return {
    texture = 'ReactorGen3.png',
    frames = {
            {
                name = "ReactorGen3",
				spriteColorRect = { x =27, y = 32, width = 341, height = 341 },
                uvRect = { u0 = 0.0, v0 = 0.0, u1 = 0.333, v1 = 0.666 },
                spriteSourceSize = { width = 341, height = 341 },
                spriteTrimmed = true,
                textureRotated = false
            },
            {
                name = "ReactorGen3_damaged",
				spriteColorRect = { x =27, y = -32, width = 341, height = 341 },
                uvRect = { u0 = 0.333, v0 = 0.0, u1 = 0.666, v1 = 0.666 },
                spriteSourceSize = { width = 341, height = 341 },
                spriteTrimmed = true,
                textureRotated = false
            },
            {
                name = "ReactorGen3_destroyed",
				spriteColorRect = { x =27, y = -32, width = 341, height = 341 },
                uvRect = { u0 = 0.666, v0 = 0.0, u1 = 1.0, v1 = 0.666 },
                spriteSourceSize = { width = 341, height = 341 },
                spriteTrimmed = true,
                textureRotated = false
            },
        }
    } 