return {
   element = {
      elona = {
         chaos = {
            description = "混沌の効果への耐性",
            name = "混沌",
            short_name = "沌"
         },
         cold = {
            description = "冷気や水への耐性",
            name = "冷気",
            short_name = "冷"
         },
         cut = {
            description = "切り傷への耐性",
            name = "出血"
         },
         darkness = {
            description = "暗黒や盲目への耐性",
            name = "暗黒",
            short_name = "闇"
         },
         fire = {
            description = "熱や炎への耐性",
            name = "火炎",
            short_name = "火"
         },
         lightning = {
            description = "雷や電気への耐性",
            name = "電撃",
            short_name = "雷"
         },
         magic = {
            description = "魔法攻撃への耐性",
            name = "魔法",
            short_name = "魔"
         },
         mind = {
            description = "精神攻撃への抵抗力",
            name = "幻惑",
            short_name = "幻"
         },
         nerve = {
            description = "睡眠や麻痺への耐性",
            name = "神経",
            short_name = "神"
         },
         nether = {
            description = "生命吸収への抵抗力",
            name = "地獄",
            short_name = "獄"
         },
         poison = {
            description = "毒への耐性",
            name = "毒",
            short_name = "毒"
         },
         sound = {
            description = "音波や轟音への耐性",
            name = "音",
            short_name = "音"
         },
      }
   }
}
