return {
   target = {
      _ = {
         autopickup = {
            item = {
               identifier = "アイテム",
            },
            equipment = {
               identifier = "装備品",
            },
            melee_weapon = {
               identifier = "近接武器"
            },
            helm = {
               identifier = "兜"
            },
            shield = {
               identifier = "盾"
            },
            armor = {
               identifier = "鎧"
            },
            boots = {
               identifier = "靴"
            },
            belt = {
               identifier = "腰当"
            },
            cloak = {
               identifier = "マント"
            },
            gloves = {
               identifier = "グローブ"
            },
            ranged_weapon = {
               identifier = "遠隔武器"
            },
            ammo = {
               identifier = "矢弾"
            },
            ring = {
               identifier = "指輪"
            },
            necklace = {
               identifier = "首輪"
            },
            potion = {
               identifier = "ポーション"
            },
            scroll = {
               identifier = "巻物"
            },
            spellbook = {
               identifier = "魔法書"
            },
            book = {
               identifier = "本"
            },
            rod = {
               identifier = "魔法の杖"
            },
            food = {
               identifier = "食べ物"
            },
            tool = {
               identifier = "道具"
            },
            furniture = {
               identifier = "家具"
            },
            well = {
               identifier = "井戸"
            },
            altar = {
               identifier = "祭壇"
            },
            remains = {
               identifier = "残骸"
            },
            junk = {
               identifier = "ジャンク"
            },
            gold_piece = {
               identifier = "金貨"
            },
            platinum_coin = {
               identifier = "プラチナ硬貨"
            },
            chest = {
               identifier = "宝箱"
            },
            ore = {
               identifier = "鉱石"
            },
            tree = {
               identifier = "樹木"
            },
            travelers_food = {
               identifier = "旅糧"
            },
            cargo = {
               identifier = "交易品"
            },
         }
      }
   }
}
