--呪術抹消
--Spell Vanishing
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_DECKDES+CATEGORY_HANDES)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(s.condition)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return re:IsSpellEffect() and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if Duel.IsPlayerAffectedByEffect(tp,EFFECT_DISCARD_COST_CHANGE) then return true end
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,2,e:GetHandler()) end
	Duel.DiscardHand(tp,Card.IsDiscardable,2,2,REASON_COST|REASON_DISCARD)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND|LOCATION_DECK)>0 end
	local rc=re:GetHandler()
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if rc:IsDestructable() and rc:IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
	Duel.SetPossibleOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,LOCATION_HAND|LOCATION_DECK)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local rc=re:GetHandler()
	if Duel.NegateActivation(ev) and rc:IsRelateToEffect(re) then
		Duel.Destroy(eg,REASON_EFFECT)
	end
	local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND|LOCATION_DECK)
	if #g==0 then return end
	Duel.BreakEffect()
	Duel.ConfirmCards(tp,g)
	local sg=g:Filter(Card.IsCode,nil,rc:GetCode())
	if #sg>0 then
		Duel.SendtoGrave(sg,REASON_EFFECT)
	end
	Duel.ShuffleHand(1-tp)
	Duel.ShuffleDeck(1-tp)
end