local L0_1, L1_1, L2_1
L0_1 = require
L1_1 = "Ui.RogueDLC.ChessRogue.ChessBoard.Common.ChessRogueDiceIconRarityPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.RogueDLC.ChessRogue.ChessBoard.Common.ChessRogueDiceIconRarityPanelBinder"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.RogueDLC.ChessRogue.Dice.ChessRogueUnderLinePanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.RogueDLC.ChessRogue.Dice.ChessRogueUnderLinePanelBinder"
L0_1(L1_1)
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "ChessRogueDiceEventInfoPanelBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.AnimatorButton
  L4_2 = "Root/DescPanel/Root/Content/BtnTitle"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DescPanel/Root/Content/BtnTitle/Root/BoxBaseInfo/BoxIcon"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_btn_fold_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.ChessRogueDiceIconRarityPanel
  L4_2 = G
  L4_2 = L4_2.ChessRogueDiceIconRarityPanelBinder
  L5_2 = "Root/IconPanel/DiceFaceIconItem/Root/StatePanel"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.panel_result_rarity = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/IconPanel/IconBg/Bg"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.bg_result_rarity = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/IconPanel/DiceFaceIconItem/Root/Icon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_result_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animator
  L4_2 = "Root/DescPanel/Root/Content/BtnTitle"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.animator_name_rarity = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Root/DescPanel/Root/Content/BtnTitle/Root/BoxBaseInfo/TxtName"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_result_name = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.ChessRogueUnderLinePanel
  L4_2 = G
  L4_2 = L4_2.ChessRogueUnderLinePanelBinder
  L5_2 = "Root/DescPanel/Root/Content/BoxDesc/ScrollView/Viewport"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.result_desc_underline_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Root/DescPanel/Root/Content/BoxDesc/ScrollView/Viewport/Content/BoxDesc/TxtTitle"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_result_desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DescPanel/Root/Content/BoxDesc"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_desc_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.CanvasGroup
  L4_2 = "Root/DescPanel"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.canvas_group_desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DescPanel/Root/Content/BoxDesc/ScrollView/Viewport/Content"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_content_layout_group = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DescPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_desc_outer_layout_group = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DescPanel/Root/Content/BoxDesc/ScrollView/Viewport/Content"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_desc_inner_layout_group = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.ScrollRect
  L4_2 = "Root/DescPanel/Root/Content/BoxDesc/ScrollView"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.scroll_rect_result_desc = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlMove
  L4_2 = "Root/DescPanel/Root/Content/BoxDesc/ScrollView/Viewport/Content"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.desc_in_ctrl_move = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DescPanel/Root/Content/BtnTitle/Root/TagStatePanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_tip_tag = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DescPanel/Root/Content/BtnTitle/Root/TagStatePanel/Activate"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_active_tag = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DescPanel/Root/Content/BtnTitle/Root/TagStatePanel/UnActivate"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_unactive_tag = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Root/DescPanel/Root/Content/BtnTitle/Root/TagStatePanel/Activate/Root/TxtTag"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_active_tag = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Root/DescPanel/Root/Content/BtnTitle/Root/TagStatePanel/UnActivate/Root/TxtTag"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_unactive_tag = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animation
  L4_2 = ""
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.animation_elation = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DicePathsJoyInfoPanelpurplePanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_random_result_1 = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Root/DicePathsJoyInfoPanelpurplePanel/Root/Content/BoxDesc/ScrollView/Viewport/Content/BoxDesc/TxtTitle"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_random_result_1 = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DicePathsJoyInfoPanelYellowPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_random_result_2 = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Root/DicePathsJoyInfoPanelYellowPanel/Root/Content/BoxDesc/ScrollView/Viewport/Content/BoxDesc/TxtTitle"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_random_result_2 = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/DescPanel/Root/Content/ShortCutHintPanelDark"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_short_cut_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.PrefabLoadMeta
  L4_2 = "Root/DescPanel/Root/Content/ShortCutHintPanelDark/Contents"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.short_cut_panel_load_meta = L1_2
end
L0_1._on_bind = L1_1
return L0_1
