local EnterExitVehicleFlags = {
    None = 0,
    RESUME_IF_INTERRUPTED = (1 << 0),
    WARP_ENTRY_POINT = (1 << 1),
    INTERRUPT_DURING_GET_IN = (1 << 2),
    JACK_ANYONE = (1 << 3),
    WARP_PED = (1 << 4),
    INTERRUPT_DURING_GET_OUT = (1 << 5),
    DONT_WAIT_FOR_VEHICLE_TO_STOP = (1 << 6),
    ALLOW_EXTERIOR_ENTRY = (1 << 7),
    DONT_CLOSE_DOOR = (1 << 8),
    WARP_IF_DOOR_IS_BLOCKED = (1 << 9),
    ENTER_USING_NAVMESH = (1 << 10),
    JUMP_OUT = (1 << 12),
    PREFER_DISMOUNT_SIDE_WITH_FEWER_PEDS = (1 << 14),
    DONT_DEFAULT_WARP_IF_DOOR_BLOCKED = (1 << 16),
    USE_LEFT_ENTRY = (1 << 17),
    USE_RIGHT_ENTRY = (1 << 18),
    JUST_PULL_PED_OUT = (1 << 19),
    BLOCK_SEAT_SHUFFLING = (1 << 20),
    WARP_IF_SHUFFLE_LINK_IS_BLOCKED = (1 << 22),
    DONT_JACK_ANYONE = (1 << 23),
    WAIT_FOR_ENTRY_POINT_TO_BE_CLEAR = (1 << 24),
    USE_HITCH_DISMOUNT_VARIANT = (1 << 25),
    EXIT_SEAT_ON_TO_VEHICLE = (1 << 26),
    ALLOW_SCRIPTED_TASK_ABORT = (1 << 27),
    WILL_SHOOT_AT_TARGET_PEDS = (1 << 28),
    INTERRUPT_ALWAYS = (1 << 29),
    IGNORE_ENTRY_FROM_CLOSEST_POINT = (1 << 30),
    ALLOW_JACK_PLAYER_PED_ONLY = (1 << 31)
}

return EnterExitVehicleFlags
