--超魔機神マグナム・オーバーロード［Ｒ］
--Supreme Machine Magnum Overlord [R]
local s,id=GetID()
function s.initial_effect(c)
	--ATK increase
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetRange(LOCATION_MZONE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1)
	e1:SetCondition(s.maxCon)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	c:AddSideMaximumHandler(e1)
end
s.MaximumSide="Right"
function s.maxCon(e)
	--maximum mode check to do
	return e:GetHandler():IsMaximumModeCenter()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
	Duel.DiscardDeck(tp,1,REASON_COST)
end
function s.filter(c)
	return c:IsFaceup() and c:HasLevel()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,0,LOCATION_MZONE,1,e:GetHandler()) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.DiscardDeck(tp,1,REASON_COST)<1 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectMatchingCard(tp,s.filter,tp,0,LOCATION_MZONE,1,1,c)
	if #g>0 then
		Duel.HintSelection(g)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(g:GetFirst():GetLevel()*200)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		c:RegisterEffect(e1)
	end
end