-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...

itemBases["Wooden Club"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, ezomyte_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 6, PhysicalMax = 10, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { },
}
itemBases["Smithing Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, ezomyte_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 4, PhysicalMax = 7, FireMin = 4, FireMax = 7, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { str = 11, },
}
itemBases["Slim Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, ezomyte_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 11, PhysicalMax = 17, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, },
	req = { level = 10, str = 25, },
}
itemBases["Spiked Club"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { maraketh_basetype = true, onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 15, PhysicalMax = 24, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 16, str = 38, },
}
itemBases["Warpick"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { maraketh_basetype = true, onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicit = "+(30-40)% to Critical Damage Bonus",
	implicitModTypes = { { "damage", "attack", "critical" }, },
	weapon = { PhysicalMin = 18, PhysicalMax = 24, CritChanceBase = 8, AttackRateBase = 1.45, Range = 11, },
	req = { level = 22, str = 52, },
}
itemBases["Plated Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { maraketh_basetype = true, onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 18, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 26, str = 61, },
}
itemBases["Brigand Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, vaal_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 28, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 33, str = 76, },
}
itemBases["Construct Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, vaal_basetype = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicit = "Causes Daze buildup equal to 100% of Damage dealt",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 31, PhysicalMax = 38, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 36, str = 83, },
}
itemBases["Morning Star"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 33, PhysicalMax = 49, CritChanceBase = 6.5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 45, str = 104, },
}
itemBases["Jade Club"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicit = "Always Hits",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 30, PhysicalMax = 50, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 48, str = 110, },
}
itemBases["Lumen Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 36, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 52, str = 119, },
}
itemBases["Execratus Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 40, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 55, str = 126, },
}
itemBases["Torment Club"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 44, PhysicalMax = 73, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 65, str = 148, },
}
itemBases["Advanced Smithing Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 19, PhysicalMax = 32, FireMin = 19, FireMax = 32, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 45, str = 104, },
}
itemBases["Advanced Slim Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 33, PhysicalMax = 50, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, },
	req = { level = 48, str = 110, },
}
itemBases["Advanced Warpick"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicit = "+(30-40)% to Critical Damage Bonus",
	implicitModTypes = { { "damage", "attack", "critical" }, },
	weapon = { PhysicalMin = 34, PhysicalMax = 46, CritChanceBase = 8, AttackRateBase = 1.45, Range = 11, },
	req = { level = 51, str = 117, },
}
itemBases["Advanced Plated Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 34, PhysicalMax = 70, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 55, str = 126, },
}
itemBases["Advanced Brigand Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 45, PhysicalMax = 61, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 59, str = 135, },
}
itemBases["Advanced Construct Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicit = "Causes Daze buildup equal to 100% of Damage dealt",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 49, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 62, str = 142, },
}
itemBases["Expert Slim Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 45, PhysicalMax = 67, CritChanceBase = 5, AttackRateBase = 1.55, Range = 11, },
	req = { level = 67, str = 174, },
}
itemBases["Expert Plated Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 43, PhysicalMax = 89, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 72, str = 193, },
}
itemBases["Expert Smithing Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 30, PhysicalMax = 50, FireMin = 30, FireMax = 50, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 77, str = 212, },
}
itemBases["Expert Warpick"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicit = "+(30-40)% to Critical Damage Bonus",
	implicitModTypes = { { "damage", "attack", "critical" }, },
	weapon = { PhysicalMin = 48, PhysicalMax = 64, CritChanceBase = 8, AttackRateBase = 1.45, Range = 11, },
	req = { level = 78, str = 212, },
}
itemBases["Expert Construct Hammer"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicit = "Causes Daze buildup equal to 100% of Damage dealt",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 60, PhysicalMax = 73, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 79, str = 212, },
}
itemBases["Expert Brigand Mace"] = {
	type = "One Handed Mace",
	quality = 20,
	socketLimit = 2,
	tags = { onehand = true, mace = true, weapon = true, one_hand_weapon = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 51, PhysicalMax = 84, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 77, str = 212, },
}

itemBases["Felled Greatclub"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, ezomyte_basetype = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 13, PhysicalMax = 18, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { },
}
itemBases["Oak Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, ezomyte_basetype = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Causes (30-50)% increased Stun Buildup",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 14, PhysicalMax = 26, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { str = 11, },
}
itemBases["Forge Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, ezomyte_basetype = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 29, PhysicalMax = 39, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 11, str = 27, },
}
itemBases["Studded Greatclub"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, maraketh_basetype = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 32, PhysicalMax = 48, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 16, str = 38, },
}
itemBases["Cultist Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, maraketh_basetype = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Strikes deal Splash damage to targets within 1.8 metres",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 32, PhysicalMax = 43, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 22, str = 52, },
}
itemBases["Temple Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, maraketh_basetype = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 35, PhysicalMax = 72, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 28, str = 65, },
}
itemBases["Leaden Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, vaal_basetype = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 58, PhysicalMax = 78, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 33, str = 76, },
}
itemBases["Crumbling Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, vaal_basetype = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 62, PhysicalMax = 75, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 38, str = 88, },
}
itemBases["Pointed Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 68, PhysicalMax = 102, CritChanceBase = 6.5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 45, str = 104, },
}
itemBases["Totemic Greatclub"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Crushes Enemies on Hit",
	implicitModTypes = { { "physical" }, },
	weapon = { PhysicalMin = 73, PhysicalMax = 99, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 50, str = 115, },
}
itemBases["Greatmace"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 74, PhysicalMax = 124, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 52, str = 119, },
}
itemBases["Precise Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 87, PhysicalMax = 118, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 54, str = 124, },
}
itemBases["Giant Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 96, PhysicalMax = 144, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 65, str = 148, },
}
itemBases["Advanced Oak Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Causes (30-50)% increased Stun Buildup",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 59, PhysicalMax = 109, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 45, str = 104, },
}
itemBases["Advanced Forge Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 84, PhysicalMax = 113, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 48, str = 110, },
}
itemBases["Advanced Cultist Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Strikes deal Splash damage to targets within 1.8 metres",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 62, PhysicalMax = 83, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 51, str = 117, },
}
itemBases["Advanced Temple Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 60, PhysicalMax = 125, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 55, str = 126, },
}
itemBases["Advanced Leaden Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 94, PhysicalMax = 127, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 59, str = 135, },
}
itemBases["Advanced Crumbling Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 93, PhysicalMax = 114, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 62, str = 142, },
}
itemBases["Expert Forge Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 112, PhysicalMax = 151, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 67, str = 174, },
}
itemBases["Expert Temple Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 76, PhysicalMax = 158, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 72, str = 193, },
}
itemBases["Expert Oak Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Causes (30-50)% increased Stun Buildup",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 94, PhysicalMax = 174, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 77, str = 212, },
}
itemBases["Expert Cultist Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Strikes deal Splash damage to targets within 1.8 metres",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 89, PhysicalMax = 120, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 78, str = 212, },
}
itemBases["Expert Crumbling Maul"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicit = "Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 113, PhysicalMax = 138, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 79, str = 212, },
}
itemBases["Expert Leaden Greathammer"] = {
	type = "Two Handed Mace",
	quality = 20,
	socketLimit = 3,
	tags = { two_hand_weapon = true, mace = true, weapon = true, twohand = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 119, PhysicalMax = 161, CritChanceBase = 5, AttackRateBase = 1.1, Range = 13, },
	req = { level = 77, str = 212, },
}
