-- Example below

-- Model has to be all lowercase!

PLUGIN.vehicles["default"] = {
	width = 5, -- Inventory width
	height = 5,-- Inventory height
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Trunk"
}

PLUGIN.vehicles["models/mafia/fordtru.mdl"] = {
	width = 4, -- Inventory width
	height = 3,-- Inventory height
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Driftonics Coupe"
}

PLUGIN.vehicles["models/mafia/fordtfor.mdl"] = {
	width = 5,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Driftonics Quad"
}

PLUGIN.vehicles["models/mafia/foraro.mdl"] = {
	width = 5,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Autopower Veil"
}

PLUGIN.vehicles["models/mafia/forafo.mdl"] = {
	width = 6,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Autopower Paragon"
}

PLUGIN.vehicles["models/mafia/forvro.mdl"] = {
	width = 6,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Jaydrive Vandal"
}

PLUGIN.vehicles["models/mafia/forvtud.mdl"] = {
	width = 7,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Jaydrive Tetrad"
}

-- PICKUPS AND TRANSPORTS

PLUGIN.vehicles["models/mafia/fordtpi.mdl"] = {
	width = 7,
	height = 5,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Driftonics Mobile"
}

PLUGIN.vehicles["models/mafia/forapic.mdl"] = {
	width = 7,
	height = 6,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Autopower Carriage"
}

PLUGIN.vehicles["models/mafia/forade.mdl"] = {
	width = 8,
	height = 7,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Autopower Dispatcher"
}

PLUGIN.vehicles["models/mafia/truckb.mdl"] = {
	width = 9,
	height = 10,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "Jaydrive Convoy"
}

-- HIGH LIFE VEHICLES

PLUGIN.vehicles["models/mafia/black.mdl"] = {
	width = 6,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "The Dragna"
}

PLUGIN.vehicles["models/mafia/blackha.mdl"] = {
	width = 6,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "The Siegel"
}

PLUGIN.vehicles["models/mafia/chev.mdl"] = {
	width = 6,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "The Cohen"
}

PLUGIN.vehicles["models/mafia/cad_ford.mdl"] = {
	width = 6,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "The O Banion"
}

PLUGIN.vehicles["models/mafia/cad_road.mdl"] = {
	width = 6,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "The Luciano"
}

PLUGIN.vehicles["models/mafia/cad_phaeton.mdl"] = {
	width = 6,
	height = 3,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "The Lansky"
}

PLUGIN.vehicles["models/mafia/hartmann.mdl"] = {
	width = 9,
	height = 9,
	unlockSound = "items/ammocrate_open.wav",
	lockSound = "doors/default_locked.wav",
	trunkSound = "items/ammocrate_open.wav",
	name = "The Capone"
}
--models/mafia/fordtpi.mdl