--Numbers Exist
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.filter(c)
	return c:IsFaceup() and c:IsSetCard(SET_NUMBER)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,2,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(34016756,0))
	local g1=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
	e:SetLabelObject(g1:GetFirst())
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(34016756,1))
	local g2=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,g1:GetFirst())
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local hc=e:GetLabelObject()
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local tc=g:GetFirst()
	if tc==hc then tc=g:GetNext() end
	if hc:IsFaceup() and hc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
		local atk=hc:GetAttack()
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		e1:SetValue(0)
		if hc:RegisterEffect(e1) then
			local e2=Effect.CreateEffect(e:GetHandler())
			e2:SetType(EFFECT_TYPE_SINGLE)
			e2:SetCode(EFFECT_UPDATE_ATTACK)
			e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
			e2:SetValue(atk)
			tc:RegisterEffect(e2)
		end
	end
end