Elona.CharaMake = {
    Common = {
        Locked = "Locked!",

        KeyHint = {
            Reroll = "リロール",
        },
    },

    ScenarioSelect = {
        Window = {
            Title = "シナリオの選択",
        },

        NameTopic = "名前",
        DetailTopic = "説明",

        Caption = "シナリオを選んでください。出発地や勝敗条件に影響があるよ。",
    },

    Skill = {
        Amount = {
            None = "皆無",
            Slight = "微々",
            Little = "少し",
            Normal = "普通",
            NotBad = "やや高い",
            Good = "高い",
            Great = "理想的",
            Best = "最高",
        },
    },
    RaceSelect = {
        Window = {
            Title = "種族の選択",
        },

        DetailTopic = "種族の説明",
        RaceTopic = "選択できる種族",

        AttributeTopic = "能力ボーナス",
        SkillTopic = "獲得技能",
        Caption = "やあ、待っていたよ。早速旅の支度をしようか。",
    },

    ClassAndRaceSelect = {
        ProficientIn = "武器の専門",
        Extra = "(extra)",
    },

    ClassSelect = {
        Window = {
            Title = "職業の選択",
        },

        DetailTopic = "職業の説明",
        RaceTopic = "選択できる職業",

        AttributeTopic = "能力ボーナス",
        SkillTopic = "獲得技能",
        Caption = "職業や種族は、初期の能力だけでなく、成長の方向性に影響するんだ。",
        RaceLabel = "種族",
    },

    AliasSelect = {
        Caption = "有名になると、名前とは別の通り名で呼ばれることがあるらしい。",
    },

    GenderSelect = {
        Window = {
            Title = "性別の選択",
        },
        GenderTopic = "性別の候補",
        Caption = "男性と女性に能力の違いはない。",
    },

    AttributeReroll = {
        Window = {
            Title = "能力のロール",
        },
        AttributeTopic = "能力",
        AttributeInfo = "ロックされた能力は変化しません",
        LockAmt = "残りロック",
        Choice = {
            Reroll = "リロール",
            Proceed = "決定",
        },
        Caption = "死にたくないなら、ある程度の能力は必要だね。",
    },

    FeatSelect = {
        Window = {
            Title = "特徴と体質",
        },
        Caption = "フィートとは、君の持っている有益な特徴だ。3つまで選べるよ。",
    },

    AppearanceSelect = {
        Caption = "君の見た目を知っておきたいな。まあ、後からいつでも変えられるけどね。",
    },

    CharaSheet = {
        Caption = "決定ｷｰを押すことで、生い立ちをリロールできる。",

        FinalPrompt = {
            Text = "満足できたかな？",

            Choices = {
                Yes = "はい",
                No = "いいえ",
                Restart = "最初から",
                GoBack = "前に戻る",
            },
        },

        KeyHint = {
            FinalConfirmation = "最終確認",
        },

        WhatIsYourName = "最後の質問だ。君の名前は？",
        NameIsAlreadyTaken = "あいにく、その名前の冒険者はすでに存在する。",
    },
}
