--FA－ブラック・レイ・ランサー
--Full Armored Black Ray Lancer
local s,id=GetID()
function s.initial_effect(c)
	--xyz summon
	Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WATER),4,3,s.ovfilter,aux.Stringid(id,0))
	c:EnableReviveLimit()
	--atk
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(s.atkval)
	c:RegisterEffect(e1)
	--destroy replace
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetCode(EFFECT_DESTROY_REPLACE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTarget(s.reptg)
	c:RegisterEffect(e2)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_BATTLE_DESTROYING)
	e3:SetCondition(aux.bdocon)
	e3:SetTarget(s.destg)
	e3:SetOperation(s.desop)
	c:RegisterEffect(e3)
end
function s.ovfilter(c,tp,xyzc)
	return c:IsFaceup() and c:GetRank()==3 and c:IsAttribute(ATTRIBUTE_WATER,xyzc,SUMMON_TYPE_XYZ,tp) and c:GetOverlayCount()==0
end
function s.atkval(e,c)
	return c:GetOverlayCount()*200
end
function s.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return not c:IsReason(REASON_REPLACE) and c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT) end
	if Duel.SelectEffectYesNo(tp,c,96) then
		local g=c:GetOverlayGroup()
		Duel.SendtoGrave(g,REASON_EFFECT)
		return true
	else return false end
end
function s.filter(c)
	return c:IsSpellTrap()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end