local L0_1, L1_1, L2_1
L0_1 = require
L1_1 = "Ui.AetherDivide.AetherTeam.AetherDivideTeamEditPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.AetherDivide.AetherTeam.AetherDivideTeamEditPanelBinder"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.AetherDivide.AetherOutFit.AetherSpiritMain.AetherSpiritSelect.AetherSpiritSelectPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.AetherDivide.AetherOutFit.AetherSpiritMain.AetherSpiritSelect.AetherSpiritSelectPanelBinder"
L0_1(L1_1)
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "AetherDivideTeamEditPageBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2
  L1_2 = "UI/Quest/AetherDivide/AetherDivideMemberChoosePage.prefab"
  return L1_2
end
L0_1.get_prefab_path = L1_1
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/BtnBack"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_close = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/PanelContent/FuntionPanel/BtnDetail"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_detail = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/PanelContent/FuntionPanel/BtnConfirm"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_activate = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/TabList/KeyMapInfoLeft"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_pre = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/TabList/KeyMapInfoRight"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_next = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/TopBarArea/AreaPanel/TopBtnList/BtnRuleTip_ResBar_AttributeRestrain"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_tips = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/PanelContent/FuntionPanel/BtnConfirm/limitPanel/NumPanel/Total"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_elite_limit = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/PanelContent/FuntionPanel/BtnConfirm/limitPanel/NumPanel/Current"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_cur_elite = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/PanelContent/FuntionPanel/BtnConfirm/TextPanel/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_btn_name = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.AetherSpiritSelectPanel
  L4_2 = G
  L4_2 = L4_2.AetherSpiritSelectPanelBinder
  L5_2 = "Root/MemberList/ListPanel"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.panel_spirit_sort = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.AetherDivideTeamEditPanel
  L4_2 = G
  L4_2 = L4_2.AetherDivideTeamEditPanelBinder
  L5_2 = "Root/PanelContent/CurrentTeamEditPanel"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.panel_edit = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/TabList/ScrollView/TabControl"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_tab_control = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "PictureBg/BlockArea"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_tab_root = L1_2
end
L0_1._on_bind = L1_1
return L0_1
