--オベリスクの巨神兵 (VG)
--Obelisk the Tormentor (VG)
local s,id=GetID()
function s.initial_effect(c)
	--summon with 3 tribute
	local e1=aux.AddNormalSummonProcedure(c,true,false,3,3)
	local e2=aux.AddNormalSetProcedure(c)
	--cannot be target
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetValue(1)
	c:RegisterEffect(e3)
	--to grave
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,0))
	e4:SetCategory(CATEGORY_TOGRAVE)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1)
	e4:SetCode(EVENT_PHASE+PHASE_END)
	e4:SetCondition(s.tgcon)
	e4:SetTarget(s.tgtg)
	e4:SetOperation(s.tgop)
	c:RegisterEffect(e4)
	--destroy
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(id,1))
	e5:SetCategory(CATEGORY_DESTROY)
	e5:SetType(EFFECT_TYPE_IGNITION)
	e5:SetRange(LOCATION_MZONE)
	e5:SetCost(s.descost)
	e5:SetTarget(s.destg)
	e5:SetOperation(s.desop)
	c:RegisterEffect(e5)
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSpecialSummoned()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		Duel.SendtoGrave(c,REASON_EFFECT)
	end
end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	local dg=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,nil,2,false,aux.ReleaseCheckTarget,nil,dg) end
	local g=Duel.SelectReleaseGroupCost(tp,nil,2,2,false,aux.ReleaseCheckTarget,nil,dg)
	Duel.Release(g,REASON_COST)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
	Duel.Destroy(g,REASON_EFFECT)
end