--マッハ・シンクロン
local s,id=GetID()
function s.initial_effect(c)
	--to hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_BE_MATERIAL)
	e1:SetOperation(s.regop)
	c:RegisterEffect(e1)
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO then
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(aux.Stringid(id,0))
		e1:SetCategory(CATEGORY_TOHAND)
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
		e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetCountLimit(1)
		e1:SetRange(LOCATION_GRAVE)
		e1:SetTarget(s.thtg)
		e1:SetOperation(s.thop)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e1)
	end
end
function s.filter(c)
	return (c:GetReason()&REASON_SYNCHRO)==REASON_SYNCHRO and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local sg=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,#sg,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,tc)
	end
end