--Fluffal Sheep
--scripted by: UnknownGuest
local s,id=GetID()
function s.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
	e1:SetRange(LOCATION_HAND)
	e1:SetTargetRange(POS_FACEUP,0)
	e1:SetCondition(s.spcon)
	c:RegisterEffect(e1)
	--add Poly
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_TO_HAND)
	e2:SetCondition(s.con)
	e2:SetTarget(s.target)
	e2:SetOperation(s.operation)
	c:RegisterEffect(e2)
end
function s.spcon(e,c)
	if c==nil then return true end
	return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsSetCard,SET_FLUFFAL),c:GetControler(),LOCATION_MZONE,0,1,nil)
end
function s.con(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_ONFIELD) or c:IsPreviousLocation(LOCATION_GRAVE)
end
function s.filter(c)
	return c:GetCode()==CARD_POLYMERIZATION and c:IsAbleToHand()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp,chk)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local tg=Duel.GetFirstMatchingCard(s.filter,tp,LOCATION_DECK,0,nil)
	if tg then
		Duel.SendtoHand(tg,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,tg)
	end
end