local L0_1, L1_1, L2_1
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "ItemComposePanelBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
L1_1 = 5
function L2_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxUnlock/BtnUnlock"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_unlock_formula = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxUnlock/BtnUnlock/TextPanel/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_unlock_formula = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_quantity = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxUnlock"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_box_unlock = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_compose_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/BoxBtns/ConfirmBtn"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.compose_btn = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/BoxBtns/ConfirmBtn/Content/2/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.compose_cost_text = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/BoxBtns/ConfirmBtn/Content/2/Icon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.compose_cost_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/BoxBtns/ConfirmBtn/ToBeDeleted"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.material_lack_hint = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlButton
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/BoxBtns/ConfirmBtn"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.compose_in_control_button = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/BoxBtns/ConfirmBtn/TextPanel/KeyMapInfo"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.compose_key_map_info = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlButton
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxUnlock/BtnUnlock"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.mono_in_control_btn_unlock_formula = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxUnlock/BtnUnlock/TextPanel/KeyMapInfo"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_keymap_unlock_formula = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/Synthesis"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_target_item = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/SynthesisWithDes"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_target_item_with_desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/Synthesis/Material0"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_target_item_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/SynthesisWithDes/Material0"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_target_item_with_desc_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/ExchangePanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_slider_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animation
  L4_2 = "Root/Contents"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.anim_rarity_circle = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/DisableHintPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.disable_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/DisableHintPanel/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.disable_text = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/AlertHintPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_alert_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/AlertHintPanel/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_alert_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/SynthesisWithDes/BoxDes/TxtName"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_consume_item_title = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/SynthesisWithDes/BoxDes/ScrollView/ViewPort/TxtDes"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_consume_item_desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxMaterialList/BoxTitle/TxtTitle"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_material_box_title = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxMaterialList/BoxMaterials/MaterialSynthesisListAddItem1"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_sp = L1_2
  L1_2 = {}
  A0_2.node_sp_mat_list = L1_2
  L1_2 = 1
  L2_2 = L1_1
  L3_2 = 1
  for L4_2 = L1_2, L2_2, L3_2 do
    L6_2 = A0_2
    L5_2 = A0_2._safe_find
    L7_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxMaterialList/BoxMaterials/MaterialSynthesisListAddItem"
    L8_2 = L4_2
    L7_2 = L7_2 .. L8_2
    L5_2 = L5_2(L6_2, L7_2)
    L6_2 = table
    L6_2 = L6_2.insert
    L7_2 = A0_2.node_sp_mat_list
    L8_2 = L5_2
    L6_2(L7_2, L8_2)
  end
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxLimit"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_limit = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxLimit/Title"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_limit_title = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/BoxLimit/TxtTotal"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_limit_num = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/BoxBtns/BtnClear"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_auto = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Root/Contents/SynthesisPanel/NormalPanel/Quantity/BoxBtns/BtnClear/TextPanel/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.txt_btn_auto = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Contents/SynthesisPanel/NormalPanel/Synthesis/BtnSwitch"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_switch_panel = L1_2
end
L0_1._on_bind = L2_1
return L0_1
