--Film Magician
local s,id=GetID()
function s.initial_effect(c)
	--atk
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(26593852,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BATTLE_START)
	e1:SetTarget(s.atktg)
	e1:SetOperation(s.atkop)
	c:RegisterEffect(e1)
	--indes
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e2:SetValue(1)
	c:RegisterEffect(e2)
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local tc=Duel.GetAttacker()
	if tc==c then tc=Duel.GetAttackTarget() end
	if chk==0 then return tc and tc:IsFaceup() end
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetAttacker()
	if tc==c then tc=Duel.GetAttackTarget() end
	if tc:IsRelateToBattle() and c:IsRelateToBattle() then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE)
		e1:SetValue(tc:GetAttack())
		c:RegisterEffect(e1)
	end
end