local event = Event()

event.onReportBug = function(self, message, position)
	if self:getAccountType() == ACCOUNT_TYPE_NORMAL then
		return false
	end

	local name = self:getName()
	local file = io.open("data/reports/bugs/" .. name .. " report.txt", "a")

	if not file then
		self:sendTextMessage(MESSAGE_EVENT_DEFAULT, "There was an error when processing your report, please contact a gamemaster.")
		return true
	end

	io.output(file)
	io.write("------------------------------\n")
	io.write("Name: " .. name)
	if position ~= nil then
		io.write(" [Map position: " .. position.x .. ", " .. position.y .. ", " .. position.z .. "]")
	end
	local playerPosition = self:getPosition()
	io.write(" [Player Position: " .. playerPosition.x .. ", " .. playerPosition.y .. ", " .. playerPosition.z .. "]\n")
	io.write("Comment: " .. message .. "\n")
	io.close(file)

	self:sendTextMessage(MESSAGE_EVENT_DEFAULT, "Your report has been sent to " .. configManager.getString(configKeys.SERVER_NAME) .. ".")
	return true
end

event:register()
