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--  Cold Wave
--
--  Description: Deals ice damage that lowers Agility and gradually reduces HP of enemies within range.
--  Type: Magical (Ice)
--
--
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require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
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function onMobSkillCheck(target, mob, skill)
    return 0
end

function onMobWeaponSkill(target, mob, skill)
    local typeEffect = tpz.effect.FROST

    local power = (mob:getMainLvl()/5 *.6 + 6)

    MobStatusEffectMove(mob, target, typeEffect, power, 3, 60)

    local dmgmod = 1
    local info = MobMagicalMove(mob, target, skill, mob:getWeaponDmg()*2.8, tpz.magic.ele.ICE, dmgmod, TP_NO_EFFECT)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.MAGICAL, tpz.damageType.ICE, MOBPARAM_IGNORE_SHADOWS)
    target:takeDamage(dmg, mob, tpz.attackType.MAGICAL, tpz.damageType.ICE)
    return dmg
end
