local L0_1, L1_1, L2_1
L0_1 = require
L1_1 = "Ui.Common.FilterSort.BtnFilterSortSelectPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Inventory.InventoryPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Inventory.InventoryPanelBinder"
L0_1(L1_1)
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "InventoryItemQuickConsumablePageBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1()
  local L0_2, L1_2
  L0_2 = "UI/Inventory/QuickConsumableDialog.prefab"
  return L0_2
end
L0_1.get_prefab_path = L1_1
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/BtnClose"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_close = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/Contents/ButtonList/BtnCancel"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_cancel_use = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/Contents/ButtonList/BtnExchange"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_exchange = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/Contents/QuickConsumablePanel/Bg"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_quick_consumable_item = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlTip
  L4_2 = "Root/Contents/QuickConsumablePanel/Tiitle/Text/KeyMapInfo"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.mono_incontrol_tip_quick_consumable_item = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.ScrollRect
  L4_2 = "Root/Contents/RightPanel/InventoryRightPanel/ItemDetailPanel/ScrollView"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.scroll_rect_desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.BtnFilterSortSelectPanel
  L4_2 = G
  L4_2 = L4_2.BtnFilterSortSelectPanelBinder
  L5_2 = "Root/Contents/LeftPanel/MiddleButtonArea/OrderPanel"
  L6_2 = {}
  L7_2 = FilterSortSelectEnum
  L7_2 = L7_2.Filter
  L8_2 = FilterSortSelectEnum
  L8_2 = L8_2.CommonSort
  L6_2[1] = L7_2
  L6_2[2] = L8_2
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2, L6_2)
  A0_2.filter_order_select_panel = L1_2
  L1_2 = A0_2.filter_order_select_panel
  L2_2 = L1_2
  L1_2 = L1_2.get_panel_by_enum
  L3_2 = FilterSortSelectEnum
  L3_2 = L3_2.CommonSort
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.order_panel = L1_2
  L1_2 = A0_2.filter_order_select_panel
  L2_2 = L1_2
  L1_2 = L1_2.get_panel_by_enum
  L3_2 = FilterSortSelectEnum
  L3_2 = L3_2.Filter
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.filter_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.InventoryPanel
  L4_2 = G
  L4_2 = L4_2.InventoryPanelBinder
  L5_2 = "Root/Contents/RightPanel/InventoryRightPanel"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.detail_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/LeftPanel/ItemArea/ItemListEmpty"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_empty_state = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/Contents/QuickConsumablePanel/Bg/icon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_cur_use_item = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/QuickConsumablePanel/Bg/Num/Txt"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_cur_use_item_count = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/QuickConsumablePanel/Bg/Num"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_cur_use_item_count = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.SuperScrollView
  L3_2 = L3_2.LoopGridView
  L4_2 = "Root/Contents/LeftPanel/ItemArea/ItemList/ScrollViewMask/ScrollView"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.item_grid_view = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/ButtonList/BtnExchange/TextPanel/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_btn_exchange = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animation
  L4_2 = "Root/Contents/QuickConsumablePanel"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.anim_burst_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/LeftPanel/MiddleButtonArea"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_middle_button = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/ButtonList"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_button_list = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/QuickConsumablePanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_quick_consume_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/QuickConsumablePanel/ExchangImg"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_exchange_img = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/LeftPanel/ItemArea/ItemList"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_item_list = L1_2
end
L0_1._on_bind = L1_1
return L0_1
