local L0_1, L1_1, L2_1
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "GuideTalkPanelBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
L1_1 = G
L1_1 = L1_1.ComponentExtensions
function L2_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "PointerRoot/Content/AvatarPanel/Mask/AvatarImg"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_avatar = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Text
  L4_2 = "PointerRoot/Content/GuideText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_content = L1_2
  L1_2 = L1_1.SafeAddExclusiveCmpt
  L2_2 = typeof
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.Motions
  L3_2 = L3_2.MonoTextMotion
  L2_2 = L2_2(L3_2)
  L3_2 = A0_2.root
  L4_2 = "PointerRoot/Content/GuideText"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_motion_cmpt = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "PointerRoot/Content/NextMarkWidget"
  L4_2 = false
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.node_next_mark = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlTip
  L4_2 = "PointerRoot/Content/KeyMapInfo"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.key_map_info = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "PointerRoot"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_content = L1_2
end
L0_1._on_bind = L2_1
return L0_1
