--Climax Hour
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:IsHasType(EFFECT_TYPE_ACTIVATE) end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_DRAW)
	e1:SetCondition(s.spcon)
	e1:SetOperation(s.spop)
	e1:SetReset(RESET_PHASE+PHASE_DRAW+RESET_SELF_TURN,4)
	Duel.RegisterEffect(e1,tp)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_PHASE_START+PHASE_DRAW)
	e2:SetCountLimit(1)
	e2:SetCondition(s.turncon)
	e2:SetOperation(s.turnop)
	e2:SetReset(RESET_PHASE+PHASE_DRAW+RESET_SELF_TURN,4)
	Duel.RegisterEffect(e2,tp)
	e2:SetLabelObject(e1)
	e1:SetLabelObject(e2)
	local descnum=tp==c:GetOwner() and 0 or 1
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetDescription(aux.Stringid(4931121,descnum))
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE)
	e3:SetCode(1082946)
	e3:SetLabelObject(e2)
	e3:SetOwnerPlayer(tp)
	e3:SetOperation(s.reset)
	e3:SetReset(RESET_PHASE+PHASE_DRAW+RESET_SELF_TURN,4)
	c:RegisterEffect(e3)
end
function s.turncon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsTurnPlayer(tp)
end
function s.turnop(e,tp,eg,ep,ev,re,r,rp)
	local ct=e:GetLabel()
	ct=ct+1
	e:SetLabel(ct)
	e:GetHandler():SetTurnCounter(ct)
	if ct>3 then
		e:GetLabelObject():Reset()
		if re then re:Reset() end
	end
end
function s.reset(e,tp,eg,ep,ev,re,r,rp)
	s.turnop(e:GetLabelObject(),tp,eg,ep,ev,e,r,rp)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return ep==tp and Duel.GetCurrentPhase()==PHASE_DRAW and e:GetLabelObject():GetLabel()==3
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	Duel.ConfirmCards(tp,tc)
	if tc and tc:IsMonster() and tc:IsCanBeSpecialSummoned(e,0,tp,true,false) then
		Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)
	end
	Duel.ShuffleHand(tp)
end