--不死の王国－ヘルヴァニア
--Infernalvania
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--Destroy all monsters on the field
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_FZONE)
	e2:SetCost(s.cost)
	e2:SetTarget(s.target)
	e2:SetOperation(s.operation)
	c:RegisterEffect(e2)
end
function s.costfilter(c)
	return c:IsRace(RACE_ZOMBIE) and c:IsAbleToGraveAsCost()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_NORMALSUMMON)==0 and Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,nil) end
	--You cannot Normal Summon/Set the turn you use this effect
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_SUMMON)
	e1:SetReset(RESET_PHASE|PHASE_END)
	e1:SetTargetRange(1,0)
	Duel.RegisterEffect(e1,tp)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_CANNOT_MSET)
	Duel.RegisterEffect(e2,tp)
	--Send 1 Zombie monster from your hand to the GY
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,#sg,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.Destroy(sg,REASON_EFFECT)
end
