-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...

itemBases["Crimson Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "(2-4) Life Regeneration per second",
	implicitModTypes = { { "flat_life_regen", "resource", "life" }, },
	req = { },
}
itemBases["Azure Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "(20-30)% increased Mana Regeneration Rate",
	implicitModTypes = { { "resource", "mana" }, },
	req = { },
}
itemBases["Amber Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "+(10-15) to Strength",
	implicitModTypes = { { "attribute" }, },
	req = { level = 8, },
}
itemBases["Jade Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "+(10-15) to Dexterity",
	implicitModTypes = { { "attribute" }, },
	req = { level = 8, },
}
itemBases["Lapis Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "+(10-15) to Intelligence",
	implicitModTypes = { { "attribute" }, },
	req = { level = 8, },
}
itemBases["Lunar Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "+(20-30) to maximum Energy Shield",
	implicitModTypes = { { "energy_shield", "defences" }, },
	req = { level = 14, },
}
itemBases["Bloodstone Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "+(30-40) to maximum Life",
	implicitModTypes = { { "resource", "life" }, },
	req = { level = 18, },
}
itemBases["Stellar Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "+(5-7) to all Attributes",
	implicitModTypes = { { "attribute" }, },
	req = { level = 24, },
}
itemBases["Solar Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "+(10-15) to Spirit",
	implicitModTypes = { {  }, },
	req = { level = 30, },
}
itemBases["Gold Amulet"] = {
	type = "Amulet",
	tags = { amulet = true, default = true, },
	implicit = "(12-20)% increased Rarity of Items found",
	implicitModTypes = { {  }, },
	req = { level = 35, },
}
