--深淵海竜アビス・クラーケン［Ｒ］
--Abyssal Sea Dragon Abyss Kraken [R]
--scripted by YoshiDuels
local s,id=GetID()
function s.initial_effect(c)
	--Change targeted monster's battle position
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	c:AddSideMaximumHandler(e1)
end
s.MaximumSide="Right"
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsCanChangePositionRush,tp,0,LOCATION_MZONE,1,nil) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	--Requirement
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil)
	if #g>0 and Duel.SendtoGrave(g,REASON_COST)>0 then
		--Effect
		local c=e:GetHandler()
		if c:IsRelateToEffect(e) and c:IsFaceup() then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
			local pg=Duel.SelectMatchingCard(tp,Card.IsCanChangePositionRush,tp,0,LOCATION_MZONE,1,1,nil)
			Duel.HintSelection(pg,true)
			if #pg>0 then
				Duel.ChangePosition(pg,POS_FACEUP_DEFENSE,POS_FACEDOWN_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)
				if c:IsMaximumMode() then
					c:AddPiercing(RESETS_STANDARD_PHASE_END)
				end
			end
		end
	end
end
