local L0_1, L1_1, L2_1
L0_1 = require
L1_1 = "Ui.StoryLine.StoryLineSwitchButtonPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.StoryLine.StoryLineSwitchButtonPanelBinder"
L0_1(L1_1)
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "SwitchAreaPageBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2
  L1_2 = "UI/Map/MapSelectPage.prefab"
  return L1_2
end
L0_1.get_prefab_path = L1_1
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.RPGAnimationEvent
  L4_2 = ""
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.animation_event = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animation
  L4_2 = ""
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.animation_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.CanvasGroup
  L4_2 = ""
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.canvas_group_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_regional_detail = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel/AreaSelectPanel/MapAreaList"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_map_area_list = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/BtnRegionalMap"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_btn_regional_map = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel/AreaSelectPanel/ResBarArea"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_res_bar = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "AreaDetailMapPanel/AreaSelectPanel/PageInfo/Title/TitleText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_page_title = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "AreaDetailMapPanel/AreaSelectPanel/PageInfo/TitleType/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_world_title = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/BtnClose"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_close = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/BtnBack"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_back = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.CanvasGroup
  L4_2 = "AreaDetailMapPanel/AreaSelectPanel/MapAreaList/ScrollView"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.canvas_group_zoom_1 = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/TabList"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_map_switch = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/TabList/MapTab01/Root"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_world_map = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/TabList/MapTab01/Root/TextPanel/MapSymbolIcon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.image_world_map_mission = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlButton
  L4_2 = "Root/TabList/MapTab01/Root"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.world_map_in_control_button = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/TabList/MapTab01/Root/TextPanel/KeyMapInfo"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.key_map_info_btn_world_map = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/MessageTip"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_map_message = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlButton
  L4_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/MessageTip/MessageBtn"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.message_tip_mono_in_control_button = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlTip
  L4_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/MessageTip/MessageBtn/KeyMapInfo"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.message_tip_key_map_info = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/MessageTip/MessageBtn"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_map_message_tip = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/MessageTip/BtnEmptyClose"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_map_message_empty = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/MessageTip/MessageBtn/ArrowIcon/ArrowLeft"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_map_message_arrow_left = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/MessageTip/MessageBtn/ArrowIcon/ArrowRight"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_map_message_arrow_right = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/MessageTip/ExpandPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_map_message_expand_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/MessageTip/MessageBtn/RedDot"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_red_dot_message_tip = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/TipsPanel/BoxCountPanel/BoxCount"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_box_count = L1_2
  L1_2 = A0_2.message_tip_mono_in_control_button
  L1_2.ActionEnabled = false
  L1_2 = A0_2.image_world_map_mission
  L2_2 = L1_2
  L1_2 = L1_2.SafeSetActive
  L3_2 = false
  L1_2(L2_2, L3_2)
  L1_2 = A0_2.btn_map_message_empty
  L2_2 = L1_2
  L1_2 = L1_2.SafeSetActive
  L3_2 = false
  L1_2(L2_2, L3_2)
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "AreaDetailMapPanel/AreaSelectPanel/MapContainerPanel/BtnRegionalMap"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_regional_map = L1_2
end
L0_1._on_bind = L1_1
return L0_1
