--RR－ブースター・ストリクス
--Raidraptor - Booster Strix
local s,id=GetID()
function s.initial_effect(c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BE_BATTLE_TARGET)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(s.condition)
	e1:SetCost(Cost.SelfBanish)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
s.listed_series={SET_RAIDRAPTOR}
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	local at=eg:GetFirst()
	return at:IsFaceup() and at:IsControler(tp) and at:IsSetCard(SET_RAIDRAPTOR)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local tg=Duel.GetAttacker()
	if chk==0 then return tg:IsOnField() end
	Duel.SetTargetCard(tg)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,tg,1,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:CanAttack() and not tc:IsStatus(STATUS_ATTACK_CANCELED) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end