--アンドール
--Endoll
local s,id=GetID()
function s.initial_effect(c)
	--Set cards
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
s.listed_names={160201038,160201039}
function s.costfilter(c)
	return c:IsMonster() and c:IsAbleToGraveAsCost()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,nil) end
end
function s.ssfilter(c)
	return (c:IsCode(160201038) or c:IsCode(160201039)) and c:IsSSetable()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.ssfilter,tp,LOCATION_GRAVE,0,1,nil) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	local c=e:GetHandler()
	local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,nil)
	if Duel.SendtoGrave(g,REASON_COST)~=0 then
		Duel.SendtoGrave(c,REASON_COST)
		local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
		if ft>2 then ft=2 end
		local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.ssfilter),tp,LOCATION_GRAVE,0,1,ft,nil,e,tp)
		Duel.HintSelection(g)
		if #g>0 then
			Duel.SSet(tp,g)
		end
	end
end