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--  Auroral Uppercut
--
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local ID = require("scripts/zones/Empyreal_Paradox/IDs")
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
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function onMobSkillCheck(target, mob, skill)
    if (target:hasStatusEffect(tpz.effect.PHYSICAL_SHIELD) or target:hasStatusEffect(tpz.effect.MAGIC_SHIELD)) then
        return 1
    end
    mob:showText(mob, ID.text.PRISHE_TEXT + 4)
    return 0
end

function onMobWeaponSkill(target, mob, skill)

    local numhits = 1
    local accmod = 1
    local dmgmod = 1.0
    local info = MobPhysicalMove(mob, target, skill, numhits, accmod, dmgmod, TP_DMG_VARIES, 1, 2, 3)
    local dmg = MobFinalAdjustments(info.dmg, mob, skill, target, tpz.attackType.PHYSICAL, tpz.damageType.BLUNT, info.hitslanded)

    target:takeDamage(dmg, mob, tpz.attackType.PHYSICAL, tpz.damageType.BLUNT)
    return dmg
end
