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-- @module Scene
-- @extend Node
-- @parent_module cc

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-- 
-- @function [parent=#Scene] setCameraOrderDirty 
-- @param self
-- @return Scene#Scene self (return value: cc.Scene)
        
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-- @overload self, cc.Renderer, mat4_table, mat4_table, unsigned int         
-- @overload self, cc.Renderer, mat4_table, mat4_table         
-- @function [parent=#Scene] render
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table eyeTransforms
-- @param #mat4_table eyeProjections
-- @param #unsigned int multiViewCount
-- @return Scene#Scene self (return value: cc.Scene)

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-- 
-- @function [parent=#Scene] onProjectionChanged 
-- @param self
-- @param #cc.EventCustom event
-- @return Scene#Scene self (return value: cc.Scene)
        
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-- 
-- @function [parent=#Scene] initWithSize 
-- @param self
-- @param #size_table size
-- @return bool#bool ret (return value: bool)
        
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--  Get the default camera.<br>
-- js NA<br>
-- return The default camera of scene.
-- @function [parent=#Scene] getDefaultCamera 
-- @param self
-- @return Camera#Camera ret (return value: cc.Camera)
        
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--  Creates a new Scene object with a predefined Size. <br>
-- param size The predefined size of scene.<br>
-- return An autoreleased Scene object.<br>
-- js NA
-- @function [parent=#Scene] createWithSize 
-- @param self
-- @param #size_table size
-- @return Scene#Scene ret (return value: cc.Scene)
        
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--  Creates a new Scene object. <br>
-- return An autoreleased Scene object.
-- @function [parent=#Scene] create 
-- @param self
-- @return Scene#Scene ret (return value: cc.Scene)
        
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-- 
-- @function [parent=#Scene] init 
-- @param self
-- @return bool#bool ret (return value: bool)
        
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-- 
-- @function [parent=#Scene] getDescription 
-- @param self
-- @return string#string ret (return value: string)
        
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--  override function 
-- @function [parent=#Scene] removeAllChildren 
-- @param self
-- @return Scene#Scene self (return value: cc.Scene)
        
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-- 
-- @function [parent=#Scene] Scene 
-- @param self
-- @return Scene#Scene self (return value: cc.Scene)
        
return nil
