--黒・魔・導・連・弾 
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
s.listed_names={CARD_DARK_MAGICIAN,CARD_DARK_MAGICIAN_GIRL}
s.dark_magician_list=true
function s.filter1(c)
	return c:IsFaceup() and c:IsCode(CARD_DARK_MAGICIAN)
end
function s.filter2(c)
	return c:IsFaceup() and c:IsCode(CARD_DARK_MAGICIAN_GIRL)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(s.filter1,tp,LOCATION_MZONE,0,1,nil) 
		and Duel.IsExistingTarget(s.filter2,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g1=Duel.SelectTarget(tp,s.filter1,tp,LOCATION_MZONE,0,1,1,nil)
	e:SetLabelObject(g1:GetFirst())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,s.filter2,tp,LOCATION_MZONE,0,1,1,nil)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local tc1=e:GetLabelObject()
	local tc2=g:GetFirst()
	if tc1==tc2 then tc2=g:GetNext() end
	if tc1:IsRelateToEffect(e) and tc1:IsFaceup() and tc2:IsRelateToEffect(e) and tc2:IsFaceup() then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(tc2:GetAttack())
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc1:RegisterEffect(e1)
	end
end