--神聖魔皇后セレーネ
--Selene, Queen of the Master Magicians
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	c:EnableCounterPermit(COUNTER_SPELL)
	--link summon
	Link.AddProcedure(c,nil,2,3,s.lcheck)
	c:EnableReviveLimit()
	--add counter
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_COUNTER)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(s.ctcon)
	e1:SetTarget(s.cttg)
	e1:SetOperation(s.ctop)
	c:RegisterEffect(e1)
	--cannot be attacked
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(s.cacon)
	e2:SetValue(aux.imval2)
	c:RegisterEffect(e2)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetRange(LOCATION_MZONE)
	e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_MAIN_END)
	e3:SetCountLimit(1)
	e3:SetCondition(s.spcon)
	e3:SetCost(s.spcost)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
s.counter_place_list={COUNTER_SPELL}
s.listed_series={SET_ENDYMION}
function s.lcheck(g,lc,sumtype,tp)
	return g:IsExists(Card.IsRace,1,nil,RACE_SPELLCASTER,lc,sumtype,tp)
end
function s.ctcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLinkSummoned()
end
function s.ctfilter(c)
	return c:IsSpell() and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup() or c:GetEquipTarget() or c:IsLocation(LOCATION_FZONE))
end
function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local ct=Duel.GetMatchingGroupCount(s.ctfilter,tp,LOCATION_ONFIELD|LOCATION_GRAVE,LOCATION_ONFIELD|LOCATION_GRAVE,nil)
	if ct>0 then
		Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,ct,0,COUNTER_SPELL)
	end
end
function s.ctop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ct=Duel.GetMatchingGroupCount(s.ctfilter,tp,LOCATION_ONFIELD|LOCATION_GRAVE,LOCATION_ONFIELD|LOCATION_GRAVE,nil)
	if c:IsRelateToEffect(e) and ct>0 then
		c:AddCounter(COUNTER_SPELL,ct)
	end
end
function s.cacon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(aux.FaceupFilter(Card.IsSetCard,SET_ENDYMION),0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	return Duel.IsMainPhase()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,COUNTER_SPELL,3,REASON_COST) end
	Duel.RemoveCounter(tp,1,0,COUNTER_SPELL,3,REASON_COST)
end
function s.spfilter(c,e,tp,zone)
	return c:IsRace(RACE_SPELLCASTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,tp,zone)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local zone=e:GetHandler():GetLinkedZone(tp)
		return zone~=0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND|LOCATION_GRAVE,0,1,nil,e,tp,zone)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND|LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local zone=e:GetHandler():GetLinkedZone(tp)
	if zone==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND|LOCATION_GRAVE,0,1,1,nil,e,tp,zone)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE,zone)
	end
end