local L0_1, L1_1, L2_1
L0_1 = require
L1_1 = "Ui.PhotoGraph.Decal.PhotoGraphDecalItemPanel"
L0_1(L1_1)
L0_1 = require
L1_1 = "Ui.PhotoGraph.Decal.PhotoGraphDecalItemPanelBinder"
L0_1(L1_1)
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "PhotoGraphDecalSelectPanelBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.PhotoGraphDecalItemPanel
  L4_2 = G
  L4_2 = L4_2.PhotoGraphDecalItemPanelBinder
  L5_2 = "BtnGraffitiSwitch"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2)
  A0_2.cur_decal_panel = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlTip
  L4_2 = "BtnGraffitiSwitch/Root/BtnComSecondIcon/KeyMapInfo"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.in_control_tip_switch = L1_2
  L1_2 = {}
  L3_2 = A0_2
  L2_2 = A0_2._create_panel
  L4_2 = G
  L4_2 = L4_2.PhotoGraphDecalItemPanel
  L5_2 = G
  L5_2 = L5_2.PhotoGraphDecalItemPanelBinder
  L6_2 = "GraffitiBtnList/BtnGraffitiTagSwitch1"
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  L1_2[1] = L2_2
  L3_2 = A0_2
  L2_2 = A0_2._create_panel
  L4_2 = G
  L4_2 = L4_2.PhotoGraphDecalItemPanel
  L5_2 = G
  L5_2 = L5_2.PhotoGraphDecalItemPanelBinder
  L6_2 = "GraffitiBtnList/BtnGraffitiTagSwitch2"
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  L1_2[2] = L2_2
  L3_2 = A0_2
  L2_2 = A0_2._create_panel
  L4_2 = G
  L4_2 = L4_2.PhotoGraphDecalItemPanel
  L5_2 = G
  L5_2 = L5_2.PhotoGraphDecalItemPanelBinder
  L6_2 = "GraffitiBtnList/BtnGraffitiTagSwitch3"
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  L1_2[3] = L2_2
  L3_2 = A0_2
  L2_2 = A0_2._create_panel
  L4_2 = G
  L4_2 = L4_2.PhotoGraphDecalItemPanel
  L5_2 = G
  L5_2 = L5_2.PhotoGraphDecalItemPanelBinder
  L6_2 = "GraffitiBtnList/BtnGraffitiTagSwitch4"
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  L1_2[4] = L2_2
  L3_2 = A0_2
  L2_2 = A0_2._create_panel
  L4_2 = G
  L4_2 = L4_2.PhotoGraphDecalItemPanel
  L5_2 = G
  L5_2 = L5_2.PhotoGraphDecalItemPanelBinder
  L6_2 = "GraffitiBtnList/BtnGraffitiTagSwitch5"
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  L1_2[5] = L2_2
  L3_2 = A0_2
  L2_2 = A0_2._create_panel
  L4_2 = G
  L4_2 = L4_2.PhotoGraphDecalItemPanel
  L5_2 = G
  L5_2 = L5_2.PhotoGraphDecalItemPanelBinder
  L6_2 = "GraffitiBtnList/BtnGraffitiTagSwitch6"
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  L1_2[6] = L2_2
  L3_2 = A0_2
  L2_2 = A0_2._create_panel
  L4_2 = G
  L4_2 = L4_2.PhotoGraphDecalItemPanel
  L5_2 = G
  L5_2 = L5_2.PhotoGraphDecalItemPanelBinder
  L6_2 = "GraffitiBtnList/BtnGraffitiTagSwitch7"
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  L1_2[7] = L2_2
  L3_2 = A0_2
  L2_2 = A0_2._create_panel
  L4_2 = G
  L4_2 = L4_2.PhotoGraphDecalItemPanel
  L5_2 = G
  L5_2 = L5_2.PhotoGraphDecalItemPanelBinder
  L6_2 = "GraffitiBtnList/BtnGraffitiTagSwitch8"
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  L1_2[8] = L2_2
  A0_2.panel_decal_lists = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animation
  L4_2 = "GraffitiBtnList"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.animation_list = L1_2
end
L0_1._on_bind = L1_1
return L0_1
