--ＣＮｏ．３９ 希望皇ホープレイ
--Number C39: Utopia Ray
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Xyz Summon procedure: 3 Level 4 LIGHT monsters / 1 "Number 39: Utopia"
	Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),4,3,s.ovfilter,aux.Stringid(id,0))
	--Make this card gain 500 ATK and 1 monster your opponent controls lose 1000 ATK until the end of that turn
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,1))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(function(e,tp) return Duel.GetLP(tp)<=1000 end)
	e1:SetCost(Cost.DetachFromSelf(1,1,nil))
	e1:SetTarget(s.atktg)
	e1:SetOperation(s.atkop)
	c:RegisterEffect(e1)
end
s.xyz_number=39
s.listed_names={84013237} --"Number 39: Utopia"
function s.ovfilter(c,tp,lc)
	return c:IsFaceup() and c:IsSummonCode(lc,SUMMON_TYPE_XYZ,tp,84013237)
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLP(tp)>1000 then return end
	local c=e:GetHandler()
	if not (c:IsRelateToEffect(e) and c:IsFaceup()) then return end
	--This card gains 500 ATK until the end of this turn
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(500)
	e1:SetReset(RESETS_STANDARD_PHASE_END)
	c:RegisterEffect(e1)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATKDEF)
	local sc=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil):GetFirst()
	if sc then
		Duel.HintSelection(sc)
		--Loses 1000 ATK until the end of this turn
		local e2=e1:Clone()
		e2:SetValue(-1000)
		sc:RegisterEffect(e2)
	end
end
