--鉄獣式強襲機動兵装改＂ＢｕｃｅｐｈａｌｕｓⅡ＂
--Tri-Brigade Arms Bucephalus II
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--Link Summon Procedure: 3+ Beast, Beast-Warrior, and/or Winged Beast monsters
	Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACES_BEAST_BWARRIOR_WINGB),3,5,nil,nil,s.splimit)
	--Special Summon condition
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetCode(EFFECT_SPSUMMON_CONDITION)
	e0:SetValue(s.splimit)
	c:RegisterEffect(e0)
	--Opponent cannot activate cards or effects on Special Summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetRange(LOCATION_MZONE)
	e1:SetOperation(s.sucop)
	c:RegisterEffect(e1)
	--Banish cards
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
	--Send 1 Beast, Beast-Warrior, or Winged Beast monster to the GY
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_TOGRAVE)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCountLimit(1,id)
	e3:SetTarget(s.tgtg)
	e3:SetOperation(s.tgop)
	c:RegisterEffect(e3)
end
s.listed_series={SET_TRI_BRIGADE}
function s.spcostfilter(c)
	return c:IsSetCard(SET_TRI_BRIGADE) and c:IsSpellTrap()
end
function s.splimit(e,se,sp,st)
	return not e:GetHandler():IsLocation(LOCATION_EXTRA) or Duel.IsExistingMatchingCard(s.spcostfilter,sp,LOCATION_GRAVE,0,3,nil)
end
function s.sucop(e,tp,eg,ep,ev,re,r,rp)
	if eg:IsExists(Card.IsSummonPlayer,1,nil,tp) then
		Duel.SetChainLimitTillChainEnd(function(_,rp,tp) return rp==tp end)
	end
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsAbleToRemove() end
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
	g:AddCard(c)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,PLAYER_ALL,LOCATION_ONFIELD)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsAbleToRemove() then
		Duel.Remove(c,POS_FACEUP,REASON_EFFECT)
	end
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
	if #g>0 then
		Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	end
end
function s.tgfilter(c)
	return c:IsRace(RACES_BEAST_BWARRIOR_WINGB) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_EXTRA,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_EXTRA)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_EXTRA,0,1,1,nil)
	if #g>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end