--ファントムフロート
--Phantom Float
--scripted by YoshiDuels
local s,id=GetID()
function s.initial_effect(c)
	--Decrease ATK
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(s.condition)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsStatus(STATUS_SUMMON_TURN) and Duel.IsExistingMatchingCard(Card.IsTrap,tp,LOCATION_GRAVE,0,1,nil)
end
function s.cfilter(c)
	return c:IsAttribute(ATTRIBUTE_WIND) and c:IsDefense(1200) and c:IsAbleToDeckOrExtraAsCost()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,2,nil) end
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.FilterMaximumSideFunctionEx(Card.IsFaceup),tp,0,LOCATION_MZONE,1,nil) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	--Requirement
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,2,2,nil)
	Duel.HintSelection(g)
	if Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)==0 then return end
	--Effect
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATKDEF)
	local sg=Duel.SelectMatchingCard(tp,aux.FilterMaximumSideFunctionEx(Card.IsFaceup),tp,0,LOCATION_MZONE,1,1,nil)
	if #sg==0 then return end
	Duel.HintSelection(sg)
	local ct=Duel.GetMatchingGroupCount(Card.IsTrap,tp,LOCATION_GRAVE,0,nil)
	--Decrease ATK
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetReset(RESETS_STANDARD_PHASE_END)
	e1:SetValue(ct*-500)
	sg:GetFirst():RegisterEffect(e1)
end