--獣装合体 ライオ・ホープレイ
--Ultimate Leo Utopia Ray
--Scripted by Eerie Code
Duel.LoadCardScript("c56840427.lua")
local s,id=GetID()
function s.initial_effect(c)
	--Xyz Summon
	Xyz.AddProcedure(c,nil,5,3)
	c:EnableReviveLimit()
	--Equip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_NEGATE+EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(Cost.DetachFromSelf(1))
	e1:SetTarget(s.eqtg)
	e1:SetOperation(s.eqop)
	c:RegisterEffect(e1)
	--Negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DISABLE+CATEGORY_ATKCHANGE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(s.discon)
	e2:SetTarget(s.distg)
	e2:SetOperation(s.disop)
	c:RegisterEffect(e2)
end
s.listed_names={56840427}
s.listed_series={SET_ZW}
s.xyz_number=39
function s.filter(c,tc,tp)
	if not (c:IsSetCard(SET_ZW) and not c:IsForbidden()) then return false end
	local effs={c:GetCardEffect(75402014)}
	for _,te in ipairs(effs) do
		if te:GetValue()(tc,c,tp) then return true end
	end
	return false
end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK|LOCATION_EXTRA,0,1,nil,e:GetHandler(),tp) end
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_DECK|LOCATION_EXTRA)
end
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or c:IsFacedown() or not c:IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK|LOCATION_EXTRA,0,1,1,nil,c,tp)
	local tc=g:GetFirst()
	if tc then
		local eff=tc:GetCardEffect(75402014)
		eff:GetOperation()(tc,eff:GetLabelObject(),tp,c)
	end
end
function s.discfilter(c)
	return c:IsSetCard(SET_ZW) and c:GetOriginalType() & TYPE_MONSTER ~= 0
end
function s.discon(e)
	return e:GetHandler():GetEquipGroup():IsExists(s.discfilter,1,nil)
end
function s.disfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_EFFECT) and not c:IsDisabled()
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and s.disfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.disfilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_NEGATE)
	local g=Duel.SelectTarget(tp,s.disfilter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	local c=e:GetHandler()
	if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsDisabled() then
		--Negate its effects
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e2)
		if tc:IsImmuneToEffect(e1) or tc:IsImmuneToEffect(e2) then return end
		Duel.AdjustInstantly(tc)
		local atk=tc:GetAttack()/2
		--Halve its ATK
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_SET_ATTACK_FINAL)
		e3:SetValue(atk)
		e3:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e3)
	end
end
