config/ownedshops/General.lua
return {
	[1] = {
		moneytype = 'money',
		label = 'General Store #1', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(29.616605758667,-1338.5325927734,29.31859588623), -- owner manage coord
		cashier = vec3(24.78742980957,-1347.2814941406,29.674966812134), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[2] = {
		moneytype = 'money',
		label = 'General Store #2', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(-3048.84765625,586.72723388672,7.8421306610107), -- owner manage coord
		cashier = vec3(-3039.1418457031,584.80383300781,8.0464973449707), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[3] = {
		moneytype = 'money',
		label = 'General Store #3', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(-3250.5290527344,1005.8305053711,12.711438179016), -- owner manage coord
		cashier = vec3(-3242.2729492188,1000.2940673828,12.913822174072), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[4] = {
		moneytype = 'money',
		label = 'General Store #4', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(1736.2431640625,6420.8251953125,34.931205749512), -- owner manage coord
		cashier = vec3(1728.169921875,6415.1547851563,35.101036071777), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[5] = {
		moneytype = 'money',
		label = 'General Store #5', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(1707.2940673828,4921.876953125,41.884521484375), -- owner manage coord
		cashier = vec3(1698.3466796875,4923.1606445313,42.241004943848), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[6] = {
		moneytype = 'money',
		label = 'General Store #6', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(1960.0708007813,3750.0974121094,32.311256408691), -- owner manage coord
		cashier = vec3(1960.3355712891,3740.2058105469,32.352149963379), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[7] = {
		moneytype = 'money',
		label = 'General Store #7', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(545.18743896484,2662.0126953125,42.122165679932), -- owner manage coord
		cashier = vec3(548.76641845703,2671.2221679688,42.301540374756), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[8] = {
		moneytype = 'money',
		label = 'General Store #8', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(2672.8735351563,3288.0895996094,55.12544631958), -- owner manage coord
		cashier = vec3(2678.1159667969,3279.7211914063,55.386852264404), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[9] = {
		moneytype = 'money',
		label = 'General Store #9', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(2548.6779785156,386.21823120117,108.58219909668), -- owner manage coord
		cashier = vec3(2557.1896972656,381.14154052734,108.8009185791), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[10] = {
		moneytype = 'money',
		label = 'General Store #10', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(379.61529541016,333.65734863281,103.46820068359), -- owner manage coord
		cashier = vec3(372.87185668945,326.35589599609,103.74434661865), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
	[11] = {
		moneytype = 'money',
		label = 'General Store #11', -- identifier for each stores. do not rename once player already buy this store
		coord = vec3(1158.9858398438,-315.35827636719,69.182777404785), -- owner manage coord
		cashier = vec3(1164.2587890625,-322.57989501953,69.285530090332), -- cashier coord for robbing or onduty ondemand
		price = 1000000,
		supplieritem = shared.Storeitems.General,
	},
}