--D・バリア
--Morphtronic Forcefield
local s,id=GetID()
function s.initial_effect(c)
	--Negate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
s.listed_series={SET_MORPHTRONIC}
function s.dfilter(c,p)
	return c:GetControler()==p and c:IsLocation(LOCATION_MZONE) and c:IsFaceup() and c:IsSetCard(SET_MORPHTRONIC)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	if not Duel.IsChainNegatable(ev) or not re:IsHasType(EFFECT_TYPE_ACTIVATE) then return false end
	local ex,tg,tc=Duel.GetOperationInfo(ev,CATEGORY_DESTROY)
	return ex and tg~=nil and tc+tg:FilterCount(s.dfilter,nil,tp)-#tg>0
end
function s.filter(c)
	return c:IsSetCard(SET_MORPHTRONIC) and c:IsAbleToHand()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
	end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.BreakEffect()
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end