--抹殺の指名者
--Crossout Designator
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.rmtg)
	e1:SetOperation(s.rmop)
	c:RegisterEffect(e1)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_DECK,0,1,nil) end
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_DECK,0,nil)
	local ids={}
	for tc in aux.Next(g) do
		ids[tc:GetCode()]=true
	end
	s.announce_filter={}
	for code,i in pairs(ids) do
		if #s.announce_filter==0 then
			table.insert(s.announce_filter,code)
			table.insert(s.announce_filter,OPCODE_ISCODE)
		else
			table.insert(s.announce_filter,code)
			table.insert(s.announce_filter,OPCODE_ISCODE)
			table.insert(s.announce_filter,OPCODE_OR)
		end
	end
	local ac=Duel.AnnounceCard(tp,table.unpack(s.announce_filter))
	Duel.SetTargetParam(ac)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,0,tp,ANNOUNCE_CARD_FILTER)
end
function s.rmfilter(c,ac)
	return c:IsCode(ac) and c:IsAbleToRemove()
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local ac=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.rmfilter,tp,LOCATION_DECK,0,1,1,nil,ac)
	local tc=g:GetFirst()
	if tc and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_REMOVED) then
		local c=e:GetHandler()
		local code=tc:GetOriginalCodeRule()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
		e1:SetLabel(code)
		e1:SetTarget(s.distg)
		e1:SetReset(RESET_PHASE|PHASE_END)
		Duel.RegisterEffect(e1,tp)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e2:SetCode(EVENT_CHAIN_SOLVING)
		e2:SetLabel(code)
		e2:SetCondition(s.discon)
		e2:SetOperation(s.disop)
		e2:SetReset(RESET_PHASE|PHASE_END)
		Duel.RegisterEffect(e2,tp)
		local e3=e1:Clone()
		e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
		e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
		Duel.RegisterEffect(e3,tp)
	end
end
function s.distg(e,c)
	return c:IsOriginalCodeRule(e:GetLabel())
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
	return re:GetHandler():IsOriginalCodeRule(e:GetLabel())
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	Duel.NegateEffect(ev)
end