
local objects = 
{
	--Maxime
	createObject ( 10184, 608.79364, -76.14168, 998.55304, 0, 0, 180 ,2)
}

local col = createColSphere(620.18,   -70.89,  997.99 ,20)

local function watchChanges( )
	if getElementDimension( getLocalPlayer( ) ) > 0 and getElementDimension( getLocalPlayer( ) ) ~= getElementDimension( objects[1] ) and getElementInterior( getLocalPlayer( ) ) == getElementInterior( objects[1] ) then
		for key, value in pairs( objects ) do
			setElementDimension( value, getElementDimension( getLocalPlayer( ) ) )
		end
	elseif getElementDimension( getLocalPlayer( ) ) == 0 and getElementDimension( objects[1] ) ~= 65535 then
		for key, value in pairs( objects ) do
			setElementDimension( value, 65535 )
		end
	end
end
addEventHandler( "onClientColShapeHit", col,
	function( element )
		if element == getLocalPlayer( ) then
			addEventHandler( "onClientRender", root, watchChanges )
		end
	end
)
addEventHandler( "onClientColShapeLeave", col,
	function( element )
		if element == getLocalPlayer( ) then
			removeEventHandler( "onClientRender", root, watchChanges )
		end
	end
)

-- Put them standby for now.
for key, value in pairs( objects ) do
	setElementDimension( value, 65535 )
end

for index, object in ipairs ( objects ) do
    setElementDoubleSided ( object, true )
	--setElementCollisionsEnabled ( object, true )
end


