--ダークネス・ゼロローグ
--Darkness Zerorogue
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
	--Destroy all face-up level 8 or lower monsters the opponent controls
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.filter(c)
	return c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(ATTRIBUTE_DARK)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return Duel.GetMatchingGroupCount(s.filter,tp,LOCATION_GRAVE,0,nil)>=8
		and c:IsSummonPhaseMain() and c:IsStatus(STATUS_SPSUMMON_TURN)
end
function s.desfilter(c)
	return c:IsFaceup() and c:IsLevelBelow(8) and c:IsNotMaximumModeSide()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(s.desfilter,tp,0,LOCATION_MZONE,nil)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.desfilter,tp,0,LOCATION_MZONE,nil)
	if #g>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
end