local L0_1, L1_1
L0_1 = {}
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AreaSwitch
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Map.SwitchAreaPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.TeamEdit
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Team.TeamEditMainPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Avatar
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Avatar.AvatarMainPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Inventory
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Inventory.InventoryPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Shop
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Shop.ShopPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Mission
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Mission.MissionPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Activity
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Activity.ActivityPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Mail
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Mail.MailPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Setting
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Settings.SettingsPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Book
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Book.BookListPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.DailyMission
L1_1 = #L1_1
L0_1[L1_1] = "Ui.DailyMission.HandbookPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.LevelReward
L1_1 = #L1_1
L0_1[L1_1] = "Ui.LevelReward.LevelRewardPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Stamina
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Common.PhysicalExchangeDialog"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.BigMap
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Map.SwitchAreaPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.MobilePhone
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Phone.MobilePhonePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Gacha
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Gacha.GachaMainPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Wikipedia
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Tutorial.WikipediaOverviewPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RogueSwitchRoom
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Rogue.Menu.RogueMenuPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.HeroBasicType
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Avatar.SwitchHeroBasicTypePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Achievement
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Achievement.AchievementPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Expedition
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Expedition.ExpeditionMainPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Friend
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Friend.FriendMainPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.BattlePass
L1_1 = #L1_1
L0_1[L1_1] = "Ui.BattlePass.BattlePassMainPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RogueHandbookAeon
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Rogue.Handbook.RogueHandbookAeonPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.MCoinConversion
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Common.PayConversionDialog"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.PhoneMessage
L1_1 = #L1_1
L0_1[L1_1] = "Ui.PhoneMessage.MessageMainPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RelicSell
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Relic.RelicSellPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.PhoneNotice
L1_1 = #L1_1
L0_1[L1_1] = "Ui.PhoneNotice.PhoneNoticePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ItemCompose
L1_1 = #L1_1
L0_1[L1_1] = "Ui.ItemCompose.ItemComposePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RogueKey
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Rogue.Reward.RogueKeyExchangeDialog"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Archive
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Archive.ArchiveEntrancePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Chat
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Friend.FriendChat.FriendChatPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ReserveStamina
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Common.PhysicalExchangeDialog"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ChessRogueDimension
L1_1 = #L1_1
L0_1[L1_1] = "Ui.RogueDLC.ChessRogue.Dimensions.ChessRogueDimensionPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ChessRogueCabinet
L1_1 = #L1_1
L0_1[L1_1] = "Ui.RogueDLC.ChessRogue.Dimensions.ChessRogueDimensionPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RogueMenu
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Rogue.Menu.RogueMenuPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherArchive
L1_1 = #L1_1
L0_1[L1_1] = "Ui.AetherDivide.AetherSpiritAtlas.AetherSpiritAtlasPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherInventory
L1_1 = #L1_1
L0_1[L1_1] = "Ui.AetherDivide.AetherSpiritSkillCoreBag.AetherSpiritSkillCoreBagPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherTeamEdit
L1_1 = #L1_1
L0_1[L1_1] = "Ui.AetherDivide.AetherTeam.AetherDivideTeamEditPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherSpirit
L1_1 = #L1_1
L0_1[L1_1] = "Ui.AetherDivide.AetherOutFit.AetherSpiritMain.AetherSpiritMainPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherMap
L1_1 = #L1_1
L0_1[L1_1] = "Ui.AetherDivide.AetherMaze.AetherDivideSwitchAreaPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RaidMap
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Map.RaidMap.RaidSwitchAreaPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.QuickFarmCocoon
L1_1 = #L1_1
L0_1[L1_1] = "Ui.FarmEnemy.FarmCocoonQuickPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.QuickFarmElement
L1_1 = #L1_1
L0_1[L1_1] = "Ui.FarmEnemy.FarmElementQuickPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.StoryLineAreaSwitch
L1_1 = #L1_1
L0_1[L1_1] = "Ui.Map.SwitchAreaPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.StoryLineSwitch
L1_1 = #L1_1
L0_1[L1_1] = "Ui.StoryLine.StoryLineSwitchPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ClockParkSelectScript
L1_1 = #L1_1
L0_1[L1_1] = "Ui.ActivityClockPark.Entrance.ActivityClockParkSelectTapePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ClockParkStreetEvent
L1_1 = #L1_1
L0_1[L1_1] = "Ui.ActivityClockPark.Entrance.GamePlayRaid.ClockParkGamePlayRaidLevelPage"
GotoType2Page = L0_1
L0_1 = {}
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AreaSwitch
L1_1 = #L1_1
L0_1[L1_1] = "MapPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.TeamEdit
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Avatar
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Inventory
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Shop
L1_1 = #L1_1
L0_1[L1_1] = "ShopPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Mission
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Activity
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Mail
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Notice
L1_1 = #L1_1
L0_1[L1_1] = "NoticePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Setting
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Hyperlink
L1_1 = #L1_1
L0_1[L1_1] = "HyperlinkPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.QuitGame
L1_1 = #L1_1
L0_1[L1_1] = "QuitGame"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Book
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.DailyMission
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.LevelReward
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Stamina
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.BigMap
L1_1 = #L1_1
L0_1[L1_1] = "MapPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.MobilePhone
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Gacha
L1_1 = #L1_1
L0_1[L1_1] = "GachaMainPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Wikipedia
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RogueSwitchRoom
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.HeroBasicType
L1_1 = #L1_1
L0_1[L1_1] = "SwitchHeroBasicTypePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Achievement
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Expedition
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Friend
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.BattlePass
L1_1 = #L1_1
L0_1[L1_1] = "BattlePassGamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.PhotoGraph
L1_1 = #L1_1
L0_1[L1_1] = "PhotoGraphSystem"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.SpecificActivityFunc
L1_1 = #L1_1
L0_1[L1_1] = "SpecificActivityFunc"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RogueHandbookAeon
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.MCoinConversion
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.PhoneMessage
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RelicSell
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.PhoneNotice
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ItemCompose
L1_1 = #L1_1
L0_1[L1_1] = "ItemComposePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RogueKey
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Archive
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Chat
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ReserveStamina
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ChessRogueDimension
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ChessRogueCabinet
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RogueMenu
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherArchive
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherInventory
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherTeamEdit
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherSpirit
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherMap
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RaidMap
L1_1 = #L1_1
L0_1[L1_1] = "MapPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.QuickFarmCocoon
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.QuickFarmElement
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.StoryLineAreaSwitch
L1_1 = #L1_1
L0_1[L1_1] = "MapPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.StoryLineSwitch
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.MonsterTrack
L1_1 = #L1_1
L0_1[L1_1] = "MonsterTrack"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.MultiMainMission
L1_1 = #L1_1
L0_1[L1_1] = "MultiMainMissionPage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ClockParkSelectScript
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ClockParkStreetEvent
L1_1 = #L1_1
L0_1[L1_1] = "GamePage"
GotoType2Command = L0_1
L0_1 = {}
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.GameMain
L1_1 = #L1_1
L0_1[L1_1] = 100
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AreaSwitch
L1_1 = #L1_1
L0_1[L1_1] = 200
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.TeamEdit
L1_1 = #L1_1
L0_1[L1_1] = 300
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Avatar
L1_1 = #L1_1
L0_1[L1_1] = 400
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Inventory
L1_1 = #L1_1
L0_1[L1_1] = 500
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Shop
L1_1 = #L1_1
L0_1[L1_1] = 600
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Mission
L1_1 = #L1_1
L0_1[L1_1] = 700
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Activity
L1_1 = #L1_1
L0_1[L1_1] = 800
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Mail
L1_1 = #L1_1
L0_1[L1_1] = 900
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Notice
L1_1 = #L1_1
L0_1[L1_1] = 1000
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Setting
L1_1 = #L1_1
L0_1[L1_1] = 1100
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Hyperlink
L1_1 = #L1_1
L0_1[L1_1] = 1200
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.QuitGame
L1_1 = #L1_1
L0_1[L1_1] = 1300
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Book
L1_1 = #L1_1
L0_1[L1_1] = 1400
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.DailyMission
L1_1 = #L1_1
L0_1[L1_1] = 1500
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.LevelReward
L1_1 = #L1_1
L0_1[L1_1] = 1600
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Stamina
L1_1 = #L1_1
L0_1[L1_1] = 1700
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.BigMap
L1_1 = #L1_1
L0_1[L1_1] = 1800
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.MobilePhone
L1_1 = #L1_1
L0_1[L1_1] = 1900
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Gacha
L1_1 = #L1_1
L0_1[L1_1] = 2300
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Wikipedia
L1_1 = #L1_1
L0_1[L1_1] = 2500
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.HeroBasicType
L1_1 = #L1_1
L0_1[L1_1] = 2800
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Achievement
L1_1 = #L1_1
L0_1[L1_1] = 2900
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.PhoneMessage
L1_1 = #L1_1
L0_1[L1_1] = 3000
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Expedition
L1_1 = #L1_1
L0_1[L1_1] = 3100
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.PhotoGraph
L1_1 = #L1_1
L0_1[L1_1] = 3200
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Friend
L1_1 = #L1_1
L0_1[L1_1] = 3300
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.BattlePass
L1_1 = #L1_1
L0_1[L1_1] = 3400
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RelicSell
L1_1 = #L1_1
L0_1[L1_1] = 3900
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.PhoneNotice
L1_1 = #L1_1
L0_1[L1_1] = 4000
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ItemCompose
L1_1 = #L1_1
L0_1[L1_1] = 4100
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RogueKey
L1_1 = #L1_1
L0_1[L1_1] = 4200
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ReserveStamina
L1_1 = #L1_1
L0_1[L1_1] = 4300
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.Chat
L1_1 = #L1_1
L0_1[L1_1] = 4400
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ChessRogueDimension
L1_1 = #L1_1
L0_1[L1_1] = 5000
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.ChessRogueCabinet
L1_1 = #L1_1
L0_1[L1_1] = 5100
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.AetherMap
L1_1 = #L1_1
L0_1[L1_1] = 5300
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.RaidMap
L1_1 = #L1_1
L0_1[L1_1] = 5500
L1_1 = CS
L1_1 = L1_1.RPG
L1_1 = L1_1.GameCore
L1_1 = L1_1.GotoType
L1_1 = L1_1.StoryLineAreaSwitch
L1_1 = #L1_1
L0_1[L1_1] = 5800
GotoType2DefaultGotoID = L0_1
