--虚鋼演機攻流
--Imaginary Arc Turbo
local s,id=GetID()
function s.initial_effect(c)
	--Increase ATK
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,e:GetHandler()) end
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.FilterMaximumSideFunctionEx(s.filter),tp,LOCATION_MZONE,0,1,nil) end
end
function s.filter(c)
	return c:IsFaceup() and (c:IsLevel(9) or c:IsType(TYPE_NORMAL)) and c:IsAttribute(ATTRIBUTE_LIGHT)
end
	--Make 1 monster you control gain ATK
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,e:GetHandler())
	if Duel.SendtoGrave(g,REASON_COST)<1 then return end
	--Effect
	local g=Duel.SelectMatchingCard(tp,aux.FilterMaximumSideFunctionEx(s.filter),tp,LOCATION_MZONE,0,1,1,nil)
	if #g>0 then
		Duel.HintSelection(g)
		local tc=g:GetFirst()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(500)
		e1:SetReset(RESETS_STANDARD_PHASE_END)
		tc:RegisterEffect(e1)
		local ct=Duel.GetMatchingGroupCount(Card.IsCode,tp,LOCATION_GRAVE,0,nil,CARD_IMAGINARY_ACTOR)
		if ct>0 then
			local e2=Effect.CreateEffect(c)
			e2:SetType(EFFECT_TYPE_SINGLE)
			e2:SetCode(EFFECT_UPDATE_ATTACK)
			e2:SetValue(1000)
			e2:SetReset(RESETS_STANDARD_PHASE_END)
			tc:RegisterEffect(e2)
		end
	end
end
