local L0_1, L1_1, L2_1
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "HeliobusSNSQuickPostPageBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2
  L1_2 = "UI/Quest/Heliobus/HeliobusQuickPostPage.prefab"
  return L1_2
end
L0_1.get_prefab_path = L1_1
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/RightPanel/Home/Root/ScrollView/Viewport/Content/UserInfo"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_user_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/RightPanel/Home/TopBar"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_phone_status_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/RightPanel/Home/Root/ScrollView/Viewport/Content/UserInfo/Location/TipText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_location = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.PrefabLoadMeta
  L4_2 = "Root/Contents/RightPanel/Home/Root/ScrollView/Viewport/Content/ImgPanel/ImgLoad"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.prefab_load_img_post = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/RightPanel/Home/Root/ScrollView/Viewport/Content/PostPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_input_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/RightPanel/Home/Root/BtnPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_btn_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.AnimatorButton
  L4_2 = "Root/Contents/RightPanel/Home/Root/BtnPanel/BtnPost"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_post = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/RightPanel/Home/Root/BtnPanel/OptionSelected"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_tendency = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/RightPanel/Home/Root/BtnPanel/OptionSelected/TipText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_tendency = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/Contents/RightPanel/Home/Root/BtnPanel/OptionSelected/IconPanel/Icon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_tendency = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/RightPanel/Home/Root/OptionList"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_opt_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/RightPanel/Home/SuccessHint"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_post_success_hint = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animation
  L4_2 = "Root/Contents/RightPanel/Home"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.anim_success = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.ScrollRect
  L4_2 = "Root/Contents/RightPanel/Home/Root/ScrollView"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.scroll_rect = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animation
  L4_2 = "Root/Contents/RightPanel/Home/Root/OptionList"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.anim_option = L1_2
end
L0_1._on_bind = L1_1
return L0_1
