
local lexer = {}

local Prefix, Suffix, Cleaner = "^[%c%s]*", "[%c%s]*", "[%c%s]+"
local UNICODE = "[%z\x01-\x7F\xC2-\xF4][\x80-\xBF]+"
local NUMBER_A = "0[xX][%da-fA-F_]+"
local NUMBER_B = "0[bB][01_]+"
local NUMBER_C = "%d+%.?%d*[eE][%+%-]?%d+"
local NUMBER_D = "%d+[%._]?[%d_eE]*"
local OPERATORS = "[:;<>/~%*%(%)%-={},%.#%^%+%%]+"
local BRACKETS = "[%[%]]+" -- needs to be separate pattern from other operators or it'll mess up multiline strings
local IDEN = "[%a_][%w_]*"
local STRING_EMPTY = "(['\"])%1" --Empty String
local STRING_PLAIN = "(['\"])[^\n]-([^\\]%1)" --TODO: Handle escaping escapes
local STRING_INTER = "`[^\n]-`"
local STRING_INCOMP_A = "(['\"]).-\n" --Incompleted String with next line
local STRING_INCOMP_B = "(['\"])[^\n]*" --Incompleted String without next line
local STRING_MULTI = "%[(=*)%[.-%]%1%]" --Multiline-String
local STRING_MULTI_INCOMP = "%[=*%[.-.*" --Incompleted Multiline-String
local COMMENT_MULTI = "%-%-%[(=*)%[.-%]%1%]" --Completed Multiline-Comment
local COMMENT_MULTI_INCOMP = "%-%-%[=*%[.-.*" --Incompleted Multiline-Comment
local COMMENT_PLAIN = "%-%-.-\n" --Completed Singleline-Comment
local COMMENT_INCOMP = "%-%-.*" --Incompleted Singleline-Comment
-- local TYPED_VAR = ":%s*([%w%?%| \t]+%s*)" --Typed variable, parameter, function

local lang = loadstring(game:HttpGet("https://raw.githubusercontent.com/relbaldski/bald/main/OdeScriptEditor/language.lua",true))()
local lua_keyword = lang.keyword
local lua_builtin = lang.builtin
local lua_libraries = lang.libraries

lexer.language = lang

local lua_matches = {
	-- Indentifiers
	{ Prefix .. IDEN .. Suffix, "var" },

	-- Numbers
	{ Prefix .. NUMBER_A .. Suffix, "number" },
	{ Prefix .. NUMBER_B .. Suffix, "number" },
	{ Prefix .. NUMBER_C .. Suffix, "number" },
	{ Prefix .. NUMBER_D .. Suffix, "number" },

	-- Strings
	{ Prefix .. STRING_EMPTY .. Suffix, "string" },
	{ Prefix .. STRING_PLAIN .. Suffix, "string" },
	{ Prefix .. STRING_INCOMP_A .. Suffix, "string" },
	{ Prefix .. STRING_INCOMP_B .. Suffix, "string" },
	{ Prefix .. STRING_MULTI .. Suffix, "string" },
	{ Prefix .. STRING_MULTI_INCOMP .. Suffix, "string" },
	{ Prefix .. STRING_INTER .. Suffix, "string_inter" },

	-- Comments
	{ Prefix .. COMMENT_MULTI .. Suffix, "comment" },
	{ Prefix .. COMMENT_MULTI_INCOMP .. Suffix, "comment" },
	{ Prefix .. COMMENT_PLAIN .. Suffix, "comment" },
	{ Prefix .. COMMENT_INCOMP .. Suffix, "comment" },

	-- Operators
	{ Prefix .. OPERATORS .. Suffix, "operator" },
	{ Prefix .. BRACKETS .. Suffix, "operator" },

	-- Unicode
	{ Prefix .. UNICODE .. Suffix, "iden" },

	-- Unknown
	{ "^.", "iden" },
}

-- To reduce the amount of table indexing during lexing, we separate the matches now
local PATTERNS, TOKENS = {}, {}
for i, m in lua_matches do
	PATTERNS[i] = m[1]
	TOKENS[i] = m[2]
end

--- Create a plain token iterator from a string.
-- @tparam string s a string.

function lexer.scan(s: string)
	local index = 1
	local size = #s
	local previousContent1, previousContent2, previousContent3, previousToken = "", "", "", ""

	local thread = coroutine.create(function()
		while index <= size do
			local matched = false
			for tokenType, pattern in ipairs(PATTERNS) do
				-- Find match
				local start, finish = string.find(s, pattern, index)
				if start == nil then
					continue
				end

				-- Move head
				index = finish + 1
				matched = true

				-- Gather results
				local content = string.sub(s, start, finish)
				local rawToken = TOKENS[tokenType]
				local processedToken = rawToken

				-- Process token
				if rawToken == "var" then
					-- Since we merge spaces into the tok, we need to remove them
					-- in order to check the actual word it contains
					local cleanContent = string.gsub(content, Cleaner, "")

					if lua_keyword[cleanContent] then
						processedToken = "keyword"
					elseif lua_builtin[cleanContent] then
						processedToken = "builtin"
					elseif string.find(previousContent1, "%.[%s%c]*$") and previousToken ~= "comment" then
						-- The previous was a . so we need to special case indexing things
						local parent = string.gsub(previousContent2, Cleaner, "")
						local lib = lua_libraries[parent]
						if lib and lib[cleanContent] and not string.find(previousContent3, "%.[%s%c]*$") then
							-- Indexing a builtin lib with existing item, treat as a builtin
							processedToken = "builtin"
						else
							-- Indexing a non builtin, can't be treated as a keyword/builtin
							processedToken = "iden"
						end
						-- print("indexing",parent,"with",cleanTok,"as",t2)
					else
						processedToken = "iden"
					end
				elseif rawToken == "string_inter" then
					if not string.find(content, "[^\\]{") then
						-- This inter string doesnt actually have any inters
						processedToken = "string"
					else
						-- We're gonna do our own yields, so the main loop won't need to
						-- Our yields will be a mix of string and whatever is inside the inters
						processedToken = nil

						local isString = true
						local subIndex = 1
						local subSize = #content
						while subIndex <= subSize do
							-- Find next brace
							local subStart, subFinish = string.find(content, "^.-[^\\][{}]", subIndex)
							if subStart == nil then
								-- No more braces, all string
								coroutine.yield("string", string.sub(content, subIndex), index) -- now returns trims
								break
							end

							if isString then
								-- We are currently a string
								subIndex = subFinish + 1
								coroutine.yield("string", string.sub(content, subStart, subFinish), start + subIndex - 1) -- now returns trims

								-- This brace opens code
								isString = false
							else
								-- We are currently in code
								subIndex = subFinish
								local subContent = string.sub(content, subStart, subFinish - 1)
								for innerToken, innerContent, innerTrim in lexer.scan(subContent) do
									coroutine.yield(innerToken, innerContent, start + subStart + innerTrim - 2) -- now returns trims
								end

								-- This brace opens string/closes code
								isString = true
							end
						end
					end
				end

				-- Record last 3 tokens for the indexing context check
				previousContent3 = previousContent2
				previousContent2 = previousContent1
				previousContent1 = content
				previousToken = processedToken or rawToken
				if processedToken then
					coroutine.yield(processedToken, content, index) -- now returns trims
				end
				break
			end

			-- No matches found
			if not matched then
				return
			end
		end

		-- Completed the scan
		return
	end)

	return function()
		if coroutine.status(thread) == "dead" then
			return
		end

		local success, token, content, trim = coroutine.resume(thread)
		if success and token then
			return token, content, trim -- now returns trims
		end

		return
	end
end

--- Returns a list of token data
-- @tparam string str a string.
function lexer.run(str: string)
	local scanResult = {}

	for token, src, trim in lexer.scan(str) do
		table.insert(scanResult, {trim = trim, token = token, src = src})
	end

	return scanResult
end

function lexer.navigator()
	local nav = {
		Source = "",
		TokenCache = table.create(50),

		_RealIndex = 0,
		_UserIndex = 0,
		_ScanThread = nil,
	}

	function nav:Destroy()
		self.Source = nil
		self._RealIndex = nil
		self._UserIndex = nil
		self.TokenCache = nil
		self._ScanThread = nil
	end

	function nav:SetSource(SourceString)
		self.Source = SourceString

		self._RealIndex = 0
		self._UserIndex = 0
		table.clear(self.TokenCache)

		self._ScanThread = coroutine.create(function()
			for Token, Src, trim in lexer.scan(self.Source) do -- now returns trims
				self._RealIndex += 1
				self.TokenCache[self._RealIndex] = { Token, Src }
				coroutine.yield(Token, Src, trim)
			end
		end)
	end

	function nav.Next()
		nav._UserIndex += 1

		if nav._RealIndex >= nav._UserIndex then
			-- Already scanned, return cached
			return table.unpack(nav.TokenCache[nav._UserIndex])
		else
			if coroutine.status(nav._ScanThread) == "dead" then
				-- Scan thread dead
				return
			else
				local success, token, src = coroutine.resume(nav._ScanThread)
				if success and token then
					-- Scanned new data
					return token, src
				else
					-- Lex completed
					return
				end
			end
		end
	end

	function nav.Peek(PeekAmount)
		local GoalIndex = nav._UserIndex + PeekAmount

		if nav._RealIndex >= GoalIndex then
			-- Already scanned, return cached
			if GoalIndex > 0 then
				return table.unpack(nav.TokenCache[GoalIndex])
			else
				-- Invalid peek
				return
			end
		else
			if coroutine.status(nav._ScanThread) == "dead" then
				-- Scan thread dead
				return
			else
				local IterationsAway = GoalIndex - nav._RealIndex

				local success, token, src = nil, nil, nil

				for _ = 1, IterationsAway do
					success, token, src = coroutine.resume(nav._ScanThread)
					if not (success or token) then
						-- Lex completed
						break
					end
				end

				return token, src
			end
		end
	end

	return nav
end

return lexer
