local L0_1, L1_1, L2_1
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "AvatarEidolonSkillIconPanelBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "AvatarRankSkillIcon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "AvatarRankSkillIcon/Content/SkillInfo/SkillName"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "AvatarRankSkillIcon/Content/SkillInfo/SubsequenceNum/Num"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_rank = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AvatarRankSkillIcon/Content/Locked"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_locked_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "AvatarRankSkillIcon/Content/Locked/IconSkill"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_locked_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AvatarRankSkillIcon/Content/UnActivated"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_activable_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "AvatarRankSkillIcon/Content/UnActivated/IconSkill"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_activable_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AvatarRankSkillIcon/Content/Activated"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_activated_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "AvatarRankSkillIcon/Content/Activated/IconSkill"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_activated_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AvatarRankSkillIcon/Content/SelectionEffect"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_selection_effect = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.EventTriggerListener
  L4_2 = "AvatarRankSkillIcon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.event_trigger_listener = L1_2
end
L0_1._on_bind = L1_1
function L1_1(A0_2)
  local L1_2
end
L0_1._on_dispose = L1_1
return L0_1
