DEVICEGROUP.type = "storage_gas_h"

--[[
	You can also use skin = number here to define a skin to make the Module spawn with
	You can also use material = "path/to/material" to set a material to make it spawn with
]]

DEVICEGROUP.devices = {
    add_one = {
        Name = "CE Small Hydrogen Storage",
        model = "models/ce_ls3additional/canisters/canister_small.mdl",
        skin = 2
    },
    add_2 = {
        Name = "CE Medium Hydrogen Storage",
        model = "models/ce_ls3additional/canisters/canister_medium.mdl",
        skin = 2
    },
    add_3 = {
        Name = "CE Large Hydrogen Storage",
        model = "models/ce_ls3additional/canisters/canister_large.mdl",
        skin = 2
    },
    add_4 = {
        Name = "CS Small Hydrogen Storage",
        model = "models/chipstiks_ls3_models/SmallHydrogenTank/smallhydrogentank.mdl",
    },
    add_5 = {
        Name = "CS Medium Hydrogen Storage",
        model = "models/chipstiks_ls3_models/MediumHydrogenTank/mediumhydrogentank.mdl",
    },
    add_6 = {
        Name = "CS Large Hydrogen Storage",
        model = "models/chipstiks_ls3_models/LargeHydrogenTank/largehydrogentank.mdl",
    },
}

