--ウィスニャーリング・フェアリー
--Whispurring Fairy
--Scripted by YoshiDuels
local s,id=GetID()
function s.initial_effect(c)
	--Fusion Procedure
	c:EnableReviveLimit()
	Fusion.AddProcMixN(c,true,true,160001018,1,s.ffilter,1)
	Fusion.AddContactProc(c,s.contactfil,s.contactop,nil,nil,SUMMON_TYPE_FUSION,nil,false)
	--Place 1 Spell/Trap on the bottom of the Deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
s.named_material={160001018}
s.listed_names={CARD_STRAYNGE_CAT}
function s.ffilter(c,fc,sumtype,tp)
	return c:IsAttribute(ATTRIBUTE_EARTH,fc,sumtype,tp) and c:IsLevelBelow(4)
end
function s.contactfil(tp)
	return Duel.GetMatchingGroup(aux.FaceupFilter(Card.IsAbleToDeckOrExtraAsCost),tp,LOCATION_ONFIELD,0,nil)
end
function s.contactop(g,tp)
	Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_COST+REASON_MATERIAL)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsSummonPhaseMain() and c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsSummonType(SUMMON_TYPE_FUSION)
end
function s.filter(c)
	return c:IsSpellTrap() and c:IsAbleToDeck()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,0,0)
end
function s.spfilter(c,e,tp)
	return c:IsCode(CARD_STRAYNGE_CAT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	--Effect
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectMatchingCard(tp,s.filter,tp,0,LOCATION_ONFIELD,1,1,nil)
	if #g>0 then
		Duel.HintSelection(g)
		local sg=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
		if Duel.SendtoDeck(g,nil,SEQ_DECKBOTTOM,REASON_EFFECT)>0 and #sg>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local ssg=sg:Select(tp,1,1,nil)
			if #ssg>0 then
				Duel.SpecialSummon(ssg,0,tp,tp,false,false,POS_FACEUP)
			end
		end
	end
end