--[[

Look README.md for look the reserved action/unique
Put the position of each range level doors
Just add new positions and it go work in the game

]]
LevelDoorAction = {
	-- Doors for level 25
	[1025] = {
		itemId = false,
		itemPos = {
			{x = 32804, y = 31583, z = 2}
		}
	},
	-- Doors for level 30
	[1030] = {
		itemId = false,
		itemPos = {
			{x = 33302, y = 31691, z = 11},
			{x = 33302, y = 31692, z = 11},
			{x = 32567, y = 31969, z = 3}
		}
	},
	-- Doors for level 40
	[1040] = {
		itemId = false,
		itemPos = {
			{x = 32981, y = 31760, z = 9}
		}
	},
	-- Doors for level 50
	[1050] = {
		itemId = false,
		itemPos = {
			{x = 32212, y = 32435, z = 10},
			{x = 32874, y = 31974, z = 12},
			{x = 32875, y = 31974, z = 12}
		}
	},
	-- Doors for level 60
	[1060] = {
		itemId = false,
		itemPos = {
			{x = 33085, y = 31650, z = 10},
			{x = 32223, y = 31869, z = 14}
		}
	},
	-- Doors for level 70
	[1070] = {
		itemId = false,
		itemPos = {
			{x = 33190, y = 31684, z = 14},
			{x = 33195, y = 31684, z = 14}
		}
	},
	-- Doors for level 80
	[1080] = {
		itemId = false,
		itemPos = {
			{x = 33297, y = 31670, z = 14}
		}
	},
	-- Doors for level 100
	[1100] = {
		itemId = false,
		itemPos = {
			{x = 33211, y = 31638, z = 13},
			{x = 33214, y = 31671, z = 13}
		}
	}
}
