--サイバー・エンジェル－美朱濡－
--Cyber Angel Vrash
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(s.descon)
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
	--negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(s.negcon)
	e2:SetCost(s.negcost)
	e2:SetTarget(s.negtg)
	e2:SetOperation(s.negop)
	c:RegisterEffect(e2)
end
s.listed_names={39996157}
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsRitualSummoned()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsSummonLocation,tp,0,LOCATION_MZONE,1,nil,LOCATION_EXTRA) end
	local g=Duel.GetMatchingGroup(Card.IsSummonLocation,tp,0,LOCATION_MZONE,nil,LOCATION_EXTRA)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,#g*1000)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsSummonLocation,tp,0,LOCATION_MZONE,nil,LOCATION_EXTRA)
	local ct=Duel.Destroy(g,REASON_EFFECT)
	if Duel.Damage(1-tp,ct*1000,REASON_EFFECT)~=0 then
		local c=e:GetHandler()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EXTRA_ATTACK)
		e1:SetValue(1)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		c:RegisterEffect(e1)
	end
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) or not Duel.IsChainNegatable(ev) then return false end
	if re:IsHasCategory(CATEGORY_NEGATE)
		and Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT):IsHasType(EFFECT_TYPE_ACTIVATE) then return false end
	local ex,tg,tc=Duel.GetOperationInfo(ev,CATEGORY_DESTROY)
	return ex and tg~=nil and tc+tg:FilterCount(Card.IsOnField,nil)-#tg>0
end
function s.costfilter(c)
	return c:IsRitualMonster() and c:IsAbleToDeckAsCost()
end
function s.negcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
	end
end