local L0_1, L1_1, L2_1
L0_1 = require
L1_1 = "Ui.RogueDLC.ChessRogue.ChessBoard.Common.ChessRogueDiceIconRarityPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.RogueDLC.ChessRogue.ChessBoard.Common.ChessRogueDiceIconRarityPanelBinder"
L0_1(L1_1)
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "ChessRogueEntranceInfoItemBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/BoxTitle/TxtTitle"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.title = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/DetailInfoPanel/InfoList/TextTitle"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/Contents/DetailInfoPanel/IconPanel/DiceFaceNotActive/IconDiceFace"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.dice_surface_inactive_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.ChessRogueDiceIconRarityPanel
  L4_2 = G
  L4_2 = L4_2.ChessRogueDiceIconRarityPanelBinder
  L5_2 = "Root/Contents/DetailInfoPanel/IconPanel/DiceFaceNotActive"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.dice_surface_inactive_rarity_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/DetailInfoPanel/IconPanel/DiceFaceNotActive"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.dice_surface_inactive_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/Contents/DetailInfoPanel/IconPanel/DiceFacetActive/IconDiceFace"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.dice_surface_active_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.ChessRogueDiceIconRarityPanel
  L4_2 = G
  L4_2 = L4_2.ChessRogueDiceIconRarityPanelBinder
  L5_2 = "Root/Contents/DetailInfoPanel/IconPanel/DiceFacetActive"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.dice_surface_active_rarity_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/DetailInfoPanel/IconPanel/DiceFacetActive"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.dice_surface_active_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/Contents/DetailInfoPanel/IconPanel/ProfessioActive/IconDiceFace"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.aeon_active_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/DetailInfoPanel/IconPanel/ProfessioActive"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.aeon_active_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/Contents/DetailInfoPanel/IconPanel/ProfessioNotActive/IconDiceFace"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.aeon_inactive_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/DetailInfoPanel/IconPanel/ProfessioNotActive"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.aeon_inactive_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/BoxTitle/BoxTag"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.status_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/BoxTitle/BoxTag/TxtAct"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.active_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/BoxTitle/BoxTag/TxtAct"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.active_txt = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/BoxTitle/BoxTag/TxtNotAct"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.inactive_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/BoxTitle/BoxTag/TxtNotAct"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.inactive_txt = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.AnimatorButton
  L4_2 = "Root"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.root_btn = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/Contents/DetailInfoPanel/InfoList/TextTitle"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.extra_info_btn = L1_2
  L1_2 = {}
  L3_2 = A0_2
  L2_2 = A0_2._safe_find
  L4_2 = "Root/Contents/BoxTitle/BoxTag/RogueNousDiceRuleTagDesItem1"
  L2_2 = L2_2(L3_2, L4_2)
  L4_2 = A0_2
  L3_2 = A0_2._safe_find
  L5_2 = "Root/Contents/BoxTitle/BoxTag/RogueNousDiceRuleTagDesItem2"
  L3_2, L4_2, L5_2, L6_2 = L3_2(L4_2, L5_2)
  L1_2[1] = L2_2
  L1_2[2] = L3_2
  L1_2[3] = L4_2
  L1_2[4] = L5_2
  L1_2[5] = L6_2
  A0_2.node_surface_tag_root = L1_2
  L1_2 = {}
  L3_2 = A0_2
  L2_2 = A0_2._safe_get_cmpt
  L4_2 = CS
  L4_2 = L4_2.UnityEngine
  L4_2 = L4_2.UI
  L4_2 = L4_2.Text
  L5_2 = "Root/Contents/BoxTitle/BoxTag/RogueNousDiceRuleTagDesItem1/TxtAct"
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  L4_2 = A0_2
  L3_2 = A0_2._safe_get_cmpt
  L5_2 = CS
  L5_2 = L5_2.UnityEngine
  L5_2 = L5_2.UI
  L5_2 = L5_2.Text
  L6_2 = "Root/Contents/BoxTitle/BoxTag/RogueNousDiceRuleTagDesItem2/TxtAct"
  L3_2, L4_2, L5_2, L6_2 = L3_2(L4_2, L5_2, L6_2)
  L1_2[1] = L2_2
  L1_2[2] = L3_2
  L1_2[3] = L4_2
  L1_2[4] = L5_2
  L1_2[5] = L6_2
  A0_2.txt_surface_tag = L1_2
end
L0_1._on_bind = L1_1
return L0_1
