local L0_1, L1_1
L0_1 = G
if not L0_1 then
  L0_1 = {}
end
G = L0_1
L0_1 = require
L1_1 = "Enum"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Common.LuaCompatibility"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Common.ModuleLoad"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Common.StaticClass"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Common.TypeInfo"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Common.NativeClass"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Common.StableSort"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Common.MemoryTracker"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.DataStruct.List"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.DataStruct.Dictionary"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.DataStruct.HashSet"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Functor.FunctorCmp"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Functor.FunctorCallBase"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Functor.FunctorCallFixParam"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Functor.FunctorCallVarParam"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Functor.FunctorPCallFixParam"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Functor.FunctorPCallVarParam"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.EventHandle.EventDispatchFunctionObject"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.EventHandle.EventDispatch"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.EventHandle.EventDispatchGroup"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.EventHandle.CallOnceEventDispatch"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.EventHandle.AddOnceEventDispatch"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.EventHandle.AddOnceAndCallOnceEventDispatch"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.EventHandle.PromiseEventDispatch"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.EventHandle.EventDispatchGroupList"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Common.IncUniqueId"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Foundation.StrUtils"
L0_1(L1_1)
L0_1 = require
L1_1 = "Extensions.StrExt"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Tools.LogTag"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Tools.SuperDebug"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Tools.TickBox"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.CsLua.ImportCsToLua"
L0_1(L1_1)
L0_1 = require
L1_1 = "Utilities.Utils"
L0_1(L1_1)
L0_1 = require
L1_1 = "Utilities.MathUtils"
L0_1(L1_1)
L0_1 = require
L1_1 = "Utilities.DataUtils"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIUtils.UIColorUtils"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIUtils.UIUtils"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Auxiliary.AuxComponent.AuxElement"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Auxiliary.AuxComponent.AuxImage"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Auxiliary.AuxComponent.AuxImageSprite"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Auxiliary.AuxComponent.AuxImageTexture"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Auxiliary.AuxComponent.AuxImageMaterial"
L0_1(L1_1)
L0_1 = require
L1_1 = "Extensions.ComponentExtensions"
L0_1(L1_1)
L0_1 = require
L1_1 = "Extensions.GameObjectExtensions"
L0_1(L1_1)
L0_1 = require
L1_1 = "Extensions.TextExtensions"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UI3DSystem.UI3DManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UI3DSystem.UI3DController"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIController"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIBinder"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIBinderFinalizer"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.BasePage"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.BaseDialog"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.BasePanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UI3DSystem.BaseUI3DPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Component.TabItem"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Component.TabControl"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIButtonEventManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Foundation.BlackBoard"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Avatar.AvatarMainPageSubType"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Avatar.AvatarDetailPageType"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIEasyTouchManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIUtils.SuperScrollViewUtils"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIUtils.UIColorUtils"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.UIUtils.UITextUtils"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.FrameHandle.TimerItemBase"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.FrameHandle.CountDownTimer"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.FrameHandle.TimerMgr"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Thread.MCoroutine"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Thread.MCoroutineMgr"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.CsLua.LuaToCs"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.CsLua.CsToLua"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Tools.UtilEngineWrap"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Tools.UtilXLuaWrap"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.AssetSystem.AssetLoader"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Auxiliary.AuxLoader.AuxAssetOperation"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Auxiliary.AuxComponent.AuxElement"
L0_1(L1_1)
L0_1 = require
L1_1 = "Base.Auxiliary.AuxComponent.AuxImage"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.TextMapAndLocalization.TextmapStatic"
L0_1(L1_1)
L0_1 = require
L1_1 = "Logic.NotifyManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Network.NetworkManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Billboard.BillboardManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Logic.Goto.GotoEnum"
L0_1(L1_1)
L0_1 = require
L1_1 = "Logic.Goto.GotoManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Logic.PopupQueue.PopupQueueManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Logic.TutorialModule.TutorialManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Logic.PuzzleModule.PuzzleManager"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Common.RewardItemIconLite"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Common.ButtonMutex"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Common.ResBarAreaFactory"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Common.TopBarAreaPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Common.TopBarAreaPanelBinder"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Maze.MazeShortCutHintPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Common.FilterSort.BtnFilterSortSelectPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.Component.NodeListView"
L0_1(L1_1)
L0_1 = require
L1_1 = "Logic.SettingModule.SettingModule"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.StoryLine.StoryLineUtils"
L0_1(L1_1)
