--凛天使クイーン・オブ・ローズ
--Queen Angel of Roses
local s,id=GetID()
function s.initial_effect(c)
	--summon with 1 tribute
	local e1=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetCode(EVENT_PHASE|PHASE_STANDBY)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(s.descon)
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
function s.otfilter(c,tp)
	return c:IsRace(RACE_PLANT) and (c:IsControler(tp) or c:IsFaceup())
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	return tp==Duel.GetTurnPlayer()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if #g>0 then
		local tg=g:GetMinGroup(Card.GetAttack)
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,tg,1,0,0)
	end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if #g>0 then
		local tg=g:GetMinGroup(Card.GetAttack)
		if #tg>1 then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local sg=tg:Select(tp,1,1,nil)
			Duel.Destroy(sg,REASON_EFFECT)
		else Duel.Destroy(tg,REASON_EFFECT) end
	end
end