return {
  config = {
    cullingMask = 536903712,
    enableRaycasterAsync = true,
    fieldOfView = 10,
    freedomOutCount = 10,
    loadSync = false,
    orderOutCount = 1,
    orthographic = true,
    orthographicSize = 960,
    pageDefaultAnim = true,
    volumeMask = 32
  },
  audioDefault = {
    buttonClickAudio = "Play_SFX_System_UI_General_Click",
    buttonDoubleClickAudio = "",
    buttonDownAudio = "Play_SFX_System_UI_General_Click",
    buttonEnterAudio = "",
    buttonExitAudio = "",
    buttonLongClickAudio = "",
    buttonLongPressAudio = "",
    panelBgmAudio = "",
    panelCloseAudio = "Play_SFX_System_UI_General_Frame_Close",
    panelOpenAudio = "Play_SFX_System_UI_General_Frame_Open",
    toggleDownAudio = "Play_SFX_System_UI_General_Click",
    toggleEnterAudio = "",
    toggleExitAudio = ""
  },
  prefix = {assetPathPrefix = "UI/Pages/", luaPathPrefix = "ui/pages/"},
  pagesExtraProperty = {
    blockBattle = false,
    controlHide = false,
    controlMove = false,
    controlTime = false
  },
  auxiliary = {
    {
      auxiliaryName = "dynamicHotupdate",
      luaPath = "ui/auxiliary/dynamicHotupdate"
    },
    {
      auxiliaryName = "serverListener",
      luaPath = "ui/auxiliary/serverListener"
    },
    {
      auxiliaryName = "uiListener",
      luaPath = "ui/auxiliary/uiListener"
    },
    {
      auxiliaryName = "warmUp",
      luaPath = "ui/auxiliary/warmUp"
    }
  },
  pages = {
    dialogBranchWindow = {
      assetRelateName = "Dialogue/dialogBranchWindow",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = true,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "dialogue/dialogBranchWindow",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    dialogBranchWindow_NewStory = {
      assetRelateName = "Dialogue/dialogBranchWindow",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = true,
      displayMode = "normal",
      forceSync = false,
      layer = 0,
      luaRelatePath = "dialogue/dialogBranchWindow_NewStory",
      mode = "coexist",
      uiType = "freedom",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    dialogFreedomWindow = {
      assetRelateName = "Dialogue/dialogWindow",
      blockBattle = false,
      controlHide = false,
      controlMove = true,
      controlTime = true,
      displayMode = "normal",
      forceSync = true,
      layer = 0,
      luaRelatePath = "dialogue/dialogFreedomWindow",
      mode = "coexist",
      uiType = "freedom",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    dialogFreedomWindow_NewStory = {
      assetRelateName = "Dialogue/dialogWindow",
      blockBattle = false,
      controlHide = false,
      controlMove = true,
      controlTime = true,
      displayMode = "normal",
      forceSync = true,
      layer = 0,
      luaRelatePath = "dialogue/dialogFreedomWindow_NewStory",
      mode = "coexist",
      uiType = "freedom",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    dialogPanel = {
      assetRelateName = "",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "dialog/dialogPanel",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    dialogPanel2 = {
      assetRelateName = "",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "dialog/dialogPanel2",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    dialogStoryBriefWindow = {
      assetRelateName = "Dialogue/dialogStoryBriefWindow",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = true,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "dialogue/dialogStoryBriefWindow",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    dialogWindow = {
      assetRelateName = "Dialogue/dialogWindow",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = true,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "dialogue/dialogWindow",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    dialogWindow_Common = {
      assetRelateName = "Dialogue/dialogWindow",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = true,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "dialogue/dialogWindow_Common",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    dialogWindow_NewStory = {
      assetRelateName = "Dialogue/dialogWindow",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = true,
      displayMode = "normal",
      forceSync = true,
      luaRelatePath = "dialogue/dialogWindow_NewStory",
      mode = "exclusive",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    gmHeroView = {
      assetRelateName = "GM/gmHeroView",
      blockBattle = false,
      controlHide = false,
      controlMove = true,
      controlTime = true,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "gm/gmHeroView",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    gmHeroViewBattle = {
      assetRelateName = "GM/gmHeroViewBattle",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "gm/gmHeroViewBattle",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    gmUIStore = {
      assetRelateName = "GM/gmUIStore",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      layer = 120,
      luaRelatePath = "gm/gmUIStore",
      mode = "coexist",
      uiType = "freedom",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    interactive = {
      assetRelateName = "Interactive/interactive",
      blockBattle = false,
      controlHide = false,
      controlMove = true,
      controlTime = true,
      displayMode = "normal",
      forceSync = true,
      layer = -1,
      luaRelatePath = "interactive/interactive",
      mode = "coexist",
      uiType = "freedom",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    loading = {
      assetRelateName = "loading",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = true,
      displayMode = "normal",
      forceSync = true,
      layer = 21000,
      luaRelatePath = "loading",
      mode = "coexist",
      uiType = "freedom",
      windowBGM = "",
      windowCloseAudio = "Play_SFX_System_UI_Loading_Close",
      windowOpenAudio = "Play_SFX_System_UI_Loading_Open",
      windowState = "Loading"
    },
    pageAccessoryBag = {
      assetRelateName = "Accessory/pageAccessoryBag",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "fullScreen",
      forceSync = false,
      luaRelatePath = "accessory/pageAccessoryBag",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAccessoryInfoTip = {
      assetRelateName = "Accessory/pageAccessoryInfoTip",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "accessory/pageAccessoryInfoTip",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAccessorySelect = {
      assetRelateName = "Accessory/pageAccessorySelect",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "fullScreen",
      forceSync = false,
      luaRelatePath = "accessory/pageAccessorySelect",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAccessoryStrength = {
      assetRelateName = "Accessory/pageAccessoryStrength",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "fullScreen",
      forceSync = false,
      luaRelatePath = "accessory/pageAccessoryStrength",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAccessoryUpgrade = {
      assetRelateName = "Accessory/pageAccessoryUpgrade",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "fullScreen",
      forceSync = false,
      luaRelatePath = "accessory/pageAccessoryUpgrade",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAchievement = {
      assetRelateName = "Achievement/pageAchievement",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "achievement/pageAchievement",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAchievementGroup = {
      assetRelateName = "Achievement/pageAchievementGroup",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "achievement/pageAchievementGroup",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageActivitySevenDaySign = {
      assetRelateName = "GameAct/ActivitySevenDaySign/pageActivitySevenDaySign",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "sceneUI",
      forceSync = false,
      luaRelatePath = "gameAct/ActivitySevenDaySign/pageActivitySevenDaySign",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "",
      windowOpenAudio = "",
      windowState = ""
    },
    pageActivityTask = {
      assetRelateName = "ActivityTask/pageActivityTask",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "sceneUI",
      forceSync = false,
      luaRelatePath = "activityTask/pageActivityTask",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "Play_SFX_System_UI_Activity_Menu_Close",
      windowOpenAudio = "Play_SFX_System_UI_Activity_Menu_Open",
      windowState = "Interface_FullScreen"
    },
    pageAddItemTip = {
      assetRelateName = "Common/pageAddItemTip",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "common/pageAddItemTip",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAnnouncement = {
      assetRelateName = "Announcement/pageAnnouncement",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "announcement/pageAnnouncement",
      mode = "exclusive",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAnnouncementLogin = {
      assetRelateName = "Announcement/pageAnnouncement",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "announcement/pageAnnouncement",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAreaMap = {
      assetRelateName = "Map/WorldMap/pageAreaMap",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "fullScreen",
      forceSync = false,
      luaRelatePath = "map/worldMap/pageAreaMap",
      mode = "exclusive",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "Play_SFX_System_UI_Map_Close",
      windowOpenAudio = "Play_SFX_System_UI_Map_Open",
      windowState = "Interface_FullScreen"
    },
    pageArtGM = {
      assetRelateName = "",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "pageArtGM",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAttendance = {
      assetRelateName = "GameAct/pageAttendance",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "gameAct/pageAttendance",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageAutoRuneConfirm = {
      assetRelateName = "HeroPanel/pageAutoRuneConfirm",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "heroPanel/talent/pageAutoRuneConfirm",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBag = {
      assetRelateName = "Bag/pageBag",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "bag/pageBag",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "Play_SFX_System_UI_Bag_Close",
      windowOpenAudio = "Play_SFX_System_UI_Bag_Open",
      windowState = "Interface_FullScreen"
    },
    pageBagUseCommon = {
      assetRelateName = "Bag/BagUse/pageBagUseCommon",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "bag/bagUse/pageBagUseCommon",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBagUseExchange = {
      assetRelateName = "Bag/BagUse/pageBagUseExchange",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "bag/bagUse/pageBagUseExchange",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBagUseFood = {
      assetRelateName = "Bag/BagUse/pageBagUseFood",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "bag/bagUse/pageBagUseFood",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBagUseGift = {
      assetRelateName = "Bag/pageBagUseGift",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "bag/pageBagUseGift",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBagUseStarHealing = {
      assetRelateName = "Bag/BagUse/pageBagUseStarHealing",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "bag/bagUse/pageBagUseStarHealing",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBattleFailed = {
      assetRelateName = "BattlePage/pageBattleFailed",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "battle/pageBattleFailed",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBattlePetCatch = {
      assetRelateName = "BattlePage/pageBattlePetCatch",
      blockBattle = false,
      controlHide = false,
      controlMove = true,
      controlTime = true,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "battle/pageBattlePetCatch",
      mode = "exclusive",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = "Ingame"
    },
    pageBattleSettle = {
      assetRelateName = "BattlePage/pageBattleSettle",
      blockBattle = false,
      controlHide = false,
      controlMove = true,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      layer = 0,
      luaRelatePath = "battle/pageBattleSettle",
      mode = "coexist",
      uiType = "freedom",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBigMap = {
      assetRelateName = "Map/BigMap/pageBigMap",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "map/bigMap/pageBigMap",
      mode = "exclusive",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "Play_SFX_System_UI_Map_Close",
      windowOpenAudio = "Play_SFX_System_UI_Map_Open",
      windowState = "Interface_FullScreen"
    },
    pageBlackList = {
      assetRelateName = "Friend/pageBlackList",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "friend/pageBlackList",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBlank = {
      assetRelateName = "Common/pageBlank",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "common/pageBlank",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBossReward = {
      assetRelateName = "Rogue/pageBossReward",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "rogue/pageBossReward",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBuildingBag = {
      assetRelateName = "",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "home/pageBuildingBag",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBuildingInfo = {
      assetRelateName = "",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "home/pageBuildingInfo",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageBuildingUpgrade = {
      assetRelateName = "Home/HomeBuilding/pageBuildingUpgrade",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "home/homeBuilding/pageBuildingUpgrade",
      mode = "exclusive",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageCanteen = {
      assetRelateName = "Canteen/pageCanteen",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "canteen/pageCanteen",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageChallengeLevel = {
      assetRelateName = "Rogue/pageChallengeLevel",
      blockBattle = false,
      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "normal",
      forceSync = false,
      luaRelatePath = "rogue/pageChallengeLevel",
      mode = "coexist",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageChallengeMain = {
      assetRelateName = "ChallengePage/pageChallengeMain",
      blockBattle = false,
      controlHide = false,
      controlMove = true,
      controlTime = true,
      displayMode = "normal",
      forceSync = false,
      layer = 1000,
      luaRelatePath = "ChallengePage/pageChallengeMain",
      mode = "coexist",
      uiType = "freedom",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    },
    pageChallengeSettle = {
      assetRelateName = "ChallengePage/pageChallengeSettle",
      blockBattle = false,
      controlHide = false,
      controlMove = true,
      controlTime = true,
      displayMode = "normal",
      forceSync = false,
      layer = 2000,
      luaRelatePath = "ChallengePage/pageChallengeSettle",
      mode = "coexist",
      uiType = "freedom",
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    pagePetFinishDuel = {
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      luaRelatePath = "petDuel/pagePetFinishDuel",
      uiType = "stack",
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    },
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      luaRelatePath = "pet/pagePetFreeConfirm",
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    },
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      assetRelateName = "Pet/pagePetGene",
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      luaRelatePath = "pet/pagePetGene",
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      luaRelatePath = "pet/pagePetTalentUpgradeSuccess",
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      luaRelatePath = "photo/pagePhoto",
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      luaRelatePath = "photoEdit/pagePhotoEdit",
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      luaRelatePath = "photo/pagePhotoPreview",
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      windowCloseAudio = "(none)",
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      windowState = "PlayBack"
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    pagePhotograph = {
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      luaRelatePath = "photo/pagePhotograph",
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    pagePhotographPlayable = {
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      layer = 25,
      luaRelatePath = "photographScene/pagePhotographScene",
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      uiType = "freedom",
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      windowState = "Login"
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      luaRelatePath = "playerCard/playerDisplay/pagePlayerDisplay",
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      layer = 10000,
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      luaRelatePath = "friend/pagePlayerOption",
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      luaRelatePath = "formation/pageQuickFormation",
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      luaRelatePath = "quickRoulette/pageQuickRoulette",
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      luaRelatePath = "raffle/pageRaffle",
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      luaRelatePath = "raffle/pageRaffleHistory",
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    pageRaffleResultOne = {
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    pageRaffleResultTen = {
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      luaRelatePath = "pet/pageRentPet",
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      luaRelatePath = "reward/pageReward",
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    },
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      luaRelatePath = "rogue/pageRogueDialogueWindow",
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      luaRelatePath = "rogue/pageRogueEntry",
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    pageRogueEvent = {
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    pageRogueFiles = {
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    pageRogueHeros = {
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      luaRelatePath = "rogue/pageRogueHeros",
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    pageRogueMenu = {
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      luaRelatePath = "rogue/pageRogueMenu",
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    },
    pageRogueResearch = {
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      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
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    },
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      controlMove = false,
      controlTime = false,
      displayMode = "normal",
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      luaRelatePath = "tutorial/pageTutorial",
      uiType = "stack",
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      windowCloseAudio = "",
      windowOpenAudio = "",
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    },
    pageVideo = {
      assetRelateName = "Video/pageVideo",
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      controlMove = false,
      controlTime = false,
      displayMode = "fullScreen",
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      luaRelatePath = "video/pageVideo",
      uiType = "stack",
      windowBGM = "",
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      luaRelatePath = "rogue/pageViewEcho",
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      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
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    },
    pageWearPet = {
      assetRelateName = "HeroPanel/pageWearPet",
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      controlHide = false,
      controlMove = false,
      controlTime = false,
      displayMode = "sceneUI",
      forceSync = false,
      luaRelatePath = "heroPanel/pageWearPet",
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      windowCloseAudio = "Play_SFX_System_UI_Team_Menu_Close",
      windowOpenAudio = "Play_SFX_System_UI_Team_Menu_Open",
      windowState = "Interface_FullScreen"
    },
    pageWildBuffBuildUp = {
      assetRelateName = "WildBuffBuild/pageWildBuffBuildUp",
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      controlMove = false,
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      luaRelatePath = "wildBuffBuild/pageWildBuffBuildUp",
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      uiType = "stack",
      windowBGM = "",
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    },
    pageWorldAreaMap = {
      assetRelateName = "Map/WorldMap/pageWorldAreaMap",
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      controlMove = false,
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      luaRelatePath = "map/worldMap/pageWorldAreaMap",
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      uiType = "stack",
      windowBGM = "",
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    },
    pageWorldBattle = {
      assetRelateName = "BattlePage/pageWorldBattle",
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      controlHide = false,
      controlMove = true,
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      luaRelatePath = "battle/pageWorldBattle",
      uiType = "stack",
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    pageWorldBattleLocal = {
      assetRelateName = "BattlePage/pageWorldBattleLocal",
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      controlMove = true,
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      luaRelatePath = "battle/pageWorldBattleLocal",
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    pageWorldBattleLocalPC = {
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    pageWorldBattlePC = {
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    pageWorldExplore = {
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      luaRelatePath = "map/worldExplore/pageWorldExplore",
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    pageWorldLevel = {
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      luaRelatePath = "worldLevel/pageWorldLevel",
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    pageWorldLevelConfirm = {
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    },
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    },
    runtimeHierarchyInspector = {
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      layer = 30000,
      luaRelatePath = "gm/runtimeHierarchyInspector",
      mode = "coexist",
      uiType = "freedom",
      windowBGM = "",
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      assetRelateName = "slateCutsceneUI",
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      controlHide = false,
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      luaRelatePath = "slateCutsceneUI",
      uiType = "stack",
      windowBGM = "",
      windowCloseAudio = "(none)",
      windowOpenAudio = "(none)",
      windowState = ""
    }
  }
}
