local L0_1, L1_1, L2_1
L0_1 = require
L1_1 = "Ui.DrinkMaker.Bartend.Components.DrinkMakerBartendTagPanel"
L0_1(L1_1)
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "DrinkMakerHandbookDrinkDetailPanelBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animation
  L4_2 = "Content/NormalPanel/InfoPanel"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.anim_content = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Content/NormalPanel/InfoPanel/Content"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_normal_content = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Content/NormalPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_unlock = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Content/NormalPanel/InfoPanel/TitlePanel/DrinkName"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_drink_name = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Content/NormalPanel/InfoPanel/Content/DescPanel/ScrollView/Viewport/DescText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_drink_desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.ScrollRect
  L4_2 = "Content/NormalPanel/InfoPanel/Content/DescPanel/ScrollView"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.scroll_desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Content/NormalPanel/InfoPanel/ImgPanel/DrinkImg"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_drink_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.NodeListView
  L4_2 = G
  L4_2 = L4_2.NodeListViewBinder
  L5_2 = "Content/NormalPanel/InfoPanel/Content/TagPanel"
  L6_2 = G
  L6_2 = L6_2.DrinkMakerBartendTagPanel
  L7_2 = G
  L7_2 = L7_2.DrinkMakerBartendTagPanelBinder
  L8_2 = false
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2)
  A0_2.panel_tag_list = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Content/LockPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_lock = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Content/LockPanel/ImgPanel/MaterialImg"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_drink_icon_lock = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.SmoothMask
  L4_2 = "Content/LockPanel/ImgPanel/MaterialImg"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.mask_drink_icon_lock = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Content/LockPanel/TitlePanel/NameText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_name_lock = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Content/LockPanel/ConditionPanel/ConditionDesc"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_lock = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Content/EmptyPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_empty = L1_2
end
L0_1._on_bind = L1_1
return L0_1
