DEVICEGROUP.type = "storage_gas_steam"

--[[
	You can also use skin = number here to define a skin to make the Module spawn with
	You can also use material = "path/to/material" to set a material to make it spawn with
]]

DEVICEGROUP.devices = {
    add_one = {
        Name = "CE Small Steam Storage",
        model = "models/ce_ls3additional/canisters/canister_small.mdl",
        skin = 3
    },
    add_2 = {
        Name = "CE Medium Steam Storage",
        model = "models/ce_ls3additional/canisters/canister_medium.mdl",
        skin = 3
    },
    add_3 = {
        Name = "CE Large Steam Storage",
        model = "models/ce_ls3additional/canisters/canister_large.mdl",
        skin = 3
    },
    add_4 = {
        Name = "CS Small Steam Storage",
        model = "models/chipstiks_ls3_models/SmallSteamTank/smallsteamtank.mdl",
    },
    add_5 = {
        Name = "CS Medium Steam Storage",
        model = "models/chipstiks_ls3_models/MediumSteamTank/mediumsteamtank.mdl",
    },
    add_6 = {
        Name = "CS Large Steam Storage",
        model = "models/chipstiks_ls3_models/LargeSteamTank/largesteamtank.mdl",
    },
}

