--調律師の陰謀
--Tuner's Scheme
local s,id=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_CONTROL)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	--Destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetCondition(s.descon)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
function s.filter(c,e,tp)
	return c:IsFaceup() and c:IsControler(tp) and c:IsType(TYPE_SYNCHRO) and c:IsCanBeEffectTarget(e) and c:IsControlerCanBeChanged()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return eg:IsContains(chkc) and s.filter(chkc,e,1-tp) end
	if chk==0 then return eg:IsExists(s.filter,1,nil,e,1-tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
	local g=eg:FilterSelect(tp,s.filter,1,1,nil,e,1-tp)
	Duel.SetTargetCard(g)
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
		c:SetCardTarget(tc)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_CONTROL)
		e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_OWNER_RELATE)
		e1:SetRange(LOCATION_MZONE)
		e1:SetValue(tp)
		e1:SetReset(RESET_EVENT|RESETS_STANDARD&~RESET_TURN_SET)
		e1:SetCondition(s.con)
		tc:RegisterEffect(e1)
		--redirect
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e2:SetCondition(s.dircon)
		e2:SetValue(LOCATION_REMOVED)
		e2:SetReset(RESET_EVENT|RESETS_STANDARD)
		tc:RegisterEffect(e2)
	end
end
function s.con(e)
	local c=e:GetOwner()
	local h=e:GetHandler()
	return c:IsHasCardTarget(h)
end
function s.dircon(e)
	return e:GetHandler():IsReason(REASON_DESTROY)
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetHandler():GetFirstCardTarget()
	return tc and eg:IsContains(tc)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end