data:extend(
{
  {
    type = "custom-input",
    name = "give-blueprint",
    key_sequence = "ALT + B",
    consuming = "game-only",
    item_to_spawn = "blueprint",
    action = "spawn-item"
  },
  {
    type = "custom-input",
    name = "give-blueprint-book",
    key_sequence = "",
    consuming = "game-only",
    item_to_spawn = "blueprint-book",
    action = "spawn-item"
  },
  {
    type = "custom-input",
    name = "give-deconstruction-planner",
    key_sequence = "ALT + D",
    consuming = "game-only",
    item_to_spawn = "deconstruction-planner",
    action = "spawn-item"
  },
  {
    type = "custom-input",
    name = "give-upgrade-planner",
    key_sequence = "ALT + U",
    consuming = "game-only",
    item_to_spawn = "upgrade-planner",
    action = "spawn-item"
  },
  {
    type = "custom-input",
    name = "toggle-personal-roboport",
    key_sequence = "ALT + F",
    consuming = "game-only",
    action = "toggle-personal-roboport"
  },
  {
    type = "custom-input",
    name = "toggle-personal-logistic-requests",
    key_sequence = "ALT + L",
    consuming = "game-only",
    action = "toggle-personal-logistic-requests"
  },
  {
    type = "custom-input",
    name = "toggle-equipment-movement-bonus",
    key_sequence = "ALT + E",
    consuming = "game-only",
    action = "toggle-equipment-movement-bonus"
  },
  {
    type = "custom-input",
    name = "give-copper-wire",
    key_sequence = "ALT + C",
    consuming = "game-only",
    item_to_spawn = "copper-wire",
    action = "spawn-item"
  },
  {
    type = "custom-input",
    name = "give-red-wire",
    key_sequence = "ALT + R",
    consuming = "game-only",
    item_to_spawn = "red-wire",
    action = "spawn-item"
  },
  {
    type = "custom-input",
    name = "give-green-wire",
    key_sequence = "ALT + G",
    consuming = "game-only",
    item_to_spawn = "green-wire",
    action = "spawn-item"
  },
  {
    type = "custom-input",
    name = "give-spidertron-remote",
    key_sequence = "ALT + A",
    controller_key_sequence = "controller-lefttrigger + controller-y",
    block_modifiers = true,
    consuming = "game-only",
    item_to_spawn = "spidertron-remote",
    action = "spawn-item"
  },
  {
    type = "custom-input",
    name = "give-discharge-defense-remote",
    key_sequence = "ALT + Y",
    consuming = "game-only",
    item_to_spawn = "discharge-defense-remote",
    action = "spawn-item"
  },
  {
    type = "custom-input",
    name = "give-artillery-targeting-remote",
    key_sequence = "ALT + T",
    consuming = "game-only",
    item_to_spawn = "artillery-targeting-remote",
    action = "spawn-item"
  }
})
