local Locales = {
  enUS = {},
  frFR = {},
  deDE = {},
  ruRU = {},
  ptBR = {},
  esES = {},
  esMX = {},
  zhTW = {},
  zhCN = {},
  koKR = {},
  itIT = {},
}

SYNDICATOR_LOCALES = Locales

local L = Locales.enUS

L["SYNDICATOR"] = "Syndicator"

L["VERSION_COLON_X"] = "Version: %s"

L["SHOW_INVENTORY"] = "Show inventory"
L["TOOLTIP_SETTINGS"] = "Tooltip Settings"
L["HOLD_SHIFT_TO_DISPLAY"] = "Hold shift to display"
L["SAME_CONNECTED_REALMS"] = "Same connected realms"
L["SAME_FACTION"] = "Same faction"
L["X_CHARACTERS_SHOWN"] = "%s Characters Shown"
L["SORT_BY_NAME"] = "Sort by name"
L["SHOW_GUILD_BANKS"] = "Show guild banks"
L["SHOW_EQUIPPED"] = "Show equipped"
L["SHOW_CURRENCY"] = "Show currency"
L["SHOW_RACE_ICONS"] = "Show race icons"
L["HIDE_IN_INVENTORY_TOOLTIPS"] = "Hide in inventory tooltips"
L["SHOW_IN_INVENTORY_TOOLTIPS"] = "Show in inventory tooltips"
L["HIDE_IN_GOLD_SUMMARY"] = "Hide in gold summary"
L["SHOW_IN_GOLD_SUMMARY"] = "Show in gold summary"
L["DELETE_CHARACTER"] = "Delete Character"
L["DELETE_GUILD"] = "Delete Guild"
L["CHARACTERS"] = "Characters"
L["GUILDS"] = "Guilds"
L["SHOW_BLANK_LINE_BEFORE_INVENTORY"] = "Add a blank line before inventory"
L["SHOW_TOTAL_LINE_AFTER_CHARACTERS"] = "Show total quantity after all characters (not before)"
L["AUCTION_VALUE_SOURCE"] = "Auction value source"

L["ALL_CHARACTERS_COLON"] = "All Characters:"

L["INVENTORY"] = "Inventory"
L["TOTAL_X"] = "Total: %s"
L["BAGS_X"] = "Bags: %s"
L["BANK_X"] = "Bank: %s"
L["MAIL_X"] = "Mail: %s"
L["EQUIPPED_X"] = "Equipped: %s"
L["VOID_X"] = "Void: %s"
L["AUCTIONS_X"] = "Auctions: %s"
L["GUILD_X"] = "Guild: %s"
L["WARBAND"] = "Warband"

L["KEYWORD_REAGENT"] = "reagent"
L["KEYWORD_PET"] = "pet"
L["KEYWORD_BATTLE_PET"] = "battle pet"
L["KEYWORD_SOULBOUND"] = "soulbound"
L["KEYWORD_ACCOUNT_BOUND"] = "account bound"
L["KEYWORD_FOOD"] = "food"
L["KEYWORD_DRINK"] = "drink"
L["KEYWORD_POTION"] = "potion"
L["KEYWORD_BOE"] = "boe"
L["KEYWORD_BWE"] = "bwe"
L["KEYWORD_WUE"] = "wue"
L["KEYWORD_BOA"] = "boa"
L["KEYWORD_BOU"] = "bou"
L["KEYWORD_BOP"] = "bop"
L["KEYWORD_EQUIPMENT"] = "equipment"
L["KEYWORD_GEAR"] = "gear"
L["KEYWORD_SET"] = "set"
L["KEYWORD_EQUIPMENT_SET"] = "equipment set"
L["KEYWORD_SOCKET"] = "socket"
L["KEYWORD_JUNK"] = "junk"
L["KEYWORD_TRASH"] = "trash"
L["KEYWORD_COSMETIC"] = "cosmetic"
L["KEYWORD_AXE"] = "axe"
L["KEYWORD_MACE"] = "mace"
L["KEYWORD_SWORD"] = "sword"
L["KEYWORD_USE"] = "use"
L["KEYWORD_USABLE"] = "usable"
L["KEYWORD_OPEN"] = "open"
L["KEYWORD_READ"] = "read"
L["KEYWORD_STAFF"] = "staff"
L["KEYWORD_HELM"] = "helm"
L["KEYWORD_CLOAK"] = "cloak"
L["KEYWORD_BRACERS"] = "bracers"
L["KEYWORD_GLOVES"] = "gloves"
L["KEYWORD_BELT"] = "belt"
L["KEYWORD_BOOTS"] = "boots"
L["KEYWORD_OFF_HAND"] = "off-hand"
L["KEYWORD_AZERITE"] = "azerite"
L["KEYWORD_TRADEABLE_LOOT"] = "tradeable loot"
L["KEYWORD_TRADABLE_LOOT"] = "tradable loot"
L["KEYWORD_ENGRAVABLE"] = "engravable"
L["KEYWORD_ENGRAVED"] = "engraved"
L["KEYWORD_RELIC"] = "relic"
L["KEYWORD_STACKS"] = "stacks"
L["KEYWORD_STACKABLE"] = "stackable"
L["KEYWORD_KEY"] = "key"
L["KEYWORD_FISH"] = "fish"
L["KEYWORD_SOCKETED"] = "socketed"
L["KEYWORD_CURRENCY"] = "currency"
L["KEYWORD_OBJECTIVE"] = "objective"
L["KEYWORD_COLLECTED"] = "collected"
L["KEYWORD_UNCOLLECTED"] = "uncollected"
L["KEYWORD_RX"] = "r%s"
L["KEYWORD_UPGRADE"] = "upgrade"
L["KEYWORD_PVP"] = "pvp"
L["KEYWORD_MY_CLASS"] = "my class"
L["KEYWORD_KEYSTONE"] = "keystone"
L["KEYWORD_LOCKED"] = "locked"
L["KEYWORD_REFUNDABLE"] = "refundable"
L["KEYWORD_KNOWLEDGE"] = "knowledge"
L["KEYWORD_SET_BONUS"] = "set bonus"
L["KEYWORD_CRAFTED"] = "crafted"
L["KEYWORD_RING"] = "ring"
L["KEYWORD_TIER_TOKEN"] = "tier token"
L["KEYWORD_SUBCLASS_POTION"] = "potion"
L["KEYWORD_SUBCLASS_ELIXIR"] = "elixir"
L["KEYWORD_SUBCLASS_FLASK"] = "flask"
L["KEYWORD_SUBCLASS_SCROLL"] = "scroll"
L["KEYWORD_SUBCLASS_FOOD_AND_DRINK"] = "food & drink"
L["KEYWORD_SUBCLASS_ITEM_ENHANCEMENT"] = "item enhancement"
L["KEYWORD_SUBCLASS_BANDAGES"] = "bandages"
L["KEYWORD_SUBCLASS_PARTS"] = "parts"
L["KEYWORD_SUBCLASS_EXPLOSIVES"] = "explosives"
L["KEYWORD_SUBCLASS_DEVICES"] = "devices"
L["KEYWORD_SUBCLASS_CLOTH"] = "cloth"
L["KEYWORD_SUBCLASS_LEATHER"] = "leather"
L["KEYWORD_SUBCLASS_METAL_AND_STONE"] = "metal & stone"
L["KEYWORD_SUBCLASS_MEAT"] = "meat"
L["KEYWORD_SUBCLASS_HERB"] = "herb"
L["KEYWORD_SUBCLASS_ELEMENTAL"] = "elemental"
L["KEYWORD_SUBCLASS_ENCHANTING"] = "enchanting"
L["KEYWORD_CATALYST"] = "catalyst"
L["KEYWORD_CATALYST_UPGRADE"] = "catalyst upgrade"
L["KEYWORD_ENSEMBLE"] = "ensemble"
L["KEYWORD_ARSENAL"] = "arsenal"
L["KEYWORD_CONJURED"] = "conjured"
L["KEYWORD_ACTIVE_SEASON"] = "active season"
L["KEYWORD_MISCELLANEOUS_ARMOR"] = "miscellaneous armor"
L["KEYWORD_MISCELLANEOUS_WEAPON"] = "miscellaneous weapon"
L["KEYWORD_ARMOR_STAT"] = "armor stat"
L["KEYWORD_CURRENT_EXPANSION"] = "current expansion"
L["KEYWORD_QUEST"] = "quest"

L["GROUP_ARMOR_TYPE"] = "Armor Type"
L["GROUP_HOUSING"] = "Housing"
L["GROUP_BATTLE_PET"] = "Battle Pet Type"
L["GROUP_EXPANSION"] = "Expansion"
L["GROUP_ITEM_DETAIL"] = "Item Detail"
L["GROUP_ITEM_TYPE"] = "Item Type"
L["GROUP_GLYPH"] = "Glyph"
L["GROUP_QUALITY"] = "Quality"
L["GROUP_SLOT"] = "Equipment Slot"
L["GROUP_SOCKET"] = "Socket"
L["GROUP_STAT"] = "Stat"
L["GROUP_TRADE_GOODS"] = "Trade Goods"
L["GROUP_WEAPON_TYPE"] = "Weapon Type"
L["GROUP_RECIPE"] = "Recipe"
L["GROUP_CONSUMABLE"] = "Consumable"
L["GROUP_BINDING_TYPE"] = "Binding Type"

L["SEARCHED_EVERYWHERE_COLON"] = "Searched Everywhere:"
L["CANNOT_SEARCH_BY_ITEM_LINK"] = "Cannot search by item link"
L["NO_RESULTS_FOUND"] = "No results found"
L["BAGS_LOWER"] = "bags"
L["BANK_LOWER"] = "bank"
L["MAIL_LOWER"] = "mail"
L["EQUIPPED_LOWER"] = "equipped"
L["VOID_LOWER"] = "void"
L["AUCTIONS_LOWER"] = "auctions"
L["GUILD_LOWER"] = "guild"
L["WARBAND_LOWER"] = "warband"

L["ANY_TOOLTIP_TEXT"] = "Any entry is valid"
L["ALL_TOOLTIP_TEXT"] = "All the entries apply"
L["NOT_TOOLTIP_TEXT"] = "Not this entry"
L["ANY_UPPER"] = "ANY"
L["ALL_UPPER"] = "ALL"
L["NOT_UPPER"] = "NOT"
L["INSERT"] = "Insert"
L["WRAP_WITH"] = "Wrap with"
L["UNWRAP"] = "Unwrap"
L["COPY"] = "Copy"
L["CUT"] = "Cut"
L["PASTE"] = "Paste"
L["NO_MATCHING_KEYWORDS"] = "No matching keywords"
L["CUSTOM_SEARCH"] = "Custom search"
L["ITEM_LEVEL"] = "Item level"
L["ITEM_LEVEL_LESS"] = "Less than, <"
L["ITEM_LEVEL_MORE"] = "More than, >"
L["ITEM_LEVEL_RANGE"] = "Range, -"
L["ITEM_LEVEL_EQUALS"] = "Equal to, ="
L["AUCTION_LOWER"] = "auction"
L["AUCTION_VALUE"] = "Auction value"

local L = Locales.frFR
--@localization(locale="frFR", format="lua_additive_table")@

local L = Locales.deDE
--@localization(locale="deDE", format="lua_additive_table")@

local L = Locales.ruRU
--@localization(locale="ruRU", format="lua_additive_table")@

local L = Locales.ptBR
--@localization(locale="ptBR", format="lua_additive_table")@

local L = Locales.esES
--@localization(locale="esES", format="lua_additive_table")@

local L = Locales.esMX
--@localization(locale="esMX", format="lua_additive_table")@

local L = Locales.zhTW
--@localization(locale="zhTW", format="lua_additive_table")@

local L = Locales.zhCN
--@localization(locale="zhCN", format="lua_additive_table")@

local L = Locales.koKR
--@localization(locale="koKR", format="lua_additive_table")@

local L = Locales.itIT
--@localization(locale="itIT", format="lua_additive_table")@
