--起動指令 ギア・チャージ
--Boot-Up Order - Gear Charge
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
	--When activated, special summon any number of your "Gadget" monsters from S/T zones
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.sptg)
	c:RegisterEffect(e1)
	--Add 1 "Boot-Up Admiral - Destroyer Dynamo" from deck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1,{id,1})
	e2:SetCost(s.thcost)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
end
s.listed_names={36322312}
s.listed_series={SET_GADGET}
function s.spfilter(c,e,tp)
	return c:IsSetCard(SET_GADGET) and c:IsOriginalType(TYPE_MONSTER) and c:IsType(TYPE_EQUIP) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(tp) and s.spfilter(chkc,e,tp) end
	if chk==0 then return true end
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if Duel.IsExistingTarget(s.spfilter,tp,LOCATION_SZONE,0,1,nil,e,tp) and ft>0 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
		e:SetCategory(CATEGORY_SPECIAL_SUMMON)
		e:SetProperty(EFFECT_FLAG_CARD_TARGET)
		e:SetOperation(s.spop)
		if Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT) then ft=1 end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_SZONE,0,1,ft,nil,e,tp)
		Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,#g,0,0)
	else
		e:SetCategory(0)
		e:SetProperty(0)
		e:SetOperation(nil)
	end
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local g=Duel.GetTargetCards(e)
	if ft<=0 or #g==0 or (#g>1 and Duel.IsPlayerAffectedByEffect(tp,CARD_BLUEEYES_SPIRIT)) then return end
	if #g<=ft then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	else
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(tp,ft,ft,nil)
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
		g:Sub(sg)
		Duel.SendtoGrave(g,REASON_RULE)
	end
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST|REASON_DISCARD)
end
function s.thfilter(c)
	return c:IsCode(36322312) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end