local L0_1, L1_1, L2_1
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "AetherDivideMemberReplacePanel"
L2_1 = G
L2_1 = L2_1.BasePanel
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2, L2_2, L3_2
  L1_2 = A0_2._binder
  L1_2 = L1_2.panel_cur_item
  L2_2 = L1_2
  L1_2 = L1_2.set_interactable
  L3_2 = false
  L1_2(L2_2, L3_2)
  L1_2 = A0_2._binder
  L1_2 = L1_2.panel_new_item
  L2_2 = L1_2
  L1_2 = L1_2.set_interactable
  L3_2 = false
  L1_2(L2_2, L3_2)
  L1_2 = A0_2._binder
  L1_2 = L1_2.panel_cur_item
  L2_2 = L1_2
  L1_2 = L1_2.set_selected
  L3_2 = true
  L1_2(L2_2, L3_2)
  L1_2 = A0_2._binder
  L1_2 = L1_2.panel_new_item
  L2_2 = L1_2
  L1_2 = L1_2.set_selected
  L3_2 = false
  L1_2(L2_2, L3_2)
end
L0_1._on_load = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = A0_2._binder
  L2_2 = L2_2.panel_cur_item
  L3_2 = L2_2
  L2_2 = L2_2.setup_view
  L4_2 = A1_2
  L2_2(L3_2, L4_2)
end
L0_1.setup_view = L1_1
function L1_1(A0_2, A1_2, A2_2)
  local L3_2, L4_2, L5_2
  if not A2_2 then
    A2_2 = false
  end
  L3_2 = A0_2._binder
  L3_2 = L3_2.panel_new_item
  L4_2 = L3_2
  L3_2 = L3_2.setup_view
  L5_2 = A1_2
  L3_2(L4_2, L5_2)
  L3_2 = A0_2._binder
  L3_2 = L3_2.node_cur
  L4_2 = L3_2
  L3_2 = L3_2.SafeSetActive
  L5_2 = A2_2
  L3_2(L4_2, L5_2)
  L3_2 = A0_2._binder
  L3_2 = L3_2.node_icon_change
  L4_2 = L3_2
  L3_2 = L3_2.SafeSetActive
  L5_2 = A2_2
  L3_2(L4_2, L5_2)
end
L0_1.refresh = L1_1
return L0_1
