--ミラーフォース・ドラゴン
--Mirror Force Dragon
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Special Summon Condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	c:RegisterEffect(e1)
	--Destroy monsters
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_BE_BATTLE_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(s.descon1)
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_BECOME_TARGET)
	e3:SetCondition(s.descon2)
	c:RegisterEffect(e3)
end
s.material_trap=44095762
function s.tgfilter(c,tp)
	return c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
end
function s.descon1(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(s.tgfilter,1,nil,tp)
end
function s.descon2(e,tp,eg,ep,ev,re,r,rp)
	return rp==1-tp and eg:IsExists(s.tgfilter,1,nil,tp)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil)
		and not e:GetHandler():IsStatus(STATUS_CHAINING) end
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
	Duel.Destroy(g,REASON_EFFECT)
end