--魔導皇士 アンプール
--Emperor of Prophecy
local s,id=GetID()
function s.initial_effect(c)
	--Take control 1 of opponent's monsters until end phase
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_CONTROL)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
s.listed_series={SET_SPELLBOOK}
function s.cfilter1(c)
	return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and c:IsAbleToRemoveAsCost()
end
function s.cfilter2(c)
	return c:IsSetCard(SET_SPELLBOOK) and c:IsAbleToRemoveAsCost()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0
		and Duel.IsExistingMatchingCard(s.cfilter1,tp,LOCATION_MZONE,0,1,e:GetHandler())
		and Duel.IsExistingMatchingCard(s.cfilter2,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g1=Duel.SelectMatchingCard(tp,s.cfilter1,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g2=Duel.SelectMatchingCard(tp,s.cfilter2,tp,LOCATION_GRAVE,0,1,1,nil)
	g1:Merge(g2)
	Duel.Remove(g1,POS_FACEUP,REASON_COST)
	--Cannot attack this turn
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(3206)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH+EFFECT_FLAG_CLIENT_HINT)
	e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
	e1:SetReset(RESETS_STANDARD_PHASE_END)
	e:GetHandler():RegisterEffect(e1)
end
function s.filter(c)
	return c:IsFaceup() and c:IsControlerCanBeChanged()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and s.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
	local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		Duel.GetControl(tc,tp,PHASE_END,1)
	end
end