Pods/Texture/Source/ASVisibilityProtocols.m
//
//  ASVisibilityProtocols.m
//  Texture
//
//  Copyright (c) 2014-present, Facebook, Inc.  All rights reserved.
//  This source code is licensed under the BSD-style license found in the
//  LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
//  grant of patent rights can be found in the PATENTS file in the same directory.
//
//  Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
//  Pinterest, Inc.  Licensed under the Apache License, Version 2.0 (the "License");
//  you may not use this file except in compliance with the License.
//  You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//

#import <AsyncDisplayKit/ASVisibilityProtocols.h>

ASLayoutRangeMode ASLayoutRangeModeForVisibilityDepth(NSUInteger visibilityDepth)
{
  if (visibilityDepth == 0) {
    return ASLayoutRangeModeFull;
  } else if (visibilityDepth == 1) {
    return ASLayoutRangeModeMinimum;
  } else if (visibilityDepth == 2) {
    return ASLayoutRangeModeVisibleOnly;
  }
  return ASLayoutRangeModeLowMemory;
}
