--CX 熱血指導神アルティメットレーナー
--CXyz Coach Lord Ultimatrainer
local s,id=GetID()
function s.initial_effect(c)
	--xyz summon
	Xyz.AddProcedure(c,nil,9,4)
	c:EnableReviveLimit()
	--cannot be target
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--draw
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DRAW+CATEGORY_DAMAGE)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(s.condition)
	e2:SetCost(Cost.DetachFromSelf(1))
	e2:SetTarget(s.target)
	e2:SetOperation(s.operation)
	c:RegisterEffect(e2)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetOverlayGroup():IsExists(Card.IsType,1,nil,TYPE_XYZ)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp,chk)
	local ct=Duel.Draw(tp,1,REASON_EFFECT)
	if ct==0 then return end
	local dc=Duel.GetOperatedGroup():GetFirst()
	Duel.ConfirmCards(1-tp,dc)
	if dc:IsMonster() then
		Duel.Damage(1-tp,800,REASON_EFFECT)
	end
	Duel.ShuffleHand(tp)
end
