultiplier = 100, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 1, 8000, 60, 88, -21, -30, manaMultiplier = 100, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 1, 8000, 60, 90, -21, -30, manaMultiplier = 100, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportStun"] = {
	name = "Stun",
	color = 1,
	support = true,
	requireSkillTypes = { 10, 1, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	baseMods = {
	},
	qualityStats = {
		{ "base_stun_duration_+%", 1.5 },
	},
	stats = {
		"base_stun_threshold_reduction_+%",
	},
	levels = {
		[1] = { 30, levelRequirement = 8, statInterpolation = { }, },
		[2] = { 31, levelRequirement = 10, statInterpolation = { }, },
		[3] = { 32, levelRequirement = 13, statInterpolation = { }, },
		[4] = { 33, levelRequirement = 17, statInterpolation = { }, },
		[5] = { 34, levelRequirement = 21, statInterpolation = { }, },
		[6] = { 35, levelRequirement = 25, statInterpolation = { }, },
		[7] = { 36, levelRequirement = 29, statInterpolation = { }, },
		[8] = { 37, levelRequirement = 33, statInterpolation = { }, },
		[9] = { 38, levelRequirement = 37, statInterpolation = { }, },
		[10] = { 39, levelRequirement = 40, statInterpolation = { }, },
		[11] = { 40, levelRequirement = 43, statInterpolation = { }, },
		[12] = { 41, levelRequirement = 46, statInterpolation = { }, },
		[13] = { 42, levelRequirement = 49, statInterpolation = { }, },
		[14] = { 43, levelRequirement = 52, statInterpolation = { }, },
		[15] = { 44, levelRequirement = 55, statInterpolation = { }, },
		[16] = { 45, levelRequirement = 58, statInterpolation = { }, },
		[17] = { 46, levelRequirement = 61, statInterpolation = { }, },
		[18] = { 47, levelRequirement = 64, statInterpolation = { }, },
		[19] = { 48, levelRequirement = 67, statInterpolation = { }, },
		[20] = { 49, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 50, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 51, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 52, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 53, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 54, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 55, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 56, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 57, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 58, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 59, levelRequirement = 90, statInterpolation = { }, },
	},
}
skills["SupportWeaponElementalDamage"] = {
	name = "Weapon Elemental Damage",
	color = 1,
	support = true,
	requireSkillTypes = { 1, 56, },
	addSkillTypes = { },
	excludeSkillTypes = { },
	statMap = {
		["support_attack_skills_elemental_damage_+%_final"] = {
			mod("ElementalDamage", "MORE", {val}, ModFlag.Weapon),
		},
	},
	baseMods = {
	},
	qualityStats = {
		{ "weapon_elemental_damage_+%", 0.5 },
	},
	stats = {
		"support_weapon_elemental_damage_+%_final",
	},
	levels = {
		[1] = { 40, manaMultiplier = 40, levelRequirement = 18, statInterpolation = { }, },
		[2] = { 41, manaMultiplier = 40, levelRequirement = 22, statInterpolation = { }, },
		[3] = { 42, manaMultiplier = 40, levelRequirement = 26, statInterpolation = { }, },
		[4] = { 43, manaMultiplier = 40, levelRequirement = 29, statInterpolation = { }, },
		[5] = { 44, manaMultiplier = 40, levelRequirement = 32, statInterpolation = { }, },
		[6] = { 45, manaMultiplier = 40, levelRequirement = 35, statInterpolation = { }, },
		[7] = { 46, manaMultiplier = 40, levelRequirement = 38, statInterpolation = { }, },
		[8] = { 47, manaMultiplier = 40, levelRequirement = 41, statInterpolation = { }, },
		[9] = { 48, manaMultiplier = 40, levelRequirement = 44, statInterpolation = { }, },
		[10] = { 49, manaMultiplier = 40, levelRequirement = 47, statInterpolation = { }, },
		[11] = { 50, manaMultiplier = 40, levelRequirement = 50, statInterpolation = { }, },
		[12] = { 51, manaMultiplier = 40, levelRequirement = 53, statInterpolation = { }, },
		[13] = { 52, manaMultiplier = 40, levelRequirement = 56, statInterpolation = { }, },
		[14] = { 53, manaMultiplier = 40, levelRequirement = 58, statInterpolation = { }, },
		[15] = { 54, manaMultiplier = 40, levelRequirement = 60, statInterpolation = { }, },
		[16] = { 55, manaMultiplier = 40, levelRequirement = 62, statInterpolation = { }, },
		[17] = { 56, manaMultiplier = 40, levelRequirement = 64, statInterpolation = { }, },
		[18] = { 57, manaMultiplier = 40, levelRequirement = 66, statInterpolation = { }, },
		[19] = { 58, manaMultiplier = 40, levelRequirement = 68, statInterpolation = { }, },
		[20] = { 59, manaMultiplier = 40, levelRequirement = 70, statInterpolation = { }, },
		[21] = { 60, manaMultiplier = 40, levelRequirement = 72, statInterpolation = { }, },
		[22] = { 61, manaMultiplier = 40, levelRequirement = 74, statInterpolation = { }, },
		[23] = { 62, manaMultiplier = 40, levelRequirement = 76, statInterpolation = { }, },
		[24] = { 63, manaMultiplier = 40, levelRequirement = 78, statInterpolation = { }, },
		[25] = { 64, manaMultiplier = 40, levelRequirement = 80, statInterpolation = { }, },
		[26] = { 65, manaMultiplier = 40, levelRequirement = 82, statInterpolation = { }, },
		[27] = { 66, manaMultiplier = 40, levelRequirement = 84, statInterpolation = { }, },
		[28] = { 67, manaMultiplier = 40, levelRequirement = 86, statInterpolation = { }, },
		[29] = { 68, manaMultiplier = 40, levelRequirement = 88, statInterpolation = { }, },
		[30] = { 69, manaMultiplier = 40, levelRequirement = 90, statInterpolation = { }, },
	},
}