# typed: true

# config/initializers/allowed_commands.rb
# Generated by rake commands:discover on 2025-04-18 18:59:24 UTC
# Commands discovered from: elzas.fakkelbrigade.eu:27205 (using iterative find)

ALLOWED_SERVER_COMMANDS = Set.new(%w[
  1v1
  2v2
  BindToggle
  PerfMark
  Test_CreateEntity
  Test_EHandle
  Test_InitRandomEntitySpawner
  Test_ProxyToggle_EnableProxy
  Test_ProxyToggle_SetValue
  Test_RandomPlayerPosition
  Test_RandomizeInPVS
  Test_RemoveAllRandomEntities
  Test_SpawnRandomEntities
  _resetgamestats
  _restart
  achievement_debug
  add
  addip
  afk_minplayers
  afk_time
  ai_LOS_mode
  ai_auto_contact_solver
  ai_block_damage
  ai_debug_assault
  ai_debug_avoidancebounds
  ai_debug_directnavprobe
  ai_debug_doors
  ai_debug_dyninteractions
  ai_debug_efficiency
  ai_debug_enemies
  ai_debug_expressions
  ai_debug_follow
  ai_debug_loners
  ai_debug_looktargets
  ai_debug_los
  ai_debug_nav
  ai_debug_node_connect
  ai_debug_ragdoll_magnets
  ai_debug_shoot_positions
  ai_debug_speech
  ai_debug_squads
  ai_debug_think_ticks
  ai_debugscriptconditions
  ai_default_efficient
  ai_drawbattlelines
  ai_drop_hint
  ai_dump_hints
  ai_efficiency_override
  ai_enable_fear_behavior
  ai_expression_frametime
  ai_expression_optimization
  ai_fear_player_dist
  ai_find_lateral_cover
  ai_find_lateral_los
  ai_follow_use_points
  ai_follow_use_points_when_moving
  ai_force_serverside_ragdoll
  ai_frametime_limit
  ai_inhibit_spawners
  ai_lead_time
  ai_moveprobe_debug
  ai_moveprobe_jump_debug
  ai_moveprobe_usetracelist
  ai_navigator_generate_spikes
  ai_navigator_generate_spikes_strength
  ai_no_local_paths
  ai_no_node_cache
  ai_no_select_box
  ai_no_steer
  ai_no_talk_delay
  ai_norebuildgraph
  ai_path_adjust_speed_on_immediate_turns
  ai_path_insert_pause_at_est_end
  ai_path_insert_pause_at_obstruction
  ai_post_frame_navigation
  ai_radial_max_link_dist
  ai_reaction_delay_alert
  ai_reaction_delay_idle
  ai_rebalance_thinks
  ai_report_task_timings_on_limit
  ai_sequence_debug
  ai_set_move_height_epsilon
  ai_setupbones_debug
  ai_shot_bias
  ai_shot_bias_max
  ai_shot_bias_min
  ai_shot_stats
  ai_shot_stats_term
  ai_show_hull_attacks
  ai_show_think_tolerance
  ai_simulate_task_overtime
  ai_spread_cone_focus_time
  ai_spread_defocused_cone_multiplier
  ai_spread_pattern_focus_time
  ai_strong_optimizations
  ai_strong_optimizations_no_checkstand
  ai_task_pre_script
  ai_test_moveprobe_ignoresmall
  ai_think_limit_label
  ai_use_clipped_paths
  ai_use_efficiency
  ai_use_frame_think_limits
  ai_use_think_optimizations
  ai_use_visibility_cache
  ai_vehicle_avoidance
  air_density
  alias
  ammo_max
  anim_3wayblend
  async_allow_held_files
  async_mode
  async_resume
  async_serialize
  async_simulate_delay
  async_suspend
  autoaim_max_deflect
  autoaim_max_dist
  banid
  banip
  bench_end
  bench_start
  bind
  bind_mac
  bloodspray
  bonus_time
  bot
  bot_changeclass
  bot_changeteams
  bot_com_meleerange
  bot_com_viewrange
  bot_com_wpnrange
  bot_command
  bot_crouch
  bot_debug
  bot_dontmove
  bot_drop
  bot_forceattack
  bot_forceattack2
  bot_forceattack_down
  bot_forcefireweapon
  bot_hurt
  bot_jump
  bot_kick
  bot_kill
  bot_mimic
  bot_mimic_inverse
  bot_mimic_yaw_offset
  bot_mirror
  bot_moveto
  bot_nav_offsetpathinset
  bot_nav_recomputetime
  bot_nav_simplifypaths
  bot_nav_turnspeed
  bot_nav_usefeelers
  bot_nav_useoffsetpaths
  bot_nav_wpdeceldistance
  bot_nav_wpdistance
  bot_randomnames
  bot_refill
  bot_saveme
  bot_selectweaponslot
  bot_teleport
  bot_whack
  botme
  breakable_disable_gib_limit
  breakable_multiplayer
  buddha
  budget_toggle_group
  bug_swap
  cache_print
  cache_print_lru
  cache_print_summary
  callvote
  cast_hull
  cast_ray
  catapult_physics_drag_boost
  cc_bot_selectweapon
  cc_spawn_merasmus_at_level
  ch_createairboat
  ch_createjeep
  changelevel
  changelevel2
  changelevel_next
  cl_backspeed
  cl_clock_correction
  cl_clock_correction_adjustment_max_amount
  cl_clock_correction_adjustment_max_offset
  cl_clock_correction_adjustment_min_offset
  cl_clock_correction_force_server_tick
  cl_clock_showdebuginfo
  cl_clockdrift_max_ms
  cl_clockdrift_max_ms_threadmode
  cl_flag_return_height
  cl_forwardspeed
  cl_resend
  cl_show_connectionless_packet_warnings
  cl_sidespeed
  cl_upspeed
  clear_debug_overlays
  clientport
  closecaption
  cmd
  collision_shake_amp
  collision_shake_freq
  collision_shake_time
  collision_test
  commentary
  commentary_available
  commentary_cvarsnotchanging
  commentary_finishnode
  con_logfile
  con_timestamp
  concede
  connect_version
  conntest
  coop
  countdown_reason
  create_flashlight
  creditsdone
  currency_give
  cvarlist
  datacachesize
  dbg_spew_connected_players_level
  dbghist_addline
  dbghist_dump
  deathmatch
  debug_materialmodifycontrol
  debug_physimpact
  debug_touchlinks
  decalfrequency
  developer
  devshots_nextmap
  differences
  disconnect
  discord_version
  disp_dynamic
  dispcoll_drawplane
  displaysoundlist
  drawcross
  drawline
  dropitem
  dt_ShowPartialChangeEnts
  dt_UsePartialChangeEnts
  dti_flush
  dtwarning
  dtwatchclass
  dtwatchent
  dtwatchvar
  dump_all_caches
  dump_entity_sizes
  dump_globals
  dumpentityfactories
  dumpeventqueue
  dumpgamestringtable
  dumplongticks
  dumpstringtables
  echo
  engine_no_focus_sleep
  ensure_so_trackers_for_steamid
  ent_absbox
  ent_attachments
  ent_autoaim
  ent_bbox
  ent_call
  ent_cancelpendingentfires
  ent_create
  ent_debugkeys
  ent_dump
  ent_fire
  ent_info
  ent_keyvalue
  ent_messages
  ent_messages_draw
  ent_name
  ent_orient
  ent_pause
  ent_pivot
  ent_rbox
  ent_remove
  ent_remove_all
  ent_rotate
  ent_script_dump
  ent_setname
  ent_show_response_criteria
  ent_step
  ent_teleport
  ent_text
  ent_viewoffset
  exec
  exit
  explode
  explodevector
  fadein
  fadeout
  ff
  filesystem_buffer_size
  filesystem_max_stdio_read
  filesystem_native
  filesystem_report_buffered_io
  filesystem_unbuffered_io
  find
  find_ent
  find_ent_index
  findflags
  fire_absorbrate
  fire_dmgbase
  fire_dmginterval
  fire_dmgscale
  fire_extabsorb
  fire_extscale
  fire_growthrate
  fire_heatscale
  fire_incomingheatscale
  fire_maxabsorb
  firetarget
  first
  fish_dormant
  flex_expression
  flex_looktime
  flex_maxawaytime
  flex_maxplayertime
  flex_minawaytime
  flex_minplayertime
  flex_talk
  flush
  flush_locked
  fog_enable_water_fog
  fov
  fps_max
  free_pass_peek_debug
  fs_monitor_read_from_pack
  fs_printopenfiles
  fs_report_sync_opens
  fs_warning_level
  fs_warning_mode
  func_break_max_pieces
  func_break_reduction_factor
  func_breakdmg_bullet
  func_breakdmg_club
  func_breakdmg_explosive
  g_Language
  g_debug_angularsensor
  g_debug_constraint_sounds
  g_debug_doors
  g_debug_npc_vehicle_roles
  g_debug_ragdoll_removal
  g_debug_trackpather
  g_debug_transitions
  g_debug_vehiclebase
  g_debug_vehicledriver
  g_debug_vehicleexit
  g_debug_vehiclesound
  g_ragdoll_important_maxcount
  g_ragdoll_maxcount
  ghost_spawn
  give
  givecurrentammo
  global_set
  god
  groundlist
  hammer_update_entity
  hammer_update_safe_entities
  handicap
  help
  hide_server
  hidehud
  hitblip
  hl2_episodic
  host_ShowIPCCallCount
  host_flush_threshold
  host_framerate
  host_limitlocal
  host_map
  host_profile
  host_runofftime
  host_showcachemiss
  host_sleep
  host_speeds
  host_thread_mode
  host_timer_report
  host_timer_spin_ms
  host_timescale
  hostip
  hostname
  hostport
  hud
  hurtme
  ifm_basecamera_camerastate
  incrementvar
  ip
  item_show_whitelistable_definitions
  jay_backtrack_enable
  jay_backtrack_tolerance
  jm_autoheal
  jm_autorespawn
  jm_autoresupply
  jm_autoteleport
  jm_cpmsg
  jm_criticals
  jm_enabled
  jm_forceteam
  jm_help
  jm_keywords
  jm_removecps
  jm_resetloc
  jm_resupply
  jm_resupply_enabled
  jm_saveloc
  jm_teleport
  jm_teleport_enabled
  jm_time
  jm_version
  joinclass
  kdtree_test
  key_findbinding
  key_listboundkeys
  kick
  kickall
  kickid
  kill
  killserver
  killvector
  koth
  listRecentNPCSpeech
  listid
  listip
  listissues
  listmodels
  loader_dump_table
  loader_spew_info
  loader_spew_info_ex
  loc
  lockplayername
  log
  log_verbose_enable
  log_verbose_interval
  logaddress_add
  logaddress_del
  logaddress_delall
  logaddress_list
  logstf_apikey
  logstf_autoupload
  logstf_midgamenotice
  logstf_midgameupload
  logstf_suppresschat
  logstf_title
  lservercfgfile
  lzma_persistent_buffer
  map
  map_background
  map_commentary
  map_noareas
  map_showspawnpoints
  mapcyclefile
  maps
  mat_aaquality
  mat_accelerate_adjust_exposure_down
  mat_antialias
  mat_bufferprimitives
  mat_bumpbasis
  mat_bumpmap
  mat_compressedtextures
  mat_configcurrent
  mat_debugalttab
  mat_debugdepth
  mat_depthbias_decal
  mat_depthbias_normal
  mat_depthbias_shadowmap
  mat_diffuse
  mat_drawflat
  mat_dxlevel
  mat_enable_vrmode
  mat_envmapsize
  mat_envmaptgasize
  mat_evict_all
  mat_excludetextures
  mat_fastnobump
  mat_fastspecular
  mat_fillrate
  mat_filterlightmaps
  mat_filtertextures
  mat_forceaniso
  mat_forcedynamic
  mat_forcehardwaresync
  mat_fullbright
  mat_hdr_enabled
  mat_hdr_level
  mat_hdr_manual_tonemap_rate
  mat_hdr_tonemapscale
  mat_info
  mat_levelflush
  mat_lightmap_pfms
  mat_loadtextures
  mat_luxels
  mat_measurefillrate
  mat_mipmaptextures
  mat_monitorgamma
  mat_monitorgamma_tv_enabled
  mat_monitorgamma_tv_exp
  mat_monitorgamma_tv_range_max
  mat_monitorgamma_tv_range_min
  mat_morphstats
  mat_motion_blur_enabled
  mat_norendering
  mat_normalmaps
  mat_normals
  mat_phong
  mat_picmip
  mat_powersavingsmode
  mat_proxy
  mat_queue_mode
  mat_queue_report
  mat_reducefillrate
  mat_reduceparticles
  mat_reloadallmaterials
  mat_reloadmaterial
  mat_reloadtextures
  mat_report_queue_status
  mat_reporthwmorphmemory
  mat_reset_rendertargets
  mat_reversedepth
  mat_savechanges
  mat_show_ab_hdr
  mat_showenvmapmask
  mat_showlowresimage
  mat_showmaterials
  mat_showmaterialsverbose
  mat_showmiplevels
  mat_showtextures
  mat_slopescaledepthbias_decal
  mat_slopescaledepthbias_normal
  mat_slopescaledepthbias_shadowmap
  mat_softwarelighting
  mat_softwareskin
  mat_specular
  mat_spew_on_texture_size
  mat_texture_reload_frame_swap_workaround
  mat_texture_tracking
  mat_tonemap_algorithm
  mat_tonemapping_occlusion_use_stencil
  mat_trilinear
  mat_vrmode_adapter
  mat_vsync
  mat_wireframe
  matchmakingport
  maxplayers
  medicstats_logbuffs
  melee
  melee_arena
  melee_circuit
  melee_disabled
  melee_flag
  melee_healing
  melee_jetpack
  melee_jumper
  melee_mode
  melee_version
  melee_voteflag
  mem_compact
  mem_dump
  mem_dumpstats
  mem_eat
  mem_force_flush
  mem_max_heapsize
  mem_max_heapsize_dedicated
  mem_min_heapsize
  mem_periodicdumps
  mem_test
  mem_test_each_frame
  mem_test_every_n_seconds
  mem_vcollide
  memory
  memory_diff
  memory_list
  memory_mark
  memory_status
  meta
  metamod_version
  mge
  mgehelp
  mgemod
  mgemod_airshot_height
  mgemod_allowed_classes
  mgemod_autocvar
  mgemod_bball_particle_blue
  mgemod_bball_particle_red
  mgemod_blockdmg_fall
  mgemod_dbconfig
  mgemod_endif_force_x
  mgemod_endif_force_y
  mgemod_endif_force_z
  mgemod_fraglimit
  mgemod_hide_rating
  mgemod_midair_hp
  mgemod_reconnect_interval
  mgemod_spawnfile
  mgemod_stats
  mission_list
  mission_show
  mm_basedir
  mm_pluginsfile
  mod_forcedata
  mod_forcetouchdata
  mod_load_anims_async
  mod_load_fakestall
  mod_load_mesh_async
  mod_load_showstall
  mod_load_vcollide_async
  mod_lock_mdls_on_load
  mod_offline_hdr_switch
  mod_test_mesh_not_available
  mod_test_not_available
  mod_test_verts_not_available
  mod_touchalldata
  mod_trace_load
  motd
  motdfile
  motdfile_text
  mp_allowNPCs
  mp_allowspectators
  mp_autocrosshair
  mp_autoteambalance
  mp_bonusroundtime
  mp_chattime
  mp_clan_ready_signal
  mp_clan_readyrestart
  mp_decals
  mp_defaultteam
  mp_disable_autokick
  mp_disable_respawn_times
  mp_enableroundwaittime
  mp_fadetoblack
  mp_falldamage
  mp_flashlight
  mp_footsteps
  mp_forceautoteam
  mp_forcecamera
  mp_forcerespawn
  mp_forcerespawnplayers
  mp_forcewin
  mp_fraglimit
  mp_friendlyfire
  mp_highlander
  mp_holiday_nogifts
  mp_humans_must_join_team
  mp_idledealmethod
  mp_idlemaxtime
  mp_mapcycle_empty_timeout_seconds
  mp_match_end_at_timelimit
  mp_maxrounds
  mp_respawnwavetime
  mp_restartgame
  mp_restartgame_immediate
  mp_restartround
  mp_roundtime
  mp_scrambleteams
  mp_scrambleteams_auto
  mp_scrambleteams_auto_windifference
  mp_show_voice_icons
  mp_showrespawntimes
  mp_simulatemultiplecappers
  mp_spectators_restricted
  mp_stalemate_enable
  mp_stalemate_meleeonly
  mp_stalemate_timelimit
  mp_switchteams
  mp_teamlist
  mp_teamoverride
  mp_teamplay
  mp_teams_unbalance_limit
  mp_time_between_capscoring
  mp_timelimit
  mp_timelimit_improved
  mp_timelimit_improved_visibility
  mp_tournament
  mp_tournament_allow_non_admin_restart
  mp_tournament_post_match_period
  mp_tournament_prevent_team_switch_on_readyup
  mp_tournament_readymode
  mp_tournament_readymode_countdown
  mp_tournament_readymode_min
  mp_tournament_readymode_team_size
  mp_tournament_restart
  mp_tournament_stopwatch
  mp_tournament_whitelist
  mp_waitingforplayers_cancel
  mp_waitingforplayers_restart
  mp_weaponstay
  mp_windifference
  mp_windifference_min
  mp_winlimit
  multvar
  name
  namelockid
  nav_add_to_selected_set
  nav_add_to_selected_set_by_id
  nav_analyze
  nav_area_bgcolor
  nav_area_max_size
  nav_avoid
  nav_begin_area
  nav_begin_deselecting
  nav_begin_drag_deselecting
  nav_begin_drag_selecting
  nav_begin_selecting
  nav_begin_shift_xy
  nav_build_ladder
  nav_check_file_consistency
  nav_check_floor
  nav_check_stairs
  nav_chop_selected
  nav_clear_attribute
  nav_clear_selected_set
  nav_clear_walkable_marks
  nav_compress_id
  nav_connect
  nav_coplanar_slope_limit
  nav_coplanar_slope_limit_displacement
  nav_corner_adjust_adjacent
  nav_corner_lower
  nav_corner_place_on_ground
  nav_corner_raise
  nav_corner_select
  nav_create_area_at_feet
  nav_create_place_on_ground
  nav_crouch
  nav_debug_blocked
  nav_delete
  nav_delete_marked
  nav_disconnect
  nav_disconnect_outgoing_oneways
  nav_displacement_test
  nav_dont_hide
  nav_drag_selection_volume_zmax_offset
  nav_drag_selection_volume_zmin_offset
  nav_draw_limit
  nav_dump_selected_set_positions
  nav_edit
  nav_end_area
  nav_end_deselecting
  nav_end_drag_deselecting
  nav_end_drag_selecting
  nav_end_selecting
  nav_end_shift_xy
  nav_flood_select
  nav_gen_cliffs_approx
  nav_generate
  nav_generate_fencetops
  nav_generate_fixup_jump_areas
  nav_generate_incremental
  nav_generate_incremental_range
  nav_generate_incremental_tolerance
  nav_generate_jump_connections
  nav_jump
  nav_ladder_flip
  nav_load
  nav_lower_drag_volume_max
  nav_lower_drag_volume_min
  nav_make_sniper_spots
  nav_mark
  nav_mark_attribute
  nav_mark_unnamed
  nav_mark_walkable
  nav_max_view_distance
  nav_max_vis_delta_list_length
  nav_merge
  nav_merge_mesh
  nav_no_hostages
  nav_no_jump
  nav_place_floodfill
  nav_place_list
  nav_place_pick
  nav_place_replace
  nav_place_set
  nav_potentially_visible_dot_tolerance
  nav_precise
  nav_quicksave
  nav_raise_drag_volume_max
  nav_raise_drag_volume_min
  nav_recall_selected_set
  nav_remove_from_selected_set
  nav_remove_jump_areas
  nav_run
  nav_save
  nav_save_selected
  nav_select_blocked_areas
  nav_select_damaging_areas
  nav_select_half_space
  nav_select_invalid_areas
  nav_select_larger_than
  nav_select_obstructed_areas
  nav_select_orphans
  nav_select_overlapping
  nav_select_radius
  nav_select_stairs
  nav_selected_set_border_color
  nav_selected_set_color
  nav_set_place_mode
  nav_shift
  nav_show_approach_points
  nav_show_area_info
  nav_show_compass
  nav_show_continguous
  nav_show_danger
  nav_show_dumped_positions
  nav_show_func_nav_avoid
  nav_show_func_nav_prefer
  nav_show_func_nav_prerequisite
  nav_show_light_intensity
  nav_show_node_grid
  nav_show_node_id
  nav_show_nodes
  nav_show_player_counts
  nav_show_potentially_visible
  nav_simplify_selected
  nav_slope_limit
  nav_slope_tolerance
  nav_snap_to_grid
  nav_solid_props
  nav_splice
  nav_split
  nav_split_place_on_ground
  nav_stand
  nav_stop
  nav_store_selected_set
  nav_strip
  nav_subdivide
  nav_test_node
  nav_test_node_crouch
  nav_test_node_crouch_dir
  nav_test_stairs
  nav_toggle_deselecting
  nav_toggle_in_selected_set
  nav_toggle_place_mode
  nav_toggle_place_painting
  nav_toggle_selected_set
  nav_toggle_selecting
  nav_transient
  nav_unmark
  nav_update_blocked
  nav_update_lighting
  nav_update_visibility_on_edit
  nav_use_place
  nav_walk
  nav_warp_to_mark
  nav_world_center
  nb_allow_avoiding
  nb_allow_climbing
  nb_allow_gap_jumping
  nb_blind
  nb_command
  nb_debug
  nb_debug_climbing
  nb_debug_filter
  nb_debug_history
  nb_debug_known_entities
  nb_delete_all
  nb_force_look_at
  nb_goal_look_ahead_range
  nb_head_aim_resettle_angle
  nb_head_aim_resettle_time
  nb_head_aim_settle_duration
  nb_head_aim_steady_max_rate
  nb_ladder_align_range
  nb_last_area_update_tolerance
  nb_move_to_cursor
  nb_path_draw_inc
  nb_path_draw_segment_count
  nb_path_segment_influence_radius
  nb_player_crouch
  nb_player_move
  nb_player_move_direct
  nb_player_stop
  nb_player_walk
  nb_saccade_speed
  nb_saccade_time
  nb_select
  nb_speed_look_ahead_range
  nb_stop
  nb_update_debug
  nb_update_framelimit
  nb_update_frequency
  nb_update_maxslide
  nb_warp_selected_here
  net_blockmsg
  net_chan_limit_msec
  net_chan_stats_dump
  net_chan_stats_dump_top_msgs
  net_chan_stats_lru
  net_channels
  net_chokeloop
  net_compresspackets
  net_compresspackets_minsize
  net_compressvoice
  net_disconnect_reason
  net_drawslider
  net_droponsendoverflow
  net_droppackets
  net_fakejitter
  net_fakelag
  net_fakeloss
  net_maxcleartime
  net_maxfilesize
  net_maxfragments
  net_maxpacketdrop
  net_maxroutable
  net_queue_trace
  net_queued_packet_thread
  net_showdrop
  net_showevents
  net_showfragments
  net_showmsg
  net_showpeaks
  net_showsplits
  net_showtcp
  net_showudp
  net_showudp_wire
  net_splitpacket_maxrate
  net_splitrate
  net_start
  net_status
  net_udp_rcvbuf
  net_usesocketsforloopback
  net_warningthrottle
  next
  nextlevel
  nextmap
  noclip
  notarget
  npc_ally_deathmessage
  npc_height_adjust
  npc_sentences
  npc_speakall
  npc_vphysics
  obj_capture_damage
  obj_dump_damage
  obj_sapper_amount
  obj_show_damage
  object_deterioration_time
  old_radiusdamage
  opt_EnumerateLeavesFastAlgorithm
  option_duck_method
  particle_test_attach_attachment
  particle_test_attach_mode
  particle_test_file
  particle_test_start
  particle_test_stop
  password
  path
  pause
  pause_enablechat
  pause_restore_cloak
  pause_restore_health
  pause_restore_pos
  phys_impactforcescale
  phys_penetration_error_time
  phys_pushscale
  phys_speeds
  phys_stressbodyweights
  phys_timescale
  phys_upimpactforcescale
  physics_budget
  physics_constraints
  physics_debug_entity
  physics_highlight_active
  physics_report_active
  physics_select
  physicsshadowupdate_render
  picker
  ping
  pipeline_static_props
  player_debug_print_damage
  player_old_armor
  plugin_load
  plugin_pause
  plugin_pause_all
  plugin_print
  plugin_unload
  plugin_unpause
  plugin_unpause_all
  prop_active_gib_limit
  prop_active_gib_max_fade_time
  prop_crosshair
  prop_debug
  prop_dynamic_create
  prop_physics_create
  props_break_max_pieces
  props_break_max_pieces_perframe
  quit
  r_3dnow
  r_AirboatViewDampenDamp
  r_AirboatViewDampenFreq
  r_AirboatViewZHeight
  r_DispBuildable
  r_DispDrawAxes
  r_DispWalkable
  r_DrawDisp
  r_DrawModelLightOrigin
  r_DrawSpecificStaticProp
  r_JeepFOV
  r_JeepViewDampenDamp
  r_JeepViewDampenFreq
  r_JeepViewZHeight
  r_VehicleViewDampen
  r_ambientboost
  r_ambientfactor
  r_ambientfraction
  r_ambientmin
  r_colorstaticprops
  r_debugrandomstaticlighting
  r_decal_cover_count
  r_decal_overlap_area
  r_decal_overlap_count
  r_decals
  r_decalstaticprops
  r_drawbatchdecals
  r_drawbrushmodels
  r_drawdecals
  r_drawentities
  r_drawfuncdetail
  r_drawleaf
  r_drawlightcache
  r_drawmodeldecals
  r_drawmodelstatsoverlay
  r_drawmodelstatsoverlaydistance
  r_drawmodelstatsoverlaymax
  r_drawmodelstatsoverlaymin
  r_drawstaticprops
  r_drawtranslucentworld
  r_drawworld
  r_dscale_basefov
  r_dscale_fardist
  r_dscale_farscale
  r_dscale_neardist
  r_dscale_nearscale
  r_dynamic
  r_eyeglintlodpixels
  r_eyemove
  r_eyes
  r_eyeshift_x
  r_eyeshift_y
  r_eyeshift_z
  r_eyesize
  r_fastzreject
  r_fastzrejectdisp
  r_flashlightdepthtexture
  r_flashlightscissor
  r_flex
  r_flushlod
  r_glint_alwaysdraw
  r_glint_procedural
  r_hunkalloclightmaps
  r_hwmorph
  r_itemblinkmax
  r_itemblinkrate
  r_lightaverage
  r_lightcachemodel
  r_lightinterp
  r_lightmap
  r_lightmap_bicubic
  r_lightstyle
  r_lockpvs
  r_lod
  r_maxmodeldecal
  r_modelwireframedecal
  r_nohw
  r_norefresh
  r_nosw
  r_novis
  r_occludeemaxarea
  r_occluderminarea
  r_occludermincount
  r_occlusion
  r_occlusionspew
  r_overlayfadeenable
  r_overlayfademax
  r_overlayfademin
  r_overlaywireframe
  r_partition_level
  r_printdecalinfo
  r_proplightingfromdisk
  r_proplightingpooling
  r_queued_decals
  r_randomflex
  r_renderoverlayfragment
  r_rootlod
  r_shadowrendertotexture
  r_showenvcubemap
  r_skin
  r_spray_lifetime
  r_sse2
  r_staticprop_lod
  r_staticpropinfo
  r_studio_stats
  r_teeth
  r_unloadlightmaps
  r_vehicleBrakeRate
  r_visocclusion
  r_visualizetraces
  r_waterforceexpensive
  r_waterforcereflectentities
  randommap
  rank
  rcon_password
  recompute_speed
  recordstv_filename
  recordstv_path
  reload
  remove
  removeid
  removeip
  replay_block_dump_interval
  replay_buffersize
  replay_data_lifespan
  replay_debug
  replay_docleanup
  replay_dofileserver_cleanup_on_start
  replay_dopublishtest
  replay_enable
  replay_fileserver_autocleanup
  replay_fileserver_host
  replay_fileserver_offload_aborttime
  replay_fileserver_path
  replay_fileserver_port
  replay_fileserver_protocol
  replay_flushinterval
  replay_local_fileserver_path
  replay_max_publish_threads
  replay_name
  replay_printsessioninfo
  replay_publish_simulate_delay_local_http
  replay_publish_simulate_rename_fail
  replay_record
  replay_record_voice
  replay_stoprecord
  report_entities
  report_simthinklist
  report_soundpatch
  report_touchlinks
  respawn_entities
  restart
  round_time_override
  rr_debug_qa
  rr_debugresponses
  rr_debugrule
  rr_dumpresponses
  rr_reloadresponsesystems
  s
  say
  say_team
  scene_async_prefetch_spew
  scene_clamplookat
  scene_clientflex
  scene_flatturn
  scene_flush
  scene_forcecombined
  scene_maxcaptionradius
  scene_print
  scene_showfaceto
  scene_showlook
  scene_showmoveto
  scene_showunlock
  script
  script_add_debug_filter
  script_add_watch
  script_add_watch_pattern
  script_attach_debugger
  script_attach_debugger_at_startup
  script_break_in_native_debugger_on_error
  script_clear_watches
  script_connect_debugger_on_mapspawn
  script_debug
  script_dump_all
  script_execute
  script_find
  script_help
  script_reload_code
  script_reload_entity_code
  script_reload_think
  script_remove_debug_filter
  script_remove_watch
  script_remove_watch_pattern
  script_trace_disable
  script_trace_disable_all
  script_trace_disable_key
  script_trace_enable
  script_trace_enable_all
  script_trace_enable_key
  sdr
  sdr_spew_level
  server_game_time
  servercfgfile
  setang
  setang_exact
  setmodel
  setpause
  setpos
  setpos_exact
  shake
  showhitlocation
  showtriggers
  showtriggers_toggle
  simple_bot_add
  singlestep
  sk_ally_regen_time
  sk_autoaim_mode
  sk_npc_arm
  sk_npc_chest
  sk_npc_head
  sk_npc_leg
  sk_npc_stomach
  sk_player_arm
  sk_player_chest
  sk_player_head
  sk_player_leg
  sk_player_stomach
  sk_plr_dmg_grenade
  skill
  skip_next_map
  sm
  sm_abortban
  sm_addban
  sm_admin
  sm_ban
  sm_banip
  sm_basepath
  sm_beacon
  sm_beacon_radius
  sm_blind
  sm_burn
  sm_burn_duration
  sm_cancelvote
  sm_cf
  sm_cf_debug
  sm_chat
  sm_chat_mode
  sm_concede_command
  sm_concede_command_timeleft
  sm_concede_command_vote
  sm_conhook_start
  sm_conhook_stop
  sm_cookies
  sm_corecfgfile
  sm_csay
  sm_cvar
  sm_datetime_format
  sm_deadtalk
  sm_debug_connect
  sm_democheck_announce_discord
  sm_democheck_all
  sm_democheck_disable
  sm_democheck_enable
  sm_democheck
  sm_democheck_announce
  sm_democheck_warn
  sm_democheck_onreadyup
  sm_democheck_enabled
  sm_demostf_apikey
  sm_demostf_url
  sm_deterministic_fall_damage
  sm_drug
  sm_dsay
  sm_dump_admcache
  sm_dump_classes
  sm_dump_datamaps
  sm_dump_datamaps_xml
  sm_dump_handles
  sm_dump_netprops
  sm_dump_netprops_xml
  sm_dump_teprops
  sm_empty_active_ubercharges_when_dropped
  sm_execcfg
  sm_firebomb
  sm_firebomb_mode
  sm_firebomb_radius
  sm_firebomb_ticks
  sm_fix_ghost_crossbow_bolts
  sm_fix_post_pause_state
  sm_fix_reflect_self_damage
  sm_fix_slope_bug
  sm_fix_sticky_delay
  sm_flood_time
  sm_freeze
  sm_freeze_duration
  sm_freezebomb
  sm_freezebomb_mode
  sm_freezebomb_radius
  sm_freezebomb_ticks
  sm_gag
  sm_game_player_add
  sm_game_player_del
  sm_game_player_delall
  sm_game_player_list
  sm_game_player_whitelist
  sm_gravity
  sm_grounded_rj_resistance
  sm_gunboats_always_apply
  sm_help
  sm_hide_slots
  sm_hop
  sm_hop_broadcasthops
  sm_hop_trigger
  sm_hsay
  sm_immunity_mode
  sm_improvedtimers_chat
  sm_inhibit_extendfreeze
  sm_internal
  sm_kick
  sm_map
  sm_map_download_base
  sm_maphistory_size
  sm_menu_sounds
  sm_mgemod_version
  sm_msay
  sm_mute
  sm_nextmap
  sm_noclip
  sm_override_pipe_size
  sm_play
  sm_prevent_respawning
  sm_print_telist
  sm_projectiles_collide_with_cylinders
  sm_projectiles_ignore_teammates
  sm_psay
  sm_rcon
  sm_reload_databases
  sm_reload_translations
  sm_reloadadmins
  sm_remove_halloween_souls
  sm_remove_medic_attach_speed
  sm_remove_pipe_spin
  sm_rename
  sm_reserve_kicktype
  sm_reserve_maxadmins
  sm_reserve_type
  sm_reserved_slots
  sm_resetcvar
  sm_rest_in_peace_rick_may
  sm_revote
  sm_say
  sm_searchcmd
  sm_serverhop_version
  sm_servers
  sm_settings
  sm_show_activity
  sm_silence
  sm_slap
  sm_slay
  sm_solid_buildings
  sm_speedo
  sm_speedo_version
  sm_speedocolor
  sm_speedopos
  sm_stac_checkall
  sm_stac_detections
  sm_stac_getauth
  sm_stac_livefeed
  sm_testdiscord
  sm_time_adjustment
  sm_timebomb
  sm_timebomb_mode
  sm_timebomb_radius
  sm_timebomb_ticks
  sm_timeleft_interval
  sm_tournament_classlimit_autoreset
  sm_tournament_classlimit_demoman
  sm_tournament_classlimit_engineer
  sm_tournament_classlimit_heavy
  sm_tournament_classlimit_medic
  sm_tournament_classlimit_pyro
  sm_tournament_classlimit_scout
  sm_tournament_classlimit_sniper
  sm_tournament_classlimit_soldier
  sm_tournament_classlimit_spy
  sm_tournament_end_ignores_whitelist
  sm_trigger_show
  sm_tsay
  sm_unban
  sm_ungag
  sm_unmute
  sm_unsilence
  sm_vote
  sm_vote_alltalk
  sm_vote_ban
  sm_vote_burn
  sm_vote_delay
  sm_vote_ff
  sm_vote_gravity
  sm_vote_kick
  sm_vote_map
  sm_vote_progress_chat
  sm_vote_progress_client_console
  sm_vote_progress_console
  sm_vote_progress_hintbox
  sm_vote_slay
  sm_votealltalk
  sm_voteban
  sm_voteban_time
  sm_voteburn
  sm_voteff
  sm_votegravity
  sm_votekick
  sm_votemap
  sm_voteslay
  sm_web_rcon_url
  sm_who
  sm_winger_jump_bonus_when_fully_deployed
  smoothstairs
  snd_foliage_db_loss
  snd_gain
  snd_gain_max
  snd_gain_min
  snd_refdb
  snd_refdist
  snd_restart
  snd_vox_captiontrace
  snd_vox_globaltimeout
  snd_vox_sectimetout
  snd_vox_seqtimetout
  soap
  soap_debugspawns
  soap_disableammopacks
  soap_disablecabinet
  soap_disablehealthpacks
  soap_dmg_heal_ratio
  soap_enforce_readymode_countdown
  soap_fallback_config
  soap_forcetimelimit
  soap_kill_ammo
  soap_kill_heal_ratio
  soap_kill_heal_static
  soap_kill_start_regen
  soap_novelocityonspawn
  soap_opendoors
  soap_regendelay
  soap_regenhp
  soap_regentick
  soap_showhp
  soap_spawn_delay
  soap_spawnrandom
  soap_teamspawnrandom
  soundpatch_captionlength
  soundscape_debug
  soundscape_flush
  sourcemod_version
  spec_freeze_time
  spec_freeze_traveltime
  spec_next
  spec_prev
  spew_consolelog_to_debugstring
  spike
  stac_ban_duration
  stac_ban_for_misccheats
  stac_debug
  stac_fixpingmasking_enabled
  stac_generic_ban_msgs
  stac_include_demoname_in_banreason
  stac_log_to_file
  stac_max_aimsnap_detections
  stac_max_allowed_turn_secs
  stac_max_bhop_detections
  stac_max_cmdnum_detections
  stac_max_connections_from_ip
  stac_max_fakeang_detections
  stac_max_interp_ms
  stac_max_invalid_usercmd_detections
  stac_max_psilent_detections
  stac_max_randomcheck_secs
  stac_max_tbot_detections
  stac_min_interp_ms
  stac_min_randomcheck_secs
  stac_optimize_cvars
  stac_prevent_connect_spam
  stac_print_to_admin_console
  stac_silent
  stac_work_with_sv_cheats
  star_memory
  stats
  status
  step_spline
  stopchangelevel
  studio_queue_mode
  stuffcmds
  suitvolume
  supstats_accuracy
  surfaceprop
  sv_accelerate
  sv_airaccelerate
  sv_allow_color_correction
  sv_allow_point_servercommand
  sv_allow_voice_from_file
  sv_allow_votes
  sv_allow_wait_command
  sv_allowdownload
  sv_allowupload
  sv_alltalk
  sv_alternateticks
  sv_autosave
  sv_backspeed
  sv_benchmark_autovprofrecord
  sv_benchmark_force_start
  sv_benchmark_freeroam
  sv_benchmark_numticks
  sv_bonus_challenge
  sv_bounce
  sv_cacheencodedents
  sv_chat_bucket_size_tier1
  sv_chat_bucket_size_tier2
  sv_chat_seconds_per_msg_tier1
  sv_chat_seconds_per_msg_tier2
  sv_cheats
  sv_clearhinthistory
  sv_client_cmdrate_difference
  sv_client_max_interp_ratio
  sv_client_min_interp_ratio
  sv_client_predict
  sv_clockcorrection_msecs
  sv_compressstringtablebaselines_threshold
  sv_consistency
  sv_contact
  sv_debug_player_use
  sv_debugmanualmode
  sv_debugtempentities
  sv_deltaprint
  sv_deltatime
  sv_disable_querycache
  sv_downloadlist_include_navfile
  sv_downloadurl
  sv_dump_edicts
  sv_dumpstringtables
  sv_enableoldqueries
  sv_filterban
  sv_footsteps
  sv_forcepreload
  sv_friction
  sv_gravity
  sv_hudhint_sound
  sv_lan
  sv_log_onefile
  sv_logbans
  sv_logblocks
  sv_logdownloadlist
  sv_logecho
  sv_logfile
  sv_logfilecompress
  sv_logfilename_format
  sv_logflush
  sv_logsdir
  sv_logsecret
  sv_lowedict_action
  sv_lowedict_threshold
  sv_massreport
  sv_master_share_game_socket
  sv_max_connects_sec
  sv_max_connects_sec_global
  sv_max_connects_window
  sv_max_dropped_packets_to_process
  sv_max_queries_sec
  sv_max_queries_sec_global
  sv_max_queries_window
  sv_max_usercmd_move_magnitude
  sv_maxcmdrate
  sv_maxrate
  sv_maxreplay
  sv_maxroutable
  sv_maxspeed
  sv_maxupdaterate
  sv_maxuptimelimit
  sv_maxusrcmdprocessticks
  sv_maxusrcmdprocessticks_holdaim
  sv_maxusrcmdprocessticks_warning
  sv_maxvelocity
  sv_memlimit
  sv_mincmdrate
  sv_minrate
  sv_minupdaterate
  sv_minuptimelimit
  sv_motd_unload_on_dismissal
  sv_namechange_cooldown_seconds
  sv_netspike
  sv_netspike_on_reliable_snapshot_overflow
  sv_netspike_output
  sv_netspike_sendtime_ms
  sv_no_name_changes
  sv_noclipaccelerate
  sv_noclipduringpause
  sv_noclipspeed
  sv_npc_talker_maxdist
  sv_parallel_packentities
  sv_parallel_sendsnapshot
  sv_password
  sv_pausable
  sv_player_display_usercommand_errors
  sv_player_usercommand_timeout
  sv_playerperfhistorycount
  sv_precacheinfo
  sv_pure
  sv_pure_consensus
  sv_pure_kick_clients
  sv_pure_retiretime
  sv_pure_trace
  sv_pvsskipanimation
  sv_querycache_stats
  sv_quota_stringcmdspersecond
  sv_rcon_banpenalty
  sv_rcon_log
  sv_rcon_maxfailures
  sv_rcon_maxpacketbans
  sv_rcon_maxpacketsize
  sv_rcon_minfailures
  sv_rcon_minfailuretime
  sv_rcon_whitelist_address
  sv_region
  sv_restrict_aspect_ratio_fov
  sv_rollangle
  sv_rollspeed
  sv_runcmds
  sv_script_think_interval
  sv_setsteamaccount
  sv_showladders
  sv_showlagcompensation
  sv_shutdown
  sv_shutdown_cancel
  sv_shutdown_timeout_minutes
  sv_signon_dos_disconnect
  sv_skyname
  sv_soundemitter_trace
  sv_specaccelerate
  sv_specnoclip
  sv_specspeed
  sv_stats
  sv_steamblockingcheck
  sv_steamgroup
  sv_stepsize
  sv_stopspeed
  sv_strict_notarget
  sv_tags
  sv_test_scripted_sequences
  sv_teststepsimulation
  sv_thinktimecheck
  sv_timeout
  sv_turbophysics
  sv_unlockedchapters
  sv_use_steam_networking
  sv_usercmd_custom_random_seed
  sv_vehicle_autoaim_scale
  sv_viewmodel_lag_do_angles
  sv_visiblemaxplayers
  sv_voicecodec
  sv_voiceenable
  sv_vote_allow_spectators
  sv_vote_bots_allowed
  sv_vote_creation_timer
  sv_vote_failure_timer
  sv_vote_failure_timer_mvm
  sv_vote_holder_may_vote_no
  sv_vote_issue_autobalance_allowed
  sv_vote_issue_autobalance_cooldown
  sv_vote_issue_changelevel_allowed
  sv_vote_issue_changelevel_allowed_mvm
  sv_vote_issue_classlimits_allowed
  sv_vote_issue_classlimits_allowed_mvm
  sv_vote_issue_classlimits_cooldown
  sv_vote_issue_classlimits_max
  sv_vote_issue_classlimits_max_mvm
  sv_vote_issue_extendlevel_allowed
  sv_vote_issue_extendlevel_quorum
  sv_vote_issue_kick_allowed
  sv_vote_issue_kick_allowed_mvm
  sv_vote_issue_kick_min_connect_time_mvm
  sv_vote_issue_kick_namelock_duration
  sv_vote_issue_kick_spectators_mvm
  sv_vote_issue_mvm_challenge_allowed
  sv_vote_issue_nextlevel_allowed
  sv_vote_issue_nextlevel_allowextend
  sv_vote_issue_nextlevel_choicesmode
  sv_vote_issue_nextlevel_prevent_change
  sv_vote_issue_restart_game_allowed
  sv_vote_issue_restart_game_allowed_mvm
  sv_vote_issue_restart_game_cooldown
  sv_vote_issue_scramble_teams_allowed
  sv_vote_issue_scramble_teams_cooldown
  sv_vote_kick_ban_duration
  sv_vote_late_join_cooldown
  sv_vote_late_join_time
  sv_vote_quorum_ratio
  sv_vote_timer_allow_early_finish
  sv_vote_timer_duration
  sv_vote_ui_hide_disabled_issues
  sv_wateraccelerate
  sv_waterdist
  sv_waterfriction
  swap
  sys_minidumpexpandedspew
  sys_minidumpspewlines
  systemlinkport
  t
  telemetry_demoend
  telemetry_demostart
  telemetry_framecount
  telemetry_level
  telemetry_pause
  telemetry_resume
  telemetry_server
  template_debug
  test_dispatcheffect
  test_entity_blocker
  testscript_debug
  tf_airblast_cray
  tf_airblast_cray_debug
  tf_airblast_cray_ground_minz
  tf_airblast_cray_ground_reflect
  tf_airblast_cray_lose_footing_duration
  tf_airblast_cray_pitch_control
  tf_airblast_cray_power
  tf_airblast_cray_power_relative
  tf_airblast_cray_reflect_coeff
  tf_airblast_cray_reflect_cost_coeff
  tf_airblast_cray_reflect_relative
  tf_airblast_cray_stun_amount
  tf_airblast_cray_stun_duration
  tf_allow_player_name_change
  tf_allow_player_use
  tf_allow_server_hibernation
  tf_allow_sliding_taunt
  tf_allow_taunt_switch
  tf_always_loser
  tf_archer_proxy_fire_rate
  tf_arena_first_blood
  tf_arena_max_streak
  tf_arena_override_cap_enable_time
  tf_arena_override_team_size
  tf_arena_preround_time
  tf_arena_round_time
  tf_arena_use_queue
  tf_autobalance_ask_candidates_maxtime
  tf_autobalance_dead_candidates_maxtime
  tf_autobalance_force_candidates_maxtime
  tf_autobalance_xp_bonus
  tf_avoidteammates_pushaway
  tf_base_boss_max_turn_rate
  tf_base_boss_speed
  tf_birthday
  tf_birthday_ball_chance
  tf_bison_tick_time
  tf_bot_add
  tf_bot_always_full_reload
  tf_bot_ammo_search_range
  tf_bot_arrow_elevation_rate
  tf_bot_auto_vacate
  tf_bot_ballistic_elevation_rate
  tf_bot_capture_seek_and_destroy_max_duration
  tf_bot_capture_seek_and_destroy_min_duration
  tf_bot_cart_push_radius
  tf_bot_choose_target_interval
  tf_bot_debug_ammo_scavenging
  tf_bot_debug_destroy_enemy_sentry
  tf_bot_debug_payload_guard_vantage_points
  tf_bot_debug_retreat_to_cover
  tf_bot_debug_seek_and_destroy
  tf_bot_debug_sentry_placement
  tf_bot_debug_sniper
  tf_bot_debug_spy
  tf_bot_debug_stuck_log
  tf_bot_debug_stuck_log_clear
  tf_bot_debug_tags
  tf_bot_defend_owned_point_percent
  tf_bot_defense_debug
  tf_bot_defense_must_defend_time
  tf_bot_difficulty
  tf_bot_engineer_building_health_multiplier
  tf_bot_engineer_exit_near_sentry_range
  tf_bot_engineer_max_sentry_travel_distance_to_point
  tf_bot_engineer_mvm_hint_min_distance_from_bomb
  tf_bot_engineer_mvm_sentry_hint_bomb_backward_range
  tf_bot_engineer_mvm_sentry_hint_bomb_forward_range
  tf_bot_engineer_retaliate_range
  tf_bot_escort_range
  tf_bot_fetch_lost_flag_time
  tf_bot_fire_weapon_allowed
  tf_bot_fire_weapon_min_time
  tf_bot_flag_escort_give_up_range
  tf_bot_flag_escort_max_count
  tf_bot_flag_escort_range
  tf_bot_flag_kill_on_touch
  tf_bot_force_class
  tf_bot_force_jump
  tf_bot_formation_debug
  tf_bot_health_critical_ratio
  tf_bot_health_ok_ratio
  tf_bot_health_search_far_range
  tf_bot_health_search_near_range
  tf_bot_hitscan_range_limit
  tf_bot_join_after_player
  tf_bot_keep_class_after_death
  tf_bot_kick
  tf_bot_kill
  tf_bot_max_grenade_launch_at_sentry_range
  tf_bot_max_point_defend_range
  tf_bot_max_setup_gate_defend_range
  tf_bot_max_sticky_launch_at_sentry_range
  tf_bot_max_teleport_entrance_travel
  tf_bot_max_teleport_exit_travel_to_point
  tf_bot_medic_cover_test_resolution
  tf_bot_medic_debug
  tf_bot_medic_max_call_response_range
  tf_bot_medic_max_heal_range
  tf_bot_medic_start_follow_range
  tf_bot_medic_stop_follow_range
  tf_bot_melee_attack_abandon_range
  tf_bot_melee_only
  tf_bot_min_setup_gate_defend_range
  tf_bot_min_setup_gate_sniper_defend_range
  tf_bot_min_teleport_travel
  tf_bot_mvm_show_engineer_hint_region
  tf_bot_near_point_travel_distance
  tf_bot_notice_backstab_chance
  tf_bot_notice_backstab_max_range
  tf_bot_notice_backstab_min_range
  tf_bot_notice_gunfire_range
  tf_bot_notice_quiet_gunfire_range
  tf_bot_npc_archer_arrow_damage
  tf_bot_npc_archer_health
  tf_bot_npc_archer_shoot_interval
  tf_bot_npc_archer_speed
  tf_bot_offense_must_push_time
  tf_bot_offline_practice
  tf_bot_path_lookahead_range
  tf_bot_payload_guard_range
  tf_bot_prefix_name_with_difficulty
  tf_bot_pyro_always_reflect
  tf_bot_pyro_deflect_tolerance
  tf_bot_pyro_shove_away_range
  tf_bot_quota
  tf_bot_quota_mode
  tf_bot_reevaluate_class_in_spawnroom
  tf_bot_retreat_to_cover_range
  tf_bot_sniper_aim_error
  tf_bot_sniper_aim_steady_rate
  tf_bot_sniper_allow_opportunistic
  tf_bot_sniper_choose_target_interval
  tf_bot_sniper_flee_range
  tf_bot_sniper_goal_entity_move_tolerance
  tf_bot_sniper_linger_time
  tf_bot_sniper_melee_range
  tf_bot_sniper_patience_duration
  tf_bot_sniper_personal_space_range
  tf_bot_sniper_spot_epsilon
  tf_bot_sniper_spot_max_count
  tf_bot_sniper_spot_min_range
  tf_bot_sniper_spot_point_tolerance
  tf_bot_sniper_spot_search_count
  tf_bot_sniper_target_linger_duration
  tf_bot_spawn_use_preset_roster
  tf_bot_spy_change_target_range_threshold
  tf_bot_spy_knife_range
  tf_bot_squad_escort_range
  tf_bot_sticky_base_range
  tf_bot_sticky_charge_rate
  tf_bot_stickybomb_density
  tf_bot_suicide_bomb_friendly_fire
  tf_bot_suicide_bomb_range
  tf_bot_suspect_spy_forget_cooldown
  tf_bot_suspect_spy_touch_interval
  tf_bot_taunt_victim_chance
  tf_bot_teleport_build_surface_normal_limit
  tf_bot_wait_in_cover_max_time
  tf_bot_wait_in_cover_min_time
  tf_bot_warp_team_to_me
  tf_cart_spell_drop_rate
  tf_clamp_airducks
  tf_classlimit
  tf_clear_attribute
  tf_competitive_preround_duration
  tf_ctf_bonus_time
  tf_damage_disablespread
  tf_damage_multiplier_blue
  tf_damage_multiplier_red
  tf_debug_damage
  tf_debug_flamethrower
  tf_debug_placement_failure
  tf_decoy_lifetime
  tf_demoman_charge_frametime_scaling
  tf_dropped_weapon_lifetime
  tf_duck_edict_limit
  tf_duck_edict_warning
  tf_escort_recede_time
  tf_escort_recede_time_overtime
  tf_escort_score_rate
  tf_eyeball_boss_acceleration
  tf_eyeball_boss_attack_range
  tf_eyeball_boss_debug
  tf_eyeball_boss_debug_orientation
  tf_eyeball_boss_health_at_level_2
  tf_eyeball_boss_health_base
  tf_eyeball_boss_health_per_level
  tf_eyeball_boss_health_per_player
  tf_eyeball_boss_horiz_damping
  tf_eyeball_boss_hover_height
  tf_eyeball_boss_lifetime
  tf_eyeball_boss_lifetime_spell
  tf_eyeball_boss_speed
  tf_eyeball_boss_vert_damping
  tf_fall_damage_disablespread
  tf_fireball_airblast_recharge_penalty
  tf_fireball_burn_duration
  tf_fireball_burning_bonus
  tf_fireball_damage
  tf_fireball_distance
  tf_fireball_draw_debug_radius
  tf_fireball_hit_recharge_boost
  tf_fireball_max_lifetime
  tf_fireball_radius
  tf_fireball_speed
  tf_flag_caps_per_round
  tf_flag_return_on_touch
  tf_flag_return_time_credit_factor
  tf_flamethrower_boxsize
  tf_forced_holiday
  tf_fortune_teller_fortune_duration
  tf_fortune_teller_interval_time
  tf_fortune_teller_warning_time
  tf_ghost_up_speed
  tf_ghost_xy_speed
  tf_grapplinghook_acceleration
  tf_grapplinghook_dampening
  tf_grapplinghook_enable
  tf_grapplinghook_fire_delay
  tf_grapplinghook_follow_distance
  tf_grapplinghook_jump_up_speed
  tf_grapplinghook_los_force_detach_time
  tf_grapplinghook_max_distance
  tf_grapplinghook_medic_latch_speed_scale
  tf_grapplinghook_move_speed
  tf_grapplinghook_prevent_fall_damage
  tf_grapplinghook_projectile_speed
  tf_grapplinghook_use_acceleration
  tf_gravetalk
  tf_halloween_allow_ghost_hit_by_kart_delay
  tf_halloween_allow_truce_during_boss_event
  tf_halloween_boss_spawn_interval
  tf_halloween_boss_spawn_interval_variation
  tf_halloween_bot_attack_range
  tf_halloween_bot_chase_duration
  tf_halloween_bot_chase_range
  tf_halloween_bot_health_base
  tf_halloween_bot_health_per_player
  tf_halloween_bot_min_player_count
  tf_halloween_bot_quit_range
  tf_halloween_bot_speed
  tf_halloween_bot_speed_recovery_rate
  tf_halloween_bot_terrify_radius
  tf_halloween_eyeball_boss_spawn_interval
  tf_halloween_eyeball_boss_spawn_interval_variation
  tf_halloween_force_boss_spawn
  tf_halloween_giant_health_scale
  tf_halloween_gift_lifetime
  tf_halloween_hhh_attack_kart_radius
  tf_halloween_kart_air_turn_scale
  tf_halloween_kart_aircontrol
  tf_halloween_kart_bomb_head_damage_scale
  tf_halloween_kart_bomb_head_impulse_scale
  tf_halloween_kart_bombhead_scale
  tf_halloween_kart_boost_duration
  tf_halloween_kart_boost_impact_force
  tf_halloween_kart_boost_recharge
  tf_halloween_kart_brake_accel
  tf_halloween_kart_brake_speed
  tf_halloween_kart_coast_accel
  tf_halloween_kart_damage_to_force
  tf_halloween_kart_dash_accel
  tf_halloween_kart_dash_speed
  tf_halloween_kart_fast_turn_accel_speed
  tf_halloween_kart_fast_turn_speed
  tf_halloween_kart_idle_speed
  tf_halloween_kart_impact_air_scale
  tf_halloween_kart_impact_bounds_scale
  tf_halloween_kart_impact_damage
  tf_halloween_kart_impact_feedback
  tf_halloween_kart_impact_force
  tf_halloween_kart_impact_lookahead
  tf_halloween_kart_impact_rate
  tf_halloween_kart_normal_accel
  tf_halloween_kart_normal_speed
  tf_halloween_kart_punting_ghost_force_scale
  tf_halloween_kart_return_turn_accell
  tf_halloween_kart_reverse_speed
  tf_halloween_kart_reverse_turn_speed
  tf_halloween_kart_rocketspell_force
  tf_halloween_kart_rocketspell_lifetime
  tf_halloween_kart_rocketspell_speed
  tf_halloween_kart_slow_turn_accel_speed
  tf_halloween_kart_slow_turn_speed
  tf_halloween_kart_slowmoving_accel
  tf_halloween_kart_slowmoving_threshold
  tf_halloween_kart_stationary_turn_speed
  tf_halloween_kart_stun_amount
  tf_halloween_kart_stun_duration_scale
  tf_halloween_kart_stun_enabled
  tf_halloween_kart_turning_curve_peak_position
  tf_halloween_unlimited_spells
  tf_halloween_zombie_damage
  tf_halloween_zombie_mob_enabled
  tf_halloween_zombie_mob_spawn_count
  tf_halloween_zombie_mob_spawn_interval
  tf_highfive_debug
  tf_item_based_forced_holiday
  tf_listrounds
  tf_mark
  tf_max_active_zombie
  tf_medieval
  tf_medieval_autorp
  tf_merasmus_attack_range
  tf_merasmus_bomb_head_duration
  tf_merasmus_bomb_head_per_team
  tf_merasmus_chase_duration
  tf_merasmus_chase_range
  tf_merasmus_disguise_debug
  tf_merasmus_health_base
  tf_merasmus_health_per_player
  tf_merasmus_health_regen_rate
  tf_merasmus_lifetime
  tf_merasmus_min_player_count
  tf_merasmus_min_props_to_reveal
  tf_merasmus_prop_health
  tf_merasmus_should_disguise_threshold
  tf_merasmus_spawn_interval
  tf_merasmus_spawn_interval_variation
  tf_merasmus_speed
  tf_merasmus_speed_recovery_rate
  tf_merasmus_stun_duration
  tf_minigame_suddendeath_time
  tf_mm_match_size_ladder_12v12
  tf_mm_match_size_ladder_12v12_minimum
  tf_mm_match_size_ladder_6v6
  tf_mm_match_size_ladder_9v9
  tf_mm_match_size_mvm
  tf_mm_next_map_result_hold_time
  tf_mm_next_map_vote_time
  tf_mm_servermode
  tf_mm_strict
  tf_movement_aircurrent_aircontrol_mult
  tf_movement_aircurrent_friction_mult
  tf_movement_lost_footing_friction
  tf_movement_lost_footing_restick
  tf_mvm_bot_allow_flag_carrier_to_fight
  tf_mvm_bot_flag_carrier_health_regen
  tf_mvm_bot_flag_carrier_interval_to_1st_upgrade
  tf_mvm_bot_flag_carrier_interval_to_2nd_upgrade
  tf_mvm_bot_flag_carrier_interval_to_3rd_upgrade
  tf_mvm_bot_flag_carrier_movement_penalty
  tf_mvm_bot_sniper_target_by_dps
  tf_mvm_checkpoint
  tf_mvm_checkpoint_clear
  tf_mvm_debugstats
  tf_mvm_defenders_team_size
  tf_mvm_disconnect_on_victory
  tf_mvm_engineer_teleporter_uber_duration
  tf_mvm_force_victory
  tf_mvm_jump_to_wave
  tf_mvm_max_connected_players
  tf_mvm_min_players_to_start
  tf_mvm_miniboss_scale
  tf_mvm_missioncyclefile
  tf_mvm_nextmission
  tf_mvm_popfile
  tf_mvm_respec_credit_goal
  tf_mvm_respec_enabled
  tf_mvm_respec_limit
  tf_mvm_skill
  tf_mvm_tank_health
  tf_mvm_tank_kill
  tf_mvm_victory_disconnect_time
  tf_mvm_victory_reset_time
  tf_nav_combat_build_rate
  tf_nav_combat_decay_rate
  tf_nav_in_combat_duration
  tf_nav_in_combat_range
  tf_nav_show_bomb_target_distance
  tf_nav_show_incursion_distance
  tf_nav_show_turf_ownership
  tf_overtime_nag
  tf_passtime_ball_damping_scale
  tf_passtime_ball_drag_coefficient
  tf_passtime_ball_inertia_scale
  tf_passtime_ball_mass
  tf_passtime_ball_model
  tf_passtime_ball_reset_time
  tf_passtime_ball_rotdamping_scale
  tf_passtime_ball_seek_range
  tf_passtime_ball_seek_speed_factor
  tf_passtime_ball_sphere_collision
  tf_passtime_ball_sphere_radius
  tf_passtime_ball_takedamage
  tf_passtime_ball_takedamage_force
  tf_passtime_experiment_autopass
  tf_passtime_experiment_instapass
  tf_passtime_experiment_instapass_charge
  tf_passtime_experiment_telepass
  tf_passtime_flinch_boost
  tf_passtime_mode_homing_lock_sec
  tf_passtime_mode_homing_speed
  tf_passtime_overtime_idle_sec
  tf_passtime_pack_hp_per_sec
  tf_passtime_pack_range
  tf_passtime_pack_speed
  tf_passtime_player_reticles_enemies
  tf_passtime_player_reticles_friends
  tf_passtime_powerball_airtimebonus
  tf_passtime_powerball_decay_delay
  tf_passtime_powerball_decayamount
  tf_passtime_powerball_decaysec
  tf_passtime_powerball_decaysec_neutral
  tf_passtime_powerball_maxairtimebonus
  tf_passtime_powerball_passpoints
  tf_passtime_powerball_threshold
  tf_passtime_save_stats
  tf_passtime_score_crit_sec
  tf_passtime_scores_per_round
  tf_passtime_speedboost_on_get_ball_time
  tf_passtime_steal_on_melee
  tf_passtime_teammate_steal_time
  tf_passtime_throwarc_demoman
  tf_passtime_throwarc_engineer
  tf_passtime_throwarc_heavy
  tf_passtime_throwarc_medic
  tf_passtime_throwarc_pyro
  tf_passtime_throwarc_scout
  tf_passtime_throwarc_sniper
  tf_passtime_throwarc_soldier
  tf_passtime_throwarc_spy
  tf_passtime_throwspeed_demoman
  tf_passtime_throwspeed_engineer
  tf_passtime_throwspeed_heavy
  tf_passtime_throwspeed_medic
  tf_passtime_throwspeed_pyro
  tf_passtime_throwspeed_scout
  tf_passtime_throwspeed_sniper
  tf_passtime_throwspeed_soldier
  tf_passtime_throwspeed_spy
  tf_passtime_throwspeed_velocity_scale
  tf_player_drop_bonus_ducks
  tf_player_movement_restart_freeze
  tf_player_spell_drop_on_death_rate
  tf_playergib
  tf_playround
  tf_populator_active_buffer_range
  tf_populator_damage_multiplier
  tf_populator_debug
  tf_populator_health_multiplier
  tf_powerup_max_charge_time
  tf_powerup_mode
  tf_powerup_mode_dominant_multiplier
  tf_powerup_mode_imbalance_consecutive_min_players
  tf_powerup_mode_imbalance_consecutive_time
  tf_powerup_mode_imbalance_delta
  tf_powerup_mode_killcount_timer_length
  tf_preround_push_from_damage_enable
  tf_quests_spew_trackers
  tf_rd_max_points_override
  tf_rd_return_max_time
  tf_rd_return_min_time
  tf_resolve_stuck_players
  tf_select_ambush_areas
  tf_select_ambush_areas_close_range
  tf_select_ambush_areas_max_enemy_exposure_area
  tf_select_ambush_areas_radius
  tf_select_with_attribute
  tf_server_identity_account_id
  tf_server_identity_disable_quickplay
  tf_server_identity_token
  tf_server_lobby_debug
  tf_show_actor_potential_visibility
  tf_show_blocked_areas
  tf_show_bomb_drop_areas
  tf_show_control_points
  tf_show_enemy_invasion_areas
  tf_show_gate_defense_areas
  tf_show_in_combat_areas
  tf_show_incursion_flow
  tf_show_incursion_flow_gradient
  tf_show_incursion_flow_range
  tf_show_incursion_range
  tf_show_incursion_range_max
  tf_show_incursion_range_min
  tf_show_mesh_decoration
  tf_show_mesh_decoration_manual
  tf_show_point_defense_areas
  tf_show_sentry_danger
  tf_show_sniper_areas
  tf_show_sniper_areas_safety_range
  tf_show_train_path
  tf_skillrating_update_interval
  tf_so_tracker_spew_type_toggle
  tf_soccer_ball_min_speed
  tf_soccer_ball_multiplier
  tf_soccer_ball_up_max
  tf_soccer_front_hit_range
  tf_spawn_glows_duration
  tf_spec_xray
  tf_spells_enabled
  tf_stats_nogameplaycheck
  tf_tauntcam_fov_override
  tf_test_spellindex
  tf_test_teleport_home_fx
  tf_testrr
  tf_testvcd
  tf_tournament_classchange_allowed
  tf_tournament_classchange_ready_allowed
  tf_tournament_classlimit_demoman
  tf_tournament_classlimit_engineer
  tf_tournament_classlimit_heavy
  tf_tournament_classlimit_medic
  tf_tournament_classlimit_pyro
  tf_tournament_classlimit_scout
  tf_tournament_classlimit_sniper
  tf_tournament_classlimit_soldier
  tf_tournament_classlimit_spy
  tf_tournament_hide_domination_icons
  tf_training_client_message
  tf_use_fixed_weaponspreads
  tf_weapon_criticals
  tf_weapon_criticals_bucket_bottom
  tf_weapon_criticals_bucket_cap
  tf_weapon_criticals_bucket_default
  tf_weapon_criticals_distance_falloff
  tf_weapon_criticals_melee
  tf_weapon_criticals_nopred
  tf_weapon_minicrits_distance_falloff
  tf_wipe_attributes
  tf_workshop_map_status
  tf_workshop_map_sync
  tf_workshop_refresh
  tftrue_whitelist_id
  think_limit
  threadpool_affinity
  timeleft
  toggle
  top5
  trace_report
  training_can_build_dispenser
  training_can_build_sentry
  training_can_build_tele_entrance
  training_can_build_tele_exit
  training_can_destroy_buildings
  training_can_pickup_dispenser
  training_can_pickup_sentry
  training_can_pickup_tele_entrance
  training_can_pickup_tele_exit
  training_can_select_weapon_building
  training_can_select_weapon_item1
  training_can_select_weapon_item2
  training_can_select_weapon_melee
  training_can_select_weapon_pda
  training_can_select_weapon_primary
  training_can_select_weapon_secondary
  training_class
  training_continue
  tv_allow_camera_man
  tv_allow_static_shots
  tv_autorecord
  tv_autoretry
  tv_chatgroupsize
  tv_chattimelimit
  tv_clients
  tv_debug
  tv_delay
  tv_delaymapchange
  tv_delaymapchange_protect
  tv_deltacache
  tv_dispatchmode
  tv_enable
  tv_force_steamauth
  tv_maxclients
  tv_maxrate
  tv_msg
  tv_name
  tv_overridemaster
  tv_password
  tv_port
  tv_record
  tv_relay
  tv_relaypassword
  tv_relayvoice
  tv_retry
  tv_snapshotrate
  tv_status
  tv_stop
  tv_stoprecord
  tv_timeout
  tv_title
  tv_transmitall
  unbind
  unbind_mac
  unbindall
  unpause
  use
  user
  users
  vcr_verbose
  vehicle_flushscript
  version
  violence_ablood
  violence_agibs
  violence_hblood
  violence_hgibs
  voice_debugfeedbackfrom
  voice_inputfromfile
  voice_player_speaking_delay_threshold
  voice_recordtofile
  voice_serverdebug
  votemelee
  vox_reload
  voxeltree_box
  voxeltree_playerview
  voxeltree_sphere
  voxeltree_view
  vprof
  vprof_cachemiss
  vprof_cachemiss_off
  vprof_cachemiss_on
  vprof_counters
  vprof_dump_groupnames
  vprof_dump_oninterval
  vprof_dump_spikes
  vprof_dump_spikes_budget_group
  vprof_dump_spikes_node
  vprof_generate_report
  vprof_generate_report_AI
  vprof_generate_report_AI_only
  vprof_generate_report_budget
  vprof_generate_report_hierarchy
  vprof_generate_report_map_load
  vprof_off
  vprof_on
  vprof_playback_average
  vprof_playback_start
  vprof_playback_step
  vprof_playback_stepback
  vprof_playback_stop
  vprof_record_start
  vprof_record_stop
  vprof_report_oninterval
  vprof_reset
  vprof_reset_peaks
  vprof_scope_entity_gamephys
  vprof_scope_entity_thinks
  vprof_vtune_group
  vscript_perf_warning_spew_ms
  vscript_script_hooks
  wc_air_edit_further
  wc_air_edit_nearer
  wc_air_node_edit
  wc_create
  wc_destroy
  wc_destroy_undo
  wc_link_edit
  weapon_showproficiency
  wipe_nav_attributes
  writeid
  writeip
  xbox_autothrottle
  xbox_steering_deadzone
  xbox_throttlebias
  xbox_throttlespoof
  xc_crouch_debounce
]).freeze
