--ゼノ・メテオロス
--Xeno Meteorus
--Scripted by Satella
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon this card from your hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_DESTROYED)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.selfspcon)
	e1:SetTarget(s.selfsptg)
	e1:SetOperation(s.selfspop)
	c:RegisterEffect(e1)
	--Destroy 1 Dinosaur you control or in your hand, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.selfspcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(Card.IsReason,1,nil,REASON_BATTLE|REASON_EFFECT)
end
function s.selfsptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,0)
end
function s.selfspop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.desfilter(c,tp)
	return c:IsRace(RACE_DINOSAUR) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and Duel.GetMZoneCount(tp,c)>0
end
function s.spfilter(c,e,tp)
	return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_DINOSAUR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_MZONE|LOCATION_HAND,0,1,nil,tp)
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND|LOCATION_DECK,0,1,nil,e,tp) end
	local g=Duel.GetMatchingGroup(s.desfilter,tp,LOCATION_MZONE|LOCATION_HAND,0,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND|LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	--Cannot Special Summon from the Extra Deck, except Dragon, Dinosaur, Sea Serpent, and Wyrm monsters
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,2))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(function(_,c) return c:IsLocation(LOCATION_EXTRA) and not c:IsRace(RACE_DRAGON|RACE_DINOSAUR|RACE_SEASERPENT|RACE_WYRM) end)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
	--Clock Lizard check
	aux.addTempLizardCheck(c,tp,function(_,c) return not c:IsOriginalRace(RACE_DRAGON|RACE_DINOSAUR|RACE_SEASERPENT|RACE_WYRM) end)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local dg=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_MZONE|LOCATION_HAND,0,1,1,nil,tp)
	if #dg>0 and Duel.Destroy(dg,REASON_EFFECT)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND|LOCATION_DECK,0,1,1,nil,e,tp)
		if #sg>0 then
			Duel.BreakEffect()
			Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end