--ギャラクティカ・アムネジア
--Galactica Amnesia
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeckAsCost,tp,LOCATION_HAND,0,1,nil) end
end
function s.spfilter(c,e,tp)
	return c:IsRace(RACE_GALAXY) and c:IsType(TYPE_NORMAL) and c:IsLevelBelow(6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE,0,2,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_GRAVE)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	--Requirement
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local td=Duel.SelectMatchingCard(tp,Card.IsAbleToDeckAsCost,tp,LOCATION_HAND,0,1,1,nil)
	if #td==0 or Duel.SendtoDeck(td,nil,SEQ_DECKBOTTOM,REASON_COST)==0 then return end
	--Effect
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 or Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_GRAVE,0,2,2,nil,e,tp)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
	--Prevent non-Galaxy from attacking
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ATTACK)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(function(_,c) return not c:IsRace(RACE_GALAXY) end)
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
end