---@meta

ABANDON_PET = "Are you sure you want to permanently abandon your pet?"
ABANDON_QUEST = "Abandon Quest"
ABANDON_QUEST_CONFIRM = "Abandon \"%s\"?"
ABANDON_QUEST_CONFIRM_WITH_ITEMS = "Abandon \"%s\", destroying %s?"
ABILITIES = "Abilities"
ABILITYBOOK_BUTTON = "Abilities"
ABSORB = "Absorb"
ABSORB_TRAILER = " (%d absorbed)"
ACCEPT = "Accept"
ACTIONBAR_LABEL = "Action Bars"
ADDITIONAL_COMMENTS = "Additional Comments:"
ADDMEMBER = "Add Member"
ADDON_ACTION_FORBIDDEN = "%s has been blocked from an action only available to the Blizzard UI.\nYou can disable this addon and reload the UI."
ADDON_BANNED = "Banned"
ADDON_CORRUPT = "Corrupt"
ADDON_DEP_BANNED = "Dependency banned"
ADDON_DEP_CORRUPT = "Dependency corrupt"
ADDON_DEP_DISABLED = "Dependency disabled"
ADDON_DEP_INSECURE = "Dependency insecure"
ADDON_DEP_INTERFACE_VERSION = "Dependency out of date"
ADDON_DEP_MISSING = "Dependency missing"
ADDON_DEP_NOT_DEMAND_LOADED = "Dependency not loadable on demand"
ADDON_DISABLED = "Disabled"
ADDON_INSECURE = "Insecure"
ADDON_INTERFACE_VERSION = "Out of date"
ADDON_LOAD_FAILED = "Couldn't load %s: %s"
ADDON_MISSING = "Missing"
ADDON_NOT_DEMAND_LOADED = "Not loadable on demand"
ADDON_UNKNOWN_ERROR = "Unknown load problem"
ADD_CHANNEL = "Enter channel name"
ADD_CHAT_CHANNEL = "Add a channel"
ADD_FRIEND = "Add Friend"
ADD_FRIEND_LABEL = "Enter name of friend to add:"
ADD_GUILDMEMBER_LABEL = "Add Guild Member:"
ADD_GUILDRANK_LABEL = "Add Guild Rank:"
ADD_IGNORE_LABEL = "Enter name of player to ignore\nor\nShift-Click a name from the chat window:"
ADD_RAIDMEMBER_LABEL = "Add Raid Member:"
ADD_RAID_MEMBER = "Add Member"
ADVANCED_OPTIONS = "Advanced Options"
ADVANCED_OPTIONS_TOOLTIP = "Configure advanced interface options"
AGILITY_COLON = "Agility:"
AGILITY_TOOLTIP = "Increases all characters’ chance to Critical Hit. The\namount of the bonus is higher per point on Rogues than\nother classes. Agility affects dodge. Rogues get more\nDodge per point of Agility than other classes. Agility\nadds directly to Armor."
ALL = "All"
ALLIED = "Allied"
ALL_INVENTORY_SLOTS = "All Slots"
ALL_SUBCLASSES = "All Subclasses"
ALREADY_LEARNED = "Already learned"
ALWAYS = "Always"
ALWAYS_SHOW_MULTIBARS_TEXT = "Always Show ActionBars"
AMBIENCE_VOLUME = "Ambience Volume"
AMMOSLOT = "Ammo"
AMMO_DAMAGE_TEMPLATE = "Adds %g damage per second"
AMMO_SCHOOL_DAMAGE_TEMPLATE = "Adds %g %s damage per second"
AMOUNT_PAID_COLON = "Amount Paid:"
AMOUNT_RECEIVED_COLON = "Amount Received:"
AMOUNT_TO_SEND = "Amount to send:"
ANIMATION = "Animation"
ANISOTROPIC = "Anisotropic Filtering"
AREA_SPIRIT_HEAL = "Resurrection in %d %s"
ARMOR = "Armor"
ARMOR_COLON = "Armor:"
ARMOR_TEMPLATE = "%d Armor"
ARMOR_TOOLTIP = "Decreases the amount of damage taken from physical attacks.  The amount of reduction is influenced by the level of the attacker.\nDamage reduction against a level %d attacker: %.1f%%"
ASSIGNED_COLON = "Currently Assigned:"
ASSIST_ATTACK = "Attack on assist"
ATTACHMENT_TEXT = "Drag an item here to include it with your mail"
ATTACK = "Attack"
ATTACK_COLON = "Attack:"
ATTACK_POWER_COLON = "Power:"
ATTACK_POWER_TOOLTIP = "Attack Power"
ATTACK_SPEED_COLON = "Attack Speed (seconds):"
ATTACK_SPEED_TOOLTIP1 = "Seconds per attack"
ATTACK_TOOLTIP = "Attack Rating"
ATTACK_TOOLTIP_SUBTEXT = "Your attack rating affects your chance to hit a target, and is based on the weapon skill of the weapon you are currently wielding."
AT_WAR = "At War"
AUCTIONS = "Auctions"
AUCTION_BUYOUT_ERROR = "(Must be >= the start price)"
AUCTION_CREATOR = "Seller"
AUCTION_DURATION = "Auction Duration"
AUCTION_DURATION_ERROR = "(Auction will be set to 5 mins)"
AUCTION_EXPIRED_MAIL_SUBJECT = "Auction expired: %s"
AUCTION_HOUSE_CUT_COLON = "Auction House Cut:"
AUCTION_ITEM = "Auction Item"
AUCTION_ITEM_TEXT = "Drag an item here to auction it"
AUCTION_OUTBID_MAIL_SUBJECT = "Outbid on %s"
AUCTION_REMOVED_MAIL_SUBJECT = "Auction cancelled: %s"
AUCTION_SOLD_MAIL_SUBJECT = "Auction successful: %s"
AUCTION_TIME_LEFT1 = "Short"
AUCTION_TIME_LEFT1_DETAIL = "Less than 30 mins"
AUCTION_TIME_LEFT2 = "Medium"
AUCTION_TIME_LEFT2_DETAIL = "Between 30 mins and 2hrs"
AUCTION_TIME_LEFT3 = "Long"
AUCTION_TIME_LEFT3_DETAIL = "Between 2hrs and 8 hrs"
AUCTION_TIME_LEFT4 = "Very Long"
AUCTION_TIME_LEFT4_DETAIL = "Greater than 8 hrs"
AUCTION_TITLE = "%s's Auctions"
AUCTION_WON_MAIL_SUBJECT = "Auction won: %s"
AURAADDEDOTHERHARMFUL = "%s is afflicted by %s."
AURAADDEDOTHERHELPFUL = "%s gains %s."
AURAADDEDSELFHARMFUL = "You are afflicted by %s."
AURAADDEDSELFHELPFUL = "You gain %s."
AURAAPPLICATIONADDEDOTHERHARMFUL = "%s is afflicted by %s (%d)."
AURAAPPLICATIONADDEDOTHERHELPFUL = "%s gains %s (%d)."
AURAAPPLICATIONADDEDSELFHARMFUL = "You are afflicted by %s (%d)."
AURAAPPLICATIONADDEDSELFHELPFUL = "You gain %s (%d)."
AURACHANGEDOTHER = "%s replaces %s with %s."
AURACHANGEDSELF = "You replace %s with %s."
AURADISPELOTHER = "%s's %s is removed."
AURADISPELSELF = "Your %s is removed."
AURAREMOVEDOTHER = "%s fades from %s."
AURAREMOVEDSELF = "%s fades from you."
AURASTOLENOTHEROTHER = "%s steals %s's %s."
AURASTOLENOTHERSELF = "%s steals your %s."
AURASTOLENSELFOTHER = "You steal %s's %s."
AURASTOLENSELFSELF = "You steal your %s."
AURA_END = "<%s> fades"
AUTOFOLLOWSTART = "Following %s."
AUTOFOLLOWSTOP = "You stop following %s."
AUTOFOLLOWSTOPCOMBAT = "You stop moving to attack %s"
AUTO_FOLLOW_SPEED = "Auto-Follow Speed"
AUTO_JOIN_GUILD_CHANNEL = "Auto-join Guild Recruitment Channel"
AUTO_QUEST_WATCH_TEXT = "Automatic Quest Tracking"
AUTO_SELF_CAST_TEXT = "Auto Self Cast"
AVAILABLE = "Available"
AVAILABLE_QUESTS = "Available Quests"
AVAILABLE_SERVICES = "Available Services"
AVERAGE_WAIT_TIME = "Average Wait Time:"
BACK = "Back"
BACKGROUND = "Background"
BACKPACK_TOOLTIP = "Backpack"
BACKSLOT = "Back"
BAGSLOT = "Bag"
BAGSLOTTEXT = "Bag Slots"
BAGS_ONLY = "Only bags can go here!"
BAG_CANT_STACK = "This item cannot stack."
BAG_CANT_SWAP = "These items can't be swapped."
BAG_DROP_TOO_FAR_AWAY = "That point is too far away to drop an item."
BAG_ERROR = "Can't move item for unknown reason."
BAG_FULL = "That bag is full!"
BAG_ITEM_ALREADY_BOUND = "The item is soulbound."
BAG_ITEM_CLASS_MISMATCH = "Can't place that type of item in that bag."
BAG_ITEM_MAX_COUNT_EXCEEDED = "Carrying too many already."
BAG_ITEM_NOT_FOUND = "The item was not found."
BAG_ITEM_SPLIT_FAILED = "Couldn't split those items."
BAG_ITEM_SUBTYPE_MISMATCH = "Can't place that item in that bag."
BAG_ITEM_TOO_FEW_TO_SPLIT = "Tried to split more than number in stack."
BAG_NOT_A_CONTAINER = "Not a container."
BAG_NOT_EMPTY = "Bag is not empty."
BAG_NOT_ENOUGH_GOLD = "Not enough gold"
BAG_NOT_EQUIPPABLE = "This item cannot be equipped."
BAG_NOT_OWNER = "You don't own that item."
BAG_SLOT_EMPTY = "That slot is empty."
BAG_SLOT_NOT_EMPTY = "That slot is not empty."
BANKSLOTPURCHASE = "Purchase"
BANKSLOTPURCHASE_LABEL = "Do you wish to purchase space for an additional bag?"
BANK_BAG = "Bag Slot"
BANK_BAG_PURCHASE = "Purchasable Bag Slot"
BASIC_LABEL = "Basic"
BASIC_OPTIONS_TOOLTIP = "Configure basic interface options"
BATTLEFIELDMINIMAP_OPACITY_LABEL = "Change Opacity"
BATTLEFIELDMINIMAP_OPTIONS_LABEL = "Battle Map Options"
BATTLEFIELDS = "Battlegrounds"
BATTLEFIELD_CONFIRM_STATUS = "(Ready to Enter)"
BATTLEFIELD_FULL = "%s (Full)"
BATTLEFIELD_GROUP_JOIN = "Join as Group"
BATTLEFIELD_IN_BATTLEFIELD = "You are in %s\n|cffffffff<Left-Click To Show Score>\n<Shift-Click To Show Battle Map>|r"
BATTLEFIELD_IN_QUEUE = "You are in the queue for %s\nAverage wait time: %s (Last 10 players)\nTime in queue: %s"
BATTLEFIELD_JOIN = "Join Battle"
BATTLEFIELD_LEVEL = "Level Range:"
BATTLEFIELD_MINIMAP = "Battle Map"
BATTLEFIELD_NAME = "Battlefield Instance:"
BATTLEFIELD_QUEUE_CONFIRM = "You are eligible to enter %s\nYou will be removed from the queue in %s"
BATTLEFIELD_QUEUE_STATUS = "(In Queue)"
BATTLEGROUND_INSTANCE_TOOLTIP = "Join the queue to enter this battleground when space becomes available. This will result in a longer wait than selecting first available."
BID = "Bid"
BIDS = "Bids"
BID_STATUS = "Bid Status"
BILLING_NAG_DIALOG = "Your play time expires in %d %s"
BILLING_NAG_WARNING = "Your play time expires in %d minute"
BILLING_NAG_WARNING_P1 = "Your play time expires in %d minutes"
BINDING_HEADER_ACTIONBAR = "Action Bar Functions"
BINDING_HEADER_BLANK = "  "
BINDING_HEADER_CAMERA = "Camera Functions"
BINDING_HEADER_CHAT = "Chat Functions"
BINDING_HEADER_INTERFACE = "Interface Panel Functions"
BINDING_HEADER_ITUNES_REMOTE = "iTunes Remote"
BINDING_HEADER_MISC = "Miscellaneous Functions"
BINDING_HEADER_MOVEMENT = "Movement Keys"
BINDING_HEADER_MULTIACTIONBAR = "MultiActionBar Bindings"
BINDING_HEADER_RAID_TARGET = "Raid Targeting"
BINDING_HEADER_TARGETING = "Targeting Functions"
BINDING_NAME_ACTIONBUTTON1 = "Action Button 1"
BINDING_NAME_ACTIONBUTTON10 = "Action Button 10"
BINDING_NAME_ACTIONBUTTON11 = "Action Button 11"
BINDING_NAME_ACTIONBUTTON12 = "Action Button 12"
BINDING_NAME_ACTIONBUTTON2 = "Action Button 2"
BINDING_NAME_ACTIONBUTTON3 = "Action Button 3"
BINDING_NAME_ACTIONBUTTON4 = "Action Button 4"
BINDING_NAME_ACTIONBUTTON5 = "Action Button 5"
BINDING_NAME_ACTIONBUTTON6 = "Action Button 6"
BINDING_NAME_ACTIONBUTTON7 = "Action Button 7"
BINDING_NAME_ACTIONBUTTON8 = "Action Button 8"
BINDING_NAME_ACTIONBUTTON9 = "Action Button 9"
BINDING_NAME_ACTIONPAGE1 = "Action Page 1"
BINDING_NAME_ACTIONPAGE2 = "Action Page 2"
BINDING_NAME_ACTIONPAGE3 = "Action Page 3"
BINDING_NAME_ACTIONPAGE4 = "Action Page 4"
BINDING_NAME_ACTIONPAGE5 = "Action Page 5"
BINDING_NAME_ACTIONPAGE6 = "Action Page 6"
BINDING_NAME_ALLNAMEPLATES = "Show All Name Plates"
BINDING_NAME_ASSISTTARGET = "Assist Target"
BINDING_NAME_ATTACKTARGET = "Attack Target"
BINDING_NAME_BONUSACTIONBUTTON1 = "Secondary Action Button 1"
BINDING_NAME_BONUSACTIONBUTTON10 = "Secondary Action Button 10"
BINDING_NAME_BONUSACTIONBUTTON2 = "Secondary Action Button 2"
BINDING_NAME_BONUSACTIONBUTTON3 = "Secondary Action Button 3"
BINDING_NAME_BONUSACTIONBUTTON4 = "Secondary Action Button 4"
BINDING_NAME_BONUSACTIONBUTTON5 = "Secondary Action Button 5"
BINDING_NAME_BONUSACTIONBUTTON6 = "Secondary Action Button 6"
BINDING_NAME_BONUSACTIONBUTTON7 = "Secondary Action Button 7"
BINDING_NAME_BONUSACTIONBUTTON8 = "Secondary Action Button 8"
BINDING_NAME_BONUSACTIONBUTTON9 = "Secondary Action Button 9"
BINDING_NAME_CAMERAZOOMIN = "Zoom In"
BINDING_NAME_CAMERAZOOMOUT = "Zoom Out"
BINDING_NAME_CHATBOTTOM = "Chat Bottom"
BINDING_NAME_CHATPAGEDOWN = "Chat Page Down"
BINDING_NAME_CHATPAGEUP = "Chat Page Up"
BINDING_NAME_COMBATLOGBOTTOM = "Combat Log Bottom"
BINDING_NAME_COMBATLOGPAGEDOWN = "Combat Log Page Down"
BINDING_NAME_COMBATLOGPAGEUP = "Combat Log Page Up"
BINDING_NAME_FLIPCAMERAYAW = "Flip Camera"
BINDING_NAME_FOLLOWTARGET = "Follow Target"
BINDING_NAME_FRIENDNAMEPLATES = "Show Friendly Name Plates"
BINDING_NAME_ITUNES_BACKTRACK = "iTunes Back Track"
BINDING_NAME_ITUNES_NEXTTRACK = "iTunes Next Track"
BINDING_NAME_ITUNES_PLAYPAUSE = "iTunes Play/Pause"
BINDING_NAME_ITUNES_VOLUMEDOWN = "iTunes Volume Down"
BINDING_NAME_ITUNES_VOLUMEUP = "iTunes Volume Up"
BINDING_NAME_JUMP = "Jump"
BINDING_NAME_MASTERVOLUMEDOWN = "Master Volume Down"
BINDING_NAME_MASTERVOLUMEUP = "Master Volume Up"
BINDING_NAME_MINIMAPZOOMIN = "Minimap Zoom In"
BINDING_NAME_MINIMAPZOOMOUT = "Minimap Zoom Out"
BINDING_NAME_MOVEANDSTEER = "Move and Steer"
BINDING_NAME_MOVEBACKWARD = "Move Backward"
BINDING_NAME_MOVEFORWARD = "Move Forward"
BINDING_NAME_MULTIACTIONBAR1BUTTON1 = "BottomLeft Action Button 1"
BINDING_NAME_MULTIACTIONBAR1BUTTON10 = "BottomLeft Action Button 10"
BINDING_NAME_MULTIACTIONBAR1BUTTON11 = "BottomLeft Action Button 11"
BINDING_NAME_MULTIACTIONBAR1BUTTON12 = "BottomLeft Action Button 12"
BINDING_NAME_MULTIACTIONBAR1BUTTON2 = "BottomLeft Action Button 2"
BINDING_NAME_MULTIACTIONBAR1BUTTON3 = "BottomLeft Action Button 3"
BINDING_NAME_MULTIACTIONBAR1BUTTON4 = "BottomLeft Action Button 4"
BINDING_NAME_MULTIACTIONBAR1BUTTON5 = "BottomLeft Action Button 5"
BINDING_NAME_MULTIACTIONBAR1BUTTON6 = "BottomLeft Action Button 6"
BINDING_NAME_MULTIACTIONBAR1BUTTON7 = "BottomLeft Action Button 7"
BINDING_NAME_MULTIACTIONBAR1BUTTON8 = "BottomLeft Action Button 8"
BINDING_NAME_MULTIACTIONBAR1BUTTON9 = "BottomLeft Action Button 9"
BINDING_NAME_MULTIACTIONBAR2BUTTON1 = "BottomRight Action Button 1"
BINDING_NAME_MULTIACTIONBAR2BUTTON10 = "BottomRight Action Button 10"
BINDING_NAME_MULTIACTIONBAR2BUTTON11 = "BottomRight Action Button 11"
BINDING_NAME_MULTIACTIONBAR2BUTTON12 = "BottomRight Action Button 12"
BINDING_NAME_MULTIACTIONBAR2BUTTON2 = "BottomRight Action Button 2"
BINDING_NAME_MULTIACTIONBAR2BUTTON3 = "BottomRight Action Button 3"
BINDING_NAME_MULTIACTIONBAR2BUTTON4 = "BottomRight Action Button 4"
BINDING_NAME_MULTIACTIONBAR2BUTTON5 = "BottomRight Action Button 5"
BINDING_NAME_MULTIACTIONBAR2BUTTON6 = "BottomRight Action Button 6"
BINDING_NAME_MULTIACTIONBAR2BUTTON7 = "BottomRight Action Button 7"
BINDING_NAME_MULTIACTIONBAR2BUTTON8 = "BottomRight Action Button 8"
BINDING_NAME_MULTIACTIONBAR2BUTTON9 = "BottomRight Action Button 9"
BINDING_NAME_MULTIACTIONBAR3BUTTON1 = "Right Action Button 1"
BINDING_NAME_MULTIACTIONBAR3BUTTON10 = "Right Action Button 10"
BINDING_NAME_MULTIACTIONBAR3BUTTON11 = "Right Action Button 11"
BINDING_NAME_MULTIACTIONBAR3BUTTON12 = "Right Action Button 12"
BINDING_NAME_MULTIACTIONBAR3BUTTON2 = "Right Action Button 2"
BINDING_NAME_MULTIACTIONBAR3BUTTON3 = "Right Action Button 3"
BINDING_NAME_MULTIACTIONBAR3BUTTON4 = "Right Action Button 4"
BINDING_NAME_MULTIACTIONBAR3BUTTON5 = "Right Action Button 5"
BINDING_NAME_MULTIACTIONBAR3BUTTON6 = "Right Action Button 6"
BINDING_NAME_MULTIACTIONBAR3BUTTON7 = "Right Action Button 7"
BINDING_NAME_MULTIACTIONBAR3BUTTON8 = "Right Action Button 8"
BINDING_NAME_MULTIACTIONBAR3BUTTON9 = "Right Action Button 9"
BINDING_NAME_MULTIACTIONBAR4BUTTON1 = "Right ActionBar 2 Button 1"
BINDING_NAME_MULTIACTIONBAR4BUTTON10 = "Right ActionBar 2 Button 10"
BINDING_NAME_MULTIACTIONBAR4BUTTON11 = "Right ActionBar 2 Button 11"
BINDING_NAME_MULTIACTIONBAR4BUTTON12 = "Right ActionBar 2 Button 12"
BINDING_NAME_MULTIACTIONBAR4BUTTON2 = "Right ActionBar 2 Button 2"
BINDING_NAME_MULTIACTIONBAR4BUTTON3 = "Right ActionBar 2 Button 3"
BINDING_NAME_MULTIACTIONBAR4BUTTON4 = "Right ActionBar 2 Button 4"
BINDING_NAME_MULTIACTIONBAR4BUTTON5 = "Right ActionBar 2 Button 5"
BINDING_NAME_MULTIACTIONBAR4BUTTON6 = "Right ActionBar 2 Button 6"
BINDING_NAME_MULTIACTIONBAR4BUTTON7 = "Right ActionBar 2 Button 7"
BINDING_NAME_MULTIACTIONBAR4BUTTON8 = "Right ActionBar 2 Button 8"
BINDING_NAME_MULTIACTIONBAR4BUTTON9 = "Right ActionBar 2 Button 9"
BINDING_NAME_NAMEPLATES = "Show Name Plates"
BINDING_NAME_NEXTACTIONPAGE = "Next Action Bar"
BINDING_NAME_NEXTVIEW = "Next View"
BINDING_NAME_OPENALLBAGS = "Open All Bags"
BINDING_NAME_OPENCHAT = "Open Chat"
BINDING_NAME_OPENCHATSLASH = "Open Chat Slash"
BINDING_NAME_PETATTACK = "Pet Attack"
BINDING_NAME_PITCHDOWN = "Pitch Down"
BINDING_NAME_PITCHUP = "Pitch Up"
BINDING_NAME_PREVIOUSACTIONPAGE = "Previous Action Bar"
BINDING_NAME_PREVVIEW = "Previous View"
BINDING_NAME_RAIDTARGET1 = "Assign Star to Target"
BINDING_NAME_RAIDTARGET2 = "Assign Circle to Target"
BINDING_NAME_RAIDTARGET3 = "Assign Diamond to Target"
BINDING_NAME_RAIDTARGET4 = "Assign Triangle to Target"
BINDING_NAME_RAIDTARGET5 = "Assign Moon to Target"
BINDING_NAME_RAIDTARGET6 = "Assign Square to Target"
BINDING_NAME_RAIDTARGET7 = "Assign Cross to Target"
BINDING_NAME_RAIDTARGET8 = "Assign Skull to Target"
BINDING_NAME_RAIDTARGETNONE = "Clear raid target icon"
BINDING_NAME_REPLY = "Chat Reply"
BINDING_NAME_REPLY2 = "Re-Whisper"
BINDING_NAME_RESETVIEW1 = "Reset View 1"
BINDING_NAME_RESETVIEW2 = "Reset View 2"
BINDING_NAME_RESETVIEW3 = "Reset View 3"
BINDING_NAME_RESETVIEW4 = "Reset View 4"
BINDING_NAME_RESETVIEW5 = "Reset View 5"
BINDING_NAME_SAVEVIEW1 = "Save View 1"
BINDING_NAME_SAVEVIEW2 = "Save View 2"
BINDING_NAME_SAVEVIEW3 = "Save View 3"
BINDING_NAME_SAVEVIEW4 = "Save View 4"
BINDING_NAME_SAVEVIEW5 = "Save View 5"
BINDING_NAME_SCREENSHOT = "Screen Shot"
BINDING_NAME_SELFACTIONBUTTON1 = "Self Action Button 1"
BINDING_NAME_SELFACTIONBUTTON10 = "Self Action Button 10"
BINDING_NAME_SELFACTIONBUTTON11 = "Self Action Button 11"
BINDING_NAME_SELFACTIONBUTTON12 = "Self Action Button 12"
BINDING_NAME_SELFACTIONBUTTON2 = "Self Action Button 2"
BINDING_NAME_SELFACTIONBUTTON3 = "Self Action Button 3"
BINDING_NAME_SELFACTIONBUTTON4 = "Self Action Button 4"
BINDING_NAME_SELFACTIONBUTTON5 = "Self Action Button 5"
BINDING_NAME_SELFACTIONBUTTON6 = "Self Action Button 6"
BINDING_NAME_SELFACTIONBUTTON7 = "Self Action Button 7"
BINDING_NAME_SELFACTIONBUTTON8 = "Self Action Button 8"
BINDING_NAME_SELFACTIONBUTTON9 = "Self Action Button 9"
BINDING_NAME_SETVIEW1 = "Set View 1"
BINDING_NAME_SETVIEW2 = "Set View 2"
BINDING_NAME_SETVIEW3 = "Set View 3"
BINDING_NAME_SETVIEW4 = "Set View 4"
BINDING_NAME_SETVIEW5 = "Set View 5"
BINDING_NAME_SHAPESHIFTBUTTON1 = "Special Action Button 1"
BINDING_NAME_SHAPESHIFTBUTTON10 = "Special Action Button 10"
BINDING_NAME_SHAPESHIFTBUTTON2 = "Special Action Button 2"
BINDING_NAME_SHAPESHIFTBUTTON3 = "Special Action Button 3"
BINDING_NAME_SHAPESHIFTBUTTON4 = "Special Action Button 4"
BINDING_NAME_SHAPESHIFTBUTTON5 = "Special Action Button 5"
BINDING_NAME_SHAPESHIFTBUTTON6 = "Special Action Button 6"
BINDING_NAME_SHAPESHIFTBUTTON7 = "Special Action Button 7"
BINDING_NAME_SHAPESHIFTBUTTON8 = "Special Action Button 8"
BINDING_NAME_SHAPESHIFTBUTTON9 = "Special Action Button 9"
BINDING_NAME_SITORSTAND = "Toggle Sit/Stand"
BINDING_NAME_STRAFELEFT = "Strafe Left"
BINDING_NAME_STRAFERIGHT = "Strafe Right"
BINDING_NAME_TARGETLASTHOSTILE = "Target Last Hostile"
BINDING_NAME_TARGETNEARESTENEMY = "Target Nearest Enemy"
BINDING_NAME_TARGETNEARESTFRIEND = "Target Nearest Friend"
BINDING_NAME_TARGETPARTYMEMBER1 = "Target Party Member 1"
BINDING_NAME_TARGETPARTYMEMBER2 = "Target Party Member 2"
BINDING_NAME_TARGETPARTYMEMBER3 = "Target Party Member 3"
BINDING_NAME_TARGETPARTYMEMBER4 = "Target Party Member 4"
BINDING_NAME_TARGETPARTYPET1 = "Target Party Pet 1"
BINDING_NAME_TARGETPARTYPET2 = "Target Party Pet 2"
BINDING_NAME_TARGETPARTYPET3 = "Target Party Pet 3"
BINDING_NAME_TARGETPARTYPET4 = "Target Party Pet 4"
BINDING_NAME_TARGETPET = "Target Pet"
BINDING_NAME_TARGETPREVIOUSENEMY = "Target Previous Enemy"
BINDING_NAME_TARGETPREVIOUSFRIEND = "Target Previous Friend"
BINDING_NAME_TARGETSELF = "Target Self"
BINDING_NAME_TOGGLEABILITYBOOK = "Toggle Abilities"
BINDING_NAME_TOGGLEACTIONBARLOCK = "Toggle ActionBar Lock"
BINDING_NAME_TOGGLEAUTORUN = "Toggle Autorun"
BINDING_NAME_TOGGLEAUTOSELFCAST = "Toggle Auto Self Cast"
BINDING_NAME_TOGGLEBACKPACK = "Toggle Backpack"
BINDING_NAME_TOGGLEBAG1 = "Toggle Bag 1"
BINDING_NAME_TOGGLEBAG2 = "Toggle Bag 2"
BINDING_NAME_TOGGLEBAG3 = "Toggle Bag 3"
BINDING_NAME_TOGGLEBAG4 = "Toggle Bag 4"
BINDING_NAME_TOGGLEBAG5 = "Toggle Bag 5"
BINDING_NAME_TOGGLEBATTLEFIELDMINIMAP = "Toggle Battle Map"
BINDING_NAME_TOGGLECHARACTER0 = "Toggle Character Pane"
BINDING_NAME_TOGGLECHARACTER1 = "Toggle Skill Pane"
BINDING_NAME_TOGGLECHARACTER2 = "Toggle Reputation Pane"
BINDING_NAME_TOGGLECHARACTER3 = "Toggle Pet Pane"
BINDING_NAME_TOGGLECHARACTER4 = "Toggle Honor Pane"
BINDING_NAME_TOGGLECOMBATLOG = "Toggle Combat Log"
BINDING_NAME_TOGGLEFPS = "Toggle Framerate Display"
BINDING_NAME_TOGGLEFRIENDSTAB = "Toggle Friends Pane"
BINDING_NAME_TOGGLEGAMEMENU = "Toggle Game Menu"
BINDING_NAME_TOGGLEGROUPFINDER = "Toggle Group Finder"
BINDING_NAME_TOGGLEGUILDTAB = "Toggle Guild Pane"
BINDING_NAME_TOGGLEIGNORETAB = "Toggle Ignore Pane"
BINDING_NAME_TOGGLEKEYRING = "Toggle Keyring"
BINDING_NAME_TOGGLEMINIMAP = "Toggle Minimap"
BINDING_NAME_TOGGLEMUSIC = "Toggle Music"
BINDING_NAME_TOGGLEPETBOOK = "Toggle Pet Book"
BINDING_NAME_TOGGLEQUESTLOG = "Toggle Quest Log"
BINDING_NAME_TOGGLERAIDTAB = "Toggle Raid Pane"
BINDING_NAME_TOGGLERUN = "Toggle Run/Walk"
BINDING_NAME_TOGGLESHEATH = "Sheath/Unsheath Weapon"
BINDING_NAME_TOGGLESOCIAL = "Toggle Social Pane"
BINDING_NAME_TOGGLESOUND = "Toggle Sound"
BINDING_NAME_TOGGLESPELLBOOK = "Toggle Spellbook"
BINDING_NAME_TOGGLETALENTS = "Toggle Talent Pane"
BINDING_NAME_TOGGLEUI = "Toggle User Interface"
BINDING_NAME_TOGGLEWHOTAB = "Toggle Who Pane"
BINDING_NAME_TOGGLEWORLDMAP = "Toggle World Map Pane"
BINDING_NAME_TOGGLEWORLDSTATESCORES = "Toggle Score Screen"
BINDING_NAME_TURNLEFT = "Turn Left"
BINDING_NAME_TURNRIGHT = "Turn Right"
BIND_ENCHANT = "Enchanting this item will bind it to you."
BIND_KEY_TO_COMMAND = "Press Key to Bind to Command -> %s"
BIND_ZONE_DISPLAY = "You are bound in %s."
BLOCK = "Block"
BLOCK_TRADES = "Block Trades"
BLOCK_TRAILER = " (%d blocked)"
BOSS = "Boss"
BREATH_LABEL = "Breath"
BROWSE = "Browse"
BROWSE_AUCTIONS = "Browse Auctions"
BROWSE_NO_RESULTS = "No items found"
BROWSE_SEARCH_TEXT = "Choose search criteria and press \"Search\""
BUFFERING = "Buffering"
BUFFER_DOUBLE = "Double"
BUG_BUTTON = "Bugs & Suggestions"
BUG_CATEGORY1 = "Character Classes"
BUG_CATEGORY10 = "Sound"
BUG_CATEGORY11 = "Items"
BUG_CATEGORY12 = "Tradeskills"
BUG_CATEGORY13 = "Miscellaneous"
BUG_CATEGORY14 = "Player vs. Player"
BUG_CATEGORY15 = "Language Translation"
BUG_CATEGORY2 = "Outdoor Zones"
BUG_CATEGORY3 = "Dungeons"
BUG_CATEGORY4 = "Cities"
BUG_CATEGORY5 = "User Interface"
BUG_CATEGORY6 = "Monsters - Balance/Abilities"
BUG_CATEGORY7 = "Monsters - Placement"
BUG_CATEGORY8 = "Quests & Story"
BUG_CATEGORY9 = "Art"
BUG_CATEGORY_CHOOSE = "--> Please Choose a Category"
BUG_CATEGORY_ERROR = "You must choose a category to submit your bug/suggestion."
BUG_SUBMITTED = "Bug submitted"
BUG_SUBMIT_FAILED = "Bug submission failed"
BUYBACK = "Buyback"
BUYBACK_THIS_ITEM = "Buy Back This Item"
BUYOUT = "Buyout"
BUYOUT_AUCTION_CONFIRMATION = "Buyout auction for:"
BUYOUT_COST = "Buyout"
BUYOUT_PRICE = "Buyout Price"
CALIBRATION_TEXT = "Each of the 21 gray bars below should be distinct from one another. Adjust the gamma slider until you can distinguish between each shade of gray. If using the slider alone is not enough to achieve this, adjust your monitor's brightness and contrast settings until satisfied."
CAMERA_ALWAYS = "Always"
CAMERA_FOLLOWING_STYLE = "Camera Following Style"
CAMERA_LABEL = "Camera"
CAMERA_LOCKED = "Locked"
CAMERA_MODE = "Detach Camera"
CAMERA_NEVER = "Never"
CAMERA_SMART = "Smart"
CAMP_NOW = "Logout now"
CAMP_TIMER = "%d %s until logout"
CANCEL = "Cancel"
CANCEL_AUCTION = "Cancel Auction"
CANCEL_AUCTION_CONFIRMATION = "You will lose your initial deposit by cancelling this auction."
CANCEL_AUCTION_CONFIRMATION_MONEY = "Cancelling this auction will cost you your deposit and:"
CANT_AFFORD_ITEM = "You can't afford that."
CANT_USE_ITEM = "You can't use that item."
CASH_ON_DELIVERY = "C.O.D."
CAST_WHILE_MOVING = "%s Failed: Cannot cast while moving."
CHANCE_TO_BLOCK = "%.2f%% chance to block"
CHANCE_TO_CRIT = "%.2f%% chance to crit"
CHANCE_TO_DODGE = "%.2f%% chance to dodge"
CHANCE_TO_PARRY = "%.2f%% chance to parry"
CHANGE_INSTANCE = "Change Instance"
CHANGE_MACRO_NAME_ICON = "Update macro"
CHANNELING = "Channeling"
CHANNELS = "Channels"
CHARACTER = "Character"
CHARACTER_BUTTON = "Character Info"
CHARACTER_INFO = "Character Info"
CHARACTER_KEY_BINDINGS = "Key Bindings for %s"
CHARACTER_POINTS1_COLON = "Talent Points:"
CHARACTER_POINTS2_COLON = "Skill Points:"
CHARACTER_POINTS_CHANGED = "Character Points Changed"
CHARACTER_SPECIFIC_KEYBINDINGS = "Character Specific Key Bindings"
CHARACTER_SPECIFIC_KEYBINDING_TOOLTIP = "Click this to toggle between general key bindings and key bindings specific to this character."
CHARACTER_SPECIFIC_MACROS = "%s Specific Macros"
CHATLOGDISABLED = "Chat logging disabled."
CHATLOGENABLED = "Chat being logged to Logs\\WoWChatLog.txt"
CHAT_AFK_GET = "%s is Away From Keyboard: "
CHAT_ANNOUNCEMENTS_OFF_NOTICE = "[%s] Channel announcements disabled by %s."
CHAT_ANNOUNCEMENTS_ON_NOTICE = "[%s] Channel announcements enabled by %s."
CHAT_BANNED_NOTICE = "[%s] You are banned from that channel."
CHAT_BATTLEGROUND_GET = "[Battleground] %s: "
CHAT_BATTLEGROUND_LEADER_GET = "[Battleground Leader] %s: "
CHAT_BATTLEGROUND_SEND = "Battleground: "
CHAT_BUBBLES_TEXT = "Show Chat Bubbles"
CHAT_CHANNEL_GET = "%s: "
CHAT_CHANNEL_JOIN_GET = "%s joined channel."
CHAT_CHANNEL_LEAVE_GET = "%s left channel."
CHAT_CHANNEL_LIST_GET = "[%s] "
CHAT_CHANNEL_OWNER_NOTICE = "[%s] Channel owner is %s."
CHAT_CHANNEL_SEND = "[%d. %s]: "
CHAT_COMBAT_CREATURE_VS_CREATURE_HITS_GET = ""
CHAT_COMBAT_CREATURE_VS_CREATURE_MISSES_GET = ""
CHAT_COMBAT_CREATURE_VS_PARTY_HITS_GET = ""
CHAT_COMBAT_CREATURE_VS_PARTY_MISSES_GET = ""
CHAT_COMBAT_CREATURE_VS_SELF_HITS_GET = ""
CHAT_COMBAT_CREATURE_VS_SELF_MISSES_GET = ""
CHAT_COMBAT_ERROR_GET = ""
CHAT_COMBAT_FRIENDLYPLAYER_HITS_GET = ""
CHAT_COMBAT_FRIENDLYPLAYER_MISSES_GET = ""
CHAT_COMBAT_FRIENDLY_DEATH_GET = ""
CHAT_COMBAT_HOSTILEPLAYER_HITS_GET = ""
CHAT_COMBAT_HOSTILEPLAYER_MISSES_GET = ""
CHAT_COMBAT_HOSTILE_DEATH_GET = ""
CHAT_COMBAT_LOG_ERROR_GET = ""
CHAT_COMBAT_LOG_MISC_INFO_GET = ""
CHAT_COMBAT_MISC_INFO_GET = ""
CHAT_COMBAT_PARTY_HITS_GET = ""
CHAT_COMBAT_PARTY_MISSES_GET = ""
CHAT_COMBAT_PET_HITS_GET = ""
CHAT_COMBAT_PET_MISSES_GET = ""
CHAT_COMBAT_SELF_HITS_GET = ""
CHAT_COMBAT_SELF_MISSES_GET = ""
CHAT_DND_GET = "%s does not wish to be disturbed: "
CHAT_EMOTE_GET = "%s "
CHAT_EMOTE_SEND = "%s "
CHAT_EMOTE_UNKNOWN = "makes some strange gestures."
CHAT_FILTERED = "Unable to send chat to %s because your message contained reserved words."
CHAT_FLAG_AFK = "<AFK>"
CHAT_FLAG_DND = "<DND>"
CHAT_FLAG_GM = "<GM>"
CHAT_GUILD_DEMOTE_SEND = "Demote"
CHAT_GUILD_GET = "[Guild] %s: "
CHAT_GUILD_INVITE_SEND = "Invite to guild: "
CHAT_GUILD_LEADER_SEND = "Set guild leader: "
CHAT_GUILD_MOTD_SEND = "Guild MOTD: "
CHAT_GUILD_PROMOTE_SEND = "Promote "
CHAT_GUILD_SEND = "Guild: "
CHAT_GUILD_UNINVITE_SEND = "Remove from guild: "
CHAT_HARDCORE_GET = "[Hardcore] %s: "
CHAT_HARDCORE_SEND = "Hardcore: "
CHAT_HELP_TEXT_LINE1 = "Chat commands:"
CHAT_HELP_TEXT_LINE10 = "/mute, /squelch, /unvoice, /unmute, /unsquelch, /voice <channel> <player> - change a player's permission"
CHAT_HELP_TEXT_LINE11 = "/cinvite, /chatinvite <channel> <player> - invite a player to a channel"
CHAT_HELP_TEXT_LINE12 = "/ckick <channel> <player> - kick a player off a channel"
CHAT_HELP_TEXT_LINE13 = "/ban, /unban <channel> <player> - ban/unban a player from a channel"
CHAT_HELP_TEXT_LINE14 = "/announce, /ann <channel> - toggle join/leave announcements on a channel"
CHAT_HELP_TEXT_LINE15 = "/moderate <channel> - toggle moderation on a channel"
CHAT_HELP_TEXT_LINE16 = "/afk, /dnd - Set your Away From Keyboard or Do Not Disturb flags"
CHAT_HELP_TEXT_LINE2 = "/#, /c, /csay - Send text to channel # (E.G. /1 Hi!)"
CHAT_HELP_TEXT_LINE3 = "/chat, /chathelp - This help"
CHAT_HELP_TEXT_LINE4 = "/join, /channel, /chan - Join a channel"
CHAT_HELP_TEXT_LINE5 = "/leave, /chatleave, /chatexit [channel] - Leave a channel (or all channels)"
CHAT_HELP_TEXT_LINE6 = "/chatlist, /chatwho, /chatinfo [channel] - List channels, or channel members"
CHAT_HELP_TEXT_LINE7 = "/password, /pass <channel> <password> - Change password"
CHAT_HELP_TEXT_LINE8 = "/owner <channel> [player] - Display or change channel owner"
CHAT_HELP_TEXT_LINE9 = "/mod, /moderator, /unmod, /unmoderator <channel> <player> - change a player's moderator status"
CHAT_IGNORED = "%s is ignoring you."
CHAT_INVALID_NAME_NOTICE = "Invalid channel name"
CHAT_INVITE_NOTICE = "%2$s has invited you to join the channel '%1$s'."
CHAT_INVITE_SEND = "Invite "
CHAT_INVITE_WRONG_FACTION_NOTICE = "Target is in the wrong alliance for %s."
CHAT_JOIN_HELP = "Type /join <channelname> [password] to create a channel or join an existing one."
CHAT_LABEL = "Chat"
CHAT_LOCKED_TEXT = "Lock Chat Settings"
CHAT_MODERATION_OFF_NOTICE = "[%s] Channel moderation disabled by %s."
CHAT_MODERATION_ON_NOTICE = "[%s] Channel moderation enabled by %s."
CHAT_MONSTER_EMOTE_GET = ""
CHAT_MONSTER_SAY_GET = "%s says: "
CHAT_MONSTER_WHISPER_GET = "%s whispers: "
CHAT_MONSTER_YELL_GET = "%s yells: "
CHAT_MSG_AFK = "AFK"
CHAT_MSG_BATTLEGROUND = "Battleground"
CHAT_MSG_BATTLEGROUND_LEADER = "Battleground Leader"
CHAT_MSG_BG_SYSTEM_ALLIANCE = "Alliance zone message"
CHAT_MSG_BG_SYSTEM_HORDE = "Horde zone message"
CHAT_MSG_BG_SYSTEM_NEUTRAL = "Neutral zone message"
CHAT_MSG_CHANNEL_LIST = "Channel List"
CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_HITS = "Creature Hits vs Creatures"
CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_MISSES = "Creature Misses vs Creatures"
CHAT_MSG_COMBAT_CREATURE_VS_PARTY_HITS = "Creature Hits vs Party"
CHAT_MSG_COMBAT_CREATURE_VS_PARTY_MISSES = "Creature Misses vs Party"
CHAT_MSG_COMBAT_CREATURE_VS_SELF_HITS = "Creature Hits vs You"
CHAT_MSG_COMBAT_CREATURE_VS_SELF_MISSES = "Creature Misses vs You"
CHAT_MSG_COMBAT_FACTION_CHANGE = "Faction"
CHAT_MSG_COMBAT_FRIENDLYPLAYER_HITS = "Friendly Players' Hits"
CHAT_MSG_COMBAT_FRIENDLYPLAYER_MISSES = "Friendly Players' Misses"
CHAT_MSG_COMBAT_FRIENDLY_DEATH = "Friendly Deaths"
CHAT_MSG_COMBAT_HONOR_GAIN = "Honor Gain"
CHAT_MSG_COMBAT_HOSTILEPLAYER_HITS = "Hostile Players' Hits"
CHAT_MSG_COMBAT_HOSTILEPLAYER_MISSES = "Hostile Players' Misses"
CHAT_MSG_COMBAT_HOSTILE_DEATH = "Hostile Deaths"
CHAT_MSG_COMBAT_LOG_ERROR = "Error"
CHAT_MSG_COMBAT_LOG_MISC_INFO = "Misc"
CHAT_MSG_COMBAT_MISC_INFO = "Misc Info"
CHAT_MSG_COMBAT_PARTY_HITS = "Party's Hits"
CHAT_MSG_COMBAT_PARTY_MISSES = "Party's Misses"
CHAT_MSG_COMBAT_PET_HITS = "Pet's Hits"
CHAT_MSG_COMBAT_PET_MISSES = "Pet's Misses"
CHAT_MSG_COMBAT_SELF_HITS = "Your Hits"
CHAT_MSG_COMBAT_SELF_MISSES = "Your Misses"
CHAT_MSG_COMBAT_XP_GAIN = "XP Gain"
CHAT_MSG_DND = "DND"
CHAT_MSG_EMOTE = "Emote"
CHAT_MSG_FILTERED = "Chat Filtered Message"
CHAT_MSG_GUILD = "Guild"
CHAT_MSG_HARDCORE = "Hardcore"
CHAT_MSG_IGNORED = "Ignored"
CHAT_MSG_LOOT = "Item Loot"
CHAT_MSG_MONEY = "Money Loot"
CHAT_MSG_MONSTER_EMOTE = "Creature Emote"
CHAT_MSG_MONSTER_SAY = "Creature Say"
CHAT_MSG_MONSTER_WHISPER = "Creature Whisper"
CHAT_MSG_MONSTER_YELL = "Creature Yell"
CHAT_MSG_OFFICER = "Officer"
CHAT_MSG_PARTY = "Party"
CHAT_MSG_RAID = "Raid"
CHAT_MSG_RAID_BOSS_EMOTE = "Raid Boss Emote"
CHAT_MSG_RAID_LEADER = "Raid Leader"
CHAT_MSG_RAID_WARNING = "Raid Warning"
CHAT_MSG_SAY = "Say"
CHAT_MSG_SKILL = "Skill"
CHAT_MSG_SPELL_AURA_GONE_OTHER = "Auras wearing off Others"
CHAT_MSG_SPELL_AURA_GONE_PARTY = "Auras wearing off Party"
CHAT_MSG_SPELL_AURA_GONE_SELF = "Auras wearing off You"
CHAT_MSG_SPELL_BREAK_AURA = "Break Aura"
CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF = "Creature Buff Spells on Others"
CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE = "Creature Damage Spells on Others"
CHAT_MSG_SPELL_CREATURE_VS_PARTY_BUFF = "Creature Buff Spells on Party"
CHAT_MSG_SPELL_CREATURE_VS_PARTY_DAMAGE = "Creature Damage Spells on Party"
CHAT_MSG_SPELL_CREATURE_VS_SELF_BUFF = "Creature Buff Spells on You"
CHAT_MSG_SPELL_CREATURE_VS_SELF_DAMAGE = "Creature Damage Spells on You"
CHAT_MSG_SPELL_DAMAGESHIELDS_ON_OTHERS = "Damageshields on Others"
CHAT_MSG_SPELL_DAMAGESHIELDS_ON_SELF = "Damageshields on You"
CHAT_MSG_SPELL_FAILED_LOCALPLAYER = "Your Insufficient Spell Resource Errors"
CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF = "Friendly Players' Buff Spells"
CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE = "Friendly Players' Damage Spells"
CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF = "Hostile Players' Buff Spells"
CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE = "Hostile Players' Damage Spells"
CHAT_MSG_SPELL_ITEM_ENCHANTMENTS = "Item Enchantments"
CHAT_MSG_SPELL_PARTY_BUFF = "Party's Buff Spells"
CHAT_MSG_SPELL_PARTY_DAMAGE = "Party's Damage Spells"
CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS = "Creatures' Periodic Buffs"
CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE = "Creatures' Periodic Damage"
CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS = "Friendly Players' Periodic Buffs"
CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE = "Friendly Players' Periodic Damage"
CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS = "Hostile Players' Periodic Buffs"
CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE = "Hostile Players' Periodic Damage"
CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS = "Party's Periodic Buffs"
CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE = "Party's Periodic Damage"
CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS = "Your Periodic Buffs"
CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE = "Your Periodic Damage"
CHAT_MSG_SPELL_PET_BUFF = "Pet's Buff Spells"
CHAT_MSG_SPELL_PET_DAMAGE = "Pet's Damage Spells"
CHAT_MSG_SPELL_SELF_BUFF = "Your Buff Spells"
CHAT_MSG_SPELL_SELF_DAMAGE = "Your Damage Spells"
CHAT_MSG_SPELL_TRADESKILLS = "Tradeskills"
CHAT_MSG_SYSTEM = "System"
CHAT_MSG_TEXT_EMOTE = "Text Emote"
CHAT_MSG_WHISPER = "Incoming Whisper"
CHAT_MSG_WHISPER_INFORM = "Whisper"
CHAT_MSG_YELL = "Yell"
CHAT_MUTED_NOTICE = "[%s] You do not have permission to speak."
CHAT_NAME_TEMPLATE = "Chat %d"
CHAT_NOT_MEMBER_NOTICE = "Not on channel %s."
CHAT_NOT_MODERATED_NOTICE = "%s is not moderated"
CHAT_NOT_MODERATOR_NOTICE = "Not a moderator of %s."
CHAT_NOT_OWNER_NOTICE = "[%s] You are not the channel owner."
CHAT_OFFICER_GET = "[Officer] %s: "
CHAT_OFFICER_SEND = "Officer: "
CHAT_OPTIONS_LABEL = "Chat Options"
CHAT_OWNER_CHANGED_NOTICE = "[%s] Owner changed to %s."
CHAT_PARTY_GET = "[Party] %s: "
CHAT_PARTY_SEND = "Party: "
CHAT_PASSWORD_CHANGED_NOTICE = "[%s] Password changed by %s."
CHAT_PLAYER_ALREADY_MEMBER_NOTICE = "[%s] Player %s is already on the channel."
CHAT_PLAYER_BANNED_NOTICE = "[%s] Player %s banned by %s."
CHAT_PLAYER_INVITED_NOTICE = "[%s] You invited %s to join the channel"
CHAT_PLAYER_INVITE_BANNED_NOTICE = "[%s] %s has been banned."
CHAT_PLAYER_KICKED_NOTICE = "[%s] Player %s kicked by %s."
CHAT_PLAYER_NOT_BANNED_NOTICE = "[%s] Player %s is not banned."
CHAT_PLAYER_NOT_FOUND_NOTICE = "[%s] Player %s is not on channel."
CHAT_PLAYER_UNBANNED_NOTICE = "[%s] Player %s unbanned by %s."
CHAT_PROMOTE_SEND = "Promote "
CHAT_RAID_BOSS_EMOTE_GET = ""
CHAT_RAID_GET = "[Raid] %s: "
CHAT_RAID_LEADER_GET = "[Raid Leader] %s: "
CHAT_RAID_SEND = "Raid: "
CHAT_RAID_WARNING_GET = "[Raid Warning] %s: "
CHAT_RAID_WARNING_SEND = "Raid Warning: "
CHAT_SAY_GET = "%s says: "
CHAT_SAY_SEND = "Say: "
CHAT_SET_MODERATOR_NOTICE = "[%s] Moderation privileges given to %s."
CHAT_SET_VOICE_NOTICE = "[%s] Voice given to %s."
CHAT_SPELL_AURA_GONE_OTHER_GET = ""
CHAT_SPELL_AURA_GONE_PARTY_GET = ""
CHAT_SPELL_AURA_GONE_SELF_GET = ""
CHAT_SPELL_BREAK_AURA_GET = ""
CHAT_SPELL_CREATURE_VS_CREATURE_BUFF_GET = ""
CHAT_SPELL_CREATURE_VS_CREATURE_DAMAGE_GET = ""
CHAT_SPELL_CREATURE_VS_PARTY_BUFF_GET = ""
CHAT_SPELL_CREATURE_VS_PARTY_DAMAGE_GET = ""
CHAT_SPELL_CREATURE_VS_SELF_BUFF_GET = ""
CHAT_SPELL_CREATURE_VS_SELF_DAMAGE_GET = ""
CHAT_SPELL_DAMAGESHIELDS_ON_OTHERS_GET = ""
CHAT_SPELL_DAMAGESHIELDS_ON_SELF_GET = ""
CHAT_SPELL_FRIENDLYPLAYER_BUFF_GET = ""
CHAT_SPELL_FRIENDLYPLAYER_DAMAGE_GET = ""
CHAT_SPELL_HOSTILEPLAYER_BUFF_GET = ""
CHAT_SPELL_HOSTILEPLAYER_DAMAGE_GET = ""
CHAT_SPELL_ITEM_ENCHANTMENTS_GET = ""
CHAT_SPELL_PARTY_BUFF_GET = ""
CHAT_SPELL_PARTY_DAMAGE_GET = ""
CHAT_SPELL_PERIODIC_CREATURE_BUFFS_GET = ""
CHAT_SPELL_PERIODIC_CREATURE_DAMAGE_GET = ""
CHAT_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS_GET = ""
CHAT_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE_GET = ""
CHAT_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS_GET = ""
CHAT_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE_GET = ""
CHAT_SPELL_PERIODIC_PARTY_BUFFS_GET = ""
CHAT_SPELL_PERIODIC_PARTY_DAMAGE_GET = ""
CHAT_SPELL_PERIODIC_SELF_BUFFS_GET = ""
CHAT_SPELL_PERIODIC_SELF_DAMAGE_GET = ""
CHAT_SPELL_PET_BUFF_GET = ""
CHAT_SPELL_PET_DAMAGE_GET = ""
CHAT_SPELL_SELF_BUFF_GET = ""
CHAT_SPELL_SELF_DAMAGE_GET = ""
CHAT_SPELL_TRADESKILLS_GET = ""
CHAT_SUSPENDED_NOTICE = "Left Channel: [%s]"
CHAT_THROTTLED_NOTICE = "[%s] The number of messages that can be sent to this channel is limited, please wait to send another message."
CHAT_UNINVITE_SEND = "Uninvite "
CHAT_UNSET_MODERATOR_NOTICE = "[%s] Moderation privileges removed from %s."
CHAT_UNSET_VOICE_NOTICE = "[%s] %s muted."
CHAT_WHISPER_GET = "%s whispers: "
CHAT_WHISPER_INFORM_GET = "To %s: "
CHAT_WHISPER_SEND = "Tell %s: "
CHAT_WRONG_FACTION_NOTICE = "Wrong alliance for %s."
CHAT_WRONG_PASSWORD_NOTICE = "Wrong password for %s."
CHAT_YELL_GET = "%s yells: "
CHAT_YELL_SEND = "Yell: "
CHAT_YOU_CHANGED_NOTICE = "Changed Channel: [%s]"
CHAT_YOU_JOINED_NOTICE = "Joined Channel: [%s]"
CHAT_YOU_LEFT_NOTICE = "Left Channel: [%s]"
CHESTSLOT = "Chest"
CHOOSE_BOX = "Choose a box:"
CHOOSE_STATIONERY = "Choose Stationery"
CHOSEN_FOR_GMSURVEY = "You have been chosen to fill out a GM survey."
CHRONOBOON_LINE_1 = "World effects suspended:"
CHRONOBOON_LINE_2 = "While a world effect is suspended, you"
CHRONOBOON_LINE_3 = "cannot benefit from it."
CINEMATIC_SUBTITLES = "Cinematic Subtitles"
CLASS = "Class"
CLASS_SKILLS = "%s Skills:"
CLEARED_AFK = "You are no longer AFK."
CLEARED_DND = "You are no longer marked DND."
CLEAR_AFK = "Auto Clear AFK"
CLICK_CAMERA_STYLE = "Click-to-Move Camera Style"
CLICK_TO_LEARN = "Click to learn skill"
CLICK_TO_MOVE = "Click-to-Move"
CLIENT_RESTART_ALERT = "Some of your settings will not take effect until you restart the game."
CLOSE = "Close"
CLOSES_IN = "Time Left"
CLOSE_CHAT_WINDOW = "Remove Window"
CLOSE_LOG = "Close Log"
COD = "C.O.D."
COD_AMOUNT = "Cash on Delivery Amount:"
COD_CONFIRMATION = "Accepting this item will cost:"
COD_INSUFFICIENT_MONEY = "You do not have enough money to pay the C.O.D. charges."
COD_PAYMENT = "COD Payment: %s"
COLOR = "Color"
COLOR_PICKER = "Color Picker"
COMBATHITCRITOTHEROTHER = "%s crits %s for %d."
COMBATHITCRITOTHERSELF = "%s crits you for %d."
COMBATHITCRITSCHOOLOTHEROTHER = "%s crits %s for %d %s damage."
COMBATHITCRITSCHOOLOTHERSELF = "%s crits you for %d %s damage."
COMBATHITCRITSCHOOLSELFOTHER = "You crit %s for %d %s damage."
COMBATHITCRITSELFOTHER = "You crit %s for %d."
COMBATHITOTHEROTHER = "%s hits %s for %d."
COMBATHITOTHERSELF = "%s hits you for %d."
COMBATHITSCHOOLOTHEROTHER = "%s hits %s for %d %s damage."
COMBATHITSCHOOLOTHERSELF = "%s hits you for %d %s damage."
COMBATHITSCHOOLSELFOTHER = "You hit %s for %d %s damage."
COMBATHITSELFOTHER = "You hit %s for %d."
COMBATLOGDISABLED = "Combat logging disabled."
COMBATLOGENABLED = "Combat being logged to Logs\\WoWCombatLog.txt"
COMBATLOG_DISHONORGAIN = "%s dies, dishonorable kill."
COMBATLOG_HONORAWARD = "You have been awarded %d honor points."
COMBATLOG_HONORGAIN = "%s dies, honorable kill Rank: %s (Estimated Honor Points: %d)"
COMBATLOG_XPGAIN = "%s gains %d experience."
COMBATLOG_XPGAIN_EXHAUSTION1 = "%s dies, you gain %d experience. (%s exp %s bonus)"
COMBATLOG_XPGAIN_EXHAUSTION1_GROUP = "%s dies, you gain %d experience. (%s exp %s bonus, +%d group bonus)"
COMBATLOG_XPGAIN_EXHAUSTION1_RAID = "%s dies, you gain %d experience. (%s exp %s bonus, -%d raid penalty)"
COMBATLOG_XPGAIN_EXHAUSTION2 = "%s dies, you gain %d experience. (%s exp %s bonus)"
COMBATLOG_XPGAIN_EXHAUSTION2_GROUP = "%s dies, you gain %d experience. (%s exp %s bonus, +%d group bonus)"
COMBATLOG_XPGAIN_EXHAUSTION2_RAID = "%s dies, you gain %d experience. (%s exp %s bonus, -%d raid penalty)"
COMBATLOG_XPGAIN_EXHAUSTION4 = "%s dies, you gain %d experience. (%s exp %s penalty)"
COMBATLOG_XPGAIN_EXHAUSTION4_GROUP = "%s dies, you gain %d experience. (%s exp %s penalty, +%d group bonus)"
COMBATLOG_XPGAIN_EXHAUSTION4_RAID = "%s dies, you gain %d experience. (%s exp %s penalty, -%d raid penalty)"
COMBATLOG_XPGAIN_EXHAUSTION5 = "%s dies, you gain %d experience. (%s exp %s penalty)"
COMBATLOG_XPGAIN_EXHAUSTION5_GROUP = "%s dies, you gain %d experience. (%s exp %s penalty, +%d group bonus)"
COMBATLOG_XPGAIN_EXHAUSTION5_RAID = "%s dies, you gain %d experience. (%s exp %s penalty, -%d raid penalty)"
COMBATLOG_XPGAIN_FIRSTPERSON = "%s dies, you gain %d experience."
COMBATLOG_XPGAIN_FIRSTPERSON_GROUP = "%s dies, you gain %d experience. (+%d group bonus)"
COMBATLOG_XPGAIN_FIRSTPERSON_RAID = "%s dies, you gain %d experience. (-%d raid penalty)"
COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED = "You gain %d experience."
COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED_GROUP = "You gain %d experience. (+%d group bonus)"
COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED_RAID = "You gain %d experience. (-%d raid penalty)"
COMBATLOG_XPLOSS_FIRSTPERSON_UNNAMED = "You lose %d experience."
COMBAT_ENEMY = "Combat Enemy"
COMBAT_ERROR = "Combat Error"
COMBAT_LOG = "Combat Log"
COMBAT_MESSAGES = "Combat Messages"
COMBAT_MISC = "Combat Misc"
COMBAT_PARTY = "Combat Party"
COMBAT_SELF = "Combat Self"
COMBAT_TEXT_COMBO_POINTS = "<%d Combo Point>"
COMBAT_TEXT_COMBO_POINTS_P1 = "<%d Combo Points>"
COMBAT_TEXT_FLOAT_MODE_LABEL = "Combat Text Float Mode"
COMBAT_TEXT_HONOR_GAINED = "Honor %s"
COMBAT_TEXT_LABEL = "Floating Combat Text"
COMBAT_TEXT_SCROLL_ARC = "Arc"
COMBAT_TEXT_SCROLL_DOWN = "Scroll Down"
COMBAT_TEXT_SCROLL_DOWN_TEXT = "Scroll Text Down"
COMBAT_TEXT_SCROLL_UP = "Scroll Up"
COMBAT_TEXT_SHOW_AURAS_TEXT = "Show Auras"
COMBAT_TEXT_SHOW_AURA_FADE_TEXT = "Show Fading Auras"
COMBAT_TEXT_SHOW_COMBAT_STATE_TEXT = "Show Combat State"
COMBAT_TEXT_SHOW_COMBO_POINTS_TEXT = "Show Combo Points"
COMBAT_TEXT_SHOW_DODGE_PARRY_MISS_TEXT = "Show Dodge/Parries/Misses"
COMBAT_TEXT_SHOW_FRIENDLY_NAMES_TEXT = "Show Friendly Healer Names"
COMBAT_TEXT_SHOW_HONOR_GAINED_TEXT = "Show Honor Gained"
COMBAT_TEXT_SHOW_LOW_HEALTH_MANA_TEXT = "Show Low Mana and Health"
COMBAT_TEXT_SHOW_MANA_TEXT = "Show Energy Gains"
COMBAT_TEXT_SHOW_REACTIVES_TEXT = "Show Reactive Spells and Abilities"
COMBAT_TEXT_SHOW_REPUTATION_TEXT = "Show Reputation"
COMBAT_TEXT_SHOW_RESISTANCES_TEXT = "Show Damage Reduction"
COMMAND = "Command"
COMMENTS_COLON = "Comments:"
COMPLETE = "Complete"
COMPLETE_QUEST = "Complete Quest"
CONFIRM_BATTLEFIELD_ENTRY = "You are now eligible to enter %s, choose an action:"
CONFIRM_BINDER = "Do you want to make %s your new home?"
CONFIRM_BUY_BANK_SLOT = "Do you want to purchase a bank slot for:"
CONFIRM_DELETING_CHARACTER_SPECIFIC_BINDINGS = "Really switch to general key bindings?  All key bindings specific to this character will be permanantly deleted."
CONFIRM_GUILD_DISBAND = "Do you really want to disband your guild?"
CONFIRM_GUILD_LEAVE = "Really leave %s?"
CONFIRM_GUILD_PROMOTE = "Really promote %s to Guildmaster?"
CONFIRM_LEAVE_QUEUE = "Are you sure you would like to leave the meeting stone queue?"
CONFIRM_LOOT_DISTRIBUTION = "You wish to assign %s to %s.  Is this correct?"
CONFIRM_LOSE_BINDING_CHANGES = "You will lose any unsaved changes if you switch between general and character specific key bindings."
CONFIRM_PET_UNLEARN = "Do you want to unlearn all of your pet's skills? The cost will increase each time you do it."
CONFIRM_RESET_INSTANCES = "Do you really want to reset all of your instances?"
CONFIRM_SUMMON = "%s wants to summon you to %s.  The spell will be cancelled in %d %s."
CONFIRM_TALENT_WIPE = "Do you want to unlearn all of your talents?  The cost will increase each time you do it."
CONFIRM_TOGGLE_XP_OFF = "Do you really want to disable all experience gains?"
CONFIRM_TOGGLE_XP_ON = "Do you really want to enable all experience gains?"
CONFIRM_XP_LOSS = "If you find your corpse, you can resurrect for no penalty.  If I resurrect you all of your items will take 25%% durability damage (equipped and inventory) and you will be afflicted by %s of Resurrection Sickness."
CONFIRM_XP_LOSS_AGAIN = "Remember, if you find your corpse there is no penalty.  Are you sure you want to incur %s of Resurrection Sickness and have all your items take 25%% durability damage?"
CONFIRM_XP_LOSS_AGAIN_NO_SICKNESS = "Remember, if you find your corpse there is no penalty.  Are you sure you want to have all your items take 25% durability damage?"
CONFIRM_XP_LOSS_NO_SICKNESS = "If you find your corpse, you can resurrect for no penalty.  If I resurrect you all of your items will take 25%% durability damage (equipped and inventory)."
CONTAINER_SLOTS = "%d Slot %s"
CONTESTED_TERRITORY = "Contested Territory"
CONTINENT = "Continent"
CONTINUE = "Continue"
CONTROLS_LABEL = "Controls"
CONVERT_TO_RAID = "Convert To Raid"
COOLDOWN_REMAINING = "Cooldown remaining:"
COPPER = "Copper"
COPY_NAME = "Copy Name"
CORPSE = "Corpse"
CORPSE_RED = "|cffff2020Corpse|r"
CORPSE_TOOLTIP = "Corpse of %s"
COSTS_LABEL = "Cost:"
CREATE = "Create"
CREATED_ITEM = "%s creates: %s."
CREATED_ITEM_MULTIPLE = "%s creates: %sx%d."
CREATE_ALL = "Create All"
CREATE_AUCTION = "Create Auction"
CREATE_MACROS = "Create Macros"
CREATURE = "Creature"
CRUSHING_TRAILER = " (crushing)"
CURRENTLY_EQUIPPED = "Currently Equipped"
CURRENT_BID = "Current Bid"
CURRENT_PET = "Current Pet"
CURRENT_QUESTS = "Current Quests"
DAMAGE = "Damage"
DAMAGESHIELDOTHEROTHER = "%s reflects %d %s damage to %s."
DAMAGESHIELDOTHERSELF = "%s reflects %d %s damage to you."
DAMAGESHIELDSELFOTHER = "You reflect %d %s damage to %s."
DAMAGE_BONUS_TOOLTIP = "Increases weapon damage"
DAMAGE_COLON = "Damage:"
DAMAGE_PER_SECOND = "Damage per Second:"
DAMAGE_TEMPLATE = "%d - %d Damage"
DAMAGE_TEMPLATE_WITH_SCHOOL = "%d - %d %s Damage"
DAMAGE_TOOLTIP = "Weapon Damage"
DAYS = "Day"
DAYS_ABBR = "Day"
DAYS_ABBR_P1 = "Days"
DAYS_P1 = "Days"
DAY_ONELETTER_ABBR = "%d d"
DEAD = "Dead"
DEATHBINDALREADYBOUND = "You are already bound here!"
DEATHBIND_SUCCESSFUL = "Your soul is bound to this place."
DEATHS = "Deaths"
DEATHS_TOOLTIP = "Number of times you were killed."
DEATH_CORPSE_SKINNED = "Insignia Taken - You can only resurrect at the graveyard"
DEATH_EFFECT = "Death Effect"
DEATH_RELEASE = "Release Spirit"
DEATH_RELEASE_NOTIMER = "You have died. Release to the nearest graveyard?"
DEATH_RELEASE_TIMER = "%d %s until release"
DECLINE = "Decline"
DEFAULTS = "Defaults"
DEFAULT_AFK_MESSAGE = "Away from Keyboard"
DEFAULT_AGILITY_TOOLTIP = "Increases attack power with ranged weapons.\nImproves chance to score a critical hit with all weapons.\nIncreases armor and chance to dodge attacks."
DEFAULT_DND_MESSAGE = "Do not Disturb"
DEFAULT_INTELLECT_TOOLTIP = "Increases the rate at which weapon skills improve."
DEFAULT_SPIRIT_TOOLTIP = "Increases health and mana regeneration rates."
DEFAULT_STAMINA_TOOLTIP = "Increases health points."
DEFAULT_STRENGTH_TOOLTIP = "Increases attack power with melee weapons."
DEFENSE_COLON = "Defense:"
DEFENSE_TOOLTIP = "Defense Rating"
DEFLECT = "Deflect"
DELETE = "Delete"
DELETE_GOOD_ITEM = "Do you want to destroy %s?\n\nType \"DELETE\" into the field to confirm."
DELETE_ITEM = "Do you want to destroy %s?"
DELETE_ITEM_CONFIRM_STRING = "DELETE"
DELETE_MAIL_CONFIRMATION = "Deleting this mail will also destroy %s"
DELETE_MONEY_CONFIRMATION = "Deleting this mail will also destroy:"
DEMOTE = "Demote"
DEPOSIT = "Deposit"
DEPOSIT_COLON = "Deposit:"
DESKTOP_GAMMA = "Use desktop gamma"
DISABLE = "Disable"
DISABLE_SPAM_FILTER = "Disable Spam Filter"
DISGUISE = "Disguise"
DISHONORABLE_KILLS = "Dishonorable Kills"
DISPELFAILEDOTHEROTHER = "%s fails to dispel %s's %s."
DISPELFAILEDOTHERSELF = "%s fails to dispel your %s."
DISPELFAILEDSELFOTHER = "You fail to dispel %s's %s."
DISPELFAILEDSELFSELF = "You fail to dispel your %s."
DISPLAY = "Display"
DISPLAY_ON_CHARACTER = "Display on Character"
DISPLAY_ON_CHAR_TOOLTIP = "Checking this will show any selected auction items on your character.\n\nCTRL-Left Clicking any equippable item in the game will also allow you to try it on your character."
DK = "DK"
DODGE = "Dodge"
DONATION_REWARDS_MENU = "Donation Rewards"
DONO_SHOP_ABOUT_TEXT = "Please be aware of the following:\r\n\r\n• All donation rewards are soulbound, not account-bound.\r\n\r\n• Non-hardcore characters have a 48-hour grace period to request refunds on donation rewards.\r\n\r\n• Tokens will automatically be returned upon Hardcore death. You can create a Hardcore character to preview donation rewards.\r\n\r\n• Deleting a non-hardcore character will not refund tokens.\r\n\r\n• Greyed out entries are not usable by your race, class or gender.\r\n\r\nFor any issues, open a GM ticket using /gm."
DONO_SHOP_ABOUT_TITLE = "About"
DONO_SHOP_BALANCE = "Balance: "
DONO_SHOP_CONFIRM = "Claim [%s] for %d tokens?"
DONO_SHOP_FEATURED = "Time-limited offer"
DONO_SHOP_MSG_CANT_PROCESS = "Can't process payment."
DONO_SHOP_MSG_FULL_BAGS = "You cannot receive this item. Your inventory may be full."
DONO_SHOP_MSG_INSUFFICIENT_TOKENS = "You don't have enough tokens to claim this!"
DONO_SHOP_MSG_UNKNOWN_ERR = "Can't process payment."
DONO_SHOP_MSG_UNKNOWN_ITEM = "Item is not available right now."
DONO_SHOP_THANKS = "Thank you for supporting the Turtle WoW project!"
DONO_SHOP_TITLE = "Turtle WoW Donation Rewards"
DONO_SHOP_TOOLTIP1 = "Donation Rewards"
DONO_SHOP_TOOLTIP2 = "Left-click to open."
DONO_SHOP_TOOLTIP3 = "Right-click to hide this button."
DONO_SHOP_TOOLTIP4 = "Hold control and drag to move."
DONO_SHOP_TOOLTIP5 = "Hold control and right-click to reset position."
DPS_TEMPLATE = "(%.1f damage per second)"
DRESSUP_FRAME = "Dressing Room"
DRESSUP_FRAME_INSTRUCTIONS = "CTRL-Left Click additional items to display them on your character"
DRUID_INTELLECT_TOOLTIP = "Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve."
DRUNK_MESSAGE_OTHER1 = "%s seems to be sobering up."
DRUNK_MESSAGE_OTHER2 = "%s looks tipsy."
DRUNK_MESSAGE_OTHER3 = "%s looks drunk."
DRUNK_MESSAGE_OTHER4 = "%s looks completely smashed."
DRUNK_MESSAGE_SELF1 = "You feel sober again."
DRUNK_MESSAGE_SELF2 = "You feel tipsy.  Whee!"
DRUNK_MESSAGE_SELF3 = "You feel drunk.  Woah!"
DRUNK_MESSAGE_SELF4 = "You feel completely smashed."
DUEL = "Duel"
DUEL_COUNTDOWN = "Duel starting: %d"
DUEL_OUTOFBOUNDS_TIMER = "Exiting duel area, you will forfeit in %d %s."
DUEL_REQUESTED = "%s has challenged you to a duel."
DUEL_WINNER_KNOCKOUT = "%1$s has defeated %2$s in a duel"
DUEL_WINNER_RETREAT = "%2$s has fled from %1$s in a duel"
DUNGEON_DIFFICULTY1 = "Normal"
DUNGEON_DIFFICULTY2 = "Hard"
DUNGEON_DIFFICULTY3 = "Elite"
DURABILITYDAMAGE_DEATH = "Your equipped items suffer a 10%% durability loss."
DURABILITY_TEMPLATE = "Durability %d / %d"
EBC_FORNOW = " for now."
EBC_LINE1 = "Left-click to open the radio."
EBC_LINE2 = "Hold control and drag to move."
EBC_LINE3 = "Hold control and right-click to reset position."
EBC_MUTE = "Mute"
EBC_STATION1 = "Broadcasting Tower NX78"
EBC_STATION2 = "Broadcasting Tower LG87"
EBC_STOPPED = "You stop listening to "
EBC_TITLE = "Everlook Broadcasting Co."
EBC_TUNEDINTO = "You are now tuned into "
EBC_TUNEIN = "Tune In"
EBC_TUNEOUT = "Tune Out"
EBC_UNMUTE = "Enable"
EDIT_TICKET = "Save Changes"
EFFECTS_LABEL = "Effects:"
ELITE = "Elite"
EMBLEM_BACKGROUND = "Background"
EMBLEM_BORDER = "Border"
EMBLEM_BORDER_COLOR = "Border Color"
EMBLEM_SYMBOL = "Icon"
EMBLEM_SYMBOL_COLOR = "Icon Color"
EMOTE100_CMD1 = "/tired"
EMOTE100_CMD2 = "/tired"
EMOTE101_CMD = "/victory"
EMOTE101_CMD1 = "/victory"
EMOTE101_CMD2 = "/victory"
EMOTE101_CMD3 = "/victory"
EMOTE102_CMD1 = "/wave"
EMOTE102_CMD2 = "/wave"
EMOTE103_CMD1 = "/welcome"
EMOTE103_CMD2 = "/welcome"
EMOTE104_CMD1 = "/whine"
EMOTE104_CMD2 = "/whine"
EMOTE105_CMD1 = "/whistle"
EMOTE105_CMD2 = "/whistle"
EMOTE106_CMD1 = "/work"
EMOTE106_CMD2 = "/work"
EMOTE107_CMD1 = "/yawn"
EMOTE107_CMD2 = "/yawn"
EMOTE107_CMD3 = "/yawn"
EMOTE108_CMD1 = "/boggle"
EMOTE108_CMD2 = "/boggle"
EMOTE109_CMD1 = "/calm"
EMOTE109_CMD2 = "/calm"
EMOTE109_CMD3 = "/calm"
EMOTE10_CMD1 = "/bleed"
EMOTE10_CMD2 = "/blood"
EMOTE10_CMD3 = "/bleed"
EMOTE10_CMD4 = "/blood"
EMOTE110_CMD1 = "/cold"
EMOTE110_CMD2 = "/cold"
EMOTE111_CMD1 = "/comfort"
EMOTE111_CMD2 = "/comfort"
EMOTE112_CMD1 = "/cuddle"
EMOTE112_CMD2 = "/spoon"
EMOTE112_CMD3 = "/cuddle"
EMOTE112_CMD4 = "/spoon"
EMOTE113_CMD1 = "/duck"
EMOTE113_CMD2 = "/duck"
EMOTE114_CMD1 = "/insult"
EMOTE114_CMD2 = "/insult"
EMOTE114_CMD3 = "/insult"
EMOTE115_CMD1 = "/introduce"
EMOTE115_CMD2 = "/introduce"
EMOTE116_CMD1 = "/jk"
EMOTE116_CMD2 = "/jk"
EMOTE117_CMD1 = "/lick"
EMOTE117_CMD2 = "/lick"
EMOTE118_CMD1 = "/listen"
EMOTE118_CMD2 = "/listen"
EMOTE119_CMD1 = "/lost"
EMOTE119_CMD2 = "/lost"
EMOTE11_CMD1 = "/blink"
EMOTE11_CMD2 = "/blink"
EMOTE120_CMD1 = "/mock"
EMOTE120_CMD2 = "/mock"
EMOTE121_CMD1 = "/ponder"
EMOTE121_CMD2 = "/ponder"
EMOTE122_CMD1 = "/pounce"
EMOTE122_CMD2 = "/pounce"
EMOTE123_CMD1 = "/praise"
EMOTE123_CMD2 = "/lavish"
EMOTE123_CMD3 = "/praise"
EMOTE123_CMD4 = "/lavish"
EMOTE124_CMD1 = "/purr"
EMOTE124_CMD2 = "/purr"
EMOTE125_CMD1 = "/puzzled"
EMOTE125_CMD2 = "/puzzled"
EMOTE126_CMD1 = "/raise"
EMOTE126_CMD2 = "/volunteer"
EMOTE126_CMD3 = "/raise"
EMOTE126_CMD4 = "/volunteer"
EMOTE127_CMD1 = "/ready"
EMOTE127_CMD2 = "/rdy"
EMOTE127_CMD3 = "/ready"
EMOTE127_CMD4 = "/rdy"
EMOTE128_CMD1 = "/shimmy"
EMOTE128_CMD2 = "/shimmy"
EMOTE129_CMD1 = "/shiver"
EMOTE129_CMD2 = "/shiver"
EMOTE12_CMD1 = "/blush"
EMOTE12_CMD2 = "/blush"
EMOTE130_CMD1 = "/shoo"
EMOTE130_CMD2 = "/pest"
EMOTE130_CMD3 = "/shoo"
EMOTE130_CMD4 = "/pest"
EMOTE131_CMD1 = "/slap"
EMOTE131_CMD2 = "/slap"
EMOTE132_CMD1 = "/smirk"
EMOTE132_CMD2 = "/smirk"
EMOTE133_CMD1 = "/sniff"
EMOTE133_CMD2 = "/sniff"
EMOTE134_CMD1 = "/snub"
EMOTE134_CMD2 = "/snub"
EMOTE135_CMD1 = "/soothe"
EMOTE135_CMD2 = "/soothe"
EMOTE136_CMD1 = "/stink"
EMOTE136_CMD2 = "/smell"
EMOTE136_CMD3 = "/stink"
EMOTE136_CMD4 = "/smell"
EMOTE137_CMD1 = "/taunt"
EMOTE137_CMD2 = "/taunt"
EMOTE138_CMD1 = "/tease"
EMOTE138_CMD2 = "/tease"
EMOTE139_CMD1 = "/thirsty"
EMOTE139_CMD2 = "/thirsty"
EMOTE13_CMD1 = "/bonk"
EMOTE13_CMD2 = "/doh"
EMOTE13_CMD3 = "/bonk"
EMOTE13_CMD4 = "/doh"
EMOTE140_CMD1 = "/veto"
EMOTE140_CMD2 = "/veto"
EMOTE141_CMD1 = "/snicker"
EMOTE141_CMD2 = "/snicker"
EMOTE142_CMD1 = "/tickle"
EMOTE142_CMD2 = "/tickle"
EMOTE143_CMD1 = "/stand"
EMOTE143_CMD2 = "/stand"
EMOTE144_CMD1 = "/violin"
EMOTE144_CMD2 = "/violin"
EMOTE145_CMD1 = "/smile"
EMOTE145_CMD2 = "/smile"
EMOTE146_CMD1 = "/rasp"
EMOTE146_CMD2 = "/rasp"
EMOTE147_CMD1 = "/growl"
EMOTE147_CMD2 = "/growl"
EMOTE148_CMD1 = "/bark"
EMOTE148_CMD2 = "/bark"
EMOTE149_CMD1 = "/pity"
EMOTE149_CMD2 = "/pity"
EMOTE14_CMD1 = "/bored"
EMOTE14_CMD2 = "/bored"
EMOTE150_CMD1 = "/scared"
EMOTE150_CMD2 = "/scared"
EMOTE151_CMD1 = "/flop"
EMOTE151_CMD2 = "/flop"
EMOTE152_CMD1 = "/love"
EMOTE152_CMD2 = "/love"
EMOTE153_CMD1 = "/moo"
EMOTE153_CMD2 = "/moo"
EMOTE154_CMD1 = "/commend"
EMOTE154_CMD2 = "/commend"
EMOTE155_CMD1 = "/train"
EMOTE155_CMD2 = "/train"
EMOTE156_CMD1 = "/helpme"
EMOTE156_CMD2 = "/helpme"
EMOTE157_CMD1 = "/incoming"
EMOTE157_CMD2 = "/incoming"
EMOTE158_CMD1 = "/openfire"
EMOTE158_CMD2 = "/openfire"
EMOTE159_CMD1 = "/charge"
EMOTE159_CMD2 = "/charge"
EMOTE15_CMD1 = "/bounce"
EMOTE15_CMD2 = "/bounce"
EMOTE160_CMD1 = "/flee"
EMOTE160_CMD2 = "/flee"
EMOTE161_CMD1 = "/attacktarget"
EMOTE161_CMD2 = "/attacktarget"
EMOTE162_CMD1 = "/oom"
EMOTE162_CMD2 = "/oom"
EMOTE163_CMD1 = "/followme"
EMOTE163_CMD2 = "/followme"
EMOTE164_CMD1 = "/wait"
EMOTE164_CMD2 = "/wait"
EMOTE165_CMD1 = "/flirt"
EMOTE165_CMD2 = "/flirt"
EMOTE166_CMD1 = "/healme"
EMOTE166_CMD2 = "/healme"
EMOTE167_CMD1 = "/silly"
EMOTE167_CMD2 = "/silly"
EMOTE168_CMD1 = "/wink"
EMOTE168_CMD2 = "/wink"
EMOTE169_CMD1 = "/pat"
EMOTE169_CMD2 = "/pat"
EMOTE16_CMD1 = "/brb"
EMOTE16_CMD2 = "/brb"
EMOTE170_CMD1 = "/golfclap"
EMOTE170_CMD2 = "/golfclap"
EMOTE171_CMD1 = "/dancespecial"
EMOTE17_CMD1 = "/bow"
EMOTE17_CMD2 = "/bow"
EMOTE18_CMD1 = "/burp"
EMOTE18_CMD2 = "/belch"
EMOTE18_CMD3 = "/burp"
EMOTE18_CMD4 = "/belch"
EMOTE19_CMD1 = "/bye"
EMOTE19_CMD2 = "/goodbye"
EMOTE19_CMD3 = "/farewell"
EMOTE19_CMD4 = "/bye"
EMOTE19_CMD5 = "/goodbye"
EMOTE19_CMD6 = "/farewell"
EMOTE1_CMD1 = "/agree"
EMOTE1_CMD2 = "/agree"
EMOTE20_CMD1 = "/cackle"
EMOTE20_CMD2 = "/cackle"
EMOTE21_CMD1 = "/cheer"
EMOTE21_CMD2 = "/cheer"
EMOTE22_CMD1 = "/chicken"
EMOTE22_CMD2 = "/flap"
EMOTE22_CMD3 = "/strut"
EMOTE22_CMD4 = "/chicken"
EMOTE22_CMD5 = "/flap"
EMOTE22_CMD6 = "/strut"
EMOTE23_CMD1 = "/chuckle"
EMOTE23_CMD2 = "/chuckle"
EMOTE24_CMD1 = "/clap"
EMOTE24_CMD2 = "/clap"
EMOTE25_CMD1 = "/confused"
EMOTE25_CMD2 = "/confused"
EMOTE26_CMD1 = "/congratulate"
EMOTE26_CMD2 = "/congrats"
EMOTE26_CMD3 = "/cong"
EMOTE26_CMD4 = "/congratulate"
EMOTE26_CMD5 = "/congrats"
EMOTE26_CMD6 = "/cong"
EMOTE27_CMD1 = "/unused"
EMOTE27_CMD2 = "/unused"
EMOTE28_CMD1 = "/cough"
EMOTE28_CMD2 = "/cough"
EMOTE29_CMD1 = "/cower"
EMOTE29_CMD2 = "/fear"
EMOTE29_CMD3 = "/cower"
EMOTE29_CMD4 = "/fear"
EMOTE2_CMD1 = "/amaze"
EMOTE2_CMD2 = "/amaze"
EMOTE30_CMD1 = "/crack"
EMOTE30_CMD2 = "/knuckles"
EMOTE30_CMD3 = "/crack"
EMOTE30_CMD4 = "/knuckles"
EMOTE31_CMD1 = "/cringe"
EMOTE31_CMD2 = "/cringe"
EMOTE32_CMD1 = "/cry"
EMOTE32_CMD2 = "/sob"
EMOTE32_CMD3 = "/weep"
EMOTE32_CMD4 = "/cry"
EMOTE32_CMD5 = "/sob"
EMOTE32_CMD6 = "/weep"
EMOTE33_CMD1 = "/curious"
EMOTE33_CMD2 = "/curious"
EMOTE34_CMD1 = "/curtsey"
EMOTE34_CMD2 = "/curtsey"
EMOTE35_CMD1 = "/dance"
EMOTE35_CMD2 = "/dance"
EMOTE36_CMD1 = "/drink"
EMOTE36_CMD2 = "/shindig"
EMOTE36_CMD3 = "/drink"
EMOTE36_CMD4 = "/shindig"
EMOTE37_CMD1 = "/drool"
EMOTE37_CMD2 = "/drool"
EMOTE38_CMD1 = "/eat"
EMOTE38_CMD2 = "/chew"
EMOTE38_CMD3 = "/feast"
EMOTE38_CMD4 = "/eat"
EMOTE38_CMD5 = "/chew"
EMOTE38_CMD6 = "/feast"
EMOTE39_CMD1 = "/eye"
EMOTE39_CMD2 = "/eye"
EMOTE3_CMD1 = "/angry"
EMOTE3_CMD2 = "/mad"
EMOTE3_CMD3 = "/angry"
EMOTE3_CMD4 = "/mad"
EMOTE40_CMD1 = "/fart"
EMOTE40_CMD2 = "/fart"
EMOTE41_CMD1 = "/fidget"
EMOTE41_CMD2 = "/impatient"
EMOTE41_CMD3 = "/fidget"
EMOTE41_CMD4 = "/impatient"
EMOTE42_CMD1 = "/flex"
EMOTE42_CMD2 = "/strong"
EMOTE42_CMD3 = "/flex"
EMOTE42_CMD4 = "/strong"
EMOTE43_CMD1 = "/frown"
EMOTE43_CMD2 = "/disappointed"
EMOTE43_CMD3 = "/disappointment"
EMOTE43_CMD4 = "/frown"
EMOTE43_CMD5 = "/disappointed"
EMOTE43_CMD6 = "/disappointment"
EMOTE44_CMD1 = "/gasp"
EMOTE44_CMD2 = "/gasp"
EMOTE44_CMD3 = "/gasp"
EMOTE45_CMD1 = "/gaze"
EMOTE45_CMD2 = "/gaze"
EMOTE46_CMD1 = "/giggle"
EMOTE46_CMD2 = "/giggle"
EMOTE47_CMD1 = "/glare"
EMOTE47_CMD2 = "/glare"
EMOTE48_CMD1 = "/gloat"
EMOTE48_CMD2 = "/gloat"
EMOTE49_CMD1 = "/greet"
EMOTE49_CMD2 = "/greetings"
EMOTE49_CMD3 = "/greet"
EMOTE49_CMD4 = "/greetings"
EMOTE4_CMD1 = "/apologize"
EMOTE4_CMD2 = "/sorry"
EMOTE4_CMD3 = "/apologize"
EMOTE4_CMD4 = "/sorry"
EMOTE50_CMD1 = "/grin"
EMOTE50_CMD2 = "/wicked"
EMOTE50_CMD3 = "/wickedly"
EMOTE50_CMD4 = "/grin"
EMOTE50_CMD5 = "/wicked"
EMOTE50_CMD6 = "/wickedly"
EMOTE51_CMD1 = "/groan"
EMOTE51_CMD2 = "/groan"
EMOTE52_CMD1 = "/grovel"
EMOTE52_CMD2 = "/peon"
EMOTE52_CMD3 = "/grovel"
EMOTE52_CMD4 = "/peon"
EMOTE53_CMD1 = "/guffaw"
EMOTE53_CMD2 = "/guffaw"
EMOTE54_CMD1 = "/hail"
EMOTE54_CMD2 = "/hail"
EMOTE55_CMD1 = "/happy"
EMOTE55_CMD2 = "/glad"
EMOTE55_CMD3 = "/yay"
EMOTE55_CMD4 = "/happy"
EMOTE55_CMD5 = "/glad"
EMOTE55_CMD6 = "/yay"
EMOTE56_CMD1 = "/hello"
EMOTE56_CMD2 = "/hi"
EMOTE56_CMD3 = "/hello"
EMOTE56_CMD4 = "/hi"
EMOTE57_CMD1 = "/hug"
EMOTE57_CMD2 = "/hug"
EMOTE58_CMD1 = "/hungry"
EMOTE58_CMD2 = "/food"
EMOTE58_CMD3 = "/hungry"
EMOTE58_CMD4 = "/food"
EMOTE58_CMD5 = "/pizza"
EMOTE58_CMD6 = "/pizza"
EMOTE59_CMD1 = "/kiss"
EMOTE59_CMD2 = "/blow"
EMOTE59_CMD3 = "/kiss"
EMOTE59_CMD4 = "/blow"
EMOTE5_CMD1 = "/applaud"
EMOTE5_CMD2 = "/bravo"
EMOTE5_CMD3 = "/applause"
EMOTE5_CMD4 = "/applaud"
EMOTE5_CMD5 = "/bravo"
EMOTE5_CMD6 = "/applause"
EMOTE60_CMD1 = "/kneel"
EMOTE60_CMD2 = "/kneel"
EMOTE60_CMD3 = "/kneel"
EMOTE61_CMD1 = "/laugh"
EMOTE61_CMD2 = "/lol"
EMOTE61_CMD3 = "/laugh"
EMOTE61_CMD4 = "/lol"
EMOTE62_CMD1 = "/laydown"
EMOTE62_CMD2 = "/liedown"
EMOTE62_CMD3 = "/lay"
EMOTE62_CMD4 = "/lie"
EMOTE62_CMD5 = "/laydown"
EMOTE62_CMD6 = "/liedown"
EMOTE62_CMD7 = "/lay"
EMOTE62_CMD8 = "/lie"
EMOTE63_CMD1 = "/massage"
EMOTE63_CMD2 = "/massage"
EMOTE64_CMD1 = "/moan"
EMOTE64_CMD2 = "/moan"
EMOTE65_CMD1 = "/moon"
EMOTE65_CMD2 = "/moon"
EMOTE66_CMD1 = "/mourn"
EMOTE66_CMD2 = "/mourn"
EMOTE67_CMD1 = "/no"
EMOTE67_CMD2 = "/no"
EMOTE68_CMD1 = "/nod"
EMOTE68_CMD2 = "/yes"
EMOTE68_CMD3 = "/nod"
EMOTE68_CMD4 = "/yes"
EMOTE69_CMD1 = "/nosepick"
EMOTE69_CMD2 = "/pick"
EMOTE69_CMD3 = "/nosepick"
EMOTE69_CMD4 = "/pick"
EMOTE6_CMD1 = "/bashful"
EMOTE6_CMD2 = "/bashful"
EMOTE70_CMD1 = "/panic"
EMOTE70_CMD2 = "/panic"
EMOTE71_CMD1 = "/peer"
EMOTE71_CMD2 = "/peer"
EMOTE72_CMD1 = "/plead"
EMOTE72_CMD2 = "/plead"
EMOTE73_CMD1 = "/point"
EMOTE73_CMD2 = "/point"
EMOTE74_CMD1 = "/poke"
EMOTE74_CMD2 = "/poke"
EMOTE75_CMD1 = "/pray"
EMOTE75_CMD2 = "/pray"
EMOTE76_CMD1 = "/roar"
EMOTE76_CMD2 = "/roar"
EMOTE77_CMD1 = "/rofl"
EMOTE77_CMD2 = "/rofl"
EMOTE78_CMD1 = "/rude"
EMOTE78_CMD2 = "/rude"
EMOTE79_CMD1 = "/salute"
EMOTE79_CMD2 = "/salute"
EMOTE7_CMD1 = "/beckon"
EMOTE7_CMD2 = "/beckon"
EMOTE80_CMD1 = "/scratch"
EMOTE80_CMD2 = "/cat"
EMOTE80_CMD3 = "/catty"
EMOTE80_CMD4 = "/scratch"
EMOTE80_CMD5 = "/cat"
EMOTE80_CMD6 = "/catty"
EMOTE81_CMD1 = "/sexy"
EMOTE81_CMD2 = "/sexy"
EMOTE82_CMD1 = "/shake"
EMOTE82_CMD2 = "/rear"
EMOTE82_CMD3 = "/shake"
EMOTE82_CMD4 = "/rear"
EMOTE83_CMD1 = "/shout"
EMOTE84_CMD1 = "/shrug"
EMOTE84_CMD2 = "/shrug"
EMOTE85_CMD1 = "/shy"
EMOTE85_CMD2 = "/shy"
EMOTE86_CMD1 = "/sigh"
EMOTE86_CMD2 = "/sigh"
EMOTE87_CMD1 = "/sit"
EMOTE87_CMD2 = "/sit"
EMOTE88_CMD1 = "/sleep"
EMOTE88_CMD2 = "/sleep"
EMOTE89_CMD1 = "/snarl"
EMOTE89_CMD2 = "/snarl"
EMOTE8_CMD1 = "/beg"
EMOTE8_CMD2 = "/beg"
EMOTE90_CMD1 = "/spit"
EMOTE90_CMD2 = "/spit"
EMOTE91_CMD1 = "/stare"
EMOTE91_CMD2 = "/stare"
EMOTE92_CMD1 = "/surprised"
EMOTE92_CMD2 = "/surprised"
EMOTE93_CMD1 = "/surrender"
EMOTE93_CMD2 = "/surrender"
EMOTE94_CMD1 = "/talk"
EMOTE94_CMD2 = "/talk"
EMOTE95_CMD1 = "/talkex"
EMOTE95_CMD2 = "/excited"
EMOTE95_CMD3 = "/talkex"
EMOTE95_CMD4 = "/excited"
EMOTE96_CMD1 = "/talkq"
EMOTE96_CMD2 = "/question"
EMOTE96_CMD3 = "/talkq"
EMOTE96_CMD4 = "/question"
EMOTE97_CMD1 = "/tap"
EMOTE97_CMD2 = "/tap"
EMOTE98_CMD1 = "/thank"
EMOTE98_CMD2 = "/thanks"
EMOTE98_CMD3 = "/ty"
EMOTE98_CMD4 = "/thank"
EMOTE98_CMD5 = "/thanks"
EMOTE98_CMD6 = "/ty"
EMOTE99_CMD1 = "/threaten"
EMOTE99_CMD2 = "/doom"
EMOTE99_CMD3 = "/threat"
EMOTE99_CMD4 = "/wrath"
EMOTE99_CMD5 = "/threaten"
EMOTE99_CMD6 = "/doom"
EMOTE99_CMD7 = "/threat"
EMOTE99_CMD8 = "/wrath"
EMOTE9_CMD1 = "/bite"
EMOTE9_CMD2 = "/bite"
EMOTE_MESSAGE = "Emote"
EMOTE_STATE_KNEEL = "/kneel"
EMPTY = "Empty"
EMPTY_STABLE_SLOT = "Empty Stable Slot"
ENABLE_ALL_SHADERS = "Enable All Shader Effects"
ENABLE_ALL_SOUND = "Enable All Sound"
ENABLE_AMBIENCE = "Enable Ambience"
ENABLE_EMOTE_SOUNDS = "Enable Emote Sounds"
ENABLE_ERROR_SPEECH = "Enable Error Speech"
ENABLE_GROUP_SPEECH = "Enable Group Speech"
ENABLE_MUSIC = "Enable Music"
ENABLE_MUSIC_LOOPING = "Loop Music"
ENABLE_SOUND = "Enable Sound"
ENABLE_SOUND_AT_CHARACTER = "Enable Sound at Character"
ENABLE_TUTORIAL_TEXT = "Display Tips"
ENCHANT_SLOT = "Enchant/Unlock Slot"
ENCLOSED_MONEY = "Enclosed amount"
ENERGY = "Energy"
ENERGY_COST = "%d Energy"
ENERGY_COST_PER_TIME = "%d Energy, plus %d per sec"
ENERGY_POINTS = "Energy"
ENSCRIBE = "Enchant"
ENTERING_COMBAT = "Entering Combat"
ENTER_BATTLE = "Enter Battle"
ENTER_CODE = "Please enter code:"
ENTER_MACRO_LABEL = "Enter Macro Commands:"
ENVIRONMENT_DETAIL = "Environment Detail"
EQUIP_CONTAINER = "Equip Container"
EQUIP_NO_DROP = "Equipping this item will bind it to you."
ERROR_CAPS = "ERROR"
ERR_2HANDED_EQUIPPED = "Cannot equip that with a two-handed weapon."
ERR_2HSKILLNOTFOUND = "You cannot dual-wield"
ERR_ABILITY_COOLDOWN = "Ability is not ready yet."
ERR_ALREADY_INVITED_TO_GUILD_S = "%s has already been invited to a guild."
ERR_ALREADY_IN_GROUP_S = "%s is already in a group."
ERR_ALREADY_IN_GUILD = "You are already in a guild."
ERR_ALREADY_IN_GUILD_S = "%s is already in a guild."
ERR_ALREADY_TRADING = "You are already trading"
ERR_AMMO_ONLY = "Only ammo can go there."
ERR_APPROACHING_NO_PLAY_TIME = "You have %s until you enter unhealthy time, at which point you will no longer receive experience or loot until you have logged out for 5 hours."
ERR_APPROACHING_PARTIAL_PLAY_TIME = "You have %s until you enter tired time.  Your rewards will be cut in half."
ERR_ATTACK_CHARMED = "Can't attack while charmed."
ERR_ATTACK_CONFUSED = "Can't attack while confused."
ERR_ATTACK_DEAD = "Can't attack while dead."
ERR_ATTACK_FLEEING = "Can't attack while fleeing."
ERR_ATTACK_MOUNTED = "Can't attack while mounted."
ERR_ATTACK_PACIFIED = "Can't attack while pacified."
ERR_ATTACK_PREVENTED_BY_MECHANIC_S = "Can't attack while %s."
ERR_ATTACK_STUNNED = "Can't attack while stunned."
ERR_AUCTION_BAG = "You cannot sell a non-empty bag."
ERR_AUCTION_BID_INCREMENT = "Your bid increment is too small."
ERR_AUCTION_BID_OWN = "You cannot bid on your own auction."
ERR_AUCTION_BID_PLACED = "Bid accepted."
ERR_AUCTION_BOUND_ITEM = "You cannot sell a soulbound item."
ERR_AUCTION_CONJURED_ITEM = "You cannot auction a conjured item."
ERR_AUCTION_DATABASE_ERROR = "Internal auction error."
ERR_AUCTION_EXPIRED_S = "Your auction of %s has expired."
ERR_AUCTION_HIGHER_BID = "There is already a higher bid on that item."
ERR_AUCTION_LOOT_ITEM = "You cannot auction a lootable item."
ERR_AUCTION_MIN_BID = "You must meet the min bid."
ERR_AUCTION_OUTBID_S = "You have been outbid on %s."
ERR_AUCTION_QUEST_ITEM = "You cannot sell a quest item."
ERR_AUCTION_REMOVED = "Auction cancelled."
ERR_AUCTION_REMOVED_S = "Your auction of %s has been cancelled by the seller."
ERR_AUCTION_REPAIR_ITEM = "You must repair that item before you auction it."
ERR_AUCTION_SOLD_S = "Your auction of %s sold."
ERR_AUCTION_STARTED = "Auction created."
ERR_AUCTION_WON_S = "You won an auction for %s"
ERR_AUCTION_WRAPPED_ITEM = "You cannot auction a wrapped item."
ERR_AUTOFOLLOW_TOO_FAR = "Target is too far away."
ERR_AUTOLOOT_MONEY_S = "You loot %s"
ERR_BADATTACKFACING = "You are facing the wrong way!"
ERR_BADATTACKPOS = "You are too far away!"
ERR_BAD_PLAYER_NAME_S = "Cannot find '%s'."
ERR_BAG_FULL = "That bag is full."
ERR_BAG_IN_BAG = "Can't put non-empty bags in other bags."
ERR_BANKSLOT_FAILED_TOO_MANY = "You've reached your limit of bag slots!"
ERR_BANKSLOT_INSUFFICIENT_FUNDS = "You can't afford that."
ERR_BANKSLOT_NOTBANKER = "That unit is not a banker!"
ERR_BANK_FULL = "Your bank is full"
ERR_BG_PLAYER_JOINED_SS = "|Hplayer:%s|h[%s]|h has joined the battle"
ERR_BG_PLAYER_LEFT_S = "%s has left the battle"
ERR_BUTTON_LOCKED = "That has already been used."
ERR_CANNOTCREATEDIRECTORY = "Cannot create directory %s."
ERR_CANNOTCREATEFILE = "Cannot create file %s."
ERR_CANTATTACK_NOTSTANDING = "You have to be standing to attack anything!"
ERR_CANT_EQUIP_EVER = "You can never use that item."
ERR_CANT_EQUIP_LEVEL_I = "You must reach level %d to use that item."
ERR_CANT_EQUIP_RANK = "You don't have the required rank for that item"
ERR_CANT_EQUIP_REPUTATION = "You don't have the required reputation for that item"
ERR_CANT_EQUIP_SKILL = "You aren't skilled enough to use that item."
ERR_CANT_INTERACT_SHAPESHIFTED = "Can't speak while shapeshifted."
ERR_CANT_STACK = "This item cannot stack."
ERR_CANT_SWAP = "These items can't be swapped."
ERR_CANT_USE_DISARMED = "You cannot use an item that is disarmed."
ERR_CANT_USE_ITEM = "You can't use that item."
ERR_CANT_WRAP_BAGS = "Bags can't be wrapped."
ERR_CANT_WRAP_BOUND = "Bound items can't be wrapped."
ERR_CANT_WRAP_EQUIPPED = "Equipped items can't be wrapped."
ERR_CANT_WRAP_STACKABLE = "Stackable items can't be wrapped."
ERR_CANT_WRAP_UNIQUE = "Unique items can't be wrapped."
ERR_CANT_WRAP_WRAPPED = "Wrapped items can't be wrapped."
ERR_CHAT_PLAYER_AMBIGUOUS_S = "%s: More than one player matches, type more of their server name"
ERR_CHAT_PLAYER_NOT_FOUND_S = "No player named '%s' is currently playing."
ERR_CHAT_RESTRICTED = "Hardcore characters cannot perform that action."
ERR_CHAT_WHILE_DEAD = "You can't chat when you're dead!"
ERR_CHAT_WRONG_FACTION = "You can only whisper to members of your alliance."
ERR_CHEST_IN_USE = "That is already being used."
ERR_CLICK_ON_ITEM_TO_FEED = "Click on an item to feed to your pet"
ERR_CLIENT_LOCKED_OUT = "You can't do that right now."
ERR_COMBAT_DAMAGE_SSI = "%s hits %s for %d damage!"
ERR_COMMAND_NEEDS_TARGET = "You must specify a target: /<command> <target's name>"
ERR_DEATHBINDALREADYBOUND = "You are already bound here!"
ERR_DEATHBIND_SUCCESS_S = "%s is now your home."
ERR_DECLINE_GROUP_S = "%s declines your group invitation."
ERR_DESTROY_NONEMPTY_BAG = "You can only do that with empty bags."
ERR_DISMOUNT_NOPET = "INTERNAL ERROR, YOU DON'T HAVE A PET TO DISMOUNT"
ERR_DISMOUNT_NOTMOUNTED = "You're not mounted!"
ERR_DISMOUNT_NOTYOURPET = "INTERNAL ERROR, DISMOUNTING A NON-PET"
ERR_DOOR_LOCKED = "The door is locked."
ERR_DROP_BOUND_ITEM = "You can't drop a soulbound item."
ERR_DUEL_CANCELLED = "Duel cancelled."
ERR_DUEL_REQUESTED = "You have requested a duel."
ERR_DUNGEON_DIFFICULTY_CHANGED_S = "Dungeon difficulty set to %s"
ERR_DUNGEON_DIFFICULTY_FAILED = "Unable to change dungeon difficulty"
ERR_EAT_WHILE_MOVNG = "You can't eat while moving."
ERR_EMBLEMERROR_NOTABARDGEOSET = "Change back to your normal form first!"
ERR_EQUIP_TRADE_ITEM = "That item is currently being traded"
ERR_EXHAUSTION_EXHAUSTED = "You feel exhausted."
ERR_EXHAUSTION_NORMAL = "You feel normal."
ERR_EXHAUSTION_RESTED = "You feel rested."
ERR_EXHAUSTION_TIRED = "You feel tired."
ERR_EXHAUSTION_WELLRESTED = "You feel well rested."
ERR_FEIGN_DEATH_RESISTED = "Resisted"
ERR_FILTERING_YOU_S = "Unable to send chat to %s because your message contained reserved words."
ERR_FISH_ESCAPED = "Your fish got away!"
ERR_FISH_NOT_HOOKED = "No fish are hooked."
ERR_FOOD_COOLDOWN = "You are too full to eat more now."
ERR_FRIEND_ADDED_S = "%s added to friends."
ERR_FRIEND_ALREADY_S = "%s is already your friend."
ERR_FRIEND_DB_ERROR = "Friend lookup database error."
ERR_FRIEND_ERROR = "Unknown friend response from server."
ERR_FRIEND_LIST_FULL = "You don't have room for any more friends."
ERR_FRIEND_NOT_FOUND = "Player not found."
ERR_FRIEND_OFFLINE_S = "%s has gone offline."
ERR_FRIEND_ONLINE_SS = "|Hplayer:%s|h[%s]|h has come online."
ERR_FRIEND_REMOVED_S = "%s removed from friends list."
ERR_FRIEND_SELF = "You can't put yourself on your friend list."
ERR_FRIEND_WRONG_FACTION = "Friends must be part of your alliance."
ERR_GENERIC_NO_TARGET = "You have no target."
ERR_GENERIC_STUNNED = "You are stunned"
ERR_GROUP_DISBANDED = "Your group has been disbanded."
ERR_GROUP_FULL = "Your party is full."
ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS = "You cannot join the battleground yet because you or one of your party members is flagged as a Deserter."
ERR_GROUP_JOIN_BATTLEGROUND_FAIL = "Your group has joined a battleground queue, but you are not eligible"
ERR_GROUP_JOIN_BATTLEGROUND_S = "Your group has joined the queue for %s"
ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY = "Your group is too big to join that battleground"
ERR_GUILDEMBLEM_COLORSPRESENT = "Your guild already has an emblem!"
ERR_GUILDEMBLEM_INVALIDVENDOR = "That's not an emblem vendor!"
ERR_GUILDEMBLEM_INVALID_TABARD_COLORS = "Invalid Guild Emblem colors."
ERR_GUILDEMBLEM_NOGUILD = "You are not part of a guild!"
ERR_GUILDEMBLEM_NOTENOUGHMONEY = "You can't afford to do that."
ERR_GUILDEMBLEM_NOTGUILDMASTER = "Only guild leaders can create emblems."
ERR_GUILDEMBLEM_SAME = "Not saved, your tabard is already like that."
ERR_GUILDEMBLEM_SUCCESS = "Guild Emblem saved."
ERR_GUILD_ACCEPT = "You have joined the guild."
ERR_GUILD_CREATE_S = "%s created."
ERR_GUILD_DECLINE_S = "%s declines your guild invitation."
ERR_GUILD_DEMOTE_SSS = "%s has demoted %s to %s."
ERR_GUILD_DISBANDED = "Guild has been disbanded."
ERR_GUILD_DISBAND_S = "%s has disbanded the guild."
ERR_GUILD_DISBAND_SELF = "You have disbanded the guild."
ERR_GUILD_ENTER_NAME = "Enter a name for your guild."
ERR_GUILD_FOUNDER_S = "Congratulations, you are a founding member of %s!"
ERR_GUILD_INTERNAL = "Internal guild error."
ERR_GUILD_INVITE_S = "You have invited %s to join your guild."
ERR_GUILD_JOIN_S = "%s has joined the guild."
ERR_GUILD_LEADER_CHANGED_SS = "%s has made %s the new Guild Master."
ERR_GUILD_LEADER_IS_S = "%s is the leader of your guild."
ERR_GUILD_LEADER_LEAVE = "You must promote a new Guild Master using /gleader before leaving the guild."
ERR_GUILD_LEADER_S = "%s has been promoted to Guild Master."
ERR_GUILD_LEADER_SELF = "You are now the Guild Master."
ERR_GUILD_LEAVE_RESULT = "You have left the guild."
ERR_GUILD_LEAVE_S = "%s has left the guild."
ERR_GUILD_NAME_EXISTS_S = "There is already a guild named \"%s\"."
ERR_GUILD_NAME_INVALID = "That name contains invalid characters,  Enter a new name."
ERR_GUILD_NAME_INVALID_SPACE = "Guild names cannot start or end with a space.  Enter a new name."
ERR_GUILD_NAME_MIXED_LANGUAGES = "Names must use one language.  Enter a new name."
ERR_GUILD_NAME_NAME_CONSECUTIVE_SPACES = "Consecutive spaces are not allowed.  Enter a new name."
ERR_GUILD_NAME_PROFANE = "That name is profane.  Enter a new name."
ERR_GUILD_NAME_RESERVED = "That name is reserved.  Enter a new name."
ERR_GUILD_NAME_TOO_SHORT = "That name is too short.  Enter a new name."
ERR_GUILD_NOT_ALLIED = "You cannot invite players from the opposing alliance into your guild"
ERR_GUILD_PERMISSIONS = "You don't have permission to do that."
ERR_GUILD_PLAYER_NOT_FOUND_S = "\"%s\" not found."
ERR_GUILD_PLAYER_NOT_IN_GUILD = "You are not in a guild."
ERR_GUILD_PLAYER_NOT_IN_GUILD_S = "%s is not in your guild."
ERR_GUILD_PROMOTE_SSS = "%s has promoted %s to %s."
ERR_GUILD_QUIT_S = "You are no longer a member of %s."
ERR_GUILD_RANKS_LOCKED = "Temporary guild error.  Please try again!"
ERR_GUILD_RANK_IN_USE = "That guild rank is currently in use."
ERR_GUILD_RANK_TOO_HIGH_S = "%s's rank is too high"
ERR_GUILD_RANK_TOO_LOW_S = "%s is already at the lowest rank"
ERR_GUILD_REMOVE_SELF = "You have been kicked out of the guild."
ERR_GUILD_REMOVE_SS = "%s has been kicked out of the guild by %s."
ERR_IGNORE_ADDED_S = "%s is now being ignored."
ERR_IGNORE_ALREADY_S = "%s is already being ignored."
ERR_IGNORE_AMBIGUOUS = "That name is ambiguous, type more of the player's server name"
ERR_IGNORE_FULL = "You can't ignore any more players."
ERR_IGNORE_NOT_FOUND = "Player not found."
ERR_IGNORE_REMOVED_S = "%s is no longer being ignored."
ERR_IGNORE_SELF = "You can't ignore yourself."
ERR_IGNORING_YOU_S = "%s is ignoring you."
ERR_INITIATE_TRADE_S = "You have requested to trade with %s."
ERR_INSPECT_S = "%s is inspecting you."
ERR_INTERNAL_BAG_ERROR = "Internal Bag Error"
ERR_INVALID_ATTACK_TARGET = "You cannot attack that target."
ERR_INVALID_FOLLOW_TARGET = "You can't follow that unit."
ERR_INVALID_INSPECT_TARGET = "You can't inspect that unit."
ERR_INVALID_ITEM_TARGET = "That item is not a valid target."
ERR_INVALID_PETNAME = "Error, invalid name entered."
ERR_INVALID_PROMOTION_CODE = "Couldn't validate code, please try again."
ERR_INVALID_RAID_TARGET = "You cannot raid target enemy players"
ERR_INVITED_TO_GROUP_S = "%s has invited you to join a group."
ERR_INVITED_TO_GUILD = "You have already been invited into a guild."
ERR_INVITED_TO_GUILD_SS = "%s invites you join %s."
ERR_INVITE_PLAYER_S = "You have invited %s to join your group."
ERR_INVITE_SELF = "You can't invite yourself to a group."
ERR_INV_FULL = "Inventory is full."
ERR_ITEM_CANT_BE_DESTROYED = "That item cannot be destroyed."
ERR_ITEM_COOLDOWN = "Item is not ready yet."
ERR_ITEM_LOCKED = "Item is locked."
ERR_ITEM_MAX_COUNT = "You can't carry any more of those items."
ERR_ITEM_NOT_FOUND = "The item was not found."
ERR_JOINED_GROUP_S = "%s joins the party."
ERR_KILLED_BY_S = "%s has slain you."
ERR_LEARN_ABILITY_S = "You have learned a new ability: %s."
ERR_LEARN_RECIPE_S = "You have learned how to create a new item: %s."
ERR_LEARN_SPELL_S = "You have learned a new spell: %s."
ERR_LEFT_GROUP_S = "%s leaves the party."
ERR_LEFT_GROUP_YOU = "You leave the group."
ERR_LOGGING_OUT = "You are logging out"
ERR_LOGOUT_FAILED = "You can't logout now."
ERR_LOOT_BAD_FACING = "You must be facing the corpse to loot it."
ERR_LOOT_CANT_LOOT_THAT_NOW = "You can't loot that item now."
ERR_LOOT_DIDNT_KILL = "You don't have permission to loot that corpse."
ERR_LOOT_GONE = "Already looted"
ERR_LOOT_LOCKED = "Someone is already looting that corpse."
ERR_LOOT_MASTER_INV_FULL = "That player's inventory is full"
ERR_LOOT_MASTER_OTHER = "Can't assign item to that player"
ERR_LOOT_MASTER_UNIQUE_ITEM = "Player has too many of that item already"
ERR_LOOT_NOTSTANDING = "You need to be standing up to loot something!"
ERR_LOOT_NO_UI = "You can't loot right now."
ERR_LOOT_PLAYER_NOT_FOUND = "Player not found"
ERR_LOOT_ROLL_PENDING = "That item is still being rolled for"
ERR_LOOT_STUNNED = "You can't loot anything while stunned!"
ERR_LOOT_TOO_FAR = "You are too far away to loot that corpse."
ERR_LOOT_WHILE_INVULNERABLE = "Cannot loot while invulnerable."
ERR_MAIL_BAG = "You can't mail non-empty bags."
ERR_MAIL_BOUND_ITEM = "You can't mail soulbound items."
ERR_MAIL_CONJURED_ITEM = "You cannot mail conjured items"
ERR_MAIL_DATABASE_ERROR = "Internal mail database error."
ERR_MAIL_QUEST_ITEM = "You can't mail quest items."
ERR_MAIL_REACHED_CAP = "You have reached the in-game cap of unique mail recipients"
ERR_MAIL_SENT = "Mail sent."
ERR_MAIL_TARGET_NOT_FOUND = "Cannot find mail recipient."
ERR_MAIL_TO_SELF = "You can't send mail to yourself."
ERR_MEETING_STONE_GROUP_FULL = "You are already in a full group"
ERR_MEETING_STONE_INVALID_LEVEL = "You do not meet the level requirements of this meeting stone."
ERR_MEETING_STONE_IN_PROGRESS = "You are still seeking more members through the meeting stone."
ERR_MEETING_STONE_IN_QUEUE_S = "You are now in the queue to join a party for %s."
ERR_MEETING_STONE_LEFT_QUEUE_S = "You have left the queue to join a party for %s."
ERR_MEETING_STONE_MEMBER_ADDED_S = "%s has been added to the group by the meeting stone."
ERR_MEETING_STONE_MEMBER_STILL_IN_QUEUE = "Looking for a new party in the meeting stone queue."
ERR_MEETING_STONE_MUST_BE_LEADER = "You must be the party leader to interact with the meeting stone"
ERR_MEETING_STONE_NOT_LEADER = "Only the party leader can leave the meeting stone queue"
ERR_MEETING_STONE_NO_RAID_GROUP = "You cannot use a meeting stone while in a raid group"
ERR_MEETING_STONE_OTHER_MEMBER_LEFT = "Party member has left.  Looking for a new party in the meeting stone queue."
ERR_MEETING_STONE_PARTY_KICKED_FROM_QUEUE = "A party member has been removed and this has removed the party from the meeting stone queue."
ERR_MEETING_STONE_SUCCESS = "Your group is complete, you have left the meeting stone queue."
ERR_MOUNT_ALREADYMOUNTED = "You're already mounted!"
ERR_MOUNT_FORCEDDISMOUNT = "You dismount before continuing."
ERR_MOUNT_INVALIDMOUNTEE = "You can't mount that unit!"
ERR_MOUNT_LOOTING = "You can't mount while looting!"
ERR_MOUNT_NOTMOUNTABLE = "That unit can't be mounted!"
ERR_MOUNT_NOTYOURPET = "That mount isn't your pet!"
ERR_MOUNT_OTHER = "UNKNOWN MOUNT ERROR"
ERR_MOUNT_RACECANTMOUNT = "You can't mount because of your race!"
ERR_MOUNT_SHAPESHIFTED = "You can't mount while shapeshifted!"
ERR_MOUNT_TOOFARAWAY = "That mount is too far away!"
ERR_MUST_EQUIP_ITEM = "You must equip that item to use it."
ERR_MUST_REPAIR_DURABILITY = "You must repair that item's durability to use it."
ERR_NEWTAXIPATH = "New flight path discovered!"
ERR_NEW_LEADER_S = "%s is now the group leader."
ERR_NEW_LEADER_YOU = "You are now the group leader."
ERR_NEW_LOOT_MASTER_S = "%s is now the loot master."
ERR_NOAMMO_S = "%s"
ERR_NOEMOTEWHILERUNNING = "You can't do that while moving!"
ERR_NOTYOURPET = "That is not your pet!"
ERR_NOT_A_BAG = "Not a bag."
ERR_NOT_ENOUGH_GOLD = "Not enough gold"
ERR_NOT_ENOUGH_MONEY = "You don't have enough money."
ERR_NOT_EQUIPPABLE = "This item cannot be equipped."
ERR_NOT_IN_BATTLEGROUND = "You are not in a battleground"
ERR_NOT_IN_COMBAT = "You can't do that while in combat"
ERR_NOT_IN_GROUP = "You aren't in a party."
ERR_NOT_IN_RAID = "You are not in a raid group"
ERR_NOT_LEADER = "You are not the party leader."
ERR_NOT_OWNER = "You don't own that item."
ERR_NOT_WHILE_DISARMED = "You can't do that while disarmed"
ERR_NOT_WHILE_SHAPESHIFTED = "You can't do that while shapeshifted."
ERR_NO_ATTACK_TARGET = "There is nothing to attack."
ERR_NO_BANK_HERE = "You are too far away from a bank."
ERR_NO_BANK_SLOT = "You must purchase that bag slot first"
ERR_NO_GUILD_CHARTER = "You don't have a guild charter."
ERR_NO_ITEMS_WHILE_SHAPESHIFTED = "Can't use items while shapeshifted."
ERR_NO_PET = "You don't have a pet!"
ERR_NO_REPLY_TARGET = "You have nobody to reply to yet."
ERR_NO_SLOT_AVAILABLE = "No equipment slot is available for that item."
ERR_NULL_PETNAME = "Error, empty pet name entered."
ERR_OBJECT_IS_BUSY = "That object is busy."
ERR_ONLY_ONE_AMMO = "You can only equip one ammo pouch."
ERR_ONLY_ONE_BOLT = "You can only equip one quiver."
ERR_ONLY_ONE_QUIVER = "You can only equip one quiver."
ERR_OUT_OF_ENERGY = "Not enough energy"
ERR_OUT_OF_FOCUS = "Not enough focus"
ERR_OUT_OF_HEALTH = "Not enough health"
ERR_OUT_OF_MANA = "Not enough mana"
ERR_OUT_OF_RAGE = "Not enough rage"
ERR_OUT_OF_RANGE = "Out of range."
ERR_PASSIVE_ABILITY = "You can't put a passive ability in the action bar."
ERR_PETITION_ALREADY_SIGNED = "You have already signed that guild charter."
ERR_PETITION_CREATOR = "You can't sign your own guild charter."
ERR_PETITION_DECLINED_S = "%s has declined your guild invitation."
ERR_PETITION_IN_GUILD = "You are already in a guild."
ERR_PETITION_NOT_ENOUGH_SIGNATURES = "You need more signatures."
ERR_PETITION_NOT_SAME_SERVER = "That player is not from your server"
ERR_PETITION_OFFERED_S = "You have requested %s's signature."
ERR_PETITION_SIGNED = "Guild charter signed."
ERR_PETITION_SIGNED_S = "%s has signed your guild charter."
ERR_PET_BROKEN = "Your pet has run away"
ERR_PET_NOT_RENAMEABLE = "Your pet can't be renamed."
ERR_PET_SPELL_AFFECTING_COMBAT = "Your pet is in combat."
ERR_PET_SPELL_ALREADY_KNOWN_S = "Your pet already knows %s."
ERR_PET_SPELL_DEAD = "Your pet is dead."
ERR_PET_SPELL_NOT_BEHIND = "Your pet must be behind its target."
ERR_PET_SPELL_OUT_OF_RANGE = "Your pet is out of range."
ERR_PET_SPELL_ROOTED = "Your pet is unable to move."
ERR_PET_SPELL_TARGETS_DEAD = "Your pet's target is dead."
ERR_PLAYER_BUSY_S = "%s is busy right now."
ERR_PLAYER_DEAD = "You can't do that when you're dead."
ERR_PLAYER_DIED_S = "%s has died."
ERR_PLAYER_WRONG_FACTION = "Target is not part of your alliance."
ERR_PLAY_TIME_EXCEEDED = "Maximum play time exceeded"
ERR_POTION_COOLDOWN = "You cannot drink any more yet."
ERR_PROFICIENCY_GAINED_S = "You have gained %s proficiency."
ERR_PROFICIENCY_NEEDED = "You do not have the required proficiency for that item."
ERR_PVP_TOGGLE_OFF = "PvP combat toggled off"
ERR_PVP_TOGGLE_ON = "PvP combat toggled on"
ERR_QUEST_ACCEPTED_S = "Quest accepted: %s"
ERR_QUEST_ADD_FOUND_SII = "%s: %d/%d"
ERR_QUEST_ADD_ITEM_SII = "%s: %d/%d"
ERR_QUEST_ADD_KILL_SII = "%s slain: %d/%d"
ERR_QUEST_ALREADY_ON = "You are already on that quest"
ERR_QUEST_COMPLETE_S = "%s completed."
ERR_QUEST_FAILED_BAG_FULL_S = "%s failed: Inventory is full."
ERR_QUEST_FAILED_LOW_LEVEL = "You are not high enough level for that quest."
ERR_QUEST_FAILED_MAX_COUNT_S = "%s failed: Duplicate item found."
ERR_QUEST_FAILED_MISSING_ITEMS = "You don't have the required items with you.  Check storage."
ERR_QUEST_FAILED_NOT_ENOUGH_MONEY = "You don't have enough money for that quest"
ERR_QUEST_FAILED_S = "%s failed."
ERR_QUEST_FAILED_WRONG_RACE = "That quest is not available to your race"
ERR_QUEST_LOG_FULL = "Your quest log is full."
ERR_QUEST_MUST_CHOOSE = "You must choose a reward."
ERR_QUEST_NEED_PREREQS = "You don't meet the requirements for that quest"
ERR_QUEST_OBJECTIVE_COMPLETE_S = "%s (Complete)"
ERR_QUEST_ONLY_ONE_TIMED = "You can only be on one timed quest at a time"
ERR_QUEST_PUSH_ACCEPTED_S = "%s has accepted your quest"
ERR_QUEST_PUSH_ALREADY_DONE_S = "%s has completed that quest"
ERR_QUEST_PUSH_BUSY_S = "%s is busy"
ERR_QUEST_PUSH_DECLINED_S = "%s has declined your quest"
ERR_QUEST_PUSH_INVALID_S = "%s is not eligible for that quest"
ERR_QUEST_PUSH_LOG_FULL_S = "%s's quest log is full"
ERR_QUEST_PUSH_ONQUEST_S = "%s is already on that quest"
ERR_QUEST_PUSH_SUCCESS_S = "Sharing quest with %s..."
ERR_QUEST_PUSH_TOO_FAR_S = "%s is too far away to receive your quest"
ERR_QUEST_REWARD_EXP_I = "Experience gained: %d."
ERR_QUEST_REWARD_ITEM_S = "Received item: %s."
ERR_QUEST_REWARD_MONEY_S = "Received %s."
ERR_QUEST_UNKNOWN_COMPLETE = "Objective Complete."
ERR_RAID_GROUP_FULL = "The instance is full"
ERR_RAID_GROUP_ONLY = "You must be in a raid group to enter this instance"
ERR_RAID_LEADER_READY_CHECK_START_S = "%s has initiated a ready check"
ERR_RAID_MEMBER_ADDED_S = "%s has joined the raid group"
ERR_RAID_MEMBER_REMOVED_S = "%s has left the raid group"
ERR_RAID_YOU_JOINED = "You have joined a raid group"
ERR_RAID_YOU_LEFT = "You have left the raid group"
ERR_READY_CHECK_IN_PROGRESS = "You are already running a ready check"
ERR_RECEIVE_ITEM_S = "%s received."
ERR_RESTRICTED_ACCOUNT = "Hardcore characters cannot perform that action."
ERR_SET_LOOT_FREEFORALL = "Looting changed to free-for-all."
ERR_SET_LOOT_GROUP = "Looting changed to group loot."
ERR_SET_LOOT_MASTER = "Looting changed to master looter."
ERR_SET_LOOT_NBG = "Looting set to need before greed."
ERR_SET_LOOT_ROUNDROBIN = "Looting changed to round robin."
ERR_SET_LOOT_THRESHOLD_S = "Loot threshold set to %s"
ERR_SKILL_GAINED_S = "You have gained the %s skill."
ERR_SKILL_UP_SI = "Your skill in %s has increased to %d."
ERR_SLOT_EMPTY = "That slot is empty."
ERR_SPECIFY_MASTER_LOOTER = "You must specify a loot master."
ERR_SPELL_ALREADY_KNOWN_S = "You already know %s."
ERR_SPELL_COOLDOWN = "Spell is not ready yet."
ERR_SPELL_FAILED_ALREADY_AT_FULL_HEALTH = "You are already at full Health."
ERR_SPELL_FAILED_ALREADY_AT_FULL_POWER_S = "You are already at full %s."
ERR_SPELL_FAILED_EQUIPPED_ITEM = "Must have the proper item equipped"
ERR_SPELL_FAILED_EQUIPPED_ITEM_CLASS_S = "%s"
ERR_SPELL_FAILED_NOTUNSHEATHED = "You have to be unsheathed to do that!"
ERR_SPELL_FAILED_REAGENTS = "%s"
ERR_SPELL_FAILED_REAGENTS_GENERIC = "Missing reagent."
ERR_SPELL_FAILED_S = "%s"
ERR_SPELL_FAILED_SHAPESHIFT_FORM_S = "%s"
ERR_SPELL_FAILED_SS = "%s failed: %s."
ERR_SPELL_FAILED_TITLE = "%s failed: %s."
ERR_SPELL_FAILED_TOTEMS = "%s"
ERR_SPELL_OUT_OF_RANGE = "Out of range."
ERR_SPELL_UNLEARNED_S = "You have unlearned %s."
ERR_SPLIT_FAILED = "Couldn't split those items."
ERR_TALENT_WIPE_ERROR = "You have not spent any talent points"
ERR_TAME_FAILED = "%s."
ERR_TARGET_LOGGING_OUT = "That player is logging out"
ERR_TARGET_NOT_IN_GROUP_S = "%s is not in your party."
ERR_TARGET_STUNNED = "Target is stunned"
ERR_TAXINOPATH = "The selected path doesn't exist!"
ERR_TAXINOPATHS = "You don’t know any flight locations connected to this one."
ERR_TAXINOSUCHPATH = "There is no direct path to that destination!"
ERR_TAXINOTENOUGHMONEY = "You don't have enough money!"
ERR_TAXINOTSTANDING = "You need to be standing to go anywhere."
ERR_TAXINOTVISITED = "You haven't reached that taxi node on foot yet!"
ERR_TAXINOVENDORNEARBY = "There is no taxi vendor nearby!"
ERR_TAXIPLAYERALREADYMOUNTED = "You are already mounted! Dismount first."
ERR_TAXIPLAYERBUSY = "You are busy and can't use the taxi service now."
ERR_TAXIPLAYERMOVING = "You are moving."
ERR_TAXIPLAYERSHAPESHIFTED = "You can't take a taxi while shapeshifted!"
ERR_TAXISAMENODE = "You are already there!"
ERR_TAXITOOFARAWAY = "You are too far away from the taxi stand!"
ERR_TAXIUNSPECIFIEDSERVERERROR = "UNSPECIFIED TAXI SERVER ERROR"
ERR_TICKET_ALREADY_EXISTS = "You already have a GM ticket."
ERR_TICKET_CREATE_ERROR = "Error creating GM ticket."
ERR_TICKET_DB_ERROR = "Error retrieving GM ticket."
ERR_TICKET_NO_TEXT = "You must enter text for your ticket."
ERR_TICKET_UPDATE_ERROR = "Error updating GM ticket."
ERR_TOOBUSYTOFOLLOW = "You're too busy to follow anything!"
ERR_TOO_FAR_TO_ATTACK = "You are too far away from your victim!"
ERR_TOO_FEW_TO_SPLIT = "Tried to split more than number in stack."
ERR_TOO_MANY_CHAT_CHANNELS = "You can only be in 10 channels at a time"
ERR_TOO_MANY_SPECIAL_BAGS = "You cannot equip another bag of that type"
ERR_TRADE_BAG = "You can't trade non-empty bags."
ERR_TRADE_BAG_FULL = "Trade failed, you don't have enough space."
ERR_TRADE_BLOCKED_S = "%s has requested to trade.  You have refused."
ERR_TRADE_BOUND_ITEM = "You can't trade a soulbound item."
ERR_TRADE_CANCELLED = "Trade cancelled."
ERR_TRADE_COMPLETE = "Trade complete."
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
ERR_TRADE_GROUND_ITEM = "You can't trade an item from the ground."
ERR_TRADE_MAX_COUNT_EXCEEDED = "You have too many of a unique item."
ERR_TRADE_QUEST_ITEM = "You can't trade a quest item."
ERR_TRADE_REQUEST_S = "%s has requested to trade with you."
ERR_TRADE_TARGET_BAG_FULL = "Trade failed, target doesn't have enough space."
ERR_TRADE_TARGET_DEAD = "You can't trade with dead players."
ERR_TRADE_TARGET_MAX_COUNT_EXCEEDED = "Your trade partner has too many of a unique item."
ERR_TRADE_TOO_FAR = "Trade target is too far away."
ERR_TRADE_WRONG_REALM = "You may only trade conjured items to players from other realms"
ERR_UNHEALTHY_TIME = "You are in unhealthy time, you should log off now."
ERR_UNINVITE_YOU = "You have been removed from the group."
ERR_UNIT_NOT_FOUND = "Unknown unit."
ERR_USE_BAD_ANGLE = "You aren't facing the right angle!"
ERR_USE_CANT_IMMUNE = "You can't do that while you are immune."
ERR_USE_CANT_OPEN = "You can't open that."
ERR_USE_DESTROYED = "That is destroyed."
ERR_USE_LOCKED = "Item is locked."
ERR_USE_LOCKED_WITH_ITEM_S = "Requires %s"
ERR_USE_LOCKED_WITH_SPELL_KNOWN_SI = "Requires %s %d"
ERR_USE_LOCKED_WITH_SPELL_S = "Requires %s"
ERR_USE_OBJECT_MOVING = "Object is in motion."
ERR_USE_SPELL_FOCUS = "Object is a spell focus."
ERR_USE_TOO_FAR = "You are too far away."
ERR_VENDOR_HATES_YOU = "That merchant doesn't like you."
ERR_VENDOR_NOT_INTERESTED = "The merchant doesn't want that item."
ERR_VENDOR_SOLD_OUT = "That item is currently sold out."
ERR_VENDOR_TOO_FAR = "You are too far away."
ERR_WRONG_BAG_TYPE = "That item doesn't go in that container."
ERR_WRONG_BAG_TYPE_SUBCLASS = "Only %s can be placed in that."
ERR_WRONG_DIRECTION_FOR_ATTACK = "You aren't facing the right way to attack!"
ERR_WRONG_SLOT = "That item does not go in that slot."
ERR_ZONE_EXPLORED = "Discovered: %s"
ERR_ZONE_EXPLORED_XP = "Discovered %s: %d experience gained"
EVADE = "Evade"
EXHAUSTION_LABEL = "Fatigue"
EXHAUST_TOOLTIP1 = "|cffffd200%s|r\n|cffffffff%d%% of normal experience\ngained from monsters.|r"
EXHAUST_TOOLTIP2 = "\n|cffff0000You should rest at an Inn.|r"
EXHAUST_TOOLTIP3 = "\n\nIn this condition, you can get\n%d more monster experience\nbefore the next rest state."
EXHAUST_TOOLTIP4 = "\n\n|cffffd200Resting|r\n|cffffffffYou must rest for %d additional\nminutes to become|r |cffffd200Fully Rested|r|cffffffff.|r"
EXIT = "Exit"
EXIT_GAME = "Exit Game"
EXOTICS = "Exotic Weapons"
EXPERIENCE_COLON = "Experience:"
FACING_WRONG_DIRECTION = "You aren't facing the right direction!"
FACTION = "Faction"
FACTION_ALLIANCE = "Alliance"
FACTION_CONTROLLED_TERRITORY = "%s Territory"
FACTION_HORDE = "Horde"
FACTION_INACTIVE = "Inactive"
FACTION_OTHER = "Other"
FACTION_STANDING_CHANGED = "You are now %s with %s."
FACTION_STANDING_DECREASED = "Your %s reputation has decreased by %d."
FACTION_STANDING_INCREASED = "Your %s reputation has increased by %d."
FACTION_STANDING_LABEL1 = "Hated"
FACTION_STANDING_LABEL1_FEMALE = "Hated"
FACTION_STANDING_LABEL2 = "Hostile"
FACTION_STANDING_LABEL2_FEMALE = "Hostile"
FACTION_STANDING_LABEL3 = "Unfriendly"
FACTION_STANDING_LABEL3_FEMALE = "Unfriendly"
FACTION_STANDING_LABEL4 = "Neutral"
FACTION_STANDING_LABEL4_FEMALE = "Neutral"
FACTION_STANDING_LABEL5 = "Friendly"
FACTION_STANDING_LABEL5_FEMALE = "Friendly"
FACTION_STANDING_LABEL6 = "Honored"
FACTION_STANDING_LABEL6_FEMALE = "Honored"
FACTION_STANDING_LABEL7 = "Revered"
FACTION_STANDING_LABEL7_FEMALE = "Revered"
FACTION_STANDING_LABEL8 = "Exalted"
FACTION_STANDING_LABEL8_FEMALE = "Exalted"
FAILED = "Failed"
FARCLIP = "Terrain Distance"
FEEDPET_LOG_FIRSTPERSON = "Your pet begins eating the %s."
FEEDPET_LOG_THIRDPERSON = "%s's pet begins eating a %s."
FEETSLOT = "Feet"
FEMALE = "Female"
FILTER = "Filter"
FILTERS = "Filters"
FINGER0SLOT = "Finger"
FINGER1SLOT = "Finger"
FIRST_AVAILABLE = "First Available"
FIRST_AVAILABLE_TOOLTIP = "Join the queue to enter the first available battleground. If you select \"first available\" and another party member enters a \"first available\" battleground, then your preference will be changed to that battleground."
FIX_LAG = "Smooth Mouse"
FLAG_COUNT_TEMPLATE = "x %d"
FOCUS = "Focus"
FOCUS_COST = "%d Focus"
FOCUS_COST_PER_TIME = "%d Focus, plus %d per sec"
FOCUS_POINTS = "Focus"
FOLLOW = "Follow"
FOLLOW_TERRAIN = "Follow Terrain"
FONT_SIZE = "Font Size"
FONT_SIZE_TEMPLATE = "%d pt"
FOOD_TIMER = "You are too full to eat more now."
FOREIGN_SERVER_LABEL = " (*)"
FRAMERATE_LABEL = "FPS:"
FREE_FOR_ALL_TERRITORY = "PvP Area"
FRIENDS = "Friends"
FRIENDS_LEVEL_TEMPLATE = "Level %d %s"
FRIENDS_LIST = "Friends List"
FRIENDS_LIST_OFFLINE_TEMPLATE = "|cff999999%s - Offline|r"
FRIENDS_LIST_TEMPLATE = "%s |cffffffff- %s|r %s"
FROM = "From:"
FULL_SCREEN_GLOW = "Full-Screen Glow Effect"
GAINING_LOYALTY = "Gaining Loyalty"
GAMEFIELD_DESELECT_TEXT = "Sticky Targeting"
GAMETIME_LOCAL = "Local"
GAMETIME_SERVER = "Server"
GAME_VERSION_LABEL = "Version"
GAMMA = "Gamma"
GENERAL = "General"
GENERAL_MACROS = "General Macros"
GENERIC_APPLY = "Apply"
GENERIC_MIN = "%d minute"
GENERIC_MIN_P1 = "%d minutes"
GENERIC_NONE = "None"
GENERIC_PAGE = "Page"
GENERIC_SEC = "%d second"
GENERIC_SEC_P1 = "%d seconds"
GENERIC_STACK = "Stack"
GENERIC_STACKS = "Stacks"
GIVE_LOOT = "Give Loot To:"
GLANCING_TRAILER = " (glancing)"
GMSURVEYRATING1 = "Bad"
GMSURVEYRATING2 = "Poor"
GMSURVEYRATING3 = "Average"
GMSURVEYRATING4 = "Good"
GMSURVEYRATING5 = "Excellent"
GMSURVEY_EXCELLENT = "5 (Excellent)"
GMSURVEY_POOR = "1 (Poor)"
GMSURVEY_REQUEST_TEXT = "Please answer the following questions:"
GMSURVEY_SUBMITTED = "Your survey has been submitted"
GMSURVEY_TITLE = "Game Master (GM) Customer Service Survey"
GM_EMAIL_NAME = "Customer Support"
GM_SURVEY_NOT_APPLICABLE = "N/A"
GM_TICKET_ESCALATED = "Your ticket has been escalated."
GM_TICKET_HIGH_VOLUME = "We are currently experiencing a high volume of petitions."
GM_TICKET_SERVICE_SOON = "Your ticket will be serviced soon."
GM_TICKET_UNAVAILABLE = "Wait time currently unavailable."
GM_TICKET_WAIT_TIME = "Approximate time remaining:\n%s"
GOLD = "Gold"
GOODBYE = "Goodbye"
GOSSIP_OPTIONS = "Gossip Options"
GREED = "Greed"
GROUP = "Group"
GROUPS = "Groups"
GROUP_INVITE = "Group Invite"
GUILD = "Guild"
GUILDADDRANK_BUTTON_TOOLTIP = "Click to add rank"
GUILDCONTROL = "Guild Control"
GUILDCONTROL_ALLOWRANK = "Allow this rank to:"
GUILDCONTROL_OPTION1 = "Guildchat Listen"
GUILDCONTROL_OPTION10 = "Edit Public Note"
GUILDCONTROL_OPTION11 = "View Officer Note"
GUILDCONTROL_OPTION12 = "Edit Officer Note"
GUILDCONTROL_OPTION13 = "Modify Guild Info"
GUILDCONTROL_OPTION2 = "Guildchat Speak"
GUILDCONTROL_OPTION3 = "Officerchat Listen"
GUILDCONTROL_OPTION4 = "Officerchat Speak"
GUILDCONTROL_OPTION5 = "Promote"
GUILDCONTROL_OPTION6 = "Demote"
GUILDCONTROL_OPTION7 = "Invite Member"
GUILDCONTROL_OPTION8 = "Remove Member"
GUILDCONTROL_OPTION9 = "Set MOTD"
GUILDCONTROL_RANKLABEL = "Rank Label:"
GUILDCONTROL_SELECTRANK = "Select guild rank to modify:"
GUILDMEMBER_ALERT = "Guild Member Alert"
GUILDMOTD_BUTTON_TOOLTIP = "Click to View the Guild Message Of The Day"
GUILDNOTE_BUTTON_TOOLTIP = "Click to View your Guild's Message of the Day"
GUILDOFFICERNOTE_BUTTON_TOOLTIP = "Click to View the selected player's Officer's Note"
GUILDREMOVERANK_BUTTON_TOOLTIP = "Click to remove this rank"
GUILD_BANK_AVAILABLE_AMOUNT_COLON = "Available Amount:"
GUILD_BANK_BUY_TAB = "Buy Tab"
GUILD_BANK_DEPOSITED = "deposited"
GUILD_BANK_DESTROYED = "destroyed"
GUILD_BANK_FULL_ACCESS = "Full Access"
GUILD_BANK_LOCKED = "Locked"
GUILD_BANK_LOG = "Log"
GUILD_BANK_LOG_UNLOCK_BANK = "unlocked Guild Bank for"
GUILD_BANK_LOG_UNLOCK_TAB1 = "unlocked a Guild Tab with Guild Money for"
GUILD_BANK_LOG_UNLOCK_TAB2 = "unlocked a Guild Tab with Personal Money for"
GUILD_BANK_MANAGE = "Right-click to manage"
GUILD_BANK_MAXIMUM_STACKS = "Maximum stacks a member can withdraw weekly."
GUILD_BANK_MINIMUM_RANK = "Minimum Rank to access this tab."
GUILD_BANK_MONEY_LOG = "Money Log"
GUILD_BANK_NOT_UNLOCKED = "Your guild does not have a Guild Bank yet. Guild Banks are unlocked by the Guild Master"
GUILD_BANK_NO_LOG = "Nothing here"
GUILD_BANK_NPC_TITLE = "Vault Keeper"
GUILD_BANK_POPUP_DEPOSIT = "Amount to deposit:"
GUILD_BANK_POPUP_INVALID_NAME = "Tab name is not valid"
GUILD_BANK_POPUP_UNLOCK = "Unlock Guild Bank for %s gold?"
GUILD_BANK_POPUP_UNLOCK_TAB = "Unlock Tab %s for %s gold?"
GUILD_BANK_POPUP_UNLOCK_TAB_BUTTON1 = "Guild Bank Gold"
GUILD_BANK_POPUP_UNLOCK_TAB_BUTTON2 = "Personal Gold"
GUILD_BANK_POPUP_WITHDRAW = "Amount to withdraw:"
GUILD_BANK_QUANTITY = "in Guild Bank"
GUILD_BANK_RANK_ACCESS_COLON = "Rank Access:"
GUILD_BANK_REMAINING_WITHDRAWALS = "Remaining Weekly Withdrawals"
GUILD_BANK_TAB_SETTINGS = "Tab Settings"
GUILD_BANK_TITLE = "Guild Bank"
GUILD_BANK_WEEKLY_WITHDRAWALS_COLON = "Weekly Withdrawals:"
GUILD_BANK_WITHDRAWAL_UNLIMITED = "Unlimited"
GUILD_BANK_WITHDREW = "withdrew"
GUILD_CHARTER = "Guild Charter"
GUILD_CHARTER_CREATOR = "Guild Master: %s"
GUILD_CHARTER_PURCHASE = "Purchase a Guild Charter"
GUILD_CHARTER_REGISTER = "Register a Guild Charter"
GUILD_CHARTER_TEMPLATE = "%s Guild Charter"
GUILD_CHARTER_TITLE = "Guild Name: %s"
GUILD_CREST_DESIGN = "Design a Guild Crest"
GUILD_FRAME_TITLE = "Guild Roster"
GUILD_HELP_TEXT_LINE1 = "For now, to create a guild type 'guildcreate <guild name>' in the console."
GUILD_HELP_TEXT_LINE10 = "'/gquit' removes you from your guild"
GUILD_HELP_TEXT_LINE11 = "'/groster' gives an entire guild roster"
GUILD_HELP_TEXT_LINE12 = "'/gleader <player>' sets another player as the guild leader"
GUILD_HELP_TEXT_LINE13 = "'/gdisband' disbands your guild"
GUILD_HELP_TEXT_LINE2 = "'/ginfo' gives some basic information about your guild"
GUILD_HELP_TEXT_LINE3 = "'/g <message>' sends a chat message to all members of your guild"
GUILD_HELP_TEXT_LINE4 = "'/o <message>' sends a chat message to all officers in your guild"
GUILD_HELP_TEXT_LINE5 = "'/ginvite <player>' invites another player to join your guild"
GUILD_HELP_TEXT_LINE6 = "'/gremove <player>' removes a player from your guild"
GUILD_HELP_TEXT_LINE7 = "'/gpromote <player>' promotes a player one rank within your guild"
GUILD_HELP_TEXT_LINE8 = "'/gdemote <player>' demotes a player one rank within your guild"
GUILD_HELP_TEXT_LINE9 = "'/gmotd <message>' sets the guild's message of the day"
GUILD_INFORMATION = "Guild Information"
GUILD_INFO_EDITLABEL = "Click here to set message"
GUILD_INFO_TEMPLATE = "Guild created %d-%d-%d, %d players, %d accounts"
GUILD_INVITATION = "%s invites you to join %s"
GUILD_LEAVE = "Leave Guild"
GUILD_MEMBER_OPTIONS = "Guild Member Options"
GUILD_MEMBER_TEMPLATE = "%s, %s"
GUILD_MESSAGE = "Guild"
GUILD_MOTD = "Guild MOTD"
GUILD_MOTD_EDITLABEL = "Click here to set the Guild Message Of The Day."
GUILD_MOTD_LABEL = "Guild Message Of The Day:"
GUILD_MOTD_LABEL2 = "Guild Message of the Day"
GUILD_MOTD_TEMPLATE = "Guild Message of the Day: %s"
GUILD_NAME = "Guild Name"
GUILD_NAME_TEMPLATE = "Guild: %s"
GUILD_NOTES_LABEL = "Player Notes:"
GUILD_NOTE_EDITLABEL = "Click here to set a Public Note."
GUILD_NOT_ALLIED_S = "%s is not part of your alliance."
GUILD_OFFICERNOTES_LABEL = "Officer's Notes"
GUILD_OFFICERNOTE_EDITLABEL = "Click here to set an Officer's Note."
GUILD_OFFICER_NOTE = "Guild Officer Note"
GUILD_ONLINE_LABEL = "Online"
GUILD_PETITION_LEADER_INSTRUCTIONS = "Select a player you wish to invite and click <request signature>.   To create this guild, turn it in to the guild registrar when you have filled the charter."
GUILD_PETITION_MEMBER_INSTRUCTIONS = "Click the <Sign Charter> button to become a charter member of this guild."
GUILD_PROMOTE = "Promote to Guildmaster"
GUILD_RANK0_DESC = "Guild Master"
GUILD_RANK1_DESC = "Officer"
GUILD_RANK2_DESC = "Veteran"
GUILD_RANK3_DESC = "Member"
GUILD_RANK4_DESC = "Initiate"
GUILD_REGISTRAR_PURCHASE_TEXT = "To create a guild you must purchase this charter, get 9 unique player signatures, and return the charter to me.  Please enter the desired name for your guild."
GUILD_ROSTER_TEMPLATE = "%d players, %d accounts"
GUILD_STATUS = "Show Guild Status"
GUILD_TEMPLATE = "%s of %s"
GUILD_TITLE_TEMPLATE = "%s of %s"
GUILD_TOTAL = "|cffffffff%d|r Guild Member"
GUILD_TOTALONLINE = "(|cffffffff%d|r |cff00ff00Online|r)"
GUILD_TOTAL_P1 = "|cffffffff%d|r Guild Members"
HANDSSLOT = "Hands"
HAPPINESS = "Happiness"
HAPPINESS_POINTS = "Happiness"
HARASSMENT = "Harassment"
HARASSMENT_POLICY_TEXT = "For more information about our harassment policy please go to:\nwww.worldofwarcraft.com/policy/harassment.shtml"
HARASSMENT_TEXT = "Please select one of the following options:"
HARDCORE = "Hardcore"
HARDCORE_MESSAGE = "Hardcore"
HARDWARE_CURSOR = "Hardware Cursor"
HAVE_MAIL = "You have unread mail"
HAVE_MATERIALS = "Have materials"
HEADSLOT = "Head"
HEAD_BOB = "Head Bob"
HEALEDCRITOTHEROTHER = "%s's %s critically heals %s for %d."
HEALEDCRITOTHERSELF = "%s's %s critically heals you for %d."
HEALEDCRITSELFOTHER = "Your %s critically heals %s for %d."
HEALEDCRITSELFSELF = "Your %s critically heals you for %d."
HEALEDOTHEROTHER = "%s's %s heals %s for %d."
HEALEDOTHERSELF = "%s's %s heals you for %d."
HEALEDSELFOTHER = "Your %s heals %s for %d."
HEALEDSELFSELF = "Your %s heals you for %d."
HEALTH = "Health"
HEALTH_COLON = "Health:"
HEALTH_COST = "%d Health"
HEALTH_COST_PER_TIME = "%d Health, plus %d per sec"
HEALTH_LOW = "Health Low"
HELPFRAME_ACCOUNT_BULLET1 = "Help setting up new accounts or making changes to existing accounts"
HELPFRAME_ACCOUNT_BULLET2 = "Canceling your World of Warcraft account"
HELPFRAME_ACCOUNT_BULLET3 = "Problems with Authentication Keys"
HELPFRAME_ACCOUNT_BULLET4 = "Payment options"
HELPFRAME_ACCOUNT_BULLET_TITLE1 = "Billing & Account services can help with these kinds of issues:"
HELPFRAME_ACCOUNT_BUTTON_TEXT = "Report Account/Billing Issue"
HELPFRAME_ACCOUNT_ENDTEXT = "For assistance with any issues like these, please contact Billing & Account Services:\n\nBy Phone at:  |cffffd200(800) 59-BLIZZARD|r\nBy Web at:  |cffffd200www.blizzard.com/support/wowbilling|r\nBy Email at:  |cffffd200billing@blizzard.com|r \n\nWe also recommend you check the Account Management page at: \n\n|cffffd200www.worldofwarcraft.com/account|r \n\nOn the Account Management page, you can view your subscription information, add game cards, and access other important account functions and options."
HELPFRAME_ACCOUNT_TEXT = "Having problems setting up your account or need to make changes to your billing options?"
HELPFRAME_ACCOUNT_TITLE = "Billing & Account Services"
HELPFRAME_BUG_BUTTON_DESCRIPTION = "Report a bug or error in the game"
HELPFRAME_BUG_BUTTON_TEXT = "Submit a Bug:"
HELPFRAME_CHARACTER_BULLET1 = "Ability/Attribute loss or distortion"
HELPFRAME_CHARACTER_BULLET2 = "Unable to log in to World of Warcraft"
HELPFRAME_CHARACTER_BULLET3 = "Skill level is showing as negative"
HELPFRAME_CHARACTER_BULLET4 = "Profession no longer listed"
HELPFRAME_CHARACTER_BULLET5 = "Talents malfunctioning or missing"
HELPFRAME_CHARACTER_BULLET_TITLE1 = "The following are examples of character issues:"
HELPFRAME_CHARACTER_BUTTON_TEXT = "Report Character Issue"
HELPFRAME_CHARACTER_TEXT = "Issues regarding abilities, professions, reputation, and talents"
HELPFRAME_CHARACTER_TITLE = "Character"
HELPFRAME_ENVIRONMENTAL_BULLET1 = "Unable to interact with a forge"
HELPFRAME_ENVIRONMENTAL_BULLET2 = "Able to walk/jump through a wall"
HELPFRAME_ENVIRONMENTAL_BULLET3 = "Getting ported to the wrong graveyard"
HELPFRAME_ENVIRONMENTAL_BULLET4 = "Falling through the world"
HELPFRAME_ENVIRONMENTAL_BULLET5 = "Player died and would like a port back to original location"
HELPFRAME_ENVIRONMENTAL_BULLET6 = "Inquiry of a location that is difficult to find"
HELPFRAME_ENVIRONMENTAL_BULLET_TITLE1 = "The following are examples of a Environmental issues:"
HELPFRAME_ENVIRONMENTAL_BULLET_TITLE2 = "The following are not considered environment issues:"
HELPFRAME_ENVIRONMENTAL_BUTTON_TEXT = "Report Environmental Issue"
HELPFRAME_ENVIRONMENTAL_TEXT = "Issues that deal with a character not being able to interact with the environment or operate in the environment"
HELPFRAME_ENVIRONMENTAL_TITLE = "Environmental"
HELPFRAME_GENERAL_BUTTON_DESCRIPTION = "Basic game play questions/information"
HELPFRAME_GENERAL_BUTTON_TEXT = "General Game Play Question:"
HELPFRAME_GM_BUTTON_DESCRIPTION = "Contact a GM for personal assistance"
HELPFRAME_GM_BUTTON_TEXT = "Page a GM:"
HELPFRAME_GUILD_BULLET1 = "Unable to add/remove guild members"
HELPFRAME_GUILD_BULLET2 = "Not able to form a guild"
HELPFRAME_GUILD_BULLET3 = "Unable to reassign or rename ranks within the guild"
HELPFRAME_GUILD_BULLET_TITLE1 = "The following are examples of guild issues:"
HELPFRAME_GUILD_BUTTON_TEXT = "Report Guild Issue"
HELPFRAME_GUILD_TEXT = "Any problems associated with the creation or functionality of a guild"
HELPFRAME_GUILD_TITLE = "Guild"
HELPFRAME_HARASSMENT_BUTTON_DESCRIPTION = "Physical or Verbal actions which cause other players distress can be considered in this option"
HELPFRAME_HARASSMENT_BUTTON_TEXT = "Harassment:"
HELPFRAME_HOME_BUTTON_TEXT = "Request GM assistance"
HELPFRAME_HOME_ISSUE1 = "Please read the server rules to avoid any misunderstandings during your gameplay. Remember, you have a responsibility not only for your own behavior here but also representing the entire community and the server. These rules flow from our forums to our discord, to in-game. By joining this server you're joining a collective effort of players and staff to create a respectful and friendly community."
HELPFRAME_HOME_ISSUE2 = "Additionally, we kindly ask you to make bug reports on our tracker on GitHub! It's easier for the team to document and investigate issues this way."
HELPFRAME_HOME_TEXT = "You don't need to be online for your ticket to be resolved."
HELPFRAME_ITEM_BULLET1 = "Item lost after crashing"
HELPFRAME_ITEM_BULLET2 = "Weapon proc not activating"
HELPFRAME_ITEM_BULLET3 = "Enchantment or add-ons not working appropriately"
HELPFRAME_ITEM_BULLET4 = "Scammed items"
HELPFRAME_ITEM_BULLET5 = "Item accidentally sold to a vendor and was not able to repurchase"
HELPFRAME_ITEM_BULLET6 = "Inquiries about how to obtain an item"
HELPFRAME_ITEM_BULLET7 = "Requests for items"
HELPFRAME_ITEM_BULLET_TITLE1 = "The following are examples of item issues:"
HELPFRAME_ITEM_BULLET_TITLE2 = "The following are NOT considered item issues:"
HELPFRAME_ITEM_BUTTON_TEXT = "Report Item Issue"
HELPFRAME_ITEM_TEXT = "Issues regarding any problem dealing with item functionality or possession"
HELPFRAME_ITEM_TITLE = "Item"
HELPFRAME_NONQUEST_BULLET1 = "Creeps permanently evading"
HELPFRAME_NONQUEST_BULLET2 = "NPC is not pathing correctly"
HELPFRAME_NONQUEST_BULLET3 = "Creeps over-spawning or under-spawning"
HELPFRAME_NONQUEST_BULLET4 = "Vendor NPC not itemized or not responding"
HELPFRAME_NONQUEST_BULLET5 = "Request for Non-Quest NPC/Creep spawn or despawn"
HELPFRAME_NONQUEST_BULLET6 = "Request for Non-Quest NPC/Creep information"
HELPFRAME_NONQUEST_BULLET7 = "Problem with Quest related NPCs or Creeps"
HELPFRAME_NONQUEST_BULLET_TITLE1 = "The following are examples of Non-Quest NPC/Creep issues:"
HELPFRAME_NONQUEST_BULLET_TITLE2 = "The following are NOT considered Non-quest NPC/Creep issues:"
HELPFRAME_NONQUEST_BUTTON_TEXT = "Report Non-Quest NPC/Creep Issue"
HELPFRAME_NONQUEST_TEXT = "Issues that deal with NPCs and Creeps functioning or interacting incorrectly"
HELPFRAME_NONQUEST_TITLE = "Non-Quest NPC/Creep"
HELPFRAME_OPENTICKET_EDITTEXT = "Your Current Question:"
HELPFRAME_OPENTICKET_TEXT = "Describe Your Issue:"
HELPFRAME_OTHER_BUTTON_DESCRIPTION = "Any issues that require GM assistance"
HELPFRAME_OTHER_BUTTON_TEXT = "Other Issues:"
HELPFRAME_QUEST_BULLET1 = "A quest related NPC or object is not functioning appropriately"
HELPFRAME_QUEST_BULLET2 = "Unable to acquire quest related items"
HELPFRAME_QUEST_BULLET3 = "Quest creep not dropping a required quest item"
HELPFRAME_QUEST_BULLET4 = "Request for Quest NPC/Creep information"
HELPFRAME_QUEST_BULLET5 = "Request for information that would simplify a quest"
HELPFRAME_QUEST_BULLET_TITLE1 = "The following are examples of Quest/Quest NPC issues:"
HELPFRAME_QUEST_BULLET_TITLE2 = "The following are NOT considered Quest/Quest NPC issues:"
HELPFRAME_QUEST_BUTTON_TEXT = "Report Quest/NPC Issue"
HELPFRAME_QUEST_TEXT = "An issue that results in the inability to initiate or complete a quest"
HELPFRAME_QUEST_TITLE = "Quest/Quest NPC"
HELPFRAME_STUCK_BUTTON_DESCRIPTION = "Physically stuck in an area of the map"
HELPFRAME_STUCK_BUTTON_TEXT = "Stuck:"
HELPFRAME_STUCK_TEXT1 = "If you find yourself stuck and unable to move, please try the auto-unstuck feature prior to petitioning a GM. In most cases, this should solve the problem. Activating the auto-unstuck command will attempt to nudge your character out of position.\n\nPlease note this option can only be used every 5 minutes. Using the auto-unstuck option will log your character and location so that we can verify and fix the location in the future."
HELPFRAME_SUGGESTION_BUTTON_DESCRIPTION = "All general suggestions and feedback about the game"
HELPFRAME_SUGGESTION_BUTTON_TEXT = "Send a Suggestion:"
HELPFRAME_TECHNICAL_BULLET1 = "Decline in game performance (game becomes slow or choppy)"
HELPFRAME_TECHNICAL_BULLET2 = "Display errors (black boxes, flickering objects, distortions, etc)"
HELPFRAME_TECHNICAL_BULLET3 = "Cinematics or in-game movies not playing correctly"
HELPFRAME_TECHNICAL_BULLET4 = "Sound issues (no sound or music, static, looping effects, etc)"
HELPFRAME_TECHNICAL_BULLET5 = "Connection/disconnection problems"
HELPFRAME_TECHNICAL_BULLET6 = "Crashes or error messages of any kind occurring during gameplay"
HELPFRAME_TECHNICAL_BULLET7 = "Any other technical game issue"
HELPFRAME_TECHNICAL_BULLET_TITLE1 = "The following are examples of Technical issues:"
HELPFRAME_TECHNICAL_BULLET_TITLE2 = "You may find that a solution for your issue has already been posted on the Technical Support Forum, located on the World of Warcraft site at:\n\nwww.worldofwarcraft.com\n\nIf your technical issue is not addressed by the solutions posted there, please contact our Technical Support Department:\n\nBy Phone at:  (949) 955-1382\nBy Web at:  www.blizzard.com/support/wow\nBy Email at:  wowtech@blizzard.com"
HELPFRAME_TECHNICAL_BUTTON_TEXT = "Report Technical Issue"
HELPFRAME_TECHNICAL_TEXT = "Our Technical Support team is available to help you with any technical issues that occur while you are using World of Warcraft."
HELPFRAME_TECHNICAL_TITLE = "Technical Support"
HELP_BUTTON = "Help Request"
HELP_FRAME_TITLE = "Turtle WoW Support"
HELP_LABEL = "Help"
HELP_TEXT_LINE1 = "WoW help:"
HELP_TEXT_LINE10 = "- '1' or 't' to attack current target (selects nearest enemy if no current target)"
HELP_TEXT_LINE11 = "- 'PageUp/PageDown' to scroll chat pane"
HELP_TEXT_LINE12 = "- 'r' or '/r' to reply to the last tell"
HELP_TEXT_LINE13 = "- /who to get a list of players"
HELP_TEXT_LINE14 = "- /chat for a list of chat commands"
HELP_TEXT_LINE15 = "- For help with the new macro UI type /macrohelp"
HELP_TEXT_LINE2 = "- 'x' to sit/stand"
HELP_TEXT_LINE3 = "- To group/inspect/trade: target another player, right click their portrait"
HELP_TEXT_LINE4 = "- 'F1-F5' to target self/groupmates"
HELP_TEXT_LINE5 = "- 'Shift-1 through Shift-6' to access extra action bars.  Shift up/down and Shift-mousewheel also work."
HELP_TEXT_LINE6 = "- 'Numlock' to autorun"
HELP_TEXT_LINE7 = "- 'z' to draw/sheathe your weapons"
HELP_TEXT_LINE8 = "- 'v' to see nearby targets.  Also useful for target selection"
HELP_TEXT_LINE9 = "- Tab to target nearest enemy"
HELP_TEXT_SIMPLE = "Type '/help' for a listing of a few commands."
HELP_TICKET_ABANDON = "Abandon My Ticket"
HELP_TICKET_ABANDON_CONFIRM = "Really abandon current GM ticket?"
HELP_TICKET_EDIT = "Edit My Ticket"
HELP_TICKET_EDIT_ABANDON = "You currently have an open ticket. Please choose an option."
HELP_TICKET_QUEUE_DISABLED = "GM Help Tickets are currently unavailable."
HERTZ = "Hz"
HIDE = "Hide"
HIDE_OUTDOOR_WORLD_STATE_TEXT = "Hide Zone Objective Tracker"
HIDE_PARTY_INTERFACE_TEXT = "Hide Party Interface in Raid"
HIDE_PULLOUT_BG = "Hide Background"
HIGH = "High"
HIGH_BIDDER = "High Bidder"
HK = "HK"
HOME = "Home"
HOME_INN = "your inn"
HONOR = "Honor"
HONORABLE_KILLS = "Honorable Kills"
HONORABLE_KILLS_TOOLTIP = "Enemy players that you or the group you are in did damage to before they died"
HONOR_CONTRIBUTION_POINTS = "Honor"
HONOR_GAINED = "Honor Gained"
HONOR_GAINED_TOOLTIP = "Amount of bonus honor awarded for the team's completed objectives."
HONOR_HIGHEST_RANK = "Highest Rank"
HONOR_LASTWEEK = "Last Week"
HONOR_LIFETIME = "Lifetime"
HONOR_STANDING = "Standing"
HONOR_THISWEEK = "This Week"
HONOR_THIS_SESSION = "Today"
HONOR_YESTERDAY = "Yesterday"
HOURS = "Hour"
HOURS_ABBR = "Hr"
HOURS_ABBR_P1 = "Hrs"
HOURS_P1 = "Hours"
HOUR_ONELETTER_ABBR = "%d h"
HP = "HP"
HP_TEMPLATE = "%d Health"
HUNTER_AGILITY_TOOLTIP = "Increases attack power with both melee and ranged weapons, and improves chance to score a critical hit with all weapons.\nIncreases armor and chance to dodge attacks."
HUNTER_INTELLECT_TOOLTIP = "Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve."
ID = "ID"
IDLE_MESSAGE = "You have been inactive for some time and will be logged out of the game. If you wish to remain logged in, hit the cancel button."
IGNORE = "Ignore"
IGNORE_LIST = "Ignore List"
IGNORE_PLAYER = "Ignore Player"
IGR_BILLING_NAG_DIALOG = "Your IGR's playtime is about to expire, you will be disconnected shortly."
IMMUNE = "Immune"
IMMUNEDAMAGECLASSOTHEROTHER = "%s is immune to %s's %s damage."
IMMUNEDAMAGECLASSOTHERSELF = "You are immune to %s's %s damage."
IMMUNEDAMAGECLASSSELFOTHER = "%s is immune to your %s damage."
IMMUNEOTHEROTHER = "%s hits %s, who is  immune."
IMMUNEOTHERSELF = "%s hits you, but you are immune."
IMMUNESELFOTHER = "You hit %s, who is immune."
IMMUNESELFSELF = "You hit yourself, but you are immune."
IMMUNESPELLOTHEROTHER = "%s is immune to %s's %s."
IMMUNESPELLOTHERSELF = "You are immune to %s's %s."
IMMUNESPELLSELFOTHER = "%s is immune to your %s."
IMMUNESPELLSELFSELF = "You are immune to your %s."
IMPROVES_SKILL = "Improves skill"
INBOX = "Inbox"
INCREASE_POTENTIAL = "Increases potential in |cffffffff%s|r by |cffffffff%d|r"
INPUT_CHINESE = "CH"
INPUT_JAPANESE = "JP"
INPUT_KOREAN = "KO"
INPUT_ROMAN = "A"
INSPECT = "Inspect"
INSPECT_NOTIFY = "%s is inspecting you."
INSTAKILLOTHER = "%s is killed by %s."
INSTAKILLSELF = "You are killed by %s."
INSTANCE = "INSTANCE"
INSTANCE_BOOT_TIMER = "You are not in this instance's group.  You will be teleported to %s in %d %s."
INSTANCE_COMPLETE_MESSAGE = "The battle has ended. This battleground will close in %s"
INSTANCE_RESET_FAILED = "Cannot reset %s.  There are players still inside the instance."
INSTANCE_RESET_FAILED_OFFLINE = "Cannot reset %s.  There are players offline in your party."
INSTANCE_RESET_FAILED_ZONING = "Cannot reset %s.  There are players in your party attempting to zone into an instance."
INSTANCE_RESET_SUCCESS = "%s has been reset."
INSTANCE_SAVED = "You are now saved to this instance"
INSTANCE_SHUTDOWN_MESSAGE = "Not enough players. The game will end in %s"
INTELLECT_COLON = "Intellect:"
INTELLECT_TOOLTIP = "Increases Mana points as well as chance to Critical Hit\nwith magic spells. Intellect also grants a higher chance\nto increase melee skills. (It does not affect professions\nthough.)  "
INTERRUPT = "Interrupt"
INTERRUPTED = "Interrupted"
INT_SPELL_DURATION_DAYS = "%d days"
INT_SPELL_DURATION_HOURS = "%d hour"
INT_SPELL_DURATION_HOURS_P1 = "%d hrs"
INT_SPELL_DURATION_MIN = "%d min"
INT_SPELL_DURATION_SEC = "%d sec"
INT_SPELL_POINTS_SPREAD_TEMPLATE = "%d to %d"
INVENTORY_FULL = "Inventory is full."
INVENTORY_TOOLTIP = "Inventory"
INVERT_MOUSE = "Invert Mouse"
INVITATION = "%s invites you to a group."
INVTYPE_2HWEAPON = "Two-Hand"
INVTYPE_BAG = "Bag"
INVTYPE_BODY = "Shirt"
INVTYPE_CHEST = "Chest"
INVTYPE_CLOAK = "Back"
INVTYPE_FEET = "Feet"
INVTYPE_FINGER = "Finger"
INVTYPE_HAND = "Hands"
INVTYPE_HEAD = "Head"
INVTYPE_HOLDABLE = "Held In Off-hand"
INVTYPE_LEGS = "Legs"
INVTYPE_NECK = "Neck"
INVTYPE_RANGED = "Ranged"
INVTYPE_RELIC = "Relic"
INVTYPE_ROBE = "Chest"
INVTYPE_SHIELD = "Off Hand"
INVTYPE_SHOULDER = "Shoulder"
INVTYPE_TABARD = "Tabard"
INVTYPE_TRINKET = "Trinket"
INVTYPE_WAIST = "Waist"
INVTYPE_WEAPON = "One-Hand"
INVTYPE_WEAPONMAINHAND = "Main Hand"
INVTYPE_WEAPONOFFHAND = "Off Hand"
INVTYPE_WRIST = "Wrist"
ITEMENCHANTMENTADDOTHEROTHER = "%s casts %s on %s's %s."
ITEMENCHANTMENTADDOTHERSELF = "%s casts %s on your %s."
ITEMENCHANTMENTADDSELFOTHER = "You cast %s on %s's %s."
ITEMENCHANTMENTADDSELFSELF = "You cast %s on your %s."
ITEMENCHANTMENTREMOVEOTHER = "%s has faded from %s's %s."
ITEMENCHANTMENTREMOVESELF = "%s has faded from your %s."
ITEMPRESENTINOFFHAND = "Cannot wield, there's something already in your second hand!"
ITEMS = "Items"
ITEMSLOTTEXT = "Item Slots"
ITEM_BIND_ON_EQUIP = "Binds when equipped"
ITEM_BIND_ON_PICKUP = "Binds when picked up"
ITEM_BIND_ON_USE = "Binds when used"
ITEM_BIND_QUEST = "Quest Item"
ITEM_CANT_BE_DESTROYED = "That item cannot be destroyed."
ITEM_CLASSES_ALLOWED = "Classes: %s"
ITEM_CONJURED = "Conjured Item"
ITEM_COOLDOWN_TIME_DAYS = "Cooldown remaining: %d day"
ITEM_COOLDOWN_TIME_DAYS_P1 = "Cooldown remaining: %d days"
ITEM_COOLDOWN_TIME_HOURS = "Cooldown remaining: %d hour"
ITEM_COOLDOWN_TIME_HOURS_P1 = "Cooldown remaining: %d hrs"
ITEM_COOLDOWN_TIME_MIN = "Cooldown remaining: %d min"
ITEM_COOLDOWN_TIME_SEC = "Cooldown remaining: %d sec"
ITEM_CREATED_BY = "|cff00ff00<Made by %s>|r"
ITEM_DURATION_DAYS = "Duration: %d days"
ITEM_DURATION_HOURS = "Duration: %d hrs"
ITEM_DURATION_MIN = "Duration: %d min"
ITEM_DURATION_SEC = "Duration: %d sec"
ITEM_ENCHANT_DISCLAIMER = "Item will not be traded!"
ITEM_ENCHANT_TIME_LEFT_DAYS = "%s (%d day)"
ITEM_ENCHANT_TIME_LEFT_DAYS_P1 = "%s (%d days)"
ITEM_ENCHANT_TIME_LEFT_HOURS = "%s (%d hour)"
ITEM_ENCHANT_TIME_LEFT_HOURS_P1 = "%s (%d hrs)"
ITEM_ENCHANT_TIME_LEFT_MIN = "%s (%d min)"
ITEM_ENCHANT_TIME_LEFT_SEC = "%s (%d sec)"
ITEM_LEVEL = "Level %d"
ITEM_LEVEL_AND_MIN = "Level %d (min %d)"
ITEM_MIN_LEVEL = "Requires Level %d"
ITEM_MIN_SKILL = "Requires %s (%d)"
ITEM_MOD_AGILITY = "%c%d Agility"
ITEM_MOD_HEALTH = "%c%d Health"
ITEM_MOD_INTELLECT = "%c%d Intellect"
ITEM_MOD_MANA = "%c%d Mana"
ITEM_MOD_SPIRIT = "%c%d Spirit"
ITEM_MOD_STAMINA = "%c%d Stamina"
ITEM_MOD_STRENGTH = "%c%d Strength"
ITEM_MOUSE_OVER = "Mouse over icon for more info"
ITEM_NO_DROP = "No Drop"
ITEM_OPENABLE = "<Right Click to Open>"
ITEM_PROPOSED_ENCHANT = "Will receive %s."
ITEM_PURCHASED_COLON = "Item Purchased:"
ITEM_QUALITY0_DESC = "Poor"
ITEM_QUALITY1_DESC = "Common"
ITEM_QUALITY2_DESC = "Uncommon"
ITEM_QUALITY3_DESC = "Rare"
ITEM_QUALITY4_DESC = "Epic"
ITEM_QUALITY5_DESC = "Legendary"
ITEM_QUALITY6_DESC = "Artifact"
ITEM_RACES_ALLOWED = "Races: %s"
ITEM_RANDOM_ENCHANT = "<Random enchantment>"
ITEM_READABLE = "<Right Click to Read>"
ITEM_REQ_REPUTATION = "Requires %s — %s"
ITEM_REQ_SKILL = "Requires %s"
ITEM_RESIST_ALL = "%c%d to All Resistances"
ITEM_RESIST_SINGLE = "%c%d %s Resistance"
ITEM_SET_BONUS = "Set: %s"
ITEM_SET_BONUS_GRAY = "(%d) Set: %s"
ITEM_SET_NAME = "%s (%d/%d)"
ITEM_SIGNABLE = "<Right Click for Details>"
ITEM_SOLD_COLON = "Item Sold:"
ITEM_SOULBOUND = "Soulbound"
ITEM_SPELL_CHARGES = "%d Charge"
ITEM_SPELL_CHARGES_P1 = "%d Charges"
ITEM_SPELL_EFFECT = "Effect: %s"
ITEM_SPELL_KNOWN = "Already known"
ITEM_SPELL_TRIGGER_ONEQUIP = "Equip:"
ITEM_SPELL_TRIGGER_ONPROC = "Chance on hit:"
ITEM_SPELL_TRIGGER_ONUSE = "Use:"
ITEM_STARTS_QUEST = "This Item Begins a Quest"
ITEM_SUFFIX_TEMPLATE = "%s %s"
ITEM_TEXT_FROM = "From,"
ITEM_UNIQUE = "Unique"
ITEM_UNIQUE_MULTIPLE = "Unique (%d)"
ITEM_UNSELLABLE = "No sell price"
ITEM_WRAPPED_BY = "|cff00ff00<Gift from %s>|r"
ITEM_WRITTEN_BY = "Written by %s"
ITEM_WRONG_CLASS = "That item can't be used by players of your class!"
ITEM_WRONG_RACE = "That item can't be used by players of your race!"
JOINED_PARTY = "%s joins the party."
JOIN_AS_GROUP = "Join as Group"
JOIN_AS_GROUP_TOOLTIP = "A group leader may select this option to add the entire group to the battleground queue. Your group will enter the battleground at the same time."
JOIN_NEW_CHANNEL = "Join New Channel"
KEY1 = "Key 1"
KEY2 = "Key 2"
KEYBINDINGFRAME_MOUSEWHEEL_ERROR = "Can't bind mousewheel to actions with up and down states"
KEYRING = "Keyring"
KEY_APOSTROPHE = "'"
KEY_BACKSLASH = "\\"
KEY_BACKSPACE = "Backspace"
KEY_BACKSPACE_MAC = "Delete"
KEY_BINDINGS = "Key Bindings"
KEY_BOUND = "Key Bound Successfully"
KEY_BUTTON3 = "Middle Mouse"
KEY_BUTTON4 = "Mouse Button 4"
KEY_BUTTON5 = "Mouse Button 5"
KEY_COMMA = ","
KEY_DELETE = "Delete"
KEY_DELETE_MAC = "Del"
KEY_DOWN = "Down Arrow"
KEY_END = "End"
KEY_ENTER = "Enter"
KEY_ENTER_MAC = "Return"
KEY_ESCAPE = "Escape"
KEY_HOME = "Home"
KEY_INSERT = "Insert"
KEY_INSERT_MAC = "Help"
KEY_LEFT = "Left Arrow"
KEY_LEFTBRACKET = "["
KEY_MINUS = "-"
KEY_MOUSEWHEELDOWN = "Mouse Wheel Down"
KEY_MOUSEWHEELUP = "Mouse Wheel Up"
KEY_NUMLOCK = "Num Lock"
KEY_NUMLOCK_MAC = "Clear"
KEY_NUMPAD0 = "Num Pad 0"
KEY_NUMPAD1 = "Num Pad 1"
KEY_NUMPAD2 = "Num Pad 2"
KEY_NUMPAD3 = "Num Pad 3"
KEY_NUMPAD4 = "Num Pad 4"
KEY_NUMPAD5 = "Num Pad 5"
KEY_NUMPAD6 = "Num Pad 6"
KEY_NUMPAD7 = "Num Pad 7"
KEY_NUMPAD8 = "Num Pad 8"
KEY_NUMPAD9 = "Num Pad 9"
KEY_NUMPADDECIMAL = "Num Pad ."
KEY_NUMPADDIVIDE = "Num Pad /"
KEY_NUMPADMINUS = "Num Pad -"
KEY_NUMPADMULTIPLY = "Num Pad *"
KEY_NUMPADPLUS = "Num Pad +"
KEY_PAGEDOWN = "Page Down"
KEY_PAGEUP = "Page Up"
KEY_PAUSE = "Pause"
KEY_PAUSE_MAC = "F15"
KEY_PERIOD = "."
KEY_PLUS = "+"
KEY_PRINTSCREEN = "Print Screen"
KEY_PRINTSCREEN_MAC = "F13"
KEY_RIGHT = "Right Arrow"
KEY_RIGHTBRACKET = "]"
KEY_SCROLLLOCK = "Scroll Lock"
KEY_SCROLLLOCK_MAC = "F14"
KEY_SEMICOLON = ";"
KEY_SLASH = "/"
KEY_SPACE = "Spacebar"
KEY_TAB = "Tab"
KEY_TILDE = "~"
KEY_UNBOUND_ERROR = "|cffff0000%s Function is Now Unbound!|r"
KEY_UP = "Up Arrow"
KILLING_BLOWS = "Killing Blows"
KILLING_BLOW_TOOLTIP = "Enemy players to whom you have personally delivered the killing blow."
KILLS = "Kills"
KNOWLEDGE_BASE = "Knowledge Base"
KNOWN_TALENTS_HEADER = "My Talents"
LABEL_NOTE = "Note"
LANGUAGE = "Language"
LASTONLINE = "Last Online"
LASTONLINE_DAYS = "%d day"
LASTONLINE_DAYS_P1 = "%d days"
LASTONLINE_HOURS = "%d hour"
LASTONLINE_HOURS_P1 = "%d hours"
LASTONLINE_MINS = "< an hour"
LASTONLINE_MONTHS = "%d month"
LASTONLINE_MONTHS_P1 = "%d months"
LASTONLINE_YEARS = "%d year"
LASTONLINE_YEARS_P1 = "%d years"
LAST_ONLINE_COLON = "Last Online:"
LAUGH_WORD1 = "lol"
LAUGH_WORD2 = "rofl"
LAUGH_WORD3 = "hehe"
LAUGH_WORD4 = "haha"
LAUGH_WORD5 = "haha"
LAUGH_WORD6 = "haha"
LAUGH_WORD7 = "haha"
LAUGH_WORD8 = "haha"
LAUGH_WORD9 = "rofl"
LEARN_SKILL_TEMPLATE = "Learn %s"
LEAVE_QUEUE = "Leave Queue"
LEAVING_COMBAT = "Leaving Combat"
LEFT_PARTY = "%s leaves the party."
LEGSSLOT = "Legs"
LESS_THAN_ONE_MINUTE = "< 1 minute"
LEVEL = "Level"
LEVEL_ABBR = "Lvl"
LEVEL_GAINED = "Level %d"
LEVEL_RANGE = "Level Range"
LEVEL_REQUIRED = "Req level %d"
LEVEL_TOO_LOW = "You must reach level %d to equip this item."
LEVEL_UP = "Congratulations, you have reached level %d!"
LEVEL_UP_CHAR_POINTS = "You have gained %d talent point."
LEVEL_UP_CHAR_POINTS_P1 = "You have gained %d talent points."
LEVEL_UP_HEALTH = "You have gained %d hit points."
LEVEL_UP_HEALTH_MANA = "You have gained %d hit points and %d mana."
LEVEL_UP_SKILL_POINTS = "You now have %d free profession."
LEVEL_UP_SKILL_POINTS_P1 = "You now have %d free professions."
LEVEL_UP_STAT = "Your %s increases by %d."
LFG_LABEL = "I would like to join a group"
LFT_CHAT_ERROR_COMBINATION_MSG = "LFT: Invalid party role combination. Make sure there is 1 tank, 1 healer and 3 damage dealers."
LFT_CHAT_ERROR_INTERNAL_MSG = "LFT has encountered an internal error."
LFT_CHAT_ERROR_LEADER_MSG = "LFT: You are not the leader of the party."
LFT_CHAT_ERROR_MISMATCH_MSG = "LFT: Party members levels mismatch."
LFT_CHAT_OFFER_DECLINED_TEXT = "You have declined the offer. You have been removed from the queue."
LFT_CHAT_QUEUE_JOIN_TEXT = "You have joined the queue."
LFT_CHAT_SELECTED_ROLES_TEXT = " has selected these roles: "
LFT_DROPDOWN_LABEL_TEXT = "Type:"
LFT_DROPDOWN_TYPE_1 = "Suggested Dungeons"
LFT_DROPDOWN_TYPE_2 = "All Available Dungeons"
LFT_GENERAL_BROWSE_TAB_TEXT = "Browse"
LFT_GENERAL_INSTANCE_TYPE_TEXT = "Type:"
LFT_GENERAL_IN_RAID_TEXT = "You can't use the group finder while in a raid."
LFT_GENERAL_LEAVE_QUEUE_TEXT = "Leave Queue"
LFT_GENERAL_LOW_LEVEL_TEXT = "Reach level 13 to use this feature."
LFT_GROUP_READY_COMPLETE_TEXT = "The dungeon group is ready. Enjoy!"
LFT_GROUP_READY_CONFIRM_TEXT = "Let's do this!"
LFT_GROUP_READY_GROUP_FORMED_TEXT = "A group has been formed for:"
LFT_GROUP_READY_STATUS_TEXT = "Ready check"
LFT_GROUP_READY_YOUR_ROLE_TEXT = "Your Role"
LFT_MAIN_BUTTON_FIND_GROUP_TEXT = "Find Group"
LFT_MAIN_BUTTON_FIND_MORE_TEXT = "Find More"
LFT_MINIMAP_TOOLTIP_LINE_1 = "Group Finder"
LFT_MINIMAP_TOOLTIP_LINE_2 = "Left-click to open the group finder."
LFT_MINIMAP_TOOLTIP_LINE_3 = "Hold control and drag to move."
LFT_MINIMAP_TOOLTIP_LINE_4 = "Hold control and right-click to reset position."
LFT_MINIMAP_TOOLTIP_NO_QUEUE = "You are not looking for any groups."
LFT_MINIMAP_TOOLTIP_QUEUED = "You are queued for: "
LFT_ROLE_CHECK_CONFIRM_TEXT = "Confirm"
LFT_ROLE_CHECK_DECLINE_TEXT = "Decline"
LFT_ROLE_CHECK_INSTANCES_TEXT = "Queued for: "
LFT_ROLE_CHECK_MULTIPLE_INSTANCES_TEXT = "Queued for |cffffffffmultiple instances"
LFT_ROLE_CHECK_TITLE_TEXT = "Role check"
LFT_ROLE_DAMAGE_TOOLTIP = "Indicates that you are willing to\ntake on the role of dealing\ndamage to enemies."
LFT_ROLE_HEALER_TOOLTIP = "Indicates that you are willing to\nheal your allies when they take\ndamage."
LFT_ROLE_TANK_TOOLTIP = "Indicates that you are willing to\nprotect allies from harm by\nensuring that enemies are\nattacking you instead of them."
LOCATION_COLON = "Location:"
LOCK = "Lock"
LOCKED = "Locked"
LOCKED_WITH_ITEM = "Requires %s"
LOCKED_WITH_SPELL = "Requires %s"
LOCKED_WITH_SPELL_KNOWN = "Requires %s"
LOCK_ACTIONBAR_TEXT = "Lock ActionBars"
LOCK_BATTLEFIELDMINIMAP = "Lock Battle Map"
LOCK_WINDOW = "Lock Window"
LOGOUT = "Logout"
LOG_PERIODIC_EFFECTS = "Periodic Damage"
LOOKING = "Looking"
LOOT = "Loot"
LOOT_AT_WINDOW_CURSOR_TEXT = "Open Loot Window at Cursor"
LOOT_FREE_FOR_ALL = "Loot: Free for all"
LOOT_GONE = "Item already looted."
LOOT_GROUP_LOOT = "Loot: Group Loot"
LOOT_ITEM = "%s receives loot: %s."
LOOT_ITEM_CREATED_SELF = "You create: %s."
LOOT_ITEM_CREATED_SELF_MULTIPLE = "You create: %sx%d."
LOOT_ITEM_MULTIPLE = "%s receives loot: %sx%d."
LOOT_ITEM_PUSHED_SELF = "You receive item: %s."
LOOT_ITEM_PUSHED_SELF_MULTIPLE = "You receive item: %sx%d."
LOOT_ITEM_SELF = "You receive loot: %s."
LOOT_ITEM_SELF_MULTIPLE = "You receive loot: %sx%d."
LOOT_MASTER_LOOTER = "Loot: Master looter"
LOOT_METHOD = "Loot Method"
LOOT_MONEY = "%s loots %s."
LOOT_MONEY_SPLIT = "Your share of the loot is %s."
LOOT_NEED_BEFORE_GREED = "Loot: Need Before Greed"
LOOT_NEXT_PAGE = "Switch Page"
LOOT_NO_DROP = "Looting this item will bind it to you."
LOOT_PROMOTE = "Promote to master looter"
LOOT_ROLL_ALL_PASSED = "Everyone passed on: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_GREED = "%s has selected Greed for: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_GREED_SELF = "You have selected Greed for: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_NEED = "%s has selected Need for: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_NEED_SELF = "You have selected Need for: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_PASSED = "%s passed on: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_PASSED_SELF = "You passed on: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_ROLLED = "%s rolls a %d on: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_ROLLED_GREED = "Greed Roll - %d for %s|Hitem:%d:%d:%d:%d|h[%s]|h%s by %s"
LOOT_ROLL_ROLLED_GREED_SELF = "You roll a %d (Greed) on: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_ROLLED_NEED = "Need Roll - %d for %s|Hitem:%d:%d:%d:%d|h[%s]|h%s by %s"
LOOT_ROLL_ROLLED_NEED_SELF = "You roll a %d (Need) on: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_ROLLED_SELF = "You roll a %d on: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_START = "Rolling started on: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_WON = "%s won: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_WON_NO_SPAM_GREED = "%1$s won: %3$s|Hitem:%4$d:%5$d:%6$d:%7$d|h[%8$s]|h%9$s |cff818181(Greed - %2$d)|r"
LOOT_ROLL_WON_NO_SPAM_NEED = "%1$s won: %3$s|Hitem:%4$d:%5$d:%6$d:%7$d|h[%8$s]|h%9$s |cff818181(Need - %2$d)|r"
LOOT_ROLL_YOU_WON = "You won: %s|Hitem:%d:%d:%d:%d|h[%s]|h%s"
LOOT_ROLL_YOU_WON_NO_SPAM_GREED = "You won: %2$s|Hitem:%3$d:%4$d:%5$d:%6$d|h[%7$s]|h%8$s |cff818181(Greed - %1$d)|r"
LOOT_ROLL_YOU_WON_NO_SPAM_NEED = "You won: %2$s|Hitem:%3$d:%4$d:%5$d:%6$d|h[%7$s]|h%8$s |cff818181(Need - %1$d)|r"
LOOT_ROUND_ROBIN = "Loot: Round robin"
LOOT_THRESHOLD = "Loot Threshold"
LOSING_LOYALTY = "Losing Loyalty"
LOW = "Low"
MACRO = "Macro"
MACROFRAME_CHAR_LIMIT = "%d/255 Characters Used"
MACROS = "Macros"
MACRO_ACTION_FORBIDDEN = "A macro script has been blocked from an action only available to the Blizzard UI."
MACRO_HELP_TEXT_LINE1 = "Macro Help:"
MACRO_HELP_TEXT_LINE2 = "- To bring up the macro UI type /macro or choose it from the chat command menu"
MACRO_HELP_TEXT_LINE3 = "- Use the macro UI to automate chat text, emotes, and slash commands"
MACRO_HELP_TEXT_LINE4 = "- To cast a spell from a macro use the following syntax:  /cast <name> (<subtext>)"
MACRO_HELP_TEXT_LINE5 = "- Shift click a spell in your spellbook with the macro UI open to add it to your macro"
MACRO_POPUP_CHOOSE_ICON = "Choose an Icon:"
MACRO_POPUP_TEXT = "Enter Macro Name:"
MAGE_INTELLECT_TOOLTIP = "Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve."
MAGIC_RESISTANCES_COLON = "Magic Resistances:"
MAIL_COD_ERROR = "C.O.D. must be <= %d"
MAIL_LABEL = "Mail"
MAIL_LETTER_TOOLTIP = "Click to make a permanent\ncopy of this letter."
MAIL_REPLY_PREFIX = "RE:"
MAIL_RETURN = "Return"
MAIL_SUBJECT_LABEL = "Subject:"
MAIL_TO_LABEL = "To:"
MAINHANDSLOT = "Main Hand"
MAINMENUBAR_LATENCY_LABEL = "Latency:"
MAINMENU_BUTTON = "Main Menu"
MAIN_MENU = "Main Menu"
MALE = "Male"
MANA = "Mana"
MANAGE_ACCOUNT = "Manage Account"
MANAGE_ACCOUNT_URL = "http://signup.worldofwarcraft.com"
MANA_COLON = "Mana:"
MANA_COST = "%d Mana"
MANA_COST_PER_TIME = "%d Mana, plus %d per sec"
MANA_LOW = "Mana Low"
MANA_POINTS = "Mana"
MARKED_AFK = "You are now AFK."
MARKED_AFK_MESSAGE = "You are now AFK: %s"
MARKED_DND = "You are now DND: %s."
MASTERY_POINTS_SPENT = "Points spent in %s Talents:"
MASTER_VOLUME = "Master Volume"
MAX_FOLLOW_DIST = "Max Camera Distance"
MAX_HP_TEMPLATE = "%d Max health"
MEETINGSTONE_LEVEL = "Level %d-%d"
MEETINGSTONE_TOOLTIP = "Looking for more for %s"
MELEE_ATTACK = "Melee Attack"
MELEE_ATTACK_POWER = "Melee Attack Power"
MELEE_ATTACK_POWER_TOOLTIP = "Increases damage with melee weapons by %.1f damage per second."
MEMBERS = "Members"
MEMORY_EXHAUSTED = "The user interface is using more than %dMB of memory. Please disable some interface add-ons and restart."
MERCHANT = "Merchant"
MERCHANT_BUYBACK = "Merchant Buyback"
MERCHANT_STOCK = "(%d)"
MESSAGE_TYPES = "Message Types"
MILLISECONDS_ABBR = "ms"
MINIMAP_BATTLEGROUND_ALTERAC = "Alterac Valley"
MINIMAP_BATTLEGROUND_ALTERAC_TOOLTIP = "Queue for Alterac Valley"
MINIMAP_BATTLEGROUND_ARATHI = "Arathi Basin"
MINIMAP_BATTLEGROUND_ARATHI_TOOLTIP = "Queue for Arathi Basin"
MINIMAP_BATTLEGROUND_BLOOD_RING = "Blood Ring"
MINIMAP_BATTLEGROUND_BLOOD_RING_TOOLTIP = "Queue for Blood Ring Arena"
MINIMAP_BATTLEGROUND_SUNNYGLADE = "Sunnyglade Valley"
MINIMAP_BATTLEGROUND_SUNNYGLADE_TOOLTIP = "Queue for Sunnyglade Valley"
MINIMAP_BATTLEGROUND_WARSONG = "Warsong Gulch"
MINIMAP_BATTLEGROUND_WARSONG_TOOLTIP = "Queue for Warsong Gulch"
MINIMAP_LABEL = "Minimap"
MINUTES = "Minute"
MINUTES_ABBR = "Min"
MINUTES_ABBR_P1 = "Mins"
MINUTES_P1 = "Minutes"
MINUTE_ONELETTER_ABBR = "%d m"
MISCELLANEOUS = "Miscellaneous"
MISS = "Miss"
MISSEDOTHEROTHER = "%s misses %s."
MISSEDOTHERSELF = "%s misses you."
MISSEDSELFOTHER = "You miss %s."
MODIFIERS_COLON = "Modifiers:"
MONEY = "Money"
MORE_REAGENTS = "More Reagents"
MOUSE_LOOK_SPEED = "Mouse Look Speed"
MOUSE_SENSITIVITY = "Mouse Sensitivity"
MOVE_TO_INACTIVE = "Move to Inactive"
MP = "MP"
MULTISAMPLE = "Multisampling"
MULTISAMPLING_FORMAT_STRING = "%d-bit color %d-bit depth %dx multisample"
MUSIC_VOLUME = "Music Volume"
NAME = "Name"
NAME_CHAT_WINDOW = "Enter chat window name"
NECKSLOT = "Neck"
NEED = "Need"
NEW = "New"
NEWBIE_TOOLTIP_ABANDONQUEST = "Abandons the selected quest, removing it from the Quest Log. Any quest that you abandon can be accepted again at some later date. Associated quest items will remain in your inventory, and there is no penalty for abandoning a quest."
NEWBIE_TOOLTIP_ADDFRIEND = "Adds a player to your friends list. You will be notified whenever a friend logs on or off. Other players do not know whether they are on your friends list."
NEWBIE_TOOLTIP_ADDMEMBER = "Adds a new player to the guild."
NEWBIE_TOOLTIP_ALLIANCE = "A proud member of the Alliance, opposed to members of the Horde (Orcs, Trolls, Tauren, Undead, Goblins)."
NEWBIE_TOOLTIP_BATTLEFIELDMINIMAP_OPTIONS = "Right-click to get a list of customizable options for this window. Left-click and drag to move the window."
NEWBIE_TOOLTIP_BATTLEFIELD_GROUP_JOIN = "If you are the leader of a group, this button will add your current group to the battleground queue. Your group will be guaranteed to get into the same battleground instance at the same time.  Any group member added after you click this button or a group member in a queue for another battleground will not be guaranteed entrance to the same battleground."
NEWBIE_TOOLTIP_CHARACTER = "Information about your character, including equipment, statistics, skills, and reputation."
NEWBIE_TOOLTIP_CHATMENU = "Commands used for communicating with others. With the Chat menu, you can talk to people standing nearby, send a private message to one person, chat with party members, wave at a friend, or create a macro."
NEWBIE_TOOLTIP_CHATOPTIONS = "Right-click to get a list of customizable options for this window. Left-click and drag to move the window."
NEWBIE_TOOLTIP_DEMOTE = "Demotes the selected player one rank lower."
NEWBIE_TOOLTIP_DISHONORABLE_KILLS = "Each time you assist in killing a civilian in PvP that is too low of a level to give you experience (a gray level number), you will get a dishonorable kill.   Each dishonorable kill you get immediately reduces your overall ranking slightly, and each additional dishonorable kill you get during a single day has a larger effect than the last one.   Dishonorable kills are directly applied to your ranking."
NEWBIE_TOOLTIP_ENCHANTSLOT = "Drop an item into this slot to permit other players to unlock a container, or enchant or poison an item. An item placed in this slot will not be traded; rather, it will simply return to its owner's inventory."
NEWBIE_TOOLTIP_ENTER_BATTLEGROUND = "Join the queue to enter this battleground when space becomes available.  This will result in a longer wait than selecting \"First Available\"."
NEWBIE_TOOLTIP_FIRST_AVAILABLE = "Join the queue to enter the first available battleground. If you select \"First Available\" and another party member enters a \"First Available\" battleground, then your preference will be changed to that battleground. "
NEWBIE_TOOLTIP_FRIENDSTAB = "Allows you to manage a list of players you enjoy playing with. You receive notifications of friends logging on or off."
NEWBIE_TOOLTIP_GROUPINVITE = "Invites the selected player to join a group."
NEWBIE_TOOLTIP_GUILDCONTROL = "Allows you to customize the names of each rank in your guild, along with its privileges."
NEWBIE_TOOLTIP_GUILDGROUPINVITE = "Invites the selected guild member to join a group."
NEWBIE_TOOLTIP_GUILDPUBLICNOTE = "Click to view your public note. This is information that other players will see about you in the guild UI. If you click on the note itself, you will be able to edit it."
NEWBIE_TOOLTIP_GUILDREMOVE = "Removes the selected player from the guild."
NEWBIE_TOOLTIP_GUILDTAB = "Allows you to view information about your guild, and players in it. If you are an officer, you can also manage your guild from this tab."
NEWBIE_TOOLTIP_GUILD_MEMBER_OPTIONS = "Right-click a guild member for more options."
NEWBIE_TOOLTIP_HEALTHBAR = "The amount of health you currently have. If your health reaches zero, you will die. Health automatically regenerates when you are out of combat."
NEWBIE_TOOLTIP_HELP = "Through this menu, you can report a bug. You can also use the Help Request menu to talk to one of our Game Masters (GMs) in the game if you have questions or need assistance."
NEWBIE_TOOLTIP_HONORABLE_KILLS = "Each time you or a group you are part of does damage to an enemy player in PvP that is subsequently killed you gain an honorable kill.   You only get an honorable kill if the target’s difficulty is green or better (the target would give you experience if it were a monster).    Only enemy players give honorable kills."
NEWBIE_TOOLTIP_HONOR_CONTRIBUTION_POINTS = "Honor is what you gain by making honorable kills in PvP combat.   How much honor you gain per kill is determined by how much damage you (or your group) did to the player that was killed, with more damage done equaling more honor.   This honor gain is split amongst the members of your group or raid group.   Also you will gain less honor for killing the same player over and over again in a short period of time, so after a few kills of the same player you will get little or no honor from killing them."
NEWBIE_TOOLTIP_HONOR_STANDING = "Standing is how you are doing compared to all other players on your side (Horde or Alliance).   If your standing is 150, then there were 149 players who gained more honor than you did during that time period. You must get at least 25 Honorable Kills in a week in order to be eligible to gain Standing and Rank."
NEWBIE_TOOLTIP_HORDE = "A proud member of the Horde, opposed to members of the Alliance (Night Elves, Dwarves, Humans, Gnomes, High Elves)."
NEWBIE_TOOLTIP_IGNOREPLAYER = "Adds a player to your ignore list. You will no longer see messages or other text from players on your ignore list, nor will these players be able to communicate with you in any other way."
NEWBIE_TOOLTIP_IGNORETAB = "Allows you to modify the list of players whom you are currently ignoring."
NEWBIE_TOOLTIP_LATENCY = "The average time it takes to talk with the game server. A low latency will display as a green bar, higher latencies will be yellow or even red. Consistently high latencies may indicate a problem with your Internet connection."
NEWBIE_TOOLTIP_MAINMENU = "Here you can modify your video, sound, and interface settings, or create custom hotkeys. You can also choose to log out or exit the program altogether."
NEWBIE_TOOLTIP_MANABAR0 = "The amount of mana you currently have. Players require mana in order to cast spells. Mana automatically regenerates if you have not cast a spell in the past five seconds."
NEWBIE_TOOLTIP_MANABAR1 = "Warrior abilities require Rage. Rage is gained when you cause damage or take damage."
NEWBIE_TOOLTIP_MANABAR2 = "Hunters require focus to use their abilities.  Focus generates while standing still."
NEWBIE_TOOLTIP_MANABAR3 = "Rogues require energy in order to use their abilities. Energy constantly regenerates."
NEWBIE_TOOLTIP_MANABAR4 = "The amount of happiness your pet currently has. Content pets inflict normal damage on their enemies, whereas Happy pets inflict enhanced damage, and unhappy pets inflict reduced damage. Happiness goes down when your pet dies or as it grows hungry, while feeding your pet will increase its happiness."
NEWBIE_TOOLTIP_MINIMAPTOGGLE = "Toggle display of the minimap."
NEWBIE_TOOLTIP_PARTYOPTIONS = "If you belong to a party, you can right-click your portrait to bring up the Party Options menu. This menu will allow you to quit the party or see what looting rules the party is using. A party leader can add or remove party members, as well as change the party's looting rules."
NEWBIE_TOOLTIP_PLAYEROPTIONS = "Right-click to bring up special commands for interacting with another player. You can inspect their equipment, issue a party invite, initiate a trade, or challenge a player to a duel. A group leader can promote or remove that player from the group."
NEWBIE_TOOLTIP_PROMOTE = "Promotes the selected player one rank higher."
NEWBIE_TOOLTIP_PVPFFA = "You can now attack and be attacked by any player in the game."
NEWBIE_TOOLTIP_QUESTLOG = "A list of all the active quests you currently have. You can have up to 20 active quests at one time."
NEWBIE_TOOLTIP_RAIDTAB = "Allows you to view or modify your raid group. Raid groups are groups of more than 5 people used to defeat very difficult challenges at high levels."
NEWBIE_TOOLTIP_RANK = "Rank is the final result of all the honor system calculations.  Based upon a comparison between your standing for the week versus your current rank, your rank may either rise, fall, or stay the same.  Higher level players rise more quickly in rank (and fall more slowly) than lower level players.  In addition, rank increases more quickly at low ranks than at high ranks."
NEWBIE_TOOLTIP_RANK_POSITION = "Your position within the rank. This bar will tell you how close you are to attaining the next rank or falling to the previous rank. This will only be updated each week when ranking is updated."
NEWBIE_TOOLTIP_REMOVEFRIEND = "Removes the selected player from your friends list."
NEWBIE_TOOLTIP_SENDMESSAGE = "Sends a private message to the selected player."
NEWBIE_TOOLTIP_SHAREQUEST = "Shares the selected quest with any nearby party members who are eligible for the quest. Certain quests, such as those granted by items, cannot be shared."
NEWBIE_TOOLTIP_SOCIAL = "Information about other people in the game. You can use the Social window to manage your friends list and ignore list, as well as see who is online."
NEWBIE_TOOLTIP_SPELLBOOK = "All of your spells and abilities. To move a spell or ability to your Action Bar, open the Spellbook & Abilities window, left-click that spell or ability, and drag it down to your Action Bar."
NEWBIE_TOOLTIP_STOPIGNORE = "Removes the selected player from your ignore list."
NEWBIE_TOOLTIP_TALENTS = "The array of talents available to enhance and specialize your character."
NEWBIE_TOOLTIP_UNIT_DUEL = "Challenges the selected player to a duel. The first player to reach zero hit points loses the duel."
NEWBIE_TOOLTIP_UNIT_FOLLOW = "Causes you to begin following the selected player. You will automatically continue to follow the player until this auto-follow mode is disrupted."
NEWBIE_TOOLTIP_UNIT_FREE_FOR_ALL = "Under free-for-all rules, all group members may loot a monster that they help the group to kill. Money is automatically divided between group members."
NEWBIE_TOOLTIP_UNIT_GROUP_LOOT = "Under group loot rules, players take turns looting just like in round-robin with the exception that all group members will be eligible to roll for items over the loot threshold."
NEWBIE_TOOLTIP_UNIT_INSPECT = "Inspects any armor and weapons that the selected player has equipped."
NEWBIE_TOOLTIP_UNIT_INVITE = "Invites the selected player to join a group."
NEWBIE_TOOLTIP_UNIT_LEAVE_PARTY = "Removes the player from their current party."
NEWBIE_TOOLTIP_UNIT_LOOT_THRESHOLD = "Items of this quality or higher will be able to be rolled on by the group when looted from a monster."
NEWBIE_TOOLTIP_UNIT_MASTER_LOOTER = "Under master-looter rules, the group leader is the only group member allowed to loot items at or above the threshold. Items below threshold and money are distributed via the round robin rules."
NEWBIE_TOOLTIP_UNIT_NEED_BEFORE_GREED = "Under need-before-greed rules, loot is distributed round-robin style.  Any items over the loot threshold can only be rolled on by group members that can use the item."
NEWBIE_TOOLTIP_UNIT_PET_ABANDON = "Abandons your pet, letting it return to the wild. Once you abandon a pet, you can never regain its companionship."
NEWBIE_TOOLTIP_UNIT_PET_DISMISS = "Dismisses your controlled minion."
NEWBIE_TOOLTIP_UNIT_PET_PAPERDOLL = "Information about your pet, including its statistics, spell resistances, and diet."
NEWBIE_TOOLTIP_UNIT_PET_RENAME = "Gives your pet a new name that you specify. A pet can only be renamed once."
NEWBIE_TOOLTIP_UNIT_PROMOTE = "Surrenders your leadership of the group, naming the selected player to succeed you."
NEWBIE_TOOLTIP_UNIT_ROUND_ROBIN = "Under round-robin rules, group members take turns looting the monsters that they help the group to kill. Money is automatically divided between group members."
NEWBIE_TOOLTIP_UNIT_TRADE = "Initiates a trade with the selected player."
NEWBIE_TOOLTIP_UNIT_UNINVITE = "Removes the selected player from the group."
NEWBIE_TOOLTIP_WHOTAB = "Allows you to locate other players in the world."
NEWBIE_TOOLTIP_WORLDMAP = "As you explore a zone, more areas of interest will become visible on the world map. You can use left-click to zoom in, or right-click to zoom out."
NEWBIE_TOOLTIP_XPBAR = "Your earned experience is reflected by the color of the XP bar, with light blue indicating a Rested state and purple indicating Normal. Rested players gain double the experience from defeating monsters. Killing monsters reduces your Rested state, while spending time under Survival Tents, next to the Bright Campfire, or at the inn or in the city increases it.\n\nLogging out at the inn or a city grants a rested bonus even while offline."
NEW_CHAT_WINDOW = "Create New Window"
NEW_LEADER = "New Leader"
NEXT = "Next"
NEXT_ABILITY = "Next Ability"
NO = "No"
NONE = "None"
NONEQUIPSLOT = "Not equippable."
NONE_CAPS = "NONE"
NOTE = "Public Note"
NOTE_COLON = "Note:"
NOTE_SUBMITTED = "Note submitted"
NOTE_SUBMIT_FAILED = "Note submission failed"
NOT_APPLICABLE = "N/A"
NOT_BOUND = "Not Bound"
NOT_ENOUGH_MANA = "You don't have enough mana to cast %s."
NOT_IN_GROUP = "You are no longer in a party."
NOT_TAMEABLE = "Cannot be Tamed"
NOT_YET_SIGNED = "<not yet signed>"
NO_ATTACHMENTS = "No Attachments"
NO_BIDS = "No Bids"
NO_EMPTY_KEYRING_SLOTS_ERROR = "Your keyring is full."
NO_EQUIPMENT_SLOTS_AVAILABLE = "No equipment slot is available for that item."
NO_RAID_INSTANCES_SAVED = "You are not saved to any instances"
NO_RESPONSE = "No Response"
NO_RESULTS = "No Results."
NUMBER_OF_RESULTS_TEMPLATE = "Items %d - %d  ( %d total )"
NUM_RAID_MEMBERS = "%d Raid Members"
OBJECT_ALPHA = "Object Alpha"
OFFICER_NOTE_COLON = "Officer's Note"
OKAY = "Okay"
ONLY_EMPTY_BAGS = "Only empty bags can be picked up!"
OPACITY = "Opacity"
OPENMAIL = "Open Mail"
OPEN_LOCK_OTHER = "%s performs %s on %s."
OPEN_LOCK_SELF = "You perform %s on %s."
OPTIONAL = "optional"
OPTIONS_BRIGHTNESS = "Brightness"
OPTIONS_MENU = "Options Menu"
OPTION_LOGOUT_REQUIREMENT = "Requires logout to take effect"
OPTION_RESTART_REQUIREMENT = "Requires game restart to take effect"
OPTION_TOOLTIP_ALWAYS_SHOW_MULTIBARS = "Check this option to always display extra actionbars."
OPTION_TOOLTIP_AMBIENCE_VOLUME = "Adjusts the ambient sound volume."
OPTION_TOOLTIP_ANIMATION = "PLACE_HOLDER"
OPTION_TOOLTIP_ANISOTROPIC = "Increases texture sharpness, particularly for textures in the distance.  Decrease to improve performance."
OPTION_TOOLTIP_ASSIST_ATTACK = "Automatically attack a target when you acquire it by using \"/assist\"."
OPTION_TOOLTIP_AUTO_FOLLOW_SPEED = "Adjust the camera movement speed in Always and Smart following styles."
OPTION_TOOLTIP_AUTO_JOIN_GUILD_CHANNEL = "Check this option to automatically join the Guild Recruitment chat channel based upon whether or not you are in a guild."
OPTION_TOOLTIP_AUTO_QUEST_WATCH = "Quests are automatically watched for 5 minutes when you achieve a quest objective."
OPTION_TOOLTIP_AUTO_SELF_CAST = "When this is enabled, friendly target spells that you cast while you have a non friendly target or no target will automatically be self cast. This function has a hotkey that can be assigned."
OPTION_TOOLTIP_BLOCK_TRADES = "Block all incoming trade requests."
OPTION_TOOLTIP_BUFFERING = "Enables triple buffering of frames when vertical sync is enabled. Selecting triple buffering may improve your framerate."
OPTION_TOOLTIP_CAMERA1 = "Set the camera to stay where placed, except when your character is moving."
OPTION_TOOLTIP_CAMERA2 = "Set the camera to always prefer being behind your character."
OPTION_TOOLTIP_CAMERA3 = "Set the camera to stay where set, and never auto-adjust."
OPTION_TOOLTIP_CAMERA_ALWAYS = "Set the camera to always prefer being behind your character."
OPTION_TOOLTIP_CAMERA_NEVER = "Set the camera to stay where set, and never auto-adjust."
OPTION_TOOLTIP_CAMERA_SMART = "Set the camera to stay where placed, except when your character is moving.  (Recommended Mode)"
OPTION_TOOLTIP_CHAT_BUBBLES = "Shows /say and /yell text in speech bubbles above characters' heads."
OPTION_TOOLTIP_CHAT_LOCKED = "Locks all chat windows so they cannot accidentally be altered."
OPTION_TOOLTIP_CINEMATIC_SUBTITLES = "Enables subtitles during the intro cinematic."
OPTION_TOOLTIP_CLEAR_AFK = "Automatically exit AFK mode\nupon moving or talking."
OPTION_TOOLTIP_CLICKCAMERA_LOCKED = "Sets the camera to always be aligned with your character when changing direction with click-to-move."
OPTION_TOOLTIP_CLICKCAMERA_NEVER = "Sets the camera to not move when changing direction with click-to-move."
OPTION_TOOLTIP_CLICKCAMERA_SMART = "Sets the camera to follow your character after a brief delay when changing direction with click-to-move. (Recommended Mode) "
OPTION_TOOLTIP_CLICK_CAMERA1 = "Sets the camera to follow your character after a brief delay when changing direction with click-to-move. (Recommended Mode)"
OPTION_TOOLTIP_CLICK_CAMERA2 = "Sets the camera to always be aligned with your character when changing direction with click-to-move."
OPTION_TOOLTIP_CLICK_CAMERA3 = "Sets the camera to not move when changing direction with click-to-move."
OPTION_TOOLTIP_CLICK_CAMERA_STYLE = "Determines the way the camera follows the player while in Click-to-Move mode."
OPTION_TOOLTIP_CLICK_TO_MOVE = "Use mouse clicks to move your character to destinations."
OPTION_TOOLTIP_COMBAT_TEXT_MODE = "Sets the direction that combat text scrolls."
OPTION_TOOLTIP_COMBAT_TEXT_SCROLL_DOWN = "Scroll combat text down instead of up."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_AURAS = "Shows a message when the player gains an aura."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_AURA_FADE = "Shows a message when an aura fades from the player."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_COMBAT_STATE = "Shows a message when you enter or leave combat. "
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_COMBO_POINTS = "Shows the number of combo points you have each time you acquire a new one."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_DODGE_PARRY_MISS = "Shows attacks against you that dodge, parry, or miss."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_FRIENDLY_NAMES = "Shows the name of a friendly caster when they cast a heal spell on you."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_HONOR_GAINED = "Shows the honor you gain from killing other players."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_LOW_HEALTH_MANA = "Shows a message when you fall below 20% mana or health."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_MANA = "Shows all instant gains of mana, rage, and energy."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_REACTIVES = "Shows when reactive class specific abilities and spells become available (e.g. Overpower for warriors)."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_REPUTATION = "Shows a message when the player gains or loses reputation with a faction."
OPTION_TOOLTIP_COMBAT_TEXT_SHOW_RESISTANCES = "Shows when you resist taking damage from attacks or spells."
OPTION_TOOLTIP_DEATH_EFFECT = "Uncheck to disable glowing effect while in ghost form. Disabling this can sometimes improve performance."
OPTION_TOOLTIP_DISABLE_SPAM_FILTER = "Disables spam filtering on chat text."
OPTION_TOOLTIP_ENABLE_ALL_SHADERS = "Enables all pixel shaders."
OPTION_TOOLTIP_ENABLE_ALL_SOUND = "Enables or disables all game sound."
OPTION_TOOLTIP_ENABLE_AMBIENCE = "Enable ambient sounds."
OPTION_TOOLTIP_ENABLE_EMOTE_SOUNDS = "Toggles emote sounds on and off."
OPTION_TOOLTIP_ENABLE_ERROR_SPEECH = "Enables speech from errors (e.g. \"Target out of range\")."
OPTION_TOOLTIP_ENABLE_GROUP_SPEECH = "Enables speech from groupmates."
OPTION_TOOLTIP_ENABLE_MUSIC = "Enable background music."
OPTION_TOOLTIP_ENABLE_MUSIC_LOOPING = "Enable to continuously play background music."
OPTION_TOOLTIP_ENABLE_SOUND_AT_CHARACTER = "Listen to sound from the character's point of view rather than the camera."
OPTION_TOOLTIP_ENVIRONMENT_DETAIL = "Controls how far you can see objects. Decrease to improve performance."
OPTION_TOOLTIP_FARCLIP = "Changes how far you can see terrain. Decrease to improve performance."
OPTION_TOOLTIP_FIX_LAG = "Enabling this will reduce user interface lag, but can reduce frame rates."
OPTION_TOOLTIP_FOLLOW_TERRAIN = "Automatically change the camera angle based on the terrain. If your character climbs a slope, the camera will rotate upwards; if you descend, it will rotate downwards."
OPTION_TOOLTIP_FULL_SCREEN_GLOW = "Enables a full screen effect that softens edges and lighting. Disabling this can sometimes improve performance."
OPTION_TOOLTIP_GAMEFIELD_DESELECT = "Checking this will prevent the deselection of targets by clicking on the gamefield.  Targets can only be cleared by pressing escape or clicking another target."
OPTION_TOOLTIP_GAMMA = "Controls the brightness of the game. Increase brightness until you can clearly see all 21 levels of gray bars to the right."
OPTION_TOOLTIP_GUILDMEMBER_ALERT = "Show a message when your guild members login and logout."
OPTION_TOOLTIP_HARDWARE_CURSOR = "Enable this option for the best performance unless you have cursor problems."
OPTION_TOOLTIP_HEAD_BOB = "Simulate head bobbing when in first-person perspective."
OPTION_TOOLTIP_HIDE_OUTDOOR_WORLD_STATE = "Checking this will hide the interface for tracking zone wide objectives."
OPTION_TOOLTIP_HIDE_PARTY_INTERFACE = "Click this to hide your party's portraits and health bars."
OPTION_TOOLTIP_INVERT_MOUSE = "Invert the way that the mouse affects camera pitch."
OPTION_TOOLTIP_LOCK_ACTIONBAR = "Prevents the user from picking up/dragging spells on the action bar. This function can be bound to a function key in the keybindings interface."
OPTION_TOOLTIP_LOG_PERIODIC_EFFECTS = "Display damage caused by periodic effects such as Rend and Shadow Word: Pain."
OPTION_TOOLTIP_LOOT_AT_WINDOW_CURSOR = "Enabling this will position the loot window under the cursor when looting an enemy."
OPTION_TOOLTIP_MASTER_VOLUME = "Adjusts the master sound volume."
OPTION_TOOLTIP_MAX_FOLLOW_DIST = "Adjust the maximum distance the camera will follow behind you."
OPTION_TOOLTIP_MOUSE_LOOK_SPEED = "Adjust the speed at which you turn the camera when using mouse look."
OPTION_TOOLTIP_MOUSE_SENSITIVITY = "Adjust the speed at which the mouse cursor moves."
OPTION_TOOLTIP_MULTISAMPLING = "Increase multisampling to smooth out model edges."
OPTION_TOOLTIP_MUSIC_VOLUME = "Adjusts the background music volume."
OPTION_TOOLTIP_OBJECT_ALPHA = "PLACE_HOLDER"
OPTION_TOOLTIP_PARTY_CHAT_BUBBLES = "Shows party chat text in speech bubbles above party members' heads."
OPTION_TOOLTIP_PET_NAMEPLATES = "Toggles displaying of name plates on your pets, totems, and guardians."
OPTION_TOOLTIP_PET_SPELL_DAMAGE = "Show spell damage caused by your pet."
OPTION_TOOLTIP_PHONG_SHADING = "Enable this option for smooth lighting across characters."
OPTION_TOOLTIP_PROFANITY_FILTER = "Enable profanity filtering."
OPTION_TOOLTIP_REMOVE_CHAT_DELAY = "Check to show chat windows immediately upon mouseover."
OPTION_TOOLTIP_SCROLL_ARC = "Scrolls the text in arcs away from the player."
OPTION_TOOLTIP_SCROLL_DOWN = "Scrolls combat text towards the bottom of the screen."
OPTION_TOOLTIP_SCROLL_UP = "Scrolls combat text towards the top of the screen."
OPTION_TOOLTIP_SHOW_BUFF_DURATION = "Toggle text counters for buff durations on and off."
OPTION_TOOLTIP_SHOW_CASTABLE_BUFFS = "Show only Buffs the player can cast."
OPTION_TOOLTIP_SHOW_CLOAK = "Uncheck this box to hide your character's cloak."
OPTION_TOOLTIP_SHOW_COMBAT_TEXT = "Checking this will enable additional combat messages to appear in the playfield."
OPTION_TOOLTIP_SHOW_DAMAGE = "Display damage numbers over hostile creatures when damaged."
OPTION_TOOLTIP_SHOW_DISPELLABLE_DEBUFFS = "Show only Debuffs that the player can dispel."
OPTION_TOOLTIP_SHOW_GUILD_NAMES = "Always display player guild names in the game world."
OPTION_TOOLTIP_SHOW_HELM = "Uncheck this box to hide your character's helm."
OPTION_TOOLTIP_SHOW_LOOT_SPAM = "Uncheck this to hide individual loot roll messages and only show the winner."
OPTION_TOOLTIP_SHOW_MULTIBAR1 = "Toggles an optional actionbar in the bottom left area of the screen."
OPTION_TOOLTIP_SHOW_MULTIBAR2 = "Toggles an optional actionbar in the bottom right area of the screen."
OPTION_TOOLTIP_SHOW_MULTIBAR3 = "Toggles an optional actionbar on the right side of the screen."
OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Toggles an additional optional actionbar on the right side of the screen."
OPTION_TOOLTIP_SHOW_NEWBIE_TIPS = "Show detailed information about various user interface elements.  Advanced players may want to turn this off."
OPTION_TOOLTIP_SHOW_NPC_NAMES = "Always display NPC names in the game world."
OPTION_TOOLTIP_SHOW_OWN_NAME = "Shows your character's name."
OPTION_TOOLTIP_SHOW_PARTY_BACKGROUND = "Show a background behind party members."
OPTION_TOOLTIP_SHOW_PARTY_PETS = "Show the portraits of your party members' pets."
OPTION_TOOLTIP_SHOW_PET_MELEE_DAMAGE = "Show damage caused by your pet."
OPTION_TOOLTIP_SHOW_PLAYER_NAMES = "Always display player names in the game world."
OPTION_TOOLTIP_SHOW_PLAYER_TITLES = "Always display player titles in the game world."
OPTION_TOOLTIP_SHOW_QUEST_FADING = "Check this to make quest text appear instantly."
OPTION_TOOLTIP_SHOW_TARGET_OF_TARGET = "Toggles the display of the target of your target."
OPTION_TOOLTIP_SHOW_TIPOFTHEDAY = "Uncheck this to hide the tip of the day in the load screens."
OPTION_TOOLTIP_SHOW_TUTORIALS = "Display tutorials which help introduce you to WoW."
OPTION_TOOLTIP_SHOW_UNIT_NAMES = "Display unit names in the game world."
OPTION_TOOLTIP_SIMPLE_CHAT = "Sets up a main chat window and a combat log that cannot be reconfigured."
OPTION_TOOLTIP_SMART_PIVOT = "Lets you free look when the camera is on the ground."
OPTION_TOOLTIP_SOUND_VOLUME = "Adjusts the sound effect volume."
OPTION_TOOLTIP_SPELL_DETAIL = "Controls the detail level of spell effects.  Decrease to improve performance."
OPTION_TOOLTIP_STATUS_BAR = "Always display the text on XP, health, mana, rage, energy, or happiness status bars."
OPTION_TOOLTIP_TARGETOFTARGET1 = "Sets Target of Target to display when you are in a raid."
OPTION_TOOLTIP_TARGETOFTARGET2 = "Sets Target of Target to display when you are in a party."
OPTION_TOOLTIP_TARGETOFTARGET3 = "Sets Target of Target to display when solo."
OPTION_TOOLTIP_TARGETOFTARGET4 = "Sets Target of Target to display when you are in a raid or a party."
OPTION_TOOLTIP_TARGETOFTARGET5 = "Sets Target of Target to always display."
OPTION_TOOLTIP_TARGETOFTARGET_ALWAYS = "Sets Target of Target to always display."
OPTION_TOOLTIP_TARGETOFTARGET_PARTY = "Sets Target of Target to display when you are in a party."
OPTION_TOOLTIP_TARGETOFTARGET_RAID = "Sets Target of Target to display when you are in a raid."
OPTION_TOOLTIP_TARGETOFTARGET_RAID_AND_PARTY = "Sets Target of Target to display when you are in a raid or a party."
OPTION_TOOLTIP_TARGETOFTARGET_SOLO = "Sets Target of Target to display when solo."
OPTION_TOOLTIP_TERRAIN_HIGHLIGHTS = "Enables specular highlights on terrain and water. Disabling this can sometimes improve performance."
OPTION_TOOLTIP_TERRAIN_TEXTURE = "Sets the terrain texture detail."
OPTION_TOOLTIP_TEXTURE_DETAIL = "Controls the level of all texture detail. Decrease to improve performance."
OPTION_TOOLTIP_TRILINEAR = "Enables high quality filtering of texture maps. Turn this feature off to increase performance."
OPTION_TOOLTIP_UI_SCALE = "Changes the size of the game’s user interface."
OPTION_TOOLTIP_USE_DESKTOP_GAMMA = "Use the same gamma settings as your desktop."
OPTION_TOOLTIP_USE_REFRESH = "Changes the monitor refresh rates. Higher rates flicker less."
OPTION_TOOLTIP_USE_RESOLUTION = "Changes the screen resolution of the game. Decrease to improve performance."
OPTION_TOOLTIP_USE_UBERTOOLTIPS = "Enable detailed tooltips in the lower right hand corner of the screen."
OPTION_TOOLTIP_USE_UISCALE = "Check to use the UI Scale Slider, uncheck to use the system default scale."
OPTION_TOOLTIP_USE_WEATHER_SHADER = "Uncheck this if weather effects are causing your computer to crash."
OPTION_TOOLTIP_VERTEX_ANIMATION_SHADERS = "Enables the use of vertex shaders to speed animation. Enable this to maximize performance."
OPTION_TOOLTIP_VERTICAL_SYNC = "Synchronizes your framerate to some fraction of your monitor's refresh rate. Enable this if you see excessive screen tearing in game."
OPTION_TOOLTIP_WATER_COLLISION = "Set the camera to be above water when your character is above water, and below water when your character is below water."
OPTION_TOOLTIP_WEATHER_DETAIL = "Controls the intensity of weather effects.  Decrease to improve performance."
OPTION_TOOLTIP_WINDOWED_MAXIMIZED = "Check to maximize window and remove borders."
OPTION_TOOLTIP_WINDOWED_MODE = "Check to play in a non-fullscreen window.\n\nIf this is checked the game will use your desktop gamma and you will not be able to adjust it via the slider below."
OPTION_TOOLTIP_WORLD_LOD = "Check this to enable dynamic reduction of terrain polygon detail.  Check to increase performance."
OTHER_MESSAGES = "Other Messages"
OUTBID = "Outbid"
OUTBID_BY = "Outbid by"
OUT_OF_ENERGY = "Not enough energy"
OUT_OF_FOCUS = "Not enough focus"
OUT_OF_HEALTH = "Not enough health"
OUT_OF_MANA = "Not enough mana"
OUT_OF_RAGE = "Not enough rage"
PAGE_NUMBER = "Page %d"
PALADIN_INTELLECT_TOOLTIP = "Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve."
PALADIN_STRENGTH_TOOLTIP = "Increases attack power with melee weapons.\nIncreases the amount of damage that can be blocked with a shield."
PARENS_TEMPLATE = "(%s)"
PARRIED = "Parried"
PARRY = "Parry"
PARTY = "Party"
PARTYKILLOTHER = "%s is slain by %s!"
PARTY_CHAT_BUBBLES_TEXT = "Show Party Chat Bubbles"
PARTY_INVITE = "Invite"
PARTY_LEAVE = "Leave party"
PARTY_MESSAGE = "Party"
PARTY_OPTIONS_LABEL = "Party Options"
PARTY_PROMOTE = "Promote to leader"
PARTY_QUEST_STATUS_NONE = "There are no nearby party members on this quest."
PARTY_QUEST_STATUS_ON = "Nearby party members that are on this quest:"
PARTY_UNINVITE = "Uninvite"
PASS = "Pass"
PASSIVE_PARENS = "(Passive)"
PERCENT_SYMBOL = "%%"
PERIODICAURADAMAGEOTHEROTHER = "%s suffers %d %s damage from %s's %s."
PERIODICAURADAMAGEOTHERSELF = "You suffer %d %s damage from %s's %s."
PERIODICAURADAMAGESELFOTHER = "%s suffers %d %s damage from your %s."
PERIODICAURADAMAGESELFSELF = "You suffer %d %s damage from your %s."
PERIODICAURAHEALOTHEROTHER = "%s gains %d health from %s's %s."
PERIODICAURAHEALOTHERSELF = "You gain %d health from %s's %s."
PERIODICAURAHEALSELFOTHER = "%s gains %d health from your %s."
PERIODICAURAHEALSELFSELF = "You gain %d health from %s."
PERIODIC_MESSAGES = "Periodic Effects"
PET = "Pet"
PETITION_CREATOR = "Created by %s"
PETITION_GAME_MASTER = "Contact a GM and get help in-game!"
PETITION_NUM_SIGNATURES = "%d signature"
PETITION_NUM_SIGNATURES_P1 = "%d signatures"
PETITION_TITLE = "Petition: %s"
PETTAME_ANOTHERSUMMONACTIVE = "You have an active summon already"
PETTAME_CREATUREALREADYOWNED = "Creature is already controlled"
PETTAME_DEAD = "Your pet is dead"
PETTAME_INTERNALERROR = "Internal pet error"
PETTAME_INVALIDCREATURE = "Creature not found"
PETTAME_NOPETAVAILABLE = "You do not have a pet to summon"
PETTAME_NOTDEAD = "Your pet is not dead"
PETTAME_NOTTAMEABLE = "Creature not tameable"
PETTAME_TOOHIGHLEVEL = "Creature is too high level for you to tame"
PETTAME_TOOMANY = "You have too many pets already"
PETTAME_UNITSCANTTAME = "You cannot tame creatures"
PETTAME_UNKNOWNERROR = "Unknown taming error"
PET_ABANDON = "Abandon"
PET_ACTION_ATTACK = "Attack"
PET_ACTION_DISMISS = "Dismiss"
PET_ACTION_FOLLOW = "Follow"
PET_ACTION_WAIT = "Stay"
PET_AGGRESSIVE = "Aggressive"
PET_ATTACK = "Attack"
PET_DAMAGE_PERCENTAGE = "Causes %d%% of normal damage"
PET_DEFENSIVE = "Defensive"
PET_DIET_TEMPLATE = "Diet: %s"
PET_DISMISS = "Dismiss"
PET_FOLLOW = "Follow"
PET_HAPPINESS1 = "Unhappy"
PET_HAPPINESS2 = "Content"
PET_HAPPINESS3 = "Happy"
PET_LOYALTY_GAIN = "Your pet's loyalty has increased."
PET_LOYALTY_LOSS = "Your pet's loyalty has decreased."
PET_MODE_AGGRESSIVE = "Aggressive"
PET_MODE_DEFENSIVE = "Defensive"
PET_MODE_PASSIVE = "Passive"
PET_PAPERDOLL = "Pet Details"
PET_PASSIVE = "Passive"
PET_RENAME = "Rename"
PET_RENAME_CONFIRMATION = "Name your pet '%s'?"
PET_RENAME_LABEL = "Enter desired name of pet:"
PET_SPELLS_TEMPLATE = "Tamed Abilities: %s"
PET_SPELL_NOPATH = "No path available for your pet"
PET_TIME_LEFT_MINUTES = "%d min left"
PET_TIME_LEFT_SECONDS = "%d sec left"
PET_TYPE_DEMON = "Demon"
PET_TYPE_PET = "Pet"
PET_WAIT = "Stay"
PHONG_SHADING = "Smooth Shading"
PHYSICAL_HARASSMENT = "Physical Harassment"
PHYSICAL_HARASSMENT_DESCRIPTION = "If the sole purpose or intent of any action is to continually upset, aggravate, or otherwise annoy another player, that action may be considered physical harassment or �grief play�."
PHYSICAL_HARASSMENT_TEXT1 = "The following are NOT considered physical harassment:"
PHYSICAL_HARASSMENT_TEXT2 = "Attacking a creep or NPC that another player has already engaged"
PHYSICAL_HARASSMENT_TEXT3 = "Continually attacking and/or killing an NPC"
PHYSICAL_HARASSMENT_TEXT4 = "\"Spawn camping\" (�claiming� a spawn point in order to repeatedly attack a creep)"
PHYSICAL_HARASSMENT_TEXT5 = "\"Corpse camping\" (waiting by a player�s corpse to attack them as they resurrect)"
PHYSICAL_HARASSMENT_TEXT6 = "\"Training\" (leading enemies to another player to force combat)"
PIXEL_SHADERS = "Shaders"
PLAYER = "Player"
PLAYER_COUNT_ALLIANCE = "%d Alliance Player"
PLAYER_COUNT_ALLIANCE_P1 = "%d Alliance Players"
PLAYER_COUNT_HORDE = "%d Horde Player"
PLAYER_COUNT_HORDE_P1 = "%d Horde Players"
PLAYER_LEVEL = "Level %d %s %s"
PLAYER_LEVEL_UP = "Level Up"
PLAYER_LOGOUT_FAILED = "Logout Failed"
PLAYER_LOGOUT_FAILED_ERROR = "You can't log out because you can't sit down right now."
PLAYER_NOT_FOUND = "Can't find that player."
PLAYER_OFFLINE = "Offline"
PLAYER_OPTIONS_LABEL = "Player Options"
PLAYER_STATUS = "Show Player Status"
PLAYTIME_TIRED = "You have more than 3 hours of online time. You will receive 1/2 money and XP during this period. Your rest state will reset in %d hours of offline time. Please go rest. "
PLAYTIME_UNHEALTHY = "You have more than 5 hours of online time. You will not be able to gain loot, XP, or complete quests.  Your rest state will reset in %d hours of offline time. Please log out to get rest and exercise."
PLUS_AMMO_DAMAGE_TEMPLATE = "+ %g damage per second"
PLUS_AMMO_SCHOOL_DAMAGE_TEMPLATE = "+ %g %s damage per second"
PLUS_DAMAGE_TEMPLATE = "+ %d - %d Damage"
PLUS_DAMAGE_TEMPLATE_WITH_SCHOOL = "+ %d - %d %s Damage"
PLUS_SINGLE_DAMAGE_TEMPLATE = "+ %d Damage"
POTION_TIMER = "You cannot drink any more yet."
POWERGAINOTHEROTHER = "%s gains %d %s from %s's %s."
POWERGAINOTHERSELF = "You gain %d %s from %s's %s."
POWERGAINSELFOTHER = "%s gains %d %s from %s."
POWERGAINSELFSELF = "You gain %d %s from %s."
PREFERENCES = "Preferences"
PREV = "Prev"
PRIEST_INTELLECT_TOOLTIP = "Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve."
PRIMARY = "Primary"
PRIMARY_SKILLS = "Primary Skills:"
PROCRESISTOTHEROTHER = "%s resists %s's %s."
PROCRESISTOTHERSELF = "You resist %s's %s."
PROCRESISTSELFOTHER = "%s resists your %s."
PROCRESISTSELFSELF = "You resist your %s."
PROC_EVENT0_DESC = "No Proc Trigger Assigned. Tell Kevin."
PROC_EVENT1024_DESC = "when hit by spell"
PROC_EVENT128_DESC = "on swing"
PROC_EVENT16_DESC = "on dodge"
PROC_EVENT1_DESC = "on hit"
PROC_EVENT2048_DESC = "when hit by %s spell"
PROC_EVENT256_DESC = "on cast"
PROC_EVENT2_DESC = "when attacked"
PROC_EVENT32_DESC = "on parry"
PROC_EVENT3_DESC = "on hit or when attacked"
PROC_EVENT4_DESC = "on killing blow"
PROC_EVENT512_DESC = "on %s cast"
PROC_EVENT64_DESC = "on block"
PROC_EVENT8_DESC = "every tick"
PROFANITY_FILTER = "Profanity Filter"
PROFESSION_CONFIRMATION1 = "You may only know two professions at any one time.  Would you like to learn |cffffd200%s|r as your first one?"
PROFESSION_CONFIRMATION2 = "You may only know two professions at any one time.  Would you like to learn |cffffd200%s|r as your second one?"
PROFFESSION_CONFIRMATION2 = "You may only learn two professions at any one time.  Would you like to learn %s as your second one?"
PROFICIENCIES = "Proficiencies:"
PROFICIENCIES_COLON = "Proficiencies:"
PROFICIENCY_NEEDED = "You do not have the required proficiency for that item."
PROMOTE = "Promote"
PUBLICNOTE_BUTTON_TOOLTIP = "Click to View Your Public Note"
PUBLIC_NOTE = "Public Note"
PURCHASE = "Purchase"
PURCHASED_BY_COLON = "Purchased By:"
PVPFFA = "Free for All PVP"
PVP_DISABLED = "PvP Disabled"
PVP_ENABLED = "PvP"
PVP_MEDAL1 = "Protector of Stormwind"
PVP_MEDAL10 = "Avenger of Quel'thalas"
PVP_MEDAL11 = "Blood Ring Champion"
PVP_MEDAL12 = "Developer"
PVP_MEDAL13 = "Cheese Vendor"
PVP_MEDAL14 = "The News Anchor Orc"
PVP_MEDAL15 = "Scarab Lord"
PVP_MEDAL16 = "Conqueror of Naxxramas"
PVP_MEDAL17 = "Cartographer"
PVP_MEDAL18 = "Still Alive"
PVP_MEDAL19 = "Activision Blizzard Spy"
PVP_MEDAL2 = "Overlord of Orgrimmar"
PVP_MEDAL20 = "Conqueror of the Flames"
PVP_MEDAL21 = "Conqueror of the Dragons"
PVP_MEDAL22 = "Conqueror of the Qiraji"
PVP_MEDAL23 = "Conqueror of the Scourge"
PVP_MEDAL24 = "Ascended Champion"
PVP_MEDAL25 = "Conqueror of Desolation"
PVP_MEDAL26 = "Bane of the Nathrezim"
PVP_MEDAL27 = "The Jolly"
PVP_MEDAL28 = "Elune's Chosen"
PVP_MEDAL29 = "Craftmaster"
PVP_MEDAL3 = "Thane of Ironforge"
PVP_MEDAL30 = "The Wee Warlord"
PVP_MEDAL31 = "Pint-Sized Politician"
PVP_MEDAL32 = "Arena's Smallest Smasher"
PVP_MEDAL33 = "Lazy Peon's Foreman"
PVP_MEDAL34 = "Hero of Goldshire"
PVP_MEDAL35 = "Pet Rock Star"
PVP_MEDAL36 = "Fishslayer"
PVP_MEDAL4 = "High Sentinel of Darnassus"
PVP_MEDAL40 = "The Hambringer"
PVP_MEDAL42 = "Seeker of Knowledge"
PVP_MEDAL43 = "Lord of the Frogs"
PVP_MEDAL44 = "The Wanderer"
PVP_MEDAL45 = "Brewmaster"
PVP_MEDAL46 = "Crazy Cat Lady"
PVP_MEDAL47 = "Bloodthirsty"
PVP_MEDAL48 = "Stormwielder"
PVP_MEDAL49 = "Sulfuron Champion"
PVP_MEDAL5 = "Deathlord of the Undercity"
PVP_MEDAL50 = "Guardian of Tirisfal"
PVP_MEDAL51 = "Bane of the Scarlet Crusade"
PVP_MEDAL52 = "Immortal"
PVP_MEDAL53 = "Local Drunk"
PVP_MEDAL6 = "Chieftain of Thunderbluff"
PVP_MEDAL63 = "Lorekeeper"
PVP_MEDAL64 = "Diplomat"
PVP_MEDAL7 = "Avenger of Gnomeregan"
PVP_MEDAL8 = "Voodoo Boss of Sen'jin"
PVP_MEDAL9 = "Bruiser of Sparkwater"
PVP_POLICY_URL = "|cffffd200http://www.worldofwarcraft.com/policy/pvp.shtml|r"
PVP_RANK_10_0 = "Stone Guard "
PVP_RANK_10_0_FEMALE = "Stone Guard "
PVP_RANK_10_1 = "Knight "
PVP_RANK_10_1_FEMALE = "Knight "
PVP_RANK_11_0 = "Blood Guard "
PVP_RANK_11_0_FEMALE = "Blood Guard "
PVP_RANK_11_1 = "Knight-Lieutenant "
PVP_RANK_11_1_FEMALE = "Knight-Lieutenant "
PVP_RANK_12_0 = "Legionnaire "
PVP_RANK_12_0_FEMALE = "Legionnaire "
PVP_RANK_12_1 = "Knight-Captain "
PVP_RANK_12_1_FEMALE = "Knight-Captain "
PVP_RANK_13_0 = "Centurion "
PVP_RANK_13_0_FEMALE = "Centurion "
PVP_RANK_13_1 = "Knight-Champion "
PVP_RANK_13_1_FEMALE = "Knight-Champion "
PVP_RANK_14_0 = "Champion "
PVP_RANK_14_0_FEMALE = "Champion "
PVP_RANK_14_1 = "Lieutenant Commander "
PVP_RANK_14_1_FEMALE = "Lieutenant Commander "
PVP_RANK_15_0 = "Lieutenant General "
PVP_RANK_15_0_FEMALE = "Lieutenant General "
PVP_RANK_15_1 = "Commander "
PVP_RANK_15_1_FEMALE = "Commander "
PVP_RANK_16_0 = "General "
PVP_RANK_16_0_FEMALE = "General "
PVP_RANK_16_1 = "Marshal "
PVP_RANK_16_1_FEMALE = "Marshal "
PVP_RANK_17_0 = "Warlord "
PVP_RANK_17_0_FEMALE = "Warlord "
PVP_RANK_17_1 = "Field Marshal "
PVP_RANK_17_1_FEMALE = "Field Marshal "
PVP_RANK_18_0 = "High Warlord "
PVP_RANK_18_0_FEMALE = "High Warlord "
PVP_RANK_18_1 = "Grand Marshal "
PVP_RANK_18_1_FEMALE = "Grand Marshal "
PVP_RANK_19_0 = "Leader "
PVP_RANK_19_0_FEMALE = "Leader "
PVP_RANK_19_1 = "Leader "
PVP_RANK_19_1_FEMALE = "Leader "
PVP_RANK_1_0 = "Pariah "
PVP_RANK_1_0_FEMALE = "Pariah "
PVP_RANK_1_1 = "Pariah "
PVP_RANK_1_1_FEMALE = "Pariah "
PVP_RANK_2_0 = "Outlaw "
PVP_RANK_2_0_FEMALE = "Outlaw "
PVP_RANK_2_1 = "Outlaw "
PVP_RANK_2_1_FEMALE = "Outlaw "
PVP_RANK_3_0 = "Exiled "
PVP_RANK_3_0_FEMALE = "Exiled "
PVP_RANK_3_1 = "Exiled "
PVP_RANK_3_1_FEMALE = "Exiled "
PVP_RANK_4_0 = "Dishonored "
PVP_RANK_4_0_FEMALE = "Dishonored "
PVP_RANK_4_1 = "Dishonored "
PVP_RANK_4_1_FEMALE = "Dishonored "
PVP_RANK_5_0 = "Scout "
PVP_RANK_5_0_FEMALE = "Scout "
PVP_RANK_5_1 = "Private "
PVP_RANK_5_1_FEMALE = "Private "
PVP_RANK_6_0 = "Grunt "
PVP_RANK_6_0_FEMALE = "Grunt "
PVP_RANK_6_1 = "Corporal "
PVP_RANK_6_1_FEMALE = "Corporal "
PVP_RANK_7_0 = "Sergeant "
PVP_RANK_7_0_FEMALE = "Sergeant "
PVP_RANK_7_1 = "Sergeant "
PVP_RANK_7_1_FEMALE = "Sergeant "
PVP_RANK_8_0 = "Senior Sergeant "
PVP_RANK_8_0_FEMALE = "Senior Sergeant "
PVP_RANK_8_1 = "Master Sergeant "
PVP_RANK_8_1_FEMALE = "Master Sergeant "
PVP_RANK_9_0 = "First Sergeant "
PVP_RANK_9_0_FEMALE = "First Sergeant "
PVP_RANK_9_1 = "Sergeant Major "
PVP_RANK_9_1_FEMALE = "Sergeant Major "
PVP_RANK_CIVILIAN = "Civilian"
PVP_RANK_CIVILIAN_FEMALE = "Civilian"
PVP_RANK_LEADER = "Leader"
PVP_TOGGLE_OFF_VERBOSE = "You will be unflagged for PvP combat after five minutes of non-PvP action in friendly territory."
PVP_TOGGLE_ON_VERBOSE = "You are now flagged for PvP combat and will remain so until toggled off."
QUALITY = "Quality"
QUESTLOG_BUTTON = "Quest Log"
QUESTLOG_NO_QUESTS_TEXT = "No Active Quests"
QUESTS_COLON = "Quests:"
QUEST_ACCEPT = "%s is starting %s\nWould you like to as well?"
QUEST_COMPLETE = "Quest completed"
QUEST_DESCRIPTION = "Description"
QUEST_FACTION_NEEDED = "%s:  %s / %s"
QUEST_FAILED = "Quest completion failed."
QUEST_FAILED_TAG = "- Failed"
QUEST_HARD = "(Hard)"
QUEST_ITEMS_NEEDED = "%s: %d/%d"
QUEST_LOG = "Quest Log"
QUEST_LOG_COUNT_TEMPLATE = "Quests: |cffffffff%d/%d|r"
QUEST_MONSTERS_KILLED = "%s slain: %d/%d"
QUEST_OBJECTIVES = "Quest Objectives"
QUEST_OBJECTS_FOUND = "%s: %d/%d"
QUEST_REWARDS = "Rewards"
QUEST_TIMERS = "Quest Timers"
QUEST_WATCH_NO_OBJECTIVES = "This quest has no objectives to track"
QUEST_WATCH_TOOLTIP = "Shift-click a quest to add or remove a quest from your quest watch list."
QUEST_WATCH_TOO_MANY = "You may only watch %d quests at a time"
QUEUE_TIME_UNAVAILABLE = "Unavailable"
QUIT = "Quit"
QUIT_NOW = "Exit now"
QUIT_TIMER = "%d %s until exit"
RACE = "Race"
RACE_CLASS_ONLY = "%s Only."
RACIAL_SKILLS = "%s Skills:"
RAGE = "Rage"
RAGE_COST = "%d Rage"
RAGE_COST_PER_TIME = "%d Rage, plus %d per sec"
RAGE_POINTS = "Rage"
RAID = "Raid"
RAIDOPTIONS_MENU = "Raid Options"
RAID_AND_PARTY = "Raid & Party"
RAID_ASSISTANT_TOKEN = "(A)"
RAID_BOSS_MESSAGE = "Raid Boss"
RAID_CONTROL = "Raid Control"
RAID_DESCRIPTION = "Raids are groups of more than 5 people and are typically used to defeat unique challenges at high levels.\n\n|cffffffff- Raid members cannot earn credit toward most non-raid quests. Specifically, they will not receive non-raid quest credit for killing creatures or collecting items.\n\n- Raids grant substantially less experience for defeating monsters than normal groups.\n\n- Raids allow you to overcome challenges that might otherwise be nearly impossible.|r"
RAID_GROUPS = "Raid Groups"
RAID_INFO = "Raid Info"
RAID_INFORMATION = "Raid Information"
RAID_INFO_DESC = "Your saved raid instance status."
RAID_INSTANCE_INFO_FMT = "%s (ID=%lx): %s"
RAID_INSTANCE_INFO_HDR = "Raid Instance Time Remaining:"
RAID_INSTANCE_WARNING_HOURS = "WARNING! %s is scheduled to reset in %d hour."
RAID_INSTANCE_WARNING_HOURS_P1 = "WARNING! %s is scheduled to reset in %d hours."
RAID_INSTANCE_WARNING_MIN = "WARNING! %s is scheduled to reset in %d minute!"
RAID_INSTANCE_WARNING_MIN_P1 = "WARNING! %s is scheduled to reset in %d minutes!"
RAID_INSTANCE_WARNING_MIN_SOON = "WARNING! %s is scheduled to reset in %d minute. Please exit the zone or you will be returned to your bind location!"
RAID_INSTANCE_WARNING_MIN_SOON_P1 = "WARNING! %s is scheduled to reset in %d minutes. Please exit the zone or you will be returned to your bind location!"
RAID_INSTANCE_WELCOME = "Welcome to %s. This raid instance is scheduled to reset in %dd %dh %dm."
RAID_LEADER_TOKEN = "(L)"
RAID_MEMBERS_AFK = "The following players are AFK: %s"
RAID_MEMBER_NOT_READY = "%s is not ready"
RAID_MESSAGE = "Raid"
RAID_TARGET_1 = "Star"
RAID_TARGET_2 = "Circle"
RAID_TARGET_3 = "Diamond"
RAID_TARGET_4 = "Triangle"
RAID_TARGET_5 = "Moon"
RAID_TARGET_6 = "Square"
RAID_TARGET_7 = "Cross"
RAID_TARGET_8 = "Skull"
RAID_TARGET_ICON = "Raid Target Icon"
RAID_WARNING_MESSAGE = "Raid Warning"
RANDOM_ROLL_RESULT = "%s rolls %d (%d-%d)"
RANGEDSLOT = "Ranged"
RANGED_ATTACK = "Ranged Attack"
RANGED_ATTACK_POWER = "Ranged Attack Power"
RANGED_ATTACK_POWER_TOOLTIP = "Increases damage with ranged weapons by %.1f damage per second."
RANGED_ATTACK_TOOLTIP = "Ranged Attack Rating"
RANGED_DAMAGE_TOOLTIP = "Ranged Damage"
RANK = "Rank"
RANK_COLON = "Rank:"
RANK_POSITION = "Rank Position"
RARITY = "Rarity"
READY_CHECK = "Ready Check"
READY_CHECK_MESSAGE = "%s has initiated a ready check.\n|cffffffffAre you ready?|r"
READY_CHECK_NO_AFK = "No players are AFK"
READY_CHECK_START = "Starting ready check..."
READY_CHECK_YOU_WERE_AFK = "You were AFK for a ready check"
RECOVER_CORPSE = "Resurrect now?"
RECOVER_CORPSE_INSTANCE = "You must enter the instance to recover your corpse"
RECOVER_CORPSE_TIMER = "%d %s until resurrection"
REFLECT = "Reflect"
REFRESH = "Refresh"
REFRESH_RATE = "Refresh"
RELICSLOT = "Relic"
REMOVE = "Remove"
REMOVE_CHAT_DELAY_TEXT = "Remove Chat Hover Delay"
REMOVE_FRIEND = "Remove Friend"
REMOVE_GUILDMEMBER_LABEL = "Are you sure you want to remove %s from the guild?"
RENAME_CHAT_WINDOW = "Rename Window"
RENAME_GUILD = "Rename Guild"
RENAME_GUILD_LABEL = "Enter new guild name:"
REPAIR_ALL_ITEMS = "Repair All Items"
REPAIR_AN_ITEM = "Repair an Item"
REPAIR_COST = "Repair cost:"
REPAIR_ITEMS = "Repair Items"
REPLACE_ENCHANT = "Do you want to replace \"%s\" with \"%s\"?"
REPLY_MESSAGE = "Reply"
REPORT = "Report"
REPORT_PHYSICAL_HARASSMENT = "Report Physical Harassment"
REPORT_VERBAL_HARASSMENT = "Report Verbal Harassment"
REPUTATION = "Reputation"
REPUTATION_AT_WAR_DESCRIPTION = "This determines how you will interact with members of this faction. If you have at war checked then your default behavior will be to attack them. If you do not have it checked you will not be able to attack them. "
REPUTATION_FACTION_DESCRIPTION = "These are the factions that you have interacted with."
REPUTATION_STANDING_DESCRIPTION = "The further to the right your standing bar is the closer you are to improving your reputation to the next tier with that faction. The Standing Levels in order are Hated, Hostile, Unfriendly, Neutral, Friendly, Honored, Revered and Exalted."
REPUTATION_STATUS_AT_PEACE = "While this box is unchecked you are at peace."
REPUTATION_STATUS_AT_WAR = "You are currently at war with this group."
REPUTATION_STATUS_NOT_AT_PEACE = "While this box is checked you are at war."
REPUTATION_STATUS_PERMANENT_AT_PEACE = "You cannot go to war with your own people!"
REPUTATION_STATUS_PERMANENT_AT_WAR = "You can never be at peace with the %s."
REQUEST_SIGNATURE = "Request Signature"
REQUIRED_MONEY = "Required Money:"
REQUIRES_LABEL = "Requires:"
RESET = "Reset"
RESETS_IN = "Resets in"
RESET_INSTANCES = "Reset all instances"
RESET_TO_DEFAULT = "Reset To Default"
RESET_TUTORIALS = "Reset Tutorials"
RESIST = "Resist"
RESISTANCE0_NAME = "Armor"
RESISTANCE1_NAME = "Holy Resistance"
RESISTANCE2_NAME = "Fire Resistance"
RESISTANCE3_NAME = "Nature Resistance"
RESISTANCE4_NAME = "Frost Resistance"
RESISTANCE5_NAME = "Shadow Resistance"
RESISTANCE6_NAME = "Arcane Resistance"
RESISTANCE_EXCELLENT = "Excellent"
RESISTANCE_FAIR = "Fair"
RESISTANCE_GOOD = "Good"
RESISTANCE_LABEL = "Resistance"
RESISTANCE_NONE = "None"
RESISTANCE_POOR = "Poor"
RESISTANCE_TEMPLATE = "%d %s"
RESISTANCE_TOOLTIP_SUBTEXT = "Increases the ability to resist %s-based attacks, spells and abilities.\nResistance against level %d: |cffffffff%s|r"
RESISTANCE_TYPE0 = "armor"
RESISTANCE_TYPE1 = "holy"
RESISTANCE_TYPE2 = "fire"
RESISTANCE_TYPE3 = "nature"
RESISTANCE_TYPE4 = "frost"
RESISTANCE_TYPE5 = "shadow"
RESISTANCE_TYPE6 = "arcane"
RESISTANCE_VERYGOOD = "Very Good"
RESIST_TRAILER = " (%d resisted)"
RESOLUTION = "Resolution"
RESURRECTABLE = "Resurrectable"
RESURRECT_REQUEST = "%s wants to resurrect you.  You will be afflicted with resurrection sickness."
RESURRECT_REQUEST_NO_SICKNESS = "%s wants to resurrect you"
RESURRECT_REQUEST_NO_SICKNESS_TIMER = "%s wants to resurrect you and will be able to in %d %s"
RESURRECT_REQUEST_TIMER = "%s wants to resurrect you and will be able to in %d %s.  You will be afflicted with resurrection sickness."
RETURN_TO_GAME = "Return to Game"
RETURN_TO_WORLD = "Leave Battleground"
REWARD_CHOICES = "You will be able to choose one of these rewards:"
REWARD_CHOOSE = "Choose your reward:"
REWARD_ITEMS = "You will also receive:"
REWARD_ITEMS_ONLY = "You will receive:"
REWARD_SPELL = "You will learn:"
REWARD_TRADESKILL_SPELL = "You will learn how to create:"
RIGHT_CLICK_MESSAGE = "|cffffffff<Right Click> for PvP Options|r"
ROGUE_AGILITY_TOOLTIP = "Increases attack power with both melee and ranged weapons, and improves the chance to score a critical hit with all weapons.\nIncreases armor and chance to dodge attacks."
SALE_PRICE_COLON = "Sale Price:"
SAVE = "Save"
SAY = "Say"
SAY_MESSAGE = "Say"
SCORE_FLAGS_CAPTURED = "Flags\nCaptured"
SCORE_FLAGS_RETURNED = "Flags\nReturned"
SCORE_HONORABLE_KILLS = "Honorable\nKills"
SCORE_HONOR_GAINED = "Bonus\nHonor"
SCORE_KILLING_BLOWS = "Killing\nBlows"
SCREENSHOT_FAILURE = "Screen Capture Failed"
SCREENSHOT_SUCCESS = "Screen Captured"
SEARCH = "Search"
SEARCHING_FOR_ITEMS = "Searching for Items"
SECONDARY = "Secondary"
SECONDARYHANDSLOT = "Off Hand"
SECONDARY_SKILLS = "Secondary Skills:"
SECONDS = "Second"
SECONDS_ABBR = "Sec"
SECONDS_ABBR_P1 = "Secs"
SECONDS_P1 = "Seconds"
SECOND_ONELETTER_ABBR = "%d s"
SELECT_CATEGORY = "--> Select a Category"
SELFKILLOTHER = "You have slain %s!"
SENDMAIL = "Send Mail"
SENDMAIL_TEXT = "Add item and /or money here"
SEND_BUG = "Submit Bug"
SEND_LABEL = "Send"
SEND_MAIL_COST = "Postage:"
SEND_MESSAGE = "Send Message"
SEND_MONEY = "Send Money"
SEND_MONEY_CONFIRMATION = "Really send %s the following amount?"
SEND_SUGGEST = "Send Suggestion"
SERVER_CHANNELS = "Server Channels"
SET_GUILDMOTD_LABEL = "Set Guild Message Of The Day:"
SET_GUILDOFFICERNOTE_LABEL = "Set Officer Note:"
SET_GUILDPLAYERNOTE_LABEL = "Set Player Note:"
SHAMAN_INTELLECT_TOOLTIP = "Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve."
SHAMAN_STRENGTH_TOOLTIP = "Increases attack power with melee weapons.\nIncreases the amount of damage that can be blocked with a shield."
SHARE_QUEST = "Share Quest"
SHARE_QUEST_TEXT = "Allows you to share a quest with a party\nmember if they are eligible for the quest.\nCertain quests, such as quests\ngranted by items, cannot be shared."
SHIELD_BLOCK_TEMPLATE = "%d Block"
SHIRTSLOT = "Shirt"
SHOULDERSLOT = "Shoulders"
SHOW_BATTLEFIELDMINIMAP_PLAYERS = "Show Teammates"
SHOW_BUFFS = "Show Buffs"
SHOW_BUFF_DURATION_TEXT = "Buff Durations"
SHOW_CASTABLE_BUFFS_TEXT = "Show Castable Buffs"
SHOW_CLOAK = "Show Cloak"
SHOW_COMBAT_TEXT_TEXT = "Enable Floating Combat Text"
SHOW_DAMAGE_TEXT = "Show Target Damage"
SHOW_DEBUFFS = "Show Debuffs"
SHOW_DISPELLABLE_DEBUFFS_TEXT = "Show Dispellable Debuffs"
SHOW_FACTION_ON_MAINSCREEN = "Show as Experience Bar"
SHOW_FRIENDS_LIST = "Show Friends List"
SHOW_GUILD_NAMES = "Player Guild Names"
SHOW_HELM = "Show Helm"
SHOW_IGNORE_LIST = "Show Ignore List"
SHOW_LOOT_SPAM = "Detailed Loot Information"
SHOW_MULTIBAR1_TEXT = "Show Bottom Left ActionBar"
SHOW_MULTIBAR2_TEXT = "Show Bottom Right ActionBar"
SHOW_MULTIBAR3_TEXT = "Show Right ActionBar"
SHOW_MULTIBAR4_TEXT = "Show Right ActionBar 2"
SHOW_NEWBIE_TIPS_TEXT = "Show Detailed Tooltips"
SHOW_NPC_NAMES = "NPC Names"
SHOW_OFFLINE_MEMBERS = "Show Offline Members"
SHOW_OWN_NAME = "Show Own Name"
SHOW_PARTY_BACKGROUND_TEXT = "Show Party Background"
SHOW_PARTY_PETS_TEXT = "Show Party Members' Pets"
SHOW_PET_MELEE_DAMAGE = "Pet Damage"
SHOW_PET_NAMEPLATES = "Pet Name Plates"
SHOW_PET_SPELL_DAMAGE = "Show pet spell damage"
SHOW_PLAYER_NAMES = "Player Names"
SHOW_PLAYER_TITLES = "Player Titles"
SHOW_QUEST_FADING_TEXT = "Instant Quest Text"
SHOW_TARGET_OF_TARGET_TEXT = "Show Target of Target"
SHOW_TIPOFTHEDAY_TEXT = "Show Loading Screen Tips"
SHOW_TUTORIALS = "Show Tutorials"
SHOW_UNIT_NAMES = "Show Unit Names"
SIGN_CHARTER = "Sign Charter"
SILVER = "Silver"
SIMPLECASTOTHEROTHER = "%s casts %s on %s."
SIMPLECASTOTHERSELF = "%s casts %s on you."
SIMPLECASTSELFOTHER = "You cast %s on %s."
SIMPLECASTSELFSELF = "You cast %s."
SIMPLEPERFORMOTHEROTHER = "%s performs %s on %s."
SIMPLEPERFORMOTHERSELF = "%s performs %s on you."
SIMPLEPERFORMSELFOTHER = "You perform %s on %s."
SIMPLEPERFORMSELFSELF = "You perform %s."
SIMPLE_CHAT_TEXT = "Simple Chat"
SINGLE_DAMAGE_TEMPLATE = "%d Damage"
SKILL = "Skill"
SKILLS = "Skills"
SKILL_DESCRIPTION = "|cffffffff%s|r %s"
SKILL_INCREMENT_COST = "Costs %s%d|r Skill points to increase."
SKILL_INCREMENT_COST_SINGULAR = "Costs %s%d|r Skill point to increase."
SKILL_LEARNING_COST = "Learning this skill: %s%d|r Skill points."
SKILL_LEARNING_COST_SINGULAR = "Learning this skill: %s%d|r Skill point."
SKILL_LEVEL = "Skill Level"
SKILL_POINTS_TOOLTIP = "Skill points are used to learn specialized skills\nat various trainers throughout the world."
SKILL_RANK_UP = "Your skill in %s has increased to %d."
SLASH_ASSIST1 = "/a"
SLASH_ASSIST2 = "/assist"
SLASH_ASSIST3 = "/a"
SLASH_ASSIST4 = "/assist"
SLASH_BATTLEGROUND1 = "/bg"
SLASH_BATTLEGROUND2 = "/battleground"
SLASH_BATTLEGROUND3 = "/bg"
SLASH_BATTLEGROUND4 = "/battleground"
SLASH_CAST1 = "/cast"
SLASH_CAST2 = "/spell"
SLASH_CAST3 = "/cast"
SLASH_CAST4 = "/spell"
SLASH_CHANNEL1 = "/c"
SLASH_CHANNEL2 = "/csay"
SLASH_CHANNEL3 = "/c"
SLASH_CHANNEL4 = "/csay"
SLASH_CHATLOG1 = "/chatlog"
SLASH_CHATLOG2 = "/chatlog"
SLASH_CHAT_AFK1 = "/afk"
SLASH_CHAT_AFK2 = "/afk"
SLASH_CHAT_ANNOUNCE1 = "/announce"
SLASH_CHAT_ANNOUNCE2 = "/ann"
SLASH_CHAT_ANNOUNCE3 = "/announce"
SLASH_CHAT_ANNOUNCE4 = "/ann"
SLASH_CHAT_BAN1 = "/ban"
SLASH_CHAT_BAN2 = "/ban"
SLASH_CHAT_CINVITE1 = "/cinvite"
SLASH_CHAT_CINVITE2 = "/chatinvite"
SLASH_CHAT_CINVITE3 = "/cinvite"
SLASH_CHAT_CINVITE4 = "/chatinvite"
SLASH_CHAT_DND1 = "/dnd"
SLASH_CHAT_DND2 = "/dnd"
SLASH_CHAT_DND3 = "/dnd"
SLASH_CHAT_HELP1 = "/chat"
SLASH_CHAT_HELP2 = "/chathelp"
SLASH_CHAT_HELP3 = "/chat"
SLASH_CHAT_HELP4 = "/chat"
SLASH_CHAT_HELP5 = "/chathelp"
SLASH_CHAT_KICK1 = "/ckick"
SLASH_CHAT_KICK2 = "/ckick"
SLASH_CHAT_MODERATE1 = "/moderate"
SLASH_CHAT_MODERATE2 = "/moderate"
SLASH_CHAT_MODERATOR1 = "/mod"
SLASH_CHAT_MODERATOR2 = "/moderator"
SLASH_CHAT_MODERATOR3 = "/mod"
SLASH_CHAT_MODERATOR4 = "/moderator"
SLASH_CHAT_MUTE1 = "/mute"
SLASH_CHAT_MUTE2 = "/squelch"
SLASH_CHAT_MUTE3 = "/unvoice"
SLASH_CHAT_MUTE4 = "/mute"
SLASH_CHAT_MUTE5 = "/squelch"
SLASH_CHAT_MUTE6 = "/unvoice"
SLASH_CHAT_OWNER1 = "/owner"
SLASH_CHAT_OWNER2 = "/owner"
SLASH_CHAT_PASSWORD1 = "/password"
SLASH_CHAT_PASSWORD2 = "/pass"
SLASH_CHAT_PASSWORD3 = "/password"
SLASH_CHAT_PASSWORD4 = "/password"
SLASH_CHAT_PASSWORD5 = "/pass"
SLASH_CHAT_UNBAN1 = "/unban"
SLASH_CHAT_UNBAN2 = "/unban"
SLASH_CHAT_UNMODERATOR1 = "/unmod"
SLASH_CHAT_UNMODERATOR2 = "/unmoderator"
SLASH_CHAT_UNMODERATOR3 = "/unmod"
SLASH_CHAT_UNMODERATOR4 = "/unmoderator"
SLASH_CHAT_UNMUTE1 = "/unmute"
SLASH_CHAT_UNMUTE2 = "/unsquelch"
SLASH_CHAT_UNMUTE3 = "/voice"
SLASH_CHAT_UNMUTE4 = "/unmute"
SLASH_CHAT_UNMUTE5 = "/unsquelch"
SLASH_CHAT_UNMUTE6 = "/voice"
SLASH_CLEAR1 = "/clear"
SLASH_CLEAR2 = "/clear"
SLASH_COMBATLOG1 = "/combatlog"
SLASH_COMBATLOG2 = "/combatlog"
SLASH_CONSOLE1 = "/console"
SLASH_CONSOLE2 = "/console"
SLASH_DUEL1 = "/duel"
SLASH_DUEL2 = "/duel"
SLASH_DUEL_CANCEL1 = "/yield"
SLASH_DUEL_CANCEL2 = "/concede"
SLASH_DUEL_CANCEL3 = "/forfeit"
SLASH_DUEL_CANCEL4 = "/yield"
SLASH_DUEL_CANCEL5 = "/concede"
SLASH_DUEL_CANCEL6 = "/forfeit"
SLASH_EMOTE1 = "/e"
SLASH_EMOTE2 = "/em"
SLASH_EMOTE3 = "/emote"
SLASH_EMOTE4 = "/me"
SLASH_EMOTE5 = "/e"
SLASH_EMOTE6 = "/em"
SLASH_EMOTE7 = "/emote"
SLASH_EMOTE8 = "/me"
SLASH_FOLLOW1 = "/f"
SLASH_FOLLOW2 = "/follow"
SLASH_FOLLOW3 = "/fol"
SLASH_FOLLOW4 = "/f"
SLASH_FOLLOW5 = "/follow"
SLASH_FOLLOW6 = "/fol"
SLASH_FRIENDS1 = "/friends"
SLASH_FRIENDS2 = "/friend"
SLASH_FRIENDS3 = "/friends"
SLASH_FRIENDS4 = "/friend"
SLASH_GM1 = "/gm"
SLASH_GUILD1 = "/g"
SLASH_GUILD2 = "/gc"
SLASH_GUILD3 = "/gu"
SLASH_GUILD4 = "/guild"
SLASH_GUILD5 = "/g"
SLASH_GUILD6 = "/gc"
SLASH_GUILD7 = "/gu"
SLASH_GUILD8 = "/guild"
SLASH_GUILD_DEMOTE1 = "/gdemote"
SLASH_GUILD_DEMOTE2 = "/guilddemote"
SLASH_GUILD_DEMOTE3 = "/gdemote"
SLASH_GUILD_DEMOTE4 = "/guilddemote"
SLASH_GUILD_DISBAND1 = "/gdisband"
SLASH_GUILD_DISBAND2 = "/guilddisband"
SLASH_GUILD_DISBAND3 = "/gdisband"
SLASH_GUILD_DISBAND4 = "/guilddisband"
SLASH_GUILD_HELP1 = "/ghelp"
SLASH_GUILD_HELP2 = "/guildhelp"
SLASH_GUILD_HELP3 = "/guildhelp"
SLASH_GUILD_HELP4 = "/guildhelp"
SLASH_GUILD_HELP5 = "/ghelp"
SLASH_GUILD_INFO1 = "/ginfo"
SLASH_GUILD_INFO2 = "/guildinfo"
SLASH_GUILD_INFO3 = "/ginfo"
SLASH_GUILD_INFO4 = "/guildinfo"
SLASH_GUILD_INVITE1 = "/ginvite"
SLASH_GUILD_INVITE2 = "/guildinvite"
SLASH_GUILD_INVITE3 = "/ginvite"
SLASH_GUILD_INVITE4 = "/guildinvite"
SLASH_GUILD_LEADER1 = "/gleader"
SLASH_GUILD_LEADER2 = "/guildleader"
SLASH_GUILD_LEADER3 = "/gleader"
SLASH_GUILD_LEADER4 = "/guildleader"
SLASH_GUILD_LEAVE1 = "/gquit"
SLASH_GUILD_LEAVE2 = "/guildquit"
SLASH_GUILD_LEAVE3 = "/gquit"
SLASH_GUILD_LEAVE4 = "/guildquit"
SLASH_GUILD_MOTD1 = "/gmotd"
SLASH_GUILD_MOTD2 = "/guildmotd"
SLASH_GUILD_MOTD3 = "/gmotd"
SLASH_GUILD_MOTD4 = "/guildmotd"
SLASH_GUILD_PROMOTE1 = "/gpromote"
SLASH_GUILD_PROMOTE2 = "/guildpromote"
SLASH_GUILD_PROMOTE3 = "/gpromote"
SLASH_GUILD_PROMOTE4 = "/guildpromote"
SLASH_GUILD_ROSTER1 = "/groster"
SLASH_GUILD_ROSTER2 = "/guildroster"
SLASH_GUILD_ROSTER3 = "/groster"
SLASH_GUILD_ROSTER4 = "/guildroster"
SLASH_GUILD_UNINVITE1 = "/gremove"
SLASH_GUILD_UNINVITE2 = "/guildremove"
SLASH_GUILD_UNINVITE3 = "/gremove"
SLASH_GUILD_UNINVITE4 = "/guildremove"
SLASH_GUILD_UNINVITE5 = "/gkick"
SLASH_GUILD_UNINVITE6 = "/guildkick"
SLASH_GUILD_WHO1 = "/glist"
SLASH_GUILD_WHO2 = "/gwho"
SLASH_GUILD_WHO3 = "/whoguild"
SLASH_GUILD_WHO4 = "/glist"
SLASH_GUILD_WHO5 = "/gwho"
SLASH_GUILD_WHO6 = "/whoguild"
SLASH_HARDCORE1 = "/h"
SLASH_HELP1 = "/h"
SLASH_HELP2 = "/help"
SLASH_HELP3 = "/?"
SLASH_HELP4 = "/h"
SLASH_HELP5 = "/h"
SLASH_HELP6 = "/help"
SLASH_IGNORE1 = "/ignore"
SLASH_IGNORE2 = "/ignore"
SLASH_INSPECT1 = "/ins"
SLASH_INSPECT2 = "/inspect"
SLASH_INSPECT3 = "/ins"
SLASH_INSPECT4 = "/inspect"
SLASH_INVITE1 = "/i"
SLASH_INVITE2 = "/inv"
SLASH_INVITE3 = "/invite"
SLASH_INVITE4 = "/i"
SLASH_INVITE5 = "/inv"
SLASH_INVITE6 = "/invite"
SLASH_JOIN1 = "/join"
SLASH_JOIN2 = "/channel"
SLASH_JOIN3 = "/chan"
SLASH_JOIN4 = "/join"
SLASH_JOIN5 = "/join"
SLASH_JOIN6 = "/channel"
SLASH_JOIN7 = "/chan"
SLASH_LEAVE1 = "/leave"
SLASH_LEAVE2 = "/chatleave"
SLASH_LEAVE3 = "/chatexit"
SLASH_LEAVE4 = "/leave"
SLASH_LEAVE5 = "/leave"
SLASH_LEAVE6 = "/chatleave"
SLASH_LEAVE7 = "/chatexit"
SLASH_LIST_CHANNEL1 = "/chatlist"
SLASH_LIST_CHANNEL2 = "/chatwho"
SLASH_LIST_CHANNEL3 = "/chatinfo"
SLASH_LIST_CHANNEL4 = "/chatlist"
SLASH_LIST_CHANNEL5 = "/chatlist"
SLASH_LIST_CHANNEL6 = "/chatwho"
SLASH_LIST_CHANNEL7 = "/chatinfo"
SLASH_LOGOUT1 = "/logout"
SLASH_LOGOUT2 = "/camp"
SLASH_LOGOUT3 = "/logout"
SLASH_LOGOUT4 = "/camp"
SLASH_LOOT_FFA1 = "/ffa"
SLASH_LOOT_FFA2 = "/ffa"
SLASH_LOOT_MASTER1 = "/master"
SLASH_LOOT_MASTER2 = "/master"
SLASH_LOOT_ROUNDROBIN1 = "/roundrobin"
SLASH_LOOT_ROUNDROBIN2 = "/roundrobin"
SLASH_MACRO1 = "/macro"
SLASH_MACRO2 = "/m"
SLASH_MACRO3 = "/m"
SLASH_MACRO4 = "/macro"
SLASH_MACROHELP1 = "/macrohelp"
SLASH_MACROHELP2 = "/macrohelp"
SLASH_MACROHELP3 = "/macrohelp"
SLASH_OFFICER1 = "/o"
SLASH_OFFICER2 = "/osay"
SLASH_OFFICER3 = "/o"
SLASH_OFFICER4 = "/osay"
SLASH_PARTY1 = "/p"
SLASH_PARTY2 = "/party"
SLASH_PARTY3 = "/p"
SLASH_PARTY4 = "/party"
SLASH_PLAYED1 = "/played"
SLASH_PLAYED2 = "/played"
SLASH_PROMOTE1 = "/pr"
SLASH_PROMOTE2 = "/promote"
SLASH_PROMOTE3 = "/pr"
SLASH_PROMOTE4 = "/promote"
SLASH_PVP1 = "/pvp"
SLASH_PVP2 = "/pvp"
SLASH_QUIT1 = "/quit"
SLASH_QUIT2 = "/exit"
SLASH_QUIT3 = "/quit"
SLASH_QUIT4 = "/exit"
SLASH_RAID1 = "/raid"
SLASH_RAID2 = "/raid"
SLASH_RAID3 = "/ra"
SLASH_RAID4 = "/rsay"
SLASH_RAID5 = "/ra"
SLASH_RAID6 = "/rsay"
SLASH_RAID_INFO1 = "/raidinfo"
SLASH_RAID_INFO2 = "/raidinfo"
SLASH_RAID_WARNING1 = "/rw"
SLASH_RAID_WARNING2 = "/rw"
SLASH_RANDOM1 = "/random"
SLASH_RANDOM2 = "/rand"
SLASH_RANDOM3 = "/rnd"
SLASH_RANDOM4 = "/random"
SLASH_RANDOM5 = "/rand"
SLASH_RANDOM6 = "/rnd"
SLASH_RANDOM7 = "/roll"
SLASH_READYCHECK1 = "/readycheck"
SLASH_READYCHECK2 = "/readycheck"
SLASH_RELOAD1 = "/rl"
SLASH_RELOAD2 = "/reload"
SLASH_REMOVEFRIEND1 = "/removefriend"
SLASH_REMOVEFRIEND2 = "/remfriend"
SLASH_REMOVEFRIEND3 = "/removefriend"
SLASH_REMOVEFRIEND4 = "/remfriend"
SLASH_REPLY1 = "/r"
SLASH_REPLY2 = "/reply"
SLASH_REPLY3 = "/r"
SLASH_REPLY4 = "/reply"
SLASH_SAVEGUILDROSTER1 = "/saveguildroster"
SLASH_SAVEGUILDROSTER2 = "/saveguildroster"
SLASH_SAY1 = "/s"
SLASH_SAY2 = "/say"
SLASH_SAY3 = "/s"
SLASH_SAY4 = "/say"
SLASH_SCRIPT1 = "/script"
SLASH_SCRIPT2 = "/run"
SLASH_SCRIPT3 = "/script"
SLASH_SCRIPT4 = "/run"
SLASH_TARGET1 = "/target"
SLASH_TARGET2 = "/tar"
SLASH_TARGET3 = "/target"
SLASH_TARGET4 = "/tar"
SLASH_TIME1 = "/time"
SLASH_TIME2 = "/time"
SLASH_TRADE1 = "/tr"
SLASH_TRADE2 = "/trade"
SLASH_TRADE3 = "/tr"
SLASH_TRADE4 = "/trade"
SLASH_UNIGNORE1 = "/unignore"
SLASH_UNIGNORE2 = "/unignore"
SLASH_UNINVITE1 = "/u"
SLASH_UNINVITE2 = "/un"
SLASH_UNINVITE3 = "/kick"
SLASH_UNINVITE4 = "/uninvite"
SLASH_UNINVITE5 = "/u"
SLASH_UNINVITE6 = "/un"
SLASH_UNINVITE7 = "/uninvite"
SLASH_UNINVITE8 = "/kick"
SLASH_VOICEMACRO1 = "/v"
SLASH_VOICEMACRO2 = "/v"
SLASH_WHISPER1 = "/w"
SLASH_WHISPER10 = "/send"
SLASH_WHISPER2 = "/whisper"
SLASH_WHISPER3 = "/t"
SLASH_WHISPER4 = "/tell"
SLASH_WHISPER5 = "/send"
SLASH_WHISPER6 = "/w"
SLASH_WHISPER7 = "/whisper"
SLASH_WHISPER8 = "/t"
SLASH_WHISPER9 = "/tell"
SLASH_WHO1 = "/who"
SLASH_WHO2 = "/who"
SLASH_YELL1 = "/y"
SLASH_YELL2 = "/yell"
SLASH_YELL3 = "/sh"
SLASH_YELL4 = "/shout"
SLASH_YELL5 = "/y"
SLASH_YELL6 = "/yell"
SLASH_YELL7 = "/sh"
SLURRED_SPEECH = "%s ...hic!"
SMART_PIVOT = "Smart Pivot"
SOCIALS = "Socials"
SOCIAL_BUTTON = "Social"
SOLD_BY_COLON = "Sold By:"
SOLO = "Solo"
SORT_QUEST = "Sort Quest"
SOUNDOPTIONS_MENU = "Sound Options"
SOUND_VOLUME = "Sound Volume"
SPEAKERMODE = "Speaker Mode"
SPEAKERMODE_HEADPHONES = "Headphones"
SPEAKERMODE_STEREO = "Stereo"
SPEAKERMODE_SURROUND = "Surround Sound"
SPECIAL_SKILLS = "%s Skills:"
SPEED = "Speed"
SPELLBLOCKEDOTHEROTHER = "%s's %s was blocked by %s."
SPELLBLOCKEDOTHERSELF = "%s's %s was blocked."
SPELLBLOCKEDSELFOTHER = "Your %s was blocked by %s."
SPELLBOOK = "Spellbook"
SPELLBOOK_ABILITIES_BUTTON = "Spellbook & Abilities"
SPELLBOOK_BUTTON = "Spellbook"
SPELLBOOK_COMPANIONS_BUTTON = "Companions"
SPELLBOOK_GLYPHS_BUTTON = "Glyphs"
SPELLBOOK_MOUNTS_BUTTON = "Mounts"
SPELLBOOK_TOYS_BUTTON = "Toys"
SPELLCASTGOOTHER = "%s casts %s."
SPELLCASTGOOTHERTARGETTED = "%s casts %s on %s."
SPELLCASTGOSELF = "You cast %s."
SPELLCASTGOSELFTARGETTED = "You cast %s on %s."
SPELLCASTOTHERSTART = "%s begins to cast %s."
SPELLCASTSELFSTART = "You begin to cast %s."
SPELLDEFLECTEDOTHEROTHER = "%s's %s was deflected by %s."
SPELLDEFLECTEDOTHERSELF = "%s's %s was deflected."
SPELLDEFLECTEDSELFOTHER = "Your %s was deflected by %s."
SPELLDEFLECTEDSELFSELF = "You deflected your %s."
SPELLDISMISSPETOTHER = "%s's %s is dismissed."
SPELLDISMISSPETSELF = "Your %s is dismissed."
SPELLDODGEDOTHEROTHER = "%s's %s was dodged by %s."
SPELLDODGEDOTHERSELF = "%s's %s was dodged."
SPELLDODGEDSELFOTHER = "Your %s was dodged by %s."
SPELLDODGEDSELFSELF = "You dodged your %s."
SPELLDURABILITYDAMAGEALLOTHEROTHER = "%s casts %s on %s: all items damaged."
SPELLDURABILITYDAMAGEALLOTHERSELF = "%s casts %s on you: all items damaged."
SPELLDURABILITYDAMAGEALLSELFOTHER = "You cast %s on %s: all items damaged."
SPELLDURABILITYDAMAGEOTHEROTHER = "%s casts %s on %s: %s damaged."
SPELLDURABILITYDAMAGEOTHERSELF = "%s casts %s on you: %s damaged."
SPELLDURABILITYDAMAGESELFOTHER = "You cast %s on %s: %s damaged."
SPELLEVADEDOTHEROTHER = "%s's %s was evaded by %s."
SPELLEVADEDOTHERSELF = "%s's %s was evaded."
SPELLEVADEDSELFOTHER = "Your %s was evaded by %s."
SPELLEVADEDSELFSELF = "You evaded your %s."
SPELLEXTRAATTACKSOTHER = "%s gains %d extra attacks through %s."
SPELLEXTRAATTACKSOTHER_SINGULAR = "%s gains %d extra attack through %s."
SPELLEXTRAATTACKSSELF = "You gain %d extra attacks through %s."
SPELLEXTRAATTACKSSELF_SINGULAR = "You gain %d extra attack through %s."
SPELLFAILCASTOTHER = "%s fails to cast %s: %s."
SPELLFAILCASTSELF = "You fail to cast %s: %s."
SPELLFAILPERFORMOTHER = "%s fails to perform %s: %s."
SPELLFAILPERFORMSELF = "You fail to perform %s: %s."
SPELLHAPPINESSDRAINOTHER = "%s's %s loses %d happiness."
SPELLHAPPINESSDRAINSELF = "Your %s loses %d happiness."
SPELLIMMUNEOTHEROTHER = "%s's %s fails. %s is immune."
SPELLIMMUNEOTHERSELF = "%s's %s failed. You are immune."
SPELLIMMUNESELFOTHER = "Your %s failed. %s is immune."
SPELLIMMUNESELFSELF = "Your %s failed.  You are immune."
SPELLINTERRUPTOTHEROTHER = "%s interrupts %s's %s."
SPELLINTERRUPTOTHERSELF = "%s interrupts your %s."
SPELLINTERRUPTSELFOTHER = "You interrupt %s's %s."
SPELLLOGABSORBOTHEROTHER = "%s's %s is absorbed by %s."
SPELLLOGABSORBOTHERSELF = "You absorb %s's %s."
SPELLLOGABSORBSELFOTHER = "Your %s is absorbed by %s."
SPELLLOGABSORBSELFSELF = "You absorb your %s."
SPELLLOGCRITOTHEROTHER = "%s's %s crits %s for %d."
SPELLLOGCRITOTHERSELF = "%s's %s crits you for %d."
SPELLLOGCRITSCHOOLOTHEROTHER = "%s's %s crits %s for %d %s damage."
SPELLLOGCRITSCHOOLOTHERSELF = "%s's %s crits you for %d %s damage."
SPELLLOGCRITSCHOOLSELFOTHER = "Your %s crits %s for %d %s damage."
SPELLLOGCRITSCHOOLSELFSELF = "Your %s crits you for %d %s damage."
SPELLLOGCRITSELFOTHER = "Your %s crits %s for %d."
SPELLLOGCRITSELFSELF = "Your %s crits you for %d."
SPELLLOGOTHEROTHER = "%s's %s hits %s for %d."
SPELLLOGOTHERSELF = "%s's %s hits you for %d."
SPELLLOGSCHOOLOTHEROTHER = "%s's %s hits %s for %d %s damage."
SPELLLOGSCHOOLOTHERSELF = "%s's %s hits you for %d %s damage."
SPELLLOGSCHOOLSELFOTHER = "Your %s hits %s for %d %s damage."
SPELLLOGSCHOOLSELFSELF = "Your %s hits you for %d %s damage."
SPELLLOGSELFOTHER = "Your %s hits %s for %d."
SPELLLOGSELFSELF = "Your %s hits you for %d."
SPELLMISSOTHEROTHER = "%s's %s missed %s."
SPELLMISSOTHERSELF = "%s's %s misses you."
SPELLMISSSELFOTHER = "Your %s missed %s."
SPELLMISSSELFSELF = "Your %s misses you."
SPELLPARRIEDOTHEROTHER = "%s's %s was parried by %s."
SPELLPARRIEDOTHERSELF = "%s's %s was parried."
SPELLPARRIEDSELFOTHER = "Your %s is parried by %s."
SPELLPARRIEDSELFSELF = "You parried your %s."
SPELLPERFORMGOOTHER = "%s performs %s."
SPELLPERFORMGOOTHERTARGETTED = "%s performs %s on %s."
SPELLPERFORMGOSELF = "You perform %s."
SPELLPERFORMGOSELFTARGETTED = "You perform %s on %s."
SPELLPERFORMOTHERSTART = "%s begins to perform %s."
SPELLPERFORMSELFSTART = "You begin to perform %s."
SPELLPOWERDRAINOTHEROTHER = "%s's %s drains %d %s from %s."
SPELLPOWERDRAINOTHERSELF = "%s's %s drains %d %s from you."
SPELLPOWERDRAINSELFOTHER = "Your %s drains %d %s from %s."
SPELLPOWERDRAINSELFSELF = "Your %s drains %d %s from you."
SPELLPOWERLEECHOTHEROTHER = "%s's %s drains %d %s from %s. %s gains %d %s."
SPELLPOWERLEECHOTHERSELF = "%s's %s drains %d %s from you. %s gains %d %s."
SPELLPOWERLEECHSELFOTHER = "Your %s drains %d %s from %s. You gain %d %s."
SPELLREFLECTOTHEROTHER = "%s's %s is reflected back by %s."
SPELLREFLECTOTHERSELF = "You reflect %s's %s."
SPELLREFLECTSELFOTHER = "Your %s is reflected back by %s."
SPELLREFLECTSELFSELF = "You reflected your %s."
SPELLRESISTOTHEROTHER = "%s's %s was resisted by %s."
SPELLRESISTOTHERSELF = "%s's %s was resisted."
SPELLRESISTSELFOTHER = "Your %s was resisted by %s."
SPELLRESISTSELFSELF = "You resisted your %s."
SPELLS = "Spells"
SPELLSPLITDAMAGEOTHEROTHER = "%s's %s causes %s %d damage."
SPELLSPLITDAMAGEOTHERSELF = "%s's %s causes you %d damage."
SPELLSPLITDAMAGESELFOTHER = "Your %s causes %s %d damage."
SPELLTEACHOTHEROTHER = "%s teaches %s %s."
SPELLTEACHOTHERSELF = "%s teaches you %s."
SPELLTEACHSELFOTHER = "You teach %s %s."
SPELLTEACHSELFSELF = "You teach yourself %s."
SPELLTERSEPERFORM_OTHER = "%s performs %s."
SPELLTERSEPERFORM_SELF = "You perform %s."
SPELLTERSE_OTHER = "%s casts %s."
SPELLTERSE_SELF = "You cast %s."
SPELL_CAST_CHANNELED = "Channeled"
SPELL_CAST_TIME_INSTANT = "Instant cast"
SPELL_CAST_TIME_INSTANT_NO_MANA = "Instant"
SPELL_CAST_TIME_MIN = "%.3g min cast"
SPELL_CAST_TIME_RANGED = "Attack speed +%.3g sec"
SPELL_CAST_TIME_SEC = "%.3g sec cast"
SPELL_DETAIL = "Spell Detail Level"
SPELL_DURATION = "Lasts %s"
SPELL_DURATION_DAYS = "%.2f days"
SPELL_DURATION_HOURS = "%.2f hrs"
SPELL_DURATION_MIN = "%.2f min"
SPELL_DURATION_SEC = "%.2f sec"
SPELL_DURATION_UNTIL_CANCELLED = "until cancelled"
SPELL_EQUIPPED_ITEM = "Requires %s"
SPELL_EQUIPPED_ITEM_NOSPACE = "Requires %s"
SPELL_FAILED_AFFECTING_COMBAT = "You are in combat"
SPELL_FAILED_ALREADY_BEING_TAMED = "That creature is already being tamed"
SPELL_FAILED_ALREADY_HAVE_CHARM = "You already control a charmed creature"
SPELL_FAILED_ALREADY_HAVE_SUMMON = "You already control a summoned creature"
SPELL_FAILED_ALREADY_OPEN = "Already open"
SPELL_FAILED_AURA_BOUNCED = "A more powerful spell is already active"
SPELL_FAILED_BAD_IMPLICIT_TARGETS = "No target"
SPELL_FAILED_BAD_TARGETS = "Invalid target"
SPELL_FAILED_CANT_BE_CHARMED = "Target can't be charmed"
SPELL_FAILED_CANT_BE_DISENCHANTED = "Item cannot be disenchanted"
SPELL_FAILED_CANT_BE_PROSPECTED = "There are no gems in this"
SPELL_FAILED_CANT_CAST_ON_TAPPED = "Target is tapped"
SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = "You can't start a duel while invisible"
SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = "You can't start a duel while stealthed"
SPELL_FAILED_CANT_STEALTH = "You are too close to enemies"
SPELL_FAILED_CASTER_AURASTATE = "You can't do that yet"
SPELL_FAILED_CASTER_DEAD = "You are dead"
SPELL_FAILED_CHARMED = "Can't do that while charmed"
SPELL_FAILED_CHEST_IN_USE = "That is already being used"
SPELL_FAILED_CONFUSED = "Can't do that while confused"
SPELL_FAILED_DAMAGE_IMMUNE = "You can't do that while you are immune"
SPELL_FAILED_DISENCHANT_WHILE_LOOTING = "Cannot disenchant while looting"
SPELL_FAILED_EQUIPPED_ITEM = "Must have the proper item equipped"
SPELL_FAILED_EQUIPPED_ITEM_CLASS = "Must have a %s equipped"
SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = "Must have a %s equipped in the main hand"
SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = "Must have a %s equipped in the offhand"
SPELL_FAILED_ERROR = "Internal error"
SPELL_FAILED_FIZZLE = "Fizzled"
SPELL_FAILED_FLEEING = "Can't do that while fleeing"
SPELL_FAILED_FOOD_LOWLEVEL = "That food's level is not high enough for your pet"
SPELL_FAILED_HIGHLEVEL = "Target is too high level"
SPELL_FAILED_IMMUNE = "Immune"
SPELL_FAILED_INTERRUPTED = "Interrupted"
SPELL_FAILED_INTERRUPTED_COMBAT = "Interrupted"
SPELL_FAILED_ITEM_ALREADY_ENCHANTED = "Item is already enchanted"
SPELL_FAILED_ITEM_GONE = "Item is gone"
SPELL_FAILED_ITEM_NOT_FOUND = "Tried to enchant an item that didn't exist"
SPELL_FAILED_ITEM_NOT_READY = "Item is not ready yet"
SPELL_FAILED_LEVEL_REQUIREMENT = "You are not high enough level"
SPELL_FAILED_LEVEL_REQUIREMENT_PET = "Your pet is not high enough level"
SPELL_FAILED_LINE_OF_SIGHT = "Target not in line of sight"
SPELL_FAILED_LOWLEVEL = "Target is too low level"
SPELL_FAILED_LOW_CASTLEVEL = "Skill not high enough"
SPELL_FAILED_MAINHAND_EMPTY = "Your weapon hand is empty"
SPELL_FAILED_MIN_SKILL = "Your skill is not high enough.  Requires %s (%d)."
SPELL_FAILED_MOVING = "Can't do that while moving"
SPELL_FAILED_NEED_AMMO = "Ammo needs to be in the paper doll ammo slot before it can be fired"
SPELL_FAILED_NEED_AMMO_POUCH = "Requires: %s"
SPELL_FAILED_NEED_EXOTIC_AMMO = "Requires exotic ammo: %s"
SPELL_FAILED_NOPATH = "No path available"
SPELL_FAILED_NOTHING_TO_DISPEL = "Nothing to dispel"
SPELL_FAILED_NOTHING_TO_STEAL = "Nothing to steal"
SPELL_FAILED_NOT_BEHIND = "You must be behind your target"
SPELL_FAILED_NOT_FISHABLE = "Your cast didn't land in fishable water"
SPELL_FAILED_NOT_HERE = "You can't use that here"
SPELL_FAILED_NOT_INFRONT = "You must be in front of your target"
SPELL_FAILED_NOT_IN_CONTROL = "You are not in control of your actions"
SPELL_FAILED_NOT_KNOWN = "Spell not learned"
SPELL_FAILED_NOT_MOUNTED = "You are mounted"
SPELL_FAILED_NOT_ON_TAXI = "You are in flight"
SPELL_FAILED_NOT_ON_TRANSPORT = "You are on a transport"
SPELL_FAILED_NOT_READY = "Not yet recovered"
SPELL_FAILED_NOT_SHAPESHIFT = "You are in shapeshift form"
SPELL_FAILED_NOT_STANDING = "You must be standing to do that"
SPELL_FAILED_NOT_TRADEABLE = "You can only use this on an object you own"
SPELL_FAILED_NOT_TRADING = "Tried to enchant a trade item, but not trading"
SPELL_FAILED_NOT_UNSHEATHED = "You must be unsheathed"
SPELL_FAILED_NOT_WHILE_FATIGUED = "Can't cast while fatigued"
SPELL_FAILED_NOT_WHILE_GHOST = "Can't cast as ghost"
SPELL_FAILED_NOT_WHILE_TRADING = "Can't cast while trading"
SPELL_FAILED_NO_AMMO = "Out of ammo"
SPELL_FAILED_NO_CHAMPION = "You haven't selected a champion"
SPELL_FAILED_NO_CHARGES_REMAIN = "No charges remain"
SPELL_FAILED_NO_COMBO_POINTS = "That ability requires combo points"
SPELL_FAILED_NO_DUELING = "Dueling isn't allowed here"
SPELL_FAILED_NO_EDIBLE_CORPSES = "There are no nearby corpses to eat"
SPELL_FAILED_NO_ENDURANCE = "Not enough endurance"
SPELL_FAILED_NO_FISH = "There aren't any fish here"
SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = "Can't use items while shapeshifted"
SPELL_FAILED_NO_MOUNTS_ALLOWED = "You can't mount here"
SPELL_FAILED_NO_PET = "You do not have a pet"
SPELL_FAILED_ONLY_ABOVEWATER = "Cannot use while swimming"
SPELL_FAILED_ONLY_BATTLEGROUNDS = "Can only use in battlegrounds"
SPELL_FAILED_ONLY_DAYTIME = "Can only use during the day"
SPELL_FAILED_ONLY_INDOORS = "Can only use indoors"
SPELL_FAILED_ONLY_MOUNTED = "Can only use while mounted"
SPELL_FAILED_ONLY_NIGHTTIME = "Can only use during the night"
SPELL_FAILED_ONLY_OUTDOORS = "Can only use outside"
SPELL_FAILED_ONLY_SHAPESHIFT = "Must be in %s"
SPELL_FAILED_ONLY_STEALTHED = "You must be in stealth mode"
SPELL_FAILED_ONLY_UNDERWATER = "Can only use while swimming"
SPELL_FAILED_OUT_OF_RANGE = "Out of range"
SPELL_FAILED_PACIFIED = "Can't use that ability while pacified"
SPELL_FAILED_POSSESSED = "You are possessed"
SPELL_FAILED_PREVENTED_BY_MECHANIC = "Can't do that while %s"
SPELL_FAILED_PROSPECT_NEED_MORE = "Requires %d %s."
SPELL_FAILED_PROSPECT_WHILE_LOOTING = "Cannot prospect while looting"
SPELL_FAILED_REAGENTS = "Missing reagent: %s"
SPELL_FAILED_REPUTATION = "Your reputation isn't high enough"
SPELL_FAILED_REQUIRES_AREA = "You need to be in %s"
SPELL_FAILED_REQUIRES_SPELL_FOCUS = "Requires %s"
SPELL_FAILED_ROOTED = "You are unable to move"
SPELL_FAILED_SILENCED = "Can't do that while silenced"
SPELL_FAILED_SPELL_IN_PROGRESS = "Another action is in progress"
SPELL_FAILED_SPELL_LEARNED = "You have already learned the spell"
SPELL_FAILED_SPELL_UNAVAILABLE = "The spell is not available to you"
SPELL_FAILED_SPELL_UNAVAILABLE_PET = "That ability is not available to your pet"
SPELL_FAILED_STUNNED = "Can't do that while stunned"
SPELL_FAILED_TARGETS_DEAD = "Your target is dead"
SPELL_FAILED_TARGET_AFFECTING_COMBAT = "Target is in combat"
SPELL_FAILED_TARGET_AURASTATE = "You can't do that yet"
SPELL_FAILED_TARGET_DUELING = "Target is currently dueling"
SPELL_FAILED_TARGET_ENEMY = "Target is hostile"
SPELL_FAILED_TARGET_ENRAGED = "Target is too enraged to be charmed"
SPELL_FAILED_TARGET_FREEFORALL = "Target is currently in free-for-all PvP combat"
SPELL_FAILED_TARGET_FRIENDLY = "Target is friendly"
SPELL_FAILED_TARGET_IN_COMBAT = "The target can't be in combat"
SPELL_FAILED_TARGET_IS_PLAYER = "Can't target players"
SPELL_FAILED_TARGET_NOT_DEAD = "Target is alive"
SPELL_FAILED_TARGET_NOT_GHOST = "Target is not a ghost"
SPELL_FAILED_TARGET_NOT_IN_INSTANCE = "Target must be in this instance"
SPELL_FAILED_TARGET_NOT_IN_PARTY = "Target is not in your party"
SPELL_FAILED_TARGET_NOT_IN_RAID = "Target is not in your party or raid group"
SPELL_FAILED_TARGET_NOT_LOOTED = "Creature must be looted first"
SPELL_FAILED_TARGET_NOT_PLAYER = "Target is not a player"
SPELL_FAILED_TARGET_NO_POCKETS = "No pockets to pick"
SPELL_FAILED_TARGET_NO_WEAPONS = "Target has no weapons equipped"
SPELL_FAILED_TARGET_UNSKINNABLE = "Creature is not skinnable"
SPELL_FAILED_TOO_CLOSE = "Target too close"
SPELL_FAILED_TOO_MANY_OF_ITEM = "You have too many of that item already"
SPELL_FAILED_TOO_MANY_SKILLS = "Your pet can't learn any more skills"
SPELL_FAILED_TOTEMS = "Requires %s"
SPELL_FAILED_TRAINING_POINTS = "Not enough training points"
SPELL_FAILED_TRANSFORM_UNUSABLE = "You can't use the new item"
SPELL_FAILED_TRY_AGAIN = "Failed attempt"
SPELL_FAILED_UNIT_NOT_BEHIND = "Target needs to be behind you"
SPELL_FAILED_UNIT_NOT_INFRONT = "Target needs to be in front of you"
SPELL_FAILED_UNKNOWN = "Unknown reason"
SPELL_FAILED_WRONG_PET_FOOD = "Your pet doesn't like that food"
SPELL_FAILED_WRONG_WEATHER = "The weather isn't right for that"
SPELL_INSTANT_EFFECT = "Instant effect"
SPELL_LASTING_EFFECT = "%s effect"
SPELL_MESSAGES = "Spell Messages"
SPELL_NOT_SHAPESHIFTED = "Can't do that while shapeshifted."
SPELL_NOT_SHAPESHIFTED_NOSPACE = "Can't do that while shapeshifted."
SPELL_ON_NEXT_RANGED = "Attack speed"
SPELL_ON_NEXT_SWING = "Next melee"
SPELL_OTHER_MESSAGES = "Spell Messages (cont'd)"
SPELL_PASSIVE = "Passive"
SPELL_PASSIVE_EFFECT = "Passive"
SPELL_POINTS_SPREAD_TEMPLATE = "%.1f to %.1f"
SPELL_RANGE = "%s yd range"
SPELL_RANGE_AREA = "Area around caster"
SPELL_REAGENTS = "Reagents: "
SPELL_RECAST_TIME_INSTANT = "Instant cooldown"
SPELL_RECAST_TIME_MIN = "%.3g min cooldown"
SPELL_RECAST_TIME_SEC = "%.3g sec cooldown"
SPELL_REQUIRED_FORM = "Requires %s"
SPELL_REQUIRED_FORM_NOSPACE = "Requires %s"
SPELL_SCHOOL0_CAP = "Physical"
SPELL_SCHOOL0_NAME = "physical"
SPELL_SCHOOL1_CAP = "Holy"
SPELL_SCHOOL1_NAME = "holy"
SPELL_SCHOOL2_CAP = "Fire"
SPELL_SCHOOL2_NAME = "fire"
SPELL_SCHOOL3_CAP = "Nature"
SPELL_SCHOOL3_NAME = "nature"
SPELL_SCHOOL4_CAP = "Frost"
SPELL_SCHOOL4_NAME = "frost"
SPELL_SCHOOL5_CAP = "Shadow"
SPELL_SCHOOL5_NAME = "shadow"
SPELL_SCHOOL6_CAP = "Arcane"
SPELL_SCHOOL6_NAME = "arcane"
SPELL_SCHOOLALL = "all"
SPELL_SCHOOLMAGICAL = "magical"
SPELL_SKILL_LINE = "%s"
SPELL_STAT0_NAME = "Strength"
SPELL_STAT1_NAME = "Agility"
SPELL_STAT2_NAME = "Stamina"
SPELL_STAT3_NAME = "Intellect"
SPELL_STAT4_NAME = "Spirit"
SPELL_STATALL = "all stats"
SPELL_TARGET_CENTER_CASTER = "caster"
SPELL_TARGET_CENTER_LOC = "target location"
SPELL_TARGET_CHAIN_TEMPLATE = "Target %s, chains up to %d"
SPELL_TARGET_CONE_TEMPLATE = "Target %s in %d yd cone from %s"
SPELL_TARGET_CREATURE_TYPE12_DESC = "all %s"
SPELL_TARGET_CREATURE_TYPE13_DESC = "enemy %s"
SPELL_TARGET_CREATURE_TYPE1_DESC = "%s"
SPELL_TARGET_CREATURE_TYPE2_DESC = "friendly %s"
SPELL_TARGET_CREATURE_TYPE3_DESC = "enemy %s"
SPELL_TARGET_CREATURE_TYPE8_DESC = "%s pet"
SPELL_TARGET_CREATURE_TYPE_DEAD12_DESC = "all dead %s"
SPELL_TARGET_CREATURE_TYPE_DEAD13_DESC = "dead enemy %s"
SPELL_TARGET_CREATURE_TYPE_DEAD1_DESC = "dead %s"
SPELL_TARGET_CREATURE_TYPE_DEAD2_DESC = "dead friendly %s"
SPELL_TARGET_CREATURE_TYPE_DEAD3_DESC = "dead enemy %s"
SPELL_TARGET_CREATURE_TYPE_DEAD8_DESC = "dead %s pet"
SPELL_TARGET_MULTIPLE_TEMPLATE = "Target %s within %d yd of %s"
SPELL_TARGET_TEMPLATE = "Target %s"
SPELL_TARGET_TYPE0_DESC = "caster"
SPELL_TARGET_TYPE10_DESC = "off-hand item"
SPELL_TARGET_TYPE11_DESC = "party"
SPELL_TARGET_TYPE12_DESC = "all"
SPELL_TARGET_TYPE13_DESC = "enemies"
SPELL_TARGET_TYPE14_DESC = "party members"
SPELL_TARGET_TYPE15_DESC = "master"
SPELL_TARGET_TYPE16_DESC = "raid member"
SPELL_TARGET_TYPE17_DESC = "raid members"
SPELL_TARGET_TYPE1_DESC = "any"
SPELL_TARGET_TYPE2_DESC = "friendly"
SPELL_TARGET_TYPE3_DESC = "enemy"
SPELL_TARGET_TYPE4_DESC = "party member"
SPELL_TARGET_TYPE5_DESC = "item"
SPELL_TARGET_TYPE6_DESC = "location"
SPELL_TARGET_TYPE7_DESC = "object"
SPELL_TARGET_TYPE8_DESC = "pet"
SPELL_TARGET_TYPE9_DESC = "main-hand item"
SPELL_TARGET_TYPE_DEAD11_DESC = "dead party members"
SPELL_TARGET_TYPE_DEAD12_DESC = "all dead"
SPELL_TARGET_TYPE_DEAD13_DESC = "dead enemies"
SPELL_TARGET_TYPE_DEAD14_DESC = "dead party members"
SPELL_TARGET_TYPE_DEAD16_DESC = "dead raid member"
SPELL_TARGET_TYPE_DEAD17_DESC = "dead raid members"
SPELL_TARGET_TYPE_DEAD1_DESC = "dead"
SPELL_TARGET_TYPE_DEAD2_DESC = "dead friendly"
SPELL_TARGET_TYPE_DEAD3_DESC = "dead enemy"
SPELL_TARGET_TYPE_DEAD4_DESC = "dead party member"
SPELL_TARGET_TYPE_DEAD8_DESC = "dead pet"
SPELL_TIMER = "%s Failed: You haven't recovered yet."
SPELL_TIME_REMAINING_DAYS = "%d day remaining"
SPELL_TIME_REMAINING_DAYS_P1 = "%d days remaining"
SPELL_TIME_REMAINING_HOURS = "%d hour remaining"
SPELL_TIME_REMAINING_HOURS_P1 = "%d hours remaining"
SPELL_TIME_REMAINING_MIN = "%d minute remaining"
SPELL_TIME_REMAINING_MIN_P1 = "%d minutes remaining"
SPELL_TIME_REMAINING_SEC = "%d second remaining"
SPELL_TIME_REMAINING_SEC_P1 = "%d seconds remaining"
SPELL_TOTEMS = "Tools: "
SPELL_USE_ALL_ENERGY = "Uses 100% energy"
SPELL_USE_ALL_FOCUS = "Uses 100% focus"
SPELL_USE_ALL_HEALTH = "Uses 100% health"
SPELL_USE_ALL_MANA = "Uses 100% mana"
SPELL_USE_ALL_RAGE = "Uses 100% rage"
SPIRIT_COLON = "Spirit:"
SPIRIT_TOOLTIP = "Increases Health and Mana regeneration rates. Spirit affects all\ncharacters' Mana and Hit Point regeneration rates in and\nout of combat."
STABLED_PETS = "Stabled Pets"
STABLES = "Stables"
STABLE_SLOT_TEXT = "Do you wish to purchase another stable slot?"
STAMINA_COLON = "Stamina:"
STAMINA_TOOLTIP = "Increases health points"
STANDING = "Standing"
STARTING_PRICE = "Starting Price"
STARTUP_TEXT_LINE1 = "Type '/help for a listing of a few commands."
STARTUP_TEXT_LINE2 = ""
STARTUP_TEXT_LINE3 = ""
STARTUP_TEXT_LINE4 = ""
STATS_LABEL = "Stats:"
STATUS_BAR_TEXT = "Status Bar Text"
STAT_TEMPLATE = "%s Stats"
STOP_IGNORE = "Remove Player"
STRENGTH_COLON = "Strength:"
STRENGTH_TOOLTIP = "Adds to your Attack Power, Damage-Per-Second. Strength\ndoes not affect Critical Hit chances at all. Strength does\nnot improve your chance to block, but rather the amount\nblocked when you succeed. This amount is determined in\npart by Strength (and the other part by your shield). "
STUCK_BUTTON2_TEXT = "Still not working, contact a GM"
STUCK_BUTTON_TEXT = "Auto-Unstuck"
STUCK_OPTION = "Stuck Option"
STUN = "Stun"
STUNNED = "Stunned"
STUN_CAPS = "STUN"
SUBMIT = "Submit"
SUGGESTFRAME_TITLE = "Suggestions and Bugs"
SUGGEST_SUBMITTED = "Suggestion submitted"
SUGGEST_SUBMIT_FAILED = "Suggestion submission failed"
SUGGEST_TOOLTIP_TEXT = "Please enter your bug or suggestion here.\nYour name, race, class, level, and location\nwill be automatically submitted."
SYSTEM = "System"
SYSTEM_MESSAGES = "System Messages"
TABARDSLOT = "Tabard"
TABARDVENDORALREADYSETGREETING = "You already have a tabard, but feel free to browse."
TABARDVENDORCOST = "Cost:"
TABARDVENDORGREETING = "Greetings! Choose the symbol and colors of your guild."
TABARDVENDORNOGUILDGREETING = "You must be a guild master to purchase a tabard, but feel free to browse."
TAKE_ATTACHMENTS = "Take Attachments:"
TAKE_GM_SURVEY = "Would you like to take the time to fill out our GM performance survey?"
TALENTS = "Talents"
TALENTS_BUTTON = "Talents"
TALENT_POINTS_TOOLTIP = "Talent Points are spent through the talent interface and are used\nto acquire special talents that improve your ability to fight."
TALENT_TRAINER = "Talent Trainer"
TAMEABLE = "Tameable"
TARGET = "Target"
TARGET_TOKEN_NOT_FOUND = "<no target>"
TASKS_COLON = "Tasks:"
TAXINODEYOUAREHERE = "You are here"
TAXISAMENODE = "You are already there!"
TERRAIN_HIGHLIGHTS = "Terrain Highlights"
TERRAIN_MIP = "Terrain Texture"
TEST_TAG_TEST = "do not translate"
TEXTURE_DETAIL = "Texture Detail"
TICKET_STATUS1 = "You have an open ticket."
TICKET_TYPE1 = "Game Play"
TICKET_TYPE2 = "Harassment"
TICKET_TYPE3 = "Stuck"
TICKET_TYPE4 = "Bug"
TIME_DAYHOURMINUTESECOND = "%d days, %s hours, %d minutes, %d seconds"
TIME_ELAPSED = "Time Elapsed:"
TIME_PLAYED_LEVEL = "Time played this level: %s"
TIME_PLAYED_MSG = "Time Played"
TIME_PLAYED_TOTAL = "Total time played: %s"
TIME_REMAINING = "Time Remaining:"
TIME_TEMPLATE_LONG = "%d days, %d hours, %d minutes, %d seconds"
TIME_TO_PORT = "Battleground closing in"
TIME_TWELVEHOURAM = "%d:%02d AM"
TIME_TWELVEHOURPM = "%d:%02d PM"
TIME_TWENTYFOURHOURS = "%d:%02d"
TIME_UNTIL_DELETED = "Time until message is deleted"
TIME_UNTIL_RETURNED = "Time until message is returned"
TITLE_TEMPLATE = "%s of the %s"
TOGGLESTICKYCAMERA = "Toggle Camera Lock"
TOOLTIP_TALENT_LEARN = "Click to learn"
TOOLTIP_TALENT_NEXT_RANK = "Next rank:"
TOOLTIP_TALENT_PREREQ = "Requires %d point in %s"
TOOLTIP_TALENT_PREREQ_P1 = "Requires %d points in %s"
TOOLTIP_TALENT_RANK = "Rank %d/%d"
TOOLTIP_TALENT_TIER_POINTS = "Requires %d points in %s Talents"
TOOLTIP_UNIT_LEVEL = "Level %s"
TOOLTIP_UNIT_LEVEL_CLASS = "Level %s %s"
TOOLTIP_UNIT_LEVEL_CLASS_TYPE = "Level %s %s (%s)"
TOOLTIP_UNIT_LEVEL_TYPE = "Level %s (%s)"
TOO_FAR_TO_LOOT = "You are too far away to loot that corpse!"
TRACK_QUEST = "Track Quest"
TRADE = "Trade"
TRADEFRAME_ENCHANT_SLOT_LABEL = "Will not be traded"
TRADEFRAME_NOT_MODIFIED_TEXT = "Item not yet modified"
TRADESKILL_LOG_FIRSTPERSON = "You create %s."
TRADESKILL_LOG_THIRDPERSON = "%s creates %s."
TRADESKILL_SERVICE_LEARN = "Recipes"
TRADESKILL_SERVICE_STEP = "Development Skills"
TRADE_SKILLS = "Professions"
TRADE_SKILL_TITLE = "%s"
TRADE_WITH_QUESTION = "Trade with %s?"
TRAIN = "Train"
TRAINER_CAST_TIME_INSTANT = "Cast time: |cffffffffInstant|r"
TRAINER_CAST_TIME_MIN = "Cast time: |cffffffff%d min|r"
TRAINER_CAST_TIME_SEC = "Cast time: |cffffffff%d sec|r"
TRAINER_COOLDOWN_TIME_INSTANT = "Cooldown: |cffffffffInstant|r"
TRAINER_COOLDOWN_TIME_MIN = "Cooldown: |cffffffff%d min|r"
TRAINER_COOLDOWN_TIME_SEC = "Cooldown: |cffffffff%d sec|r"
TRAINER_COST_SP = "|cffffffff%d|r Skill points"
TRAINER_COST_SP_RED = "|cffff2020%d|r Skill points"
TRAINER_COST_TP = "|cffffffff%d|r Talent points"
TRAINER_COST_TP_RED = "|cffff2020%d|r Talent points"
TRAINER_LIST_SP = "%d SP"
TRAINER_LIST_TP = "%d TP"
TRAINER_MANA_COST = "Mana cost: |cffffffff%d|r"
TRAINER_MANA_COST_PER_TIME = "Mana cost: |cffffffff%d, plus %d per sec|r"
TRAINER_PET_LEVEL = "Pet Level |cffffffff%d|r"
TRAINER_PET_LEVEL_RED = "Pet Level |cffff2020%d|r"
TRAINER_PET_SPELL_LABEL = "- Pet Spell"
TRAINER_RANGE = "Range: |cffffffff%s (%d)|r"
TRAINER_REQ_ABILITY = "|cffffffff%s|r"
TRAINER_REQ_ABILITY_RED = "|cffff2020%s|r"
TRAINER_REQ_LEVEL = "Level |cffffffff%d|r"
TRAINER_REQ_LEVEL_RED = "Level |cffff2020%d|r"
TRAINER_REQ_SKILL_RANK = "%s (|cffffffff%d|r)"
TRAINER_REQ_SKILL_RANK_RED = "%s (|cffff2020%d|r)"
TRAINING_POINTS = "Training Points:"
TRAINING_POINTS_LABEL = "Training Points"
TRANSFER_ABORT_ERROR = "Transfer Aborted: Unknown Error"
TRANSFER_ABORT_MAX_PLAYERS = "Transfer Aborted: Instance is full"
TRANSFER_ABORT_NOT_FOUND = "Transfer Aborted: instance not found"
TRANSFER_ABORT_TOO_MANY_INSTANCES = "You have entered too many instances recently."
TRANSFER_ABORT_ZONE_IN_COMBAT = "Unable to zone in while an encounter is in progress."
TRANSMOGRIFY = "Transmogrify"
TRANSMOG_ANCHOR_CLOSED = "Anchor window closed. Type /transmog to show the anchor window."
TRANSMOG_APPEARANCE_COLLECTED = "has been added to your collection."
TRANSMOG_APPLY_FOR = "Apply for"
TRANSMOG_APPLY_RESET = "Apply Reset"
TRANSMOG_CHANGED_TO = "Transmogrified to:"
TRANSMOG_FASHION_COIN = "Fashion Coin"
TRANSMOG_FASHION_COINS = "Fashion Coin(s)"
TRANSMOG_INSTRUCTIONS = "Are you tired of wearing the same armor every day?\nSelect the item you wish to change and enjoy your new stylish look."
TRANSMOG_INSUFICCIENT_COINS = "Not enough Fashion Coins"
TRANSMOG_ITEMS = "Items"
TRANSMOG_NEW_OUTFIT = "New Outfit"
TRANSMOG_NO_ITEM = "There is no equipped item in this slot"
TRANSMOG_NO_MOGS = "You have yet to uncover any kind of appearance for this item. The appearance will unlock after you equip the item."
TRANSMOG_OUTFITS = "Outfits"
TRANSMOG_OUTFIT_DELETE = "Delete Outfit?"
TRANSMOG_OUTFIT_NAME = "Enter Outfit Name"
TRANSMOG_OUTFIT_NAME_EMPTY = "Outfit Name not valid."
TRANSMOG_OUTFIT_NAME_TAKEN = "Outfit Name already exists."
TRANSMOG_REVERT = "Right-click to revert"
TRANSMOG_SELECT_OUTFIT = "Select Outfit"
TRANSMOG_SETS = "Sets"
TRANSMOG_SET_BONUS = "Note: set bonus applies even if not shown."
TRILINEAR_FILTERING = "Trilinear Filtering"
TRINKET0SLOT = "Trinket"
TRINKET1SLOT = "Trinket"
TRIPLE_BUFFER = "Triple Buffering"
TURN_IN_ITEMS = "Required items:"
TUTORIAL1 = "Questgivers have exclamation marks over their heads.  Talk to questgivers by moving close to them and right clicking on them."
TUTORIAL10 = "You can put bags in the empty bag spaces in the lower right part of your screen next to the backpack, and then click on them to open them."
TUTORIAL11 = "You can eat some food to regain your health faster.  Click on the food icon in the action bar across the bottom left of your screen.  Food will not work in combat, however."
TUTORIAL12 = "You can drink to regain your mana faster.  Click on the drink icon in the action bar across the bottom left of your screen.  The mana regeneration will stop if you do any other ability or get in combat."
TUTORIAL13 = "You can learn a new talent in the talent interface.  Open the talents page by clicking the pulsing talent button on your action bar."
TUTORIAL14 = "You can go to your trainer in your the starting area and learn a new skill.  You may have to search around a little to find your trainer."
TUTORIAL15 = "You can move spells and abilities to your action bar by opening the abilities page with the button in the bottom center of the screen and then dragging the ability icon to your action bar.  You can also use a spell or ability from the abilities page by clicking on it."
TUTORIAL16 = "You can look at your reputation with different groups in the world in the character pane under the reputation tab."
TUTORIAL17 = "You can respond to that player by hitting the R key and then typing a message, or by typing /tell <theirname> and then the message."
TUTORIAL18 = "You can invite another player to your group by right-clicking on their portrait and selecting the Invite option from the popup menu."
TUTORIAL19 = "That’s another real person playing a character.  You can tell by the blue name above their head."
TUTORIAL2 = "You can move with the ASDW keys, with the arrow keys or by holding down both the left and right mouse buttons."
TUTORIAL20 = "Right-clicking an item in the merchant pane will buy that item if you have enough money. While the merchant pane is open, right-clicking an item in your backpack will sell the item."
TUTORIAL21 = "You can open your quest log to look at the quest by clicking on the gold chalice in the middle of the bar across the bottom of the screen."
TUTORIAL22 = "If there is another player you have enjoyed working with, add them to your friends list!   Click on the social button and add them to your list of friends."
TUTORIAL23 = "You can send a message by hitting the enter key and typing a message.  Other players nearby will hear what you say."
TUTORIAL24 = "You can equip items by opening your character screen with the button in the bottom center of the screen, and dragging them from your backpack onto your character."
TUTORIAL25 = "You are now a ghost.  You can return to life by either finding your corpse or talking to a nearby spirit healer.  Your corpse shows up as an icon in the minimap at the upper right hand portion of the screen."
TUTORIAL26 = "You are rested. Being rested gives you a temporary bonus to experience from killing monsters."
TUTORIAL27 = "If you stray into deep and uncharted waters, you will see a Fatigue bar. If you become completely fatigued, you will begin to drown."
TUTORIAL28 = "Swimming is much like walking, except you can steer upwards and downwards by holding down the right mouse button and looking in the direction you want to go."
TUTORIAL29 = "You will see a Breath bar pop up when your character becomes submerged in water. If you run out of breath, you will begin to drown."
TUTORIAL3 = "You can rotate your camera view by dragging the left mouse button in the play field.  You can rotate your character and your view at the same time by dragging the right mouse button in the play field."
TUTORIAL30 = "You are now resting, indicated by your portrait glowing yellow. Time spent resting or logged out gives you a temporary bonus to experience from killing monsters.  You may want to find an Innkeeper and get a hearthstone which will allow you to quickly return later."
TUTORIAL31 = "You now have a hearthstone.  Hearthstones can be used to transport you from your current location to the last Inn that you acquired the hearthstone from.  You can only use your hearthstone once per hour."
TUTORIAL32 = "You are engaging in Player vs. Player combat.  While you are participating in Player vs. Player combat the symbol of your alliance will appear next to your portrait and you can be attacked by enemy players."
TUTORIAL33 = "You can press the spacebar to make your character jump. Jumping can help you past obstacles, and it can be particularly useful if you're having trouble getting out of the water and onto dry land."
TUTORIAL34 = "You have completed your first quest! To collect your reward, you should return to the character who gave you the quest. When you complete a quest, you can see the corresponding quest giver on your minimap, provided you are nearby."
TUTORIAL35 = "You have clicked a flight master who trains flying beasts to carry passengers from one location to another. For a minimal fee, you can swiftly travel to other flight masters that you have interacted with in the past. When you discover a new city, finding the flight master will allow you to return easily in the future."
TUTORIAL36 = "The durability of one of your items is getting low. The paper doll below your minimap indicates the damaged item in yellow. Find a merchant in town to repair the item before it breaks."
TUTORIAL37 = "One of your items has broken! The paper doll below your minimap indicates the broken item in red. You can get the item repaired by a merchant in town. Until you do, you will gain no benefit from the item."
TUTORIAL38 = "Your character can learn up to two professions which will allow you to find or create items of value. To learn more about professions ask a guard in a major city for directions to the profession trainers."
TUTORIAL39 = "You may want to invite other players to team up with you to more easily overcome your enemies. Many difficult quests can be quickly completed in a group, as quest credit is shared by the group. Moreover, groups earn bonus experience, relative to solo players."
TUTORIAL4 = "Left-Click selects a target and Right-Click interacts with it."
TUTORIAL40 = "You have learned a new spell or ability! Use the Spellbook & Abilities button in your Action Bar to open your spellbook. Left-click and drag a spell or ability to move it to your Action Bar. The spellbook is organized by category, as indicated by the tabs sticking out from the right side of the book."
TUTORIAL41 = "You have accepted an elite quest. Such quests are best undertaken in a group, for they will take you into areas inhabited by elite creatures. These creatures are significantly tougher than normal monsters; however, they are worth more experience. You can tell an elite creature by the golden dragon border around its portrait."
TUTORIAL42 = "When you encounter something new, a help button will appear in the bottom center of your screen. Click the button for a brief explanation of how to interact with that part of the world. These hints will start with the basics and then progress to more advanced topics as you gain in experience.\n\nThank you for playing, and good luck in your adventures!"
TUTORIAL43 = "An NPC with a gray '!' over its head has a quest that you are too low level to accept. Check back once you gain a few levels."
TUTORIAL44 = "You have obtained a ranged weapon. To use it, equip it, and then open up your spellbook and drag the Shoot or Throw ability into your Action Bar."
TUTORIAL45 = "You cannot fire bows and guns without ammunition. To purchase ammunition, visit a gun or bow merchant in a city. To equip ammunition, right-click it."
TUTORIAL46 = "You have joined a raid group: a group with an increased limit of 40 members.\n\n|cffff2020While in a raid group, you will not earn credit towards most non-raid quests by killing creatures or collecting items.|r"
TUTORIAL47 = "You are now waiting to join a group through a meeting stone. The meeting stone indicator is a bubble attached to the mini-map. You can click on that indicator to remove yourself from the meeting stone queue."
TUTORIAL48 = "You are now in a queue to enter a battleground.  You may check your status by mousing over the icon on your minimap."
TUTORIAL49 = "You are now eligible to join battle.  Click \"Join Battle\" in the dialog or right click the battleground icon on the minimap."
TUTORIAL5 = "You enter combat mode by right clicking on your target and then moving into combat range.  You will automatically start swinging at your target."
TUTORIAL50 = "You now have a keyring to hold your dungeon keys. This keyring appears to the left of your bags on your action bar. The keyring can only store permanent keys."
TUTORIAL6 = "You can cast spells and use special abilities on the enemy by clicking on the buttons in your action bar along the lower left portion of the screen."
TUTORIAL7 = "Right-Click on a creature’s corpse to loot it.  You can then right click on items in the loot pane to place them in your backpack."
TUTORIAL8 = "An item went into your backpack. You can click on the backpack button in the lower right part of the screen to open your backpack.  Move the mouse over the item to see what it is."
TUTORIAL9 = "Right click on items to use them.  You can drag usable items to your action bar if you want to be able to use it without opening your backpack."
TUTORIAL_TITLE1 = "Questgivers"
TUTORIAL_TITLE10 = "Bags"
TUTORIAL_TITLE11 = "Food"
TUTORIAL_TITLE12 = "Drink"
TUTORIAL_TITLE13 = "Learning Talents"
TUTORIAL_TITLE14 = "Trainers"
TUTORIAL_TITLE15 = "Spells and Abilities Book"
TUTORIAL_TITLE16 = "Reputation"
TUTORIAL_TITLE17 = "Replying to Tells"
TUTORIAL_TITLE18 = "Grouping"
TUTORIAL_TITLE19 = "Players"
TUTORIAL_TITLE2 = "Movement"
TUTORIAL_TITLE20 = "Vendors"
TUTORIAL_TITLE21 = "Quest Log"
TUTORIAL_TITLE22 = "Friends"
TUTORIAL_TITLE23 = "Chatting"
TUTORIAL_TITLE24 = "Equippable Items"
TUTORIAL_TITLE25 = "Death"
TUTORIAL_TITLE26 = "Rested"
TUTORIAL_TITLE27 = "Fatigue"
TUTORIAL_TITLE28 = "Swimming"
TUTORIAL_TITLE29 = "Breath"
TUTORIAL_TITLE3 = "Cameras"
TUTORIAL_TITLE30 = "Resting"
TUTORIAL_TITLE31 = "Hearthstones"
TUTORIAL_TITLE32 = "Player vs. Player Combat"
TUTORIAL_TITLE33 = "Jumping"
TUTORIAL_TITLE34 = "Quest Completion"
TUTORIAL_TITLE35 = "Travel"
TUTORIAL_TITLE36 = "Damaged Items"
TUTORIAL_TITLE37 = "Broken Items"
TUTORIAL_TITLE38 = "Professions"
TUTORIAL_TITLE39 = "Groups"
TUTORIAL_TITLE4 = "Targeting"
TUTORIAL_TITLE40 = "The Spellbook"
TUTORIAL_TITLE41 = "Elite Quests"
TUTORIAL_TITLE42 = "Welcome to World of Warcraft!"
TUTORIAL_TITLE43 = "Unavailable Quest Givers"
TUTORIAL_TITLE44 = "Ranged Weapons"
TUTORIAL_TITLE45 = "Ammunition"
TUTORIAL_TITLE46 = "Raid Groups"
TUTORIAL_TITLE47 = "Meeting Stones"
TUTORIAL_TITLE48 = "Battleground Queue"
TUTORIAL_TITLE49 = "Port to Battleground"
TUTORIAL_TITLE5 = "Combat Mode"
TUTORIAL_TITLE50 = "Keyrings"
TUTORIAL_TITLE6 = "Spells and Abilities"
TUTORIAL_TITLE7 = "Looting"
TUTORIAL_TITLE8 = "Backpack"
TUTORIAL_TITLE9 = "Using Items"
TWOHANDEDWEAPONBEINGWIELDED = "Cannot wield in second hand, you are holding a 2-handed item!"
TWO_HANDED = "Two Handed Weapon"
TW_TITLES_EARNED = "You have earned \"%s\" title."
TW_TITLES_SELECT = "Select a title"
UIOPTIONS_MENU = "Interface Options"
UI_SCALE = "UI Scale"
UKNOWNBEING = "Unknown Being"
UNAVAILABLE = "Unavailable"
UNBIND = "Unbind Key"
UNITDESTROYEDOTHER = "%s is destroyed."
UNITDIESOTHER = "%s dies."
UNITDIESSELF = "You die."
UNITNAME_TITLE = "%s"
UNITNAME_TITLE_CHARM = "%s's Minion"
UNITNAME_TITLE_CREATION = "%s's Creation"
UNITNAME_TITLE_GUARDIAN = "%s's Guardian"
UNITNAME_TITLE_MINION = "%s's Minion"
UNITNAME_TITLE_PET = "%s's Pet"
UNIT_LETHAL_LEVEL_DEAD_TEMPLATE = "Level ?? Corpse"
UNIT_LETHAL_LEVEL_TEMPLATE = "Level ??"
UNIT_LEVEL_DEAD_TEMPLATE = "Level %d Corpse"
UNIT_LEVEL_TEMPLATE = "Level %d"
UNIT_PLUS_LEVEL_TEMPLATE = "Level %d Elite"
UNIT_POPUP_FRAME_LOCK = "Lock Frame"
UNIT_POPUP_FRAME_UNLOCK = "Unlock Frame"
UNIT_POPUP_MOVE = "Unlock Frame"
UNIT_POPUP_MOVE_RESET = "Reset Position"
UNIT_POPUP_XP = "Experience: Enabled"
UNIT_POPUP_XP_OFF = "Experience: Disabled"
UNIT_POPUP_XP_ON = "Experience: Enabled"
UNIT_PVP_NAME = "%s%s"
UNIT_SKINNABLE = "Skinnable"
UNIT_TYPE_LETHAL_LEVEL_TEMPLATE = "Level ?? %s"
UNIT_TYPE_LEVEL_TEMPLATE = "Level %d %s"
UNIT_TYPE_PLUS_LEVEL_TEMPLATE = "Level %d Elite %s"
UNKNOWN = "Unknown"
UNKNOWNOBJECT = "Unknown"
UNLEARN = "Unlearn"
UNLEARN_SKILL = "Do you want to unlearn %s?"
UNLEARN_SKILL_TOOLTIP = "Unlearn this profession"
UNLOCK_WINDOW = "Unlock Window"
USABLE_ITEMS = "Usable Items"
USE = "Use"
USED = "Already Known"
USE_ITEM = "Use Item"
USE_NO_DROP = "Using this item will bind it to you."
USE_SOULSTONE = "Reincarnate"
USE_UBERTOOLTIPS = "Enhanced Tooltips"
USE_UISCALE = "Use UI Scale"
USE_WEATHER_SHADER = "Weather Shaders"
VERBAL_HARASSMENT = "Verbal Harassment"
VERBAL_HARASSMENT_DESCRIPTION = "Verbal abuse from one player to another."
VERBAL_HARASSMENT_TEXT1 = "Below are some tips to deal with verbal harassment:"
VERBAL_HARASSMENT_TEXT2 = "Ask the harassing player to stop, and place him/her on your ignore list."
VERBAL_HARASSMENT_TEXT3 = "Ensure that you do not instigate further harassment."
VERBAL_HARASSMENT_TEXT4 = "Immediately report all language that is racist, extremely sexual, and/or violent; this type of language is always considered harassment."
VERTEX_ANIMATION_SHADERS = "Vertex Animation Shaders"
VERTICAL_SYNC = "Vertical Sync"
VICTORY_TEXT0 = "Horde Wins"
VICTORY_TEXT1 = "Alliance Wins"
VIDEOOPTIONS_MENU = "Video Options"
VOICEMACRO_0_Dw_0 = "Help me!"
VOICEMACRO_0_Dw_0_FEMALE = "Help me!"
VOICEMACRO_0_Dw_1 = "I need help!"
VOICEMACRO_0_Dw_1_FEMALE = "I need help!"
VOICEMACRO_0_Gn_0 = "Could you help, please?"
VOICEMACRO_0_Gn_0_FEMALE = "Can I get some help?"
VOICEMACRO_0_Gn_1 = "Please, help me!"
VOICEMACRO_0_Gn_1_FEMALE = "Please, help me!"
VOICEMACRO_0_Gn_2_FEMALE = "I need help!"
VOICEMACRO_0_Hu_0 = "I require aid!"
VOICEMACRO_0_Hu_0_FEMALE = "I need help!"
VOICEMACRO_0_Hu_1 = "Aid me!"
VOICEMACRO_0_Hu_1_FEMALE = "Help me!"
VOICEMACRO_0_Ni_0 = "Aid me!"
VOICEMACRO_0_Ni_0_FEMALE = "Aid me!"
VOICEMACRO_0_Ni_1 = "To my side!"
VOICEMACRO_0_Ni_1_FEMALE = "Assist me!"
VOICEMACRO_0_Ni_2 = "Assist me!"
VOICEMACRO_0_Or_0 = "I need help!"
VOICEMACRO_0_Or_0_FEMALE = "I need help!"
VOICEMACRO_0_Or_1 = "Aid me!"
VOICEMACRO_0_Or_1_FEMALE = "Aid me!"
VOICEMACRO_0_Sc_0 = "I need help!"
VOICEMACRO_0_Sc_0_FEMALE = "Need your help!"
VOICEMACRO_0_Sc_1 = "Help me!"
VOICEMACRO_0_Sc_1_FEMALE = "Help me!"
VOICEMACRO_0_Ta_0 = "Give me aid!"
VOICEMACRO_0_Ta_0_FEMALE = "Aid me!"
VOICEMACRO_0_Ta_1 = "Help!"
VOICEMACRO_0_Ta_1_FEMALE = "Help!"
VOICEMACRO_0_Ta_2 = "Aid me!"
VOICEMACRO_0_Tr_0 = "Help me!"
VOICEMACRO_0_Tr_0_FEMALE = "Help me!"
VOICEMACRO_0_Tr_1 = "Assist me!"
VOICEMACRO_0_Tr_1_FEMALE = "Assist me!"
VOICEMACRO_10_Dw_0 = "Open fire!"
VOICEMACRO_10_Dw_0_FEMALE = "Shoot to kill!"
VOICEMACRO_10_Dw_1 = "Fire!"
VOICEMACRO_10_Dw_1_FEMALE = "Open fire!"
VOICEMACRO_10_Gn_0 = "Hurry, fire!"
VOICEMACRO_10_Gn_0_FEMALE = "Shoot!"
VOICEMACRO_10_Gn_1 = "Shoot!"
VOICEMACRO_10_Gn_1_FEMALE = "Fire now!"
VOICEMACRO_10_Hu_0 = "Fire at will!"
VOICEMACRO_10_Hu_0_FEMALE = "Attack!"
VOICEMACRO_10_Hu_1 = "Fire!"
VOICEMACRO_10_Hu_1_FEMALE = "Fire!"
VOICEMACRO_10_Ni_0 = "Fire at will!"
VOICEMACRO_10_Ni_0_FEMALE = "Strike quickly!"
VOICEMACRO_10_Ni_1 = "Fire!"
VOICEMACRO_10_Ni_1_FEMALE = "Fire!"
VOICEMACRO_10_Or_0 = "Shoot!"
VOICEMACRO_10_Or_0_FEMALE = "Open fire!"
VOICEMACRO_10_Or_1 = "Let 'em have it!"
VOICEMACRO_10_Or_1_FEMALE = "Fire!"
VOICEMACRO_10_Or_2_FEMALE = "Shoot!"
VOICEMACRO_10_Sc_0 = "Shoot to kill!"
VOICEMACRO_10_Sc_0_FEMALE = "Fire!"
VOICEMACRO_10_Sc_1 = "Open fire!"
VOICEMACRO_10_Sc_1_FEMALE = "Open fire!"
VOICEMACRO_10_Ta_0 = "Unleash your fury!"
VOICEMACRO_10_Ta_0_FEMALE = "Fire away!"
VOICEMACRO_10_Ta_1 = "Strike now!"
VOICEMACRO_10_Ta_1_FEMALE = "Strike now!"
VOICEMACRO_10_Tr_0 = "Shoot 'em!"
VOICEMACRO_10_Tr_0_FEMALE = "Shoot them!"
VOICEMACRO_10_Tr_1 = "Light 'em up!"
VOICEMACRO_10_Tr_1_FEMALE = "Light 'em up!"
VOICEMACRO_12_Dw_0 = "How's it hanging?"
VOICEMACRO_12_Dw_0_FEMALE = "Greetings."
VOICEMACRO_12_Dw_1 = "Hello."
VOICEMACRO_12_Dw_1_FEMALE = "Hi, there."
VOICEMACRO_12_Dw_2 = "Greetings."
VOICEMACRO_12_Dw_2_FEMALE = "How are you?"
VOICEMACRO_12_Dw_3 = "How are you?"
VOICEMACRO_12_Gn_0 = "Hello."
VOICEMACRO_12_Gn_0_FEMALE = "Hello."
VOICEMACRO_12_Gn_1 = "Greetings."
VOICEMACRO_12_Gn_1_FEMALE = "Greetings."
VOICEMACRO_12_Gn_2 = "Salutations."
VOICEMACRO_12_Gn_2_FEMALE = "Hi, there."
VOICEMACRO_12_Gn_3 = "Hi, there."
VOICEMACRO_12_Hu_0 = "Hi."
VOICEMACRO_12_Hu_0_FEMALE = "Hi."
VOICEMACRO_12_Hu_1 = "Good tidings."
VOICEMACRO_12_Hu_1_FEMALE = "Hello."
VOICEMACRO_12_Hu_2 = "Hail."
VOICEMACRO_12_Hu_2_FEMALE = "Greetings."
VOICEMACRO_12_Hu_3 = "Well met."
VOICEMACRO_12_Ni_0 = "Greetings."
VOICEMACRO_12_Ni_0_FEMALE = "Hello."
VOICEMACRO_12_Ni_1 = "Well met."
VOICEMACRO_12_Ni_1_FEMALE = "Greetings."
VOICEMACRO_12_Ni_2 = "Hi."
VOICEMACRO_12_Ni_2_FEMALE = "Well met."
VOICEMACRO_12_Ni_3_FEMALE = "Hi."
VOICEMACRO_12_Or_0 = "Thram-ka."
VOICEMACRO_12_Or_0_FEMALE = "Thram-ka."
VOICEMACRO_12_Or_1 = "Hey."
VOICEMACRO_12_Or_1_FEMALE = "Hey."
VOICEMACRO_12_Or_2 = "Hello."
VOICEMACRO_12_Or_2_FEMALE = "Greetings."
VOICEMACRO_12_Sc_0 = "Hello."
VOICEMACRO_12_Sc_0_FEMALE = "Hello."
VOICEMACRO_12_Sc_1 = "Hi, there."
VOICEMACRO_12_Sc_1_FEMALE = "Hi, there."
VOICEMACRO_12_Sc_2 = "Greetings."
VOICEMACRO_12_Sc_2_FEMALE = "Hey."
VOICEMACRO_12_Ta_0 = "Hi."
VOICEMACRO_12_Ta_0_FEMALE = "Hi."
VOICEMACRO_12_Ta_1 = "Hello."
VOICEMACRO_12_Ta_1_FEMALE = "Hello."
VOICEMACRO_12_Ta_2 = "Greetings."
VOICEMACRO_12_Ta_2_FEMALE = "How are you?"
VOICEMACRO_12_Tr_0 = "Hey, there."
VOICEMACRO_12_Tr_0_FEMALE = "Hello."
VOICEMACRO_12_Tr_1 = "Hey, man."
VOICEMACRO_12_Tr_1_FEMALE = "Hey, there."
VOICEMACRO_12_Tr_2 = "What be happening?"
VOICEMACRO_12_Tr_2_FEMALE = "Greetings."
VOICEMACRO_13_Dw_0 = "Farewell."
VOICEMACRO_13_Dw_0_FEMALE = "So long."
VOICEMACRO_13_Dw_1 = "Till we meet again."
VOICEMACRO_13_Dw_1_FEMALE = "Goodbye."
VOICEMACRO_13_Dw_2 = "See you."
VOICEMACRO_13_Dw_2_FEMALE = "See ya."
VOICEMACRO_13_Gn_0 = "Farewell."
VOICEMACRO_13_Gn_0_FEMALE = "Farewell."
VOICEMACRO_13_Gn_1 = "Goodbye."
VOICEMACRO_13_Gn_1_FEMALE = "Goodbye."
VOICEMACRO_13_Gn_2 = "It's been fun."
VOICEMACRO_13_Gn_2_FEMALE = "It's been quite an experience."
VOICEMACRO_13_Gn_3 = "I'll miss you."
VOICEMACRO_13_Gn_3_FEMALE = "I'll always treasure our time together."
VOICEMACRO_13_Hu_0 = "Farewell."
VOICEMACRO_13_Hu_0_FEMALE = "Goodbye."
VOICEMACRO_13_Hu_1 = "Till we meet again."
VOICEMACRO_13_Hu_1_FEMALE = "Till we meet again."
VOICEMACRO_13_Hu_2 = "It's been fun."
VOICEMACRO_13_Hu_2_FEMALE = "It's been fun."
VOICEMACRO_13_Ni_0 = "Good journey."
VOICEMACRO_13_Ni_0_FEMALE = "Goodbye."
VOICEMACRO_13_Ni_1 = "Goodbye."
VOICEMACRO_13_Ni_1_FEMALE = "I wish you well."
VOICEMACRO_13_Ni_2 = "I wish you well."
VOICEMACRO_13_Ni_2_FEMALE = "Till we meet again."
VOICEMACRO_13_Or_0 = "Until our paths cross again."
VOICEMACRO_13_Or_0_FEMALE = "Stay strong."
VOICEMACRO_13_Or_1 = "Stay strong."
VOICEMACRO_13_Or_1_FEMALE = "May you always be victorious."
VOICEMACRO_13_Or_2 = "May your blade be true."
VOICEMACRO_13_Or_2_FEMALE = "Until next time."
VOICEMACRO_13_Sc_0 = "Goodbye."
VOICEMACRO_13_Sc_0_FEMALE = "Goodbye."
VOICEMACRO_13_Sc_1 = "Have a bad day."
VOICEMACRO_13_Sc_1_FEMALE = "It's been real."
VOICEMACRO_13_Sc_2 = "Stay optimistic."
VOICEMACRO_13_Sc_2_FEMALE = "Good luck."
VOICEMACRO_13_Ta_0 = "Good journey."
VOICEMACRO_13_Ta_0_FEMALE = "Farewell."
VOICEMACRO_13_Ta_1 = "May our paths cross again."
VOICEMACRO_13_Ta_1_FEMALE = "Goodbye."
VOICEMACRO_13_Ta_2 = "May the wind be at your back."
VOICEMACRO_13_Ta_2_FEMALE = "May our paths cross again."
VOICEMACRO_13_Tr_0 = "Catch you later."
VOICEMACRO_13_Tr_0_FEMALE = "Goodbye."
VOICEMACRO_13_Tr_1 = "It been real."
VOICEMACRO_13_Tr_1_FEMALE = "So long."
VOICEMACRO_13_Tr_2 = "Smell you later."
VOICEMACRO_13_Tr_2_FEMALE = "Catch you later."
VOICEMACRO_14_Dw_0 = "Yes."
VOICEMACRO_14_Dw_0_FEMALE = "Sure."
VOICEMACRO_14_Dw_1 = "Sure."
VOICEMACRO_14_Dw_1_FEMALE = "Damn straight."
VOICEMACRO_14_Dw_2 = "Aye."
VOICEMACRO_14_Dw_2_FEMALE = "Of course."
VOICEMACRO_14_Dw_3 = "Damn straight."
VOICEMACRO_14_Gn_0 = "Sure."
VOICEMACRO_14_Gn_0_FEMALE = "Certainly."
VOICEMACRO_14_Gn_1 = "Affirmative."
VOICEMACRO_14_Gn_1_FEMALE = "Of course."
VOICEMACRO_14_Gn_2 = "Indubitably."
VOICEMACRO_14_Gn_2_FEMALE = "Indubitably."
VOICEMACRO_14_Hu_0 = "Certainly."
VOICEMACRO_14_Hu_0_FEMALE = "Yes."
VOICEMACRO_14_Hu_1 = "Sounds fine."
VOICEMACRO_14_Hu_1_FEMALE = "Sure."
VOICEMACRO_14_Hu_2 = "Uh huh."
VOICEMACRO_14_Hu_2_FEMALE = "Why not."
VOICEMACRO_14_Ni_0 = "Yes."
VOICEMACRO_14_Ni_0_FEMALE = "Yes."
VOICEMACRO_14_Ni_1 = "Of course."
VOICEMACRO_14_Ni_1_FEMALE = "Certainly."
VOICEMACRO_14_Ni_2 = "Naturally."
VOICEMACRO_14_Ni_2_FEMALE = "Naturally."
VOICEMACRO_14_Or_0 = "D'abu."
VOICEMACRO_14_Or_0_FEMALE = "D'abu."
VOICEMACRO_14_Or_1 = "Zug zug."
VOICEMACRO_14_Or_1_FEMALE = "Zug zug."
VOICEMACRO_14_Or_2 = "(grunt)"
VOICEMACRO_14_Or_2_FEMALE = "(grunt)"
VOICEMACRO_14_Or_3 = "Yes."
VOICEMACRO_14_Or_3_FEMALE = "Uh huh."
VOICEMACRO_14_Sc_0 = "Yes."
VOICEMACRO_14_Sc_0_FEMALE = "Yes."
VOICEMACRO_14_Sc_1 = "Certainly."
VOICEMACRO_14_Sc_1_FEMALE = "Why not."
VOICEMACRO_14_Sc_2 = "I suppose so."
VOICEMACRO_14_Sc_2_FEMALE = "I suppose so."
VOICEMACRO_14_Ta_0 = "Yes."
VOICEMACRO_14_Ta_0_FEMALE = "Yes."
VOICEMACRO_14_Ta_1 = "I believe so."
VOICEMACRO_14_Ta_1_FEMALE = "Naturally."
VOICEMACRO_14_Ta_2 = "It is meant to be."
VOICEMACRO_14_Ta_2_FEMALE = "Of course."
VOICEMACRO_14_Tr_0 = "Of course, man."
VOICEMACRO_14_Tr_0_FEMALE = "Sure thing."
VOICEMACRO_14_Tr_1 = "Sure thing."
VOICEMACRO_14_Tr_1_FEMALE = "Dig it."
VOICEMACRO_14_Tr_2 = "I be feeling you."
VOICEMACRO_14_Tr_2_FEMALE = "Yeah, man."
VOICEMACRO_14_Tr_3 = "I dig it."
VOICEMACRO_15_Dw_0 = "No."
VOICEMACRO_15_Dw_0_FEMALE = "No."
VOICEMACRO_15_Dw_1 = "Uh uh."
VOICEMACRO_15_Dw_1_FEMALE = "Get bent."
VOICEMACRO_15_Dw_2 = "No way."
VOICEMACRO_15_Dw_2_FEMALE = "Not a chance."
VOICEMACRO_15_Dw_3 = "Not on your life."
VOICEMACRO_15_Gn_0 = "No."
VOICEMACRO_15_Gn_0_FEMALE = "No way."
VOICEMACRO_15_Gn_1 = "No way."
VOICEMACRO_15_Gn_1_FEMALE = "Not on your life."
VOICEMACRO_15_Gn_2 = "I don't think so."
VOICEMACRO_15_Gn_2_FEMALE = "I don't think so."
VOICEMACRO_15_Hu_0 = "No."
VOICEMACRO_15_Hu_0_FEMALE = "No."
VOICEMACRO_15_Hu_1 = "Nay."
VOICEMACRO_15_Hu_1_FEMALE = "No way."
VOICEMACRO_15_Hu_2 = "I don't think so."
VOICEMACRO_15_Hu_2_FEMALE = "I don't think so."
VOICEMACRO_15_Hu_3 = "Not."
VOICEMACRO_15_Ni_0 = "No."
VOICEMACRO_15_Ni_0_FEMALE = "No."
VOICEMACRO_15_Ni_1 = "I don't think so."
VOICEMACRO_15_Ni_1_FEMALE = "I don't think so."
VOICEMACRO_15_Ni_2 = "Absolutely not."
VOICEMACRO_15_Ni_2_FEMALE = "Absolutely not."
VOICEMACRO_15_Or_0 = "No."
VOICEMACRO_15_Or_0_FEMALE = "No."
VOICEMACRO_15_Or_1 = "You must be joking."
VOICEMACRO_15_Or_1_FEMALE = "Not on your life."
VOICEMACRO_15_Or_2 = "(grunt)"
VOICEMACRO_15_Or_2_FEMALE = "(grunt)"
VOICEMACRO_15_Sc_0 = "No."
VOICEMACRO_15_Sc_0_FEMALE = "No."
VOICEMACRO_15_Sc_1 = "Not on your life."
VOICEMACRO_15_Sc_1_FEMALE = "Not on your life."
VOICEMACRO_15_Sc_2 = "I don't think so."
VOICEMACRO_15_Sc_2_FEMALE = "I don't think so."
VOICEMACRO_15_Ta_0 = "No."
VOICEMACRO_15_Ta_0_FEMALE = "No."
VOICEMACRO_15_Ta_1 = "I don't think so."
VOICEMACRO_15_Ta_1_FEMALE = "I don't think so."
VOICEMACRO_15_Ta_2 = "Never."
VOICEMACRO_15_Ta_2_FEMALE = "It is not meant to be."
VOICEMACRO_15_Tr_0 = "No."
VOICEMACRO_15_Tr_0_FEMALE = "No chance."
VOICEMACRO_15_Tr_1 = "No way."
VOICEMACRO_15_Tr_1_FEMALE = "No way."
VOICEMACRO_15_Tr_2 = "Hell, no."
VOICEMACRO_15_Tr_2_FEMALE = "Not on your life."
VOICEMACRO_15_Tr_3 = "Uh uh."
VOICEMACRO_16_Dw_0 = "Thank you."
VOICEMACRO_16_Dw_0_FEMALE = "Thank you."
VOICEMACRO_16_Dw_1 = "Thanks a lot."
VOICEMACRO_16_Dw_1_FEMALE = "Ah, you're nice."
VOICEMACRO_16_Dw_2 = "Ah, you're nice."
VOICEMACRO_16_Dw_2_FEMALE = "Thanks a lot."
VOICEMACRO_16_Dw_3 = "May your generosity be returned to you a hundred fold."
VOICEMACRO_16_Dw_3_FEMALE = "May your generosity be returned to you one hundred fold."
VOICEMACRO_16_Gn_0 = "Thank you."
VOICEMACRO_16_Gn_0_FEMALE = "How generous."
VOICEMACRO_16_Gn_1 = "I am in your debt."
VOICEMACRO_16_Gn_1_FEMALE = "How kind of you."
VOICEMACRO_16_Gn_2 = "Allow me to express my deepest thanks."
VOICEMACRO_16_Gn_2_FEMALE = "Much appreciated."
VOICEMACRO_16_Hu_0 = "Thank you."
VOICEMACRO_16_Hu_0_FEMALE = "Thank you."
VOICEMACRO_16_Hu_1 = "How generous."
VOICEMACRO_16_Hu_1_FEMALE = "How generous."
VOICEMACRO_16_Hu_2 = "How kind of you."
VOICEMACRO_16_Hu_2_FEMALE = "Much appreciated."
VOICEMACRO_16_Ni_0 = "Thank you."
VOICEMACRO_16_Ni_0_FEMALE = "Thank you."
VOICEMACRO_16_Ni_1 = "Excellent."
VOICEMACRO_16_Ni_1_FEMALE = "How generous."
VOICEMACRO_16_Ni_2 = "Much appreciated."
VOICEMACRO_16_Ni_2_FEMALE = "You are too kind."
VOICEMACRO_16_Or_0 = "I will return the favor."
VOICEMACRO_16_Or_0_FEMALE = "I won't forget this."
VOICEMACRO_16_Or_1 = "I won't forget this."
VOICEMACRO_16_Or_1_FEMALE = "Thank you."
VOICEMACRO_16_Or_2 = "Thank you."
VOICEMACRO_16_Or_2_FEMALE = "Thanks."
VOICEMACRO_16_Sc_0 = "I am in your debt."
VOICEMACRO_16_Sc_0_FEMALE = "Thank you."
VOICEMACRO_16_Sc_1 = "Gee, thanks."
VOICEMACRO_16_Sc_1_FEMALE = "Gee, thanks."
VOICEMACRO_16_Sc_2 = "Appreciated."
VOICEMACRO_16_Sc_2_FEMALE = "How generous."
VOICEMACRO_16_Ta_0 = "How generous."
VOICEMACRO_16_Ta_0_FEMALE = "Thank you."
VOICEMACRO_16_Ta_1 = "How kind of you."
VOICEMACRO_16_Ta_1_FEMALE = "How kind of you."
VOICEMACRO_16_Ta_2 = "I thank you."
VOICEMACRO_16_Ta_2_FEMALE = "You are too kind."
VOICEMACRO_16_Ta_3 = "May your ancestors forever guard your path."
VOICEMACRO_16_Tr_0 = "Thanks."
VOICEMACRO_16_Tr_0_FEMALE = "Thanks."
VOICEMACRO_16_Tr_1 = "Big thanks."
VOICEMACRO_16_Tr_1_FEMALE = "Big thanks."
VOICEMACRO_16_Tr_2 = "I owe you one."
VOICEMACRO_16_Tr_2_FEMALE = "I owe you one."
VOICEMACRO_17_Dw_0 = "No problem."
VOICEMACRO_17_Dw_0_FEMALE = "No problem."
VOICEMACRO_17_Dw_1 = "My pleasure."
VOICEMACRO_17_Dw_1_FEMALE = "My pleasure."
VOICEMACRO_17_Dw_2 = "Don't mention it."
VOICEMACRO_17_Dw_2_FEMALE = "You're welcome."
VOICEMACRO_17_Gn_0 = "No problem."
VOICEMACRO_17_Gn_0_FEMALE = "Any time."
VOICEMACRO_17_Gn_1 = "Any time."
VOICEMACRO_17_Gn_1_FEMALE = "Anything for a friend."
VOICEMACRO_17_Gn_2 = "You're welcome."
VOICEMACRO_17_Gn_2_FEMALE = "You're welcome."
VOICEMACRO_17_Hu_0 = "Always glad to help."
VOICEMACRO_17_Hu_0_FEMALE = "No problem."
VOICEMACRO_17_Hu_1 = "Nothing you wouldn't have done for me."
VOICEMACRO_17_Hu_1_FEMALE = "Anytime."
VOICEMACRO_17_Hu_2 = "At your service."
VOICEMACRO_17_Hu_2_FEMALE = "You're welcome."
VOICEMACRO_17_Ni_0 = "You're welcome."
VOICEMACRO_17_Ni_0_FEMALE = "My pleasure."
VOICEMACRO_17_Ni_1 = "My pleasure."
VOICEMACRO_17_Ni_1_FEMALE = "It was nothing."
VOICEMACRO_17_Ni_2 = "The honor was mine."
VOICEMACRO_17_Ni_2_FEMALE = "The honor was mine."
VOICEMACRO_17_Or_0 = "I would expect the same."
VOICEMACRO_17_Or_0_FEMALE = "Any time."
VOICEMACRO_17_Or_1 = "Honor required it."
VOICEMACRO_17_Or_1_FEMALE = "Anything for a friend."
VOICEMACRO_17_Or_2 = "It was nothing."
VOICEMACRO_17_Or_2_FEMALE = "You're welcome."
VOICEMACRO_17_Sc_0 = "Any time."
VOICEMACRO_17_Sc_0_FEMALE = "Any time."
VOICEMACRO_17_Sc_1 = "Eh."
VOICEMACRO_17_Sc_1_FEMALE = "Eh."
VOICEMACRO_17_Sc_2_FEMALE = "This doesn't mean I like you."
VOICEMACRO_17_Ta_0 = "It was nothing."
VOICEMACRO_17_Ta_0_FEMALE = "My pleasure."
VOICEMACRO_17_Ta_1 = "Always glad to help."
VOICEMACRO_17_Ta_1_FEMALE = "Always glad to help."
VOICEMACRO_17_Ta_2 = "Anything for an ally."
VOICEMACRO_17_Ta_2_FEMALE = "You are welcome."
VOICEMACRO_17_Tr_0 = "No problem."
VOICEMACRO_17_Tr_0_FEMALE = "No problem."
VOICEMACRO_17_Tr_1 = "Any time, man."
VOICEMACRO_17_Tr_1_FEMALE = "My pleasure."
VOICEMACRO_17_Tr_2 = "You scratch my back, I scratch yours."
VOICEMACRO_17_Tr_2_FEMALE = "Any time, man."
VOICEMACRO_18_Dw_0 = "Congratulations."
VOICEMACRO_18_Dw_0_FEMALE = "Congratulations."
VOICEMACRO_18_Dw_1 = "Fantastic."
VOICEMACRO_18_Dw_1_FEMALE = "Way to go."
VOICEMACRO_18_Dw_2 = "Brilliant."
VOICEMACRO_18_Dw_2_FEMALE = "Oh, that's great."
VOICEMACRO_18_Dw_3 = "Well done."
VOICEMACRO_18_Dw_3_FEMALE = "Brilliant."
VOICEMACRO_18_Dw_4 = "Way to go."
VOICEMACRO_18_Gn_0 = "Congratulations."
VOICEMACRO_18_Gn_0_FEMALE = "Congratulations."
VOICEMACRO_18_Gn_1 = "Well done."
VOICEMACRO_18_Gn_1_FEMALE = "Way to go."
VOICEMACRO_18_Gn_2 = "Good job."
VOICEMACRO_18_Gn_2_FEMALE = "Excellent."
VOICEMACRO_18_Gn_3_FEMALE = "Wonderful."
VOICEMACRO_18_Hu_0 = "Congratulations."
VOICEMACRO_18_Hu_0_FEMALE = "Congratulations."
VOICEMACRO_18_Hu_1 = "Excellent."
VOICEMACRO_18_Hu_1_FEMALE = "Excellent."
VOICEMACRO_18_Hu_2 = "Wonderful."
VOICEMACRO_18_Hu_2_FEMALE = "Hazzah."
VOICEMACRO_18_Ni_0 = "Congratulations."
VOICEMACRO_18_Ni_0_FEMALE = "Congratulations."
VOICEMACRO_18_Ni_1 = "You are worthy."
VOICEMACRO_18_Ni_1_FEMALE = "Well done."
VOICEMACRO_18_Ni_2 = "Excellent."
VOICEMACRO_18_Ni_2_FEMALE = "Excellent."
VOICEMACRO_18_Or_0 = "You should be proud."
VOICEMACRO_18_Or_0_FEMALE = "Skillfully done."
VOICEMACRO_18_Or_1 = "Good job."
VOICEMACRO_18_Or_1_FEMALE = "Not bad."
VOICEMACRO_18_Or_2 = "You are worthy."
VOICEMACRO_18_Or_2_FEMALE = "Congratulations."
VOICEMACRO_18_Sc_0 = "Congratulations."
VOICEMACRO_18_Sc_0_FEMALE = "Congratulations."
VOICEMACRO_18_Sc_1 = "Well done."
VOICEMACRO_18_Sc_1_FEMALE = "It's always somebody else."
VOICEMACRO_18_Sc_2 = "Good job."
VOICEMACRO_18_Sc_2_FEMALE = "Well, aren't you lucky."
VOICEMACRO_18_Sc_3_FEMALE = "Today certainly is your day."
VOICEMACRO_18_Ta_0 = "Well done."
VOICEMACRO_18_Ta_0_FEMALE = "Good job."
VOICEMACRO_18_Ta_1 = "You are worthy."
VOICEMACRO_18_Ta_1_FEMALE = "Excellent."
VOICEMACRO_18_Ta_2 = "Fate smiles upon you."
VOICEMACRO_18_Ta_2_FEMALE = "Fate smiles upon you."
VOICEMACRO_18_Tr_0 = "Good job."
VOICEMACRO_18_Tr_0_FEMALE = "Good job."
VOICEMACRO_18_Tr_1 = "Fantastic."
VOICEMACRO_18_Tr_1_FEMALE = "Way to go."
VOICEMACRO_18_Tr_2 = "They will speak of your exploits for generations."
VOICEMACRO_18_Tr_2_FEMALE = "Wonderful."
VOICEMACRO_19_Dw_0 = "Enough of this chit chat.  Let's get to it, then."
VOICEMACRO_19_Dw_0_FEMALE = "I like tall men."
VOICEMACRO_19_Dw_1 = "You'd like to run your hands through my beard, wouldn't you?"
VOICEMACRO_19_Dw_1_FEMALE = "I'll have you know I can flatten steel with my thighs."
VOICEMACRO_19_Dw_2 = "Let's get on with it, then.  I've got a quest to do in fifteen minutes."
VOICEMACRO_19_Dw_2_FEMALE = "I'd like to see you in a kilt."
VOICEMACRO_19_Dw_3 = "You look pretty.  I like your hair.  Here's your drink.  Are you ready now?"
VOICEMACRO_19_Dw_3_FEMALE = "I won't fall for any bad pickup line.  You've got to try two or three, at least."
VOICEMACRO_19_Dw_4 = "Where are you from?  Not that it matters."
VOICEMACRO_19_Dw_4_FEMALE = "Enough with your flirting.  I know you think all Dwarven women look the same."
VOICEMACRO_19_Dw_5 = "I must be asleep, cause you're a dream come true.  Also, I'm slightly damp."
VOICEMACRO_19_Gn_0 = "I have a number of inventions I'd like to show you back at my place."
VOICEMACRO_19_Gn_0_FEMALE = "You are cute."
VOICEMACRO_19_Gn_1 = "Everyone keeps talking about beer goggles.  I can't find the plans for them anywhere."
VOICEMACRO_19_Gn_1_FEMALE = "At this time I think you should purchase me an alcoholic beverage and engage in diminutive conversation with me in hopes of establishing a rapport."
VOICEMACRO_19_Gn_2 = "I like large posteriors, and I cannot prevaricate."
VOICEMACRO_19_Gn_2_FEMALE = "Your ability to form a complete sentence is a plus."
VOICEMACRO_19_Gn_3 = "Hey, nice apparatus."
VOICEMACRO_19_Gn_3_FEMALE = "I do not find you completely disagreeable."
VOICEMACRO_19_Gn_4_FEMALE = "I don't feel that the 1 to 10 scale is fine enough to capture subtle details of compatibility.  I'd prefer a 12 dimensional compatibility scale with additional parameters for mechanical aptitude and torque."
VOICEMACRO_19_Hu_0 = "How you doing?"
VOICEMACRO_19_Hu_0_FEMALE = "You've got me all a flutter."
VOICEMACRO_19_Hu_1 = "If I said you had a good body, would you hold it against me?"
VOICEMACRO_19_Hu_1_FEMALE = "My turn offs are rude people, mean people, and people who aren't nice."
VOICEMACRO_19_Hu_2 = "Hey, baby cakes."
VOICEMACRO_19_Hu_2_FEMALE = "I need a hero."
VOICEMACRO_19_Hu_3 = "What's your sign?"
VOICEMACRO_19_Hu_4 = "Are you tired, cause you've been running through my mind all day."
VOICEMACRO_19_Hu_5 = "Your tag's showing.  It says, \"Made in heaven.\""
VOICEMACRO_19_Ni_0 = "You're an Emerald Dream come true."
VOICEMACRO_19_Ni_0_FEMALE = "If I wasn't purple, you'd see I was blushing."
VOICEMACRO_19_Ni_1 = "I hope you're not afraid of snakes."
VOICEMACRO_19_Ni_1_FEMALE = "Sure I've got exotic piercings."
VOICEMACRO_19_Ni_2 = "Baby, I'm mortal now.  Time's a wasting."
VOICEMACRO_19_Ni_2_FEMALE = "I'm the type of girl my mother warned me about."
VOICEMACRO_19_Ni_3 = "I'm a force of nature."
VOICEMACRO_19_Ni_3_FEMALE = "There's nothing like sleeping in the forest under the moonlight."
VOICEMACRO_19_Ni_4 = "Wanna bring out the animal in me?"
VOICEMACRO_19_Or_0 = "That armor looks good on you.  It would also look good on my floor."
VOICEMACRO_19_Or_0_FEMALE = "You had me at zug zug."
VOICEMACRO_19_Or_1 = "This is true love.  Do you think this happens every day?"
VOICEMACRO_19_Or_1_FEMALE = "I'll give you crazy love."
VOICEMACRO_19_Or_2 = "You have six different smiles; one for when you're angry, one for when you tear flesh, one for when you chew flesh, one for when you loot bodies, one for when you skin game, and one for when you want to kill something."
VOICEMACRO_19_Or_2_FEMALE = "I like men who aren't afraid to cry; cry uncle."
VOICEMACRO_19_Or_3 = "I love you like a fat kid loves cake."
VOICEMACRO_19_Or_3_FEMALE = "You'll do.  Let's go."
VOICEMACRO_19_Or_4 = "Lady, from the moment I see you I... I did not expect to get this far."
VOICEMACRO_19_Or_4_FEMALE = "Don't talk, just follow me."
VOICEMACRO_19_Or_5 = "Um, you look like a lady."
VOICEMACRO_19_Or_5_FEMALE = "Let's not ruin this moment with chit chat."
VOICEMACRO_19_Sc_0 = "I don't smell that bad for a dead dude, do I?"
VOICEMACRO_19_Sc_0_FEMALE = "Nice butt."
VOICEMACRO_19_Sc_1 = "You have beautiful skin; no maggot holes at all."
VOICEMACRO_19_Sc_1_FEMALE = "One good thing about being dead, biological clock seems to have stopped."
VOICEMACRO_19_Sc_2 = "If rot was hot, I'd be a volcano."
VOICEMACRO_19_Sc_2_FEMALE = "Us Undead girls really know how to have a good time because, after all, what's the worst thing that could happen?"
VOICEMACRO_19_Sc_3 = "Once you go dead, you never go back."
VOICEMACRO_19_Sc_3_FEMALE = "I can't wait to suck the juice out of your eyeballs."
VOICEMACRO_19_Sc_4 = "Check my breath.  Is it bad enough for you?"
VOICEMACRO_19_Sc_4_FEMALE = "I don't care that much about romance.  I fell in love before, and look what happened to me."
VOICEMACRO_19_Sc_5 = "Don't mind the drool.  It's just embalming fluid."
VOICEMACRO_19_Sc_5_FEMALE = "I don't need to get funky.  I'm already there."
VOICEMACRO_19_Ta_0 = "You move me."
VOICEMACRO_19_Ta_0_FEMALE = "I'm tired of the same old bull."
VOICEMACRO_19_Ta_1 = "Hey, you into leather?"
VOICEMACRO_19_Ta_1_FEMALE = "I want a man with soft hands.  Preferably four of them."
VOICEMACRO_19_Ta_2 = "Free rides for the ladies."
VOICEMACRO_19_Ta_2_FEMALE = "I've got big soulful eyes, long eyelashes, and a wet tongue.  What more could a guy want?"
VOICEMACRO_19_Ta_3 = "Hey, you work out?"
VOICEMACRO_19_Ta_3_FEMALE = "Come over here, sailor."
VOICEMACRO_19_Ta_4 = "You know, older bulls really only have one function."
VOICEMACRO_19_Ta_4_FEMALE = "Wanna see some good clog dancing?"
VOICEMACRO_19_Ta_5 = "Are you comfortable with complicated machinery?"
VOICEMACRO_19_Tr_0 = "Want some of my jungle love?"
VOICEMACRO_19_Tr_0_FEMALE = "I know.  My natural beauty is intimidating."
VOICEMACRO_19_Tr_1 = "We Trolls mate for life.  'Course, we believe in frequent reincarnation."
VOICEMACRO_19_Tr_1_FEMALE = "When enraged, and in heat, a female Troll can mate over eighty times in one night.  Be you prepared?"
VOICEMACRO_19_Tr_2 = "You look pretty.  Pretty tasty."
VOICEMACRO_19_Tr_2_FEMALE = "Aren't you going to axe me out?"
VOICEMACRO_19_Tr_3 = "I hope you're well rested.  You're going to need your strength."
VOICEMACRO_19_Tr_3_FEMALE = "I won't bite you where it shows."
VOICEMACRO_19_Tr_4_FEMALE = "You're the type I'd like to sink my teeth into."
VOICEMACRO_1_Dw_0 = "Danger approaching!"
VOICEMACRO_1_Dw_0_FEMALE = "Danger approaching!"
VOICEMACRO_1_Dw_1 = "Heads up!"
VOICEMACRO_1_Dw_1_FEMALE = "Heads up!"
VOICEMACRO_1_Gn_0 = "Danger approaches!"
VOICEMACRO_1_Gn_0_FEMALE = "Danger approaches!"
VOICEMACRO_1_Hu_0 = "Guard yourself!"
VOICEMACRO_1_Hu_0_FEMALE = "Guard yourself!"
VOICEMACRO_1_Hu_1 = "On your guard!"
VOICEMACRO_1_Hu_1_FEMALE = "On your guard!"
VOICEMACRO_1_Ni_0 = "Beware!"
VOICEMACRO_1_Ni_0_FEMALE = "Danger!"
VOICEMACRO_1_Ni_1 = "Be alert!"
VOICEMACRO_1_Ni_1_FEMALE = "Be alert!"
VOICEMACRO_1_Or_0 = "Watch it!"
VOICEMACRO_1_Or_0_FEMALE = "On your guard!"
VOICEMACRO_1_Or_1 = "Incoming!"
VOICEMACRO_1_Or_1_FEMALE = "Incoming!"
VOICEMACRO_1_Or_2 = "On your guard!"
VOICEMACRO_1_Sc_0 = "Danger!"
VOICEMACRO_1_Sc_0_FEMALE = "Danger!"
VOICEMACRO_1_Sc_1 = "Incoming!"
VOICEMACRO_1_Sc_1_FEMALE = "Incoming!"
VOICEMACRO_1_Ta_0 = "Danger approaches!"
VOICEMACRO_1_Ta_0_FEMALE = "Danger approaches!"
VOICEMACRO_1_Ta_1 = "On your guard!"
VOICEMACRO_1_Ta_1_FEMALE = "On your guard!"
VOICEMACRO_1_Ta_2_FEMALE = "Be watchful!"
VOICEMACRO_1_Tr_0 = "There be danger!"
VOICEMACRO_1_Tr_0_FEMALE = "There be danger!"
VOICEMACRO_1_Tr_1 = "Bad things coming!"
VOICEMACRO_1_Tr_1_FEMALE = "Bad things coming!"
VOICEMACRO_20_Dw_0 = "Hi ho, hi ho... uh... second verse, same as the first."
VOICEMACRO_20_Dw_0_FEMALE = "No, they're not real, but thanks for noticing."
VOICEMACRO_20_Dw_1 = "Ah winter.  Yes, winter."
VOICEMACRO_20_Dw_1_FEMALE = "I don't like to be underground.  It reminds me of death."
VOICEMACRO_20_Dw_2 = "Oh, I'm having a wardrobe malfunction.  Oh, there's my hammer."
VOICEMACRO_20_Dw_2_FEMALE = "I like my ale like I like my men; dark and rich."
VOICEMACRO_20_Dw_3 = "I don't have a drinking problem.  I drink, I get drunk, I fall down, no problem."
VOICEMACRO_20_Dw_3_FEMALE = "It's like my father always used to say, \"Shut up, and get out.\""
VOICEMACRO_20_Dw_4 = "I don't drink anymore.  'Course, I don't drink any less, either."
VOICEMACRO_20_Dw_4_FEMALE = "My uncle has brass balls.  No, really!"
VOICEMACRO_20_Dw_5 = "I like my beer like I like my women; stout and bitter."
VOICEMACRO_20_Dw_5_FEMALE = "I give myself a Dutch oven pedicure every night.  I've got no foot fungus at all.  My toes are pristine."
VOICEMACRO_20_Dw_6 = "Oh, I'm just a social drinker.  Every time someone says, \"I'll have a drink\", I say, \"So shall I.\""
VOICEMACRO_20_Gn_0 = "You know, I really wish I had a garden where I could put a couple of human statues."
VOICEMACRO_20_Gn_0_FEMALE = "I apologize profusely for any inconvenience my murderous rampage may have caused."
VOICEMACRO_20_Gn_1 = "I think that last vendor short changed me.  Oh, that was a bad one."
VOICEMACRO_20_Gn_1_FEMALE = "I've discovered that getting pummeled by a blunt weapon can be quite painful."
VOICEMACRO_20_Gn_2 = "I do hope to find some interesting gadgets around here.  I do love tinkering with things."
VOICEMACRO_20_Gn_2_FEMALE = "You know, squirrels can be deadly when cornered."
VOICEMACRO_20_Gn_3 = "I had an idea for a device that you could put small pieces of bread in to cook, but in the end I really didn't think there would be much of a market for it."
VOICEMACRO_20_Gn_3_FEMALE = "Some day, I hope to find the nuggets on a chicken."
VOICEMACRO_20_Gn_4 = "I'd like to give a shout out to my boys in Gnomeregan.  Keeping it real Big-T, Snoop-Pup, and Little Dees.  Y'all are short, but you're real, baby."
VOICEMACRO_20_Gn_5 = "I look bigger in those mirrors where things look bigger."
VOICEMACRO_20_Hu_0 = "Cover for me.  I gotta whiz behind a tree."
VOICEMACRO_20_Hu_0_FEMALE = "Why does everyone automatically assume I know tailoring and cooking?"
VOICEMACRO_20_Hu_1 = "So, an Orc walks into a bar with a parrot on his shoulder.  The bartender says, \"Hey, where'd you get that?\"  The parrot says, \"Durotar.  They got 'em all over the place.\""
VOICEMACRO_20_Hu_1_FEMALE = "Do you ever feel like you're not in charge of your own destiny, like you're being controlled by an invisible hand?"
VOICEMACRO_20_Hu_2 = "A duck walked into an apothecary and he said, \"Give me some chapstick, and put it on my bill.\""
VOICEMACRO_20_Hu_2_FEMALE = "Sometimes, I have trouble CONTROLLING THE VOLUME OF MY VOICE!"
VOICEMACRO_20_Hu_3 = "How does a Tauren hide in a cherry tree?  He paints his hooves red."
VOICEMACRO_20_Hu_3_FEMALE = "I like to fart in the tub."
VOICEMACRO_20_Hu_4 = "A guy walked up to me and said, \"I'm a teepee, I'm a wigwam, I'm a teepee, I'm a wigwam.\"  I said, \"Relax, man, you're too tense.\""
VOICEMACRO_20_Hu_4_FEMALE = "Me and my girlfriends exchange clothes all the time.  We're all the same size."
VOICEMACRO_20_Hu_5 = "So, I have this idea for a great movie.  It's about two Gnomes who find a bracelet of power, and they have to take it to the Burning Steppes and cast it into The Cauldron.  They form the Brotherhood of the Bracelet.  Along the way, they're trailed by a murloc named Gottom who's obsessed with the bracelet, and nine bracelet bogeymen.  It could be a three parter called \"Ruler of the Bracelet\".  The first part would be called \"The Brotherhood of the Bracelet\", followed by \"A Couple of Towers\", with the climactic ending called \"Hey, the King's Back\"."
VOICEMACRO_20_Hu_5_FEMALE = "I can't find anywhere to get my nails done."
VOICEMACRO_20_Hu_6_FEMALE = "I can't wait till this quest is done, and I can look for another Garibaldi artifact."
VOICEMACRO_20_Ni_0 = "Last night I went to an awesome stag party."
VOICEMACRO_20_Ni_0_FEMALE = "You know I have to keep moving at night or I'll disappear."
VOICEMACRO_20_Ni_1 = "You know those Ancient Protectors in Darnassas?  They're not that old."
VOICEMACRO_20_Ni_1_FEMALE = "Actually, I'm more of a morning elf."
VOICEMACRO_20_Ni_2 = "Man, I was halfway through the Emerald Dream when I had to pee."
VOICEMACRO_20_Ni_2_FEMALE = "You know, Wisps are actually pretty useful for personal hygiene."
VOICEMACRO_20_Ni_3 = "Is that thing sharp?  Could that thing cut me?  I'm not immortal now, you know."
VOICEMACRO_20_Ni_3_FEMALE = "I think that guys just use the Emerald Dream as an excuse to avoid calling me back."
VOICEMACRO_20_Ni_4 = "I don't know about you, but I can't understand a thing those Wisps say.  I usually just nod."
VOICEMACRO_20_Ni_4_FEMALE = "Oh, I'm dancing again.  I hope all your friends are enjoying the show."
VOICEMACRO_20_Ni_5 = "Who wants to live forever?"
VOICEMACRO_20_Ni_6 = "What?  I didn't hear that."
VOICEMACRO_20_Ni_7 = "I don't mind the Gnomes, but I'm always worried about tripping over one."
VOICEMACRO_20_Or_0 = "I will crush and destroy and... ooo... shiny..."
VOICEMACRO_20_Or_0_FEMALE = "Get between me and my food, and you'll lose a hand."
VOICEMACRO_20_Or_1 = "It's not easy being green."
VOICEMACRO_20_Or_1_FEMALE = "I have no respect for people with small piercings.  I say go full hog.  Put a spear through your head."
VOICEMACRO_20_Or_2 = "Man, dawg, you know, it's like I'm feeling you, but I'm not feeling you, you know?"
VOICEMACRO_20_Or_2_FEMALE = "I feel very feminine, and I'll beat the crap out of anyone who disagrees."
VOICEMACRO_20_Or_3 = "I come from the Orcs.  We eat with spoons and forks.  We love to eat our pork."
VOICEMACRO_20_Or_3_FEMALE = "What's estrogen?  Can you eat it?"
VOICEMACRO_20_Or_4 = "Orc smash!"
VOICEMACRO_20_Or_4_FEMALE = "I need to get my chest waxed again."
VOICEMACRO_20_Or_5 = "Stop poking me!  Well, that was okay."
VOICEMACRO_20_Or_5_FEMALE = "Man, I think that boar meat's coming back on me.  I gotta hit the can.  Anyone have a hearthstone?"
VOICEMACRO_20_Sc_0 = "I can't stand the smell of Orcs."
VOICEMACRO_20_Sc_0_FEMALE = "I'd paint my toenails, but I'm not sure where they fell off."
VOICEMACRO_20_Sc_1 = "I'm dead, and I'm pissed."
VOICEMACRO_20_Sc_1_FEMALE = "Yes, they're real.  They're not mine, but they're real."
VOICEMACRO_20_Sc_2 = "Roses are gray, violets are gray.  I'm dead and color blind."
VOICEMACRO_20_Sc_2_FEMALE = "I'm in a rotten mood."
VOICEMACRO_20_Sc_3 = "Hey diddle diddle, the mucus and the spittle, the corpse sank in the lagoon.  The murloc said, \"Ahhh...\" to see such a sight, and the Dwarf spanked the baboon."
VOICEMACRO_20_Sc_3_FEMALE = "This stinks."
VOICEMACRO_20_Sc_4 = "Anyone have any odorant?  Either \"wet dog\", \"fresh garbage\", or \"low tide\" would do."
VOICEMACRO_20_Sc_4_FEMALE = "You know, once you're dead, nothing smells bad anymore.  Rotten eggs?  No problem.  Dead fish?  Like a spring breeze."
VOICEMACRO_20_Sc_5_FEMALE = "You don't need deodorant when you don't have any armpits."
VOICEMACRO_20_Sc_6_FEMALE = "Ah, doornails."
VOICEMACRO_20_Sc_7_FEMALE = "I heard a knee slapper once, and skipped my kneecap right across a lake."
VOICEMACRO_20_Ta_0 = "Mess with the bull, you get the horns."
VOICEMACRO_20_Ta_0_FEMALE = "In my native tongue, my name means Dances with Tassels."
VOICEMACRO_20_Ta_1 = "Here's the beef."
VOICEMACRO_20_Ta_1_FEMALE = "I once laughed so hard, I milked all over the floor."
VOICEMACRO_20_Ta_2 = "Homogenized?  No way.  I like the ladies."
VOICEMACRO_20_Ta_2_FEMALE = "Happy Taurens come from Mulgore."
VOICEMACRO_20_Ta_3 = "You know, Taurens are born hunters.  You ever see a Tauren catch a salmon out of a stream?  It really is quite exciting.  And, have you ever seen a Tauren stalk a python?  'Course you haven't.  That's because Taurens are so adept at blending in with their surroundings."
VOICEMACRO_20_Ta_3_FEMALE = "You know how hard it is to get your groove on with the spirit of your great grandmother looking over you?"
VOICEMACRO_20_Ta_4 = "Moo.  Are you happy now?"
VOICEMACRO_20_Tr_0 = "Cooking's done.  Stew here."
VOICEMACRO_20_Tr_0_FEMALE = "Strong halitosis be but one of my feminine traits."
VOICEMACRO_20_Tr_1 = "I like my women dumpy and droopy with halitosis."
VOICEMACRO_20_Tr_1_FEMALE = "I feel pretty, oh so pretty (spit)."
VOICEMACRO_20_Tr_2 = "I got a shrunken head.  I just came out of the pool."
VOICEMACRO_20_Tr_2_FEMALE = "I got all this and personality, too."
VOICEMACRO_20_Tr_3 = "New Troll here."
VOICEMACRO_20_Tr_3_FEMALE = "The way to a man's heart be through his stomach, but I go through the rib cage."
VOICEMACRO_20_Tr_4 = "I kill two dwarves in the morning, I kill two dwarves at night.  I kill two dwarves in the afternoon, and then I feel alright. I kill two dwarves in time of peace and two in time of war. I kill two dwarves before I kill two dwarves, and then I kill two more."
VOICEMACRO_20_Tr_4_FEMALE = "If cannibalism be wrong, I don't want to be right."
VOICEMACRO_20_Tr_5 = "I heard if you cut off an extremity, it'll regenerate a little bigger.  Don't believe it."
VOICEMACRO_2_Dw_0 = "Charge!"
VOICEMACRO_2_Dw_0_FEMALE = "Charge!"
VOICEMACRO_2_Dw_1 = "For Khaz Modan!"
VOICEMACRO_2_Dw_1_FEMALE = "By Muridan's beard!"
VOICEMACRO_2_Gn_0 = "Get 'em!"
VOICEMACRO_2_Gn_0_FEMALE = "For Gnomeregan!"
VOICEMACRO_2_Gn_1 = "Attack!"
VOICEMACRO_2_Gn_1_FEMALE = "Charge forth!"
VOICEMACRO_2_Gn_2 = "For Gnomeregan!"
VOICEMACRO_2_Hu_0 = "Charge!"
VOICEMACRO_2_Hu_0_FEMALE = "Attack!"
VOICEMACRO_2_Hu_1 = "To battle!"
VOICEMACRO_2_Hu_1_FEMALE = "To battle!"
VOICEMACRO_2_Ni_0 = "For Cenarius!"
VOICEMACRO_2_Ni_0_FEMALE = "By Elune!"
VOICEMACRO_2_Ni_1 = "Attack!"
VOICEMACRO_2_Ni_1_FEMALE = "Attack for the goddess!"
VOICEMACRO_2_Ni_2_FEMALE = "Charge forth!"
VOICEMACRO_2_Or_0 = "Destroy them!"
VOICEMACRO_2_Or_0_FEMALE = "Attack!"
VOICEMACRO_2_Or_1 = "Slay them all!"
VOICEMACRO_2_Or_1_FEMALE = "Slay them all!"
VOICEMACRO_2_Or_2 = "Break their bones!"
VOICEMACRO_2_Or_2_FEMALE = "Leave none alive!"
VOICEMACRO_2_Sc_0 = "For the forsaken!"
VOICEMACRO_2_Sc_0_FEMALE = "Rend flesh with me!"
VOICEMACRO_2_Sc_1 = "Rend flesh with me!"
VOICEMACRO_2_Sc_1_FEMALE = "For the forsaken!"
VOICEMACRO_2_Ta_0 = "For Kalimdor!"
VOICEMACRO_2_Ta_0_FEMALE = "For Kalimdor!"
VOICEMACRO_2_Ta_1 = "Unleash your fury!"
VOICEMACRO_2_Ta_1_FEMALE = "Attack!"
VOICEMACRO_2_Ta_2 = "Charge!"
VOICEMACRO_2_Tr_0 = "For Zul'jin!"
VOICEMACRO_2_Tr_0_FEMALE = "For Zul'jin!"
VOICEMACRO_2_Tr_1 = "Now, we kill!"
VOICEMACRO_2_Tr_1_FEMALE = "We bring the pain to them!"
VOICEMACRO_3_Dw_0 = "Run away!"
VOICEMACRO_3_Dw_0_FEMALE = "Run away!"
VOICEMACRO_3_Dw_1 = "Let's run!"
VOICEMACRO_3_Dw_1_FEMALE = "Run!"
VOICEMACRO_3_Dw_2 = "Run!"
VOICEMACRO_3_Gn_0 = "Run!"
VOICEMACRO_3_Gn_0_FEMALE = "Run!"
VOICEMACRO_3_Gn_1 = "Let's get out of here!"
VOICEMACRO_3_Gn_1_FEMALE = "Let's get outta here!"
VOICEMACRO_3_Gn_2 = "Retreat!"
VOICEMACRO_3_Gn_2_FEMALE = "Retreat!"
VOICEMACRO_3_Hu_0 = "Run!"
VOICEMACRO_3_Hu_0_FEMALE = "Run!"
VOICEMACRO_3_Hu_1 = "Retreat!"
VOICEMACRO_3_Hu_1_FEMALE = "Retreat!"
VOICEMACRO_3_Ni_0 = "Retreat!"
VOICEMACRO_3_Ni_0_FEMALE = "Run!"
VOICEMACRO_3_Ni_1 = "Scatter!"
VOICEMACRO_3_Ni_1_FEMALE = "Our foe is too strong!"
VOICEMACRO_3_Or_0 = "Retreat!"
VOICEMACRO_3_Or_0_FEMALE = "Retreat!"
VOICEMACRO_3_Or_1 = "Run!"
VOICEMACRO_3_Or_1_FEMALE = "Run!"
VOICEMACRO_3_Sc_0 = "Move your carcass!"
VOICEMACRO_3_Sc_0_FEMALE = "Run!"
VOICEMACRO_3_Sc_1 = "Turn back!"
VOICEMACRO_3_Sc_1_FEMALE = "Move your carcass!"
VOICEMACRO_3_Ta_0 = "Run!"
VOICEMACRO_3_Ta_0_FEMALE = "Retreat!"
VOICEMACRO_3_Ta_1 = "Retreat!"
VOICEMACRO_3_Ta_1_FEMALE = "Save your hide!"
VOICEMACRO_3_Tr_0 = "Run!"
VOICEMACRO_3_Tr_0_FEMALE = "Run for the hills!"
VOICEMACRO_3_Tr_1 = "Get outta here!"
VOICEMACRO_3_Tr_1_FEMALE = "Get outta here!"
VOICEMACRO_4_Dw_0 = "Join my attack!"
VOICEMACRO_4_Dw_0_FEMALE = "Join my attack!"
VOICEMACRO_4_Dw_1 = "Attack this one!"
VOICEMACRO_4_Dw_1_FEMALE = "Attack this one!"
VOICEMACRO_4_Dw_2 = "Help me with this cretin!"
VOICEMACRO_4_Gn_0 = "Please, join my fight!"
VOICEMACRO_4_Gn_0_FEMALE = "Can I get some help over here?"
VOICEMACRO_4_Gn_1 = "Help me attack over here!"
VOICEMACRO_4_Gn_1_FEMALE = "Hey, help me attack over here!"
VOICEMACRO_4_Hu_0 = "Aid my attack!"
VOICEMACRO_4_Hu_0_FEMALE = "Aid my attack!"
VOICEMACRO_4_Hu_1 = "Attack over here!"
VOICEMACRO_4_Hu_1_FEMALE = "Attack over here!"
VOICEMACRO_4_Ni_0 = "Assault my attacker!"
VOICEMACRO_4_Ni_0_FEMALE = "Assault this foe!"
VOICEMACRO_4_Ni_1 = "Smite my foe!"
VOICEMACRO_4_Ni_1_FEMALE = "Over here!"
VOICEMACRO_4_Ni_2_FEMALE = "Assault my attacker!"
VOICEMACRO_4_Or_0 = "Attack over here!"
VOICEMACRO_4_Or_0_FEMALE = "Attack over here!"
VOICEMACRO_4_Or_1 = "Attack with me!"
VOICEMACRO_4_Or_1_FEMALE = "Shed blood with me!"
VOICEMACRO_4_Or_2 = "Shed blood with me!"
VOICEMACRO_4_Or_2_FEMALE = "Join my attack!"
VOICEMACRO_4_Sc_0 = "Join my fight!"
VOICEMACRO_4_Sc_0_FEMALE = "Join the slaughter!"
VOICEMACRO_4_Sc_1 = "Help me attack!"
VOICEMACRO_4_Sc_1_FEMALE = "Help me attack!"
VOICEMACRO_4_Ta_0 = "Fight at my side!"
VOICEMACRO_4_Ta_0_FEMALE = "Fight at my side!"
VOICEMACRO_4_Ta_1 = "Join my fight!"
VOICEMACRO_4_Ta_1_FEMALE = "Join my fight!"
VOICEMACRO_4_Tr_0 = "Strike this foe!"
VOICEMACRO_4_Tr_0_FEMALE = "Strike this foe!"
VOICEMACRO_4_Tr_1 = "Help me here!"
VOICEMACRO_4_Tr_1_FEMALE = "This the one to fight!"
VOICEMACRO_5_Dw_0 = "I've got no mana!"
VOICEMACRO_5_Dw_0_FEMALE = "I've got no mana!"
VOICEMACRO_5_Dw_1 = "I need more mana!"
VOICEMACRO_5_Dw_1_FEMALE = "I need more mana!"
VOICEMACRO_5_Gn_0 = "I need some mana!"
VOICEMACRO_5_Gn_0_FEMALE = "My mana is running low!"
VOICEMACRO_5_Gn_1 = "I'm short on mana!"
VOICEMACRO_5_Gn_1_FEMALE = "I'm short on mana!"
VOICEMACRO_5_Hu_0 = "I'm out of mana!"
VOICEMACRO_5_Hu_0_FEMALE = "I'm out of mana!"
VOICEMACRO_5_Hu_1 = "My mana is low!"
VOICEMACRO_5_Hu_1_FEMALE = "I need more mana!"
VOICEMACRO_5_Ni_0 = "My mana is low!"
VOICEMACRO_5_Ni_0_FEMALE = "My mana is low!"
VOICEMACRO_5_Ni_1 = "My mana has waned!"
VOICEMACRO_5_Ni_1_FEMALE = "My mana is nearly gone!"
VOICEMACRO_5_Or_0 = "I need mana!"
VOICEMACRO_5_Or_0_FEMALE = "I need mana!"
VOICEMACRO_5_Or_1 = "My mana is low!"
VOICEMACRO_5_Or_1_FEMALE = "My mana is low!"
VOICEMACRO_5_Sc_0 = "My mana is drained!"
VOICEMACRO_5_Sc_0_FEMALE = "I need mana!"
VOICEMACRO_5_Sc_1 = "I need mana!"
VOICEMACRO_5_Sc_1_FEMALE = "My mana is exhausted!"
VOICEMACRO_5_Ta_0 = "I need more mana!"
VOICEMACRO_5_Ta_0_FEMALE = "My mana must be replenished!"
VOICEMACRO_5_Ta_1 = "My mana is spent!"
VOICEMACRO_5_Ta_1_FEMALE = "I need more mana!"
VOICEMACRO_5_Tr_0 = "Me mana be running low!"
VOICEMACRO_5_Tr_0_FEMALE = "Me mana running low!"
VOICEMACRO_5_Tr_1 = "I be needing more mana!"
VOICEMACRO_5_Tr_1_FEMALE = "I be needing more mana!"
VOICEMACRO_6_Dw_0 = "I'll lead the way."
VOICEMACRO_6_Dw_0_FEMALE = "I'll lead the way."
VOICEMACRO_6_Dw_1 = "Follow me."
VOICEMACRO_6_Dw_1_FEMALE = "Follow me!"
VOICEMACRO_6_Dw_2 = "Follow me, quick."
VOICEMACRO_6_Gn_0 = "I'll lead the way."
VOICEMACRO_6_Gn_0_FEMALE = "Follow me."
VOICEMACRO_6_Gn_1 = "Follow me."
VOICEMACRO_6_Hu_0 = "Follow me."
VOICEMACRO_6_Hu_0_FEMALE = "Follow me."
VOICEMACRO_6_Hu_1 = "I'll lead the way."
VOICEMACRO_6_Hu_1_FEMALE = "I'll lead the way."
VOICEMACRO_6_Ni_0 = "I'll lead the way."
VOICEMACRO_6_Ni_0_FEMALE = "I'll lead the way."
VOICEMACRO_6_Ni_1 = "Follow me."
VOICEMACRO_6_Ni_1_FEMALE = "Follow me."
VOICEMACRO_6_Or_0 = "Follow me."
VOICEMACRO_6_Or_0_FEMALE = "Follow me."
VOICEMACRO_6_Or_1 = "Come."
VOICEMACRO_6_Or_1_FEMALE = "Come."
VOICEMACRO_6_Sc_0 = "This way."
VOICEMACRO_6_Sc_0_FEMALE = "This way."
VOICEMACRO_6_Sc_1 = "I will lead the way."
VOICEMACRO_6_Sc_1_FEMALE = "Follow."
VOICEMACRO_6_Ta_0 = "Come with me."
VOICEMACRO_6_Ta_0_FEMALE = "Come with me."
VOICEMACRO_6_Ta_1 = "I'll lead the way."
VOICEMACRO_6_Ta_1_FEMALE = "Follow my trail."
VOICEMACRO_6_Tr_0 = "Follow me."
VOICEMACRO_6_Tr_0_FEMALE = "I lead the way."
VOICEMACRO_6_Tr_1 = "You go with me."
VOICEMACRO_6_Tr_1_FEMALE = "You go with me."
VOICEMACRO_7_Dw_0 = "Wait here."
VOICEMACRO_7_Dw_0_FEMALE = "Stay here."
VOICEMACRO_7_Dw_1 = "Stay put."
VOICEMACRO_7_Dw_1_FEMALE = "Wait here."
VOICEMACRO_7_Dw_2 = "Stay here."
VOICEMACRO_7_Gn_0 = "Stay here for a moment."
VOICEMACRO_7_Gn_0_FEMALE = "Stay here for a moment."
VOICEMACRO_7_Gn_1 = "Wait here, please."
VOICEMACRO_7_Gn_1_FEMALE = "Wait here, please."
VOICEMACRO_7_Hu_0 = "Stay put."
VOICEMACRO_7_Hu_0_FEMALE = "Stay put."
VOICEMACRO_7_Hu_1 = "Stay here."
VOICEMACRO_7_Hu_1_FEMALE = "Stay here."
VOICEMACRO_7_Hu_2 = "Wait here."
VOICEMACRO_7_Hu_2_FEMALE = "Wait here."
VOICEMACRO_7_Ni_0 = "Remain here."
VOICEMACRO_7_Ni_0_FEMALE = "Remain here."
VOICEMACRO_7_Ni_1 = "Wait here."
VOICEMACRO_7_Ni_1_FEMALE = "Wait here."
VOICEMACRO_7_Or_0 = "Remain here."
VOICEMACRO_7_Or_0_FEMALE = "Stay."
VOICEMACRO_7_Or_1 = "Stay here."
VOICEMACRO_7_Or_1_FEMALE = "Wait here."
VOICEMACRO_7_Sc_0 = "Wait."
VOICEMACRO_7_Sc_0_FEMALE = "Stay here."
VOICEMACRO_7_Sc_1 = "Stay here."
VOICEMACRO_7_Sc_1_FEMALE = "Don't move."
VOICEMACRO_7_Ta_0 = "Rest a moment."
VOICEMACRO_7_Ta_0_FEMALE = "Rest your haunches."
VOICEMACRO_7_Ta_1 = "Remain here."
VOICEMACRO_7_Ta_1_FEMALE = "Remain here."
VOICEMACRO_7_Ta_2 = "Stew here."
VOICEMACRO_7_Tr_0 = "You stay here."
VOICEMACRO_7_Tr_0_FEMALE = "You stay here."
VOICEMACRO_7_Tr_1 = "Stay put."
VOICEMACRO_7_Tr_1_FEMALE = "Stay put."
VOICEMACRO_7_Tr_2 = "Don't you be going nowhere."
VOICEMACRO_7_Tr_2_FEMALE = "Don't you be going nowhere."
VOICEMACRO_8_Dw_0 = "I need healing!"
VOICEMACRO_8_Dw_0_FEMALE = "I need healing!"
VOICEMACRO_8_Dw_1 = "Tend me wounds!"
VOICEMACRO_8_Dw_1_FEMALE = "Tend me wounds!"
VOICEMACRO_8_Dw_2 = "Heal me!"
VOICEMACRO_8_Dw_2_FEMALE = "Heal me!"
VOICEMACRO_8_Gn_0 = "Please, heal me!"
VOICEMACRO_8_Gn_0_FEMALE = "Please, heal me!"
VOICEMACRO_8_Gn_1 = "Would you please heal me?"
VOICEMACRO_8_Gn_1_FEMALE = "Would you please heal me?"
VOICEMACRO_8_Hu_0 = "I need healing!"
VOICEMACRO_8_Hu_0_FEMALE = "I need healing."
VOICEMACRO_8_Hu_1 = "Heal me!"
VOICEMACRO_8_Hu_1_FEMALE = "Heal me!"
VOICEMACRO_8_Ni_0 = "Heal me!"
VOICEMACRO_8_Ni_0_FEMALE = "Heal me!"
VOICEMACRO_8_Ni_1 = "I need healing!"
VOICEMACRO_8_Ni_1_FEMALE = "I need healing!"
VOICEMACRO_8_Or_0 = "Heal me!"
VOICEMACRO_8_Or_0_FEMALE = "Heal me!"
VOICEMACRO_8_Or_1 = "I need healing!"
VOICEMACRO_8_Or_1_FEMALE = "I need healing!"
VOICEMACRO_8_Sc_0 = "Heal my flesh!"
VOICEMACRO_8_Sc_0_FEMALE = "Heal me!"
VOICEMACRO_8_Sc_1 = "Heal me!"
VOICEMACRO_8_Sc_1_FEMALE = "Bind my wounds!"
VOICEMACRO_8_Ta_0 = "Heal me!"
VOICEMACRO_8_Ta_0_FEMALE = "Heal me!"
VOICEMACRO_8_Ta_1 = "I need healing!"
VOICEMACRO_8_Ta_1_FEMALE = "I need healing!"
VOICEMACRO_8_Tr_0 = "Cure me!"
VOICEMACRO_8_Tr_0_FEMALE = "I be in a bad way!"
VOICEMACRO_8_Tr_1 = "Heal me!"
VOICEMACRO_8_Tr_1_FEMALE = "Cure me!"
VOICEMACRO_8_Tr_2 = "I be in a bad way."
VOICEMACRO_8_Tr_2_FEMALE = "Heal me!"
VOICEMACRO_LABEL = "Voice Emote"
VOICEMACRO_LABEL_AID1 = "aid"
VOICEMACRO_LABEL_ATTACKMYTARGET1 = "assist"
VOICEMACRO_LABEL_ATTACKMYTARGET2 = "as"
VOICEMACRO_LABEL_CHARGE1 = "charge"
VOICEMACRO_LABEL_CHEER1 = "cheer"
VOICEMACRO_LABEL_CONGRATULATIONS1 = "grats"
VOICEMACRO_LABEL_CONGRATULATIONS2 = "congrats"
VOICEMACRO_LABEL_CONGRATULATIONS3 = "congratulations"
VOICEMACRO_LABEL_FLEE1 = "flee"
VOICEMACRO_LABEL_FLEE2 = "run"
VOICEMACRO_LABEL_FLIRT1 = "flirt"
VOICEMACRO_LABEL_FOLLOW1 = "followme"
VOICEMACRO_LABEL_FOLLOWME1 = "followme"
VOICEMACRO_LABEL_FOLLOWME2 = "follow"
VOICEMACRO_LABEL_FOLLOWME3 = "fol"
VOICEMACRO_LABEL_GOODBYE1 = "goodbye"
VOICEMACRO_LABEL_GOODBYE2 = "bye"
VOICEMACRO_LABEL_HEALME1 = "heal"
VOICEMACRO_LABEL_HEALME2 = "healme"
VOICEMACRO_LABEL_HELLO1 = "hello"
VOICEMACRO_LABEL_HELP1 = "helpme"
VOICEMACRO_LABEL_HELPME1 = "help"
VOICEMACRO_LABEL_HELPME2 = "helpme"
VOICEMACRO_LABEL_INCOMING1 = "incoming"
VOICEMACRO_LABEL_INCOMING2 = "inc"
VOICEMACRO_LABEL_JOKE1 = "silly"
VOICEMACRO_LABEL_NO1 = "no"
VOICEMACRO_LABEL_OPENFIRE1 = "fire"
VOICEMACRO_LABEL_OPENFIRE2 = "openfire"
VOICEMACRO_LABEL_OUTOFMANA1 = "oom"
VOICEMACRO_LABEL_OUTOFMANA2 = "outofmana"
VOICEMACRO_LABEL_RASPBERRY1 = "rasp"
VOICEMACRO_LABEL_RASPBERRY2 = "raspberry"
VOICEMACRO_LABEL_SILLY1 = "silly"
VOICEMACRO_LABEL_THANKYOU1 = "thankyou"
VOICEMACRO_LABEL_THANKYOU2 = "thanks"
VOICEMACRO_LABEL_THANKYOU3 = "thank"
VOICEMACRO_LABEL_TRAIN1 = "train"
VOICEMACRO_LABEL_WAITHERE1 = "wait"
VOICEMACRO_LABEL_WAITHERE2 = "waithere"
VOICEMACRO_LABEL_YES1 = "yes"
VOICEMACRO_LABEL_YOUREWELCOME1 = "welcome"
VOICEMACRO_LABEL_YOUREWELCOME2 = "welc"
VSABSORBOTHEROTHER = "%s attacks. %s absorbs all the damage."
VSABSORBOTHERSELF = "%s attacks. You absorb all the damage."
VSABSORBSELFOTHER = "You attack. %s absorbs all the damage."
VSBLOCKOTHEROTHER = "%s attacks. %s blocks."
VSBLOCKOTHERSELF = "%s attacks. You block."
VSBLOCKSELFOTHER = "You attack. %s blocks."
VSDEFLECTOTHEROTHER = "%s attacks. %s deflects."
VSDEFLECTOTHERSELF = "%s attacks. You deflect."
VSDEFLECTSELFOTHER = "You attack. %s deflects."
VSDODGEOTHEROTHER = "%s attacks. %s dodges."
VSDODGEOTHERSELF = "%s attacks. You dodge."
VSDODGESELFOTHER = "You attack. %s dodges."
VSENVIRONMENTALDAMAGE_DROWNING_OTHER = "%s is drowning and loses %d health."
VSENVIRONMENTALDAMAGE_DROWNING_SELF = "You are drowning and lose %d health."
VSENVIRONMENTALDAMAGE_FALLING_OTHER = "%s falls and loses %d health."
VSENVIRONMENTALDAMAGE_FALLING_SELF = "You fall and lose %d health."
VSENVIRONMENTALDAMAGE_FATIGUE_OTHER = "%s is exhausted and loses %d health."
VSENVIRONMENTALDAMAGE_FATIGUE_SELF = "You are exhausted and lose %d health."
VSENVIRONMENTALDAMAGE_FIRE_OTHER = "%s suffers %d points of fire damage."
VSENVIRONMENTALDAMAGE_FIRE_SELF = "You suffer %d points of fire damage."
VSENVIRONMENTALDAMAGE_LAVA_OTHER = "%s loses %d health for swimming in lava."
VSENVIRONMENTALDAMAGE_LAVA_SELF = "You lose %d health for swimming in lava."
VSENVIRONMENTALDAMAGE_SLIME_OTHER = "%s loses %d health for swimming in slime."
VSENVIRONMENTALDAMAGE_SLIME_SELF = "You lose %d health for swimming in slime."
VSEVADEOTHEROTHER = "%s attacks. %s evades."
VSEVADEOTHERSELF = "%s attacks. You evade."
VSEVADESELFOTHER = "You attack. %s evades."
VSIMMUNEOTHEROTHER = "%s attacks but %s is immune."
VSIMMUNEOTHERSELF = "%s attacks but you are immune."
VSIMMUNESELFOTHER = "You attack but %s is immune."
VSPARRYOTHEROTHER = "%s attacks. %s parries."
VSPARRYOTHERSELF = "%s attacks. You parry."
VSPARRYSELFOTHER = "You attack. %s parries."
VSRESISTOTHEROTHER = "%s attacks. %s resists all the damage."
VSRESISTOTHERSELF = "%s attacks. You resist all the damage."
VSRESISTSELFOTHER = "You attack. %s resists all the damage."
VULNERABLE_TRAILER = " (+%d vulnerability bonus)"
WAISTSLOT = "Waist"
WARLOCK_INTELLECT_TOOLTIP = "Increases mana points and chance to score a critical hit with spells.\nIncreases the rate at which weapon skills improve."
WARRIOR_STRENGTH_TOOLTIP = "Increases attack power with melee weapons.\nIncreases the amount of damage that can be blocked with a shield."
WATER_COLLISION = "Water Collision"
WATER_DETAIL = "Water Detail"
WEATHER_DETAIL = "Weather Intensity"
WHISPER = "Whisper"
WHISPER_MESSAGE = "Whisper"
WHO = "Who"
WHO_FRAME_SHOWN_TEMPLATE = "(%d displayed)"
WHO_FRAME_TOTAL_TEMPLATE = "%d Person Found"
WHO_FRAME_TOTAL_TEMPLATE_P1 = "%d People Found"
WHO_LIST = "Who List"
WHO_LIST_FORMAT = "|Hplayer:%s|h[%s]|h: Level %d %s %s - %s"
WHO_LIST_GUILD_FORMAT = "|Hplayer:%s|h[%s]|h: Level %d %s %s <%s> - %s"
WHO_NUM_RESULTS = "%d player total"
WHO_NUM_RESULTS_P1 = "%d players total"
WHO_TAG_CLASS = "c-"
WHO_TAG_GUILD = "g-"
WHO_TAG_NAME = "n-"
WHO_TAG_RACE = "r-"
WHO_TAG_ZONE = "z-"
WIDESCREEN_TAG = "(Wide)"
WINDOWED_MAXIMIZED = "Maximized"
WINDOWED_MODE = "Windowed Mode"
WITHDRAW = "Withdraw"
WORLDMAP_BUTTON = "World Map"
WORLD_APPEARANCE = "World Appearance"
WORLD_LOD = "Level of Detail"
WORLD_MAP = "World Map"
WORLD_PORT_ROOT_TIMER = "You have fallen through the world.  You will be rooted here for %d %s."
WRISTSLOT = "Wrist"
WRONG_SLOT_FOR_ITEM = "That item does not go in that slot."
XP = "XP"
XPBAR_LABEL = "XP Bar"
YELL_MESSAGE = "Yell"
YES = "Yes"
YOU = "You"
YOUR_BID = "Your bid:"
YOU_LOOT_MONEY = "You loot %s"
ZONE = "Zone"
ZONE_COLON = "Zone:"
ZONE_UNDER_ATTACK = "|cffffff00%s is under attack!|r"
ZOOM_IN = "Zoom In"
ZOOM_OUT = "Zoom Out"
ZOOM_OUT_BUTTON_TEXT = "Right Click On Map To Zoom Out"