--レッド・デーモンズ・ドラゴン・タイラント
--Tyrant Red Dragon Archfiend
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Synchro Summon Procedure
	Synchro.AddProcedure(c,nil,2,2,Synchro.NonTuner(nil),1,99)
	--Special Summon condition
	local e0=Effect.CreateEffect(c)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_SPSUMMON_CONDITION)
	e0:SetValue(aux.synlimit)
	c:RegisterEffect(e0)
	--Destroy all other cards on the field
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCondition(function() return Duel.IsPhase(PHASE_MAIN1) end)
	e1:SetTarget(s.destg)
	e1:SetOperation(s.desop)
	c:RegisterEffect(e1)
	--Negate the activation of a Spell/Trap Card
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EVENT_CHAINING)
	e2:SetCountLimit(1,{id,1})
	e2:SetCondition(s.discon)
	e2:SetTarget(s.distg)
	e2:SetOperation(s.disop)
	c:RegisterEffect(e2)
	--Multiple tuners
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e3:SetCode(EFFECT_MULTIPLE_TUNERS)
	c:RegisterEffect(e3)
	--Double Snare interaction
	aux.DoubleSnareValidity(c,LOCATION_MZONE)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
	local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)
	if #g>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ATTACK)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetTarget(s.ftarget)
	e1:SetLabel(c:GetFieldID())
	e1:SetReset(RESET_PHASE|PHASE_END)
	Duel.RegisterEffect(e1,tp)
	aux.RegisterClientHint(c,nil,tp,1,0,aux.Stringid(id,2),nil)
end
function s.ftarget(e,c)
	return e:GetLabel()~=c:GetFieldID()
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
		and Duel.IsChainNegatable(ev) and Duel.IsBattlePhase()
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re)
		and Duel.Destroy(eg,REASON_EFFECT) and c:IsRelateToEffect(e) and c:IsFaceup() then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD_DISABLE)
		e1:SetValue(500)
		c:RegisterEffect(e1)
	end
end