--溟界王－アロン
--Aron, the Ogdoadic King
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
	--Special Summon self from GY
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.spcost)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--Send random card from hand to GY
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_TO_HAND)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.tgcon)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
	--Add LIGHT/DARK Reptile to hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,{id,2})
	e3:SetCondition(s.thcon)
	e3:SetTarget(s.thtg)
	e3:SetOperation(s.thop)
	c:RegisterEffect(e3)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroupCost(tp,nil,2,false,aux.ReleaseCheckMMZ,nil) end
	local g=Duel.SelectReleaseGroupCost(tp,nil,2,2,false,aux.ReleaseCheckMMZ,nil)
	Duel.Release(g,REASON_COST)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then 
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()~=PHASE_DRAW and eg:IsExists(Card.IsControler,1,nil,1-tp)
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,0,LOCATION_HAND,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,1,1,0,LOCATION_HAND)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND):Filter(Card.IsAbleToGrave,nil)
	if #g>0 then
		local sg=g:RandomSelect(tp,1)
		Duel.SendtoGrave(sg,REASON_EFFECT)
	end
end
function s.lffilter(c,tp)
	return c:IsPreviousControler(tp) and c:IsMonster() and c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.lffilter,1,nil,1-tp)
end
function s.thfilter(c)
	return c:IsRace(RACE_REPTILE) and (c:IsAttribute(ATTRIBUTE_LIGHT) or c:IsAttribute(ATTRIBUTE_DARK)) and c:IsAbleToHand() and not c:IsCode(id)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE|LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE|LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE|LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,tp,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end