local unique = {
   lumiest_graveyard = {
      desc = "You see the graveyard of Lumiest. It's silent. Very silent.",
      name = "the graveyard"
   },
   museum = {
      name = "My Museum"
   },
   shop = {
      name = "Shop"
   },
   crop = {
      name = "Crop"
   },
   storage_house = {
      name = "Storage House"
   },
   port_kapul = {
      desc = "You see Port Kapul. The port is crowded with merchants.",
      name = "Port Kapul"
   },
   yowyn = {
      desc = "You see a small town, Yowyn. You remember fondly the smell of the soil.",
      name = "Yowyn"
   },
   derphy = {
      desc = "You see the infamous rogue's den Derphy.",
      name = "Derphy"
   },
   palmia = {
      desc = "You see the great city of Palmia. Entire city is surrounded by tall wall.",
      name = "Palmia"
   },
   tower_of_fire = {
      name = "the Tower of Fire"
   },
   crypt_of_the_damned = {
      name = "the crypt of the damned"
   },
   ancient_castle = {
      name = "the Ancient Castle"
   },
   dragons_nest = {
      name = "the Dragon's Nest"
   },
   fields = {
      desert = "Desert",
      forest = "Forest",
      grassland = "Grassland",
      name = "Wilderness",
      plain_field = "Plain Field",
      sea = "Sea",
      snow_field = "Snow Field"
   },
   truce_ground = {
      desc = "You see old shrines. Sacred air surrounds the ground.",
      name = "the Truce Ground"
   },
   cyber_dome = {
      desc = "You see a very strange building.",
      name = "Cyber Dome"
   },
   fort_of_chaos_beast = {
      desc = "You see an unearthly fort. Your inner voice warns you to not go there. (Approximate danger level: 666) ",
      name = "Fort of Chaos <Beast>"
   },
   fort_of_chaos_machine = {
      desc = "You see an unearthly fort. Your inner voice warns you to not go there. (Approximate danger level: 666) ",
      name = "Fort of Chaos <Machine>"
   },
   fort_of_chaos_collapsed = {
      desc = "You see an unearthly fort. Your inner voice warns you to not go there. (Approximate danger level: 666) ",
      name = "Fort of Chaos <Collapsed>"
   },
   larna = {
      name = "Larna"
   },
   mountain_pass = {
      name = "the Mountain Pass"
   },
   puppy_cave = {
      name = "the Puppy Cave"
   },
   yeeks_nest = {
      name = "the Yeek's Nest"
   },
   mansion_of_younger_sister = {
      name = "the mansion of younger sister"
   },
   lesimas = {
      desc = "You see the dungeon of Lesimas. The wheel of fortune starts to turn.",
      name = "Lesimas",
      the_depth = "The Depth"
   },
   shelter = {
      name = "Shelter"
   },
   ranch = {
      name = "Ranch"
   },
   embassy = {
      name = "the Embassy"
   },
   noyel = {
      desc = "You see Noyel. The laughters of children travel from the playground.",
      name = "Noyel"
   },
   miral_and_garoks_workshop = {
      name = "Miral and Garokk's Workshop"
   },
   show_house = {
      name = "Show House"
   },
   lumiest = {
      desc = "You see Lumiest. Murmuring of water pleasantly echoes.",
      name = "Lumiest"
   },
   pyramid = {
      name = "the Pyramid"
   },
   minotaurs_nest = {
      name = "the Minotaur's Nest"
   },
   dungeon = {
      desc = "It's your dungeon.",
      name = "Your Dungeon"
   },
   north_tyris = {
      name = "North Tyris"
   },
   pet_arena = {
      name = "Pet Arena"
   },
   prison = {
      desc = "You see a prison. The entrance is strictly closed.",
      name = "Jail"
   },
   the_void = {
      desc = "What is this place?",
      name = "the Void"
   },
   north_tyris_south_border = {
      name = "North Tyris south border"
   },
   south_border = {
      name = "South Tyris"
   },
   south_tyris_north_border = {
      name = "South Tyris north border"
   },
   the_smoke_and_pipe = {
      name = "The smoke and pipe"
   },
   test_world = {
      name = "Test World"
   },
   test_world_north_border = {
      name = "Test World north border"
   },
   vernis = {
      desc = "You see Vernis. The mining town is full of liveliness.",
      name = "Vernis"
   },
   arena = {
      name = "Arena"
   },
   your_home = {
      desc = "It's your sweet home.",
      name = "Your Home"
   },
   test_ground = {
      name = "Test Ground"
   },
   battle_field = {
      name = "Battle Field"
   },
   cat_mansion = {
      name = "Cat Mansion"
   },
   doom_ground = {
      name = "Doom Ground"
   },
   fighters_guild = {
      name = "Fighters Guild"
   },
   mages_guild = {
      name = "Mages Guild"
   },
   robbers_hideout = {
      name = "Robber's Hideout"
   },
   test_site = {
      name = "Test Site"
   },
   the_mine = {
      name = "The Mine"
   },
   the_sewer = {
      name = "The Sewer"
   },
   thieves_guild = {
      name = "Thieves Guild"
   },
   quest_party = {
      name = "Party Room"
   }
}

return {
   map = {
      unique = {
         elona = unique
      }
   }
}
