-- サイコカウンター
-- Psychicounter
-- Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	-- Inflict damage
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_BATTLE_DESTROYED)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCondition(s.damcon)
	e1:SetTarget(s.damtg)
	e1:SetOperation(s.damop)
	c:RegisterEffect(e1)
end
function s.damconfilter(c,tp)
	return c:GetPreviousRaceOnField()&RACE_PSYCHIC>0 and (c:IsReason(REASON_BATTLE) and Duel.GetAttacker():IsControler(1-tp))
		and c:GetReasonPlayer()==1-tp and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
end
function s.damcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.damconfilter,1,nil,tp)
end
function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(1000)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
	Duel.SetChainLimit(function(e)return not e:IsHasType(EFFECT_TYPE_ACTIVATE)end)
end
function s.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end