--魔王超龍 ベエルゼウス
local s,id=GetID()
function s.initial_effect(c)
	--synchro summon
	Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
	c:EnableReviveLimit()
	--indes
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_INDESTRUCTABLE)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--atk 0
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_RECOVER)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetTarget(s.atktg)
	e2:SetOperation(s.atkop)
	c:RegisterEffect(e2)
end
function s.filter(c)
	return c:IsFaceup() and c:GetAttack()>0
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,0)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	local tc=g:GetFirst()
	if tc then
		Duel.HintSelection(g)
		local atk=tc:GetAttack()
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetValue(0)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
		Duel.Recover(tp,atk,REASON_EFFECT)
	end
end