local L0_1, L1_1, L2_1
L0_1 = G
L0_1 = L0_1.Class
L1_1 = "TravelBrochurePasterImageItemPanelBinder"
L2_1 = G
L2_1 = L2_1.UIBinder
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2)
  local L1_2
  L1_2 = "UI/TravelBrochure/Widget/StickerImgItemController.prefab"
  return L1_2
end
L0_1.get_prefab_path = L1_1
function L1_1(A0_2)
  local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = ""
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = ""
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_root = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = ""
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_rect = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Image
  L4_2 = "Root/Content/Image"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.img = L1_2
  A0_2.node_text = nil
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.UI
  L3_2 = L3_2.Button
  L4_2 = "Root/Content/Controller/BtnPanel/BtnCancel"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.btn_remove = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Content/Controller"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_edit = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Content/Controller/BtnPanel/BtnRotation/Root"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_rotate = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.UIDraggable
  L4_2 = "Root/Content/DragArea"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.mono_drag = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.UIRotatable
  L4_2 = "Root/Content/Controller/BtnPanel/BtnRotation"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.mono_rotate = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.UIScalable
  L4_2 = "Root/Content/Controller/BtnPanel/BtnRotation"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.mono_scale = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.UIFollowGyro
  L4_2 = "Root"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.mono_follow = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.UnityEngine
  L3_2 = L3_2.Animation
  L4_2 = "Root"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.anim_follow = L1_2
  L1_2 = {}
  L3_2 = A0_2
  L2_2 = A0_2._safe_find
  L4_2 = "Root/Content/Controller/BtnPanel/BtnRotation/Root"
  L2_2 = L2_2(L3_2, L4_2)
  L4_2 = A0_2
  L3_2 = A0_2._safe_find
  L5_2 = "Root/Content/Controller/BtnPanel/BtnCancel/Root"
  L3_2, L4_2, L5_2, L6_2, L7_2 = L3_2(L4_2, L5_2)
  L1_2[1] = L2_2
  L1_2[2] = L3_2
  L1_2[3] = L4_2
  L1_2[4] = L5_2
  L1_2[5] = L6_2
  L1_2[6] = L7_2
  A0_2.nodes_revserse_rotate = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Content/Controller/BtnPanel"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_edit_btns = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_get_cmpt
  L3_2 = CS
  L3_2 = L3_2.RPG
  L3_2 = L3_2.Client
  L3_2 = L3_2.MonoInControlButton
  L4_2 = "Root/Content/Controller/BtnPanel/BtnCancel"
  L1_2 = L1_2(L2_2, L3_2, L4_2)
  A0_2.control_btn_remove = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Content/Selected/Up"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_shortcut_top = L1_2
  L2_2 = A0_2
  L1_2 = A0_2._safe_find
  L3_2 = "Root/Content/Selected/Bottom"
  L1_2 = L1_2(L2_2, L3_2)
  A0_2.node_shortcut_bottom = L1_2
  L1_2 = {}
  L3_2 = A0_2
  L2_2 = A0_2._safe_find
  L4_2 = "Root/Content/Selected/Bottom/KeyMapHintRoot/ShortCutHintPanelDark/Contents/BtnCanel"
  L2_2 = L2_2(L3_2, L4_2)
  L4_2 = A0_2
  L3_2 = A0_2._safe_find
  L5_2 = "Root/Content/Selected/Bottom/KeyMapHintRoot/ShortCutHintPanelDark/Contents/BtnRotate"
  L3_2, L4_2, L5_2, L6_2, L7_2 = L3_2(L4_2, L5_2)
  L1_2[1] = L2_2
  L1_2[2] = L3_2
  L1_2[3] = L4_2
  L1_2[4] = L5_2
  L1_2[5] = L6_2
  L1_2[6] = L7_2
  A0_2.nodes_shortcut_bottom_selected = L1_2
  L1_2 = {}
  L3_2 = A0_2
  L2_2 = A0_2._safe_find
  L4_2 = "Root/Content/Selected/Bottom/KeyMapHintRoot/ShortCutHintPanelDark/Contents/BtnChoose"
  L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 = L2_2(L3_2, L4_2)
  L1_2[1] = L2_2
  L1_2[2] = L3_2
  L1_2[3] = L4_2
  L1_2[4] = L5_2
  L1_2[5] = L6_2
  L1_2[6] = L7_2
  A0_2.nodes_shortcut_bottom_highlight = L1_2
  L1_2 = {}
  L3_2 = A0_2
  L2_2 = A0_2._safe_get_cmpt
  L4_2 = CS
  L4_2 = L4_2.RPG
  L4_2 = L4_2.Client
  L4_2 = L4_2.MonoInControlTip
  L5_2 = "Root/Content/Selected/Bottom/KeyMapHintRoot/ShortCutHintPanelDark/Contents/BtnCanel/KeyMapInfo"
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  L4_2 = A0_2
  L3_2 = A0_2._safe_get_cmpt
  L5_2 = CS
  L5_2 = L5_2.RPG
  L5_2 = L5_2.Client
  L5_2 = L5_2.MonoInControlTip
  L6_2 = "Root/Content/Selected/Bottom/KeyMapHintRoot/ShortCutHintPanelDark/Contents/BtnRotate/KeyMapInfo"
  L3_2 = L3_2(L4_2, L5_2, L6_2)
  L5_2 = A0_2
  L4_2 = A0_2._safe_get_cmpt
  L6_2 = CS
  L6_2 = L6_2.RPG
  L6_2 = L6_2.Client
  L6_2 = L6_2.MonoInControlTip
  L7_2 = "Root/Content/Selected/Up/KeyMapHintRoot/ShortCutHintPanelDark/Contents/BtnScale/KeyMapInfo"
  L4_2, L5_2, L6_2, L7_2 = L4_2(L5_2, L6_2, L7_2)
  L1_2[1] = L2_2
  L1_2[2] = L3_2
  L1_2[3] = L4_2
  L1_2[4] = L5_2
  L1_2[5] = L6_2
  L1_2[6] = L7_2
  A0_2.incontrol_tips_selected = L1_2
end
L0_1._on_bind = L1_1
return L0_1
