--モノマネンド (Anime)
--Mimiclay (Anime)
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_ONFIELD)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetCondition(s.descon)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
function s.filter(c,e,tp)
	return c:GetLevel()<4 and c:HasLevel() and c:IsAttackPos()
		and Duel.IsPlayerCanSpecialSummonMonster(tp,c:GetCode(),0,0x21,0,0,1,c:GetRace(),c:GetAttribute())
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:IsHasType(EFFECT_TYPE_ACTIVATE)
		and Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTACK)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
	Duel.ChangePosition(g,POS_FACEUP_DEFENSE)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local tc=Duel.GetFirstTarget()
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or not tc or tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
	if not Duel.IsPlayerCanSpecialSummonMonster(tp,tc:GetCode(),0,0x21,0,0,1,tc:GetRace(),tc:GetAttribute()) then return end
	c:AddMonsterAttribute(TYPE_EFFECT+TYPE_SPELL,tc:GetAttribute(),tc:GetRace(),tc:GetLevel(),tc:GetAttack(),tc:GetDefense())
	if Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP) then
		c:AddMonsterAttributeComplete()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		e1:SetCode(EFFECT_CHANGE_CODE)
		e1:SetValue(tc:GetCode())
		c:RegisterEffect(e1)
		local e4=e1:Clone()
		e4:SetCode(EFFECT_CHANGE_RACE)
		e4:SetValue(tc:GetRace())
		c:RegisterEffect(e4)
		local e5=e1:Clone()
		e5:SetCode(EFFECT_CHANGE_ATTRIBUTE)
		e5:SetValue(tc:GetAttribute())
		c:RegisterEffect(e5)
		local e6=e1:Clone()
		e6:SetCode(EFFECT_REMOVE_TYPE)
		e6:SetValue(TYPE_TRAP)
		c:RegisterEffect(e6)
		c:CopyEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD,1)
		c:SetCardTarget(tc)
	end
	Duel.SpecialSummonComplete()
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetHandler():GetFirstCardTarget()
	return tc and eg:IsContains(tc)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end