area = {
	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
	{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
	{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0},
	{0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0},
	{0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0},
	{0, 0, 1, 1, 1, 1, 3, 1, 1, 1, 1, 0, 0},
	{0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0},
	{0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0},
	{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0},
	{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
	{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
}

local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_ENERGYHIT)
combat:setArea(createCombatArea(area))

local condition = Condition(CONDITION_ENERGY)
condition:setParameter(CONDITION_PARAM_DELAYED, 1)
condition:addDamage(20, 10000, -25)

local spell = Spell(SPELL_INSTANT)

function spell.onCastSpell(creature, variant)
	return combat:execute(creature, variant)
end

spell:name("ferumbras electrify")
spell:words("###65")
spell:blockWalls(true)
spell:needLearn(true)
spell:register()
