--イノセント・ランサー
--Innocent Lancer
--Scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
	--Gain piercing damage
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(s.condition)
	e1:SetCost(s.cost)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsAbleToEnterBP() and e:GetHandler():CanGetPiercingRush()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	--Requirement
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil)
	if Duel.SendtoGrave(g,REASON_COST)>0 then
		--Effect
		local c=e:GetHandler()
		if c:IsRelateToEffect(e) and c:IsFaceup() then
			--Piercing
			c:AddPiercing(RESETS_STANDARD_PHASE_END)
		end
	end
end