--ハーピィ・レディ２
--Harpie Lady 2 (Rush)
--scripted by YoshiDuels
local s,id=GetID()
function s.initial_effect(c)
	--name change
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CHANGE_CODE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetValue(CARD_HARPIE_LADY)
	c:RegisterEffect(e1)
	--name change and prevent trap activations
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCost(s.cost)
	e2:SetOperation(s.operation)
	c:RegisterEffect(e2)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	-- Requirement
	if Duel.DiscardDeck(tp,1,REASON_COST)<1 then return end
	--Effect
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetCode(EFFECT_CHANGE_CODE)
	e1:SetValue(CARD_HARPIE_LADY)
	e1:SetReset(RESETS_STANDARD_PHASE_END,2)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
	e2:SetOperation(s.atkop)
	e2:SetReset(RESETS_STANDARD_PHASE_END,2)
	c:RegisterEffect(e2)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetTargetRange(0,1)
	e1:SetValue(s.aclimit)
	e1:SetCondition(s.actcon)
	e1:SetReset(RESET_CHAIN)
	Duel.RegisterEffect(e1,tp)
end
function s.aclimit(e,re,tp)
	return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsTrap()
end
function s.actcon(e)
	return Duel.GetCurrentPhase()~=PHASE_DAMAGE
end