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-- Thunder 2
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require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
require("scripts/globals/magic")

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function onAbilityCheck(player, target, ability)
    return 0, 0
end

function onPetAbility(target, pet, skill)
    local dINT = math.floor(pet:getStat(tpz.mod.INT) - target:getStat(tpz.mod.INT))
    local tp = skill:getTP()

    local damage = math.floor(45 + 0.025*(tp))
    damage = damage + (dINT * 1.5)
    damage = MobMagicalMove(pet, target, skill, damage, tpz.magic.ele.LIGHTNING, 1, TP_NO_EFFECT, 0)
    damage = mobAddBonuses(pet, nil, target, damage.dmg, tpz.magic.ele.LIGHTNING)
    damage = AvatarFinalAdjustments(damage, pet, skill, target, tpz.attackType.MAGICAL, tpz.damageType.LIGHTNING, 1)

    target:takeDamage(damage, pet, tpz.attackType.MAGICAL, tpz.damageType.LIGHTNING)
    target:updateEnmityFromDamage(pet, damage)

    return damage
end
