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#import "NSScreen+Utils.h"


@implementation NSScreen (CHScreenAdditions)

+ (NSScreen*)screenForPoint:(NSPoint)point
{
	NSArray* screens = [NSScreen screens];
	NSEnumerator* screenEnum = [screens objectEnumerator];
	NSScreen* screen;
	
	while ( (screen = [screenEnum nextObject]) ) {
		NSRect frame = [screen frame];
		if (NSPointInRect(point, frame))
			break;
	}
	
	return screen;
}

@end
