--ライトイレイザー
--Light Laser
local s,id=GetID()
function s.initial_effect(c)
	aux.AddEquipProcedure(c,nil,s.filter)
	--remove
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,0))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCategory(CATEGORY_REMOVE)
	e3:SetCode(EVENT_BATTLED)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCondition(s.rmcon)
	e3:SetTarget(s.rmtg)
	e3:SetOperation(s.rmop)
	c:RegisterEffect(e3)
end
function s.filter(c)
	return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_WARRIOR)
end
function s.rmcon(e,tp,eg,ep,ev,re,r,rp)
	local a=Duel.GetAttacker()
	local d=Duel.GetAttackTarget()
	local c=e:GetHandler():GetEquipTarget()
	return d and (a==c or d==c)
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local tc=e:GetHandler():GetEquipTarget():GetBattleTarget()
	Duel.SetTargetCard(tc)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,tc,1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
	end
end
