local L0_1, L1_1, L2_1, L3_1
L0_1 = {}
L1_1 = {}
L2_1 = CS
L2_1 = L2_1.SuperScrollView
L2_1 = L2_1.LoopGridView
L3_1 = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.list_cups = L1_1
L1_1 = {}
L2_1 = CS
L2_1 = L2_1.SuperScrollView
L2_1 = L2_1.LoopGridView
L3_1 = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.list_ice = L1_1
L1_1 = {}
L2_1 = CS
L2_1 = L2_1.RPG
L2_1 = L2_1.Client
L2_1 = L2_1.AnimatorButton
L3_1 = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.btn_filter = L1_1
L1_1 = {}
L2_1 = CS
L2_1 = L2_1.UnityEngine
L2_1 = L2_1.RectTransform
L3_1 = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.node_tag_panel = L1_1
L1_1 = {}
L2_1 = CS
L2_1 = L2_1.SuperScrollView
L2_1 = L2_1.LoopListView2
L3_1 = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.list_tags = L1_1
L1_1 = {}
L2_1 = CS
L2_1 = L2_1.RPG
L2_1 = L2_1.Client
L2_1 = L2_1.AnimatorButton
L3_1 = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.btn_cancel = L1_1
L1_1 = {}
L2_1 = CS
L2_1 = L2_1.SuperScrollView
L2_1 = L2_1.LoopGridView
L3_1 = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.list_ingredients = L1_1
L1_1 = {}
L2_1 = CS
L2_1 = L2_1.SuperScrollView
L2_1 = L2_1.LoopGridView
L3_1 = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.list_deco = L1_1
L1_1 = {}
L2_1 = CS
L2_1 = L2_1.UnityEngine
L2_1 = L2_1.RectTransform
L3_1 = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.node_ingredients_root = L1_1
return L0_1
