--クラインアント
--Cliant
local s,id=GetID()
function s.initial_effect(c)
	--atk/def
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetCondition(s.atkcon)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_CYBERSE))
	e1:SetValue(500)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e2)
	--destroy replace
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_DESTROY_REPLACE)
	e3:SetTarget(s.reptg)
	e3:SetOperation(s.repop)
	c:RegisterEffect(e3)
end
function s.atkcon(e)
	local tp=e:GetHandlerPlayer()
	return Duel.IsTurnPlayer(tp) and e:GetHandler():IsNormalSummoned()
end
function s.repfilter(c,e)
	return (c:IsFaceup() or c:IsLocation(LOCATION_HAND)) and c:IsRace(RACE_CYBERSE)
		and c:IsDestructable(e) and not c:IsStatus(STATUS_DESTROY_CONFIRMED)
end
function s.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return not c:IsReason(REASON_REPLACE) and c:IsLocation(LOCATION_MZONE) and c:IsFaceup()
		and Duel.IsExistingMatchingCard(s.repfilter,tp,LOCATION_MZONE|LOCATION_HAND,0,1,c,e) end
	if Duel.SelectEffectYesNo(tp,c,96) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
		local g=Duel.SelectMatchingCard(tp,s.repfilter,tp,LOCATION_MZONE|LOCATION_HAND,0,1,1,c,e)
		e:SetLabelObject(g:GetFirst())
		g:GetFirst():SetStatus(STATUS_DESTROY_CONFIRMED,true)
		return true
	else return false end
end
function s.repop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	tc:SetStatus(STATUS_DESTROY_CONFIRMED,false)
	Duel.Destroy(tc,REASON_EFFECT|REASON_REPLACE)
end