TableSkill = TableSkill or { 
[11] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 80, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[普通攻击1]], ["ActionName"] = [[Attack1]], ["Ability_Describe"] = [[正切]], ["Skill_CD"] = 313, ["Public_CD"] = 0, ["SkillType"] = 1, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 2, ["Repel_Range"] = 0, ["Need_Attribute"] = [[suffer_plusrate]], ["Sound"] = 7},
[12] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 80, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[普通攻击2]], ["ActionName"] = [[Attack2]], ["Ability_Describe"] = [[反切]], ["Skill_CD"] = 695, ["Public_CD"] = 0, ["SkillType"] = 1, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 2, ["Repel_Range"] = 0, ["Need_Attribute"] = [[suffer_plusrate]], ["Sound"] = 7},
[13] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 80, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[普通攻击3]], ["ActionName"] = [[Attack3]], ["Ability_Describe"] = [[劈]], ["Skill_CD"] = 660, ["Public_CD"] = 0, ["SkillType"] = 1, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 2, ["Repel_Range"] = 0, ["Need_Attribute"] = [[suffer_plusrate]], ["Sound"] = 7},
[21] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[普通攻击1]], ["ActionName"] = [[Attack1]], ["Ability_Describe"] = [[枪普通攻击]], ["Skill_CD"] = 1125, ["Public_CD"] = 0, ["SkillType"] = 2, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 2, ["Repel_Range"] = 0, ["Need_Attribute"] = [[suffer_plusrate]]},
[1010] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 300, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1500, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[剑气]], ["Icon_Path"] = [[jianqi]], ["ActionName"] = [[Skill1]], ["Ability_Describe"] = [[向前方施放一道剑气，对前方300范围内敌人造成伤害。最大攻击目标为3]], ["Skill_CD"] = 3000, ["Public_CD"] = 2000, ["SkillType"] = 1, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Effects_ID"] = 30, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 2, ["Repel_Range"] = 200, ["Effect_Describe"] = [[强力方向技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Energy"] = 3, ["Sound"] = 11},
[1020] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 130, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1900, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[跳劈]], ["Icon_Path"] = [[tiaopi]], ["ActionName"] = [[Skill2]], ["Ability_Describe"] = [[猛砸前方地面，对身前130范围内敌人造成高额伤害，最大攻击目标为1]], ["Skill_CD"] = 3000, ["Public_CD"] = 2000, ["SkillType"] = 1, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Effects_ID"] = 70, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0, ["Effect_Describe"] = [[单体高伤害技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 100, ["Energy"] = 2, ["Sound"] = 12},
[1030] = { ["Target_type"] = 0, ["Attack_Types"] = 3, ["Attack_Distance"] = 150, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[旋风斩]], ["Icon_Path"] = [[xuanfengzhan]], ["ActionName"] = [[Skill3]], ["Ability_Describe"] = [[旋转武器，对周围150范围内的敌人造成伤害，持续5秒，最大攻击目标为5]], ["Skill_CD"] = 8000, ["Public_CD"] = 5000, ["SkillType"] = 1, ["Touch_Buff"] = 3001, ["Check_Buff"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 5, ["Repel_Range"] = 0, ["Effect_Describe"] = [[AOE技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 10000, ["Energy"] = 5},
[1040] = { ["Target_type"] = 0, ["Attack_Types"] = 1, ["Attack_Distance"] = 150, ["Att_Range"] = 300, ["Angle"] = 30, ["Attack_Coefficient"] = 800, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[旋风斩伤害]], ["Icon_Path"] = [[xuanfengzhan]], ["ActionName"] = [[Skill3]], ["Ability_Describe"] = [[旋转武器，对周围150范围内的敌人造成伤害，持续5秒，最大攻击目标为5]], ["Skill_CD"] = 0, ["Public_CD"] = 0, ["SkillType"] = 1, ["Touch_Buff"] = 0, ["Check_Buff"] = 3001, ["Category"] = 2, ["Base_Skill"] = 1030, ["Break_Move"] = 0, ["Attack_Number"] = 5, ["Repel_Range"] = 0, ["Effect_Describe"] = [[AOE技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 10000, ["Energy"] = 0},
[1050] = { ["Target_type"] = 0, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1500, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[瞬杀]], ["Icon_Path"] = [[shunsha]], ["ActionName"] = [[Skill4]], ["Ability_Describe"] = [[进入隐身状态并持续5秒，隐身状态下，移动速度提升20%，隐身状态下攻击后会显形并伴有额外伤害]], ["Skill_CD"] = 10000, ["Public_CD"] = 2000, ["SkillType"] = 1, ["Touch_Buff"] = 3002, ["Check_Buff"] = 0, ["Category"] = 0, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0, ["Effect_Describe"] = [[隐身技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 20000, ["Energy"] = 2, ["Sound"] = 14},
[1060] = { ["Target_type"] = 0, ["Attack_Types"] = 1, ["Attack_Distance"] = 300, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1500, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[无敌斩]], ["Icon_Path"] = [[wudizhan]], ["ActionName"] = [[Skill5]], ["Ability_Describe"] = [[快速地在战场上移动，300范围内随机攻击附近可见的敌方单位，最大攻击目标为3]], ["Skill_CD"] = 15000, ["Public_CD"] = 2000, ["SkillType"] = 1, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 3, ["Repel_Range"] = 0, ["Suffer_Script"] = [[skill1060]], ["Effect_Describe"] = [[必杀技]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 50000, ["Energy"] = 5, ["Sound"] = 15},
[1110] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 250, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1200, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[千钧之力]], ["Icon_Path"] = [[chuiji]], ["ActionName"] = [[Skill1]], ["Ability_Describe"] = [[对身前250范围内敌人造成巨大伤害。最大攻击目标为3]], ["Skill_CD"] = 5000, ["Public_CD"] = 2000, ["SkillType"] = 3, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Effects_ID"] = 100, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 3, ["Repel_Range"] = 0, ["Effect_Describe"] = [[强力方向技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Energy"] = 3, ["Sound"] = 16},
[1120] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 500, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1400, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[野蛮冲撞]], ["Icon_Path"] = [[yemanchongzhuang]], ["ActionName"] = [[Skill2]], ["Ability_Describe"] = [[瞬间冲刺500距离，冲刺过程中遇到敌军会对其造成伤害并产生击退位移，最大攻击目标为1]], ["Skill_CD"] = 5000, ["Public_CD"] = 2000, ["SkillType"] = 3, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Effects_ID"] = 110, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0, ["Suffer_Script"] = [[skill1120]], ["Effect_Describe"] = [[单体高伤害技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 100, ["Energy"] = 2, ["Sound"] = 17},
[1130] = { ["Target_type"] = 0, ["Attack_Types"] = 1, ["Attack_Distance"] = 150, ["Att_Range"] = 250, ["Angle"] = 30, ["Attack_Coefficient"] = 1600, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[乱舞]], ["Icon_Path"] = [[luanwu]], ["ActionName"] = [[Skill3]], ["Ability_Describe"] = [[快速向周围挥舞武器，击退周围150范围内目标并造成伤害，最大攻击目标为5]], ["Skill_CD"] = 8000, ["Public_CD"] = 2000, ["SkillType"] = 3, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Effects_ID"] = 130, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 5, ["Repel_Range"] = 300, ["Effect_Describe"] = [[AOE技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 10000, ["Energy"] = 4, ["Sound"] = 18},
[1140] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 300, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1800, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[无畏狂风]], ["Icon_Path"] = [[wuweikuangfeng]], ["ActionName"] = [[Skill4]], ["Ability_Describe"] = [[对前方目标造成高额伤害，最大攻击目标为2]], ["Skill_CD"] = 10000, ["Public_CD"] = 2000, ["SkillType"] = 3, ["Touch_Buff"] = 3101, ["Check_Buff"] = 0, ["Effects_ID"] = 140, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 2, ["Repel_Range"] = 0, ["Effect_Describe"] = [[强力方向技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 10000, ["Energy"] = 3, ["Sound"] = 19},
[1150] = { ["Target_type"] = 0, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1500, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[残酷一击]], ["Icon_Path"] = [[cankuyiji]], ["ActionName"] = [[Skill5]], ["Ability_Describe"] = [[5秒内，普通攻击伤害翻倍]], ["Skill_CD"] = 20000, ["Public_CD"] = 2000, ["SkillType"] = 3, ["Touch_Buff"] = 3201, ["Check_Buff"] = 0, ["Category"] = 0, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0, ["Effect_Describe"] = [[必杀技]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 20000, ["Energy"] = 4},
[1210] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 600, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1500, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[后跳射击]], ["Icon_Path"] = [[houtiaosheji]], ["ActionName"] = [[Skill1]], ["Ability_Describe"] = [[打一枪后跳，造成可观伤害]], ["Skill_CD"] = 5000, ["Public_CD"] = 2000, ["SkillType"] = 2, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0, ["Effect_Describe"] = [[单体输出]], ["Skill_Addition"] = [[增加%d点伤害]], ["Energy"] = 2},
[1220] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 600, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1500, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[榴弹轰炸]], ["Icon_Path"] = [[liudanhongzha]], ["ActionName"] = [[Skill2]], ["Ability_Describe"] = [[施放一颗榴弹，造成群伤]], ["Skill_CD"] = 5000, ["Public_CD"] = 2000, ["SkillType"] = 2, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0, ["Effect_Describe"] = [[AOE技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 100, ["Energy"] = 4},
[1230] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 600, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1500, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[爆炸陷阱]], ["Icon_Path"] = [[baozhaxianjing]], ["ActionName"] = [[Skill3]], ["Ability_Describe"] = [[埋一颗地雷，别人踩上就OVER了]], ["Skill_CD"] = 8000, ["Public_CD"] = 2000, ["SkillType"] = 2, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0, ["Effect_Describe"] = [[AOE技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 10000, ["Energy"] = 3},
[1240] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 600, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1500, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[狙击]], ["Icon_Path"] = [[juji]], ["ActionName"] = [[Skill4]], ["Ability_Describe"] = [[瞄准一个目标，造成高额伤害]], ["Skill_CD"] = 10000, ["Public_CD"] = 2000, ["SkillType"] = 2, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0, ["Effect_Describe"] = [[单体输出]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 10000, ["Energy"] = 3},
[1250] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 600, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 1500, ["Grade_Coefficient"] = 10, ["Skill_Name"] = [[枪林弹雨]], ["Icon_Path"] = [[qianglindanyu]], ["ActionName"] = [[Skill5]], ["Ability_Describe"] = [[横向扫射]], ["Skill_CD"] = 20000, ["Public_CD"] = 2000, ["SkillType"] = 2, ["Touch_Buff"] = 0, ["Check_Buff"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0, ["Effect_Describe"] = [[方向技能]], ["Skill_Addition"] = [[增加%d点伤害]], ["Soul"] = 20000, ["Energy"] = 5},
[1511] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[棍棒普通攻击1]], ["ActionName"] = [[Attack1]], ["Ability_Describe"] = [[左右扫]], ["Skill_CD"] = 1042, ["Public_CD"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 2, ["Repel_Range"] = 0, ["Sound"] = 8},
[1512] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[棍棒普通攻击2]], ["ActionName"] = [[Attack2]], ["Ability_Describe"] = [[下劈]], ["Skill_CD"] = 729, ["Public_CD"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 2, ["Repel_Range"] = 0, ["Sound"] = 8},
[2010] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[0级药品回复]], ["Ability_Describe"] = [[0级药品回复]], ["Skill_CD"] = 5000, ["Public_CD"] = 0, ["Combat_Type"] = 1, ["Touch_Buff"] = 3300, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[0级药品回复]]},
[2020] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[10级药品回复]], ["Ability_Describe"] = [[10级药品回复]], ["Skill_CD"] = 5000, ["Public_CD"] = 0, ["Combat_Type"] = 1, ["Touch_Buff"] = 3301, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[10级药品回复]]},
[2030] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[20级药品回复]], ["Ability_Describe"] = [[20级药品回复]], ["Skill_CD"] = 5000, ["Public_CD"] = 0, ["Combat_Type"] = 1, ["Touch_Buff"] = 3302, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[20级药品回复]]},
[2040] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[30级药品回复]], ["Ability_Describe"] = [[30级药品回复]], ["Skill_CD"] = 5000, ["Public_CD"] = 0, ["Combat_Type"] = 1, ["Touch_Buff"] = 3303, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[30级药品回复]]},
[2050] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[40级药品回复]], ["Ability_Describe"] = [[40级药品回复]], ["Skill_CD"] = 5000, ["Public_CD"] = 0, ["Combat_Type"] = 1, ["Touch_Buff"] = 3304, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[40级药品回复]]},
[2060] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[50级药品回复]], ["Ability_Describe"] = [[50级药品回复]], ["Skill_CD"] = 5000, ["Public_CD"] = 0, ["Combat_Type"] = 1, ["Touch_Buff"] = 3305, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[50级药品回复]]},
[2070] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[60级药品回复]], ["Ability_Describe"] = [[60级药品回复]], ["Skill_CD"] = 5000, ["Public_CD"] = 0, ["Combat_Type"] = 1, ["Touch_Buff"] = 3306, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[60级药品回复]]},
[2210] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[人参瞬间回复]], ["Ability_Describe"] = [[人参瞬间回复]], ["Skill_CD"] = 1000, ["Public_CD"] = 0, ["Combat_Type"] = 2, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[人参瞬间回复]]},
[2220] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[灵芝复活]], ["Ability_Describe"] = [[灵芝复活]], ["Skill_CD"] = 10000, ["Public_CD"] = 0, ["Combat_Type"] = 3, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[灵芝复活]]},
[2230] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[加速卡]], ["Ability_Describe"] = [[加速卡]], ["Skill_CD"] = 10000, ["Public_CD"] = 0, ["Combat_Type"] = 4, ["Touch_Buff"] = 3321, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[加速卡]]},
[2240] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[高级加速卡]], ["Ability_Describe"] = [[高级加速卡]], ["Skill_CD"] = 10000, ["Public_CD"] = 0, ["Combat_Type"] = 4, ["Touch_Buff"] = 3322, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[高级加速卡]]},
[2250] = { ["Target_type"] = 0, ["Attack_Types"] = 1, ["Attack_Distance"] = 300, ["Att_Range"] = 300, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[减速卡]], ["Ability_Describe"] = [[减速卡]], ["Skill_CD"] = 10000, ["Public_CD"] = 0, ["Combat_Type"] = 5, ["Touch_Buff"] = 3323, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 10, ["Repel_Range"] = 0, ["Effect_Describe"] = [[减速卡]]},
[2260] = { ["Target_type"] = 0, ["Attack_Types"] = 1, ["Attack_Distance"] = 300, ["Att_Range"] = 300, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[高级减速卡]], ["Ability_Describe"] = [[高级减速卡]], ["Skill_CD"] = 10000, ["Public_CD"] = 0, ["Combat_Type"] = 5, ["Touch_Buff"] = 3324, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 10, ["Repel_Range"] = 0, ["Effect_Describe"] = [[高级减速卡]]},
[2310] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[经验丹]], ["Ability_Describe"] = [[高级减速卡]], ["Skill_CD"] = 0, ["Public_CD"] = 0, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[增加1000点经验值]]},
[2320] = { ["Target_type"] = 2, ["Attack_Types"] = 3, ["Attack_Distance"] = 100, ["Att_Range"] = 30, ["Angle"] = 30, ["Attack_Coefficient"] = 0, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[高级经验丹]], ["Ability_Describe"] = [[高级减速卡]], ["Skill_CD"] = 0, ["Public_CD"] = 0, ["Category"] = 1, ["Break_Move"] = 1, ["Attack_Number"] = 0, ["Repel_Range"] = 0, ["Effect_Describe"] = [[增加10000点经验值]]},
[3010] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 80, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[寄居蟹普攻]], ["ActionName"] = [[Attack1]], ["Ability_Describe"] = [[寄居蟹普攻]], ["Skill_CD"] = 375, ["Public_CD"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0},
[3020] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 80, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[变色龙普攻]], ["ActionName"] = [[Attack1]], ["Ability_Describe"] = [[变色龙普攻]], ["Skill_CD"] = 375, ["Public_CD"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0},
[3030] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 80, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[犀牛普攻]], ["ActionName"] = [[Attack1]], ["Ability_Describe"] = [[犀牛普攻]], ["Skill_CD"] = 375, ["Public_CD"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0},
[3040] = { ["Target_type"] = 0, ["Attack_Types"] = 2, ["Attack_Distance"] = 80, ["Att_Range"] = 30, ["Angle"] = 90, ["Attack_Coefficient"] = 1000, ["Grade_Coefficient"] = 0, ["Skill_Name"] = [[火龙普攻]], ["ActionName"] = [[Attack1]], ["Ability_Describe"] = [[火龙普攻]], ["Skill_CD"] = 375, ["Public_CD"] = 0, ["Category"] = 2, ["Break_Move"] = 1, ["Attack_Number"] = 1, ["Repel_Range"] = 0}
}