[FE] Kill All [Need Sword].lua
-- Objects

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextButton = Instance.new("TextButton")

-- Properties

ScreenGui.Parent = game.CoreGui

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(1, 0.388235, 0.368627)
Frame.BorderColor3 = Color3.new(0.67451, 0.211765, 0.152941)
Frame.Position = UDim2.new(0.293040276, 0, 0.491666675, 0)
Frame.Size = UDim2.new(0.106227107, 0, 0.0833333284, 0)
Frame.Active = true
Frame.Draggable = true

TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
TextButton.BackgroundTransparency = 0.80000001192093
TextButton.Position = UDim2.new(0.103524067, 0, 0.200333327, 0)
TextButton.Size = UDim2.new(0.793684483, 0, 0.601000011, 0)
TextButton.Font = Enum.Font.SourceSansLight
TextButton.FontSize = Enum.FontSize.Size14
TextButton.Text = "Freeze!"
TextButton.TextScaled = true
TextButton.TextSize = 14
TextButton.TextWrapped = true

run = false
TextButton.MouseButton1Click:connect(function()
run = not run
local function tp()
for i, player in ipairs(game.Players:GetChildren()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 1
end
end
end
if run then
while wait() do
if run then
tp()
end
end
end
end)