--D・フィールド (Action Field)
--Morphtronic Map (Action Field)
local s,id=GetID()
function s.initial_effect(c)
	c:EnableCounterPermit(0x8)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--add counter
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHANGE_POS)
	e2:SetRange(LOCATION_FZONE)
	e2:SetCondition(s.accon)
	e2:SetOperation(s.acop)
	c:RegisterEffect(e2)
	--atkup
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetRange(LOCATION_FZONE)
	e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,SET_MORPHTRONIC))
	e3:SetValue(s.atkval)
	c:RegisterEffect(e3)
	--special summon
	local e4=Effect.CreateEffect(c)
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetDescription(aux.Stringid(id,0))
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetCode(EVENT_TO_GRAVE)
	e4:SetCondition(s.spcon)
	e4:SetTarget(s.sptg)
	e4:SetOperation(s.spop)
	c:RegisterEffect(e4)
end
s.af="a"
s.listed_series={0x26}
s.counter_place_list={0x8}
function s.atkval(e,c)
	return e:GetHandler():GetCounter(0x8)*300
end
function s.cfilter(c)
	local np=c:GetPosition()
	local pp=c:GetPreviousPosition()
	return not c:IsStatus(STATUS_CONTINUOUS_POS) and ((np<3 and pp>3) or (pp<3 and np>3))
end
function s.accon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.cfilter,1,nil)
end
function s.acop(e,tp,eg,ep,ev,re,r,rp)
	e:GetHandler():AddCounter(0x8,1)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsReason(REASON_DESTROY) and (c:GetPreviousLocation()&LOCATION_ONFIELD)~=0
end
function s.filter(c,e,tp)
	return c:IsSetCard(SET_MORPHTRONIC) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end