--凶導の白騎士
--White Knight of Dogmatika
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
	--Must be properly summoned before reviving
	c:EnableReviveLimit()
	--Cannot special summon from the extra deck
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetTargetRange(1,0)
	e1:SetTarget(function(e,c,sump,sumtype,sumpos,targetp)return c:IsLocation(LOCATION_EXTRA)end)
	c:RegisterEffect(e1)
	--Clock Lizard check
	aux.addContinuousLizardCheck(c,LOCATION_MZONE)
	--Send 1 monster from your extra deck to GY
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_ATKCHANGE)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetCondition(function(_,tp,_,ep)return ep==1-tp end)
	e2:SetTarget(s.target)
	e2:SetOperation(s.operation)
	c:RegisterEffect(e2)
end
s.listed_names={31002402}
	--Activation legality
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_EXTRA,0,1,nil)
		and Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,0,LOCATION_EXTRA,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,PLAYER_ALL,LOCATION_EXTRA)
end
	--Send 1 monster from your extra deck to GY
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_EXTRA,0,1,1,nil)
	if #g>0 and Duel.SendtoGrave(g,REASON_EFFECT)>0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then
		local atk1=g:GetFirst():GetAttack()
		local rg=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,0,LOCATION_EXTRA,nil)
		local atk2=0
		if #rg>0 then
			Duel.ConfirmCards(tp,Duel.GetFieldGroup(tp,0,LOCATION_EXTRA))
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
			local sg=rg:Select(tp,1,1,nil)
			Duel.SendtoGrave(sg,REASON_EFFECT)
			Duel.ShuffleExtra(1-tp)
			if sg:GetFirst():IsLocation(LOCATION_GRAVE) then atk2=sg:GetFirst():GetAttack() end
		end
		--Increase ATK
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue((atk1+atk2)/2)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		c:RegisterEffect(e1)
	end
end