--ライト・リサイレンス
--Light Spiral
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--discard deck
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCondition(s.rmcon)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
end
s.listed_series={SET_LIGHTSWORN}
function s.cfilter(c)
	return c:GetPreviousLocation()==LOCATION_DECK
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	if not re then return false end
	local rc=re:GetHandler()
	return rp==tp and (r&REASON_EFFECT)~=0 and rc:IsSetCard(SET_LIGHTSWORN) and rc:IsMonster()
		and eg:IsExists(s.cfilter,1,nil)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	if Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)==0 then return end
	local g=Duel.GetDecktopGroup(1-tp,1)
	Duel.DisableShuffleCheck()
	Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end