--輝光竜セイファート
--Starliege Seyfert
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
	--Add 1 dragon, whose level equals to sent monster(s)'s level
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.thcost)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--Recover 1 level 8 DARK/LIGHT dragon
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(Cost.SelfBanish)
	e2:SetTarget(s.thtg2)
	e2:SetOperation(s.thop2)
	c:RegisterEffect(e2)
end
function s.thcfilter(c)
	return c:IsRace(RACE_DRAGON) and c:GetOriginalLevel()>0 and c:IsAbleToGraveAsCost()
		and (c:IsFaceup() or not c:IsLocation(LOCATION_MZONE))
end
function s.thfilter(c,lv)
	return c:IsRace(RACE_DRAGON) and c:IsLevel(lv) and c:IsAbleToHand()
end
function s.thcheck(sg,e,tp)
	return #sg>0 and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,sg:GetSum(Card.GetOriginalLevel))
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(s.thcfilter,tp,LOCATION_HAND|LOCATION_MZONE,0,nil)
	if chk==0 then return aux.SelectUnselectGroup(g,e,tp,1,#g,s.thcheck,0) end
	local sg=aux.SelectUnselectGroup(g,e,tp,1,#g,s.thcheck,1,tp,HINTMSG_TOGRAVE,s.thcheck)
	e:SetLabel(sg:GetSum(Card.GetOriginalLevel))
	Duel.SendtoGrave(sg,REASON_COST)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,e:GetLabel())
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.thfilter2(c)
	return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsLevel(8) and c:IsAbleToHand()
end
function s.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.thfilter2(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.thfilter2,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,s.thfilter2,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,#g,0,0)
end
function s.thop2(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end