Lumber Tycoon 2 - Lumber Tycoon 2 GUI.lua
Mouse=game.Players.LocalPlayer:GetMouse()Client=game.ReplicatedStorage.Interaction.ClientSetListPlayer;players=game.Players;for a,b in pairs(players:GetPlayers())do if b.Name~=players.LocalPlayer.Name then Client:InvokeServer(players.LocalPlayer.BlacklistFolder,b,true)end end;players.PlayerAdded:connect(function(plr)Client:InvokeServer(players.LocalPlayer.BlacklistFolder,plr,true)end)function fly()for a,b in pairs(script:GetChildren())do pcall(function()b.Value=''end)game:GetService('Debris'):AddItem(b,.1)end;function weld(c,d,e,f,g)local h=Instance.new('Weld',c or g)h.Part0=c;h.Part1=d;h.C0=e or CFrame.new()h.C1=f or CFrame.new()return h end;local i={}function motor(c,d,e,f,j,vel,g)local h=Instance.new('Motor6D',c or g)h.Part0=c;h.Part1=d;h.C0=e or CFrame.new()h.C1=f or CFrame.new()h.MaxVelocity=tonumber(vel)or.05;h.DesiredAngle=tonumber(j)or 0;return h end;function lerp(k,l,m)return k+(l-k)*m end;function clerp(f,n,o)local q={f.X,f.Y,f.Z,f:toEulerAnglesXYZ()}local r={n.X,n.Y,n.Z,n:toEulerAnglesXYZ()}for a,b in pairs(q)do q[a]=lerp(b,r[a],o)end;return CFrame.new(q[1],q[2],q[3])*CFrame.Angles(select(4,unpack(q)))end;function ccomplerp(f,n,o)local q={f:components()}local r={n:components()}for a,b in pairs(q)do q[a]=lerp(b,r[a],o)end;return CFrame.new(unpack(q))end;function tickwave(s,t,u)return(math.abs((tick()+(u or 0))%s-s/2)*2-s/2)/s/2*t end;function invcol(m)m=m.Color;return BrickColor.new(Color3.new(1-m.b,1-m.g,1-m.r))end;local oc=oc or function(...)return...end;local plr=game.Players.LocalPlayer;local char=plr.Character;local v=char.Torso;local hum=char.Humanoid;hum.PlatformStand=false;pcall(function()char.Wings:Destroy()end)pcall(function()char.Angel:Destroy()end)local w=Instance.new('Model',char)w.Name='Wings'local x={[game.Players.LocalPlayer.Name]={'Black','Bright red',.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}}local y=BrickColor.new('Really black')local z=BrickColor.new('Black')local A=0;local B=0;local C=true;local D=Color3.new()local E=Color3.new()local F=x[plr.Name:lower()]if F then y,z,A,B,C,D,E=F[1]and BrickColor.new(F[1])or y,F[2]and BrickColor.new(F[2])or z,F[3],F[4],F[5],F[6],F[7]end;local part=Instance.new('Part')part.FormFactor='Custom'part.Size=Vector3.new(.2,.2,.2)part.TopSurface,part.BottomSurface=0,0;part.CanCollide=false;part.BrickColor=BrickColor.new('Black')part.Transparency=A;part.Reflectance=B;local G=Instance.new('Fire',C and part or nil)G.Size=.15;G.Color=BrickColor.new('Black').Color;G.SecondaryColor=BrickColor.new('Bright red').Color;part:BreakJoints()function newpart()local H=part:Clone()H.Parent=w;H:BreakJoints()return H end;local I=newpart()I.BrickColor=z;I.Transparency=0;Instance.new('SpecialMesh',I).MeshType='Sphere'function newfeather()local H=I:Clone()H.Parent=w;H:BreakJoints()return H end;flying=false;moving=false;for a,b in pairs(v:GetChildren())do if b.ClassName:lower():match('body')then b:Destroy()end end;local J=v:Clone()J:ClearAllChildren()J.Name='cTorso'J.Transparency=1;J.CanCollide=false;J.FormFactor='Custom'J.Size=Vector3.new(.2,.2,.2)J.Parent=w;weld(v,J)local K=Instance.new('BodyGyro',J)K.maxTorque=Vector3.new()K.P=15000;K.D=1000;local L=Instance.new('BodyVelocity',J)L.maxForce=Vector3.new()L.P=15000;vel=Vector3.new()cf=CFrame.new()flspd=0;keysdown={}keypressed={}ktime={}descendtimer=0;jumptime=tick()hum.Jumping:connect(function()jumptime=tick()end)cam=workspace.CurrentCamera;kd=plr:GetMouse().KeyDown:connect(oc(function(M)keysdown[M]=true;keypressed[M]=true;if M=='q'then descendtimer=tick()elseif M==' 'and not hum.Jump then jumptime=tick()elseif(M=='a'or M=='d')and ktime[M]and tick()-ktime[M]<.3 and math.abs(reqrotx)<.3 then reqrotx=M=='a'and math.pi*2 or-math.pi*2 end;ktime[M]=tick()end))ku=plr:GetMouse().KeyUp:connect(function(M)keysdown[M]=false;if M==' 'then descendtimer=tick()end end)function mid(k,l,m)return math.max(k,math.min(l,m or-k))end;function bn(k)return k and 1 or 0 end;function gm(N)local O=0;for a,b in pairs(N:GetChildren())do if b:IsA('BasePart')then O=O+b:GetMass()end;O=O+gm(b)end;return O end;reqrotx=0;local P=196.2;local Q;Q=game:GetService('RunService').Stepped:connect(oc(function()local R=v.CFrame:vectorToObjectSpace(v.Velocity)local S,T,U=R.X,R.Y,R.Z;if flying then local V=fldir;fldir=cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit;local W=moving;moving=fldir.magnitude>.1;if W and not moving then idledir=V*Vector3.new(1,0,1)descendtimer=tick()end;local X=fldir.Y<-.6 or moving and keysdown['1']if moving and keysdown['0']and W then fldir=(Vector3.new(V.X,math.min(fldir.Y,V.Y+.01)-.1,V.Z)+fldir*Vector3.new(1,0,1)*.05).unit end;local Y=v.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0))local Z=not moving and keysdown['q']and not keysdown[' ']cf=ccomplerp(cf,CFrame.new(v.Position,v.Position+(not moving and idledir or fldir)),keysdown['0']and.02 or.07)local a0=not X and cf.lookVector.Y<-.2 and v.Velocity.unit.Y<.05;hum.PlatformStand=true;K.maxTorque=Vector3.new(1,1,1)*9e5;local a1=CFrame.new(Vector3.new(),v.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector;K.cframe=cf*CFrame.Angles(not moving and-.1 or-math.pi/2+.2,moving and mid(-2.5,a1.X/1.5)+reqrotx or 0,0)reqrotx=reqrotx-reqrotx/10;L.maxForce=Vector3.new(1,1,1)*9e4*.5;local a2=(bn(keysdown[' '])-bn(keysdown['q']))/2;local a3=tickwave(1.5-a2,1)L.velocity=L.velocity:Lerp(Vector3.new(0,bn(not moving)*-a3*15+(Z and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[' '])-bn(keysdown['q']))*15,0)+vel,.6)vel=moving and cf.lookVector*flspd or Vector3.new()flspd=math.min(120,lerp(flspd,moving and(fldir.Y<0 and flspd+-fldir.Y*P/60 or math.max(50,flspd-fldir.Y*P/300))or 60,.4))local a4,a5=workspace:FindPartOnRayWithIgnoreList(Ray.new(v.Position,Vector3.new(0,-3.5+math.min(0,L.velocity.y)/30,0)),{char})if a4 and Y.Y<-.85 and tick()-flystart>1 then flying=false;hum.PlatformStand=false;v.Velocity=Vector3.new()end else K.maxTorque=Vector3.new()L.maxForce=Vector3.new()local a6,a7,a8=U/160,T/700,S/900;if keypressed[' ']and not flying and(tick()-jumptime>.05 and(tick()-jumptime<3 or hum.Jump))then vel=Vector3.new(0,50,0)L.velocity=vel;idledir=cam.CoordinateFrame.lookVector*Vector3.new(1,0,1)cf=v.CFrame*CFrame.Angles(-.01,0,0)v.CFrame=cf;K.cframe=cf;flystart=tick()flying=true end end;keypressed={}end))end;fly()Option=false;BTool='Nothing'WCollide='Nothing'LT2Info='Nothing'GreyStart='Nothing'MDown=false;afkactive=false;CustomLocationSet=false;local a9=Instance.new('ScreenGui')local aa=Instance.new('Frame')local ab=Instance.new('Frame')local ac=Instance.new('Frame')local ad=Instance.new('TextButton')local ae=Instance.new('TextButton')local af=Instance.new('Frame')local ag=Instance.new('TextButton')local ah=Instance.new('TextButton')local ai=Instance.new('TextButton')local aj=Instance.new('TextLabel')local ak=Instance.new('TextLabel')local al=Instance.new('TextButton')local am=Instance.new('Frame')local an=Instance.new('TextLabel')local ao=Instance.new('TextLabel')local ap=Instance.new('TextButton')local aq=Instance.new('TextLabel')local ar=Instance.new('TextButton')local as=Instance.new('TextButton')local at=Instance.new('Frame')local au=Instance.new('ScrollingFrame')local av=Instance.new('TextButton')local aw=Instance.new('TextLabel')local ax=Instance.new('TextLabel')local ay=Instance.new('TextButton')local az=Instance.new('TextButton')local aA=Instance.new('TextLabel')local aB=Instance.new('Frame')local aC=Instance.new('TextLabel')local aD=Instance.new('TextButton')local aE=Instance.new('TextButton')local aF=Instance.new('TextLabel')local aG=Instance.new('TextButton')local aH=Instance.new('TextButton')local aI=Instance.new('TextButton')local aJ=Instance.new('TextButton')local aK=Instance.new('TextButton')local aL=Instance.new('Frame')local aM=Instance.new('Frame')local aN=Instance.new('ScrollingFrame')local aO=Instance.new('TextButton')local aP=Instance.new('TextButton')local aQ=Instance.new('TextButton')local aR=Instance.new('TextButton')local aS=Instance.new('TextButton')local aT=Instance.new('TextButton')local aU=Instance.new('TextButton')local aV=Instance.new('TextButton')local aW=Instance.new('TextButton')local aX=Instance.new('TextButton')local aY=Instance.new('TextButton')local aZ=Instance.new('TextButton')local a_=Instance.new('TextButton')local b0=Instance.new('TextButton')local b1=Instance.new('TextButton')local b2=Instance.new('TextButton')local b3=Instance.new('TextButton')local b4=Instance.new('TextButton')local b5=Instance.new('TextButton')local b6=Instance.new('TextButton')local b7=Instance.new('TextButton')local b8=Instance.new('TextButton')local b9=Instance.new('TextButton')local ba=Instance.new('Frame')local bb=Instance.new('TextLabel')local bc=Instance.new('TextButton')local bd=Instance.new('TextLabel')local be=Instance.new('TextButton')local bf=Instance.new('TextButton')local bg=Instance.new('TextButton')local bh=Instance.new('TextButton')local bi=Instance.new('TextButton')local bj=Instance.new('TextButton')local bk=Instance.new('TextButton')local bl=Instance.new('TextButton')local bm=Instance.new('TextButton')local bo=Instance.new('TextButton')local bp=Instance.new('TextButton')local bq=Instance.new('TextButton')local br=Instance.new('TextButton')local bs=Instance.new('TextButton')local bt=Instance.new('Frame')local bu=Instance.new('TextLabel')local bv=Instance.new('TextButton')local bw=Instance.new('TextLabel')local bx=Instance.new('TextButton')local by=Instance.new('TextLabel')local bz=Instance.new('Frame')local bA=Instance.new('TextButton')local bB=Instance.new('TextButton')local bC=Instance.new('TextButton')local bD=Instance.new('TextButton')local bE=Instance.new('TextButton')local bF=Instance.new('TextButton')local bG=Instance.new('TextLabel')local bH=Instance.new('TextButton')local bI=Instance.new('TextButton')local bJ=Instance.new('TextButton')local bK=Instance.new('TextButton')local bL=Instance.new('TextBox')local bM=Instance.new('TextBox')local bN=Instance.new('TextButton')local bO=Instance.new('TextButton')local bP=Instance.new('TextLabel')local bQ=Instance.new('TextLabel')local bR=Instance.new('TextLabel')local bS=Instance.new('TextButton')local bT=Instance.new('TextLabel')local bU=Instance.new('TextButton')local bV=Instance.new('TextButton')local bW=Instance.new('TextButton')local bX=Instance.new('Frame')local bY=Instance.new('TextButton')local bZ=Instance.new('TextButton')a9.Name='LT2GUI'a9.Parent=game.CoreGui;local b_=game.CoreGui['LT2GUI']bX.Name='OpenFrame'bX.Parent=a9;bX.BackgroundColor3=Color3.new(0,0,0)bX.BorderColor3=Color3.new(0,1,0)bX.Position=UDim2.new(0.5,-40,0,-28)bX.Size=UDim2.new(0,80,0,20)bY.Name='Open'bY.Parent=bX;bY.BackgroundColor3=Color3.new(0.1,0.1,0.1)bY.BorderColor3=Color3.new(0,1,0)bY.Size=UDim2.new(0,80,0,20)bY.Font=Enum.Font.Fantasy;bY.FontSize=Enum.FontSize.Size18;bY.Text='Open GUI'bY.TextColor3=Color3.new(0,1,0)bY.TextSize=18;bY.Selectable=true;bY.TextWrapped=true;aa.Name='MainFrame'aa.Parent=a9;aa.Active=true;aa.BackgroundColor3=Color3.new(0,0,0)aa.BackgroundTransparency=0.15;aa.BorderColor3=Color3.new(0,1,0)aa.Draggable=true;aa.Position=UDim2.new(0,5,1,-550)aa.Selectable=true;aa.Size=UDim2.new(0,335,0,370)aa.Visible=false;ab.Name='MenuLeftFrame'ab.Parent=aa;ab.BackgroundColor3=Color3.new(0,0,0)ab.BackgroundTransparency=1;ab.Position=UDim2.new(0,5,0,40)ab.Size=UDim2.new(0,140,0,325)aL.Name='MenuFrame'aL.Parent=aa;aL.BackgroundColor3=Color3.new(0,0,0)aL.BackgroundTransparency=0;aL.BorderColor3=Color3.new(0,1,0)aL.Position=UDim2.new(0,155,0,40)aL.Size=UDim2.new(0,170,0,290)aq.Name='StartFrameInfo'aq.Parent=aL;aq.BackgroundColor3=Color3.new(0,0,0)aq.BackgroundTransparency=1;aq.Position=UDim2.new(0,3,0,3)aq.Size=UDim2.new(0,164,0,284)aq.Font=Enum.Font.Fantasy;aq.FontSize=Enum.FontSize.Size14;aq.Text='All current players and new players who join will be automatically blacklisted.

TP Tool adds a backpack item to click teleport you.

TP Wood to You - Chop a tree/s then go to where you want them and click this button to teleport what you chopped to you.

Double tap Space Bar to Fly.
Fly in to the ground to land.

Click on LT2 at the top for more info and extra options.'aq.TextColor3=Color3.new(1,1,1)aq.TextWrapped=true;aq.TextSize=14;bZ.Name='CloseLT2'bZ.Parent=aa;bZ.BackgroundColor3=Color3.new(0.2,0.2,0.2)bZ.BorderColor3=Color3.new(0,1,0)bZ.Position=UDim2.new(0,10,0,10)bZ.Size=UDim2.new(0,20,0,20)bZ.Font=Enum.Font.Fantasy;bZ.FontSize=Enum.FontSize.Size18;bZ.Text='X'bZ.TextColor3=Color3.new(1,1,1)bZ.TextScaled=true;bZ.TextWrapped=true;bZ.TextSize=17;aK.Name='Minimize'aK.Parent=aa;aK.BackgroundColor3=Color3.new(0.2,0.2,0.2)aK.BorderColor3=Color3.new(0,1,0)aK.Position=UDim2.new(0,40,0,10)aK.Size=UDim2.new(0,20,0,20)aK.Font=Enum.Font.Fantasy;aK.FontSize=Enum.FontSize.Size18;aK.Text='-'aK.TextColor3=Color3.new(1,1,1)aK.TextScaled=true;aK.TextWrapped=true;aK.TextSize=17;bO.Name='GuiLabel'bO.Parent=aa;bO.BackgroundColor3=Color3.new(0.1,0.1,0.1)bO.BackgroundTransparency=0;bO.BorderColor3=Color3.new(0.2,0.2,0.2)bO.Position=UDim2.new(0,78,0,6)bO.Size=UDim2.new(0,49,0,28)bO.Font=Enum.Font.Fantasy;bO.FontSize=Enum.FontSize.Size14;bO.Text='LT2'bO.TextColor3=Color3.new(1,0,1)bO.TextScaled=true;bO.TextSize=14;bO.TextWrapped=true;ac.Name='LT2GUI2Frame'ac.Parent=aa;ac.BackgroundColor3=Color3.new(0,0,0)ac.BackgroundTransparency=0;ac.BorderColor3=Color3.new(0,1,0)ac.Position=UDim2.new(0,10,0,40)ac.Size=UDim2.new(0,315,0,320)ac.ZIndex=8;ac.Visible=false;ac.Active=false;bP.Name='GuiInfo'bP.Parent=ac;bP.BackgroundColor3=Color3.new(0,0,0)bP.BorderColor3=Color3.new(0,1,0)bP.Position=UDim2.new(0,0,0,5)bP.Size=UDim2.new(0,315,0,200)bP.BackgroundTransparency=1;bP.Font=Enum.Font.Fantasy;bP.FontSize=Enum.FontSize.Size14;bP.Text='CREDITS - I took ideas from different scripts and added a lot of new stuff so if you see anything that you made please let me know and I will add thanks to this screen.

Hope you enjoy using this.

If you want to get in touch my discord is LuckyMMB#8646'bP.TextColor3=Color3.new(1,1,1)bP.TextSize=14;bP.ZIndex=8;bP.TextWrapped=true;bP.TextYAlignment=Enum.TextYAlignment.Top;bQ.Name='GuiInfoExtras'bQ.Parent=ac;bQ.BackgroundColor3=Color3.new(0,0,0)bQ.BorderColor3=Color3.new(0,0,0)bQ.Position=UDim2.new(0,125,0,180)bQ.Size=UDim2.new(0,65,0,20)bQ.BackgroundTransparency=0;bQ.Font=Enum.Font.Fantasy;bQ.FontSize=Enum.FontSize.Size18;bQ.TextColor3=Color3.new(1,1,1)bQ.Text='EXTRAS'bQ.ZIndex=8;bQ.TextSize=20;bW.Name='ReJoinServer'bW.Parent=ac;bW.BackgroundColor3=Color3.new(0.2,0.2,0.2)bW.BorderColor3=Color3.new(0,1,0)bW.Position=UDim2.new(0,80,0,210)bW.Size=UDim2.new(0,155,0,20)bW.BackgroundTransparency=0;bW.Font=Enum.Font.Fantasy;bW.FontSize=Enum.FontSize.Size18;bW.Text='ReJoin Server'bW.TextColor3=Color3.new(1,1,1)bW.ZIndex=8;bW.TextSize=17;bS.Name='AntiAFK'bS.Parent=ac;bS.BackgroundColor3=Color3.new(0.2,0.2,0.2)bS.BorderColor3=Color3.new(0,1,0)bS.Position=UDim2.new(0,80,0,240)bS.Size=UDim2.new(0,155,0,20)bS.BackgroundTransparency=0;bS.Font=Enum.Font.Fantasy;bS.FontSize=Enum.FontSize.Size18;bS.Text='Start Anti-AFK Mode'bS.TextColor3=Color3.new(1,1,1)bS.ZIndex=8;bS.TextSize=17;bT.Name='AntiAFKtime'bT.Parent=ac;bT.BackgroundColor3=Color3.new(0,0,0)bT.BorderColor3=Color3.new(0,0,0)bT.Position=UDim2.new(0,80,0,263)bT.Size=UDim2.new(0,155,0,20)bT.BackgroundTransparency=0;bT.Font=Enum.Font.Fantasy;bT.FontSize=Enum.FontSize.Size18;bT.Text='AFK for: 0 Seconds'bT.TextColor3=Color3.new(1,1,1)bT.ZIndex=8;bT.TextSize=17;bR.Name='BToolsHeader'bR.Parent=ac;bR.BackgroundColor3=Color3.new(0.1,0.1,0.1)bR.BorderColor3=Color3.new(0.5,0.5,0.5)bR.Position=UDim2.new(0,10,0,290)bR.Size=UDim2.new(0,70,0,20)bR.BackgroundTransparency=0;bR.Font=Enum.Font.Fantasy;bR.FontSize=Enum.FontSize.Size18;bR.Text='BTools'bR.TextColor3=Color3.new(1,1,1)bR.ZIndex=8;bR.TextSize=17;aG.Name='CopyTool'aG.Parent=ac;aG.BackgroundColor3=Color3.new(0.2,0.2,0.2)aG.TextColor3=Color3.new(1,1,1)aG.BorderColor3=Color3.new(0,1,0)aG.Position=UDim2.new(0,97,0,290)aG.Size=UDim2.new(0,64,0,20)aG.Font=Enum.Font.Fantasy;aG.FontSize=Enum.FontSize.Size18;aG.BackgroundTransparency=0;aG.Text='Copy'aG.ZIndex=8;aG.TextSize=17;aH.Name='DeleteTool'aH.Parent=ac;aH.BackgroundColor3=Color3.new(0.2,0.2,0.2)aH.TextColor3=Color3.new(1,1,1)aH.BorderColor3=Color3.new(0,1,0)aH.Position=UDim2.new(0,169,0,290)aH.Size=UDim2.new(0,64,0,20)aH.Font=Enum.Font.Fantasy;aH.FontSize=Enum.FontSize.Size18;aH.BackgroundTransparency=0;aH.Text='Delete'aH.ZIndex=8;aH.TextSize=17;aI.Name='MoveTool'aI.Parent=ac;aI.BackgroundColor3=Color3.new(0.2,0.2,0.2)aI.TextColor3=Color3.new(1,1,1)aI.BorderColor3=Color3.new(0,1,0)aI.Position=UDim2.new(0,241,0,290)aI.Size=UDim2.new(0,64,0,20)aI.Font=Enum.Font.Fantasy;aI.FontSize=Enum.FontSize.Size18;aI.BackgroundTransparency=0;aI.Text='Move'aI.ZIndex=8;aI.TextSize=17;bV.Name='TPTool'bV.Parent=aa;bV.BackgroundColor3=Color3.new(0.2,0.2,0.2)bV.BorderColor3=Color3.new(0,1,0)bV.Position=UDim2.new(0,145,0,10)bV.Size=UDim2.new(0,60,0,20)bV.Font=Enum.Font.Fantasy;bV.FontSize=Enum.FontSize.Size18;bV.Text='Tp Tool'bV.TextColor3=Color3.new(1,1,1)bV.TextSize=17;bN.Name='NoClip'bN.Parent=aa;bN.BackgroundColor3=Color3.new(0.2,0.2,0.2)bN.BorderColor3=Color3.new(0,1,0)bN.Position=UDim2.new(0,215,0,10)bN.Size=UDim2.new(0,110,0,20)bN.Font=Enum.Font.Fantasy;bN.FontSize=Enum.FontSize.Size18;bN.Text='Enable NoClip'bN.TextColor3=Color3.new(1,1,1)bN.TextSize=17;aF.Name='Depart'aF.Parent=ab;aF.BackgroundColor3=Color3.new(0,0,0)aF.BackgroundTransparency=1;aF.Position=UDim2.new(0,5,0,0)aF.Size=UDim2.new(0,135,0,20)aF.Font=Enum.Font.Fantasy;aF.FontSize=Enum.FontSize.Size18;aF.Text='Ferry Departs: 0'aF.TextColor3=Color3.new(1,1,1)aF.TextSize=17;ae.Name='Waypoints'ae.Parent=ab;ae.BackgroundColor3=Color3.new(0.2,0.2,0.2)ae.TextColor3=Color3.new(1,1,1)ae.BorderColor3=Color3.new(0,1,0)ae.Position=UDim2.new(0,5,0,30)ae.Size=UDim2.new(0,135,0,20)ae.Font=Enum.Font.Fantasy;ae.FontSize=Enum.FontSize.Size18;ae.Text='Waypoints'ae.TextSize=17;ar.Name='TPWood'ar.Parent=ab;ar.BackgroundColor3=Color3.new(0.2,0.2,0.2)ar.BorderColor3=Color3.new(0,1,0)ar.Position=UDim2.new(0,5,0,60)ar.Size=UDim2.new(0,135,0,20)ar.Font=Enum.Font.Fantasy;ar.FontSize=Enum.FontSize.Size18;ar.Text='TP Wood to You'ar.TextColor3=Color3.new(1,1,1)ar.TextSize=17;as.Name='TPPlanks'as.Parent=ab;as.BackgroundColor3=Color3.new(0.2,0.2,0.2)as.BorderColor3=Color3.new(0,1,0)as.Position=UDim2.new(0,5,0,90)as.Size=UDim2.new(0,135,0,20)as.Font=Enum.Font.Fantasy;as.FontSize=Enum.FontSize.Size18;as.Text='TP Planks to You'as.TextColor3=Color3.new(1,1,1)as.TextSize=17;at.Name='PlankFrame'at.Parent=aL;at.BackgroundColor3=Color3.new(0,0,0)at.BackgroundTransparency=0;at.BorderColor3=Color3.new(0,1,0)at.Position=UDim2.new(0,0,0,34)at.Size=UDim2.new(0,170,0,256)at.Visible=false;au.Name='ProcessedWoodList'au.Parent=at;au.BackgroundColor3=Color3.new(0,0,0)au.BackgroundTransparency=1;au.BorderColor3=Color3.new(0,1,0)au.Position=UDim2.new(0,0,0,1)au.Size=UDim2.new(0,170,0,256)av.Name='TpAllPlanks'av.Parent=at;av.BackgroundColor3=Color3.new(0.15,0.15,0.15)av.BorderColor3=Color3.new(0,1,0)av.Position=UDim2.new(0,0,0,-34)av.Size=UDim2.new(0,170,0,30)av.Font=Enum.Font.Fantasy;av.FontSize=Enum.FontSize.Size18;av.Text='TP ALL PLANKS'av.TextColor3=Color3.new(1,1,1)av.TextSize=18;aw.Name='TpAllPlanksSpacer'aw.Parent=at;aw.BackgroundTransparency=0;aw.BackgroundColor3=Color3.new(0,0,0)aw.BorderColor3=Color3.new(0,1,0)aw.Position=UDim2.new(0,0,0,-4)aw.Size=UDim2.new(0,170,0,4)aw.Font=Enum.Font.Fantasy;aw.Text=''aw.TextColor3=Color3.new(1,1,1)aw.TextSize=17;ag.Name='SellWoodPlanks'ag.Parent=ab;ag.BackgroundColor3=Color3.new(0.2,0.2,0.2)ag.BorderColor3=Color3.new(0,1,0)ag.Position=UDim2.new(0,5,0,120)ag.Size=UDim2.new(0,135,0,20)ag.Font=Enum.Font.Fantasy;ag.FontSize=Enum.FontSize.Size18;ag.Text='Sell Wood/Planks'ag.TextColor3=Color3.new(1,1,1)ag.TextSize=17;af.Name='SellFrame'af.Parent=aL;af.BackgroundColor3=Color3.new(0,0,0)af.BackgroundTransparency=0;af.BorderColor3=Color3.new(0,1,0)af.Size=UDim2.new(0,170,0,290)af.Visible=false;ah.Name='SellWood'ah.Parent=af;ah.BackgroundColor3=Color3.new(0.2,0.2,0.2)ah.BorderColor3=Color3.new(0,1,0)ah.Position=UDim2.new(0,30,0,10)ah.Size=UDim2.new(0,110,0,20)ah.Font=Enum.Font.Fantasy;ah.FontSize=Enum.FontSize.Size18;ah.Text='Sell Cut Wood'ah.TextColor3=Color3.new(1,1,1)ah.TextSize=17;aj.Name='SellWoodTxt1'aj.Parent=af;aj.BackgroundColor3=Color3.new(0,0,0)aj.BackgroundTransparency=1;aj.BorderColor3=Color3.new(0,0,0)aj.Position=UDim2.new(0,5,0,35)aj.Size=UDim2.new(0,160,0,100)aj.Font=Enum.Font.Fantasy;aj.FontSize=Enum.FontSize.Size18;aj.Text='Click this after you finish chopping trees to send the wood to the Wood Drop Off and sell it automatically. If it gets stuck click Sell again.

'aj.TextColor3=Color3.new(0,1,0)aj.TextSize=14;aj.TextWrapped=true;aj.TextYAlignment=Enum.TextYAlignment.Top;ai.Name='SellPlanks'ai.Parent=af;ai.BackgroundColor3=Color3.new(0.2,0.2,0.2)ai.BorderColor3=Color3.new(0,1,0)ai.Position=UDim2.new(0,6,0,135)ai.Size=UDim2.new(0,158,0,20)ai.Font=Enum.Font.Fantasy;ai.FontSize=Enum.FontSize.Size18;ai.Text='Sell Processed Planks'ai.TextColor3=Color3.new(1,1,1)ai.TextSize=17;ak.Name='SellPlanksTxt1'ak.Parent=af;ak.BackgroundColor3=Color3.new(0,0,0)ak.BackgroundTransparency=1;ak.BorderColor3=Color3.new(0,0,0)ak.Position=UDim2.new(0,5,0,160)ak.Size=UDim2.new(0,160,0,120)ak.Font=Enum.Font.Fantasy;ak.FontSize=Enum.FontSize.Size18;ak.Text='Click this to send ALL processed planks on your plot to the Wood Drop Off and sell it automatically. If it gets stuck click Sell again. WARNING: Do Not click this unless you want ALL your planks to be sold.'ak.TextColor3=Color3.new(0,1,0)ak.TextSize=14;ak.TextWrapped=true;ak.TextYAlignment=Enum.TextYAlignment.Top;ad.Name='BringTree'ad.Parent=ab;ad.BackgroundColor3=Color3.new(0.2,0.2,0.2)ad.BorderColor3=Color3.new(0,1,0)ad.Position=UDim2.new(0,5,0,150)ad.Size=UDim2.new(0,135,0,20)ad.Font=Enum.Font.Fantasy;ad.FontSize=Enum.FontSize.Size18;ad.Text='Bring A Tree'ad.TextColor3=Color3.new(1,1,1)ad.TextSize=17;bU.Name='PlayerTp'bU.Parent=ab;bU.BackgroundColor3=Color3.new(0.2,0.2,0.2)bU.TextColor3=Color3.new(1,1,1)bU.BorderColor3=Color3.new(0,1,0)bU.Position=UDim2.new(0,5,0,180)bU.Size=UDim2.new(0,135,0,20)bU.Font=Enum.Font.Fantasy;bU.FontSize=Enum.FontSize.Size18;bU.Text='Tp to Players'bU.TextSize=17;aE.Name='Duper'aE.Parent=ab;aE.BackgroundColor3=Color3.new(0.2,0.2,0.2)aE.TextColor3=Color3.new(1,1,1)aE.BorderColor3=Color3.new(0,1,0)aE.Position=UDim2.new(0,5,0,210)aE.Size=UDim2.new(0,135,0,20)aE.Font=Enum.Font.Fantasy;aE.FontSize=Enum.FontSize.Size18;aE.Text='Item Duping'aE.TextSize=17;al.Name='Greywood'al.Parent=ab;al.BackgroundColor3=Color3.new(0.2,0.2,0.2)al.TextColor3=Color3.new(1,1,1)al.BorderColor3=Color3.new(0,1,0)al.Position=UDim2.new(0,5,0,240)al.Size=UDim2.new(0,135,0,20)al.Font=Enum.Font.Fantasy;al.FontSize=Enum.FontSize.Size18;al.Text='Grey Structures'al.TextSize=17;am.Name='GreywoodFrame'am.Parent=aL;am.BackgroundColor3=Color3.new(0,0,0)am.BackgroundTransparency=0;am.BorderColor3=Color3.new(0,1,0)am.Size=UDim2.new(0,170,0,290)am.Visible=false;an.Name='GreywoodHeader'an.Parent=am;an.BackgroundColor3=Color3.new(1,1,1)an.BackgroundTransparency=0.15;an.BorderColor3=Color3.new(0,1,0)an.Size=UDim2.new(0,170,0,35)an.Font=Enum.Font.Fantasy;an.FontSize=Enum.FontSize.Size18;an.Text='TURN EMPTY BLUEPRINT TO GREYWOOD'an.TextColor3=Color3.new(0,0,0)an.TextScaled=true;an.TextSize=17;an.TextWrapped=true;ao.Name='GreywoodInfo'ao.Parent=am;ao.BackgroundColor3=Color3.new(0,0,0)ao.BackgroundTransparency=1;ao.Position=UDim2.new(0,5,0,40)ao.Size=UDim2.new(0,160,0,250)ao.Font=Enum.Font.Fantasy;ao.FontSize=Enum.FontSize.Size14;ao.Text='1. Place Blueprints down.
2. Click on 'Start' below.
3. Press 'e' on blueprint.
4. Click on Move.
5. Press 'b' to cancel the move.
6. It should now be filled with GreyWood

NOTE: Some blueprints will not fill with Grey. Smooth Wall blueprints seem to work best but you can try whatever you want.'ao.TextColor3=Color3.new(0,1,0)ao.TextSize=14;ao.TextYAlignment=Enum.TextYAlignment.Top;ao.TextWrapped=true;ap.Name='GreywoodStart'ap.Parent=am;ap.BackgroundColor3=Color3.new(0.2,0.2,0.2)ap.BorderColor3=Color3.new(0,1,0)ap.Position=UDim2.new(0,25,0,255)ap.Size=UDim2.new(0,120,0,25)ap.Font=Enum.Font.Fantasy;ap.FontSize=Enum.FontSize.Size18;ap.Text='Start'ap.TextColor3=Color3.new(1,1,1)ap.TextSize=17;aJ.Name='WaterCollide'aJ.Parent=ab;aJ.BackgroundColor3=Color3.new(0.2,0.2,0.2)aJ.BorderColor3=Color3.new(0,1,0)aJ.Position=UDim2.new(0,5,0,270)aJ.Size=UDim2.new(0,135,0,20)aJ.Font=Enum.Font.Fantasy;aJ.FontSize=Enum.FontSize.Size18;aJ.Text='Walk on Water'aJ.TextColor3=Color3.new(1,1,1)aJ.TextSize=17;ay.Name='GodMode'ay.Parent=ab;ay.BackgroundColor3=Color3.new(0.2,0.2,0.2)ay.TextColor3=Color3.new(1,1,1)ay.BorderColor3=Color3.new(0,1,0)ay.Position=UDim2.new(0,5,0,300)ay.Size=UDim2.new(0,55,0,20)ay.Font=Enum.Font.Fantasy;ay.FontSize=Enum.FontSize.Size18;ay.Text='God'ay.TextScaled=true;ay.TextSize=17;az.Name='GoldAxe'az.Parent=ab;az.BackgroundColor3=Color3.new(0.2,0.2,0.2)az.TextColor3=Color3.new(1,1,1)az.BorderColor3=Color3.new(0,1,0)az.Position=UDim2.new(0,70,0,300)az.Size=UDim2.new(0,70,0,20)az.Font=Enum.Font.Fantasy;az.FontSize=Enum.FontSize.Size18;az.Text='Gold Axe'az.TextWrapped=true;az.TextSize=17;aB.Name='GoldAxeFrame'aB.Parent=aL;aB.BackgroundColor3=Color3.new(0,0,0)aB.BackgroundTransparency=0;aB.BorderColor3=Color3.new(0,1,0)aB.Size=UDim2.new(0,170,0,290)aB.Visible=false;aC.Name='GoldAxeHeader'aC.Parent=aB;aC.BackgroundColor3=Color3.new(1,1,1)aC.BackgroundTransparency=0.15;aC.BorderColor3=Color3.new(0,1,0)aC.Size=UDim2.new(0,170,0,35)aC.Font=Enum.Font.Fantasy;aC.FontSize=Enum.FontSize.Size18;aC.Text='CHOP WOOD WITH GOLDEN AXE POWER'aC.TextColor3=Color3.new(0,0,0)aC.TextScaled=true;aC.TextSize=17;aC.TextWrapped=true;aA.Name='GoldAxeInfo'aA.Parent=aB;aA.BackgroundColor3=Color3.new(0,0,0)aA.BackgroundTransparency=1;aA.Position=UDim2.new(0,5,0,40)aA.Size=UDim2.new(0,160,0,210)aA.Font=Enum.Font.Fantasy;aA.FontSize=Enum.FontSize.Size14;aA.Text='1. Buy a Basic Hatchet if you don't have one

2. Click the start button to enable Golden Axe mode

3. Take out the Basic Hatchet and hold down the left mouse button on a tree to cut through it.

ONLY use a Basic Hatchet with Golden Axe mode enabled or you will drop the axe and die.'aA.TextColor3=Color3.new(0,1,0)aA.TextSize=14;aA.TextYAlignment=Enum.TextYAlignment.Top;aA.TextWrapped=true;aD.Name='GoldAxeStart'aD.Parent=aB;aD.BackgroundColor3=Color3.new(0.2,0.2,0.2)aD.BorderColor3=Color3.new(0,1,0)aD.Position=UDim2.new(0,25,0,255)aD.Size=UDim2.new(0,120,0,25)aD.Font=Enum.Font.Fantasy;aD.FontSize=Enum.FontSize.Size18;aD.Text='Start'aD.TextColor3=Color3.new(1,1,1)aD.TextSize=17;aM.Name='WaypointFrame'aM.Parent=aL;aM.BackgroundColor3=Color3.new(0,0,0)aM.BackgroundTransparency=0;aM.BorderColor3=Color3.new(0,1,0)aM.Size=UDim2.new(0,170,0,290)aM.Visible=false;aN.Name='WaypointList'aN.Parent=aM;aN.BackgroundColor3=Color3.new(0,0,0)aN.BackgroundTransparency=0;aN.BorderColor3=Color3.new(0,1,0)aN.Size=UDim2.new(0,170,0,290)aN.CanvasSize=UDim2.new(0,0,2.15,0)b7.Name='ShowLocation'b7.Parent=aN;b7.BackgroundColor3=Color3.new(0.2,0.2,0.2)b7.TextColor3=Color3.new(1,1,1)b7.BorderColor3=Color3.new(0,1,0)b7.Position=UDim2.new(0,5,0,5)b7.Size=UDim2.new(0,147,0,40)b7.Font=Enum.Font.Fantasy;b7.FontSize=Enum.FontSize.Size14;b7.Text='Show Current Coords
Set Custom Location'b7.TextWrapped=true;b7.TextSize=15;b8.Name='CustomTPPoint'b8.Parent=aN;b8.BackgroundColor3=Color3.new(0.2,0.2,0.2)b8.TextColor3=Color3.new(1,1,1)b8.BorderColor3=Color3.new(0,1,0)b8.Position=UDim2.new(0,5,0,50)b8.Size=UDim2.new(0,147,0,20)b8.Font=Enum.Font.Fantasy;b8.FontSize=Enum.FontSize.Size14;b8.Text='TP to Custom Location'b8.TextWrapped=true;b8.TextSize=15;b9.Name='PlotTp'b9.Parent=aN;b9.BackgroundColor3=Color3.new(0.2,0.2,0.2)b9.TextColor3=Color3.new(1,1,1)b9.BorderColor3=Color3.new(0,1,0)b9.Position=UDim2.new(0,5,0,75)b9.Size=UDim2.new(0,147,0,20)b9.Font=Enum.Font.Fantasy;b9.FontSize=Enum.FontSize.Size14;b9.Text='Tp to Your Plot'b9.TextSize=16;a_.Name='SpawnPoint'a_.Parent=aN;a_.BackgroundColor3=Color3.new(0.2,0.2,0.2)a_.TextColor3=Color3.new(1,1,1)a_.BorderColor3=Color3.new(0,1,0)a_.Position=UDim2.new(0,5,0,100)a_.Size=UDim2.new(0,147,0,20)a_.Font=Enum.Font.Fantasy;a_.FontSize=Enum.FontSize.Size14;a_.Text='Spawn Point'a_.TextSize=16;b0.Name='WoodRUs'b0.Parent=aN;b0.BackgroundColor3=Color3.new(0.2,0.2,0.2)b0.TextColor3=Color3.new(1,1,1)b0.BorderColor3=Color3.new(0,1,0)b0.Position=UDim2.new(0,5,0,125)b0.Size=UDim2.new(0,147,0,20)b0.Font=Enum.Font.Fantasy;b0.FontSize=Enum.FontSize.Size14;b0.Text='Wood R Us'b0.TextSize=16;aQ.Name='LinksLogic'aQ.Parent=aN;aQ.BackgroundColor3=Color3.new(0.2,0.2,0.2)aQ.TextColor3=Color3.new(1,1,1)aQ.BorderColor3=Color3.new(0,1,0)aQ.Position=UDim2.new(0,5,0,150)aQ.Size=UDim2.new(0,147,0,20)aQ.Font=Enum.Font.Fantasy;aQ.FontSize=Enum.FontSize.Size14;aQ.Text='Link's Logic'aQ.TextSize=16;aO.Name='BoxedCars'aO.Parent=aN;aO.BackgroundColor3=Color3.new(0.2,0.2,0.2)aO.TextColor3=Color3.new(1,1,1)aO.BorderColor3=Color3.new(0,1,0)aO.Position=UDim2.new(0,5,0,175)aO.Size=UDim2.new(0,147,0,20)aO.Font=Enum.Font.Fantasy;aO.FontSize=Enum.FontSize.Size14;aO.Text='Boxed Cars'aO.TextSize=16;aT.Name='FancyFurnishings'aT.Parent=aN;aT.BackgroundColor3=Color3.new(0.2,0.2,0.2)aT.TextColor3=Color3.new(1,1,1)aT.BorderColor3=Color3.new(0,1,0)aT.Position=UDim2.new(0,5,0,200)aT.Size=UDim2.new(0,147,0,20)aT.Font=Enum.Font.Fantasy;aT.FontSize=Enum.FontSize.Size14;aT.Text='Fancy Furnishings'aT.TextSize=16;aU.Name='LandStore'aU.Parent=aN;aU.BackgroundColor3=Color3.new(0.2,0.2,0.2)aU.TextColor3=Color3.new(1,1,1)aU.BorderColor3=Color3.new(0,1,0)aU.Position=UDim2.new(0,5,0,225)aU.Size=UDim2.new(0,147,0,20)aU.Font=Enum.Font.Fantasy;aU.FontSize=Enum.FontSize.Size14;aU.Text='Land Store'aU.TextSize=16;aW.Name='FineArtsShop'aW.Parent=aN;aW.BackgroundColor3=Color3.new(0.2,0.2,0.2)aW.TextColor3=Color3.new(1,1,1)aW.BorderColor3=Color3.new(0,1,0)aW.Position=UDim2.new(0,5,0,250)aW.Size=UDim2.new(0,147,0,20)aW.Font=Enum.Font.Fantasy;aW.FontSize=Enum.FontSize.Size14;aW.Text='Fine Arts Shop'aW.TextSize=16;aS.Name='BobsShack'aS.Parent=aN;aS.BackgroundColor3=Color3.new(0.2,0.2,0.2)aS.TextColor3=Color3.new(1,1,1)aS.BorderColor3=Color3.new(0,1,0)aS.Position=UDim2.new(0,5,0,275)aS.Size=UDim2.new(0,147,0,20)aS.Font=Enum.Font.Fantasy;aS.FontSize=Enum.FontSize.Size14;aS.Text='Bob's Shack'aS.TextSize=16;aZ.Name='Swamp'aZ.Parent=aN;aZ.BackgroundColor3=Color3.new(0.2,0.2,0.2)aZ.TextColor3=Color3.new(1,1,1)aZ.BorderColor3=Color3.new(0,1,0)aZ.Position=UDim2.new(0,5,0,300)aZ.Size=UDim2.new(0,147,0,20)aZ.Font=Enum.Font.Fantasy;aZ.FontSize=Enum.FontSize.Size14;aZ.Text='Swamp'aZ.TextSize=16;aX.Name='PalmIsland'aX.Parent=aN;aX.BackgroundColor3=Color3.new(0.2,0.2,0.2)aX.TextColor3=Color3.new(1,1,1)aX.BorderColor3=Color3.new(0,1,0)aX.Position=UDim2.new(0,5,0,325)aX.Size=UDim2.new(0,147,0,20)aX.Font=Enum.Font.Fantasy;aX.FontSize=Enum.FontSize.Size14;aX.Text='Palm Island'aX.TextSize=16;aP.Name='Cave'aP.Parent=aN;aP.BackgroundColor3=Color3.new(0.2,0.2,0.2)aP.TextColor3=Color3.new(1,1,1)aP.BorderColor3=Color3.new(0,1,0)aP.Position=UDim2.new(0,5,0,350)aP.Size=UDim2.new(0,147,0,20)aP.Font=Enum.Font.Fantasy;aP.FontSize=Enum.FontSize.Size14;aP.Text='Cave'aP.TextSize=16;aR.Name='Volcano'aR.Parent=aN;aR.BackgroundColor3=Color3.new(0.2,0.2,0.2)aR.TextColor3=Color3.new(1,1,1)aR.BorderColor3=Color3.new(0,1,0)aR.Position=UDim2.new(0,5,0,375)aR.Size=UDim2.new(0,147,0,20)aR.Font=Enum.Font.Fantasy;aR.FontSize=Enum.FontSize.Size14;aR.Text='Volcano'aR.TextSize=16;aV.Name='Dock'aV.Parent=aN;aV.BackgroundColor3=Color3.new(0.2,0.2,0.2)aV.TextColor3=Color3.new(1,1,1)aV.BorderColor3=Color3.new(0,1,0)aV.Position=UDim2.new(0,5,0,400)aV.Size=UDim2.new(0,147,0,20)aV.Font=Enum.Font.Fantasy;aV.FontSize=Enum.FontSize.Size14;aV.Text='Dock'aV.TextSize=16;aY.Name='Bridge'aY.Parent=aN;aY.BackgroundColor3=Color3.new(0.2,0.2,0.2)aY.TextColor3=Color3.new(1,1,1)aY.BorderColor3=Color3.new(0,1,0)aY.Position=UDim2.new(0,5,0,425)aY.Size=UDim2.new(0,147,0,20)aY.Font=Enum.Font.Fantasy;aY.FontSize=Enum.FontSize.Size14;aY.Text='Bridge'aY.TextSize=16;b1.Name='EndTimes'b1.Parent=aN;b1.BackgroundColor3=Color3.new(0.2,0.2,0.2)b1.TextColor3=Color3.new(1,1,1)b1.BorderColor3=Color3.new(0,1,0)b1.Position=UDim2.new(0,5,0,450)b1.Size=UDim2.new(0,147,0,20)b1.Font=Enum.Font.Fantasy;b1.FontSize=Enum.FontSize.Size14;b1.Text='End Times'b1.TextSize=16;b2.Name='ShrineOfSight'b2.Parent=aN;b2.BackgroundColor3=Color3.new(0.2,0.2,0.2)b2.TextColor3=Color3.new(1,1,1)b2.BorderColor3=Color3.new(0,1,0)b2.Position=UDim2.new(0,5,0,475)b2.Size=UDim2.new(0,147,0,20)b2.Font=Enum.Font.Fantasy;b2.FontSize=Enum.FontSize.Size14;b2.Text='Shrine Of Sight'b2.TextSize=16;b3.Name='TheDen'b3.Parent=aN;b3.BackgroundColor3=Color3.new(0.2,0.2,0.2)b3.TextColor3=Color3.new(1,1,1)b3.BorderColor3=Color3.new(0,1,0)b3.Position=UDim2.new(0,5,0,500)b3.Size=UDim2.new(0,147,0,20)b3.Font=Enum.Font.Fantasy;b3.FontSize=Enum.FontSize.Size14;b3.Text='The Den'b3.TextSize=16;b4.Name='VolcanoWin'b4.Parent=aN;b4.BackgroundColor3=Color3.new(0.2,0.2,0.2)b4.TextColor3=Color3.new(1,1,1)b4.BorderColor3=Color3.new(0,1,0)b4.Position=UDim2.new(0,5,0,525)b4.Size=UDim2.new(0,147,0,20)b4.Font=Enum.Font.Fantasy;b4.FontSize=Enum.FontSize.Size14;b4.Text='Volcano Win'b4.TextSize=16;b5.Name='SkiLodge'b5.Parent=aN;b5.BackgroundColor3=Color3.new(0.2,0.2,0.2)b5.TextColor3=Color3.new(1,1,1)b5.BorderColor3=Color3.new(0,1,0)b5.Position=UDim2.new(0,5,0,550)b5.Size=UDim2.new(0,147,0,20)b5.Font=Enum.Font.Fantasy;b5.FontSize=Enum.FontSize.Size14;b5.Text='Ski Lodge'b5.TextSize=16;b6.Name='StrangeMan'b6.Parent=aN;b6.BackgroundColor3=Color3.new(0.2,0.2,0.2)b6.TextColor3=Color3.new(1,1,1)b6.BorderColor3=Color3.new(0,1,0)b6.Position=UDim2.new(0,5,0,575)b6.Size=UDim2.new(0,147,0,20)b6.Font=Enum.Font.Fantasy;b6.FontSize=Enum.FontSize.Size14;b6.Text='The Strange Man'b6.TextSize=16;ba.Name='BringTreeFrame'ba.Parent=aL;ba.BackgroundColor3=Color3.new(0,0,0)ba.BackgroundTransparency=0;ba.BorderColor3=Color3.new(0,1,0)ba.Size=UDim2.new(0,170,0,290)ba.Visible=false;bb.Name='BringTreeHeader'bb.Parent=ba;bb.BackgroundColor3=Color3.new(1,1,1)bb.BackgroundTransparency=0.15;bb.BorderColor3=Color3.new(0,1,0)bb.Position=UDim2.new(0,0,0,0)bb.Size=UDim2.new(0,170,0,35)bb.Font=Enum.Font.Fantasy;bb.FontSize=Enum.FontSize.Size18;bb.Text='SELECT A TREE TO SPAWN'bb.TextColor3=Color3.new(0,0,0)bb.TextScaled=true;bb.TextSize=17;bb.TextWrapped=true;bc.Name='BringTreeInfo1'bc.Parent=ba;bc.BackgroundColor3=Color3.new(0.2,0.2,0.2)bc.BorderColor3=Color3.new(0,1,0)bc.Position=UDim2.new(0,30,0,255)bc.Size=UDim2.new(0,110,0,25)bc.Font=Enum.Font.SourceSans;bc.FontSize=Enum.FontSize.Size18;bc.TextColor3=Color3.new(1,1,1)bc.Text='Info'bc.TextScaled=true;bc.TextSize=18;bd.Name='BringTreeInfo2'bd.Parent=ba;bd.BackgroundColor3=Color3.new(0,0,0)bd.BorderColor3=Color3.new(0,1,0)bd.Position=UDim2.new(0,185,1,-260)bd.Size=UDim2.new(0,170,0,300)bd.Visible=false;bd.Font=Enum.Font.Fantasy;bd.FontSize=Enum.FontSize.Size18;bd.Text='1. Click on a tree name to spawn it.
2. Use an axe to chop it until the tree vanishes.
3. Click on 'TP Wood to you' to bring the wood back or click 'Sell Wood' to send the wood to the Wood DropOff and sell it automatically for money.

Some trees don't work so just try them and see if you get lucky.'bd.TextColor3=Color3.new(1,1,1)bd.TextSize=16;bd.Active=true;bd.Draggable=true;bd.ZIndex=7;bd.TextWrapped=true;bd.TextYAlignment=Enum.TextYAlignment.Top;bg.Name='OakTree'bg.Parent=ba;bg.BackgroundColor3=Color3.new(0.95256,0.70952,0.60368)bg.BackgroundTransparency=0.15;bg.BorderColor3=Color3.new(0,1,0)bg.Position=UDim2.new(0,5,0,45)bg.Size=UDim2.new(0,37,0,35)bg.Font=Enum.Font.Fantasy;bg.FontSize=Enum.FontSize.Size18;bg.Text='OAK
TREE'bg.TextColor3=Color3.new(0,0,0)bg.TextWrapped=true;bg.TextSize=14;be.Name='ElmTree'be.Parent=ba;be.BackgroundColor3=Color3.new(1,0.95648,0.88984)be.BackgroundTransparency=0.15;be.BorderColor3=Color3.new(0,1,0)be.Position=UDim2.new(0,47,0,45)be.Size=UDim2.new(0,37,0,35)be.Font=Enum.Font.Fantasy;be.FontSize=Enum.FontSize.Size18;be.Text='ELM
TREE'be.TextColor3=Color3.new(0,0,0)be.TextWrapped=true;be.TextSize=14;br.Name='EndTimesTree'br.Parent=ba;br.BackgroundColor3=Color3.new(1,1,1)br.BackgroundTransparency=0.15;br.BorderColor3=Color3.new(0,1,0)br.Position=UDim2.new(0,89,0,45)br.Size=UDim2.new(0,76,0,35)br.Font=Enum.Font.Fantasy;br.FontSize=Enum.FontSize.Size18;br.Text='ENDTIMES
TREE'br.TextColor3=Color3.new(0,0,0)br.TextWrapped=true;br.TextSize=14;bh.Name='BirchTree'bh.Parent=ba;bh.BackgroundColor3=Color3.new(0.9604,0.9604,0.9604)bh.BackgroundTransparency=0.15;bh.BorderColor3=Color3.new(0,1,0)bh.Position=UDim2.new(0,5,0,85)bh.Size=UDim2.new(0,45,0,35)bh.Font=Enum.Font.Fantasy;bh.FontSize=Enum.FontSize.Size18;bh.Text='BIRCH
TREE'bh.TextColor3=Color3.new(0,0,0)bh.TextWrapped=true;bh.TextSize=14;bo.Name='VolcanoTree'bo.Parent=ba;bo.BackgroundColor3=Color3.new(1,0,0)bo.BackgroundTransparency=0.15;bo.BorderColor3=Color3.new(0,1,0)bo.Position=UDim2.new(0,55,0,85)bo.Size=UDim2.new(0,65,0,35)bo.Font=Enum.Font.Fantasy;bo.FontSize=Enum.FontSize.Size18;bo.Text='VOLCANO
TREE'bo.TextColor3=Color3.new(0,0,0)bo.TextWrapped=true;bo.TextSize=14;bm.Name='FirTree'bm.Parent=ba;bm.BackgroundColor3=Color3.new(1,0.96824,0.9212)bm.BackgroundTransparency=0.15;bm.BorderColor3=Color3.new(0,1,0)bm.Position=UDim2.new(0,125,0,85)bm.Size=UDim2.new(0,40,0,35)bm.Font=Enum.Font.Fantasy;bm.FontSize=Enum.FontSize.Size18;bm.Text='FIR
TREE'bm.TextColor3=Color3.new(0,0,0)bm.TextWrapped=true;bm.TextSize=14;bl.Name='SpookyTree'bl.Parent=ba;bl.BackgroundColor3=Color3.new(0.35672,0.062736,0.003921)bl.BackgroundTransparency=0.15;bl.BorderColor3=Color3.new(0,1,0)bl.Position=UDim2.new(0,5,0,125)bl.Size=UDim2.new(0,60,0,35)bl.Font=Enum.Font.Fantasy;bl.FontSize=Enum.FontSize.Size18;bl.Text='SPOOKY
TREE'bl.TextColor3=Color3.new(1,1,1)bl.TextWrapped=true;bl.TextSize=14;bp.Name='KoaTree'bp.Parent=ba;bp.BackgroundColor3=Color3.new(0.72912,0.125472,0.003921)bp.BackgroundTransparency=0.15;bp.BorderColor3=Color3.new(0,1,0)bp.Position=UDim2.new(0,70,0,125)bp.Size=UDim2.new(0,45,0,35)bp.Font=Enum.Font.Fantasy;bp.FontSize=Enum.FontSize.Size18;bp.Text='KOA
TREE'bp.TextColor3=Color3.new(1,1,1)bp.TextWrapped=true;bp.TextSize=14;bq.Name='PalmTree'bq.Parent=ba;bq.BackgroundColor3=Color3.new(1,0.96824,0.9212)bq.BackgroundTransparency=0.15;bq.BorderColor3=Color3.new(0,1,0)bq.Position=UDim2.new(0,120,0,125)bq.Size=UDim2.new(0,45,0,35)bq.Font=Enum.Font.Fantasy;bq.FontSize=Enum.FontSize.Size18;bq.Text='PALM
TREE'bq.TextColor3=Color3.new(0,0,0)bq.TextWrapped=true;bq.TextSize=14;bk.Name='GreenTree'bk.Parent=ba;bk.BackgroundColor3=Color3.new(0,1,0)bk.BackgroundTransparency=0.15;bk.BorderColor3=Color3.new(0,1,0)bk.Position=UDim2.new(0,5,0,165)bk.Size=UDim2.new(0,51,0,35)bk.Font=Enum.Font.Fantasy;bk.FontSize=Enum.FontSize.Size18;bk.Text='GREEN
TREE'bk.TextColor3=Color3.new(0,0,0)bk.TextWrapped=true;bk.TextSize=14;bj.Name='GoldTree'bj.Parent=ba;bj.BackgroundColor3=Color3.new(0.960645,0.86262,0.231339)bj.BackgroundTransparency=0.15;bj.BorderColor3=Color3.new(0,1,0)bj.Position=UDim2.new(0,61,0,165)bj.Size=UDim2.new(0,44,0,35)bj.Font=Enum.Font.Fantasy;bj.FontSize=Enum.FontSize.Size18;bj.Text='GOLD
TREE'bj.TextColor3=Color3.new(0,0,0)bj.TextWrapped=true;bj.TextSize=14;bf.Name='CherryTree'bf.Parent=ba;bf.BackgroundColor3=Color3.new(0.93296,0.39984,0.49)bf.BackgroundTransparency=0.15;bf.BorderColor3=Color3.new(0,1,0)bf.Position=UDim2.new(0,110,0,165)bf.Size=UDim2.new(0,55,0,35)bf.Font=Enum.Font.Fantasy;bf.FontSize=Enum.FontSize.Size18;bf.Text='CHERRY TREE'bf.TextColor3=Color3.new(0,0,0)bf.TextWrapped=true;bf.TextSize=14;bi.Name='CaveCrawlerTree'bi.Parent=ba;bi.BackgroundColor3=Color3.new(0,0,1)bi.BackgroundTransparency=0.15;bi.BorderColor3=Color3.new(0,1,0)bi.Position=UDim2.new(0,5,0,205)bi.Size=UDim2.new(0,95,0,35)bi.Font=Enum.Font.Fantasy;bi.FontSize=Enum.FontSize.Size18;bi.Text='CAVECRAWLER
TREE'bi.TextColor3=Color3.new(1,1,1)bi.TextWrapped=true;bi.TextSize=14;bs.Name='WalnutTree'bs.Parent=ba;bs.BackgroundColor3=Color3.new(0.360732,0.176445,0.137235)bs.BackgroundTransparency=0.15;bs.BorderColor3=Color3.new(0,1,0)bs.Position=UDim2.new(0,105,0,205)bs.Size=UDim2.new(0,60,0,35)bs.Font=Enum.Font.Fantasy;bs.FontSize=Enum.FontSize.Size18;bs.Text='WALNUT
TREE'bs.TextColor3=Color3.new(1,1,1)bs.TextWrapped=true;bs.TextSize=14;bt.Name='DupeFrame'bt.Parent=aL;bt.BackgroundColor3=Color3.new(0,0,0)bt.BackgroundTransparency=0;bt.BorderColor3=Color3.new(0,1,0)bt.Size=UDim2.new(0,170,0,290)bt.Visible=false;bu.Name='Info'bu.Parent=bt;bu.BackgroundColor3=Color3.new(0,0,0)bu.BorderColor3=Color3.new(0,1,0)bu.Position=UDim2.new(0,185,1,-370)bu.Size=UDim2.new(0,170,0,410)bu.Visible=false;bu.Font=Enum.Font.Fantasy;bu.FontSize=Enum.FontSize.Size14;bu.Text='1. Make sure no Save Slot is loaded in (or unload it).
2. Click the 'Dupe' button.
3. The button will turn green.
4. Load the Save Slot you want to dupe from.
5. After it's loaded check the Slot does not say 'Current'.
6. Whitelist the person you want to move [dupe] your items to and make sure they aren't blacklisted
7. Move the items you want to dupe to your friends base.
8. Once you are done, reload your Save Slot that you just moved your items from.
9. Once your Save Slot has reloaded, your base and every thing will be where it was before you duped.
10. When you are done duping, reload your Slot one more time so you don't lose the items off of your base.
11. You can disable this by unloading your Save Slot and pressing the Dupe button, it will turn grey.'bu.TextColor3=Color3.new(1,1,1)bu.TextSize=14;bu.Active=true;bu.Draggable=true;bu.ZIndex=7;bu.TextWrapped=true;bu.TextYAlignment=Enum.TextYAlignment.Top;by.Name='Read'by.Parent=bt;by.BackgroundColor3=Color3.new(1,1,1)by.BackgroundTransparency=0.15;by.BorderColor3=Color3.new(0,1,0)by.Size=UDim2.new(0,170,0,35)by.Font=Enum.Font.Fantasy;by.FontSize=Enum.FontSize.Size18;by.Text='READ INFO BEFORE USING THIS'by.TextColor3=Color3.new(0,0,0)by.TextScaled=true;by.TextSize=17;by.TextWrapped=true;bv.Name='Dupe'bv.Parent=bt;bv.BackgroundColor3=Color3.new(0.2,0.2,0.2)bv.BorderColor3=Color3.new(0,1,0)bv.Position=UDim2.new(0,50,0,65)bv.Size=UDim2.new(0,70,0,25)bv.Font=Enum.Font.Fantasy;bv.FontSize=Enum.FontSize.Size18;bv.Text='Dupe'bv.TextScaled=true;bv.TextColor3=Color3.new(1,1,1)bv.TextSize=17;bw.Name='DupingText1'bw.Parent=bt;bw.BackgroundColor3=Color3.new(0,0,0)bw.BackgroundTransparency=1;bw.Position=UDim2.new(0,5,0,100)bw.Size=UDim2.new(0,160,0,140)bw.Font=Enum.Font.Fantasy;bw.FontSize=Enum.FontSize.Size14;bw.Text='Loaded Slot Will Save'bw.TextColor3=Color3.new(0,1,0)bw.TextSize=14;bw.TextYAlignment=Enum.TextYAlignment.Top;bw.TextWrapped=true;bx.Name='MoreInfo'bx.Parent=bt;bx.BackgroundColor3=Color3.new(0.2,0.2,0.2)bx.BorderColor3=Color3.new(0,1,0)bx.Position=UDim2.new(0,25,0,240)bx.Size=UDim2.new(0,120,0,25)bx.Font=Enum.Font.SourceSans;bx.FontSize=Enum.FontSize.Size18;bx.Text='Info'bx.TextScaled=true;bx.TextColor3=Color3.new(1,1,1)bx.TextSize=18;bz.Name='PlayerFrame'bz.Parent=aL;bz.BackgroundColor3=Color3.new(0,0,0)bz.BackgroundTransparency=0;bz.BorderColor3=Color3.new(0,1,0)bz.Size=UDim2.new(0,170,0,290)bz.Visible=false;bG.Name='PlyrSel'bG.Parent=bz;bG.BackgroundColor3=Color3.new(1,1,1)bG.BackgroundTransparency=0.15;bG.BorderColor3=Color3.new(0,1,0)bG.Position=UDim2.new(0,5,0,5)bG.Size=UDim2.new(0,160,0,20)bG.Font=Enum.Font.SourceSans;bG.FontSize=Enum.FontSize.Size18;bG.Text='SELECT A PLAYER'bG.TextColor3=Color3.new(0,0,0)bG.TextScaled=true;bG.TextSize=17;bG.TextWrapped=true;bA.Name='Player1'bA.Parent=bz;bA.BackgroundColor3=Color3.new(0.2,0.2,0.2)bA.BorderColor3=Color3.new(0,1,0)bA.Position=UDim2.new(0,5,0,40)bA.Size=UDim2.new(0,160,0,20)bA.Font=Enum.Font.Fantasy;bA.FontSize=Enum.FontSize.Size18;bA.Text=''bA.TextColor3=Color3.new(1,1,1)bA.TextSize=16;bA.TextWrapped=true;bB.Name='Player2'bB.Parent=bz;bB.BackgroundColor3=Color3.new(0.2,0.2,0.2)bB.BorderColor3=Color3.new(0,1,0)bB.Position=UDim2.new(0,5,0,65)bB.Size=UDim2.new(0,160,0,20)bB.Font=Enum.Font.Fantasy;bB.FontSize=Enum.FontSize.Size18;bB.Text=''bB.TextColor3=Color3.new(1,1,1)bB.TextSize=16;bB.TextWrapped=true;bC.Name='Player3'bC.Parent=bz;bC.BackgroundColor3=Color3.new(0.2,0.2,0.2)bC.BorderColor3=Color3.new(0,1,0)bC.Position=UDim2.new(0,5,0,90)bC.Size=UDim2.new(0,160,0,20)bC.Font=Enum.Font.Fantasy;bC.FontSize=Enum.FontSize.Size18;bC.Text=''bC.TextColor3=Color3.new(1,1,1)bC.TextSize=16;bC.TextWrapped=true;bD.Name='Player4'bD.Parent=bz;bD.BackgroundColor3=Color3.new(0.2,0.2,0.2)bD.BorderColor3=Color3.new(0,1,0)bD.Position=UDim2.new(0,5,0,115)bD.Size=UDim2.new(0,160,0,20)bD.Font=Enum.Font.Fantasy;bD.FontSize=Enum.FontSize.Size18;bD.Text=''bD.TextColor3=Color3.new(1,1,1)bD.TextSize=16;bD.TextWrapped=true;bE.Name='Player5'bE.Parent=bz;bE.BackgroundColor3=Color3.new(0.2,0.2,0.2)bE.BorderColor3=Color3.new(0,1,0)bE.Position=UDim2.new(0,5,0,140)bE.Size=UDim2.new(0,160,0,20)bE.Font=Enum.Font.Fantasy;bE.FontSize=Enum.FontSize.Size18;bE.Text=''bE.TextColor3=Color3.new(1,1,1)bE.TextSize=16;bE.TextWrapped=true;bF.Name='Player6'bF.Parent=bz;bF.BackgroundColor3=Color3.new(0.2,0.2,0.2)bF.BorderColor3=Color3.new(0,1,0)bF.Position=UDim2.new(0,5,0,165)bF.Size=UDim2.new(0,160,0,20)bF.Font=Enum.Font.Fantasy;bF.FontSize=Enum.FontSize.Size18;bF.Text=''bF.TextColor3=Color3.new(1,1,1)bF.TextSize=16;bF.TextWrapped=true;bH.Name='TpPlayer'bH.Parent=bz;bH.BackgroundColor3=Color3.new(0.2,0.2,0.2)bH.BackgroundTransparency=0;bH.BorderColor3=Color3.new(0,1,0)bH.Position=UDim2.new(0,5,0,225)bH.Size=UDim2.new(0,75,0,35)bH.Font=Enum.Font.Fantasy;bH.FontSize=Enum.FontSize.Size18;bH.Text='Tp to Player'bH.TextColor3=Color3.new(1,1,1)bH.TextScaled=true;bH.TextWrapped=true;bH.TextSize=14;bI.Name='TpBase'bI.Parent=bz;bI.BackgroundColor3=Color3.new(0.2,0.2,0.2)bI.BackgroundTransparency=0;bI.BorderColor3=Color3.new(0,1,0)bI.Position=UDim2.new(0,90,0,225)bI.Size=UDim2.new(0,75,0,35)bI.Font=Enum.Font.Fantasy;bI.FontSize=Enum.FontSize.Size18;bI.Text='Tp to
Base'bI.TextColor3=Color3.new(1,1,1)bH.TextSize=22;bJ.Name='WalkSpeed'bJ.Parent=aa;bJ.BackgroundColor3=Color3.new(0.2,0.2,0.2)bJ.TextColor3=Color3.new(1,1,1)bJ.BorderColor3=Color3.new(0,1,0)bJ.Position=UDim2.new(0,155,0,340)bJ.Size=UDim2.new(0,45,0,20)bJ.Font=Enum.Font.Fantasy;bJ.FontSize=Enum.FontSize.Size18;bJ.Text='Walk'bJ.TextSize=17;bL.Name='WalkText'bL.Parent=aa;bL.BackgroundColor3=Color3.new(0,0,0)bL.BorderColor3=Color3.new(0,1,0)bL.Position=UDim2.new(0,205,0,340)bL.Size=UDim2.new(0,28,0,20)bL.Font=Enum.Font.Fantasy;bL.FontSize=Enum.FontSize.Size18;bL.Text='16'bL.TextColor3=Color3.new(1,1,1)bL.TextSize=17;bL.TextScaled=true;bK.Name='JumpPower'bK.Parent=aa;bK.BackgroundColor3=Color3.new(0.2,0.2,0.2)bK.TextColor3=Color3.new(1,1,1)bK.BorderColor3=Color3.new(0,1,0)bK.Position=UDim2.new(0,243,0,340)bK.Size=UDim2.new(0,49,0,20)bK.Font=Enum.Font.Fantasy;bK.FontSize=Enum.FontSize.Size18;bK.Text='Jump'bK.TextSize=17;bM.Name='JumpText'bM.Parent=aa;bM.BackgroundColor3=Color3.new(0,0,0)bM.BorderColor3=Color3.new(0,1,0)bM.Position=UDim2.new(0,297,0,340)bM.Size=UDim2.new(0,28,0,20)bM.Font=Enum.Font.Fantasy;bM.FontSize=Enum.FontSize.Size18;bM.Text='50'bM.TextColor3=Color3.new(1,1,1)bM.TextSize=17;bM.TextScaled=true;game.Lighting.Changed:connect(function()game.Lighting.TimeOfDay='12:00:00'game.Lighting.FogEnd=9999;game.Lighting.Brightness=1 end)local c0={[ad]=ba,[ae]=aM,[aE]=bt,[as]=at,[az]=aB,[bU]=bz,[al]=am,[bO]=ac,[ag]=af}for c1,c2 in pairs(c0)do c1.MouseButton1Click:connect(function()if c2.Visible then c2.Visible=false;return end;for c3,b in pairs(c0)do b.Visible=b==c2 end end)end;bY.MouseButton1Down:connect(function()bX.Visible=false;aa.Visible=true end)aK.MouseButton1Down:connect(function()aa.Visible=false;bX.Visible=true end)bZ.MouseButton1Down:connect(function()b_:destroy()end)local c4=setmetatable({},{__index=function(c5,c3)return game:GetService(c3)end})function Create(c6,c7)local c8=Instance.new(c6)for a,b in pairs(c7)do c8[a]=b end;return c8 end;checkplanks=false;local c9={}local au=a9.MainFrame.MenuFrame.PlankFrame.ProcessedWoodList;function UpdatePlanks()local ca=0;c9={}for a,b in pairs(game.Workspace.PlayerModels:GetChildren())do if b.Name=='Plank'and b.Owner.Value==game.Players.LocalPlayer then if b:FindFirstChild('TreeClass')and c9[b.TreeClass.Value]then c9[b.TreeClass.Value]=c9[b.TreeClass.Value]c9[b.TreeClass.Value]['Wood'][b]=b elseif b:FindFirstChild('TreeClass')then c9[b.TreeClass.Value]={Wood={b.WoodSection}}end end end end;function UpdateMovePlanks()checkplanks=true;local ca=0;UpdatePlanks()au:ClearAllChildren()for a,b in pairs(c9)do au.CanvasSize=UDim2.new(0,0,0,25*ca)local cb=Create('TextButton',{Parent=au,Size=UDim2.new(0,147,0,20),Position=UDim2.new(0,5,0,25*ca),Text=' '..a,ZIndex=3,BackgroundColor3=Color3.new(0.2,0.2,0.2),Font=Enum.Font.Fantasy,TextColor3=Color3.new(1,1,1),TextSize=16,BorderColor3=Color3.new(0,1,0)})cb.MouseButton1Click:Connect(function()sendNotice=game.ReplicatedStorage.Notices.SendUserNotice;sendNotice:Fire('Click where you want the Planks to TP to')local cc;cc=game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()Square=game.Players.LocalPlayer:GetMouse().Target;if Square.Name=='OriginSquare'or Square.Name=='Square'then cc:Disconnect()for _,cd in pairs(game.Workspace.PlayerModels:GetChildren())do if cd.Name=='Plank'and cd:FindFirstChild('TreeClass')then if cd.TreeClass.Value==a and cd.Owner.Value==game.Players.LocalPlayer then cd:MoveTo(Square.Position)for a=1,100 do game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(cd)end end end end end end)end)ca=ca+1 end;ca=0 end;av.MouseButton1Click:Connect(function()for _,cd in pairs(game.Workspace.PlayerModels:GetChildren())do if cd.Name=='Plank'and cd:findFirstChild('Owner')then if cd.Owner.Value==game.Players.LocalPlayer then sendNotice=game.ReplicatedStorage.Notices.SendUserNotice;sendNotice:Fire('Click where you want ALL the Planks to TP to')local cc;cc=game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()Square=game.Players.LocalPlayer:GetMouse().Target;if Square.Name=='OriginSquare'or Square.Name=='Square'then cc:Disconnect()cd:MoveTo(Square.Position)for a=1,100 do game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(cd)end end end)end end end end)if not checkplanks then UpdateMovePlanks()end;game.Workspace.PlayerModels.ChildAdded:connect(function(ce)if ce:FindFirstChild('Owner')and ce.Owner.Value==game.Players.LocalPlayer and ce:FindFirstChild('TreeClass')then UpdateMovePlanks()end end)game.Workspace.PlayerModels.ChildRemoved:connect(function(ce)if ce:FindFirstChild('Owner')and ce.Owner.Value==game.Players.LocalPlayer and ce:FindFirstChild('TreeClass')then UpdateMovePlanks()end end)bO.MouseButton1Down:connect(function()if Lt2Info=='Info'then Lt2Info='Nothing'bO.TextColor3=Color3.new(1,0,1)bO.BackgroundColor3=Color3.new(0.1,0.1,0.1)ab.Active=true;ab.Selectable=true else Lt2Info='Info'bO.TextColor3=Color3.new(0,1,0)bO.BackgroundColor3=Color3.new(0.1,0.1,0.1)ab.Active=false;ab.Selectable=false end end)bc.MouseButton1Down:connect(function()if bc.Text=='Info'then bc.Text='Close Info'bd.Visible=true else bc.Text='Info'bd.Visible=false end end)player=game.Players.LocalPlayer;Walk=16;Jump=50;bJ.MouseButton1Down:connect(function()Walk=bL.Text end)bK.MouseButton1Down:connect(function()Jump=bM.Text end)player.Character.Humanoid.JumpPower=Jump;player.Character.Humanoid.WalkSpeed=Walk;player.Character.Humanoid.Changed:connect(function()player.Character.Humanoid.JumpPower=Jump;player.Character.Humanoid.WalkSpeed=Walk end)aD.MouseButton1Down:Connect(function()az.BackgroundColor3=Color3.new(0,0.5,0)aD.Text='Active'Detect=coroutine.wrap(function()Player=game.Players.LocalPlayer;mouse=Player:GetMouse()mouse.Button1Down:connect(function()MouseDown=true end)mouse.Button1Up:connect(function()MouseDown=false end)end)Detect()Player=game.Players.LocalPlayer;mouse=Player:GetMouse()game:GetService('RunService').RenderStepped:connect(function()if Player.Character:FindFirstChild('Tool')then if MouseDown==true then if mouse.Target.Name=='WoodSection'then targetWood=mouse.Target;Tool=Player.Character.Tool;Height=targetWood.CFrame:pointToObjectSpace(mouse.Hit.p).Y+targetWood.Size.Y/2;local a5=Ray.new(Player.Character.Head.Position,((targetWood.CFrame*CFrame.new(0,Height-targetWood.Size.Y/2,0)).p-Player.Character.Head.Position).unit*200)part,_,p=workspace:FindPartOnRay(a5,Player.Character)function fixVector(cg)return Vector3.new(math.floor(cg.X+0.5),math.floor(cg.Y+0.5),math.floor(cg.Z+0.5))end;local ch=fixVector(targetWood.CFrame:vectorToObjectSpace(p))if ch.Y~=0 then return end;local ci=CFrame.new(Player.Character.Head.Position,mouse.Hit.p)local cj=ci:toObjectSpace(targetWood.CFrame*CFrame.Angles(math.pi/2,0,0))local ck=cj.lookVector;local O=ck.Y>=0 and 1 or-1;if ch.X==1 then ch=Vector3.new(0,0,-1)*O elseif ch.X==-1 then ch=Vector3.new(0,0,1)*O elseif ch.Z==1 then ch=Vector3.new(1,0,0)*O elseif ch.Z==-1 then ch=Vector3.new(-1,0,0)*O end;local cl=targetWood.Parent.CutEvent;game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(cl,{sectionId=targetWood.ID.Value,faceVector=ch,height=Height,hitPoints=0.2,cooldown=0,cuttingClass='Axe',tool=Player.Character.Tool})end end end end)end)b7.MouseButton1Down:connect(function()function round(cm,cn)local co=10^(cn or 0)return math.floor(cm*co+0.5)/co end;LocationX=round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x,1)LocationY=round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y,1)LocationZ=round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z,1)b7.Text='Current/Set Location
'..LocationX..', '..LocationY..', '..LocationZ;b8.Text='TP to '..LocationX..', '..LocationY..', '..LocationZ;CustomLocationSet=true end)b8.MouseButton1Down:connect(function()if CustomLocationSet==true then local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=CFrame.new(LocationX,LocationY,LocationZ)end end)local cq={bA,bB,bC,bD,bE,bF}spawn(function()while true do bA.Text=''bB.Text=''bC.Text=''bD.Text=''bE.Text=''bF.Text=''for a,b in pairs(game.Players:GetChildren())do cq[a].Text=b.Name;cq[a].Visible=true end;wait(0.5)end end)bA.MouseButton1Down:connect(function()bG.Text=bA.Text end)bB.MouseButton1Down:connect(function()bG.Text=bB.Text end)bC.MouseButton1Down:connect(function()bG.Text=bC.Text end)bD.MouseButton1Down:connect(function()bG.Text=bD.Text end)bE.MouseButton1Down:connect(function()bG.Text=bE.Text end)bF.MouseButton1Down:connect(function()bG.Text=bF.Text end)bH.MouseButton1Down:connect(function()if bG.Text=='SELECT A PLAYER'then warn('No Player Selected')else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=workspace[bG.Text].HumanoidRootPart.CFrame end end)bI.MouseButton1Down:connect(function()for a,b in pairs(game.Workspace.Properties:GetChildren())do if b.Owner.Value==game.Players[bG.Text]then local p=CFrame.new(b.OriginSquare.CFrame.x,b.OriginSquare.CFrame.y+3.5,b.OriginSquare.CFrame.z)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=p end end end)noclip=false;game:GetService('RunService').Stepped:connect(function()if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)end end)bN.MouseButton1Down:connect(function()noclip=not noclip;if bN.Text=='Enable NoClip'then bN.Text='Disable NoClip'bN.BackgroundColor3=Color3.new(0,0.5,0)else bN.Text='Enable NoClip'bN.BackgroundColor3=Color3.new(0.2,0.2,0.2)end end)local cr={['Wood R Us']=CFrame.new(265,5,57),['SpawnPoint']=CFrame.new(155,5,74),['Land Store']=CFrame.new(258,5,-99),['Link's Logic']=CFrame.new(4607,9,-798),['Cave']=CFrame.new(3581,-177,430),['Volcano']=CFrame.new(-1585,625,1140),['Swamp']=CFrame.new(-1209,138,-801),['Palm Island']=CFrame.new(2549,5,-42),['Fancy Furnishings']=CFrame.new(491,13,-1720),['Boxed Cars']=CFrame.new(509,5.2,-1463),['Fine Arts Shop']=CFrame.new(5207,-156,719),['Bob's Shack']=CFrame.new(260,10,-2542),['Dock']=CFrame.new(1114,3.2,-197),['Bridge']=CFrame.new(113,15,-977),['End Times']=CFrame.new(113,-204,-951),['Shrine Of Sight']=CFrame.new(-1600,205,919),['The Den']=CFrame.new(323,49,1930),['Volcano Win']=CFrame.new(-1675,358,1476),['Ski Lodge']=CFrame.new(1244,66,2306),['Strange Man']=CFrame.new(1061,20,1131)}b0.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Wood R Us']end)a_.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['SpawnPoint']end)aU.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Land Store']end)aQ.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Link's Logic']end)aP.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Cave']end)aR.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Volcano']end)aZ.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Swamp']end)aX.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Palm Island']end)aT.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Fancy Furnishings']end)aO.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Boxed Cars']end)aW.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Fine Arts Shop']end)aS.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Bob's Shack']end)aV.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Dock']end)aY.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Bridge']end)b1.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['End Times']end)b2.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Shrine Of Sight']end)b3.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['The Den']end)b4.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Volcano Win']end)b5.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Ski Lodge']end)b6.MouseButton1Down:connect(function()local cp=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;cp.CFrame=cr['Strange Man']end)ap.MouseButton1Down:Connect(function()if GreyStart=='Nothing'then GreyStart='On'ap.BackgroundColor3=Color3.new(0,0.5,0)ap.Text='Stop'for a,b in next,workspace.PlayerModels:GetChildren()do if b:FindFirstChild('Type')then if b.Type.Value=='Blueprint'then b.Type.Value='Structure'end end end else GreyStart='Nothing'ap.BackgroundColor3=Color3.new(0.2,0.2,0.2)ap.Text='Start'for a,b in next,workspace.PlayerModels:GetChildren()do if b:FindFirstChild('Type')then if b.Type.Value=='Structure'then b.Type.Value='Blueprint'end end end end end)bS.MouseButton1Down:Connect(function()if afkactive==true then afkactive=false;bS.BackgroundColor3=Color3.new(0.2,0.2,0.2)bS.Text='Start Anti-AFK Mode'elseif afkactive==false then afkactive=true;bS.BackgroundColor3=Color3.new(0,0.5,0)bS.Text='Stop Anti-AFK Mode'logtime=coroutine.wrap(function()afktotaltime=0;while afkactive==true do wait(1)afktotaltime=afktotaltime+1;bT.Text='AFK for: '..afktotaltime..' Seconds'end end)messageBot=coroutine.wrap(function()while afkactive==true do wait(300)possiblechats={'afk','Away from keyboard','I'm AFK'}decide=math.random(1,#possiblechats)game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(possiblechats[decide],'All')game.Players:Chat('/e point')end end)moveChar=coroutine.wrap(function()plr=game:service'Players'.LocalPlayer;char=plr.Character;hum=char:FindFirstChildOfClass'Humanoid'while afkactive==true do wait(1)hum:Move(Vector3.new(1,0,0),false)wait(1)hum:Move(Vector3.new(-1,0,0),false)wait(1)hum:Move(Vector3.new(1,0,0),false)wait(1)hum:Move(Vector3.new(-1,0,0),false)wait(1)hum:Move(Vector3.new(0,1,0),false)wait(1)hum:Move(Vector3.new(0,1,0),false)wait(60)end end)logtime()moveChar()messageBot()end end)b9.MouseButton1Down:connect(function()for a,b in pairs(game.Workspace.Properties:GetChildren())do if b.Owner.Value==game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=b.OriginSquare.CFrame+Vector3.new(0,10,0)end end end)ar.MouseButton1Click:Connect(function()for _,cs in pairs(c4.Workspace.LogModels:GetChildren())do if cs.Name:sub(1,6)=='Loose_'and cs:findFirstChild('Owner')then if cs.Owner.Value==c4.Players.LocalPlayer then cs:MoveTo(c4.Players.LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(0,20,0))for a=1,100 do c4.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(cs)end end end end end)ah.MouseButton1Click:Connect(function()for _,cs in pairs(c4.Workspace.LogModels:GetChildren())do if cs.Name:sub(1,6)=='Loose_'and cs:findFirstChild('Owner')then if cs.Owner.Value==c4.Players.LocalPlayer then for a,b in pairs(cs:GetChildren())do if b.Name=='WoodSection'then spawn(function()for a=1,10 do wait()b.CFrame=CFrame.new(Vector3.new(315,-0.296,85.791))*CFrame.Angles(math.rad(90),0,0)end end)end end;spawn(function()for a=1,20 do wait()c4.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(cs)end end)end end end end)ai.MouseButton1Click:Connect(function()for _,cd in pairs(c4.Workspace.PlayerModels:GetChildren())do if cd.Name=='Plank'and cd:findFirstChild('Owner')then if cd.Owner.Value==c4.Players.LocalPlayer then for a,b in pairs(cd:GetChildren())do if b.Name=='WoodSection'then spawn(function()for a=1,10 do wait()b.CFrame=CFrame.new(Vector3.new(315,-0.296,85.791))*CFrame.Angles(math.rad(90),0,0)end end)end end;spawn(function()for a=1,20 do wait()c4.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(cd)end end)end end end end)ay.MouseButton1Click:Connect(function()ay.BackgroundColor3=Color3.new(0,0.5,0)game.Players.LocalPlayer.Character.Humanoid.Name='1'local ct=game.Players.LocalPlayer.Character['1']:Clone()ct.Parent=game.Players.LocalPlayer.Character;ct.Name='Humanoid'wait(0.1)game.Players.LocalPlayer.Character['1']:Destroy()game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character.Animate.Disabled=true;ct.Changed:Connect(function()if ct then ct.WalkSpeed=Walk;ct.JumpPower=Jump end end)end)bx.MouseButton1Down:connect(function()if bx.Text=='Info'then bx.Text='Close Info'bu.Visible=true else bx.Text='Info'bu.Visible=false end end)Option=false;bv.MouseButton1Down:connect(function()plr=game:GetService('Players').LocalPlayer;slot=plr.CurrentSaveSlot;if Option==false then if slot.Value==-1 then Option=true;slot.RobloxLocked=true;aE.Text='Duping Active'aE.BackgroundColor3=Color3.new(0,0.5,0)aE.TextColor3=Color3.new(1,1,1)bv.BackgroundColor3=Color3.new(0,0.5,0)bv.TextColor3=Color3.new(1,1,1)bv.Text='Duping'bw.Text='Loaded Slot Will NOT Save

Make sure to reload your slot after duping to make sure you get your items back (If you leave before reloading all your changes will be saved).'end else Option=false;slot.RobloxLocked=false;aE.Text='Item Duping'aE.BackgroundColor3=Color3.new(0.2,0.2,0.2)aE.TextColor3=Color3.new(1,1,1)bv.BackgroundColor3=Color3.new(0.2,0.2,0.2)bv.TextColor3=Color3.new(1,1,1)bv.Text='Dupe'bw.Text='Loaded Slot Will Save'end end)aJ.MouseButton1Down:connect(function()if WCollide=='Nothing'then WCollide='On'aJ.BackgroundColor3=Color3.new(0,0.5,0)aJ.Text='Water is Solid'for a,b in pairs(game.Workspace.Water:GetChildren())do if b:IsA('Part')then b.CanCollide=true end end else WCollide='Nothing'aJ.BackgroundColor3=Color3.new(0.2,0.2,0.2)aJ.Text='Walk on Water'for a,b in pairs(game.Workspace.Water:GetChildren())do if b:IsA('Part')then b.CanCollide=false end end end end)aG.MouseButton1Down:connect(function()if BTool=='Copy'then BTool='Nothing'aG.BackgroundColor3=Color3.new(0.2,0.2,0.2)else BTool='Copy'aG.BackgroundColor3=Color3.new(0,0.5,0)aH.BackgroundColor3=Color3.new(0.2,0.2,0.2)aI.BackgroundColor3=Color3.new(0.2,0.2,0.2)end end)aH.MouseButton1Down:connect(function()if BTool=='Delete'then BTool='Nothing'aH.BackgroundColor3=Color3.new(0.2,0.2,0.2)else BTool='Delete'aH.BackgroundColor3=Color3.new(0,0.5,0)aG.BackgroundColor3=Color3.new(0.2,0.2,0.2)aI.BackgroundColor3=Color3.new(0.2,0.2,0.2)end end)aI.MouseButton1Down:connect(function()if BTool=='Move'then BTool='Nothing'aI.BackgroundColor3=Color3.new(0.2,0.2,0.2)else BTool='Move'aI.BackgroundColor3=Color3.new(0,0.5,0)aG.BackgroundColor3=Color3.new(0.2,0.2,0.2)aH.BackgroundColor3=Color3.new(0.2,0.2,0.2)end end)Mouse.Button1Up:connect(function()MDown=false end)Mouse.Button1Down:connect(function()MDown=true;if BTool=='Copy'then if Mouse.Target~=nil then Clone=Mouse.Target:clone()Clone.Parent=game.Workspace end end;if BTool=='Delete'then if Mouse.Target~=nil then Mouse.Target:remove()end end;if BTool=='Move'then if Mouse.Target~=nil then MoveObject=Mouse.Target end end;wait()if Clone~=nil then Clone.CanCollide=false;repeat wait()SubX=Clone.Size.X/2;SubY=Clone.Size.Y/2;SubZ=Clone.Size.Z/2;Clone.Position=Vector3.new(Mouse.Hit.X-SubX,Mouse.Hit.Y-SubY,Mouse.Hit.Z-SubZ)until MDown==false;Clone.CanCollide=true;Clone.Position=Clone.Position+Vector3.new(SubX,SubY,SubZ)Clone=nil end;if MoveObject~=nil then MoveObject.CanCollide=false;repeat wait()SubX=MoveObject.Size.X/2;SubY=MoveObject.Size.Y/2;SubZ=MoveObject.Size.Z/2;MoveObject.Position=Vector3.new(Mouse.Hit.X-SubX,Mouse.Hit.Y-SubY,Mouse.Hit.Z-SubZ)until MDown==false;MoveObject.CanCollide=true;MoveObject.Position=MoveObject.Position+Vector3.new(SubX,SubY,SubZ)MoveObject=nil end end)bV.MouseButton1Down:connect(function()local cu=Instance.new('Tool',game.Players.LocalPlayer.Backpack)cu.RequiresHandle=false;cu.RobloxLocked=true;cu.Name='TPTool'cu.ToolTip='Teleport Tool'cu.Equipped:connect(function(Mouse)Mouse.Button1Down:connect(function()if Mouse.Target then game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame=CFrame.new(Mouse.Hit.x,Mouse.Hit.y+5,Mouse.Hit.z)end end)end)end)game.Workspace.Ferry.TimeToDeparture.Changed:connect(function()aF.Text='Ferry Departs: '..game.Workspace.Ferry.TimeToDeparture.Value;if aF.Text=='Ferry Departs: 0'then wait(6)aF.Text='Ferry has Departed'else aF.Text='Ferry Departs: '..game.Workspace.Ferry.TimeToDeparture.Value end end)function bringtree(cv)local cw={'Cherry','Palm','CaveCrawler','Generic','Spooky','Fir','GreenSwampy','Oak','Birch','Volcano','LoneCave','GoldSwampy','Koa','Walnut'}local cx={}for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[1]then ct.Name=cw[1]warn('TreeRegion #1 Has Been Changed To: '..cw[1])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[2]then ct.Name=cw[2]warn('TreeRegion #2 Has Been Changed To: '..cw[2])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[3]then ct.Name=cw[3]warn('TreeRegion #3 Has Been Changed To: '..cw[3])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[4]then ct.Name=cw[4]warn('TreeRegion #4 Has Been Changed To: '..cw[4])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[5]then ct.Name=cw[5]warn('TreeRegion #5 Has Been Changed To: '..cw[5])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[6]then ct.Name=cw[6]warn('TreeRegion #6 Has Been Changed To: '..cw[6])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[7]then ct.Name=cw[7]warn('TreeRegion #7 Has Been Changed To: '..cw[7])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[8]then ct.Name=cw[8]warn('TreeRegion #8 Has Been Changed To: '..cw[8])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[9]then ct.Name=cw[9]warn('TreeRegion #9 Has Been Changed To: '..cw[9])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[10]then ct.Name=cw[10]warn('TreeRegion #10 Has Been Changed To: '..cw[10])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[11]then ct.Name=cw[11]warn('TreeRegion #11 Has Been Changed To: '..cw[11])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[12]then ct.Name=cw[12]warn('TreeRegion #12 Has Been Changed To: '..cw[12])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[13]then ct.Name=cw[13]warn('TreeRegion #13 Has Been Changed To: '..cw[13])table.insert(cx,ct.Name)end end end end end end;for a,ct in pairs(game:GetService('Workspace'):GetChildren())do if ct.Name=='TreeRegion'then if ct~=nil then for a,l in pairs(ct:GetChildren())do if l:IsA('Model')then if l:FindFirstChild('TreeClass')~=nil and l.TreeClass.Value==cw[14]then ct.Name=cw[14]warn('TreeRegion #14 Has Been Changed To: '..cw[14])table.insert(cx,ct.Name)end end end end end end;for a,b in pairs(game:GetService('Workspace'):GetChildren())do print(b.Name)end;if cv==cw[1]then for a,b in pairs(game:GetService('Workspace')[cw[1]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[1]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[2]then for a,b in pairs(game:GetService('Workspace')[cw[2]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[2]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[3]then for a,b in pairs(game:GetService('Workspace')[cw[3]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[3]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[4]then for a,b in pairs(game:GetService('Workspace')[cw[4]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[4]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[5]then for a,b in pairs(game:GetService('Workspace')[cw[5]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[5]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[6]then for a,b in pairs(game:GetService('Workspace')[cw[6]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[6]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[7]then for a,b in pairs(game:GetService('Workspace')[cw[7]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[7]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[8]then for a,b in pairs(game:GetService('Workspace')[cw[8]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[8]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[9]then for a,b in pairs(game:GetService('Workspace')[cw[9]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[9]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[10]then for a,b in pairs(game:GetService('Workspace')[cw[10]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[10]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[11]then for a,b in pairs(game:GetService('Workspace')[cw[11]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[11]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[12]then for a,b in pairs(game:GetService('Workspace')[cw[12]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[12]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[13]then for a,b in pairs(game:GetService('Workspace')[cw[13]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[13]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end;if cv==cw[14]then for a,b in pairs(game:GetService('Workspace')[cw[14]]:GetChildren())do if b:FindFirstChild('TreeClass')~=nil and b.TreeClass.Value==cw[14]then b:MoveTo(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(math.random(1,60),math.random(1,1),math.random(1,60)))end end end end;bg.MouseButton1Down:Connect(function()bringtree('Generic')end)bf.MouseButton1Down:Connect(function()bringtree('Cherry')end)bq.MouseButton1Down:Connect(function()bringtree('Palm')end)bi.MouseButton1Down:Connect(function()bringtree('CaveCrawler')end)bl.MouseButton1Down:Connect(function()bringtree('Spooky')end)bm.MouseButton1Down:Connect(function()bringtree('Fir')end)bk.MouseButton1Down:Connect(function()bringtree('GreenSwampy')end)bh.MouseButton1Down:Connect(function()bringtree('Birch')end)bo.MouseButton1Down:Connect(function()bringtree('Volcano')end)br.MouseButton1Down:Connect(function()bringtree('LoneCave')end)be.MouseButton1Down:Connect(function()bringtree('Oak')end)bp.MouseButton1Down:Connect(function()bringtree('Koa')end)bj.MouseButton1Down:Connect(function()bringtree('GoldSwampy')end)bs.MouseButton1Down:Connect(function()bringtree('Walnut')end)bW.MouseButton1Down:connect(function()local cy='13822889'game:GetService('TeleportService'):Teleport(cy)end)