--リボーン・パズル
--Puzzle Reborn
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_DESTROYED)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local tc=eg:GetFirst()
	if chkc then return chkc==tc end
	if chk==0 then return #eg==1 and tc:IsPreviousControler(tp) and tc:IsPreviousLocation(LOCATION_MZONE)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and tc:IsLocation(LOCATION_GRAVE|LOCATION_REMOVED) and tc:IsReason(REASON_EFFECT)
		and tc:IsCanBeEffectTarget(e) and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetTargetCard(tc)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tc,1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end