--クリムゾン・ブレーダー
--Crimson Blader
local s,id=GetID()
function s.initial_effect(c)
	--synchro summon
	Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
	c:EnableReviveLimit()
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCode(EVENT_BATTLE_DESTROYING)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCondition(aux.bdogcon)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(0,1)
	e1:SetCondition(s.sumcon)
	e1:SetTarget(s.sumlimit)
	e1:SetLabel(Duel.GetTurnCount())
	if Duel.IsTurnPlayer(tp) then
		e1:SetReset(RESET_PHASE|PHASE_END|RESET_OPPO_TURN)
	else
		e1:SetReset(RESET_PHASE|PHASE_END|RESET_OPPO_TURN,2)
	end
	Duel.RegisterEffect(e1,tp)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_CANNOT_SUMMON)
	Duel.RegisterEffect(e2,tp)
end
function s.sumcon(e)
	return Duel.GetTurnCount()~=e:GetLabel() and Duel.GetTurnPlayer()~=e:GetOwnerPlayer()
end
function s.sumlimit(e,c)
	return c:IsLevelAbove(5)
end