local ret = {
  MainViewName = "mainui",
  UIOpen = "UIOpen",
  UIClose = "UIClose",
  UIShow = "UIShow",
  UIHide = "UIHide",
  UILoadFail = "UILoadFail",
  UILoadFinish = "UILoadFinish",
  UIUnLoad = "UIUnLoad",
  OnSceneSwitchComplete = "OnSceneSwitchComplete",
  RefreshLoginServerList = "RefreshLoginServerList",
  SyncAllContainerData = "SyncAllContainerData",
  BeforeDeactiveAll = "BeforeDeactiveAll",
  VisualLayerChange = "VisualLayerChange",
  PlayerEnterOrExitZone = "PlayerEnterOrExitZone",
  ShowAcquireItemInfo = "ShowAcquireItemInfo",
  GetPivotReward = "GetPivotReward",
  FaceAttrChange = "FaceAttrChange",
  FaceOptionAllChange = "FaceOptionAllChange",
  FaceStyleUnlock = "FaceStyleUnlock",
  FaceSaveConfirmItemClick = "FaceSaveConfirmItemClick",
  FashionAttrChange = "FashionAttrChange",
  FashionWearRevert = "FashionWearRevert",
  FashionColorUnlock = "FashionColorUnlock",
  FashionColorSave = "FashionColorSave",
  FashionSaveConfirmItemClick = "FashionSaveConfirmItemClick",
  FashionColorChange = "FashionColorChange",
  FashionShopBuyItem = "FashionShopBuyItem",
  FashionShopChangeCoupon = "FashionShopChangeCoupon",
  KeyHintOpenChange = "KeyHintOpenChange",
  KeySettingReset = "KeySettingReset",
  RefreshOption = "RefreshOption",
  DeActiveOption = "DeActiveOption",
  PointClickOption = "PointClickOption",
  InteractionProgressBegin = "InteractionProgressBegin",
  InteractionProgressEnd = "InteractionProgressEnd",
  TimeLimitQuestAccept = "TimeLimitQuestAccept",
  TimeLimitQuestFinish = "TimeLimitQuestFinish",
  TimeLimitQuestEnd = "TimeLimitQuestEnd",
  GoalGuideChange = "GoalGuideChange",
  GoalGuideMonsterSuccess = "GoalGuideMonsterSuccess",
  OnRefreshGuidePos = "OnRefreshGuidePos",
  AllGoalGuideChange = "AllGoalGuideChange",
  AwardNotify = "AwardNotify",
  PortraitSelect = "PortraitSelect",
  ChangeRoleAvatar = "ChangeRoleAvatar",
  RefreshScrollHeight = "RefreshScrollHeight",
  RefreshFunctionIcon = "RefreshFunctionIcon",
  RefreshFunctionBtnState = "RefreshFunctionBtnState",
  ShowMainFeatureUnLockEffect = "ShowMainFeatureUnLockEffect",
  InvitationRefreshTips = "InvitationRefreshTips",
  InvitationRefreshTipsByData = "InvitationRefreshTipsByData",
  InvitationClearTipsUnit = "InvitationClearTipsUnit",
  InvitationRemoveTipsUnit = "InvitationRemoveTipsUnit",
  RefreshIdCard = "RefreshIdCard",
  HeroDungeonPraiseAction = "HeroDungeonPraiseAction",
  HeroDungeonPraiseUIModelAction = "HeroDungeonPraiseUIModelAction",
  HeroDungeonSettleTime = "HeroDungeonSettleTime",
  ItemFilterConfirm = "ItemFilterConfirm",
  ShowSkillLableChange = "ShowSkillLableChange",
  LockTargetOpenSettingChange = "LockTargetOpenSetting",
  AutoBattleChange = "AutoBattleChange",
  OnPlayAutoBattleAnim = "OnPlayAutoBattleAnim",
  OnEnvSkillCd = "OnEnvSkillCd",
  LockTargetOperationModeChange = "LockTargetOperationModeChange",
  LockTargetRoot = "locktarget_ctrl_btn",
  LockTargetBtnLockImg = "lockImg",
  LockTargetBtnSTImg = "stImg",
  ShowAbnormalReduce = "ShowAbnormalReduce",
  ShowAbnormalInCd = "ShowAbnormalInCd",
  OnResonanceSelect = "OnResonanceSelect",
  OnResonanceSelectFinish = "OnResonanceSelectFinish",
  OnResonanceSkill = "OnResonanceSkill",
  OnResonanceSuccess = "OnResonanceSuccess",
  DungeonTypeFuncId = 300100,
  HideMainUIRightView = "HideMainUIRightView",
  QuickPropCfgId = 4020010,
  IgnoreFlagChanged = "IgnoreFlagChanged",
  OnGuardSkillCDBegin = "OnGuardSkillCDBegin",
  SelectInteractionOption = "SelectInteractionOption",
  SeasonIdChange = "SeasonIdChange",
  SeasonName = "SeasonName",
  SeasonAward = "SeasonAward",
  SeasonAffix = "SeasonAffix",
  SeasonAwardDesc = "SeasonAwardDesc",
  SeasonWeekData = "SeasonWeekDataChanged",
  SyncSeason = "SyncSeason",
  Achievement = {
    OnAchievementDataChange = "OnAchievementDataChange"
  },
  SeasonCultivate = {
    OnSelectNode = "OnSelectNormalNode",
    OnConfirmReset = "OnConfirmReset",
    OnUpgradeHole = "OnUpgradeHole",
    OnResetHole = "OnResetHole",
    OnSlotSubViewClose = "OnSlotSubViewClose"
  },
  LockedPointModel = "LockedPointModel",
  UnlockPointModel = "UnlockPointModel",
  FinishedPointModel = "FinishedPointModel",
  StartPointModel = "StartPointModel",
  CurrentPointModel = "CurrentPointModel",
  SpecialPointEffect = "SpecialPointEffect",
  PivotRegionTpl = "PivotRegionTpl",
  AfficheRefresh = "AfficheRefresh",
  OnCDLayerChanged = "OnCDLayerChanged",
  DropdownSelectBg = "DropdownSelectBg",
  DropdownUnSelectBg = "DropdownUnSelectBg",
  MapScalePercent = 100000,
  MapCustomFlagName = "customFlag",
  MapSettingChange = "MapSettingChange",
  MiniMapSettingChange = "MiniMapSettingChange",
  MapOutRangeChange = "MapOutRangeChange",
  MapResLoaded = "MapResLoaded",
  MapCollectionChange = "MapCollectionChange",
  MapAreaChange = "MapAreaChange",
  MapOpenSubView = "MapOpenSubView",
  MapTargetCollectionChange = "MapTargetCollectionChange",
  OnAttrIsCantRideChange = "OnAttrIsCantRideChange",
  WorldQuestListChange = "WorldQuestListChange",
  NpcQuestIconChange = "NpcQuestIconChange",
  UpdateAllTargetView = "UpdateAllTargetView",
  InputTrackQuestKey = "InputTrackQuestKey",
  RemoveCollection = "RemoveCollection",
  HttpUrl = "http://10.0.12.39:9051/uploadPicture",
  WeaponLevelUpDataUnitAddr = "WeaponLevelUpDataUnitAddr",
  WeaponSkillLevelUpUnitAddr = "WeaponSkillLevelUpUnitAddr",
  WeaponMemoryUnitAddr = "WeaponMemoryUnitAddr",
  LanguageChange = "LanguageChange",
  InsightEvent = "InsightEvent",
  PCAssetSuffix = "_pc",
  Env_Item_Path = "Env_Item_Path",
  Img_Skill_Unknown = "Img_Skill_Unknown",
  QualityImgCircleBg = "ui/atlas/permanent/item_round_quality_",
  QualityImgRoundBg = "ui/atlas/permanent/item_round_quality_",
  Unit_Multi_Line_Labe_Addr = "Unit_Multi_Line_Labe_Addr",
  Unit_Multi_Line_Labe_Addr_PC = "Unit_Multi_Line_Labe_Addr_PC",
  Unit_equip_arr_tpl = "ui/prefabs/common_tips/tips_attr_tpl",
  Unit_equip_arr_tpl_pc = "ui/prefabs/common_tips/tips_attr_tpl_pc",
  UnionTaskItemQualityPath = "ui/atlas/union_task/union_task_quality_0",
  UnionItemQualityPath = "ui/textures/union_4/union_take_0",
  FashionShopThreeImgBg = "ui/atlas/shop/shop_three_btn_bg_",
  ItemFilterGroupUnitAddr = "ItemFilterGroupUnitAddr",
  ItemFilterTagUnitaddr = "ItemFilterTagUnitaddr",
  ItemFilterselectedItemUnitAddr = "ItemFilterselectedItemUnitAddr",
  IdcardAvatar = "IdcardAvatar",
  ActionTipsInviteTpl = "ActionTipsInviteTpl",
  RoleLevelUp = "RoleLevelUp",
  ScreenWordPass = "ScreenWordPass",
  ScreenWordAndGrpcPass = "ScreenWordAndGrpcPass",
  UnrealSceneLoadFinish = "UnrealSceneLoadFinish",
  SubTitleClose = "SubTitleClose",
  UIEffectDestory = "UIEffectDestory",
  HeroDungeonAffixChange = "HeroDungeonAffixChange",
  HeroDungeonKeyChange = "HeroDungeonKeyChange",
  KeyRecastSuccess = "KeyRecastSuccess",
  HeroDungeonProbailityChange = "HeroDungeonProbailityChange",
  SkillNodeActive = "skill_node_active",
  QuestionnaireInfosRefresh = "QuestionnaireInfosRefresh",
  SkillSlotAddElementalEffect = "SkillSlotAddElementalEffect",
  SkillSlotRemoveElementalEffect = "SkillSlotRemoveElementalEffect",
  EnterHomeLand = "EnterHomeLand",
  TalentPointChange = "TalentPointChange",
  PlayerSkillProgress = "PlayerSkillProgress",
  PlayerSkillEnd = "PlayerSkillEnd",
  BossSkillProgress = "BossSkillProgress",
  BossSkillEnd = "BossSkillEnd",
  PlayerSkillPanelChange = "PlayerSkillPanelChange",
  Dead = "Dead",
  Revive = "Revive",
  RefreshItemTrace = "RefreshItemTrace",
  BattleResCdChange = "BattleResCdChange",
  SnapShot = {
    ContentType = "multipart/form-data"
  },
  SetInputActionEnable = "SetInputActionEnable",
  AISlotSetMode = "AISlotSetMode",
  OpenSkillRoulette = "OpenSkillRoulette",
  AttrIcon = {
    [12100] = "AttrIcon_12100",
    [12080] = "AttrIcon_12080",
    [10010] = "AttrIcon_10010",
    [12000] = "AttrIcon_12000",
    [12020] = "AttrIcon_12020",
    [12110] = "AttrIcon_12110",
    [12010] = "AttrIcon_12010",
    [12040] = "AttrIcon_12040",
    [15020] = "AttrIcon_15020",
    [12090] = "AttrIcon_12090",
    [12140] = "AttrIcon_12140",
    [12500] = "AttrIcon_12500",
    [13060] = "AttrIcon_13060",
    [12150] = "AttrIcon_12150",
    [12200] = "AttrIcon_12200",
    [12050] = "AttrIcon_12050",
    [12030] = "AttrIcon_12030",
    [10014] = "AttrIcon_10014",
    [12104] = "AttrIcon_12104",
    [12114] = "AttrIcon_12114"
  },
  WeaponBaseAttrIcon = {
    [12100] = "AttrIcon_12100",
    [12110] = "AttrIcon_12110",
    [10010] = "AttrIcon_10010"
  },
  WeaponSpecialAttrIcon = "AttrIcon_15020",
  AttrAbbreviation = {
    [12040] = "SP",
    [12100] = "ATK",
    [12080] = "DMG",
    [10010] = "HP",
    [12000] = "STR",
    [12030] = "INT",
    [12110] = "DEF",
    [12010] = "VIT",
    [12020] = "DEX",
    [15020] = "MND",
    [12090] = "SUR",
    [12140] = "CRT"
  },
  Mail = {
    InitMailList = "InitMailList",
    RefreshMailLoopData = "refreshMailLoopData",
    RefreshMailBtn = "RefreshMailBtn",
    ReceiveNewMal = "ReceiveNewMal"
  },
  OnPorfessionChange = "OnPorfessionChange",
  OnBattleResChange = "OnBattleResChange",
  OnBattleResChangeRefreshUI = "OnBattleResChangeRefreshUI",
  CreateQteUIUnit = "CreateQteUIUnit",
  NormalAttackClicked = "NormalAttackClicked",
  SkillSlotInstall = "SkillSlotInstall",
  BossDeadlySkillCD = "BossDeadlySkillCD",
  BossDeadlySkillCDUpdateView = "BossDeadlySkillCDUpdateView",
  CloseQteByFunctionId = "CloseQteByFunctionId",
  OnChangeSkillSlotByVm = "OnChangeSkillSlotByVm",
  OnChangeSkillSlot = "OnChangeSkillSlot",
  ShowSkillUsingFailedMsg = "ShowSkillUsingFailedMsg",
  ShowSkillWarning = "ShowSkillWarning",
  HideSkillWarning = "HideSkillWarning",
  LoginEvt = {
    GMSwitchIdLogin = "GMSwitchIdLogin",
    SwitchLoginState = "SwitchLoginState",
    OnSDKAutoLogin = "OnSDKAutoLogin",
    OnSDKLogin = "OnSDKLogin",
    OnLogout = "OnLogout",
    OnSelectChar = "OnLogin"
  },
  UnionActionEvt = {
    RefreshUnionBaseData = "RefreshUnionBaseData",
    UpdateMemberData = "RefreshMemberList",
    UpdateUnionInfo = "UpdateUnionInfo",
    CollectionUnionChange = "CollectionUnionChange",
    ApplyJoinUnionBack = "ApplyJoinUnionBack",
    UnionResourceChange = "UnionResourceChange",
    UnionBuildInfoChange = "UnionBuildInfoChange",
    UnionBuildBuffInfoChange = "UnionBuildBuffInfoChange",
    UnionActiveRewardInfoChange = "UnionActiveRewardInfoChange",
    UnionMemberPositionChange = "UnionMemberPositionChange",
    CreateUnion = "CreateUnion",
    JoinUnion = "JoinUnion",
    LeaveUnion = "LeaveUnion",
    UnionSceneUnLock = "UnionSceneUnLock",
    UnionSceneUnlockRedRefresh = "UnionSceneUnlockRedRefresh"
  },
  UnionSDKGroupEvent = {
    UnionSDKGroup_OnGetGroupState = "UnionSDKGroup_OnGetGroupState",
    UnionSDKGroup_OnGetGroupRelation = "UnionSDKGroup_OnGetGroupRelation",
    UnionSDKGroup_OnCreateGroup = "UnionSDKGroup_OnCreateGroup",
    UnionSDKGroup_OnJoinGroup = "UnionSDKGroup_OnJoinGroup",
    UnionSDKGroup_OnBindGroup = "UnionSDKGroup_OnBindGroup",
    UnionSDKGroup_OnUnbindGroup = "UnionSDKGroup_OnUnbindGroup"
  },
  UnionRes = {
    StateOnIcon = "ui/atlas/union/union_icon_list_state_on",
    StateOffIcon = "ui/atlas/union/union_icon_time03",
    DefaultPhotoCover = "ui/textures/union_3/union_cover"
  },
  UnionLoadPathKey = {
    LogoItem = "UnionLogoItem",
    UnionNormalTagItem = "UnionTagItem",
    UnionSelectionTagItem = "UnionSelectionTagItem",
    UnionLabelTagItem = "UnionLabelTagItem",
    UnionFilterItem = "UnionFilterItem",
    UnionPositionEditItem = "UnionPositionEditItem",
    UnionPowerEditItem = "UnionPowerEditItem",
    UnionPowerTogItem = "UnionPowerTogItem",
    UnionActiveItem = "UnionActiveItem"
  },
  UnionConstValue = {MAX_BUFF_COUNT = 3},
  UnionWarDanceEvt = {
    UnionWarDanceSelfActivityStart = "UnionWarDanceSelfActivityStart",
    UnionWarDanceSelfActivityEnd = "UnionWarDanceSelfActivityEnd",
    UnionWarDanceMemberCnt = "UnionWarDanceMemberCnt",
    UnionWarDanceTotalTime = "UnionWarDanceTotalTime",
    UnionWarDanceSelfTotalTime = "UnionWarDanceSelfTotalTime",
    UnionWarDanceSelfIsDancing = "UnionWarDanceSelfIsDancing",
    UnionWarDanceSelfRewardSended = "UnionWarDanceSelfRewardSended",
    UnionWarDanceBuff = "UnionWarDanceBuff"
  },
  Friend = {
    SavePersonalityLabel = "SavePersonalityLabel",
    SavePersonalitySignature = "SavePersonalitySignature",
    RefreshPersonalityLabel = "RefreshPersonalityLabel",
    RefreshPersonalitySignature = "RefreshPersonalitySignature",
    OpenSetWindViewsHideMainView = "OpenSetWindsHideView",
    CloseSetWindViewOpenMainView = "CloseSetWindViewOpenMainView",
    SignatureOpenEmojiInpt = "SignatureOpenEmojiInpt",
    FriendRefresh = "FriendRefresh",
    FriendSelect = "FriendSelect",
    FriendOpenFuncSubView = "FriendOpenFuncSubView",
    FriendCloseFuncSubView = "FriendCloseFuncSubView",
    FriendGroupRefresh = "FriendGroupRefresh",
    FriendApplicationRefresh = "FriendApplicationRefresh",
    FriendSuggestionRefresh = "FriendSuggestionRefresh",
    FriendSelfPersonalStateRefresh = "FriendSelfPersonalStateRefresh",
    FriendPersonalStateRefresh = "FriendPersonalStateRefresh",
    FriendIconPath = "ui/atlas/friends/",
    FriendBlackGroupRefresh = "FriendBlackGroupRefresh",
    FriendLinessChange = "FriendLinessChange",
    FriendAddApply = "FriendAddApply",
    FriendNewMessage = "FriendNewMessage",
    FriendMainChatNum = "FriendMainChatNum",
    RefreshFriendBaseDataCache = "RefreshFriendBaseDataCache"
  },
  PersonalZone = {
    OnSelectItem = "OnSelectItem",
    OnTagsRefresh = "OnTagsRefresh",
    OnSaveMedalEdit = "OnSaveMedalEdit",
    OnPhotoRefresh = "OnPhotoRefresh",
    OnUnrealScenePhotoRefresh = "OnUnrealScenePhotoRefresh",
    OnTitleRefresh = "OnTitleRefresh",
    OnCardRefresh = "OnCardRefresh",
    OnMedalRedDotRefresh = "OnMedalRedDotRefresh",
    OnPersonalBgRefresh = "OnPersonalBgRefresh",
    PersonalCardBg = "ui/textures/idcard/idcard_bg/idcard_info_bg_",
    PersonalCardBgLong = "ui/textures/idcard/idcard_personalzone_bg/personalzone_pc_",
    PersonalInfoBg = "ui/textures/idcard/idcard_personalzone_info_bg/personalzone_bg_info_",
    PersonalBg = "ui/background/punch_card_machine_bg/personalzone_player_bg_",
    PersonalCBg = "ui/textures/idcard/idcard_c_bg/idcard_info_bg_",
    PersonalTeamBg = "ui/textures/idcard/idcard_team_bg/idcard_team_bg_"
  },
  MainUI = {
    UpdateMainUIMainChat = "UpdateMainUIMainChat",
    HideMainViewArea = "HideMainViewArea",
    HideLeft = "HideLeft",
    UpDatePlayerStateBar = "UpDatePlayerStateBar",
    CompleteMainViewAnimShow = "CompleteMainViewAnimShow",
    OnMainRefresh = "OnMainRefresh",
    UpVehicleIcon = "ui/atlas/mainui/main_btn_up_vehicle",
    DownVehicleIcon = "ui/atlas/mainui/main_btn_down_vehicle",
    ChangeShortcutMenuState = "ChangeShortcutMenuState",
    ShowOrHideEvaluateUI = "ShowOrHideEvaluateUI",
    ShakeEvaluateUI = "ShakeEvaluateUI",
    RefreshChatView = "RefreshChatView"
  },
  Album = {
    DefineFrame = "frame_0=0",
    UpdateSelectNumber = "AlbumUpdateSelectNumber",
    MainViewRef = "AlbumMainViewRef",
    DelState = "AlbumDelState",
    CloudAlbumPhotosDataUpdate = "CloudAlbumPhotosDataUpdate",
    SecondaryEditTempRef = "AlbumSecondaryEditTempRef",
    RefUpLoadDelSucTempPhoto = "AlbumRefUpLoadDelSucTempPhoto",
    UpLoadSliderValue = "AlbumUpLoadSliderValue",
    AlbumDataUpdate = "AlbumDataUpdate",
    AlbumPhotoDelete = "AlbumPhotoDelete",
    GetUploadPhotographTokenSuccess = "GetUploadPhotographTokenSuccess",
    LocalPhotoDataUpdate = "LocalPhotoDataUpdate",
    CreateAlbum = "CreateAlbum",
    PhotoEditSuccess = "PhotoEditSuccess",
    AlbumPhotoEditorSuccess = "AlbumPhotoEditorSuccess",
    UnionSetScreenCountUpdate = "UnionSetScreenCountUpdate"
  },
  Photo = {
    StateInReview = "ui/atlas/photograph/album_icon_inreview",
    StateReviewFailed = "ui/atlas/photograph/album_icon_fail"
  },
  Camera = {
    CacheParam = "CacheCameraParam",
    UpdateSettingView = "CamerasysUpdateSettingView",
    ViewShow = "CamerasysViewShow",
    DecorateSet = "CamerasysDecorateSet",
    DecorateLayerDown = "CamerasysDecorateLayerDown",
    DecorateTextCreate = "CamerasysDecorateTextCreate",
    DecorateDeActive = "CamerasysDecorateDeActive",
    AllDecorateVisible = "CamerasysAllDecorateVisible",
    DecorateLayerSet = "CamerasysDecorateLayerSet",
    DecorateNumberUpdate = "CamerasysDecorateNumberUpdate",
    DoodleSliderSet = "CamerasysDoodleSliderSet",
    ActionReset = "CamerasysActionReset",
    TextViewChange = "CamerasysTextViewChange",
    ExpressionCancel = "CamerasysExpressionCancel",
    ExpressionSliderSet = "CamerasysExpressionSliderSet",
    CreateDecorate = "CamerasysCreateDecorate",
    TextSizeGet = "CamerasysTextSizeGet",
    PatternTypeChange = "CamerasysPatternTypeChange",
    RefSchemeInfo = "CamerasysRefSchemeInfo",
    SchemeBtnUpdate = "CamerasysSchemeBtnUpdate",
    RefSchemeSelected = "CamerasysRefSchemeSelected",
    RefSchemeList = "CamerasysRefSchemeLsit",
    HurtEvent = "CamerasysHurtEvent",
    PatternTypeEvent = "CamerasysPatternTypeEvent",
    SetActionSliderHide = "SetActionSliderHide",
    Setting_Filter_Item = "camera_setting_filter_item_tpl",
    Setting_Frame_Item = "camera_setting_frame_item_tpl",
    Setting_Toggle_Item = "camera_setting_toggle_item_tpl",
    Setting_Sticker_Item = "camera_setting_sticker_item_tpl",
    Txt_Color_Item = "camera_txt_color_item_tpl",
    Decorate_Controller_Item = "camera_decorate_controller_item_tpl",
    SwitchPatternTypeEvent = "SwitchPatternTypeEvent",
    ExpressionPlaySlider = "ExpressionPlaySlider",
    SetFreeLookAt = "SetFreeLookAt",
    HeadUpLoadSuccess = "HeadUpLoadSuccess",
    TakePhoto = "TakePhoto",
    PhotoViewShowOrHide = "PhotoViewShowOrHide",
    PhotoPlayerMoveShield = "PhotoPlayerMoveShield",
    SaveLocalPhoto = "SaveLocalPhoto",
    PhotoPcRightViewShowOrHide = "PhotoPcRightViewShowOrHide",
    PhotoPcLeftViewShowOrHide = "PhotoPcLeftViewShowOrHide",
    PlayerStateChanged = "PlayerStateChanged"
  },
  CameraMember = {
    CameraMemberListUpdate = "CameraMemberListUpdate",
    SelectCameraMemberChanged = "SelectCameraMemberChanged",
    CameraMemberDataUpdate = "CameraMemberDataUpdate"
  },
  Team = {
    HideView = "HideTeamView",
    Refresh = "TeamRefresh",
    RefreshMemberInfo = "RefreshMemberInfo",
    EnterTeam = "EnterTeam",
    StatusChange = "StatusChange",
    GetNearList = "TeamGetNearList",
    GetList = "TeamGetList",
    RefreshApplyList = "TeamRefreshApplyList",
    MatchWaitTimeOut = "TeamMatchWaitTimeOut",
    TeamRefreshActivityVoteResult = "TeamRefreshActivityVoteResult",
    UpdateMemberData = "TeamUpdateMemberData",
    MemberInfoChange = "TeamMemberInfoChange",
    MemberChangeScene = "TeamMemberChangeScene",
    MemberCombinationIdChange = "MemberCombinationIdChange",
    HideActivityLeaderCancelBtn = "TeamHideActivityLeaderCancelBtn",
    RefreshHallList = "TeamRefreshHallList",
    RefreshNearByList = "TeamRefreshNearByList",
    UpdateHallRefreshBtn = "TeamUpdateHallRefreshBtn",
    UpdateNearByRefreshBtn = "TeamUpdateNearByRefreshBtn",
    UpdateOneKeyJoinBtn = "TeamUpdateOneKeyJoinBtn",
    UpdateApplyBtn = "TeamUpdateApplyBtn",
    UpdateInviteBtn = "TeamUpdateInviteBtn",
    RefreshSetting = "TeamRefreshSetting",
    RefreshSettingDes = "RefreshSettingDes",
    UpdateApplyCaptainBtn = "TeamUpdateApplyCaptainBtn",
    RepeatTeamCancelMatch = "TeamRepeatTeamCancelMatch",
    EnterPlayTpl = "TeamEnterPlayTpl",
    EnterPlayTpl20 = "TeamEnterPlayTpl20",
    TipsFlsnowTpl = "TeamTipsFlsnowTpl",
    TipsFlsnowTplPC = "TeamTipsFlsnowTplPC",
    PlayerHead = "TeamPlayerHead",
    DropdownMainTpl = "TeamDropdownMainTpl",
    MainItemTpl = "TeamMainItemTpl",
    DropdownTargetTpl = "TeamDropdownTargetTpl",
    TargetItemTpl = "TeamTargetItemTpl",
    MineMemberTpl = "TeamMineMemberTpl",
    MemberUpDateHedaId = "MemberUpDateHedaId",
    QuitTeam = "QuitTeam",
    QuitAndApplyTeam = "QuitAndApplyTeam",
    ChangeSceneGuid = "ChangeSceneGuid",
    ChangeCallStatus = "ChangeCallStatus",
    ChangeSceneId = "ChangeSceneId",
    OnLineState = "OnLineState",
    TargetIconPath = "ui/textures/team/",
    RefreshTeamMicState = "RefreshTeamMicState",
    RefreshTeamVoiceState = "RefreshTeamVoiceState",
    RefreshMemberMicState = "RefreshMemberMicState",
    RefreshTeamSpeakState = "RefreshTeamSpeakState",
    RefreshPrepareState = "RefreshPrepareState",
    RefreshPrepareMemberInfo = "RefreshPrepareMemberInfo",
    EndDungeonPrepare = "EndDungeonPrepare"
  },
  Backpack = {
    SortOver = "BackpackSortOver",
    AddItem = "BackpackAddItem",
    DelItem = "BackpackDelItem",
    Reduce = "ReduceItem",
    InsertItem = "InsertItem",
    UseItem = "UseItem",
    AllChange = "AllChange",
    FirstClassSelect = "BackpackFirstClassSelect",
    SecondClassSelect = "BackpackSecondClassSelect",
    ItemSelect = "BackpackItemSelect",
    ItemCountChange = "BackpackItemCountChange",
    Item_Unit_Addr = "BackPack_Item_Unit_Addr",
    BackPack_Item_Unit_Addr1_8_New = "BackPack_Item_Unit_Addr1_8_New",
    ChangeQuickBar = "BackpackChangeQuickBar",
    CloseShortcutsPopup = "BackpackCloseShortcutsPopup",
    RefreshSecondClassItemLine = "BackpackRefreshSecondClassItemLine",
    RefreshBtnSubState = "BackpackRefreshBtnSubState",
    TakeMedicineAddItemPc = "TakeMedicineAddItemPc",
    TakeMedicineDelItemPc = "TakeMedicineDelItemPc",
    TakeMedicineChangeItemPc = "TakeMedicineChangeItemPc",
    TakeMedicineBagChange = "TakeMedicineBagChange",
    TakeMedicineBagChangeRefreshMain = "TakeMedicineBagChangeRefreshMain"
  },
  Quest = {
    TrackingIdChange = "QuestTrackingIdChange",
    TrackOptionChange = "QuestTrackOptionChange",
    StepChange = "QuestStepChange",
    StateChange = "QuestStateChange",
    Accept = "QuestAccept",
    Finish = "QuestFinish",
    StepStart = "QuestStepStart",
    StepFinish = "QuestStepFinish",
    StepLimitTimeChange = "StepLimitTimeChange",
    ResetQuestParent = "ResetQuestParent",
    ClickTrackBar = "QuestClickTrackBar",
    TrackBarWidthChange = "QuestTrackBarWidthChange",
    WorldQuestNoticeImg = "WorldQuestNoticeImg",
    QuestFlowLoaded = "QuestFlowLoaded",
    OnSkipTalk = "OnSkipTalk",
    GoalComplete = "GoalComplete",
    SetParkourSingleActive = "SetParkourSingleActive"
  },
  Chat = {
    SettingsTagIndex = "ChatSettingsTagIndex",
    SettingChannelSelectionIndex = "ChatSettingChannelSelectionIndex",
    SettingDataTakesEffect = "ChatSettingDataTakesEffect",
    BubbleMsg = "ChatBubbleMsg",
    Delete = "ChatDelete",
    GetRecord = "ChatGetRecord",
    RecordTplPath = "chat_record_tpl",
    PressItem = "chat_press_item",
    PressItemPC = "chat_press_item_pc",
    PrivateChatRefresh = "PrivateChatRefresh",
    OpenMiniChat = "OpenMiniChat",
    OpenPrivateChat = "OpenPrivateChat",
    Refresh = "Refresh",
    RefreshFromEnd = "RefreshFromEnd",
    ChatHistoryRefresh = "ChatHistoryRefresh",
    RefreshChatChannel = "RefreshChatChannel",
    ChatVoiceUpLoad = "ChatVoiceUpLoad",
    ChatInputState = "ChatInputState",
    ChatVoiceImgAddress = "ui/atlas/chat_decorate/chat_voice",
    ChatVoiceImgAddressLong = "ui/atlas/chat_decorate/chat_voice_long",
    ClearItemShare = "ClearItemShare",
    CreatePrivateChat = "CreatePrivateChat",
    DeletePrivateChat = "DeletePrivateChat",
    RefreshChatViewEmptyState = "RefreshChatViewEmptyState",
    ChatEmojiTab = "ChatEmojiTab",
    ChatEmojiItem = "ChatEmojiItem",
    ChatUnionBubbleCrwodPicture = "ui/textures/large_ui/union/union_chat_picture1",
    NewPrivateChatMsg = "NewPrivateChatMsg",
    SocialDataUpdata = "SocialDataUpdata",
    OpenMicResult = "OpenMicResult",
    MainChatAutoHideParamChange = "MainChatAutoHideParamChange"
  },
  Expression = {
    TabSelect = "ExpressionTabSelect",
    Ref = "ExpressionRef",
    RefreshMultiAction = "ExpressionRefreshMultiAction",
    ClickAction = "ExpressionClickAction",
    ClickEmotion = "ExpressionClickEmotion",
    CloseTip = "ExpressionCloseTip",
    ShowExpressionTipList = "ShowExpressionTipList",
    ExpressionHistoryDataUpdate = "ExpressionHistoryDataUpdate"
  },
  PlanetMemory = {
    FlowInfoChange = "PlanetMemoryFlowInfoChange",
    TypeFuncId = 300301
  },
  Parkour = {
    QteRecovery = "ParkOurQteRecovery",
    QteDash = "ParkOurQteDash",
    QteAlert = "ParkOurQteAlert",
    BarBlue = "parkour_bar_blue",
    BarBlueBase = "parkour_bar_blue_base",
    BarRed = "parkour_bar_red",
    BarRedBase = "parkour_bar_red_base",
    Alert = "parkourAlert",
    Recover = "parkourRecover",
    Dash = "parkourDash"
  },
  Damage = {
    ControlRefreshColor = "DamageControlRefreshColor",
    ControlRefreshPanelColor = "DamageControlRefreshPanelColor",
    ControlRefreshData = "DamageControlRefreshData",
    RefreshPanel = "RefreshDamagePanel",
    RefreshDropDown = "RefreshDamageDropDown"
  },
  Dungeon = {
    UpdateTrackView = "UpdateDungeonTrackView",
    TargetResetData = "TargetResetData",
    TrackAnimPlay = "TrackAnimPlay",
    UpdateVoteView = "UpdateDungeonVoteView",
    UpdateTargetViewVisible = "UpdateTargetViewVisible",
    UpdateEvent = "UpdateDungeonEvent",
    RemoveEvent = "RemoveDungeonEvent",
    UpdateDungeonVar = "UpdateDungeonVar",
    UpdateMasterDungeonScore = "UpdateMasterDungeonScore",
    ChineseScoreIconPathTable = {
      [0] = "ui/atlas/hero_dungeon/hero_dungeon_img_pt",
      [1] = "ui/atlas/hero_dungeon/hero_dungeon_img_yx",
      [2] = "ui/atlas/hero_dungeon/hero_dungeon_img_jc",
      [3] = "ui/atlas/hero_dungeon/hero_dungeon_img_wm"
    },
    OtherScoreIconPathTable = {
      [0] = "ui/atlas/hero_dungeon/hero_dungeon_img_c",
      [1] = "ui/atlas/hero_dungeon/hero_dungeon_img_b",
      [2] = "ui/atlas/hero_dungeon/hero_dungeon_img_a",
      [3] = "ui/atlas/hero_dungeon/hero_dungeon_img_s"
    },
    EndDungeon = "EndDungeon",
    ContributionInfoChange = "ContributionInfoChange"
  },
  Refine = {
    RefreshEnergy = "RefineRefreshEnergy",
    CancelSelected = "RefineCancelSelected",
    RefreshItemStatus = "RefineRefreshItemStatus",
    UpdateSmashBtnGray = "RefineUpdateSmashBtnGray"
  },
  Equip = {
    UseIconPath = "ui/atlas/item_prop/item_use",
    PortSelect = "EquipPortSelect",
    PutOnSuccess = "EquipPutOnSuccess",
    GSTransferItemsChanged = "EquipGSTransferItemsChanged",
    WashEffectLibSelect = "EquipWashEffectLibSelect",
    GsAttrChangeItemAddr = "EquipGsAttrChangeItemAddr",
    EffectLibUnitAddr = "EquipeEffectLibUnitAddr",
    SortRuleItemBtnAddr = "EquipSortRuleItemBtnAddr",
    RefreshEquipRepairState = "RefreshEquipRepairState",
    RefreshEmptyState = "RefreshEmptyState",
    SelectedRecastItem = "EquipSelectedRecastItem",
    SelectedEnchantItem = "EquipSelectedEnchantItem",
    IsHideLeftView = "EquipIsHideLeftView",
    RefinePartSuccess = "RefinePartSuccess",
    EquipEnchantResult = "EquipEnchantResult",
    EquipRefreshSelBlessingData = "EquipRefreshSelBlessingData",
    RefineRateChange = "RefineRateChange",
    EquipRefineSuccessRateTips = "EquipRefineSuccessRateTips",
    EquipRecastSuccess = "EquipRecastSuccess"
  },
  CompetencyAssess = {
    IsHideLeftView = "CompetencyAssessIsHideLeftView"
  },
  EquipEffect = {
    [3] = "ui/prefabs/item_eff/item_weapon_light_purple_tpl_0",
    [4] = "ui/prefabs/item_eff/item_weapon_light_yellow_tpl_0",
    [5] = "ui/prefabs/item_eff/item_weapon_light_red_tpl_0"
  },
  ItemEffect = {
    [3] = "ui/prefabs/item_eff/item_tips_light_purple_tpl_0",
    [4] = "ui/prefabs/item_eff/item_tips_light_yellow_tpl_0",
    [5] = "ui/prefabs/item_eff/item_tips_light_red_tpl_0"
  },
  ItemTipsNormalEffAnimName = {
    [E.ItemQuality.Purple] = "anim_item_tips_light_purple_tpl_ordinary",
    [E.ItemQuality.Yellow] = "anim_item_tips_light_yellow_tpl_ordinary",
    [E.ItemQuality.Red] = "anim_item_tips_light_red_tpl_ordinary"
  },
  ItemTipsPerfectEffAnimName = {
    [E.ItemQuality.Purple] = "anim_item_tips_light_purple_tpl_perfect",
    [E.ItemQuality.Yellow] = "anim_item_tips_light_yellow_tpl_perfect",
    [E.ItemQuality.Red] = "anim_item_tips_light_red_tpl_perfect"
  },
  Emoji = {
    TogglePath = "emojiTogglePath",
    Tab = "emojiTab",
    SmallItemPath = "emojiSmallItemPath",
    ItemPath = "emoji_item",
    EmojiPath = "ui/textures/chat_emoji/"
  },
  Hero = {
    Select = "WeaponHeroSelect",
    SkillSelect = "WeaponHeroSkillSelect",
    DetailDisplay = "WeaponHeroDetailDisplay",
    SkillDisplay = "WeaponHeroSkillDisplay",
    SkillClose = "WeaponHeroSkillClose",
    EquipSuccess = "WeaponHeroEquipSuccess",
    SelectMemory = "WeaponHeroSelectMemory",
    SkillLvUp = "WeaponHeroSkillLvUp",
    JobEmpty = "WeaponHeroJobEmpty",
    ModUnlock = "WeaponHeroModUnlock",
    ProEffectChange = "ProEffectChange",
    CloseEffectSelectView = "CloseEffectSelectView",
    ProfessionSignTurn = "ProfessionSignTurn",
    ProfessionSignSelectBack = "ProfessionSignSelectBack",
    ProfessionTogChange = "ProfessionTogChange",
    ProSignItemSelect = "ProSignItemSelect",
    ModInformationUnitAddr = "WeaponheroModInformationUnitAddr",
    ModPlanUnitAddr = "WeaponheroModPlanUnitAddr",
    ModSlotTabUnitAddr = "WeaponheroModslotTabUnitAddr",
    HeadTabUnitAddr = "WeaponheroHeadTabUnitAddr",
    SkillUnitAddr = "WeaponHeroSkillUnitAddr",
    SkillDataUnitAddr = "WeaponHeroSkillDataUnitAddr",
    ChangeProfession = "ChangeProfession",
    RootPath = "ui/atlas/avatar/",
    InstallSkill = "InstallSkill",
    OldInstallSkillId = "OldInstallSkillId",
    ResonacneSkillUnlock = "ResonacneSkillUnlock",
    MasterScoreAward = "MasterScoreAward"
  },
  NpcTalk = {
    IsAllowSkipTalkChange = "IsAllowSkipTalkChange",
    TalkSubmitItemCheck = "TalkSubmitItemCheck",
    TalkSubmitItemSuccess = "TalkSubmitItemSuccess",
    TalkShowItemCheck = "TalkShowItemCheck",
    TalkShowItemSuccess = "TalkShowItemSuccess",
    TalkStateEnd = "TalkStateEnd",
    MobileAddress = "NpcTalkAddressMobile",
    PCAddress = "NpcTalkAddressPC",
    ChatQuestIconPath = "ChatQuestIconPath",
    OnAutoPlayChange = "AutoPlayChange",
    EPFlowVoiceEnd = "EPFlowVoiceEnd",
    NpcQuestTalkFlowChange = "NpcQuestTalkFlowChange"
  },
  Cutscene = {
    CutsceneClick = "CutsceneClick",
    CutsceneHideUI = "CutsceneHideUI",
    SeekCG = "Seek",
    PauseSeekCG = "PauseSeekCG"
  },
  Player = {
    ChangeNameResultNtf = "ChangeNameResultNtf",
    ChangeShowIdResultNtf = "ChangeShowIdResultNtf"
  },
  Mixology = {
    MixologyEvent = "MixologyEvent",
    AddBurdeningEvent = "AddBurdeningEvent",
    MixFail = "MixFail"
  },
  ParkourActionEvt = {
    SyncRankInfo = "SyncRankInfo",
    NotifyResultRecord = "NotifyResultRecord"
  },
  SceneActionEvent = {EnterScene = "EnterScene"},
  GM = {
    GMItemView = "GMItemView",
    IsOpenGm = "IsOpenGm",
    IsOpenBug = "IsOpenBug",
    IsOpenMake = "IsOpenMake",
    GMFashionView = "GMFashionView",
    GMFashionViewPrice = "GMFashionViewPrice"
  },
  MapBook = {
    GetStickerReward = "GetStickerReward",
    GetMapBookReward = "GetMapBookReward"
  },
  WaitMsgMainKey = {Union = "Union", Pay = "Pay"},
  Broadcast = {
    AddData = "Broadcast_AddData",
    CloseById = "Broadcast_CloseById"
  },
  PlayerPrefsKey = {
    Agreement = "Agreement",
    Announcement = "Announcement",
    ResonanceRedDot = "ResonanceRedDot",
    TalentOperate = "TalentOperate",
    HeroDungeonAffix = "HeroDungeonAffix",
    EnvActive = "EnvActive",
    CollectionUnions = "CollectionUnions",
    FixResourcesFlag = "FixResourcesFlag",
    BagMedicineInfo = "BagMedicineInfo",
    BagMedicineAutoSync = "BagMedicineAutoSync",
    CameraMemberListInfo = "CameraMemberListInfo"
  },
  SteerEventName = {
    OnFinishCutscene = "GuideOnFinishCutscene",
    OnStopEPFlow = "GuideOnStopEPFlow",
    OnTriggerEvent = "GuideOnTriggerEvent",
    OnRemoveGuideEvent = "OnRemoveGuideEvent",
    OnClickChangeGuideQuestId = "GuideOnClickChangeGuideQuestId",
    OnPlayCutscene = "GuideOnPlayCutscene",
    OnClickAllArea = "GuideOnClickAllArea",
    OnResonancEnvironment = "GuideResonancEnvironment",
    OnGuideEvent = "GuideOnGuideEvent",
    OnFinishGuideEvent = "OnFinishGuideEvent",
    OnSelectFashion = "GuideOnSelectFashion",
    OnFashionWearChange = "GuideOnFashionWearChange",
    OnSaveCompletedGuide = "GuideOnSaveCompletedGuide"
  },
  LoopItembindName = {
    C_com_item_backpack_tpl = "c_com_item_backpack_tpl",
    Mainicon_btn_tpl = "mainicon_btn_tpl",
    back_toggle_item = "com_tab_item_1_new_tpl",
    back_toggle_item_pc = "com_tab_item_1_new_tpl_pc"
  },
  SocialDataType = {
    SocialDataTypeAll = 0,
    SocialDataTypeBase = 1,
    SocialDataTypeAvatar = 2,
    SocialDataTypeFace = 3,
    SocialDataTypeWeapon = 4,
    SocialDataTypeEquip = 5,
    SocialDataTypeFashion = 6,
    SocialDataTypeScene = 7,
    SocialDataTypeAttr = 8,
    SocialDataTypeSetting = 9,
    SocialDataTypeTeam = 10,
    SocialDataTypeUnion = 11,
    SocialDataTypeAccount = 12,
    SocialDataTypePersonalZone = 14,
    SocialDataTypeCommunity = 18,
    SocialSDKPrivilege = 19
  },
  Explore_Monster = {
    target = "UpdateExploreMonsterTarget",
    arrow = "UpdateExploreMonsterArrow"
  },
  TipsRefreshNode = "TipsRefreshNode",
  TipsShowNextTopPop = "TipsShowNextTopPop",
  TalentSkill = {
    TalentWeaponChange = "TalentWeaponChange",
    TalentListChange = "TalentListChange",
    UnLockSkill = "UnlockSkill",
    UnLockTalent = "UnLockTalent"
  },
  Mod = {
    OnModContainerChange = "OnModContainerChange",
    OnModInstall = "OnModInstall",
    OnModUnInstall = "OnModUnInstall",
    OnModIntensify = "OnModIntensify",
    OnModDecompose = "OnModDecompose"
  },
  Weapon = {
    OnWeaponBuildSuccess = "OnWeaponBuildSuccess",
    OnWeaponSkinChange = "OnWeaponSkinChange",
    OnWeaponSkillRemodelSuccess = "OnWeaponSkillRemodelSuccess",
    OnWeaponSkillLevelUpSuccess = "OnWeaponSkillLevelUpSuccess",
    OnResonanceSkillAdvanceSuccess = "OnResonanceSkillAdvanceSuccess",
    OnSkillEquipRedChange = "OnSkillEquipRedChange",
    OnWeaponSkillSkinUnlock = "OnWeaponSkillSkinUnlock",
    OnWeaponSkillSkinChange = "OnWeaponSkillSkinChange"
  },
  Talk = {
    OnSetBackGround = "OnSetBackGround",
    CloseModelUI = "CloseModelUI",
    CloseTalkDialog = "CloseTalkDialog"
  },
  UnderLineTipsClose = "UnderLineTipsClose",
  AwardLevelUpCondition = {
    Count = 1,
    CountPermanent = 100,
    CountSeason = 101,
    CountMonth = 102,
    CountWeek = 103,
    CountDay = 104,
    SeasonDay = 200
  },
  GlobalLevelIdOffset = 10000000,
  HalfScreenView = {
    HalfScreenIsOpen = "HalfScreenIsOpen"
  },
  Pivot = {
    OnPivotUnlock = "OnPivotUnlock"
  },
  Interaction = {
    OnInteractionBack = "OnInteractionBack"
  },
  SwitchLandSpaceMode = "SwitchLandSpaceMode",
  SwitchFunctionChange = "SwitchFunctionChange",
  ServerCloseFunction = "ServerCloseFunction",
  UserCloseFunction = " UseCloseFunction",
  SeasonTitle = {
    TitleRankStarUpgrade = "TitleRankStarUpgrade",
    ReceivedRankReward = "ReceivedRankReward"
  },
  IdCardGenderIcon = {
    Man = "ui/atlas/idcard/idcard_icon_man",
    Woman = "ui/atlas/idcard/idcard_icon_woman"
  },
  Home = {
    RefreshAlignSwitchState = "RefreshAlignSwitchState",
    RefreshAbsorbSwitchState = "RefreshAbsorbSwitchState",
    RefreshSelectedSwitchState = "RefreshSelectedSwitchState",
    HomeEntitySelectingSingle = "HomeEntitySelectingSingle",
    HomeEntitySelecting = "HomeEntitySelecting",
    SaveSelectedEntity = "SaveSelectedEntity",
    QuitGroupState = "QuitGroupState",
    RefreshHome = "RefreshHome",
    RefreshWareHouseCount = "RefreshWareHouseCount",
    BaseInfoUpdate = "BaseInfoUpdate",
    CohabitationInfoUpdate = "CohabitationInfoUpdate",
    CommunityItemUpdate = "CommunityItemUpdate",
    DecorationInfoUpdate = "DecorationInfoUpdate",
    RefreshInviteList = "RefreshInviteList",
    RefreshGroupState = "RefreshGroupState",
    DissolveStructureGroup = "DissolveStructureGroup",
    RefreshEditorOperation = "RefreshEditorOperation",
    RemoveStructureGroup = "RemoveStructureGroup",
    RefreshWareHouseList = "RefreshWareHouseList",
    BKR_HOME_ALIGN = "BKR_HOME_ALIGN",
    BKR_HOME_ALIGN_MOVE = "BKR_HOME_ALIGN_MOVE",
    BKR_HOME_ALIGN_HIGHT = "BKR_HOME_ALIGN_HIGHT",
    BKR_HOME_ALIGN_ROTATE = "BKR_HOME_ALIGN_ROTATE",
    BKR_HOME_ADSORB = "BKR_HOME_ADSORB",
    OnClickFarmBtnAction = "OnClickFarmBtnAction",
    HomeEntityStructureUpdate = "HomeEntityStructureUpdate",
    HomeDragControllerUpdate = "HomeDragControllerUpdate",
    ExitEditState = "ExitEditState",
    CancelSelectedItem = "CancelSelectedItem"
  },
  SceneLine = {
    RefreshSceneLineList = "RefreshSceneLineList",
    RefreshSceneLineUI = "RefreshSceneLineUI",
    RequestSceneLineInfoBack = "RequestSceneLineInfoBack"
  },
  SeasonActivation = {
    RefreshData = "RefreshData"
  },
  Face = {
    FaceRefreshOperationBtnState = "FaceRefreshOperationBtnState",
    FaceRefreshMenuView = "FaceRefreshMenuView",
    FaceOptionCanUnlock = "FaceOptionCanUnlock",
    FaceOptionChange = "FaceOptionChange",
    FaceVoiceCivilFailed = 12305
  },
  Idcard = {
    InviteAction = "InviteAction"
  },
  Trade = {
    ExchangeWithdrawSuccess = "ExchangeWithdrawSuccess",
    ExchangePutItemSuccess = "ExchangePutItemSuccess",
    ExchangeTakeItemSuccess = "ExchangeTakeItemSuccess",
    ExchangeBuyItem = "ExchangeBuyItem",
    ConsignmentPutItemSuccess = "ConsignmentPutItemSuccess",
    ConsignmentTakeItemSuccess = "ConsignmentTakeItemSuccess",
    ConsignmentBuyItemSuccess = "ConsignmentBuyItemSuccess",
    TradeItemBgPath = "ui/atlas/trading_ring/trading_img_item_bg_",
    TradeItemFocusChange = "TradeItemFocusChange"
  },
  Fishing = {
    FishingSuccess = "FishingSuccess",
    FishingRodBreak = "FishingRodBreak",
    FishRunAway = "FishRunAway",
    FishingStateChange = "FishingStateChange",
    FishingProgressChange = "FishingProgressChange",
    FishingRodChange = "FishingRodChange",
    FishingBaitChange = "FishingBaitChange",
    FishingLevelChange = "FishingLevelChange",
    FishingStudyLevelChange = "FishingStudyLevelChange",
    FishingDataChange = "FishingDataChange",
    FishingResearchUseChange = "FishingResearchUseChange",
    FishingSettingChange = "FishingSettingChange",
    UpdateFishingMainChat = "UpdateFishingMainChat",
    UpdateActionCurFishId = "UpdateActionCurFishId"
  },
  Warehouse = {
    WarehouseExistBeKickOut = "WarehouseExistBeKickOut",
    WarehouseExistDisband = "WarehouseExistDisband",
    OnWarehouseItemChange = "OnWarehouseItemChange",
    RemoveWarehouseItme = "RemoveWarehouseItme",
    RefreshWarehouse = "RefreshWarehouse",
    MemberChange = "MemberChange ",
    DepositWarehouse = "DepositWarehouse",
    TakeOutWarehouse = "TakeOutWarehouse"
  },
  Buff = {
    BuffDataRefresh = "BuffDataRefresh",
    ProfessionBuffChange = "ProfessionBuffChange",
    ProfessionBuffRefreshView = "ProfessionBuffRefreshView"
  },
  TrialRoad = {
    RefreshRoomTarget = "RefreshRoomTarget",
    RefreshTrialRoadTarget = "RefreshTrialRoadTarget"
  },
  Resonance = {
    skill_bg = "ui/atlas/skill/skill_main/weap_skill_bg_on_",
    skill_lv_bg_ = "ui/atlas/weap_skill/weap_skill_lv_bg_"
  },
  Skill_bg = "ui/atlas/weap_pc/weap_role_skill_bg_0%s_pc",
  ModelRotationScaleValue = 0.2,
  ItemShare = {ItemShareChatHyperLink = 3000001},
  WorldBoss = {
    GetWorldBossInfoCall = "GetWorldBossInfoCall",
    WorldBossActivityEnd = "WorldBossActivityEnd"
  },
  Gasha = {
    GashaHighQualityDetailShowEnd = "GashaHighQualityDetailShowEnd",
    GashaEnsureTipsShowKey = "GashaEnsureTipsShow",
    GashaWishIdChange = "GashaWishIdChange"
  },
  Screen = {
    UIResolutionChange = "UIResolutionChange"
  },
  Match = {
    MatchStateChange = "MatchStateChange",
    MatchTypeChange = "MatchTypeChange",
    MatchTimeChange = "MatchTimeChange",
    MatchInfoChange = "MatchInfoChange",
    MatchPlayerInfoChange = "MatchPlayerInfoChange",
    MatchStartTimeChange = "MatchStartTimeChange",
    MatchWantLeaderChange = "MatchWantLeaderChange"
  },
  Item = {
    ItemQualityPath = "ui/atlas/permanent/item_quality_",
    SquareItemQualityPath = "ui/atlas/permanent/item_quality_",
    ItemQualityBackGroundImage = "ui/atlas/permanent/com_lab_quality_",
    ShopItemQualityImage = "ui/atlas/season/seasonshop_item_quality_"
  },
  Shop = {
    PaymentResponse = "PaymentResponse",
    FashionSelectItemDataChange = "FashionSelectItemChange",
    NotifyBuyShopResult = "NotifyBuyShopResult",
    PaymentCompleted = "PaymentCompleted"
  },
  UserSetting = {
    ImageQualityChanged = "ImageQualityChanged",
    ConstStrSwitchGetInt = "BKL_VOLSWITCH_%d"
  },
  Recommendedplay = {
    FunctionRed = "FunctionRed",
    DungeonRed = "DungeonRed",
    ViewRedRefresh = "ViewRedRefresh",
    TreasureRedRefresh = "TreasureRedRefresh"
  },
  Vehicle = {
    EquipVehicle = "EquipVehicle",
    UnEquipVehicle = "UnEquipVehicle",
    UpdateRiding = "UpdateRiding",
    OnActiveRideSkin = "OnActiveRideSkin",
    SetRideSkin = "SetRideSkin"
  },
  UnrealScenePaths = {
    BackdropSeason_01 = "unrealscene/unrealscene_backdrop_season_01",
    Demo_yzh = "unrealscene/unrealscenedemo_yzh",
    Backdrop_Explore = "unrealscene/unrealsceneconfig_backdrop_explore",
    Backdrop_Explore_03 = "unrealscene/unrealscene_backdrop_explore_03",
    Backdrop_MonsterHandBook = "unrealscene/unrealscene_backdrop_monsterhandbook_new",
    Backdrop_Creation_01 = "unrealscene/unrealscene_backdrop_creation_01",
    Demo_Team_yzh = "unrealscene/unrealscenedemo_team_yzh",
    Demo_Spot = "unrealscene/unrealscene_backdrop_scenic_01",
    Backdrop_Module_01 = "unrealscene/unrealscene_backdrop_module_01",
    Backdrop_Space_01 = "unrealscene/unrealscene_backdrop_space_01",
    Backdrop_Store = "unrealscene/unrealscene_backdrop_store",
    Backdrop_Explore_05 = "unrealscene/unrealscene_backdrop_explore_05",
    Backdrop_Explore_04 = "unrealscene/unrealscene_backdrop_explore_04",
    Demo_Dmj = "unrealscene/unrealscenedemo_dmj",
    RecommendFightValue = "unrealscene/unrealscene_backdrop_ability",
    GashaResult = "unrealscene/unrealscene_backdrop_card",
    EquipForge = "unrealscene/unrealscene_backdrop_forge_01"
  },
  UnrealSceneConfigPaths = {
    Backdrop_Explore = "unrealscene/unrealsceneconfig_backdrop_explore",
    Role = "unrealscene/unrealsceneconfig_role",
    Mapbook = "unrealscene/unrealsceneconfig_mapbook",
    Presonzone = "unrealscene/unrealsceneconfig_presonzone",
    Yzh = "unrealscene/unrealsceneconfig_yzh",
    Planetmemory = "unrealscene/unrealsceneconfig_planetmemory",
    Vehicle = "unrealscene/unrealsceneconfig_vehicle"
  },
  UnrealSceneBgPath = {
    VehicleDefaultBg = "ui/textures/virtual_scene/virtual_scene_bg_9",
    ShopDefaultBg = "ui/textures/virtual_scene/virtual_scene_bg_11"
  },
  Union = {
    UnionDataReady = "UnionDataReady",
    UnionWarDanceRedRefresh = "UnionWarDanceRedRefresh",
    UnionHuntRedRefresh = "UnionHuntRedRefresh",
    UnionSignRedRefresh = "UnionSignRedRefresh",
    UnionDeviceBattleBuffSelect = "UnionDeviceBattleBuffSelect"
  },
  Timer = {
    TimerInited = "TimerInited",
    TimerUnInited = "TimerUnInited"
  },
  RechargeActivity = {
    ActivityRefresh = "ActivityRefresh"
  },
  CloseAllNoResidentTips = "CloseAllNoResidentTips",
  LifeProfession = {
    LifeProfessionLevelChanged = "LifeProfessionLevelChanged",
    LifeProfessionExpChanged = "LifeProfessionExpChanged",
    LifeProfessionPointChanged = "LifeProfessionPointChanged",
    LifeProfessionSpecChanged = "LifeProfessionSpecChanged",
    LifeProfessionTargetLevelChanged = "LifeProfessionTargetLevelChanged",
    LifeProfessionTargetStateChanged = "LifeProfessionTargetStateChanged",
    LifeProfessionBuildRefresh = "LifeProfessionBuildRefresh",
    LifeProfessionRecipeChanged = "LifeProfessionRecipeChanged",
    LifeProfessionUnlocked = "LifeProfessionUnlocked",
    LifeProfessionSubFormulaChanged = "LifeProfessionSubFormulaChanged",
    LifeProfessionSpecLevelUp = "LifeProfessionSpecLevelUp"
  },
  LifeWork = {
    LifeWorkRecordReady = "LifeWorkRecordReady",
    LifeWorkRewardChange = "LifeWorkRewardChange"
  },
  MonthlyCard = {
    RefreshGuideGift = "RefreshGuideGift"
  },
  FaceGenderTimelineId = {
    [1] = 50000039,
    [2] = 50000038
  },
  FaceGenderTimelineIdEffect = {
    [1] = 50000035,
    [2] = 50000034
  },
  FaceGenderRotation = {
    [1] = 193,
    [2] = 190.5
  },
  Collection = {
    CollectionTextureIconPath = "ui/textures/collection/",
    FashionCollectionPointChange = "FashionCollectionPointChange",
    FashionBenefitChange = "FashionBenefitChange"
  },
  Fashion = {
    FashionOptionStateChange = "FashionOptionStateChange",
    FashionViewRefresh = "FashionViewRefresh",
    FashionSettingChange = "FashionSettingChange",
    ModelMatRaiseHeight = "ModelMatRaiseHeight",
    FashionWearChange = "FashionWearChange",
    FashionSystemShowCustomBtn = "FashionSystemShowCustomBtn",
    FashionRegionRed = "FashionRegionRed",
    FashionStyleItemRed = "FashionStyleItemRed",
    FashionStyleItemCustomRed = "FashionStyleItemCustomRed",
    FashionStyleItemCustomItemRed = "FashionStyleItemCustomItemRed",
    FashionStyleItemCustomItemUnlock = "FashionStyleItemCustomItemUnlock",
    FashionShowState = "FashionShowState"
  },
  OnConditionChanged = "OnConditionChanged",
  GashaModels = {
    [1] = "ui/gasha/gasha_blue/ui_gasha_blue",
    [2] = "ui/gasha/gasha_purple/ui_gasha_purple",
    [3] = "ui/gasha/gasha_gold/ui_gasha_gold",
    [4] = "ui/gasha/gasha_bg/ui_gasha_bg"
  },
  GashaQuality = {
    White = 1,
    Purple = 2,
    Golden = 3,
    AllGolden = 4
  },
  QualityBgColor = {
    [0] = Color.New(0.5647058823529412, 0.596078431372549, 0.6313725490196078, 1.0),
    [1] = Color.New(0.396078431372549, 0.6235294117647059, 0.6235294117647059, 1.0),
    [2] = Color.New(0.47843137254901963, 0.592156862745098, 0.7372549019607844, 1.0),
    [3] = Color.New(0.6196078431372549, 0.5568627450980392, 0.7568627450980392, 1.0),
    [4] = Color.New(0.803921568627451, 0.6745098039215687, 0.3843137254901961, 1.0),
    [5] = Color.New(0.7764705882352941, 0.5098039215686274, 0.41568627450980394, 1.0)
  },
  RedDotUIStyleAssetPaths = {
    [E.RedDotStyleType.Normal] = "ui/prefabs/new_com/com_reddot",
    [E.RedDotStyleType.Image] = "ui/prefabs/new_com/com_reddot",
    [E.RedDotStyleType.Number] = "ui/prefabs/new_com/com_reddot_number",
    [E.RedDotStyleType.CEffect] = "ui/prefabs/new_com/com_reddot_effect",
    [E.RedDotStyleType.UEffect] = "ui/prefabs/new_com/com_reddot_effect"
  },
  RedDotPCUIStyleAssetPaths = {
    [E.RedDotStyleType.Normal] = "ui/prefabs/new_com/com_reddot_pc",
    [E.RedDotStyleType.Image] = "ui/prefabs/new_com/com_reddot_pc",
    [E.RedDotStyleType.Number] = "ui/prefabs/new_com/com_reddot_number_pc",
    [E.RedDotStyleType.CEffect] = "ui/prefabs/new_com/com_reddot_effect_pc",
    [E.RedDotStyleType.UEffect] = "ui/prefabs/new_com/com_reddot_effect_pc"
  },
  SettingDataChanged = "SettingDataChanged",
  House = {
    RefreshBuildList = "RefreshBuildList",
    HouseLevelChange = "HouseLevelChange",
    HouseCleaninessChange = "HouseCleaninessChange",
    RefreshApplyList = "RefreshApplyList",
    HouseQuestChanged = "HouseQuestChanged",
    HouseQuestFinished = "HouseQuestFinished",
    HouseSellInfoChanged = "HouseSellInfoChanged",
    HouseExpChange = "HouseExpChange"
  },
  Eplow = {
    MessageViewClosed = "MessageViewClosed",
    StoryMeesageViewClose = "StoryMeesageViewClose"
  },
  SDK = {
    TencentPrivilegeRefresh = "TencentPrivilegeRefresh"
  },
  GameOnApplicationFocus = "GameOnApplicationFocus",
  BattlePassDataUpdate = "BattlePassDataUpdate",
  Handbook = {
    ReadDetailRefresh = "ReadDetailRefresh"
  },
  PathFinding = {
    onStageChange = "PATHFINDING_STAGE_CHANGE"
  },
  Device = {
    Connected = "Connected",
    Disconnected = "Disconnected",
    DeviceTypeChange = "DeviceTypeChange"
  },
  Bubble = {
    CurrentIdChanged = "CurrentIdChanged"
  },
  MasterScoreShowRefresh = "MasterScoreShowRefresh",
  PhotoShareCodeFolder = "ShareCode",
  ThemePlay = {
    SignActivityRefresh = "SignActivityRefresh"
  }
}
return ret
