--デス・モスキート
--Des Mosquito
local s,id=GetID()
function s.initial_effect(c)
	c:EnableCounterPermit(0x27)
	--summon success
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_COUNTER)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetTarget(s.addct)
	e1:SetOperation(s.addc)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--attackup
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetValue(s.attackup)
	c:RegisterEffect(e3)
	--destroy replace
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetCode(EFFECT_DESTROY_REPLACE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetTarget(s.reptg)
	c:RegisterEffect(e4)
end
function s.addct(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x27)
end
function s.addc(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		e:GetHandler():AddCounter(0x27,2)
	end
end
function s.attackup(e,c)
	return c:GetCounter(0x27)*500
end
function s.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsReason(REASON_BATTLE)
		and e:GetHandler():IsCanRemoveCounter(tp,0x27,1,REASON_COST) end
	e:GetHandler():RemoveCounter(tp,0x27,1,REASON_EFFECT)
	return true
end