--怨邪帝ガイウス
--Caius the Mega Monarch
local s,id=GetID()
function s.initial_effect(c)
	--summon with 1 tribute
	local e1=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter)
	local e2=aux.AddNormalSetProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_REMOVE+CATEGORY_DAMAGE)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetCondition(s.condition)
	e3:SetTarget(s.target)
	e3:SetOperation(s.operation)
	c:RegisterEffect(e3)
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_MATERIAL_CHECK)
	e4:SetValue(s.valcheck)
	e4:SetLabelObject(e3)
	c:RegisterEffect(e4)
end
local LOCATION_HAND_DECK_EXTRA_GRAVE=LOCATION_HAND|LOCATION_DECK|LOCATION_EXTRA|LOCATION_GRAVE
function s.otfilter(c)
	return (c:GetSummonType()&SUMMON_TYPE_TRIBUTE)==SUMMON_TYPE_TRIBUTE
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetSummonType()==SUMMON_TYPE_TRIBUTE
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() end
	if chk==0 then return true end
	local ct=1
	if e:GetLabel()==1 then e:SetLabel(0) ct=2 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
	Duel.SetPossibleOperationInfo(0,CATEGORY_REMOVE,nil,1,g:GetFirst():GetControler(),LOCATION_HAND_DECK_EXTRA_GRAVE)
end
function s.rmfilter(c,code)
	return c:IsCode(code) and (c:IsLocation(LOCATION_HAND|LOCATION_DECK|LOCATION_EXTRA) or aux.SpElimFilter(c,true))
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetTargetCards(e)
	if #g>0 and Duel.Remove(g,POS_FACEUP,REASON_EFFECT)~=0 then
		Duel.Damage(1-tp,1000,REASON_EFFECT)
		local og=Duel.GetOperatedGroup()
		local rg=Group.CreateGroup()
		local tc=og:GetFirst()
		for tc in aux.Next(og) do
			if tc:IsAttribute(ATTRIBUTE_DARK) then
				local sg=Duel.GetMatchingGroup(s.rmfilter,tc:GetControler(),LOCATION_HAND_DECK_EXTRA_GRAVE,0,nil,tc:GetCode())
				rg:Merge(sg)
			end
		end
		if #rg>0 then
			Duel.BreakEffect()
			Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)
		end
	end
end
function s.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_DARK) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end