--フラボット
--Flowerbot
local s,id=GetID()
function s.initial_effect(c)
	--Draw 1 card and return 1 card to the Deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	if Duel.Draw(p,d,REASON_EFFECT)==0 then return end
	Duel.ShuffleHand(tp)
	Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
	local g=Duel.SelectMatchingCard(p,Card.IsAbleToDeck,p,LOCATION_HAND,0,1,1,nil)
	if #g>0 then
		Duel.BreakEffect()
		Duel.SendtoDeck(g,nil,SEQ_DECKTOP,REASON_EFFECT)
	end
end