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-- @module Animate
-- @extend ActionInterval
-- @parent_module cc

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--  initializes the action with an Animation and will restore the original frame when the animation is over 
-- @function [parent=#Animate] initWithAnimation 
-- @param self
-- @param #cc.Animation animation
-- @return bool#bool ret (return value: bool)
        
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-- @overload self         
-- @overload self         
-- @function [parent=#Animate] getAnimation
-- @param self
-- @return Animation#Animation ret (return value: cc.Animation)

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-- Gets the index of sprite frame currently displayed.<br>
-- return int  the index of sprite frame currently displayed.
-- @function [parent=#Animate] getCurrentFrameIndex 
-- @param self
-- @return int#int ret (return value: int)
        
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--  Sets the Animation object to be animated <br>
-- param animation certain animation.
-- @function [parent=#Animate] setAnimation 
-- @param self
-- @param #cc.Animation animation
-- @return Animate#Animate self (return value: cc.Animate)
        
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--  Creates the action with an Animation and will restore the original frame when the animation is over.<br>
-- param animation A certain animation.<br>
-- return An autoreleased Animate object.
-- @function [parent=#Animate] create 
-- @param self
-- @param #cc.Animation animation
-- @return Animate#Animate ret (return value: cc.Animate)
        
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-- 
-- @function [parent=#Animate] startWithTarget 
-- @param self
-- @param #cc.Node target
-- @return Animate#Animate self (return value: cc.Animate)
        
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-- 
-- @function [parent=#Animate] clone 
-- @param self
-- @return Animate#Animate ret (return value: cc.Animate)
        
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-- 
-- @function [parent=#Animate] stop 
-- @param self
-- @return Animate#Animate self (return value: cc.Animate)
        
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-- 
-- @function [parent=#Animate] reverse 
-- @param self
-- @return Animate#Animate ret (return value: cc.Animate)
        
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-- param t In seconds.
-- @function [parent=#Animate] update 
-- @param self
-- @param #float t
-- @return Animate#Animate self (return value: cc.Animate)
        
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-- 
-- @function [parent=#Animate] Animate 
-- @param self
-- @return Animate#Animate self (return value: cc.Animate)
        
return nil
