local L0_1, L1_1, L2_1
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "ChessRogueAdventureRoomPreparePanelBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2
  L1_2 = "UI/Rogue/DLC/Dice/DiceMiniGameToastDialog.prefab"
  return L1_2
end
L0_1.get_prefab_path = L1_1
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "BtnEmptyClose"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.start_btn = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Contents/IconPanel/Icon"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img_icon = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Contents/EnvBuffPanel/ScrollView/Viewport/Content/TitlePanel/Text"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_title = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.LocalizedText
  L4_2 = "Contents/EnvBuffPanel/ScrollView/Viewport/Content/TxtName"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.text_name = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/EnvBuffPanel/ScrollView/Viewport/Content/TxtName/Text"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.text_name_child = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._create_panel
  L3_2 = G
  L3_2 = L3_2.NodeListView
  L4_2 = G
  L4_2 = L4_2.NodeListViewBinder
  L5_2 = "Contents/EnvBuffPanel/ScrollView/Viewport/Content"
  L6_2 = "Ui.RogueDLC.ChessRogue.AdventureRoom.ChessRogueAdventureRoomTargetInfoPanel"
  L7_2 = "Ui.RogueDLC.ChessRogue.AdventureRoom.ChessRogueAdventureRoomTargetInfoPanelBinder"
  L1_2 = L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2)
  A0_2.desc_list_view = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.ScrollRect
  L4_2 = "Contents/EnvBuffPanel/ScrollView"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.scroll_rect = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Contents/EnvBuffPanel/ScrollView/Viewport/Content"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_intro_layout_group = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "KeyMapBottomHintPanel/KeyMapHIntInfo/LeftExtra/KeyMapInfo_Scroll"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_scroll_key_map_info = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "KeyMapBottomHintPanel/KeyMapHIntInfo/LeftExtra/Text_Scroll"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_scroll_key_map_info_text = L1_2
end
L0_1._on_bind = L1_1
return L0_1
