--ユニオン・キャリアー
--Union Carrier
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--link summon
	c:EnableReviveLimit()
	Link.AddProcedure(c,nil,2,nil,s.spcheck)
	--cannot be used as link material
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
	e1:SetCondition(s.lkcon)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--Equip
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_EQUIP)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,id)
	e2:SetTarget(s.eqtg)
	e2:SetOperation(s.eqop)
	c:RegisterEffect(e2)
end
function s.lkcon(e)
	local c=e:GetHandler()
	return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsLinkSummoned()
end
function s.spcheck(g,lc,sumtype,tp)
	return g:CheckSameProperty(Card.GetRace,lc,sumtype,tp) or g:CheckSameProperty(Card.GetAttribute,lc,sumtype,tp)
end
function s.filter(c,tp)
	return c:IsFaceup() and Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_DECK|LOCATION_HAND,0,1,nil,tp,c)
end
function s.eqfilter(c,tp,oc)
	return (c:IsOriginalRace(oc:GetOriginalRace()) or c:IsOriginalAttribute(oc:GetOriginalAttribute())) and c:CheckUniqueOnField(tp) and c:IsMonster() and not c:IsForbidden()
end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc) and chkc~=c end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil,tp)
		and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_DECK|LOCATION_HAND)
end
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local ec=Duel.SelectMatchingCard(tp,s.eqfilter,tp,LOCATION_DECK|LOCATION_HAND,0,1,1,nil,tp,tc):GetFirst()
	if not ec then return end
	local loc=ec:GetLocation()
	if s.equipop(tc,e,tp,ec) and loc==LOCATION_DECK then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetDescription(aux.Stringid(id,1))
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
		e1:SetTargetRange(1,0)
		e1:SetLabel(ec:GetCode())
		e1:SetTarget(s.splimit)
		e1:SetReset(RESET_PHASE|PHASE_END)
		Duel.RegisterEffect(e1,tp)
	end
end
function s.equipop(c,e,tp,tc)
	if not c:EquipByEffectAndLimitRegister(e,tp,tc,nil,true) then return false end
	--atkup
	local e1=Effect.CreateEffect(tc)
	e1:SetType(EFFECT_TYPE_EQUIP)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(1000)
	e1:SetReset(RESET_EVENT|RESETS_STANDARD)
	tc:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_EQUIP_LIMIT)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetValue(true)
	e2:SetReset(RESET_EVENT|RESETS_STANDARD)
	tc:RegisterEffect(e2)
	return true
end
function s.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return c:IsCode(e:GetLabel())
end