local L0_1, L1_1, L2_1
L0_1 = require
L1_1 = "Ui.Rogue.RogueCostBtnPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Rogue.RogueCostBtnPanelBinder"
L0_1(L1_1)
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "RogueChestRewardDialogBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1()
  local L0_2, L1_2
  L0_2 = "UI/Rogue/RogueRewardConfirmDialog.prefab"
  return L0_2
end
L0_1.get_prefab_path = L1_1
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.TopBarAreaPanel
  L4_2 = G
  L4_2 = L4_2.TopBarAreaPanelBinder
  L5_2 = "TopBarArea"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.panel_top_bar = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.CustomButton
  L4_2 = "Contents/BtnClose"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_close = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Contents/DialogTitle/Left/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_title = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Contents/DescPanel/Tips"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_reward_desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Contents/DescPanel/ItemDesc"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_reward_tip = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.SuperScrollView
  L3_2 = L3_2.LoopListView2
  L4_2 = "Contents/DescPanel/ScrollViewMask/ScrollView"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.scroll_reward = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Contents/DescPanel/DescTip/TipPanel/TipText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_left_num_tip = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Contents/DescPanel/DescTip/TipPanel/NumText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_left_num = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.RogueCostBtnPanel
  L4_2 = G
  L4_2 = L4_2.RogueCostBtnPanelBinder
  L5_2 = "Contents/DialogBtnPanel/BtnCost1"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.btn_left = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.RogueCostBtnPanel
  L4_2 = G
  L4_2 = L4_2.RogueCostBtnPanelBinder
  L5_2 = "Contents/DialogBtnPanel/BtnCost2"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.btn_right = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/DescPanel/DescTip/TipPanel/Info"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_multiple_drop_tip = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/DescPanel/DescTip/TipPanel/Info/BoxTitle"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_text_num = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Contents/DescPanel/DescTip/TipPanel/Info/BoxTitle/Num"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_remain_num = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Contents/DescPanel/DescTip/TipPanel/Info/BoxTitle/TotalNum"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_total_num = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Contents/DescPanel/DescTip/TipPanel/Info/TipText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_description = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/DescPanel/DescTip/TipPanel/Bg/SpecialBg"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.special_bg = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/DescPanel/DescTip/TipPanel/SpecialEventIcon"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_theme_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Contents/DescPanel/DescTip/TipPanel/SpecialEventIcon/Icon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.theme_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/DialogBtnPanel/BtnCost1/DoubleRewardMark"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.btn_left_double_reward_mark = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Contents/DialogBtnPanel/BtnCost1/DoubleRewardMark/Root/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_left_double_reward_mark_text = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/DialogBtnPanel/BtnCost1/SpecialmultiplierRewardMark"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.btn_left_theme_mark = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Contents/DialogBtnPanel/BtnCost1/SpecialmultiplierRewardMark/Root/SpecialEventIcon/Icon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_left_theme_mark_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Contents/DialogBtnPanel/BtnCost1/SpecialmultiplierRewardMark/Root/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_left_theme_mark_text = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/DialogBtnPanel/BtnCost2/DoubleRewardMark"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.btn_right_double_reward_mark = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Contents/DialogBtnPanel/BtnCost2/DoubleRewardMark/Root/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_right_double_reward_mark_text = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/DialogBtnPanel/BtnCost2/SpecialmultiplierRewardMark"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.btn_right_theme_mark = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Contents/DialogBtnPanel/BtnCost2/SpecialmultiplierRewardMark/Root/SpecialEventIcon/Icon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_right_theme_mark_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "Contents/DialogBtnPanel/BtnCost2/SpecialmultiplierRewardMark/Root/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_right_theme_mark_text = L1_2
end
L0_1._on_bind = L1_1
return L0_1
