--ジョインテック・ブリキノサウルス
--Jointech Tinosaurus
--scripted by YoshiDuels
local s,id=GetID()
function s.initial_effect(c)
	--change position
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
end
function s.posfilter(c)
	return c:IsAttackPos() and c:IsCanChangePositionRush()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.posfilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_POSITION,nil,1,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	--Requirement
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil)
	if g and Duel.SendtoGrave(g,REASON_COST)>0 then
		--Effect
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
		local g2=Duel.SelectMatchingCard(tp,s.posfilter,tp,0,LOCATION_MZONE,1,1,nil)
		Duel.HintSelection(g2)
		if #g2>0 then
			local tc=g2:GetFirst()
			Duel.ChangePosition(tc,POS_FACEUP_DEFENSE)
			local e1=Effect.CreateEffect(e:GetHandler())
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UPDATE_DEFENSE)
			e1:SetValue(-2000)
			e1:SetReset(RESETS_STANDARD_PHASE_END)
			tc:RegisterEffect(e1)
		end
	end
end