return {
   trait = {
      _ = {
         elona = {
            stamina = {
               ["1"] = {
                  desc = "You have good stamina. [Stamina+]",
                  name = "Short Distance Runner"
               },
               ["2"] = {
                  desc = "You have very good stamina. [Stamina++]",
                  name = "Middle Distance Runner"
               },
               ["3"] = {
                  desc = "You have outstanding stamina. [Stamina+++]",
                  name = "Long Distance Runner"
               },
               menu_desc = "Years of training strengthens your stamina."
            },

            drain_hp = {
               ["1"] = {
                  desc = "You can suck blood now.",
                  name = "Vampiric Ability"
               },
               menu_desc = "Your vampire friend teaches you how to suck blood."
            },

            leader = {
               ["1"] = {
                  desc = "You can temporally strengthen your allies.",
                  name = "Natural Leader"
               },
               menu_desc = "You find how to strengthen your allies for a short time."
            },

            short_teleport = {
               ["1"] = {
                  desc = "You can insta-teleport to nearby tiles.",
                  name = "Dimensional Move"
               },
               menu_desc = "You hit upon an idea of insta-teleport from a dream."
            },

            breath_fire = {
               ["1"] = {
                  desc = "You can breath fire.",
                  name = "Fire Breath"
               },
               menu_desc = "Too much drinking makes you want to breath fire."
            },

            act_sleep = {
               ["1"] = {
                  desc = "You can hypnotize single target.",
                  name = "Hypnotism"
               },
               menu_desc = "Suddenly, you know how to make everyone sleep."
            },

            act_poison = {
               ["1"] = {
                  desc = "You can poison a creature.",
                  name = "Poison Nail"
               },
               menu_desc = "Researching poisons leads you to a method to poison others."
            },

            sexy = {
               ["1"] = {
                  desc = "You are sexy. [CHR+4]",
                  name = "Sexy"
               },
               ["2"] = {
                  desc = "You are a lady killer. [CHR+8]",
                  name = "Lady Killer"
               },
               menu_desc = "You learn sexy poses."
            },

            str = {
               ["1"] = {
                  desc = "You are an arm wrestler. [STR+3]",
                  name = "Arm Wrestler"
               },
               ["2"] = {
                  desc = "You are a good arm wrestler. [STR+6]",
                  name = "Adept Arm Wrestler"
               },
               ["3"] = {
                  desc = "You are a master of arm wrestling. [STR+9]",
                  name = "Master Arm Wrestler"
               },
               menu_desc = "Training arm wrestling increases your strength."
            },

            tax = {
               ["1"] = {
                  desc = "You can set expenses off against tax. [TAX-7%]",
                  name = "Apprentice Accountant"
               },
               ["2"] = {
                  desc = "You are good at setting expenses off against tax. [TAX-15%]",
                  name = "Expert Accountant"
               },
               menu_desc = "Working as an accountant reduces your tax payment."
            },

            good_pay = {
               ["1"] = {
                  desc = "You sometimes receive quality supplies.",
                  name = "Apprentice Quartermaster"
               },
               ["2"] = {
                  desc = "You frequently receive quality supplies.",
                  name = "Expert Quartermaster"
               },
               menu_desc = "Working as a quartermaster gives you better payoff."
            },

            res_curse = {
               ["1"] = {
                  desc = "Your prayer nullifies cursed whisperings.",
                  name = "Exorcist"
               },
               menu_desc = "Your prayer weakens the power of cursed whisperings."
            },

            ["end"] = {
               ["1"] = {
                  desc = "You are tough. [CON+3]",
                  name = "Tough"
               },
               ["2"] = {
                  desc = "You are pretty tough. [CON+6]",
                  name = "Pretty Tough"
               },
               ["3"] = {
                  desc = "You are awfully tough. [CON+9]",
                  name = "Awfully Tough"
               },
               menu_desc = "Pushing your head against a wall makes you tougher."
            },

            martial = {
               ["1"] = {
                  desc = "You know martial arts. [Martial Arts+3]",
                  name = "Martial Artist"
               },
               ["2"] = {
                  desc = "You mastered martial arts. [Martial Arts+6]",
                  name = "Ken-Sei"
               },
               menu_desc = "You learn tricks of martial arts from fighting in streets."
            },

            casting = {
               ["1"] = {
                  desc = "You concentrate while casting. [Casting+4]",
                  name = "Concentration"
               },
               ["2"] = {
                  desc = "You concentrate more while casting. [Casting+8]",
                  name = "More Concentration"
               },
               menu_desc = "Daily meditation increases your casting skill."
            },

            power_bash = {
               ["1"] = {
                  desc = "You can bash with your shield more frequently.",
                  name = "Shield Bash"
               },
               menu_desc = "Mastering shield increases your chance of shield bash."
            },

            no_fear = {
               ["1"] = {
                  desc = "Your attacks don't cause enemies to run.",
                  name = "Gentle Face"
               },
               menu_desc = "Your gentle face prevents your enemies from escaping."
            },

            two_wield = {
               ["1"] = {
                  desc = "You can handle multiple weapons. [Dual Wield+4]",
                  name = "Ambidextrous"
               },
               ["2"] = {
                  desc = "You mastered multiple weapon style. [Two Wield+8]",
                  name = "Improved Ambidextrous"
               },
               menu_desc = "Years of training increases your two weapon fighting skill."
            },

            darkness = {
               ["1"] = {
                  desc = "You don't fear darkness. [RES Darkness+]",
                  name = "Conquer Darkness"
               },
               ["2"] = {
                  desc = "You can dance in darkness. [RES Darkness++]",
                  name = "Conquer Deep Darkness"
               },
               menu_desc = "Living in darkness makes you resistant to darkness."
            },

            poison = {
               ["1"] = {
                  desc = "You have a torerance to poison. [RES Poison+]",
                  name = "Poison Tolerance"
               },
               ["2"] = {
                  desc = "You have a strong tolerance to poison. [RES Poison++]",
                  name = "More Poison Tolerance"
               },
               menu_desc = "Being a taster for a noble grants you resistance to poison."
            },

            trade = {
               ["1"] = {
                  desc = "You are a negotiator. [Negotiation+4]",
                  name = "Negotiator"
               },
               ["2"] = {
                  desc = "You are a great negotiator. [Negotiation+8]",
                  name = "Great Negotiator"
               },
               menu_desc = "Working under a trader improves your negotiation skill."
            },

            faith = {
               ["1"] = {
                  desc = "You really believe in god. [Faith+4]",
                  name = "Believer"
               },
               ["2"] = {
                  desc = "You are a zealot. [Faith+8]",
                  name = "Zealot"
               },
               menu_desc = "Training under a priest deepens your faith."
            },

            lucky = {
               ["1"] = {
                  desc = "You are lucky",
                  name = "Lucky"
               },
               ["2"] = {
                  desc = "You can rely on a good dose of luck.",
                  name = "Incredibly Lucky"
               },
               ["3"] = {
                  desc = "The goddess of luck smiles on you.",
                  name = "Goddess of Luck"
               },
               menu_desc = "Sighting a falling star brings you luck."
            },

            hp = {
               ["1"] = {
                  desc = "You are an apprentice of an ascetic. [HP+5%]",
                  name = "Apprentice Ascetic"
               },
               ["2"] = {
                  desc = "You are a journeyman of an ascetic. [HP+10%]",
                  name = "Journeyman Ascetic"
               },
               ["3"] = {
                  desc = "You are an expert of an ascetic. [HP+15%]",
                  name = "Expert Ascetic"
               },
               ["4"] = {
                  desc = "You are a master of an ascetic. [HP+20%]",
                  name = "Master Ascetic"
               },
               ["5"] = {
                  desc = "You are an legendary ascetic. [HP+25%]",
                  name = "Legendary Ascetic"
               },
               menu_desc = "Being an ascetic increases your HP."
            },

            mp = {
               ["1"] = {
                  desc = "Your genes contain magic. [MP+5%]",
                  name = "Magical Gene"
               },
               ["2"] = {
                  desc = "Your cells contain magica [MP+10%]",
                  name = "Magical Cell"
               },
               ["3"] = {
                  desc = "Your blood contain magic [MP+15%]",
                  name = "Magical Blood"
               },
               ["4"] = {
                  desc = "Your body is made of magic. [MP+20%]",
                  name = "Magic Body"
               },
               ["5"] = {
                  desc = "Magic dominats your entire body. [MP+25%",
                  name = "Magic Being"
               },
               menu_desc = "You gain MP by using gene manipulation."
            },

            alert = {
               ["1"] = {
                  desc = "You are cautious about traps. [Detection+3]",
                  name = "Careful"
               },
               ["2"] = {
                  desc = "You are very cautious about traps. [Detection+6]",
                  name = "Very Careful"
               },
               menu_desc = "You search around carefully to spot traps."
            },

            runner = {
               ["1"] = {
                  desc = "You can run fast. [SPD+5]",
                  name = "Agile"
               },
               ["2"] = {
                  desc = "You can run faster than a cat. [SPD+10]",
                  name = "Very Agile"
               },
               menu_desc = "Chasing cats increases your speed."
            },

            hardy = {
               ["1"] = {
                  desc = "Your defense is as hard as stone. [PV+5]",
                  name = "Stone Defense"
               },
               ["2"] = {
                  desc = "Your defense is as hard as iron. [PV+10]",
                  name = "Iron Defense"
               },
               ["3"] = {
                  desc = "Your defense is as hard as steel. [PV+15]",
                  name = "Steel Defense"
               },
               menu_desc = "You establish your own defensive style."
            },

            defense = {
               ["1"] = {
                  desc = "You can somewhat dodge enemy attacks. [DV+4]",
                  name = "Dodge"
               },
               ["2"] = {
                  desc = "You can dodge enemy attacks. [DV+8]",
                  name = "Improved Dodge"
               },
               ["3"] = {
                  desc = "You can really dodge enemy attacks. [DV+12]",
                  name = "Greater Dodge"
               },
               menu_desc = "You learn how to dodge attacks."
            },

            evade = {
               ["1"] = {
                  desc = "You can somewhat evade enemy attacks. [Evasion+2]",
                  name = "Evade"
               },
               ["2"] = {
                  desc = "You can evade enemy attacks. [Evasion+4]",
                  name = "Improved Evade"
               },
               ["3"] = {
                  desc = "You can really evade enemy attacks. [Evasion+6]",
                  name = "Greater Evade"
               },
               menu_desc = "You improve your evasion skill."
            },

            eat_human = {
               ["1"] = {
                  desc = "You have no trouble eating human flesh."
               },
               name = {
                  positive = "Cannibalism"
               },
               on_gain_level = "You are charmed by the flavor of human flesh.",
               on_lose_level = "You can no longer accept human flesh."
            },

            iron_skin = {
               ["-1"] = {
                  desc = "Your skin is white. [PV-3]"
               },
               ["-2"] = {
                  desc = "Your skin is fragile. [PV-6]"
               },
               ["-3"] = {
                  desc = "Your skin is collapsing. [PV-9]"
               },
               ["1"] = {
                  desc = "Your skin is hard. [PV+3]"
               },
               ["2"] = {
                  desc = "Your skin is very hard. [PV+6]"
               },
               ["3"] = {
                  desc = "Your skin is as hard as iron. [PV+9]"
               },
               name = {
                  negative = "Albino",
                  positive = "Iron Skin"
               },
               on_gain_level = "Your skin becomes harder.",
               on_lose_level = "Your skin becomes pale."
            },

            joint_ache = {
               ["-1"] = {
                  desc = "Your joints creak. [DEX-3]"
               },
               ["-2"] = {
                  desc = "You are worrying about your joint creakings. [DEX-6]"
               },
               ["-3"] = {
                  desc = "You have terrible joint creakings. [DEX-9]"
               },
               ["1"] = {
                  desc = "Your joints are flexible. [DEX+3]"
               },
               ["2"] = {
                  desc = "Your joints are very flexible. [DEX+6]"
               },
               ["3"] = {
                  desc = "Your joints are incredibly flexible. [DEX+9]"
               },
               name = {
                  negative = "Creaking Joint",
                  positive = "Flexible Joint"
               },
               on_gain_level = "Your joints become flexible.",
               on_lose_level = "Your joints creak."
            },

            troll_blood = {
               ["-1"] = {
                  desc = "You suffer from anemia. [Regeneration-]"
               },
               ["-2"] = {
                  desc = "You constantly have an attack of anemia. [Regeneration--]"
               },
               ["1"] = {
                  desc = "Your wounds regenerate rapidly. [Regeneration+]"
               },
               ["2"] = {
                  desc = "Your wounds regenerate instantly. [Regeneration++]"
               },
               name = {
                  negative = "Anemia",
                  positive = "Troll Blood"
               },
               on_gain_level = "Suddenly your blood become greenish!",
               on_lose_level = "Your metabolism slows down."
            },

            leg = {
               ["-1"] = {
                  desc = "Your legs are twisted. [SPD-5]"
               },
               ["-2"] = {
                  desc = "Your legs are very twisted. [SPD-10]"
               },
               ["-3"] = {
                  desc = "Your legs are broken. [SPD-15]"
               },
               ["1"] = {
                  desc = "You have lithe legs. [SPD+5]"
               },
               ["2"] = {
                  desc = "You have very lithe legs. [SPD+10]"
               },
               ["3"] = {
                  desc = "You have ideal legs. [SPD+15]"
               },
               name = {
                  negative = "Twisted Leg",
                  positive = "Lithe Leg"
               },
               on_gain_level = "Your legs become lithe.",
               on_lose_level = "Your legs are twisted!"
            },

            arm = {
               ["-1"] = {
                  desc = "Your arms are thin. [STR-3]"
               },
               ["-2"] = {
                  desc = "Your arms are very thin. [STR-6]"
               },
               ["-3"] = {
                  desc = "Your arms are just decorative. [STR-9]"
               },
               ["1"] = {
                  desc = "You have well-knit arms. [STR+3]"
               },
               ["2"] = {
                  desc = "You have well-muscled arms. [STR+6]"
               },
               ["3"] = {
                  desc = "You have ideal arms. [STR+9]"
               },
               name = {
                  negative = "Weak Arm",
                  positive = "Strong Arm"
               },
               on_gain_level = "Your arms grow stronger.",
               on_lose_level = "Your arms become thin."
            },

            voice = {
               ["-1"] = {
                  desc = "Your voice is hasky.[CHR-5]"
               },
               ["-2"] = {
                  desc = "Everyone is frightened when you talk.[CHR-10]"
               },
               ["1"] = {
                  desc = "Your voice is sweet.[CHR+5]"
               },
               ["2"] = {
                  desc = "Your voice charms everyone.[CHR+10]"
               },
               name = {
                  negative = "Husky Voice",
                  positive = "Sweet Voice"
               },
               on_gain_level = "Your voice becomes lovely.",
               on_lose_level = "Your voice becomes scary."
            },

            brain = {
               ["-1"] = {
                  desc = "You are stupid.[Memorization-4]"
               },
               ["-2"] = {
                  desc = "You are really stupid.[Memorization-8]"
               },
               ["1"] = {
                  desc = "Your brain is mechanized.[Memorization+4]"
               },
               ["2"] = {
                  desc = "Your brain is fully mechanized.[Memorization+8]"
               },
               name = {
                  negative = "Stupid",
                  positive = "Brain Computer"
               },
               on_gain_level = "Your brain is mechanized!",
               on_lose_level = "Your brain degenerates."
            },

            res_magic = {
               ["-1"] = {
                  desc = "You have weakness to magic.[RES Magic-]"
               },
               ["1"] = {
                  desc = "You have resistance to magic.[RES Magic+]"
               },
               name = {
                  negative = "Magic Res-",
                  positive = "Magic Res+"
               },
               on_gain_level = "You gain resistance to magic.",
               on_lose_level = "You lose resistance to magic."
            },

            res_sound = {
               ["-1"] = {
                  desc = "Your eardrums are thin.[RES Sound-]"
               },
               ["1"] = {
                  desc = "Your eardrums are thick.[RES Sound+]"
               },
               name = {
                  negative = "Sound Res-",
                  positive = "Sound Res+"
               },
               on_gain_level = "Your eardrums become thick.",
               on_lose_level = "Your eardrums become thin."
            },

            res_fire = {
               ["-1"] = {
                  desc = "Your skin gets gooseflesh.[RES Fire-]"
               },
               ["1"] = {
                  desc = "Your blood is boiling. [RES Fire+]"
               },
               name = {
                  negative = "Fire Res-",
                  positive = "Fire Res+"
               },
               on_gain_level = "Your blood starts to boil.",
               on_lose_level = "Your skin gets gooseflesh."
            },

            res_cold = {
               ["-1"] = {
                  desc = "Your skin is sheer.[RES Cold-]"
               },
               ["1"] = {
                  desc = "Your skin is covered by frost.[RES Cold+]"
               },
               name = {
                  negative = "Cold Res-",
                  positive = "Cold Res+"
               },
               on_gain_level = "You feel hot-headed.",
               on_lose_level = "You shiver."
            },

            res_lightning = {
               ["-1"] = {
                  desc = "You have weakness to lightning.[RES Lightning-]"
               },
               ["1"] = {
                  desc = "You have resistance to lightning.[RES Lightning+]"
               },
               name = {
                  negative = "Lightning Res-",
                  positive = "Lightning Res+"
               },
               on_gain_level = "You gain resistance to lightning.",
               on_lose_level = "You lose resistance to lightning."
            },

            eye = {
               ["-1"] = {
                  desc = "You are partially color-blind. [PER-5]"
               },
               ["-2"] = {
                  desc = "You are blind in one eye. [PER-10]"
               },
               ["1"] = {
                  desc = "You have the eyes of a cat. [PER+5]"
               },
               ["2"] = {
                  desc = "You have the eyes of a hawk. [PER+10]"
               },
               name = {
                  negative = "Color Blind",
                  positive = "Hawk Eye"
               },
               on_gain_level = "Your eyes glow.",
               on_lose_level = "Your sight is weakened."
            },

            perm_fire = {
               ["-1"] = {
                  desc = "You have weakness to fire."
               },
               ["-2"] = {
                  desc = "You have strong weakness to fire."
               },
               ["1"] = {
                  desc = "You have resistance to fire."
               },
               ["2"] = {
                  desc = "You have strong resistance to fire."
               }
            },

            perm_cold = {
               ["-1"] = {
                  desc = "You have weakness to cold."
               },
               ["-2"] = {
                  desc = "You have strong weakness to cold."
               },
               ["1"] = {
                  desc = "You have resistance to cold."
               },
               ["2"] = {
                  desc = "You have strong resistance to cold."
               }
            },

            perm_poison = {
               ["-1"] = {
                  desc = "You have weakness to poison."
               },
               ["-2"] = {
                  desc = "You have strong weakness to poison."
               },
               ["1"] = {
                  desc = "You have resistance to poison."
               },
               ["2"] = {
                  desc = "You have strong resistance to poison."
               }
            },

            perm_darkness = {
               ["-1"] = {
                  desc = "You have weakness to darkness."
               },
               ["-2"] = {
                  desc = "You have strong weakness to darkness."
               },
               ["1"] = {
                  desc = "You have resistance to darkness."
               },
               ["2"] = {
                  desc = "You have strong resistance to darkness."
               }
            },

            perm_capacity = {
               ["1"] = {
                  desc = "You take less damages from the mana reaction."
               }
            },

            perm_resist = {
               ["1"] = {
                  desc = "You have outstanding resistances."
               }
            },

            perm_weak = {
               ["1"] = {
                  desc = "You can't wear equipment weight more than 1s. [DV++]"
               }
            },

            perm_evil = {
               ["1"] = {
                  desc = "You don't feel guilty. [Karma limit -20]"
               }
            },

            perm_good = {
               ["1"] = {
                  desc = "You are a good man. [Karma limit +20]"
               }
            },

            god_luck = {
               ["1"] = {
                  desc = "Quality stuff are generated around you."
               }
            },

            god_earth = {
               ["1"] = {
                  desc = "You are given physical damage reduction."
               }
            },

            god_element = {
               ["1"] = {
                  desc = "Elemental spells you cast are empowered."
               }
            },

            god_heal = {
               ["1"] = {
                  desc = "You are surrounded by an aura that cures sanity."
               }
            },

            moe = {
               ["1"] = {
                  desc = "You moe."
               }
            },

            perm_dim = {
               ["1"] = {
                  desc = "You won't be dim."
               }
            },

            perm_material = {
               ["1"] = {
                  desc = "You can gather more materials."
               }
            },

            perm_slow_food = {
               ["1"] = {
                  desc = "Your digestion is slow."
               }
            },

            perm_skill_point = {
               ["1"] = {
                  desc = "You receive extra bonus points."
               }
            },

            perm_magic = {
               ["-1"] = {
                  desc = "You have weakness to magic."
               },
               ["-2"] = {
                  desc = "You have strong weakness to magic."
               },
               ["1"] = {
                  desc = "You have resistance to magic."
               },
               ["2"] = {
                  desc = "You have strong resistance to magic."
               }
            },

            perm_chaos_shape = {
               ["1"] = {
                  desc = "Your body is changing every moment."
               }
            },

            perm_res_ether = {
               ["1"] = {
                  desc = "Your body slows the Ether Disease progress."
               }
            },

            ether_gravity = {
               ["-1"] = {
                  desc = "You generate gravity. [Weight+10%]"
               },
               ["-2"] = {
                  desc = "You generate heavy gravity. [Weight+20%]"
               },
               ["-3"] = {
                  desc = "You generate massive gravity. [Weight+30%]"
               },
               on_gain_level = "You wieght less.",
               on_lose_level = "You start to generate gravity."
            },

            ether_ugly = {
               ["-1"] = {
                  desc = function(_1)
                     return "You have sores on your face. [CHR" .. _1 .. "]"
                  end
               },
               ["-2"] = {
                  desc = function(_1)
                     return "Your face is ulcerate. [CHR" .. _1 .. "]"
                  end
               },
               ["-3"] = {
                  desc = function(_1)
                     return "Your face is crumbling. [CHR" .. _1 .. "]"
                  end
               },
               on_gain_level = "The swelling in your face decreases.",
               on_lose_level = "Your face is festered."
            },

            ether_foot = {
               ["-1"] = {
                  desc = function(_1)
                     return "Your feet transformed into hooves. [SPD+" .. _1 .. " Can't wear boots]"
                  end
               },
               on_gain_level = "Your feet become normal.",
               on_lose_level = "Your feet change into hooves."
            },

            ether_eye = {
               ["-1"] = {
                  desc = function(_1, _2)
                     return "You have 4 eyes. [PER+" .. _1 .. " CHR" .. _2 .. "]"
                  end
               },
               on_gain_level = "Your eyes become normal.",
               on_lose_level = "Your eyes are multipling."
            },

            ether_feather = {
               ["-1"] = {
                  desc = function(_1)
                     return "You have grown feather. [SPD+" .. _1 .. " Weight-20% Can't wear cloaks]"
                  end
               },
               on_gain_level = "Your feathers wilt.",
               on_lose_level = "Feathers come out from your back."
            },

            ether_neck = {
               ["-1"] = {
                  desc = function(_1, _2)
                     return "Your neck is extremely thick. [CHR" .. _1 .. " PV+" .. _2 .. " Can't wear amulets]"
                  end
               },
               on_gain_level = "Your neck becomes thin.",
               on_lose_level = "Your neck becomes extremely thick."
            },

            ether_rage = {
               ["-1"] = {
                  desc = function(_1, _2)
                     return "Desire for violence arises withn in you. [DV" .. _1 .. " Dmg bonus+" .. _2 .. "]"
                  end
               },
               on_gain_level = " A deep sense of peace fills your heart.",
               on_lose_level = "Hatred dominates your soul."
            },

            ether_mind = {
               ["-1"] = {
                  desc = function(_1, _2, _3, _4)
                     return "Your head has grown huge. [END" .. _1 .. " DEX" .. _2 .. " LER+" .. _3 .. " WIL+" .. _4 .. "]"
                  end
               },
               on_gain_level = "Your head is normal size now.",
               on_lose_level = "Suddenly your head become giant size."
            },

            ether_rain = {
               ["-1"] = {
                  desc = "Clouds of rain follow you. [Chance of rain+]"
               },
               on_gain_level = "Clouds of rain stop following you.",
               on_lose_level = "Clouds of rain start to follow you."
            },

            ether_potion = {
               ["-1"] = {
                  desc = "You are addicted to potion. [Consume potions]"
               },
               on_gain_level = "You are no longer addicted to potion.",
               on_lose_level = "Potions! More potions!! Suddenly, You become addicted to potion."
            },

            ether_weak = {
               ["-1"] = {
                  desc = function(_1)
                     return "You suffer debilitation. [HP-15% STR" .. _1 .. "]"
                  end
               },
               on_gain_level = "You become healthy again.",
               on_lose_level = "You become weak, very weak."
            },

            ether_fool = {
               ["-1"] = {
                  desc = function(_1)
                     return "You have dementia. [MP-15% MAG" .. _1 .. "]"
                  end
               },
               on_gain_level = "You become confident again.",
               on_lose_level = "You become feebleminded."
            },

            ether_heavy = {
               ["-1"] = {
                  desc = function(_1, _2)
                     return "You are covered by heavy carapace. [PV+" .. _1 .. " SPD" .. _2 .. "]"
                  end
               },
               on_gain_level = "Your carapace starts to break.",
               on_lose_level = "Heavy carapace starts to cover up your skin."
            },

            ether_teleport = {
               ["-1"] = {
                  desc = "You are unstablizing space around you. [Random teleporation]"
               },
               on_gain_level = "You feel steady.",
               on_lose_level = "You feel unstable."
            },

            ether_staff = {
               ["-1"] = {
                  desc = "You are a living mana battery. [Absorb mana from rods]"
               },
               on_gain_level = "You are no longer a living mana battery.",
               on_lose_level = "You are a living mana battery."
            },

            ether_poison = {
               ["-1"] = {
                  desc = "Poison drips from your hands. [Poison potions RES Poison+]"
               },
               on_gain_level = "Your hands are clean now.",
               on_lose_level = "Poison starts to drip from your hands."
            },
         }
      }
   }
}
